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stgsharp/StgSharp.Mathematics/Numeric/MatrixCompute.Additional.cs
T

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C#

//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="MatrixCompute.Additional"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.HighPerformance;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Mathematics.Numeric
{
public partial class MatrixCompute
{
internal static unsafe void ComputeFmaPanelF32(MatrixParallelTaskPackage* p)
{
MatrixPanel<float>* leftPanel = MatrixPanel.Create<float>();
MatrixPanel<float>* rightPanel = MatrixPanel.Create<float>();
MatrixPanel<float>* ansPanel = MatrixPanel.Create<float>();
ref long offsetRef = ref Unsafe.As<int, long>(ref p->PrimTileOffset);
ref long lengthRef = ref Unsafe.As<int, long>(ref p->PrimCount);
int i_length = p->PrimCount;
int j_length = p->SecCount;
int k_length = 0;
for (long i = 0; i < lengthRef; i++)
{
for (int k = 0; k < k_length; k++) { }
}
MatrixPanel.Destroy(leftPanel);
MatrixPanel.Destroy(rightPanel);
MatrixPanel.Destroy(ansPanel);
}
}
}