daily update on 20240620 by nitload youmu

This commit is contained in:
Nitload
2024-06-20 07:47:00 +08:00
parent 7fb220c523
commit b2cb0cbddf
39 changed files with 1252 additions and 550 deletions
@@ -96,8 +96,6 @@ namespace StgSharp
vsyncActivated = value;
}
}
}
}//------------------------end of class------------------------//
}//-------------------------------------- End of Class ---------------------------------------//
}
@@ -86,7 +86,7 @@ namespace StgSharp.Geometries
/// <summary>
/// Calculate movement to center
/// </summary>
/// <param name="tick">Current time tick</param>
/// <param name="tick">CurrentBlueprint time tick</param>
/// <returns></returns>
public virtual vec3d MovCenter(uint tick)
{
+5 -3
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@@ -181,7 +181,11 @@ namespace StgSharp.Graphics
return target;
}
BlueprintNodeAction IConvertableToBlueprintNode.MainExecution => InternalDraw;
public void ExecuteMain(in Dictionary<string, BlueprintPipeline> input, in Dictionary<string, BlueprintPipeline> output)
{
InternalDraw(in input, in output);
}
#region native camera operation
protected abstract void NativeCameraViewRange(Radius fieldOfRange, vec2d offset, (float frontDepth, float backDepth) viewDepth);
@@ -223,8 +227,6 @@ namespace StgSharp.Graphics
protected abstract Shader CreateShaderSegment(ShaderType type, int count);
protected abstract ShaderProgram CreateShaderProgram();
#endregion
+1
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@@ -28,6 +28,7 @@
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Logic;
using StgSharp.Math;
using System;
+2 -1
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@@ -42,7 +42,7 @@ namespace StgSharp.Graphics
public class ViewPort
{
private int _width, _height;
internal ViewPort()
{
_height = 800;
@@ -118,5 +118,6 @@ namespace StgSharp.Graphics
InternalIO.glfwGetWindowSize(ViewPortID, wptr, hptr);
}
}
}
}
+72 -145
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@@ -45,33 +45,60 @@ using System.Xml.Serialization;
namespace StgSharp.Logic
{
/// <summary>
/// A sets of complex logic designed for running in multi threads environment.
/// Warning: do not run a <see cref="Blueprint"/> instance in multi threads more than once.
///
/// </summary>
public partial class Blueprint : IConvertableToBlueprintNode
{
private int runningFlag;
private BeginningNode beginNode;
private Dictionary<string, BlueprintNode> allNode;
private EndingNode endNode;
private Func<bool> terminate;
private int currentNodeIndex;
private List<Task> allThread;
internal int currentGlobalNodeIndex;
internal int currentNativeNodeIndex;
private List<BlueprintNode> nativeNodeList;
private List<BlueprintNode> nodeList;
private List<BlueprintNode> globalNodeList;
public Blueprint()
{
allNode = new Dictionary<string, BlueprintNode>();
allThread = new List<Task>();
nodeList = new List<BlueprintNode>();
globalNodeList = new List<BlueprintNode>();
nativeNodeList = new List<BlueprintNode>();
terminate = () => true;
beginNode = new BeginningNode();
endNode = new EndingNode();
//terminate = () => true;
beginNode = new BeginningNode(this);
endNode = new EndingNode(this);
}
public BlueprintNode BeginLayer => beginNode;
public BlueprintNode EndLayer => endNode;
public bool IsRunning => allThread.Any(t => t.Status == TaskStatus.Running);
public bool IsRunning
{
get => runningFlag == 1;
internal set => Interlocked.Exchange(ref runningFlag ,(value ? 1 : 0));
}
/**/
internal Func<bool> ShouldClose
{
get => terminate;
set => terminate = value;
}
/**/
public void AddNode(BlueprintNode node, bool isNative)
{
_ = node ?? throw new ArgumentNullException(nameof(node));
node.IsNative = isNative;
allNode.Add(node.Name, node);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public (string name, BlueprintPipelineArgs arg)[] GetOutput()
@@ -79,115 +106,27 @@ namespace StgSharp.Logic
return endNode.OutputData;
}
public void Init(int threadCount)
public void Init()
{
if (threadCount > nodeList.Count)
foreach (KeyValuePair<string, BlueprintNode> item in allNode)
{
InternalIO.InternalWriteLog(
"Thread setting error: amount of threads of this blueprint is larger than amount of nodes.", LogType.Warning);
threadCount = nodeList.Count;
}
if (threadCount!=0)
{
foreach (var item in allNode)
if (item.Value.IsNative)
{
if (item.Value.IsNative)
{
nativeNodeList.Add(item.Value);
}
else
{
nodeList.Add(item.Value);
}
nativeNodeList.Add(item.Value);
}
nativeNodeList.Sort();
PrepareTasks(threadCount);
}
else
{
foreach (var item in allNode)
else
{
nodeList.Add(item.Value);
globalNodeList.Add(item.Value);
}
}
nodeList.Sort();
nativeNodeList.Sort();
globalNodeList.Sort();
}
public void PrepareTasks(int count)
public void ExecuteMain(in Dictionary<string, BlueprintPipeline> input,
in Dictionary<string, BlueprintPipeline> output)
{
for (int i = 0; i < count; i++)
{
allThread.Add(new Task(IndividualTask));
}
}
private void IndividualTask()
{
do
{
BlueprintNode node;
while (RequestNextNode(out node))
{
node.Run();
}
} while (!terminate());
}
/// <summary>
/// Run all nodes repeatedly until it is instructed to terminate.
/// </summary>
/// <param name="terminateInstructor">Instructor to terminate all tasks. Returns <see langword="true"/> if tasks should terminate</param>
public void RunRepeatedly(Func<bool> terminateInstructor)
{
if (allThread.Count != 0)
{
MultiThreadRun(terminateInstructor);
return;
}
SingleThreadRun(terminateInstructor);
}
private void MultiThreadRun(Func<bool> terminateInstructor)
{
if (terminate != terminateInstructor)
{
terminate = terminateInstructor;
if (allThread.Count != 0)
{
foreach (var t in allThread)
{
t.Start();
}
}
}
beginNode.Run();
foreach (var node in nativeNodeList)
{
node.Run();
}
EndLayer.Run();
}
private void SingleThreadRun(Func<bool> terminateInstructor)
{
beginNode.Run();
foreach (var item in nodeList)
{
item.Run();
}
EndLayer.Run();
}
public void AddNativeNode(BlueprintNode node)
{
node.IsNative = true;
allNode.Add(node.Name, node);
}
public void AddAsyncNode(BlueprintNode node)
{
node.IsNative = false;
allNode.Add(node.Name, node);
BlueprintRunner.Run(this, () => true);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -196,59 +135,47 @@ namespace StgSharp.Logic
beginNode.InputData = parameters;
}
private bool RequestNextNode(out BlueprintNode node)
internal bool RequestNexGlobalNode(out BlueprintNode node)
{
if (currentNodeIndex < nodeList.Count)
if (currentGlobalNodeIndex < globalNodeList.Count)
{
BlueprintNode ret = nodeList[currentNodeIndex];
Interlocked.Increment(ref currentNodeIndex);
node = ret;
node = globalNodeList[currentGlobalNodeIndex];
Interlocked.Increment(ref currentGlobalNodeIndex);
return true;
}
node = default!;
return false;
}
internal bool RequestNextNativeNode(out BlueprintNode node)
{
if (currentNativeNodeIndex < nativeNodeList.Count)
{
node = nativeNodeList[currentNativeNodeIndex];
Interlocked.Increment(ref currentNativeNodeIndex);
return true;
}
Interlocked.Exchange(ref currentNodeIndex, 0);
node = default!;
return false;
}
string[] IConvertableToBlueprintNode.InputInterfacesName
{
get
{
return beginNode.OutputInterfaces.Select(
p => p.Key).ToArray();
}
}
BlueprintNodeAction IConvertableToBlueprintNode.MainExecution
{
get
{
return (in Dictionary<string, BlueprintPipeline> input,
in Dictionary<string, BlueprintPipeline> output)
=>
{
beginNode.Run();
foreach (var node in nativeNodeList)
{
node.Run();
}
endNode.Run();
};
}
get { return beginNode.OutputInterfaces.Select(p => p.Key).ToArray(); }
}
string[] IConvertableToBlueprintNode.OutputInterfacesName
{
get
{
return beginNode.OutputInterfaces.Select(
p => p.Key).ToArray();
}
get { return beginNode.OutputInterfaces.Select(p => p.Key).ToArray(); }
}
}
internal class NodeClearException : Exception
{
public void Terminate()
{
Interlocked.Exchange(ref currentGlobalNodeIndex, int.MaxValue);
Interlocked.Exchange(ref currentNativeNodeIndex, int.MaxValue);
}
}
}
@@ -35,6 +35,7 @@ using StgSharp.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Runtime.Serialization;
using System.Text;
using System.Threading;
@@ -42,11 +43,6 @@ using System.Threading.Tasks;
namespace StgSharp.Logic
{
public delegate void BlueprintNodeAction(
in Dictionary<string, BlueprintPipeline> inpput,
in Dictionary<string, BlueprintPipeline> output);
/// <summary>
///
@@ -59,86 +55,69 @@ namespace StgSharp.Logic
public class BlueprintNode : IComparable<BlueprintNode>
#pragma warning restore CA1036
{
private BlueprintNodeAction mainOperation;
private protected bool levelAvailable, nativeRequested;
private protected int _level;
private string name;
private protected Dictionary<string, BlueprintPipeline> _inputInterfaces;
private protected Dictionary<string, BlueprintPipeline> _outputInterfaces;
private protected int _level;
private IConvertableToBlueprintNode mainOperation;
private string name;
internal BlueprintNode(string name,
BlueprintNodeAction operation, bool isNative,
string[] inputPorts,
string[] outputPorts)
IConvertableToBlueprintNode node, bool isNative)
{
this.levelAvailable = false;
this.name = name;
nativeRequested = isNative;
mainOperation = operation;
mainOperation = node;
_inputInterfaces = new Dictionary<string, BlueprintPipeline>();
_outputInterfaces = new Dictionary<string, BlueprintPipeline>();
if (inputPorts.Length == 0 )
foreach (string portName in node.InputInterfacesName)
{
throw new ArgumentNullException(nameof(inputPorts));
_inputInterfaces.Add(portName, null!);
}
if (outputPorts.Length == 0)
foreach (string portName in node.OutputInterfacesName)
{
throw new ArgumentNullException(nameof(outputPorts));
}
foreach (var portName in inputPorts)
{
_inputInterfaces.Add(portName, null);
}
foreach (var portName in outputPorts)
{
_outputInterfaces.Add(portName, null);
_outputInterfaces.Add(portName, null!);
}
}
public BlueprintNode(string name, IConvertableToBlueprintNode convertable)
{
this.levelAvailable = false;
this.name = name;
_inputInterfaces = new Dictionary<string, BlueprintPipeline>();
_outputInterfaces = new Dictionary<string, BlueprintPipeline>();
mainOperation = convertable.MainExecution;
foreach (var soket in convertable.InputInterfacesName)
{
_inputInterfaces.Add(soket, null);
}
foreach (var soket in convertable.OutputInterfacesName)
{
_outputInterfaces.Add(soket, null);
}
}
public BlueprintNode(string name,
public BlueprintNode(string name, bool isNative,
string[] inputPorts,
string[] outputPorts
)
{
this.levelAvailable = false;
if (inputPorts == null || inputPorts.Length == 0)
{
throw new ArgumentNullException(nameof(inputPorts));
}
if (outputPorts == null || outputPorts.Length == 0)
{
throw new ArgumentNullException(nameof(outputPorts));
}
levelAvailable = false;
this.name = name;
IsNative = isNative;
_inputInterfaces = new Dictionary<string, BlueprintPipeline>();
_outputInterfaces = new Dictionary<string, BlueprintPipeline>();
if (inputPorts.Length * outputPorts.Length == 0)
foreach (string portName in inputPorts)
{
throw new Exception();
_inputInterfaces.Add(portName, null!);
}
foreach (var portName in inputPorts)
foreach (string portName in outputPorts)
{
_inputInterfaces.Add(portName, null);
}
foreach (var portName in outputPorts)
{
_outputInterfaces.Add(portName, null);
_outputInterfaces.Add(portName, null!);
}
}
internal IConvertableToBlueprintNode Value
{
get => mainOperation;
}
public bool IsNative
{
get => nativeRequested;
@@ -154,7 +133,7 @@ namespace StgSharp.Logic
return _level;
}
_level = 0;
foreach (var item in _inputInterfaces)
foreach (KeyValuePair<string, BlueprintPipeline> item in _inputInterfaces)
{
if (item.Value == null)
{
@@ -213,21 +192,6 @@ namespace StgSharp.Logic
SetCertainOutputPort(thisOutputPortName, pipeline);
}
public void Run()
{
try
{
//Console.WriteLine(name);
BlueprintPipeline.WaitAll(_inputInterfaces);
mainOperation(in _inputInterfaces, in _outputInterfaces);
}
catch (Exception)
{
throw;
}
}
public int CompareTo(BlueprintNode other)
{
#pragma warning disable CA1062
@@ -235,12 +199,30 @@ namespace StgSharp.Logic
#pragma warning restore CA1062
}
public virtual void Run()
{
try
{
//Console.WriteLine(name);
BlueprintPipeline.WaitAll(_inputInterfaces);
if (mainOperation != null)
{
mainOperation.ExecuteMain(in _inputInterfaces, in _outputInterfaces);
}
}
catch (Exception)
{
throw;
}
}
#region port operation
public BlueprintPipeline GetCertainInputPort(string name)
{
BlueprintPipeline ret;
if (!_inputInterfaces.TryGetValue(name,out ret))
if (!_inputInterfaces.TryGetValue(name, out ret))
{
throw new Exception($"Cannot find the interface named {name} in node {Name}.");
}
@@ -283,15 +265,29 @@ namespace StgSharp.Logic
public interface IConvertableToBlueprintNode
{
#pragma warning disable CA1819
public string[] InputInterfacesName { get; }
public BlueprintNodeAction MainExecution { get; }
public string[] OutputInterfacesName { get; }
#pragma warning restore CA1819
#pragma warning disable CA1819
public string[] OutputInterfacesName { get; }
#pragma warning restore CA1819
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ExecuteMain(
in Dictionary<string, BlueprintPipeline> input,
in Dictionary<string, BlueprintPipeline> output);
}
public class BlueprintNodeRunException : Exception
{
protected BlueprintNodeRunException(SerializationInfo info, StreamingContext context) : base(info, context)
{
}
public BlueprintNodeRunException()
{
}
@@ -308,9 +304,6 @@ namespace StgSharp.Logic
{
}
protected BlueprintNodeRunException(SerializationInfo info, StreamingContext context) : base(info, context)
{
}
}
}
@@ -0,0 +1,172 @@
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Data;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace StgSharp.Logic
{
public static class BlueprintRunner
{
private static ConcurrentStack<Blueprint> blueprintInWaiting = new ConcurrentStack<Blueprint>();
private static NodeRunner[] allAvailableTask = new NodeRunner[1];
private static ReaderWriterLockSlim bpLock = new ReaderWriterLockSlim();
private static CancellationTokenSource cts = new CancellationTokenSource();
public static void Run(Blueprint blueprint, Func<bool> terminateInstructor)
{
//Console.WriteLine();
if (blueprint == null) return;
if (terminateInstructor == null)
{
throw new ArgumentNullException(nameof(terminateInstructor));
}
if (blueprint.IsRunning)
{
throw new InvalidOperationException( $"Attempt to run a blueprint twice." );
}
blueprint.ShouldClose = terminateInstructor;
if (IsInternalCalling)
{
if(InterruptAndRunNewBp(blueprint))
do { } while(InterruptAndRunNewBp(NodeRunner.CurrentBlueprint));
}
else
{
if (!bpLock.IsWriteLockHeld)
{
bpLock.EnterWriteLock();
}
if (InterruptAndRunNewBp(blueprint))
do { } while (InterruptAndRunNewBp(NodeRunner.CurrentBlueprint));
bpLock.ExitWriteLock();
}
}
internal static bool IsInternalCalling
{
get
{
int? id = Task.CurrentId;
if (id is null) return false;
foreach (var item in allAvailableTask)
{
if (item.Id == id)
{
return true;
}
}
return false;
}
}
internal static bool InterruptAndRunNewBp(Blueprint newBp)
{
Debug.Assert(newBp != null);
if (newBp != NodeRunner.CurrentBlueprint && NodeRunner.CurrentBlueprint != null)
{
blueprintInWaiting.Push(NodeRunner.CurrentBlueprint);
}
Interlocked.Exchange(ref NodeRunner.CurrentBlueprint!, newBp);
if (!NodeRunner.CurrentBlueprint.IsRunning)
{
(NodeRunner.CurrentBlueprint.BeginLayer as BeginningNode)!.Run();
}
for (int i = 0; i < allAvailableTask.Length; i++)
{
var item = allAvailableTask[i];
if (item is null || item.IsCompleted)
{
allAvailableTask[i] = NodeRunner.Run();
}
}
BlueprintNode node;
while (!cts.Token.IsCancellationRequested
&& NodeRunner.CurrentBlueprint.RequestNextNativeNode(out node))
{
node.Run();
if (!NodeRunner.CurrentBlueprint.IsRunning)
{
break;
}
}
(NodeRunner.CurrentBlueprint.EndLayer as EndingNode)!.Run();
return blueprintInWaiting.TryPeek(out NodeRunner.CurrentBlueprint);
}
public static void SetMaxTaskCount(int size)
{
if (size < 1)
{
size = 1;
}
if (allAvailableTask.Length >= size)
{
for (int i = size; i < allAvailableTask.Length; i++)
{
if (allAvailableTask[i] != null)
{
allAvailableTask[i].Cancel();
}
}
}
Array.Resize(ref allAvailableTask, size);
}
public static void Terminate()
{
cts.Cancel();
NodeRunner.CurrentBlueprint.Terminate();
foreach (var task in allAvailableTask)
{
task.Cts.Cancel();
}
foreach (var bp in blueprintInWaiting)
{
bp.Terminate();
}
blueprintInWaiting.Clear();
}
}
internal class NodeRunner: CancellableTask
{
private static Blueprint _current;
internal static ref Blueprint CurrentBlueprint
{
get => ref _current;
}
internal NodeRunner() : base()
{
_startup = InternalRun;
}
internal static NodeRunner Run()
{
var ret = new NodeRunner() { _startup = InternalRun};
ret.taskInternal = Task.Run(ret.InternalAction);
return ret;
}
private static void InternalRun(CancellationToken token)
{
//Console.WriteLine("Task Begin");
BlueprintNode item;
while (CurrentBlueprint != null && CurrentBlueprint.IsRunning && !token.IsCancellationRequested
&& CurrentBlueprint.RequestNexGlobalNode(out item))
{
//Console.WriteLine($"Get node of {item.Name}, going to run.");
item.Run();
}
//Console.WriteLine("Task Completed");
}
}//------------------------------------- End of Class ------------------------------------------
}
@@ -32,6 +32,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Security.Authentication.ExtendedProtection;
using System.Text;
using System.Threading;
@@ -67,17 +68,18 @@ namespace StgSharp.Logic
set => args = value;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void CompleteAndSkip()
{
//Console.WriteLine($"Complete\t{former.ContextName}\t->\t{after.ContextName}");
//Console.WriteLine($"Complete\t{former.Name}\t->\t{after.Name}");
formerCompleteSemaphore.Release();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void CompleteAndWriteData(BlueprintPipelineArgs args)
{
this.args = args;
//Console.WriteLine($"Complete\t{former.ContextName}\t->\t{after.ContextName}");
formerCompleteSemaphore.Release();
CompleteAndSkip();
}
public static void SkipAll(Dictionary<string, BlueprintPipeline> ports)
@@ -41,8 +41,8 @@ namespace StgSharp.Logic
{
private protected Dictionary<string, (BlueprintPipeline pipeline, Func<bool> openingRule)> outputDictionary;
public RouteSwitch(string name, string inputPorts) :
base(name, [inputPorts], [string.Empty])
public RouteSwitch(string name, bool isNative, string inputPorts) :
base(name, isNative, [inputPorts], [string.Empty])
{
outputDictionary = new Dictionary<string, (BlueprintPipeline pipeline, Func<bool> openingRule)>();
}
+19 -14
View File
@@ -5,16 +5,20 @@ using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace StgSharp.Logic
{
internal sealed class BeginningNode : BlueprintNode
{
public BeginningNode() : base(name: "BeginningNode", null,
true, ["default"], ["default"]
private Blueprint _bp;
public BeginningNode( Blueprint bp ) : base(name: "BeginningNode",true, ["default"], ["default"]
)
{ }
{
_bp = bp;
}
internal (string name, BlueprintPipelineArgs arg)[] InputData
{
@@ -40,24 +44,22 @@ namespace StgSharp.Logic
_outputInterfaces.Add(name, pipeline);
}
public new void Run()
public override void Run()
{
BlueprintPipeline.SkipAll(_outputInterfaces);
_bp.IsRunning = true;
}
}
internal sealed class EndingNode : BlueprintNode
{
public EndingNode() : base(name: "EndingNode",
operation: (
in Dictionary<string, BlueprintPipeline> input,
in Dictionary<string, BlueprintPipeline> output
) =>
{
},
true, ["default"], ["default"]
private Blueprint _bp;
public EndingNode(Blueprint bp) : base(name: "EndingNode",true, ["default"], ["default"]
)
{ }
{
_bp = bp;
}
internal (string name, BlueprintPipelineArgs arg)[] OutputData
{
@@ -78,9 +80,12 @@ namespace StgSharp.Logic
_inputInterfaces.Add(name, pipeline);
}
public new void Run()
public override void Run()
{
BlueprintPipeline.WaitAll(_inputInterfaces);
Interlocked.Exchange(ref _bp.currentGlobalNodeIndex, 0);
Interlocked.Exchange(ref _bp.currentNativeNodeIndex, 0);
_bp.IsRunning = false;
}
}
}
@@ -0,0 +1,80 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace StgSharp.Logic
{
internal class CancellableTask
{
private CancellationTokenSource cts;
private protected Task taskInternal;
private protected Action<CancellationToken> _startup;
public CancellationTokenSource Cts
{
get => cts;
}
public int Id
{
get =>taskInternal.Id;
}
private protected CancellableTask()
{
cts = new CancellationTokenSource();
}
private protected CancellableTask(Action<CancellationToken> action)
{
taskInternal = new Task(InternalAction);
cts = new CancellationTokenSource();
}
public static CancellableTask Run(Action<CancellationToken> startup)
{
var ret = new CancellableTask() { _startup = startup };
ret.taskInternal = Task.Run(ret.InternalAction);
return ret;
}
public bool IsCompleted
{
get => taskInternal.IsCompleted;
}
public void Cancel()
{
Cts.Cancel();
}
~CancellableTask()
{
Cts.Dispose();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal void InternalAction()
{
//Console.WriteLine($"Task {Task.CurrentId} is running.");
_startup(Cts.Token);
}
public static void WaitAll(IEnumerable<CancellableTask> tasks)
{
IEnumerable<Task> convertedTasks = tasks.Select<CancellableTask,Task>
(ct=>ct.taskInternal);
Task.WaitAll(convertedTasks.ToArray());
}
public static implicit operator Task(CancellableTask task)
{
return task.taskInternal;
}
}
}
@@ -0,0 +1,50 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace StgSharp.Logic
{
public class CrossFrameOperation : IConvertableToBlueprintNode
{
public Action MainExecution { get; private protected set; }
private readonly int cycleCount;
private int currentCount;
public static string InputInterfacesName => "TaskIn";
public static string OutputInterfacesName => "TaskOut";
string[] IConvertableToBlueprintNode.InputInterfacesName => [InputInterfacesName];
string[] IConvertableToBlueprintNode.OutputInterfacesName => [OutputInterfacesName];
public void ExecuteMain(in Dictionary<string, BlueprintPipeline> input, in Dictionary<string, BlueprintPipeline> output)
{
if (currentCount < cycleCount)
{
Interlocked.Increment(ref currentCount);
}
else
{
Interlocked.Exchange(ref currentCount, 0);
Task.Run(MainExecution);
}
//Console.WriteLine(currentCount);
BlueprintPipeline.SkipAll(output);
}
public CrossFrameOperation(Action startup, int cycleCount)
{
MainExecution = startup;
this.cycleCount = cycleCount > 1 ? cycleCount : throw new ArgumentException(
$"The {typeof(CrossFrameOperation).Name} crosses only one cycle, " +
$"please use a {typeof(BlueprintNode).Name} instead.");
this.cycleCount = cycleCount;
currentCount = cycleCount;
}
}
}
+142
View File
@@ -0,0 +1,142 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
namespace StgSharp.Logic
{
internal class SizeFixedList<T> : IList<T>
{
private int capacity, _index;
private T[] values;
public SizeFixedList(int size)
{
values = new T[size];
}
public T this[int index]
{
get => index<_index ? values[index] : throw new ArgumentOutOfRangeException(nameof(index));
set
{
if (true)
{
values[index] = value ;
}
else
{
throw new ArgumentOutOfRangeException(nameof(index));
}
}
}
public int Count => _index + 1;
public bool IsReadOnly => false;
public void Add(T item)
{
if (_index < capacity - 1)
{
_index++;
this[_index] = item;
}
}
public void Clear()
{
values = new T[capacity];
_index = 0;
}
public bool Contains(T item)
{
for (int i = 0; i <= _index; i++)
{
if (item.Equals(values[i]))
{
return true;
}
}
return false;
}
public void CopyTo(T[] array, int arrayIndex)
{
throw new NotImplementedException();
}
public IEnumerator<T> GetEnumerator()
{
for (int i = 0; i <= _index; i++)
{
yield return values[i];
}
}
public int IndexOf(T item)
{
for (int i = 0; i <= _index; i++)
{
if (values[i].Equals(item))
{
return i;
}
}
return -1;
}
public void Insert(int index, T item)
{
throw new NotSupportedException();
}
public bool Remove(T item)
{
for (int i = 0; i <= _index; i++)
{
if (values[i].Equals(item))
{
values[i] = values[_index];
_index--;
return true;
}
}
return false;
}
public void RemoveAt(int index)
{
if (index <= _index)
{
values[index] = values[_index];
_index--;
}
}
IEnumerator IEnumerable.GetEnumerator()
{
yield return GetEnumerator();
}
public void Resize(int newSize)
{
Array.Resize(ref values, newSize);
}
public void RemoveAll(Predicate<T> predicate)
{
for (int i = _index; i > 0; i--)
{
if (predicate(values[i]))
{
values[i] = values[_index];
_index--;
}
}
}
}//------------------------------------- End of Class ------------------------------------------
}
@@ -16,7 +16,10 @@ namespace StgSharp.Logic
private Blueprint renderLogic;
public Blueprint RenderLogic
/// <summary>
/// Render logic for every frame with no relation to <see cref="View"/>.
/// </summary>
public Blueprint GeneralRenderLogic
{
get => renderLogic;
set => renderLogic = value;
@@ -39,7 +42,7 @@ namespace StgSharp.Logic
item.Value();
}
}
renderLogic.RunRepeatedly(() => ShouldClose);
BlueprintRunner.Run(renderLogic, ()=>ShouldClose);
frameTimeProvider.WaitNextSpan();
Interlocked.Add(ref _frameCount, 1);
}
+12 -16
View File
@@ -67,12 +67,7 @@ namespace StgSharp.Logic
fpsCountProvider = new TimeSpanProvider(1.0, TimeSpanProvider.DefaultProvider);
_frameSpeed = 0;
_frameCount = 0;
fpsCountProvider.SpanRefreshCallback =
() =>
{
Interlocked.Exchange(ref _frameSpeed, _frameCount);
Interlocked.Exchange(ref _frameCount, 0);
};
fpsCountProvider.SpanRefreshCallback = CountFps;
long frameLength = (FrameSpeed > 0) ? ((1000L * 1000L) / FrameSpeed) : 0;
frameTimeProvider = new TimeSpanProvider(
frameLength, TimeSpanProvider.DefaultProvider
@@ -91,16 +86,7 @@ namespace StgSharp.Logic
fpsCountProvider = new TimeSpanProvider(1.0, TimeSpanProvider.DefaultProvider);
_frameSpeed = 0;
_frameCount = 0;
fpsCountProvider.SpanRefreshCallback =
() =>
{
/*
Console.Clear();
Console.WriteLine(FrameSpeed);
/**/
Interlocked.Exchange(ref _frameSpeed, _frameCount);
Interlocked.Exchange(ref _frameCount, 0);
};
fpsCountProvider.SpanRefreshCallback = CountFps;
long frameLength = (framespeed > 0) ? ((1000L * 1000L) / framespeed) : 0;
frameTimeProvider = new TimeSpanProvider(
frameLength, TimeSpanProvider.DefaultProvider
@@ -112,6 +98,16 @@ namespace StgSharp.Logic
_globalKeyAction = new Dictionary<KeyTrigger, Action>();
}
private void CountFps()
{
/**/
Console.Clear();
Console.WriteLine(FrameSpeed);
/**/
Interlocked.Exchange(ref _frameSpeed, _frameCount);
Interlocked.Exchange(ref _frameCount, 0);
}
public int CurrentFrameCount => frameTimeProvider.CurrentSpan;
public int FrameSpeed => _frameSpeed;
@@ -14,7 +14,7 @@ using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("StgSharp")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Release")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+be6c2e6b92a328d0b68af669d50e92dd9bbff42b")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+7fb220c523c50504348a6b44e526999a45b4c242")]
[assembly: System.Reflection.AssemblyProductAttribute("StgSharp")]
[assembly: System.Reflection.AssemblyTitleAttribute("StgSharp")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]