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stgsharp/源代码/StgSharp/Geometries/GL/Polygon4VertexArray.cs
T

21 lines
498 B
C#

using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
namespace StgSharp.Geometries
{
[StructLayout(LayoutKind.Sequential)]
internal unsafe struct Polygon4VertexArray
{
internal vec3d* vertex1;
internal vec3d* vertex2;
internal vec3d* vertex3;
internal vec3d* vertex4;
triangleVertexOrder triangleVertexOrder1;
triangleVertexOrder triangleVertexOrder2;
}
}