daily update on 20231016 by nitload youmu, vao,vbo,ebo struct added
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@@ -3,17 +3,17 @@
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namespace StgSharp.Geometries
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{
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/// <summary>
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/// 计算位移失量,需要手动输入游戏刻以提供时间数据
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/// Caculate the movement of a point.
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/// </summary>
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/// <param name="tick"></param>
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/// <returns>表示位移量的三维矢量</returns>
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public delegate Vec3d GetLocationHandler(uint tick);
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/// <param name="tick">The game tick represent time passed by</param>
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/// <returns>A 3d vector representing movement</returns>
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public delegate vec3d GetLocationHandler(uint tick);
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public static unsafe class GeometryOperation
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{
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public static Vec3d DefualtMotion(uint tick)
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public static vec3d DefualtMotion(uint tick)
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{
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return default(Vec3d);
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return default(vec3d);
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}
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}
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