MVVM rebuild complete
This commit is contained in:
@@ -43,12 +43,16 @@ namespace StgSharp.Controls
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{
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public class BattleField : ControllingItem
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{
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public override ReadOnlySpan<vec4d> TextureBox
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public ReadOnlySpan<vec4d> TextureBox
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{
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get => throw new NotImplementedException() ;
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}
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public vec2d Position { get; set; }
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public Rectangle BoundingBox { get; set; }
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public override IEnumerator<PlainGeometryMesh> GetEnumerator()
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public bool IsEntity => true;
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public IEnumerator<PlainGeometryMesh> GetEnumerator()
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{
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throw new NotImplementedException();
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}
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@@ -53,7 +53,7 @@ namespace StgSharp.Controls
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buttonList = new List<TriggerButton>();
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}
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public override ReadOnlySpan<vec4d> TextureBox
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public ReadOnlySpan<vec4d> TextureBox
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{
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get => throw new NotSupportedException();
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}
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@@ -63,6 +63,12 @@ namespace StgSharp.Controls
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get => current;
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}
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public vec2d Position { get; set; }
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public Rectangle BoundingBox { get; set; }
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public bool IsEntity { get => false; }
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protected List<TriggerButton> AllButton
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{
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get => buttonList;
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@@ -75,7 +81,7 @@ namespace StgSharp.Controls
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public abstract void Confirm();
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public override IEnumerator<PlainGeometryMesh> GetEnumerator()
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public IEnumerator<PlainGeometryMesh> GetEnumerator()
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{
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foreach (TriggerButton item in buttonList)
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{
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@@ -20,10 +20,17 @@ namespace StgSharp.Controls
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Dictionary<char, PlainGeometryMesh> texIndex;
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PlainGeometryMesh _tittleMesh;
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public override ReadOnlySpan<vec4d> TextureBox
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public bool IsEntity
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{
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get => true;
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}
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public ReadOnlySpan<vec4d> TextureBox
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{
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get => throw new NotSupportedException();
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}
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public vec2d Position { get => throw new NotImplementedException(); set => throw new NotImplementedException(); }
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public Rectangle BoundingBox { get => throw new NotImplementedException(); set => throw new NotImplementedException(); }
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public void Display(string message)
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{
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@@ -39,7 +46,7 @@ namespace StgSharp.Controls
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displayIndex = result.ToCharArray();
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}
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public override IEnumerator<PlainGeometryMesh> GetEnumerator()
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public IEnumerator<PlainGeometryMesh> GetEnumerator()
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{
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yield return _tittleMesh;
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foreach (char item in displayIndex)
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@@ -9,16 +9,15 @@ using System.Text;
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namespace StgSharp.Controls
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{
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public abstract partial class ControllingItem: IEnumerable<PlainGeometryMesh>
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public interface ControllingItem: IEnumerable<PlainGeometryMesh>
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{
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public vec2d Position { get; set; }
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public abstract vec2d Position { get; set; }
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public abstract Rectangle BoundingBox { get; set; }
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public Rectangle BoundingBox { get; set; }
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public abstract ReadOnlySpan<vec4d> TextureBox { get; }
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public abstract bool IsEntity { get; }
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public abstract IEnumerator<PlainGeometryMesh> GetEnumerator();
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IEnumerator IEnumerable.GetEnumerator()
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{
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return GetEnumerator();
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@@ -13,12 +13,17 @@ namespace StgSharp.Controls
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{
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private PlainGeometryMesh renderMesh;
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public override ReadOnlySpan<vec4d> TextureBox
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public ReadOnlySpan<vec4d> TextureBox
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{
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get => renderMesh.TextureCoord;
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}
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public override IEnumerator<PlainGeometryMesh> GetEnumerator()
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public vec2d Position { get ; set ; }
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public Rectangle BoundingBox { get ; set ; }
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public bool IsEntity => true;
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public IEnumerator<PlainGeometryMesh> GetEnumerator()
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{
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yield return renderMesh;
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}
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@@ -12,10 +12,14 @@ namespace StgSharp.Controls
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{
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public class MarkingLabel : ControllingItem
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{
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public override ReadOnlySpan<vec4d> TextureBox
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public ReadOnlySpan<vec4d> TextureBox
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{
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get => marker.TextureCoord;
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}
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public vec2d Position { get; set; }
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public Rectangle BoundingBox { get; set; }
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public bool IsEntity => true;
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private vec2d _currentPosition, _movementVec;
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@@ -41,7 +45,7 @@ namespace StgSharp.Controls
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_movement = movement;
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}
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public override IEnumerator<PlainGeometryMesh> GetEnumerator()
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public IEnumerator<PlainGeometryMesh> GetEnumerator()
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{
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yield return marker;
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}
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@@ -75,6 +75,11 @@ namespace StgSharp.Controls
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private Action? confirmCallback;
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#nullable restore
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public TriggerButton()
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{
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CurrentStatus = ButtonStatus.Disable;
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}
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protected ButtonStatus CurrentStatus { get; set; }
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private RenderButtonTextureCallback _renderButton;
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@@ -101,7 +106,13 @@ namespace StgSharp.Controls
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}
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}
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public override ReadOnlySpan<vec4d> TextureBox
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internal TextureProvider Texture
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{
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get => _texture;
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set => _texture = value;
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}
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public ReadOnlySpan<vec4d> TextureBox
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{
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get => MemoryMarshal.Cast<vec2d, vec4d>(_texture.TextureCoordinate);
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}
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@@ -109,7 +120,11 @@ namespace StgSharp.Controls
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public bool IsHighLighted { get; internal set; }
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public bool IsDisabled { get; internal set; }
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public vec2d Position { get; set; }
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public Rectangle BoundingBox { get; set; }
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public bool IsEntity => true;
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public event Action EnableEvent
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{
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add { enableCallback += value; }
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@@ -128,6 +143,14 @@ namespace StgSharp.Controls
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remove { confirmCallback -= value; }
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}
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internal void Init( ButtonStatus status )
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{
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if (CurrentStatus == ButtonStatus.Error)
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{
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CurrentStatus = status;
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}
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}
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public void Enable()
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{
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if (CurrentStatus == ButtonStatus.Disable)
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@@ -173,7 +196,7 @@ namespace StgSharp.Controls
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}
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}
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public override IEnumerator<PlainGeometryMesh> GetEnumerator()
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public IEnumerator<PlainGeometryMesh> GetEnumerator()
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{
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_renderButton(CurrentStatus,_statusBeginTime, in _texture);
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yield return new PlainGeometryMesh(this.BoundingBox, _texture);
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@@ -52,7 +52,7 @@ namespace StgSharp
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[DllImport(SSC_libName, EntryPoint = "linkShaderProgram",
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CallingConvention = CallingConvention.Cdecl)]
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internal static extern unsafe uint InternalLinkShaderProgram(GLcontext* context, uint shaderProgram);
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internal static extern unsafe uint InternalLinkShaderProgram(OpenglContext* context, uint shaderProgram);
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[DllImport(SSC_libName, EntryPoint = "readLog",
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CallingConvention = CallingConvention.Cdecl)]
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@@ -76,7 +76,7 @@ namespace StgSharp.Graphics
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public delegate IntPtr ImageLoader(string name, ref int width, ref int height, ref int definedChannel, int desiredChannel);
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[StructLayout(LayoutKind.Sequential)]
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public struct GLcontext
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public struct OpenglContext
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{
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#region glapi
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@@ -2622,18 +2622,18 @@ namespace StgSharp.Graphics
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public unsafe override int GetHashCode()
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{
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fixed (GLcontext* sptr = &this)
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fixed (OpenglContext* sptr = &this)
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{
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return sptr->GetHashCode();
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}
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}
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public static bool operator ==(GLcontext left, GLcontext right)
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public static bool operator ==(OpenglContext left, OpenglContext right)
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{
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return left.Equals(right);
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}
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public static bool operator !=(GLcontext left, GLcontext right)
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public static bool operator !=(OpenglContext left, OpenglContext right)
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{
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return !(left == right);
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}
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@@ -44,6 +44,7 @@ namespace StgSharp.Geometries
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protected vec4d[] vertexMat;
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internal CoordinationBase coordinate;
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internal PlainGeometry(CoordinationBase coordination)
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{
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coordinate = coordination;
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@@ -93,7 +93,5 @@ namespace StgSharp.Geometries
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return default(vec3d);
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}
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}
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}
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@@ -10,3 +10,6 @@ using System.Diagnostics.CodeAnalysis;
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[assembly: SuppressMessage("Naming", "CA1715:标识符应具有正确的前缀", Justification = "<挂起>", Scope = "member", Target = "~M:StgSharp.Graphics.OpenGL.ShaderProgram.GetUniform``3(System.String)~StgSharp.Graphics.OpenGL.Uniform{``0,``1,``2}")]
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[assembly: SuppressMessage("Naming", "CA1715:标识符应具有正确的前缀", Justification = "<挂起>", Scope = "member", Target = "~M:StgSharp.Graphics.OpenGL.ShaderProgram.GetUniform``4(System.String)~StgSharp.Graphics.OpenGL.Uniform{``0,``1,``2,``3}")]
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[assembly: SuppressMessage("Naming", "CA1715:标识符应具有正确的前缀", Justification = "<挂起>", Scope = "type", Target = "~T:StgSharp.Graphics.OpenGL.Uniform`4")]
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[assembly: SuppressMessage("Design", "CA1043:将整型或字符串参数用于索引器", Justification = "<挂起>", Scope = "member", Target = "~P:StgSharp.MVVM.View.ViewBase.IViewResponder`1.Item(StgSharp.Controlling.UsrActivity.ITrigger)")]
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[assembly: SuppressMessage("Design", "CA1043:将整型或字符串参数用于索引器", Justification = "<挂起>", Scope = "member", Target = "~P:StgSharp.MVVM.View.ViewBase.ViewResponder`1.Item(StgSharp.Controlling.UsrActivity.ITrigger)")]
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[assembly: SuppressMessage("Performance", "CA1864:首选 \"IDictionary.TryAdd(TKey, TValue)\" 方法", Justification = "<挂起>", Scope = "member", Target = "~P:StgSharp.MVVM.View.ViewBase.ViewRender`1.Item(System.String)")]
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@@ -22,7 +22,7 @@ namespace StgSharp.Graphics
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case ImageMovement.Top:
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break;
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default:
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throw new NotSupportedException("Invalid or not supported data remanence");
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throw new NotImplementedException();
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}
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}
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@@ -953,6 +953,7 @@ namespace StgSharp.Graphics
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[StructLayout(LayoutKind.Sequential)]
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internal struct GLsync
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{
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public IntPtr Handle;
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}
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#endregion glad struct
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@@ -94,6 +94,12 @@ namespace StgSharp.Graphics.OpenGL
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BGRA = GLconst.BGRA
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}
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public enum FrameBufferAttachment
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{
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Color = GLconst.COLOR_ATTACHMENT0,
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Depth = GLconst.DEPTH_ATTACHMENT,
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Stencil = GLconst.STENCIL_ATTACHMENT,
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}
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public enum Texture2DTarget
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{
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@@ -7,6 +7,18 @@ using System.Text;
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namespace StgSharp.Graphics.OpenGL
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{
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public sealed class GlExecutionException : Exception
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{
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public GlExecutionException()
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{
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}
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public GlExecutionException(uint errorCode) : base($"Critical OpenGL error: {errorCode}")
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{
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}
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}
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public sealed class GlArrayFormatException : Exception
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{
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public GlArrayFormatException(PixelChannelLayout layout, string arrayname):
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@@ -228,7 +228,7 @@ namespace StgSharp.Graphics.OpenGL
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/// </summary>
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public unsafe void Link()
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{
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if (InternalIO.InternalLinkShaderProgram((GLcontext*)this.GL.ContextHandle, handle.Value) == 0)
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if (InternalIO.InternalLinkShaderProgram((OpenglContext*)this.GL.ContextHandle, handle.Value) == 0)
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{
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IntPtr logPtr = InternalIO.InternalReadSSCLog();
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try
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@@ -29,6 +29,9 @@
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using StgSharp.Math;
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using StgSharp.MVVM;
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using StgSharp.MVVM.View;
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using System;
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using System.Collections.Generic;
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@@ -45,8 +48,7 @@ namespace StgSharp.Graphics.OpenGL
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private const int glExtension = 0x1f03;
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private const int glVersion = 0x1f02;
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private static readonly string[] glBranch =
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new string[] {
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private static readonly string[] glBranch = {
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"OpenGL ES-CM ",
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"OpenGL ES-CL ",
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"OpenGL ES ",
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@@ -56,16 +58,14 @@ namespace StgSharp.Graphics.OpenGL
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private static string glExtensionList;
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/// <summary>
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/// Load all supported OpenGL APIs and bind them to given <see cref="ViewPort"/> viewPortDisplay.
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/// Load all supported OpenGL APIs and bind them to given <see cref="ViewPort"/>.
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/// </summary>
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/// <param name="vp">The <see cref="ViewPort"/> used as current OpenGL viewPortDisplay</param>
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/// <param name="contextHandle">The handle to current OpenGL viewPortDisplay</param>
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public static unsafe void LoadOpenGLApiTo(IntPtr contextHandle)
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{
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GLcontext* context = (GLcontext*)contextHandle;
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OpenglContext* context = (OpenglContext*)contextHandle;
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delegate*<string,IntPtr> loader = &InternalIO.glfwGetProcAddress;
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#pragma warning disable CS8909
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if (context->glGetString != (delegate*<uint, IntPtr>)IntPtr.Zero)
|
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#pragma warning restore CS8909
|
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if ((IntPtr)context->glGetString != IntPtr.Zero)
|
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{
|
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return;
|
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}
|
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@@ -84,7 +84,7 @@ namespace StgSharp.Graphics.OpenGL
|
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{
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InternalIO.InternalWriteLog("Failed to call glGetString", LogType.Error);
|
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}
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coreVersion = Marshal.PtrToStringAnsi(context->glGetString(glVersion));
|
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coreVersion = Marshal.PtrToStringAnsi(context->glGetString(glVersion))??string.Empty;
|
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|
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foreach (string branch in glBranch)
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{
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@@ -132,20 +132,32 @@ namespace StgSharp.Graphics.OpenGL
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}
|
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}
|
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|
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IntPtr strPtr = context->glGetString(glExtension);
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string extension;
|
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if (strPtr == IntPtr.Zero)
|
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uint code = context->glGetError();
|
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Console.WriteLine(code);
|
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if (code != 0)
|
||||
{
|
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throw new GlExecutionException(code);
|
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}
|
||||
|
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int extensionCount;
|
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context->glGetIntegerv(GLconst.NUM_EXTENSIONS,&extensionCount);
|
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if (extensionCount == 0)
|
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{
|
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InternalIO.InternalWriteLog("No supported OpenGL extensions are found.", LogType.Info);
|
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return;
|
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}
|
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else
|
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|
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List<string> extensions = new List<string>();
|
||||
|
||||
for (uint i = 0; i < extensionCount; i++)
|
||||
{
|
||||
extension = Marshal.PtrToStringAnsi(strPtr);
|
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byte* strPtr = context->glGetStringi(GLconst.EXTENSIONS,i);
|
||||
extensions.Add(Marshal.PtrToStringAnsi((IntPtr)strPtr));
|
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}
|
||||
|
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List<string> extensions =
|
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extension.Split(" ").ToList();
|
||||
InternalIO.InternalWriteLog($"Find OpenGL extensions:" + Environment.NewLine +
|
||||
$"{string.Join(';', extensions)}",
|
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LogType.Info);
|
||||
|
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#region checkGLextensions
|
||||
|
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@@ -771,9 +783,11 @@ namespace StgSharp.Graphics.OpenGL
|
||||
|
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#endregion checkGLextensions
|
||||
|
||||
InternalIO.InternalWriteLog("Find OpenGL extensions.", LogType.Info);
|
||||
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
|
||||
/// <summary>
|
||||
/// Get the function pointer of given OpenGL api name
|
||||
/// </summary>
|
||||
@@ -793,6 +807,11 @@ namespace StgSharp.Graphics.OpenGL
|
||||
|
||||
internal static void CheckCoreVersion(int majorVersion, int minorVersion)
|
||||
{
|
||||
if (majorVersion < 3)
|
||||
{
|
||||
throw new InvalidOperationException("StgSharp does not support OpenGL immediate mode.");
|
||||
}
|
||||
|
||||
if ((majorVersion >= 1) || ((majorVersion == 1) && (minorVersion == 0)))
|
||||
{
|
||||
core10 = true;
|
||||
@@ -971,7 +990,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
}
|
||||
}
|
||||
|
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internal static unsafe string GetExtensions(this GLcontext context)
|
||||
internal static unsafe string GetExtensions(this OpenglContext context)
|
||||
{
|
||||
if (context.glGetString == null)
|
||||
{
|
||||
@@ -998,7 +1017,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
}
|
||||
}
|
||||
|
||||
internal static unsafe void LoadGLcore10(GLcontext* contextPtr, delegate*<string, IntPtr> load)
|
||||
internal static unsafe void LoadGLcore10(OpenglContext* contextPtr, delegate*<string, IntPtr> load)
|
||||
{
|
||||
if (!core10)
|
||||
{
|
||||
@@ -1062,7 +1081,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
InternalIO.InternalAppendLog("Successfully load all OpenGL 1.0 APIs");
|
||||
}
|
||||
|
||||
internal static unsafe void LoadGLcore11(GLcontext* contextPtr, delegate*<string, IntPtr> load)
|
||||
internal static unsafe void LoadGLcore11(OpenglContext* contextPtr, delegate*<string, IntPtr> load)
|
||||
{
|
||||
if (!core11)
|
||||
{
|
||||
@@ -1092,7 +1111,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
InternalIO.InternalAppendLog("Successfully load all OpenGL 1.1 APIs");
|
||||
}
|
||||
|
||||
internal static unsafe void LoadGLcore12(GLcontext* contextPtr, delegate*<string, IntPtr> load)
|
||||
internal static unsafe void LoadGLcore12(OpenglContext* contextPtr, delegate*<string, IntPtr> load)
|
||||
{
|
||||
if (!core12)
|
||||
{
|
||||
@@ -1112,7 +1131,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
InternalIO.InternalAppendLog("Successfully load all OpenGL 1.2 APIs");
|
||||
}
|
||||
|
||||
internal static unsafe void LoadGLcore13(GLcontext* contextPtr, delegate*<string, IntPtr> load)
|
||||
internal static unsafe void LoadGLcore13(OpenglContext* contextPtr, delegate*<string, IntPtr> load)
|
||||
{
|
||||
if (!core13)
|
||||
{
|
||||
@@ -1137,7 +1156,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
InternalIO.InternalAppendLog("Successfully load all OpenGL 1.3 APIs");
|
||||
}
|
||||
|
||||
internal static unsafe void LoadGLcore14(GLcontext* contextPtr, delegate*<string, IntPtr> load)
|
||||
internal static unsafe void LoadGLcore14(OpenglContext* contextPtr, delegate*<string, IntPtr> load)
|
||||
{
|
||||
if (!core14)
|
||||
{
|
||||
@@ -1162,7 +1181,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
InternalIO.InternalAppendLog("Successfully load all OpenGL 1.4 APIs");
|
||||
}
|
||||
|
||||
internal static unsafe void LoadGLcore15(GLcontext* contextPtr, delegate*<string, IntPtr> load)
|
||||
internal static unsafe void LoadGLcore15(OpenglContext* contextPtr, delegate*<string, IntPtr> load)
|
||||
{
|
||||
if (!core15)
|
||||
{
|
||||
@@ -1197,7 +1216,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
InternalIO.InternalAppendLog("Successfully load all OpenGL 1.5 APIs");
|
||||
}
|
||||
|
||||
internal static unsafe void LoadGLcore20(GLcontext* contextPtr, delegate*<string, IntPtr> load)
|
||||
internal static unsafe void LoadGLcore20(OpenglContext* contextPtr, delegate*<string, IntPtr> load)
|
||||
{
|
||||
if (!core20)
|
||||
{
|
||||
@@ -1306,7 +1325,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
InternalIO.InternalAppendLog("Successfully load all OpenGL 2.0 APIs");
|
||||
}
|
||||
|
||||
internal static unsafe void LoadGLcore21(GLcontext* contextPtr, delegate*<string, IntPtr> load)
|
||||
internal static unsafe void LoadGLcore21(OpenglContext* contextPtr, delegate*<string, IntPtr> load)
|
||||
{
|
||||
if (!core21)
|
||||
{
|
||||
@@ -1328,7 +1347,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
InternalIO.InternalAppendLog("Successfully load all OpenGL 2.1 APIs");
|
||||
}
|
||||
|
||||
internal static unsafe void LoadGLcore30(GLcontext* contextPtr, delegate*<string, IntPtr> load)
|
||||
internal static unsafe void LoadGLcore30(OpenglContext* contextPtr, delegate*<string, IntPtr> load)
|
||||
{
|
||||
if (!core30)
|
||||
{
|
||||
@@ -1428,7 +1447,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
InternalIO.InternalAppendLog("Successfully load all OpenGL 3.0 APIs");
|
||||
}
|
||||
|
||||
internal static unsafe void LoadGLcore31(GLcontext* contextPtr, delegate*<string, IntPtr> load)
|
||||
internal static unsafe void LoadGLcore31(OpenglContext* contextPtr, delegate*<string, IntPtr> load)
|
||||
{
|
||||
if (!core31)
|
||||
{
|
||||
@@ -1459,7 +1478,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
InternalIO.InternalAppendLog("Successfully load all OpenGL 3.1 APIs");
|
||||
}
|
||||
|
||||
internal static unsafe void LoadGLcore32(GLcontext* contextPtr, delegate*<string, IntPtr> load)
|
||||
internal static unsafe void LoadGLcore32(OpenglContext* contextPtr, delegate*<string, IntPtr> load)
|
||||
{
|
||||
if (!core32)
|
||||
{
|
||||
@@ -1494,7 +1513,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
InternalIO.InternalAppendLog("Successfully load all OpenGL 3.2 APIs");
|
||||
}
|
||||
|
||||
internal static unsafe void LoadGLcore33(GLcontext* contextPtr, delegate*<string, IntPtr> load)
|
||||
internal static unsafe void LoadGLcore33(OpenglContext* contextPtr, delegate*<string, IntPtr> load)
|
||||
{
|
||||
if (!core33)
|
||||
{
|
||||
@@ -1538,7 +1557,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
InternalIO.InternalAppendLog("Successfully load all OpenGL 3.3 APIs");
|
||||
}
|
||||
|
||||
internal static unsafe void LoadGLcore40(GLcontext* contextPtr, delegate*<string, IntPtr> load)
|
||||
internal static unsafe void LoadGLcore40(OpenglContext* contextPtr, delegate*<string, IntPtr> load)
|
||||
{
|
||||
if (!core40)
|
||||
{
|
||||
@@ -1600,7 +1619,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
InternalIO.InternalAppendLog("Successfully load all OpenGL 4.0 APIs");
|
||||
}
|
||||
|
||||
internal static unsafe void LoadGLcore41(GLcontext* contextPtr, delegate*<string, IntPtr> load)
|
||||
internal static unsafe void LoadGLcore41(OpenglContext* contextPtr, delegate*<string, IntPtr> load)
|
||||
{
|
||||
if (!core41)
|
||||
{
|
||||
@@ -1704,7 +1723,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
InternalIO.InternalAppendLog("Successfully load all OpenGL 4.1 APIs");
|
||||
}
|
||||
|
||||
internal static unsafe void LoadGLcore42(GLcontext* contextPtr, delegate*<string, IntPtr> load)
|
||||
internal static unsafe void LoadGLcore42(OpenglContext* contextPtr, delegate*<string, IntPtr> load)
|
||||
{
|
||||
if (!core42)
|
||||
{
|
||||
@@ -1732,7 +1751,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
InternalIO.InternalAppendLog("Successfully load all OpenGL 4.2 APIs");
|
||||
}
|
||||
|
||||
internal static unsafe void LoadGLcore43(GLcontext* contextPtr, delegate*<string, IntPtr> load)
|
||||
internal static unsafe void LoadGLcore43(OpenglContext* contextPtr, delegate*<string, IntPtr> load)
|
||||
{
|
||||
if (!core43)
|
||||
{
|
||||
@@ -1792,7 +1811,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
InternalIO.InternalAppendLog("Successfully load all OpenGL 4.3 APIs");
|
||||
}
|
||||
|
||||
internal static unsafe void LoadGLcore44(GLcontext* contextPtr, delegate*<string, IntPtr> load)
|
||||
internal static unsafe void LoadGLcore44(OpenglContext* contextPtr, delegate*<string, IntPtr> load)
|
||||
{
|
||||
if (!core44)
|
||||
{
|
||||
@@ -1817,7 +1836,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
InternalIO.InternalAppendLog("Successfully load all OpenGL 4.4 APIs");
|
||||
}
|
||||
|
||||
internal static unsafe void LoadGLcore45(GLcontext* contextPtr, delegate*<string, IntPtr> load)
|
||||
internal static unsafe void LoadGLcore45(OpenglContext* contextPtr, delegate*<string, IntPtr> load)
|
||||
{
|
||||
if (!core45)
|
||||
{
|
||||
@@ -1943,7 +1962,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
InternalIO.InternalAppendLog("Successfully load all OpenGL 4.5 APIs");
|
||||
}
|
||||
|
||||
internal static unsafe void LoadGLcore46(GLcontext* contextPtr, delegate*<string, IntPtr> load)
|
||||
internal static unsafe void LoadGLcore46(OpenglContext* contextPtr, delegate*<string, IntPtr> load)
|
||||
{
|
||||
if (!core46)
|
||||
{
|
||||
|
||||
@@ -37,6 +37,7 @@ using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.ExceptionServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
@@ -48,19 +49,22 @@ namespace StgSharp
|
||||
[DllImport(SSC_libName, EntryPoint = "glCheckShaderStat",
|
||||
CallingConvention = CallingConvention.Cdecl)]
|
||||
#pragma warning disable CA5392
|
||||
internal static extern int glCheckShaderStatus(ref GLcontext context, uint shaderHandle, int key, ref IntPtr logPtr);
|
||||
internal static extern int glCheckShaderStatus(ref OpenglContext context, uint shaderHandle, int key, ref IntPtr logPtr);
|
||||
#pragma warning restore CA5392
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
|
||||
|
||||
public unsafe partial class GlFunction
|
||||
{
|
||||
|
||||
private static Dictionary<IntPtr, GlFunction> contextToGLMap = new Dictionary<IntPtr, GlFunction>();
|
||||
private GLcontext* _context;
|
||||
private OpenglContext* _context;
|
||||
|
||||
private GlFunction()
|
||||
{
|
||||
@@ -70,7 +74,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
|
||||
internal IntPtr ContextHandle => (IntPtr)_context;
|
||||
|
||||
protected ref GLcontext Context
|
||||
protected ref OpenglContext Context
|
||||
{
|
||||
get
|
||||
{
|
||||
@@ -156,6 +160,27 @@ namespace StgSharp.Graphics.OpenGL
|
||||
while (Context.glGetError() != 0) { }
|
||||
}
|
||||
|
||||
[Conditional("DEBUG")]
|
||||
public void Assert(bool shouldReportWhenNormal)
|
||||
{
|
||||
try
|
||||
{
|
||||
uint code = Context.glGetError();
|
||||
if (code != GLconst.NO_ERROR)
|
||||
{
|
||||
throw new GlExecutionException(code);
|
||||
}
|
||||
if (shouldReportWhenNormal)
|
||||
{
|
||||
Console.WriteLine("OpenGL runs normally");
|
||||
}
|
||||
}
|
||||
catch (GlExecutionException ex)
|
||||
{
|
||||
throw ex;
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GenerateMipmap(Texture2DTarget target)
|
||||
{
|
||||
@@ -169,9 +194,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void CombineFrameBufferRenderBuffer(GlHandle fboHandle, GlHandle rboHandle)
|
||||
public void CombineFrameBufferRenderBuffer(FrameBufferAttachment attachment, GlHandle rboHandle)
|
||||
{
|
||||
Context.glFramebufferRenderbuffer(GLconst.FRAMEBUFFER, fboHandle.Value, GLconst.RENDERBUFFER, rboHandle.Value);
|
||||
Context.glFramebufferRenderbuffer(GLconst.FRAMEBUFFER, (uint)attachment, GLconst.RENDERBUFFER, rboHandle.Value);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
@@ -708,7 +733,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
return pack;
|
||||
}
|
||||
pack = new GlFunction { _context = (GLcontext*)handle };
|
||||
pack = new GlFunction { _context = (OpenglContext*)handle };
|
||||
contextToGLMap.Add(handle, pack);
|
||||
return pack;
|
||||
}
|
||||
|
||||
@@ -53,7 +53,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Init an OpenGl viewPortDisplay if current form has not been binded to any viewPortDisplay.
|
||||
/// Initialize an OpenGl viewPortDisplay if current form has not been binded to any viewPortDisplay.
|
||||
/// and set the viewPortDisplay binded to current form as current OpenGL viewPortDisplay.
|
||||
/// </summary>
|
||||
/// <exception cref="Exception">
|
||||
@@ -63,8 +63,8 @@ namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
if (ContextHandle == default)
|
||||
{
|
||||
ContextHandle = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(GLcontext)));
|
||||
GLcontext* contextID = (GLcontext*)ContextHandle;
|
||||
ContextHandle = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(OpenglContext)));
|
||||
OpenglContext* contextID = (OpenglContext*)ContextHandle;
|
||||
contextID->glGetString = (delegate*<uint, IntPtr>)IntPtr.Zero;
|
||||
}
|
||||
if (GL == null)
|
||||
@@ -92,7 +92,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
internal override sealed void PlatformSpecifiedInit()
|
||||
internal override sealed void PlatformSpecifiedInitialize()
|
||||
{
|
||||
MakeAsCurrentContext();
|
||||
glManager.LoadOpenGLApiTo(Port.GraphicHandle);
|
||||
|
||||
@@ -42,6 +42,7 @@ namespace StgSharp.Graphics
|
||||
{
|
||||
throw new ArgumentException(paramName: nameof(texture), message: "Amount of texture coordination is too less");
|
||||
}
|
||||
_texture = texture;
|
||||
_shape = shape;
|
||||
}
|
||||
|
||||
|
||||
@@ -31,6 +31,8 @@
|
||||
using StgSharp.Graphics.OpenGL;
|
||||
using StgSharp.Logic;
|
||||
using StgSharp.Math;
|
||||
using StgSharp.MVVM;
|
||||
using StgSharp.MVVM.View;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -45,16 +47,11 @@ namespace StgSharp.Graphics
|
||||
{
|
||||
public abstract class RenderStream
|
||||
{
|
||||
|
||||
private protected (int x, int y, int z) _coordStretch;
|
||||
|
||||
private Camera nativeCamera;
|
||||
|
||||
private protected ViewPort primeArgs;
|
||||
|
||||
internal TimeSpanProvider timeProvider;
|
||||
internal TimeSpanProvider _timeProvider;
|
||||
|
||||
|
||||
public (int width, int height) Size
|
||||
{
|
||||
get => (Width, Height);
|
||||
@@ -96,8 +93,11 @@ namespace StgSharp.Graphics
|
||||
|
||||
public vec2d GlobalCoordSize => ((Width * 1.0f) / _coordStretch.x, (Height * 1.0f) / _coordStretch.y);
|
||||
|
||||
public ViewPort Port => primeArgs;
|
||||
|
||||
public ViewPort Port
|
||||
{
|
||||
get => primeArgs;
|
||||
internal set => primeArgs = value;
|
||||
}
|
||||
internal IntPtr CanvasHandle { get => primeArgs.ViewPortID; }
|
||||
|
||||
|
||||
@@ -113,25 +113,24 @@ namespace StgSharp.Graphics
|
||||
internal set => nativeCamera = value;
|
||||
}
|
||||
|
||||
protected int Frames
|
||||
protected int PassedFrames
|
||||
{
|
||||
get => timeProvider.CurrentSpan;
|
||||
get => _timeProvider.CurrentSpan;
|
||||
}
|
||||
|
||||
|
||||
protected float TimePassed
|
||||
{
|
||||
get => timeProvider.CurrentSecond;
|
||||
get => _timeProvider.CurrentSecond;
|
||||
}
|
||||
|
||||
protected float FramePassed
|
||||
{
|
||||
get => timeProvider.CurrentSpan;
|
||||
get => _timeProvider.CurrentSpan;
|
||||
}
|
||||
|
||||
protected TimeSpanProvider TimeProvider
|
||||
{
|
||||
get => timeProvider;
|
||||
get => _timeProvider;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -146,19 +145,10 @@ namespace StgSharp.Graphics
|
||||
|
||||
public static TTarget ShareContextFrom<TSource, TTarget>(TSource source)
|
||||
where TSource : RenderStream
|
||||
where TTarget : RenderStream
|
||||
where TTarget : RenderStream, new()
|
||||
{
|
||||
#nullable enable
|
||||
TTarget? target = Activator.CreateInstance(typeof(TTarget), source.primeArgs, source._coordStretch) as TTarget;
|
||||
#nullable restore
|
||||
if (target == null)
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
$"Failed in creating a new {typeof(TTarget).Name} instance when calling ShareContextWith."
|
||||
);
|
||||
}
|
||||
target.timeProvider = source.timeProvider;
|
||||
target.PlatformSpecifiedInit();
|
||||
TTarget target = new TTarget();
|
||||
target.Initialize(source.Port,source._coordStretch,source._timeProvider);
|
||||
return target;
|
||||
}
|
||||
|
||||
@@ -175,6 +165,7 @@ namespace StgSharp.Graphics
|
||||
#region native camera operation
|
||||
protected abstract void NativeCameraViewRange(Radius fieldOfRange, vec2d offset, (float frontDepth, float backDepth) viewDepth);
|
||||
protected abstract void NativeCameraViewTarget(vec3d position, vec3d direction, vec3d up);
|
||||
|
||||
/// <summary>
|
||||
/// Get <see cref="Uniform{T}"/>(TView is <see cref="Matrix44"/>) uniform from a shader.
|
||||
/// This uniform will be used as projection matrix of this camera.
|
||||
@@ -193,21 +184,21 @@ namespace StgSharp.Graphics
|
||||
#region internal operation
|
||||
internal abstract void Draw();
|
||||
|
||||
public void Init(ViewPort v, (int, int, int) unitCubeSize)
|
||||
public void Initialize(ViewPort v, (int, int, int) unitCubeSize, TimeSpanProvider timeProvider)
|
||||
{
|
||||
if (v == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(v));
|
||||
}
|
||||
primeArgs = v;
|
||||
|
||||
this._timeProvider = timeProvider;
|
||||
_coordStretch = unitCubeSize;
|
||||
nativeCamera = new Camera();
|
||||
PlatformSpecifiedInit();
|
||||
PlatformSpecifiedInitialize();
|
||||
CustomizeInit();
|
||||
}
|
||||
|
||||
internal abstract void PlatformSpecifiedInit();
|
||||
internal abstract void PlatformSpecifiedInitialize();
|
||||
|
||||
internal abstract void Terminate();
|
||||
#endregion
|
||||
@@ -226,7 +217,6 @@ namespace StgSharp.Graphics
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -38,7 +38,7 @@ namespace StgSharp.Graphics.ShaderEdit
|
||||
|
||||
public unsafe void SetAllUniforms()
|
||||
{
|
||||
GLcontext* gl = (GLcontext*)OpenGL.GlFunction.CurrentGL.ContextHandle;
|
||||
OpenglContext* gl = (OpenglContext*)OpenGL.GlFunction.CurrentGL.ContextHandle;
|
||||
foreach (var uniform in uniformPair)
|
||||
{
|
||||
int id = uniform.Key.SignedValue;
|
||||
|
||||
@@ -33,6 +33,23 @@ namespace StgSharp.Graphics
|
||||
get => ref _texCoord[index];
|
||||
}
|
||||
|
||||
public void UpdateFromImage(Image i)
|
||||
{
|
||||
if (i == _tex)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (i.Size == _tex.Size)
|
||||
{
|
||||
_tex = i;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new ArgumentException($"Size of {nameof(i)} does not equals to current image.");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void ReadImage(IImageProvider provider)
|
||||
{
|
||||
_tex = provider.ProvideImage();
|
||||
|
||||
@@ -0,0 +1,194 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="ViewBase.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Logic;
|
||||
using StgSharp.Math;
|
||||
using StgSharp.MVVM.ViewModel;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
|
||||
namespace StgSharp.MVVM.View
|
||||
{
|
||||
/// <summary>
|
||||
/// ViewBase is the base type for all view types, providing context binding and control element binding.
|
||||
/// A complete view should contain one complete <see cref="ViewDesigner{T}"/>, <see cref="ViewRender{TView}"/>, and <see cref="ViewResponder"/>,
|
||||
/// which provide layout descriptions of control elements, user responses, and rendering implementations in the view.
|
||||
/// Data between instances of <see cref="ViewDesigner{T}"/>, <see cref="ViewRender{TView}"/>, and <see cref="ViewResponder{T}"/> is shared through <see cref="ViewBase"/>.
|
||||
/// </summary>
|
||||
|
||||
public abstract unsafe partial class ViewBase
|
||||
{
|
||||
|
||||
private (int x, int y, int z) unitCubeSize;
|
||||
|
||||
private GetDataBindingEntryDelegate getDataBindingEntry;
|
||||
|
||||
private int usedFrame = 0;
|
||||
private IViewDesigner<ViewBase> _design;
|
||||
private IViewRender<ViewBase> _render;
|
||||
private IViewResponder<ViewBase> _responder;
|
||||
private TimeSpanProvider time;
|
||||
|
||||
private ViewPort context;
|
||||
|
||||
private delegate bool GetDataBindingEntryDelegate(string name, out DataBindingEntry entry);
|
||||
|
||||
public DataBindingEntry this[string name]
|
||||
{
|
||||
get
|
||||
{
|
||||
if (TryGetObjectReference(name, out DataBindingEntry entry))
|
||||
{
|
||||
return entry;
|
||||
}
|
||||
if (getDataBindingEntry(name, out entry))
|
||||
{
|
||||
return entry;
|
||||
}
|
||||
throw new KeyNotFoundException();
|
||||
}
|
||||
}
|
||||
|
||||
public (int x, int y, int z) UnitCubeSize
|
||||
{
|
||||
get => unitCubeSize;
|
||||
}
|
||||
|
||||
public bool Activated { get; internal set; }
|
||||
|
||||
public int Height
|
||||
{
|
||||
get => context.Height;
|
||||
private set { context.Height = value; }
|
||||
}
|
||||
|
||||
public int Width
|
||||
{
|
||||
get => context.Width;
|
||||
private set { context.Width = value; }
|
||||
}
|
||||
|
||||
public IntPtr Monitor => context.Monitor;
|
||||
|
||||
public IntPtr ViewHandle => context.ViewPortID;
|
||||
|
||||
public IViewDesigner<ViewBase> Designer
|
||||
{
|
||||
get => _design;
|
||||
protected set => _design = value;
|
||||
}
|
||||
|
||||
public string ContextName => context.Name;
|
||||
|
||||
public string SelfName { get; set; }
|
||||
|
||||
public ViewPort Port
|
||||
{
|
||||
get => context;
|
||||
}
|
||||
|
||||
internal TimeSpanProvider TimeProvider
|
||||
{
|
||||
get => time;
|
||||
}
|
||||
|
||||
protected IViewRender<ViewBase> Render
|
||||
{
|
||||
get => _render;
|
||||
set => _render = value;
|
||||
}
|
||||
|
||||
protected IViewResponder<ViewBase> Responder
|
||||
{
|
||||
get => _responder;
|
||||
set => _responder = value;
|
||||
}
|
||||
|
||||
public abstract void CustomizedInitialize(ViewModelBase viewModelBinding);
|
||||
|
||||
/// <summary>
|
||||
/// Get the status of a certain key on the keyboard.
|
||||
/// </summary>
|
||||
/// <param name="key"></param>
|
||||
/// <returns><see cref="KeyStatus"/> representing if a key is pressed or released.</returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public KeyStatus GetKeyStatus(KeyboardKey key)
|
||||
{
|
||||
return InternalIO.glfwGetKey(context.ViewPortID, (int)key);
|
||||
}
|
||||
|
||||
public void InternalInitialize(string name,(int,int,int) cubeSize, ViewModelBase viewModelBinding)
|
||||
{
|
||||
SelfName = name;
|
||||
unitCubeSize = cubeSize;
|
||||
getDataBindingEntry = viewModelBinding.TryGetObjectReference;
|
||||
context = viewModelBinding.ViewPortBinding;
|
||||
time = viewModelBinding.frameTimeProvider;
|
||||
|
||||
CustomizedInitialize(viewModelBinding);
|
||||
}
|
||||
|
||||
public abstract bool TryGetObjectReference(string name, out DataBindingEntry entry);
|
||||
|
||||
public void Use()
|
||||
{
|
||||
if (usedFrame == 0)
|
||||
{
|
||||
if (!ValidateInitialization())
|
||||
{
|
||||
throw new InvalidOperationException("This view is not correctly initialized before rendering.");
|
||||
}
|
||||
}
|
||||
Show();
|
||||
}
|
||||
|
||||
public bool ValidateInitialization()
|
||||
{
|
||||
return (_design != null) && (_render != null) && (getDataBindingEntry != null) && (_responder != null)
|
||||
&& (_design.ValidateInitializing()) && (_responder.ValidateInitializing()) && (_render.ValidateInitializing())
|
||||
;
|
||||
}
|
||||
|
||||
protected internal abstract void Show();
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,143 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="ViewDesigner.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Controlling.UsrActivity;
|
||||
using StgSharp.Controls;
|
||||
using StgSharp.Geometries;
|
||||
using StgSharp.Graphics;
|
||||
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Net;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.MVVM.View
|
||||
{
|
||||
public abstract partial class ViewBase
|
||||
{
|
||||
public interface IViewDesigner<out TView> where TView : ViewBase
|
||||
{
|
||||
abstract void Initialize();
|
||||
|
||||
abstract void CustomizedInitialize();
|
||||
|
||||
abstract bool ValidateInitializing();
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ViewDesigner provides descriptions of various controls in the view,
|
||||
/// binds the controls to specific user actions and behaviors,
|
||||
/// and describes the layout and interactions of each control.
|
||||
/// </summary>
|
||||
public abstract class ViewDesigner<TView> : IViewDesigner<TView> where TView : ViewBase
|
||||
{
|
||||
|
||||
private KeyboardButtonGroup currentButtonGroup;
|
||||
|
||||
private List<ControllingItem> _controlList;
|
||||
protected TView _binding;
|
||||
|
||||
public ViewDesigner(TView binding)
|
||||
{
|
||||
_binding = binding;
|
||||
_controlList = new List<ControllingItem>();
|
||||
}
|
||||
|
||||
protected TView Binding
|
||||
{
|
||||
get => _binding;
|
||||
}
|
||||
|
||||
public CharacterLineIndexImage CreateCharacterLine(
|
||||
int length, char blankFilling, PlainGeometryMesh tittle, IEnumerable<(char, PlainGeometryMesh)> charList
|
||||
)
|
||||
{
|
||||
CharacterLineIndexImage ret = new CharacterLineIndexImage(length, blankFilling, tittle, charList);
|
||||
_controlList.Add(ret);
|
||||
return ret;
|
||||
}
|
||||
|
||||
public TriggerButton CreateKeyboardButton(
|
||||
Rectangle bonding, TextureProvider defaultAnimation, bool isEnable
|
||||
)
|
||||
{
|
||||
TriggerButton ret = new TriggerButton();
|
||||
ret.BoundingBox = bonding;
|
||||
ret.Texture = defaultAnimation;
|
||||
if (isEnable)
|
||||
{
|
||||
ret.IsDisabled = false;
|
||||
ret.Enable();
|
||||
}
|
||||
else
|
||||
{
|
||||
ret.IsDisabled = true;
|
||||
ret.Disable();
|
||||
}
|
||||
currentButtonGroup.AddButton(ret);
|
||||
return ret;
|
||||
}
|
||||
|
||||
public TButtonGroup CreateKeyboardButtonGroup<TButtonGroup>(
|
||||
ITrigger leftBidning,
|
||||
ITrigger rightBinding,
|
||||
ITrigger upBinding,
|
||||
ITrigger downBinding,
|
||||
ITrigger confirmBinding
|
||||
)
|
||||
where TButtonGroup : KeyboardButtonGroup, new()
|
||||
{
|
||||
TButtonGroup ret = new TButtonGroup();
|
||||
_controlList.Add(ret);
|
||||
currentButtonGroup = ret;
|
||||
_binding.Responder[leftBidning] = ret.MoveLeft;
|
||||
_binding.Responder[rightBinding] = ret.MoveRight;
|
||||
_binding.Responder[upBinding] = ret.MoveUp;
|
||||
_binding.Responder[downBinding] = ret.MoveDown;
|
||||
_binding.Responder[confirmBinding] = ret.Confirm;
|
||||
return ret;
|
||||
}
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
CustomizedInitialize();
|
||||
}
|
||||
|
||||
public abstract void CustomizedInitialize();
|
||||
|
||||
public abstract bool ValidateInitializing();
|
||||
|
||||
}//---------------------------------- End of Class -----------------------------------------
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,133 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="ViewRender.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Logic;
|
||||
|
||||
using StgSharp.Math;
|
||||
using StgSharp.MVVM.ViewModel;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.MVVM.View
|
||||
{
|
||||
public abstract partial class ViewBase
|
||||
{
|
||||
protected interface IViewRender<out TView> where TView : ViewBase
|
||||
{
|
||||
|
||||
RenderStream this[string renderName] { get; }
|
||||
|
||||
void CustomizedInitialize();
|
||||
|
||||
void Initialize();
|
||||
|
||||
bool ValidateInitializing();
|
||||
|
||||
}
|
||||
|
||||
protected abstract class ViewRender<TView> : IViewRender<TView>
|
||||
where TView : ViewBase
|
||||
{
|
||||
|
||||
#pragma warning disable CS8618
|
||||
private Dictionary<string, RenderStream> _render;
|
||||
private TView _binding;
|
||||
#pragma warning restore CS8618
|
||||
|
||||
protected ViewRender(TView binding)
|
||||
{
|
||||
_binding = binding;
|
||||
}
|
||||
|
||||
public RenderStream this[string renderName]
|
||||
{
|
||||
get => _render.TryGetValue(renderName, out RenderStream stream) ? stream : null!;
|
||||
protected set
|
||||
{
|
||||
|
||||
if (_render.ContainsKey(renderName))
|
||||
{
|
||||
_render[renderName] = value;
|
||||
}
|
||||
else
|
||||
{
|
||||
_render.Add(renderName, value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public TView Binding => _binding;
|
||||
|
||||
protected ViewPort ContextBinding => _binding.context;
|
||||
|
||||
protected ViewDesigner<TView> Design => (_binding.Designer as ViewDesigner<TView>)!;
|
||||
|
||||
protected Dictionary<string, RenderStream> Render
|
||||
{
|
||||
get => _render;
|
||||
}
|
||||
|
||||
protected ViewResponder<TView> Responder => (_binding.Responder as ViewResponder<TView>)!;
|
||||
|
||||
public T CreateRenderStream<T>(ViewPort vp, (int x, int y, int z) unitCubeSize) where T : RenderStream, new()
|
||||
{
|
||||
T ret = new T();
|
||||
ret.Initialize(vp, unitCubeSize, Binding.TimeProvider);
|
||||
return ret;
|
||||
}
|
||||
|
||||
public T CreateRenderStream<T>((int x, int y, int z) unitCubeSize) where T : RenderStream, new()
|
||||
{
|
||||
T ret = new T();
|
||||
ret.Initialize(_binding.context, unitCubeSize, Binding.TimeProvider);
|
||||
return ret;
|
||||
}
|
||||
|
||||
public abstract void CustomizedInitialize();
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
CustomizedInitialize();
|
||||
}
|
||||
|
||||
public abstract bool ValidateInitializing();
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="ViewResponder.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Controlling.UsrActivity;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.MVVM.View
|
||||
{
|
||||
public partial class ViewBase
|
||||
{
|
||||
protected interface IViewResponder<out TVIew> where TVIew : ViewBase
|
||||
{
|
||||
|
||||
Action? this[ITrigger trigger] { get; set; }
|
||||
|
||||
void CustomizedInitialize(Func<ITrigger, string, Action> keyRegister);
|
||||
|
||||
void ProcessUserInput();
|
||||
|
||||
bool ValidateInitializing();
|
||||
|
||||
void Initialize(Func<string, Action> keyGetter);
|
||||
|
||||
}
|
||||
|
||||
protected abstract class ViewResponder<TView> : IViewResponder<TView> where TView : ViewBase
|
||||
{
|
||||
|
||||
private bool _isInitialized;
|
||||
private Dictionary<ITrigger, Action> keyCallbackIndex;
|
||||
private Dictionary<string, Action> nameToCallbackMap;
|
||||
private TView _binding;
|
||||
|
||||
protected ViewResponder(TView binding)
|
||||
{
|
||||
keyCallbackIndex = new Dictionary<ITrigger, Action>();
|
||||
nameToCallbackMap = new Dictionary<string, Action>();
|
||||
_binding = binding;
|
||||
}
|
||||
|
||||
public Action? this[ITrigger trigger]
|
||||
{
|
||||
get => keyCallbackIndex.TryGetValue(trigger, out Action callback) ? callback : null;
|
||||
set
|
||||
{
|
||||
if (keyCallbackIndex.TryGetValue(trigger, out Action callback))
|
||||
{
|
||||
callback += value;
|
||||
}
|
||||
else
|
||||
{
|
||||
keyCallbackIndex.Add(trigger, value ?? throw new ArgumentNullException(nameof(value)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected TView Binding => _binding;
|
||||
|
||||
public abstract void CustomizedInitialize(Func<ITrigger, string, Action> keyRegister);
|
||||
|
||||
public void ProcessUserInput()
|
||||
{
|
||||
foreach (KeyValuePair<ITrigger, Action> pair in keyCallbackIndex)
|
||||
{
|
||||
if (InternalIO.glfwGetKey(_binding.ViewHandle, pair.Key.TargetKeyOrButtonID) == pair.Key.TriggeredStatus)
|
||||
{
|
||||
pair.Value();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public abstract bool ValidateInitializing();
|
||||
|
||||
public void Initialize(Func<string, Action> keyGetter)
|
||||
{
|
||||
if (_isInitialized)
|
||||
{
|
||||
return;
|
||||
}
|
||||
CustomizedInitialize(
|
||||
(trigger, name) =>
|
||||
{
|
||||
if (!nameToCallbackMap.TryGetValue(name, out Action ret))
|
||||
{
|
||||
ret = keyGetter.Invoke(name) ??
|
||||
throw new InvalidOperationException($"Cannot find method named {name} in binded view model");
|
||||
}
|
||||
this[trigger] = ret;
|
||||
return ret;
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,83 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="DataBinding.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data.Common;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Security.Cryptography.X509Certificates;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.MVVM.ViewModel
|
||||
{
|
||||
#nullable enable
|
||||
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)] public delegate ref object BindingDataGetter();
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)] public delegate void BindingDataSetter(ref object value);
|
||||
|
||||
public unsafe struct DataBindingEntry
|
||||
{
|
||||
private IntPtr getterPtr, setterPtr;
|
||||
|
||||
public DataBindingEntry(
|
||||
[NotNull] BindingDataGetter gettingCallback,
|
||||
[NotNull] BindingDataSetter settingCallback)
|
||||
{
|
||||
getterPtr = Marshal.GetFunctionPointerForDelegate(gettingCallback);
|
||||
setterPtr = Marshal.GetFunctionPointerForDelegate(settingCallback);
|
||||
}
|
||||
|
||||
public static DataBindingEntry NullBinding
|
||||
{
|
||||
get => new DataBindingEntry();
|
||||
}
|
||||
|
||||
public bool ExactEqual(DataBindingEntry other)
|
||||
{
|
||||
return (getterPtr == other.getterPtr) && (setterPtr == other.setterPtr);
|
||||
}
|
||||
|
||||
public ref object GetValue()
|
||||
{
|
||||
return ref ((delegate* unmanaged[Cdecl]<ref object>)getterPtr)();
|
||||
}
|
||||
|
||||
public void SetData(ref object value)
|
||||
{
|
||||
((delegate* unmanaged[Cdecl]<ref object, void>)setterPtr)(ref value);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#nullable restore
|
||||
}
|
||||
@@ -0,0 +1,98 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="ShowViewPort.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.MVVM.View;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
|
||||
namespace StgSharp.MVVM.ViewModel
|
||||
{
|
||||
public abstract partial class ViewModelBase
|
||||
{
|
||||
|
||||
private ViewBase _nextView, _currentView;
|
||||
|
||||
protected ViewBase CurrentView
|
||||
{
|
||||
get => _currentView;
|
||||
set => _nextView = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// CustomizeInit this form and render it on screen, and respond with operation
|
||||
/// </summary>
|
||||
public unsafe void UseViewModel(string viewEntryName)
|
||||
{
|
||||
CustomizeInitialize();
|
||||
//BuildGlobalKeyControl();
|
||||
UseViewInNextFrame(viewEntryName);
|
||||
while (0 == InternalIO.glfwWindowShouldClose(this.viewPortDisplay.ViewPortID))
|
||||
{
|
||||
ShowFrameOnce();
|
||||
}
|
||||
}
|
||||
|
||||
private void ShowFrameOnce()
|
||||
{
|
||||
viewPortDisplay.FlushSize();
|
||||
if (_nextView != _currentView)
|
||||
{
|
||||
Interlocked.Exchange(ref _currentView, _nextView);
|
||||
}
|
||||
CurrentView.Use();
|
||||
RenderStream.PollEvents();
|
||||
frameTimeProvider.WaitNextSpan();
|
||||
Interlocked.Add(ref _frameCount, 1);
|
||||
}
|
||||
|
||||
protected void UseViewInNextFrame(string name)
|
||||
{
|
||||
if (!allView.TryGetValue(name, out ViewBase v))
|
||||
{
|
||||
throw new KeyNotFoundException($"{($"Cannot find View named {name} ")}{($"in current View Model of {GetType().FullName}")}");
|
||||
}
|
||||
CurrentView = v;
|
||||
}
|
||||
|
||||
private unsafe void PrivateShow()
|
||||
{
|
||||
if (0 == InternalIO.glfwWindowShouldClose(this.viewPortDisplay.ViewPortID))
|
||||
{
|
||||
CurrentView.Use();
|
||||
RenderStream.PollEvents();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,57 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="ViewManage.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Graphics.OpenGL;
|
||||
using StgSharp.MVVM.View;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel.Design;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.MVVM.ViewModel
|
||||
{
|
||||
public partial class ViewModelBase
|
||||
{
|
||||
private Dictionary<string, ViewBase> allView;
|
||||
|
||||
public T CreateAndBindView<T>(string name, (int x, int y, int z) unitCubeSize)
|
||||
where T : ViewBase, new()
|
||||
{
|
||||
T ret = new T();
|
||||
ret.SelfName = name;
|
||||
ret.InternalInitialize(name,unitCubeSize,this);
|
||||
allView.Add(name, ret);
|
||||
return ret;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,320 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="ViewModel.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Controlling.UsrActivity;
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Graphics.OpenGL;
|
||||
using StgSharp.Math;
|
||||
using StgSharp.MVVM.View;
|
||||
using StgSharp.MVVM.ViewModel;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
|
||||
namespace StgSharp.MVVM.ViewModel
|
||||
{
|
||||
public abstract partial class ViewModelBase
|
||||
{
|
||||
|
||||
private int _frameCount;
|
||||
private int _frameSpeed;
|
||||
private ViewPort viewPortDisplay;
|
||||
|
||||
//internal IntPtr monitor;
|
||||
|
||||
internal TimeSpanProvider fpsCountProvider;
|
||||
internal TimeSpanProvider frameTimeProvider;
|
||||
internal Vector4 backgroundColor;
|
||||
|
||||
protected ViewModelBase(int frameSpeed)
|
||||
{
|
||||
viewPortDisplay = new ViewPort();
|
||||
allView = new();
|
||||
fpsCountProvider = new TimeSpanProvider(1.0, TimeSpanProvider.DefaultProvider);
|
||||
_frameSpeed = 0;
|
||||
_frameCount = 0;
|
||||
fpsCountProvider.SpanRefreshCallback = CountFps;
|
||||
long frameLength = (FrameSpeed > 0) ? ((1000L * 1000L) / FrameSpeed) : 0;
|
||||
frameTimeProvider = new TimeSpanProvider(
|
||||
frameLength, TimeSpanProvider.DefaultProvider
|
||||
);
|
||||
frameTimeProvider.SpanRefreshCallback =
|
||||
() =>
|
||||
{
|
||||
};
|
||||
}
|
||||
|
||||
protected ViewModelBase(float frameLength)
|
||||
{
|
||||
viewPortDisplay = new ViewPort();
|
||||
allView = new();
|
||||
fpsCountProvider = new TimeSpanProvider(1.0, TimeSpanProvider.DefaultProvider);
|
||||
_frameSpeed = 0;
|
||||
_frameCount = 0;
|
||||
fpsCountProvider.SpanRefreshCallback = CountFps;
|
||||
long _frameLength = (FrameSpeed > 0) ? ((long)(1000 * frameLength)) : 0;
|
||||
frameTimeProvider = new TimeSpanProvider(
|
||||
_frameLength, TimeSpanProvider.DefaultProvider
|
||||
);
|
||||
frameTimeProvider.SpanRefreshCallback =
|
||||
() =>
|
||||
{
|
||||
};
|
||||
}
|
||||
|
||||
public ViewModelBase(ViewPort vbinding, int framespeed)
|
||||
{
|
||||
viewPortDisplay = vbinding;
|
||||
allView = new();
|
||||
fpsCountProvider = new TimeSpanProvider(1.0, TimeSpanProvider.DefaultProvider);
|
||||
_frameSpeed = 0;
|
||||
_frameCount = 0;
|
||||
fpsCountProvider.SpanRefreshCallback = CountFps;
|
||||
long frameLength = (framespeed > 0) ? ((1000L * 1000L) / framespeed) : 0;
|
||||
frameTimeProvider = new TimeSpanProvider(
|
||||
frameLength, TimeSpanProvider.DefaultProvider
|
||||
);
|
||||
frameTimeProvider.SpanRefreshCallback =
|
||||
() =>
|
||||
{
|
||||
};
|
||||
viewPortDisplay.FrameSizeCallback = (handle, width, height)
|
||||
=>
|
||||
{
|
||||
InternalIO.glfwMakeContextCurrent(viewPortDisplay.ViewPortID);
|
||||
GlFunction.CurrentGL.Viewport(0, 0, width, height);
|
||||
PrivateShow();
|
||||
};
|
||||
viewPortDisplay.FramePostionCallback = (handle, xpos, ypos)
|
||||
=>
|
||||
{
|
||||
PrivateShow();
|
||||
};
|
||||
}
|
||||
|
||||
public ViewModelBase(ViewPort vbinding, float frameLength)
|
||||
{
|
||||
viewPortDisplay = vbinding;
|
||||
allView = new();
|
||||
fpsCountProvider = new TimeSpanProvider(1.0, TimeSpanProvider.DefaultProvider);
|
||||
_frameSpeed = 0;
|
||||
_frameCount = 0;
|
||||
fpsCountProvider.SpanRefreshCallback = CountFps;
|
||||
long _frameLength = (frameLength > 0) ? ((long)(1000 * frameLength)) : 0;
|
||||
frameTimeProvider = new TimeSpanProvider(
|
||||
_frameLength, TimeSpanProvider.DefaultProvider
|
||||
);
|
||||
frameTimeProvider.SpanRefreshCallback =
|
||||
() =>
|
||||
{
|
||||
};
|
||||
|
||||
viewPortDisplay.FrameSizeCallback = (handle, width, height)
|
||||
=>
|
||||
{
|
||||
InternalIO.glfwMakeContextCurrent(viewPortDisplay.ViewPortID);
|
||||
GlFunction.CurrentGL.Viewport(0, 0, width, height);
|
||||
PrivateShow();
|
||||
};
|
||||
viewPortDisplay.FramePostionCallback = (handle, xpos, ypos)
|
||||
=>
|
||||
{
|
||||
PrivateShow();
|
||||
};
|
||||
}
|
||||
|
||||
public DataBindingEntry this[string name]
|
||||
{
|
||||
get
|
||||
{
|
||||
if (this.TryGetObjectReference(name, out DataBindingEntry entry))
|
||||
{
|
||||
return entry;
|
||||
}
|
||||
throw new KeyNotFoundException();
|
||||
}
|
||||
}
|
||||
|
||||
public bool ShouldClose
|
||||
{
|
||||
get => InternalIO.glfwWindowShouldClose(viewPortDisplay.ViewPortID) != 0;
|
||||
set => InternalIO.glfwSetWindowShouldClose(viewPortDisplay.ViewPortID, value ? 1 : 0);
|
||||
}
|
||||
|
||||
public int CurrentFrameCount => frameTimeProvider.CurrentSpan;
|
||||
|
||||
public int FrameSpeed => _frameSpeed;
|
||||
|
||||
/// <summary>
|
||||
/// Height of this form, represent in <see cref="int"/>
|
||||
/// </summary>
|
||||
public int Height
|
||||
{
|
||||
get => viewPortDisplay.Height;
|
||||
set { viewPortDisplay.Height = value; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Width of this form, represent in <see cref="int"/>
|
||||
/// </summary>
|
||||
public int Width
|
||||
{
|
||||
get => viewPortDisplay.Width;
|
||||
set
|
||||
{
|
||||
viewPortDisplay.Width = value;
|
||||
if (WindowID != IntPtr.Zero)
|
||||
{
|
||||
InternalIO.glfwSetWindowSize(viewPortDisplay.ViewPortID, Width, Height);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe IntPtr WindowID
|
||||
{
|
||||
get => viewPortDisplay.ViewPortID;
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get => viewPortDisplay.Name;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Width of this form, represent in <see cref="int"/>
|
||||
/// </summary>
|
||||
public vec2d Size
|
||||
{
|
||||
get => new vec2d(Width, Height);
|
||||
set
|
||||
{
|
||||
Width = (int)value.X;
|
||||
Height = (int)value.Y;
|
||||
if (WindowID != IntPtr.Zero)
|
||||
{
|
||||
InternalIO.glfwSetWindowSize(viewPortDisplay.ViewPortID, Width, Height);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public ViewPort ViewPortBinding
|
||||
{
|
||||
get => viewPortDisplay;
|
||||
}
|
||||
|
||||
#pragma warning disable CA1044
|
||||
protected FrameBufferSizeHandler FrameSizeCallback
|
||||
{
|
||||
set
|
||||
{
|
||||
IntPtr handlerPtr = Marshal.GetFunctionPointerForDelegate(value);
|
||||
InternalIO.glfwSetFramebufferSizeCallback(viewPortDisplay.ViewPortID, handlerPtr);
|
||||
}
|
||||
}
|
||||
#pragma warning restore CA1044
|
||||
|
||||
|
||||
public abstract void CustomizeInitialize();
|
||||
|
||||
public Action MethodLookup(string methodName)
|
||||
{
|
||||
MethodInfo method = GetType().GetMethod(methodName);
|
||||
return (method != null) ? ((Action)Delegate.CreateDelegate(typeof(Action), this, method)) : null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resize the current form
|
||||
/// </summary>
|
||||
/// <param name="size">
|
||||
/// A <see cref="vec2d"/> (width,height) representing the new size of current form
|
||||
/// </param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SetSize(vec2d size)
|
||||
{
|
||||
this.Size = size;
|
||||
InternalIO.glfwSetWindowSize(this.viewPortDisplay.ViewPortID, (int)size.X, (int)size.Y);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set the size limit of current form
|
||||
/// </summary>
|
||||
/// <param name="minSize">
|
||||
/// Minimum size of current form. In form of a <see cref="vec2d"/> of (width,height)
|
||||
/// </param>
|
||||
/// <param name="maxSize">
|
||||
/// Maximum size of current form. In form of a <see cref="vec2d"/> of (width,height)
|
||||
/// </param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SetSizeLimit(vec2d minSize, vec2d maxSize)
|
||||
{
|
||||
InternalIO.glfwSetWindowSizeLimits(
|
||||
this.viewPortDisplay.ViewPortID,
|
||||
(int)minSize.X,
|
||||
(int)minSize.Y,
|
||||
(int)maxSize.X,
|
||||
(int)maxSize.Y);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set the size limit of current form
|
||||
/// </summary>
|
||||
/// <param name="minWidth">Minimum width of current form</param>
|
||||
/// <param name="minHeight">Minimum height of current form</param>
|
||||
/// <param name="maxWidth">Maximum width of current form</param>
|
||||
/// <param name="maxHeight">Maximum height of current form</param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SetSizeLimit(int minWidth, int minHeight, int maxWidth, int maxHeight)
|
||||
{
|
||||
//TODO 重做form的尺寸极限控制
|
||||
InternalIO.glfwSetWindowSizeLimits(this.viewPortDisplay.ViewPortID, minWidth, minHeight, maxWidth, maxHeight);
|
||||
}
|
||||
|
||||
public abstract bool TryGetObjectReference(string name, out DataBindingEntry entry);
|
||||
|
||||
private void CountFps()
|
||||
{
|
||||
/**/
|
||||
Console.Clear();
|
||||
Console.WriteLine(FrameSpeed);
|
||||
/**/
|
||||
Interlocked.Exchange(ref _frameSpeed, _frameCount);
|
||||
Interlocked.Exchange(ref _frameCount, 0);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,136 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="ViewPort.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
|
||||
namespace StgSharp.MVVM
|
||||
{
|
||||
public class ViewPort
|
||||
{
|
||||
|
||||
private FrameBufferSizeHandler _sizeHandler;
|
||||
private FramePositionHandler _positionHandler;
|
||||
private int _width, _height;
|
||||
|
||||
internal ViewPort()
|
||||
{
|
||||
_height = 600;
|
||||
_width = 800;
|
||||
Name = new StackFrame(1, false).
|
||||
GetMethod()!.DeclaringType!.Name;
|
||||
Monitor = IntPtr.Zero;
|
||||
ViewPortID = InternalIO.glfwCreateWindow(_width, _height,
|
||||
Encoding.UTF8.GetBytes(Name), Monitor, IntPtr.Zero
|
||||
);
|
||||
if (ViewPortID == IntPtr.Zero)
|
||||
{
|
||||
throw new InvalidOperationException("Unable to create viewport handle.");
|
||||
}
|
||||
}
|
||||
|
||||
public ViewPort(vec2d size, string name, IntPtr monitor)
|
||||
{
|
||||
_width = (int)size.X;
|
||||
_height = (int)size.Y;
|
||||
Name = name;
|
||||
Monitor = monitor;
|
||||
ViewPortID = InternalIO.glfwCreateWindow(_width, _height,
|
||||
Encoding.UTF8.GetBytes(Name), Monitor, IntPtr.Zero
|
||||
);
|
||||
if (ViewPortID == IntPtr.Zero)
|
||||
{
|
||||
throw new InvalidOperationException("Unable to create viewport handle.");
|
||||
}
|
||||
}
|
||||
|
||||
public FrameBufferSizeHandler FrameSizeCallback
|
||||
{
|
||||
set
|
||||
{
|
||||
_sizeHandler = value;
|
||||
IntPtr handlerPtr = Marshal.GetFunctionPointerForDelegate(_sizeHandler);
|
||||
InternalIO.glfwSetFramebufferSizeCallback(ViewPortID, handlerPtr);
|
||||
}
|
||||
}
|
||||
|
||||
public FramePositionHandler FramePostionCallback
|
||||
{
|
||||
set
|
||||
{
|
||||
_positionHandler = value;
|
||||
IntPtr handlerPtr = Marshal.GetFunctionPointerForDelegate(_positionHandler);
|
||||
InternalIO.glfwSetWindowPosCallback(ViewPortID, handlerPtr);
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe int Height
|
||||
{
|
||||
get { return _height; }
|
||||
set { InternalIO.glfwSetWindowSize(ViewPortID, _width, value); }
|
||||
}
|
||||
|
||||
public unsafe int Width
|
||||
{
|
||||
get { return _width; }
|
||||
set { InternalIO.glfwSetWindowSize(ViewPortID, value, _height); }
|
||||
}
|
||||
|
||||
public IntPtr GraphicHandle { get; internal set; }
|
||||
|
||||
public IntPtr Monitor { get; internal set; }
|
||||
|
||||
public IntPtr ViewPortID { get; private set; }
|
||||
|
||||
public string Name { get; set; }
|
||||
|
||||
public void Close()
|
||||
{
|
||||
InternalIO.glfwSetWindowShouldClose(ViewPortID, 1);
|
||||
}
|
||||
|
||||
internal unsafe void FlushSize()
|
||||
{
|
||||
fixed (int* wptr = &_width, hptr = &_height)
|
||||
{
|
||||
InternalIO.glfwGetWindowSize(ViewPortID, wptr, hptr);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -142,7 +142,7 @@ namespace StgSharp.Graphics
|
||||
|
||||
public unsafe void SetAllUniforms()
|
||||
{
|
||||
//Console.WriteLine(Projection * View);
|
||||
//Console.WriteLine(Projection * ViewBase);
|
||||
OpenGL.GlFunction.CurrentGL.SetUniformValue(convertedUniform, Projection * View);
|
||||
}
|
||||
|
||||
|
||||
@@ -34,6 +34,7 @@ using StgSharp.Graphics;
|
||||
using StgSharp.Graphics.OpenGL;
|
||||
using StgSharp.Logic;
|
||||
using StgSharp.Math;
|
||||
using StgSharp.MVVM;
|
||||
|
||||
using System;
|
||||
using System.Buffers;
|
||||
@@ -116,7 +117,7 @@ namespace StgSharp.Stg
|
||||
GL.FrameBufferTexture2d(FrameBufferTarget.All, glAttachment.Color(0),
|
||||
Texture2DTarget.Texture2D, t[0], 0);
|
||||
|
||||
GL.CombineFrameBufferRenderBuffer(fbo[0], rbo[0]);
|
||||
GL.CombineFrameBufferRenderBuffer(FrameBufferAttachment.Color, rbo[0]);
|
||||
|
||||
textureOutput = new float[this.Width];
|
||||
}
|
||||
@@ -180,7 +181,7 @@ namespace StgSharp.Stg
|
||||
|
||||
_coordStretch = (1, 1, 1);
|
||||
|
||||
PlatformSpecifiedInit();
|
||||
PlatformSpecifiedInitialize();
|
||||
CustomizeInit();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace StgSharp.Stg.Touhou
|
||||
|
||||
|
||||
/*
|
||||
public static View BuildTouhouWorld()
|
||||
public static ViewBase BuildTouhouWorld()
|
||||
{
|
||||
|
||||
TouhouForm form = new TouhouForm();
|
||||
|
||||
@@ -14,7 +14,7 @@ using System.Reflection;
|
||||
[assembly: System.Reflection.AssemblyCompanyAttribute("StgSharp")]
|
||||
[assembly: System.Reflection.AssemblyConfigurationAttribute("Release")]
|
||||
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
|
||||
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+924fe6eef7b6b9441b297f211c82b4684f23d002")]
|
||||
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+da75200347e2ff7f483c83ff224678d05b0aefd1")]
|
||||
[assembly: System.Reflection.AssemblyProductAttribute("StgSharp")]
|
||||
[assembly: System.Reflection.AssemblyTitleAttribute("StgSharp")]
|
||||
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
|
||||
|
||||
Reference in New Issue
Block a user