129 lines
4.1 KiB
C#
129 lines
4.1 KiB
C#
//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="PipeLine.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the “Software”), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software,
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// and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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//
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// The above copyright notice and
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// this permission notice shall be included in all copies
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// or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED “AS IS”,
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// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Security.Authentication.ExtendedProtection;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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namespace StgSharp.Logic
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{
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public class BlueprintPipeline
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{
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private BlueprintNode after;
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private BlueprintNode former;
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private BlueprintPipelineArgs args;
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private SemaphoreSlim formerCompleteSemaphore;
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public BlueprintPipeline(BlueprintNode former, BlueprintNode after)
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{
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this.former = former;
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this.after = after;
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formerCompleteSemaphore = new SemaphoreSlim(initialCount: 0, maxCount: 1);
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}
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public BlueprintNode After => after;
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public BlueprintNode Former => former;
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public int Level => former.Level;
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public BlueprintPipelineArgs Args
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{
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get => args;
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set => args = value;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void CompleteAndSkip()
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{
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//Console.WriteLine($"Complete\t{former.Name}\t->\t{after.Name}");
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formerCompleteSemaphore.Release();
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void CompleteAndWriteData(BlueprintPipelineArgs args)
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{
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this.args = args;
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CompleteAndSkip();
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}
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public static void SkipAll(Dictionary<string, BlueprintPipeline> ports)
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{
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if (ports == null)
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{
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throw new ArgumentNullException(nameof(ports));
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}
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foreach (var item in ports)
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{
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if (item.Value!=null)
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{
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item.Value.CompleteAndSkip();
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}
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}
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}
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public static void WaitAll(Dictionary<string, BlueprintPipeline> ports)
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{
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if (ports == null)
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{
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throw new ArgumentNullException(nameof(ports));
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}
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foreach (var item in ports)
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{
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if (item.Value!=null)
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{
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item.Value.WaitForStart();
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}
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}
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}
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public void WaitForStart()
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{
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//Console.WriteLine($"Waiting \t{former.ContextName}\t->\t{after.ContextName}");
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formerCompleteSemaphore.Wait();
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}
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}
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public abstract class BlueprintPipelineArgs
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{
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public object? Value { get; set; }
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}
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}
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