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stgsharp/源代码/StgSharp/MVVM/ViewModel/ShowViewPort.cs
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2024-07-30 09:37:25 +08:00

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3.5 KiB
C#

//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="ShowViewPort.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Graphics;
using StgSharp.MVVM.View;
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
namespace StgSharp.MVVM.ViewModel
{
public abstract partial class ViewModelBase
{
private ViewBase _nextView, _currentView;
protected ViewBase CurrentView
{
get => _currentView;
set => _nextView = value;
}
/// <summary>
/// CustomizeInit this form and render it on screen, and respond with operation
/// </summary>
public unsafe void UseViewModel(string viewEntryName)
{
CustomizeInitialize();
//BuildGlobalKeyControl();
UseViewInNextFrame(viewEntryName);
while (0 == InternalIO.glfwWindowShouldClose(this.viewPortDisplay.ViewPortID))
{
ShowFrameOnce();
}
}
private void ShowFrameOnce()
{
viewPortDisplay.FlushSize();
if (_nextView != _currentView)
{
Interlocked.Exchange(ref _currentView, _nextView);
}
CurrentView.Use();
RenderStream.PollEvents();
frameTimeProvider.WaitNextSpan();
Interlocked.Add(ref _frameCount, 1);
}
protected void UseViewInNextFrame(string name)
{
if (!allView.TryGetValue(name, out ViewBase v))
{
throw new KeyNotFoundException($"{($"Cannot find View named {name} ")}{($"in current View Model of {GetType().FullName}")}");
}
CurrentView = v;
}
private unsafe void PrivateShow()
{
if (0 == InternalIO.glfwWindowShouldClose(this.viewPortDisplay.ViewPortID))
{
CurrentView.Use();
RenderStream.PollEvents();
}
}
}
}