Files
stgsharp/源代码/StgShqrpGraphic/StgSharpGraphic.h
T

32 lines
758 B
C

#ifndef SSG
#define SSG
#define SSG_Api
#ifdef SSG_Api
#define STGSHARPGRAPHIC_API __declspec(dllexport)
#else
#define STGSHARPGRAPHIC_API __declspec(dllimport)
#endif
#include "GLenv/include/glad/glad.h"
#include "GLenv/include/GLFW/glfw3.h"
#include "SSGinternal.h"
#include <xmmintrin.h>
STGSHARPGRAPHIC_API glIOpackage loadGLApi(void);
STGSHARPGRAPHIC_API void initGL(void);
STGSHARPGRAPHIC_API int initGLAD(void);
STGSHARPGRAPHIC_API float* InitBigM128Map(int floatCount);
STGSHARPGRAPHIC_API void DeinitBigM128Map(float* mapPtr);
STGSHARPGRAPHIC_API __m128 VecAddVec(__m128 vec1, __m128 vec2);
STGSHARPGRAPHIC_API __m128 VecSubVec(__m128 vec1, __m128 vec2);
STGSHARPGRAPHIC_API float VecMulVec(__m128 vec1, __m128 vec2);
#endif // !SSG