21 lines
501 B
C#
21 lines
501 B
C#
using StgSharp.Math;
|
|
|
|
namespace StgSharp.Geometries
|
|
{
|
|
/// <summary>
|
|
/// Caculate the movement of a point.
|
|
/// </summary>
|
|
/// <param name="tick">The game tick represent time passed by</param>
|
|
/// <returns>A 3d vector representing movement</returns>
|
|
public delegate vec3d GetLocationHandler(uint tick);
|
|
|
|
public static unsafe class GeometryOperation
|
|
{
|
|
public static vec3d DefualtMotion(uint tick)
|
|
{
|
|
return default(vec3d);
|
|
}
|
|
}
|
|
|
|
}
|