37 lines
880 B
C#
37 lines
880 B
C#
using StgSharp.Controls;
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using StgSharp.Geometries;
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using StgSharp.Graphics;
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using StgSharp.Math;
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace StgSharp.Controls
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{
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public class DecorationBox : ControllingItem
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{
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private PlainGeometryMesh renderMesh;
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public ReadOnlySpan<vec4d> TextureBox
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{
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get => renderMesh.TextureCoord;
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}
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public vec2d Position { get ; set ; }
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public Rectangle BoundingBox { get ; set ; }
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public bool IsEntity => true;
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public IEnumerator<PlainGeometryMesh> GetEnumerator()
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{
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yield return renderMesh;
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}
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public DecorationBox(Rectangle bound, Image texture, vec2d[] texCoord)
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{
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renderMesh = new PlainGeometryMesh(BoundingBox, new TextureProvider(texture, texCoord));
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}
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}
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}
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