58 lines
2.3 KiB
C#
58 lines
2.3 KiB
C#
//-----------------------------------------------------------------------
|
|
// -----------------------------------------------------------------------
|
|
// file="PlainCoordinate"
|
|
// Project: StgSharp
|
|
// AuthorGroup: Nitload
|
|
// Copyright (c) Nitload. All rights reserved.
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to deal
|
|
// in the Software without restriction, including without limitation the rights
|
|
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
// copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in all
|
|
// copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
// SOFTWARE.
|
|
//
|
|
// -----------------------------------------------------------------------
|
|
// -----------------------------------------------------------------------
|
|
using StgSharp.Mathematics;
|
|
using StgSharp.Mathematics.Graphic;
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Net.Http.Headers;
|
|
using System.Text;
|
|
|
|
namespace StgSharp.Geometries
|
|
{
|
|
public class PlainCoordinate : CoordinationBase
|
|
{
|
|
|
|
public PlainCoordinate(CoordinationBase local, Point origin, Vec3 xAxis, Vec3 yAxis)
|
|
: base(local)
|
|
{
|
|
CoordMat = Matrix44.Unit;
|
|
|
|
CoordMat.column[0] = new Vec4(xAxis, 0);
|
|
CoordMat.column[1] = new Vec4(yAxis, 0);
|
|
CoordMat.column[2] = new Vec4(Linear.Normalize(Vec3.Cross(xAxis, yAxis)), 0);
|
|
|
|
LocalOrigin = origin;
|
|
}
|
|
|
|
public static PlainCoordinate StandardPlainCoordination { get; } = new(null, new Point(0, 0, 0),
|
|
new Vec3(1, 0, 0), new Vec3(0, 1, 0));
|
|
|
|
}
|
|
}
|