Daily update on 20230413 by nitload youmu

This commit is contained in:
Nitload
2023-04-13 01:37:16 +08:00
parent 2e1b0fe351
commit de494a35e6
45 changed files with 294 additions and 206 deletions
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+5
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@@ -19,5 +19,10 @@ namespace StgSharp.Control
GameTimeLine._currentPool.geometryContainer.Add(geo); GameTimeLine._currentPool.geometryContainer.Add(geo);
} }
} }
public static void Geometry(IGeometry geometry)
{
GameTimeLine._currentPool.geometryContainer.Add(geometry);
}
} }
} }
@@ -1,31 +0,0 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Control
{
public abstract class BlockOperation : INode<BlockOperation>
{
private ContainerNode<BlockOperation> _id;
ContainerNode<BlockOperation> INode<BlockOperation>.ID => _id;
void INode<BlockOperation>.setID(ContainerNode<BlockOperation> id)
{
if (_id == default)
{
_id = id;
}
else
{
throw new InvalidOperationException("Cannot set ID twice!");
}
}
public abstract void OnUpdating();
}
}
@@ -9,9 +9,8 @@ namespace StgSharp.Control
{ {
internal static Pool _currentPool; internal static Pool _currentPool;
internal static LinkedList<Pool> allPool; internal static LinkedList<Pool> allPool;
public static Counter<uint> tickCounter public static Counter<uint> tickCounter = new Counter<uint>(0,1,1);
= new Counter<uint>(0,1,1); internal static TimelineBlock currentOperation;
internal static BlockOperation currentOperation;
private static bool isPaused; private static bool isPaused;
internal static void OnRender() internal static void OnRender()
@@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Control
{
public abstract class TimelineBlock : INode<TimelineBlock>
{
private ContainerNode<TimelineBlock> _id;
public abstract void OnUpdating();
}
}
+40
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@@ -0,0 +1,40 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Entities
{
public class EliteEnemy:IEntity
{
public bool _selectalbe;
internal Launcher<EntityPartical> _awardLauncher;
internal LinkedList< Launcher<EntityPartical>> _commonBulletLauncher;
internal Launcher<EntityPartical> _dieBulletLauncher;
public Launcher<EntityPartical> AwardLauncher { get; set; }
public LinkedList<Launcher<EntityPartical>> CommonBulletLauncher { get; set; }
public Launcher<EntityPartical> DieBulletLauncher { get; set; }
internal void InternalDieOperation(Pool home)
{
_dieBulletLauncher.Launch(Control.GameTimeLine.tickCounter, home._bulletContainer);
_awardLauncher.Launch(Control.GameTimeLine.tickCounter, home._awardContainer);
this._id.Remove();
}
internal override void OnRenderFrame()
{
this.OnUpdate();
foreach (Launcher<EntityPartical> launcher in CommonBulletLauncher)
{
launcher.Launch(Control.GameTimeLine.tickCounter, Control.GameTimeLine._currentPool._bulletContainer);
}
this.OnRender();
}
public virtual void OnRender() => new NotImplementedException();
public virtual void OnUpdate() => new NotImplementedException();
}
}
+15 -7
View File
@@ -4,16 +4,17 @@ using System.Text;
namespace StgSharp.Entities namespace StgSharp.Entities
{ {
public class Enemy : Entity public class Enemy : IEntity
{ {
public bool _selectalbe; public bool _selectalbe;
public Launcher<EntityPartical> _awardLauncher; internal Launcher<EntityPartical> _awardLauncher;
public Launcher<EntityPartical> _commonBulletLauncher; internal Launcher<EntityPartical> _commonBulletLauncher;
public Launcher<EntityPartical> _dieBulletLauncher; internal Launcher<EntityPartical> _dieBulletLauncher;
public Launcher<EntityPartical> AwardLauncher { get; set; }
public Launcher<EntityPartical> CommonBulletLauncher { get; set; }
public Launcher<EntityPartical> DieBulletLauncher { get; set; }
internal void InternalDieOperation(Pool home) internal void InternalDieOperation(Pool home)
{ {
@@ -22,7 +23,14 @@ namespace StgSharp.Entities
this._id.Remove(); this._id.Remove();
} }
public override void OnRender()
{
throw new NotImplementedException();
}
public override void OnUpdate()
{
throw new NotImplementedException();
}
} }
} }
@@ -4,8 +4,8 @@ using System.Text;
namespace StgSharp.Entities namespace StgSharp.Entities
{ {
public class EntityPartical : Entity public abstract class EntityPartical : IEntity
{ {
} }
} }
@@ -6,23 +6,22 @@ using System.Text;
namespace StgSharp namespace StgSharp
{ {
public class Entity:INode<Entity> public abstract class IEntity:INode<IEntity>
{ {
internal Point _pos; internal Point _pos;
internal IGeometry _collisionBox; internal LinkedList<IGeometry> _collisionBox;
internal Sensor<IGeometry> _collisionSensor; internal Sensor<IGeometry> _collisionSensor;
internal ContainerNode<Entity> _id; internal string _texture;
internal String _texture;
internal Point _position; internal Point _position;
internal Point _basePoint; internal Point _basePoint;
internal GetLocationHandler _movHandler; internal GetLocationHandler _movHandler;
protected uint _bornTick;
public IGeometry CollisionBox public LinkedList<IGeometry> CollisionBox
{ {
get { return _collisionBox; } get { return _collisionBox; }
set { _collisionBox = value; } set { _collisionBox = value; }
} }
/// <summary> /// <summary>
/// A sensor used for cheking out if a bullet hit a player or something else /// A sensor used for cheking out if a bullet hit a player or something else
@@ -50,32 +49,12 @@ namespace StgSharp
/// </summary> /// </summary>
public float Y { get; set; } public float Y { get; set; }
ContainerNode<Entity> INode<Entity>.ID
{
get { return _id; }
}
public void SetLocation(Point p) public void SetLocation(Point p)
{ {
_pos = p; _pos = p;
} }
void INode<Entity>.setID(ContainerNode<Entity> id) internal abstract void OnRenderFrame();
{
if (id == null)
{
_id = id;
}
else
{
throw new ArgumentException("Cannot set id twice!");
}
}
public void OnRender()
{
_position._position = _movHandler.Invoke(_basePoint._position, Control.GameTimeLine.tickCounter);
}
} }
} }
+3 -19
View File
@@ -6,14 +6,13 @@ using System.Text;
namespace StgSharp namespace StgSharp
{ {
public class Launcher<T>:INode<Launcher<T>> where T : Entity public class Launcher<T>:INode<Launcher<T>> where T : IEntity
{ {
/* /*
*用于发射其他的实体,主要是子弹 和 掉落物 *用于发射其他的实体,主要是子弹 和 掉落物
*/ */
internal vec2d _center; //发射器的参考位置,运动轨迹的方程应当基于这个参考点构建 internal vec2d _center; //发射器的参考位置,运动轨迹的方程应当基于这个参考点构建
private ContainerNode<Launcher<T>> _id;
internal Counter<int> _internalParameter; //发射器的内部计时器 internal Counter<int> _internalParameter; //发射器的内部计时器
internal EntityPartical _bulletSample; //发射的子弹类型 internal EntityPartical _bulletSample; //发射的子弹类型
internal uint[] launchtick; //发射子弹的内部计时 internal uint[] launchtick; //发射子弹的内部计时
@@ -24,27 +23,12 @@ namespace StgSharp
set { _bulletSample = value; } set { _bulletSample = value; }
} }
internal void Launch(Counter<uint> outerTickCounter, LinkedList<Entity> container) internal virtual void Launch(Counter<uint> outerTickCounter, LinkedList<IEntity> container)
{ {
} }
ContainerNode<Launcher<T>> INode<Launcher<T>>.ID
{
get { return _id; }
}
void INode<Launcher<T>>.setID(ContainerNode<Launcher<T>> id)
{
if (_id == default(ContainerNode<Launcher<T>>))
{
throw new ArgumentException();
}
else
{
_id = id;
}
}
} }
} }
+9 -1
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@@ -5,8 +5,16 @@ using System.Text;
namespace StgSharp namespace StgSharp
{ {
public class Partical : Entity public class Partical : IEntity
{ {
public override void OnRender()
{
throw new NotImplementedException();
}
public override void OnUpdate()
{
throw new NotImplementedException();
}
} }
} }
+1 -1
View File
@@ -6,7 +6,7 @@ using System.Text;
namespace StgSharp namespace StgSharp
{ {
public class Player : Entity public abstract class Player : IEntity
{ {
internal float _velocity; internal float _velocity;
+5 -5
View File
@@ -43,21 +43,21 @@ namespace StgSharp.Geometries
_center._position = _basePoint._position + MoveCenter(tick); _center._position = _basePoint._position + MoveCenter(tick);
} }
internal sealed override void CalcVec02(vec2d vec, uint tick) internal sealed override void CalcVec02(vec3d vec, uint tick)
{ {
_radius._position = vec + UpdateRadius(tick); _radius._position = vec + UpdateRadius(tick);
} }
internal sealed override void CalcVec03(StgSharp.Math.vec2d vec, uint tick) internal sealed override void CalcVec03(vec3d vec, uint tick)
{ {
_angle._position = vec + UpdateAngle(tick); _angle._position = vec + UpdateAngle(tick);
} }
public virtual vec2d MoveCenter(uint tick) => default; public virtual vec3d MoveCenter(uint tick) => default;
public virtual vec2d UpdateRadius(uint tick) => default; public virtual vec3d UpdateRadius(uint tick) => default;
public virtual vec2d UpdateAngle(uint tick) => default; public virtual vec3d UpdateAngle(uint tick) => default;
internal override void OnRender(uint tick) internal override void OnRender(uint tick)
{ {
+2 -17
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@@ -8,7 +8,6 @@ namespace StgSharp.Geometries
{ {
public abstract class IGeometry:INode<IGeometry> public abstract class IGeometry:INode<IGeometry>
{ {
internal ContainerNode<IGeometry> _id;
private readonly uint bornTick; private readonly uint bornTick;
public abstract Point BasePoint { get; } public abstract Point BasePoint { get; }
@@ -28,27 +27,13 @@ namespace StgSharp.Geometries
} }
internal abstract void CalcVec01(uint tick); internal abstract void CalcVec01(uint tick);
internal abstract void CalcVec02(vec2d vec, uint tick); internal abstract void CalcVec02(vec3d vec, uint tick);
internal abstract void CalcVec03(vec2d vec, uint tick); internal abstract void CalcVec03(vec3d vec, uint tick);
internal abstract void OnRender(uint tick); internal abstract void OnRender(uint tick);
public abstract RenderMode renderMode { get; } public abstract RenderMode renderMode { get; }
public abstract float SetArrayX(); public abstract float SetArrayX();
public abstract float SetArrayY(); public abstract float SetArrayY();
ContainerNode<IGeometry> INode<IGeometry>.ID => _id;
void INode<IGeometry>.setID(ContainerNode<IGeometry> id)
{
if (_id != default)
{
throw new ArgumentException("Cannot set id twice");
}
else
{
_id = id;
}
}
} }
@@ -6,6 +6,23 @@ namespace StgSharp.Geometries
{ {
public abstract class IGeometryCombination:LinkedList<IGeometry> public abstract class IGeometryCombination:LinkedList<IGeometry>
{ {
internal readonly uint _bornTick;
internal abstract void toSimpleGeometry();
public IGeometryCombination(uint bornTime)
{
_bornTick = bornTime;
}
public IGeometryCombination(Counter<uint> timer)
{
_bornTick = timer._value;
}
public IGeometryCombination()
{
}
} }
} }
+4 -4
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@@ -50,19 +50,19 @@ namespace StgSharp.Geometries
_beginPoint._position = _basePoint._position + MoveBeginPoint(tick); _beginPoint._position = _basePoint._position + MoveBeginPoint(tick);
} }
internal sealed override void CalcVec02(vec2d vec, uint tick) internal sealed override void CalcVec02(vec3d vec, uint tick)
{ {
_endPoint._position = vec + MoveEndPoint(tick); _endPoint._position = vec + MoveEndPoint(tick);
} }
internal sealed override void CalcVec03(vec2d vec, uint tick) internal sealed override void CalcVec03(vec3d vec, uint tick)
{ {
throw new ArgumentException("Lines do not need the third parameter to define!"); throw new ArgumentException("Lines do not need the third parameter to define!");
} }
public virtual vec2d MoveBeginPoint(uint tick) => default; public virtual vec3d MoveBeginPoint(uint tick) => default;
public virtual vec2d MoveEndPoint(uint tick) => default; public virtual vec3d MoveEndPoint(uint tick) => default;
internal override void OnRender(uint tick) internal override void OnRender(uint tick)
{ {
+2 -25
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@@ -11,17 +11,8 @@ namespace StgSharp.Geometries
{ {
public class Point: INode<Point> public class Point: INode<Point>
{ {
internal StgSharp.ContainerNode<Point> _id;
internal vec2d _position; internal vec3d _position;
internal GetLocationHandler getXHandler;
internal GetLocationHandler getYHandler;
ContainerNode<Point> INode<Point>.ID
{
get { return this._id; }
}
public float X public float X
{ {
@@ -33,21 +24,7 @@ namespace StgSharp.Geometries
get { return this._position.Y; } get { return this._position.Y; }
} }
void INode<Point>.setID(ContainerNode<Point> id) public void Update() => new NotImplementedException();
{
if (id == null)
{
_id = id;
}
else
{
throw new ArgumentException("Cannot set id twice!");
}
}
public void OnRender()
{
this.getXHandler.Invoke(this._position, Control.GameTimeLine.tickCounter);
}
} }
} }
+48
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@@ -0,0 +1,48 @@
using System;
using System.Collections.Generic;
using System.Numerics;
using System.Text;
namespace StgSharp.Geometries
{
public class Polygon : IGeometryCombination
{
internal Point[] pointsArray;
public Polygon(uint bornTime) : base(bornTime)
{
}
public Polygon(int pointNum)
{
pointsArray = new Point[pointNum];
this.toSimpleGeometry();
}
public Polygon(Point[] pointsArray)
{
PointsArray = pointsArray;
this.toSimpleGeometry();
}
internal override void toSimpleGeometry()
{
Point begin = pointsArray[0];
for (int i = 1; i <= pointsArray.Length; i++)
{
Triangle a = new Triangle(this._bornTick);
this.Add(a);
}
}
public Point[] PointsArray
{
get { return pointsArray; }
set { pointsArray = value; }
}
}
}
+5 -5
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@@ -67,12 +67,12 @@ namespace StgSharp.Geometries
_center._position = _basePoint._position + MovCenter(tick); _center._position = _basePoint._position + MovCenter(tick);
} }
internal override void CalcVec02(vec2d vec, uint tick) internal override void CalcVec02(vec3d vec, uint tick)
{ {
_centerToCorner1._position = vec + UpdateCTC1(tick); _centerToCorner1._position = vec + UpdateCTC1(tick);
} }
internal override void CalcVec03(vec2d vec, uint tick) internal override void CalcVec03(vec3d vec, uint tick)
{ {
_centerToCorner2._position = vec + UpdateCTC2(tick); _centerToCorner2._position = vec + UpdateCTC2(tick);
if (_centerToCorner1._position.GetLength() if (_centerToCorner1._position.GetLength()
@@ -83,10 +83,10 @@ namespace StgSharp.Geometries
} }
} }
public virtual vec2d MovCenter(uint tick)=>default(vec2d); public virtual vec3d MovCenter(uint tick)=>default(vec3d);
public virtual vec2d UpdateCTC1(uint tick) => default(vec2d); public virtual vec3d UpdateCTC1(uint tick) => default(vec3d);
public virtual vec2d UpdateCTC2(uint tick) => default(vec2d); public virtual vec3d UpdateCTC2(uint tick) => default(vec3d);
} }
} }
+5 -5
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@@ -41,21 +41,21 @@ namespace StgSharp.Geometries
_beginPoint._position = _basePoint._position+ MovBegin(tick); _beginPoint._position = _basePoint._position+ MovBegin(tick);
} }
internal override void CalcVec02(vec2d vec, uint tick) internal override void CalcVec02(vec3d vec, uint tick)
{ {
_line1._position = vec + CalcSide1(tick); _line1._position = vec + CalcSide1(tick);
} }
internal override void CalcVec03(vec2d vec, uint tick) internal override void CalcVec03(vec3d vec, uint tick)
{ {
_line2._position = vec + CalcSide2(tick); _line2._position = vec + CalcSide2(tick);
} }
public virtual vec2d MovBegin(uint tick) => default(vec2d); public virtual vec3d MovBegin(uint tick) => default(vec3d);
public virtual vec2d CalcSide1(uint tick)=> default(vec2d); public virtual vec3d CalcSide1(uint tick)=> default(vec3d);
public virtual vec2d CalcSide2(uint tick) => default(vec2d); public virtual vec3d CalcSide2(uint tick) => default(vec3d);
internal override sealed void OnRender(uint tick) internal override sealed void OnRender(uint tick)
{ {
+13 -2
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@@ -5,11 +5,22 @@ using System.Text;
namespace StgSharp namespace StgSharp
{ {
public interface INode<T> where T : INode<T> public abstract class INode<T> where T : INode<T>
{ {
protected ContainerNode<T> _id;
internal ContainerNode<T> ID { get; } internal ContainerNode<T> ID { get; }
internal void setID(ContainerNode<T> id); internal void setID(ContainerNode<T> id)
{
if (_id!=null)
{
throw new ArgumentException("Cannot set ID twice");
}
else
{
_id = id;
}
}
} }
+1 -1
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@@ -5,7 +5,7 @@ using System.Text;
namespace StgSharp namespace StgSharp
{ {
public class Counter<T>where T:struct, IConvertible, IFormattable, IComparable public class Counter<T> where T:struct, IConvertible, IFormattable, IComparable
{ {
internal readonly dynamic _defualtValue; internal readonly dynamic _defualtValue;
internal readonly dynamic _defualtAddValue; internal readonly dynamic _defualtAddValue;
-14
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@@ -35,8 +35,6 @@ namespace StgSharp
set { _tail = new ContainerNode<T>(value); } set { _tail = new ContainerNode<T>(value); }
} }
ContainerNode<LinkedList<T>> INode<LinkedList<T>>.ID => _id;
public void Add(T t) public void Add(T t)
{ {
if (_first != default(ContainerNode<T>)) if (_first != default(ContainerNode<T>))
@@ -70,17 +68,5 @@ namespace StgSharp
{ {
return new LinkedListEnumrator<T>(this); return new LinkedListEnumrator<T>(this);
} }
void INode<LinkedList<T>>.setID(ContainerNode<LinkedList<T>> id)
{
if (_id == null)
{
throw new ArgumentException("Cannot set ID twice");
}
else
{
_id = id;
}
}
} }
} }
+4 -17
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@@ -13,9 +13,9 @@ namespace StgSharp
{ {
internal LinkedList<Point> pointContainer; internal LinkedList<Point> pointContainer;
internal LinkedList<IGeometry> geometryContainer; internal LinkedList<IGeometry> geometryContainer;
internal LinkedList<Entity> _bulletContainer; internal LinkedList<IEntity> _bulletContainer;
internal LinkedList<Entity> _awardContainer; internal LinkedList<IEntity> _awardContainer;
internal LinkedList<Entity> _enemyContainer; internal LinkedList<IEntity> _enemyContainer;
internal Line leftBoader; internal Line leftBoader;
internal Line rightBoader; internal Line rightBoader;
@@ -45,9 +45,6 @@ namespace StgSharp
} }
ContainerNode<Pool> INode<Pool>.ID => _id;
public void OnRender() public void OnRender()
{ {
foreach (Enemy e in _enemyContainer) foreach (Enemy e in _enemyContainer)
@@ -56,17 +53,7 @@ namespace StgSharp
} }
} }
void INode<Pool>.setID(ContainerNode<Pool> id)
{
if (_id == default)
{
_id = id;
}
else
{
throw new ArgumentException("Cannot set ID twicee!");
}
}
} }
} }
+65
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@@ -0,0 +1,65 @@
using System;
using System.Collections.Generic;
using System.Diagnostics.Contracts;
using System.Runtime.InteropServices;
using System.Text;
namespace StgSharp.Optimization
{
[StructLayout(LayoutKind.Explicit,Size =16)]
public struct m128
{
[FieldOffset(0)] public float float0;
[FieldOffset(4)] public float float1;
[FieldOffset(8)] public float float2;
[FieldOffset(12)] public float float3;
[FieldOffset(0)] public double double0;
[FieldOffset(8)] public double double1;
[FieldOffset(0)] public int int0;
[FieldOffset(1)] public int int1;
[FieldOffset(2)] public int int2;
[FieldOffset(3)] public int int3;
[FieldOffset(0)] public byte byte0;
[FieldOffset(1)] public byte byte1;
[FieldOffset(2)] public byte byte2;
[FieldOffset(3)] public byte byte3;
[FieldOffset(4)] public byte byte4;
[FieldOffset(5)] public byte byte5;
[FieldOffset(6)] public byte byte6;
[FieldOffset(7)] public byte byte7;
[FieldOffset(8)] public byte byte8;
[FieldOffset(9)] public byte byte9;
[FieldOffset(10)] public byte byte10;
[FieldOffset(11)] public byte byte11;
[FieldOffset(12)] public byte byte12;
[FieldOffset(13)] public byte byte13;
[FieldOffset(14)] public byte byte14;
[FieldOffset(15)] public byte byte15;
[FieldOffset(16)] public byte byte16;
public int[] ToIntArray()
{
return new int[4] { int0, int1, int2, int3 };
}
public float[] ToFloatArray()
{
return new float[4] { float0, float1, float2, float3 };
}
public byte[] ToByteArray()
{
return new byte[16]
{
byte0, byte1, byte2, byte3,
byte4, byte5, byte6, byte7,
byte8, byte9, byte10, byte11,
byte12, byte13, byte14, byte15,
};
}
}
}
@@ -1 +1 @@
d9fddb3184a4632597eeeb36380d494aa4b8420f 96b7e2fc11bda4a0584ab313be1a6838a308d265
@@ -70,7 +70,7 @@
"privateAssets": "all" "privateAssets": "all"
} }
}, },
"runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\7.0.101\\RuntimeIdentifierGraph.json" "runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\7.0.104\\RuntimeIdentifierGraph.json"
} }
} }
} }
+1 -1
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@@ -219,7 +219,7 @@
"privateAssets": "all" "privateAssets": "all"
} }
}, },
"runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\7.0.101\\RuntimeIdentifierGraph.json" "runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\7.0.104\\RuntimeIdentifierGraph.json"
} }
} }
} }
+1 -1
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@@ -1,6 +1,6 @@
{ {
"version": 2, "version": 2,
"dgSpecHash": "E+9DVhmJD3iKjwnjVgkXQe4WBAHxK66OG5RQDU+mTSvAaJhypgeRYBYqAJ0ou3rs/5+fuoCbzhodIhbFOCCYPQ==", "dgSpecHash": "b7aEyowdGs09IzFAv3MOrx4rzMEcigh5hl+s/yyP7FKdo0cO9N5KIV8YfZMV12QhBrdbtC46iQeAJmDZsWljEg==",
"success": true, "success": true,
"projectFilePath": "D:\\NitloadIndustry\\研究项目\\1-Flagship\\TH2020\\ProjectFile\\源代码\\StgSharp\\StgSharp.csproj", "projectFilePath": "D:\\NitloadIndustry\\研究项目\\1-Flagship\\TH2020\\ProjectFile\\源代码\\StgSharp\\StgSharp.csproj",
"expectedPackageFiles": [ "expectedPackageFiles": [
+5
View File
@@ -39,6 +39,11 @@ internal class Program
} }
*/ */
} }
public class MyNum : INode<MyNum>
{
}
} }
@@ -62,19 +62,19 @@
"downloadDependencies": [ "downloadDependencies": [
{ {
"name": "Microsoft.AspNetCore.App.Ref", "name": "Microsoft.AspNetCore.App.Ref",
"version": "[6.0.12, 6.0.12]" "version": "[6.0.15, 6.0.15]"
}, },
{ {
"name": "Microsoft.NETCore.App.Host.win-x64", "name": "Microsoft.NETCore.App.Host.win-x64",
"version": "[6.0.12, 6.0.12]" "version": "[6.0.15, 6.0.15]"
}, },
{ {
"name": "Microsoft.NETCore.App.Ref", "name": "Microsoft.NETCore.App.Ref",
"version": "[6.0.12, 6.0.12]" "version": "[6.0.15, 6.0.15]"
}, },
{ {
"name": "Microsoft.WindowsDesktop.App.Ref", "name": "Microsoft.WindowsDesktop.App.Ref",
"version": "[6.0.12, 6.0.12]" "version": "[6.0.15, 6.0.15]"
} }
], ],
"frameworkReferences": { "frameworkReferences": {
@@ -82,7 +82,7 @@
"privateAssets": "all" "privateAssets": "all"
} }
}, },
"runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\7.0.101\\RuntimeIdentifierGraph.json" "runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\7.0.104\\RuntimeIdentifierGraph.json"
} }
} }
}, },
@@ -152,7 +152,7 @@
"privateAssets": "all" "privateAssets": "all"
} }
}, },
"runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\7.0.101\\RuntimeIdentifierGraph.json" "runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\7.0.104\\RuntimeIdentifierGraph.json"
} }
} }
} }
@@ -225,19 +225,19 @@
"downloadDependencies": [ "downloadDependencies": [
{ {
"name": "Microsoft.AspNetCore.App.Ref", "name": "Microsoft.AspNetCore.App.Ref",
"version": "[6.0.12, 6.0.12]" "version": "[6.0.15, 6.0.15]"
}, },
{ {
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