83 lines
2.9 KiB
C#
83 lines
2.9 KiB
C#
//-----------------------------------------------------------------------
|
|
// -----------------------------------------------------------------------
|
|
// file="KeyTrigger"
|
|
// Project: StgSharp
|
|
// AuthorGroup: Nitload
|
|
// Copyright (c) Nitload. All rights reserved.
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to deal
|
|
// in the Software without restriction, including without limitation the rights
|
|
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
// copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in all
|
|
// copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
// SOFTWARE.
|
|
//
|
|
// -----------------------------------------------------------------------
|
|
// -----------------------------------------------------------------------
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Data.Common;
|
|
using System.Text;
|
|
|
|
namespace StgSharp.Controlling.UsrActivity
|
|
{
|
|
public readonly struct KeyTrigger : IClickTrigger, IEquatable<KeyTrigger>
|
|
{
|
|
|
|
private readonly KeyboardKey _targetKey;
|
|
private readonly KeyStatus _triggerStat;
|
|
|
|
public KeyTrigger(KeyboardKey targetKey, KeyStatus targetStat)
|
|
{
|
|
this._targetKey = targetKey;
|
|
this._triggerStat = targetStat;
|
|
}
|
|
|
|
public int TargetKeyOrButtonID => (int)_targetKey;
|
|
|
|
public KeyStatus TriggeredStatus => _triggerStat;
|
|
|
|
public override bool Equals(object obj)
|
|
{
|
|
return base.Equals(obj);
|
|
}
|
|
|
|
public override int GetHashCode()
|
|
{
|
|
return ((int)_targetKey) + (17 * ((int)_triggerStat));
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return $"Key {_targetKey} triggered when {_triggerStat}";
|
|
}
|
|
|
|
public static bool operator !=(KeyTrigger left, KeyTrigger right)
|
|
{
|
|
return !(left == right);
|
|
}
|
|
|
|
public static bool operator ==(KeyTrigger left, KeyTrigger right)
|
|
{
|
|
return (left._triggerStat == right._triggerStat) && (left._targetKey == right._targetKey);
|
|
}
|
|
|
|
bool IEquatable<KeyTrigger>.Equals(KeyTrigger other)
|
|
{
|
|
return other == this;
|
|
}
|
|
|
|
}
|
|
}
|