working on matrix mul matrix, rebuilding task model defines in C#

This commit is contained in:
Youmu Liu
2025-12-12 18:00:49 +08:00
parent 9ff438d3b9
commit 2c7277f3f9
12 changed files with 223 additions and 444 deletions
@@ -29,6 +29,7 @@ using StgSharp.HighPerformance;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
@@ -37,17 +38,23 @@ namespace StgSharp.Mathematics.Numeric
public partial class MatrixCompute
{
private static unsafe void ComputeFmaPanelF32(
MatrixKernel* left,
MatrixKernel* right,
MatrixKernel* ans,
ScalarPacket* scalar)
internal static unsafe void ComputeFmaPanelF32(MatrixParallelTaskPackage* p)
{
const int eSize = 32;
int colum = scalar->Data<int>(0);
int row = scalar->Data<int>(1);
int k =
MatrixPanel<float>* leftPanel = MatrixPanel.Create<float>();
MatrixPanel<float>* rightPanel = MatrixPanel.Create<float>();
MatrixPanel<float>* ansPanel = MatrixPanel.Create<float>();
ref long offsetRef = ref Unsafe.As<int, long>(ref p->PrimTileOffset);
ref long lengthRef = ref Unsafe.As<int, long>(ref p->PrimCount);
int i_length = p->PrimCount;
int j_length = p->SecCount;
int k_length = 0;
for (long i = 0; i < lengthRef; i++)
{
for (int k = 0; k < k_length; k++) { }
}
MatrixPanel.Destroy(leftPanel);
MatrixPanel.Destroy(rightPanel);
MatrixPanel.Destroy(ansPanel);
}
}
@@ -222,7 +222,7 @@ namespace StgSharp.Mathematics.Numeric
package->PrimCount = left.KernelColumnLength;
package->SecCount = left.KernelRowLength;
package->Scalar = scalar;
package->ComputeMode = new MatrixOpMode(MatrixOperationStyle.BUFFER_OP, MatrixOperationParam.RIGHT_ANS_SCALAR_PARAM);
package->ComputeMode = new MatrixOpMode(MatrixOperationStyle.BUFFER_OP, MatrixOperationSpecial.SEQ_FMA);
package->ComputeHandle = (IntPtr)NativeIntrinsic.Intrinsic.f32_buffer_scalar_mul;
MatrixParallelHandle taskGroup = MatrixParallel.ScheduleTask(package);
@@ -34,7 +34,7 @@ namespace StgSharp.Mathematics.Numeric
internal static class MatrixComputeModel
{
internal static unsafe void BufferComputeBinary(MatrixParallelTaskPackage* p)
internal static unsafe void KernelComputeBinary(MatrixParallelTaskPackage* p)
{
int size = p->ElementSize * 16;
long count = Unsafe.As<int, long>(ref p->PrimCount);
@@ -47,7 +47,21 @@ namespace StgSharp.Mathematics.Numeric
MatrixParallelFactory.Release(p);
}
internal static unsafe void BufferComputeNoOperatorScalar(MatrixParallelTaskPackage* p)
internal static unsafe void KernelComputeBinaryScalar(MatrixParallelTaskPackage* p)
{
int size = p->ElementSize * 16;
long count = Unsafe.As<int, long>(ref p->PrimCount);
long offset = Unsafe.As<int, long>(ref p->PrimTileOffset) * size;
ScalarPacket* scalar = p->Scalar;
((delegate* unmanaged[Cdecl]<void*, void*, void*,ScalarPacket*, long, void>)p->ComputeHandle)((void*)(p->Left + offset),
(void*)(p->Right + offset),
(void*)(p->Result + offset),
scalar,
count);
MatrixParallelFactory.Release(p);
}
internal static unsafe void KernelComputeNoOperatorScalar(MatrixParallelTaskPackage* p)
{
int size = p->ElementSize * 16;
long count = Unsafe.As<int, long>(ref p->PrimCount);
@@ -57,7 +71,7 @@ namespace StgSharp.Mathematics.Numeric
MatrixParallelFactory.Release(p);
}
internal static unsafe void BufferComputeUnary(MatrixParallelTaskPackage* p)
internal static unsafe void KernelComputeUnary(MatrixParallelTaskPackage* p)
{
int size = p->ElementSize * 16;
long count = Unsafe.As<int, long>(ref p->PrimCount);
@@ -69,7 +83,7 @@ namespace StgSharp.Mathematics.Numeric
MatrixParallelFactory.Release(p);
}
internal static unsafe void BufferComputeUnaryScalar(MatrixParallelTaskPackage* p)
internal static unsafe void KernelComputeUnaryScalar(MatrixParallelTaskPackage* p)
{
int size = p->ElementSize * 16;
long count = Unsafe.As<int, long>(ref p->PrimCount);
@@ -81,201 +95,19 @@ namespace StgSharp.Mathematics.Numeric
MatrixParallelFactory.Release(p);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal static unsafe void KernelComputeBinary(MatrixParallelTaskPackage* p)
{
int eSize = p->ElementSize;
// base pointer to matrix kernels
nint l = p->Left, r = p->Right, a = p->Result;
long
// set beginning value to counters for primary offsets
lCount = (long)p->LeftPrimOffset * p->LeftPrimStride,
rCount = (long)p->RightPrimOffset * p->RightPrimStride,
aCount = (long)p->ResultPrimOffset * p->ResultPrimStride,
pCount = int.Min(p->PrimCount, p->PrimColumnCountInTile + p->PrimTileOffset) /*_count of tile may be too much*/,
//edge to reset counters
lLimit = pCount - p->LeftPrimOffset,
rLimit = pCount - p->RightPrimOffset,
aLimit = pCount - p->ResultPrimOffset;
delegate* unmanaged[Cdecl]<IntPtr, IntPtr, IntPtr, void> op =
(delegate* unmanaged[Cdecl]<IntPtr, IntPtr, IntPtr, void>)p->ComputeHandle;
for (long i = p->PrimTileOffset % pCount; i < pCount; i++)
{
// update primary counters
// if reaches edge, reset to zero
lCount = i < lLimit ? lCount + p->LeftPrimStride : 0;
rCount = i < rLimit ? rCount + p->RightPrimStride : 0;
aCount = i < rLimit ? aCount + p->ResultPrimStride : 0;
// get kernel column pointers
nint left = l + (nint)(lCount * eSize);
nint right = r + (nint)(rCount * eSize);
nint ans = a + (nint)(aCount * eSize);
long
lc = (long)p->LeftSecOffset * p->LeftSecStride,
rc = (long)p->RightSecOffset * p->RightSecStride,
ac = (long)p->ResultSecOffset * p->ResultSecStride,
sCount = int.Min(p->SecCount, p->PrimColumnCountInTile * p->SecTileOffset);
long
ll = sCount - p->LeftSecOffset,
rl = sCount - p->RightSecOffset,
al = sCount - p->ResultSecOffset;
for (long j = p->SecTileOffset % sCount; j < sCount; j++)
{
lc = j < ll ? lc + p->LeftSecStride : 0;
rc = j < rl ? rc + p->RightSecStride : 0;
ac = j < al ? ac + p->ResultSecStride : 0;
op(left + (nint)lc, right + (nint)rc, ans + (nint)ac);
}
}
MatrixParallelFactory.Release(p);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal static unsafe void KernelComputeBinaryScalar(MatrixParallelTaskPackage* p)
{
int eSize = p->ElementSize;
// base pointer to matrix kernels
nint l = p->Left, r = p->Right, a = p->Result;
long
// set beginning value to counters for primary offsets
lCount = (long)p->LeftPrimOffset * p->LeftPrimStride,
rCount = (long)p->RightPrimOffset * p->RightPrimStride,
aCount = (long)p->ResultPrimOffset * p->ResultPrimStride,
pCount = int.Min(p->PrimCount, p->PrimColumnCountInTile + p->PrimTileOffset) /*_count of tile may be too much*/,
//edge to reset counters
lLimit = pCount - p->LeftPrimOffset,
rLimit = pCount - p->RightPrimOffset,
aLimit = pCount - p->ResultPrimOffset;
delegate* unmanaged[Cdecl]<IntPtr, IntPtr, IntPtr, ScalarPacket*, void> op =
(delegate* unmanaged[Cdecl]<IntPtr, IntPtr, IntPtr, ScalarPacket*, void>)p->ComputeHandle;
for (long i = p->PrimTileOffset % pCount; i < pCount; i++)
{
// update primary counters
// if reaches edge, reset to zero
lCount = i < lLimit ? lCount + p->LeftPrimStride : 0;
rCount = i < rLimit ? rCount + p->RightPrimStride : 0;
aCount = i < rLimit ? aCount + p->ResultPrimStride : 0;
// get kernel column pointers
nint left = l + (nint)(lCount * eSize);
nint right = r + (nint)(rCount * eSize);
nint ans = a + (nint)(aCount * eSize);
long
lc = (long)p->LeftSecOffset * p->LeftSecStride,
rc = (long)p->RightSecOffset * p->RightSecStride,
ac = (long)p->ResultSecOffset * p->ResultSecStride,
sCount = int.Min(p->SecCount, p->PrimColumnCountInTile * p->SecTileOffset);
long
ll = sCount - p->LeftSecOffset,
rl = sCount - p->RightSecOffset,
al = sCount - p->ResultSecOffset;
for (long j = p->SecTileOffset % sCount; j < sCount; j++)
{
lc = j < ll ? lc + p->LeftSecStride : 0;
rc = j < rl ? rc + p->RightSecStride : 0;
ac = j < al ? ac + p->ResultSecStride : 0;
op(left + (nint)lc, right + (nint)rc, ans + (nint)ac, p->Scalar);
}
}
MatrixParallelFactory.Release(p);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal static unsafe void KernelComputeUnary(MatrixParallelTaskPackage* p)
{
int eSize = p->ElementSize;
// base pointer to matrix kernels
nint r = p->Right, a = p->Result;
long
// set beginning value to counters for primary offsets
rCount = (long)p->RightPrimOffset * p->RightPrimStride,
aCount = (long)p->ResultPrimOffset * p->ResultPrimStride,
pCount = int.Min(p->PrimCount, p->PrimColumnCountInTile + p->PrimTileOffset) /*_count of tile may be too much*/,
//edge to reset counters
rLimit = pCount - p->RightPrimOffset,
aLimit = pCount - p->ResultPrimOffset;
delegate* unmanaged[Cdecl]<IntPtr, IntPtr, void> op =
(delegate* unmanaged[Cdecl]<IntPtr, IntPtr, void>)p->ComputeHandle;
for (long i = p->PrimTileOffset % pCount; i < pCount; i++)
{
// update primary counters
// if reaches edge, reset to zero
rCount = i < rLimit ? rCount + p->RightPrimStride : 0;
aCount = i < rLimit ? aCount + p->ResultPrimStride : 0;
// get kernel column pointers
nint right = r + (nint)(rCount * eSize);
nint ans = a + (nint)(aCount * eSize);
long
rc = (long)p->RightSecOffset * p->RightSecStride,
ac = (long)p->ResultSecOffset * p->ResultSecStride,
sCount = int.Min(p->SecCount, p->PrimColumnCountInTile * p->SecTileOffset);
long
rl = sCount - p->RightSecOffset,
al = sCount - p->ResultSecOffset;
for (long j = p->SecTileOffset % sCount; j < sCount; j++)
{
rc = j < rl ? rc + p->RightSecStride : 0;
ac = j < al ? ac + p->ResultSecStride : 0;
op(right + (nint)rc, ans + (nint)ac);
}
}
MatrixParallelFactory.Release(p);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal static unsafe void KernelComputeUnaryScalar(MatrixParallelTaskPackage* p)
{
int eSize = p->ElementSize;
// base pointer to matrix kernels
nint r = p->Right, a = p->Result;
long
// set beginning value to counters for primary offsets
rCount = (long)p->RightPrimOffset * p->RightPrimStride,
aCount = (long)p->ResultPrimOffset * p->ResultPrimStride,
pCount = int.Min(p->PrimCount, p->PrimColumnCountInTile + p->PrimTileOffset) /*_count of tile may be too much*/,
//edge to reset counters
rLimit = pCount - p->RightPrimOffset,
aLimit = pCount - p->ResultPrimOffset;
delegate* unmanaged[Cdecl]<IntPtr, IntPtr, ScalarPacket*, void> op =
(delegate* unmanaged[Cdecl]<IntPtr, IntPtr, ScalarPacket*, void>)p->ComputeHandle;
for (long i = p->PrimTileOffset % pCount; i < pCount; i++)
{
// update primary counters
// if reaches edge, reset to zero
rCount = i < rLimit ? rCount + p->RightPrimStride : 0;
aCount = i < rLimit ? aCount + p->ResultPrimStride : 0;
// get kernel column pointers
nint right = r + (nint)(rCount * eSize);
nint ans = a + (nint)(aCount * eSize);
long
rc = (long)p->RightSecOffset * p->RightSecStride,
ac = (long)p->ResultSecOffset * p->ResultSecStride,
sCount = int.Min(p->SecCount, p->PrimColumnCountInTile * p->SecTileOffset);
long
rl = sCount - p->RightSecOffset,
al = sCount - p->ResultSecOffset;
for (long j = p->SecTileOffset % sCount; j < sCount; j++)
{
rc = j < rl ? rc + p->RightSecStride : 0;
ac = j < al ? ac + p->ResultSecStride : 0;
op(right + (nint)rc, ans + (nint)ac, p->Scalar);
}
}
MatrixParallelFactory.Release(p);
}
internal static unsafe void PanelComputeBinary(MatrixParallelTaskPackage* p) { }
internal static unsafe void SpecialCompute(MatrixParallelTaskPackage* p)
{
switch ((MatrixOperationSpecial)p->ComputeMode.OperationStyle)
{
case MatrixOperationSpecial.SEQ_FMA:
MatrixCompute.ComputeFmaPanelF32(p);
break;
default:
throw new NotSupportedException("The special matrix operation style is not supported.");
}
}
}
}
@@ -1,4 +1,4 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="MatrixParallel.Publish"
// Project: StgSharp
@@ -51,18 +51,15 @@ namespace StgSharp.Mathematics.Numeric
MatrixParallelTaskPackage* nonGeneric = package;
switch (nonGeneric->ComputeMode.OperationStyle)
{
case MatrixOperationStyle.PANEL_OP:
throw new NotImplementedException();
case MatrixOperationStyle.BUFFER_OP:
case MatrixOperationStyle.BUFFER_INDEX:
return ScheduleBufferTask(nonGeneric);
case MatrixOperationStyle.KERNEL_OP:
return ScheduleKernelTask(nonGeneric);
default:
throw new InvalidOperationException($"Unknown mode {nonGeneric->ComputeMode.OperationStyle}.");
}
}
private static unsafe MatrixParallelHandle ScheduleBufferTask(MatrixParallelTaskPackage* package)
private static unsafe MatrixParallelHandle ScheduleBufferTask(
MatrixParallelTaskPackage* package)
{
int primCount = package->PrimCount;
int secCount = package->SecCount;
@@ -113,7 +110,8 @@ namespace StgSharp.Mathematics.Numeric
return handle;
}
private static unsafe MatrixParallelHandle ScheduleKernelTask(MatrixParallelTaskPackage* package)
private static unsafe MatrixParallelHandle ScheduleKernelTask(
MatrixParallelTaskPackage* package)
{
int primCount = package->PrimCount;
int secCount = package->SecCount;
@@ -1,4 +1,4 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="MatrixParallelTaskPackage"
// Project: StgSharp
@@ -52,12 +52,17 @@ namespace StgSharp.Mathematics.Numeric
* matrix_op_mode;
*/
public enum MatrixOperationSpecial : short
{
SEQ_FMA = -1,
}
public enum MatrixOperationStyle : short
{
PANEL_OP = 1,
BUFFER_OP = 2,
KERNEL_OP = 3,
BUFFER_INDEX = 1,
}
@@ -79,6 +84,9 @@ namespace StgSharp.Mathematics.Numeric
public MatrixOperationParam ParameterStyle = paramLayout;
public MatrixOperationStyle OperationStyle = style;
public MatrixOpMode(MatrixOperationStyle style, MatrixOperationSpecial paramLayout)
: this(style, (MatrixOperationParam)paramLayout) { }
}
[StructLayout(LayoutKind.Explicit, Size = 128)]
@@ -86,9 +94,12 @@ namespace StgSharp.Mathematics.Numeric
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe void Copy(MatrixParallelTaskPackage* source, MatrixParallelTaskPackage* target)
public static unsafe void Copy(
MatrixParallelTaskPackage* source,
MatrixParallelTaskPackage* target)
{
Buffer.MemoryCopy(source, target, sizeof(MatrixParallelTaskPackage), sizeof(MatrixParallelTaskPackage));
Buffer.MemoryCopy(source, target, sizeof(MatrixParallelTaskPackage),
sizeof(MatrixParallelTaskPackage));
}
#region source
@@ -85,26 +85,30 @@ namespace StgSharp.Mathematics.Numeric
while (taskQueue.TryDequeue(out nint handle))
{
MatrixParallelTaskPackage* p = (MatrixParallelTaskPackage*)handle;
if ((int)p->ComputeMode.ParameterStyle < 0) {
MatrixComputeModel.SpecialCompute(p);
}
switch (p->ComputeMode.OperationStyle)
{
case MatrixOperationStyle.PANEL_OP:
break;
case MatrixOperationStyle.BUFFER_OP:
switch (p->ComputeMode.ParameterStyle)
{
case MatrixOperationParam.RIGHT_ANS_PARAM:
MatrixComputeModel.BufferComputeUnary(p);
// MatrixComputeModel.PanelComputeUnary(p);
break;
case MatrixOperationParam.LEFT_RIGHT_ANS_PARAM:
MatrixComputeModel.BufferComputeBinary(p);
MatrixComputeModel.PanelComputeBinary(p);
break;
case MatrixOperationParam.RIGHT_ANS_SCALAR_PARAM:
MatrixComputeModel.BufferComputeUnaryScalar(p);
// MatrixComputeModel.PanelComputeUnaryScalar(p);
break;
case MatrixOperationParam.LEFT_RIGHT_ANS_SCALAR_PARAM:
break;
case MatrixOperationParam.ANS_SCALAR_PARAM:
MatrixComputeModel.BufferComputeNoOperatorScalar(p);
// MatrixComputeModel.PanelComputeNoOperatorScalar(p);
break;
default:
break;
@@ -1,4 +1,4 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="MatrixParallelWrap"
// Project: StgSharp
@@ -104,18 +104,12 @@ namespace StgSharp.Mathematics.Numeric
while (tasks.TryDequeue(out nint handle))
{
MatrixParallelTaskPackage* task = (MatrixParallelTaskPackage*)handle;
switch (task->ComputeMode.OperationStyle)
if ((int)task->ComputeMode.OperationStyle > 0)
{
case MatrixOperationStyle.PANEL_OP:
break;
case MatrixOperationStyle.BUFFER_OP:
PublishBufferTaskToWorkers(task);
break;
case MatrixOperationStyle.KERNEL_OP:
PublishBufferTaskToWorkers(task);
break;
default:
break;
PublishBufferTaskToWorkers(task);
} else
{
throw new NotImplementedException();
}
}
}
@@ -169,73 +163,6 @@ namespace StgSharp.Mathematics.Numeric
// Console.WriteLine(msg);
}
private void PublishKernelTaskToWorkers(MatrixParallelTaskPackage* package)
{
int primCount = package->PrimCount;
int secCount = package->SecCount;
ReadOnlySpan<MatrixParallelThread> pool = Threads;
if (pool.Length == 1)
{
pool[0].Tasks.Enqueue((nint)package);
return;
}
throw new NotImplementedException();
/*
int threadCount = pool.Length;
int tilePerThreadLess = tileCount / threadCount; // tiles per thread without extra slice
int columnAfterBaseTile = tileCount % threadCount * tileWidth; // tile sliced into columns
int extraColumnPerThread = columnAfterBaseTile / threadCount;
int extraColumnCount = columnAfterBaseTile % threadCount; // columns to be sliced
int total = primCount;
Stack<MatrixParallelWrap> taskBunch = new Stack<MatrixParallelWrap>(threadCount);
MatrixParallelTaskPackageNonGeneric* current = package;
foreach (MatrixParallelWrap wrap in pool.Wraps)
{
bool hasSlice = columnAfterBaseTile > 0;
bool isLargeSlice = extraColumnCount > 0;
// _count tiles for wrap
int wrapWidth = wrap!.WrapTaskCapacity;
int columnFromSlicingCount = (hasSlice ? extraColumnPerThread : 0) * wrapWidth;
int baseColumn = wrapWidth * tilePerThreadLess * tileWidth;
int columnInWrap = baseColumn + columnFromSlicingCount + (isLargeSlice ? 1 : 0);
// set tasks
if (columnInWrap == 0)
{
#if DEBUG
throw new InvalidOperationException("Zero tasks published.");
#else
break;
#endif
}
// update current task
current->PrimColumnCountInTile = columnInWrap;
current->SecColumnCountInTile = current->SecCount;
current->SecTileOffset = 0;
// remove tiles _count
extraColumnCount--;
columnAfterBaseTile -= columnFromSlicingCount;
total -= columnInWrap;
// set to wrap and push
wrap.WrapTask = current;
if (total <= 0)
{
break;
}
current = MatrixParallelFactory.FromExistPackage(current);
current->PrimTileOffset += columnInWrap;
}
/**/
return;
}
#region wrap task
internal unsafe Queue<nint> WrapTask { get; set; } = [];
+1 -1
View File
@@ -1,4 +1,4 @@
#include "StgSharpNative.h"
#include "StgSharpNative.h"
#include "sn_matkernel.h"
#include <stdint.h>
+6 -6
View File
@@ -54,7 +54,7 @@ DECLARE_BUILD_PANEL(sse, float)
DECLARE_BUILD_PANEL(512, float)
{
const MAT_KERNEL(float) *const zero = (const MAT_KERNEL(float) *)&SN_ZERO_KERNEL;
const MAT_KERNEL(float) *k[4][4];
const MAT_KERNEL(float) * k[4][4];
for (int kc = 0; kc < 4; ++kc) {
for (int kr = 0; kr < 4; ++kr) {
@@ -68,8 +68,8 @@ DECLARE_BUILD_PANEL(512, float)
/* Each panel column corresponds to a kernel column (0..3) within a block col (0..3). */
for (int pc = 0; pc < 16; ++pc) {
const int blk_col = pc >> 2; /* which kernel column block (0..3) */
const int kc_col = pc & 3; /* column inside a 4x4 kernel */
const int blk_col = pc >> 2; /* which kernel column block (0..3) */
const int kc_col = pc & 3; /* column inside a 4x4 kernel */
const __m128 r0 = k[blk_col][0]->xmm[kc_col];
const __m128 r1 = k[blk_col][1]->xmm[kc_col];
@@ -155,7 +155,7 @@ DECLARE_STORE_PANEL(sse, float)
DECLARE_STORE_PANEL(512, float)
{
MAT_KERNEL(float) zero;
MAT_KERNEL(float) *k[4][4];
MAT_KERNEL(float) * k[4][4];
for (int kc = 0; kc < 4; ++kc) {
for (int kr = 0; kr < 4; ++kr) {
@@ -168,8 +168,8 @@ DECLARE_STORE_PANEL(512, float)
}
for (int pc = 0; pc < 16; ++pc) {
const int blk_col = pc >> 2; /* which kernel column block (0..3) */
const int kc_col = pc & 3; /* column inside a 4x4 kernel */
const int blk_col = pc >> 2; /* which kernel column block (0..3) */
const int kc_col = pc & 3; /* column inside a 4x4 kernel */
const __m512 col = PANEL_COL_VEC((*panel), pc, 0);
+116 -116
View File
@@ -4,120 +4,120 @@
SN_API void SN_DECL load_glfw_functions(GLFWFunctionTable *table)
{
table->glfwCreateCursor = glfwCreateCursor;
table->glfwCreateStandardCursor = glfwCreateStandardCursor;
table->glfwCreateWindow = glfwCreateWindow;
table->glfwDefaultWindowHints = glfwDefaultWindowHints;
table->glfwDestroyCursor = glfwDestroyCursor;
table->glfwDestroyWindow = glfwDestroyWindow;
table->glfwExtensionSupported = glfwExtensionSupported;
table->glfwFocusWindow = glfwFocusWindow;
table->glfwGetClipboardString = glfwGetClipboardString;
table->glfwGetCurrentContext = glfwGetCurrentContext;
table->glfwGetCursorPos = glfwGetCursorPos;
table->glfwGetError = glfwGetError;
table->glfwGetFrameBufferSize = glfwGetFramebufferSize;
table->glfwGetGamepadName = glfwGetGamepadName;
table->glfwGetGamepadState = glfwGetGamepadState;
table->glfwGetGammaRamp = glfwGetGammaRamp;
table->glfwGetInputMode = glfwGetInputMode;
table->glfwGetJoystickAxes = glfwGetJoystickAxes;
table->glfwGetJoystickButtons = glfwGetJoystickButtons;
table->glfwGetJoystickGUID = glfwGetJoystickGUID;
table->glfwGetJoystickHats = glfwGetJoystickHats;
table->glfwGetJoystickName = glfwGetJoystickName;
table->glfwGetJoystickUserPointer = glfwGetJoystickUserPointer;
table->glfwGetKey = glfwGetKey;
table->glfwGetKeyName = glfwGetKeyName;
table->glfwGetKeyScancode = glfwGetKeyScancode;
table->glfwGetMonitorContentScale = glfwGetMonitorContentScale;
table->glfwGetMonitorName = glfwGetMonitorName;
table->glfwGetMonitorPhysicalSize = glfwGetMonitorPhysicalSize;
table->glfwGetMonitorPos = glfwGetMonitorPos;
table->glfwGetMonitors = glfwGetMonitors;
table->glfwGetMonitorUserPointer = glfwGetMonitorUserPointer;
table->glfwGetMonitorWorkarea = glfwGetMonitorWorkarea;
table->glfwGetMouseButton = glfwGetMouseButton;
table->glfwGetPrimaryMonitor = glfwGetPrimaryMonitor;
table->glfwGetProcAddress = glfwGetProcAddress;
table->glfwGetRequiredInstanceExtensions = glfwGetRequiredInstanceExtensions;
table->glfwGetTime = glfwGetTime;
table->glfwGetTimerFrequency = glfwGetTimerFrequency;
table->glfwGetTimerValue = glfwGetTimerValue;
table->glfwGetVersion = glfwGetVersion;
table->glfwGetVersionString = glfwGetVersionString;
table->glfwGetVideoMode = glfwGetVideoMode;
table->glfwGetVideoModes = glfwGetVideoModes;
table->glfwGetWindowAttrib = glfwGetWindowAttrib;
table->glfwGetWindowContentScale = glfwGetWindowContentScale;
table->glfwGetWindowFrameSize = glfwGetWindowFrameSize;
table->glfwGetWindowMonitor = glfwGetWindowMonitor;
table->glfwGetWindowOpacity = glfwGetWindowOpacity;
table->glfwGetWindowPos = glfwGetWindowPos;
table->glfwGetWindowSize = glfwGetWindowSize;
table->glfwGetWindowUserPointer = glfwGetWindowUserPointer;
table->glfwHideWindow = glfwHideWindow;
table->glfwIconifyWindow = glfwIconifyWindow;
table->glfwInit = glfwInit;
table->glfwInitHint = glfwInitHint;
table->glfwJoystickIsGamePad = glfwJoystickIsGamepad;
table->glfwJoystickPresent = glfwJoystickPresent;
table->glfwMakeContextCurrent = glfwMakeContextCurrent;
table->glfwMaximizeWindow = glfwMaximizeWindow;
table->glfwPollEvents = glfwPollEvents;
table->glfwPostEmptyEvent = glfwPostEmptyEvent;
table->glfwRawMouseMotionSupported = glfwRawMouseMotionSupported;
table->glfwRequestWindowAttention = glfwRequestWindowAttention;
table->glfwRestoreWindow = glfwRestoreWindow;
table->glfwSetCharCallback = glfwSetCharCallback;
table->glfwSetCharModsCallback = glfwSetCharModsCallback;
table->glfwSetClipboardString = glfwSetClipboardString;
table->glfwSetCursor = glfwSetCursor;
table->glfwSetCursorEnterCallback = glfwSetCursorEnterCallback;
table->glfwSetCursorPos = glfwSetCursorPos;
table->glfwSetCursorPosCallback = glfwSetCursorPosCallback;
table->glfwSetDropCallback = glfwSetDropCallback;
table->glfwSetErrorCallback = glfwSetErrorCallback;
table->glfwSetFramebufferSizeCallback = glfwSetFramebufferSizeCallback;
table->glfwSetGamma = glfwSetGamma;
table->glfwSetGammaRamp = glfwSetGammaRamp;
table->glfwSetInputMode = glfwSetInputMode;
table->glfwSetJoystickCallback = glfwSetJoystickCallback;
table->glfwSetJoystickUserPointer = glfwSetJoystickUserPointer;
table->glfwSetKeyCallback = glfwSetKeyCallback;
table->glfwSetMonitorCallback = glfwSetMonitorCallback;
table->glfwSetMonitorUserPointer = glfwSetMonitorUserPointer;
table->glfwSetMouseButtonCallback = glfwSetMouseButtonCallback;
table->glfwSetScrollCallback = glfwSetScrollCallback;
table->glfwSetTime = glfwSetTime;
table->glfwSetWindowAspectRatio = glfwSetWindowAspectRatio;
table->glfwSetWindowAttrib = glfwSetWindowAttrib;
table->glfwSetWindowCloseCallback = glfwSetWindowCloseCallback;
table->glfwSetWindowContentScaleCallback = glfwSetWindowContentScaleCallback;
table->glfwSetWindowFocusCallback = glfwSetWindowFocusCallback;
table->glfwSetWindowIcon = glfwSetWindowIcon;
table->glfwSetWindowIconifyCallback = glfwSetWindowIconifyCallback;
table->glfwSetWindowMaximizeCallback = glfwSetWindowMaximizeCallback;
table->glfwSetWindowMonitor = glfwSetWindowMonitor;
table->glfwSetWindowOpacity = glfwSetWindowOpacity;
table->glfwSetWindowPos = glfwSetWindowPos;
table->glfwSetWindowPosCallback = glfwSetWindowPosCallback;
table->glfwSetWindowRefreshCallback = glfwSetWindowRefreshCallback;
table->glfwSetWindowShouldClose = glfwSetWindowShouldClose;
table->glfwSetWindowSize = glfwSetWindowSize;
table->glfwSetWindowSizeCallback = glfwSetWindowSizeCallback;
table->glfwSetWindowSizeLimits = glfwSetWindowSizeLimits;
table->glfwSetWindowTitle = glfwSetWindowTitle;
table->glfwSetWindowUserPointer = glfwSetWindowUserPointer;
table->glfwShowWindow = glfwShowWindow;
table->glfwSwapBuffers = glfwSwapBuffers;
table->glfwSwapInterval = glfwSwapInterval;
table->glfwTerminate = glfwTerminate;
table->glfwUpdateGamePadMappings = glfwUpdateGamepadMappings;
table->glfwVulkanSupported = glfwVulkanSupported;
table->glfwWaitEvents = glfwWaitEvents;
table->glfwWaitEventsTimeout = glfwWaitEventsTimeout;
table->glfwWindowHint = glfwWindowHint;
table->glfwWindowHintString = glfwWindowHintString;
table->glfwWindowShouldClose = glfwWindowShouldClose;
table->glfwCreateCursor = glfwCreateCursor;
table->glfwCreateStandardCursor = glfwCreateStandardCursor;
table->glfwCreateWindow = glfwCreateWindow;
table->glfwDefaultWindowHints = glfwDefaultWindowHints;
table->glfwDestroyCursor = glfwDestroyCursor;
table->glfwDestroyWindow = glfwDestroyWindow;
table->glfwExtensionSupported = glfwExtensionSupported;
table->glfwFocusWindow = glfwFocusWindow;
table->glfwGetClipboardString = glfwGetClipboardString;
table->glfwGetCurrentContext = glfwGetCurrentContext;
table->glfwGetCursorPos = glfwGetCursorPos;
table->glfwGetError = glfwGetError;
table->glfwGetFrameBufferSize = glfwGetFramebufferSize;
table->glfwGetGamepadName = glfwGetGamepadName;
table->glfwGetGamepadState = glfwGetGamepadState;
table->glfwGetGammaRamp = glfwGetGammaRamp;
table->glfwGetInputMode = glfwGetInputMode;
table->glfwGetJoystickAxes = glfwGetJoystickAxes;
table->glfwGetJoystickButtons = glfwGetJoystickButtons;
table->glfwGetJoystickGUID = glfwGetJoystickGUID;
table->glfwGetJoystickHats = glfwGetJoystickHats;
table->glfwGetJoystickName = glfwGetJoystickName;
table->glfwGetJoystickUserPointer = glfwGetJoystickUserPointer;
table->glfwGetKey = glfwGetKey;
table->glfwGetKeyName = glfwGetKeyName;
table->glfwGetKeyScancode = glfwGetKeyScancode;
table->glfwGetMonitorContentScale = glfwGetMonitorContentScale;
table->glfwGetMonitorName = glfwGetMonitorName;
table->glfwGetMonitorPhysicalSize = glfwGetMonitorPhysicalSize;
table->glfwGetMonitorPos = glfwGetMonitorPos;
table->glfwGetMonitors = glfwGetMonitors;
table->glfwGetMonitorUserPointer = glfwGetMonitorUserPointer;
table->glfwGetMonitorWorkarea = glfwGetMonitorWorkarea;
table->glfwGetMouseButton = glfwGetMouseButton;
table->glfwGetPrimaryMonitor = glfwGetPrimaryMonitor;
table->glfwGetProcAddress = glfwGetProcAddress;
table->glfwGetRequiredInstanceExtensions = glfwGetRequiredInstanceExtensions;
table->glfwGetTime = glfwGetTime;
table->glfwGetTimerFrequency = glfwGetTimerFrequency;
table->glfwGetTimerValue = glfwGetTimerValue;
table->glfwGetVersion = glfwGetVersion;
table->glfwGetVersionString = glfwGetVersionString;
table->glfwGetVideoMode = glfwGetVideoMode;
table->glfwGetVideoModes = glfwGetVideoModes;
table->glfwGetWindowAttrib = glfwGetWindowAttrib;
table->glfwGetWindowContentScale = glfwGetWindowContentScale;
table->glfwGetWindowFrameSize = glfwGetWindowFrameSize;
table->glfwGetWindowMonitor = glfwGetWindowMonitor;
table->glfwGetWindowOpacity = glfwGetWindowOpacity;
table->glfwGetWindowPos = glfwGetWindowPos;
table->glfwGetWindowSize = glfwGetWindowSize;
table->glfwGetWindowUserPointer = glfwGetWindowUserPointer;
table->glfwHideWindow = glfwHideWindow;
table->glfwIconifyWindow = glfwIconifyWindow;
table->glfwInit = glfwInit;
table->glfwInitHint = glfwInitHint;
table->glfwJoystickIsGamePad = glfwJoystickIsGamepad;
table->glfwJoystickPresent = glfwJoystickPresent;
table->glfwMakeContextCurrent = glfwMakeContextCurrent;
table->glfwMaximizeWindow = glfwMaximizeWindow;
table->glfwPollEvents = glfwPollEvents;
table->glfwPostEmptyEvent = glfwPostEmptyEvent;
table->glfwRawMouseMotionSupported = glfwRawMouseMotionSupported;
table->glfwRequestWindowAttention = glfwRequestWindowAttention;
table->glfwRestoreWindow = glfwRestoreWindow;
table->glfwSetCharCallback = glfwSetCharCallback;
table->glfwSetCharModsCallback = glfwSetCharModsCallback;
table->glfwSetClipboardString = glfwSetClipboardString;
table->glfwSetCursor = glfwSetCursor;
table->glfwSetCursorEnterCallback = glfwSetCursorEnterCallback;
table->glfwSetCursorPos = glfwSetCursorPos;
table->glfwSetCursorPosCallback = glfwSetCursorPosCallback;
table->glfwSetDropCallback = glfwSetDropCallback;
table->glfwSetErrorCallback = glfwSetErrorCallback;
table->glfwSetFramebufferSizeCallback = glfwSetFramebufferSizeCallback;
table->glfwSetGamma = glfwSetGamma;
table->glfwSetGammaRamp = glfwSetGammaRamp;
table->glfwSetInputMode = glfwSetInputMode;
table->glfwSetJoystickCallback = glfwSetJoystickCallback;
table->glfwSetJoystickUserPointer = glfwSetJoystickUserPointer;
table->glfwSetKeyCallback = glfwSetKeyCallback;
table->glfwSetMonitorCallback = glfwSetMonitorCallback;
table->glfwSetMonitorUserPointer = glfwSetMonitorUserPointer;
table->glfwSetMouseButtonCallback = glfwSetMouseButtonCallback;
table->glfwSetScrollCallback = glfwSetScrollCallback;
table->glfwSetTime = glfwSetTime;
table->glfwSetWindowAspectRatio = glfwSetWindowAspectRatio;
table->glfwSetWindowAttrib = glfwSetWindowAttrib;
table->glfwSetWindowCloseCallback = glfwSetWindowCloseCallback;
table->glfwSetWindowContentScaleCallback = glfwSetWindowContentScaleCallback;
table->glfwSetWindowFocusCallback = glfwSetWindowFocusCallback;
table->glfwSetWindowIcon = glfwSetWindowIcon;
table->glfwSetWindowIconifyCallback = glfwSetWindowIconifyCallback;
table->glfwSetWindowMaximizeCallback = glfwSetWindowMaximizeCallback;
table->glfwSetWindowMonitor = glfwSetWindowMonitor;
table->glfwSetWindowOpacity = glfwSetWindowOpacity;
table->glfwSetWindowPos = glfwSetWindowPos;
table->glfwSetWindowPosCallback = glfwSetWindowPosCallback;
table->glfwSetWindowRefreshCallback = glfwSetWindowRefreshCallback;
table->glfwSetWindowShouldClose = glfwSetWindowShouldClose;
table->glfwSetWindowSize = glfwSetWindowSize;
table->glfwSetWindowSizeCallback = glfwSetWindowSizeCallback;
table->glfwSetWindowSizeLimits = glfwSetWindowSizeLimits;
table->glfwSetWindowTitle = glfwSetWindowTitle;
table->glfwSetWindowUserPointer = glfwSetWindowUserPointer;
table->glfwShowWindow = glfwShowWindow;
table->glfwSwapBuffers = glfwSwapBuffers;
table->glfwSwapInterval = glfwSwapInterval;
table->glfwTerminate = glfwTerminate;
table->glfwUpdateGamePadMappings = glfwUpdateGamepadMappings;
table->glfwVulkanSupported = glfwVulkanSupported;
table->glfwWaitEvents = glfwWaitEvents;
table->glfwWaitEventsTimeout = glfwWaitEventsTimeout;
table->glfwWindowHint = glfwWindowHint;
table->glfwWindowHintString = glfwWindowHintString;
table->glfwWindowShouldClose = glfwWindowShouldClose;
}
+3 -3
View File
@@ -15,7 +15,7 @@ INTERNAL int SN_DECL city_hash_simplify_sse(byte const *str, int const length)
for (; ptr < end; ptr += 4) {
hash = _mm_crc32_u32(hash, *(uint32_t *)ptr);
}
for (; ptr < end; ptr++) {
for (; ptr < end; ptr++) {
hash = _mm_crc32_u16(hash, *ptr);
}
} else {
@@ -30,10 +30,10 @@ INTERNAL int SN_DECL city_hash_simplify_sse(byte const *str, int const length)
hash = _mm_crc32_u8(hash, hash64);
hash = _mm_crc32_u8(hash, hash64 >> 32);
for (; ptr < last_32; ptr += 4) {
hash = _mm_crc32_u32(hash,*(uint32_t *)ptr);
hash = _mm_crc32_u32(hash, *(uint32_t *)ptr);
}
for (; ptr < end; ptr += 2) {
hash = _mm_crc32_u8(hash,*ptr);
hash = _mm_crc32_u8(hash, *ptr);
}
}
hash ^= hash >> 16;
+10 -10
View File
@@ -15,7 +15,8 @@ INTERNAL void FORCEINLINE SN_DECL dot_41_sse(MAT_KERNEL(float) const *transpose,
SSE_INSERT_SIMPLE(1, 4));
}
INTERNAL void SN_DECL dot_41_avx(MAT_KERNEL(float) const *transpose, __m128 const *vector, __m128 *ans)
INTERNAL void SN_DECL dot_41_avx(MAT_KERNEL(float) const *transpose, __m128 const *vector,
__m128 *ans)
{
__m256 _double = _mm256_set_m128(vector[0], vector[0]);
__m256 tmp = _mm256_dp_ps(transpose->ymm[0], _double, 0B11110001);
@@ -25,7 +26,8 @@ INTERNAL void SN_DECL dot_41_avx(MAT_KERNEL(float) const *transpose, __m128 cons
_mm256_permutevar8x32_ps(tmp, _mm256_loadu_epi32(avxdot_indices)));
}
INTERNAL void SN_DECL dot_42_sse(MAT_KERNEL(float) const *transpose, __m128 const *vector, __m128 *ans)
INTERNAL void SN_DECL dot_42_sse(MAT_KERNEL(float) const *transpose, __m128 const *vector,
__m128 *ans)
{
ans[0] = _mm_dp_ps(transpose->xmm[0], vector[0], 0B11110001);
ans[0] = _mm_insert_ps(*ans, _mm_dp_ps(transpose->xmm[1], vector[0], 0B11110001),
@@ -44,24 +46,22 @@ INTERNAL void SN_DECL dot_42_sse(MAT_KERNEL(float) const *transpose, __m128 cons
SSE_INSERT_SIMPLE(1, 4));
}
INTERNAL void SN_DECL dot_42_avx(MAT_KERNEL(float) const *transpose, __m128 const *vector, __m128 *ans)
INTERNAL void SN_DECL dot_42_avx(MAT_KERNEL(float) const *transpose, __m128 const *vector,
__m128 *ans)
{
__m256 temp = transpose->ymm[0];
__m256 vector_stream = _mm256_set_m128(vector[1], vector[0]);
__m256 result = _mm256_dp_ps(temp, vector_stream, 0B11110001);
temp = _mm256_permute2f128_ps(temp, temp, 0B00000001);
result = _mm256_blend_ps(
result, _mm256_dp_ps(temp, vector_stream, 0B11110010), 0B00100010);
result = _mm256_blend_ps(result, _mm256_dp_ps(temp, vector_stream, 0B11110010), 0B00100010);
temp = transpose->ymm[1];
result = _mm256_blend_ps(
result, _mm256_dp_ps(temp, vector_stream, 0B11110100), 0B01000100);
result = _mm256_blend_ps(result, _mm256_dp_ps(temp, vector_stream, 0B11110100), 0B01000100);
temp = _mm256_permute2f128_ps(temp, temp, 0B00000001);
result = _mm256_blend_ps(
result, _mm256_dp_ps(temp, vector_stream, 0B11111000), 0B10001000);
result = _mm256_blend_ps(result, _mm256_dp_ps(temp, vector_stream, 0B11111000), 0B10001000);
ans[0] = _mm256_castps256_ps128(result);
ans[1] = _mm256_extractf128_ps(result, 1);
ans[1] = _mm_shuffle_ps(ans[1], ans[1], _MM_SHUFFLE(2, 3, 0, 1));
}
}