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stgsharp/源代码/StgSharp/Geometries/PlainGeometry/Arc.cs
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C#

//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Arc.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Math;
using System;
namespace StgSharp.Geometries
{
/// <summary>
/// Part of a circle. All points on a arc has the same distance to their center.
/// </summary>
public class Arc : PlainGeometry
{
internal Point beginPoint;
internal Point center;
internal Point endPoint;
internal GetLocationHandler movBeginOperation = new GetLocationHandler(GeometryOperation.DefualtMotion);
internal GetLocationHandler movCenterOperation = new GetLocationHandler(GeometryOperation.DefualtMotion);
internal GetLocationHandler movEndOperation = new GetLocationHandler(GeometryOperation.DefualtMotion);
internal override int[] Indices => throw new NotImplementedException();
public override Line[] GetAllSides()
{
throw new NotImplementedException();
}
public override Plain GetPlain()
{
return new Plain(this.center, this.beginPoint, this.endPoint);
}
public virtual vec3d MovBegin(int tick)
{
return movBeginOperation.Invoke(tick);
}
public virtual vec3d MoveCenter(int tick)
{
return movCenterOperation.Invoke(tick);
}
public virtual vec3d MovEnd(int tick)
{
return movEndOperation.Invoke(tick);
}
internal override void UpdateCoordinate(int tick)
{
tick = time;
center.Position = this.coordinate.Origin + MoveCenter(tick);
beginPoint.Position = this.coordinate.Origin + MovBegin(tick);
endPoint.Position = this.coordinate.Origin + MovEnd(tick);
}
}
}