MulAvailable

This commit is contained in:
Nitload
2025-12-16 23:13:17 +08:00
parent 28ea5d1d1e
commit 3486375470
2637 changed files with 23787 additions and 838773 deletions
-17
View File
@@ -1,17 +0,0 @@
<?xml version="1.0"?>
<package>
<metadata>
<id>StgSharp</id>
<version>1.0.0</version>
<authors>Nitload</authors>
<owners>Nitload</owners>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<description></description>
<tags></tags>
</metadata>
<files>
<file src="netstandard2.1\StgSharp.dll" target="lib\netstandard2.1\StgSharp.dll" />
<file src="netstandard2.1\StgSharp.xml" target="lib\netstandard2.1\StgSharp.xml" />
<file src="netstandard2.1\StgSharpC.dll" target="lib\netstandard2.1\StgSharpC.dll" />
</files>
</package>
Binary file not shown.
Binary file not shown.
@@ -1,12 +0,0 @@
{
"Version": 1,
"WorkspaceRootPath": "D:\\NitloadIndustry\\\u7814\u7A76\u9879\u76EE\\1-Flagship\\TH2020\\ProjectFile\\\u5185\u6838\u6E90\u4EE3\u7801\\StgSharp\\",
"Documents": [],
"DocumentGroupContainers": [
{
"Orientation": 0,
"VerticalTabListWidth": 256,
"DocumentGroups": []
}
]
}
@@ -1,12 +0,0 @@
{
"Version": 1,
"WorkspaceRootPath": "D:\\NitloadIndustry\\\u7814\u7A76\u9879\u76EE\\1-Flagship\\TH2020\\ProjectFile\\\u5185\u6838\u6E90\u4EE3\u7801\\StgSharp\\",
"Documents": [],
"DocumentGroupContainers": [
{
"Orientation": 0,
"VerticalTabListWidth": 256,
"DocumentGroups": []
}
]
}
@@ -1,206 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="BidirectionalDictionary.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
namespace StgSharp.Commom.Collections
{
public sealed class BidirectionalDictionary<TFirst, TSecond> : IBidirectionalDictionary<TFirst, TSecond>
{
private readonly Dictionary<TFirst, TSecond> _forward;
private readonly Dictionary<TSecond, TFirst> _reverse;
public BidirectionalDictionary()
{
_forward = new Dictionary<TFirst, TSecond>();
_reverse = new Dictionary<TSecond, TFirst>();
}
public TFirst this[ TSecond key ]
{
get
{
if( _reverse.TryGetValue( key, out TFirst value ) ) {
return value;
}
throw new ArgumentException( $"Cannot find key {key!.ToString()} in dictionary." );
}
set
{
if( _reverse.TryGetValue( key, out TFirst origin ) )
{
_reverse[ key ] = value;
_forward.Remove( origin );
} else
{
_reverse.Add( key, value );
}
_forward.Add( value, key );
}
}
public TSecond this[ TFirst key ]
{
get
{
if( _forward.TryGetValue( key, out TSecond value ) ) {
return value;
}
throw new ArgumentException( $"Cannot find key {key!.ToString()} in dictionary." );
}
set
{
if( _forward.TryGetValue( key, out TSecond origin ) )
{
_forward[ key ] = value;
_reverse.Remove( origin );
} else
{
_forward.Add( key, value );
}
_reverse.Add( value, key );
}
}
public bool IsReadOnly => false;
public ICollection<TFirst> FirstIndex => _forward.Keys;
public ICollection<TSecond> SecondIndex => _reverse.Keys;
public int Count => _forward.Count;
public IReadOnlyDictionary<TFirst, TSecond> Forward => new ReadOnlyDictionary<TFirst, TSecond>(
_forward );
public IReadOnlyDictionary<TSecond, TFirst> Reverse => new ReadOnlyDictionary<TSecond, TFirst>(
_reverse );
public void Add( KeyValuePair<TFirst, TSecond> item )
{
if( _forward.ContainsKey( item.Key ) || _reverse.ContainsKey( item.Value ) ) {
throw new ArgumentException( "Duplicate key or value." );
}
_forward.Add( item.Key, item.Value );
_reverse.Add( item.Value, item.Key );
}
public void Add( TFirst key, TSecond value )
{
if( _forward.ContainsKey( key ) || _reverse.ContainsKey( value ) ) {
throw new ArgumentException( "Duplicate key or value." );
}
_forward.Add( key, value );
_reverse.Add( value, key );
}
public void Clear()
{
_forward.Clear();
_reverse.Clear();
}
public bool Contains( KeyValuePair<TFirst, TSecond> item )
{
return _forward.Contains( item ) &&
_reverse.TryGetValue( item.Value, out TFirst var ) &&
var!.Equals( item.Key );
}
public bool Contains( TSecond key )
{
return _reverse.ContainsKey( key );
}
public bool Contains( TFirst key )
{
return _forward.ContainsKey( key );
}
public void CopyTo( KeyValuePair<TFirst, TSecond>[] array, int arrayIndex )
{
if( array == null ) {
throw new ArgumentNullException( nameof( array ) );
}
if( arrayIndex < 0 || arrayIndex > array.Length ) {
throw new ArgumentOutOfRangeException( nameof( arrayIndex ) );
}
if( array.Length - arrayIndex < _forward.Count ) {
throw new ArgumentException( "The array is too small to copy the elements." );
}
foreach( KeyValuePair<TFirst, TSecond> pair in _forward ) {
array[ arrayIndex++ ] = pair;
}
}
public IEnumerator<KeyValuePair<TFirst, TSecond>> GetEnumerator()
{
foreach( KeyValuePair<TFirst, TSecond> pair in _forward ) {
yield return pair;
}
}
public bool Remove( TFirst key )
{
throw new NotImplementedException();
}
public bool Remove( KeyValuePair<TFirst, TSecond> item )
{
if( _forward.Remove( item.Key ) ) {
return _reverse.Remove( item.Value );
}
return false;
}
public bool TryGetValue( TFirst key, out TSecond value )
{
return _forward.TryGetValue( key, out value );
}
public bool TryGetValue( TSecond key, out TFirst value )
{
return _reverse.TryGetValue( key, out value );
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
}
}
-63
View File
@@ -1,63 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="CachePool.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Graphics.OpenGL;
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Commom.Collections
{
/*
public interface IPoolItem<TSignature>
{
public int ID
{
get;
init;
}
}
public class CacheIndexPool<TSignature, TItem> : IEnumerable<TItem>
where TItem: IPoolItem<TSignature>
{
public CacheIndexPool(
Func<TSignature>
) { }
}
/**/
}
@@ -0,0 +1,92 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="CapacityFixedBag"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
namespace StgSharp.Collections
{
public sealed class CapacityFixedBag<T> : IEnumerable<T>
{
private readonly T[] _buffer;
public CapacityFixedBag(int capacity)
{
_buffer = new T[capacity];
}
public int Count { get; set; }
public int Capacity => _buffer.Length;
public void Add(T item)
{
if (Count >= _buffer.Length) {
throw new InvalidOperationException("Bag capacity exceeded.");
}
_buffer[Count] = item;
Count++;
}
public IEnumerator<T> GetEnumerator()
{
for (int i = 0; i < Count; i++) {
yield return _buffer[i];
}
}
public void Remove(T item)
{
int index = Array.IndexOf(_buffer, item, 0, Count);
if (index >= 0)
{
_buffer[index] = _buffer[Count - 1];
_buffer[Count - 1] = default!;
Count--;
}
}
public void RemoveAt(int index)
{
if (index >= 0)
{
_buffer[index] = _buffer[Count - 1];
_buffer[Count - 1] = default!;
Count--;
}
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
}
}
@@ -1,191 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="CapacityFixedList.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Text;
namespace StgSharp.Commom.Collections
{
public static class CapacityFixedListBuilder
{
internal static CapacityFixedList<T> Create<T>( ReadOnlySpan<T> values )
{
return new CapacityFixedList<T>( values );
}
}
[CollectionBuilder(
typeof( CapacityFixedListBuilder ),
nameof( CapacityFixedListBuilder.Create ) )]
public class CapacityFixedList<T> : IList<T>
{
private T[] _values;
private int capacity, _index;
public CapacityFixedList( int size )
{
_values = new T[size];
}
public CapacityFixedList( ReadOnlySpan<T> values )
{
_values = values.ToArray();
}
public T this[ int index ]
{
get => index < _index ?
_values[ index ] : throw new ArgumentOutOfRangeException( nameof( index ) );
set
{
if( index < _index )
{
_values[ index ] = value;
} else
{
throw new ArgumentOutOfRangeException( nameof( index ) );
}
}
}
public bool IsReadOnly => false;
public int Count => _index + 1;
public void Add( T item )
{
if( _index < capacity - 1 )
{
_index++;
this[ _index ] = item;
}
}
public void Clear()
{
_values = new T[capacity];
_index = 0;
}
public bool Contains( T item )
{
for( int i = 0; i <= _index; i++ )
{
if( item.Equals( _values[ i ] ) ) {
return true;
}
}
return false;
}
public void CopyTo( T[] array, int arrayIndex )
{
_values.CopyTo( array, arrayIndex );
}
public IEnumerator<T> GetEnumerator()
{
for( int i = 0; i <= _index; i++ ) {
yield return _values[ i ];
}
}
public int IndexOf( T item )
{
T v;
for( int i = 0; i <= _index; i++ )
{
if( ( v = _values[ i ] ) != null && v.Equals( item ) ) {
return i;
}
}
return -1;
}
public bool Remove( T item )
{
T v;
for( int i = 0; i <= _index; i++ )
{
if( ( v = _values[ i ] ) != null && v.Equals( item ) )
{
_values[ i ] = _values[ _index ];
_index--;
return true;
}
}
return false;
}
public void RemoveAll( Predicate<T> predicate )
{
for( int i = _index; i > 0; i-- )
{
if( predicate( _values[ i ] ) )
{
_values[ i ] = _values[ _index ];
_index--;
}
}
}
public void RemoveAt( int index )
{
if( index <= _index )
{
_values[ index ] = _values[ _index ];
_index--;
}
}
public void Resize( int newSize )
{
Array.Resize( ref _values, newSize );
}
IEnumerator IEnumerable.GetEnumerator()
{
yield return GetEnumerator();
}
void IList<T>.Insert( int index, T item )
{
throw new NotSupportedException();
}
}//------------------------------------- End of Class ------------------------------------------
}
@@ -0,0 +1,170 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="CapacityFixedStack"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Threading;
namespace StgSharp.Collections
{
[CollectionBuilder(typeof(CapacityFixedStackBuilder), nameof(CapacityFixedStackBuilder.Create))]
public class CapacityFixedStack<T> : IEnumerable<T>
{
private readonly T[] _values;
// _index points to the next free slot (top empty position). Therefore Count == _index.
private int _index;
public CapacityFixedStack(int size)
{
ArgumentOutOfRangeException.ThrowIfNegative(size);
_values = new T[size];
_index = 0; // empty stack
}
public T? First => Volatile.Read(ref _index) > 0 ? _values[0] : default;
public bool IsEmpty => Volatile.Read(ref _index) == 0;
public int Count => Volatile.Read(ref _index);
public int Capacity => _values.Length;
public ReadOnlySpan<T> AsSpan() => _values.AsSpan(0, _index);
public void Clear()
{
if (_index > 0)
{
Array.Clear(_values, 0, _index);
_index = 0;
}
}
public IEnumerator<T> GetEnumerator()
{
for (int i = _index - 1; i >= 0; i--) {
yield return _values[i];
}
}
public T Peek()
{
if (_index == 0) {
throw new InvalidOperationException("Stack is empty.");
}
return _values[_index - 1];
}
public T Pop()
{
if (_index == 0) {
throw new InvalidOperationException("Stack is empty.");
}
_index--;
T item = _values[_index];
_values[_index] = default!; // Clear reference for GC
return item;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public T[] PopRange(int count)
{
if (count <= 0 || _index == 0) {
return Array.Empty<T>();
}
int n = Math.Min(count, _index);
int start = _index - n;
T[] ret = new T[n];
Array.Copy(_values, start, ret, 0, n);
Array.Clear(_values, start, n);
_index -= n;
return ret;
}
public void Push(T item)
{
if (_index >= _values.Length) {
throw new InvalidOperationException("Stack is full.");
}
_values[_index] = item;
_index++;
}
public void PushRange(ReadOnlySpan<T> span)
{
if (span.Length == 0) {
return;
}
if (_index + span.Length > _values.Length) {
throw new InvalidOperationException("Not enough space in the stack to push the entire span.");
}
span.CopyTo(_values.AsSpan(_index, span.Length));
_index += span.Length;
}
public bool TryPop(out T value)
{
if (_index == 0)
{
value = default!;
return false;
}
_index--;
value = _values[_index];
_values[_index] = default!;
return true;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal Span<T> GetValueLayout()
{
return _values.AsSpan();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
}
public static class CapacityFixedStackBuilder
{
public static CapacityFixedStack<T> Create<T>(ReadOnlySpan<T> values)
{
CapacityFixedStack<T> stack = new(values.Length);
stack.PushRange(values); // Push in order
return stack;
}
}
}
@@ -0,0 +1,287 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="ConcurrentCapacityFixedStack"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Threading;
namespace StgSharp.Collections
{
/// <summary>
/// Lock-free, fixed-capacity stack implemented on top of an array using atomic index
/// operations. - No linked list; only array slots - Uses CAS on a shared top index to
/// reserve/release slots - Per-slot state flag to safely publish/consume values under races
/// </summary>
public class ConcurrentCapacityFixedStack<T> : IEnumerable<T>
{
private readonly int[] _states; // 0 = empty, 1 = full
private readonly T[] _values;
private readonly int _capacity;
// Number of full slots (observable count)
private int _count;
// Next push position (0.._capacity). Only modified via CAS.
private int _top;
public ConcurrentCapacityFixedStack(int capacity)
{
if (capacity <= 0) {
throw new ArgumentOutOfRangeException(nameof(capacity));
}
_capacity = capacity;
_values = new T[capacity];
_states = new int[capacity];
_top = 0;
_count = 0;
}
public bool IsEmpty => Count == 0;
public int Capacity => _capacity;
public int Count => Volatile.Read(ref _count);
public void Clear()
{
// Pop all elements to return slots to empty state
while (TryPop(out _)) { }
}
public IEnumerator<T> GetEnumerator()
{
T[] snap = ToArraySnapshot();
for (int i = 0; i < snap.Length; i++) {
yield return snap[i];
}
}
public T Peek()
{
if (TryPeek(out T? v)) {
return v;
}
throw new InvalidOperationException("Stack is empty.");
}
public T Pop()
{
if (TryPop(out T value)) {
return value;
}
throw new InvalidOperationException("Stack is empty.");
}
public T[] PopRange(int count)
{
if (count <= 0) {
return [];
}
T[] result = new T[count];
int i = 0;
for (; i < count; i++)
{
if (!TryPop(out result[i]))
{
break;
}
}
if (i == count) {
return result;
}
if (i == 0) {
return [];
}
T[] trimmed = new T[i];
Array.Copy(result, trimmed, i);
return trimmed;
}
public void Push(T item)
{
SpinWait sw = default;
while (true)
{
int oldTop = Volatile.Read(ref _top);
if (oldTop >= _capacity) {
throw new InvalidOperationException("Stack is full.");
}
if (Interlocked.CompareExchange(ref _top, oldTop + 1, oldTop) != oldTop)
{
sw.SpinOnce();
continue; // failed to reserve slot
}
// We exclusively own slot oldTop. Publish value then state.
_values[oldTop] = item;
Volatile.Write(ref _states[oldTop], 1); // publish
_ = Interlocked.Increment(ref _count);
return;
}
}
public void PushRange(ReadOnlySpan<T> span)
{
for (int i = 0; i < span.Length; i++) {
Push(span[i]);
}
}
/// <summary>
/// Best-effort snapshot for enumeration; not strongly consistent under concurrent
/// mutations.
/// </summary>
public T[] ToArraySnapshot()
{
int expected = Math.Min(Volatile.Read(ref _count), _capacity);
if (expected == 0) {
return Array.Empty<T>();
}
T[] snap = new T[expected];
int copied = 0;
int idx = Volatile.Read(ref _top) - 1;
while (idx >= 0 && copied < expected)
{
if (Volatile.Read(ref _states[idx]) == 1) {
snap[copied++] = _values[idx];
}
idx--;
}
if (copied == snap.Length) {
return snap;
}
T[] trimmed = new T[copied];
Array.Copy(snap, trimmed, copied);
return trimmed;
}
public bool TryPeek(out T value)
{
value = default!;
SpinWait sw = default;
while (true)
{
int top = Volatile.Read(ref _top);
if (top <= 0) {
return false;
}
int idx = top - 1;
// If not yet published or racing, retry/spin
if (Volatile.Read(ref _states[idx]) == 0)
{
if (Volatile.Read(ref _top) != top)
{
continue; // head moved, retry
}
sw.SpinOnce();
continue;
}
T v = _values[idx];
// Validate consistency
if (Volatile.Read(ref _top) == top && Volatile.Read(ref _states[idx]) == 1)
{
value = v;
return true;
}
}
}
public bool TryPop(out T value)
{
value = default!;
SpinWait sw = default;
while (true)
{
int oldTop = Volatile.Read(ref _top);
if (oldTop <= 0)
{
return false; // empty
}
int newTop = oldTop - 1; // index to consume
if (Interlocked.CompareExchange(ref _top, newTop, oldTop) != oldTop)
{
sw.SpinOnce();
continue; // failed to reserve element
}
// If producer hasn't published yet, roll back our reservation and retry.
if (Volatile.Read(ref _states[newTop]) == 0)
{
// attempt to restore top; ok if it fails due to concurrent operations
_ = Interlocked.CompareExchange(ref _top, newTop + 1, newTop);
sw.SpinOnce();
continue;
}
value = _values[newTop];
_values[newTop] = default!; // avoid ref retention
Volatile.Write(ref _states[newTop], 0); // mark empty
_ = Interlocked.Decrement(ref _count);
return true;
}
}
public int TryPopRange(Span<T> destination)
{
if (destination.IsEmpty) {
return 0;
}
int i = 0;
for (; i < destination.Length; i++)
{
if (!TryPop(out destination[i]))
{
break;
}
}
return i;
}
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
}
}
@@ -1,87 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="IBidrirectionalDictionary.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the ¡°Software¡±), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED ¡°AS IS¡±,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace StgSharp.Commom.Collections
{
public interface IBidirectionalDictionary<TFirst, TSecond> : IDictionary<TFirst, TSecond>
{
public TFirst this[ TSecond key ] { get; set; }
public ICollection<TFirst> FirstIndex { get; }
public ICollection<TSecond> SecondIndex { get; }
public IReadOnlyDictionary<TFirst, TSecond> Forward { get; }
public IReadOnlyDictionary<TSecond, TFirst> Reverse { get; }
/// <summary>
/// Determines whether the <see cref="IBidirectionalDictionary{TFirst, TSecond}" />
/// contains the specified key.
/// </summary>
/// <param _label="key">
/// The value to locate in the <see cref="IBidirectionalDictionary{TFirst, TSecond}" />.
/// </param>
/// <returns>
/// true if the <see cref="IBidirectionalDictionary{TFirst, TSecond}" /> contains an
/// element with the specified key; otherwise, false.
/// </returns>
public bool Contains( TSecond key );
/// <summary>
/// Determines whether the <see cref="IBidirectionalDictionary{TFirst, TSecond}" />
/// contains the specified key.
/// </summary>
/// <param _label="key">
/// The value to locate in the <see cref="IBidirectionalDictionary{TFirst, TSecond}" />.
/// </param>
/// <returns>
/// true if the <see cref="IBidirectionalDictionary{TFirst, TSecond}" /> contains an
/// element with the specified key; otherwise, false.
/// </returns>
public bool Contains( TFirst key );
public bool TryGetValue( TSecond key, out TFirst value );
#pragma warning disable CA1033
ICollection<TFirst> IDictionary<TFirst, TSecond>.Keys => FirstIndex;
ICollection<TSecond> IDictionary<TFirst, TSecond>.Values => SecondIndex;
bool IDictionary<TFirst, TSecond>.ContainsKey( TFirst key ) => Contains( key );
#pragma warning restore CA1033
}
}
@@ -1,48 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="IHashMultiplexer.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
namespace StgSharp.Collections
{
public interface IHashMultiplexer<T> : IEqualityComparer<T>
{
int RemainedMultiplexCount { get; set; }
void CacheHash( T obj, int count );
void ExtendCache( int count );
int ForceComputeHash( T count );
}
}
-134
View File
@@ -1,134 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="ListSegment.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using System.Xml.Serialization;
namespace StgSharp.Collections
{
/// <summary>
/// Part of a collection. This contains a direct reference to _origin collection, so all
/// change to _origin collection will be reflected in this object.
/// </summary>
/// <typeparam name="T">
///
/// </typeparam>
public struct ListSegment<T> : ICollection<T>
{
private int _begin;
private int _length;
private List<T> _collection;
public ListSegment( List<T> collection, int begin, int length )
{
ArgumentNullException.ThrowIfNull( collection );
ArgumentOutOfRangeException.ThrowIfLessThan( begin, 0 );
ArgumentOutOfRangeException.ThrowIfLessThan( length, 0 );
ArgumentOutOfRangeException.ThrowIfLessThan( begin + length, collection.Count );
_collection = collection;
_begin = begin;
_length = length;
}
public T this[ int indexValue ]
{
get
{
ArgumentOutOfRangeException.ThrowIfLessThan( indexValue, 0 );
ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual( indexValue, _length );
return _collection[ indexValue + _begin ];
}
}
public T this[ Index i ]
{
get
{
int offset = i.IsFromEnd ? _length - i.Value : i.Value;
ArgumentOutOfRangeException.ThrowIfLessThan( offset, 0 );
ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual( offset, _length );
return _collection[ offset + _begin ];
}
}
public bool IsReadOnly => true;
public int Count => _length;
public bool Contains( T item )
{
int index = _collection.IndexOf( item );
return index >= _begin && index < _length + index;
}
public void CopyTo( T[] array, int arrayIndex )
{
ArgumentNullException.ThrowIfNull( array );
Span<T> span = CollectionsMarshal.AsSpan<T>( _collection ).Slice( _begin, _length );
Span<T> target = new Span<T>( array, arrayIndex, _length );
span.CopyTo( target );
}
public IEnumerator<T> GetEnumerator()
{
for( int i = _begin; i < _length; i++ ) {
yield return this[ i ];
}
}
void ICollection<T>.Add( T item )
{
throw new NotSupportedException();
}
void ICollection<T>.Clear()
{
throw new NotSupportedException();
}
bool ICollection<T>.Remove( T item )
{
throw new NotSupportedException();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
}
}
@@ -0,0 +1,191 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="NotEnumerableList"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
namespace StgSharp.Collections
{
public static class LinearBagBuilder
{
/// <summary>
/// Build a <see cref="LinearBag{T}" /> from a read-only span. Capacity will exactly fit
/// the input.
/// </summary>
public static LinearBag<T> FromSpan<T>(ReadOnlySpan<T> values)
{
if (values.IsEmpty) {
return new LinearBag<T>(4);
}
LinearBag<T> bag = new(values.Length);
for (int i = 0; i < values.Length; i++) {
bag.Add(values[i]);
}
return bag;
}
}
/// <summary>
/// A very lightweight contiguous storage structure: unordered, not enumerable by design.
/// Provides O(1) Add and O(1) RemoveAt (by swapping with the tail). Intended for high-
/// performance scenarios where element ordering does not matter. NOT thread-safe.
/// </summary>
/// <typeparam name="T">
/// Element type.
/// </typeparam>
[CollectionBuilder(typeof(LinearBagBuilder), nameof(LinearBagBuilder.FromSpan))]
public class LinearBag<T>(int capacity = 4)
{
// Invariant: valid elements occupy indexes [0, Count-1]. Count is the number of live elements.
private T[] _items = new T[Math.Max(0, capacity)];
/// <summary>
/// Access element by index (0..Count-1). Throws if out of range.
/// </summary>
public T this[int index]
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => (uint)index >= (uint)Count ? throw new ArgumentOutOfRangeException(nameof(index)) : _items[index];
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set
{
if ((uint)index >= (uint)Count) {
throw new ArgumentOutOfRangeException(nameof(index));
}
_items[index] = value;
}
}
/// <summary>
/// Total allocated slots.
/// </summary>
public int Capacity => _items.Length;
/// <summary>
/// Number of currently stored elements (valid index range 0..Count-1).
/// </summary>
public int Count { get; private set; }
/// <summary>
/// Adds an item (unordered). Expands internal array if needed.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Add(T item)
{
if (Count == _items.Length) {
EnsureCapacity(Count + 1);
}
_items[Count] = item;
Count++;
}
/// <summary>
/// Returns a span over the live portion of the bag (0..Count-1).
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public Span<T> AsSpan() => new Span<T>(_items, 0, Count);
/// <summary>
/// Clears all elements and zeroes out references to avoid retention. Count becomes 0.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Clear()
{
Array.Clear(_items, 0, Count);
Count = 0;
}
/// <summary>
/// Fast clear: only resets Count (leaves underlying array unchanged). References are NOT
/// released. Use only when you are certain old references can remain.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void FastClear() => Count = 0;
/// <summary>
/// Removes the first occurrence of value (unordered). Does nothing if not found.
/// </summary>
public void Remove(T value)
{
EqualityComparer<T> comparer = EqualityComparer<T>.Default;
for (int i = 0; i < Count; i++)
{
if (comparer.Equals(_items[i], value))
{
RemoveAt(i);
return;
}
}
}
/// <summary>
/// Removes element at index by swapping the last element into its slot (unless already
/// last). Preserves O(1) removal at cost of ordering.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void RemoveAt(int index)
{
if ((uint)index >= (uint)Count) {
throw new ArgumentOutOfRangeException(nameof(index));
}
int last = Count - 1;
if (index != last) {
_items[index] = _items[last];
}
_items[last] = default!; // release reference / reset value
Count = last;
}
/// <summary>
/// Ensures capacity is at least <paramref name="min" />. Doubles size when growing.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void EnsureCapacity(int min)
{
if (_items.Length >= min) {
return;
}
int newCapacity = _items.Length == 0 ? 4 : _items.Length * 2;
if (newCapacity < min) {
newCapacity = min;
}
Array.Resize(ref _items, newCapacity);
}
}
}
@@ -1,180 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="PartialDictionary.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Net.Http.Headers;
using System.Text;
namespace StgSharp.Collections
{
public partial class PartialDictionary<TKey, TValue> : IDictionary<TKey, TValue>
{
private readonly Dictionary<TKey, TValue> _source;
private readonly HashSet<TKey> _keys;
private readonly PartialDictionaryValues _values;
public PartialDictionary( Dictionary<TKey, TValue> source, TKey[] index )
{
_source = source;
_keys = new HashSet<TKey>( index );
foreach( TKey item in _keys )
{
if( !_source.ContainsKey( item ) ) {
_source.Add( item, default! );
}
}
_values = new PartialDictionaryValues( this );
}
public PartialDictionary( Dictionary<TKey, TValue> source, HashSet<TKey> keys )
{
_source = source;
_keys = keys;
foreach( TKey item in _keys )
{
if( !_source.ContainsKey( item ) ) {
_source.Add( item, default! );
}
}
_values = new PartialDictionaryValues( this );
}
public PartialDictionary(
Dictionary<TKey, TValue> source,
TKey[] index,
IHashMultiplexer<TKey> multiplexer )
{
_source = source;
_keys = new HashSet<TKey>( index );
foreach( TKey item in _keys )
{
if( !_source.ContainsKey( item ) ) {
_source.Add( item, default! );
}
}
_values = new PartialDictionaryValues( this );
}
public TValue this[ TKey key ]
{
get
{
if( _keys.Contains( key ) ) {
return _source[ key ];
}
throw new KeyNotFoundException();
}
set
{
if( _keys.Contains( key ) ) {
_source[ key ] = value;
}
throw new KeyNotFoundException();
}
}
public ICollection<TKey> Keys => _keys;
public ICollection<TValue> Values => _values;
public int Count => _keys.Count;
public bool Contains( KeyValuePair<TKey, TValue> item )
{
return _keys.Contains( item.Key ) && _source.Contains( item );
}
public bool ContainsKey( TKey key )
{
return _keys.Contains( key );
}
public void CopyTo( KeyValuePair<TKey, TValue>[] array, int arrayIndex )
{
throw new NotImplementedException();
}
public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator()
{
foreach( TKey item in _keys ) {
yield return new KeyValuePair<TKey, TValue>( item, _source[ item ] );
}
}
public bool TryGetValue( TKey key, out TValue value )
{
if( _keys.Contains( key ) )
{
value = _source[ key ];
return true;
}
value = default!;
return false;
}
void ICollection<KeyValuePair<TKey, TValue>>.Add( KeyValuePair<TKey, TValue> item )
{
return;
}
void ICollection<KeyValuePair<TKey, TValue>>.Clear()
{
throw new NotSupportedException();
}
bool ICollection<KeyValuePair<TKey, TValue>>.Remove( KeyValuePair<TKey, TValue> item )
{
throw new NotSupportedException();
}
bool ICollection<KeyValuePair<TKey, TValue>>.IsReadOnly => true;
void IDictionary<TKey, TValue>.Add( TKey key, TValue value )
{
return;
}
bool IDictionary<TKey, TValue>.Remove( TKey key )
{
throw new NotSupportedException();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
}
}
@@ -1,105 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="PartialDictionaryValues.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Collections
{
public partial class PartialDictionary<TKey, TValue>
{
internal sealed class PartialDictionaryValues : ICollection<TValue>
{
private readonly PartialDictionary<TKey, TValue> _values;
public PartialDictionaryValues( PartialDictionary<TKey, TValue> value )
{
_values = value;
}
public bool IsReadOnly => true;
public int Count => _values.Count;
public bool Contains( TValue item )
{
foreach( KeyValuePair<TKey, TValue> kvp in _values )
{
if( kvp.Value != null && kvp.Value.Equals( item ) ) {
return true;
}
}
return false;
}
public void CopyTo( TValue[] array, int arrayIndex )
{
foreach( KeyValuePair<TKey, TValue> kvp in _values )
{
array[ arrayIndex ] = kvp.Value;
arrayIndex++;
}
}
public IEnumerator<TValue> GetEnumerator()
{
foreach( TKey key in _values._keys ) {
yield return _values._source[ key ];
}
}
void ICollection<TValue>.Add( TValue item )
{
return;
}
void ICollection<TValue>.Clear()
{
return;
}
bool ICollection<TValue>.Remove( TValue item )
{
throw new NotSupportedException();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
}
}
}
@@ -1,185 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="RandomAccessibleStack.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Collections
{
public class RandomAccessibleStack<T> : IEnumerable<T>
{
private const int DefaultCapacity = 4;
private T[] _array;
private int _size;
private int _version;
/// <summary>
/// Initializes a new instance of the RandomAccessStack class that is empty and has the
/// default initial capacity.
/// </summary>
public RandomAccessibleStack()
{
_array = new T[DefaultCapacity];
}
/// <summary>
/// Initializes a new instance of the RandomAccessStack class that is empty and has the
/// specified initial capacity.
/// </summary>
public RandomAccessibleStack( int capacity )
{
if( capacity < 0 ) {
throw new ArgumentOutOfRangeException(
nameof( capacity ), "Capacity must be non-negative." );
}
_array = new T[capacity];
}
/// <summary>
/// Gets or sets the element at the specified index in the stack (0 = bottom, Count-1 =
/// top).
/// </summary>
public T this[ int index ]
{
get
{
if( index < 0 || index >= _size ) {
throw new ArgumentOutOfRangeException( nameof( index ) );
}
return _array[ index ];
}
/*
set
{
if( index < 0 || index >= _size ) {
throw new ArgumentOutOfRangeException( nameof( index ) );
}
_array[ index ] = value;
_version++;
}
/**/
}
/// <summary>
/// Gets the number of elements contained in the stack.
/// </summary>
public int Count => _size;
/// <summary>
/// Removes all objects from the stack.
/// </summary>
public void Clear()
{
Array.Clear( _array, 0, _size );
_size = 0;
_version++;
}
/// <summary>
/// Returns an enumerator that iterates through the stack from top to bottom. Throws if
/// the stack is modified during iteration.
/// </summary>
public IEnumerator<T> GetEnumerator()
{
int expectedVersion = _version;
for( int i = _size - 1; i >= 0; i-- )
{
if( expectedVersion != _version ) {
throw new InvalidOperationException(
"Collection was modified during enumeration." );
}
yield return _array[ i ];
}
}
/// <summary>
/// Returns the object at the top of the stack without removing it.
/// </summary>
public T Peek()
{
if( _size == 0 ) {
throw new InvalidOperationException( "Stack is empty." );
}
return _array[ _size - 1 ];
}
/// <summary>
/// Removes and returns the object at the top of the stack.
/// </summary>
public T Pop()
{
if( _size == 0 ) {
throw new InvalidOperationException( "Stack is empty." );
}
T item = _array[ --_size ];
_array[ _size ] = default!;
_version++;
return item;
}
/// <summary>
/// Adds an item to the top of the stack.
/// </summary>
public void Push( T item )
{
if( _size == _array.Length ) {
EnsureCapacity( _size + 1 );
}
_array[ _size++ ] = item;
_version++;
}
private void EnsureCapacity( int min )
{
int newCapacity = _array.Length == 0 ? DefaultCapacity : _array.Length * 2;
if( newCapacity < min ) {
newCapacity = min;
}
Array.Resize( ref _array, newCapacity );
}
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
}
}
@@ -1,165 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="StringHashMultiplexer.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading;
namespace StgSharp.Collections
{
public sealed class StringHashMultiplexer : IHashMultiplexer<string>
{
private int _initCount, _remainedCount, _hashCache, _hashLast;
private string _source, _sourceLast;
public int RemainedMultiplexCount
{
get => _remainedCount;
set => _initCount = value;
}
public void CacheHash( string obj, int count )
{
_hashCache = ForceComputeHash( obj );
_initCount = count;
_remainedCount = _initCount;
_source = obj;
}
public bool Equals( string x, string y )
{
return x == y;
}
public void ExtendCache( int count )
{
_initCount += count;
_remainedCount += count;
}
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public unsafe int ForceComputeHash( [NotNull] string obj )
{
int hash;
fixed( char* cPtr = obj.AsSpan() ) {
hash = InternalIO.Intrinsic.city_hash_simplify( cPtr, obj.Length );
}
return hash;
}
public int GetHashCode( string obj )
{
if( _remainedCount > 0 && ReferenceEquals( _source, obj ) )
{
_remainedCount--;
return _hashCache;
}
if( ReferenceEquals( _sourceLast, obj ) ) {
return _hashLast;
}
_sourceLast = obj;
_hashLast = ForceComputeHash( obj );
return _hashLast;
}
}
public sealed class ConcurrentStringHashMultiplexer : IHashMultiplexer<string>, IDisposable
{
private bool disposedValue;
private readonly ThreadLocal<StringHashMultiplexer> _multiplexers =
new( () => new StringHashMultiplexer() );
public int RemainedMultiplexCount
{
get => _multiplexers.Value.RemainedMultiplexCount;
set => _multiplexers.Value.RemainedMultiplexCount = value;
}
public void CacheHash( string obj, int count )
{
throw new NotImplementedException();
}
// ~ConcurrentStringHashMultiplexer()
// {
// Dispose(disposing: false);
// }
public void Dispose()
{
Dispose( disposing: true );
GC.SuppressFinalize( this );
}
public bool Equals( string x, string y )
{
return x == y;
}
public void ExtendCache( int count )
{
_multiplexers.Value.ExtendCache( count );
}
public unsafe int ForceComputeHash( [NotNull] string obj )
{
int hash;
fixed( char* cPtr = obj.AsSpan() ) {
hash = InternalIO.Intrinsic.city_hash_simplify( cPtr, obj.Length );
}
return hash;
}
public int GetHashCode( string obj )
{
return _multiplexers.Value.GetHashCode( obj );
}
private void Dispose( bool disposing )
{
if( !disposedValue )
{
if( disposing ) {
_multiplexers.Dispose();
}
disposedValue = true;
}
}
}
}
@@ -1,64 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="BattleField.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Geometries;
using StgSharp.Graphics;
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.Text;
//TODO 这玩意如何加载一个渲染流程以获得各个图元还没搞清楚
namespace StgSharp.Controls
{
public class BattleField : ControllingItem
{
public bool IsEntity => true;
public ReadOnlySpan<Vec4> TextureBox
{
get => throw new NotImplementedException();
}
public Rectangle BoundingBox { get; set; }
public Vec2 Position { get; set; }
public IEnumerator<PlainGeometryMesh> GetEnumerator()
{
throw new NotImplementedException();
}
}
}
@@ -1,151 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="ButtonGroup.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Geometries;
using StgSharp.Graphics;
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Security.Cryptography.X509Certificates;
using System.Text;
using System.Transactions;
namespace StgSharp.Controls
{
public abstract class KeyboardButtonGroup : ControllingItem
{
private List<TriggerButton> buttonList;
private TriggerButton current;
public KeyboardButtonGroup()
{
buttonList = new List<TriggerButton>();
}
public bool IsEntity
{
get => false;
}
public ReadOnlySpan<Vec4> TextureBox
{
get => throw new NotSupportedException();
}
public Rectangle BoundingBox { get; set; }
public TriggerButton CurrentButton
{
get => current;
}
public Vec2 Position { get; set; }
protected List<TriggerButton> AllButton
{
get => buttonList;
}
public void AddButton( TriggerButton button )
{
buttonList.Add( button );
}
public abstract void Confirm();
public IEnumerator<PlainGeometryMesh> GetEnumerator()
{
foreach( TriggerButton item in buttonList ) {
yield return item.Single();
}
}
public void MoveDown()
{
TriggerButton button = current;
while( ( button.Down != null ) && button.Down.IsDisabled ) {
button = button.Right;
}
if( current == button ) {
return;
}
current.DeHighlight();
button.Enable();
current = button;
}
public void MoveLeft()
{
TriggerButton button = current;
while( ( button.Left != null ) && button.Left.IsDisabled ) {
button = button.Left;
}
if( current == button ) {
return;
}
current.DeHighlight();
button.Enable();
current = button;
}
public void MoveRight()
{
TriggerButton button = current;
while( ( button.Right != null ) && button.Right.IsDisabled ) {
button = button.Right;
}
if( current == button ) {
return;
}
current.DeHighlight();
button.Enable();
current = button;
}
public void MoveUp()
{
TriggerButton button = current;
while( ( button.Up != null ) && button.Up.IsDisabled ) {
button = button.Right;
}
if( current == button ) {
return;
}
current.DeHighlight();
button.Enable();
current = button;
}
}
}
@@ -1,110 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="CharacterIndexImage.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Geometries;
using StgSharp.Graphics;
using StgSharp.Math;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.Contracts;
using System.Linq;
using System.Text;
namespace StgSharp.Controls
{
public class CharacterLineIndexImage : ControllingItem
{
private char[] displayIndex;
private char defaultChar;
private Dictionary<char, PlainGeometryMesh> texIndex;
private int length;
private PlainGeometryMesh _tittleMesh;
public CharacterLineIndexImage(
int length,
char defaultChar,
PlainGeometryMesh tittleMesh,
IEnumerable<(char, PlainGeometryMesh)> indexEnumeration )
{
this.length = length;
displayIndex = new char[length];
_tittleMesh = tittleMesh;
texIndex = indexEnumeration.ToDictionary( item => item.Item1, item => item.Item2 );
}
public bool IsEntity
{
get => true;
}
public ReadOnlySpan<Vec4> TextureBox
{
get => throw new NotSupportedException();
}
public Rectangle BoundingBox
{
get => throw new NotImplementedException();
set => throw new NotImplementedException();
}
public Vec2 Position
{
get => throw new NotImplementedException();
set => throw new NotImplementedException();
}
public void Display( string message )
{
if( string.IsNullOrEmpty( message ) ) {
message = string.Empty;
}
string result = ( message.Length >= length ) ?
message.Substring( message.Length - displayIndex.Length ) : message.PadLeft(
length, defaultChar );
displayIndex = result.ToCharArray();
}
public IEnumerator<PlainGeometryMesh> GetEnumerator()
{
yield return _tittleMesh;
foreach( char item in displayIndex ) {
yield return texIndex[ item ];
}
}
}
}
@@ -1,59 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="ControllingIntem.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Geometries;
using StgSharp.Graphics;
using StgSharp.Math;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Controls
{
public interface ControllingItem : IEnumerable<PlainGeometryMesh>
{
public abstract bool IsEntity { get; }
public abstract ReadOnlySpan<Vec4> TextureBox { get; }
public abstract Rectangle BoundingBox { get; set; }
public abstract Vec2 Position { get; set; }
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
}
}
@@ -1,70 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="DecorationBox.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Controls;
using StgSharp.Geometries;
using StgSharp.Graphics;
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Controls
{
public class DecorationBox : ControllingItem
{
private PlainGeometryMesh renderMesh;
public DecorationBox( Rectangle bound, Image texture, Vec2[] texCoord )
{
renderMesh = new PlainGeometryMesh(
BoundingBox, new TextureProvider( texture, texCoord ) );
}
public bool IsEntity => true;
public ReadOnlySpan<Vec4> TextureBox
{
get => renderMesh.TextureCoord;
}
public Rectangle BoundingBox { get; set; }
public Vec2 Position { get; set; }
public IEnumerator<PlainGeometryMesh> GetEnumerator()
{
yield return renderMesh;
}
}
}
@@ -1,88 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="MarkingLable.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Controls;
using StgSharp.Geometries;
using StgSharp.Graphics;
using StgSharp.Math;
using StgSharp.Timing;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Text;
namespace StgSharp.Controls
{
public class MarkingLabel : ControllingItem
{
private PlainGeometryMesh marker;
private TimeFunction _movement;
private Vec2 _currentPosition, _movementVec;
public MarkingLabel( PlainGeometryMesh marker, TimeFunction movement )
{
this.marker = marker;
_movement = movement;
}
public bool IsEntity => true;
public ReadOnlySpan<Vec4> TextureBox
{
get => marker.TextureCoord;
}
public Rectangle BoundingBox { get; set; }
public Vec2 Position { get; set; }
public IEnumerator<PlainGeometryMesh> GetEnumerator()
{
yield return marker;
}
public void Move( Vec2 movement )
{
if( !_movement.IsComplete ) {
Position = _currentPosition + ( _movement.Calculate() * _movementVec );
}
}
public void MoveTo( Vec2 target )
{
Move( target - Position );
}
}
}
@@ -1,218 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="TriggerButton.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Controls;
using StgSharp.Geometries;
using StgSharp.Graphics;
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
namespace StgSharp.Controls
{
public delegate void RenderButtonTextureCallback(
ButtonStatus status,
float beginTime,
in TextureProvider texture );
public enum ButtonStatus
{
Error = 0b0,
Disable = 0b1,
Enable = 0b10,
Highlight = 0b100,
Confirm = 0b1000,
DisableToEnable = Disable | Enable,
EnableToDisable = -( Enable | DisableToEnable ),
EnableToHighlight = Enable | Highlight,
HighlightToEnable = -( Enable | Highlight ),
HighlightToDisable = -( Highlight | Disable ),
}
public class TriggerButton : ControllingItem
{
private Action? confirmCallback;
private Action? disableCallback;
#nullable enable
private Action? enableCallback;
private float _statusBeginTime;
private RenderButtonTextureCallback _renderButton;
private TextureProvider _texture;
#nullable restore
public TriggerButton()
{
CurrentStatus = ButtonStatus.Disable;
}
public event Action ConfirmEvent
{
add { confirmCallback += value; }
remove { confirmCallback -= value; }
}
public event Action DisableEvent
{
add { disableCallback += value; }
remove { disableCallback -= value; }
}
public event Action EnableEvent
{
add { enableCallback += value; }
remove { enableCallback -= value; }
}
public event RenderButtonTextureCallback RenderButtonTexture
{
add
{
if( _renderButton == null )
{
_renderButton = value;
} else
{
_renderButton += value;
}
}
remove
{
if( _renderButton != null ) {
_renderButton -= value;
}
}
}
public bool IsHighLighted { get; internal set; }
public bool IsDisabled { get; internal set; }
public bool IsEntity => true;
public ReadOnlySpan<Vec4> TextureBox
{
get => MemoryMarshal.Cast<Vec2, Vec4>( _texture.TextureCoordinate );
}
public Rectangle BoundingBox { get; set; }
public TriggerButton Left { get; internal set; }
public TriggerButton Right { get; internal set; }
public TriggerButton Up { get; internal set; }
public TriggerButton Down { get; internal set; }
public Vec2 Position { get; set; }
internal TextureProvider Texture
{
get => _texture;
set => _texture = value;
}
protected ButtonStatus CurrentStatus { get; set; }
public void DeHighlight()
{
if( CurrentStatus == ButtonStatus.Highlight ) {
CurrentStatus = ButtonStatus.HighlightToEnable;
}
}
public void Disable()
{
CurrentStatus = CurrentStatus switch
{
ButtonStatus.Enable => ButtonStatus.EnableToDisable,
ButtonStatus.Highlight => ButtonStatus.HighlightToDisable,
_ => CurrentStatus,
};
if( disableCallback != null ) {
disableCallback();
}
}
public void Enable()
{
if( CurrentStatus == ButtonStatus.Disable )
{
CurrentStatus = ButtonStatus.DisableToEnable;
} else
{
return;
}
if( enableCallback != null ) {
enableCallback();
}
}
public IEnumerator<PlainGeometryMesh> GetEnumerator()
{
_renderButton( CurrentStatus, _statusBeginTime, in _texture );
yield return new PlainGeometryMesh( this.BoundingBox, _texture );
}
public void Highlight()
{
if( CurrentStatus == ButtonStatus.Enable )
{
CurrentStatus |= ButtonStatus.EnableToHighlight;
} else
{
return;
}
if( confirmCallback != null ) {
confirmCallback();
}
}
internal void Init( ButtonStatus status )
{
if( CurrentStatus == ButtonStatus.Error ) {
CurrentStatus = status;
}
}
}//----------------------------------- End of class --------------------------------------------
}
-238
View File
@@ -1,238 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="KeyEnum.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Graphics;
using StgSharp.Graphics.OpenGL;
using StgSharp.Internal.OpenGL;
using System;
namespace StgSharp
{
public enum KeyboardKey : int
{
UNKNOWN = -1,
None = 0,
Space = 32,
Apostrophe = 39/*'*/,
Comma = 44/*,*/,
Minus = 45/*-*/,
Period = 46/*.*/,
Slash = 47/*/*/,
Zero = 48,
One = 49,
Two = 50,
Three = 51,
Four = 52,
Five = 53,
Six = 54,
Seven = 55,
Eight = 56,
Nine = 57,
Semicolon = 59/*,*/,
Equal = 61/*=*/,
A = 65,
B = 66,
C = 67,
D = 68,
E = 69,
F = 70,
G = 71,
H = 72,
I = 73,
J = 74,
K = 75,
L = 76,
M = 77,
N = 78,
O = 79,
P = 80,
Q = 81,
R = 82,
S = 83,
T = 84,
U = 85,
V = 86,
W = 87,
X = 88,
Y = 89,
Z = 90,
LeftBracket = 91/*[*/,
BACKSLASH = 92/*\*/,
RightBracket = 93/*]*/,
GraveAccent = 96/*`*/,
World1 = 161/*non-US#1*/,
World2 = 162/*non-US#2*/,
Esc = 256,
Enter = 257,
Tab = 258,
Backspace = 259,
Insert = 260,
Delete = 261,
Right = 262,
Left = 263,
Down = 264,
Up = 265,
PgUp = 266,
PgDown = 267,
Home = 268,
End = 269,
CapsLock = 280,
ScrollLock = 281,
NumLock = 282,
PrintScreen = 283,
Pause = 284,
F1 = 290,
F2 = 291,
F3 = 292,
F4 = 293,
F5 = 294,
F6 = 295,
F7 = 296,
F8 = 297,
F9 = 298,
F10 = 299,
F11 = 300,
F12 = 301,
F13 = 302,
F14 = 303,
F15 = 304,
F16 = 305,
F17 = 306,
F18 = 307,
F19 = 308,
F20 = 309,
F21 = 310,
F22 = 311,
F23 = 312,
F24 = 313,
F25 = 314,
NumPad0 = 320,
NumPad1 = 321,
NumPad2 = 322,
NumPad3 = 323,
NumPad4 = 324,
NumPad5 = 325,
NumPad6 = 326,
NumPad7 = 327,
NumPad8 = 328,
NumPad9 = 329,
NumPadDec = 330,
NumPadDiv = 331,
NumPadMul = 332,
NumPadSub = 333,
NumPadAdd = 334,
NumPadAnter = 335,
NumPadEqual = 336,
LeftShift = 340,
LeftControl = 341,
LeftAlt = 342,
LeftSuper = 343,
RightShift = 344,
RightControl = 345,
RightAlt = 346,
RightSuper = 347,
Menu = 348,
First = Space,
Last = Menu,
}
#pragma warning disable CA1707
#pragma warning disable CA1712
#pragma warning disable CA1008
#pragma warning disable CA1027
public enum Joystick : int
#pragma warning restore CA1027
{
Joystick_1 = glConst.GLFW_JOYSTICK_1,
Joystick_2 = glConst.GLFW_JOYSTICK_2,
Joystick_3 = glConst.GLFW_JOYSTICK_3,
Joystick_4 = glConst.GLFW_JOYSTICK_4,
Joystick_5 = glConst.GLFW_JOYSTICK_5,
Joystick_6 = glConst.GLFW_JOYSTICK_6,
Joystick_7 = glConst.GLFW_JOYSTICK_7,
Joystick_8 = glConst.GLFW_JOYSTICK_8,
Joystick_9 = glConst.GLFW_JOYSTICK_9,
Joystick_10 = glConst.GLFW_JOYSTICK_10,
Joystick_11 = glConst.GLFW_JOYSTICK_11,
Joystick_12 = glConst.GLFW_JOYSTICK_12,
Joystick_13 = glConst.GLFW_JOYSTICK_13,
Joystick_14 = glConst.GLFW_JOYSTICK_14,
Joystick_15 = glConst.GLFW_JOYSTICK_15,
Joystick_16 = glConst.GLFW_JOYSTICK_16,
First = Joystick_1,
Last = Joystick_16
}
[System.Flags]
public enum Mouse : int
{
Button1 = 0,
Button2 = 1,
Button3 = 2,
Button4 = 3,
Button5 = 4,
Button6 = 5,
Button7 = 6,
Button8 = 7,
First = Button1,
Last = Button8,
Left = Button1,
Right = Button2,
Middle = Button3
}
#pragma warning restore CA1707
#pragma warning restore CA1712
#pragma warning restore CA7008
internal enum InputEquipment
{
Keyboard,
Mouse,
Joystick
}
public enum KeyStatus : int
{
RELEASE = 0,
PRESS = 1
}
}
@@ -1,69 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="KeyEventAttribute.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp
{
[AttributeUsage( AttributeTargets.Method )]
public class KeyEventAttribute : Attribute
{
internal int _equipment;
internal int _keyStat;
internal int _keyTarget;
public KeyEventAttribute( KeyboardKey key, KeyStatus status )
{
_equipment = ( int )InputEquipment.Keyboard;
_keyTarget = ( int )key;
_keyStat = ( int )status;
}
public KeyEventAttribute( Joystick joystick, KeyStatus status )
{
_equipment = ( int )InputEquipment.Keyboard;
_keyTarget = ( int )joystick;
_keyStat = ( int )status;
}
public KeyEventAttribute( Mouse mouse, KeyStatus status )
{
_equipment = ( int )InputEquipment.Keyboard;
_keyTarget = ( int )mouse;
_keyStat = ( int )status;
}
}
}
@@ -1,45 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="IClickTrigger.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Controlling.UsrActivity
{
public interface IClickTrigger
{
public int TargetKeyOrButtonID { get; }
public KeyStatus TriggeredStatus { get; }
}
}
@@ -1,89 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="JoystickTrigger.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Controlling.UsrActivity
{
public readonly struct JoystickTrigger : IClickTrigger, IEquatable<JoystickTrigger>
{
private readonly Joystick _stick;
private readonly KeyStatus _status;
public JoystickTrigger( Joystick targetKey, KeyStatus status )
{
this._stick = targetKey;
_status = status;
}
public int TargetKeyOrButtonID => ( int )_stick;
public Joystick Stick
{
get => _stick;
}
public KeyStatus TriggeredStatus => _status;
public override bool Equals( object obj )
{
return base.Equals( obj );
}
public override int GetHashCode()
{
return ( ( int )_stick ) + ( 17 * ( ( int )_status ) );
}
public override string ToString()
{
return $"Key {_stick} triggered when {_status}";
}
public static bool operator !=( JoystickTrigger left, JoystickTrigger right )
{
return !( left == right );
}
public static bool operator ==( JoystickTrigger left, JoystickTrigger right )
{
return ( left._status == right._status ) && ( left._stick == right._stick );
}
bool IEquatable<JoystickTrigger>.Equals( JoystickTrigger other )
{
return other == this;
}
}
}
@@ -1,86 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="KeyTrigger.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Data.Common;
using System.Text;
namespace StgSharp.Controlling.UsrActivity
{
public readonly struct KeyTrigger : IClickTrigger, IEquatable<KeyTrigger>
{
private readonly KeyboardKey _targetKey;
private readonly KeyStatus _triggerStat;
public KeyTrigger( KeyboardKey targetKey, KeyStatus targetStat )
{
this._targetKey = targetKey;
this._triggerStat = targetStat;
}
public int TargetKeyOrButtonID => ( int )_targetKey;
public KeyStatus TriggeredStatus => _triggerStat;
public override bool Equals( object obj )
{
return base.Equals( obj );
}
public override int GetHashCode()
{
return ( ( int )_targetKey ) + ( 17 * ( ( int )_triggerStat ) );
}
public override string ToString()
{
return $"Key {_targetKey} triggered when {_triggerStat}";
}
public static bool operator !=( KeyTrigger left, KeyTrigger right )
{
return !( left == right );
}
public static bool operator ==( KeyTrigger left, KeyTrigger right )
{
return ( left._triggerStat == right._triggerStat ) &&
( left._targetKey == right._targetKey );
}
bool IEquatable<KeyTrigger>.Equals( KeyTrigger other )
{
return other == this;
}
}
}
@@ -1,72 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="MouseTrigger.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.Diagnostics.SymbolStore;
using System.Text;
namespace StgSharp.Controlling.UsrActivity
{
public readonly struct MouseTrigger : IClickTrigger, IEquatable<MouseTrigger>
{
private readonly KeyStatus _status;
private readonly Mouse _mouse;
public MouseTrigger( Mouse mouse, KeyStatus status )
{
_mouse = mouse;
_status = status;
}
public int TargetKeyOrButtonID => ( int )_mouse;
public KeyStatus TriggeredStatus => _status;
public bool Equals( MouseTrigger other )
{
return this == other;
}
public static bool operator !=( MouseTrigger left, MouseTrigger right )
{
return left._mouse != right._mouse || left._status != right._status;
}
public static bool operator ==( MouseTrigger left, MouseTrigger right )
{
return left._mouse == right._mouse && left._status == right._status;
}
}
}
@@ -1,91 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="TriggetFactory.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Controlling.UsrActivity
{
public static class TriggetBuilder
{
private const int JoystickMax = ( int )Joystick.Last + 1;
private const int JoystickMin = ( int )Joystick.First - 1;
private const int KeyboardMax = ( int )KeyboardKey.Last + 1;
private const int KeyboardMin = ( int )KeyboardKey.First - 1;
private const int MouseMax = ( int )Mouse.Last + 1;
private const int MouseMin = ( int )Mouse.First - 1;
private static KeyTrigger keyboardtemp;
private static MouseTrigger mousetemp;
public static JoystickTrigger BuildJoystickClickTrigger( int keyCode, KeyStatus status )
{
if( keyCode > MouseMin && keyCode < MouseMax ) {
return new JoystickTrigger( ( Joystick )keyCode, status );
}
throw new InvalidOperationException( "Known key code or key is not on joystick." );
}
public static KeyTrigger BuildKeyboardClickTrigger( int keyCode, KeyStatus status )
{
if( keyCode > KeyboardMin && keyCode < KeyboardMax ) {
return new KeyTrigger( ( KeyboardKey )keyCode, status );
}
throw new InvalidOperationException( "Known key code or kay is not on keyboard." );
}
public static MouseTrigger BuildMouseClickTrigger( int keyCode, KeyStatus status )
{
if( keyCode >= MouseMin && keyCode <= MouseMax ) {
return new MouseTrigger( ( Mouse )keyCode, status );
}
throw new InvalidOperationException( "Known key code or key is not on mouse." );
}
public static IClickTrigger BuildTrigger( int keyCode, KeyStatus status )
{
if( keyCode > KeyboardMin && keyCode < KeyboardMax ) {
return new KeyTrigger( ( KeyboardKey )keyCode, status );
}
if( keyCode > JoystickMin && keyCode < JoystickMax ) {
return new JoystickTrigger( ( Joystick )keyCode, status );
}
if( keyCode >= MouseMin && keyCode <= MouseMax ) {
return new MouseTrigger( ( Mouse )keyCode, status );
}
throw new InvalidOperationException( "Known key code." );
}
}
}
-114
View File
@@ -1,114 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Counter.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Numerics;
namespace StgSharp
{
public class Counter<T> where T: struct, INumber<T>
{
internal dynamic _value;
internal readonly T _defaultValue;
internal readonly T _defualtDecreament;
internal readonly T _defualtIncreament;
public Counter( T defaultValue, T defaultIncrement, T defaultDecrement )
{
_value = defaultValue;
_defaultValue = defaultValue;
_defualtIncreament = defaultIncrement;
_defualtDecreament = defaultDecrement;
}
public T DecrementSpan => _defualtDecreament;
public T IncrementSpan => _defualtIncreament;
public T CurrentSpan => _value - _defaultValue;
public T Value
{
get => _value;
set => _value = value;
}
public void Add( T value )
{
_value += value;
}
public void QuickAdd()
{
_value += _defualtIncreament;
}
public void QuickSub()
{
_value -= _defualtDecreament;
}
public void Reset()
{
_value = _defaultValue;
}
public void Sub( T value )
{
_value -= value;
}
public override string ToString() => Value.ToString();
public static Counter<T> operator --( Counter<T> counter )
{
counter.QuickSub();
return counter;
}
public static Counter<T> operator ++( Counter<T> counter )
{
counter.QuickAdd();
return counter;
}
public static implicit operator T( Counter<T> counter )
{
return counter switch
{
null => T.Zero,
_ => counter.Value
};
}
}
}
-56
View File
@@ -1,56 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="root.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Internal;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp
{
public static unsafe partial class World
{
private static byte leastUnusedArea;
private static List<Area> root = new List<Area>();
private static SSD defaultIdProvider = new SSD();
public static byte NewArea()
{
byte ret = leastUnusedArea;
leastUnusedArea++;
return ret;
}
}//------------------ end of class ---------------------
}
-140
View File
@@ -1,140 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="RandomGenerator.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.HighPerformance;
using System;
using System.IO;
using System.Text;
using System.Xml.Serialization;
namespace StgSharp.Data
{
public unsafe class RandomGenerator
{
private byte[] currentKey;
private readonly byte[] originKey;
private int cycleCount;
public RandomGenerator() : this( DateTime.UtcNow.ToBinary() ) { }
public RandomGenerator( object source )
{
ArgumentNullException.ThrowIfNull( source );
XmlSerializer s = new XmlSerializer( source.GetType() );
using( StringWriter sw = new StringWriter() )
{
s.Serialize( sw, source );
string data = sw.ToString();
originKey = Encoding.Unicode.GetBytes( data );
}
currentKey = [0,0,0,0];
fixed( byte* o = originKey, c = currentKey ) {
*( int* )c = UnsafeCompute.CityHashSimplify( ( char* )o, 0, originKey.Length / 2 );
}
cycleCount = 0;
}
public int TotalGeneratedRandom
{
get => cycleCount;
}
public unsafe int GenRandomInt()
{
uint source = PrivateRand();
cycleCount++;
M64 m = new M64();
m.Write<uint>( 0, source );
m.Write<uint>( 1, source );
return ( m << ( cycleCount % 32 ) ).Read<int>( 1 );
}
public byte GenRandomInt8()
{
cycleCount++;
if( cycleCount % 4 == 0 ) {
PrivateRand();
}
return currentKey[ cycleCount % 4 ];
}
public float GenRandomSingle()
{
cycleCount++;
while( true )
{
uint
temp0 = PrivateRand(),
temp1 = PrivateRand();
if( temp0 * temp1 != 0 )
{
float ret = ( ( temp0 % temp1 ) * 1.0f ) / temp1;
if( ret < 0.335f )
{
ret = ret * ( ( ret * ( -0.7811934f ) ) + 1.4489113f );
} else
{
ret = ( ret * ( ( ret * ( -0.1158368f ) ) + 1.0580600f ) ) + 0.0590584f;
}
if( ret > 1 )
{
continue;
}
return ret;
}
}
}
public void Reset()
{
currentKey = originKey;
cycleCount = 0;
}
private unsafe uint PrivateRand()
{
uint ret;
fixed( byte* bptr = currentKey )
{
*( int* )bptr = UnsafeCompute.CityHashSimplify(
( char* )bptr, currentKey.Length / 2 );
ret = *( uint* )bptr;
}
//Console.WriteLine(ret.ToString(16));
return ret;
}
}
}
-47
View File
@@ -1,47 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Area.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Internal.FileIO;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Internal
{
/// <summary>
/// An independent storage area, used as the only folder type in root folder. Contains several
/// <see cref="SSD" /> files reference as virtual disc. Data is actually stored in <see
/// cref="SSD" />s in certain RAID mode.
/// </summary>
public partial class Area { }
}
-80
View File
@@ -1,80 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="DataHead.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.HighPerformance;
using System;
using System.Numerics;
using System.Runtime.InteropServices;
namespace StgSharp.Internal
{
[StructLayout( LayoutKind.Explicit, Size = 16 )]
public struct SSDSegmentHead
{
[FieldOffset( 12 )] internal byte size;
[FieldOffset( 0 )] internal M128 data;
[FieldOffset( 13 )] public byte selfDefine_1;
[FieldOffset( 14 )] public byte selfDefine_2;
[FieldOffset( 15 )] public byte selfDefine_3;
[FieldOffset( 0 )] public int globalID;
[FieldOffset( 4 )] public int nextID;
[FieldOffset( 8 )] public int previousHash;
public int Size
{
get => ( ( int )size ) + 1;
set
{
if( ( value > 256 ) || ( value < 0 ) ) {
throw new ArgumentOutOfRangeException();
}
size = ( byte )( value - 1 );
}
}
public unsafe byte[] GetBytes()
{
byte[] ret = new byte[16];
fixed( M128* vptr = &data )
{
byte* bptr = ( byte* )vptr;
for( int i = 0; i < 15; i++ ) {
ret[ i ] = *bptr;
}
}
return ret;
}
}
}
-189
View File
@@ -1,189 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="DataSegment.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.HighPerformance;
using StgSharp.HighPerformance;
using StgSharp.Internal.Intrinsic;
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Internal
{
[StructLayout( LayoutKind.Explicit, Size = World.ssdSegmentLength * 16 )]
public unsafe struct SSDSegment : IComparable<int>, IComparable<SSDSegment>
{
[FieldOffset( 16 )] public fixed byte Data[ 16 * ( World.ssdSegmentLength - 1 ) ];
[FieldOffset( 12 )] public int DataHash;
[FieldOffset( 8 )] public int PreviousHash;
[FieldOffset( 0 * 16 )] public SSDSegmentHead Head;
public SSDSegment( int previousHash )
{
this.PreviousHash = previousHash;
}
public byte this[ int index ]
{
get
{
if( index > ( 16 * ( World.ssdSegmentLength - 1 ) ) - 1 ) {
throw new IndexOutOfRangeException();
}
return Data[ index ];
}
set
{
if( index > ( 16 * ( World.ssdSegmentLength - 1 ) ) - 1 ) {
throw new IndexOutOfRangeException();
}
Data[ index ] = value;
}
}
public int ID
{
get { return Head.globalID; }
set { Head.globalID = value; }
}
public short Size => Head.size;
public void FillRandomBytes( int begin )
{
if( begin > 255 ) {
return;
}
for( int i = begin; i < 255; i++ ) {
Data[ i ] = Scaler.Random<byte>();
}
}
public static SSDSegment FromStream( byte[] stream )
{
if( stream.Length != 16 * World.ssdSegmentLength ) {
throw new ArgumentException();
}
SSDSegment ret = new SSDSegment();
fixed( byte* bptr = stream )
{
ret.Head.data = *( M128* )bptr;
for( int i = 1; i < World.ssdSegmentLength; i++ ) {
ret.WriteData<M128>( i - 1, *( M128* )( bptr + ( 16 * i ) ) );
}
}
return ret;
}
public byte[] GetBytes()
{
byte[] ret = new byte[16 * World.ssdSegmentLength];
fixed( M128* mptr = &Head.data )
{
fixed( byte* aptr = ret )
{
Vector4* vsptr = ( Vector4* )mptr;
Vector4* vtptr = ( Vector4* )aptr;
for( int i = 0; i < 18; i++ ) {
*( vtptr + i ) = *( vsptr + i );
}
}
}
return ret;
}
public int GetDataHash()
{
Vector4 v = Vector4.One;
fixed( M128* mptr = &Head.data )
{
Vector4* vptr = ( Vector4* )mptr;
for( int i = 0; i < World.ssdSegmentLength - 1; i += 1 ) {
v += ( *vptr ) * 31;
}
}
M128 m = new M128( v );
DataHash = m.Vec.GetHashCode();
return DataHash;
}
public override int GetHashCode()
{
int ret = 17;
fixed( M128* mptr = &Head.data )
{
Vector4* vptr = ( Vector4* )mptr;
for( int i = 0; i < World.ssdSegmentLength; i++ ) {
ret = ( ret + ( *vptr ).GetHashCode() ) * 31;
}
}
return ret;
}
public unsafe T ReadData<T>( int index ) where T: struct
{
fixed( byte* bptr = Data )
{
T* tptr = ( T* )bptr;
return *( tptr + index );
}
}
public unsafe void WriteData<T>( int index, T value ) where T: struct
{
fixed( byte* bptr = Data )
{
T* tptr = ( T* )bptr;
*( tptr + index ) = value;
}
}
int IComparable<int>.CompareTo( int other )
{
return ID.CompareTo( other );
}
int IComparable<SSDSegment>.CompareTo( SSDSegment other )
{
return ID.CompareTo( other.ID );
}
}
}
-67
View File
@@ -1,67 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="SSD.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Internal.FileIO;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace StgSharp.Internal
{
public partial class SSD
{
private Dictionary<string, SSDraw> fileList;
private FileStream file;
private SSDrawHead head;
public SSD()
{
fileList = new Dictionary<string, SSDraw>();
}
public SSD( FileStream fileStream )
{
fileList = new Dictionary<string, SSDraw>();
file = fileStream;
}
public static SSD FromFile( string fileRoute )
{
return new SSD( new FileStream( fileRoute, FileMode.Open, FileAccess.Read ) )
{
};
}
}
}
@@ -1,80 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="SSDVirtualFolder.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Internal.FileIO;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Internal
{
public class SSDFolder : ISSDSerializable
{
internal Dictionary<string, SSDFolder> folders;
internal int _folderID;
internal string _name;
internal SSDFolder()
{
folders = new Dictionary<string, SSDFolder>();
}
internal SSDFolder( string name )
{
if( name == "root" ) {
throw new ArgumentException(
"Name cannot be root," + "it is preserved for root file indexer." );
}
if( name == "default" ) {
throw new ArgumentException(
"Name cannot be default," + "it is preserved for default file id provider." );
}
_name = name;
folders = new Dictionary<string, SSDFolder>();
}
public SerializableTypeCode SSDTypeCode => SerializableTypeCode.VirtualFolder;
public void FromBytes( byte[] stream )
{
throw new NotImplementedException();
}
//TODO TOUGH TO Get Bytes from virtual folders
public byte[] GetBytes()
{
throw new NotImplementedException();
}
}
}
-71
View File
@@ -1,71 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="SSDraw.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Graphics.ShaderEdit;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security.Cryptography;
using System.Text;
using System.Xml.Serialization;
namespace StgSharp.Internal.FileIO
{
public class SSDraw
{
private byte[] data;
public SSDraw( string name, Stream streamSource )
{
if( ( streamSource == null ) || ( streamSource.Length == 0 ) ) {
throw new ArgumentNullException( nameof( streamSource ) );
}
Name = name;
data = new byte[streamSource.Length];
streamSource.Read( data.AsSpan() );
}
public SSDrawHead Head { get; set; }
public string Name { get; set; }
}
[StructLayout( LayoutKind.Explicit, Size = 32 * 16 )]
public unsafe struct SSDrawHead { }
}
-41
View File
@@ -1,41 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Define.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Internal
{
/// <summary>
/// A class contains a sets of methods to serialize several types
/// </summary>
public static partial class Serializer { }
}
@@ -1,106 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="ISSDSerializable.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Internal
{
public interface ISSDSerializable
{
public SerializableTypeCode SSDTypeCode { get; }
public byte[] GetBytes();
internal void FromBytes( byte[] stream );
}
public enum SerializableTypeCode
{
Unknown = 0,
IndexTable = 1,
PixelImage = 2,
VectorImage = 3,
Audio = 4,
Shader = 5,
Text = 6,
RawData = 7,
VirtualFolder = int.MaxValue,
}
public static partial class Serializer
{
public static T Deserialize<T>( byte[] stream ) where T: ISSDSerializable
{
T serializableObject = Activator.CreateInstance<T>();
serializableObject.FromBytes( stream );
return serializableObject;
}
public static string GetNameTail( SerializableTypeCode typeCode )
{
switch( typeCode )
{
case SerializableTypeCode.IndexTable:
return "_idt";
case SerializableTypeCode.PixelImage:
return "_pim";
case SerializableTypeCode.VectorImage:
return "_vim";
case SerializableTypeCode.Audio:
return "_wav";
case SerializableTypeCode.Shader:
return "_gls";
case SerializableTypeCode.Text:
return "_txt";
case SerializableTypeCode.RawData:
return "_raw";
case SerializableTypeCode.VirtualFolder:
return "_fod";
default:
throw new ArgumentException( "Unknown file type" );
}
}
public static byte[] Serialize( ISSDSerializable serializableObject )
{
return serializableObject.GetBytes();
}
}
}
-94
View File
@@ -1,94 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="ValueBox.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Data
{
public interface IValueBox
{
ref object ValueReference { get; }
static virtual IValueBox<T> AsGeneric<T>( IValueBox box ) where T: struct
{
if( box is not IValueBox<T> genericBox ) {
return null;
}
return genericBox;
}
static virtual bool IsGeneric<T>( IValueBox box ) where T: struct
{
return box is IValueBox<T>;
}
}
public interface IValueBox<T> where T: struct
{
T Value { get; set; }
}
/// <summary>
/// A class attempt to reduce cost of boxing, though still a bit slower than direct access to
/// _origin value type instance.
/// </summary>
/// <typeparam name="T">
/// Type of instance to be boxed.
/// </typeparam>
public class ValueBox<T> : IValueBox, IValueBox<T> where T: struct
{
private T _value;
public ValueBox( T value )
{
_value = value;
}
public ref object ValueReference => ref Unsafe.As<T, object>( ref _value );
public T Value
{
get => _value;
set => _value = value;
}
}
}
-34
View File
@@ -1,34 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="BehaviorArgs.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
namespace StgSharp.Entities
{
public abstract class BehaviorArgs { }
}
-53
View File
@@ -1,53 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Enemy.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
namespace StgSharp.Entities
{
public class Enemy : IEntity
{
internal Launcher<EntityPartical> _awardLauncher;
internal Launcher<EntityPartical> _commonBulletLauncher;
internal Launcher<EntityPartical> _dieBulletLauncher;
public bool _selectalbe;
public Launcher<EntityPartical> AwardLauncher { get; set; }
public Launcher<EntityPartical> CommonBulletLauncher { get; set; }
public Launcher<EntityPartical> DieBulletLauncher { get; set; }
public override void OnRenderFrame()
{
CommonBulletLauncher.Launch();
}
}
}
@@ -1,34 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="EntityPartical.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
namespace StgSharp.Entities
{
public abstract class EntityPartical : IEntity { }
}
-92
View File
@@ -1,92 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="IEntity.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Geometries;
using StgSharp.Math;
using System;
using System.Collections.Generic;
namespace StgSharp
{
public abstract class IEntity
{
protected uint _bornTick;
internal Func<int, Vec3> _movHandler;
internal LinkedList<PlainGeometry> _collisionBox;
internal PlainGeometryCollisionSensor<PlainGeometry, PlainGeometry> _collisionSensor;
internal Point _basePoint;
internal Point _pos;
internal Point _position;
internal string _texture;
/// <summary>
/// X position of an enenmy entity
/// </summary>
public float X { get; set; }
/// <summary>
/// Y position of an enemy entity
/// </summary>
public float Y { get; set; }
public LinkedList<PlainGeometry> CollisionBox
{
get => _collisionBox;
set => _collisionBox = value;
}
/// <summary>
/// A sensor used for checking out if a bullet hit a player or something else
/// </summary>
public PlainGeometryCollisionSensor<PlainGeometry, PlainGeometry> CollisionSensor
{
get => _collisionSensor;
set => _collisionSensor = value;
}
public string TextureGL { get; set; }
/// <summary>
/// A 2D vector presenting the position of an enemy entity, position can also be visited
/// by X, Y
/// </summary>
public Vec2 Location { get; }
public abstract void OnRenderFrame();
public void SetLocation( Point p )
{
_pos = p;
}
}
}
-58
View File
@@ -1,58 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Launcher.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Entities;
using StgSharp.Math;
namespace StgSharp
{
public class Launcher<T> where T: IEntity
{
internal uint[] launchtick; //发射子弹的内部计时
internal Counter<int> _internalParameter; //发射器的内部计时器
internal EntityPartical _bulletSample; //发射的子弹类型
/*
*用于发射其他的实体,主要是子弹 和 掉落物
*/
internal Vec2 _center; //发射器的参考位置,运动轨迹的方程应当基于这个参考点构建
public EntityPartical Bullet
{
get => _bulletSample;
set => _bulletSample = value;
}
internal virtual void Launch() { }
}
}
-44
View File
@@ -1,44 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Partical.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
namespace StgSharp
{
public class Partical : IEntity
{
public override void OnRenderFrame()
{
throw new NotImplementedException();
}
}
}
-41
View File
@@ -1,41 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Player.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
namespace StgSharp
{
public abstract class Player : IEntity
{
internal float _velocity;
public float Velocity => _velocity;
}
}
-179
View File
@@ -1,179 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Dialogue.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.IO.Pipes;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
namespace StgSharp
{
public static class Dialogue
{
private static Process? _dialogueProcess;
private static AnonymousPipeServerStream _dialogueClientPipe,_dialogueServerPipe;
private static ConcurrentBag<string> msgCache = new ConcurrentBag<string>();
private static int _readAndWriteThreadId;
private static ProcessStartInfo _dialogueProcessInfo;
private static StreamReader _dr;
private static StreamWriter _dw;
public static bool NeedShowWhenStartup { get; set; }
public static void PostError( Exception ex )
{
CreateDialogueProcessIfNotExist();
_dw.WriteLine( $"posterror {ex.Message}" );
_dialogueProcess!.Exited -= DialogueProcessExitCallback;
}
public static void SetReadAndWriteThread( Thread thread )
{
_readAndWriteThreadId = thread.ManagedThreadId;
}
internal static void CreateDialogueProcessIfNotExist()
{
if( _dialogueProcess != null ) {
return;
}
if( !File.Exists( _dialogueProcessInfo.FileName ) ) { }
_dialogueProcess = Process.Start( _dialogueProcessInfo );
_dr = new StreamReader( _dialogueClientPipe );
_dw = new StreamWriter( _dialogueServerPipe );
_dialogueProcess!.Exited += DialogueProcessExitCallback;
_dialogueServerPipe.DisposeLocalCopyOfClientHandle();
_dialogueClientPipe.DisposeLocalCopyOfClientHandle();
}
internal static void LoadDialogue()
{
_dialogueServerPipe = new AnonymousPipeServerStream(
PipeDirection.Out, HandleInheritability.Inheritable );
_dialogueClientPipe = new AnonymousPipeServerStream(
PipeDirection.In, HandleInheritability.Inheritable );
string route = Assembly.GetAssembly( typeof( World ) ).Location;
string path = Path.GetDirectoryName( route );
string exeName;
if( RuntimeInformation.IsOSPlatform( OSPlatform.Windows ) )
{
exeName = ".exe";
} else if( RuntimeInformation.IsOSPlatform( OSPlatform.Linux ) ||
RuntimeInformation.IsOSPlatform( OSPlatform.OSX ) )
{
exeName = string.Empty;
} else
{
throw new PlatformNotSupportedException( "Unknown OS platform" );
}
string consoleRoute = Path.Combine(
path, @"StgSharpTerminalDialogue", $@"StgSharpTerminalDialogue{exeName}" );
_dialogueProcessInfo = new ProcessStartInfo
{
FileName = consoleRoute,
Arguments = $"{_dialogueServerPipe.GetClientHandleAsString()} {_dialogueClientPipe.GetClientHandleAsString()}",
UseShellExecute = true,
RedirectStandardOutput = false,
};
}
internal static void PostMessage( string instruction, params string[] operands )
{
CreateDialogueProcessIfNotExist();
_dw.WriteLine( $"{instruction} {operands}" );
}
internal static void UnloadDialogue()
{
if( _dialogueProcess != null ) {
_dialogueProcess.Kill();
}
_dialogueProcess = null;
_dialogueServerPipe.Dispose();
_dialogueClientPipe.Dispose();
}
internal static string WaitCertainReturn( string target )
{
if( _dialogueProcess == null ) {
return string.Empty;
}
string temp = string .Empty;
do
{
temp = _dr.ReadLine();
temp = temp ?? string.Empty;
if( !temp!.StartsWith( target ) )
{
break;
}
} while (true);
int index = temp.IndexOf( ' ' );
return index != -1 ? temp.Substring( index + 1 ) : string.Empty;
}
private static void AssertThread()
{
if( _readAndWriteThreadId != Environment.CurrentManagedThreadId ) {
throw new InvalidOperationException(
"Communication with dialogue can only call from certain thread." );
}
}
private static void DialogueProcessExitCallback( object? sender, EventArgs e )
{
_dialogueProcess = null;
_dr.Close();
_dw.Close();
}
}
}
@@ -1,47 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="ErrorDefine.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp
{
public class UniformEmptyReferenceException : Exception
{
public UniformEmptyReferenceException( string program, string name )
: base(
$"Location -1 returned when trying to find uniform {name} in shader program {program}" ) { }
}
}
@@ -1,108 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="GlobalSetting.cs"
// Project: World
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security.Cryptography;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp
{
public static unsafe partial class World
{
internal const int ssdSegmentLength = 16;
private static byte[] _currentHash;
private static bool _inited;
private static int _mainThreadID = -1;
public static byte[] CurrentAssemblyHash
{
get
{
if( _currentHash == null ) {
string route = Assembly.GetExecutingAssembly().Location;
string time = DateTime.UtcNow.ToString();
using( SHA256 sh = SHA256.Create() ) {
byte[] bytes = Encoding.UTF8.GetBytes( route );
_currentHash = sh.ComputeHash( bytes );
}
}
return _currentHash;
}
}
public static int MainThreadID
{
get => ( _mainThreadID == -1 ) ?
throw new InvalidOperationException(
"StgSharp environment is not inited. " + "Main thread id is not available" ) : _mainThreadID;
}
/// <summary>
/// CustomizeInit an instance of OpenGL program, This method should be called before any
/// other World api.
/// </summary>
public static void InitGL( int majorVersion, int minorVersion )
{
if( API == default ) {
API = GraphicAPI.GL;
}
if( API != GraphicAPI.GL ) {
return;
}
InternalIO.InternalInitGL( majorVersion, minorVersion );
}
public static class GlobalSetting
{
private static bool vSyncActivated;
public static bool VSyncActivated
{
get => vsyncActivated;
set
{
InternalIO.glfwSwapInterval( value ? 1 : 0 );
vsyncActivated = value;
}
}
}
}//-------------------------------------- End of Class ---------------------------------------//
}
@@ -0,0 +1,84 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="IStaticModule"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
namespace StgSharp
{
public interface IStaticModule
{
string ModuleName { get; }
void InitializeModule();
}
public class ModuleToInitializeCollection : IEnumerable<IStaticModule>, IStaticModule
{
private readonly List<IStaticModule> _modules = [];
internal ModuleToInitializeCollection(World.Initializer i)
{
_modules.Add(i);
}
public IEnumerator<IStaticModule> GetEnumerator()
{
return ((IEnumerable<IStaticModule>)_modules).GetEnumerator();
}
public void InitializeModule()
{
foreach (IStaticModule module in _modules) {
module.InitializeModule();
}
}
public ModuleToInitializeCollection UseModule<T>() where T: IStaticModule, new()
{
_modules.Add(new T());
return this;
}
IEnumerator IEnumerable.GetEnumerator()
{
return ((IEnumerable)_modules).GetEnumerator();
}
void IStaticModule.InitializeModule()
{
throw new NotImplementedException();
}
string IStaticModule.ModuleName => "Module Initializer";
}
}
-69
View File
@@ -1,69 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Monitors.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Graphics;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp
{
public static partial class World
{
private static unsafe IntPtr[] monitorsArray;
public static unsafe IntPtr[] MonitorsHandleArray
{
get
{
if( monitorsArray == null )
{
int count = 0;
IntPtr* arrayhandle = InternalIO.glfwGetMonitors( &count );
monitorsArray = new IntPtr[count];
Marshal.Copy( ( IntPtr )arrayhandle, monitorsArray, 0, count );
Marshal.FreeHGlobal( ( IntPtr )arrayhandle );
}
return monitorsArray;
}
}
public static IntPtr DefaultMonitor
{
get { return MonitorsHandleArray[ 0 ]; }
}
}
}
-212
View File
@@ -1,212 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Platform.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Internal;
using StgSharp.Internal.Intrinsic;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
#if Windows
// using Windows.Win32.UI.WindowsAndMessaging;
// using Windows.Win32;
// using Windows.Win32.Foundation;
// using Windows.Win32.Graphics.OpenGL;
// using Windows.Win32.Graphics.Gdi;
// using Windows.Win32.UI;
#endif
namespace StgSharp
{
internal enum GraphicAPI : byte
{
GL,
DX,
VK
}
public static partial class World
{
/// <summary>
/// Version of current World platform. Main version represent in hundred's digit, and sub
/// version represent in ten's digit.
/// </summary>
public const long version = 430;
private static bool vsyncActivated;
private static uint markCount = 0;
internal static GraphicAPI API = default;
public static unsafe void Init()
{
mainTimeProvider = new StgSharpTime();
MainTimeProvider.StartProvidingTime();
InternalIO.glfwInit();
InternalIO.InternalAppendLog( "\n\n\n" );
InternalIO.InternalWriteLog(
$"Program {Assembly.GetEntryAssembly()!.FullName} Started.", LogType.Info );
_mainThreadID = Environment.CurrentManagedThreadId;
Dialogue.LoadDialogue();
if( Dialogue.NeedShowWhenStartup ) {
Dialogue.CreateDialogueProcessIfNotExist();
}
InternalIO.InitIntrinsicContext();
}
public static void LogError( Exception ex )
{
InternalIO.InternalWriteLog( ex.Message, LogType.Error );
}
public static void LogInfo( string log )
{
InternalIO.InternalWriteLog( log, LogType.Info );
}
public static void LogWarning( string log )
{
InternalIO.InternalWriteLog( log, LogType.Warning );
}
public static void LogWarning( Exception notVerySeriesException )
{
InternalIO.InternalWriteLog( notVerySeriesException.Message, LogType.Warning );
}
public static void Mark( bool needConsole )
{
markCount++;
if( needConsole ) {
Console.WriteLine( markCount );
}
}
public static void Terminate( int exitCode )
{
MainTimeProvider.StopProvidingTime();
InternalIO.glfwTerminate();
Environment.Exit( exitCode );
}
public static void Track(
object target,
string message,
bool isConsole,
[CallerFilePath] string filePath = "",
[CallerMemberName] string callerName = "",
[CallerLineNumber] int lineNumber = 0 )
{
Type t = target.GetType();
string log = $"Tracked object: {nameof(target)}\t\tType:{t.Name}\n";
FieldInfo[] fieldInfo = t.GetFields(
BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance );
log += "|\tFieldName\t|\tFieldType\t|\tFieldValue\t|\n";
foreach( FieldInfo field in fieldInfo ) {
log += $"|{field.Name}\t\t|{field.FieldType}\t\t|{field.GetValue(target)}\t\t|\n";
}
log += $"Tracking at:\n{filePath}\t{callerName}\tline {lineNumber}\n";
log += $"Additional information:\n{message}\n";
if( isConsole )
{
Console.WriteLine( log );
} else
{
InternalIO.InternalWriteLog( log, LogType.Info );
}
}
/// <summary>
/// Write a log message to log file, and mark the _level of this message.
/// </summary>
/// <param _label="message">
/// A string contains information of how current evironment runs.
/// </param>
/// <param _label="logType">
/// The severity of current message.
/// </param>
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public static void WriteLog( string message, LogType logType )
{
InternalIO.InternalWriteLog( message, logType );
}
internal static TDele ConvertAPI<TDele>( IntPtr funcPtr )
{
if( funcPtr == IntPtr.Zero ) {
throw new InvalidCastException(
"Failed to convert api, the function pointer is zero." );
}
try
{
return Marshal.GetDelegateForFunctionPointer<TDele>( funcPtr );
}
catch( Exception )
{
throw;
}
}
internal static Delegate ConvertAPI( IntPtr funcPtr, Type T )
{
if( funcPtr == IntPtr.Zero ) {
throw new InvalidCastException(
"Failed to convert api, the function pointer is zero." );
}
try
{
return Marshal.GetDelegateForFunctionPointer( funcPtr, T );
}
catch( Exception )
{
throw;
}
}
}
}
@@ -1,52 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="globalKeyStat.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp
{
public static partial class World
{
private static ConcurrentDictionary<int, KeyStatus> keyListener
= new ConcurrentDictionary<int, KeyStatus>();
public static KeyStatus CheckKey( KeyboardKey key )
{
return keyListener.GetOrAdd( ( int )key, KeyStatus.RELEASE );
}
}
}
@@ -1,84 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="CoordinationBase.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Geometries
{
public abstract class CoordinationBase
{
private bool globalCoordAvailable;
private CoordinationBase localCoordination;
private Matrix44 coordMat;
public CoordinationBase( CoordinationBase localCoordination )
{
this.localCoordination = localCoordination;
coordMat = new Matrix44();
}
public virtual Point LocalOrigin
{
get => new Point( coordMat.colum3.XYZ );
internal set => coordMat.colum3.XYZ = value.Coord;
}
public virtual Vec3 LocalX
{
get => coordMat.colum0.XYZ;
internal set => coordMat.colum0.XYZ = value;
}
public virtual Vec3 LocalY
{
get => coordMat.colum1.XYZ;
internal set => coordMat.colum1.XYZ = value;
}
public virtual Vec3 LocalZ
{
get => coordMat.colum2.XYZ;
set => coordMat.colum2.XYZ = value;
}
protected ref Matrix44 CoordMat
{
get => ref coordMat;
}
}
}
@@ -1,61 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="PlainCoordinate.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.Net.Http.Headers;
using System.Text;
namespace StgSharp.Geometries
{
public class PlainCoordinate : CoordinationBase
{
private static PlainCoordinate statndardPlainCoordination = new PlainCoordinate(
null, new Point( 0, 0, 0 ), new Vec3( 1, 0, 0 ), new Vec3( 0, 1, 0 ) );
public PlainCoordinate( CoordinationBase local, Point origin, Vec3 xAxis, Vec3 yAxis )
: base( local )
{
CoordMat = Matrix44.Unit;
CoordMat.colum0 = new Vec4( xAxis, 0 );
CoordMat.colum1 = new Vec4( yAxis, 0 );
CoordMat.colum2 = new Vec4( Linear.Normalize( Vec3.Cross( xAxis, yAxis ) ), 0 );
LocalOrigin = origin;
}
public static PlainCoordinate StandardPlainCoordination => statndardPlainCoordination;
}
}
@@ -1,51 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="SpaceCoordinate.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Geometries
{
public class SpaceCoordinate : CoordinationBase
{
public SpaceCoordinate(
CoordinationBase localCoordination,
Point origin,
Vec3 xAxis,
Vec3 yAxis,
Vec3 zAxis )
: base( localCoordination ) { }
}
}
@@ -1,46 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="StreamLocalCoordinate.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Geometries
{
/*
public class StreamLocalCoordinate : CoordinationBase
{
}
/**/
}
@@ -1,68 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="GemoryException.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Runtime.Serialization;
namespace StgSharp.Geometries
{
public unsafe class ToUpperDimensionException : Exception
{
protected ToUpperDimensionException( SerializationInfo info, StreamingContext context )
: base( info, context ) { }
public ToUpperDimensionException() { }
public ToUpperDimensionException( string message ) : base( message ) { }
public ToUpperDimensionException( string message, Exception innerException )
: base( message, innerException ) { }
}
/// <summary>
/// 当几何体调用了过多的CalcVec方法时,产生UnusedVertexException异常
/// </summary>
public class UnusedVertexException : Exception
{
protected UnusedVertexException( SerializationInfo info, StreamingContext context )
: base( info, context ) { }
public UnusedVertexException() { }
public UnusedVertexException( string message ) : base( message ) { }
public UnusedVertexException( string message, Exception innerException )
: base( message, innerException ) { }
}
}
@@ -1,119 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="GeometryOperation.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Math;
using StgSharp.Timing;
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
namespace StgSharp.Geometries
{
[UnmanagedFunctionPointer( CallingConvention.Cdecl )]
public delegate Vec3 GeometryMotionDelegate( TimeSpanProvider timeSource, out float rotation );
public class GeometryMotion
{
private bool isIncrementMode;
private bool sourceIsStatic;
private GeometryMotionDelegate movement;
private IntPtr handle;
private TimeSpanProvider time;
public unsafe GeometryMotion(
bool isIncreament,
TimeSpanProvider timeSource,
GeometryMotionDelegate motionDelegate )
{
isIncrementMode = isIncreament;
time = timeSource;
if( motionDelegate == null )
{
handle = ( IntPtr )( delegate*<TimeSpanProvider, out float, Vec3> )&defaultMotion;
movement = defaultMotion;
} else if( motionDelegate.Method.IsStatic )
{
sourceIsStatic = true;
handle = Marshal.GetFunctionPointerForDelegate( motionDelegate );
movement = motionDelegate;
} else
{
movement = motionDelegate;
}
//sourceIsStatic = false;
}
public bool IsIncrement
{
get => isIncrementMode;
}
public static GeometryMotion DefaultMotion
{
get => new GeometryMotion( true, null, null );
}
public unsafe void RunMotion( ref Vec3 coord, ref float rotation )
{
float rot;
Vec3 vec;
if( sourceIsStatic )
{
vec = ( ( delegate* unmanaged[Cdecl]<TimeSpanProvider, out float, Vec3> )handle )(
time, out rot );
} else
{
vec = movement( time, out rot );
}
if( isIncrementMode )
{
coord += vec;
rotation += rot;
} else
{
coord = vec;
rotation = rot;
}
}
private static Vec3 defaultMotion( TimeSpanProvider provider, out float rotation )
{
rotation = 0;
return Vec3.Zero;
}
}//------------------------------- End of Class -------------------------------
}
@@ -1,178 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Angle.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Math
{
public static partial class GeometryScaler
{
internal const float DegToRad = 180 / Scaler.Pi;
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public static float Cos( Radius r )
{
return MathF.Cos( r._radius );
}
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public static float Cos( Degree r )
{
return MathF.Cos( r._degree / DegToRad );
}
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public static float Sin( Radius r )
{
return MathF.Sin( r._radius );
}
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public static float Sin( Degree r )
{
return MathF.Sin( r._degree / DegToRad );
}
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public static float Tan( Radius r )
{
return MathF.Tan( r._radius );
}
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public static float Tan( Degree r )
{
return MathF.Tan( r._degree / DegToRad );
}
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public static Degree ToDegree( float value )
{
return new Degree( value );
}
}
public struct Degree
{
internal float _degree;
public Degree( float dgree )
{
_degree = dgree;
}
public static implicit operator Radius( Degree d )
{
return new Radius( d._degree / GeometryScaler.DegToRad );
}
}
public struct Radius
{
internal float _radius;
[Obsolete( "Unsafe, you may forget this is radius.", true )]
public Radius() { }
public Radius( float radius )
{
_radius = radius;
}
public static Radius Zero
{
get => new Radius( 0 );
}
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public static Radius operator -( Radius r )
{
return new Radius( -r._radius );
}
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public static Radius operator -( Radius left, Radius Right )
{
return new Radius( left._radius - Right._radius );
}
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public static bool operator !=( Radius left, Radius right )
{
return left._radius != right._radius;
}
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public static Radius operator *( Radius left, float right )
{
return new Radius( left._radius * right );
}
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public static Radius operator /( Radius left, float right )
{
return new Radius( left._radius / right );
}
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public static float operator /( Radius left, Radius right )
{
return left._radius / right._radius;
}
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public static Radius operator +( Radius left, Radius Right )
{
return new Radius( left._radius + Right._radius );
}
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public static bool operator ==( Radius left, Radius right )
{
return left._radius == right._radius;
}
public static implicit operator Degree( Radius r )
{
return new Degree( ( r._radius * 180 ) / Scaler.Pi );
}
}
}
-59
View File
@@ -1,59 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="IGeometry.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Geometries
{
public interface IGeometry
{
public Point this[ int index ] { get; set; }
#pragma warning disable CA1819
public Vec4[] VertexStream
#pragma warning restore CA1819
{ get; }
public CoordinationBase Coordination { get; }
public int VertexCount { get; }
public ReadOnlySpan<int> VertexIndices { get; }
}
}
@@ -1,40 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="IGeomtryBuffer.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Geometries
{
public interface IGeomtryBuffer { }
}
-78
View File
@@ -1,78 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="IInstancing.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Security.Cryptography.X509Certificates;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Geometries
{
public interface IInstancing
{
public float Rotation { get { return GlobalBuffer.CoordAndRotationList[ BufferId ].W; } set
{
Vec4 temp = GlobalBuffer.CoordAndRotationList[
BufferId ];
temp.W = value;
GlobalBuffer.CoordAndRotationList[
BufferId ] = temp;
} }
public float Scale { get { return GlobalBuffer.ScalingList[ BufferId ]; } set { GlobalBuffer.ScalingList[
BufferId ] = value; } }
public GeometryMotion Motion { get; set; }
public IInstancingBuffer GlobalBuffer { get; internal set; }
public int BufferId { get; internal set; }
public Vec3 CenterPositionGlobal { get; internal set; }
public Vec3 Coord { get { return GlobalBuffer.CoordAndRotationList[ BufferId ].XYZ; } set { GlobalBuffer.CoordAndRotationList[
BufferId ] = new Vec4(
value.reg ); } }
public void Move()
{
(Vec3 coord, float rotation) = (Coord, Rotation);
Motion.RunMotion( ref coord, ref rotation );
(Coord, Rotation) = (coord, rotation);
}
}
}
@@ -1,55 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="IInstancingBuffer.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Geometries
{
public interface IInstancingBuffer
{
public Span<Vec4> CoordAndRotationSpan { get; }
public Span<float> ScalingSpan { get; }
internal IGeometry TypicalShape { get; }
internal List<IInstancing> InstanceList { get; }
internal List<Vec4> CoordAndRotationList { get; }
internal List<float> ScalingList { get; }
}
}
@@ -1,82 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Cordinate.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Geometries
{
[StructLayout( LayoutKind.Sequential )]
public struct PartialPlainCoordinate
{
internal Matrix32 axis;
/// <summary>
/// The _origin of this coordinate.
/// </summary>
public Vec3 origin;
public PartialPlainCoordinate( Vec3 origin, Vec3 horiziontial, Vec3 vertical )
{
this.origin = origin;
axis = new Matrix32();
#if NET5_0_OR_GREATER
Unsafe.SkipInit( out axis.mat );
#endif
axis.colum0 = horiziontial;
axis.colum1 = vertical;
}
/// <summary>
/// The horizontial axis of the coordinate. Point to the right direction.
/// </summary>
public Vec3 axis_H => axis.colum0;
/// <summary>
/// The vertical axis of the coordinate. Point to the top direction.
/// </summary>
public Vec3 axis_V => axis.colum1;
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public Vec3 GetRealLocate( Vec2 raletiveLocation )
{
return origin + axis.VerticalVecMultiply( raletiveLocation );
}
}
}
@@ -1,47 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="GeometryOperation.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Math;
using System.Runtime.CompilerServices;
namespace StgSharp.Geometries
{
public static unsafe class GeometryOperation
{
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public static Vec3 DefaultMotion( int tick )
{
return default( Vec3 );
}
}
}
@@ -1,72 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="IPlainEntity.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Geometries
{
public interface IPlainEntity
{
public Vec2 CenterPosition { get; set; }
public bool CollideWith( IPlainEntity entity );
}
public class PlainEntity : IPlainEntity
{
private PlainGeometry _shape;
public PlainEntity( PlainGeometry shape )
{
_shape = shape;
}
bool IPlainEntity.CollideWith( IPlainEntity entity )
{
throw new NotImplementedException();
}
Vec2 IPlainEntity.CenterPosition
{
get => _shape.Coordination.LocalOrigin.Coord.XY;
set => throw new InvalidOperationException();
}
}
}
@@ -1,76 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="ParticleOnPlain.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Security.Cryptography.X509Certificates;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Geometries
{
public class ParticleOnPlain : IInstancing, IPlainEntity
{
public ParticleOnPlain( PlainInstancingBuffer<ParticleOnPlain> buffer )
{
if( buffer == null ) {
throw new ArgumentNullException( paramName: nameof( buffer ) );
}
GlobalBuffer = buffer;
BufferId = buffer.CreateInstanceID();
( ( IInstancingBuffer )buffer ).InstanceList.Add( this );
}
public GeometryMotion Motion { get; set; }
public IInstancingBuffer GlobalBuffer { get; set; }
public int BufferId { get; set; }
Vec3 IInstancing.CenterPositionGlobal { get; set; }
bool IPlainEntity.CollideWith( IPlainEntity entity )
{
throw new NotImplementedException();
}
Vec2 IPlainEntity.CenterPosition
{
get => GlobalBuffer.CoordAndRotationList[ BufferId ].XY;
set => throw new NotImplementedException();
}
}
}
@@ -1,69 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="PlainGeometry.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Graphics;
using StgSharp.Math;
using System;
using System.ComponentModel;
namespace StgSharp.Geometries
{
/// <summary>
/// Plain geometry only contains straight sides.
/// </summary>
public abstract class PlainGeometry : IGeometry
{
protected Vec4[] vertexMat;
internal CoordinationBase coordinate;
internal PlainGeometry( CoordinationBase coordination )
{
coordinate = coordination;
}
public Point this[ int index ]
{
get => new Point( vertexMat[ index ] );
set => vertexMat[ index ].vec = value.coordVec;
}
public int VertexCount => this.vertexMat.Length;
public abstract ReadOnlySpan<int> VertexIndices { get; }
#pragma warning disable CA1819
public Vec4[] VertexStream => vertexMat;
public CoordinationBase Coordination => this.coordinate;
#pragma warning restore CA1819
}
}
@@ -1,216 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="PlainInstancingBuffer.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Math;
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics.Contracts;
using System.Linq;
using System.Numerics;
using System.Reflection;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace StgSharp.Geometries
{
public class PlainInstancingBuffer<T> : IDisposable, IEnumerable<T>, IInstancingBuffer
where T: IInstancing
{
private bool disposedValue;
private CoordinatePlain globalCorrdinnate;
private List<Vec4> coordList;
private List<IInstancing> instanceList;
private List<float> scalingList;
private Mutex mutex;
public PlainInstancingBuffer()
{
coordList = new List<Vec4>( capacity: 100 );
instanceList = new List<IInstancing>( capacity: 100 );
scalingList = new List<float>( capacity: 100 );
coordArray = Array.Empty<Vec4>();
scaleArray = Array.Empty<float>();
mutex = new Mutex();
}
public List<IInstancing> InstanceList
{
get => instanceList;
}
public List<Vec4> CoordAndRotationList
{
get => coordList;
}
public List<float> ScalingList
{
get => scalingList;
}
public Span<Vec4> CoordAndRotationSpan
{
get
{
if( coordArray.Length != coordList.Capacity )
{
FieldInfo fieldInfo = typeof( List<Vec4> ).
GetField( "_items", BindingFlags.NonPublic | BindingFlags.Instance );
if( fieldInfo == null )
{
#pragma warning disable CA1065
#pragma warning disable CA2201
throw new NullReferenceException();
#pragma warning restore CA2201
#pragma warning restore CA1065
}
coordArray = ( Vec4[] )fieldInfo.GetValue( coordList );
}
return new Span<Vec4>( coordArray, 0, coordList.Count );
}
}
public Span<float> ScalingSpan
{
get
{
if( scaleArray.Length != coordList.Capacity )
{
FieldInfo fieldInfo = typeof( List<float> ).
GetField( "_items", BindingFlags.NonPublic | BindingFlags.Instance );
if( fieldInfo == null )
{
#pragma warning disable CA1065
#pragma warning disable CA2201
throw new NullReferenceException();
#pragma warning restore CA2201
#pragma warning restore CA1065
}
scaleArray = ( float[] )fieldInfo.GetValue( scalingList );
}
return new Span<float>( scaleArray, 0, coordList.Count );
}
}
public int CreateInstanceID()
{
mutex.WaitOne();
int ret = instanceList.Count;
coordList.Add( new Vec4() );
scalingList.Add( 0 );
mutex.ReleaseMutex();
return ret;
}
// ~PlainInstancingBuffer()
// {
// Dispose(disposing: false);
// }
public void Dispose()
{
Dispose( disposing: true );
GC.SuppressFinalize( this );
}
public IEnumerator<T> GetEnumerator()
{
foreach( IInstancing item in instanceList ) {
yield return ( T )item;
}
}
public void Remove( T instance )
{
mutex.WaitOne();
if( instance.GlobalBuffer != this ) {
throw new ArgumentException(
message: "instance does not belong to current Particle Buffer",
paramName: nameof( instance ) );
}
int index = instance.BufferId;
IInstancing temp = instanceList[ instanceList.Count - 1 ];
instanceList[ instance.BufferId ] = temp;
temp.BufferId = instance.BufferId;
coordList[ instance.BufferId ] = coordList[ coordList.Count - 1 ];
scalingList[ instance.BufferId ] = scalingList[ scalingList.Count - 1 ];
instanceList.RemoveAt( instanceList.Count - 1 );
coordList.RemoveAt( coordList.Count - 1 );
scalingList.RemoveAt( scalingList.Count - 1 );
mutex.ReleaseMutex();
}
public void UpdateAllParticles()
{
foreach( IInstancing particle in instanceList ) {
particle.Move();
}
}
protected virtual void Dispose( bool disposing )
{
if( !disposedValue )
{
if( disposing ) {
mutex.Dispose();
}
coordList.Clear();
instanceList.Clear();
scalingList.Clear();
disposedValue = true;
}
}
IEnumerator IEnumerable.GetEnumerator()
{
foreach( IInstancing item in instanceList ) {
yield return ( T )item;
}
}
IGeometry IInstancingBuffer.TypicalShape => throw new NotImplementedException();
#region field of mem opt
private Vec4[] coordArray;
private float[] scaleArray;
#endregion
}
}
@@ -1,89 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Parallelogram.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Math;
using System;
namespace StgSharp.Geometries
{
public class Parallelogram : Polygon4
{
internal readonly Func<int, Vec3> movCenterOperation =
new Func<int, Vec3>( GeometryOperation.DefaultMotion );
internal Point center;
public Parallelogram(
float v0x,
float v0y,
float v1x,
float v1y,
float v2x,
float v2y,
float v3x,
float v3y )
: base( v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y )
{
#if DEBUG
if( this[ 0 ].Coord + this[ 2 ].Coord != this[ 1 ].Coord + this[ 3 ].Coord )
{
InternalIO.InternalWriteLog(
"Init of geometry item failed, because four vertices cannot form a rectangle.",
LogType.Warning );
}
#endif
}
public Parallelogram(
PlainCoordinate coordination,
float v0x,
float v0y,
float v1x,
float v1y,
float v2x,
float v2y,
float v3x,
float v3y )
: base( coordination, v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y )
{
#if DEBUG
if( this[ 0 ].Coord + this[ 2 ].Coord != this[ 1 ].Coord + this[ 3 ].Coord )
{
InternalIO.InternalWriteLog(
"Init of geometry item failed, because four vertices cannot form a rectangle.",
LogType.Warning );
}
#endif
}
}
}
@@ -1,88 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Plain.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Math;
using System.Numerics;
namespace StgSharp.Geometries
{
public unsafe class Plain
{
internal readonly float d = -1;
internal Vec3 _origin;
internal Vec3 plainParameter;
internal Vec3 vec1;
internal Vec3 vec2;
public Plain( Vec3 o, Vec3 v1, Vec3 v2 )
{
this._origin = o;
this.vec1 = v1 - ( v2 * ( v1.Y / v2.Y ) ); //xz
this.vec2 = v2 - ( vec1 * ( v2.X / v1.X ) ); //yz
//|_origin|-k1*|vec1|-k2*|vec2| --> plainParameter.Z;
plainParameter.Z = _origin.Z - ( vec1.Z * ( _origin.X / vec1.X ) ) - ( vec2.Z * ( _origin.Y / vec2.Y ) );
//plainParameter.Z -> plainParameter.X, plainParameter.Y
plainParameter.X = vec1.X * ( vec1.Z / plainParameter.Z );
plainParameter.Y = vec2.Y * ( vec2.Z / plainParameter.Z );
plainParameter.X = 1 / plainParameter.X;
plainParameter.Y = 1 / plainParameter.Y;
plainParameter.Z = 1 / plainParameter.Z;
}
public Plain( Point p1, Point p2, Point p3 )
{
Vec3 origin = p1.Coord;
Vec3 v1 = p2.Coord - origin;
Vec3 v2 = p3.Coord - origin;
vec1 = v1 - ( v2 * ( v1.Y / v2.Y ) ); //xz
vec2 = v2 - ( vec1 * ( v2.X / v1.X ) ); //yz
//|_origin|-k1*|vec1|-k2*|vec2| --> plainParameter.Z;
plainParameter.Z = origin.Z - ( vec1.Z * ( origin.X / vec1.X ) ) - ( vec2.Z * ( origin.Y / vec2.Y ) );
//plainParameter.Z --> plainParameter.X, plainParameter.Y
plainParameter.X = vec1.X * ( vec1.Z / plainParameter.Z );
plainParameter.Y = vec2.Y * ( vec2.Z / plainParameter.Z );
plainParameter.X = 1 / plainParameter.X;
plainParameter.Y = 1 / plainParameter.Y;
plainParameter.Z = 1 / plainParameter.Z;
}
}
}
@@ -1,124 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Polygon4.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Math;
using System;
using System.Numerics;
namespace StgSharp.Geometries
{
public class Polygon4 : PlainGeometry
{
protected static int[] Indices = [0, 1, 2, 0, 2, 3];
internal Polygon4()
: base( PlainCoordinate.StandardPlainCoordination )
{
vertexMat = new Vec4[4];
}
internal Polygon4( Vec4[] rawCoord )
: base( PlainCoordinate.StandardPlainCoordination )
{
if( rawCoord.Length != 4 ) {
throw new ArgumentOutOfRangeException( nameof( rawCoord ) );
}
vertexMat = rawCoord;
}
public Polygon4( Point topLeft, Point topRight, Point bottomRight, Point bottomLeft )
: base( PlainCoordinate.StandardPlainCoordination )
{
this[ 0 ] = topLeft;
this[ 1 ] = topRight;
this[ 2 ] = bottomRight;
this[ 3 ] = bottomLeft;
}
public Polygon4(
CoordinationBase coordinate,
PlainCoordinate coordination,
Point topLeft,
Point topRight,
Point bottomRight,
Point bottomLeft )
: base( coordinate )
{
this[ 0 ] = topLeft;
this[ 1 ] = topRight;
this[ 2 ] = bottomRight;
this[ 3 ] = bottomLeft;
}
public Polygon4(
float v0x,
float v0y,
float v1x,
float v1y,
float v2x,
float v2y,
float v3x,
float v3y )
: base( PlainCoordinate.StandardPlainCoordination )
{
vertexMat = new Vec4[4];
this[ 0 ] = new Point( v0x, v0y, 0 );
this[ 1 ] = new Point( v1x, v1y, 0 );
this[ 2 ] = new Point( v2x, v2y, 0 );
this[ 3 ] = new Point( v3x, v3y, 0 );
}
public Polygon4(
PlainCoordinate coordination,
float v0x,
float v0y,
float v1x,
float v1y,
float v2x,
float v2y,
float v3x,
float v3y )
: base( coordination )
{
vertexMat = new Vec4[4];
this[ 0 ] = new Point( v0x, v0y, 0 );
this[ 1 ] = new Point( v1x, v1y, 0 );
this[ 2 ] = new Point( v2x, v2y, 0 );
this[ 3 ] = new Point( v3x, v3y, 0 );
}
public override ReadOnlySpan<int> VertexIndices => Indices;
}
}
@@ -1,95 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Polygon5.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Math;
using System;
using System.Numerics;
namespace StgSharp.Geometries
{
public unsafe class Polygon5 : PlainGeometry
{
internal static int[] Indices = [0, 1, 2, 0, 2, 3, 0, 3, 4];
public unsafe Polygon5()
: base( PlainCoordinate.StandardPlainCoordination )
{
vertexMat = new Vec4[5];
}
public Polygon5(
float v0x,
float v0y,
float v1x,
float v1y,
float v2x,
float v2y,
float v3x,
float v3y,
float v4x,
float v4y )
: base( PlainCoordinate.StandardPlainCoordination )
{
vertexMat = new Vec4[5];
this[ 0 ] = new Point( v0x, v0y, 0 );
this[ 1 ] = new Point( v1x, v1y, 0 );
this[ 2 ] = new Point( v2x, v2y, 0 );
this[ 3 ] = new Point( v3x, v3y, 0 );
this[ 4 ] = new Point( v4x, v4y, 0 );
}
public Polygon5(
PlainCoordinate coordination,
float v0x,
float v0y,
float v1x,
float v1y,
float v2x,
float v2y,
float v3x,
float v3y,
float v4x,
float v4y )
: base( coordination )
{
vertexMat = new Vec4[5];
this[ 0 ] = new Point( v0x, v0y, 0 );
this[ 1 ] = new Point( v1x, v1y, 0 );
this[ 2 ] = new Point( v2x, v2y, 0 );
this[ 3 ] = new Point( v3x, v3y, 0 );
this[ 4 ] = new Point( v4x, v4y, 0 );
}
public override ReadOnlySpan<int> VertexIndices => Indices;
}
}
@@ -1,73 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Polygon6.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Math;
using System;
using System.Numerics;
namespace StgSharp.Geometries
{
public class Polygon6 : PlainGeometry
{
internal static int[] Indices = [0, 1, 2, 0, 2, 3, 0, 3, 4, 0, 4, 5];
public Polygon6()
: base( PlainCoordinate.StandardPlainCoordination )
{
vertexMat = new Vec4[6];
}
public Polygon6(
PlainCoordinate coordination,
Vec2 vert0,
Vec2 vert1,
Vec2 vert2,
Vec2 vert3,
Vec2 vert4,
Vec2 vert5,
Vec2 vert6 )
: base( coordination )
{
vertexMat = new Vec4[6];
vertexMat[ 0 ].reg = vert0.reg;
vertexMat[ 1 ].reg = vert1.reg;
vertexMat[ 2 ].reg = vert2.reg;
vertexMat[ 3 ].reg = vert3.reg;
vertexMat[ 4 ].reg = vert4.reg;
vertexMat[ 5 ].reg = vert5.reg;
vertexMat[ 6 ].reg = vert6.reg;
}
public override ReadOnlySpan<int> VertexIndices => Indices;
}
}
@@ -1,97 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Rectangle.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Math;
using System;
using System.Numerics;
namespace StgSharp.Geometries
{
public class Rectangle : Parallelogram
{
public Rectangle(
float v0x,
float v0y,
float v1x,
float v1y,
float v2x,
float v2y,
float v3x,
float v3y )
: base( v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y )
{
#if DEBUG
Vec2 side0 = ( this[ 0 ].Coord - this[ 1 ].Coord ).XY;
Vec2 side1 = ( this[ 2 ].Coord - this[ 1 ].Coord ).XY;
if( side0.Cross( side1 ) == 0 ) {
throw new ArgumentException();
}
#endif
}
public Rectangle(
PlainCoordinate coordination,
float v0x,
float v0y,
float v1x,
float v1y,
float v2x,
float v2y,
float v3x,
float v3y )
: base( coordination, v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y )
{
#if DEBUG
Vec2 side0 = ( this[ 0 ].Coord - this[ 1 ].Coord ).XY;
Vec2 side1 = ( this[ 2 ].Coord - this[ 1 ].Coord ).XY;
if( side0.Cross( side1 ) == 0 ) {
throw new ArgumentException();
}
#endif
}
/// <summary>
/// Calculate movement to center
/// </summary>
/// <param _label="tick">
/// CurrentPipeline time tick
/// </param>
/// <returns>
///
/// </returns>
public virtual Vec3 MovCenter( uint tick )
{
return default( Vec3 );
}
}
}
@@ -1,58 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Square.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Math;
using System.Numerics;
namespace StgSharp.Geometries
{
/// <summary>
/// A square
/// </summary>
public class Square : Rectangle
{
public Square(
float v0x,
float v0y,
float v1x,
float v1y,
float v2x,
float v2y,
float v3x,
float v3y )
: base( v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y )
{
if( true ) { }
}
}
}
@@ -1,96 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Triangle.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Graphics;
using StgSharp.Math;
using System;
using System.Numerics;
namespace StgSharp.Geometries
{
public unsafe class Triangle : PlainGeometry
{
internal static int[] Indices = [0, 1, 2];
public Triangle()
: base( PlainCoordinate.StandardPlainCoordination )
{
vertexMat = new Vec4[3];
}
public Triangle( Point vertex01, Point vertex02, Point vertex03 )
: base( PlainCoordinate.StandardPlainCoordination )
{
this[ 0 ] = vertex01;
this[ 1 ] = vertex02;
this[ 2 ] = vertex03;
}
public Triangle(
PlainCoordinate coordination,
Point vertex01,
Point vertex02,
Point vertex03 )
: base( coordination )
{
this[ 0 ] = vertex01;
this[ 1 ] = vertex02;
this[ 2 ] = vertex03;
}
public Triangle( float v0x, float v0y, float v1x, float v1y, float v2x, float v2y )
: base( PlainCoordinate.StandardPlainCoordination )
{
this[ 0 ] = new Point( v0x, v0y, 0 );
this[ 1 ] = new Point( v1x, v1y, 0 );
this[ 2 ] = new Point( v2x, v2y, 0 );
}
public Triangle(
PlainCoordinate coordination,
float v0x,
float v0y,
float v1x,
float v1y,
float v2x,
float v2y )
: base( coordination )
{
this[ 0 ] = new Point( v0x, v0y, 0 );
this[ 1 ] = new Point( v1x, v1y, 0 );
this[ 2 ] = new Point( v2x, v2y, 0 );
}
public override ReadOnlySpan<int> VertexIndices => Indices;
}
}
-72
View File
@@ -1,72 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Point.cs"
// Project: World
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.Numerics;
using System.Runtime.InteropServices;
using System.Text;
namespace StgSharp.Geometries
{
[StructLayout( LayoutKind.Explicit, Size = 16 )]
public struct Point
{
[FieldOffset( 0 )] private Vec3 coord;
[FieldOffset( 0 )] internal Vector4 coordVec;
internal Point( Vec4 vector )
{
coordVec = vector.vec;
coordVec.W = 1;
}
public Point( Vec3 coord )
{
Coord = coord;
coordVec.W = 1;
}
public Point( float x, float y, float z )
{
coordVec = new Vector4( x, y, z, 1 );
}
public Vec3 Coord
{
get => coord;
set { coord = value; }
}
}
}
@@ -1,38 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Class1.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Geometries.SpaceGeometry
{
internal class Class1 { }
}
@@ -1,145 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="TriangulatedSurface.cs"
// Project: StepVisualizer
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.HighPerformance;
using StgSharp.Math;
using StgSharp.Math.HighPrecision;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Runtime.Intrinsics;
using System.Text;
namespace StgSharp.Geometries
{
public class TriangulatedSurface
{
private HashSet<(int begin,int end)> _sides;
private List<List<int>> _sideIndices;
private List<int> _triangleIndices;
private List<Vec3> _vertices;
public TriangulatedSurface()
{
_triangleIndices = new List<int>();
_vertices = new List<Vec3>();
_sides = new HashSet<(int,int)>();
_sideIndices = new List<List<int>>();
}
/**/
public IEnumerable<List<int>> SideIndicesEnumeratble
{
get => _sideIndices ;
}
/*
public Triangle GetTriangle( int index )
{
Vec3HP v1,v2,v3;
int t = index * 3;
v1 = _vertices[ t + 0 ];
v2 = _vertices[ t + 1 ];
v3 = _vertices[ t + 2 ];
return new Triangle( v1, v2, v3 );
}
/**/
public Span<Vec3> VertexSpan
{
get => CollectionsMarshal.AsSpan( _vertices );
}
public Span<int> TriangleIndicesSpan
{
get => CollectionsMarshal.AsSpan( _triangleIndices );
}
/**/
public void AddIndicesByOrder( int v1, int v2, int v3 )
{
_triangleIndices.Add( v1 );
_triangleIndices.Add( v2 );
_triangleIndices.Add( v3 );
if( !( _sides.Remove( (v1,v2) ) || _sides.Remove( (v2, v1) ) ) ) {
_sides.Add( (v1, v2) );
}
if( !( _sides.Remove( (v2, v3) ) || _sides.Remove( (v3, v2) ) ) ) {
_sides.Add( (v2, v3) );
}
if( !( _sides.Remove( (v3, v1) ) || _sides.Remove( (v1, v3) ) ) ) {
_sides.Add( (v3, v1) );
}
}
public void AddVertexByOrder( Vec3 vertex )
{
_vertices.Add( vertex );
}
public int TriangleCount()
{
return _triangleIndices.Count / 3;
}
public void TrimExcess()
{
_triangleIndices.TrimExcess();
_vertices.TrimExcess();
Dictionary<int, int> side_dictionary = _sides.ToDictionary( x => x.begin, x => x.end );
int begin = side_dictionary.First().Key;
List<int> sideLoop = new List<int>( begin );
_sideIndices.Add( sideLoop );
while( side_dictionary.Count > 0 )
{
if( side_dictionary.Remove( begin, out begin ) )
{
sideLoop.Add( begin );
} else
{
begin = side_dictionary.First().Key;
sideLoop = new List<int>( begin );
_sideIndices.Add( sideLoop );
}
}
_sideIndices.TrimExcess();
}
public int VertexCount()
{
return _vertices.Count;
}
}
}
-101
View File
@@ -1,101 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Global.cs"
// Project: StepVisualizer
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// This file is used by Code Analysis to maintain SuppressMessage
// attributes that are applied to this project.
// Project-level suppressions either have no target or are given
// a specific target and scoped to a namespace, type, member, etc.
global using StgSharp.Internal;
global using StgSharp.Internal.Intrinsic;
global using StgSharp.Internal.OpenGL;
using System.Diagnostics.CodeAnalysis;
[assembly: SuppressMessage(
"Design",
"CA1008:枚举应具有零值",
Justification = "<挂起>",
Scope = "type",
Target = "~T:StgSharp.Graphics.OpenGL.ShaderStatus" )]
[assembly: SuppressMessage(
"Naming",
"CA1715:标识符应具有正确的前缀",
Justification = "<挂起>",
Scope = "member",
Target = "~M:StgSharp.Graphics.OpenGL.ShaderProgram.GetUniform``2(System.String)~StgSharp.Graphics.OpenGL.Uniform{``0,``1}" )]
[assembly: SuppressMessage(
"Naming",
"CA1715:标识符应具有正确的前缀",
Justification = "<挂起>",
Scope = "member",
Target = "~M:StgSharp.Graphics.OpenGL.ShaderProgram.GetUniform``3(System.String)~StgSharp.Graphics.OpenGL.Uniform{``0,``1,``2}" )]
[assembly: SuppressMessage(
"Naming",
"CA1715:标识符应具有正确的前缀",
Justification = "<挂起>",
Scope = "member",
Target = "~M:StgSharp.Graphics.OpenGL.ShaderProgram.GetUniform``4(System.String)~StgSharp.Graphics.OpenGL.Uniform{``0,``1,``2,``3}" )]
[assembly: SuppressMessage(
"Naming",
"CA1715:标识符应具有正确的前缀",
Justification = "<挂起>",
Scope = "type",
Target = "~T:StgSharp.Graphics.OpenGL.Uniform`4" )]
[assembly: SuppressMessage(
"Design",
"CA1043:将整型或字符串参数用于索引器",
Justification = "<挂起>",
Scope = "member",
Target = "~P:StgSharp.MVVM.ViewBase.IViewResponder`1.Item(StgSharp.Controlling.UsrActivity.ITrigger)" )]
[assembly: SuppressMessage(
"Design",
"CA1043:将整型或字符串参数用于索引器",
Justification = "<挂起>",
Scope = "member",
Target = "~P:StgSharp.MVVM.ViewBase.ViewResponder`1.Item(StgSharp.Controlling.UsrActivity.ITrigger)" )]
[assembly: SuppressMessage(
"Performance",
"CA1864:首选 \"IDictionary.TryAdd(TKey, TValue)\" 方法",
Justification = "<挂起>",
Scope = "member",
Target = "~P:StgSharp.MVVM.ViewBase.ViewRender`1.Item(System.String)" )]
[assembly: SuppressMessage(
"Design",
"CA1033:接口方法应可由子类型调用",
Justification = "<挂起>",
Scope = "member",
Target = "~P:StgSharp.Collections.IBidirectionalDictionary`2.System#Collections#Generic#IDictionary<TFirst,TSecond>#Keys" )]
[assembly: SuppressMessage(
"Design",
"CA1033:接口方法应可由子类型调用",
Justification = "<挂起>",
Scope = "member",
Target = "~P:StgSharp.Collections.IBidirectionalDictionary`2.System#Collections#Generic#IDictionary<TFirst,TSecond>#Values" )]
@@ -1,43 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="IImageProvider.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Graphics
{
public interface IImageProvider
{
Image ProvideImage();
}
}
@@ -1,86 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="ImageHelper.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Text;
namespace StgSharp.Graphics
{
public static class ImageHelper
{
public static void Resize( Image i, int width, int height, ImageMovement move )
{
if( i == null ) {
throw new ArgumentNullException( nameof( i ) );
}
if( i.Size == (width, height) ) {
return;
}
if( !Enum.IsDefined( typeof( ImageMovement ), move ) ) {
throw new InvalidEnumArgumentException( nameof( move ) );
}
byte[] oldData = i.Data;
i.Data = new byte[width * height * i.PixelSize];
i.Height = height;
i.Width = width;
i.PixelUpdateCount++;
switch( move )
{
case ImageMovement.Discard:
break;
case ImageMovement.Top:
break;
default:
throw new NotImplementedException();
}
}
}
[Flags]
public enum ImageMovement
{
#pragma warning disable CA1008
Discard = 0,
#pragma warning restore CA1008
Top = 1,
Bottom = 2,
Left = 4,
Right = 8,
TopLeft = Top | Left,
BottomLeft = Bottom | Left,
TopRight = Top | Right,
BottomRight = Bottom | Right,
}
}
@@ -1,89 +0,0 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="BufferObjectBase.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Graphics.OpenGL;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Graphics
{
/// <summary>
/// Interface of all kinds OpenGL Buffer objects
/// </summary>
public abstract class BufferObjectBase : IDisposable
{
protected GlHandle[] _bufferHandle;
protected RenderStream binding;
/// <summary>
/// Get the only handle to one of the Object instance
/// </summary>
/// <param _label="index">
///
/// </param>
/// <returns>
///
/// </returns>
public GlHandle this[ int index ] => _bufferHandle[ index ];
/// <summary>
/// Bind a Buffer instance to OpenGL
/// </summary>
/// <param _label="index">
/// Index of handle of the object in this instance to be bind
/// </param>
public abstract void Bind( int index );
public void Dispose()
{
Dispose( disposing: true );
GC.SuppressFinalize( this );
}
/// <inheritdoc />
public override string ToString()
{
return $"This is a {GetType().FullName}, containing {_bufferHandle.Length} buffer handles: {_bufferHandle.ToString()}.";
}
protected abstract void Dispose( bool disposing );
~BufferObjectBase()
{
Dispose( disposing: false );
}
}
}

Some files were not shown because too many files have changed in this diff Show More