working on matrix mul matrix, rebuilding task model defines in C#
This commit is contained in:
@@ -29,6 +29,7 @@ using StgSharp.HighPerformance;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using System.Text;
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using System.Threading.Tasks;
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@@ -37,17 +38,23 @@ namespace StgSharp.Mathematics.Numeric
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public partial class MatrixCompute
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{
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private static unsafe void ComputeFmaPanelF32(
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MatrixKernel* left,
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MatrixKernel* right,
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MatrixKernel* ans,
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ScalarPacket* scalar)
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internal static unsafe void ComputeFmaPanelF32(MatrixParallelTaskPackage* p)
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{
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const int eSize = 32;
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int colum = scalar->Data<int>(0);
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int row = scalar->Data<int>(1);
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int k =
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MatrixPanel<float>* leftPanel = MatrixPanel.Create<float>();
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MatrixPanel<float>* rightPanel = MatrixPanel.Create<float>();
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MatrixPanel<float>* ansPanel = MatrixPanel.Create<float>();
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ref long offsetRef = ref Unsafe.As<int, long>(ref p->PrimTileOffset);
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ref long lengthRef = ref Unsafe.As<int, long>(ref p->PrimCount);
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int i_length = p->PrimCount;
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int j_length = p->SecCount;
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int k_length = 0;
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for (long i = 0; i < lengthRef; i++)
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{
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for (int k = 0; k < k_length; k++) { }
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}
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MatrixPanel.Destroy(leftPanel);
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MatrixPanel.Destroy(rightPanel);
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MatrixPanel.Destroy(ansPanel);
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}
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}
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@@ -222,7 +222,7 @@ namespace StgSharp.Mathematics.Numeric
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package->PrimCount = left.KernelColumnLength;
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package->SecCount = left.KernelRowLength;
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package->Scalar = scalar;
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package->ComputeMode = new MatrixOpMode(MatrixOperationStyle.BUFFER_OP, MatrixOperationParam.RIGHT_ANS_SCALAR_PARAM);
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package->ComputeMode = new MatrixOpMode(MatrixOperationStyle.BUFFER_OP, MatrixOperationSpecial.SEQ_FMA);
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package->ComputeHandle = (IntPtr)NativeIntrinsic.Intrinsic.f32_buffer_scalar_mul;
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MatrixParallelHandle taskGroup = MatrixParallel.ScheduleTask(package);
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@@ -34,7 +34,7 @@ namespace StgSharp.Mathematics.Numeric
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internal static class MatrixComputeModel
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{
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internal static unsafe void BufferComputeBinary(MatrixParallelTaskPackage* p)
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internal static unsafe void KernelComputeBinary(MatrixParallelTaskPackage* p)
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{
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int size = p->ElementSize * 16;
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long count = Unsafe.As<int, long>(ref p->PrimCount);
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@@ -47,7 +47,21 @@ namespace StgSharp.Mathematics.Numeric
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MatrixParallelFactory.Release(p);
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}
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internal static unsafe void BufferComputeNoOperatorScalar(MatrixParallelTaskPackage* p)
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internal static unsafe void KernelComputeBinaryScalar(MatrixParallelTaskPackage* p)
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{
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int size = p->ElementSize * 16;
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long count = Unsafe.As<int, long>(ref p->PrimCount);
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long offset = Unsafe.As<int, long>(ref p->PrimTileOffset) * size;
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ScalarPacket* scalar = p->Scalar;
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((delegate* unmanaged[Cdecl]<void*, void*, void*,ScalarPacket*, long, void>)p->ComputeHandle)((void*)(p->Left + offset),
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(void*)(p->Right + offset),
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(void*)(p->Result + offset),
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scalar,
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count);
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MatrixParallelFactory.Release(p);
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}
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internal static unsafe void KernelComputeNoOperatorScalar(MatrixParallelTaskPackage* p)
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{
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int size = p->ElementSize * 16;
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long count = Unsafe.As<int, long>(ref p->PrimCount);
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@@ -57,7 +71,7 @@ namespace StgSharp.Mathematics.Numeric
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MatrixParallelFactory.Release(p);
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}
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internal static unsafe void BufferComputeUnary(MatrixParallelTaskPackage* p)
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internal static unsafe void KernelComputeUnary(MatrixParallelTaskPackage* p)
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{
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int size = p->ElementSize * 16;
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long count = Unsafe.As<int, long>(ref p->PrimCount);
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@@ -69,7 +83,7 @@ namespace StgSharp.Mathematics.Numeric
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MatrixParallelFactory.Release(p);
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}
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internal static unsafe void BufferComputeUnaryScalar(MatrixParallelTaskPackage* p)
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internal static unsafe void KernelComputeUnaryScalar(MatrixParallelTaskPackage* p)
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{
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int size = p->ElementSize * 16;
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long count = Unsafe.As<int, long>(ref p->PrimCount);
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@@ -81,201 +95,19 @@ namespace StgSharp.Mathematics.Numeric
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MatrixParallelFactory.Release(p);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static unsafe void KernelComputeBinary(MatrixParallelTaskPackage* p)
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{
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int eSize = p->ElementSize;
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// base pointer to matrix kernels
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nint l = p->Left, r = p->Right, a = p->Result;
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long
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// set beginning value to counters for primary offsets
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lCount = (long)p->LeftPrimOffset * p->LeftPrimStride,
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rCount = (long)p->RightPrimOffset * p->RightPrimStride,
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aCount = (long)p->ResultPrimOffset * p->ResultPrimStride,
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pCount = int.Min(p->PrimCount, p->PrimColumnCountInTile + p->PrimTileOffset) /*_count of tile may be too much*/,
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//edge to reset counters
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lLimit = pCount - p->LeftPrimOffset,
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rLimit = pCount - p->RightPrimOffset,
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aLimit = pCount - p->ResultPrimOffset;
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delegate* unmanaged[Cdecl]<IntPtr, IntPtr, IntPtr, void> op =
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(delegate* unmanaged[Cdecl]<IntPtr, IntPtr, IntPtr, void>)p->ComputeHandle;
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for (long i = p->PrimTileOffset % pCount; i < pCount; i++)
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{
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// update primary counters
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// if reaches edge, reset to zero
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lCount = i < lLimit ? lCount + p->LeftPrimStride : 0;
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rCount = i < rLimit ? rCount + p->RightPrimStride : 0;
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aCount = i < rLimit ? aCount + p->ResultPrimStride : 0;
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// get kernel column pointers
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nint left = l + (nint)(lCount * eSize);
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nint right = r + (nint)(rCount * eSize);
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nint ans = a + (nint)(aCount * eSize);
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long
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lc = (long)p->LeftSecOffset * p->LeftSecStride,
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rc = (long)p->RightSecOffset * p->RightSecStride,
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ac = (long)p->ResultSecOffset * p->ResultSecStride,
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sCount = int.Min(p->SecCount, p->PrimColumnCountInTile * p->SecTileOffset);
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long
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ll = sCount - p->LeftSecOffset,
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rl = sCount - p->RightSecOffset,
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al = sCount - p->ResultSecOffset;
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for (long j = p->SecTileOffset % sCount; j < sCount; j++)
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{
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lc = j < ll ? lc + p->LeftSecStride : 0;
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rc = j < rl ? rc + p->RightSecStride : 0;
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ac = j < al ? ac + p->ResultSecStride : 0;
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op(left + (nint)lc, right + (nint)rc, ans + (nint)ac);
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}
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}
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MatrixParallelFactory.Release(p);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static unsafe void KernelComputeBinaryScalar(MatrixParallelTaskPackage* p)
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{
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int eSize = p->ElementSize;
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// base pointer to matrix kernels
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nint l = p->Left, r = p->Right, a = p->Result;
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long
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// set beginning value to counters for primary offsets
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lCount = (long)p->LeftPrimOffset * p->LeftPrimStride,
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rCount = (long)p->RightPrimOffset * p->RightPrimStride,
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aCount = (long)p->ResultPrimOffset * p->ResultPrimStride,
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pCount = int.Min(p->PrimCount, p->PrimColumnCountInTile + p->PrimTileOffset) /*_count of tile may be too much*/,
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//edge to reset counters
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lLimit = pCount - p->LeftPrimOffset,
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rLimit = pCount - p->RightPrimOffset,
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aLimit = pCount - p->ResultPrimOffset;
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delegate* unmanaged[Cdecl]<IntPtr, IntPtr, IntPtr, ScalarPacket*, void> op =
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(delegate* unmanaged[Cdecl]<IntPtr, IntPtr, IntPtr, ScalarPacket*, void>)p->ComputeHandle;
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for (long i = p->PrimTileOffset % pCount; i < pCount; i++)
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{
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// update primary counters
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// if reaches edge, reset to zero
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lCount = i < lLimit ? lCount + p->LeftPrimStride : 0;
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rCount = i < rLimit ? rCount + p->RightPrimStride : 0;
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aCount = i < rLimit ? aCount + p->ResultPrimStride : 0;
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// get kernel column pointers
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nint left = l + (nint)(lCount * eSize);
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nint right = r + (nint)(rCount * eSize);
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nint ans = a + (nint)(aCount * eSize);
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long
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lc = (long)p->LeftSecOffset * p->LeftSecStride,
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rc = (long)p->RightSecOffset * p->RightSecStride,
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ac = (long)p->ResultSecOffset * p->ResultSecStride,
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sCount = int.Min(p->SecCount, p->PrimColumnCountInTile * p->SecTileOffset);
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long
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ll = sCount - p->LeftSecOffset,
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rl = sCount - p->RightSecOffset,
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al = sCount - p->ResultSecOffset;
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for (long j = p->SecTileOffset % sCount; j < sCount; j++)
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{
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lc = j < ll ? lc + p->LeftSecStride : 0;
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rc = j < rl ? rc + p->RightSecStride : 0;
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ac = j < al ? ac + p->ResultSecStride : 0;
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op(left + (nint)lc, right + (nint)rc, ans + (nint)ac, p->Scalar);
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}
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}
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MatrixParallelFactory.Release(p);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static unsafe void KernelComputeUnary(MatrixParallelTaskPackage* p)
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{
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int eSize = p->ElementSize;
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// base pointer to matrix kernels
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nint r = p->Right, a = p->Result;
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long
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// set beginning value to counters for primary offsets
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rCount = (long)p->RightPrimOffset * p->RightPrimStride,
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aCount = (long)p->ResultPrimOffset * p->ResultPrimStride,
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pCount = int.Min(p->PrimCount, p->PrimColumnCountInTile + p->PrimTileOffset) /*_count of tile may be too much*/,
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//edge to reset counters
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rLimit = pCount - p->RightPrimOffset,
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aLimit = pCount - p->ResultPrimOffset;
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delegate* unmanaged[Cdecl]<IntPtr, IntPtr, void> op =
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(delegate* unmanaged[Cdecl]<IntPtr, IntPtr, void>)p->ComputeHandle;
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for (long i = p->PrimTileOffset % pCount; i < pCount; i++)
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{
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// update primary counters
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// if reaches edge, reset to zero
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rCount = i < rLimit ? rCount + p->RightPrimStride : 0;
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aCount = i < rLimit ? aCount + p->ResultPrimStride : 0;
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// get kernel column pointers
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nint right = r + (nint)(rCount * eSize);
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nint ans = a + (nint)(aCount * eSize);
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long
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rc = (long)p->RightSecOffset * p->RightSecStride,
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ac = (long)p->ResultSecOffset * p->ResultSecStride,
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sCount = int.Min(p->SecCount, p->PrimColumnCountInTile * p->SecTileOffset);
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long
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rl = sCount - p->RightSecOffset,
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al = sCount - p->ResultSecOffset;
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for (long j = p->SecTileOffset % sCount; j < sCount; j++)
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{
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rc = j < rl ? rc + p->RightSecStride : 0;
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ac = j < al ? ac + p->ResultSecStride : 0;
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op(right + (nint)rc, ans + (nint)ac);
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}
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}
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MatrixParallelFactory.Release(p);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static unsafe void KernelComputeUnaryScalar(MatrixParallelTaskPackage* p)
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{
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int eSize = p->ElementSize;
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// base pointer to matrix kernels
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nint r = p->Right, a = p->Result;
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long
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// set beginning value to counters for primary offsets
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rCount = (long)p->RightPrimOffset * p->RightPrimStride,
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aCount = (long)p->ResultPrimOffset * p->ResultPrimStride,
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pCount = int.Min(p->PrimCount, p->PrimColumnCountInTile + p->PrimTileOffset) /*_count of tile may be too much*/,
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//edge to reset counters
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rLimit = pCount - p->RightPrimOffset,
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aLimit = pCount - p->ResultPrimOffset;
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delegate* unmanaged[Cdecl]<IntPtr, IntPtr, ScalarPacket*, void> op =
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(delegate* unmanaged[Cdecl]<IntPtr, IntPtr, ScalarPacket*, void>)p->ComputeHandle;
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for (long i = p->PrimTileOffset % pCount; i < pCount; i++)
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{
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// update primary counters
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// if reaches edge, reset to zero
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rCount = i < rLimit ? rCount + p->RightPrimStride : 0;
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aCount = i < rLimit ? aCount + p->ResultPrimStride : 0;
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// get kernel column pointers
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nint right = r + (nint)(rCount * eSize);
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nint ans = a + (nint)(aCount * eSize);
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long
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rc = (long)p->RightSecOffset * p->RightSecStride,
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ac = (long)p->ResultSecOffset * p->ResultSecStride,
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sCount = int.Min(p->SecCount, p->PrimColumnCountInTile * p->SecTileOffset);
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long
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rl = sCount - p->RightSecOffset,
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al = sCount - p->ResultSecOffset;
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for (long j = p->SecTileOffset % sCount; j < sCount; j++)
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{
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rc = j < rl ? rc + p->RightSecStride : 0;
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ac = j < al ? ac + p->ResultSecStride : 0;
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op(right + (nint)rc, ans + (nint)ac, p->Scalar);
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}
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}
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MatrixParallelFactory.Release(p);
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}
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internal static unsafe void PanelComputeBinary(MatrixParallelTaskPackage* p) { }
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internal static unsafe void SpecialCompute(MatrixParallelTaskPackage* p)
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{
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switch ((MatrixOperationSpecial)p->ComputeMode.OperationStyle)
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{
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case MatrixOperationSpecial.SEQ_FMA:
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MatrixCompute.ComputeFmaPanelF32(p);
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break;
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default:
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throw new NotSupportedException("The special matrix operation style is not supported.");
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}
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}
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}
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}
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@@ -1,4 +1,4 @@
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="MatrixParallel.Publish"
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// Project: StgSharp
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@@ -51,18 +51,15 @@ namespace StgSharp.Mathematics.Numeric
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MatrixParallelTaskPackage* nonGeneric = package;
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switch (nonGeneric->ComputeMode.OperationStyle)
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{
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case MatrixOperationStyle.PANEL_OP:
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throw new NotImplementedException();
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case MatrixOperationStyle.BUFFER_OP:
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case MatrixOperationStyle.BUFFER_INDEX:
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return ScheduleBufferTask(nonGeneric);
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case MatrixOperationStyle.KERNEL_OP:
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return ScheduleKernelTask(nonGeneric);
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default:
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throw new InvalidOperationException($"Unknown mode {nonGeneric->ComputeMode.OperationStyle}.");
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}
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}
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private static unsafe MatrixParallelHandle ScheduleBufferTask(MatrixParallelTaskPackage* package)
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private static unsafe MatrixParallelHandle ScheduleBufferTask(
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MatrixParallelTaskPackage* package)
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{
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int primCount = package->PrimCount;
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int secCount = package->SecCount;
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@@ -113,7 +110,8 @@ namespace StgSharp.Mathematics.Numeric
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return handle;
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}
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private static unsafe MatrixParallelHandle ScheduleKernelTask(MatrixParallelTaskPackage* package)
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private static unsafe MatrixParallelHandle ScheduleKernelTask(
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MatrixParallelTaskPackage* package)
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{
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int primCount = package->PrimCount;
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int secCount = package->SecCount;
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@@ -1,4 +1,4 @@
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="MatrixParallelTaskPackage"
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// Project: StgSharp
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@@ -52,12 +52,17 @@ namespace StgSharp.Mathematics.Numeric
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* matrix_op_mode;
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*/
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public enum MatrixOperationSpecial : short
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{
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SEQ_FMA = -1,
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}
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public enum MatrixOperationStyle : short
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{
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PANEL_OP = 1,
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BUFFER_OP = 2,
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KERNEL_OP = 3,
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BUFFER_INDEX = 1,
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}
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@@ -79,6 +84,9 @@ namespace StgSharp.Mathematics.Numeric
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public MatrixOperationParam ParameterStyle = paramLayout;
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public MatrixOperationStyle OperationStyle = style;
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public MatrixOpMode(MatrixOperationStyle style, MatrixOperationSpecial paramLayout)
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: this(style, (MatrixOperationParam)paramLayout) { }
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}
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[StructLayout(LayoutKind.Explicit, Size = 128)]
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@@ -86,9 +94,12 @@ namespace StgSharp.Mathematics.Numeric
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static unsafe void Copy(MatrixParallelTaskPackage* source, MatrixParallelTaskPackage* target)
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public static unsafe void Copy(
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MatrixParallelTaskPackage* source,
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MatrixParallelTaskPackage* target)
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{
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Buffer.MemoryCopy(source, target, sizeof(MatrixParallelTaskPackage), sizeof(MatrixParallelTaskPackage));
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Buffer.MemoryCopy(source, target, sizeof(MatrixParallelTaskPackage),
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sizeof(MatrixParallelTaskPackage));
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}
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#region source
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@@ -85,26 +85,30 @@ namespace StgSharp.Mathematics.Numeric
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while (taskQueue.TryDequeue(out nint handle))
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{
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MatrixParallelTaskPackage* p = (MatrixParallelTaskPackage*)handle;
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if ((int)p->ComputeMode.ParameterStyle < 0) {
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MatrixComputeModel.SpecialCompute(p);
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}
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switch (p->ComputeMode.OperationStyle)
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{
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case MatrixOperationStyle.PANEL_OP:
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break;
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case MatrixOperationStyle.BUFFER_OP:
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switch (p->ComputeMode.ParameterStyle)
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{
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case MatrixOperationParam.RIGHT_ANS_PARAM:
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MatrixComputeModel.BufferComputeUnary(p);
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// MatrixComputeModel.PanelComputeUnary(p);
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break;
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case MatrixOperationParam.LEFT_RIGHT_ANS_PARAM:
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MatrixComputeModel.BufferComputeBinary(p);
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MatrixComputeModel.PanelComputeBinary(p);
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break;
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case MatrixOperationParam.RIGHT_ANS_SCALAR_PARAM:
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MatrixComputeModel.BufferComputeUnaryScalar(p);
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||||
// MatrixComputeModel.PanelComputeUnaryScalar(p);
|
||||
break;
|
||||
case MatrixOperationParam.LEFT_RIGHT_ANS_SCALAR_PARAM:
|
||||
break;
|
||||
case MatrixOperationParam.ANS_SCALAR_PARAM:
|
||||
MatrixComputeModel.BufferComputeNoOperatorScalar(p);
|
||||
|
||||
// MatrixComputeModel.PanelComputeNoOperatorScalar(p);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="MatrixParallelWrap"
|
||||
// Project: StgSharp
|
||||
@@ -104,18 +104,12 @@ namespace StgSharp.Mathematics.Numeric
|
||||
while (tasks.TryDequeue(out nint handle))
|
||||
{
|
||||
MatrixParallelTaskPackage* task = (MatrixParallelTaskPackage*)handle;
|
||||
switch (task->ComputeMode.OperationStyle)
|
||||
if ((int)task->ComputeMode.OperationStyle > 0)
|
||||
{
|
||||
case MatrixOperationStyle.PANEL_OP:
|
||||
break;
|
||||
case MatrixOperationStyle.BUFFER_OP:
|
||||
PublishBufferTaskToWorkers(task);
|
||||
break;
|
||||
case MatrixOperationStyle.KERNEL_OP:
|
||||
PublishBufferTaskToWorkers(task);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
PublishBufferTaskToWorkers(task);
|
||||
} else
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -169,73 +163,6 @@ namespace StgSharp.Mathematics.Numeric
|
||||
// Console.WriteLine(msg);
|
||||
}
|
||||
|
||||
private void PublishKernelTaskToWorkers(MatrixParallelTaskPackage* package)
|
||||
{
|
||||
int primCount = package->PrimCount;
|
||||
int secCount = package->SecCount;
|
||||
ReadOnlySpan<MatrixParallelThread> pool = Threads;
|
||||
|
||||
if (pool.Length == 1)
|
||||
{
|
||||
pool[0].Tasks.Enqueue((nint)package);
|
||||
return;
|
||||
}
|
||||
throw new NotImplementedException();
|
||||
/*
|
||||
int threadCount = pool.Length;
|
||||
int tilePerThreadLess = tileCount / threadCount; // tiles per thread without extra slice
|
||||
int columnAfterBaseTile = tileCount % threadCount * tileWidth; // tile sliced into columns
|
||||
int extraColumnPerThread = columnAfterBaseTile / threadCount;
|
||||
int extraColumnCount = columnAfterBaseTile % threadCount; // columns to be sliced
|
||||
|
||||
int total = primCount;
|
||||
Stack<MatrixParallelWrap> taskBunch = new Stack<MatrixParallelWrap>(threadCount);
|
||||
MatrixParallelTaskPackageNonGeneric* current = package;
|
||||
foreach (MatrixParallelWrap wrap in pool.Wraps)
|
||||
{
|
||||
bool hasSlice = columnAfterBaseTile > 0;
|
||||
bool isLargeSlice = extraColumnCount > 0;
|
||||
|
||||
// _count tiles for wrap
|
||||
int wrapWidth = wrap!.WrapTaskCapacity;
|
||||
int columnFromSlicingCount = (hasSlice ? extraColumnPerThread : 0) * wrapWidth;
|
||||
int baseColumn = wrapWidth * tilePerThreadLess * tileWidth;
|
||||
int columnInWrap = baseColumn + columnFromSlicingCount + (isLargeSlice ? 1 : 0);
|
||||
|
||||
// set tasks
|
||||
if (columnInWrap == 0)
|
||||
{
|
||||
#if DEBUG
|
||||
throw new InvalidOperationException("Zero tasks published.");
|
||||
#else
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
|
||||
// update current task
|
||||
current->PrimColumnCountInTile = columnInWrap;
|
||||
current->SecColumnCountInTile = current->SecCount;
|
||||
current->SecTileOffset = 0;
|
||||
|
||||
// remove tiles _count
|
||||
extraColumnCount--;
|
||||
columnAfterBaseTile -= columnFromSlicingCount;
|
||||
total -= columnInWrap;
|
||||
|
||||
// set to wrap and push
|
||||
wrap.WrapTask = current;
|
||||
|
||||
if (total <= 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
current = MatrixParallelFactory.FromExistPackage(current);
|
||||
current->PrimTileOffset += columnInWrap;
|
||||
}
|
||||
/**/
|
||||
return;
|
||||
}
|
||||
|
||||
#region wrap task
|
||||
|
||||
internal unsafe Queue<nint> WrapTask { get; set; } = [];
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "StgSharpNative.h"
|
||||
#include "StgSharpNative.h"
|
||||
#include "sn_matkernel.h"
|
||||
#include <stdint.h>
|
||||
|
||||
|
||||
@@ -54,7 +54,7 @@ DECLARE_BUILD_PANEL(sse, float)
|
||||
DECLARE_BUILD_PANEL(512, float)
|
||||
{
|
||||
const MAT_KERNEL(float) *const zero = (const MAT_KERNEL(float) *)&SN_ZERO_KERNEL;
|
||||
const MAT_KERNEL(float) *k[4][4];
|
||||
const MAT_KERNEL(float) * k[4][4];
|
||||
|
||||
for (int kc = 0; kc < 4; ++kc) {
|
||||
for (int kr = 0; kr < 4; ++kr) {
|
||||
@@ -68,8 +68,8 @@ DECLARE_BUILD_PANEL(512, float)
|
||||
|
||||
/* Each panel column corresponds to a kernel column (0..3) within a block col (0..3). */
|
||||
for (int pc = 0; pc < 16; ++pc) {
|
||||
const int blk_col = pc >> 2; /* which kernel column block (0..3) */
|
||||
const int kc_col = pc & 3; /* column inside a 4x4 kernel */
|
||||
const int blk_col = pc >> 2; /* which kernel column block (0..3) */
|
||||
const int kc_col = pc & 3; /* column inside a 4x4 kernel */
|
||||
|
||||
const __m128 r0 = k[blk_col][0]->xmm[kc_col];
|
||||
const __m128 r1 = k[blk_col][1]->xmm[kc_col];
|
||||
@@ -155,7 +155,7 @@ DECLARE_STORE_PANEL(sse, float)
|
||||
DECLARE_STORE_PANEL(512, float)
|
||||
{
|
||||
MAT_KERNEL(float) zero;
|
||||
MAT_KERNEL(float) *k[4][4];
|
||||
MAT_KERNEL(float) * k[4][4];
|
||||
|
||||
for (int kc = 0; kc < 4; ++kc) {
|
||||
for (int kr = 0; kr < 4; ++kr) {
|
||||
@@ -168,8 +168,8 @@ DECLARE_STORE_PANEL(512, float)
|
||||
}
|
||||
|
||||
for (int pc = 0; pc < 16; ++pc) {
|
||||
const int blk_col = pc >> 2; /* which kernel column block (0..3) */
|
||||
const int kc_col = pc & 3; /* column inside a 4x4 kernel */
|
||||
const int blk_col = pc >> 2; /* which kernel column block (0..3) */
|
||||
const int kc_col = pc & 3; /* column inside a 4x4 kernel */
|
||||
|
||||
const __m512 col = PANEL_COL_VEC((*panel), pc, 0);
|
||||
|
||||
|
||||
+116
-116
@@ -4,120 +4,120 @@
|
||||
|
||||
SN_API void SN_DECL load_glfw_functions(GLFWFunctionTable *table)
|
||||
{
|
||||
table->glfwCreateCursor = glfwCreateCursor;
|
||||
table->glfwCreateStandardCursor = glfwCreateStandardCursor;
|
||||
table->glfwCreateWindow = glfwCreateWindow;
|
||||
table->glfwDefaultWindowHints = glfwDefaultWindowHints;
|
||||
table->glfwDestroyCursor = glfwDestroyCursor;
|
||||
table->glfwDestroyWindow = glfwDestroyWindow;
|
||||
table->glfwExtensionSupported = glfwExtensionSupported;
|
||||
table->glfwFocusWindow = glfwFocusWindow;
|
||||
table->glfwGetClipboardString = glfwGetClipboardString;
|
||||
table->glfwGetCurrentContext = glfwGetCurrentContext;
|
||||
table->glfwGetCursorPos = glfwGetCursorPos;
|
||||
table->glfwGetError = glfwGetError;
|
||||
table->glfwGetFrameBufferSize = glfwGetFramebufferSize;
|
||||
table->glfwGetGamepadName = glfwGetGamepadName;
|
||||
table->glfwGetGamepadState = glfwGetGamepadState;
|
||||
table->glfwGetGammaRamp = glfwGetGammaRamp;
|
||||
table->glfwGetInputMode = glfwGetInputMode;
|
||||
table->glfwGetJoystickAxes = glfwGetJoystickAxes;
|
||||
table->glfwGetJoystickButtons = glfwGetJoystickButtons;
|
||||
table->glfwGetJoystickGUID = glfwGetJoystickGUID;
|
||||
table->glfwGetJoystickHats = glfwGetJoystickHats;
|
||||
table->glfwGetJoystickName = glfwGetJoystickName;
|
||||
table->glfwGetJoystickUserPointer = glfwGetJoystickUserPointer;
|
||||
table->glfwGetKey = glfwGetKey;
|
||||
table->glfwGetKeyName = glfwGetKeyName;
|
||||
table->glfwGetKeyScancode = glfwGetKeyScancode;
|
||||
table->glfwGetMonitorContentScale = glfwGetMonitorContentScale;
|
||||
table->glfwGetMonitorName = glfwGetMonitorName;
|
||||
table->glfwGetMonitorPhysicalSize = glfwGetMonitorPhysicalSize;
|
||||
table->glfwGetMonitorPos = glfwGetMonitorPos;
|
||||
table->glfwGetMonitors = glfwGetMonitors;
|
||||
table->glfwGetMonitorUserPointer = glfwGetMonitorUserPointer;
|
||||
table->glfwGetMonitorWorkarea = glfwGetMonitorWorkarea;
|
||||
table->glfwGetMouseButton = glfwGetMouseButton;
|
||||
table->glfwGetPrimaryMonitor = glfwGetPrimaryMonitor;
|
||||
table->glfwGetProcAddress = glfwGetProcAddress;
|
||||
table->glfwGetRequiredInstanceExtensions = glfwGetRequiredInstanceExtensions;
|
||||
table->glfwGetTime = glfwGetTime;
|
||||
table->glfwGetTimerFrequency = glfwGetTimerFrequency;
|
||||
table->glfwGetTimerValue = glfwGetTimerValue;
|
||||
table->glfwGetVersion = glfwGetVersion;
|
||||
table->glfwGetVersionString = glfwGetVersionString;
|
||||
table->glfwGetVideoMode = glfwGetVideoMode;
|
||||
table->glfwGetVideoModes = glfwGetVideoModes;
|
||||
table->glfwGetWindowAttrib = glfwGetWindowAttrib;
|
||||
table->glfwGetWindowContentScale = glfwGetWindowContentScale;
|
||||
table->glfwGetWindowFrameSize = glfwGetWindowFrameSize;
|
||||
table->glfwGetWindowMonitor = glfwGetWindowMonitor;
|
||||
table->glfwGetWindowOpacity = glfwGetWindowOpacity;
|
||||
table->glfwGetWindowPos = glfwGetWindowPos;
|
||||
table->glfwGetWindowSize = glfwGetWindowSize;
|
||||
table->glfwGetWindowUserPointer = glfwGetWindowUserPointer;
|
||||
table->glfwHideWindow = glfwHideWindow;
|
||||
table->glfwIconifyWindow = glfwIconifyWindow;
|
||||
table->glfwInit = glfwInit;
|
||||
table->glfwInitHint = glfwInitHint;
|
||||
table->glfwJoystickIsGamePad = glfwJoystickIsGamepad;
|
||||
table->glfwJoystickPresent = glfwJoystickPresent;
|
||||
table->glfwMakeContextCurrent = glfwMakeContextCurrent;
|
||||
table->glfwMaximizeWindow = glfwMaximizeWindow;
|
||||
table->glfwPollEvents = glfwPollEvents;
|
||||
table->glfwPostEmptyEvent = glfwPostEmptyEvent;
|
||||
table->glfwRawMouseMotionSupported = glfwRawMouseMotionSupported;
|
||||
table->glfwRequestWindowAttention = glfwRequestWindowAttention;
|
||||
table->glfwRestoreWindow = glfwRestoreWindow;
|
||||
table->glfwSetCharCallback = glfwSetCharCallback;
|
||||
table->glfwSetCharModsCallback = glfwSetCharModsCallback;
|
||||
table->glfwSetClipboardString = glfwSetClipboardString;
|
||||
table->glfwSetCursor = glfwSetCursor;
|
||||
table->glfwSetCursorEnterCallback = glfwSetCursorEnterCallback;
|
||||
table->glfwSetCursorPos = glfwSetCursorPos;
|
||||
table->glfwSetCursorPosCallback = glfwSetCursorPosCallback;
|
||||
table->glfwSetDropCallback = glfwSetDropCallback;
|
||||
table->glfwSetErrorCallback = glfwSetErrorCallback;
|
||||
table->glfwSetFramebufferSizeCallback = glfwSetFramebufferSizeCallback;
|
||||
table->glfwSetGamma = glfwSetGamma;
|
||||
table->glfwSetGammaRamp = glfwSetGammaRamp;
|
||||
table->glfwSetInputMode = glfwSetInputMode;
|
||||
table->glfwSetJoystickCallback = glfwSetJoystickCallback;
|
||||
table->glfwSetJoystickUserPointer = glfwSetJoystickUserPointer;
|
||||
table->glfwSetKeyCallback = glfwSetKeyCallback;
|
||||
table->glfwSetMonitorCallback = glfwSetMonitorCallback;
|
||||
table->glfwSetMonitorUserPointer = glfwSetMonitorUserPointer;
|
||||
table->glfwSetMouseButtonCallback = glfwSetMouseButtonCallback;
|
||||
table->glfwSetScrollCallback = glfwSetScrollCallback;
|
||||
table->glfwSetTime = glfwSetTime;
|
||||
table->glfwSetWindowAspectRatio = glfwSetWindowAspectRatio;
|
||||
table->glfwSetWindowAttrib = glfwSetWindowAttrib;
|
||||
table->glfwSetWindowCloseCallback = glfwSetWindowCloseCallback;
|
||||
table->glfwSetWindowContentScaleCallback = glfwSetWindowContentScaleCallback;
|
||||
table->glfwSetWindowFocusCallback = glfwSetWindowFocusCallback;
|
||||
table->glfwSetWindowIcon = glfwSetWindowIcon;
|
||||
table->glfwSetWindowIconifyCallback = glfwSetWindowIconifyCallback;
|
||||
table->glfwSetWindowMaximizeCallback = glfwSetWindowMaximizeCallback;
|
||||
table->glfwSetWindowMonitor = glfwSetWindowMonitor;
|
||||
table->glfwSetWindowOpacity = glfwSetWindowOpacity;
|
||||
table->glfwSetWindowPos = glfwSetWindowPos;
|
||||
table->glfwSetWindowPosCallback = glfwSetWindowPosCallback;
|
||||
table->glfwSetWindowRefreshCallback = glfwSetWindowRefreshCallback;
|
||||
table->glfwSetWindowShouldClose = glfwSetWindowShouldClose;
|
||||
table->glfwSetWindowSize = glfwSetWindowSize;
|
||||
table->glfwSetWindowSizeCallback = glfwSetWindowSizeCallback;
|
||||
table->glfwSetWindowSizeLimits = glfwSetWindowSizeLimits;
|
||||
table->glfwSetWindowTitle = glfwSetWindowTitle;
|
||||
table->glfwSetWindowUserPointer = glfwSetWindowUserPointer;
|
||||
table->glfwShowWindow = glfwShowWindow;
|
||||
table->glfwSwapBuffers = glfwSwapBuffers;
|
||||
table->glfwSwapInterval = glfwSwapInterval;
|
||||
table->glfwTerminate = glfwTerminate;
|
||||
table->glfwUpdateGamePadMappings = glfwUpdateGamepadMappings;
|
||||
table->glfwVulkanSupported = glfwVulkanSupported;
|
||||
table->glfwWaitEvents = glfwWaitEvents;
|
||||
table->glfwWaitEventsTimeout = glfwWaitEventsTimeout;
|
||||
table->glfwWindowHint = glfwWindowHint;
|
||||
table->glfwWindowHintString = glfwWindowHintString;
|
||||
table->glfwWindowShouldClose = glfwWindowShouldClose;
|
||||
table->glfwCreateCursor = glfwCreateCursor;
|
||||
table->glfwCreateStandardCursor = glfwCreateStandardCursor;
|
||||
table->glfwCreateWindow = glfwCreateWindow;
|
||||
table->glfwDefaultWindowHints = glfwDefaultWindowHints;
|
||||
table->glfwDestroyCursor = glfwDestroyCursor;
|
||||
table->glfwDestroyWindow = glfwDestroyWindow;
|
||||
table->glfwExtensionSupported = glfwExtensionSupported;
|
||||
table->glfwFocusWindow = glfwFocusWindow;
|
||||
table->glfwGetClipboardString = glfwGetClipboardString;
|
||||
table->glfwGetCurrentContext = glfwGetCurrentContext;
|
||||
table->glfwGetCursorPos = glfwGetCursorPos;
|
||||
table->glfwGetError = glfwGetError;
|
||||
table->glfwGetFrameBufferSize = glfwGetFramebufferSize;
|
||||
table->glfwGetGamepadName = glfwGetGamepadName;
|
||||
table->glfwGetGamepadState = glfwGetGamepadState;
|
||||
table->glfwGetGammaRamp = glfwGetGammaRamp;
|
||||
table->glfwGetInputMode = glfwGetInputMode;
|
||||
table->glfwGetJoystickAxes = glfwGetJoystickAxes;
|
||||
table->glfwGetJoystickButtons = glfwGetJoystickButtons;
|
||||
table->glfwGetJoystickGUID = glfwGetJoystickGUID;
|
||||
table->glfwGetJoystickHats = glfwGetJoystickHats;
|
||||
table->glfwGetJoystickName = glfwGetJoystickName;
|
||||
table->glfwGetJoystickUserPointer = glfwGetJoystickUserPointer;
|
||||
table->glfwGetKey = glfwGetKey;
|
||||
table->glfwGetKeyName = glfwGetKeyName;
|
||||
table->glfwGetKeyScancode = glfwGetKeyScancode;
|
||||
table->glfwGetMonitorContentScale = glfwGetMonitorContentScale;
|
||||
table->glfwGetMonitorName = glfwGetMonitorName;
|
||||
table->glfwGetMonitorPhysicalSize = glfwGetMonitorPhysicalSize;
|
||||
table->glfwGetMonitorPos = glfwGetMonitorPos;
|
||||
table->glfwGetMonitors = glfwGetMonitors;
|
||||
table->glfwGetMonitorUserPointer = glfwGetMonitorUserPointer;
|
||||
table->glfwGetMonitorWorkarea = glfwGetMonitorWorkarea;
|
||||
table->glfwGetMouseButton = glfwGetMouseButton;
|
||||
table->glfwGetPrimaryMonitor = glfwGetPrimaryMonitor;
|
||||
table->glfwGetProcAddress = glfwGetProcAddress;
|
||||
table->glfwGetRequiredInstanceExtensions = glfwGetRequiredInstanceExtensions;
|
||||
table->glfwGetTime = glfwGetTime;
|
||||
table->glfwGetTimerFrequency = glfwGetTimerFrequency;
|
||||
table->glfwGetTimerValue = glfwGetTimerValue;
|
||||
table->glfwGetVersion = glfwGetVersion;
|
||||
table->glfwGetVersionString = glfwGetVersionString;
|
||||
table->glfwGetVideoMode = glfwGetVideoMode;
|
||||
table->glfwGetVideoModes = glfwGetVideoModes;
|
||||
table->glfwGetWindowAttrib = glfwGetWindowAttrib;
|
||||
table->glfwGetWindowContentScale = glfwGetWindowContentScale;
|
||||
table->glfwGetWindowFrameSize = glfwGetWindowFrameSize;
|
||||
table->glfwGetWindowMonitor = glfwGetWindowMonitor;
|
||||
table->glfwGetWindowOpacity = glfwGetWindowOpacity;
|
||||
table->glfwGetWindowPos = glfwGetWindowPos;
|
||||
table->glfwGetWindowSize = glfwGetWindowSize;
|
||||
table->glfwGetWindowUserPointer = glfwGetWindowUserPointer;
|
||||
table->glfwHideWindow = glfwHideWindow;
|
||||
table->glfwIconifyWindow = glfwIconifyWindow;
|
||||
table->glfwInit = glfwInit;
|
||||
table->glfwInitHint = glfwInitHint;
|
||||
table->glfwJoystickIsGamePad = glfwJoystickIsGamepad;
|
||||
table->glfwJoystickPresent = glfwJoystickPresent;
|
||||
table->glfwMakeContextCurrent = glfwMakeContextCurrent;
|
||||
table->glfwMaximizeWindow = glfwMaximizeWindow;
|
||||
table->glfwPollEvents = glfwPollEvents;
|
||||
table->glfwPostEmptyEvent = glfwPostEmptyEvent;
|
||||
table->glfwRawMouseMotionSupported = glfwRawMouseMotionSupported;
|
||||
table->glfwRequestWindowAttention = glfwRequestWindowAttention;
|
||||
table->glfwRestoreWindow = glfwRestoreWindow;
|
||||
table->glfwSetCharCallback = glfwSetCharCallback;
|
||||
table->glfwSetCharModsCallback = glfwSetCharModsCallback;
|
||||
table->glfwSetClipboardString = glfwSetClipboardString;
|
||||
table->glfwSetCursor = glfwSetCursor;
|
||||
table->glfwSetCursorEnterCallback = glfwSetCursorEnterCallback;
|
||||
table->glfwSetCursorPos = glfwSetCursorPos;
|
||||
table->glfwSetCursorPosCallback = glfwSetCursorPosCallback;
|
||||
table->glfwSetDropCallback = glfwSetDropCallback;
|
||||
table->glfwSetErrorCallback = glfwSetErrorCallback;
|
||||
table->glfwSetFramebufferSizeCallback = glfwSetFramebufferSizeCallback;
|
||||
table->glfwSetGamma = glfwSetGamma;
|
||||
table->glfwSetGammaRamp = glfwSetGammaRamp;
|
||||
table->glfwSetInputMode = glfwSetInputMode;
|
||||
table->glfwSetJoystickCallback = glfwSetJoystickCallback;
|
||||
table->glfwSetJoystickUserPointer = glfwSetJoystickUserPointer;
|
||||
table->glfwSetKeyCallback = glfwSetKeyCallback;
|
||||
table->glfwSetMonitorCallback = glfwSetMonitorCallback;
|
||||
table->glfwSetMonitorUserPointer = glfwSetMonitorUserPointer;
|
||||
table->glfwSetMouseButtonCallback = glfwSetMouseButtonCallback;
|
||||
table->glfwSetScrollCallback = glfwSetScrollCallback;
|
||||
table->glfwSetTime = glfwSetTime;
|
||||
table->glfwSetWindowAspectRatio = glfwSetWindowAspectRatio;
|
||||
table->glfwSetWindowAttrib = glfwSetWindowAttrib;
|
||||
table->glfwSetWindowCloseCallback = glfwSetWindowCloseCallback;
|
||||
table->glfwSetWindowContentScaleCallback = glfwSetWindowContentScaleCallback;
|
||||
table->glfwSetWindowFocusCallback = glfwSetWindowFocusCallback;
|
||||
table->glfwSetWindowIcon = glfwSetWindowIcon;
|
||||
table->glfwSetWindowIconifyCallback = glfwSetWindowIconifyCallback;
|
||||
table->glfwSetWindowMaximizeCallback = glfwSetWindowMaximizeCallback;
|
||||
table->glfwSetWindowMonitor = glfwSetWindowMonitor;
|
||||
table->glfwSetWindowOpacity = glfwSetWindowOpacity;
|
||||
table->glfwSetWindowPos = glfwSetWindowPos;
|
||||
table->glfwSetWindowPosCallback = glfwSetWindowPosCallback;
|
||||
table->glfwSetWindowRefreshCallback = glfwSetWindowRefreshCallback;
|
||||
table->glfwSetWindowShouldClose = glfwSetWindowShouldClose;
|
||||
table->glfwSetWindowSize = glfwSetWindowSize;
|
||||
table->glfwSetWindowSizeCallback = glfwSetWindowSizeCallback;
|
||||
table->glfwSetWindowSizeLimits = glfwSetWindowSizeLimits;
|
||||
table->glfwSetWindowTitle = glfwSetWindowTitle;
|
||||
table->glfwSetWindowUserPointer = glfwSetWindowUserPointer;
|
||||
table->glfwShowWindow = glfwShowWindow;
|
||||
table->glfwSwapBuffers = glfwSwapBuffers;
|
||||
table->glfwSwapInterval = glfwSwapInterval;
|
||||
table->glfwTerminate = glfwTerminate;
|
||||
table->glfwUpdateGamePadMappings = glfwUpdateGamepadMappings;
|
||||
table->glfwVulkanSupported = glfwVulkanSupported;
|
||||
table->glfwWaitEvents = glfwWaitEvents;
|
||||
table->glfwWaitEventsTimeout = glfwWaitEventsTimeout;
|
||||
table->glfwWindowHint = glfwWindowHint;
|
||||
table->glfwWindowHintString = glfwWindowHintString;
|
||||
table->glfwWindowShouldClose = glfwWindowShouldClose;
|
||||
}
|
||||
|
||||
@@ -15,7 +15,7 @@ INTERNAL int SN_DECL city_hash_simplify_sse(byte const *str, int const length)
|
||||
for (; ptr < end; ptr += 4) {
|
||||
hash = _mm_crc32_u32(hash, *(uint32_t *)ptr);
|
||||
}
|
||||
for (; ptr < end; ptr++) {
|
||||
for (; ptr < end; ptr++) {
|
||||
hash = _mm_crc32_u16(hash, *ptr);
|
||||
}
|
||||
} else {
|
||||
@@ -30,10 +30,10 @@ INTERNAL int SN_DECL city_hash_simplify_sse(byte const *str, int const length)
|
||||
hash = _mm_crc32_u8(hash, hash64);
|
||||
hash = _mm_crc32_u8(hash, hash64 >> 32);
|
||||
for (; ptr < last_32; ptr += 4) {
|
||||
hash = _mm_crc32_u32(hash,*(uint32_t *)ptr);
|
||||
hash = _mm_crc32_u32(hash, *(uint32_t *)ptr);
|
||||
}
|
||||
for (; ptr < end; ptr += 2) {
|
||||
hash = _mm_crc32_u8(hash,*ptr);
|
||||
hash = _mm_crc32_u8(hash, *ptr);
|
||||
}
|
||||
}
|
||||
hash ^= hash >> 16;
|
||||
|
||||
@@ -15,7 +15,8 @@ INTERNAL void FORCEINLINE SN_DECL dot_41_sse(MAT_KERNEL(float) const *transpose,
|
||||
SSE_INSERT_SIMPLE(1, 4));
|
||||
}
|
||||
|
||||
INTERNAL void SN_DECL dot_41_avx(MAT_KERNEL(float) const *transpose, __m128 const *vector, __m128 *ans)
|
||||
INTERNAL void SN_DECL dot_41_avx(MAT_KERNEL(float) const *transpose, __m128 const *vector,
|
||||
__m128 *ans)
|
||||
{
|
||||
__m256 _double = _mm256_set_m128(vector[0], vector[0]);
|
||||
__m256 tmp = _mm256_dp_ps(transpose->ymm[0], _double, 0B11110001);
|
||||
@@ -25,7 +26,8 @@ INTERNAL void SN_DECL dot_41_avx(MAT_KERNEL(float) const *transpose, __m128 cons
|
||||
_mm256_permutevar8x32_ps(tmp, _mm256_loadu_epi32(avxdot_indices)));
|
||||
}
|
||||
|
||||
INTERNAL void SN_DECL dot_42_sse(MAT_KERNEL(float) const *transpose, __m128 const *vector, __m128 *ans)
|
||||
INTERNAL void SN_DECL dot_42_sse(MAT_KERNEL(float) const *transpose, __m128 const *vector,
|
||||
__m128 *ans)
|
||||
{
|
||||
ans[0] = _mm_dp_ps(transpose->xmm[0], vector[0], 0B11110001);
|
||||
ans[0] = _mm_insert_ps(*ans, _mm_dp_ps(transpose->xmm[1], vector[0], 0B11110001),
|
||||
@@ -44,24 +46,22 @@ INTERNAL void SN_DECL dot_42_sse(MAT_KERNEL(float) const *transpose, __m128 cons
|
||||
SSE_INSERT_SIMPLE(1, 4));
|
||||
}
|
||||
|
||||
INTERNAL void SN_DECL dot_42_avx(MAT_KERNEL(float) const *transpose, __m128 const *vector, __m128 *ans)
|
||||
INTERNAL void SN_DECL dot_42_avx(MAT_KERNEL(float) const *transpose, __m128 const *vector,
|
||||
__m128 *ans)
|
||||
{
|
||||
__m256 temp = transpose->ymm[0];
|
||||
__m256 vector_stream = _mm256_set_m128(vector[1], vector[0]);
|
||||
|
||||
__m256 result = _mm256_dp_ps(temp, vector_stream, 0B11110001);
|
||||
temp = _mm256_permute2f128_ps(temp, temp, 0B00000001);
|
||||
result = _mm256_blend_ps(
|
||||
result, _mm256_dp_ps(temp, vector_stream, 0B11110010), 0B00100010);
|
||||
result = _mm256_blend_ps(result, _mm256_dp_ps(temp, vector_stream, 0B11110010), 0B00100010);
|
||||
|
||||
temp = transpose->ymm[1];
|
||||
result = _mm256_blend_ps(
|
||||
result, _mm256_dp_ps(temp, vector_stream, 0B11110100), 0B01000100);
|
||||
result = _mm256_blend_ps(result, _mm256_dp_ps(temp, vector_stream, 0B11110100), 0B01000100);
|
||||
temp = _mm256_permute2f128_ps(temp, temp, 0B00000001);
|
||||
result = _mm256_blend_ps(
|
||||
result, _mm256_dp_ps(temp, vector_stream, 0B11111000), 0B10001000);
|
||||
result = _mm256_blend_ps(result, _mm256_dp_ps(temp, vector_stream, 0B11111000), 0B10001000);
|
||||
|
||||
ans[0] = _mm256_castps256_ps128(result);
|
||||
ans[1] = _mm256_extractf128_ps(result, 1);
|
||||
ans[1] = _mm_shuffle_ps(ans[1], ans[1], _MM_SHUFFLE(2, 3, 0, 1));
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user