merge main branch
This commit is contained in:
@@ -0,0 +1,36 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
<LangVersion>preview</LangVersion>
|
||||
<IsPackable>false</IsPackable>
|
||||
<IsTestProject>true</IsTestProject>
|
||||
<Platforms>AnyCPU;x64</Platforms>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="coverlet.collector" Version="6.0.0" />
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.CSharp.SourceGenerators.Testing.MSTest" Version="1.1.2" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.8.0" />
|
||||
<PackageReference Include="MSTest.TestAdapter" Version="3.1.1" />
|
||||
<PackageReference Include="MSTest.TestFramework" Version="3.1.1" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\StgSharp.Common\StgSharp.Common.csproj" />
|
||||
<ProjectReference Include="..\StgSharp.Model\StgSharp.Model.csproj" />
|
||||
<ProjectReference Include="..\StgSharp.Script\StgSharp.Script.csproj" />
|
||||
<ProjectReference Include="..\StgSharp.TerminalDialogue\StgSharp.TerminalDialogue.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Using Include="Microsoft.VisualStudio.TestTools.UnitTesting" />
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
|
||||
<Exec Command="xcopy /E /I /Y $(SolutionDir)build $(OutDir)" />
|
||||
</Target>
|
||||
|
||||
</Project>
|
||||
@@ -0,0 +1,118 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="UnitTest1.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the ¡°Software¡±), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED ¡°AS IS¡±,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp;
|
||||
using StgSharp.Collections;
|
||||
using StgSharp.Script;
|
||||
using StgSharp.Script.Express;
|
||||
|
||||
|
||||
//using StgSharp.Model;
|
||||
|
||||
using System.Collections.Concurrent;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace STgSharpTest
|
||||
{
|
||||
[TestClass]
|
||||
public class UnitTest1
|
||||
{
|
||||
string testExpPath = @"D:\Programmer\stepcode\data\ap203\ap203.exp";
|
||||
|
||||
[TestMethod]
|
||||
public void RegexTest()
|
||||
{
|
||||
string sample = "FILE_DESCRIPTION(('CATIA V5 STEP Exchange'),'2;1');";
|
||||
|
||||
foreach( var match in Regex.Match(
|
||||
sample, @"^(?<CALLER>[A-Z_]+)\s?\((?<PARAM>.+)\)\;" )
|
||||
.Groups ) {
|
||||
Console.WriteLine( $"{match.ToString()}" );
|
||||
Console.WriteLine( "\t\t\t" );
|
||||
}
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void TestSource()
|
||||
{
|
||||
ScriptSourceTransmitter st = new ScriptSourceTransmitter("end", 0);
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
st.WriteLine($"Code{i} {new string(' ', i + 1)}-- Comment{i}");
|
||||
}
|
||||
st.WriteLine("Code (* comment");
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
st.WriteLine($"comment-code");
|
||||
}
|
||||
st.WriteLine($"comment *) code");
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
st.WriteLine($" Code{i} (* (* Comment *) *) Code{i}");
|
||||
}
|
||||
st.WriteLine("end");
|
||||
|
||||
ExpSourceReader reader = new ExpSourceReader(st);
|
||||
while (!st.IsEmpty)
|
||||
{
|
||||
Console.WriteLine(new string(reader.ReadLine()));
|
||||
}
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void TestMethod()
|
||||
{
|
||||
ScriptSourceTransmitter st = new ScriptSourceTransmitter("end", 0);
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
st.WriteLine($"Code{i} {new string(' ',i+1)}-- Comment{i}");
|
||||
}
|
||||
st.WriteLine("Code (* comment");
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
st.WriteLine($"comment-code");
|
||||
}
|
||||
st.WriteLine($"comment *) code");
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
st.WriteLine($" Code{i} (* (* Comment *) *) Code{i}");
|
||||
}
|
||||
st.WriteLine("end");
|
||||
|
||||
ExpSourceReader reader = new ExpSourceReader(st);
|
||||
while (!st.IsEmpty)
|
||||
{
|
||||
Console.WriteLine(reader.ReadToken().Value.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,194 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="BidirectionalDictionary"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Linq;
|
||||
|
||||
namespace StgSharp.Collections
|
||||
{
|
||||
public sealed class BidirectionalDictionary<TFirst, TSecond> : IBidirectionalDictionary<TFirst, TSecond>
|
||||
where TFirst: notnull
|
||||
where TSecond: notnull
|
||||
{
|
||||
|
||||
private readonly Dictionary<TFirst, TSecond> _forward;
|
||||
private readonly Dictionary<TSecond, TFirst> _reverse;
|
||||
|
||||
public BidirectionalDictionary()
|
||||
{
|
||||
_forward = [];
|
||||
_reverse = [];
|
||||
}
|
||||
|
||||
public TFirst this[TSecond key]
|
||||
{
|
||||
get => _reverse.TryGetValue(key, out TFirst value) ?
|
||||
value :
|
||||
throw new ArgumentException($"Cannot find key {key} in dictionary.");
|
||||
set
|
||||
{
|
||||
if (_reverse.TryGetValue(key, out TFirst origin))
|
||||
{
|
||||
_reverse[key] = value;
|
||||
_ = _forward.Remove(origin);
|
||||
} else
|
||||
{
|
||||
_reverse.Add(key, value);
|
||||
}
|
||||
_forward.Add(value, key);
|
||||
}
|
||||
}
|
||||
|
||||
public TSecond this[TFirst key]
|
||||
{
|
||||
get => _forward.TryGetValue(key, out TSecond value) ?
|
||||
value :
|
||||
throw new ArgumentException($"Cannot find key {key} in dictionary.");
|
||||
set
|
||||
{
|
||||
if (_forward.TryGetValue(key, out TSecond origin))
|
||||
{
|
||||
_forward[key] = value;
|
||||
_ = _reverse.Remove(origin);
|
||||
} else
|
||||
{
|
||||
_forward.Add(key, value);
|
||||
}
|
||||
_reverse.Add(value, key);
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsReadOnly => false;
|
||||
|
||||
public ICollection<TFirst> FirstIndex => _forward.Keys;
|
||||
|
||||
public ICollection<TSecond> SecondIndex => _reverse.Keys;
|
||||
|
||||
public int Count => _forward.Count;
|
||||
|
||||
public IReadOnlyDictionary<TFirst, TSecond> Forward => new ReadOnlyDictionary<TFirst, TSecond>(
|
||||
_forward);
|
||||
|
||||
public IReadOnlyDictionary<TSecond, TFirst> Reverse => new ReadOnlyDictionary<TSecond, TFirst>(
|
||||
_reverse);
|
||||
|
||||
public void Add(KeyValuePair<TFirst, TSecond> item)
|
||||
{
|
||||
if (_forward.ContainsKey(item.Key) || _reverse.ContainsKey(item.Value)) {
|
||||
throw new ArgumentException("Duplicate key or value.");
|
||||
}
|
||||
_forward.Add(item.Key, item.Value);
|
||||
_reverse.Add(item.Value, item.Key);
|
||||
}
|
||||
|
||||
public void Add(TFirst key, TSecond value)
|
||||
{
|
||||
if (_forward.ContainsKey(key) || _reverse.ContainsKey(value)) {
|
||||
throw new ArgumentException("Duplicate key or value.");
|
||||
}
|
||||
_forward.Add(key, value);
|
||||
_reverse.Add(value, key);
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
_forward.Clear();
|
||||
_reverse.Clear();
|
||||
}
|
||||
|
||||
public bool Contains(KeyValuePair<TFirst, TSecond> item)
|
||||
{
|
||||
return _forward.Contains(item) && _reverse.TryGetValue(item.Value, out TFirst var) && var!.Equals(item.Key);
|
||||
}
|
||||
|
||||
public bool Contains(TSecond key)
|
||||
{
|
||||
return _reverse.ContainsKey(key);
|
||||
}
|
||||
|
||||
public bool Contains(TFirst key)
|
||||
{
|
||||
return _forward.ContainsKey(key);
|
||||
}
|
||||
|
||||
public void CopyTo(KeyValuePair<TFirst, TSecond>[] array, int arrayIndex)
|
||||
{
|
||||
if (array == null) {
|
||||
throw new ArgumentNullException(nameof(array));
|
||||
}
|
||||
if (arrayIndex < 0 || arrayIndex > array.Length) {
|
||||
throw new ArgumentOutOfRangeException(nameof(arrayIndex));
|
||||
}
|
||||
if (array.Length - arrayIndex < _forward.Count) {
|
||||
throw new ArgumentException("The array is too small to copy the elements.");
|
||||
}
|
||||
|
||||
foreach (KeyValuePair<TFirst, TSecond> pair in _forward) {
|
||||
array[arrayIndex++] = pair;
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerator<KeyValuePair<TFirst, TSecond>> GetEnumerator()
|
||||
{
|
||||
foreach (KeyValuePair<TFirst, TSecond> pair in _forward) {
|
||||
yield return pair;
|
||||
}
|
||||
}
|
||||
|
||||
public bool Remove(TFirst key)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public bool Remove(KeyValuePair<TFirst, TSecond> item)
|
||||
{
|
||||
if (_forward.Remove(item.Key)) {
|
||||
return _reverse.Remove(item.Value);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool TryGetValue(TFirst key, out TSecond value)
|
||||
{
|
||||
return _forward.TryGetValue(key, out value);
|
||||
}
|
||||
|
||||
public bool TryGetValue(TSecond key, out TFirst value)
|
||||
{
|
||||
return _reverse.TryGetValue(key, out value);
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator()
|
||||
{
|
||||
return GetEnumerator();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,183 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="CapacityFixedList"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace StgSharp.Collections
|
||||
{
|
||||
public static class CapacityFixedListBuilder
|
||||
{
|
||||
|
||||
internal static CapacityFixedList<T> Create<T>(ReadOnlySpan<T> values)
|
||||
{
|
||||
return new CapacityFixedList<T>(values);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
[CollectionBuilder(typeof(CapacityFixedListBuilder), nameof(CapacityFixedListBuilder.Create))]
|
||||
public class CapacityFixedList<T> : IList<T>
|
||||
{
|
||||
|
||||
private T[] _values;
|
||||
private int capacity, _index;
|
||||
|
||||
public CapacityFixedList(int size)
|
||||
{
|
||||
_values = new T[size];
|
||||
}
|
||||
|
||||
public CapacityFixedList(ReadOnlySpan<T> values)
|
||||
{
|
||||
_values = values.ToArray();
|
||||
}
|
||||
|
||||
public T this[int index]
|
||||
{
|
||||
get => index < _index ? _values[index] : throw new ArgumentOutOfRangeException(nameof(index));
|
||||
set
|
||||
{
|
||||
if (index < _index)
|
||||
{
|
||||
_values[index] = value;
|
||||
} else
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(index));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsReadOnly => false;
|
||||
|
||||
public int Count => _index + 1;
|
||||
|
||||
public void Add(T item)
|
||||
{
|
||||
if (_index < capacity - 1)
|
||||
{
|
||||
_index++;
|
||||
this[_index] = item;
|
||||
}
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
_values = new T[capacity];
|
||||
_index = 0;
|
||||
}
|
||||
|
||||
public bool Contains(T item)
|
||||
{
|
||||
for (int i = 0; i <= _index; i++)
|
||||
{
|
||||
if (item.Equals(_values[i])) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void CopyTo(T[] array, int arrayIndex)
|
||||
{
|
||||
_values.CopyTo(array, arrayIndex);
|
||||
}
|
||||
|
||||
public IEnumerator<T> GetEnumerator()
|
||||
{
|
||||
for (int i = 0; i <= _index; i++) {
|
||||
yield return _values[i];
|
||||
}
|
||||
}
|
||||
|
||||
public int IndexOf(T item)
|
||||
{
|
||||
T v;
|
||||
for (int i = 0; i <= _index; i++)
|
||||
{
|
||||
if ((v = _values[i]) != null && v.Equals(item)) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
public bool Remove(T item)
|
||||
{
|
||||
T v;
|
||||
for (int i = 0; i <= _index; i++)
|
||||
{
|
||||
if ((v = _values[i]) != null && v.Equals(item))
|
||||
{
|
||||
_values[i] = _values[_index];
|
||||
_index--;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void RemoveAll(Predicate<T> predicate)
|
||||
{
|
||||
for (int i = _index; i > 0; i--)
|
||||
{
|
||||
if (predicate(_values[i]))
|
||||
{
|
||||
_values[i] = _values[_index];
|
||||
_index--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void RemoveAt(int index)
|
||||
{
|
||||
if (index <= _index)
|
||||
{
|
||||
_values[index] = _values[_index];
|
||||
_index--;
|
||||
}
|
||||
}
|
||||
|
||||
public void Resize(int newSize)
|
||||
{
|
||||
Array.Resize(ref _values, newSize);
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator()
|
||||
{
|
||||
yield return GetEnumerator();
|
||||
}
|
||||
|
||||
void IList<T>.Insert(int index, T item)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
}//------------------------------------- End of Class ------------------------------------------
|
||||
}
|
||||
@@ -0,0 +1,84 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="IBidrirectionalDictionary"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace StgSharp.Collections
|
||||
{
|
||||
public interface IBidirectionalDictionary<TFirst, TSecond> : IDictionary<TFirst, TSecond>
|
||||
{
|
||||
|
||||
TFirst this[TSecond key] { get; set; }
|
||||
|
||||
ICollection<TFirst> FirstIndex { get; }
|
||||
|
||||
ICollection<TSecond> SecondIndex { get; }
|
||||
|
||||
IReadOnlyDictionary<TFirst, TSecond> Forward { get; }
|
||||
|
||||
IReadOnlyDictionary<TSecond, TFirst> Reverse { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether the <see cref="IBidirectionalDictionary{TFirst, TSecond}" /> contains the
|
||||
/// specified key.
|
||||
/// </summary>
|
||||
/// <param _label="key">
|
||||
/// The value to locate in the <see cref="IBidirectionalDictionary{TFirst, TSecond}" />.
|
||||
/// </param>
|
||||
/// <returns>
|
||||
/// true if the <see cref="IBidirectionalDictionary{TFirst, TSecond}" /> contains an element with
|
||||
/// the specified key; otherwise, false.
|
||||
/// </returns>
|
||||
bool Contains(TSecond key);
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether the <see cref="IBidirectionalDictionary{TFirst, TSecond}" /> contains the
|
||||
/// specified key.
|
||||
/// </summary>
|
||||
/// <param _label="key">
|
||||
/// The value to locate in the <see cref="IBidirectionalDictionary{TFirst, TSecond}" />.
|
||||
/// </param>
|
||||
/// <returns>
|
||||
/// true if the <see cref="IBidirectionalDictionary{TFirst, TSecond}" /> contains an element with
|
||||
/// the specified key; otherwise, false.
|
||||
/// </returns>
|
||||
bool Contains(TFirst key);
|
||||
|
||||
bool TryGetValue(TSecond key, out TFirst value);
|
||||
|
||||
#pragma warning disable CA1033
|
||||
ICollection<TFirst> IDictionary<TFirst, TSecond>.Keys => FirstIndex;
|
||||
|
||||
ICollection<TSecond> IDictionary<TFirst, TSecond>.Values => SecondIndex;
|
||||
|
||||
bool IDictionary<TFirst, TSecond>.ContainsKey(TFirst key)
|
||||
{
|
||||
return Contains(key);
|
||||
}
|
||||
#pragma warning restore CA1033
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,53 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="IHashMultiplexer"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace StgSharp.Collections
|
||||
{
|
||||
public interface IHashMultiplexer<T> : IEqualityComparer<T>
|
||||
{
|
||||
|
||||
int RemainedMultiplexCount { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Cache hash result for obj with counts.
|
||||
/// </summary>
|
||||
/// <param name="obj">
|
||||
///
|
||||
/// </param>
|
||||
/// <param name="count">
|
||||
///
|
||||
/// </param>
|
||||
void CacheHash(T obj, int count);
|
||||
|
||||
void ExtendCache(int count);
|
||||
|
||||
int ForceComputeHash(T count);
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,131 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="ListSegment"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Xml.Serialization;
|
||||
|
||||
namespace StgSharp.Collections
|
||||
{
|
||||
/// <summary>
|
||||
/// Part of a collection. This contains a direct reference to _origin collection, so all
|
||||
/// change to _origin collection will be reflected in this object.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">
|
||||
///
|
||||
/// </typeparam>
|
||||
public struct ListSegment<T> : ICollection<T>
|
||||
{
|
||||
|
||||
private int _begin;
|
||||
private int _length;
|
||||
private List<T> _collection;
|
||||
|
||||
public ListSegment(List<T> collection, int begin, int length)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(collection);
|
||||
ArgumentOutOfRangeException.ThrowIfLessThan(begin, 0);
|
||||
ArgumentOutOfRangeException.ThrowIfLessThan(length, 0);
|
||||
ArgumentOutOfRangeException.ThrowIfLessThan(begin + length, collection.Count);
|
||||
_collection = collection;
|
||||
_begin = begin;
|
||||
_length = length;
|
||||
}
|
||||
|
||||
public T this[int indexValue]
|
||||
{
|
||||
get
|
||||
{
|
||||
ArgumentOutOfRangeException.ThrowIfLessThan(indexValue, 0);
|
||||
ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual(indexValue, _length);
|
||||
return _collection[indexValue + _begin];
|
||||
}
|
||||
}
|
||||
|
||||
public T this[Index i]
|
||||
{
|
||||
get
|
||||
{
|
||||
int offset = i.IsFromEnd ? _length - i.Value : i.Value;
|
||||
ArgumentOutOfRangeException.ThrowIfLessThan(offset, 0);
|
||||
ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual(offset, _length);
|
||||
return _collection[offset + _begin];
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsReadOnly => true;
|
||||
|
||||
public int Count => _length;
|
||||
|
||||
public bool Contains(T item)
|
||||
{
|
||||
int index = _collection.IndexOf(item);
|
||||
return index >= _begin && index < _length + index;
|
||||
}
|
||||
|
||||
public void CopyTo(T[] array, int arrayIndex)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(array);
|
||||
Span<T> span = CollectionsMarshal.AsSpan<T>(_collection).Slice(_begin, _length);
|
||||
Span<T> target = new Span<T>(array, arrayIndex, _length);
|
||||
span.CopyTo(target);
|
||||
}
|
||||
|
||||
public IEnumerator<T> GetEnumerator()
|
||||
{
|
||||
for (int i = _begin; i < _length; i++) {
|
||||
yield return this[i];
|
||||
}
|
||||
}
|
||||
|
||||
void ICollection<T>.Add(T item)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
void ICollection<T>.Clear()
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
bool ICollection<T>.Remove(T item)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator()
|
||||
{
|
||||
return GetEnumerator();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,181 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="RandomAccessibleStack"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace StgSharp.Collections
|
||||
{
|
||||
public class RandomAccessibleStack<T> : IEnumerable<T>
|
||||
{
|
||||
|
||||
private const int DefaultCapacity = 4;
|
||||
|
||||
private T[] _array;
|
||||
private int _size;
|
||||
private int _version;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the RandomAccessStack class that is empty and has the
|
||||
/// default initial capacity.
|
||||
/// </summary>
|
||||
public RandomAccessibleStack()
|
||||
{
|
||||
_array = new T[DefaultCapacity];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the RandomAccessStack class that is empty and has the
|
||||
/// specified initial capacity.
|
||||
/// </summary>
|
||||
public RandomAccessibleStack(int capacity)
|
||||
{
|
||||
if (capacity < 0) {
|
||||
throw new ArgumentOutOfRangeException(
|
||||
nameof(capacity), "Capacity must be non-negative.");
|
||||
}
|
||||
|
||||
_array = new T[capacity];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the element at the specified index in the stack (0 = bottom, Count-1 =
|
||||
/// top).
|
||||
/// </summary>
|
||||
public T this[int index]
|
||||
{
|
||||
get
|
||||
{
|
||||
if (index < 0 || index >= _size) {
|
||||
throw new ArgumentOutOfRangeException(nameof(index));
|
||||
}
|
||||
|
||||
return _array[index];
|
||||
}
|
||||
/*
|
||||
set
|
||||
{
|
||||
if( index < 0 || index >= PrimSize ) {
|
||||
throw new ArgumentOutOfRangeException( nameof( index ) );
|
||||
}
|
||||
_array[ index ] = value;
|
||||
_version++;
|
||||
}
|
||||
/**/
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of elements contained in the stack.
|
||||
/// </summary>
|
||||
public int Count => _size;
|
||||
|
||||
/// <summary>
|
||||
/// Removes all objects from the stack.
|
||||
/// </summary>
|
||||
public void Clear()
|
||||
{
|
||||
Array.Clear(_array, 0, _size);
|
||||
_size = 0;
|
||||
_version++;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns an enumerator that iterates through the stack from top to bottom. Throws if
|
||||
/// the stack is modified during iteration.
|
||||
/// </summary>
|
||||
public IEnumerator<T> GetEnumerator()
|
||||
{
|
||||
int expectedVersion = _version;
|
||||
for (int i = _size - 1; i >= 0; i--)
|
||||
{
|
||||
if (expectedVersion != _version) {
|
||||
throw new InvalidOperationException(
|
||||
"Collection was modified during enumeration.");
|
||||
}
|
||||
|
||||
yield return _array[i];
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the object at the top of the stack without removing it.
|
||||
/// </summary>
|
||||
public T Peek()
|
||||
{
|
||||
if (_size == 0) {
|
||||
throw new InvalidOperationException("Stack is empty.");
|
||||
}
|
||||
|
||||
return _array[_size - 1];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes and returns the object at the top of the stack.
|
||||
/// </summary>
|
||||
public T Pop()
|
||||
{
|
||||
if (_size == 0) {
|
||||
throw new InvalidOperationException("Stack is empty.");
|
||||
}
|
||||
|
||||
T item = _array[--_size];
|
||||
_array[_size] = default!;
|
||||
_version++;
|
||||
return item;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds an item to the top of the stack.
|
||||
/// </summary>
|
||||
public void Push(T item)
|
||||
{
|
||||
if (_size == _array.Length) {
|
||||
EnsureCapacity(_size + 1);
|
||||
}
|
||||
|
||||
_array[_size++] = item;
|
||||
_version++;
|
||||
}
|
||||
|
||||
private void EnsureCapacity(int min)
|
||||
{
|
||||
int newCapacity = _array.Length == 0 ? DefaultCapacity : _array.Length * 2;
|
||||
if (newCapacity < min) {
|
||||
newCapacity = min;
|
||||
}
|
||||
|
||||
Array.Resize(ref _array, newCapacity);
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator()
|
||||
{
|
||||
return GetEnumerator();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,162 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="StringHashMultiplexer"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Globalization;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
|
||||
namespace StgSharp.Collections
|
||||
{
|
||||
public sealed class StringHashMultiplexer : IHashMultiplexer<string>
|
||||
{
|
||||
|
||||
private int _initCount, _remainedCount, _hashCache, _hashLast;
|
||||
private string _source, _sourceLast;
|
||||
|
||||
public int RemainedMultiplexCount
|
||||
{
|
||||
get => _remainedCount;
|
||||
set => _initCount = value;
|
||||
}
|
||||
|
||||
public void CacheHash(string obj, int count)
|
||||
{
|
||||
_hashCache = ForceComputeHash(obj);
|
||||
_initCount = count;
|
||||
_remainedCount = _initCount;
|
||||
_source = obj;
|
||||
}
|
||||
|
||||
public bool Equals(string x, string y)
|
||||
{
|
||||
return x == y;
|
||||
}
|
||||
|
||||
public void ExtendCache(int count)
|
||||
{
|
||||
_initCount += count;
|
||||
_remainedCount += count;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe int ForceComputeHash([NotNull] string obj)
|
||||
{
|
||||
int hash;
|
||||
fixed (char* cPtr = obj.AsSpan()) {
|
||||
hash = NativeIntrinsic.Intrinsic.city_hash_simplify(cPtr, obj.Length);
|
||||
}
|
||||
return hash;
|
||||
}
|
||||
|
||||
public int GetHashCode(string obj)
|
||||
{
|
||||
if (_remainedCount > 0 && ReferenceEquals(_source, obj))
|
||||
{
|
||||
_remainedCount--;
|
||||
return _hashCache;
|
||||
}
|
||||
if (ReferenceEquals(_sourceLast, obj)) {
|
||||
return _hashLast;
|
||||
}
|
||||
_sourceLast = obj;
|
||||
_hashLast = ForceComputeHash(obj);
|
||||
return _hashLast;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public sealed class ConcurrentStringHashMultiplexer : IHashMultiplexer<string>, IDisposable
|
||||
{
|
||||
|
||||
private bool disposedValue;
|
||||
private readonly ThreadLocal<StringHashMultiplexer> _multiplexers =
|
||||
new(() => new StringHashMultiplexer());
|
||||
|
||||
public int RemainedMultiplexCount
|
||||
{
|
||||
get => _multiplexers.Value!.RemainedMultiplexCount;
|
||||
set => _multiplexers.Value!.RemainedMultiplexCount = value;
|
||||
}
|
||||
|
||||
public void CacheHash(string obj, int count)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
// ~ConcurrentStringHashMultiplexer()
|
||||
// {
|
||||
// Dispose(disposing: false);
|
||||
// }
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(disposing:true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
public bool Equals(string x, string y)
|
||||
{
|
||||
return x == y;
|
||||
}
|
||||
|
||||
public void ExtendCache(int count)
|
||||
{
|
||||
_multiplexers.Value!.ExtendCache(count);
|
||||
}
|
||||
|
||||
public unsafe int ForceComputeHash([NotNull] string obj)
|
||||
{
|
||||
int hash;
|
||||
fixed (char* cPtr = obj.AsSpan()) {
|
||||
hash = NativeIntrinsic.Intrinsic.city_hash_simplify(cPtr, obj.Length);
|
||||
}
|
||||
return hash;
|
||||
}
|
||||
|
||||
public int GetHashCode(string obj)
|
||||
{
|
||||
return _multiplexers.Value!.GetHashCode(obj);
|
||||
}
|
||||
|
||||
private void Dispose(bool disposing)
|
||||
{
|
||||
if (!disposedValue)
|
||||
{
|
||||
if (disposing) {
|
||||
_multiplexers.Dispose();
|
||||
}
|
||||
|
||||
disposedValue = true;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,62 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="BattleField"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Geometries;
|
||||
using StgSharp.Graphics;
|
||||
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
// TODO 这玩意如何加载一个渲染流程以获得各个图元还没搞清楚
|
||||
|
||||
namespace StgSharp.Controls
|
||||
{
|
||||
public class BattleField : ControllingItem
|
||||
{
|
||||
|
||||
public bool IsEntity => true;
|
||||
|
||||
public ReadOnlySpan<Vec4> TextureBox
|
||||
{
|
||||
get => throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public Rectangle BoundingBox { get; set; }
|
||||
|
||||
public Vec2 Position { get; set; }
|
||||
|
||||
public IEnumerator<PlainGeometryMesh> GetEnumerator()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,149 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="ButtonGroup"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Geometries;
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using System.Security.Cryptography.X509Certificates;
|
||||
using System.Text;
|
||||
using System.Transactions;
|
||||
|
||||
namespace StgSharp.Controls
|
||||
{
|
||||
public abstract class KeyboardButtonGroup : ControllingItem
|
||||
{
|
||||
|
||||
private List<TriggerButton> buttonList;
|
||||
private TriggerButton current;
|
||||
|
||||
public KeyboardButtonGroup()
|
||||
{
|
||||
buttonList = new List<TriggerButton>();
|
||||
}
|
||||
|
||||
public bool IsEntity
|
||||
{
|
||||
get => false;
|
||||
}
|
||||
|
||||
public ReadOnlySpan<Vec4> TextureBox
|
||||
{
|
||||
get => throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public Rectangle BoundingBox { get; set; }
|
||||
|
||||
public TriggerButton CurrentButton
|
||||
{
|
||||
get => current;
|
||||
}
|
||||
|
||||
public Vec2 Position { get; set; }
|
||||
|
||||
protected List<TriggerButton> AllButton
|
||||
{
|
||||
get => buttonList;
|
||||
}
|
||||
|
||||
public void AddButton(TriggerButton button)
|
||||
{
|
||||
buttonList.Add(button);
|
||||
}
|
||||
|
||||
public abstract void Confirm();
|
||||
|
||||
public IEnumerator<PlainGeometryMesh> GetEnumerator()
|
||||
{
|
||||
foreach (TriggerButton item in buttonList) {
|
||||
yield return item.Single();
|
||||
}
|
||||
}
|
||||
|
||||
public void MoveDown()
|
||||
{
|
||||
TriggerButton button = current;
|
||||
while ((button.Down != null) && button.Down.IsDisabled) {
|
||||
button = button.Right;
|
||||
}
|
||||
if (current == button) {
|
||||
return;
|
||||
}
|
||||
current.DeHighlight();
|
||||
button.Enable();
|
||||
current = button;
|
||||
}
|
||||
|
||||
public void MoveLeft()
|
||||
{
|
||||
TriggerButton button = current;
|
||||
while ((button.Left != null) && button.Left.IsDisabled) {
|
||||
button = button.Left;
|
||||
}
|
||||
if (current == button) {
|
||||
return;
|
||||
}
|
||||
current.DeHighlight();
|
||||
button.Enable();
|
||||
current = button;
|
||||
}
|
||||
|
||||
public void MoveRight()
|
||||
{
|
||||
TriggerButton button = current;
|
||||
while ((button.Right != null) && button.Right.IsDisabled) {
|
||||
button = button.Right;
|
||||
}
|
||||
if (current == button) {
|
||||
return;
|
||||
}
|
||||
current.DeHighlight();
|
||||
button.Enable();
|
||||
current = button;
|
||||
}
|
||||
|
||||
public void MoveUp()
|
||||
{
|
||||
TriggerButton button = current;
|
||||
while ((button.Up != null) && button.Up.IsDisabled) {
|
||||
button = button.Right;
|
||||
}
|
||||
if (current == button) {
|
||||
return;
|
||||
}
|
||||
current.DeHighlight();
|
||||
button.Enable();
|
||||
current = button;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,109 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="CharacterIndexImage"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Geometries;
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.Contracts;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Controls
|
||||
{
|
||||
public class CharacterLineIndexImage : ControllingItem
|
||||
{
|
||||
|
||||
private char[] displayIndex;
|
||||
private char defaultChar;
|
||||
|
||||
private Dictionary<char, PlainGeometryMesh> texIndex;
|
||||
private int length;
|
||||
private PlainGeometryMesh _tittleMesh;
|
||||
|
||||
public CharacterLineIndexImage(
|
||||
int length,
|
||||
char defaultChar,
|
||||
PlainGeometryMesh tittleMesh,
|
||||
IEnumerable<(char, PlainGeometryMesh)> indexEnumeration)
|
||||
{
|
||||
this.length = length;
|
||||
displayIndex = new char[length];
|
||||
_tittleMesh = tittleMesh;
|
||||
texIndex = indexEnumeration.ToDictionary(item => item.Item1, item => item.Item2);
|
||||
}
|
||||
|
||||
public bool IsEntity
|
||||
{
|
||||
get => true;
|
||||
}
|
||||
|
||||
public ReadOnlySpan<Vec4> TextureBox
|
||||
{
|
||||
get => throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public Rectangle BoundingBox
|
||||
{
|
||||
get => throw new NotImplementedException();
|
||||
set => throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public Vec2 Position
|
||||
{
|
||||
get => throw new NotImplementedException();
|
||||
set => throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public void Display(string message)
|
||||
{
|
||||
if (string.IsNullOrEmpty(message)) {
|
||||
message = string.Empty;
|
||||
}
|
||||
|
||||
string result = (message.Length >= length) ?
|
||||
message.Substring(message.Length - displayIndex.Length) :
|
||||
message.PadLeft(
|
||||
length, defaultChar);
|
||||
|
||||
displayIndex = result.ToCharArray();
|
||||
}
|
||||
|
||||
public IEnumerator<PlainGeometryMesh> GetEnumerator()
|
||||
{
|
||||
yield return _tittleMesh;
|
||||
foreach (char item in displayIndex) {
|
||||
yield return texIndex[item];
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="ControllingIntem"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Geometries;
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Controls
|
||||
{
|
||||
public interface ControllingItem : IEnumerable<PlainGeometryMesh>
|
||||
{
|
||||
|
||||
public abstract bool IsEntity { get; }
|
||||
|
||||
public abstract ReadOnlySpan<Vec4> TextureBox { get; }
|
||||
|
||||
public abstract Rectangle BoundingBox { get; set; }
|
||||
|
||||
public abstract Vec2 Position { get; set; }
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator()
|
||||
{
|
||||
return GetEnumerator();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,70 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="DecorationBox.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Geometries;
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace StgSharp.Controls
|
||||
{
|
||||
public class DecorationBox : ControllingItem
|
||||
{
|
||||
|
||||
private PlainGeometryMesh renderMesh;
|
||||
|
||||
public DecorationBox(Rectangle bound, Image texture, Vec2[] texCoord)
|
||||
{
|
||||
renderMesh = new PlainGeometryMesh(
|
||||
BoundingBox, new TextureProvider(texture, texCoord));
|
||||
}
|
||||
|
||||
public bool IsEntity => true;
|
||||
|
||||
public ReadOnlySpan<Vec4> TextureBox
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get => renderMesh.TextureCoord;
|
||||
}
|
||||
|
||||
public Rectangle BoundingBox { get; set; }
|
||||
|
||||
public Vec2 Position { get; set; }
|
||||
|
||||
public IEnumerator<PlainGeometryMesh> GetEnumerator()
|
||||
{
|
||||
yield return renderMesh;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,83 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="MarkingLable"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Controls;
|
||||
using StgSharp.Geometries;
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
using StgSharp.Timing;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Controls
|
||||
{
|
||||
public class MarkingLabel : ControllingItem
|
||||
{
|
||||
|
||||
private PlainGeometryMesh marker;
|
||||
|
||||
private Vec2 _currentPosition, _movementVec;
|
||||
|
||||
public MarkingLabel(PlainGeometryMesh marker)
|
||||
{
|
||||
this.marker = marker;
|
||||
}
|
||||
|
||||
public bool IsEntity => true;
|
||||
|
||||
public ReadOnlySpan<Vec4> TextureBox
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get => marker.TextureCoord;
|
||||
}
|
||||
|
||||
public Rectangle BoundingBox { get; set; }
|
||||
|
||||
public Vec2 Position { get; set; }
|
||||
|
||||
public IEnumerator<PlainGeometryMesh> GetEnumerator()
|
||||
{
|
||||
yield return marker;
|
||||
}
|
||||
|
||||
public void Move(Vec2 movement)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public void MoveTo(Vec2 target)
|
||||
{
|
||||
Move(target - Position);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,213 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="TriggerButton"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Controls;
|
||||
using StgSharp.Geometries;
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Controls
|
||||
{
|
||||
public delegate void RenderButtonTextureCallback(ButtonStatus status, float beginTime, in TextureProvider texture);
|
||||
|
||||
public enum ButtonStatus
|
||||
{
|
||||
|
||||
Error = 0b0,
|
||||
Disable = 0b1,
|
||||
Enable = 0b10,
|
||||
Highlight = 0b100,
|
||||
Confirm = 0b1000,
|
||||
|
||||
DisableToEnable = Disable | Enable,
|
||||
EnableToDisable = -(Enable | DisableToEnable),
|
||||
|
||||
EnableToHighlight = Enable | Highlight,
|
||||
HighlightToEnable = -(Enable | Highlight),
|
||||
|
||||
HighlightToDisable = -(Highlight | Disable),
|
||||
|
||||
}
|
||||
|
||||
public class TriggerButton : ControllingItem
|
||||
{
|
||||
|
||||
private Action? confirmCallback;
|
||||
private Action? disableCallback;
|
||||
|
||||
#nullable enable
|
||||
private Action? enableCallback;
|
||||
private float _statusBeginTime;
|
||||
|
||||
private RenderButtonTextureCallback _renderButton;
|
||||
private TextureProvider _texture;
|
||||
|
||||
#nullable restore
|
||||
|
||||
public TriggerButton()
|
||||
{
|
||||
CurrentStatus = ButtonStatus.Disable;
|
||||
}
|
||||
|
||||
public event Action ConfirmEvent
|
||||
{
|
||||
add { confirmCallback += value; }
|
||||
remove { confirmCallback -= value; }
|
||||
}
|
||||
|
||||
public event Action DisableEvent
|
||||
{
|
||||
add { disableCallback += value; }
|
||||
remove { disableCallback -= value; }
|
||||
}
|
||||
|
||||
public event Action EnableEvent
|
||||
{
|
||||
add { enableCallback += value; }
|
||||
remove { enableCallback -= value; }
|
||||
}
|
||||
|
||||
public event RenderButtonTextureCallback RenderButtonTexture
|
||||
{
|
||||
add
|
||||
{
|
||||
if (_renderButton == null)
|
||||
{
|
||||
_renderButton = value;
|
||||
} else
|
||||
{
|
||||
_renderButton += value;
|
||||
}
|
||||
}
|
||||
remove
|
||||
{
|
||||
if (_renderButton != null) {
|
||||
_renderButton -= value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsHighLighted { get; internal set; }
|
||||
|
||||
public bool IsDisabled { get; internal set; }
|
||||
|
||||
public bool IsEntity => true;
|
||||
|
||||
public ReadOnlySpan<Vec4> TextureBox
|
||||
{
|
||||
get => MemoryMarshal.Cast<Vec2, Vec4>(_texture.TextureCoordinate);
|
||||
}
|
||||
|
||||
public Rectangle BoundingBox { get; set; }
|
||||
|
||||
public TriggerButton Left { get; internal set; }
|
||||
|
||||
public TriggerButton Right { get; internal set; }
|
||||
|
||||
public TriggerButton Up { get; internal set; }
|
||||
|
||||
public TriggerButton Down { get; internal set; }
|
||||
|
||||
public Vec2 Position { get; set; }
|
||||
|
||||
internal TextureProvider Texture
|
||||
{
|
||||
get => _texture;
|
||||
set => _texture = value;
|
||||
}
|
||||
|
||||
protected ButtonStatus CurrentStatus { get; set; }
|
||||
|
||||
public void DeHighlight()
|
||||
{
|
||||
if (CurrentStatus == ButtonStatus.Highlight) {
|
||||
CurrentStatus = ButtonStatus.HighlightToEnable;
|
||||
}
|
||||
}
|
||||
|
||||
public void Disable()
|
||||
{
|
||||
CurrentStatus = CurrentStatus switch
|
||||
{
|
||||
ButtonStatus.Enable => ButtonStatus.EnableToDisable,
|
||||
ButtonStatus.Highlight => ButtonStatus.HighlightToDisable,
|
||||
_ => CurrentStatus,
|
||||
};
|
||||
if (disableCallback != null) {
|
||||
disableCallback();
|
||||
}
|
||||
}
|
||||
|
||||
public void Enable()
|
||||
{
|
||||
if (CurrentStatus == ButtonStatus.Disable)
|
||||
{
|
||||
CurrentStatus = ButtonStatus.DisableToEnable;
|
||||
} else
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (enableCallback != null) {
|
||||
enableCallback();
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerator<PlainGeometryMesh> GetEnumerator()
|
||||
{
|
||||
_renderButton(CurrentStatus, _statusBeginTime, in _texture);
|
||||
yield return new PlainGeometryMesh(this.BoundingBox, _texture);
|
||||
}
|
||||
|
||||
public void Highlight()
|
||||
{
|
||||
if (CurrentStatus == ButtonStatus.Enable)
|
||||
{
|
||||
CurrentStatus |= ButtonStatus.EnableToHighlight;
|
||||
} else
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (confirmCallback != null) {
|
||||
confirmCallback();
|
||||
}
|
||||
}
|
||||
|
||||
internal void Init(ButtonStatus status)
|
||||
{
|
||||
if (CurrentStatus == ButtonStatus.Error) {
|
||||
CurrentStatus = status;
|
||||
}
|
||||
}
|
||||
|
||||
}//----------------------------------- End of class --------------------------------------------
|
||||
}
|
||||
@@ -0,0 +1,234 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="KeyEnum"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Graphics.OpenGL;
|
||||
|
||||
using System;
|
||||
|
||||
namespace StgSharp
|
||||
{
|
||||
public enum KeyboardKey : int
|
||||
{
|
||||
|
||||
UNKNOWN = -1,
|
||||
None = 0,
|
||||
Space = 32,
|
||||
Apostrophe = 39/*'*/,
|
||||
Comma = 44/*,*/,
|
||||
Minus = 45/*-*/,
|
||||
Period = 46/*.*/,
|
||||
Slash = 47/*/*/,
|
||||
Zero = 48,
|
||||
One = 49,
|
||||
Two = 50,
|
||||
Three = 51,
|
||||
Four = 52,
|
||||
Five = 53,
|
||||
Six = 54,
|
||||
Seven = 55,
|
||||
Eight = 56,
|
||||
Nine = 57,
|
||||
Semicolon = 59/*,*/,
|
||||
Equal = 61/*=*/,
|
||||
A = 65,
|
||||
B = 66,
|
||||
C = 67,
|
||||
D = 68,
|
||||
E = 69,
|
||||
F = 70,
|
||||
G = 71,
|
||||
H = 72,
|
||||
I = 73,
|
||||
J = 74,
|
||||
K = 75,
|
||||
L = 76,
|
||||
M = 77,
|
||||
N = 78,
|
||||
O = 79,
|
||||
P = 80,
|
||||
Q = 81,
|
||||
R = 82,
|
||||
S = 83,
|
||||
T = 84,
|
||||
U = 85,
|
||||
V = 86,
|
||||
W = 87,
|
||||
X = 88,
|
||||
Y = 89,
|
||||
Z = 90,
|
||||
LeftBracket = 91/*[*/,
|
||||
BACKSLASH = 92/*\*/,
|
||||
RightBracket = 93/*]*/,
|
||||
GraveAccent = 96/*`*/,
|
||||
World1 = 161/*non-US#1*/,
|
||||
World2 = 162/*non-US#2*/,
|
||||
Esc = 256,
|
||||
Enter = 257,
|
||||
Tab = 258,
|
||||
Backspace = 259,
|
||||
Insert = 260,
|
||||
Delete = 261,
|
||||
Right = 262,
|
||||
Left = 263,
|
||||
Down = 264,
|
||||
Up = 265,
|
||||
PgUp = 266,
|
||||
PgDown = 267,
|
||||
Home = 268,
|
||||
End = 269,
|
||||
CapsLock = 280,
|
||||
ScrollLock = 281,
|
||||
NumLock = 282,
|
||||
PrintScreen = 283,
|
||||
Pause = 284,
|
||||
F1 = 290,
|
||||
F2 = 291,
|
||||
F3 = 292,
|
||||
F4 = 293,
|
||||
F5 = 294,
|
||||
F6 = 295,
|
||||
F7 = 296,
|
||||
F8 = 297,
|
||||
F9 = 298,
|
||||
F10 = 299,
|
||||
F11 = 300,
|
||||
F12 = 301,
|
||||
F13 = 302,
|
||||
F14 = 303,
|
||||
F15 = 304,
|
||||
F16 = 305,
|
||||
F17 = 306,
|
||||
F18 = 307,
|
||||
F19 = 308,
|
||||
F20 = 309,
|
||||
F21 = 310,
|
||||
F22 = 311,
|
||||
F23 = 312,
|
||||
F24 = 313,
|
||||
F25 = 314,
|
||||
NumPad0 = 320,
|
||||
NumPad1 = 321,
|
||||
NumPad2 = 322,
|
||||
NumPad3 = 323,
|
||||
NumPad4 = 324,
|
||||
NumPad5 = 325,
|
||||
NumPad6 = 326,
|
||||
NumPad7 = 327,
|
||||
NumPad8 = 328,
|
||||
NumPad9 = 329,
|
||||
NumPadDec = 330,
|
||||
NumPadDiv = 331,
|
||||
NumPadMul = 332,
|
||||
NumPadSub = 333,
|
||||
NumPadAdd = 334,
|
||||
NumPadAnter = 335,
|
||||
NumPadEqual = 336,
|
||||
LeftShift = 340,
|
||||
LeftControl = 341,
|
||||
LeftAlt = 342,
|
||||
LeftSuper = 343,
|
||||
RightShift = 344,
|
||||
RightControl = 345,
|
||||
RightAlt = 346,
|
||||
RightSuper = 347,
|
||||
Menu = 348,
|
||||
First = Space,
|
||||
Last = Menu,
|
||||
|
||||
}
|
||||
|
||||
#pragma warning disable CA1707
|
||||
#pragma warning disable CA1712
|
||||
#pragma warning disable CA1008
|
||||
#pragma warning disable CA1027
|
||||
public enum Joystick : int
|
||||
#pragma warning restore CA1027
|
||||
{
|
||||
|
||||
Joystick_1 = FrameworkConstant. JOYSTICK_1,
|
||||
Joystick_2 = FrameworkConstant. JOYSTICK_2,
|
||||
Joystick_3 = FrameworkConstant. JOYSTICK_3,
|
||||
Joystick_4 = FrameworkConstant. JOYSTICK_4,
|
||||
Joystick_5 = FrameworkConstant. JOYSTICK_5,
|
||||
Joystick_6 = FrameworkConstant. JOYSTICK_6,
|
||||
Joystick_7 = FrameworkConstant. JOYSTICK_7,
|
||||
Joystick_8 = FrameworkConstant. JOYSTICK_8,
|
||||
Joystick_9 = FrameworkConstant. JOYSTICK_9,
|
||||
Joystick_10 = FrameworkConstant.JOYSTICK_10,
|
||||
Joystick_11 = FrameworkConstant.JOYSTICK_11,
|
||||
Joystick_12 = FrameworkConstant.JOYSTICK_12,
|
||||
Joystick_13 = FrameworkConstant.JOYSTICK_13,
|
||||
Joystick_14 = FrameworkConstant.JOYSTICK_14,
|
||||
Joystick_15 = FrameworkConstant.JOYSTICK_15,
|
||||
Joystick_16 = FrameworkConstant.JOYSTICK_16,
|
||||
First = Joystick_1,
|
||||
Last = Joystick_16
|
||||
|
||||
}
|
||||
|
||||
[System.Flags]
|
||||
public enum Mouse : int
|
||||
{
|
||||
|
||||
Button1 = 0,
|
||||
Button2 = 1,
|
||||
Button3 = 2,
|
||||
Button4 = 3,
|
||||
Button5 = 4,
|
||||
Button6 = 5,
|
||||
Button7 = 6,
|
||||
Button8 = 7,
|
||||
First = Button1,
|
||||
Last = Button8,
|
||||
Left = Button1,
|
||||
Right = Button2,
|
||||
Middle = Button3
|
||||
|
||||
}
|
||||
|
||||
#pragma warning restore CA1707
|
||||
#pragma warning restore CA1712
|
||||
#pragma warning restore CA7008
|
||||
|
||||
internal enum InputEquipment
|
||||
{
|
||||
|
||||
Keyboard,
|
||||
Mouse,
|
||||
Joystick
|
||||
|
||||
}
|
||||
|
||||
public enum KeyStatus : int
|
||||
{
|
||||
|
||||
RELEASE = 0,
|
||||
PRESS = 1
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,66 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="KeyEventAttribute"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Method)]
|
||||
public class KeyEventAttribute : Attribute
|
||||
{
|
||||
|
||||
internal int _equipment;
|
||||
internal int _keyStat;
|
||||
internal int _keyTarget;
|
||||
|
||||
public KeyEventAttribute(KeyboardKey key, KeyStatus status)
|
||||
{
|
||||
_equipment = (int)InputEquipment.Keyboard;
|
||||
_keyTarget = (int)key;
|
||||
_keyStat = (int)status;
|
||||
}
|
||||
|
||||
public KeyEventAttribute(Joystick joystick, KeyStatus status)
|
||||
{
|
||||
_equipment = (int)InputEquipment.Keyboard;
|
||||
_keyTarget = (int)joystick;
|
||||
_keyStat = (int)status;
|
||||
}
|
||||
|
||||
public KeyEventAttribute(Mouse mouse, KeyStatus status)
|
||||
{
|
||||
_equipment = (int)InputEquipment.Keyboard;
|
||||
_keyTarget = (int)mouse;
|
||||
_keyStat = (int)status;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,42 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="IClickTrigger"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Controlling.UsrActivity
|
||||
{
|
||||
public interface IClickTrigger
|
||||
{
|
||||
|
||||
public int TargetKeyOrButtonID { get; }
|
||||
|
||||
public KeyStatus TriggeredStatus { get; }
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,86 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="JoystickTrigger"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Controlling.UsrActivity
|
||||
{
|
||||
public readonly struct JoystickTrigger : IClickTrigger, IEquatable<JoystickTrigger>
|
||||
{
|
||||
|
||||
private readonly Joystick _stick;
|
||||
private readonly KeyStatus _status;
|
||||
|
||||
public JoystickTrigger(Joystick targetKey, KeyStatus status)
|
||||
{
|
||||
this._stick = targetKey;
|
||||
_status = status;
|
||||
}
|
||||
|
||||
public int TargetKeyOrButtonID => (int)_stick;
|
||||
|
||||
public Joystick Stick
|
||||
{
|
||||
get => _stick;
|
||||
}
|
||||
|
||||
public KeyStatus TriggeredStatus => _status;
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return base.Equals(obj);
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return ((int)_stick) + (17 * ((int)_status));
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"Key {_stick} triggered when {_status}";
|
||||
}
|
||||
|
||||
public static bool operator !=(JoystickTrigger left, JoystickTrigger right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
public static bool operator ==(JoystickTrigger left, JoystickTrigger right)
|
||||
{
|
||||
return (left._status == right._status) && (left._stick == right._stick);
|
||||
}
|
||||
|
||||
bool IEquatable<JoystickTrigger>.Equals(JoystickTrigger other)
|
||||
{
|
||||
return other == this;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="KeyTrigger"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data.Common;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Controlling.UsrActivity
|
||||
{
|
||||
public readonly struct KeyTrigger : IClickTrigger, IEquatable<KeyTrigger>
|
||||
{
|
||||
|
||||
private readonly KeyboardKey _targetKey;
|
||||
private readonly KeyStatus _triggerStat;
|
||||
|
||||
public KeyTrigger(KeyboardKey targetKey, KeyStatus targetStat)
|
||||
{
|
||||
this._targetKey = targetKey;
|
||||
this._triggerStat = targetStat;
|
||||
}
|
||||
|
||||
public int TargetKeyOrButtonID => (int)_targetKey;
|
||||
|
||||
public KeyStatus TriggeredStatus => _triggerStat;
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return base.Equals(obj);
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return ((int)_targetKey) + (17 * ((int)_triggerStat));
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"Key {_targetKey} triggered when {_triggerStat}";
|
||||
}
|
||||
|
||||
public static bool operator !=(KeyTrigger left, KeyTrigger right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
public static bool operator ==(KeyTrigger left, KeyTrigger right)
|
||||
{
|
||||
return (left._triggerStat == right._triggerStat) && (left._targetKey == right._targetKey);
|
||||
}
|
||||
|
||||
bool IEquatable<KeyTrigger>.Equals(KeyTrigger other)
|
||||
{
|
||||
return other == this;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,69 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="MouseTrigger"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.SymbolStore;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Controlling.UsrActivity
|
||||
{
|
||||
public readonly struct MouseTrigger : IClickTrigger, IEquatable<MouseTrigger>
|
||||
{
|
||||
|
||||
private readonly KeyStatus _status;
|
||||
private readonly Mouse _mouse;
|
||||
|
||||
public MouseTrigger(Mouse mouse, KeyStatus status)
|
||||
{
|
||||
_mouse = mouse;
|
||||
_status = status;
|
||||
}
|
||||
|
||||
public int TargetKeyOrButtonID => (int)_mouse;
|
||||
|
||||
public KeyStatus TriggeredStatus => _status;
|
||||
|
||||
public bool Equals(MouseTrigger other)
|
||||
{
|
||||
return this == other;
|
||||
}
|
||||
|
||||
public static bool operator !=(MouseTrigger left, MouseTrigger right)
|
||||
{
|
||||
return left._mouse != right._mouse || left._status != right._status;
|
||||
}
|
||||
|
||||
public static bool operator ==(MouseTrigger left, MouseTrigger right)
|
||||
{
|
||||
return left._mouse == right._mouse && left._status == right._status;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,88 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="TriggetFactory"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Controlling.UsrActivity
|
||||
{
|
||||
public static class TriggetBuilder
|
||||
{
|
||||
|
||||
private const int JoystickMax = (int)Joystick.Last + 1;
|
||||
private const int JoystickMin = (int)Joystick.First - 1;
|
||||
private const int KeyboardMax = (int)KeyboardKey.Last + 1;
|
||||
private const int KeyboardMin = (int)KeyboardKey.First - 1;
|
||||
private const int MouseMax = (int)Mouse.Last + 1;
|
||||
private const int MouseMin = (int)Mouse.First - 1;
|
||||
|
||||
private static KeyTrigger keyboardtemp;
|
||||
private static MouseTrigger mousetemp;
|
||||
|
||||
public static JoystickTrigger BuildJoystickClickTrigger(int keyCode, KeyStatus status)
|
||||
{
|
||||
if (keyCode > MouseMin && keyCode < MouseMax) {
|
||||
return new JoystickTrigger((Joystick)keyCode, status);
|
||||
}
|
||||
throw new InvalidOperationException("Known key code or key is not on joystick.");
|
||||
}
|
||||
|
||||
public static KeyTrigger BuildKeyboardClickTrigger(int keyCode, KeyStatus status)
|
||||
{
|
||||
if (keyCode > KeyboardMin && keyCode < KeyboardMax) {
|
||||
return new KeyTrigger((KeyboardKey)keyCode, status);
|
||||
}
|
||||
throw new InvalidOperationException("Known key code or kay is not on keyboard.");
|
||||
}
|
||||
|
||||
public static MouseTrigger BuildMouseClickTrigger(int keyCode, KeyStatus status)
|
||||
{
|
||||
if (keyCode >= MouseMin && keyCode <= MouseMax) {
|
||||
return new MouseTrigger((Mouse)keyCode, status);
|
||||
}
|
||||
throw new InvalidOperationException("Known key code or key is not on mouse.");
|
||||
}
|
||||
|
||||
public static IClickTrigger BuildTrigger(int keyCode, KeyStatus status)
|
||||
{
|
||||
if (keyCode > KeyboardMin && keyCode < KeyboardMax) {
|
||||
return new KeyTrigger((KeyboardKey)keyCode, status);
|
||||
}
|
||||
if (keyCode > JoystickMin && keyCode < JoystickMax) {
|
||||
return new JoystickTrigger((Joystick)keyCode, status);
|
||||
}
|
||||
if (keyCode >= MouseMin && keyCode <= MouseMax) {
|
||||
return new MouseTrigger((Mouse)keyCode, status);
|
||||
}
|
||||
throw new InvalidOperationException("Known key code.");
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,111 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Counter"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp
|
||||
{
|
||||
public class Counter<T> where T: unmanaged, INumber<T>
|
||||
{
|
||||
|
||||
internal dynamic _value;
|
||||
internal readonly T _defaultValue;
|
||||
internal readonly T _defualtDecreament;
|
||||
|
||||
internal readonly T _defualtIncreament;
|
||||
|
||||
public Counter(T defaultValue, T defaultIncrement, T defaultDecrement)
|
||||
{
|
||||
_value = defaultValue;
|
||||
_defaultValue = defaultValue;
|
||||
_defualtIncreament = defaultIncrement;
|
||||
_defualtDecreament = defaultDecrement;
|
||||
}
|
||||
|
||||
public T DecrementSpan => _defualtDecreament;
|
||||
|
||||
public T IncrementSpan => _defualtIncreament;
|
||||
|
||||
public T CurrentSpan => _value - _defaultValue;
|
||||
|
||||
public T Value
|
||||
{
|
||||
get => _value;
|
||||
set => _value = value;
|
||||
}
|
||||
|
||||
public void Add(T value)
|
||||
{
|
||||
_value += value;
|
||||
}
|
||||
|
||||
public void QuickAdd()
|
||||
{
|
||||
_value += _defualtIncreament;
|
||||
}
|
||||
|
||||
public void QuickSub()
|
||||
{
|
||||
_value -= _defualtDecreament;
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
_value = _defaultValue;
|
||||
}
|
||||
|
||||
public void Sub(T value)
|
||||
{
|
||||
_value -= value;
|
||||
}
|
||||
|
||||
public override string ToString() => Value.ToString();
|
||||
|
||||
public static Counter<T> operator --(Counter<T> counter)
|
||||
{
|
||||
counter.QuickSub();
|
||||
return counter;
|
||||
}
|
||||
|
||||
public static Counter<T> operator ++(Counter<T> counter)
|
||||
{
|
||||
counter.QuickAdd();
|
||||
return counter;
|
||||
}
|
||||
|
||||
public static implicit operator T(Counter<T> counter)
|
||||
{
|
||||
return counter switch
|
||||
{
|
||||
null => T.Zero,
|
||||
_ => counter.Value
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,39 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="root"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Internal;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp
|
||||
{
|
||||
public static unsafe partial class World { }//------------------ end of class ---------------------
|
||||
}
|
||||
@@ -0,0 +1,144 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="RandomGenerator"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.HighPerformance;
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
using System.Xml.Serialization;
|
||||
|
||||
namespace StgSharp.Data
|
||||
{
|
||||
public unsafe class RandomGenerator
|
||||
{
|
||||
|
||||
private byte[] currentKey;
|
||||
private readonly byte[] originKey;
|
||||
|
||||
public RandomGenerator() : this(DateTime.UtcNow.ToBinary()) { }
|
||||
|
||||
public RandomGenerator(object source)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(source);
|
||||
XmlSerializer s = new(source.GetType());
|
||||
using (StringWriter sw = new())
|
||||
{
|
||||
s.Serialize(sw, source);
|
||||
string data = sw.ToString();
|
||||
originKey = Encoding.Unicode.GetBytes(data);
|
||||
}
|
||||
currentKey = [
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0
|
||||
];
|
||||
fixed (byte* o = originKey, c = currentKey) {
|
||||
*(int*)c = UnsafeCompute.CityHashSimplify((char*)o, 0, originKey.Length / 2);
|
||||
}
|
||||
TotalGeneratedRandom = 0;
|
||||
}
|
||||
|
||||
public int TotalGeneratedRandom
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get;
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private set;
|
||||
}
|
||||
|
||||
public unsafe int GenRandomInt()
|
||||
{
|
||||
uint source = PrivateRand();
|
||||
TotalGeneratedRandom++;
|
||||
M64 m = new M64();
|
||||
m.Member<uint>(0) = source;
|
||||
m.Member<uint>(1) = source;
|
||||
return (m << (TotalGeneratedRandom % 32)).Member<int>(1);
|
||||
}
|
||||
|
||||
public byte GenRandomInt8()
|
||||
{
|
||||
TotalGeneratedRandom++;
|
||||
if (TotalGeneratedRandom % 4 == 0) {
|
||||
PrivateRand();
|
||||
}
|
||||
return currentKey[TotalGeneratedRandom % 4];
|
||||
}
|
||||
|
||||
public float GenRandomSingle()
|
||||
{
|
||||
TotalGeneratedRandom++;
|
||||
|
||||
while (true)
|
||||
{
|
||||
uint
|
||||
temp0 = PrivateRand(),
|
||||
temp1 = PrivateRand();
|
||||
|
||||
if (temp0 * temp1 != 0)
|
||||
{
|
||||
float ret = temp0 % temp1 * 1.0f / temp1;
|
||||
if (ret < 0.335f)
|
||||
{
|
||||
ret = ret * ((ret * (-0.7811934f)) + 1.4489113f);
|
||||
} else
|
||||
{
|
||||
ret = (ret * ((ret * (-0.1158368f)) + 1.0580600f)) + 0.0590584f;
|
||||
}
|
||||
if (ret > 1)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
currentKey = originKey;
|
||||
TotalGeneratedRandom = 0;
|
||||
}
|
||||
|
||||
private unsafe uint PrivateRand()
|
||||
{
|
||||
uint ret;
|
||||
fixed (byte* bptr = currentKey)
|
||||
{
|
||||
*(int*)bptr = UnsafeCompute.CityHashSimplify((char*)bptr, currentKey.Length / 2);
|
||||
ret = *(uint*)bptr;
|
||||
}
|
||||
|
||||
// Console.WriteLine(ret.ToString(16));
|
||||
return ret;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Area"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Internal.FileIO;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Internal
|
||||
{
|
||||
/// <summary>
|
||||
/// An independent storage area, used as the only folder type in root folder. Contains several
|
||||
/// <see cref="SSD" /> files reference as virtual disc. Data is actually stored in <see
|
||||
/// cref="SSD" />s in certain RAID mode.
|
||||
/// </summary>
|
||||
public partial class Area { }
|
||||
}
|
||||
@@ -0,0 +1,77 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="DataHead"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.HighPerformance;
|
||||
|
||||
using System;
|
||||
using System.Numerics;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace StgSharp.Internal
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit, Size = 16)]
|
||||
public struct SSDSegmentHead
|
||||
{
|
||||
|
||||
[FieldOffset(12)] internal byte size;
|
||||
|
||||
[FieldOffset(0)] internal M128 data;
|
||||
[FieldOffset(13)] public byte selfDefine_1;
|
||||
[FieldOffset(14)] public byte selfDefine_2;
|
||||
[FieldOffset(15)] public byte selfDefine_3;
|
||||
|
||||
[FieldOffset(0)] public int globalID;
|
||||
[FieldOffset(4)] public int nextID;
|
||||
[FieldOffset(8)] public int previousHash;
|
||||
|
||||
public int Size
|
||||
{
|
||||
get => ((int)size) + 1;
|
||||
set
|
||||
{
|
||||
if ((value > 256) || (value < 0)) {
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
size = (byte)(value - 1);
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe byte[] GetBytes()
|
||||
{
|
||||
byte[] ret = new byte[16];
|
||||
fixed (M128* vptr = &data)
|
||||
{
|
||||
byte* bptr = (byte*)vptr;
|
||||
for (int i = 0; i < 15; i++) {
|
||||
ret[i] = *bptr;
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,186 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="DataSegment"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.HighPerformance;
|
||||
using StgSharp.HighPerformance;
|
||||
using StgSharp.Internal.Intrinsic;
|
||||
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Internal
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit, Size = World.ssdSegmentLength * 16)]
|
||||
public unsafe struct SSDSegment : IComparable<int>, IComparable<SSDSegment>
|
||||
{
|
||||
|
||||
[FieldOffset(16)] public fixed byte Data[16 * (World.ssdSegmentLength - 1)];
|
||||
[FieldOffset(12)] public int DataHash;
|
||||
[FieldOffset(8)] public int PreviousHash;
|
||||
[FieldOffset(0 * 16)] public SSDSegmentHead Head;
|
||||
|
||||
public SSDSegment(int previousHash)
|
||||
{
|
||||
this.PreviousHash = previousHash;
|
||||
}
|
||||
|
||||
public byte this[int index]
|
||||
{
|
||||
get
|
||||
{
|
||||
if (index > (16 * (World.ssdSegmentLength - 1)) - 1) {
|
||||
throw new IndexOutOfRangeException();
|
||||
}
|
||||
return Data[index];
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (index > (16 * (World.ssdSegmentLength - 1)) - 1) {
|
||||
throw new IndexOutOfRangeException();
|
||||
}
|
||||
Data[index] = value;
|
||||
}
|
||||
}
|
||||
|
||||
public int ID
|
||||
{
|
||||
get { return Head.globalID; }
|
||||
set { Head.globalID = value; }
|
||||
}
|
||||
|
||||
public short Size => Head.size;
|
||||
|
||||
public void FillRandomBytes(int begin)
|
||||
{
|
||||
if (begin > 255) {
|
||||
return;
|
||||
}
|
||||
for (int i = begin; i < 255; i++) {
|
||||
Data[i] = Scalar.Random<byte>();
|
||||
}
|
||||
}
|
||||
|
||||
public static SSDSegment FromStream(byte[] stream)
|
||||
{
|
||||
if (stream.Length != 16 * World.ssdSegmentLength) {
|
||||
throw new ArgumentException();
|
||||
}
|
||||
SSDSegment ret = new SSDSegment();
|
||||
fixed (byte* bptr = stream)
|
||||
{
|
||||
ret.Head.data = *(M128*)bptr;
|
||||
for (int i = 1; i < World.ssdSegmentLength; i++) {
|
||||
ret.WriteData<M128>(i - 1, *(M128*)(bptr + (16 * i)));
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
public byte[] GetBytes()
|
||||
{
|
||||
byte[] ret = new byte[16 * World.ssdSegmentLength];
|
||||
fixed (M128* mptr = &Head.data)
|
||||
{
|
||||
fixed (byte* aptr = ret)
|
||||
{
|
||||
Vector4* vsptr = (Vector4*)mptr;
|
||||
Vector4* vtptr = (Vector4*)aptr;
|
||||
for (int i = 0; i < 18; i++) {
|
||||
*(vtptr + i) = *(vsptr + i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
public int GetDataHash()
|
||||
{
|
||||
Vector4 v = Vector4.One;
|
||||
fixed (M128* mptr = &Head.data)
|
||||
{
|
||||
Vector4* vptr = (Vector4*)mptr;
|
||||
for (int i = 0; i < World.ssdSegmentLength - 1; i += 1) {
|
||||
v += (*vptr) * 31;
|
||||
}
|
||||
}
|
||||
M128 m = new M128(v);
|
||||
DataHash = m.Vec.GetHashCode();
|
||||
return DataHash;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
int ret = 17;
|
||||
fixed (M128* mptr = &Head.data)
|
||||
{
|
||||
Vector4* vptr = (Vector4*)mptr;
|
||||
for (int i = 0; i < World.ssdSegmentLength; i++) {
|
||||
ret = (ret + (*vptr).GetHashCode()) * 31;
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
public unsafe T ReadData<T>(int index) where T: unmanaged
|
||||
{
|
||||
fixed (byte* bptr = Data)
|
||||
{
|
||||
T* tptr = (T*)bptr;
|
||||
return *(tptr + index);
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe void WriteData<T>(int index, T value) where T: unmanaged
|
||||
{
|
||||
fixed (byte* bptr = Data)
|
||||
{
|
||||
T* tptr = (T*)bptr;
|
||||
*(tptr + index) = value;
|
||||
}
|
||||
}
|
||||
|
||||
int IComparable<int>.CompareTo(int other)
|
||||
{
|
||||
return ID.CompareTo(other);
|
||||
}
|
||||
|
||||
int IComparable<SSDSegment>.CompareTo(SSDSegment other)
|
||||
{
|
||||
return ID.CompareTo(other.ID);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,64 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="SSD"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Internal.FileIO;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Internal
|
||||
{
|
||||
public partial class SSD
|
||||
{
|
||||
|
||||
private Dictionary<string, SSDraw> fileList;
|
||||
|
||||
private FileStream file;
|
||||
private SSDrawHead head;
|
||||
|
||||
public SSD()
|
||||
{
|
||||
fileList = new Dictionary<string, SSDraw>();
|
||||
}
|
||||
|
||||
public SSD(FileStream fileStream)
|
||||
{
|
||||
fileList = new Dictionary<string, SSDraw>();
|
||||
file = fileStream;
|
||||
}
|
||||
|
||||
public static SSD FromFile(string fileRoute)
|
||||
{
|
||||
return new SSD(new FileStream(fileRoute, FileMode.Open, FileAccess.Read))
|
||||
{
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,77 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="SSDVirtualFolder"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Internal.FileIO;
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Internal
|
||||
{
|
||||
public class SSDFolder : ISSDSerializable
|
||||
{
|
||||
|
||||
internal Dictionary<string, SSDFolder> folders;
|
||||
internal int _folderID;
|
||||
internal string _name;
|
||||
|
||||
internal SSDFolder()
|
||||
{
|
||||
folders = new Dictionary<string, SSDFolder>();
|
||||
}
|
||||
|
||||
internal SSDFolder(string name)
|
||||
{
|
||||
if (name == "root") {
|
||||
throw new ArgumentException(
|
||||
"Name cannot be root," + "it is preserved for root file indexer.");
|
||||
}
|
||||
if (name == "default") {
|
||||
throw new ArgumentException(
|
||||
"Name cannot be default," + "it is preserved for default file id provider.");
|
||||
}
|
||||
_name = name;
|
||||
folders = new Dictionary<string, SSDFolder>();
|
||||
}
|
||||
|
||||
public SerializableTypeCode SSDTypeCode => SerializableTypeCode.VirtualFolder;
|
||||
|
||||
public void FromBytes(byte[] stream)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
// TODO TOUGH TO Get Bytes from virtual folders
|
||||
public byte[] GetBytes()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,68 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="SSDraw"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Graphics.ShaderEdit;
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using System.Xml.Serialization;
|
||||
|
||||
namespace StgSharp.Internal.FileIO
|
||||
{
|
||||
public class SSDraw
|
||||
{
|
||||
|
||||
private byte[] data;
|
||||
|
||||
public SSDraw(string name, Stream streamSource)
|
||||
{
|
||||
if ((streamSource == null) || (streamSource.Length == 0)) {
|
||||
throw new ArgumentNullException(nameof(streamSource));
|
||||
}
|
||||
Name = name;
|
||||
data = new byte[streamSource.Length];
|
||||
streamSource.Read(data.AsSpan());
|
||||
}
|
||||
|
||||
public SSDrawHead Head { get; set; }
|
||||
|
||||
public string Name { get; set; }
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Size = 32 * 16)]
|
||||
public unsafe struct SSDrawHead { }
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Define"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Internal
|
||||
{
|
||||
/// <summary>
|
||||
/// A class contains a sets of methods to serialize several types
|
||||
/// </summary>
|
||||
public static partial class Serializer { }
|
||||
}
|
||||
@@ -0,0 +1,103 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="ISSDSerializable"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Internal
|
||||
{
|
||||
public interface ISSDSerializable
|
||||
{
|
||||
|
||||
public SerializableTypeCode SSDTypeCode { get; }
|
||||
|
||||
public byte[] GetBytes();
|
||||
|
||||
internal void FromBytes(byte[] stream);
|
||||
|
||||
}
|
||||
|
||||
public enum SerializableTypeCode
|
||||
{
|
||||
|
||||
Unknown = 0,
|
||||
IndexTable = 1,
|
||||
PixelImage = 2,
|
||||
VectorImage = 3,
|
||||
Audio = 4,
|
||||
Shader = 5,
|
||||
Text = 6,
|
||||
RawData = 7,
|
||||
VirtualFolder = int.MaxValue,
|
||||
|
||||
}
|
||||
|
||||
public static partial class Serializer
|
||||
{
|
||||
|
||||
public static T Deserialize<T>(byte[] stream) where T: ISSDSerializable
|
||||
{
|
||||
T serializableObject = Activator.CreateInstance<T>();
|
||||
serializableObject.FromBytes(stream);
|
||||
return serializableObject;
|
||||
}
|
||||
|
||||
public static string GetNameTail(SerializableTypeCode typeCode)
|
||||
{
|
||||
switch (typeCode)
|
||||
{
|
||||
case SerializableTypeCode.IndexTable:
|
||||
return "_idt";
|
||||
case SerializableTypeCode.PixelImage:
|
||||
return "_pim";
|
||||
case SerializableTypeCode.VectorImage:
|
||||
return "_vim";
|
||||
case SerializableTypeCode.Audio:
|
||||
return "_wav";
|
||||
case SerializableTypeCode.Shader:
|
||||
return "_gls";
|
||||
case SerializableTypeCode.Text:
|
||||
return "_txt";
|
||||
case SerializableTypeCode.RawData:
|
||||
return "_raw";
|
||||
case SerializableTypeCode.VirtualFolder:
|
||||
return "_fod";
|
||||
default:
|
||||
throw new ArgumentException("Unknown file type");
|
||||
}
|
||||
}
|
||||
|
||||
public static byte[] Serialize(ISSDSerializable serializableObject)
|
||||
{
|
||||
return serializableObject.GetBytes();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,91 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="ValueBox"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Data
|
||||
{
|
||||
public interface IValueBox
|
||||
{
|
||||
|
||||
ref object ValueReference { get; }
|
||||
|
||||
static virtual IValueBox<T> AsGeneric<T>(IValueBox box) where T: unmanaged
|
||||
{
|
||||
if (box is not IValueBox<T> genericBox) {
|
||||
return null;
|
||||
}
|
||||
return genericBox;
|
||||
}
|
||||
|
||||
static virtual bool IsGeneric<T>(IValueBox box) where T: unmanaged
|
||||
{
|
||||
return box is IValueBox<T>;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public interface IValueBox<T> where T: unmanaged
|
||||
{
|
||||
|
||||
T Value { get; set; }
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A class attempt to reduce cost of boxing, though still a bit slower than direct access to
|
||||
/// _origin value type instance.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">
|
||||
/// Type of instance to be boxed.
|
||||
/// </typeparam>
|
||||
public class ValueBox<T> : IValueBox, IValueBox<T> where T: unmanaged
|
||||
{
|
||||
|
||||
private T _value;
|
||||
|
||||
public ValueBox(T value)
|
||||
{
|
||||
_value = value;
|
||||
}
|
||||
|
||||
public ref object ValueReference => ref Unsafe.As<T, object>(ref _value);
|
||||
|
||||
public T Value
|
||||
{
|
||||
get => _value;
|
||||
set => _value = value;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,177 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Dialogue"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.IO.Pipes;
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
|
||||
namespace StgSharp
|
||||
{
|
||||
public static class Dialogue
|
||||
{
|
||||
|
||||
private static Process? _dialogueProcess;
|
||||
private static AnonymousPipeServerStream _dialogueClientPipe,_dialogueServerPipe;
|
||||
private static ConcurrentBag<string> msgCache = new ConcurrentBag<string>();
|
||||
private static int _readAndWriteThreadId;
|
||||
private static ProcessStartInfo _dialogueProcessInfo;
|
||||
private static StreamReader _dr;
|
||||
private static StreamWriter _dw;
|
||||
|
||||
public static bool NeedShowWhenStartup { get; set; }
|
||||
|
||||
public static void PostError(Exception ex)
|
||||
{
|
||||
CreateDialogueProcessIfNotExist();
|
||||
|
||||
_dw.WriteLine($"posterror {ex.Message}");
|
||||
|
||||
_dialogueProcess!.Exited -= DialogueProcessExitCallback;
|
||||
}
|
||||
|
||||
public static void SetReadAndWriteThread(Thread thread)
|
||||
{
|
||||
_readAndWriteThreadId = thread.ManagedThreadId;
|
||||
}
|
||||
|
||||
internal static void CreateDialogueProcessIfNotExist()
|
||||
{
|
||||
if (_dialogueProcess != null) {
|
||||
return;
|
||||
}
|
||||
if (!File.Exists(_dialogueProcessInfo.FileName)) { }
|
||||
_dialogueProcess = Process.Start(_dialogueProcessInfo);
|
||||
|
||||
_dr = new StreamReader(_dialogueClientPipe);
|
||||
_dw = new StreamWriter(_dialogueServerPipe);
|
||||
|
||||
_dialogueProcess!.Exited += DialogueProcessExitCallback;
|
||||
|
||||
_dialogueServerPipe.DisposeLocalCopyOfClientHandle();
|
||||
_dialogueClientPipe.DisposeLocalCopyOfClientHandle();
|
||||
}
|
||||
|
||||
internal static void LoadDialogue()
|
||||
{
|
||||
_dialogueServerPipe = new AnonymousPipeServerStream(
|
||||
PipeDirection.Out, HandleInheritability.Inheritable);
|
||||
_dialogueClientPipe = new AnonymousPipeServerStream(
|
||||
PipeDirection.In, HandleInheritability.Inheritable);
|
||||
|
||||
string route = Assembly.GetAssembly(typeof(World)).Location;
|
||||
string path = Path.GetDirectoryName(route);
|
||||
|
||||
string exeName;
|
||||
|
||||
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
|
||||
{
|
||||
exeName = ".exe";
|
||||
} else if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux) ||
|
||||
RuntimeInformation.IsOSPlatform(OSPlatform.OSX))
|
||||
{
|
||||
exeName = string.Empty;
|
||||
} else
|
||||
{
|
||||
throw new PlatformNotSupportedException("Unknown OS platform");
|
||||
}
|
||||
|
||||
string consoleRoute = Path.Combine(
|
||||
path, @"StgSharpTerminalDialogue", $@"StgSharpTerminalDialogue{exeName}");
|
||||
|
||||
_dialogueProcessInfo = new ProcessStartInfo
|
||||
{
|
||||
FileName = consoleRoute,
|
||||
Arguments =
|
||||
$"{_dialogueServerPipe.GetClientHandleAsString()} {_dialogueClientPipe.GetClientHandleAsString()}",
|
||||
UseShellExecute = true,
|
||||
RedirectStandardOutput = false,
|
||||
};
|
||||
}
|
||||
|
||||
internal static void PostMessage(string instruction, params string[] operands)
|
||||
{
|
||||
CreateDialogueProcessIfNotExist();
|
||||
|
||||
_dw.WriteLine($"{instruction} {operands}");
|
||||
}
|
||||
|
||||
internal static void UnloadDialogue()
|
||||
{
|
||||
if (_dialogueProcess != null) {
|
||||
_dialogueProcess.Kill();
|
||||
}
|
||||
_dialogueProcess = null;
|
||||
|
||||
_dialogueServerPipe.Dispose();
|
||||
_dialogueClientPipe.Dispose();
|
||||
}
|
||||
|
||||
internal static string WaitCertainReturn(string target)
|
||||
{
|
||||
if (_dialogueProcess == null) {
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
string temp = string .Empty;
|
||||
do
|
||||
{
|
||||
temp = _dr.ReadLine();
|
||||
temp = temp ?? string.Empty;
|
||||
if (!temp!.StartsWith(target))
|
||||
{
|
||||
break;
|
||||
}
|
||||
} while (true);
|
||||
|
||||
int index = temp.IndexOf(' ');
|
||||
return index != -1 ? temp.Substring(index + 1) : string.Empty;
|
||||
}
|
||||
|
||||
private static void AssertThread()
|
||||
{
|
||||
if (_readAndWriteThreadId != Environment.CurrentManagedThreadId) {
|
||||
throw new InvalidOperationException(
|
||||
"Communication with dialogue can only call from certain thread.");
|
||||
}
|
||||
}
|
||||
|
||||
private static void DialogueProcessExitCallback(object? sender, EventArgs e)
|
||||
{
|
||||
_dialogueProcess = null;
|
||||
_dr.Close();
|
||||
_dw.Close();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="ErrorDefine"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp
|
||||
{
|
||||
public class UniformEmptyReferenceException : Exception
|
||||
{
|
||||
|
||||
public UniformEmptyReferenceException(string program, string name)
|
||||
: base(
|
||||
$"Location -1 returned when trying to find uniform {name} in shader program {program}") { }
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,110 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="GlobalSetting"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp
|
||||
{
|
||||
public static unsafe partial class World
|
||||
{
|
||||
|
||||
internal const int ssdSegmentLength = 16;
|
||||
|
||||
private static byte[] _currentHash = [];
|
||||
|
||||
private static bool _inited;
|
||||
|
||||
public static byte[] CurrentAssemblyHash
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_currentHash == null)
|
||||
{
|
||||
string route = Assembly.GetExecutingAssembly().Location;
|
||||
string time = DateTime.UtcNow.ToString();
|
||||
using (SHA256 sh = SHA256.Create())
|
||||
{
|
||||
byte[] bytes = Encoding.UTF8.GetBytes(route);
|
||||
_currentHash = sh.ComputeHash(bytes);
|
||||
}
|
||||
}
|
||||
return _currentHash;
|
||||
}
|
||||
}
|
||||
|
||||
public static int MainThreadID
|
||||
{
|
||||
get => (_mainThreadID == -1) ?
|
||||
throw new InvalidOperationException(
|
||||
"StgSharp environment is not inited. Main thread id is not available") :
|
||||
_mainThreadID;
|
||||
internal set => _mainThreadID = value;
|
||||
}
|
||||
|
||||
private static int _mainThreadID { get; set; } = -1;
|
||||
|
||||
/// <summary>
|
||||
/// CustomizeInit an instance of OpenGL program, This method should be called before any
|
||||
/// other World api.
|
||||
/// </summary>
|
||||
public static void InitGL(int majorVersion, int minorVersion)
|
||||
{
|
||||
if (API == default) {
|
||||
API = GraphicAPI.GL;
|
||||
}
|
||||
if (API != GraphicAPI.GL) {
|
||||
return;
|
||||
}
|
||||
GraphicFramework.InternalInitGL(majorVersion, minorVersion);
|
||||
}
|
||||
|
||||
public static class GlobalSetting
|
||||
{
|
||||
|
||||
private static bool vSyncActivated;
|
||||
|
||||
public static bool VSyncActivated
|
||||
{
|
||||
get => vsyncActivated;
|
||||
set
|
||||
{
|
||||
GraphicFramework.glfwSwapInterval(value ? 1 : 0);
|
||||
vsyncActivated = value;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}//-------------------------------------- End of Class ---------------------------------------//
|
||||
}
|
||||
@@ -0,0 +1,57 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Monitors"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace StgSharp
|
||||
{
|
||||
public static partial class World
|
||||
{
|
||||
|
||||
public static unsafe IntPtr[] MonitorsHandleArray
|
||||
{
|
||||
get
|
||||
{
|
||||
if (MonitorsArray == null)
|
||||
{
|
||||
int count = 0;
|
||||
IntPtr* arrayHandle = GraphicFramework.glfwGetMonitors(&count);
|
||||
MonitorsArray = new IntPtr[count];
|
||||
Marshal.Copy((IntPtr)arrayHandle, MonitorsArray, 0, count);
|
||||
Marshal.FreeHGlobal((IntPtr)arrayHandle);
|
||||
}
|
||||
return MonitorsArray;
|
||||
}
|
||||
}
|
||||
|
||||
public static nint[] MonitorsArray { get; set; } = [];
|
||||
|
||||
public static IntPtr DefaultMonitor => MonitorsHandleArray[0];
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,223 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Platform"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace StgSharp
|
||||
{
|
||||
internal enum GraphicAPI : byte
|
||||
{
|
||||
|
||||
GL,
|
||||
VK
|
||||
|
||||
}
|
||||
|
||||
public static partial class World
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Version of current World platform. Main version represent in hundred's digit, and sub
|
||||
/// version represent in ten's digit.
|
||||
/// </summary>
|
||||
public const long version = 430;
|
||||
|
||||
private static bool vsyncActivated;
|
||||
|
||||
private static uint markCount = 0;
|
||||
internal static GraphicAPI API = default;
|
||||
|
||||
public static int DefaultSIMDAlignment => NativeIntrinsic.IntrinsicLevel switch
|
||||
{
|
||||
IntrinsicLevel.SSE => 16,
|
||||
IntrinsicLevel.AVX2 => 32,
|
||||
IntrinsicLevel.AVX512 => 64,
|
||||
IntrinsicLevel.NEON => 16,
|
||||
IntrinsicLevel.Non => 8,
|
||||
_ => 8,
|
||||
};
|
||||
|
||||
public static ModuleToInitializeCollection Initialize()
|
||||
{
|
||||
return new ModuleToInitializeCollection(new Initializer());
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void LogError(Exception ex)
|
||||
{
|
||||
DefaultLog.InternalWriteLog(ex.Message, LogType.Error);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void LogInfo(string log)
|
||||
{
|
||||
DefaultLog.InternalWriteLog(log, LogType.Info);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void LogWarning(string log)
|
||||
{
|
||||
DefaultLog.InternalWriteLog(log, LogType.Warning);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void LogWarning(Exception notVerySeriesException)
|
||||
{
|
||||
DefaultLog.InternalWriteLog(notVerySeriesException.Message, LogType.Warning);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void Mark(bool needConsole)
|
||||
{
|
||||
markCount++;
|
||||
if (needConsole) {
|
||||
Console.WriteLine(markCount);
|
||||
}
|
||||
}
|
||||
|
||||
public static void Terminate(int exitCode)
|
||||
{
|
||||
MainTimeProvider.StopProvidingTime();
|
||||
GraphicFramework.glfwTerminate();
|
||||
Environment.Exit(exitCode);
|
||||
}
|
||||
|
||||
public static void Track(
|
||||
object target,
|
||||
string message,
|
||||
bool isConsole,
|
||||
[CallerFilePath] string filePath = "",
|
||||
[CallerMemberName] string callerName = "",
|
||||
[CallerLineNumber] int lineNumber = 0)
|
||||
{
|
||||
Type t = target.GetType();
|
||||
string log = $"Tracked object: {nameof(target)}\t\tType:{t.Name}\n";
|
||||
FieldInfo[] fieldInfo = t.GetFields(
|
||||
BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance);
|
||||
log += "|\tFieldName\t|\tFieldType\t|\tFieldValue\t|\n";
|
||||
foreach (FieldInfo field in fieldInfo) {
|
||||
log += $"|{field.Name}\t\t|{field.FieldType}\t\t|{field.GetValue(target)}\t\t|\n";
|
||||
}
|
||||
log += $"Tracking at:\n{filePath}\t{callerName}\tline {lineNumber}\n";
|
||||
log += $"Additional information:\n{message}\n";
|
||||
if (isConsole)
|
||||
{
|
||||
Console.WriteLine(log);
|
||||
} else
|
||||
{
|
||||
DefaultLog.InternalWriteLog(log, LogType.Info);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write a log message to log file, and mark the _level of this message.
|
||||
/// </summary>
|
||||
/// <param _label="message">
|
||||
/// A string contains information of how current evironment runs.
|
||||
/// </param>
|
||||
/// <param _label="logType">
|
||||
/// The severity of current message.
|
||||
/// </param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void WriteLog(string message, LogType logType)
|
||||
{
|
||||
DefaultLog.InternalWriteLog(message, logType);
|
||||
}
|
||||
|
||||
internal static TDele ConvertAPI<TDele>(IntPtr funcPtr)
|
||||
{
|
||||
if (funcPtr == IntPtr.Zero) {
|
||||
throw new InvalidCastException(
|
||||
"Failed to convert api, the function pointer is zero.");
|
||||
}
|
||||
try
|
||||
{
|
||||
return Marshal.GetDelegateForFunctionPointer<TDele>(funcPtr);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
internal static Delegate ConvertAPI(IntPtr funcPtr, Type T)
|
||||
{
|
||||
if (funcPtr == IntPtr.Zero) {
|
||||
throw new InvalidCastException(
|
||||
"Failed to convert api, the function pointer is zero.");
|
||||
}
|
||||
try
|
||||
{
|
||||
return Marshal.GetDelegateForFunctionPointer(funcPtr, T);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
internal static unsafe void InternalInitialize()
|
||||
{
|
||||
// Initialize time provider and start providing time
|
||||
MainTimeProvider.StartProvidingTime();
|
||||
GraphicFramework.LoadGlfw();
|
||||
if (GraphicFramework.glfwInit() == 0) {
|
||||
throw new Exception("Failed to init system graphic environment.");
|
||||
}
|
||||
DefaultLog.InternalAppendLog("\n\n\n");
|
||||
DefaultLog.InternalWriteLog(
|
||||
$"Program {Assembly.GetEntryAssembly()!.FullName} on {Environment.MachineName} Started.", LogType.Info);
|
||||
MainThreadID = System.Environment.CurrentManagedThreadId;
|
||||
|
||||
|
||||
Dialogue.LoadDialogue();
|
||||
if (Dialogue.NeedShowWhenStartup) {
|
||||
Dialogue.CreateDialogueProcessIfNotExist();
|
||||
}
|
||||
|
||||
NativeIntrinsic.InitIntrinsicContext();
|
||||
}
|
||||
|
||||
internal class Initializer : IStaticModule
|
||||
{
|
||||
|
||||
public string ModuleName => "StgSharp";
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void InitializeModule()
|
||||
{
|
||||
World.InternalInitialize();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="globalKeyStat"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp
|
||||
{
|
||||
public static partial class World
|
||||
{
|
||||
|
||||
private static ConcurrentDictionary<int, KeyStatus> keyListener
|
||||
= new ConcurrentDictionary<int, KeyStatus>();
|
||||
|
||||
public static KeyStatus CheckKey(KeyboardKey key)
|
||||
{
|
||||
return keyListener.GetOrAdd((int)key, KeyStatus.RELEASE);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,78 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="CoordinationBase"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public abstract class CoordinationBase
|
||||
{
|
||||
|
||||
private bool globalCoordAvailable;
|
||||
private CoordinationBase localCoordination;
|
||||
private Matrix44 coordMat;
|
||||
|
||||
public CoordinationBase(CoordinationBase localCoordination)
|
||||
{
|
||||
this.localCoordination = localCoordination;
|
||||
coordMat = new Matrix44();
|
||||
}
|
||||
|
||||
public virtual Point LocalOrigin
|
||||
{
|
||||
get => new Point(coordMat.column[3].XYZ);
|
||||
internal set => coordMat.column[3].XYZ = value.Coord;
|
||||
}
|
||||
|
||||
public virtual Vec3 LocalX
|
||||
{
|
||||
get => coordMat.column[3].XYZ;
|
||||
internal set => coordMat.column[3].XYZ = value;
|
||||
}
|
||||
|
||||
public virtual Vec3 LocalY
|
||||
{
|
||||
get => coordMat.column[3].XYZ;
|
||||
internal set => coordMat.column[3].XYZ = value;
|
||||
}
|
||||
|
||||
public virtual Vec3 LocalZ
|
||||
{
|
||||
get => coordMat.column[3].XYZ;
|
||||
set => coordMat.column[3].XYZ = value;
|
||||
}
|
||||
|
||||
protected ref Matrix44 CoordMat
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get => ref coordMat;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,57 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="PlainCoordinate"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Net.Http.Headers;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class PlainCoordinate : CoordinationBase
|
||||
{
|
||||
|
||||
public PlainCoordinate(CoordinationBase local, Point origin, Vec3 xAxis, Vec3 yAxis)
|
||||
: base(local)
|
||||
{
|
||||
CoordMat = Matrix44.Unit;
|
||||
|
||||
CoordMat.column[0] = new Vec4(xAxis, 0);
|
||||
CoordMat.column[1] = new Vec4(yAxis, 0);
|
||||
CoordMat.column[2] = new Vec4(Linear.Normalize(Vec3.Cross(xAxis, yAxis)), 0);
|
||||
|
||||
LocalOrigin = origin;
|
||||
}
|
||||
|
||||
public static PlainCoordinate StandardPlainCoordination { get; } = new(null, new Point(0, 0, 0),
|
||||
new Vec3(1, 0, 0), new Vec3(0, 1, 0));
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="SpaceCoordinate"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class SpaceCoordinate : CoordinationBase
|
||||
{
|
||||
|
||||
public SpaceCoordinate(CoordinationBase localCoordination, Point origin, Vec3 xAxis, Vec3 yAxis, Vec3 zAxis)
|
||||
: base(localCoordination) { }
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="StreamLocalCoordinate"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
/*
|
||||
public class StreamLocalCoordinate : CoordinationBase
|
||||
{
|
||||
}
|
||||
/**/
|
||||
}
|
||||
@@ -0,0 +1,61 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="GemoryException"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Runtime.Serialization;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public unsafe class ToUpperDimensionException : Exception
|
||||
{
|
||||
|
||||
protected ToUpperDimensionException(SerializationInfo info, StreamingContext context) : base(info, context) { }
|
||||
|
||||
public ToUpperDimensionException() { }
|
||||
|
||||
public ToUpperDimensionException(string message) : base(message) { }
|
||||
|
||||
public ToUpperDimensionException(string message, Exception innerException) : base(message, innerException) { }
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 当几何体调用了过多的CalcVec方法时,产生UnusedVertexException异常
|
||||
/// </summary>
|
||||
public class UnusedVertexException : Exception
|
||||
{
|
||||
|
||||
protected UnusedVertexException(SerializationInfo info, StreamingContext context) : base(info, context) { }
|
||||
|
||||
public UnusedVertexException() { }
|
||||
|
||||
public UnusedVertexException(string message) : base(message) { }
|
||||
|
||||
public UnusedVertexException(string message, Exception innerException) : base(message, innerException) { }
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,113 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="GeometryOperation"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
using StgSharp.Timing;
|
||||
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public delegate Vec3 GeometryMotionDelegate(TimeSpanProvider timeSource, out float rotation);
|
||||
|
||||
public class GeometryMotion
|
||||
{
|
||||
|
||||
private bool isIncrementMode;
|
||||
private bool sourceIsStatic;
|
||||
private GeometryMotionDelegate movement;
|
||||
private IntPtr handle;
|
||||
private TimeSpanProvider time;
|
||||
|
||||
public unsafe GeometryMotion(
|
||||
bool isIncreament,
|
||||
TimeSpanProvider timeSource,
|
||||
GeometryMotionDelegate motionDelegate)
|
||||
{
|
||||
isIncrementMode = isIncreament;
|
||||
time = timeSource;
|
||||
if (motionDelegate == null)
|
||||
{
|
||||
handle = (IntPtr)(delegate*<TimeSpanProvider, out float, Vec3>)&defaultMotion;
|
||||
movement = defaultMotion;
|
||||
} else if (motionDelegate.Method.IsStatic)
|
||||
{
|
||||
sourceIsStatic = true;
|
||||
handle = Marshal.GetFunctionPointerForDelegate(motionDelegate);
|
||||
movement = motionDelegate;
|
||||
} else
|
||||
{
|
||||
movement = motionDelegate;
|
||||
}
|
||||
|
||||
// sourceIsStatic = false;
|
||||
}
|
||||
|
||||
public bool IsIncrement
|
||||
{
|
||||
get => isIncrementMode;
|
||||
}
|
||||
|
||||
public static GeometryMotion DefaultMotion
|
||||
{
|
||||
get => new GeometryMotion(true, null, null);
|
||||
}
|
||||
|
||||
public unsafe void RunMotion(ref Vec3 coord, ref float rotation)
|
||||
{
|
||||
float rot;
|
||||
Vec3 vec;
|
||||
if (sourceIsStatic)
|
||||
{
|
||||
vec = ((delegate* unmanaged[Cdecl]<TimeSpanProvider, out float, Vec3>)handle)(
|
||||
time, out rot);
|
||||
} else
|
||||
{
|
||||
vec = movement(time, out rot);
|
||||
}
|
||||
|
||||
if (isIncrementMode)
|
||||
{
|
||||
coord += vec;
|
||||
rotation += rot;
|
||||
} else
|
||||
{
|
||||
coord = vec;
|
||||
rotation = rot;
|
||||
}
|
||||
}
|
||||
|
||||
private static Vec3 defaultMotion(TimeSpanProvider provider, out float rotation)
|
||||
{
|
||||
rotation = 0;
|
||||
return Vec3.Zero;
|
||||
}
|
||||
|
||||
}//------------------------------- End of Class -------------------------------
|
||||
}
|
||||
@@ -0,0 +1,175 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Angle"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Mathematics
|
||||
{
|
||||
public static partial class GeometryScaler
|
||||
{
|
||||
|
||||
internal const float DegToRad = 180 / Scalar.Pi;
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static float Cos(Radius r)
|
||||
{
|
||||
return MathF.Cos(r._radius);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static float Cos(Degree r)
|
||||
{
|
||||
return MathF.Cos(r._degree / DegToRad);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static float Sin(Radius r)
|
||||
{
|
||||
return MathF.Sin(r._radius);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static float Sin(Degree r)
|
||||
{
|
||||
return MathF.Sin(r._degree / DegToRad);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static float Tan(Radius r)
|
||||
{
|
||||
return MathF.Tan(r._radius);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static float Tan(Degree r)
|
||||
{
|
||||
return MathF.Tan(r._degree / DegToRad);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static Degree ToDegree(float value)
|
||||
{
|
||||
return new Degree(value);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public struct Degree
|
||||
{
|
||||
|
||||
internal float _degree;
|
||||
|
||||
public Degree(float dgree)
|
||||
{
|
||||
_degree = dgree;
|
||||
}
|
||||
|
||||
public static implicit operator Radius(Degree d)
|
||||
{
|
||||
return new Radius(d._degree / GeometryScaler.DegToRad);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public struct Radius
|
||||
{
|
||||
|
||||
internal float _radius;
|
||||
|
||||
[Obsolete("Unsafe, you may forget this is radius.", true)]
|
||||
public Radius() { }
|
||||
|
||||
public Radius(float radius)
|
||||
{
|
||||
_radius = radius;
|
||||
}
|
||||
|
||||
public static Radius Zero
|
||||
{
|
||||
get => new Radius(0);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static Radius operator -(Radius r)
|
||||
{
|
||||
return new Radius(-r._radius);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static Radius operator -(Radius left, Radius Right)
|
||||
{
|
||||
return new Radius(left._radius - Right._radius);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static bool operator !=(Radius left, Radius right)
|
||||
{
|
||||
return left._radius != right._radius;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static Radius operator *(Radius left, float right)
|
||||
{
|
||||
return new Radius(left._radius * right);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static Radius operator /(Radius left, float right)
|
||||
{
|
||||
return new Radius(left._radius / right);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static float operator /(Radius left, Radius right)
|
||||
{
|
||||
return left._radius / right._radius;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static Radius operator +(Radius left, Radius Right)
|
||||
{
|
||||
return new Radius(left._radius + Right._radius);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static bool operator ==(Radius left, Radius right)
|
||||
{
|
||||
return left._radius == right._radius;
|
||||
}
|
||||
|
||||
public static implicit operator Degree(Radius r)
|
||||
{
|
||||
return new Degree((r._radius * 180) / Scalar.Pi);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,57 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="IGeometry"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public interface IGeometry
|
||||
{
|
||||
|
||||
public Point this[int index] { get; set; }
|
||||
|
||||
#pragma warning disable CA1819
|
||||
public Vec4[] VertexStream
|
||||
#pragma warning restore CA1819
|
||||
{ get; }
|
||||
|
||||
public CoordinationBase Coordination { get; }
|
||||
|
||||
public int VertexCount { get; }
|
||||
|
||||
public ReadOnlySpan<int> VertexIndices { get; }
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="IGeomtryBuffer"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public interface IGeomtryBuffer { }
|
||||
}
|
||||
@@ -0,0 +1,73 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="IInstancing"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Security.Cryptography.X509Certificates;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public interface IInstancing
|
||||
{
|
||||
|
||||
public float Rotation { get { return GlobalBuffer.CoordAndRotationList[BufferId].W; } set
|
||||
{
|
||||
Vec4 temp = GlobalBuffer.CoordAndRotationList[
|
||||
BufferId];
|
||||
temp.W = value;
|
||||
GlobalBuffer.CoordAndRotationList[
|
||||
BufferId] = temp;
|
||||
} }
|
||||
|
||||
public float Scale { get { return GlobalBuffer.ScalingList[BufferId]; } set { GlobalBuffer.ScalingList[BufferId] = value; } }
|
||||
|
||||
public GeometryMotion Motion { get; set; }
|
||||
|
||||
public IInstancingBuffer GlobalBuffer { get; internal set; }
|
||||
|
||||
public int BufferId { get; internal set; }
|
||||
|
||||
public Vec3 CenterPositionGlobal { get; internal set; }
|
||||
|
||||
public Vec3 Coord { get { return GlobalBuffer.CoordAndRotationList[BufferId].XYZ; } set { GlobalBuffer.CoordAndRotationList[BufferId] = new Vec4(value.reg); } }
|
||||
|
||||
public void Move()
|
||||
{
|
||||
(Vec3 coord, float rotation) = (Coord, Rotation);
|
||||
Motion.RunMotion(ref coord, ref rotation);
|
||||
(Coord, Rotation) = (coord, rotation);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,53 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="IInstancingBuffer"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public interface IInstancingBuffer
|
||||
{
|
||||
|
||||
public Span<Vec4> CoordAndRotationSpan { get; }
|
||||
|
||||
public Span<float> ScalingSpan { get; }
|
||||
|
||||
internal IGeometry TypicalShape { get; }
|
||||
|
||||
internal List<IInstancing> InstanceList { get; }
|
||||
|
||||
internal List<Vec4> CoordAndRotationList { get; }
|
||||
|
||||
internal List<float> ScalingList { get; }
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,78 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Cordinate"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct PartialPlainCoordinate
|
||||
{
|
||||
/*
|
||||
internal Matrix32 axis;
|
||||
|
||||
/// <summary>
|
||||
/// The _origin of this coordinate.
|
||||
/// </summary>
|
||||
public Vec3 origin;
|
||||
|
||||
public PartialPlainCoordinate( Vec3 origin, Vec3 horiziontial, Vec3 vertical )
|
||||
{
|
||||
this.origin = origin;
|
||||
axis = new Matrix32();
|
||||
Unsafe.SkipInit( out axis.mat );
|
||||
axis.colum0 = horiziontial;
|
||||
axis.colum1 = vertical;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The horizontial axis of the coordinate. Point to the right direction.
|
||||
/// </summary>
|
||||
public Vec3 axis_H => axis.colum0;
|
||||
|
||||
/// <summary>
|
||||
/// The vertical axis of the coordinate. Point to the top direction.
|
||||
/// </summary>
|
||||
public Vec3 axis_V => axis.colum1;
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public Vec3 GetRealLocate( Vec2 raletiveLocation )
|
||||
{
|
||||
return origin + axis.VerticalVecMultiply( raletiveLocation );
|
||||
}
|
||||
*/
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="GeometryOperation"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public static unsafe class GeometryOperation
|
||||
{
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static Vec3 DefaultMotion(int tick)
|
||||
{
|
||||
return default(Vec3);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,70 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="IPlainEntity"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public interface IPlainEntity
|
||||
{
|
||||
|
||||
public Vec2 CenterPosition { get; set; }
|
||||
|
||||
public bool CollideWith(IPlainEntity entity);
|
||||
|
||||
}
|
||||
|
||||
public class PlainEntity : IPlainEntity
|
||||
{
|
||||
|
||||
private PlainGeometry _shape;
|
||||
|
||||
public PlainEntity(PlainGeometry shape)
|
||||
{
|
||||
_shape = shape;
|
||||
}
|
||||
|
||||
bool IPlainEntity.CollideWith(IPlainEntity entity)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
Vec2 IPlainEntity.CenterPosition
|
||||
{
|
||||
get => _shape.Coordination.LocalOrigin.Coord.XY;
|
||||
set => throw new InvalidOperationException();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,74 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="ParticleOnPlain"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Security.Cryptography.X509Certificates;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class ParticleOnPlain : IInstancing, IPlainEntity
|
||||
{
|
||||
|
||||
public ParticleOnPlain(PlainInstancingBuffer<ParticleOnPlain> buffer)
|
||||
{
|
||||
if (buffer == null) {
|
||||
throw new ArgumentNullException(paramName:nameof(buffer));
|
||||
}
|
||||
GlobalBuffer = buffer;
|
||||
BufferId = buffer.CreateInstanceID();
|
||||
((IInstancingBuffer)buffer).InstanceList.Add(this);
|
||||
}
|
||||
|
||||
public GeometryMotion Motion { get; set; }
|
||||
|
||||
public IInstancingBuffer GlobalBuffer { get; set; }
|
||||
|
||||
public int BufferId { get; set; }
|
||||
|
||||
Vec3 IInstancing.CenterPositionGlobal { get; set; }
|
||||
|
||||
bool IPlainEntity.CollideWith(IPlainEntity entity)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
Vec2 IPlainEntity.CenterPosition
|
||||
{
|
||||
get => GlobalBuffer.CoordAndRotationList[BufferId].XY;
|
||||
set => throw new NotImplementedException();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,67 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="PlainGeometry"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
/// <summary>
|
||||
/// Plain geometry only contains straight sides.
|
||||
/// </summary>
|
||||
public abstract class PlainGeometry : IGeometry
|
||||
{
|
||||
|
||||
protected Vec4[] vertexMat;
|
||||
internal CoordinationBase coordinate;
|
||||
|
||||
internal PlainGeometry(CoordinationBase coordination)
|
||||
{
|
||||
coordinate = coordination;
|
||||
}
|
||||
|
||||
public Point this[int index]
|
||||
{
|
||||
get => new Point(vertexMat[index]);
|
||||
set => vertexMat[index].vec = value.coordVec;
|
||||
}
|
||||
|
||||
public int VertexCount => this.vertexMat.Length;
|
||||
|
||||
public abstract ReadOnlySpan<int> VertexIndices { get; }
|
||||
|
||||
#pragma warning disable CA1819
|
||||
public Vec4[] VertexStream => vertexMat;
|
||||
|
||||
public CoordinationBase Coordination => this.coordinate;
|
||||
#pragma warning restore CA1819
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,187 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="PlainInstancingBuffer"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
using StgSharp.Mathematics.Numeric;
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Diagnostics.Contracts;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class PlainInstancingBuffer<T> : IDisposable, IEnumerable<T>, IInstancingBuffer where T: IInstancing
|
||||
{
|
||||
|
||||
private bool disposedValue;
|
||||
|
||||
private CoordinatePlain globalCoordinate;
|
||||
private List<Vec4> coordList;
|
||||
private List<IInstancing> instanceList;
|
||||
private List<float> scalingList;
|
||||
private Mutex mutex;
|
||||
|
||||
public PlainInstancingBuffer()
|
||||
{
|
||||
coordList = new List<Vec4>(capacity:100);
|
||||
instanceList = new List<IInstancing>(capacity:100);
|
||||
scalingList = new List<float>(capacity:100);
|
||||
coordArray = Array.Empty<Vec4>();
|
||||
scaleArray = Array.Empty<float>();
|
||||
mutex = new Mutex();
|
||||
}
|
||||
|
||||
public List<IInstancing> InstanceList
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get => instanceList;
|
||||
}
|
||||
|
||||
public List<Vec4> CoordAndRotationList
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get => coordList;
|
||||
}
|
||||
|
||||
public List<float> ScalingList
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get => scalingList;
|
||||
}
|
||||
|
||||
public Span<Vec4> CoordAndRotationSpan
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get => CollectionsMarshal.AsSpan(coordList);
|
||||
}
|
||||
|
||||
public Span<float> ScalingSpan
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get => CollectionsMarshal.AsSpan(scalingList);
|
||||
}
|
||||
|
||||
public int CreateInstanceID()
|
||||
{
|
||||
mutex.WaitOne();
|
||||
int ret = instanceList.Count;
|
||||
coordList.Add(new Vec4());
|
||||
scalingList.Add(0);
|
||||
mutex.ReleaseMutex();
|
||||
return ret;
|
||||
}
|
||||
|
||||
// ~PlainInstancingBuffer()
|
||||
// {
|
||||
// Dispose(disposing: false);
|
||||
// }
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(disposing:true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
public IEnumerator<T> GetEnumerator()
|
||||
{
|
||||
foreach (IInstancing item in instanceList) {
|
||||
yield return (T)item;
|
||||
}
|
||||
}
|
||||
|
||||
public void Remove(T instance)
|
||||
{
|
||||
mutex.WaitOne();
|
||||
if (instance.GlobalBuffer != this) {
|
||||
throw new ArgumentException(
|
||||
message:"instance does not belong to current Particle Buffer",
|
||||
paramName:nameof(instance));
|
||||
}
|
||||
int index = instance.BufferId;
|
||||
IInstancing temp = instanceList[^1];
|
||||
instanceList[instance.BufferId] = temp;
|
||||
temp.BufferId = instance.BufferId;
|
||||
|
||||
coordList[instance.BufferId] = coordList[^1];
|
||||
scalingList[instance.BufferId] = scalingList[^1];
|
||||
|
||||
instanceList.RemoveAt(instanceList.Count - 1);
|
||||
coordList.RemoveAt(coordList.Count - 1);
|
||||
scalingList.RemoveAt(scalingList.Count - 1);
|
||||
mutex.ReleaseMutex();
|
||||
}
|
||||
|
||||
public void UpdateAllParticles()
|
||||
{
|
||||
foreach (IInstancing particle in instanceList) {
|
||||
particle.Move();
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (!disposedValue)
|
||||
{
|
||||
if (disposing) {
|
||||
mutex.Dispose();
|
||||
}
|
||||
|
||||
coordList.Clear();
|
||||
instanceList.Clear();
|
||||
scalingList.Clear();
|
||||
disposedValue = true;
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator()
|
||||
{
|
||||
foreach (IInstancing item in instanceList) {
|
||||
yield return (T)item;
|
||||
}
|
||||
}
|
||||
|
||||
IGeometry IInstancingBuffer.TypicalShape => throw new NotImplementedException();
|
||||
|
||||
#region field of mem opt
|
||||
|
||||
private Vec4[] coordArray;
|
||||
private float[] scaleArray;
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,78 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Parallelogram"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
|
||||
using System;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class Parallelogram : Polygon4
|
||||
{
|
||||
|
||||
internal readonly Func<int, Vec3> movCenterOperation = GeometryOperation.DefaultMotion;
|
||||
|
||||
internal Point center;
|
||||
|
||||
public Parallelogram(float v0x, float v0y, float v1x, float v1y, float v2x, float v2y, float v3x, float v3y)
|
||||
: base(v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y)
|
||||
{
|
||||
#if DEBUG
|
||||
if (this[0].Coord + this[2].Coord != this[1].Coord + this[3].Coord)
|
||||
{
|
||||
DefaultLog.InternalWriteLog(
|
||||
"Init of geometry item failed, because four vertices cannot form a rectangle.",
|
||||
LogType.Warning);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
public Parallelogram(
|
||||
PlainCoordinate coordination,
|
||||
float v0x,
|
||||
float v0y,
|
||||
float v1x,
|
||||
float v1y,
|
||||
float v2x,
|
||||
float v2y,
|
||||
float v3x,
|
||||
float v3y)
|
||||
: base(coordination, v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y)
|
||||
{
|
||||
#if DEBUG
|
||||
if (this[0].Coord + this[2].Coord != this[1].Coord + this[3].Coord)
|
||||
{
|
||||
DefaultLog.InternalWriteLog(
|
||||
"Init of geometry item failed, because four vertices cannot form a rectangle.",
|
||||
LogType.Warning);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,86 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Plain"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public unsafe class Plain
|
||||
{
|
||||
|
||||
internal readonly float d = -1;
|
||||
internal Vec3 _origin;
|
||||
|
||||
internal Vec3 plainParameter;
|
||||
internal Vec3 vec1;
|
||||
internal Vec3 vec2;
|
||||
|
||||
public Plain(Vec3 o, Vec3 v1, Vec3 v2)
|
||||
{
|
||||
this._origin = o;
|
||||
this.vec1 = v1 - (v2 * (v1.Y / v2.Y)); //xz
|
||||
this.vec2 = v2 - (vec1 * (v2.X / v1.X)); //yz
|
||||
|
||||
// |_origin|-k1*|vec1|-k2*|vec2| --> plainParameter.Z;
|
||||
plainParameter.Z = _origin.Z - (vec1.Z * (_origin.X / vec1.X)) - (vec2.Z * (_origin.Y / vec2.Y));
|
||||
|
||||
// plainParameter.Z -> plainParameter.X, plainParameter.Y
|
||||
plainParameter.X = vec1.X * (vec1.Z / plainParameter.Z);
|
||||
plainParameter.Y = vec2.Y * (vec2.Z / plainParameter.Z);
|
||||
|
||||
plainParameter.X = 1 / plainParameter.X;
|
||||
plainParameter.Y = 1 / plainParameter.Y;
|
||||
plainParameter.Z = 1 / plainParameter.Z;
|
||||
}
|
||||
|
||||
public Plain(Point p1, Point p2, Point p3)
|
||||
{
|
||||
Vec3 origin = p1.Coord;
|
||||
Vec3 v1 = p2.Coord - origin;
|
||||
Vec3 v2 = p3.Coord - origin;
|
||||
|
||||
|
||||
vec1 = v1 - (v2 * (v1.Y / v2.Y)); //xz
|
||||
vec2 = v2 - (vec1 * (v2.X / v1.X)); //yz
|
||||
|
||||
// |_origin|-k1*|vec1|-k2*|vec2| --> plainParameter.Z;
|
||||
plainParameter.Z = origin.Z - (vec1.Z * (origin.X / vec1.X)) - (vec2.Z * (origin.Y / vec2.Y));
|
||||
|
||||
// plainParameter.Z --> plainParameter.X, plainParameter.Y
|
||||
plainParameter.X = vec1.X * (vec1.Z / plainParameter.Z);
|
||||
plainParameter.Y = vec2.Y * (vec2.Z / plainParameter.Z);
|
||||
|
||||
plainParameter.X = 1 / plainParameter.X;
|
||||
plainParameter.Y = 1 / plainParameter.Y;
|
||||
plainParameter.Z = 1 / plainParameter.Z;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,121 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Polygon4"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class Polygon4 : PlainGeometry
|
||||
{
|
||||
|
||||
protected static int[] Indices = [
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
0,
|
||||
2,
|
||||
3
|
||||
];
|
||||
|
||||
internal Polygon4()
|
||||
: base(PlainCoordinate.StandardPlainCoordination)
|
||||
{
|
||||
vertexMat = new Vec4[4];
|
||||
}
|
||||
|
||||
internal Polygon4(Vec4[] rawCoord)
|
||||
: base(PlainCoordinate.StandardPlainCoordination)
|
||||
{
|
||||
if (rawCoord.Length != 4) {
|
||||
throw new ArgumentOutOfRangeException(nameof(rawCoord));
|
||||
}
|
||||
vertexMat = rawCoord;
|
||||
}
|
||||
|
||||
public Polygon4(Point topLeft, Point topRight, Point bottomRight, Point bottomLeft)
|
||||
: base(PlainCoordinate.StandardPlainCoordination)
|
||||
{
|
||||
this[0] = topLeft;
|
||||
this[1] = topRight;
|
||||
this[2] = bottomRight;
|
||||
this[3] = bottomLeft;
|
||||
}
|
||||
|
||||
public Polygon4(
|
||||
CoordinationBase coordinate,
|
||||
PlainCoordinate coordination,
|
||||
Point topLeft,
|
||||
Point topRight,
|
||||
Point bottomRight,
|
||||
Point bottomLeft)
|
||||
: base(coordinate)
|
||||
{
|
||||
this[0] = topLeft;
|
||||
this[1] = topRight;
|
||||
this[2] = bottomRight;
|
||||
this[3] = bottomLeft;
|
||||
}
|
||||
|
||||
public Polygon4(float v0x, float v0y, float v1x, float v1y, float v2x, float v2y, float v3x, float v3y)
|
||||
: base(PlainCoordinate.StandardPlainCoordination)
|
||||
{
|
||||
vertexMat = new Vec4[4];
|
||||
|
||||
this[0] = new Point(v0x, v0y, 0);
|
||||
this[1] = new Point(v1x, v1y, 0);
|
||||
this[2] = new Point(v2x, v2y, 0);
|
||||
this[3] = new Point(v3x, v3y, 0);
|
||||
}
|
||||
|
||||
public Polygon4(
|
||||
PlainCoordinate coordination,
|
||||
float v0x,
|
||||
float v0y,
|
||||
float v1x,
|
||||
float v1y,
|
||||
float v2x,
|
||||
float v2y,
|
||||
float v3x,
|
||||
float v3y)
|
||||
: base(coordination)
|
||||
{
|
||||
vertexMat = new Vec4[4];
|
||||
|
||||
this[0] = new Point(v0x, v0y, 0);
|
||||
this[1] = new Point(v1x, v1y, 0);
|
||||
this[2] = new Point(v2x, v2y, 0);
|
||||
this[3] = new Point(v3x, v3y, 0);
|
||||
}
|
||||
|
||||
public override ReadOnlySpan<int> VertexIndices => Indices;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,103 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Polygon5"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public unsafe class Polygon5 : PlainGeometry
|
||||
{
|
||||
|
||||
internal static int[] Indices = [
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
0,
|
||||
2,
|
||||
3,
|
||||
0,
|
||||
3,
|
||||
4
|
||||
];
|
||||
|
||||
public unsafe Polygon5()
|
||||
: base(PlainCoordinate.StandardPlainCoordination)
|
||||
{
|
||||
vertexMat = new Vec4[5];
|
||||
}
|
||||
|
||||
public Polygon5(
|
||||
float v0x,
|
||||
float v0y,
|
||||
float v1x,
|
||||
float v1y,
|
||||
float v2x,
|
||||
float v2y,
|
||||
float v3x,
|
||||
float v3y,
|
||||
float v4x,
|
||||
float v4y)
|
||||
: base(PlainCoordinate.StandardPlainCoordination)
|
||||
{
|
||||
vertexMat = new Vec4[5];
|
||||
this[0] = new Point(v0x, v0y, 0);
|
||||
this[1] = new Point(v1x, v1y, 0);
|
||||
this[2] = new Point(v2x, v2y, 0);
|
||||
this[3] = new Point(v3x, v3y, 0);
|
||||
this[4] = new Point(v4x, v4y, 0);
|
||||
}
|
||||
|
||||
public Polygon5(
|
||||
PlainCoordinate coordination,
|
||||
float v0x,
|
||||
float v0y,
|
||||
float v1x,
|
||||
float v1y,
|
||||
float v2x,
|
||||
float v2y,
|
||||
float v3x,
|
||||
float v3y,
|
||||
float v4x,
|
||||
float v4y)
|
||||
: base(coordination)
|
||||
{
|
||||
vertexMat = new Vec4[5];
|
||||
this[0] = new Point(v0x, v0y, 0);
|
||||
this[1] = new Point(v1x, v1y, 0);
|
||||
this[2] = new Point(v2x, v2y, 0);
|
||||
this[3] = new Point(v3x, v3y, 0);
|
||||
this[4] = new Point(v4x, v4y, 0);
|
||||
}
|
||||
|
||||
public override ReadOnlySpan<int> VertexIndices => Indices;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,84 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Polygon6"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class Polygon6 : PlainGeometry
|
||||
{
|
||||
|
||||
internal static int[] Indices = [
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
0,
|
||||
2,
|
||||
3,
|
||||
0,
|
||||
3,
|
||||
4,
|
||||
0,
|
||||
4,
|
||||
5
|
||||
];
|
||||
|
||||
public Polygon6()
|
||||
: base(PlainCoordinate.StandardPlainCoordination)
|
||||
{
|
||||
vertexMat = new Vec4[6];
|
||||
}
|
||||
|
||||
public Polygon6(
|
||||
PlainCoordinate coordination,
|
||||
Vec2 vert0,
|
||||
Vec2 vert1,
|
||||
Vec2 vert2,
|
||||
Vec2 vert3,
|
||||
Vec2 vert4,
|
||||
Vec2 vert5,
|
||||
Vec2 vert6)
|
||||
: base(coordination)
|
||||
{
|
||||
vertexMat = new Vec4[6];
|
||||
vertexMat[0].reg = vert0.reg;
|
||||
vertexMat[1].reg = vert1.reg;
|
||||
vertexMat[2].reg = vert2.reg;
|
||||
vertexMat[3].reg = vert3.reg;
|
||||
vertexMat[4].reg = vert4.reg;
|
||||
vertexMat[5].reg = vert5.reg;
|
||||
vertexMat[6].reg = vert6.reg;
|
||||
}
|
||||
|
||||
public override ReadOnlySpan<int> VertexIndices => Indices;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,87 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Rectangle"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class Rectangle : Parallelogram
|
||||
{
|
||||
|
||||
public Rectangle(float v0x, float v0y, float v1x, float v1y, float v2x, float v2y, float v3x, float v3y)
|
||||
: base(v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y)
|
||||
{
|
||||
#if DEBUG
|
||||
Vec2 side0 = (this[0].Coord - this[1].Coord).XY;
|
||||
Vec2 side1 = (this[2].Coord - this[1].Coord).XY;
|
||||
if (side0.Cross(side1) == 0) {
|
||||
throw new ArgumentException();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
public Rectangle(
|
||||
PlainCoordinate coordination,
|
||||
float v0x,
|
||||
float v0y,
|
||||
float v1x,
|
||||
float v1y,
|
||||
float v2x,
|
||||
float v2y,
|
||||
float v3x,
|
||||
float v3y)
|
||||
: base(coordination, v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y)
|
||||
{
|
||||
#if DEBUG
|
||||
Vec2 side0 = (this[0].Coord - this[1].Coord).XY;
|
||||
Vec2 side1 = (this[2].Coord - this[1].Coord).XY;
|
||||
if (side0.Cross(side1) == 0) {
|
||||
throw new ArgumentException();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Calculate movement to center
|
||||
/// </summary>
|
||||
/// <param _label="tick">
|
||||
/// CurrentPipeline time tick
|
||||
/// </param>
|
||||
/// <returns>
|
||||
///
|
||||
/// </returns>
|
||||
public virtual Vec3 MovCenter(uint tick)
|
||||
{
|
||||
return default(Vec3);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,47 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Square"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
/// <summary>
|
||||
/// A square
|
||||
/// </summary>
|
||||
public class Square : Rectangle
|
||||
{
|
||||
|
||||
public Square(float v0x, float v0y, float v1x, float v1y, float v2x, float v2y, float v3x, float v3y)
|
||||
: base(v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y)
|
||||
{
|
||||
if (true) { }
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,87 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Triangle"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public unsafe class Triangle : PlainGeometry
|
||||
{
|
||||
|
||||
internal static int[] Indices = [
|
||||
0,
|
||||
1,
|
||||
2
|
||||
];
|
||||
|
||||
public Triangle()
|
||||
: base(PlainCoordinate.StandardPlainCoordination)
|
||||
{
|
||||
vertexMat = new Vec4[3];
|
||||
}
|
||||
|
||||
public Triangle(Point vertex01, Point vertex02, Point vertex03)
|
||||
: base(PlainCoordinate.StandardPlainCoordination)
|
||||
{
|
||||
this[0] = vertex01;
|
||||
this[1] = vertex02;
|
||||
this[2] = vertex03;
|
||||
}
|
||||
|
||||
public Triangle(PlainCoordinate coordination, Point vertex01, Point vertex02, Point vertex03)
|
||||
: base(coordination)
|
||||
{
|
||||
this[0] = vertex01;
|
||||
this[1] = vertex02;
|
||||
this[2] = vertex03;
|
||||
}
|
||||
|
||||
public Triangle(float v0x, float v0y, float v1x, float v1y, float v2x, float v2y)
|
||||
: base(PlainCoordinate.StandardPlainCoordination)
|
||||
{
|
||||
this[0] = new Point(v0x, v0y, 0);
|
||||
this[1] = new Point(v1x, v1y, 0);
|
||||
this[2] = new Point(v2x, v2y, 0);
|
||||
}
|
||||
|
||||
public Triangle(PlainCoordinate coordination, float v0x, float v0y, float v1x, float v1y, float v2x, float v2y)
|
||||
: base(coordination)
|
||||
{
|
||||
this[0] = new Point(v0x, v0y, 0);
|
||||
this[1] = new Point(v1x, v1y, 0);
|
||||
this[2] = new Point(v2x, v2y, 0);
|
||||
}
|
||||
|
||||
public override ReadOnlySpan<int> VertexIndices => Indices;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,70 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Point"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Numerics;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit, Size = 16)]
|
||||
public struct Point
|
||||
{
|
||||
|
||||
[FieldOffset(0)] private Vec3 coord;
|
||||
[FieldOffset(0)] internal Vector4 coordVec;
|
||||
|
||||
internal Point(Vec4 vector)
|
||||
{
|
||||
coordVec = vector.vec;
|
||||
coordVec.W = 1;
|
||||
}
|
||||
|
||||
public Point(Vec3 coord)
|
||||
{
|
||||
Coord = coord;
|
||||
coordVec.W = 1;
|
||||
}
|
||||
|
||||
public Point(float x, float y, float z)
|
||||
{
|
||||
coordVec = new Vector4(x, y, z, 1);
|
||||
}
|
||||
|
||||
public Vec3 Coord
|
||||
{
|
||||
get => coord;
|
||||
set { coord = value; }
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Class1"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Geometries.SpaceGeometry
|
||||
{
|
||||
internal class Class1 { }
|
||||
}
|
||||
@@ -0,0 +1,146 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="TriangulatedSurface"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.HighPerformance;
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Intrinsics;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class TriangulatedSurface
|
||||
{
|
||||
|
||||
private HashSet<(int begin,int end)> _sides;
|
||||
|
||||
private List<List<int>> _sideIndices;
|
||||
private List<int> _triangleIndices;
|
||||
private List<Vec3> _vertices;
|
||||
|
||||
public TriangulatedSurface()
|
||||
{
|
||||
_triangleIndices = new List<int>();
|
||||
_vertices = new List<Vec3>();
|
||||
_sides = new HashSet<(int,int)>();
|
||||
_sideIndices = new List<List<int>>();
|
||||
}
|
||||
|
||||
/**/
|
||||
public IEnumerable<List<int>> SideIndicesEnumeratble
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get => _sideIndices ;
|
||||
}
|
||||
|
||||
/*
|
||||
public Triangle GetTriangle( int index )
|
||||
{
|
||||
Vec3HP v1,v2,v3;
|
||||
int t = index * 3;
|
||||
v1 = _vertices[ t + 0 ];
|
||||
v2 = _vertices[ t + 1 ];
|
||||
v3 = _vertices[ t + 2 ];
|
||||
return new Triangle( v1, v2, v3 );
|
||||
}
|
||||
/**/
|
||||
|
||||
public Span<Vec3> VertexSpan
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get => CollectionsMarshal.AsSpan(_vertices);
|
||||
}
|
||||
|
||||
public Span<int> TriangleIndicesSpan
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get => CollectionsMarshal.AsSpan(_triangleIndices);
|
||||
}
|
||||
|
||||
/**/
|
||||
public void AddIndicesByOrder(int v1, int v2, int v3)
|
||||
{
|
||||
_triangleIndices.Add(v1);
|
||||
_triangleIndices.Add(v2);
|
||||
_triangleIndices.Add(v3);
|
||||
if (!(_sides.Remove((v1,v2)) || _sides.Remove((v2, v1)))) {
|
||||
_ = _sides.Add((v1, v2));
|
||||
}
|
||||
if (!(_sides.Remove((v2, v3)) || _sides.Remove((v3, v2)))) {
|
||||
_ = _sides.Add((v2, v3));
|
||||
}
|
||||
if (!(_sides.Remove((v3, v1)) || _sides.Remove((v1, v3)))) {
|
||||
_ = _sides.Add((v3, v1));
|
||||
}
|
||||
}
|
||||
|
||||
public void AddVertexByOrder(Vec3 vertex)
|
||||
{
|
||||
_vertices.Add(vertex);
|
||||
}
|
||||
|
||||
public int TriangleCount()
|
||||
{
|
||||
return _triangleIndices.Count / 3;
|
||||
}
|
||||
|
||||
public void TrimExcess()
|
||||
{
|
||||
_triangleIndices.TrimExcess();
|
||||
_vertices.TrimExcess();
|
||||
Dictionary<int, int> side_dictionary = _sides.ToDictionary(x => x.begin, x => x.end);
|
||||
int begin = side_dictionary.First().Key;
|
||||
List<int> sideLoop = new(begin);
|
||||
_sideIndices.Add(sideLoop);
|
||||
while (side_dictionary.Count > 0)
|
||||
{
|
||||
if (side_dictionary.Remove(begin, out begin))
|
||||
{
|
||||
sideLoop.Add(begin);
|
||||
} else
|
||||
{
|
||||
begin = side_dictionary.First().Key;
|
||||
sideLoop = new List<int>(begin);
|
||||
_sideIndices.Add(sideLoop);
|
||||
}
|
||||
}
|
||||
_sideIndices.TrimExcess();
|
||||
}
|
||||
|
||||
public int VertexCount()
|
||||
{
|
||||
return _vertices.Count;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,96 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Global"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
global using StgSharp.Internal;
|
||||
global using StgSharp.Internal.Intrinsic;
|
||||
global
|
||||
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
[assembly: InternalsVisibleTo("StgSharp.Mathematics")]
|
||||
|
||||
[assembly: SuppressMessage(
|
||||
"Design",
|
||||
"CA1008:枚举应具有零值",
|
||||
Justification = "<挂起>",
|
||||
Scope = "type",
|
||||
Target = "~T:StgSharp.Graphics.OpenGL.ShaderStatus")]
|
||||
[assembly: SuppressMessage(
|
||||
"Naming",
|
||||
"CA1715:标识符应具有正确的前缀",
|
||||
Justification = "<挂起>",
|
||||
Scope = "member",
|
||||
Target = "~M:StgSharp.Graphics.OpenGL.ShaderProgram.GetUniform``2(System.String)~StgSharp.Graphics.OpenGL.Uniform{``0,``1}")]
|
||||
[assembly: SuppressMessage(
|
||||
"Naming",
|
||||
"CA1715:标识符应具有正确的前缀",
|
||||
Justification = "<挂起>",
|
||||
Scope = "member",
|
||||
Target = "~M:StgSharp.Graphics.OpenGL.ShaderProgram.GetUniform``3(System.String)~StgSharp.Graphics.OpenGL.Uniform{``0,``1,``2}")]
|
||||
[assembly: SuppressMessage(
|
||||
"Naming",
|
||||
"CA1715:标识符应具有正确的前缀",
|
||||
Justification = "<挂起>",
|
||||
Scope = "member",
|
||||
Target = "~M:StgSharp.Graphics.OpenGL.ShaderProgram.GetUniform``4(System.String)~StgSharp.Graphics.OpenGL.Uniform{``0,``1,``2,``3}")]
|
||||
[assembly: SuppressMessage(
|
||||
"Naming",
|
||||
"CA1715:标识符应具有正确的前缀",
|
||||
Justification = "<挂起>",
|
||||
Scope = "type",
|
||||
Target = "~T:StgSharp.Graphics.OpenGL.Uniform`4")]
|
||||
[assembly: SuppressMessage(
|
||||
"Design",
|
||||
"CA1043:将整型或字符串参数用于索引器",
|
||||
Justification = "<挂起>",
|
||||
Scope = "member",
|
||||
Target = "~P:StgSharp.MVVM.ViewBase.IViewResponder`1.Item(StgSharp.Controlling.UsrActivity.ITrigger)")]
|
||||
[assembly: SuppressMessage(
|
||||
"Design",
|
||||
"CA1043:将整型或字符串参数用于索引器",
|
||||
Justification = "<挂起>",
|
||||
Scope = "member",
|
||||
Target = "~P:StgSharp.MVVM.ViewBase.ViewResponder`1.Item(StgSharp.Controlling.UsrActivity.ITrigger)")]
|
||||
[assembly: SuppressMessage(
|
||||
"Performance",
|
||||
"CA1864:首选 \"IDictionary.TryAdd(TKey, TValue)\" 方法",
|
||||
Justification = "<挂起>",
|
||||
Scope = "member",
|
||||
Target = "~P:StgSharp.MVVM.ViewBase.ViewRender`1.Item(System.String)")]
|
||||
[assembly: SuppressMessage(
|
||||
"Design",
|
||||
"CA1033:接口方法应可由子类型调用",
|
||||
Justification = "<挂起>",
|
||||
Scope = "member",
|
||||
Target = "~P:StgSharp.Collections.IBidirectionalDictionary`2.System#Collections#Generic#IDictionary<TFirst,TSecond>#Keys")]
|
||||
[assembly: SuppressMessage(
|
||||
"Design",
|
||||
"CA1033:接口方法应可由子类型调用",
|
||||
Justification = "<挂起>",
|
||||
Scope = "member",
|
||||
Target = "~P:StgSharp.Collections.IBidirectionalDictionary`2.System#Collections#Generic#IDictionary<TFirst,TSecond>#Values")]
|
||||
@@ -0,0 +1,40 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="IImageProvider"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Graphics
|
||||
{
|
||||
public interface IImageProvider
|
||||
{
|
||||
|
||||
Image ProvideImage();
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,83 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="ImageHelper"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Graphics
|
||||
{
|
||||
public static class ImageHelper
|
||||
{
|
||||
|
||||
public static void Resize(Image i, int width, int height, ImageMovement move)
|
||||
{
|
||||
if (i == null) {
|
||||
throw new ArgumentNullException(nameof(i));
|
||||
}
|
||||
if (i.Size == (width, height)) {
|
||||
return;
|
||||
}
|
||||
if (!Enum.IsDefined(typeof(ImageMovement), move)) {
|
||||
throw new InvalidEnumArgumentException(nameof(move));
|
||||
}
|
||||
byte[] oldData = i.Data;
|
||||
i.Data = new byte[width * height * i.PixelSize];
|
||||
i.Height = height;
|
||||
i.Width = width;
|
||||
i.PixelUpdateCount++;
|
||||
switch (move)
|
||||
{
|
||||
case ImageMovement.Discard:
|
||||
break;
|
||||
case ImageMovement.Top:
|
||||
break;
|
||||
default:
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum ImageMovement
|
||||
{
|
||||
#pragma warning disable CA1008
|
||||
Discard = 0,
|
||||
#pragma warning restore CA1008
|
||||
Top = 1,
|
||||
Bottom = 2,
|
||||
Left = 4,
|
||||
Right = 8,
|
||||
TopLeft = Top | Left,
|
||||
BottomLeft = Bottom | Left,
|
||||
TopRight = Top | Right,
|
||||
BottomRight = Bottom | Right,
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,86 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="BufferObjectBase"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Graphics.OpenGL;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Graphics
|
||||
{
|
||||
/// <summary>
|
||||
/// Interface of all kinds OpenGL BufferHandle objects
|
||||
/// </summary>
|
||||
public abstract class BufferObjectBase : IDisposable
|
||||
{
|
||||
|
||||
protected GlHandle[] _bufferHandle;
|
||||
protected RenderStream binding;
|
||||
|
||||
/// <summary>
|
||||
/// Get the only handle to one of the Object instance
|
||||
/// </summary>
|
||||
/// <param _label="index">
|
||||
///
|
||||
/// </param>
|
||||
/// <returns>
|
||||
///
|
||||
/// </returns>
|
||||
public GlHandle this[int index] => _bufferHandle[index];
|
||||
|
||||
/// <summary>
|
||||
/// Bind a BufferHandle instance to OpenGL
|
||||
/// </summary>
|
||||
/// <param _label="index">
|
||||
/// Index of handle of the object in this instance to be bind
|
||||
/// </param>
|
||||
public abstract void Bind(int index);
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(disposing:true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return $"This is a {GetType().FullName}, containing {_bufferHandle.Length} buffer handles: {_bufferHandle.ToString()}.";
|
||||
}
|
||||
|
||||
protected abstract void Dispose(bool disposing);
|
||||
|
||||
~BufferObjectBase()
|
||||
{
|
||||
Dispose(disposing:false);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="IGraphicAPIs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Graphics
|
||||
{
|
||||
public interface IGraphicAPIs
|
||||
{
|
||||
|
||||
public IntPtr GraphicApiPackageHandle { get; }
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,191 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Image"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Graphics.OpenGL;
|
||||
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace StgSharp.Graphics
|
||||
{
|
||||
public class Image : ISSDSerializable, IImageProvider
|
||||
{
|
||||
|
||||
private byte[] _data;
|
||||
private ImageInfo _rawInfo;
|
||||
private int _pixelUpdateCount = 0;
|
||||
|
||||
internal unsafe Image()
|
||||
{
|
||||
_rawInfo = new ImageInfo();
|
||||
}
|
||||
|
||||
internal Image(ImageInfo information)
|
||||
{
|
||||
_rawInfo = information;
|
||||
_data = [];
|
||||
|
||||
// int length = _rawInfo.width * _rawInfo.height * _rawInfo.channel;
|
||||
}
|
||||
|
||||
public (int width, int height) Size
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get => (_rawInfo.Width, _rawInfo.Height);
|
||||
}
|
||||
|
||||
public byte[] PixelBuffer
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((_data.Length == 0) || (_data == null))
|
||||
{
|
||||
GetBytes();
|
||||
return _data!;
|
||||
}
|
||||
return _data;
|
||||
}
|
||||
}
|
||||
|
||||
public ImageChannel Channel => _rawInfo.Channel;
|
||||
|
||||
/// <summary>
|
||||
/// Hash code of time pixels updated last time.
|
||||
/// </summary>
|
||||
public int PixelUpdateCount
|
||||
{
|
||||
get => _pixelUpdateCount;
|
||||
internal set => _pixelUpdateCount = value;
|
||||
}
|
||||
|
||||
public int ChannelCount => _rawInfo.ChannelCount;
|
||||
|
||||
public int Height
|
||||
{
|
||||
get => _rawInfo.Height;
|
||||
internal set => _rawInfo.Height = value;
|
||||
}
|
||||
|
||||
public int Width
|
||||
{
|
||||
get => _rawInfo.Width;
|
||||
internal set => _rawInfo.Width = value;
|
||||
}
|
||||
|
||||
public int PixelSize => ImageInfo.GetPixelSize(_rawInfo.pixelLayout, _rawInfo.Channel);
|
||||
|
||||
public PixelChannelLayout PixelLayout
|
||||
{
|
||||
get => _rawInfo.pixelLayout;
|
||||
private set => _rawInfo.pixelLayout = value;
|
||||
}
|
||||
|
||||
public SerializableTypeCode SSDTypeCode => SerializableTypeCode.PixelImage;
|
||||
|
||||
internal ref byte[] Data => ref _data;
|
||||
|
||||
public void FromBytes(byte[] stream) { }
|
||||
|
||||
public static unsafe Image FromFile(string route, ImageLoader loader)
|
||||
{
|
||||
Image ret = new Image();
|
||||
fixed (ImageInfo* iptr = &ret._rawInfo) {
|
||||
GraphicFramework.InternalLoadImage(route, iptr, loader);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
public static Image FromMemory((int width, int height) size, ImageChannel channel, byte[] stream)
|
||||
{
|
||||
ImageInfo _info = new ImageInfo
|
||||
{
|
||||
Height = size.height,
|
||||
Width = size.width,
|
||||
Channel = channel,
|
||||
StreamPtr = IntPtr.Zero
|
||||
};
|
||||
Image ret = new Image(_info);
|
||||
ret.PixelLayout = PixelChannelLayout.Byte;
|
||||
ret._data = stream;
|
||||
return ret;
|
||||
}
|
||||
|
||||
public static Image FromMemory(
|
||||
(int width, int height) size,
|
||||
ImageChannel channel,
|
||||
PixelChannelLayout layout,
|
||||
byte[] stream)
|
||||
{
|
||||
ImageInfo _info = new ImageInfo
|
||||
{
|
||||
Height = size.height,
|
||||
Width = size.width,
|
||||
Channel = channel,
|
||||
StreamPtr = IntPtr.Zero
|
||||
};
|
||||
Image ret = new Image(_info);
|
||||
ret.PixelLayout = layout;
|
||||
ret._data = stream;
|
||||
return ret;
|
||||
}
|
||||
|
||||
public unsafe byte[] GetBytes()
|
||||
{
|
||||
if (_data.Length == 0)
|
||||
{
|
||||
int size = Width * Height * ImageInfo.GetPixelSize(PixelLayout, Channel);
|
||||
_data = new Span<byte>((byte*)_rawInfo.StreamPtr, size).ToArray();
|
||||
fixed (ImageInfo* pptr = &_rawInfo) {
|
||||
GraphicFramework.InternalUnloadImage(pptr);
|
||||
}
|
||||
_rawInfo.StreamPtr = IntPtr.Zero;
|
||||
}
|
||||
return _data;
|
||||
}
|
||||
|
||||
public Image ProvideImage()
|
||||
{
|
||||
return this;
|
||||
}
|
||||
|
||||
internal static Image FromMemory(ImageInfo info, byte[] data, int operationCount)
|
||||
{
|
||||
return new Image
|
||||
{
|
||||
_rawInfo = info,
|
||||
_data = data,
|
||||
_pixelUpdateCount = operationCount
|
||||
};
|
||||
}
|
||||
|
||||
byte[] ISSDSerializable.GetBytes()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,162 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="ImageInfo"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Graphics.OpenGL;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Graphics
|
||||
{
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
|
||||
public delegate IntPtr ImageLoader(
|
||||
string name,
|
||||
ref int width,
|
||||
ref int height,
|
||||
ref int definedChannel,
|
||||
int desiredChannel);
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct ImageInfo
|
||||
{
|
||||
|
||||
private ImageChannel channel;
|
||||
private int height;
|
||||
private int width;
|
||||
private IntPtr pixelPtr;
|
||||
internal PixelChannelLayout pixelLayout;
|
||||
|
||||
public ImageChannel Channel
|
||||
{
|
||||
get => channel;
|
||||
set { channel = value; }
|
||||
}
|
||||
|
||||
public int ChannelCount
|
||||
{
|
||||
get => GetChannelCount(channel);
|
||||
}
|
||||
|
||||
public int Height
|
||||
{
|
||||
get => height;
|
||||
set => height = value;
|
||||
}
|
||||
|
||||
public int StreamSize
|
||||
{
|
||||
get => width * height * GetPixelSize(
|
||||
pixelLayout, channel);
|
||||
}
|
||||
|
||||
public int Width
|
||||
{
|
||||
get => width;
|
||||
set => width = value;
|
||||
}
|
||||
|
||||
public IntPtr StreamPtr
|
||||
{
|
||||
get => pixelPtr;
|
||||
internal set => pixelPtr = value;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
int hash = 17;
|
||||
hash = (hash * 17) + width;
|
||||
hash = (hash * 17) + height;
|
||||
hash = (hash * 17) + (int)channel;
|
||||
return hash;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{channel}\t{width}\t{height}\t{(ulong)StreamPtr}";
|
||||
}
|
||||
|
||||
internal static int GetChannelCount(ImageChannel channel)
|
||||
{
|
||||
return channel switch
|
||||
{
|
||||
ImageChannel.SingleColor => 1,
|
||||
ImageChannel.DoubleColor => 2,
|
||||
ImageChannel.TripleColor => 3,
|
||||
ImageChannel.WithAlphaChannel => 4,
|
||||
_ => throw new InvalidCastException(
|
||||
"Unknown color channel decoding setting.")
|
||||
};
|
||||
}
|
||||
|
||||
internal static int GetPixelSize(PixelChannelLayout layout, ImageChannel channel)
|
||||
{
|
||||
return layout switch
|
||||
{
|
||||
PixelChannelLayout.UByte => sizeof(byte) * GetChannelCount(
|
||||
channel),
|
||||
PixelChannelLayout.Byte => sizeof(byte) * GetChannelCount(
|
||||
channel),
|
||||
PixelChannelLayout.UShort => sizeof(short) * GetChannelCount(
|
||||
channel),
|
||||
PixelChannelLayout.Short => sizeof(short) * GetChannelCount(
|
||||
channel),
|
||||
PixelChannelLayout.UInt => sizeof(int) * GetChannelCount(
|
||||
channel),
|
||||
PixelChannelLayout.Int => sizeof(int) * GetChannelCount(
|
||||
channel),
|
||||
PixelChannelLayout.Float => sizeof(float) * GetChannelCount(
|
||||
channel),
|
||||
PixelChannelLayout.UByte332 => sizeof(byte),
|
||||
PixelChannelLayout.UByte233Rev => sizeof(byte),
|
||||
PixelChannelLayout.UShort565 => sizeof(short),
|
||||
PixelChannelLayout.UShort565Rev => sizeof(short),
|
||||
PixelChannelLayout.UShort4444 => sizeof(short),
|
||||
PixelChannelLayout.UShort4444Rev => sizeof(short),
|
||||
PixelChannelLayout.UShort5551 => sizeof(short),
|
||||
PixelChannelLayout.UShort1555Rev => sizeof(short),
|
||||
PixelChannelLayout.UInt8888 => sizeof(int),
|
||||
PixelChannelLayout.UInt8888Rev => sizeof(int),
|
||||
PixelChannelLayout.UInt1010102 => sizeof(int),
|
||||
PixelChannelLayout.UInt2101010Rev => sizeof(int),
|
||||
_ => throw new ArgumentException("Unknown layout type"),
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public enum ImageChannel : uint
|
||||
{
|
||||
|
||||
SingleColor = glConst.RED,
|
||||
DoubleColor = glConst.RG,
|
||||
TripleColor = glConst.RGB,
|
||||
WithAlphaChannel = glConst.RGBA,
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,160 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="AutoTexture"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Collections;
|
||||
using StgSharp.Graphics;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
/// <summary>
|
||||
/// A collection of a sets of OpenGL textures. The collection can automatically select one of
|
||||
/// the texture with minimum costs to upgrade pixels to BufferHandle. Usually <see
|
||||
/// cref="AutoTextureGL" /> is used for <see cref="IImageProvider" /> loading, but not for
|
||||
/// target of <see cref="OpenGLFunction.FrameBufferTexture2d(FrameBufferTarget, uint,
|
||||
/// Texture2DTarget, GlHandle, int)" />.
|
||||
/// </summary>
|
||||
public sealed class AutoTextureGL
|
||||
{
|
||||
|
||||
private TextureProperty[] propertyCache;
|
||||
private BidirectionalDictionary<Image, int> imageIndexMap = new BidirectionalDictionary<Image, int>(
|
||||
);
|
||||
private Dictionary<Image, int> imageUpdateIndex = new Dictionary<Image, int>();
|
||||
|
||||
private int _size, _currentIndex;
|
||||
private LinkedList<int> usedTextureIndex;
|
||||
private Queue<int> unusedTextureUnitIndex;
|
||||
private TextureGL texturePackage;
|
||||
|
||||
private TextureProperty _textureProperty;
|
||||
|
||||
private AutoTextureGL(TextureGL texture)
|
||||
{
|
||||
texturePackage = texture;
|
||||
_size = texture.Count;
|
||||
imageIndexMap = new BidirectionalDictionary<Image, int>();
|
||||
unusedTextureUnitIndex = new Queue<int>(Enumerable.Range(0, _size));
|
||||
usedTextureIndex = new LinkedList<int>();
|
||||
propertyCache = new TextureProperty[_size];
|
||||
}
|
||||
|
||||
public AutoTextureGL(int textureObjectSize, [NotNull]glRender binding)
|
||||
{
|
||||
this._size = textureObjectSize;
|
||||
imageIndexMap = new BidirectionalDictionary<Image, int>();
|
||||
texturePackage = new TextureGL(textureObjectSize, binding);
|
||||
unusedTextureUnitIndex = new Queue<int>(Enumerable.Range(0, _size));
|
||||
usedTextureIndex = new LinkedList<int>();
|
||||
propertyCache = new TextureProperty[_size];
|
||||
}
|
||||
|
||||
public TextureProperty DefaultTextureProperty
|
||||
{
|
||||
get => _textureProperty;
|
||||
set => _textureProperty = value;
|
||||
}
|
||||
|
||||
private OpenGLFunction GL
|
||||
{
|
||||
get => texturePackage.GL;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SelectTextureAndBind(Image i)
|
||||
{
|
||||
TextureProperty property = _textureProperty;
|
||||
|
||||
SelectTextureAndBind(i, property);
|
||||
}
|
||||
|
||||
public void SelectTextureAndBind([NotNull]Image i, TextureProperty property)
|
||||
{
|
||||
// usable texture with image match
|
||||
if (imageIndexMap.TryGetValue(i, out int index))
|
||||
{
|
||||
// prop setting match
|
||||
if (propertyCache[index] == property)
|
||||
{
|
||||
_currentIndex = index; //GL.Assert(true);
|
||||
texturePackage.Bind2D(index); //GL.Assert(true);
|
||||
if (i.PixelUpdateCount != imageUpdateIndex[i])
|
||||
{
|
||||
texturePackage.LoadTexture(index, i); //GL.Assert(true);
|
||||
}
|
||||
} else
|
||||
{
|
||||
_currentIndex = index; //GL.Assert(true);
|
||||
texturePackage.Bind2D(index); //GL.Assert(true);
|
||||
texturePackage.Set2dProperty(index, property); //GL.Assert(true);
|
||||
if (i.PixelUpdateCount != imageUpdateIndex[i])
|
||||
{
|
||||
texturePackage.LoadTexture(index, i); //GL.Assert(true);
|
||||
}
|
||||
}
|
||||
} else
|
||||
{
|
||||
if (unusedTextureUnitIndex.TryDequeue(out int newIndex))
|
||||
{
|
||||
// has extra unused texture object
|
||||
imageIndexMap.Add(i, index);
|
||||
texturePackage.Bind2D(index);
|
||||
texturePackage.Set2dProperty(index, property);
|
||||
texturePackage.LoadTexture(index, i);
|
||||
usedTextureIndex.AddLast(newIndex);
|
||||
propertyCache[newIndex] = property;
|
||||
imageUpdateIndex[i] = i.PixelUpdateCount;
|
||||
} else
|
||||
{
|
||||
// recycle from current
|
||||
int reusedIndex = usedTextureIndex.First!.Value;
|
||||
usedTextureIndex.RemoveFirst();
|
||||
usedTextureIndex.AddLast(reusedIndex);
|
||||
imageIndexMap[i] = reusedIndex;
|
||||
propertyCache[newIndex] = property;
|
||||
imageUpdateIndex[i] = i.PixelUpdateCount;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static AutoTextureGL ToAuto([NotNull]TextureGL texture)
|
||||
{
|
||||
if (texture.IndexOfCurrentTexture != -1) {
|
||||
throw new InvalidOperationException("Texture to be converted has been editted.");
|
||||
}
|
||||
return new AutoTextureGL(texture);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,81 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="EBO"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Graphics.OpenGL;
|
||||
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
/// <summary>
|
||||
/// A collection of handle to Element BufferHandle Object in OpenglFunc. Each <see
|
||||
/// langword="uint" /> value indexed from instance of this class this is the only handle to
|
||||
/// one Element BufferHandle Object.
|
||||
/// </summary>
|
||||
public sealed unsafe class ElementBuffer : GlBufferObjectBase
|
||||
{
|
||||
|
||||
internal ElementBuffer(int n, glRender binding)
|
||||
: base(binding)
|
||||
{
|
||||
_bufferHandle = GL.GenBuffers(n);
|
||||
}
|
||||
|
||||
public sealed override void Bind(int index)
|
||||
{
|
||||
GL.BindBuffer(BufferType.ElementArrayBuffer, _bufferHandle[index]);
|
||||
}
|
||||
|
||||
public void SetValue<T>(int index, T[] bufferArray, BufferUsage usage) where T: unmanaged, INumber<T>
|
||||
{
|
||||
GL.BindBuffer(BufferType.ElementArrayBuffer, _bufferHandle[index]);
|
||||
GL.SetBufferData<T>(BufferType.ElementArrayBuffer, bufferArray, usage);
|
||||
}
|
||||
|
||||
public void SetValue<T>(int index, ReadOnlySpan<T> bufferSpan, BufferUsage usage) where T: unmanaged, INumber<T>
|
||||
{
|
||||
GL.BindBuffer(BufferType.ElementArrayBuffer, _bufferHandle[index]);
|
||||
GL.SetBufferData<T>(BufferType.ElementArrayBuffer, bufferSpan, usage);
|
||||
}
|
||||
|
||||
protected sealed override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing) {
|
||||
GL.DeleteBuffers(_bufferHandle);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,104 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="FBO"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
#pragma warning disable CA1008
|
||||
#pragma warning disable CA1028
|
||||
public enum FrameBufferTarget : uint
|
||||
#pragma warning restore CA1028
|
||||
#pragma warning restore CA1008
|
||||
{
|
||||
|
||||
Read = glConst.READ_FRAMEBUFFER,
|
||||
All = glConst.FRAMEBUFFER,
|
||||
Draw = glConst.DRAW_FRAMEBUFFER,
|
||||
|
||||
}
|
||||
|
||||
public sealed class FrameBuffer : GlBufferObjectBase
|
||||
{
|
||||
|
||||
internal unsafe FrameBuffer(int count, glRender binding)
|
||||
: base(binding)
|
||||
{
|
||||
_bufferHandle = GL.GenFrameBuffers(count);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Bind the frame BufferHandle object with _label frame BufferHandle to the frame
|
||||
/// BufferHandle target specified by target. <see langword="FrameBufferTarget.All" /> will
|
||||
/// be set as default target.
|
||||
/// </summary>
|
||||
/// <param _label="index">
|
||||
/// Index of object to be binded in handle set
|
||||
/// </param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override unsafe void Bind(int index)
|
||||
{
|
||||
GL.BindFrameBuffer(FrameBufferTarget.All, _bufferHandle[index]);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Bind the frame BufferHandle object with _label frame BufferHandle to the frame
|
||||
/// BufferHandle target specified by target. Target of this frame BufferHandle should be
|
||||
/// set manually.
|
||||
/// </summary>
|
||||
/// <param _label="target">
|
||||
/// The frame BufferHandle target of the binding operation.
|
||||
/// </param>
|
||||
/// <param _label="index">
|
||||
/// Index of object to be binded in handle set
|
||||
/// </param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void Bind(FrameBufferTarget target, int index)
|
||||
{
|
||||
GL.BindFrameBuffer(target, _bufferHandle[index]);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void BindNull()
|
||||
{
|
||||
OpenGLFunction.CurrentGL.BindFrameBuffer(FrameBufferTarget.All, GlHandle.Zero);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="GLBufferObjectBase"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Graphics.OpenGL;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
public abstract class GlBufferObjectBase : BufferObjectBase
|
||||
{
|
||||
|
||||
private readonly glRender _contextBinding;
|
||||
|
||||
protected GlBufferObjectBase(glRender contextBinding)
|
||||
{
|
||||
binding = contextBinding;
|
||||
_contextBinding = contextBinding;
|
||||
}
|
||||
|
||||
protected OpenGLFunction GL => _contextBinding.GL;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,67 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="RBO"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Security.Principal;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
public sealed class RenderBuffer : GlBufferObjectBase
|
||||
{
|
||||
|
||||
public RenderBuffer(int count, glRender binding)
|
||||
: base(binding)
|
||||
{
|
||||
_bufferHandle = GL.GenRenderBuffer(count);
|
||||
}
|
||||
|
||||
public override void Bind(int index)
|
||||
{
|
||||
GL.BindRenderBuffer(this[index]);
|
||||
}
|
||||
|
||||
public void Store(RenderBufferInternalFormat format, (int width, int height) size)
|
||||
{
|
||||
if ((size.width > binding.Width) || (size.height > binding.Height)) {
|
||||
World.LogWarning("FrameBuffer is larger than current canvas binding");
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
foreach (GlHandle item in _bufferHandle)
|
||||
{
|
||||
Console.WriteLine("removing a render buffer");
|
||||
GL.DeleteRenderBuffer(item);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,279 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="TextureGL"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.HighPerformance;
|
||||
|
||||
using System;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
public sealed unsafe class TextureGL
|
||||
{
|
||||
|
||||
private int currentEditingTextureIndex;
|
||||
|
||||
private OpenGLFunction _gl;
|
||||
internal GlHandle[] _textureHandle;
|
||||
|
||||
internal TextureGL(int count, glRender binding)
|
||||
{
|
||||
// sourceList = new Image[count];
|
||||
this._gl = binding.GL;
|
||||
_textureHandle = _gl.GenTextures(count);
|
||||
}
|
||||
|
||||
public GlHandle this[int index]
|
||||
{
|
||||
get => _textureHandle[index];
|
||||
}
|
||||
|
||||
public int Count
|
||||
{
|
||||
get => _textureHandle.Length;
|
||||
}
|
||||
|
||||
// internal Image[] sourceList;
|
||||
|
||||
public int IndexOfCurrentTexture
|
||||
{
|
||||
get => currentEditingTextureIndex;
|
||||
}
|
||||
|
||||
internal OpenGLFunction GL => _gl;
|
||||
|
||||
public void ActivateAs(TextureUnit unit)
|
||||
{
|
||||
_gl.ActiveTextureUnit((uint)unit);
|
||||
}
|
||||
|
||||
public void Bind2D(int index)
|
||||
{
|
||||
currentEditingTextureIndex = index;
|
||||
_gl.BindTexture(glConst.TEXTURE_2D, _textureHandle[index]);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Load an <see cref="Image" /> to certain texture.
|
||||
/// </summary>
|
||||
/// <param _label="index">
|
||||
///
|
||||
/// </param>
|
||||
/// <param _label="i">
|
||||
///
|
||||
/// </param>
|
||||
public unsafe void LoadTexture(int index, Image i)
|
||||
{
|
||||
byte[] handle = i.PixelBuffer;
|
||||
_gl.TextureImage2d(
|
||||
Texture2DTarget.Texture2D, 0, i.Channel, (uint)i.Width, (uint)i.Height, i.Channel, i.PixelLayout,
|
||||
pixels:handle);
|
||||
_gl.GenerateMipmap(Texture2DTarget.Texture2D);
|
||||
}
|
||||
|
||||
#region texture setting
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Set2dFilterProperty(int index, TextureFilter onMinify, TextureFilter onMagnify)
|
||||
{
|
||||
#if DEBUG
|
||||
if (index != currentEditingTextureIndex)
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
"Texture to be editted is not the one being activated.");
|
||||
}
|
||||
#endif
|
||||
_gl.TextureParameter(glConst.TEXTURE_2D, glConst.TEXTURE_MIN_FILTER, (int)onMinify);
|
||||
_gl.TextureParameter(glConst.TEXTURE_2D, glConst.TEXTURE_MAG_FILTER,
|
||||
(int)onMagnify);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Set2dWrapProperty(int index, TextureWrap onHorizontial, TextureWrap onVertical)
|
||||
{
|
||||
#if DEBUG
|
||||
if (index != currentEditingTextureIndex)
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
"Texture to be editted is not the one being activated.");
|
||||
}
|
||||
#endif
|
||||
_gl.TextureParameter(glConst.TEXTURE_2D, glConst.TEXTURE_WRAP_S,
|
||||
(int)onHorizontial);
|
||||
_gl.TextureParameter(glConst.TEXTURE_2D, glConst.TEXTURE_WRAP_T, (int)onVertical);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Set2dProperty(int index, TextureProperty property)
|
||||
{
|
||||
Set2dFilterProperty(index, property.FilterOnMinify, property.FilterOnMagnify);
|
||||
Set2dWrapProperty(index, property.WrapOnHorizontial, property.WrapOnVertical);
|
||||
}
|
||||
|
||||
#endregion texture setting
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public struct TextureProperty
|
||||
{
|
||||
|
||||
[FieldOffset(0)] private M128 mask;
|
||||
[FieldOffset(0)] private TextureFilter mag;
|
||||
[FieldOffset(4)] private TextureFilter min;
|
||||
|
||||
[FieldOffset(8)] private TextureWrap hori;
|
||||
[FieldOffset(12)] private TextureWrap vert;
|
||||
|
||||
public TextureProperty(
|
||||
TextureFilter onMagnify,
|
||||
TextureFilter onMinify,
|
||||
TextureWrap onHorizontial,
|
||||
TextureWrap onVertical)
|
||||
{
|
||||
FilterOnMagnify = onMagnify;
|
||||
FilterOnMinify = onMinify;
|
||||
WrapOnHorizontial = onHorizontial;
|
||||
WrapOnVertical = onVertical;
|
||||
}
|
||||
|
||||
public TextureFilter FilterOnMagnify
|
||||
{
|
||||
get => mag;
|
||||
set => mag = value;
|
||||
}
|
||||
|
||||
public TextureFilter FilterOnMinify
|
||||
{
|
||||
get => min;
|
||||
set => min = value;
|
||||
}
|
||||
|
||||
public TextureWrap WrapOnHorizontial
|
||||
{
|
||||
get => hori;
|
||||
set => hori = value;
|
||||
}
|
||||
|
||||
public TextureWrap WrapOnVertical
|
||||
{
|
||||
get => vert;
|
||||
set => vert = value;
|
||||
}
|
||||
|
||||
public override bool Equals([NotNullWhen(true)] object obj)
|
||||
{
|
||||
return base.Equals(obj);
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine(
|
||||
FilterOnMagnify, FilterOnMagnify, WrapOnHorizontial, WrapOnVertical);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"FilterOnMagnify:{FilterOnMagnify}, " + $"FilterOnMagnify:{FilterOnMagnify}, " + $"WrapOnHorizontial:{WrapOnHorizontial}, " + $"WrapOnVertical:{WrapOnVertical}";
|
||||
}
|
||||
|
||||
public static bool operator !=(TextureProperty left, TextureProperty right)
|
||||
{
|
||||
return left.mask != right.mask;
|
||||
}
|
||||
|
||||
public static bool operator ==(TextureProperty left, TextureProperty right)
|
||||
{
|
||||
return left.mask == right.mask;
|
||||
}
|
||||
|
||||
public static implicit operator TextureProperty(
|
||||
(
|
||||
TextureFilter onMagnify, TextureFilter onMinify,
|
||||
TextureWrap onHorizontial, TextureWrap onVertical
|
||||
) propertyValueTuple)
|
||||
{
|
||||
return new TextureProperty(
|
||||
propertyValueTuple.onMagnify, propertyValueTuple.onMinify,
|
||||
propertyValueTuple.onHorizontial, propertyValueTuple.onVertical);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#pragma warning disable CA1008
|
||||
public enum TextureFilter
|
||||
#pragma warning restore CA1008
|
||||
{
|
||||
|
||||
Nearest = glConst.NEAREST,
|
||||
Linear = glConst.LINEAR,
|
||||
NearestLinearMipmap = glConst.NEAREST_MIPMAP_LINEAR,
|
||||
LinearLinearMipmap = glConst.LINEAR_MIPMAP_LINEAR,
|
||||
NearestNearestMipmap = glConst.NEAREST_MIPMAP_NEAREST,
|
||||
LinearNearestMipmap = glConst.LINEAR_MIPMAP_NEAREST,
|
||||
|
||||
}
|
||||
|
||||
#pragma warning disable CA1008
|
||||
public enum TextureUnit
|
||||
#pragma warning restore CA1008
|
||||
{
|
||||
|
||||
Unit0 = glConst.TEXTURE0,
|
||||
Unit1 = glConst.TEXTURE1,
|
||||
Unit2 = glConst.TEXTURE2,
|
||||
Unit3 = glConst.TEXTURE3,
|
||||
Unit4 = glConst.TEXTURE4,
|
||||
Unit5 = glConst.TEXTURE5,
|
||||
Unit6 = glConst.TEXTURE6,
|
||||
Unit7 = glConst.TEXTURE7,
|
||||
Unit8 = glConst.TEXTURE8,
|
||||
Unit9 = glConst.TEXTURE9,
|
||||
Unit10 = glConst.TEXTURE10,
|
||||
Unit11 = glConst.TEXTURE11,
|
||||
Unit12 = glConst.TEXTURE12,
|
||||
Unit13 = glConst.TEXTURE13,
|
||||
Unit14 = glConst.TEXTURE14,
|
||||
Unit15 = glConst.TEXTURE15,
|
||||
|
||||
}
|
||||
|
||||
#pragma warning disable CA1008
|
||||
public enum TextureWrap
|
||||
#pragma warning restore CA1008
|
||||
{
|
||||
|
||||
Repeat = glConst.REPEAT,
|
||||
MirroredRepeat = glConst.MIRRORED_REPEAT,
|
||||
ClampToEdge = glConst.CLAMP_TO_EDGE,
|
||||
ClampToBorder = glConst.CLAMP_TO_BORDER,
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,77 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="VAO"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
public sealed unsafe class VertexArray : GlBufferObjectBase
|
||||
{
|
||||
|
||||
internal VertexArray(int n, glRender binding)
|
||||
: base(binding)
|
||||
{
|
||||
_bufferHandle = GL.GenVertexArrays(n);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public sealed override void Bind(int index)
|
||||
{
|
||||
GL.BindVertexArray(_bufferHandle[index]);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void BindNull()
|
||||
{
|
||||
OpenGLFunction.CurrentGL.BindVertexArray(GlHandle.Zero);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SetVertexAttribute(
|
||||
uint attributeIndex,
|
||||
int vertexLength,
|
||||
TypeCode dataType,
|
||||
bool isNomalized,
|
||||
uint stride,
|
||||
int pointer)
|
||||
{
|
||||
GL.SetVertexAttribute(attributeIndex, vertexLength, dataType, isNomalized, stride, pointer);
|
||||
}
|
||||
|
||||
protected sealed override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing) {
|
||||
GL.DeleteVertexArrays(_bufferHandle);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,183 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="VBO"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.Numeric;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Net.Security;
|
||||
using System.Numerics;
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
public sealed unsafe class VertexBuffer : GlBufferObjectBase
|
||||
{
|
||||
|
||||
internal VertexBuffer(int n, glRender binding)
|
||||
: base(binding)
|
||||
{
|
||||
_bufferHandle = GL.GenBuffers(n);
|
||||
}
|
||||
|
||||
public sealed override void Bind(int index)
|
||||
{
|
||||
GL.BindBuffer(BufferType.ArrayBuffer, _bufferHandle[index]);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Unbind()
|
||||
{
|
||||
GL.BindBuffer(BufferType.ArrayBuffer, GlHandle.Zero);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set _data to current vertex BufferHandle object
|
||||
/// </summary>
|
||||
/// <typeparam _label="TItem">
|
||||
/// Type of bufferData
|
||||
/// </typeparam>
|
||||
/// <param _label="index">
|
||||
/// Index to find certain VBO in this instance
|
||||
/// </param>
|
||||
/// <param _label="bufferData">
|
||||
/// Data to write in
|
||||
/// </param>
|
||||
/// <param _label="usage">
|
||||
/// How OpenGL use these _data, defined by <see cref="BufferUsage" />
|
||||
/// </param>
|
||||
public void WriteMatrixData<T>(int index, ref IMatrix<T> bufferData, BufferUsage usage)
|
||||
where T: unmanaged, INumber<T>
|
||||
{
|
||||
GL.BindBuffer(BufferType.ArrayBuffer, _bufferHandle[index]);
|
||||
GL.SetBufferData(BufferType.ArrayBuffer, bufferData.AsSpan(), usage);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set _data to current vertex BufferHandle object
|
||||
/// </summary>
|
||||
/// <typeparam _label="TItem">
|
||||
/// Type of bufferData
|
||||
/// </typeparam>
|
||||
/// <param _label="index">
|
||||
/// Index to find certain VBO in this instance
|
||||
/// </param>
|
||||
/// <param _label="bufferArray">
|
||||
/// Data to write in
|
||||
/// </param>
|
||||
/// <param _label="usage">
|
||||
/// How OpenGL use these _data, defined by <see cref="BufferUsage" />
|
||||
/// </param>
|
||||
public void WriteScalerData<T>(int index, T[] bufferArray, BufferUsage usage) where T: unmanaged, INumber<T>
|
||||
{
|
||||
GL.BindBuffer(BufferType.ArrayBuffer, _bufferHandle[index]);
|
||||
GL.SetBufferData(BufferType.ArrayBuffer, bufferArray, usage);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set _data to current vertex BufferHandle object
|
||||
/// </summary>
|
||||
/// <typeparam _label="TItem">
|
||||
/// Type of bufferData
|
||||
/// </typeparam>
|
||||
/// <param _label="index">
|
||||
/// Index to find certain VBO in this instance
|
||||
/// </param>
|
||||
/// <param _label="scalerSpan">
|
||||
/// A <see cref="Span{T}" /> of _data to write in
|
||||
/// </param>
|
||||
/// <param _label="usage">
|
||||
/// How OpenGL use these _data, defined by <see cref="BufferUsage" />
|
||||
/// </param>
|
||||
public void WriteScalerData<T>(int index, ReadOnlySpan<T> scalerSpan, BufferUsage usage)
|
||||
where T: unmanaged,INumber<T>
|
||||
{
|
||||
GL.BindBuffer(BufferType.ArrayBuffer, _bufferHandle[index]);
|
||||
GL.SetBufferData(BufferType.ArrayBuffer, scalerSpan, usage);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set data to current vertex BufferHandle object
|
||||
/// </summary>
|
||||
/// <typeparam _label="TItem">
|
||||
/// Type of bufferData
|
||||
/// </typeparam>
|
||||
/// <param _label="index">
|
||||
/// Index to find certain VBO in this instance
|
||||
/// </param>
|
||||
/// <param _label="vectorSpan">
|
||||
/// A <see cref="Span{T}" /> of data to write in
|
||||
/// </param>
|
||||
/// <param _label="usage">
|
||||
/// How OpenGL use these data, defined by <see cref="BufferUsage" />
|
||||
/// </param>
|
||||
public void WriteVectorData<T>(int index, ReadOnlySpan<T> vectorSpan, BufferUsage usage)
|
||||
where T: unmanaged, IUnmanagedVector<T>
|
||||
{
|
||||
GL.BindBuffer(BufferType.ArrayBuffer, _bufferHandle[index]);
|
||||
GL.SetBufferVectorData(BufferType.ArrayBuffer, vectorSpan, usage);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set _data to current vertex BufferHandle object
|
||||
/// </summary>
|
||||
/// <typeparam _label="TItem">
|
||||
/// Type of bufferData
|
||||
/// </typeparam>
|
||||
/// <param _label="index">
|
||||
/// Index to find certain VBO in this instance
|
||||
/// </param>
|
||||
/// <param _label="vectorArray">
|
||||
/// A array of _data to write in
|
||||
/// </param>
|
||||
/// <param _label="usage">
|
||||
/// How OpenGL use these _data, defined by <see cref="BufferUsage" />
|
||||
/// </param>
|
||||
public void WriteVectorData<T>(int index, T[] vectorArray, BufferUsage usage)
|
||||
where T: unmanaged, IUnmanagedVector<T>
|
||||
{
|
||||
GL.BindBuffer(BufferType.ArrayBuffer, _bufferHandle[index]);
|
||||
GL.SetBufferVectorData(BufferType.ArrayBuffer, vectorArray, usage);
|
||||
}
|
||||
|
||||
protected sealed override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing) {
|
||||
GL.DeleteBuffers(_bufferHandle);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,65 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="IglConvertable"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Graphics.OpenGL;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Graphics.ShaderEdit
|
||||
{
|
||||
public interface IglConvertable
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public void DisplayGLtypeDefinition();
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public void GainAllUniforms(ShaderProgram source, params string[] uniformName);
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
///
|
||||
/// </returns>
|
||||
public ShaderStruct GetConvertedGLtype();
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public void SetAllUniforms();
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,283 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Shader"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp;
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Internal;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.IO;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Xml.Linq;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
public abstract partial class glRender : RenderStream
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Create an instance of <see cref="Shader" /> program
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// New instance of <see cref="Shader" /> instance.
|
||||
/// </returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
protected sealed override ShaderProgram CreateShaderProgram()
|
||||
{
|
||||
return new ShaderProgram(this);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
protected sealed override Shader CreateShaderSegment(ShaderType type, int count)
|
||||
{
|
||||
return new Shader(GL.CreateShaderSet(count, type), type, this);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public class Shader : ISSDSerializable
|
||||
{
|
||||
|
||||
private readonly OpenGLFunction GL;
|
||||
internal readonly GlHandle[] handle;
|
||||
public readonly ShaderType type;
|
||||
|
||||
internal unsafe Shader(GlHandle[] handle, ShaderType usage, glRender stream)
|
||||
{
|
||||
this.handle = handle;
|
||||
GL = stream.GL;
|
||||
type = usage;
|
||||
}
|
||||
|
||||
public SerializableTypeCode SSDTypeCode => SerializableTypeCode.Shader;
|
||||
|
||||
/// <summary>
|
||||
/// Attach one shader code to a shader program.
|
||||
/// </summary>
|
||||
/// <param _label="target">
|
||||
/// Shader program to attach
|
||||
/// </param>
|
||||
/// <param _label="index">
|
||||
/// Index of shader code in current shader code set.
|
||||
/// </param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void AttachTo(int index, [NotNull]ShaderProgram target)
|
||||
{
|
||||
GL.AttachShader(target.handle, handle[index]);
|
||||
}
|
||||
|
||||
public void CheckStatus(int index, ShaderStatus status)
|
||||
{
|
||||
string log = GL.GetShaderStatus(this, index, (int)status);
|
||||
if (!string.IsNullOrEmpty(log)) {
|
||||
throw new InvalidOperationException($"{$"Shader Error \t{status}\n"}{log}");
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void Compile(int index, ReadOnlySpan<byte> codeU8Stream)
|
||||
{
|
||||
GL.LoadShaderSource(handle[index], codeU8Stream);
|
||||
GL.CompileShader(handle[index]);
|
||||
CheckStatus(index, ShaderStatus.CompileStatus);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void Compile(int index, byte[] codeStream)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(codeStream);
|
||||
GL.LoadShaderSource(handle[index], codeStream);
|
||||
GL.CompileShader(handle[index]);
|
||||
CheckStatus(index, ShaderStatus.CompileStatus);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void Compile(int index, string codeStream)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(codeStream);
|
||||
GL.LoadShaderSource(handle[index], codeStream.AsSpan());
|
||||
GL.CompileShader(handle[index]);
|
||||
CheckStatus(index, ShaderStatus.CompileStatus);
|
||||
}
|
||||
|
||||
public void FromBytes(byte[] stream)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public static byte[] FromCodeFile(string fileRoute)
|
||||
{
|
||||
string str = File.ReadAllText(fileRoute);
|
||||
if (string.IsNullOrEmpty(str)) {
|
||||
throw new InvalidOperationException($"Cannot load and GLSL code from {fileRoute}");
|
||||
}
|
||||
return Encoding.UTF8.GetBytes(str);
|
||||
}
|
||||
|
||||
public byte[] GetBytes()
|
||||
{
|
||||
return Array.Empty<byte>();
|
||||
}
|
||||
|
||||
public byte[] GetBytes(out int length)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"This is a {type} shader, its shader handles are {handle.ToString()}.";
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public enum ShaderStatus : int
|
||||
{
|
||||
|
||||
CompileStatus = glConst.COMPILE_STATUS,
|
||||
|
||||
}
|
||||
|
||||
public class ShaderProgram
|
||||
{
|
||||
|
||||
private readonly OpenGLFunction GL;
|
||||
internal readonly GlHandle handle;
|
||||
|
||||
/// <summary>
|
||||
/// CustomizeInit a program with no shader attached.
|
||||
/// </summary>
|
||||
internal unsafe ShaderProgram(glRender binding)
|
||||
{
|
||||
GL = binding.GL;
|
||||
handle = GL.CreateProgram();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a uniform form current shader, the value type of the uniform should be provided.
|
||||
/// </summary>
|
||||
/// <param _label="name">
|
||||
/// ContextName of the Uniform in shader code
|
||||
/// </param>
|
||||
/// <returns>
|
||||
///
|
||||
/// </returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe Uniform<T> GetUniform<T>(string name) where T: unmanaged
|
||||
{
|
||||
return new Uniform<T>(GL.GetUniformLocation(this.handle, name));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a uniform form current shader, the value type of the uniform should be provided.
|
||||
/// </summary>
|
||||
/// <param _label="name">
|
||||
/// ContextName of the Uniform in shader code
|
||||
/// </param>
|
||||
/// <returns>
|
||||
///
|
||||
/// </returns>
|
||||
public unsafe Uniform<T, U> GetUniform<T, U>(string name) where T: unmanaged where U: struct
|
||||
{
|
||||
return new Uniform<T, U>(GL.GetUniformLocation(this.handle, name));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a uniform form current shader, the value type of the uniform should be provided.
|
||||
/// </summary>
|
||||
/// <param _label="name">
|
||||
/// ContextName of the Uniform in shader code
|
||||
/// </param>
|
||||
/// <returns>
|
||||
///
|
||||
/// </returns>
|
||||
public unsafe Uniform<T, U, V> GetUniform<T, U, V>(string name) where T: unmanaged where U: struct
|
||||
where V: struct
|
||||
{
|
||||
return new Uniform<T, U, V>(GL.GetUniformLocation(this.handle, name));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a uniform form current shader, the value type of the uniform should be provided.
|
||||
/// </summary>
|
||||
/// <param _label="name">
|
||||
/// ContextName of the Uniform in shader code
|
||||
/// </param>
|
||||
/// <returns>
|
||||
///
|
||||
/// </returns>
|
||||
public unsafe Uniform<T, U, V, W> GetUniform<T, U, V, W>(string name) where T: unmanaged where U: struct
|
||||
where V: struct
|
||||
where W: struct
|
||||
{
|
||||
return new Uniform<T, U, V, W>(GL.GetUniformLocation(this.handle, name));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Link the shader to current viewPortDisplay.
|
||||
/// </summary>
|
||||
public unsafe void Link()
|
||||
{
|
||||
if (GraphicFramework.InternalLinkShaderProgram(
|
||||
(OpenglContext*)this.GL.ContextHandle, handle.Value) == 0)
|
||||
{
|
||||
IntPtr logPtr = GraphicFramework.InternalReadSSCLog();
|
||||
try
|
||||
{
|
||||
byte[] logByte = new byte[512];
|
||||
Marshal.Copy(logPtr, logByte, 0, 512);
|
||||
string log = Encoding.UTF8.GetString(logByte);
|
||||
log = log.Replace("\0", string.Empty);
|
||||
DefaultLog.InternalWriteLog(log, LogType.Error);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
DefaultLog.InternalWriteLog(ex.Message, LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Let the current viewPortDisplay use this shader.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void Use()
|
||||
{
|
||||
GL.UseProgram(handle);
|
||||
}
|
||||
|
||||
~ShaderProgram()
|
||||
{
|
||||
// handle.Dispose();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,184 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Uniform"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
public class Uniform
|
||||
{
|
||||
|
||||
internal GlHandle id;
|
||||
|
||||
public GlHandle Handle => id;
|
||||
|
||||
}
|
||||
|
||||
public sealed class Uniform<T> : Uniform where T: unmanaged
|
||||
{
|
||||
|
||||
internal Uniform() { }
|
||||
|
||||
internal unsafe Uniform(GlHandle id)
|
||||
{
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
internal static Uniform<T> FromHandle(GlHandle handle)
|
||||
{
|
||||
return new Uniform<T>
|
||||
{
|
||||
id = handle
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public sealed class Uniform<T, U> : Uniform where T: unmanaged where U: struct
|
||||
{
|
||||
|
||||
internal Uniform() { }
|
||||
|
||||
internal unsafe Uniform(GlHandle id)
|
||||
{
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
internal static Uniform<T, U> FromHandle(GlHandle handle)
|
||||
{
|
||||
return new Uniform<T, U>
|
||||
{
|
||||
id = handle
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public sealed class Uniform<T, U, V> : Uniform where T: unmanaged where U: struct where V: struct
|
||||
{
|
||||
|
||||
internal Uniform() { }
|
||||
|
||||
internal unsafe Uniform(GlHandle id)
|
||||
{
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
internal static Uniform<T, U, V> FromHandle(GlHandle handle)
|
||||
{
|
||||
return new Uniform<T, U, V>
|
||||
{
|
||||
id = handle
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public sealed class Uniform<T, U, V, W> : Uniform where T: unmanaged where U: struct where V: struct where W: struct
|
||||
{
|
||||
|
||||
internal Uniform() { }
|
||||
|
||||
internal unsafe Uniform(GlHandle id)
|
||||
{
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
internal static Uniform<T, U, V, W> FromHandle(GlHandle handle)
|
||||
{
|
||||
return new Uniform<T, U, V, W>
|
||||
{
|
||||
id = handle
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public unsafe partial class OpenGLFunction
|
||||
{
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SetUniformValue([NotNull] Uniform<Matrix44> uniform, Matrix44 mat)
|
||||
{
|
||||
Matrix44 temp = mat;
|
||||
Context.glUniformMatrix4fv(uniform.id.SignedValue, 1, false, (float*)&temp);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SetUniformValue([NotNull]Uniform<float, float, float, float> uniform, Vec4 vec)
|
||||
{
|
||||
Vec4 temp = vec;
|
||||
Context.glUniform1fv(uniform.id.SignedValue, 4, &temp.reg);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SetUniformValue([NotNull]Uniform<Vec4> uniform, Vec4 vec)
|
||||
{
|
||||
Vec4 temp = vec;
|
||||
Context.glUniform1fv(uniform.id.SignedValue, 4, &temp.reg);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SetUniformValue([NotNull]Uniform<float> uniform, float v0)
|
||||
{
|
||||
Context.glUniform1f(uniform.id.SignedValue, v0);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SetUniformValue([NotNull]Uniform<int> uniform, int i0)
|
||||
{
|
||||
Context.glUniform1i(uniform.id.SignedValue, i0);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SetUniformValue([NotNull] Uniform<float, float> uniform, float v0, float v1)
|
||||
{
|
||||
Context.glUniform2f(uniform.id.SignedValue, v0, v1);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SetUniformValue([NotNull] Uniform<float, float, float> uniform, float v0, float v1, float v2)
|
||||
{
|
||||
Context.glUniform3f(uniform.id.SignedValue, v0, v1, v2);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SetUniformValue(
|
||||
[NotNull] Uniform<float, float, float, float> uniform,
|
||||
float v0,
|
||||
float v1,
|
||||
float v2,
|
||||
float v3)
|
||||
{
|
||||
Context.glUniform4f(uniform.id.SignedValue, v0, v1, v2, v3);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,224 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="glEnum"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
public enum PixelChannelLayout
|
||||
{
|
||||
|
||||
UByte = glConst.UNSIGNED_BYTE,
|
||||
Byte = glConst.BYTE,
|
||||
UShort = glConst.UNSIGNED_SHORT,
|
||||
Short = glConst.SHORT,
|
||||
UInt = glConst.UNSIGNED_INT,
|
||||
Int = glConst.INT,
|
||||
Float = glConst.FLOAT,
|
||||
UByte332 = glConst.UNSIGNED_BYTE_3_3_2,
|
||||
UByte233Rev = glConst.UNSIGNED_BYTE_2_3_3_REV,
|
||||
UShort565 = glConst.UNSIGNED_SHORT_5_6_5,
|
||||
UShort565Rev = glConst.UNSIGNED_SHORT_5_6_5_REV,
|
||||
UShort4444 = glConst.UNSIGNED_SHORT_4_4_4_4,
|
||||
UShort4444Rev = glConst.UNSIGNED_SHORT_4_4_4_4_REV,
|
||||
UShort5551 = glConst.UNSIGNED_SHORT_5_5_5_1,
|
||||
UShort1555Rev = glConst.UNSIGNED_SHORT_1_5_5_5_REV,
|
||||
UInt8888 = glConst.UNSIGNED_INT_8_8_8_8,
|
||||
UInt8888Rev = glConst.UNSIGNED_INT_8_8_8_8_REV,
|
||||
UInt1010102 = glConst.UNSIGNED_INT_10_10_10_2,
|
||||
UInt2101010Rev = glConst.UNSIGNED_INT_2_10_10_10_REV
|
||||
|
||||
}
|
||||
|
||||
public enum FaceMode
|
||||
{
|
||||
|
||||
Point = glConst.POINT,
|
||||
Line = glConst.LINE,
|
||||
Fill = glConst.FILL
|
||||
|
||||
}
|
||||
|
||||
public enum FrameBufferStatus
|
||||
{
|
||||
|
||||
Complete = glConst.FRAMEBUFFER_COMPLETE, // GL_FRAMEBUFFER_COMPLETE
|
||||
IncompleteAttachment = glConst.FRAMEBUFFER_INCOMPLETE_ATTACHMENT, // GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
|
||||
IncompleteMissingAttachment = glConst.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, // GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
|
||||
IncompleteDrawBuffer = glConst.FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, // GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
|
||||
IncompleteReadBuffer = glConst.FRAMEBUFFER_INCOMPLETE_READ_BUFFER, // GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER
|
||||
Unsupported = glConst.FRAMEBUFFER_UNSUPPORTED, // GL_FRAMEBUFFER_UNSUPPORTED
|
||||
IncompleteMultiSample = glConst.FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, // GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
|
||||
IncompleteLayerTargets = glConst.FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS // GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS
|
||||
|
||||
}
|
||||
|
||||
public enum FrameBufferChannel
|
||||
{
|
||||
|
||||
STENCIL_INDEX = glConst.STENCIL_INDEX,
|
||||
DEPTH_COMPONENT = glConst.DEPTH_COMPONENT,
|
||||
DEPTH_STENCIL = glConst.DEPTH_STENCIL,
|
||||
RED = glConst.RED,
|
||||
GREEN = glConst.GREEN,
|
||||
BLUE = glConst.BLUE,
|
||||
RGB = glConst.RGB,
|
||||
BGR = glConst.BGR,
|
||||
RGBA = glConst.RGBA,
|
||||
BGRA = glConst.BGRA
|
||||
|
||||
}
|
||||
|
||||
public enum FrameBufferAttachment
|
||||
{
|
||||
|
||||
Color = glConst.COLOR_ATTACHMENT0,
|
||||
Depth = glConst.DEPTH_ATTACHMENT,
|
||||
Stencil = glConst.STENCIL_ATTACHMENT,
|
||||
DepthAndStencil = glConst.DEPTH_STENCIL_ATTACHMENT,
|
||||
|
||||
}
|
||||
|
||||
public enum Texture2DTarget
|
||||
{
|
||||
|
||||
Texture2D = glConst.TEXTURE_2D,
|
||||
ProxyTexture2D = glConst.PROXY_TEXTURE_2D,
|
||||
Texture1DArray = glConst.TEXTURE_1D_ARRAY,
|
||||
ProxyTexture1DArray = glConst.PROXY_TEXTURE_1D_ARRAY,
|
||||
TextureRectangle = glConst.TEXTURE_RECTANGLE,
|
||||
ProxyTextureRectangle = glConst.PROXY_TEXTURE_RECTANGLE,
|
||||
TextureCubeMapPositiveX = glConst.TEXTURE_CUBE_MAP_POSITIVE_X,
|
||||
TextureCubeMapNegativeX = glConst.TEXTURE_CUBE_MAP_NEGATIVE_X,
|
||||
TextureCubeMapPositiveY = glConst.TEXTURE_CUBE_MAP_POSITIVE_Y,
|
||||
TextureCubeMapNegativeY = glConst.TEXTURE_CUBE_MAP_NEGATIVE_Y,
|
||||
TextureCubeMapPositiveZ = glConst.TEXTURE_CUBE_MAP_POSITIVE_Z,
|
||||
TextureCubeMapNegativeZ = glConst.TEXTURE_CUBE_MAP_NEGATIVE_Z,
|
||||
ProxyTextureCubeMap = glConst.PROXY_TEXTURE_CUBE_MAP
|
||||
|
||||
}
|
||||
|
||||
public enum RenderBufferInternalFormat : uint
|
||||
{
|
||||
|
||||
RGBA8 = glConst.RGBA8,
|
||||
Depth24_Stencil8 = glConst.DEPTH24_STENCIL8,
|
||||
|
||||
}
|
||||
|
||||
public enum glOperation : uint
|
||||
{
|
||||
|
||||
StencilTest = glConst.STENCIL_TEST,
|
||||
DepthTest = glConst.DEPTH_TEST,
|
||||
PolygonOffsetFill = glConst.POLYGON_OFFSET_FILL,
|
||||
PolygonOffsetLine = glConst.POLYGON_OFFSET_LINE,
|
||||
PolygonOffsetPoint = glConst.POLYGON_OFFSET_POINT,
|
||||
|
||||
}
|
||||
|
||||
#pragma warning disable CA1008
|
||||
public enum ShaderType : int
|
||||
#pragma warning restore CA1008
|
||||
{
|
||||
|
||||
Fragment = glConst.FRAGMENT_SHADER,
|
||||
Vertex = glConst.VERTEX_SHADER,
|
||||
Compute = glConst.COMPUTE_SHADER,
|
||||
Geometry = glConst.GEOMETRY_SHADER,
|
||||
|
||||
}
|
||||
|
||||
#pragma warning disable CA1008
|
||||
public enum BufferType : int
|
||||
#pragma warning restore CA1008
|
||||
{
|
||||
|
||||
ArrayBuffer = glConst.ARRAY_BUFFER,
|
||||
ElementArrayBuffer = glConst.ELEMENT_ARRAY_BUFFER,
|
||||
AtomicCounterBuffer = glConst.ATOMIC_COUNTER_BUFFER,
|
||||
CopyHeadBuffer = glConst.COPY_READ_BUFFER,
|
||||
COPY_WRITE_BUFFER = glConst.COPY_WRITE_BUFFER,
|
||||
DISPATCH_INDIRECT_BUFFER = glConst.DISPATCH_INDIRECT_BUFFER,
|
||||
DRAW_INDIRECT_BUFFER = glConst.DRAW_INDIRECT_BUFFER,
|
||||
PIXEL_PACK_BUFFER = glConst.PIXEL_PACK_BUFFER,
|
||||
PIXEL_UNPACK_BUFFER = glConst.PIXEL_UNPACK_BUFFER,
|
||||
QUERY_BUFFER = glConst.QUERY_BUFFER,
|
||||
ShaderStorageBuffer = glConst.SHADER_STORAGE_BUFFER,
|
||||
TEXTURE_BUFFER = glConst.TEXTURE_BUFFER,
|
||||
TRANSFORM_FEEDBACK_BUFFER = glConst.TRANSFORM_FEEDBACK_BUFFER,
|
||||
UNIFORM_BUFFER = glConst.UNIFORM_BUFFER,
|
||||
|
||||
}
|
||||
|
||||
#pragma warning disable CA1008
|
||||
public enum BufferUsage : int
|
||||
#pragma warning restore CA1008
|
||||
{
|
||||
|
||||
StreamDraw = 0x88E0,
|
||||
StreamRead = 0x88E1,
|
||||
StreamCopy = 0x88E2,
|
||||
StaticDraw = 0x88E4,
|
||||
StaticRead = 0x88E5,
|
||||
StaticCopy = 0x88E6,
|
||||
DynamicDraw = 0x88E8,
|
||||
DynamicRead = 0x88E9,
|
||||
DynamicCopy = 0x88EA
|
||||
|
||||
}
|
||||
|
||||
public enum MaskBufferBit
|
||||
{
|
||||
|
||||
COLOR = glConst.COLOR_BUFFER_BIT,
|
||||
DEPTH = glConst.DEPTH_BUFFER_BIT,
|
||||
STENCIL = glConst.STENCIL_BUFFER_BIT,
|
||||
|
||||
}
|
||||
|
||||
public enum GeometryType : uint
|
||||
{
|
||||
|
||||
POINTS = 0x0000,
|
||||
LINES = 0x0001,
|
||||
LINE_LOOP = 0x0002,
|
||||
LINE_STRIP = 0x0003,
|
||||
TRIANGLES = 0x0004,
|
||||
TRIANGLE_STRIP = 0x0005,
|
||||
TRIANGLE_FAN = 0x0006
|
||||
|
||||
}
|
||||
|
||||
public enum TextureFiltering
|
||||
{
|
||||
|
||||
Nearest = 0x2600,
|
||||
Linear = 0x2601
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,98 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="glException"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.Serialization;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
public sealed class GlErrorOverflowException : Exception
|
||||
{
|
||||
|
||||
public GlErrorOverflowException(int errorCount, uint errorCode)
|
||||
: base(
|
||||
"Too many opengl error detected at certain position. " + $"The amount of errors exceeds {errorCount}. " + $"Code of the last error is {errorCode}") { }
|
||||
|
||||
}
|
||||
|
||||
public sealed class GlExecutionException : Exception
|
||||
{
|
||||
|
||||
public GlExecutionException(uint errorCode) : base($"Critical OpenGL error: {errorCode}") { }
|
||||
|
||||
}
|
||||
|
||||
public sealed class GlArrayFormatException : Exception
|
||||
{
|
||||
|
||||
internal GlArrayFormatException(string message) : base(message) { }
|
||||
|
||||
internal GlArrayFormatException(SerializationInfo info, StreamingContext context) : base(info, context) { }
|
||||
|
||||
internal GlArrayFormatException(string message, Exception innerException) : base(message, innerException) { }
|
||||
|
||||
public GlArrayFormatException(PixelChannelLayout layout, string arrayname)
|
||||
: base($"{arrayname} cannot be used as layout of {layout}") { }
|
||||
|
||||
}
|
||||
|
||||
public static partial class GlHelper
|
||||
{
|
||||
|
||||
public static bool CheckArrayFormat(this Array array, PixelChannelLayout layout)
|
||||
{
|
||||
return layout switch
|
||||
{
|
||||
PixelChannelLayout.Byte or PixelChannelLayout.UByte332 or PixelChannelLayout.UByte233Rev => (array is byte[]) ||
|
||||
(array is sbyte[]),
|
||||
PixelChannelLayout.Short => array is short[],
|
||||
PixelChannelLayout.UShort => array is ushort[],
|
||||
PixelChannelLayout.Int => array is int[],
|
||||
PixelChannelLayout.Float => array is float[],
|
||||
PixelChannelLayout.UShort4444 => (array is ushort[]) || (array is byte[]),
|
||||
PixelChannelLayout.UByte => (array is byte[]) || (array is sbyte[]),
|
||||
PixelChannelLayout.UInt => array is uint[],
|
||||
PixelChannelLayout.UShort565 or
|
||||
PixelChannelLayout.UShort565Rev or
|
||||
PixelChannelLayout.UShort4444Rev or
|
||||
PixelChannelLayout.UShort5551 or
|
||||
PixelChannelLayout.UShort1555Rev => array is ushort[],
|
||||
PixelChannelLayout.UInt8888Rev or
|
||||
PixelChannelLayout.UInt1010102 or
|
||||
PixelChannelLayout.UInt2101010Rev => array is int[],
|
||||
PixelChannelLayout.UInt8888 => array is uint[] or byte[],
|
||||
_ => false,
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="glFucntionSourceManager"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp;
|
||||
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
public partial class OpenGLFunction
|
||||
{
|
||||
|
||||
private readonly int textureUnitCountGetter;
|
||||
|
||||
public int TextureUnitCount
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get => textureUnitCountGetter;
|
||||
}
|
||||
|
||||
private ConcurrentQueue<TextureUnit> UnusedTextureImageUint
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get;
|
||||
} = [];
|
||||
|
||||
internal void ReturnAvailableUnit(IEnumerable<TextureUnit> source)
|
||||
{
|
||||
int v = glConst.TEXTURE0 + TextureUnitCount;
|
||||
foreach (TextureUnit unit in source)
|
||||
{
|
||||
if ((int)unit > v) {
|
||||
throw new InvalidOperationException(
|
||||
"Source contains texture unit beyond context support.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal int TryGetAvailableTextureUnit(int count, out IEnumerable<TextureUnit> result)
|
||||
{
|
||||
result = new Queue<TextureUnit>();
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
if (UnusedTextureImageUint.TryDequeue(out TextureUnit unit))
|
||||
{
|
||||
(result as Queue<TextureUnit>)!.Enqueue(unit);
|
||||
} else
|
||||
{
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
private ConcurrentQueue<TextureUnit> InitializeUnusedTextureImageUint()
|
||||
{
|
||||
ConcurrentQueue<TextureUnit> result = new ConcurrentQueue<TextureUnit>();
|
||||
for (int index = 0; index < TextureUnitCount; index++) {
|
||||
result.Enqueue((TextureUnit)(glConst.TEXTURE0 + index));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,761 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="glFunction"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Internal;
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.Numeric;
|
||||
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.ExceptionServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
public unsafe partial class OpenGLFunction
|
||||
{
|
||||
|
||||
private static readonly Dictionary<IntPtr, OpenGLFunction> contextToGLMap = [];
|
||||
private static readonly ThreadLocal<OpenGLFunction> _currentGL = new ThreadLocal<OpenGLFunction>();
|
||||
private OpenglContext* _context;
|
||||
|
||||
private Lazy<int> _attachmentColorRange;
|
||||
|
||||
private OpenGLFunction()
|
||||
{
|
||||
textureUnitCountGetter = glConst.MAX_TEXTURE_IMAGE_UNITS;
|
||||
UnusedTextureImageUint = [];
|
||||
_attachmentColorRange = new Lazy<int>(
|
||||
() => { return GetMaskInteger((uint)glConst.MAX_COLOR_ATTACHMENTS); });
|
||||
}
|
||||
|
||||
public int AttachmentColorRange
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get => _attachmentColorRange.Value;
|
||||
}
|
||||
|
||||
public static OpenGLFunction CurrentGL
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get => _currentGL.Value!;
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
internal set => _currentGL.Value = value;
|
||||
}
|
||||
|
||||
internal IntPtr ContextHandle => (IntPtr)_context;
|
||||
|
||||
protected ref OpenglContext Context
|
||||
{
|
||||
get
|
||||
{
|
||||
#if DEBUG
|
||||
if ((IntPtr)_context == IntPtr.Zero)
|
||||
{
|
||||
throw new NullReferenceException();
|
||||
}
|
||||
#endif
|
||||
return ref (*_context);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void ActiveTextureUnit(uint type)
|
||||
{
|
||||
Context.glActiveTexture(type);
|
||||
}
|
||||
|
||||
[Conditional("DEBUG")]
|
||||
public void Assert(bool shouldReportWhenNormal)
|
||||
{
|
||||
uint code = Context.glGetError();
|
||||
if (code != glConst.NO_ERROR) {
|
||||
throw new GlExecutionException(code);
|
||||
}
|
||||
if (shouldReportWhenNormal) {
|
||||
Console.WriteLine("OpenGL runs normally");
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void AttachShader(GlHandle program, GlHandle shader)
|
||||
{
|
||||
Context.glAttachShader(program.Value, shader.Value);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void BindBuffer(BufferType bufferType, GlHandle handle)
|
||||
{
|
||||
Context.glBindBuffer((uint)bufferType, handle.Value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Bind a frame BufferHandle to a frame BufferHandle target Same function as <see ///
|
||||
/// href="https://docs._gl/gl3/glBindFramebuffer">glBindFramebuffer</see>.
|
||||
/// </summary>
|
||||
/// <param _label="target">
|
||||
/// The frame BufferHandle target of the binding operation.
|
||||
/// </param>
|
||||
/// <param _label="handle">
|
||||
/// The handle of the frame BufferHandle object to bind.
|
||||
/// </param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void BindFrameBuffer(FrameBufferTarget target, GlHandle handle)
|
||||
{
|
||||
Context.glBindFramebuffer((uint)target, handle.Value);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void BindRenderBuffer(GlHandle handle)
|
||||
{
|
||||
Context.glBindRenderbuffer(glConst.RENDERBUFFER, handle.Value);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void BindTexture(uint type, GlHandle texture)
|
||||
{
|
||||
Context.glBindTexture(type, texture.Value);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void BindVertexArray(GlHandle handle)
|
||||
{
|
||||
Context.glBindVertexArray(handle.Value);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public FrameBufferStatus CheckFrameBufferStatus(FrameBufferTarget target)
|
||||
{
|
||||
return (FrameBufferStatus)Context.glCheckFramebufferStatus((uint)target);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Clear(MaskBufferBit mask)
|
||||
{
|
||||
Context.glClear((uint)mask);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void ClearColor(float R, float G, float B, float A)
|
||||
{
|
||||
Context.glClearColor(R, G, B, A);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void ClearError()
|
||||
{
|
||||
uint code = 0;
|
||||
for (int i = 0; i < 1024; i++)
|
||||
{
|
||||
code = Context.glGetError();
|
||||
if (code == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Console.WriteLine(code);
|
||||
}
|
||||
foreach (ProcessThread thread in Process.GetCurrentProcess().Threads) {
|
||||
Debugger.Break();
|
||||
}
|
||||
throw new GlErrorOverflowException(1024, code);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void ClearGraphicError()
|
||||
{
|
||||
while (Context.glGetError() != 0) { }
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void CombineFrameBufferRenderBuffer(FrameBufferAttachment attachment, GlHandle rboHandle)
|
||||
{
|
||||
Context.glFramebufferRenderbuffer(glConst.FRAMEBUFFER, (uint)attachment, glConst.RENDERBUFFER,
|
||||
rboHandle.Value);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void CompileShader(GlHandle shaderhandle)
|
||||
{
|
||||
Context.glCompileShader(shaderhandle.Value);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe GlHandle CreateGraphicProgram()
|
||||
{
|
||||
return GlHandle.Create(Context.glCreateProgram());
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public GlHandle CreateProgram()
|
||||
{
|
||||
return GlHandle.Create(Context.glCreateProgram());
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe GlHandle[] CreateProgram(int count)
|
||||
{
|
||||
GlHandle[] h = new GlHandle[count];
|
||||
for (int i = 0; i < count; i++) {
|
||||
h.SetValue(i, Context.glCreateProgram());
|
||||
}
|
||||
return h;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public GlHandle[] CreateShaderSet(int count, ShaderType type)
|
||||
{
|
||||
GlHandle[] ret = new GlHandle[count];
|
||||
uint t = (uint)type;
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
uint id = Context.glCreateShader(t);
|
||||
if (id == 0)
|
||||
{
|
||||
uint error = Context.glGetError();
|
||||
throw new InvalidOperationException($"Failed in creating shader: {error}");
|
||||
}
|
||||
ret[i] = GlHandle.Create(id);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void DeleteBuffer(GlHandle handle)
|
||||
{
|
||||
Context.glDeleteBuffers(1, (uint*)&handle);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void DeleteBuffers(GlHandle[] handle)
|
||||
{
|
||||
if ((handle == null) || (handle.Length == 0)) {
|
||||
throw new ArgumentNullException(nameof(handle));
|
||||
}
|
||||
fixed (GlHandle* hptr = handle)
|
||||
{
|
||||
uint* iptr = (uint*)hptr;
|
||||
for (int i = 0; i < handle.Length; i++) {
|
||||
Context.glDeleteBuffers(1, iptr + i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Delete a render BufferHandle object Very simlilar function as <see ///
|
||||
/// href="https://docs.gl/gl3/glDeleteRenderbuffers">glDeleteRenderbuffers</see>. The only
|
||||
/// deifference is that this mehtod can only delete one renderbuffer at the same time.
|
||||
/// </summary>
|
||||
/// <param _label="bufferHandle">
|
||||
/// Handle to BufferHandle to delete.
|
||||
/// </param>
|
||||
public unsafe void DeleteRenderBuffer(GlHandle bufferHandle)
|
||||
{
|
||||
Context.glDeleteRenderbuffers(1, &bufferHandle.Value);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void DeleteVertexArrays(GlHandle[] arrays)
|
||||
{
|
||||
fixed (GlHandle* hptr = arrays)
|
||||
{
|
||||
uint* iptr = (uint*)hptr;
|
||||
for (int i = 0; i < arrays.Length; i++) {
|
||||
Context.glDeleteVertexArrays(1, iptr + i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void DepthMaskAccess(bool isWrite)
|
||||
{
|
||||
Context.glDepthMask(isWrite);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Disable(glOperation operation)
|
||||
{
|
||||
Context.glDisable((uint)operation);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void DrawArrays(GeometryType mode, int first, uint count)
|
||||
{
|
||||
Context.glDrawArrays((uint)mode, first, count);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void DrawElements(GeometryType mode, uint count, TypeCode type, IntPtr ptr)
|
||||
{
|
||||
uint a;
|
||||
a = type switch
|
||||
{
|
||||
TypeCode.UInt32 => glConst.UNSIGNED_INT,
|
||||
TypeCode.UInt16 => glConst.UNSIGNED_SHORT,
|
||||
TypeCode.Byte => glConst.UNSIGNED_BYTE,
|
||||
_ => throw new ArgumentException(
|
||||
$"{$"{$"Parameter error in parameter {nameof(type)} method DrawElements. "}"}{$"{$"Only {typeof(uint).Name},{typeof(ushort).Name},{typeof(byte).Name} types are supported."}"}")
|
||||
};
|
||||
Context.glDrawElements((uint)mode, count, a, (void*)ptr);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void DrawElementsInstanced(GeometryType mode, uint count, TypeCode type, IntPtr ptr, uint amount)
|
||||
{
|
||||
uint a;
|
||||
switch (type)
|
||||
{
|
||||
case TypeCode.UInt32:
|
||||
a = glConst.UNSIGNED_INT;
|
||||
break;
|
||||
|
||||
case TypeCode.UInt16:
|
||||
a = glConst.UNSIGNED_SHORT;
|
||||
break;
|
||||
|
||||
case TypeCode.Byte:
|
||||
a = glConst.UNSIGNED_BYTE;
|
||||
break;
|
||||
default:
|
||||
DefaultLog.InternalWriteLog(
|
||||
$"{$"Parameter error in parameter {nameof(type)} method DrawElements. "}{$"Only {typeof(uint).Name},{typeof(ushort).Name},{typeof(byte).Name} types are supported."}",
|
||||
LogType.Error);
|
||||
return;
|
||||
}
|
||||
Context.glDrawElementsInstanced((uint)mode, count, a, (void*)ptr, amount);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Enable(glOperation operation)
|
||||
{
|
||||
Context.glEnable((uint)operation);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void FrameBufferTexture2d(
|
||||
FrameBufferTarget target,
|
||||
uint attachment,
|
||||
Texture2DTarget texTarget,
|
||||
GlHandle textureHandle,
|
||||
int level)
|
||||
{
|
||||
Context.glFramebufferTexture2D((uint)target, attachment, (uint)texTarget, textureHandle.Value, level);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe GlHandle[] GenBuffers(int count)
|
||||
{
|
||||
GlHandle[] h = new GlHandle[count];
|
||||
fixed (GlHandle* hptr = h)
|
||||
{
|
||||
for (int i = 0; i < count; i++) {
|
||||
Context.glGenBuffers(count, ((uint*)hptr) + i);
|
||||
}
|
||||
}
|
||||
return h;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GenerateMipmap(Texture2DTarget target)
|
||||
{
|
||||
Context.glGenerateMipmap((uint)target);
|
||||
}
|
||||
|
||||
public unsafe GlHandle[] GenFrameBuffers(int count)
|
||||
{
|
||||
GlHandle[] h = new GlHandle[count];
|
||||
fixed (GlHandle* hptr = h) {
|
||||
Context.glGenFramebuffers(1, (uint*)hptr);
|
||||
}
|
||||
return h;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe GlHandle[] GenRenderBuffer(int count)
|
||||
{
|
||||
GlHandle[] h = new GlHandle[count];
|
||||
fixed (GlHandle* hptr = h) {
|
||||
Context.glGenRenderbuffers(count, (uint*)hptr);
|
||||
}
|
||||
return h;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe GlHandle[] GenTextures(int count)
|
||||
{
|
||||
GlHandle[] h = new GlHandle[count];
|
||||
fixed (GlHandle* hptr = h) {
|
||||
Context.glGenTextures(count, (uint*)hptr);
|
||||
}
|
||||
return h;
|
||||
}
|
||||
|
||||
public unsafe GlHandle[] GenVertexArrays(int count)
|
||||
{
|
||||
GlHandle[] h = new GlHandle[count];
|
||||
fixed (GlHandle* hptr = h) {
|
||||
Context.glGenVertexArrays(count, (uint*)hptr);
|
||||
}
|
||||
return h;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public uint GetError()
|
||||
{
|
||||
return Context.glGetError();
|
||||
}
|
||||
|
||||
public unsafe int GetMaskInteger(uint statusCode)
|
||||
{
|
||||
int ret = 0;
|
||||
Context.glGetIntegerv(statusCode, &ret);
|
||||
return ret;
|
||||
}
|
||||
|
||||
public string GetShaderStatus(Shader s, int index, int key)
|
||||
{
|
||||
IntPtr sptr = IntPtr.Zero;
|
||||
if (GraphicFramework.glCheckShaderStatus(ref Context, s.handle[index].Value, key, ref sptr) == 0) {
|
||||
return Marshal.PtrToStringAnsi(sptr);
|
||||
}
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void GetTextureImage<T>(
|
||||
Texture2DTarget target,
|
||||
int level,
|
||||
ImageChannel channel,
|
||||
PixelChannelLayout channelLayout,
|
||||
T[] dataStream)
|
||||
where T: unmanaged,INumber<T>
|
||||
{
|
||||
fixed (T* tptr = dataStream) {
|
||||
Context.glGetTexImage((uint)target, level, (uint)channel, (uint)channelLayout, tptr);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetTextureLevelProperty(uint textureTypeMask, int level, uint propertyMask, out int propertyValue)
|
||||
{
|
||||
fixed (int* iptr = &propertyValue) {
|
||||
Context.glGetTexLevelParameteriv(textureTypeMask, level, propertyMask, iptr);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe GlHandle GetUniformLocation(GlHandle program, string name)
|
||||
{
|
||||
byte[] code = Encoding.UTF8.GetBytes(name);
|
||||
fixed (byte* ptr = code)
|
||||
{
|
||||
int ret = Context.glGetUniformLocation(program.Value, ptr);
|
||||
#if DEBUG
|
||||
if ((ret == glConst.INVALID_OPERATION) || (ret == glConst.INVALID_VALUE))
|
||||
{
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
if (ret == -1) {
|
||||
throw new UniformEmptyReferenceException(nameof(program), name);
|
||||
}
|
||||
#endif
|
||||
return GlHandle.CreateSigned(ret);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void LoadShaderSource(GlHandle shaderHandle, byte[] codeStream)
|
||||
{
|
||||
fixed (byte* streamPtr = codeStream) {
|
||||
Context.glShaderSource(shaderHandle.Value, 1, &streamPtr, (void*)0);
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe void LoadShaderSource(GlHandle shaderHandle, ReadOnlySpan<char> codeStream)
|
||||
{
|
||||
fixed (char* streamPtr = codeStream)
|
||||
{
|
||||
byte* bptr = (byte*)streamPtr;
|
||||
Context.glShaderSource(shaderHandle.Value, 1, &bptr, (void*)0);
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe void LoadShaderSource(GlHandle shaderHandle, ReadOnlySpan<byte> codeStream)
|
||||
{
|
||||
fixed (byte* streamPtr = codeStream)
|
||||
{
|
||||
byte* bptr = streamPtr;
|
||||
Context.glShaderSource(shaderHandle.Value, 1, &bptr, (void*)0);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void PolygonMode(FaceMode mode)
|
||||
{
|
||||
Context.glPolygonMode(glConst.FRONT_AND_BACK, (uint)mode);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void PolygonOffset(float factor, float unit)
|
||||
{
|
||||
Context.glPolygonOffset(factor, unit);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void ReadPixels(
|
||||
(int X, int Y) beginPosition,
|
||||
(int width, int height) size,
|
||||
FrameBufferChannel format,
|
||||
PixelChannelLayout dataType,
|
||||
ref byte[] stream)
|
||||
{
|
||||
fixed (byte* bptr = stream) {
|
||||
Context.glReadPixels(beginPosition.X, beginPosition.Y, size.width, size.height, (uint)format,
|
||||
(uint)dataType, bptr);
|
||||
}
|
||||
}
|
||||
|
||||
public void RereadImage(
|
||||
in Image i,
|
||||
(int X, int Y) beginPosition,
|
||||
FrameBufferChannel format,
|
||||
PixelChannelLayout dataType)
|
||||
{
|
||||
byte[] pixels = i.PixelBuffer;
|
||||
if (!pixels.CheckArrayFormat(dataType)) {
|
||||
throw new GlArrayFormatException(dataType, "i.PixelArray");
|
||||
}
|
||||
fixed (byte* bptr = pixels) {
|
||||
Context.glReadPixels(beginPosition.X, beginPosition.Y, i.Width, i.Height, (uint)format, (uint)dataType,
|
||||
bptr);
|
||||
}
|
||||
i.PixelUpdateCount++;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void SetBufferData<T>(BufferType bufferType, T bufferData, BufferUsage usage)
|
||||
where T: unmanaged,INumber<T>
|
||||
{
|
||||
int size = Marshal.SizeOf<T>();
|
||||
|
||||
T* p = &bufferData;
|
||||
|
||||
Context.glBufferData((uint)bufferType, (IntPtr)size, (IntPtr)p, (uint)usage);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void SetBufferData<T>(BufferType bufferType, T[] bufferArray, BufferUsage usage)
|
||||
where T: unmanaged,INumber<T>
|
||||
{
|
||||
int size = bufferArray.Length * Marshal.SizeOf(typeof(T));
|
||||
if (bufferArray == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
fixed (void* bufferPtr = bufferArray) {
|
||||
Context.glBufferData((uint)bufferType, (IntPtr)size, (IntPtr)bufferPtr, (uint)usage);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void SetBufferData<T>(BufferType bufferType, ReadOnlySpan<T> bufferSpan, BufferUsage usage)
|
||||
where T: unmanaged,INumber<T>
|
||||
{
|
||||
int size = bufferSpan.Length * Marshal.SizeOf(typeof(T));
|
||||
if (bufferSpan == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
fixed (void* bufferPtr = bufferSpan) {
|
||||
Context.glBufferData((uint)bufferType, (IntPtr)size, (IntPtr)bufferPtr, (uint)usage);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void SetBufferData<T>(BufferType bufferType, Span<T> bufferArray, BufferUsage usage)
|
||||
where T: unmanaged, INumber<T>
|
||||
{
|
||||
int size = bufferArray.Length * Marshal.SizeOf(typeof(T));
|
||||
if (bufferArray == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
fixed (void* bufferPtr = bufferArray) {
|
||||
Context.glBufferData((uint)bufferType, (IntPtr)size, (IntPtr)bufferPtr, (uint)usage);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void SetBufferVectorData<T>(BufferType bufferType, ReadOnlySpan<T> bufferSpan, BufferUsage usage)
|
||||
where T: unmanaged, IUnmanagedVector<T>
|
||||
{
|
||||
int size = bufferSpan.Length * Marshal.SizeOf(typeof(T));
|
||||
|
||||
fixed (void* bufferPtr = bufferSpan) {
|
||||
Context.glBufferData((uint)bufferType, (IntPtr)size, (IntPtr)bufferPtr, (uint)usage);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void SetBufferVectorData<T>(BufferType bufferType, T[] bufferArray, BufferUsage usage)
|
||||
where T: unmanaged, IUnmanagedVector<T>
|
||||
{
|
||||
int size = bufferArray.Length * Marshal.SizeOf(typeof(T));
|
||||
if (bufferArray == null) {
|
||||
return;
|
||||
}
|
||||
fixed (void* bufferPtr = bufferArray) {
|
||||
Context.glBufferData((uint)bufferType, (IntPtr)size, (IntPtr)bufferPtr, (uint)usage);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void SetRenderBufferStorage(
|
||||
RenderBufferInternalFormat internalFormat,
|
||||
(int width, int height) size)
|
||||
{
|
||||
Context.glRenderbufferStorage(glConst.RENDERBUFFER, (uint)internalFormat, size.width, size.height);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void SetRenderBufferStorage(
|
||||
RenderBufferInternalFormat internalFormat,
|
||||
(uint width, uint height) size)
|
||||
{
|
||||
Context.glRenderbufferStorage(glConst.RENDERBUFFER, (uint)internalFormat, (int)size.width,
|
||||
(int)size.height);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SetVertexAttribute(uint index, int size, TypeCode t, bool normalized, uint stride, int pointer)
|
||||
{
|
||||
uint type = GraphicFramework.GLtype[(int)t];
|
||||
Context.glVertexAttribPointer(index, size, type, normalized ? 1 : 0, stride, (void*)pointer);
|
||||
Context.glEnableVertexAttribArray(index);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void TextureImage2d<T>(
|
||||
Texture2DTarget target,
|
||||
int level,
|
||||
ImageChannel sourceChannel,
|
||||
uint width,
|
||||
uint height,
|
||||
ImageChannel targetChannel,
|
||||
PixelChannelLayout type,
|
||||
T[] pixels)
|
||||
where T: unmanaged, INumber<T>
|
||||
{
|
||||
fixed (T* tptr = pixels)
|
||||
{
|
||||
T* ptr = ((pixels == null) || (pixels.Length == 0)) ? (T*)IntPtr.Zero : tptr;
|
||||
Context.glTexImage2D((uint)target, level, (uint)sourceChannel, width, height, 0, (uint)targetChannel,
|
||||
(uint)type, tptr);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void TextureImage2d<T>(
|
||||
Texture2DTarget target,
|
||||
int level,
|
||||
ImageChannel sourceChannel,
|
||||
uint width,
|
||||
uint height,
|
||||
ImageChannel targetChannel,
|
||||
PixelChannelLayout type,
|
||||
Span<T> pixelSpan)
|
||||
where T: unmanaged, INumber<T>
|
||||
{
|
||||
fixed (T* tPtr = pixelSpan) {
|
||||
Context.glTexImage2D((uint)target, level, (uint)sourceChannel, width, height, 0, (uint)targetChannel,
|
||||
(uint)type, tPtr);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void TextureParameter(int target, uint pname, int param)
|
||||
{
|
||||
Context.glTexParameteri((uint)target, pname, param);
|
||||
}
|
||||
|
||||
public static bool TryGetFunctionPackage(IntPtr handle, out OpenGLFunction functionPackage)
|
||||
{
|
||||
return contextToGLMap.TryGetValue(handle, out functionPackage);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void UseProgram(GlHandle program)
|
||||
{
|
||||
Context.glUseProgram(program.Value);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void VertexAttributeDivisor(uint layoutIndex, uint divisor)
|
||||
{
|
||||
Context.glVertexAttribDivisor(layoutIndex, divisor);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Viewport(int x, int y, uint width, uint height)
|
||||
{
|
||||
Context.glViewport(x, y, width, height);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void WaitAccomplishment()
|
||||
{
|
||||
Context.glFinish();
|
||||
}
|
||||
|
||||
internal static OpenGLFunction BuildGlFunctionPackage(IntPtr handle)
|
||||
{
|
||||
if (contextToGLMap.TryGetValue(handle, out OpenGLFunction pack)) {
|
||||
return pack;
|
||||
}
|
||||
pack = new OpenGLFunction
|
||||
{
|
||||
_context = (OpenglContext*)handle
|
||||
};
|
||||
contextToGLMap.Add(handle, pack);
|
||||
return pack;
|
||||
}
|
||||
|
||||
~OpenGLFunction()
|
||||
{
|
||||
_ = contextToGLMap.Remove(ContextHandle);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,84 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="glHandle"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data.Common;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Security.AccessControl;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit, Size = 4)]
|
||||
public struct GlHandle
|
||||
{
|
||||
|
||||
[FieldOffset(0)] internal int SignedValue;
|
||||
[FieldOffset(0)] internal uint Value;
|
||||
|
||||
public GlHandle()
|
||||
{
|
||||
Unsafe.SkipInit(out Value);
|
||||
Unsafe.SkipInit(out SignedValue);
|
||||
Unsafe.SkipInit(out this);
|
||||
}
|
||||
|
||||
public static GlHandle Zero
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get => new GlHandle
|
||||
{
|
||||
Value = 0
|
||||
};
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static GlHandle Create(uint value)
|
||||
{
|
||||
return new GlHandle
|
||||
{
|
||||
Value = value
|
||||
};
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static GlHandle CreateSigned(int value)
|
||||
{
|
||||
return new GlHandle
|
||||
{
|
||||
SignedValue = value
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,120 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="glRenderObjectGenrator"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
public partial class glRender
|
||||
{
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
protected AutoTextureGL CreateAutoTexture(int count)
|
||||
{
|
||||
return new AutoTextureGL(count, this);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a set of <see cref="ElementBuffer" />.
|
||||
/// </summary>
|
||||
/// <param _label="count">
|
||||
/// Amount of EBO to be created.
|
||||
/// </param>
|
||||
/// <returns>
|
||||
///
|
||||
/// </returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
protected ElementBuffer CreateElementBuffer(int count)
|
||||
{
|
||||
return new ElementBuffer(count, this);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
protected FrameBuffer CreateFrameBuffer(int count)
|
||||
{
|
||||
return new FrameBuffer(count, this);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
protected RenderBuffer CreateRenderBuffer(int count)
|
||||
{
|
||||
return new RenderBuffer(count, this);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a sets of <see cref="TextureGL" />
|
||||
/// </summary>
|
||||
/// <param _label="count">
|
||||
/// Amount of textures to be created.
|
||||
/// </param>
|
||||
/// <returns>
|
||||
///
|
||||
/// </returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
protected TextureGL CreateTexture(int count)
|
||||
{
|
||||
return new TextureGL(count, this);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a set of <see cref="VertexArray" />.
|
||||
/// </summary>
|
||||
/// <param _label="count">
|
||||
/// Amount of VAO to be created.
|
||||
/// </param>
|
||||
/// <returns>
|
||||
///
|
||||
/// </returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
protected VertexArray CreateVertexArray(int count)
|
||||
{
|
||||
return new VertexArray(count, this);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a set of <see cref="VertexBuffer" />.
|
||||
/// </summary>
|
||||
/// <param _label="count">
|
||||
/// Amount of Object to be created.
|
||||
/// </param>
|
||||
/// <returns>
|
||||
///
|
||||
/// </returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
protected VertexBuffer CreateVertexBuffer(int count)
|
||||
{
|
||||
return new VertexBuffer(count, this);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,178 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="glRenderStream"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
using StgSharp.Threading;
|
||||
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
public abstract partial class glRender : RenderStream
|
||||
{
|
||||
|
||||
private protected static readonly ConcurrentDictionary<glRender, Thread> renderToThread
|
||||
= new ConcurrentDictionary<glRender, Thread>();
|
||||
|
||||
private OpenGLFunction _context;
|
||||
|
||||
protected internal OpenGLFunction GL
|
||||
{
|
||||
get { return _context; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initialize an opengl context and load all opengl functions.
|
||||
/// </summary>
|
||||
public unsafe void InitializeContext()
|
||||
{
|
||||
if (ContextHandle == default)
|
||||
{
|
||||
ContextHandle = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(OpenglContext)));
|
||||
OpenglContext* contextID = (OpenglContext*)ContextHandle;
|
||||
contextID->glGetString = (delegate*<uint, IntPtr>)IntPtr.Zero;
|
||||
}
|
||||
if (GL == null) {
|
||||
_context = OpenGLFunction.BuildGlFunctionPackage(ContextHandle);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initialize an OpenGl viewPortDisplay if current form has not been binded to any
|
||||
/// viewPortDisplay. and set the viewPortDisplay binded to current form as current OpenGL
|
||||
/// viewPortDisplay.
|
||||
/// </summary>
|
||||
/// <exception cref="Exception">
|
||||
/// Something goes wrong and World fails in creating a new OpenGL viewPortDisplay.
|
||||
/// </exception>
|
||||
public unsafe void MakeAsCurrentContext()
|
||||
{
|
||||
GraphicFramework.glfwMakeContextCurrent(CanvasHandle);
|
||||
OpenGLFunction.CurrentGL = this.GL;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void RenderEnd()
|
||||
{
|
||||
if (!renderToThread.TryGetValue(this, out Thread t) || t != Thread.CurrentThread) {
|
||||
throw new InvalidOperationException(
|
||||
$"Current render has had been binded to thread {t!.ManagedThreadId}");
|
||||
}
|
||||
SwapBuffers();
|
||||
renderToThread[this] = ThreadHelper.EmptyThread;
|
||||
GraphicFramework.glfwMakeContextCurrent(IntPtr.Zero);
|
||||
OpenGLFunction.CurrentGL = null;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void RenderStart()
|
||||
{
|
||||
Thread current = Thread.CurrentThread;
|
||||
if (!renderToThread.TryGetValue(this, out Thread t) || t == ThreadHelper.EmptyThread)
|
||||
{
|
||||
renderToThread[this] = current;
|
||||
MakeAsCurrentContext();
|
||||
return;
|
||||
}
|
||||
if (t != current) {
|
||||
throw new InvalidOperationException(
|
||||
$"Current render has had been binded to thread {t!.ManagedThreadId}");
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override void SetSizeLimit(int minWidth, int minHeight, int maxWidth, int maxHeight)
|
||||
{
|
||||
GraphicFramework.glfwSetWindowSizeLimits(
|
||||
this.CanvasHandle, minWidth, minHeight, maxWidth, maxHeight);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
internal sealed override void PlatformSpecifiedInitialize()
|
||||
{
|
||||
InitializeContext();
|
||||
MakeAsCurrentContext();
|
||||
glManager.LoadOpenGLApiTo(BindedViewPortContext.GraphicHandle);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
internal sealed override void Terminate()
|
||||
{
|
||||
CustomizeDeinit();
|
||||
}
|
||||
|
||||
protected sealed override Uniform<Matrix44> NativeCameraUniform(ShaderProgram source, string name)
|
||||
{
|
||||
NativeCamera.GainAllUniforms(source, name);
|
||||
return NativeCamera.convertedUniform;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
protected sealed override void NativeCameraViewRange(
|
||||
Radius fieldOfRange,
|
||||
Vec2 offset,
|
||||
(float frontDepth, float backDepth) viewDepth)
|
||||
{
|
||||
NativeCamera.SetViewRange(fieldOfRange, this.Size, offset, viewDepth);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
protected sealed override void NativeCameraViewTarget(Vec3 position, Vec3 direction, Vec3 up)
|
||||
{
|
||||
NativeCamera.SetViewDirection(position, direction, up);
|
||||
}
|
||||
|
||||
#region Key Control
|
||||
|
||||
protected KeyStatus CheckKey(KeyboardKey key)
|
||||
{
|
||||
return GraphicFramework.glfwGetKey(this.CanvasHandle, (int)key);
|
||||
}
|
||||
|
||||
protected KeyStatus CheckKey(Mouse key)
|
||||
{
|
||||
return GraphicFramework.glfwGetKey(this.CanvasHandle, (int)key);
|
||||
}
|
||||
|
||||
protected KeyStatus CheckKey(Joystick key)
|
||||
{
|
||||
return GraphicFramework.glfwGetKey(this.CanvasHandle, (int)key);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,95 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="glType"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
internal delegate void GLVULKANPROCNV();
|
||||
|
||||
public unsafe struct glHandleARB(IntPtr value) { }
|
||||
|
||||
/// <summary>
|
||||
/// OpenGL numeric type. An IEEE-754 floating-point value, clamped to the range [0,1].
|
||||
/// </summary>
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct GlClampF
|
||||
{
|
||||
|
||||
public float value;
|
||||
|
||||
public GlClampF(float a)
|
||||
{
|
||||
value = a;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Size = 16)]
|
||||
public struct glHalfNv(Half bin)
|
||||
{
|
||||
|
||||
[FieldOffset(0)] public Half binary = bin;
|
||||
|
||||
public float ToSingle()
|
||||
{
|
||||
return (float)binary;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Size = 8)]
|
||||
public struct GlFixed
|
||||
{
|
||||
|
||||
[FieldOffset(0)] public int All;
|
||||
[FieldOffset(0)] public short Decimals;
|
||||
[FieldOffset(4)] public short Integer;
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OpenGL numeric type. An IEEE-754 double precision floating-point value, clamped to the
|
||||
/// range [0,1].
|
||||
/// </summary>
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct GlClampD
|
||||
{
|
||||
|
||||
public double value;
|
||||
|
||||
public GlClampD(double a)
|
||||
{
|
||||
value = a;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,83 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Pixels"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Graphics
|
||||
{
|
||||
public interface IPixel
|
||||
{
|
||||
|
||||
public float Red { get; set; }
|
||||
|
||||
public float Green { get; set; }
|
||||
|
||||
public float Blue { get; set; }
|
||||
|
||||
public float Alpha { get; set; }
|
||||
|
||||
internal int Size { get; }
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Size = 32)]
|
||||
public unsafe struct Pixel32RGBA : IPixel
|
||||
{
|
||||
|
||||
[FieldOffset(0)] private unsafe fixed byte data[4];
|
||||
|
||||
public int Size => 4;
|
||||
|
||||
float IPixel.Alpha
|
||||
{
|
||||
get => data[3] / 256 ;
|
||||
set => data[3] = (byte)(value * 256);
|
||||
}
|
||||
|
||||
float IPixel.Blue
|
||||
{
|
||||
get => data[2] / 256 ;
|
||||
set => data[2] = (byte)(value * 256);
|
||||
}
|
||||
|
||||
float IPixel.Green
|
||||
{
|
||||
get => data[1] / 256 ;
|
||||
set => data[1] = (byte)(value * 256);
|
||||
}
|
||||
|
||||
float IPixel.Red
|
||||
{
|
||||
get => data[0] / 256 ;
|
||||
set => data[0] = (byte)(value * 256);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="PlainGeometryMesh"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Geometries;
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.Graphic;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Graphics
|
||||
{
|
||||
public class PlainGeometryMesh
|
||||
{
|
||||
|
||||
private PlainGeometry _shape;
|
||||
private TextureProvider _texture;
|
||||
|
||||
public PlainGeometryMesh([NotNull] PlainGeometry shape, [NotNull] TextureProvider texture)
|
||||
{
|
||||
if (shape.VertexCount > texture.TextureCoordinate.Length) {
|
||||
throw new ArgumentException(
|
||||
paramName:nameof(texture),
|
||||
message:"Amount of texture coordination is too less");
|
||||
}
|
||||
_texture = texture;
|
||||
_shape = shape;
|
||||
}
|
||||
|
||||
// private Image _texture;
|
||||
|
||||
public PlainGeometryMesh(PlainGeometry shape, Image texture, Vec2[] texCoord)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(shape);
|
||||
ArgumentNullException.ThrowIfNull(texCoord);
|
||||
|
||||
if (shape.VertexCount > texCoord.Length) {
|
||||
throw new ArgumentException(
|
||||
paramName:nameof(texCoord),
|
||||
message:"Amount of texture coordination is too less");
|
||||
}
|
||||
_texture = new TextureProvider(texture, texCoord);
|
||||
}
|
||||
|
||||
public Vec4[] VertexArray => _shape.VertexStream;
|
||||
|
||||
public Image TextureImage
|
||||
{
|
||||
get => _texture.ProvideImage();
|
||||
internal set => _texture.ReadImage(value);
|
||||
}
|
||||
|
||||
public ReadOnlySpan<int> MeshIndices => _shape.VertexIndices;
|
||||
|
||||
public ReadOnlySpan<Vec4> TextureCoord => MemoryMarshal.Cast<Vec2, Vec4>(
|
||||
_texture.TextureCoordinate);
|
||||
|
||||
public PlainGeometryMesh Resize(PlainGeometry newShape)
|
||||
{
|
||||
return new PlainGeometryMesh(newShape, _texture);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user