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stgsharp/源代码/StgSharp/Geometries/PlainGeometry/GeometryOperation.cs
T

21 lines
501 B
C#

using StgSharp.Math;
namespace StgSharp.Geometries
{
/// <summary>
/// Caculate the movement of a point.
/// </summary>
/// <param name="tick">The game tick represent time passed by</param>
/// <returns>A 3d vector representing movement</returns>
public delegate vec3d GetLocationHandler(uint tick);
public static unsafe class GeometryOperation
{
public static vec3d DefualtMotion(uint tick)
{
return default(vec3d);
}
}
}