6bebe1ca850f554aeb255103898ee4b3483fbb53
Stg#
Stg# is the new generation STG game engine. STG# is written in C# and runs on .NET platform.
The Stg# engine contains three parts:
- A high efficiency math library
- A timeline manager
- A game resource manager
Timeline of Stg# is controlled by a new type of scipt language called SGSL(Shooting Game Script Language). SGSL allows developers to manage files and debug in an reletively easy mod. Developers edit games in different "Organizations", which can be devided into "Generatings" and "Processings", which defines how bollet creats and move.
Languages
C#
68.5%
C
30.4%
Objective-C
0.6%
CMake
0.3%