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public static unsafe Triangle InitTriagnle( - Vec3d vertex1, - Vec3d vertex2, - Vec3d vertex3 + vec3d vertex1, + vec3d vertex2, + vec3d vertex3 ) where T : Triangle { Triangle t = new Triangle(); diff --git a/源代码/StgSharp/Control/IO/GLIO.cs b/源代码/StgSharp/Control/IO/GLIO.cs index 39c87493..1f2c896b 100644 --- a/源代码/StgSharp/Control/IO/GLIO.cs +++ b/源代码/StgSharp/Control/IO/GLIO.cs @@ -328,6 +328,11 @@ namespace StgSharp CallingConvention = CallingConvention.Cdecl)] internal static extern unsafe GLFWframebuffersizefun glfwSetFramebufferSizeCallback(IntPtr window, GLFWframebuffersizefun callback); + //window is the pointer to a glfwwindow instance + [DllImport(SSGC_libname, EntryPoint = "glfwSetFramebufferSizeCallback", + CallingConvention = CallingConvention.Cdecl)] + internal static extern unsafe GLFWframebuffersizefun glfwSetFramebufferSizeCallback(IntPtr window, FrameBufferSizeHadler callback); + [DllImport(SSGC_libname, EntryPoint = "glfwSetErrorCallback", CallingConvention = CallingConvention.Cdecl)] internal static extern unsafe GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun callback); diff --git a/源代码/StgSharp/Control/IO/InternalIO.cs b/源代码/StgSharp/Control/IO/InternalIO.cs index f6d4c2c4..9e5eeea9 100644 --- a/源代码/StgSharp/Control/IO/InternalIO.cs +++ b/源代码/StgSharp/Control/IO/InternalIO.cs @@ -1,20 +1,74 @@ - - -using StgSharp.Geometries; +using StgSharp.Geometries; using System; +using System.IO; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; - - - namespace StgSharp { + internal enum LogType + { + Error, + Warning, + Info, + InfoError, + InfoWarning, + } + internal static unsafe partial class internalIO { internal const string SSGC_libname = "StgSharpGraphic"; + internal const string SSG_errorlog = + "SSG_errorlog.log"; + + internal static void InternalWriteLog(string beforeTime, string logLine, LogType logType) + { + if (!File.Exists(internalIO.SSG_errorlog)) + { + FileStream stream = File.Create(internalIO.SSG_errorlog); + stream.Close(); + } + + using (StreamWriter logStream = File.AppendText(SSG_errorlog)) + { + logStream.WriteLine(beforeTime); + logStream.WriteLine($"{logType}\t@\t{DateTime.Now.ToString("o")}"); + logStream.WriteLine(logLine); + } + } + + internal static void InternalWriteLog(string logLine, LogType logType) + { + if (!File.Exists(internalIO.SSG_errorlog)) + { + FileStream stream = File.Create(internalIO.SSG_errorlog); + stream.Close(); + } + + using (StreamWriter logStream = File.AppendText(SSG_errorlog)) + { + logStream.WriteLine($"{logType}\t@\t{DateTime.Now.ToString("o")}"); + + logStream.WriteLine(logLine); + } + } + + internal static void InternalAppendLog(string log) + { + if (!File.Exists(internalIO.SSG_errorlog)) + { + FileStream stream = File.Create(internalIO.SSG_errorlog); + stream.Close(); + } + + using (StreamWriter logStream = File.AppendText(SSG_errorlog)) + { + logStream.WriteLine(log); + } + } + } } diff --git a/源代码/StgSharp/Entities/IEntity.cs b/源代码/StgSharp/Entities/IEntity.cs index 4f31d09c..c8e5b334 100644 --- a/源代码/StgSharp/Entities/IEntity.cs +++ b/源代码/StgSharp/Entities/IEntity.cs @@ -6,15 +6,15 @@ namespace StgSharp public abstract class IEntity { internal Point _pos; - internal LinkedList _collisionBox; - internal Sensor _collisionSensor; + internal LinkedList _collisionBox; + internal Sensor _collisionSensor; internal string _texture; internal Point _position; internal Point _basePoint; internal GetLocationHandler _movHandler; protected uint _bornTick; - public LinkedList CollisionBox + public LinkedList CollisionBox { get { return _collisionBox; } set { _collisionBox = value; } @@ -23,7 +23,7 @@ namespace StgSharp /// /// A sensor used for cheking out if a bullet hit a player or something else /// - public Sensor CollisionSensor + public Sensor CollisionSensor { get { return _collisionSensor; } set { _collisionSensor = value; } diff --git a/源代码/StgSharp/Geometries/PlainGeometry/Arc.cs b/源代码/StgSharp/Geometries/PlainGeometry/Arc.cs index 23f554b9..10b40a58 100644 --- a/源代码/StgSharp/Geometries/PlainGeometry/Arc.cs +++ b/源代码/StgSharp/Geometries/PlainGeometry/Arc.cs @@ -3,7 +3,7 @@ using System; namespace StgSharp.Geometries { - public class Arc : IPlainGeometry + public class Arc : PlainGeometry { internal Point center; internal Point beginPoint; @@ -18,11 +18,13 @@ namespace StgSharp.Geometries public override Point RefPoint2 => endPoint; - public virtual Vec3d MoveCenter(uint tick) => movCenterOperation.Invoke(tick); + internal override int[] Indices => throw new NotImplementedException(); - public virtual Vec3d MovBegin(uint tick) => movBeginOperation.Invoke(tick); + public virtual vec3d MoveCenter(uint tick) => movCenterOperation.Invoke(tick); - public virtual Vec3d MovEnd(uint tick) => movEndOperation.Invoke(tick); + public virtual vec3d MovBegin(uint tick) => movBeginOperation.Invoke(tick); + + public virtual vec3d MovEnd(uint tick) => movEndOperation.Invoke(tick); internal override void OnRender(uint tick) { diff --git a/源代码/StgSharp/Geometries/PlainGeometry/Circle.cs b/源代码/StgSharp/Geometries/PlainGeometry/Circle.cs index c143f85b..c11b4a32 100644 --- a/源代码/StgSharp/Geometries/PlainGeometry/Circle.cs +++ b/源代码/StgSharp/Geometries/PlainGeometry/Circle.cs @@ -3,7 +3,7 @@ using System; namespace StgSharp.Geometries { - public class Circle : IPlainGeometry + public class Circle : PlainGeometry { internal Point center; internal Point pointOnCircle; @@ -19,11 +19,13 @@ namespace StgSharp.Geometries public override Point RefPoint2 => pointOnPlain; - public virtual Vec3d MoveCenter(uint tick) => movCenterOperation.Invoke(tick); + internal override int[] Indices => throw new NotImplementedException(); - public virtual Vec3d UpdateRadius(uint tick) => movBeginOperation.Invoke(tick); + public virtual vec3d MoveCenter(uint tick) => movCenterOperation.Invoke(tick); - public virtual Vec3d UpdatePlain(uint tick) => movEndOperation.Invoke(tick); + public virtual vec3d UpdateRadius(uint tick) => movBeginOperation.Invoke(tick); + + public virtual vec3d UpdatePlain(uint tick) => movEndOperation.Invoke(tick); public override Plain GetPlain() { diff --git a/源代码/StgSharp/Geometries/PlainGeometry/GeometryOperation.cs b/源代码/StgSharp/Geometries/PlainGeometry/GeometryOperation.cs index a84b101a..104830a2 100644 --- a/源代码/StgSharp/Geometries/PlainGeometry/GeometryOperation.cs +++ b/源代码/StgSharp/Geometries/PlainGeometry/GeometryOperation.cs @@ -3,17 +3,17 @@ namespace StgSharp.Geometries { /// - /// 计算位移失量,需要手动输入游戏刻以提供时间数据 + /// Caculate the movement of a point. /// - /// - /// 表示位移量的三维矢量 - public delegate Vec3d GetLocationHandler(uint tick); + /// The game tick represent time passed by + /// A 3d vector representing movement + public delegate vec3d GetLocationHandler(uint tick); public static unsafe class GeometryOperation { - public static Vec3d DefualtMotion(uint tick) + public static vec3d DefualtMotion(uint tick) { - return default(Vec3d); + return default(vec3d); } } diff --git a/源代码/StgSharp/Geometries/PlainGeometry/Line.cs b/源代码/StgSharp/Geometries/PlainGeometry/Line.cs index 106886c7..1ed59ca3 100644 --- a/源代码/StgSharp/Geometries/PlainGeometry/Line.cs +++ b/源代码/StgSharp/Geometries/PlainGeometry/Line.cs @@ -4,7 +4,7 @@ using System.Numerics; namespace StgSharp.Geometries { - public class Line : IPlainGeometry + public class Line : PlainGeometry { internal Point basePoint; internal Point beginPoint; @@ -16,6 +16,11 @@ namespace StgSharp.Geometries public override Point RefPoint1 => endPoint; public override Point RefPoint2 => default; + internal override int[] Indices + { + get { throw new Exception(); } + } + public Line(Point begin, Point end) { this.beginPoint = begin; @@ -31,11 +36,11 @@ namespace StgSharp.Geometries public Line() { } //计算线起点的方法,通过对线的派生的重写实现功能 - public virtual Vec3d MoveBeginPoint(uint tick) + public virtual vec3d MoveBeginPoint(uint tick) => movBegin.Invoke(tick); //计算线重点的方法,通过对线的派生的重写实现功能 - public virtual Vec3d MoveEndPoint(uint tick) + public virtual vec3d MoveEndPoint(uint tick) => movEnd.Invoke(tick); internal override void OnRender(uint tick) diff --git a/源代码/StgSharp/Geometries/PlainGeometry/Parallelogram.cs b/源代码/StgSharp/Geometries/PlainGeometry/Parallelogram.cs index a7cfa4af..351ac33f 100644 --- a/源代码/StgSharp/Geometries/PlainGeometry/Parallelogram.cs +++ b/源代码/StgSharp/Geometries/PlainGeometry/Parallelogram.cs @@ -3,7 +3,7 @@ using StgSharp.Math; namespace StgSharp.Geometries { - internal class Parallelogram : Polygon4 + public class Parallelogram : Polygon4 { internal Point center; @@ -11,13 +11,35 @@ namespace StgSharp.Geometries public sealed override Point RefPoint1 => new Point(vertexMat.mat.colum0); public sealed override Point RefPoint2 => new Point(vertexMat.mat.colum1); - internal readonly GetLocationHandler movCenterOperation = new GetLocationHandler(GeometryOperation.DefualtMotion); + internal readonly GetLocationHandler movCenterOperation = + new GetLocationHandler(GeometryOperation.DefualtMotion); public GetLocationHandler MovCenterOperation { get { return movCenterOperation; } } public GetLocationHandler MovVertex01Operation { get { return moveVertex0Operation; } } public GetLocationHandler MovVertex02Operation { get { return moveVertex1Operation; } } - public virtual Vec3d MovCenter(uint tick) + public Parallelogram( + float v0x, float v0y, float v0z, + float v1x, float v1y, float v1z, + float v2x, float v2y, float v2z, + float v3x, float v3y, float v3z + ) : base( + v0x, v0y, v0z, + v1x, v1y, v1z, + v2x, v2y, v2z, + v3x, v2y, v3z + ) + { + if ( + vertexMat.Colum0 + vertexMat.Colum2 != + vertexMat.Colum1 + vertexMat.Colum3 + ) + { + internalIO.InternalWriteLog("Init of geometry item failed, because four vertices cannot form a rectangle.", LogType.Warning); + } + } + + public virtual vec3d MovCenter(uint tick) { return movCenterOperation.Invoke(tick); } @@ -28,7 +50,7 @@ namespace StgSharp.Geometries /// Current time tick /// /// Geometry overdefined - public sealed override Vec3d MoveVertex2(uint tick) + public sealed override vec3d MoveVertex2(uint tick) { throw new UnusedVertexException(); } @@ -39,7 +61,7 @@ namespace StgSharp.Geometries /// Current time tick /// /// Geometry overdefined - public sealed override Vec3d MoveVertex3(uint tick) + public sealed override vec3d MoveVertex3(uint tick) { throw new UnusedVertexException(); } diff --git a/源代码/StgSharp/Geometries/PlainGeometry/Plain.cs b/源代码/StgSharp/Geometries/PlainGeometry/Plain.cs index 64386d26..51575b98 100644 --- a/源代码/StgSharp/Geometries/PlainGeometry/Plain.cs +++ b/源代码/StgSharp/Geometries/PlainGeometry/Plain.cs @@ -5,22 +5,22 @@ namespace StgSharp.Geometries { public unsafe class Plain { - internal Vec3d origin; - internal Vec3d vec1; - internal Vec3d vec2; + internal vec3d origin; + internal vec3d vec1; + internal vec3d vec2; - internal Vec3d plainParameter; + internal vec3d plainParameter; internal readonly float d = -1; internal Plain(Vector4 origin, Vector4 p1, Vector4 p2) { - this.origin = new Vec3d(origin); + this.origin = new vec3d(origin); - vec1 = new Vec3d(p1 - origin); - vec2 = new Vec3d(p2 - origin); + vec1 = new vec3d(p1 - origin); + vec2 = new vec3d(p2 - origin); } - public Plain(Vec3d o, Vec3d v1, Vec3d v2) + public Plain(vec3d o, vec3d v1, vec3d v2) { this.origin = o; this.vec1 = v1 - v2 * (v1.Y / v2.Y); //计算平面在xz平面上的方向投影 @@ -39,9 +39,9 @@ namespace StgSharp.Geometries public Plain(Point p1, Point p2, Point p3) { - Vec3d origin = p1.Position; - Vec3d v1 = p2.Position - origin; - Vec3d v2 = p3.Position - origin; + vec3d origin = p1.Position; + vec3d v1 = p2.Position - origin; + vec3d v2 = p3.Position - origin; vec1 = v1 - v2 * (v1.Y / v2.Y); //计算平面在xz平面上的方向投影 diff --git a/源代码/StgSharp/Geometries/PlainGeometry/IPlainGeometry.cs b/源代码/StgSharp/Geometries/PlainGeometry/PlainGeometry.cs similarity index 73% rename from 源代码/StgSharp/Geometries/PlainGeometry/IPlainGeometry.cs rename to 源代码/StgSharp/Geometries/PlainGeometry/PlainGeometry.cs index 75ad733c..c18a4c26 100644 --- a/源代码/StgSharp/Geometries/PlainGeometry/IPlainGeometry.cs +++ b/源代码/StgSharp/Geometries/PlainGeometry/PlainGeometry.cs @@ -1,10 +1,12 @@ -namespace StgSharp.Geometries +using StgSharp.Math; + +namespace StgSharp.Geometries { /// /// 平面几何体。包含三角形,对称四边形,自由多边形等。最多可由16个点参数定义。 /// - public abstract class IPlainGeometry + public abstract class PlainGeometry { protected readonly uint bornTick; internal readonly Point refOrigin; @@ -14,19 +16,22 @@ public abstract Point RefPoint0 { get; } public abstract Point RefPoint1 { get; } public abstract Point RefPoint2 { get; } + public uint BornTime => bornTick; - public IPlainGeometry(uint bornTime) + internal abstract int[] Indices { get; } + + public PlainGeometry(uint bornTime) { bornTick = bornTime; } - public IPlainGeometry(Counter MainTimer) + public PlainGeometry(Counter MainTimer) { bornTick = MainTimer.Value; } - public IPlainGeometry() { } + public PlainGeometry() { } internal abstract void OnRender(uint tick); diff --git a/源代码/StgSharp/Geometries/PlainGeometry/Point.cs b/源代码/StgSharp/Geometries/PlainGeometry/Point.cs index 47fde476..3052a69c 100644 --- a/源代码/StgSharp/Geometries/PlainGeometry/Point.cs +++ b/源代码/StgSharp/Geometries/PlainGeometry/Point.cs @@ -8,27 +8,27 @@ namespace StgSharp.Geometries { public unsafe class Point { - internal Vec3d position; + internal vec3d position; internal readonly bool isVertex; public Point() { } - internal Point(Vec3d p) + internal Point(vec3d p) { position = p; } internal Point(Vector4 vector) { - position = new Vec3d(vector); + position = new vec3d(vector); } public Point(float x, float y, float z) { - position = new Vec3d(x, y, z); + position = new vec3d(x, y, z); } - public Vec3d Position + public vec3d Position { get { return position; } set { position = value; } @@ -64,12 +64,12 @@ namespace StgSharp.Geometries /// Time passes since the program begin, counted by frames public virtual void Update(uint tick) { } - public bool IsInGeometry(IPlainGeometry geo) + public bool IsInGeometry(PlainGeometry geo) { throw new NotImplementedException(); } - public bool IsOnPlain(IPlainGeometry geo) + public bool IsOnPlain(PlainGeometry geo) { return position * geo.GetPlain().plainParameter == 1; } diff --git a/源代码/StgSharp/Geometries/PlainGeometry/Polygon4.cs b/源代码/StgSharp/Geometries/PlainGeometry/Polygon4.cs index 2ed36f32..f1cd4933 100644 --- a/源代码/StgSharp/Geometries/PlainGeometry/Polygon4.cs +++ b/源代码/StgSharp/Geometries/PlainGeometry/Polygon4.cs @@ -1,54 +1,102 @@ using StgSharp.Controlling; using StgSharp.Math; +using System.Numerics; namespace StgSharp.Geometries { - public class Polygon4 : IPlainGeometry + public class Polygon4 : PlainGeometry { - internal Matrix3x4 vertexMat; - - internal Point vertex0 { get; set; } - internal Point vertex1 { get; set; } - internal Point vertex2 { get; set; } - internal Point vertex3 { get; set; } - internal readonly GetLocationHandler moveVertex0Operation = new GetLocationHandler(GeometryOperation.DefualtMotion); internal readonly GetLocationHandler moveVertex1Operation = new GetLocationHandler(GeometryOperation.DefualtMotion); internal readonly GetLocationHandler moveVertex2Operation = new GetLocationHandler(GeometryOperation.DefualtMotion); internal readonly GetLocationHandler moveVertex3Operation = new GetLocationHandler(GeometryOperation.DefualtMotion); + internal Matrix3x4 vertexMat; + + internal Polygon4() + { + } + + public Polygon4( + float v0x, float v0y, float v0z, + float v1x, float v1y, float v1z, + float v2x, float v2y, float v2z, + float v3x, float v3y, float v3z + ) + { + vertexMat.mat.colum0 = new Vector4(v0x, v0y, v0z, 0); + vertexMat.mat.colum1 = new Vector4(v1x, v1y, v1z, 0); + vertexMat.mat.colum2 = new Vector4(v2x, v2y, v2z, 0); + vertexMat.mat.colum3 = new Vector4(v3x, v3y, v3z, 0); + } + + public GetLocationHandler MovVertex0Operaion { get { return moveVertex0Operation; } } + public GetLocationHandler MovVertex1Operaion { get { return moveVertex1Operation; } } + public GetLocationHandler MovVertex2Operaion { get { return moveVertex2Operation; } } + public GetLocationHandler MovVertex3Operaion { get { return moveVertex3Operation; } } + public override Point RefPoint0 { - get { return new Point(vertexMat.transpose.colum0); } + get { return new Point(vertexMat.mat.colum0); } } public override Point RefPoint1 { - get { return new Point(vertexMat.transpose.colum1); } + get { return new Point(vertexMat.mat.colum1); } } public override Point RefPoint2 { - get { return new Point(vertexMat.transpose.colum2); } + get { return new Point(vertexMat.mat.colum2); } } - public GetLocationHandler MovVertex01Operaion { get { return moveVertex0Operation; } } - public GetLocationHandler MovVertex02Operaion { get { return moveVertex1Operation; } } - public GetLocationHandler MovVertex03Operaion { get { return moveVertex2Operation; } } - public GetLocationHandler MovVertex04Operaion { get { return moveVertex3Operation; } } - - public unsafe Polygon4() + internal sealed override int[] Indices { + get + { + return new int[6] { + 0,1,2, + 0,2,3}; + } + } + + public Mat4 VertexBuffer + { + get { return vertexMat.mat; } + } + + public Point Vertex0 + { + get => new Point(vertexMat.mat.colum0); + set { vertexMat.mat.colum0 = value.position.vec; } + } + + public Point Vertex1 + { + get => new Point(vertexMat.mat.colum1); + set { vertexMat.mat.colum1 = value.position.vec; } + } + + public Point Vertex2 + { + get => new Point(vertexMat.mat.colum2); + set { vertexMat.mat.colum1 = value.position.vec; } + } + + internal Point Vertex3 + { + get => new Point(vertexMat.mat.colum3); + set { vertexMat.mat.colum1 = value.position.vec; } } public override Line[] GetAllSides() { Line[] sides = new Line[4] { - new Line(vertex0,vertex1), - new Line(vertex1, vertex2), - new Line(vertex2, vertex3), - new Line(vertex3, vertex0) + new Line(Vertex0, Vertex1), + new Line(Vertex1, Vertex2), + new Line(Vertex2, Vertex3), + new Line(Vertex3, Vertex0) }; return sides; @@ -63,14 +111,17 @@ namespace StgSharp.Geometries vertexMat.mat.colum2); } + public virtual vec3d MoveVertex0(uint tick) + => moveVertex0Operation.Invoke(tick); - public virtual Vec3d MoveVertex0(uint tick) => moveVertex0Operation.Invoke(tick); + public virtual vec3d MoveVertex1(uint tick) + => moveVertex1Operation.Invoke(tick); - public virtual Vec3d MoveVertex1(uint tick) => moveVertex1Operation.Invoke(tick); + public virtual vec3d MoveVertex2(uint tick) + => moveVertex2Operation.Invoke(tick); - public virtual Vec3d MoveVertex2(uint tick) => moveVertex2Operation.Invoke(tick); - - public virtual Vec3d MoveVertex3(uint tick) => moveVertex3Operation.Invoke(tick); + public virtual vec3d MoveVertex3(uint tick) + => moveVertex3Operation.Invoke(tick); internal override void OnRender(uint tick) diff --git a/源代码/StgSharp/Geometries/PlainGeometry/Polygon5.cs b/源代码/StgSharp/Geometries/PlainGeometry/Polygon5.cs index a7e247df..6df5240f 100644 --- a/源代码/StgSharp/Geometries/PlainGeometry/Polygon5.cs +++ b/源代码/StgSharp/Geometries/PlainGeometry/Polygon5.cs @@ -1,30 +1,39 @@ using StgSharp.Controlling; using StgSharp.Math; +using StgSharp.Math.Linear; +using System.Numerics; namespace StgSharp.Geometries { - public unsafe class Polygon5 : IPlainGeometry + public unsafe class Polygon5 : PlainGeometry { - internal Point _refOrigin; - internal readonly Point vertex1; - internal readonly Point vertex2; - internal readonly Point vertex3; - internal readonly Point vertex4; - internal readonly Point vertex5; - internal readonly int _vertexCount; - - public override Point RefPoint0 => vertex1; - - public override Point RefPoint1 => vertex2; - - public override Point RefPoint2 => vertex3; - internal GetLocationHandler movP01Operation = default; internal GetLocationHandler movP02Operation = default; internal GetLocationHandler movP03Operation = default; internal GetLocationHandler movP04Operation = default; internal GetLocationHandler movP05Operation = default; + internal mat5 vertexMat; + + public unsafe Polygon5() + { + } + + public Polygon5( + float v0x, float v0y, float v0z, + float v1x, float v1y, float v1z, + float v2x, float v2y, float v2z, + float v3x, float v3y, float v3z, + float v4x, float v4y, float v4z + ) + { + vertexMat.vec0 = new Vector4(v0x, v0y, v0z, 0); + vertexMat.vec1 = new Vector4(v1x, v1y, v1z, 0); + vertexMat.vec2 = new Vector4(v2x, v2y, v2z, 0); + vertexMat.vec3 = new Vector4(v3x, v3y, v3z, 0); + vertexMat.vec4 = new Vector4(v4x, v4y, v4z, 0); + } + public GetLocationHandler MovP01Operation { get => movP01Operation; } public GetLocationHandler MovP02Operation { get => movP02Operation; } @@ -32,46 +41,91 @@ namespace StgSharp.Geometries public GetLocationHandler MovP04Operation { get => movP04Operation; } public GetLocationHandler MovP05Operation { get => movP05Operation; } - public unsafe Polygon5() + public override Point RefPoint0 => Vertex0; + public override Point RefPoint1 => Vertex1; + public override Point RefPoint2 => Vertex2; + + public mat5 VertexBuffer { + get { return vertexMat; } } - public virtual Vec3d movPoint01(uint tick) => movP01Operation.Invoke(TimeLine.tickCounter._value); - - public virtual Vec3d movPoint02(uint tick) => movP02Operation.Invoke(TimeLine.tickCounter._value); - - public virtual Vec3d movPoint03(uint tick) => movP03Operation.Invoke(TimeLine.tickCounter._value); - - public virtual Vec3d movPoint04(uint tick) => movP04Operation.Invoke(TimeLine.tickCounter._value); - - public virtual Vec3d movPoint05(uint tick) => movP05Operation.Invoke(TimeLine.tickCounter._value); - - - internal override void OnRender(uint tick) + public Point Vertex0 { - uint nowTick = tick - BornTime; - vertex1.Position = RefOrigin.Position + movPoint01(nowTick); - vertex2.Position = RefOrigin.Position + movPoint02(nowTick); - vertex3.Position = RefOrigin.Position + movPoint03(nowTick); - vertex4.Position = RefOrigin.Position + movPoint04(nowTick); - vertex5.Position = RefOrigin.Position + movPoint05(nowTick); + get => new Point(vertexMat.vec0); + set { vertexMat.vec0 = value.position.vec; } } + public Point Vertex1 + { + get => new Point(vertexMat.vec1); + set { vertexMat.vec1 = value.position.vec; } + } + + public Point Vertex2 + { + get => new Point(vertexMat.vec2); + set { vertexMat.vec2 = value.position.vec; } + } + + public Point Vertex3 + { + get => new Point(vertexMat.vec3); + set { vertexMat.vec3 = value.position.vec; } + } + + public Point Vertex4 + { + get => new Point(vertexMat.vec4); + set { vertexMat.vec4 = value.position.vec; } + } + + internal override int[] Indices + { + get + { + return new int[9]{ + 0,1,2, + 0,2,3, + 0,3,4}; + } + } public override Line[] GetAllSides() { return new Line[5] { - new Line(vertex1,vertex2), - new Line(vertex2,vertex3), - new Line(vertex3,vertex4), - new Line(vertex4,vertex5), - new Line(vertex5,vertex1) + new Line(Vertex0,Vertex1), + new Line(Vertex1,Vertex2), + new Line(Vertex2,Vertex3), + new Line(Vertex3,Vertex4), + new Line(Vertex4,Vertex0) }; } public override Plain GetPlain() { - return new Plain(vertex1, vertex2, vertex3); + return new Plain(Vertex0, Vertex1, Vertex2); + } + + public virtual vec3d movVertex01(uint tick) => movP01Operation.Invoke(TimeLine.tickCounter._value); + + public virtual vec3d movVertex02(uint tick) => movP02Operation.Invoke(TimeLine.tickCounter._value); + + public virtual vec3d movVertex03(uint tick) => movP03Operation.Invoke(TimeLine.tickCounter._value); + + public virtual vec3d movVertex04(uint tick) => movP04Operation.Invoke(TimeLine.tickCounter._value); + + public virtual vec3d movVertex05(uint tick) => movP05Operation.Invoke(TimeLine.tickCounter._value); + + + internal override void OnRender(uint tick) + { + uint nowTick = tick - BornTime; + vertexMat.vec0 = (RefOrigin.Position + movVertex01(nowTick)).vec; + vertexMat.vec1 = (RefOrigin.Position + movVertex02(nowTick)).vec; + vertexMat.vec2 = (RefOrigin.Position + movVertex03(nowTick)).vec; + vertexMat.vec3 = (RefOrigin.Position + movVertex04(nowTick)).vec; + vertexMat.vec4 = (RefOrigin.Position + movVertex05(nowTick)).vec; } } } diff --git a/源代码/StgSharp/Geometries/PlainGeometry/Polygon6.cs b/源代码/StgSharp/Geometries/PlainGeometry/Polygon6.cs index f104bc6f..ca5c4c02 100644 --- a/源代码/StgSharp/Geometries/PlainGeometry/Polygon6.cs +++ b/源代码/StgSharp/Geometries/PlainGeometry/Polygon6.cs @@ -1,97 +1,139 @@ using StgSharp.Controlling; using StgSharp.Math; +using StgSharp.Math.Linear; +using System.Numerics; namespace StgSharp.Geometries { - public class Polygon6 : IPlainGeometry + public class Polygon6 : PlainGeometry { internal Point _refOrigin; - internal Point vertex1; - internal Point vertex2; - internal Point vertex3; - internal Point vertex4; - internal Point vertex5; - internal Point vertex6; - internal readonly int _vertexCount; - - public override Point RefPoint0 => vertex1; - - public override Point RefPoint1 => vertex2; - - public override Point RefPoint2 => vertex3; + internal GetLocationHandler movVertex0Operation = default; + internal GetLocationHandler movVertex1Operation = default; + internal GetLocationHandler movVertex2Operation = default; + internal GetLocationHandler movVertex3Operation = default; + internal GetLocationHandler movVertex4Operation = default; + internal GetLocationHandler movVertex5Operation = default; + internal mat6 vertexMat; - internal GetLocationHandler movP01Operation = default; - internal GetLocationHandler movP02Operation = default; - internal GetLocationHandler movP03Operation = default; - internal GetLocationHandler movP04Operation = default; - internal GetLocationHandler movP05Operation = default; - internal GetLocationHandler movP06Operation = default; + public GetLocationHandler MovVertex0Operation { get => movVertex0Operation; } + public GetLocationHandler MovVertex1Operation { get => movVertex1Operation; } + public GetLocationHandler MovVertex2Operation { get => movVertex2Operation; } + public GetLocationHandler MovVertex3Operation { get => movVertex3Operation; } + public GetLocationHandler MovVertex4Operation { get => movVertex4Operation; } + public GetLocationHandler MovVertex5Operation { get => movVertex5Operation; } - public GetLocationHandler MovP01Operation { get => movP01Operation; } - public GetLocationHandler MovP02Operation { get => movP02Operation; } - public GetLocationHandler MovP03Operation { get => movP03Operation; } - public GetLocationHandler MovP04Operation { get => movP04Operation; } - public GetLocationHandler MovP05Operation { get => movP05Operation; } - public GetLocationHandler MovP06Operation { get => movP06Operation; } + public override Point RefPoint0 => Vertex0; + public override Point RefPoint1 => Vertex1; + public override Point RefPoint2 => Vertex2; - public virtual Vec3d movPoint01(uint tick) + internal override int[] Indices { - return movP01Operation.Invoke(TimeLine.tickCounter._value); + get + { + return new int[12] { + 0,1,2, + 0,2,3, + 0,3,4, + 0,4,5}; + } } - public virtual Vec3d movPoint02(uint tick) + public Point Vertex0 { - return movP02Operation.Invoke(TimeLine.tickCounter._value); + get => new Point(vertexMat.vec0); + set { vertexMat.vec0 = value.position.vec; } } - public virtual Vec3d movPoint03(uint tick) + public Point Vertex1 { - return movP03Operation.Invoke(TimeLine.tickCounter._value); + get => new Point(vertexMat.vec1); + set { vertexMat.vec1 = value.position.vec; } } - public virtual Vec3d movPoint04(uint tick) + public Point Vertex2 { - return movP04Operation.Invoke(TimeLine.tickCounter._value); + get => new Point(vertexMat.vec2); + set { vertexMat.vec2 = value.position.vec; } } - public virtual Vec3d movPoint05(uint tick) + public Point Vertex3 { - return movP05Operation.Invoke(TimeLine.tickCounter._value); + get => new Point(vertexMat.vec3); + set { vertexMat.vec3 = value.position.vec; } } - public virtual Vec3d movPoint06(uint tick) + public Point Vertex4 { - return movP06Operation.Invoke(TimeLine.tickCounter._value); + get => new Point(vertexMat.vec4); + set { vertexMat.vec4 = value.position.vec; } } - internal override void OnRender(uint tick) + public Point Vertex5 { - uint nowTick = tick - BornTime; - vertex1.Position = RefOrigin.Position + movPoint01(nowTick); - vertex2.Position = RefOrigin.Position + movPoint02(nowTick); - vertex3.Position = RefOrigin.Position + movPoint03(nowTick); - vertex4.Position = RefOrigin.Position + movPoint04(nowTick); - vertex5.Position = RefOrigin.Position + movPoint05(nowTick); - vertex6.Position = RefOrigin.Position + movPoint06(nowTick); + get => new Point(vertexMat.vec5); + set { vertexMat.vec5 = value.position.vec; } } public override Line[] GetAllSides() { return new Line[6] { - new Line(vertex1,vertex2), - new Line(vertex2,vertex3), - new Line(vertex3,vertex4), - new Line(vertex4,vertex5), - new Line(vertex5,vertex6), - new Line(vertex6,vertex1) + new Line(Vertex0,Vertex1), + new Line(Vertex1,Vertex2), + new Line(Vertex2,Vertex3), + new Line(Vertex3,Vertex4), + new Line(Vertex4,Vertex5), + new Line(Vertex5,Vertex0) }; } public override Plain GetPlain() { - return new Plain(vertex1, vertex2, vertex3); + return new Plain(Vertex0, Vertex1, Vertex2); + } + + public virtual vec3d movVertex0(uint tick) + { + return movVertex0Operation.Invoke(TimeLine.tickCounter._value); + } + + public virtual vec3d movVertex1(uint tick) + { + return movVertex1Operation.Invoke(TimeLine.tickCounter._value); + } + + public virtual vec3d movVertex2(uint tick) + { + return movVertex2Operation.Invoke(TimeLine.tickCounter._value); + } + + public virtual vec3d movVertex3(uint tick) + { + return movVertex3Operation.Invoke(TimeLine.tickCounter._value); + } + + public virtual vec3d movVertex4(uint tick) + { + return movVertex4Operation.Invoke(TimeLine.tickCounter._value); + } + + public virtual vec3d movVertex5(uint tick) + { + return movVertex5Operation.Invoke(TimeLine.tickCounter._value); + } + + internal override void OnRender(uint tick) + { + uint nowTick = tick - BornTime; + Vector4 origin = RefOrigin.Position.vec; + vertexMat.vec0 = origin + movVertex0(nowTick).vec; + vertexMat.vec1 = origin + movVertex1(nowTick).vec; + vertexMat.vec2 = origin + movVertex2(nowTick).vec; + vertexMat.vec3 = origin + movVertex3(nowTick).vec; + vertexMat.vec4 = origin + movVertex4(nowTick).vec; + vertexMat.vec5 = origin + movVertex5(nowTick).vec; } } } diff --git a/源代码/StgSharp/Geometries/PlainGeometry/Rectangle.cs b/源代码/StgSharp/Geometries/PlainGeometry/Rectangle.cs index aed4e69b..b75de5a5 100644 --- a/源代码/StgSharp/Geometries/PlainGeometry/Rectangle.cs +++ b/源代码/StgSharp/Geometries/PlainGeometry/Rectangle.cs @@ -3,27 +3,28 @@ using System.Numerics; namespace StgSharp.Geometries { - public class Rectangle : Polygon4 + public class Rectangle : Parallelogram { internal Point center; - public sealed override Point RefPoint0 => center; - - public sealed override Point RefPoint1 => new Point(vertexMat.transpose.colum0); - - public sealed override Point RefPoint2 => new Point(vertexMat.transpose.colum1); - public Rectangle( float v0x, float v0y, float v0z, float v1x, float v1y, float v1z, float v2x, float v2y, float v2z, float v3x, float v3y, float v3z - ) + ) : base( + v0x, v0y, v0z, + v1x, v1y, v1z, + v2x, v2y, v2z, + v3x, v2y, v3z + ) { - vertexMat.mat.colum0 = new Vector4(v0x, v0y, v0z, 0); - vertexMat.mat.colum1 = new Vector4(v1x, v1y, v1z, 0); - vertexMat.mat.colum2 = new Vector4(v2x, v2y, v2z, 0); - vertexMat.mat.colum3 = new Vector4(v3x, v3y, v3z, 0); + vec3d side0 = vertexMat.Colum0 - vertexMat.Colum1; + vec3d side1 = vertexMat.Colum2 - vertexMat.Colum1; + if (side0.Cross(side1) == Vec3d.Zero) + { + + } } @@ -33,25 +34,9 @@ namespace StgSharp.Geometries /// /// 当前游戏刻 /// - public virtual Vec3d MovCenter(uint tick) => default(Vec3d); + public virtual vec3d MovCenter(uint tick) => default(vec3d); - public sealed override Vec3d MoveVertex2(uint tick) - { - return - new Vec3d(this.center.position.vec * 2 - vertexMat.mat.colum0); - } - public sealed override Vec3d MoveVertex3(uint tick) - { - return - new Vec3d(this.center.position.vec * 2 - vertexMat.mat.colum1); - } - - internal sealed override void OnRender(uint tick) - { - tick -= bornTick; - this.MovCenter(tick); - } } } diff --git a/源代码/StgSharp/Geometries/PlainGeometry/Square.cs b/源代码/StgSharp/Geometries/PlainGeometry/Square.cs index 947ac772..3cd156e1 100644 --- a/源代码/StgSharp/Geometries/PlainGeometry/Square.cs +++ b/源代码/StgSharp/Geometries/PlainGeometry/Square.cs @@ -21,7 +21,7 @@ namespace StgSharp.Geometries { } - public sealed override Vec3d MoveVertex1(uint tick) + public sealed override vec3d MoveVertex1(uint tick) { return this.center.Position * 2 - this.vertexMat.Colum0; } diff --git a/源代码/StgSharp/Geometries/PlainGeometry/Triangle.cs b/源代码/StgSharp/Geometries/PlainGeometry/Triangle.cs index 47123d6a..37615193 100644 --- a/源代码/StgSharp/Geometries/PlainGeometry/Triangle.cs +++ b/源代码/StgSharp/Geometries/PlainGeometry/Triangle.cs @@ -6,43 +6,29 @@ namespace StgSharp.Geometries { - public unsafe class Triangle : IPlainGeometry + public unsafe class Triangle : PlainGeometry { - internal Matrix3x3 vertexMap; - internal GetLocationHandler movVertex01Opearion = new GetLocationHandler(GeometryOperation.DefualtMotion); internal GetLocationHandler movVertex02Opearion = new GetLocationHandler(GeometryOperation.DefualtMotion); internal GetLocationHandler movVertex03Opearion = new GetLocationHandler(GeometryOperation.DefualtMotion); - public sealed override Point RefPoint0 => new Point(vertexMap.mat.colum0); - public sealed override Point RefPoint1 => new Point(vertexMap.mat.colum1); - public sealed override Point RefPoint2 => new Point(vertexMap.mat.colum2); - - public GetLocationHandler MovVertex01Operation => this.movVertex01Opearion; - public GetLocationHandler MovVertex02Operation => this.movVertex02Opearion; - public GetLocationHandler MovVertex03Operation => this.movVertex03Opearion; - - public virtual Vec3d MovVertex01(uint tick) => movVertex01Opearion.Invoke(tick); - - public virtual Vec3d MovVertex02(uint tick) => movVertex02Opearion.Invoke(tick); - - public virtual Vec3d MovVertex03(uint tick) => movVertex03Opearion.Invoke(tick); + internal Matrix3x3 vertexMat; public Triangle() { - vertexMap = new Matrix3x3(); + vertexMat = new Matrix3x3(); } public Triangle( - Vec3d vertex01, - Vec3d vertex02, - Vec3d vertex03 + vec3d vertex01, + vec3d vertex02, + vec3d vertex03 ) { - vertexMap.mat.colum0 = vertex01.vec; - vertexMap.mat.colum1 = vertex02.vec; - vertexMap.mat.colum2 = vertex03.vec; + vertexMat.mat.colum0 = vertex01.vec; + vertexMat.mat.colum1 = vertex02.vec; + vertexMat.mat.colum2 = vertex03.vec; } public Triangle( @@ -51,26 +37,35 @@ namespace StgSharp.Geometries float v2x, float v2y, float v2z ) { - vertexMap.mat.colum0 = new Vector4(v0x, v0y, v0z, 0); - vertexMap.mat.colum1 = new Vector4(v1x, v1y, v1z, 0); - vertexMap.mat.colum2 = new Vector4(v2x, v2y, v2z, 0); + vertexMat.mat.colum0 = new Vector4(v0x, v0y, v0z, 0); + vertexMat.mat.colum1 = new Vector4(v1x, v1y, v1z, 0); + vertexMat.mat.colum2 = new Vector4(v2x, v2y, v2z, 0); } - internal sealed override void OnRender(uint tick) + public GetLocationHandler MovVertex01Operation => this.movVertex01Opearion; + public GetLocationHandler MovVertex02Operation => this.movVertex02Opearion; + public GetLocationHandler MovVertex03Operation => this.movVertex03Opearion; + public sealed override Point RefPoint0 => new Point(vertexMat.mat.colum0); + public sealed override Point RefPoint1 => new Point(vertexMat.mat.colum1); + public sealed override Point RefPoint2 => new Point(vertexMat.mat.colum2); + + public Mat3 VertexBuffer { - tick -= this.bornTick; - vertexMap.mat.colum0 = RefOrigin.Position.vec + MovVertex01(tick).vec; - vertexMap.mat.colum1 = RefOrigin.Position.vec + MovVertex02(tick).vec; - vertexMap.mat.colum2 = RefOrigin.Position.vec + MovVertex03(tick).vec; + get { return vertexMat.mat; } + } + + internal sealed override int[] Indices + { + get { return new int[3] { 0, 1, 2 }; } } public override Line[] GetAllSides() { Line[] sides = new Line[3] { - new Line(vertexMap.mat.colum0,vertexMap.mat.colum1), - new Line(vertexMap.mat.colum1,vertexMap.mat.colum2), - new Line(vertexMap.mat.colum2,vertexMap.mat.colum0) + new Line(vertexMat.mat.colum0,vertexMat.mat.colum1), + new Line(vertexMat.mat.colum1,vertexMat.mat.colum2), + new Line(vertexMat.mat.colum2,vertexMat.mat.colum0) }; return sides; @@ -78,8 +73,20 @@ namespace StgSharp.Geometries public override Plain GetPlain() { - return new Plain(this.vertexMap.mat.colum0, this.vertexMap.mat.colum1, this.vertexMap.mat.colum2); + return new Plain(this.vertexMat.mat.colum0, this.vertexMat.mat.colum1, this.vertexMat.mat.colum2); } + public virtual vec3d MovVertex01(uint tick) => movVertex01Opearion.Invoke(tick); + + public virtual vec3d MovVertex02(uint tick) => movVertex02Opearion.Invoke(tick); + + public virtual vec3d MovVertex03(uint tick) => movVertex03Opearion.Invoke(tick); + internal sealed override void OnRender(uint tick) + { + tick -= this.bornTick; + vertexMat.mat.colum0 = RefOrigin.Position.vec + MovVertex01(tick).vec; + vertexMat.mat.colum1 = RefOrigin.Position.vec + MovVertex02(tick).vec; + vertexMat.mat.colum2 = RefOrigin.Position.vec + MovVertex03(tick).vec; + } } } diff --git a/源代码/StgSharp/Graphics/EBO.cs b/源代码/StgSharp/Graphics/EBO.cs new file mode 100644 index 00000000..0f625cfa --- /dev/null +++ b/源代码/StgSharp/Graphics/EBO.cs @@ -0,0 +1,59 @@ +using StgSharp.Math; +using System; +using System.Collections.Generic; +using System.Runtime.InteropServices; +using System.Text; + +namespace StgSharp.Graphics +{ + internal unsafe struct ElementBuffer : IDisposable + { + uint _bufferID; + + public ElementBuffer(int n) + { + fixed (uint* id = &_bufferID) + { + Graphic.glGenBuffers(n, id); + } + } + + public void Bind() + { + Graphic.glBindBuffer(GLFW.GL_ELEMENT_ARRAY_BUFFER, _bufferID); + } + + public void SetData(T bufferData, BufferReadType readType) where T : IMat + { + int size = Marshal.SizeOf(bufferData); + Graphic.glBufferData( + (int)BufferType.ELEMENT_ARRAY_BUFFER, + size, + &bufferData, + (int)readType); + } + + public void SetData(T[] bufferArray, BufferReadType readType) where T : struct, IConvertible + { + + int size = bufferArray.Length * Marshal.SizeOf(typeof(T)); + + fixed (void* bufferPtr = &bufferArray[0]) + Graphic.glBufferData( + (int)BufferType.ELEMENT_ARRAY_BUFFER, + size, + bufferPtr, + (int)readType); + } + + public void Dispose() + { + fixed (uint* id = &_bufferID) + { + Graphic.glDeleteBuffers(1, id); + } + } + + + } +} diff --git a/源代码/StgSharp/Graphics/GL/GLconst.cs b/源代码/StgSharp/Graphics/GL/GLconst.cs index fd10d43e..ec903a6b 100644 --- a/源代码/StgSharp/Graphics/GL/GLconst.cs +++ b/源代码/StgSharp/Graphics/GL/GLconst.cs @@ -6,7 +6,7 @@ namespace StgSharp.Graphics using _glfw = _GLFWlibrary; - public static unsafe partial class GLFW + internal static unsafe class GLFW { internal static _glfw glfw = new _glfw(); @@ -2045,4 +2045,31 @@ namespace StgSharp.Graphics #endregion } + + public enum ShaderType : int + { + FRAGMENT = 0x8B30, + VERTEX = 0x8B31 + } + + public enum BufferType : int + { + ARRAY_BUFFER = 0x8892, + ELEMENT_ARRAY_BUFFER = 0x8893, + ARRAY_BUFFER_BINDING = 0x8894 + } + + public enum BufferReadType : int + { + STREAM_DRAW = 0x88E0, + STREAM_READ = 0x88E1, + STREAM_COPY = 0x88E2, + STATIC_DRAW = 0x88E4, + STATIC_READ = 0x88E5, + STATIC_COPY = 0x88E6, + DYNAMIC_DRAW = 0x88E8, + DYNAMIC_READ = 0x88E9, + DYNAMIC_COPY = 0x88EA + } + } diff --git a/源代码/StgSharp/Graphics/GL/SSGstruct.cs b/源代码/StgSharp/Graphics/GL/SSGstruct.cs deleted file mode 100644 index 1be58710..00000000 --- a/源代码/StgSharp/Graphics/GL/SSGstruct.cs +++ /dev/null @@ -1,13 +0,0 @@ -using System.Runtime.InteropServices; - -namespace StgSharp.Graphics.GL -{ - - [StructLayout(LayoutKind.Sequential)] - internal struct shaderObject - { - uint VBO; - uint VAO; - uint shaderProgram; - } -} diff --git a/源代码/StgSharp/Graphics/GLFunc.cs b/源代码/StgSharp/Graphics/GLFunc.cs index 5358890d..477a15d0 100644 --- a/源代码/StgSharp/Graphics/GLFunc.cs +++ b/源代码/StgSharp/Graphics/GLFunc.cs @@ -1,16 +1,95 @@ using StgSharp.Controlling; -using StgSharp.Graphics; using StgSharp.Math; using System; using System.Collections.Generic; using System.IO; using System.Runtime.InteropServices; +using System.Runtime.CompilerServices; using System.Text; -namespace StgSharp +namespace StgSharp.Graphics { public static unsafe partial class Graphic { + /// + /// sets the framebuffer resize callback of the specified , + ///which is called when the framebuffer of the specified is resized. + /// + /// The Form instance to be controlled + /// Method hadler + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public static void SetFrameBufferSizeCallback(Form form, FrameBufferSizeHadler handler) + { + internalIO.glfwSetFramebufferSizeCallback(form.windowID, handler); + } + + + /// + /// Call glClearColor in OpenGL + /// specifies the red, green, blue, and alpha values used by glClear to clear the color buffers. + /// Values specified by glClearColor are clamped to the range [0,1] + /// + /// Specify the red values used when the color buffers are cleared. + /// Specify the red values used when the color buffers are cleared. + /// Specify the red values used when the color buffers are cleared. + /// Specify the red values used when the color buffers are cleared. + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public static void ClearColor(float R, float G, float B, float A) + { + glClearColor(R, G, B, A); + } + + /// + /// Conpile the provided shader code in string form. + /// + /// A string represent the shader's code + /// An enum represent the type of the shader to + /// conpile, including vertex shader and fragment shader. + /// An uint value as the only mark of conpiled shader + public static unsafe uint CompileShader(string shaderCode, ShaderType shaderType) + { + uint shaderID; + shaderCode += '\0'; + byte[] buffer = Encoding.ASCII.GetBytes(shaderCode); + fixed (byte* data = &buffer[0]) + { + shaderID = internalIO.InternalLoadShaderCode(data, (int)shaderType); + } + if (shaderID == 0) + { + IntPtr logPtr = internalIO.InternalReadLog(); + string log; + try + { + byte[] logByte = new byte[512]; + Marshal.Copy(logPtr, logByte, 0, 512); + log = Encoding.UTF8.GetString(logByte); + log = log.Replace("\0", ""); + + bool isUseful = false; + foreach (char item in log) + { + if (!char.IsControl(item)) + { + isUseful = true; break; + } + } + if (!isUseful) + { + throw new Exception(); + } + } + catch (Exception) + { + log = "Failed to compile shader.\nFailed to get GLSL compiler log"; + + } + + internalIO.InternalWriteLog(log, LogType.Error); + + } + return shaderID; + } /// /// Creates a form and its associated context. @@ -22,7 +101,7 @@ namespace StgSharp /// /// The instance of created form /// - public static unsafe Form GLcreateWindow( + public static unsafe Form CreateWindow( int width, int height, string tittle, IntPtr monitor, Form share) { byte[] tittleBytes = Encoding.UTF8.GetBytes(tittle); @@ -30,7 +109,7 @@ namespace StgSharp if (share == null) { windowPtr = internalIO.glfwCreateWindow( - 800, 600, tittleBytes, monitor, IntPtr.Zero); + width, height, tittleBytes, monitor, IntPtr.Zero); } else { @@ -52,71 +131,64 @@ namespace StgSharp } } - /// - /// Creates a window and its associated context. - /// - /// Required width - /// Required width - /// Tittle of the window - /// - /// - /// The handle of created window - /// - public static unsafe Form GLcreateWindow(int width, int height, string tittle, IntPtr monitor, IntPtr share) + + public static unsafe uint CreatGraphicProgram() { - byte[] tittleCharArray = System.Text.Encoding.UTF8.GetBytes(tittle); - IntPtr windowPtr = internalIO.glfwCreateWindow - (width, height, tittleCharArray, monitor, share); - - if ((int)windowPtr == -1 || (int)windowPtr == -2) - { - throw new Exception("Cannot create the form!"); - } - else - { - Form form = new Form(); - form.Size = new Vec2d(width, height); - form.windowID = windowPtr; - return form; - } + return glCreateProgram(); } - - public static unsafe void GLmakeContexCurrent(Form form) - { - internalIO.glfwMakeContextCurrent(form.windowID); - } - - - public static unsafe bool GLwindowShouldClose(Form form) - { - int a = internalIO.glfwWindowShouldClose(form.windowID); - return a != 0; - } - - - public static unsafe void GLswapBuffers(Form form) - { - internalIO.glfwSwapBuffers(form.windowID); - } - - - public static IntPtr GetProcAddress(string name) { IntPtr ret = internalIO.glfwGetProcAddress(name); - if (ret == IntPtr.Zero) - { -#if DEBUG - Console.WriteLine(name); -#endif - return internalIO.glfwGetProcAddress(name); - } - else - { - return ret; - } + return ret; } + public static unsafe bool GetWindowShouldClose(Form form) + { + return internalIO.glfwWindowShouldClose(form.windowID) != 0; + } + + public static unsafe void GLswapBuffers(Form form) + { + if (form.windowID == IntPtr.Zero) + { + return; + } + internalIO.glfwSwapBuffers(form.windowID); + } + + public static unsafe void MakeContexCurrent(Form form) + { + if (form.windowID == IntPtr.Zero) + { + return; + } + internalIO.glfwMakeContextCurrent(form.windowID); + } + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public static unsafe void SetBufferData(BufferType bufferType, T bufferData, BufferReadType readType) where T : IMat + { + int size = Marshal.SizeOf(bufferData); + glBufferData( + (int)bufferType, + size, + &bufferData, + (int)readType); + } + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public static unsafe void SetBufferData(BufferType bufferType, T[] bufferArray, BufferReadType readType) where T : struct, IConvertible + { + + int size = bufferArray.Length * Marshal.SizeOf(typeof(T)); + + fixed (void* bufferPtr = &bufferArray[0]) + glBufferData( + (int)bufferType, + size, + bufferPtr, + (int)readType); + } } } diff --git a/源代码/StgSharp/Graphics/GLdele.cs b/源代码/StgSharp/Graphics/GLdele.cs index 663881ea..cea33332 100644 --- a/源代码/StgSharp/Graphics/GLdele.cs +++ b/源代码/StgSharp/Graphics/GLdele.cs @@ -6,11 +6,10 @@ */ -using StgSharp.Graphics; using System; using System.Runtime.InteropServices; -namespace StgSharp +namespace StgSharp.Graphics { public static partial class Graphic { @@ -906,7 +905,7 @@ namespace StgSharp public static void LoadGLLoader(glLoader load) { - glGetString = (PFNGLGETSTRINGPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetString)), typeof(PFNGLGETSTRINGPROC)); + glGetString = (PFNGLGETSTRINGPROC)InternalLoad(load(nameof(glGetString)), typeof(PFNGLGETSTRINGPROC)); if (glGetString == null) { @@ -934,800 +933,822 @@ namespace StgSharp LoadGL46(load); } + internal static Delegate InternalLoad(IntPtr funcPtr, Type GLfuncType) + { + Delegate ret; + if (funcPtr == IntPtr.Zero) + { + internalIO.InternalWriteLog( + $"Cannot load OpenGL API called {GLfuncType.FullName}, this API may not exist.", + LogType.Error); + return default; + } + try + { + ret = Marshal.GetDelegateForFunctionPointer(funcPtr, GLfuncType); + } + catch (Exception) + { + internalIO.InternalWriteLog( + $"Cannot load OpenGL API called {GLfuncType.FullName}, this API may not exist or collected inproperly", + LogType.Error); + return default; + } + return ret; + } + internal static void LoadGL10(glLoader load) { - glCullFace = (PFNGLCULLFACEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCullFace)), typeof(PFNGLCULLFACEPROC)); - glFrontFace = (PFNGLFRONTFACEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glFrontFace)), typeof(PFNGLFRONTFACEPROC)); - glHint = (PFNGLHINTPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glHint)), typeof(PFNGLHINTPROC)); - glLineWidth = (PFNGLLINEWIDTHPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glLineWidth)), typeof(PFNGLLINEWIDTHPROC)); - glPointSize = (PFNGLPOINTSIZEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glPointSize)), typeof(PFNGLPOINTSIZEPROC)); - glPolygonMode = (PFNGLPOLYGONMODEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glPolygonMode)), typeof(PFNGLPOLYGONMODEPROC)); - glScissor = (PFNGLSCISSORPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glScissor)), typeof(PFNGLSCISSORPROC)); - glTexParameterf = (PFNGLTEXPARAMETERFPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTexParameterf)), typeof(PFNGLTEXPARAMETERFPROC)); - glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTexParameterfv)), typeof(PFNGLTEXPARAMETERFVPROC)); - glTexParameteri = (PFNGLTEXPARAMETERIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTexParameteri)), typeof(PFNGLTEXPARAMETERIPROC)); - glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTexParameteriv)), typeof(PFNGLTEXPARAMETERIVPROC)); - glTexImage1D = (PFNGLTEXIMAGE1DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTexImage1D)), typeof(PFNGLTEXIMAGE1DPROC)); - glTexImage2D = (PFNGLTEXIMAGE2DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTexImage2D)), typeof(PFNGLTEXIMAGE2DPROC)); - glDrawBuffer = (PFNGLDRAWBUFFERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDrawBuffer)), typeof(PFNGLDRAWBUFFERPROC)); - glClear = (PFNGLCLEARPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glClear)), typeof(PFNGLCLEARPROC)); - glClearColor = (PFNGLCLEARCOLORPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glClearColor)), typeof(PFNGLCLEARCOLORPROC)); - glClearStencil = (PFNGLCLEARSTENCILPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glClearStencil)), typeof(PFNGLCLEARSTENCILPROC)); - glClearDepth = (PFNGLCLEARDEPTHPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glClearDepth)), typeof(PFNGLCLEARDEPTHPROC)); - glStencilMask = (PFNGLSTENCILMASKPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glStencilMask)), typeof(PFNGLSTENCILMASKPROC)); - glColorMask = (PFNGLCOLORMASKPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glColorMask)), typeof(PFNGLCOLORMASKPROC)); - glDepthMask = (PFNGLDEPTHMASKPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDepthMask)), typeof(PFNGLDEPTHMASKPROC)); - glDisable = (PFNGLDISABLEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDisable)), typeof(PFNGLDISABLEPROC)); - glEnable = (PFNGLENABLEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glEnable)), typeof(PFNGLENABLEPROC)); - glFinish = (PFNGLFINISHPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glFinish)), typeof(PFNGLFINISHPROC)); - glFlush = (PFNGLFLUSHPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glFlush)), typeof(PFNGLFLUSHPROC)); - glBlendFunc = (PFNGLBLENDFUNCPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBlendFunc)), typeof(PFNGLBLENDFUNCPROC)); - glLogicOp = (PFNGLLOGICOPPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glLogicOp)), typeof(PFNGLLOGICOPPROC)); - glStencilFunc = (PFNGLSTENCILFUNCPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glStencilFunc)), typeof(PFNGLSTENCILFUNCPROC)); - glStencilOp = (PFNGLSTENCILOPPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glStencilOp)), typeof(PFNGLSTENCILOPPROC)); - glDepthFunc = (PFNGLDEPTHFUNCPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDepthFunc)), typeof(PFNGLDEPTHFUNCPROC)); - glPixelStoref = (PFNGLPIXELSTOREFPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glPixelStoref)), typeof(PFNGLPIXELSTOREFPROC)); - glPixelStorei = (PFNGLPIXELSTOREIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glPixelStorei)), typeof(PFNGLPIXELSTOREIPROC)); - glReadBuffer = (PFNGLREADBUFFERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glReadBuffer)), typeof(PFNGLREADBUFFERPROC)); - glReadPixels = (PFNGLREADPIXELSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glReadPixels)), typeof(PFNGLREADPIXELSPROC)); - glGetBooleanv = (PFNGLGETBOOLEANVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetBooleanv)), typeof(PFNGLGETBOOLEANVPROC)); - glGetDoublev = (PFNGLGETDOUBLEVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetDoublev)), typeof(PFNGLGETDOUBLEVPROC)); - glGetError = (PFNGLGETERRORPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetError)), typeof(PFNGLGETERRORPROC)); - glGetFloatv = (PFNGLGETFLOATVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetFloatv)), typeof(PFNGLGETFLOATVPROC)); - glGetIntegerv = (PFNGLGETINTEGERVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetIntegerv)), typeof(PFNGLGETINTEGERVPROC)); - glGetString = (PFNGLGETSTRINGPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetString)), typeof(PFNGLGETSTRINGPROC)); - glGetTexImage = (PFNGLGETTEXIMAGEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetTexImage)), typeof(PFNGLGETTEXIMAGEPROC)); - glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetTexParameterfv)), typeof(PFNGLGETTEXPARAMETERFVPROC)); - glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetTexParameteriv)), typeof(PFNGLGETTEXPARAMETERIVPROC)); - glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetTexLevelParameterfv)), typeof(PFNGLGETTEXLEVELPARAMETERFVPROC)); - glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetTexLevelParameteriv)), typeof(PFNGLGETTEXLEVELPARAMETERIVPROC)); - glIsEnabled = (PFNGLISENABLEDPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glIsEnabled)), typeof(PFNGLISENABLEDPROC)); - glDepthRange = (PFNGLDEPTHRANGEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDepthRange)), typeof(PFNGLDEPTHRANGEPROC)); - glViewport = (PFNGLVIEWPORTPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glViewport)), typeof(PFNGLVIEWPORTPROC)); + glCullFace = (PFNGLCULLFACEPROC)InternalLoad(load(nameof(glCullFace)), typeof(PFNGLCULLFACEPROC)); + glFrontFace = (PFNGLFRONTFACEPROC)InternalLoad(load(nameof(glFrontFace)), typeof(PFNGLFRONTFACEPROC)); + glHint = (PFNGLHINTPROC)InternalLoad(load(nameof(glHint)), typeof(PFNGLHINTPROC)); + glLineWidth = (PFNGLLINEWIDTHPROC)InternalLoad(load(nameof(glLineWidth)), typeof(PFNGLLINEWIDTHPROC)); + glPointSize = (PFNGLPOINTSIZEPROC)InternalLoad(load(nameof(glPointSize)), typeof(PFNGLPOINTSIZEPROC)); + glPolygonMode = (PFNGLPOLYGONMODEPROC)InternalLoad(load(nameof(glPolygonMode)), typeof(PFNGLPOLYGONMODEPROC)); + glScissor = (PFNGLSCISSORPROC)InternalLoad(load(nameof(glScissor)), typeof(PFNGLSCISSORPROC)); + glTexParameterf = (PFNGLTEXPARAMETERFPROC)InternalLoad(load(nameof(glTexParameterf)), typeof(PFNGLTEXPARAMETERFPROC)); + glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)InternalLoad(load(nameof(glTexParameterfv)), typeof(PFNGLTEXPARAMETERFVPROC)); + glTexParameteri = (PFNGLTEXPARAMETERIPROC)InternalLoad(load(nameof(glTexParameteri)), typeof(PFNGLTEXPARAMETERIPROC)); + glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)InternalLoad(load(nameof(glTexParameteriv)), typeof(PFNGLTEXPARAMETERIVPROC)); + glTexImage1D = (PFNGLTEXIMAGE1DPROC)InternalLoad(load(nameof(glTexImage1D)), typeof(PFNGLTEXIMAGE1DPROC)); + glTexImage2D = (PFNGLTEXIMAGE2DPROC)InternalLoad(load(nameof(glTexImage2D)), typeof(PFNGLTEXIMAGE2DPROC)); + glDrawBuffer = (PFNGLDRAWBUFFERPROC)InternalLoad(load(nameof(glDrawBuffer)), typeof(PFNGLDRAWBUFFERPROC)); + glClear = (PFNGLCLEARPROC)InternalLoad(load(nameof(glClear)), typeof(PFNGLCLEARPROC)); + glClearColor = (PFNGLCLEARCOLORPROC)InternalLoad(load(nameof(glClearColor)), typeof(PFNGLCLEARCOLORPROC)); + glClearStencil = (PFNGLCLEARSTENCILPROC)InternalLoad(load(nameof(glClearStencil)), typeof(PFNGLCLEARSTENCILPROC)); + glClearDepth = (PFNGLCLEARDEPTHPROC)InternalLoad(load(nameof(glClearDepth)), typeof(PFNGLCLEARDEPTHPROC)); + glStencilMask = (PFNGLSTENCILMASKPROC)InternalLoad(load(nameof(glStencilMask)), typeof(PFNGLSTENCILMASKPROC)); + glColorMask = (PFNGLCOLORMASKPROC)InternalLoad(load(nameof(glColorMask)), typeof(PFNGLCOLORMASKPROC)); + glDepthMask = (PFNGLDEPTHMASKPROC)InternalLoad(load(nameof(glDepthMask)), typeof(PFNGLDEPTHMASKPROC)); + glDisable = (PFNGLDISABLEPROC)InternalLoad(load(nameof(glDisable)), typeof(PFNGLDISABLEPROC)); + glEnable = (PFNGLENABLEPROC)InternalLoad(load(nameof(glEnable)), typeof(PFNGLENABLEPROC)); + glFinish = (PFNGLFINISHPROC)InternalLoad(load(nameof(glFinish)), typeof(PFNGLFINISHPROC)); + glFlush = (PFNGLFLUSHPROC)InternalLoad(load(nameof(glFlush)), typeof(PFNGLFLUSHPROC)); + glBlendFunc = (PFNGLBLENDFUNCPROC)InternalLoad(load(nameof(glBlendFunc)), typeof(PFNGLBLENDFUNCPROC)); + glLogicOp = (PFNGLLOGICOPPROC)InternalLoad(load(nameof(glLogicOp)), typeof(PFNGLLOGICOPPROC)); + glStencilFunc = (PFNGLSTENCILFUNCPROC)InternalLoad(load(nameof(glStencilFunc)), typeof(PFNGLSTENCILFUNCPROC)); + glStencilOp = (PFNGLSTENCILOPPROC)InternalLoad(load(nameof(glStencilOp)), typeof(PFNGLSTENCILOPPROC)); + glDepthFunc = (PFNGLDEPTHFUNCPROC)InternalLoad(load(nameof(glDepthFunc)), typeof(PFNGLDEPTHFUNCPROC)); + glPixelStoref = (PFNGLPIXELSTOREFPROC)InternalLoad(load(nameof(glPixelStoref)), typeof(PFNGLPIXELSTOREFPROC)); + glPixelStorei = (PFNGLPIXELSTOREIPROC)InternalLoad(load(nameof(glPixelStorei)), typeof(PFNGLPIXELSTOREIPROC)); + glReadBuffer = (PFNGLREADBUFFERPROC)InternalLoad(load(nameof(glReadBuffer)), typeof(PFNGLREADBUFFERPROC)); + glReadPixels = (PFNGLREADPIXELSPROC)InternalLoad(load(nameof(glReadPixels)), typeof(PFNGLREADPIXELSPROC)); + glGetBooleanv = (PFNGLGETBOOLEANVPROC)InternalLoad(load(nameof(glGetBooleanv)), typeof(PFNGLGETBOOLEANVPROC)); + glGetDoublev = (PFNGLGETDOUBLEVPROC)InternalLoad(load(nameof(glGetDoublev)), typeof(PFNGLGETDOUBLEVPROC)); + glGetError = (PFNGLGETERRORPROC)InternalLoad(load(nameof(glGetError)), typeof(PFNGLGETERRORPROC)); + glGetFloatv = (PFNGLGETFLOATVPROC)InternalLoad(load(nameof(glGetFloatv)), typeof(PFNGLGETFLOATVPROC)); + glGetIntegerv = (PFNGLGETINTEGERVPROC)InternalLoad(load(nameof(glGetIntegerv)), typeof(PFNGLGETINTEGERVPROC)); + glGetString = (PFNGLGETSTRINGPROC)InternalLoad(load(nameof(glGetString)), typeof(PFNGLGETSTRINGPROC)); + glGetTexImage = (PFNGLGETTEXIMAGEPROC)InternalLoad(load(nameof(glGetTexImage)), typeof(PFNGLGETTEXIMAGEPROC)); + glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)InternalLoad(load(nameof(glGetTexParameterfv)), typeof(PFNGLGETTEXPARAMETERFVPROC)); + glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)InternalLoad(load(nameof(glGetTexParameteriv)), typeof(PFNGLGETTEXPARAMETERIVPROC)); + glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)InternalLoad(load(nameof(glGetTexLevelParameterfv)), typeof(PFNGLGETTEXLEVELPARAMETERFVPROC)); + glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)InternalLoad(load(nameof(glGetTexLevelParameteriv)), typeof(PFNGLGETTEXLEVELPARAMETERIVPROC)); + glIsEnabled = (PFNGLISENABLEDPROC)InternalLoad(load(nameof(glIsEnabled)), typeof(PFNGLISENABLEDPROC)); + glDepthRange = (PFNGLDEPTHRANGEPROC)InternalLoad(load(nameof(glDepthRange)), typeof(PFNGLDEPTHRANGEPROC)); + glViewport = (PFNGLVIEWPORTPROC)InternalLoad(load(nameof(glViewport)), typeof(PFNGLVIEWPORTPROC)); } internal static void LoadGL11(glLoader load) { - glDrawArrays = (PFNGLDRAWARRAYSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDrawArrays)), typeof(PFNGLDRAWARRAYSPROC)); - glDrawElements = (PFNGLDRAWELEMENTSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDrawElements)), typeof(PFNGLDRAWELEMENTSPROC)); - glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glPolygonOffset)), typeof(PFNGLPOLYGONOFFSETPROC)); - glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCopyTexImage1D)), typeof(PFNGLCOPYTEXIMAGE1DPROC)); - glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCopyTexImage2D)), typeof(PFNGLCOPYTEXIMAGE2DPROC)); - glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCopyTexSubImage1D)), typeof(PFNGLCOPYTEXSUBIMAGE1DPROC)); - glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCopyTexSubImage2D)), typeof(PFNGLCOPYTEXSUBIMAGE2DPROC)); - glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTexSubImage1D)), typeof(PFNGLTEXSUBIMAGE1DPROC)); - glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTexSubImage2D)), typeof(PFNGLTEXSUBIMAGE2DPROC)); - glBindTexture = (PFNGLBINDTEXTUREPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBindTexture)), typeof(PFNGLBINDTEXTUREPROC)); - glDeleteTextures = (PFNGLDELETETEXTURESPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDeleteTextures)), typeof(PFNGLDELETETEXTURESPROC)); - glGenTextures = (PFNGLGENTEXTURESPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGenTextures)), typeof(PFNGLGENTEXTURESPROC)); - glIsTexture = (PFNGLISTEXTUREPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glIsTexture)), typeof(PFNGLISTEXTUREPROC)); + glDrawArrays = (PFNGLDRAWARRAYSPROC)InternalLoad(load(nameof(glDrawArrays)), typeof(PFNGLDRAWARRAYSPROC)); + glDrawElements = (PFNGLDRAWELEMENTSPROC)InternalLoad(load(nameof(glDrawElements)), typeof(PFNGLDRAWELEMENTSPROC)); + glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)InternalLoad(load(nameof(glPolygonOffset)), typeof(PFNGLPOLYGONOFFSETPROC)); + glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)InternalLoad(load(nameof(glCopyTexImage1D)), typeof(PFNGLCOPYTEXIMAGE1DPROC)); + glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)InternalLoad(load(nameof(glCopyTexImage2D)), typeof(PFNGLCOPYTEXIMAGE2DPROC)); + glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)InternalLoad(load(nameof(glCopyTexSubImage1D)), typeof(PFNGLCOPYTEXSUBIMAGE1DPROC)); + glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)InternalLoad(load(nameof(glCopyTexSubImage2D)), typeof(PFNGLCOPYTEXSUBIMAGE2DPROC)); + glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)InternalLoad(load(nameof(glTexSubImage1D)), typeof(PFNGLTEXSUBIMAGE1DPROC)); + glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)InternalLoad(load(nameof(glTexSubImage2D)), typeof(PFNGLTEXSUBIMAGE2DPROC)); + glBindTexture = (PFNGLBINDTEXTUREPROC)InternalLoad(load(nameof(glBindTexture)), typeof(PFNGLBINDTEXTUREPROC)); + glDeleteTextures = (PFNGLDELETETEXTURESPROC)InternalLoad(load(nameof(glDeleteTextures)), typeof(PFNGLDELETETEXTURESPROC)); + glGenTextures = (PFNGLGENTEXTURESPROC)InternalLoad(load(nameof(glGenTextures)), typeof(PFNGLGENTEXTURESPROC)); + glIsTexture = (PFNGLISTEXTUREPROC)InternalLoad(load(nameof(glIsTexture)), typeof(PFNGLISTEXTUREPROC)); } internal static void LoadGL12(glLoader load) { - glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDrawRangeElements)), typeof(PFNGLDRAWRANGEELEMENTSPROC)); - glTexImage3D = (PFNGLTEXIMAGE3DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTexImage3D)), typeof(PFNGLTEXIMAGE3DPROC)); - glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTexSubImage3D)), typeof(PFNGLTEXSUBIMAGE3DPROC)); - glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCopyTexSubImage3D)), typeof(PFNGLCOPYTEXSUBIMAGE3DPROC)); + glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)InternalLoad(load(nameof(glDrawRangeElements)), typeof(PFNGLDRAWRANGEELEMENTSPROC)); + glTexImage3D = (PFNGLTEXIMAGE3DPROC)InternalLoad(load(nameof(glTexImage3D)), typeof(PFNGLTEXIMAGE3DPROC)); + glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)InternalLoad(load(nameof(glTexSubImage3D)), typeof(PFNGLTEXSUBIMAGE3DPROC)); + glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)InternalLoad(load(nameof(glCopyTexSubImage3D)), typeof(PFNGLCOPYTEXSUBIMAGE3DPROC)); } internal static void LoadGL13(glLoader load) { - glActiveTexture = (PFNGLACTIVETEXTUREPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glActiveTexture)), typeof(PFNGLACTIVETEXTUREPROC)); - glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glSampleCoverage)), typeof(PFNGLSAMPLECOVERAGEPROC)); - glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCompressedTexImage3D)), typeof(PFNGLCOMPRESSEDTEXIMAGE3DPROC)); - glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCompressedTexImage2D)), typeof(PFNGLCOMPRESSEDTEXIMAGE2DPROC)); - glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCompressedTexImage1D)), typeof(PFNGLCOMPRESSEDTEXIMAGE1DPROC)); - glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCompressedTexSubImage3D)), typeof(PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)); - glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCompressedTexSubImage2D)), typeof(PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)); - glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCompressedTexSubImage1D)), typeof(PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)); - glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetCompressedTexImage)), typeof(PFNGLGETCOMPRESSEDTEXIMAGEPROC)); + glActiveTexture = (PFNGLACTIVETEXTUREPROC)InternalLoad(load(nameof(glActiveTexture)), typeof(PFNGLACTIVETEXTUREPROC)); + glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)InternalLoad(load(nameof(glSampleCoverage)), typeof(PFNGLSAMPLECOVERAGEPROC)); + glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)InternalLoad(load(nameof(glCompressedTexImage3D)), typeof(PFNGLCOMPRESSEDTEXIMAGE3DPROC)); + glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)InternalLoad(load(nameof(glCompressedTexImage2D)), typeof(PFNGLCOMPRESSEDTEXIMAGE2DPROC)); + glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)InternalLoad(load(nameof(glCompressedTexImage1D)), typeof(PFNGLCOMPRESSEDTEXIMAGE1DPROC)); + glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)InternalLoad(load(nameof(glCompressedTexSubImage3D)), typeof(PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)); + glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)InternalLoad(load(nameof(glCompressedTexSubImage2D)), typeof(PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)); + glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)InternalLoad(load(nameof(glCompressedTexSubImage1D)), typeof(PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)); + glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)InternalLoad(load(nameof(glGetCompressedTexImage)), typeof(PFNGLGETCOMPRESSEDTEXIMAGEPROC)); } internal static void LoadGL14(glLoader load) { - glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBlendFuncSeparate)), typeof(PFNGLBLENDFUNCSEPARATEPROC)); - glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glMultiDrawArrays)), typeof(PFNGLMULTIDRAWARRAYSPROC)); - glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glMultiDrawElements)), typeof(PFNGLMULTIDRAWELEMENTSPROC)); - glPointParameterf = (PFNGLPOINTPARAMETERFPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glPointParameterf)), typeof(PFNGLPOINTPARAMETERFPROC)); - glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glPointParameterfv)), typeof(PFNGLPOINTPARAMETERFVPROC)); - glPointParameteri = (PFNGLPOINTPARAMETERIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glPointParameteri)), typeof(PFNGLPOINTPARAMETERIPROC)); - glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glPointParameteriv)), typeof(PFNGLPOINTPARAMETERIVPROC)); - glBlendColor = (PFNGLBLENDCOLORPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBlendColor)), typeof(PFNGLBLENDCOLORPROC)); - glBlendEquation = (PFNGLBLENDEQUATIONPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBlendEquation)), typeof(PFNGLBLENDEQUATIONPROC)); + glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)InternalLoad(load(nameof(glBlendFuncSeparate)), typeof(PFNGLBLENDFUNCSEPARATEPROC)); + glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)InternalLoad(load(nameof(glMultiDrawArrays)), typeof(PFNGLMULTIDRAWARRAYSPROC)); + glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)InternalLoad(load(nameof(glMultiDrawElements)), typeof(PFNGLMULTIDRAWELEMENTSPROC)); + glPointParameterf = (PFNGLPOINTPARAMETERFPROC)InternalLoad(load(nameof(glPointParameterf)), typeof(PFNGLPOINTPARAMETERFPROC)); + glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)InternalLoad(load(nameof(glPointParameterfv)), typeof(PFNGLPOINTPARAMETERFVPROC)); + glPointParameteri = (PFNGLPOINTPARAMETERIPROC)InternalLoad(load(nameof(glPointParameteri)), typeof(PFNGLPOINTPARAMETERIPROC)); + glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)InternalLoad(load(nameof(glPointParameteriv)), typeof(PFNGLPOINTPARAMETERIVPROC)); + glBlendColor = (PFNGLBLENDCOLORPROC)InternalLoad(load(nameof(glBlendColor)), typeof(PFNGLBLENDCOLORPROC)); + glBlendEquation = (PFNGLBLENDEQUATIONPROC)InternalLoad(load(nameof(glBlendEquation)), typeof(PFNGLBLENDEQUATIONPROC)); } internal static void LoadGL15(glLoader load) { - glGenQueries = (PFNGLGENQUERIESPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGenQueries)), typeof(PFNGLGENQUERIESPROC)); - glDeleteQueries = (PFNGLDELETEQUERIESPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDeleteQueries)), typeof(PFNGLDELETEQUERIESPROC)); - glIsQuery = (PFNGLISQUERYPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glIsQuery)), typeof(PFNGLISQUERYPROC)); - glBeginQuery = (PFNGLBEGINQUERYPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBeginQuery)), typeof(PFNGLBEGINQUERYPROC)); - glEndQuery = (PFNGLENDQUERYPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glEndQuery)), typeof(PFNGLENDQUERYPROC)); - glGetQueryiv = (PFNGLGETQUERYIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetQueryiv)), typeof(PFNGLGETQUERYIVPROC)); - glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetQueryObjectiv)), typeof(PFNGLGETQUERYOBJECTIVPROC)); - glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetQueryObjectuiv)), typeof(PFNGLGETQUERYOBJECTUIVPROC)); - glBindBuffer = (PFNGLBINDBUFFERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBindBuffer)), typeof(PFNGLBINDBUFFERPROC)); - glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDeleteBuffers)), typeof(PFNGLDELETEBUFFERSPROC)); - glGenBuffers = (PFNGLGENBUFFERSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGenBuffers)), typeof(PFNGLGENBUFFERSPROC)); - glIsBuffer = (PFNGLISBUFFERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glIsBuffer)), typeof(PFNGLISBUFFERPROC)); - glBufferData = (PFNGLBUFFERDATAPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBufferData)), typeof(PFNGLBUFFERDATAPROC)); - glBufferSubData = (PFNGLBUFFERSUBDATAPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBufferSubData)), typeof(PFNGLBUFFERSUBDATAPROC)); - glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetBufferSubData)), typeof(PFNGLGETBUFFERSUBDATAPROC)); - glMapBuffer = (PFNGLMAPBUFFERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glMapBuffer)), typeof(PFNGLMAPBUFFERPROC)); - glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUnmapBuffer)), typeof(PFNGLUNMAPBUFFERPROC)); - glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetBufferParameteriv)), typeof(PFNGLGETBUFFERPARAMETERIVPROC)); - glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetBufferPointerv)), typeof(PFNGLGETBUFFERPOINTERVPROC)); + glGenQueries = (PFNGLGENQUERIESPROC)InternalLoad(load(nameof(glGenQueries)), typeof(PFNGLGENQUERIESPROC)); + glDeleteQueries = (PFNGLDELETEQUERIESPROC)InternalLoad(load(nameof(glDeleteQueries)), typeof(PFNGLDELETEQUERIESPROC)); + glIsQuery = (PFNGLISQUERYPROC)InternalLoad(load(nameof(glIsQuery)), typeof(PFNGLISQUERYPROC)); + glBeginQuery = (PFNGLBEGINQUERYPROC)InternalLoad(load(nameof(glBeginQuery)), typeof(PFNGLBEGINQUERYPROC)); + glEndQuery = (PFNGLENDQUERYPROC)InternalLoad(load(nameof(glEndQuery)), typeof(PFNGLENDQUERYPROC)); + glGetQueryiv = (PFNGLGETQUERYIVPROC)InternalLoad(load(nameof(glGetQueryiv)), typeof(PFNGLGETQUERYIVPROC)); + glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)InternalLoad(load(nameof(glGetQueryObjectiv)), typeof(PFNGLGETQUERYOBJECTIVPROC)); + glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)InternalLoad(load(nameof(glGetQueryObjectuiv)), typeof(PFNGLGETQUERYOBJECTUIVPROC)); + glBindBuffer = (PFNGLBINDBUFFERPROC)InternalLoad(load(nameof(glBindBuffer)), typeof(PFNGLBINDBUFFERPROC)); + glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)InternalLoad(load(nameof(glDeleteBuffers)), typeof(PFNGLDELETEBUFFERSPROC)); + glGenBuffers = (PFNGLGENBUFFERSPROC)InternalLoad(load(nameof(glGenBuffers)), typeof(PFNGLGENBUFFERSPROC)); + glIsBuffer = (PFNGLISBUFFERPROC)InternalLoad(load(nameof(glIsBuffer)), typeof(PFNGLISBUFFERPROC)); + glBufferData = (PFNGLBUFFERDATAPROC)InternalLoad(load(nameof(glBufferData)), typeof(PFNGLBUFFERDATAPROC)); + glBufferSubData = (PFNGLBUFFERSUBDATAPROC)InternalLoad(load(nameof(glBufferSubData)), typeof(PFNGLBUFFERSUBDATAPROC)); + glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)InternalLoad(load(nameof(glGetBufferSubData)), typeof(PFNGLGETBUFFERSUBDATAPROC)); + glMapBuffer = (PFNGLMAPBUFFERPROC)InternalLoad(load(nameof(glMapBuffer)), typeof(PFNGLMAPBUFFERPROC)); + glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)InternalLoad(load(nameof(glUnmapBuffer)), typeof(PFNGLUNMAPBUFFERPROC)); + glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)InternalLoad(load(nameof(glGetBufferParameteriv)), typeof(PFNGLGETBUFFERPARAMETERIVPROC)); + glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)InternalLoad(load(nameof(glGetBufferPointerv)), typeof(PFNGLGETBUFFERPOINTERVPROC)); } internal static void LoadGL20(glLoader load) { - glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBlendEquationSeparate)), typeof(PFNGLBLENDEQUATIONSEPARATEPROC)); - glDrawBuffers = (PFNGLDRAWBUFFERSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDrawBuffers)), typeof(PFNGLDRAWBUFFERSPROC)); - glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glStencilOpSeparate)), typeof(PFNGLSTENCILOPSEPARATEPROC)); - glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glStencilFuncSeparate)), typeof(PFNGLSTENCILFUNCSEPARATEPROC)); - glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glStencilMaskSeparate)), typeof(PFNGLSTENCILMASKSEPARATEPROC)); - glAttachShader = (PFNGLATTACHSHADERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glAttachShader)), typeof(PFNGLATTACHSHADERPROC)); - glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBindAttribLocation)), typeof(PFNGLBINDATTRIBLOCATIONPROC)); - glCompileShader = (PFNGLCOMPILESHADERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCompileShader)), typeof(PFNGLCOMPILESHADERPROC)); - glCreateProgram = (PFNGLCREATEPROGRAMPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCreateProgram)), typeof(PFNGLCREATEPROGRAMPROC)); - glCreateShader = (PFNGLCREATESHADERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCreateShader)), typeof(PFNGLCREATESHADERPROC)); - glDeleteProgram = (PFNGLDELETEPROGRAMPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDeleteProgram)), typeof(PFNGLDELETEPROGRAMPROC)); - glDeleteShader = (PFNGLDELETESHADERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDeleteShader)), typeof(PFNGLDELETESHADERPROC)); - glDetachShader = (PFNGLDETACHSHADERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDetachShader)), typeof(PFNGLDETACHSHADERPROC)); - glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDisableVertexAttribArray)), typeof(PFNGLDISABLEVERTEXATTRIBARRAYPROC)); - glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glEnableVertexAttribArray)), typeof(PFNGLENABLEVERTEXATTRIBARRAYPROC)); - glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetActiveAttrib)), typeof(PFNGLGETACTIVEATTRIBPROC)); - glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetActiveUniform)), typeof(PFNGLGETACTIVEUNIFORMPROC)); - glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetAttachedShaders)), typeof(PFNGLGETATTACHEDSHADERSPROC)); - glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetAttribLocation)), typeof(PFNGLGETATTRIBLOCATIONPROC)); - glGetProgramiv = (PFNGLGETPROGRAMIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetProgramiv)), typeof(PFNGLGETPROGRAMIVPROC)); - glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetProgramInfoLog)), typeof(PFNGLGETPROGRAMINFOLOGPROC)); - glGetShaderiv = (PFNGLGETSHADERIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetShaderiv)), typeof(PFNGLGETSHADERIVPROC)); - glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetShaderInfoLog)), typeof(PFNGLGETSHADERINFOLOGPROC)); - glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetShaderSource)), typeof(PFNGLGETSHADERSOURCEPROC)); - glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetUniformLocation)), typeof(PFNGLGETUNIFORMLOCATIONPROC)); - glGetUniformfv = (PFNGLGETUNIFORMFVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetUniformfv)), typeof(PFNGLGETUNIFORMFVPROC)); - glGetUniformiv = (PFNGLGETUNIFORMIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetUniformiv)), typeof(PFNGLGETUNIFORMIVPROC)); - glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetVertexAttribdv)), typeof(PFNGLGETVERTEXATTRIBDVPROC)); - glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetVertexAttribfv)), typeof(PFNGLGETVERTEXATTRIBFVPROC)); - glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetVertexAttribiv)), typeof(PFNGLGETVERTEXATTRIBIVPROC)); - glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetVertexAttribPointerv)), typeof(PFNGLGETVERTEXATTRIBPOINTERVPROC)); - glIsProgram = (PFNGLISPROGRAMPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glIsProgram)), typeof(PFNGLISPROGRAMPROC)); - glIsShader = (PFNGLISSHADERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glIsShader)), typeof(PFNGLISSHADERPROC)); - glLinkProgram = (PFNGLLINKPROGRAMPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glLinkProgram)), typeof(PFNGLLINKPROGRAMPROC)); - glShaderSource = (PFNGLSHADERSOURCEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glShaderSource)), typeof(PFNGLSHADERSOURCEPROC)); - glUseProgram = (PFNGLUSEPROGRAMPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUseProgram)), typeof(PFNGLUSEPROGRAMPROC)); - glUniform1f = (PFNGLUNIFORM1FPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform1f)), typeof(PFNGLUNIFORM1FPROC)); - glUniform2f = (PFNGLUNIFORM2FPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform2f)), typeof(PFNGLUNIFORM2FPROC)); - glUniform3f = (PFNGLUNIFORM3FPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform3f)), typeof(PFNGLUNIFORM3FPROC)); - glUniform4f = (PFNGLUNIFORM4FPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform4f)), typeof(PFNGLUNIFORM4FPROC)); - glUniform1i = (PFNGLUNIFORM1IPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform1i)), typeof(PFNGLUNIFORM1IPROC)); - glUniform2i = (PFNGLUNIFORM2IPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform2i)), typeof(PFNGLUNIFORM2IPROC)); - glUniform3i = (PFNGLUNIFORM3IPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform3i)), typeof(PFNGLUNIFORM3IPROC)); - glUniform4i = (PFNGLUNIFORM4IPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform4i)), typeof(PFNGLUNIFORM4IPROC)); - glUniform1fv = (PFNGLUNIFORM1FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform1fv)), typeof(PFNGLUNIFORM1FVPROC)); - glUniform2fv = (PFNGLUNIFORM2FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform2fv)), typeof(PFNGLUNIFORM2FVPROC)); - glUniform3fv = (PFNGLUNIFORM3FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform3fv)), typeof(PFNGLUNIFORM3FVPROC)); - glUniform4fv = (PFNGLUNIFORM4FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform4fv)), typeof(PFNGLUNIFORM4FVPROC)); - glUniform1iv = (PFNGLUNIFORM1IVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform1iv)), typeof(PFNGLUNIFORM1IVPROC)); - glUniform2iv = (PFNGLUNIFORM2IVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform2iv)), typeof(PFNGLUNIFORM2IVPROC)); - glUniform3iv = (PFNGLUNIFORM3IVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform3iv)), typeof(PFNGLUNIFORM3IVPROC)); - glUniform4iv = (PFNGLUNIFORM4IVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform4iv)), typeof(PFNGLUNIFORM4IVPROC)); - glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniformMatrix2fv)), typeof(PFNGLUNIFORMMATRIX2FVPROC)); - glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniformMatrix3fv)), typeof(PFNGLUNIFORMMATRIX3FVPROC)); - glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniformMatrix4fv)), typeof(PFNGLUNIFORMMATRIX4FVPROC)); - glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glValidateProgram)), typeof(PFNGLVALIDATEPROGRAMPROC)); - glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib1d)), typeof(PFNGLVERTEXATTRIB1DPROC)); - glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib1dv)), typeof(PFNGLVERTEXATTRIB1DVPROC)); - glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib1f)), typeof(PFNGLVERTEXATTRIB1FPROC)); - glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib1fv)), typeof(PFNGLVERTEXATTRIB1FVPROC)); - glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib1s)), typeof(PFNGLVERTEXATTRIB1SPROC)); - glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib1sv)), typeof(PFNGLVERTEXATTRIB1SVPROC)); - glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib2d)), typeof(PFNGLVERTEXATTRIB2DPROC)); - glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib2dv)), typeof(PFNGLVERTEXATTRIB2DVPROC)); - glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib2f)), typeof(PFNGLVERTEXATTRIB2FPROC)); - glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib2fv)), typeof(PFNGLVERTEXATTRIB2FVPROC)); - glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib2s)), typeof(PFNGLVERTEXATTRIB2SPROC)); - glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib2sv)), typeof(PFNGLVERTEXATTRIB2SVPROC)); - glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib3d)), typeof(PFNGLVERTEXATTRIB3DPROC)); - glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib3dv)), typeof(PFNGLVERTEXATTRIB3DVPROC)); - glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib3f)), typeof(PFNGLVERTEXATTRIB3FPROC)); - glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib3fv)), typeof(PFNGLVERTEXATTRIB3FVPROC)); - glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib3s)), typeof(PFNGLVERTEXATTRIB3SPROC)); - glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib3sv)), typeof(PFNGLVERTEXATTRIB3SVPROC)); - glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib4Nbv)), typeof(PFNGLVERTEXATTRIB4NBVPROC)); - glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib4Niv)), typeof(PFNGLVERTEXATTRIB4NIVPROC)); - glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib4Nsv)), typeof(PFNGLVERTEXATTRIB4NSVPROC)); - glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib4Nub)), typeof(PFNGLVERTEXATTRIB4NUBPROC)); - glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib4Nubv)), typeof(PFNGLVERTEXATTRIB4NUBVPROC)); - glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib4Nuiv)), typeof(PFNGLVERTEXATTRIB4NUIVPROC)); - glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib4Nusv)), typeof(PFNGLVERTEXATTRIB4NUSVPROC)); - glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib4bv)), typeof(PFNGLVERTEXATTRIB4BVPROC)); - glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib4d)), typeof(PFNGLVERTEXATTRIB4DPROC)); - glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib4dv)), typeof(PFNGLVERTEXATTRIB4DVPROC)); - glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib4f)), typeof(PFNGLVERTEXATTRIB4FPROC)); - glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib4fv)), typeof(PFNGLVERTEXATTRIB4FVPROC)); - glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib4iv)), typeof(PFNGLVERTEXATTRIB4IVPROC)); - glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib4s)), typeof(PFNGLVERTEXATTRIB4SPROC)); - glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib4sv)), typeof(PFNGLVERTEXATTRIB4SVPROC)); - glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib4ubv)), typeof(PFNGLVERTEXATTRIB4UBVPROC)); - glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib4uiv)), typeof(PFNGLVERTEXATTRIB4UIVPROC)); - glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttrib4usv)), typeof(PFNGLVERTEXATTRIB4USVPROC)); - glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribPointer)), typeof(PFNGLVERTEXATTRIBPOINTERPROC)); + glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)InternalLoad(load(nameof(glBlendEquationSeparate)), typeof(PFNGLBLENDEQUATIONSEPARATEPROC)); + glDrawBuffers = (PFNGLDRAWBUFFERSPROC)InternalLoad(load(nameof(glDrawBuffers)), typeof(PFNGLDRAWBUFFERSPROC)); + glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)InternalLoad(load(nameof(glStencilOpSeparate)), typeof(PFNGLSTENCILOPSEPARATEPROC)); + glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)InternalLoad(load(nameof(glStencilFuncSeparate)), typeof(PFNGLSTENCILFUNCSEPARATEPROC)); + glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)InternalLoad(load(nameof(glStencilMaskSeparate)), typeof(PFNGLSTENCILMASKSEPARATEPROC)); + glAttachShader = (PFNGLATTACHSHADERPROC)InternalLoad(load(nameof(glAttachShader)), typeof(PFNGLATTACHSHADERPROC)); + glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)InternalLoad(load(nameof(glBindAttribLocation)), typeof(PFNGLBINDATTRIBLOCATIONPROC)); + glCompileShader = (PFNGLCOMPILESHADERPROC)InternalLoad(load(nameof(glCompileShader)), typeof(PFNGLCOMPILESHADERPROC)); + glCreateProgram = (PFNGLCREATEPROGRAMPROC)InternalLoad(load(nameof(glCreateProgram)), typeof(PFNGLCREATEPROGRAMPROC)); + glCreateShader = (PFNGLCREATESHADERPROC)InternalLoad(load(nameof(glCreateShader)), typeof(PFNGLCREATESHADERPROC)); + glDeleteProgram = (PFNGLDELETEPROGRAMPROC)InternalLoad(load(nameof(glDeleteProgram)), typeof(PFNGLDELETEPROGRAMPROC)); + glDeleteShader = (PFNGLDELETESHADERPROC)InternalLoad(load(nameof(glDeleteShader)), typeof(PFNGLDELETESHADERPROC)); + glDetachShader = (PFNGLDETACHSHADERPROC)InternalLoad(load(nameof(glDetachShader)), typeof(PFNGLDETACHSHADERPROC)); + glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)InternalLoad(load(nameof(glDisableVertexAttribArray)), typeof(PFNGLDISABLEVERTEXATTRIBARRAYPROC)); + glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)InternalLoad(load(nameof(glEnableVertexAttribArray)), typeof(PFNGLENABLEVERTEXATTRIBARRAYPROC)); + glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)InternalLoad(load(nameof(glGetActiveAttrib)), typeof(PFNGLGETACTIVEATTRIBPROC)); + glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)InternalLoad(load(nameof(glGetActiveUniform)), typeof(PFNGLGETACTIVEUNIFORMPROC)); + glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)InternalLoad(load(nameof(glGetAttachedShaders)), typeof(PFNGLGETATTACHEDSHADERSPROC)); + glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)InternalLoad(load(nameof(glGetAttribLocation)), typeof(PFNGLGETATTRIBLOCATIONPROC)); + glGetProgramiv = (PFNGLGETPROGRAMIVPROC)InternalLoad(load(nameof(glGetProgramiv)), typeof(PFNGLGETPROGRAMIVPROC)); + glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)InternalLoad(load(nameof(glGetProgramInfoLog)), typeof(PFNGLGETPROGRAMINFOLOGPROC)); + glGetShaderiv = (PFNGLGETSHADERIVPROC)InternalLoad(load(nameof(glGetShaderiv)), typeof(PFNGLGETSHADERIVPROC)); + glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)InternalLoad(load(nameof(glGetShaderInfoLog)), typeof(PFNGLGETSHADERINFOLOGPROC)); + glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)InternalLoad(load(nameof(glGetShaderSource)), typeof(PFNGLGETSHADERSOURCEPROC)); + glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)InternalLoad(load(nameof(glGetUniformLocation)), typeof(PFNGLGETUNIFORMLOCATIONPROC)); + glGetUniformfv = (PFNGLGETUNIFORMFVPROC)InternalLoad(load(nameof(glGetUniformfv)), typeof(PFNGLGETUNIFORMFVPROC)); + glGetUniformiv = (PFNGLGETUNIFORMIVPROC)InternalLoad(load(nameof(glGetUniformiv)), typeof(PFNGLGETUNIFORMIVPROC)); + glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)InternalLoad(load(nameof(glGetVertexAttribdv)), typeof(PFNGLGETVERTEXATTRIBDVPROC)); + glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)InternalLoad(load(nameof(glGetVertexAttribfv)), typeof(PFNGLGETVERTEXATTRIBFVPROC)); + glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)InternalLoad(load(nameof(glGetVertexAttribiv)), typeof(PFNGLGETVERTEXATTRIBIVPROC)); + glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)InternalLoad(load(nameof(glGetVertexAttribPointerv)), typeof(PFNGLGETVERTEXATTRIBPOINTERVPROC)); + glIsProgram = (PFNGLISPROGRAMPROC)InternalLoad(load(nameof(glIsProgram)), typeof(PFNGLISPROGRAMPROC)); + glIsShader = (PFNGLISSHADERPROC)InternalLoad(load(nameof(glIsShader)), typeof(PFNGLISSHADERPROC)); + glLinkProgram = (PFNGLLINKPROGRAMPROC)InternalLoad(load(nameof(glLinkProgram)), typeof(PFNGLLINKPROGRAMPROC)); + glShaderSource = (PFNGLSHADERSOURCEPROC)InternalLoad(load(nameof(glShaderSource)), typeof(PFNGLSHADERSOURCEPROC)); + glUseProgram = (PFNGLUSEPROGRAMPROC)InternalLoad(load(nameof(glUseProgram)), typeof(PFNGLUSEPROGRAMPROC)); + glUniform1f = (PFNGLUNIFORM1FPROC)InternalLoad(load(nameof(glUniform1f)), typeof(PFNGLUNIFORM1FPROC)); + glUniform2f = (PFNGLUNIFORM2FPROC)InternalLoad(load(nameof(glUniform2f)), typeof(PFNGLUNIFORM2FPROC)); + glUniform3f = (PFNGLUNIFORM3FPROC)InternalLoad(load(nameof(glUniform3f)), typeof(PFNGLUNIFORM3FPROC)); + glUniform4f = (PFNGLUNIFORM4FPROC)InternalLoad(load(nameof(glUniform4f)), typeof(PFNGLUNIFORM4FPROC)); + glUniform1i = (PFNGLUNIFORM1IPROC)InternalLoad(load(nameof(glUniform1i)), typeof(PFNGLUNIFORM1IPROC)); + glUniform2i = (PFNGLUNIFORM2IPROC)InternalLoad(load(nameof(glUniform2i)), typeof(PFNGLUNIFORM2IPROC)); + glUniform3i = (PFNGLUNIFORM3IPROC)InternalLoad(load(nameof(glUniform3i)), typeof(PFNGLUNIFORM3IPROC)); + glUniform4i = (PFNGLUNIFORM4IPROC)InternalLoad(load(nameof(glUniform4i)), typeof(PFNGLUNIFORM4IPROC)); + glUniform1fv = (PFNGLUNIFORM1FVPROC)InternalLoad(load(nameof(glUniform1fv)), typeof(PFNGLUNIFORM1FVPROC)); + glUniform2fv = (PFNGLUNIFORM2FVPROC)InternalLoad(load(nameof(glUniform2fv)), typeof(PFNGLUNIFORM2FVPROC)); + glUniform3fv = (PFNGLUNIFORM3FVPROC)InternalLoad(load(nameof(glUniform3fv)), typeof(PFNGLUNIFORM3FVPROC)); + glUniform4fv = (PFNGLUNIFORM4FVPROC)InternalLoad(load(nameof(glUniform4fv)), typeof(PFNGLUNIFORM4FVPROC)); + glUniform1iv = (PFNGLUNIFORM1IVPROC)InternalLoad(load(nameof(glUniform1iv)), typeof(PFNGLUNIFORM1IVPROC)); + glUniform2iv = (PFNGLUNIFORM2IVPROC)InternalLoad(load(nameof(glUniform2iv)), typeof(PFNGLUNIFORM2IVPROC)); + glUniform3iv = (PFNGLUNIFORM3IVPROC)InternalLoad(load(nameof(glUniform3iv)), typeof(PFNGLUNIFORM3IVPROC)); + glUniform4iv = (PFNGLUNIFORM4IVPROC)InternalLoad(load(nameof(glUniform4iv)), typeof(PFNGLUNIFORM4IVPROC)); + glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)InternalLoad(load(nameof(glUniformMatrix2fv)), typeof(PFNGLUNIFORMMATRIX2FVPROC)); + glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)InternalLoad(load(nameof(glUniformMatrix3fv)), typeof(PFNGLUNIFORMMATRIX3FVPROC)); + glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)InternalLoad(load(nameof(glUniformMatrix4fv)), typeof(PFNGLUNIFORMMATRIX4FVPROC)); + glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)InternalLoad(load(nameof(glValidateProgram)), typeof(PFNGLVALIDATEPROGRAMPROC)); + glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)InternalLoad(load(nameof(glVertexAttrib1d)), typeof(PFNGLVERTEXATTRIB1DPROC)); + glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)InternalLoad(load(nameof(glVertexAttrib1dv)), typeof(PFNGLVERTEXATTRIB1DVPROC)); + glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)InternalLoad(load(nameof(glVertexAttrib1f)), typeof(PFNGLVERTEXATTRIB1FPROC)); + glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)InternalLoad(load(nameof(glVertexAttrib1fv)), typeof(PFNGLVERTEXATTRIB1FVPROC)); + glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)InternalLoad(load(nameof(glVertexAttrib1s)), typeof(PFNGLVERTEXATTRIB1SPROC)); + glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)InternalLoad(load(nameof(glVertexAttrib1sv)), typeof(PFNGLVERTEXATTRIB1SVPROC)); + glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)InternalLoad(load(nameof(glVertexAttrib2d)), typeof(PFNGLVERTEXATTRIB2DPROC)); + glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)InternalLoad(load(nameof(glVertexAttrib2dv)), typeof(PFNGLVERTEXATTRIB2DVPROC)); + glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)InternalLoad(load(nameof(glVertexAttrib2f)), typeof(PFNGLVERTEXATTRIB2FPROC)); + glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)InternalLoad(load(nameof(glVertexAttrib2fv)), typeof(PFNGLVERTEXATTRIB2FVPROC)); + glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)InternalLoad(load(nameof(glVertexAttrib2s)), typeof(PFNGLVERTEXATTRIB2SPROC)); + glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)InternalLoad(load(nameof(glVertexAttrib2sv)), typeof(PFNGLVERTEXATTRIB2SVPROC)); + glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)InternalLoad(load(nameof(glVertexAttrib3d)), typeof(PFNGLVERTEXATTRIB3DPROC)); + glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)InternalLoad(load(nameof(glVertexAttrib3dv)), typeof(PFNGLVERTEXATTRIB3DVPROC)); + glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)InternalLoad(load(nameof(glVertexAttrib3f)), typeof(PFNGLVERTEXATTRIB3FPROC)); + glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)InternalLoad(load(nameof(glVertexAttrib3fv)), typeof(PFNGLVERTEXATTRIB3FVPROC)); + glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)InternalLoad(load(nameof(glVertexAttrib3s)), typeof(PFNGLVERTEXATTRIB3SPROC)); + glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)InternalLoad(load(nameof(glVertexAttrib3sv)), typeof(PFNGLVERTEXATTRIB3SVPROC)); + glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)InternalLoad(load(nameof(glVertexAttrib4Nbv)), typeof(PFNGLVERTEXATTRIB4NBVPROC)); + glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)InternalLoad(load(nameof(glVertexAttrib4Niv)), typeof(PFNGLVERTEXATTRIB4NIVPROC)); + glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)InternalLoad(load(nameof(glVertexAttrib4Nsv)), typeof(PFNGLVERTEXATTRIB4NSVPROC)); + glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)InternalLoad(load(nameof(glVertexAttrib4Nub)), typeof(PFNGLVERTEXATTRIB4NUBPROC)); + glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)InternalLoad(load(nameof(glVertexAttrib4Nubv)), typeof(PFNGLVERTEXATTRIB4NUBVPROC)); + glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)InternalLoad(load(nameof(glVertexAttrib4Nuiv)), typeof(PFNGLVERTEXATTRIB4NUIVPROC)); + glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)InternalLoad(load(nameof(glVertexAttrib4Nusv)), typeof(PFNGLVERTEXATTRIB4NUSVPROC)); + glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)InternalLoad(load(nameof(glVertexAttrib4bv)), typeof(PFNGLVERTEXATTRIB4BVPROC)); + glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)InternalLoad(load(nameof(glVertexAttrib4d)), typeof(PFNGLVERTEXATTRIB4DPROC)); + glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)InternalLoad(load(nameof(glVertexAttrib4dv)), typeof(PFNGLVERTEXATTRIB4DVPROC)); + glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)InternalLoad(load(nameof(glVertexAttrib4f)), typeof(PFNGLVERTEXATTRIB4FPROC)); + glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)InternalLoad(load(nameof(glVertexAttrib4fv)), typeof(PFNGLVERTEXATTRIB4FVPROC)); + glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)InternalLoad(load(nameof(glVertexAttrib4iv)), typeof(PFNGLVERTEXATTRIB4IVPROC)); + glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)InternalLoad(load(nameof(glVertexAttrib4s)), typeof(PFNGLVERTEXATTRIB4SPROC)); + glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)InternalLoad(load(nameof(glVertexAttrib4sv)), typeof(PFNGLVERTEXATTRIB4SVPROC)); + glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)InternalLoad(load(nameof(glVertexAttrib4ubv)), typeof(PFNGLVERTEXATTRIB4UBVPROC)); + glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)InternalLoad(load(nameof(glVertexAttrib4uiv)), typeof(PFNGLVERTEXATTRIB4UIVPROC)); + glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)InternalLoad(load(nameof(glVertexAttrib4usv)), typeof(PFNGLVERTEXATTRIB4USVPROC)); + glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)InternalLoad(load(nameof(glVertexAttribPointer)), typeof(PFNGLVERTEXATTRIBPOINTERPROC)); } internal static void LoadGL21(glLoader load) { - glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniformMatrix2x3fv)), typeof(PFNGLUNIFORMMATRIX2X3FVPROC)); - glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniformMatrix3x2fv)), typeof(PFNGLUNIFORMMATRIX3X2FVPROC)); - glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniformMatrix2x4fv)), typeof(PFNGLUNIFORMMATRIX2X4FVPROC)); - glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniformMatrix4x2fv)), typeof(PFNGLUNIFORMMATRIX4X2FVPROC)); - glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniformMatrix3x4fv)), typeof(PFNGLUNIFORMMATRIX3X4FVPROC)); - glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniformMatrix4x3fv)), typeof(PFNGLUNIFORMMATRIX4X3FVPROC)); + glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)InternalLoad(load(nameof(glUniformMatrix2x3fv)), typeof(PFNGLUNIFORMMATRIX2X3FVPROC)); + glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)InternalLoad(load(nameof(glUniformMatrix3x2fv)), typeof(PFNGLUNIFORMMATRIX3X2FVPROC)); + glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)InternalLoad(load(nameof(glUniformMatrix2x4fv)), typeof(PFNGLUNIFORMMATRIX2X4FVPROC)); + glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)InternalLoad(load(nameof(glUniformMatrix4x2fv)), typeof(PFNGLUNIFORMMATRIX4X2FVPROC)); + glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)InternalLoad(load(nameof(glUniformMatrix3x4fv)), typeof(PFNGLUNIFORMMATRIX3X4FVPROC)); + glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)InternalLoad(load(nameof(glUniformMatrix4x3fv)), typeof(PFNGLUNIFORMMATRIX4X3FVPROC)); } internal static void LoadGL30(glLoader load) { - glColorMaski = (PFNGLCOLORMASKIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glColorMaski)), typeof(PFNGLCOLORMASKIPROC)); - glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetBooleani_v)), typeof(PFNGLGETBOOLEANI_VPROC)); - glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetIntegeri_v)), typeof(PFNGLGETINTEGERI_VPROC)); - glEnablei = (PFNGLENABLEIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glEnablei)), typeof(PFNGLENABLEIPROC)); - glDisablei = (PFNGLDISABLEIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDisablei)), typeof(PFNGLDISABLEIPROC)); - glIsEnabledi = (PFNGLISENABLEDIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glIsEnabledi)), typeof(PFNGLISENABLEDIPROC)); - glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBeginTransformFeedback)), typeof(PFNGLBEGINTRANSFORMFEEDBACKPROC)); - glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glEndTransformFeedback)), typeof(PFNGLENDTRANSFORMFEEDBACKPROC)); - glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBindBufferRange)), typeof(PFNGLBINDBUFFERRANGEPROC)); - glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBindBufferBase)), typeof(PFNGLBINDBUFFERBASEPROC)); - glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTransformFeedbackVaryings)), typeof(PFNGLTRANSFORMFEEDBACKVARYINGSPROC)); - glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetTransformFeedbackVarying)), typeof(PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)); - glClampColor = (PFNGLCLAMPCOLORPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glClampColor)), typeof(PFNGLCLAMPCOLORPROC)); - glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBeginConditionalRender)), typeof(PFNGLBEGINCONDITIONALRENDERPROC)); - glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glEndConditionalRender)), typeof(PFNGLENDCONDITIONALRENDERPROC)); - glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribIPointer)), typeof(PFNGLVERTEXATTRIBIPOINTERPROC)); - glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetVertexAttribIiv)), typeof(PFNGLGETVERTEXATTRIBIIVPROC)); - glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetVertexAttribIuiv)), typeof(PFNGLGETVERTEXATTRIBIUIVPROC)); - glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribI1i)), typeof(PFNGLVERTEXATTRIBI1IPROC)); - glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribI2i)), typeof(PFNGLVERTEXATTRIBI2IPROC)); - glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribI3i)), typeof(PFNGLVERTEXATTRIBI3IPROC)); - glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribI4i)), typeof(PFNGLVERTEXATTRIBI4IPROC)); - glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribI1ui)), typeof(PFNGLVERTEXATTRIBI1UIPROC)); - glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribI2ui)), typeof(PFNGLVERTEXATTRIBI2UIPROC)); - glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribI3ui)), typeof(PFNGLVERTEXATTRIBI3UIPROC)); - glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribI4ui)), typeof(PFNGLVERTEXATTRIBI4UIPROC)); - glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribI1iv)), typeof(PFNGLVERTEXATTRIBI1IVPROC)); - glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribI2iv)), typeof(PFNGLVERTEXATTRIBI2IVPROC)); - glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribI3iv)), typeof(PFNGLVERTEXATTRIBI3IVPROC)); - glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribI4iv)), typeof(PFNGLVERTEXATTRIBI4IVPROC)); - glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribI1uiv)), typeof(PFNGLVERTEXATTRIBI1UIVPROC)); - glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribI2uiv)), typeof(PFNGLVERTEXATTRIBI2UIVPROC)); - glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribI3uiv)), typeof(PFNGLVERTEXATTRIBI3UIVPROC)); - glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribI4uiv)), typeof(PFNGLVERTEXATTRIBI4UIVPROC)); - glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribI4bv)), typeof(PFNGLVERTEXATTRIBI4BVPROC)); - glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribI4sv)), typeof(PFNGLVERTEXATTRIBI4SVPROC)); - glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribI4ubv)), typeof(PFNGLVERTEXATTRIBI4UBVPROC)); - glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribI4usv)), typeof(PFNGLVERTEXATTRIBI4USVPROC)); - glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetUniformuiv)), typeof(PFNGLGETUNIFORMUIVPROC)); - glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBindFragDataLocation)), typeof(PFNGLBINDFRAGDATALOCATIONPROC)); - glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetFragDataLocation)), typeof(PFNGLGETFRAGDATALOCATIONPROC)); - glUniform1ui = (PFNGLUNIFORM1UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform1ui)), typeof(PFNGLUNIFORM1UIPROC)); - glUniform2ui = (PFNGLUNIFORM2UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform2ui)), typeof(PFNGLUNIFORM2UIPROC)); - glUniform3ui = (PFNGLUNIFORM3UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform3ui)), typeof(PFNGLUNIFORM3UIPROC)); - glUniform4ui = (PFNGLUNIFORM4UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform4ui)), typeof(PFNGLUNIFORM4UIPROC)); - glUniform1uiv = (PFNGLUNIFORM1UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform1uiv)), typeof(PFNGLUNIFORM1UIVPROC)); - glUniform2uiv = (PFNGLUNIFORM2UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform2uiv)), typeof(PFNGLUNIFORM2UIVPROC)); - glUniform3uiv = (PFNGLUNIFORM3UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform3uiv)), typeof(PFNGLUNIFORM3UIVPROC)); - glUniform4uiv = (PFNGLUNIFORM4UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform4uiv)), typeof(PFNGLUNIFORM4UIVPROC)); - glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTexParameterIiv)), typeof(PFNGLTEXPARAMETERIIVPROC)); - glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTexParameterIuiv)), typeof(PFNGLTEXPARAMETERIUIVPROC)); - glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetTexParameterIiv)), typeof(PFNGLGETTEXPARAMETERIIVPROC)); - glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetTexParameterIuiv)), typeof(PFNGLGETTEXPARAMETERIUIVPROC)); - glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glClearBufferiv)), typeof(PFNGLCLEARBUFFERIVPROC)); - glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glClearBufferuiv)), typeof(PFNGLCLEARBUFFERUIVPROC)); - glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glClearBufferfv)), typeof(PFNGLCLEARBUFFERFVPROC)); - glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glClearBufferfi)), typeof(PFNGLCLEARBUFFERFIPROC)); - glGetStringi = (PFNGLGETSTRINGIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetStringi)), typeof(PFNGLGETSTRINGIPROC)); - glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glIsRenderbuffer)), typeof(PFNGLISRENDERBUFFERPROC)); - glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBindRenderbuffer)), typeof(PFNGLBINDRENDERBUFFERPROC)); - glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDeleteRenderbuffers)), typeof(PFNGLDELETERENDERBUFFERSPROC)); - glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGenRenderbuffers)), typeof(PFNGLGENRENDERBUFFERSPROC)); - glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glRenderbufferStorage)), typeof(PFNGLRENDERBUFFERSTORAGEPROC)); - glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetRenderbufferParameteriv)), typeof(PFNGLGETRENDERBUFFERPARAMETERIVPROC)); - glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glIsFramebuffer)), typeof(PFNGLISFRAMEBUFFERPROC)); - glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBindFramebuffer)), typeof(PFNGLBINDFRAMEBUFFERPROC)); - glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDeleteFramebuffers)), typeof(PFNGLDELETEFRAMEBUFFERSPROC)); - glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGenFramebuffers)), typeof(PFNGLGENFRAMEBUFFERSPROC)); - glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCheckFramebufferStatus)), typeof(PFNGLCHECKFRAMEBUFFERSTATUSPROC)); - glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glFramebufferTexture1D)), typeof(PFNGLFRAMEBUFFERTEXTURE1DPROC)); - glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glFramebufferTexture2D)), typeof(PFNGLFRAMEBUFFERTEXTURE2DPROC)); - glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glFramebufferTexture3D)), typeof(PFNGLFRAMEBUFFERTEXTURE3DPROC)); - glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glFramebufferRenderbuffer)), typeof(PFNGLFRAMEBUFFERRENDERBUFFERPROC)); - glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetFramebufferAttachmentParameteriv)), typeof(PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)); - glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGenerateMipmap)), typeof(PFNGLGENERATEMIPMAPPROC)); - glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBlitFramebuffer)), typeof(PFNGLBLITFRAMEBUFFERPROC)); - glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glRenderbufferStorageMultisample)), typeof(PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)); - glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glFramebufferTextureLayer)), typeof(PFNGLFRAMEBUFFERTEXTURELAYERPROC)); - glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glMapBufferRange)), typeof(PFNGLMAPBUFFERRANGEPROC)); - glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glFlushMappedBufferRange)), typeof(PFNGLFLUSHMAPPEDBUFFERRANGEPROC)); - glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBindVertexArray)), typeof(PFNGLBINDVERTEXARRAYPROC)); - glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDeleteVertexArrays)), typeof(PFNGLDELETEVERTEXARRAYSPROC)); - glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGenVertexArrays)), typeof(PFNGLGENVERTEXARRAYSPROC)); - glIsVertexArray = (PFNGLISVERTEXARRAYPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glIsVertexArray)), typeof(PFNGLISVERTEXARRAYPROC)); + glColorMaski = (PFNGLCOLORMASKIPROC)InternalLoad(load(nameof(glColorMaski)), typeof(PFNGLCOLORMASKIPROC)); + glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)InternalLoad(load(nameof(glGetBooleani_v)), typeof(PFNGLGETBOOLEANI_VPROC)); + glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)InternalLoad(load(nameof(glGetIntegeri_v)), typeof(PFNGLGETINTEGERI_VPROC)); + glEnablei = (PFNGLENABLEIPROC)InternalLoad(load(nameof(glEnablei)), typeof(PFNGLENABLEIPROC)); + glDisablei = (PFNGLDISABLEIPROC)InternalLoad(load(nameof(glDisablei)), typeof(PFNGLDISABLEIPROC)); + glIsEnabledi = (PFNGLISENABLEDIPROC)InternalLoad(load(nameof(glIsEnabledi)), typeof(PFNGLISENABLEDIPROC)); + glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)InternalLoad(load(nameof(glBeginTransformFeedback)), typeof(PFNGLBEGINTRANSFORMFEEDBACKPROC)); + glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)InternalLoad(load(nameof(glEndTransformFeedback)), typeof(PFNGLENDTRANSFORMFEEDBACKPROC)); + glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)InternalLoad(load(nameof(glBindBufferRange)), typeof(PFNGLBINDBUFFERRANGEPROC)); + glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)InternalLoad(load(nameof(glBindBufferBase)), typeof(PFNGLBINDBUFFERBASEPROC)); + glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)InternalLoad(load(nameof(glTransformFeedbackVaryings)), typeof(PFNGLTRANSFORMFEEDBACKVARYINGSPROC)); + glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)InternalLoad(load(nameof(glGetTransformFeedbackVarying)), typeof(PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)); + glClampColor = (PFNGLCLAMPCOLORPROC)InternalLoad(load(nameof(glClampColor)), typeof(PFNGLCLAMPCOLORPROC)); + glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)InternalLoad(load(nameof(glBeginConditionalRender)), typeof(PFNGLBEGINCONDITIONALRENDERPROC)); + glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)InternalLoad(load(nameof(glEndConditionalRender)), typeof(PFNGLENDCONDITIONALRENDERPROC)); + glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)InternalLoad(load(nameof(glVertexAttribIPointer)), typeof(PFNGLVERTEXATTRIBIPOINTERPROC)); + glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)InternalLoad(load(nameof(glGetVertexAttribIiv)), typeof(PFNGLGETVERTEXATTRIBIIVPROC)); + glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)InternalLoad(load(nameof(glGetVertexAttribIuiv)), typeof(PFNGLGETVERTEXATTRIBIUIVPROC)); + glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)InternalLoad(load(nameof(glVertexAttribI1i)), typeof(PFNGLVERTEXATTRIBI1IPROC)); + glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)InternalLoad(load(nameof(glVertexAttribI2i)), typeof(PFNGLVERTEXATTRIBI2IPROC)); + glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)InternalLoad(load(nameof(glVertexAttribI3i)), typeof(PFNGLVERTEXATTRIBI3IPROC)); + glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)InternalLoad(load(nameof(glVertexAttribI4i)), typeof(PFNGLVERTEXATTRIBI4IPROC)); + glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)InternalLoad(load(nameof(glVertexAttribI1ui)), typeof(PFNGLVERTEXATTRIBI1UIPROC)); + glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)InternalLoad(load(nameof(glVertexAttribI2ui)), typeof(PFNGLVERTEXATTRIBI2UIPROC)); + glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)InternalLoad(load(nameof(glVertexAttribI3ui)), typeof(PFNGLVERTEXATTRIBI3UIPROC)); + glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)InternalLoad(load(nameof(glVertexAttribI4ui)), typeof(PFNGLVERTEXATTRIBI4UIPROC)); + glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)InternalLoad(load(nameof(glVertexAttribI1iv)), typeof(PFNGLVERTEXATTRIBI1IVPROC)); + glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)InternalLoad(load(nameof(glVertexAttribI2iv)), typeof(PFNGLVERTEXATTRIBI2IVPROC)); + glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)InternalLoad(load(nameof(glVertexAttribI3iv)), typeof(PFNGLVERTEXATTRIBI3IVPROC)); + glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)InternalLoad(load(nameof(glVertexAttribI4iv)), typeof(PFNGLVERTEXATTRIBI4IVPROC)); + glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)InternalLoad(load(nameof(glVertexAttribI1uiv)), typeof(PFNGLVERTEXATTRIBI1UIVPROC)); + glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)InternalLoad(load(nameof(glVertexAttribI2uiv)), typeof(PFNGLVERTEXATTRIBI2UIVPROC)); + glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)InternalLoad(load(nameof(glVertexAttribI3uiv)), typeof(PFNGLVERTEXATTRIBI3UIVPROC)); + glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)InternalLoad(load(nameof(glVertexAttribI4uiv)), typeof(PFNGLVERTEXATTRIBI4UIVPROC)); + glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)InternalLoad(load(nameof(glVertexAttribI4bv)), typeof(PFNGLVERTEXATTRIBI4BVPROC)); + glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)InternalLoad(load(nameof(glVertexAttribI4sv)), typeof(PFNGLVERTEXATTRIBI4SVPROC)); + glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)InternalLoad(load(nameof(glVertexAttribI4ubv)), typeof(PFNGLVERTEXATTRIBI4UBVPROC)); + glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)InternalLoad(load(nameof(glVertexAttribI4usv)), typeof(PFNGLVERTEXATTRIBI4USVPROC)); + glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)InternalLoad(load(nameof(glGetUniformuiv)), typeof(PFNGLGETUNIFORMUIVPROC)); + glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)InternalLoad(load(nameof(glBindFragDataLocation)), typeof(PFNGLBINDFRAGDATALOCATIONPROC)); + glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)InternalLoad(load(nameof(glGetFragDataLocation)), typeof(PFNGLGETFRAGDATALOCATIONPROC)); + glUniform1ui = (PFNGLUNIFORM1UIPROC)InternalLoad(load(nameof(glUniform1ui)), typeof(PFNGLUNIFORM1UIPROC)); + glUniform2ui = (PFNGLUNIFORM2UIPROC)InternalLoad(load(nameof(glUniform2ui)), typeof(PFNGLUNIFORM2UIPROC)); + glUniform3ui = (PFNGLUNIFORM3UIPROC)InternalLoad(load(nameof(glUniform3ui)), typeof(PFNGLUNIFORM3UIPROC)); + glUniform4ui = (PFNGLUNIFORM4UIPROC)InternalLoad(load(nameof(glUniform4ui)), typeof(PFNGLUNIFORM4UIPROC)); + glUniform1uiv = (PFNGLUNIFORM1UIVPROC)InternalLoad(load(nameof(glUniform1uiv)), typeof(PFNGLUNIFORM1UIVPROC)); + glUniform2uiv = (PFNGLUNIFORM2UIVPROC)InternalLoad(load(nameof(glUniform2uiv)), typeof(PFNGLUNIFORM2UIVPROC)); + glUniform3uiv = (PFNGLUNIFORM3UIVPROC)InternalLoad(load(nameof(glUniform3uiv)), typeof(PFNGLUNIFORM3UIVPROC)); + glUniform4uiv = (PFNGLUNIFORM4UIVPROC)InternalLoad(load(nameof(glUniform4uiv)), typeof(PFNGLUNIFORM4UIVPROC)); + glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)InternalLoad(load(nameof(glTexParameterIiv)), typeof(PFNGLTEXPARAMETERIIVPROC)); + glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)InternalLoad(load(nameof(glTexParameterIuiv)), typeof(PFNGLTEXPARAMETERIUIVPROC)); + glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)InternalLoad(load(nameof(glGetTexParameterIiv)), typeof(PFNGLGETTEXPARAMETERIIVPROC)); + glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)InternalLoad(load(nameof(glGetTexParameterIuiv)), typeof(PFNGLGETTEXPARAMETERIUIVPROC)); + glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)InternalLoad(load(nameof(glClearBufferiv)), typeof(PFNGLCLEARBUFFERIVPROC)); + glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)InternalLoad(load(nameof(glClearBufferuiv)), typeof(PFNGLCLEARBUFFERUIVPROC)); + glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)InternalLoad(load(nameof(glClearBufferfv)), typeof(PFNGLCLEARBUFFERFVPROC)); + glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)InternalLoad(load(nameof(glClearBufferfi)), typeof(PFNGLCLEARBUFFERFIPROC)); + glGetStringi = (PFNGLGETSTRINGIPROC)InternalLoad(load(nameof(glGetStringi)), typeof(PFNGLGETSTRINGIPROC)); + glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)InternalLoad(load(nameof(glIsRenderbuffer)), typeof(PFNGLISRENDERBUFFERPROC)); + glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)InternalLoad(load(nameof(glBindRenderbuffer)), typeof(PFNGLBINDRENDERBUFFERPROC)); + glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)InternalLoad(load(nameof(glDeleteRenderbuffers)), typeof(PFNGLDELETERENDERBUFFERSPROC)); + glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)InternalLoad(load(nameof(glGenRenderbuffers)), typeof(PFNGLGENRENDERBUFFERSPROC)); + glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)InternalLoad(load(nameof(glRenderbufferStorage)), typeof(PFNGLRENDERBUFFERSTORAGEPROC)); + glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)InternalLoad(load(nameof(glGetRenderbufferParameteriv)), typeof(PFNGLGETRENDERBUFFERPARAMETERIVPROC)); + glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)InternalLoad(load(nameof(glIsFramebuffer)), typeof(PFNGLISFRAMEBUFFERPROC)); + glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)InternalLoad(load(nameof(glBindFramebuffer)), typeof(PFNGLBINDFRAMEBUFFERPROC)); + glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)InternalLoad(load(nameof(glDeleteFramebuffers)), typeof(PFNGLDELETEFRAMEBUFFERSPROC)); + glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)InternalLoad(load(nameof(glGenFramebuffers)), typeof(PFNGLGENFRAMEBUFFERSPROC)); + glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)InternalLoad(load(nameof(glCheckFramebufferStatus)), typeof(PFNGLCHECKFRAMEBUFFERSTATUSPROC)); + glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)InternalLoad(load(nameof(glFramebufferTexture1D)), typeof(PFNGLFRAMEBUFFERTEXTURE1DPROC)); + glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)InternalLoad(load(nameof(glFramebufferTexture2D)), typeof(PFNGLFRAMEBUFFERTEXTURE2DPROC)); + glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)InternalLoad(load(nameof(glFramebufferTexture3D)), typeof(PFNGLFRAMEBUFFERTEXTURE3DPROC)); + glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)InternalLoad(load(nameof(glFramebufferRenderbuffer)), typeof(PFNGLFRAMEBUFFERRENDERBUFFERPROC)); + glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)InternalLoad(load(nameof(glGetFramebufferAttachmentParameteriv)), typeof(PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)); + glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)InternalLoad(load(nameof(glGenerateMipmap)), typeof(PFNGLGENERATEMIPMAPPROC)); + glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)InternalLoad(load(nameof(glBlitFramebuffer)), typeof(PFNGLBLITFRAMEBUFFERPROC)); + glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)InternalLoad(load(nameof(glRenderbufferStorageMultisample)), typeof(PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)); + glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)InternalLoad(load(nameof(glFramebufferTextureLayer)), typeof(PFNGLFRAMEBUFFERTEXTURELAYERPROC)); + glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)InternalLoad(load(nameof(glMapBufferRange)), typeof(PFNGLMAPBUFFERRANGEPROC)); + glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)InternalLoad(load(nameof(glFlushMappedBufferRange)), typeof(PFNGLFLUSHMAPPEDBUFFERRANGEPROC)); + glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)InternalLoad(load(nameof(glBindVertexArray)), typeof(PFNGLBINDVERTEXARRAYPROC)); + glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)InternalLoad(load(nameof(glDeleteVertexArrays)), typeof(PFNGLDELETEVERTEXARRAYSPROC)); + glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)InternalLoad(load(nameof(glGenVertexArrays)), typeof(PFNGLGENVERTEXARRAYSPROC)); + glIsVertexArray = (PFNGLISVERTEXARRAYPROC)InternalLoad(load(nameof(glIsVertexArray)), typeof(PFNGLISVERTEXARRAYPROC)); } internal static void LoadGL31(glLoader load) { - glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDrawArraysInstanced)), typeof(PFNGLDRAWARRAYSINSTANCEDPROC)); - glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDrawElementsInstanced)), typeof(PFNGLDRAWELEMENTSINSTANCEDPROC)); - glTexBuffer = (PFNGLTEXBUFFERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTexBuffer)), typeof(PFNGLTEXBUFFERPROC)); - glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glPrimitiveRestartIndex)), typeof(PFNGLPRIMITIVERESTARTINDEXPROC)); - glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCopyBufferSubData)), typeof(PFNGLCOPYBUFFERSUBDATAPROC)); - glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetUniformIndices)), typeof(PFNGLGETUNIFORMINDICESPROC)); - glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetActiveUniformsiv)), typeof(PFNGLGETACTIVEUNIFORMSIVPROC)); - glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetActiveUniformName)), typeof(PFNGLGETACTIVEUNIFORMNAMEPROC)); - glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetUniformBlockIndex)), typeof(PFNGLGETUNIFORMBLOCKINDEXPROC)); - glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetActiveUniformBlockiv)), typeof(PFNGLGETACTIVEUNIFORMBLOCKIVPROC)); - glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetActiveUniformBlockName)), typeof(PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)); - glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniformBlockBinding)), typeof(PFNGLUNIFORMBLOCKBINDINGPROC)); + glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)InternalLoad(load(nameof(glDrawArraysInstanced)), typeof(PFNGLDRAWARRAYSINSTANCEDPROC)); + glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)InternalLoad(load(nameof(glDrawElementsInstanced)), typeof(PFNGLDRAWELEMENTSINSTANCEDPROC)); + glTexBuffer = (PFNGLTEXBUFFERPROC)InternalLoad(load(nameof(glTexBuffer)), typeof(PFNGLTEXBUFFERPROC)); + glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)InternalLoad(load(nameof(glPrimitiveRestartIndex)), typeof(PFNGLPRIMITIVERESTARTINDEXPROC)); + glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)InternalLoad(load(nameof(glCopyBufferSubData)), typeof(PFNGLCOPYBUFFERSUBDATAPROC)); + glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)InternalLoad(load(nameof(glGetUniformIndices)), typeof(PFNGLGETUNIFORMINDICESPROC)); + glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)InternalLoad(load(nameof(glGetActiveUniformsiv)), typeof(PFNGLGETACTIVEUNIFORMSIVPROC)); + glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)InternalLoad(load(nameof(glGetActiveUniformName)), typeof(PFNGLGETACTIVEUNIFORMNAMEPROC)); + glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)InternalLoad(load(nameof(glGetUniformBlockIndex)), typeof(PFNGLGETUNIFORMBLOCKINDEXPROC)); + glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)InternalLoad(load(nameof(glGetActiveUniformBlockiv)), typeof(PFNGLGETACTIVEUNIFORMBLOCKIVPROC)); + glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)InternalLoad(load(nameof(glGetActiveUniformBlockName)), typeof(PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)); + glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)InternalLoad(load(nameof(glUniformBlockBinding)), typeof(PFNGLUNIFORMBLOCKBINDINGPROC)); } internal static void LoadGL32(glLoader load) { - glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDrawElementsBaseVertex)), typeof(PFNGLDRAWELEMENTSBASEVERTEXPROC)); - glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDrawRangeElementsBaseVertex)), typeof(PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)); - glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDrawElementsInstancedBaseVertex)), typeof(PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)); - glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glMultiDrawElementsBaseVertex)), typeof(PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)); - glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProvokingVertex)), typeof(PFNGLPROVOKINGVERTEXPROC)); - glFenceSync = (PFNGLFENCESYNCPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glFenceSync)), typeof(PFNGLFENCESYNCPROC)); - glIsSync = (PFNGLISSYNCPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glIsSync)), typeof(PFNGLISSYNCPROC)); - glDeleteSync = (PFNGLDELETESYNCPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDeleteSync)), typeof(PFNGLDELETESYNCPROC)); - glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glClientWaitSync)), typeof(PFNGLCLIENTWAITSYNCPROC)); - glWaitSync = (PFNGLWAITSYNCPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glWaitSync)), typeof(PFNGLWAITSYNCPROC)); - glGetInteger64v = (PFNGLGETINTEGER64VPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetInteger64v)), typeof(PFNGLGETINTEGER64VPROC)); - glGetSynciv = (PFNGLGETSYNCIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetSynciv)), typeof(PFNGLGETSYNCIVPROC)); - glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetInteger64i_v)), typeof(PFNGLGETINTEGER64I_VPROC)); - glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetBufferParameteri64v)), typeof(PFNGLGETBUFFERPARAMETERI64VPROC)); - glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glFramebufferTexture)), typeof(PFNGLFRAMEBUFFERTEXTUREPROC)); - glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTexImage2DMultisample)), typeof(PFNGLTEXIMAGE2DMULTISAMPLEPROC)); - glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTexImage3DMultisample)), typeof(PFNGLTEXIMAGE3DMULTISAMPLEPROC)); - glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetMultisamplefv)), typeof(PFNGLGETMULTISAMPLEFVPROC)); - glSampleMaski = (PFNGLSAMPLEMASKIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glSampleMaski)), typeof(PFNGLSAMPLEMASKIPROC)); + glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)InternalLoad(load(nameof(glDrawElementsBaseVertex)), typeof(PFNGLDRAWELEMENTSBASEVERTEXPROC)); + glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)InternalLoad(load(nameof(glDrawRangeElementsBaseVertex)), typeof(PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)); + glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)InternalLoad(load(nameof(glDrawElementsInstancedBaseVertex)), typeof(PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)); + glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)InternalLoad(load(nameof(glMultiDrawElementsBaseVertex)), typeof(PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)); + glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)InternalLoad(load(nameof(glProvokingVertex)), typeof(PFNGLPROVOKINGVERTEXPROC)); + glFenceSync = (PFNGLFENCESYNCPROC)InternalLoad(load(nameof(glFenceSync)), typeof(PFNGLFENCESYNCPROC)); + glIsSync = (PFNGLISSYNCPROC)InternalLoad(load(nameof(glIsSync)), typeof(PFNGLISSYNCPROC)); + glDeleteSync = (PFNGLDELETESYNCPROC)InternalLoad(load(nameof(glDeleteSync)), typeof(PFNGLDELETESYNCPROC)); + glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)InternalLoad(load(nameof(glClientWaitSync)), typeof(PFNGLCLIENTWAITSYNCPROC)); + glWaitSync = (PFNGLWAITSYNCPROC)InternalLoad(load(nameof(glWaitSync)), typeof(PFNGLWAITSYNCPROC)); + glGetInteger64v = (PFNGLGETINTEGER64VPROC)InternalLoad(load(nameof(glGetInteger64v)), typeof(PFNGLGETINTEGER64VPROC)); + glGetSynciv = (PFNGLGETSYNCIVPROC)InternalLoad(load(nameof(glGetSynciv)), typeof(PFNGLGETSYNCIVPROC)); + glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)InternalLoad(load(nameof(glGetInteger64i_v)), typeof(PFNGLGETINTEGER64I_VPROC)); + glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)InternalLoad(load(nameof(glGetBufferParameteri64v)), typeof(PFNGLGETBUFFERPARAMETERI64VPROC)); + glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)InternalLoad(load(nameof(glFramebufferTexture)), typeof(PFNGLFRAMEBUFFERTEXTUREPROC)); + glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)InternalLoad(load(nameof(glTexImage2DMultisample)), typeof(PFNGLTEXIMAGE2DMULTISAMPLEPROC)); + glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)InternalLoad(load(nameof(glTexImage3DMultisample)), typeof(PFNGLTEXIMAGE3DMULTISAMPLEPROC)); + glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)InternalLoad(load(nameof(glGetMultisamplefv)), typeof(PFNGLGETMULTISAMPLEFVPROC)); + glSampleMaski = (PFNGLSAMPLEMASKIPROC)InternalLoad(load(nameof(glSampleMaski)), typeof(PFNGLSAMPLEMASKIPROC)); } internal static void LoadGL33(glLoader load) { - glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBindFragDataLocationIndexed)), typeof(PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)); - glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetFragDataIndex)), typeof(PFNGLGETFRAGDATAINDEXPROC)); - glGenSamplers = (PFNGLGENSAMPLERSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGenSamplers)), typeof(PFNGLGENSAMPLERSPROC)); - glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDeleteSamplers)), typeof(PFNGLDELETESAMPLERSPROC)); - glIsSampler = (PFNGLISSAMPLERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glIsSampler)), typeof(PFNGLISSAMPLERPROC)); - glBindSampler = (PFNGLBINDSAMPLERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBindSampler)), typeof(PFNGLBINDSAMPLERPROC)); - glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glSamplerParameteri)), typeof(PFNGLSAMPLERPARAMETERIPROC)); - glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glSamplerParameteriv)), typeof(PFNGLSAMPLERPARAMETERIVPROC)); - glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glSamplerParameterf)), typeof(PFNGLSAMPLERPARAMETERFPROC)); - glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glSamplerParameterfv)), typeof(PFNGLSAMPLERPARAMETERFVPROC)); - glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glSamplerParameterIiv)), typeof(PFNGLSAMPLERPARAMETERIIVPROC)); - glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glSamplerParameterIuiv)), typeof(PFNGLSAMPLERPARAMETERIUIVPROC)); - glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetSamplerParameteriv)), typeof(PFNGLGETSAMPLERPARAMETERIVPROC)); - glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetSamplerParameterIiv)), typeof(PFNGLGETSAMPLERPARAMETERIIVPROC)); - glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetSamplerParameterfv)), typeof(PFNGLGETSAMPLERPARAMETERFVPROC)); - glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetSamplerParameterIuiv)), typeof(PFNGLGETSAMPLERPARAMETERIUIVPROC)); - glQueryCounter = (PFNGLQUERYCOUNTERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glQueryCounter)), typeof(PFNGLQUERYCOUNTERPROC)); - glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetQueryObjecti64v)), typeof(PFNGLGETQUERYOBJECTI64VPROC)); - glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetQueryObjectui64v)), typeof(PFNGLGETQUERYOBJECTUI64VPROC)); - glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribDivisor)), typeof(PFNGLVERTEXATTRIBDIVISORPROC)); - glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribP1ui)), typeof(PFNGLVERTEXATTRIBP1UIPROC)); - glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribP1uiv)), typeof(PFNGLVERTEXATTRIBP1UIVPROC)); - glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribP2ui)), typeof(PFNGLVERTEXATTRIBP2UIPROC)); - glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribP2uiv)), typeof(PFNGLVERTEXATTRIBP2UIVPROC)); - glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribP3ui)), typeof(PFNGLVERTEXATTRIBP3UIPROC)); - glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribP3uiv)), typeof(PFNGLVERTEXATTRIBP3UIVPROC)); - glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribP4ui)), typeof(PFNGLVERTEXATTRIBP4UIPROC)); - glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribP4uiv)), typeof(PFNGLVERTEXATTRIBP4UIVPROC)); - glVertexP2ui = (PFNGLVERTEXP2UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexP2ui)), typeof(PFNGLVERTEXP2UIPROC)); - glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexP2uiv)), typeof(PFNGLVERTEXP2UIVPROC)); - glVertexP3ui = (PFNGLVERTEXP3UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexP3ui)), typeof(PFNGLVERTEXP3UIPROC)); - glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexP3uiv)), typeof(PFNGLVERTEXP3UIVPROC)); - glVertexP4ui = (PFNGLVERTEXP4UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexP4ui)), typeof(PFNGLVERTEXP4UIPROC)); - glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexP4uiv)), typeof(PFNGLVERTEXP4UIVPROC)); - glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTexCoordP1ui)), typeof(PFNGLTEXCOORDP1UIPROC)); - glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTexCoordP1uiv)), typeof(PFNGLTEXCOORDP1UIVPROC)); - glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTexCoordP2ui)), typeof(PFNGLTEXCOORDP2UIPROC)); - glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTexCoordP2uiv)), typeof(PFNGLTEXCOORDP2UIVPROC)); - glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTexCoordP3ui)), typeof(PFNGLTEXCOORDP3UIPROC)); - glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTexCoordP3uiv)), typeof(PFNGLTEXCOORDP3UIVPROC)); - glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTexCoordP4ui)), typeof(PFNGLTEXCOORDP4UIPROC)); - glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTexCoordP4uiv)), typeof(PFNGLTEXCOORDP4UIVPROC)); - glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glMultiTexCoordP1ui)), typeof(PFNGLMULTITEXCOORDP1UIPROC)); - glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glMultiTexCoordP1uiv)), typeof(PFNGLMULTITEXCOORDP1UIVPROC)); - glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glMultiTexCoordP2ui)), typeof(PFNGLMULTITEXCOORDP2UIPROC)); - glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glMultiTexCoordP2uiv)), typeof(PFNGLMULTITEXCOORDP2UIVPROC)); - glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glMultiTexCoordP3ui)), typeof(PFNGLMULTITEXCOORDP3UIPROC)); - glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glMultiTexCoordP3uiv)), typeof(PFNGLMULTITEXCOORDP3UIVPROC)); - glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glMultiTexCoordP4ui)), typeof(PFNGLMULTITEXCOORDP4UIPROC)); - glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glMultiTexCoordP4uiv)), typeof(PFNGLMULTITEXCOORDP4UIVPROC)); - glNormalP3ui = (PFNGLNORMALP3UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glNormalP3ui)), typeof(PFNGLNORMALP3UIPROC)); - glNormalP3uiv = (PFNGLNORMALP3UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glNormalP3uiv)), typeof(PFNGLNORMALP3UIVPROC)); - glColorP3ui = (PFNGLCOLORP3UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glColorP3ui)), typeof(PFNGLCOLORP3UIPROC)); - glColorP3uiv = (PFNGLCOLORP3UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glColorP3uiv)), typeof(PFNGLCOLORP3UIVPROC)); - glColorP4ui = (PFNGLCOLORP4UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glColorP4ui)), typeof(PFNGLCOLORP4UIPROC)); - glColorP4uiv = (PFNGLCOLORP4UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glColorP4uiv)), typeof(PFNGLCOLORP4UIVPROC)); - glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glSecondaryColorP3ui)), typeof(PFNGLSECONDARYCOLORP3UIPROC)); - glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glSecondaryColorP3uiv)), typeof(PFNGLSECONDARYCOLORP3UIVPROC)); + glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)InternalLoad(load(nameof(glBindFragDataLocationIndexed)), typeof(PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)); + glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)InternalLoad(load(nameof(glGetFragDataIndex)), typeof(PFNGLGETFRAGDATAINDEXPROC)); + glGenSamplers = (PFNGLGENSAMPLERSPROC)InternalLoad(load(nameof(glGenSamplers)), typeof(PFNGLGENSAMPLERSPROC)); + glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)InternalLoad(load(nameof(glDeleteSamplers)), typeof(PFNGLDELETESAMPLERSPROC)); + glIsSampler = (PFNGLISSAMPLERPROC)InternalLoad(load(nameof(glIsSampler)), typeof(PFNGLISSAMPLERPROC)); + glBindSampler = (PFNGLBINDSAMPLERPROC)InternalLoad(load(nameof(glBindSampler)), typeof(PFNGLBINDSAMPLERPROC)); + glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)InternalLoad(load(nameof(glSamplerParameteri)), typeof(PFNGLSAMPLERPARAMETERIPROC)); + glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)InternalLoad(load(nameof(glSamplerParameteriv)), typeof(PFNGLSAMPLERPARAMETERIVPROC)); + glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)InternalLoad(load(nameof(glSamplerParameterf)), typeof(PFNGLSAMPLERPARAMETERFPROC)); + glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)InternalLoad(load(nameof(glSamplerParameterfv)), typeof(PFNGLSAMPLERPARAMETERFVPROC)); + glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)InternalLoad(load(nameof(glSamplerParameterIiv)), typeof(PFNGLSAMPLERPARAMETERIIVPROC)); + glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)InternalLoad(load(nameof(glSamplerParameterIuiv)), typeof(PFNGLSAMPLERPARAMETERIUIVPROC)); + glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)InternalLoad(load(nameof(glGetSamplerParameteriv)), typeof(PFNGLGETSAMPLERPARAMETERIVPROC)); + glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)InternalLoad(load(nameof(glGetSamplerParameterIiv)), typeof(PFNGLGETSAMPLERPARAMETERIIVPROC)); + glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)InternalLoad(load(nameof(glGetSamplerParameterfv)), typeof(PFNGLGETSAMPLERPARAMETERFVPROC)); + glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)InternalLoad(load(nameof(glGetSamplerParameterIuiv)), typeof(PFNGLGETSAMPLERPARAMETERIUIVPROC)); + glQueryCounter = (PFNGLQUERYCOUNTERPROC)InternalLoad(load(nameof(glQueryCounter)), typeof(PFNGLQUERYCOUNTERPROC)); + glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)InternalLoad(load(nameof(glGetQueryObjecti64v)), typeof(PFNGLGETQUERYOBJECTI64VPROC)); + glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)InternalLoad(load(nameof(glGetQueryObjectui64v)), typeof(PFNGLGETQUERYOBJECTUI64VPROC)); + glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)InternalLoad(load(nameof(glVertexAttribDivisor)), typeof(PFNGLVERTEXATTRIBDIVISORPROC)); + glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)InternalLoad(load(nameof(glVertexAttribP1ui)), typeof(PFNGLVERTEXATTRIBP1UIPROC)); + glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)InternalLoad(load(nameof(glVertexAttribP1uiv)), typeof(PFNGLVERTEXATTRIBP1UIVPROC)); + glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)InternalLoad(load(nameof(glVertexAttribP2ui)), typeof(PFNGLVERTEXATTRIBP2UIPROC)); + glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)InternalLoad(load(nameof(glVertexAttribP2uiv)), typeof(PFNGLVERTEXATTRIBP2UIVPROC)); + glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)InternalLoad(load(nameof(glVertexAttribP3ui)), typeof(PFNGLVERTEXATTRIBP3UIPROC)); + glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)InternalLoad(load(nameof(glVertexAttribP3uiv)), typeof(PFNGLVERTEXATTRIBP3UIVPROC)); + glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)InternalLoad(load(nameof(glVertexAttribP4ui)), typeof(PFNGLVERTEXATTRIBP4UIPROC)); + glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)InternalLoad(load(nameof(glVertexAttribP4uiv)), typeof(PFNGLVERTEXATTRIBP4UIVPROC)); + glVertexP2ui = (PFNGLVERTEXP2UIPROC)InternalLoad(load(nameof(glVertexP2ui)), typeof(PFNGLVERTEXP2UIPROC)); + glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)InternalLoad(load(nameof(glVertexP2uiv)), typeof(PFNGLVERTEXP2UIVPROC)); + glVertexP3ui = (PFNGLVERTEXP3UIPROC)InternalLoad(load(nameof(glVertexP3ui)), typeof(PFNGLVERTEXP3UIPROC)); + glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)InternalLoad(load(nameof(glVertexP3uiv)), typeof(PFNGLVERTEXP3UIVPROC)); + glVertexP4ui = (PFNGLVERTEXP4UIPROC)InternalLoad(load(nameof(glVertexP4ui)), typeof(PFNGLVERTEXP4UIPROC)); + glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)InternalLoad(load(nameof(glVertexP4uiv)), typeof(PFNGLVERTEXP4UIVPROC)); + glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)InternalLoad(load(nameof(glTexCoordP1ui)), typeof(PFNGLTEXCOORDP1UIPROC)); + glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)InternalLoad(load(nameof(glTexCoordP1uiv)), typeof(PFNGLTEXCOORDP1UIVPROC)); + glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)InternalLoad(load(nameof(glTexCoordP2ui)), typeof(PFNGLTEXCOORDP2UIPROC)); + glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)InternalLoad(load(nameof(glTexCoordP2uiv)), typeof(PFNGLTEXCOORDP2UIVPROC)); + glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)InternalLoad(load(nameof(glTexCoordP3ui)), typeof(PFNGLTEXCOORDP3UIPROC)); + glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)InternalLoad(load(nameof(glTexCoordP3uiv)), typeof(PFNGLTEXCOORDP3UIVPROC)); + glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)InternalLoad(load(nameof(glTexCoordP4ui)), typeof(PFNGLTEXCOORDP4UIPROC)); + glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)InternalLoad(load(nameof(glTexCoordP4uiv)), typeof(PFNGLTEXCOORDP4UIVPROC)); + glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)InternalLoad(load(nameof(glMultiTexCoordP1ui)), typeof(PFNGLMULTITEXCOORDP1UIPROC)); + glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)InternalLoad(load(nameof(glMultiTexCoordP1uiv)), typeof(PFNGLMULTITEXCOORDP1UIVPROC)); + glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)InternalLoad(load(nameof(glMultiTexCoordP2ui)), typeof(PFNGLMULTITEXCOORDP2UIPROC)); + glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)InternalLoad(load(nameof(glMultiTexCoordP2uiv)), typeof(PFNGLMULTITEXCOORDP2UIVPROC)); + glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)InternalLoad(load(nameof(glMultiTexCoordP3ui)), typeof(PFNGLMULTITEXCOORDP3UIPROC)); + glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)InternalLoad(load(nameof(glMultiTexCoordP3uiv)), typeof(PFNGLMULTITEXCOORDP3UIVPROC)); + glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)InternalLoad(load(nameof(glMultiTexCoordP4ui)), typeof(PFNGLMULTITEXCOORDP4UIPROC)); + glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)InternalLoad(load(nameof(glMultiTexCoordP4uiv)), typeof(PFNGLMULTITEXCOORDP4UIVPROC)); + glNormalP3ui = (PFNGLNORMALP3UIPROC)InternalLoad(load(nameof(glNormalP3ui)), typeof(PFNGLNORMALP3UIPROC)); + glNormalP3uiv = (PFNGLNORMALP3UIVPROC)InternalLoad(load(nameof(glNormalP3uiv)), typeof(PFNGLNORMALP3UIVPROC)); + glColorP3ui = (PFNGLCOLORP3UIPROC)InternalLoad(load(nameof(glColorP3ui)), typeof(PFNGLCOLORP3UIPROC)); + glColorP3uiv = (PFNGLCOLORP3UIVPROC)InternalLoad(load(nameof(glColorP3uiv)), typeof(PFNGLCOLORP3UIVPROC)); + glColorP4ui = (PFNGLCOLORP4UIPROC)InternalLoad(load(nameof(glColorP4ui)), typeof(PFNGLCOLORP4UIPROC)); + glColorP4uiv = (PFNGLCOLORP4UIVPROC)InternalLoad(load(nameof(glColorP4uiv)), typeof(PFNGLCOLORP4UIVPROC)); + glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)InternalLoad(load(nameof(glSecondaryColorP3ui)), typeof(PFNGLSECONDARYCOLORP3UIPROC)); + glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)InternalLoad(load(nameof(glSecondaryColorP3uiv)), typeof(PFNGLSECONDARYCOLORP3UIVPROC)); } internal static void LoadGL40(glLoader load) { - glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glMinSampleShading)), typeof(PFNGLMINSAMPLESHADINGPROC)); - glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBlendEquationi)), typeof(PFNGLBLENDEQUATIONIPROC)); - glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBlendEquationSeparatei)), typeof(PFNGLBLENDEQUATIONSEPARATEIPROC)); - glBlendFunci = (PFNGLBLENDFUNCIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBlendFunci)), typeof(PFNGLBLENDFUNCIPROC)); - glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBlendFuncSeparatei)), typeof(PFNGLBLENDFUNCSEPARATEIPROC)); - glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDrawArraysIndirect)), typeof(PFNGLDRAWARRAYSINDIRECTPROC)); - glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDrawElementsIndirect)), typeof(PFNGLDRAWELEMENTSINDIRECTPROC)); - glUniform1d = (PFNGLUNIFORM1DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform1d)), typeof(PFNGLUNIFORM1DPROC)); - glUniform2d = (PFNGLUNIFORM2DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform2d)), typeof(PFNGLUNIFORM2DPROC)); - glUniform3d = (PFNGLUNIFORM3DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform3d)), typeof(PFNGLUNIFORM3DPROC)); - glUniform4d = (PFNGLUNIFORM4DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform4d)), typeof(PFNGLUNIFORM4DPROC)); - glUniform1dv = (PFNGLUNIFORM1DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform1dv)), typeof(PFNGLUNIFORM1DVPROC)); - glUniform2dv = (PFNGLUNIFORM2DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform2dv)), typeof(PFNGLUNIFORM2DVPROC)); - glUniform3dv = (PFNGLUNIFORM3DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform3dv)), typeof(PFNGLUNIFORM3DVPROC)); - glUniform4dv = (PFNGLUNIFORM4DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniform4dv)), typeof(PFNGLUNIFORM4DVPROC)); - glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniformMatrix2dv)), typeof(PFNGLUNIFORMMATRIX2DVPROC)); - glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniformMatrix3dv)), typeof(PFNGLUNIFORMMATRIX3DVPROC)); - glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniformMatrix4dv)), typeof(PFNGLUNIFORMMATRIX4DVPROC)); - glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniformMatrix2x3dv)), typeof(PFNGLUNIFORMMATRIX2X3DVPROC)); - glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniformMatrix2x4dv)), typeof(PFNGLUNIFORMMATRIX2X4DVPROC)); - glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniformMatrix3x2dv)), typeof(PFNGLUNIFORMMATRIX3X2DVPROC)); - glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniformMatrix3x4dv)), typeof(PFNGLUNIFORMMATRIX3X4DVPROC)); - glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniformMatrix4x2dv)), typeof(PFNGLUNIFORMMATRIX4X2DVPROC)); - glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniformMatrix4x3dv)), typeof(PFNGLUNIFORMMATRIX4X3DVPROC)); - glGetUniformdv = (PFNGLGETUNIFORMDVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetUniformdv)), typeof(PFNGLGETUNIFORMDVPROC)); - glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetSubroutineUniformLocation)), typeof(PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)); - glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetSubroutineIndex)), typeof(PFNGLGETSUBROUTINEINDEXPROC)); - glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetActiveSubroutineUniformiv)), typeof(PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)); - glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetActiveSubroutineUniformName)), typeof(PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)); - glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetActiveSubroutineName)), typeof(PFNGLGETACTIVESUBROUTINENAMEPROC)); - glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUniformSubroutinesuiv)), typeof(PFNGLUNIFORMSUBROUTINESUIVPROC)); - glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetUniformSubroutineuiv)), typeof(PFNGLGETUNIFORMSUBROUTINEUIVPROC)); - glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetProgramStageiv)), typeof(PFNGLGETPROGRAMSTAGEIVPROC)); - glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glPatchParameteri)), typeof(PFNGLPATCHPARAMETERIPROC)); - glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glPatchParameterfv)), typeof(PFNGLPATCHPARAMETERFVPROC)); - glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBindTransformFeedback)), typeof(PFNGLBINDTRANSFORMFEEDBACKPROC)); - glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDeleteTransformFeedbacks)), typeof(PFNGLDELETETRANSFORMFEEDBACKSPROC)); - glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGenTransformFeedbacks)), typeof(PFNGLGENTRANSFORMFEEDBACKSPROC)); - glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glIsTransformFeedback)), typeof(PFNGLISTRANSFORMFEEDBACKPROC)); - glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glPauseTransformFeedback)), typeof(PFNGLPAUSETRANSFORMFEEDBACKPROC)); - glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glResumeTransformFeedback)), typeof(PFNGLRESUMETRANSFORMFEEDBACKPROC)); - glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDrawTransformFeedback)), typeof(PFNGLDRAWTRANSFORMFEEDBACKPROC)); - glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDrawTransformFeedbackStream)), typeof(PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)); - glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBeginQueryIndexed)), typeof(PFNGLBEGINQUERYINDEXEDPROC)); - glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glEndQueryIndexed)), typeof(PFNGLENDQUERYINDEXEDPROC)); - glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetQueryIndexediv)), typeof(PFNGLGETQUERYINDEXEDIVPROC)); + glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)InternalLoad(load(nameof(glMinSampleShading)), typeof(PFNGLMINSAMPLESHADINGPROC)); + glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)InternalLoad(load(nameof(glBlendEquationi)), typeof(PFNGLBLENDEQUATIONIPROC)); + glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)InternalLoad(load(nameof(glBlendEquationSeparatei)), typeof(PFNGLBLENDEQUATIONSEPARATEIPROC)); + glBlendFunci = (PFNGLBLENDFUNCIPROC)InternalLoad(load(nameof(glBlendFunci)), typeof(PFNGLBLENDFUNCIPROC)); + glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)InternalLoad(load(nameof(glBlendFuncSeparatei)), typeof(PFNGLBLENDFUNCSEPARATEIPROC)); + glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)InternalLoad(load(nameof(glDrawArraysIndirect)), typeof(PFNGLDRAWARRAYSINDIRECTPROC)); + glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)InternalLoad(load(nameof(glDrawElementsIndirect)), typeof(PFNGLDRAWELEMENTSINDIRECTPROC)); + glUniform1d = (PFNGLUNIFORM1DPROC)InternalLoad(load(nameof(glUniform1d)), typeof(PFNGLUNIFORM1DPROC)); + glUniform2d = (PFNGLUNIFORM2DPROC)InternalLoad(load(nameof(glUniform2d)), typeof(PFNGLUNIFORM2DPROC)); + glUniform3d = (PFNGLUNIFORM3DPROC)InternalLoad(load(nameof(glUniform3d)), typeof(PFNGLUNIFORM3DPROC)); + glUniform4d = (PFNGLUNIFORM4DPROC)InternalLoad(load(nameof(glUniform4d)), typeof(PFNGLUNIFORM4DPROC)); + glUniform1dv = (PFNGLUNIFORM1DVPROC)InternalLoad(load(nameof(glUniform1dv)), typeof(PFNGLUNIFORM1DVPROC)); + glUniform2dv = (PFNGLUNIFORM2DVPROC)InternalLoad(load(nameof(glUniform2dv)), typeof(PFNGLUNIFORM2DVPROC)); + glUniform3dv = (PFNGLUNIFORM3DVPROC)InternalLoad(load(nameof(glUniform3dv)), typeof(PFNGLUNIFORM3DVPROC)); + glUniform4dv = (PFNGLUNIFORM4DVPROC)InternalLoad(load(nameof(glUniform4dv)), typeof(PFNGLUNIFORM4DVPROC)); + glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)InternalLoad(load(nameof(glUniformMatrix2dv)), typeof(PFNGLUNIFORMMATRIX2DVPROC)); + glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)InternalLoad(load(nameof(glUniformMatrix3dv)), typeof(PFNGLUNIFORMMATRIX3DVPROC)); + glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)InternalLoad(load(nameof(glUniformMatrix4dv)), typeof(PFNGLUNIFORMMATRIX4DVPROC)); + glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)InternalLoad(load(nameof(glUniformMatrix2x3dv)), typeof(PFNGLUNIFORMMATRIX2X3DVPROC)); + glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)InternalLoad(load(nameof(glUniformMatrix2x4dv)), typeof(PFNGLUNIFORMMATRIX2X4DVPROC)); + glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)InternalLoad(load(nameof(glUniformMatrix3x2dv)), typeof(PFNGLUNIFORMMATRIX3X2DVPROC)); + glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)InternalLoad(load(nameof(glUniformMatrix3x4dv)), typeof(PFNGLUNIFORMMATRIX3X4DVPROC)); + glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)InternalLoad(load(nameof(glUniformMatrix4x2dv)), typeof(PFNGLUNIFORMMATRIX4X2DVPROC)); + glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)InternalLoad(load(nameof(glUniformMatrix4x3dv)), typeof(PFNGLUNIFORMMATRIX4X3DVPROC)); + glGetUniformdv = (PFNGLGETUNIFORMDVPROC)InternalLoad(load(nameof(glGetUniformdv)), typeof(PFNGLGETUNIFORMDVPROC)); + glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)InternalLoad(load(nameof(glGetSubroutineUniformLocation)), typeof(PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)); + glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)InternalLoad(load(nameof(glGetSubroutineIndex)), typeof(PFNGLGETSUBROUTINEINDEXPROC)); + glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)InternalLoad(load(nameof(glGetActiveSubroutineUniformiv)), typeof(PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)); + glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)InternalLoad(load(nameof(glGetActiveSubroutineUniformName)), typeof(PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)); + glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)InternalLoad(load(nameof(glGetActiveSubroutineName)), typeof(PFNGLGETACTIVESUBROUTINENAMEPROC)); + glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)InternalLoad(load(nameof(glUniformSubroutinesuiv)), typeof(PFNGLUNIFORMSUBROUTINESUIVPROC)); + glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)InternalLoad(load(nameof(glGetUniformSubroutineuiv)), typeof(PFNGLGETUNIFORMSUBROUTINEUIVPROC)); + glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)InternalLoad(load(nameof(glGetProgramStageiv)), typeof(PFNGLGETPROGRAMSTAGEIVPROC)); + glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)InternalLoad(load(nameof(glPatchParameteri)), typeof(PFNGLPATCHPARAMETERIPROC)); + glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)InternalLoad(load(nameof(glPatchParameterfv)), typeof(PFNGLPATCHPARAMETERFVPROC)); + glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)InternalLoad(load(nameof(glBindTransformFeedback)), typeof(PFNGLBINDTRANSFORMFEEDBACKPROC)); + glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)InternalLoad(load(nameof(glDeleteTransformFeedbacks)), typeof(PFNGLDELETETRANSFORMFEEDBACKSPROC)); + glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)InternalLoad(load(nameof(glGenTransformFeedbacks)), typeof(PFNGLGENTRANSFORMFEEDBACKSPROC)); + glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)InternalLoad(load(nameof(glIsTransformFeedback)), typeof(PFNGLISTRANSFORMFEEDBACKPROC)); + glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)InternalLoad(load(nameof(glPauseTransformFeedback)), typeof(PFNGLPAUSETRANSFORMFEEDBACKPROC)); + glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)InternalLoad(load(nameof(glResumeTransformFeedback)), typeof(PFNGLRESUMETRANSFORMFEEDBACKPROC)); + glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)InternalLoad(load(nameof(glDrawTransformFeedback)), typeof(PFNGLDRAWTRANSFORMFEEDBACKPROC)); + glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)InternalLoad(load(nameof(glDrawTransformFeedbackStream)), typeof(PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)); + glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)InternalLoad(load(nameof(glBeginQueryIndexed)), typeof(PFNGLBEGINQUERYINDEXEDPROC)); + glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)InternalLoad(load(nameof(glEndQueryIndexed)), typeof(PFNGLENDQUERYINDEXEDPROC)); + glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)InternalLoad(load(nameof(glGetQueryIndexediv)), typeof(PFNGLGETQUERYINDEXEDIVPROC)); } internal static void LoadGL41(glLoader load) { - glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glReleaseShaderCompiler)), typeof(PFNGLRELEASESHADERCOMPILERPROC)); - glShaderBinary = (PFNGLSHADERBINARYPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glShaderBinary)), typeof(PFNGLSHADERBINARYPROC)); - glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetShaderPrecisionFormat)), typeof(PFNGLGETSHADERPRECISIONFORMATPROC)); - glDepthRangef = (PFNGLDEPTHRANGEFPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDepthRangef)), typeof(PFNGLDEPTHRANGEFPROC)); - glClearDepthf = (PFNGLCLEARDEPTHFPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glClearDepthf)), typeof(PFNGLCLEARDEPTHFPROC)); - glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetProgramBinary)), typeof(PFNGLGETPROGRAMBINARYPROC)); - glProgramBinary = (PFNGLPROGRAMBINARYPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramBinary)), typeof(PFNGLPROGRAMBINARYPROC)); - glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramParameteri)), typeof(PFNGLPROGRAMPARAMETERIPROC)); - glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUseProgramStages)), typeof(PFNGLUSEPROGRAMSTAGESPROC)); - glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glActiveShaderProgram)), typeof(PFNGLACTIVESHADERPROGRAMPROC)); - glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCreateShaderProgramv)), typeof(PFNGLCREATESHADERPROGRAMVPROC)); - glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBindProgramPipeline)), typeof(PFNGLBINDPROGRAMPIPELINEPROC)); - glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDeleteProgramPipelines)), typeof(PFNGLDELETEPROGRAMPIPELINESPROC)); - glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGenProgramPipelines)), typeof(PFNGLGENPROGRAMPIPELINESPROC)); - glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glIsProgramPipeline)), typeof(PFNGLISPROGRAMPIPELINEPROC)); - glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetProgramPipelineiv)), typeof(PFNGLGETPROGRAMPIPELINEIVPROC)); - glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform1i)), typeof(PFNGLPROGRAMUNIFORM1IPROC)); - glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform1iv)), typeof(PFNGLPROGRAMUNIFORM1IVPROC)); - glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform1f)), typeof(PFNGLPROGRAMUNIFORM1FPROC)); - glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform1fv)), typeof(PFNGLPROGRAMUNIFORM1FVPROC)); - glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform1d)), typeof(PFNGLPROGRAMUNIFORM1DPROC)); - glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform1dv)), typeof(PFNGLPROGRAMUNIFORM1DVPROC)); - glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform1ui)), typeof(PFNGLPROGRAMUNIFORM1UIPROC)); - glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform1uiv)), typeof(PFNGLPROGRAMUNIFORM1UIVPROC)); - glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform2i)), typeof(PFNGLPROGRAMUNIFORM2IPROC)); - glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform2iv)), typeof(PFNGLPROGRAMUNIFORM2IVPROC)); - glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform2f)), typeof(PFNGLPROGRAMUNIFORM2FPROC)); - glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform2fv)), typeof(PFNGLPROGRAMUNIFORM2FVPROC)); - glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform2d)), typeof(PFNGLPROGRAMUNIFORM2DPROC)); - glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform2dv)), typeof(PFNGLPROGRAMUNIFORM2DVPROC)); - glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform2ui)), typeof(PFNGLPROGRAMUNIFORM2UIPROC)); - glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform2uiv)), typeof(PFNGLPROGRAMUNIFORM2UIVPROC)); - glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform3i)), typeof(PFNGLPROGRAMUNIFORM3IPROC)); - glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform3iv)), typeof(PFNGLPROGRAMUNIFORM3IVPROC)); - glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform3f)), typeof(PFNGLPROGRAMUNIFORM3FPROC)); - glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform3fv)), typeof(PFNGLPROGRAMUNIFORM3FVPROC)); - glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform3d)), typeof(PFNGLPROGRAMUNIFORM3DPROC)); - glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform3dv)), typeof(PFNGLPROGRAMUNIFORM3DVPROC)); - glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform3ui)), typeof(PFNGLPROGRAMUNIFORM3UIPROC)); - glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform3uiv)), typeof(PFNGLPROGRAMUNIFORM3UIVPROC)); - glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform4i)), typeof(PFNGLPROGRAMUNIFORM4IPROC)); - glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform4iv)), typeof(PFNGLPROGRAMUNIFORM4IVPROC)); - glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform4f)), typeof(PFNGLPROGRAMUNIFORM4FPROC)); - glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform4fv)), typeof(PFNGLPROGRAMUNIFORM4FVPROC)); - glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform4d)), typeof(PFNGLPROGRAMUNIFORM4DPROC)); - glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform4dv)), typeof(PFNGLPROGRAMUNIFORM4DVPROC)); - glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform4ui)), typeof(PFNGLPROGRAMUNIFORM4UIPROC)); - glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniform4uiv)), typeof(PFNGLPROGRAMUNIFORM4UIVPROC)); - glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniformMatrix2fv)), typeof(PFNGLPROGRAMUNIFORMMATRIX2FVPROC)); - glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniformMatrix3fv)), typeof(PFNGLPROGRAMUNIFORMMATRIX3FVPROC)); - glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniformMatrix4fv)), typeof(PFNGLPROGRAMUNIFORMMATRIX4FVPROC)); - glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniformMatrix2dv)), typeof(PFNGLPROGRAMUNIFORMMATRIX2DVPROC)); - glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniformMatrix3dv)), typeof(PFNGLPROGRAMUNIFORMMATRIX3DVPROC)); - glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniformMatrix4dv)), typeof(PFNGLPROGRAMUNIFORMMATRIX4DVPROC)); - glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniformMatrix2x3fv)), typeof(PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)); - glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniformMatrix3x2fv)), typeof(PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)); - glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniformMatrix2x4fv)), typeof(PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)); - glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniformMatrix4x2fv)), typeof(PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)); - glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniformMatrix3x4fv)), typeof(PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)); - glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniformMatrix4x3fv)), typeof(PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)); - glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniformMatrix2x3dv)), typeof(PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)); - glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniformMatrix3x2dv)), typeof(PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)); - glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniformMatrix2x4dv)), typeof(PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)); - glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniformMatrix4x2dv)), typeof(PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)); - glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniformMatrix3x4dv)), typeof(PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)); - glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glProgramUniformMatrix4x3dv)), typeof(PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)); - glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glValidateProgramPipeline)), typeof(PFNGLVALIDATEPROGRAMPIPELINEPROC)); - glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetProgramPipelineInfoLog)), typeof(PFNGLGETPROGRAMPIPELINEINFOLOGPROC)); - glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribL1d)), typeof(PFNGLVERTEXATTRIBL1DPROC)); - glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribL2d)), typeof(PFNGLVERTEXATTRIBL2DPROC)); - glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribL3d)), typeof(PFNGLVERTEXATTRIBL3DPROC)); - glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribL4d)), typeof(PFNGLVERTEXATTRIBL4DPROC)); - glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribL1dv)), typeof(PFNGLVERTEXATTRIBL1DVPROC)); - glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribL2dv)), typeof(PFNGLVERTEXATTRIBL2DVPROC)); - glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribL3dv)), typeof(PFNGLVERTEXATTRIBL3DVPROC)); - glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribL4dv)), typeof(PFNGLVERTEXATTRIBL4DVPROC)); - glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribLPointer)), typeof(PFNGLVERTEXATTRIBLPOINTERPROC)); - glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetVertexAttribLdv)), typeof(PFNGLGETVERTEXATTRIBLDVPROC)); - glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glViewportArrayv)), typeof(PFNGLVIEWPORTARRAYVPROC)); - glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glViewportIndexedf)), typeof(PFNGLVIEWPORTINDEXEDFPROC)); - glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glViewportIndexedfv)), typeof(PFNGLVIEWPORTINDEXEDFVPROC)); - glScissorArrayv = (PFNGLSCISSORARRAYVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glScissorArrayv)), typeof(PFNGLSCISSORARRAYVPROC)); - glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glScissorIndexed)), typeof(PFNGLSCISSORINDEXEDPROC)); - glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glScissorIndexedv)), typeof(PFNGLSCISSORINDEXEDVPROC)); - glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDepthRangeArrayv)), typeof(PFNGLDEPTHRANGEARRAYVPROC)); - glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDepthRangeIndexed)), typeof(PFNGLDEPTHRANGEINDEXEDPROC)); - glGetFloati_v = (PFNGLGETFLOATI_VPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetFloati_v)), typeof(PFNGLGETFLOATI_VPROC)); - glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetDoublei_v)), typeof(PFNGLGETDOUBLEI_VPROC)); + glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)InternalLoad(load(nameof(glReleaseShaderCompiler)), typeof(PFNGLRELEASESHADERCOMPILERPROC)); + glShaderBinary = (PFNGLSHADERBINARYPROC)InternalLoad(load(nameof(glShaderBinary)), typeof(PFNGLSHADERBINARYPROC)); + glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)InternalLoad(load(nameof(glGetShaderPrecisionFormat)), typeof(PFNGLGETSHADERPRECISIONFORMATPROC)); + glDepthRangef = (PFNGLDEPTHRANGEFPROC)InternalLoad(load(nameof(glDepthRangef)), typeof(PFNGLDEPTHRANGEFPROC)); + glClearDepthf = (PFNGLCLEARDEPTHFPROC)InternalLoad(load(nameof(glClearDepthf)), typeof(PFNGLCLEARDEPTHFPROC)); + glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)InternalLoad(load(nameof(glGetProgramBinary)), typeof(PFNGLGETPROGRAMBINARYPROC)); + glProgramBinary = (PFNGLPROGRAMBINARYPROC)InternalLoad(load(nameof(glProgramBinary)), typeof(PFNGLPROGRAMBINARYPROC)); + glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)InternalLoad(load(nameof(glProgramParameteri)), typeof(PFNGLPROGRAMPARAMETERIPROC)); + glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)InternalLoad(load(nameof(glUseProgramStages)), typeof(PFNGLUSEPROGRAMSTAGESPROC)); + glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)InternalLoad(load(nameof(glActiveShaderProgram)), typeof(PFNGLACTIVESHADERPROGRAMPROC)); + glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)InternalLoad(load(nameof(glCreateShaderProgramv)), typeof(PFNGLCREATESHADERPROGRAMVPROC)); + glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)InternalLoad(load(nameof(glBindProgramPipeline)), typeof(PFNGLBINDPROGRAMPIPELINEPROC)); + glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)InternalLoad(load(nameof(glDeleteProgramPipelines)), typeof(PFNGLDELETEPROGRAMPIPELINESPROC)); + glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)InternalLoad(load(nameof(glGenProgramPipelines)), typeof(PFNGLGENPROGRAMPIPELINESPROC)); + glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)InternalLoad(load(nameof(glIsProgramPipeline)), typeof(PFNGLISPROGRAMPIPELINEPROC)); + glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)InternalLoad(load(nameof(glGetProgramPipelineiv)), typeof(PFNGLGETPROGRAMPIPELINEIVPROC)); + glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)InternalLoad(load(nameof(glProgramUniform1i)), typeof(PFNGLPROGRAMUNIFORM1IPROC)); + glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)InternalLoad(load(nameof(glProgramUniform1iv)), typeof(PFNGLPROGRAMUNIFORM1IVPROC)); + glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)InternalLoad(load(nameof(glProgramUniform1f)), typeof(PFNGLPROGRAMUNIFORM1FPROC)); + glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)InternalLoad(load(nameof(glProgramUniform1fv)), typeof(PFNGLPROGRAMUNIFORM1FVPROC)); + glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)InternalLoad(load(nameof(glProgramUniform1d)), typeof(PFNGLPROGRAMUNIFORM1DPROC)); + glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)InternalLoad(load(nameof(glProgramUniform1dv)), typeof(PFNGLPROGRAMUNIFORM1DVPROC)); + glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)InternalLoad(load(nameof(glProgramUniform1ui)), typeof(PFNGLPROGRAMUNIFORM1UIPROC)); + glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)InternalLoad(load(nameof(glProgramUniform1uiv)), typeof(PFNGLPROGRAMUNIFORM1UIVPROC)); + glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)InternalLoad(load(nameof(glProgramUniform2i)), typeof(PFNGLPROGRAMUNIFORM2IPROC)); + glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)InternalLoad(load(nameof(glProgramUniform2iv)), typeof(PFNGLPROGRAMUNIFORM2IVPROC)); + glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)InternalLoad(load(nameof(glProgramUniform2f)), typeof(PFNGLPROGRAMUNIFORM2FPROC)); + glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)InternalLoad(load(nameof(glProgramUniform2fv)), typeof(PFNGLPROGRAMUNIFORM2FVPROC)); + glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)InternalLoad(load(nameof(glProgramUniform2d)), typeof(PFNGLPROGRAMUNIFORM2DPROC)); + glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)InternalLoad(load(nameof(glProgramUniform2dv)), typeof(PFNGLPROGRAMUNIFORM2DVPROC)); + glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)InternalLoad(load(nameof(glProgramUniform2ui)), typeof(PFNGLPROGRAMUNIFORM2UIPROC)); + glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)InternalLoad(load(nameof(glProgramUniform2uiv)), typeof(PFNGLPROGRAMUNIFORM2UIVPROC)); + glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)InternalLoad(load(nameof(glProgramUniform3i)), typeof(PFNGLPROGRAMUNIFORM3IPROC)); + glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)InternalLoad(load(nameof(glProgramUniform3iv)), typeof(PFNGLPROGRAMUNIFORM3IVPROC)); + glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)InternalLoad(load(nameof(glProgramUniform3f)), typeof(PFNGLPROGRAMUNIFORM3FPROC)); + glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)InternalLoad(load(nameof(glProgramUniform3fv)), typeof(PFNGLPROGRAMUNIFORM3FVPROC)); + glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)InternalLoad(load(nameof(glProgramUniform3d)), typeof(PFNGLPROGRAMUNIFORM3DPROC)); + glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)InternalLoad(load(nameof(glProgramUniform3dv)), typeof(PFNGLPROGRAMUNIFORM3DVPROC)); + glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)InternalLoad(load(nameof(glProgramUniform3ui)), typeof(PFNGLPROGRAMUNIFORM3UIPROC)); + glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)InternalLoad(load(nameof(glProgramUniform3uiv)), typeof(PFNGLPROGRAMUNIFORM3UIVPROC)); + glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)InternalLoad(load(nameof(glProgramUniform4i)), typeof(PFNGLPROGRAMUNIFORM4IPROC)); + glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)InternalLoad(load(nameof(glProgramUniform4iv)), typeof(PFNGLPROGRAMUNIFORM4IVPROC)); + glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)InternalLoad(load(nameof(glProgramUniform4f)), typeof(PFNGLPROGRAMUNIFORM4FPROC)); + glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)InternalLoad(load(nameof(glProgramUniform4fv)), typeof(PFNGLPROGRAMUNIFORM4FVPROC)); + glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)InternalLoad(load(nameof(glProgramUniform4d)), typeof(PFNGLPROGRAMUNIFORM4DPROC)); + glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)InternalLoad(load(nameof(glProgramUniform4dv)), typeof(PFNGLPROGRAMUNIFORM4DVPROC)); + glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)InternalLoad(load(nameof(glProgramUniform4ui)), typeof(PFNGLPROGRAMUNIFORM4UIPROC)); + glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)InternalLoad(load(nameof(glProgramUniform4uiv)), typeof(PFNGLPROGRAMUNIFORM4UIVPROC)); + glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)InternalLoad(load(nameof(glProgramUniformMatrix2fv)), typeof(PFNGLPROGRAMUNIFORMMATRIX2FVPROC)); + glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)InternalLoad(load(nameof(glProgramUniformMatrix3fv)), typeof(PFNGLPROGRAMUNIFORMMATRIX3FVPROC)); + glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)InternalLoad(load(nameof(glProgramUniformMatrix4fv)), typeof(PFNGLPROGRAMUNIFORMMATRIX4FVPROC)); + glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)InternalLoad(load(nameof(glProgramUniformMatrix2dv)), typeof(PFNGLPROGRAMUNIFORMMATRIX2DVPROC)); + glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)InternalLoad(load(nameof(glProgramUniformMatrix3dv)), typeof(PFNGLPROGRAMUNIFORMMATRIX3DVPROC)); + glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)InternalLoad(load(nameof(glProgramUniformMatrix4dv)), typeof(PFNGLPROGRAMUNIFORMMATRIX4DVPROC)); + glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)InternalLoad(load(nameof(glProgramUniformMatrix2x3fv)), typeof(PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)); + glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)InternalLoad(load(nameof(glProgramUniformMatrix3x2fv)), typeof(PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)); + glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)InternalLoad(load(nameof(glProgramUniformMatrix2x4fv)), typeof(PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)); + glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)InternalLoad(load(nameof(glProgramUniformMatrix4x2fv)), typeof(PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)); + glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)InternalLoad(load(nameof(glProgramUniformMatrix3x4fv)), typeof(PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)); + glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)InternalLoad(load(nameof(glProgramUniformMatrix4x3fv)), typeof(PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)); + glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)InternalLoad(load(nameof(glProgramUniformMatrix2x3dv)), typeof(PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)); + glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)InternalLoad(load(nameof(glProgramUniformMatrix3x2dv)), typeof(PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)); + glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)InternalLoad(load(nameof(glProgramUniformMatrix2x4dv)), typeof(PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)); + glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)InternalLoad(load(nameof(glProgramUniformMatrix4x2dv)), typeof(PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)); + glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)InternalLoad(load(nameof(glProgramUniformMatrix3x4dv)), typeof(PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)); + glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)InternalLoad(load(nameof(glProgramUniformMatrix4x3dv)), typeof(PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)); + glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)InternalLoad(load(nameof(glValidateProgramPipeline)), typeof(PFNGLVALIDATEPROGRAMPIPELINEPROC)); + glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)InternalLoad(load(nameof(glGetProgramPipelineInfoLog)), typeof(PFNGLGETPROGRAMPIPELINEINFOLOGPROC)); + glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)InternalLoad(load(nameof(glVertexAttribL1d)), typeof(PFNGLVERTEXATTRIBL1DPROC)); + glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)InternalLoad(load(nameof(glVertexAttribL2d)), typeof(PFNGLVERTEXATTRIBL2DPROC)); + glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)InternalLoad(load(nameof(glVertexAttribL3d)), typeof(PFNGLVERTEXATTRIBL3DPROC)); + glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)InternalLoad(load(nameof(glVertexAttribL4d)), typeof(PFNGLVERTEXATTRIBL4DPROC)); + glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)InternalLoad(load(nameof(glVertexAttribL1dv)), typeof(PFNGLVERTEXATTRIBL1DVPROC)); + glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)InternalLoad(load(nameof(glVertexAttribL2dv)), typeof(PFNGLVERTEXATTRIBL2DVPROC)); + glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)InternalLoad(load(nameof(glVertexAttribL3dv)), typeof(PFNGLVERTEXATTRIBL3DVPROC)); + glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)InternalLoad(load(nameof(glVertexAttribL4dv)), typeof(PFNGLVERTEXATTRIBL4DVPROC)); + glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)InternalLoad(load(nameof(glVertexAttribLPointer)), typeof(PFNGLVERTEXATTRIBLPOINTERPROC)); + glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)InternalLoad(load(nameof(glGetVertexAttribLdv)), typeof(PFNGLGETVERTEXATTRIBLDVPROC)); + glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)InternalLoad(load(nameof(glViewportArrayv)), typeof(PFNGLVIEWPORTARRAYVPROC)); + glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)InternalLoad(load(nameof(glViewportIndexedf)), typeof(PFNGLVIEWPORTINDEXEDFPROC)); + glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)InternalLoad(load(nameof(glViewportIndexedfv)), typeof(PFNGLVIEWPORTINDEXEDFVPROC)); + glScissorArrayv = (PFNGLSCISSORARRAYVPROC)InternalLoad(load(nameof(glScissorArrayv)), typeof(PFNGLSCISSORARRAYVPROC)); + glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)InternalLoad(load(nameof(glScissorIndexed)), typeof(PFNGLSCISSORINDEXEDPROC)); + glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)InternalLoad(load(nameof(glScissorIndexedv)), typeof(PFNGLSCISSORINDEXEDVPROC)); + glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)InternalLoad(load(nameof(glDepthRangeArrayv)), typeof(PFNGLDEPTHRANGEARRAYVPROC)); + glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)InternalLoad(load(nameof(glDepthRangeIndexed)), typeof(PFNGLDEPTHRANGEINDEXEDPROC)); + glGetFloati_v = (PFNGLGETFLOATI_VPROC)InternalLoad(load(nameof(glGetFloati_v)), typeof(PFNGLGETFLOATI_VPROC)); + glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)InternalLoad(load(nameof(glGetDoublei_v)), typeof(PFNGLGETDOUBLEI_VPROC)); } internal static void LoadGL42(glLoader load) { - glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDrawArraysInstancedBaseInstance)), typeof(PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)); - glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDrawElementsInstancedBaseInstance)), typeof(PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)); - glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDrawElementsInstancedBaseVertexBaseInstance)), typeof(PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)); - glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetInternalformativ)), typeof(PFNGLGETINTERNALFORMATIVPROC)); - glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetActiveAtomicCounterBufferiv)), typeof(PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)); - glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBindImageTexture)), typeof(PFNGLBINDIMAGETEXTUREPROC)); - glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glMemoryBarrier)), typeof(PFNGLMEMORYBARRIERPROC)); - glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTexStorage1D)), typeof(PFNGLTEXSTORAGE1DPROC)); - glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTexStorage2D)), typeof(PFNGLTEXSTORAGE2DPROC)); - glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTexStorage3D)), typeof(PFNGLTEXSTORAGE3DPROC)); - glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDrawTransformFeedbackInstanced)), typeof(PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)); - glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDrawTransformFeedbackStreamInstanced)), typeof(PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)); + glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)InternalLoad(load(nameof(glDrawArraysInstancedBaseInstance)), typeof(PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)); + glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)InternalLoad(load(nameof(glDrawElementsInstancedBaseInstance)), typeof(PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)); + glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)InternalLoad(load(nameof(glDrawElementsInstancedBaseVertexBaseInstance)), typeof(PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)); + glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)InternalLoad(load(nameof(glGetInternalformativ)), typeof(PFNGLGETINTERNALFORMATIVPROC)); + glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)InternalLoad(load(nameof(glGetActiveAtomicCounterBufferiv)), typeof(PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)); + glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)InternalLoad(load(nameof(glBindImageTexture)), typeof(PFNGLBINDIMAGETEXTUREPROC)); + glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)InternalLoad(load(nameof(glMemoryBarrier)), typeof(PFNGLMEMORYBARRIERPROC)); + glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)InternalLoad(load(nameof(glTexStorage1D)), typeof(PFNGLTEXSTORAGE1DPROC)); + glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)InternalLoad(load(nameof(glTexStorage2D)), typeof(PFNGLTEXSTORAGE2DPROC)); + glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)InternalLoad(load(nameof(glTexStorage3D)), typeof(PFNGLTEXSTORAGE3DPROC)); + glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)InternalLoad(load(nameof(glDrawTransformFeedbackInstanced)), typeof(PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)); + glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)InternalLoad(load(nameof(glDrawTransformFeedbackStreamInstanced)), typeof(PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)); } internal static void LoadGL43(glLoader load) { - glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glClearBufferData)), typeof(PFNGLCLEARBUFFERDATAPROC)); - glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glClearBufferSubData)), typeof(PFNGLCLEARBUFFERSUBDATAPROC)); - glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDispatchCompute)), typeof(PFNGLDISPATCHCOMPUTEPROC)); - glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDispatchComputeIndirect)), typeof(PFNGLDISPATCHCOMPUTEINDIRECTPROC)); - glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCopyImageSubData)), typeof(PFNGLCOPYIMAGESUBDATAPROC)); - glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glFramebufferParameteri)), typeof(PFNGLFRAMEBUFFERPARAMETERIPROC)); - glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetFramebufferParameteriv)), typeof(PFNGLGETFRAMEBUFFERPARAMETERIVPROC)); - glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetInternalformati64v)), typeof(PFNGLGETINTERNALFORMATI64VPROC)); - glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glInvalidateTexSubImage)), typeof(PFNGLINVALIDATETEXSUBIMAGEPROC)); - glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glInvalidateTexImage)), typeof(PFNGLINVALIDATETEXIMAGEPROC)); - glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glInvalidateBufferSubData)), typeof(PFNGLINVALIDATEBUFFERSUBDATAPROC)); - glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glInvalidateBufferData)), typeof(PFNGLINVALIDATEBUFFERDATAPROC)); - glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glInvalidateFramebuffer)), typeof(PFNGLINVALIDATEFRAMEBUFFERPROC)); - glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glInvalidateSubFramebuffer)), typeof(PFNGLINVALIDATESUBFRAMEBUFFERPROC)); - glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glMultiDrawArraysIndirect)), typeof(PFNGLMULTIDRAWARRAYSINDIRECTPROC)); - glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glMultiDrawElementsIndirect)), typeof(PFNGLMULTIDRAWELEMENTSINDIRECTPROC)); - glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetProgramInterfaceiv)), typeof(PFNGLGETPROGRAMINTERFACEIVPROC)); - glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetProgramResourceIndex)), typeof(PFNGLGETPROGRAMRESOURCEINDEXPROC)); - glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetProgramResourceName)), typeof(PFNGLGETPROGRAMRESOURCENAMEPROC)); - glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetProgramResourceiv)), typeof(PFNGLGETPROGRAMRESOURCEIVPROC)); - glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetProgramResourceLocation)), typeof(PFNGLGETPROGRAMRESOURCELOCATIONPROC)); - glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetProgramResourceLocationIndex)), typeof(PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)); - glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glShaderStorageBlockBinding)), typeof(PFNGLSHADERSTORAGEBLOCKBINDINGPROC)); - glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTexBufferRange)), typeof(PFNGLTEXBUFFERRANGEPROC)); - glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTexStorage2DMultisample)), typeof(PFNGLTEXSTORAGE2DMULTISAMPLEPROC)); - glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTexStorage3DMultisample)), typeof(PFNGLTEXSTORAGE3DMULTISAMPLEPROC)); - glTextureView = (PFNGLTEXTUREVIEWPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTextureView)), typeof(PFNGLTEXTUREVIEWPROC)); - glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBindVertexBuffer)), typeof(PFNGLBINDVERTEXBUFFERPROC)); - glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribFormat)), typeof(PFNGLVERTEXATTRIBFORMATPROC)); - glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribIFormat)), typeof(PFNGLVERTEXATTRIBIFORMATPROC)); - glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribLFormat)), typeof(PFNGLVERTEXATTRIBLFORMATPROC)); - glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexAttribBinding)), typeof(PFNGLVERTEXATTRIBBINDINGPROC)); - glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexBindingDivisor)), typeof(PFNGLVERTEXBINDINGDIVISORPROC)); - glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDebugMessageControl)), typeof(PFNGLDEBUGMESSAGECONTROLPROC)); - glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDebugMessageInsert)), typeof(PFNGLDEBUGMESSAGEINSERTPROC)); - glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDebugMessageCallback)), typeof(PFNGLDEBUGMESSAGECALLBACKPROC)); - glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetDebugMessageLog)), typeof(PFNGLGETDEBUGMESSAGELOGPROC)); - glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glPushDebugGroup)), typeof(PFNGLPUSHDEBUGGROUPPROC)); - glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glPopDebugGroup)), typeof(PFNGLPOPDEBUGGROUPPROC)); - glObjectLabel = (PFNGLOBJECTLABELPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glObjectLabel)), typeof(PFNGLOBJECTLABELPROC)); - glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetObjectLabel)), typeof(PFNGLGETOBJECTLABELPROC)); - glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glObjectPtrLabel)), typeof(PFNGLOBJECTPTRLABELPROC)); - glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetObjectPtrLabel)), typeof(PFNGLGETOBJECTPTRLABELPROC)); - glGetPointerv = (PFNGLGETPOINTERVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetPointerv)), typeof(PFNGLGETPOINTERVPROC)); + glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)InternalLoad(load(nameof(glClearBufferData)), typeof(PFNGLCLEARBUFFERDATAPROC)); + glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)InternalLoad(load(nameof(glClearBufferSubData)), typeof(PFNGLCLEARBUFFERSUBDATAPROC)); + glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)InternalLoad(load(nameof(glDispatchCompute)), typeof(PFNGLDISPATCHCOMPUTEPROC)); + glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)InternalLoad(load(nameof(glDispatchComputeIndirect)), typeof(PFNGLDISPATCHCOMPUTEINDIRECTPROC)); + glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)InternalLoad(load(nameof(glCopyImageSubData)), typeof(PFNGLCOPYIMAGESUBDATAPROC)); + glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)InternalLoad(load(nameof(glFramebufferParameteri)), typeof(PFNGLFRAMEBUFFERPARAMETERIPROC)); + glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)InternalLoad(load(nameof(glGetFramebufferParameteriv)), typeof(PFNGLGETFRAMEBUFFERPARAMETERIVPROC)); + glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)InternalLoad(load(nameof(glGetInternalformati64v)), typeof(PFNGLGETINTERNALFORMATI64VPROC)); + glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)InternalLoad(load(nameof(glInvalidateTexSubImage)), typeof(PFNGLINVALIDATETEXSUBIMAGEPROC)); + glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)InternalLoad(load(nameof(glInvalidateTexImage)), typeof(PFNGLINVALIDATETEXIMAGEPROC)); + glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)InternalLoad(load(nameof(glInvalidateBufferSubData)), typeof(PFNGLINVALIDATEBUFFERSUBDATAPROC)); + glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)InternalLoad(load(nameof(glInvalidateBufferData)), typeof(PFNGLINVALIDATEBUFFERDATAPROC)); + glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)InternalLoad(load(nameof(glInvalidateFramebuffer)), typeof(PFNGLINVALIDATEFRAMEBUFFERPROC)); + glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)InternalLoad(load(nameof(glInvalidateSubFramebuffer)), typeof(PFNGLINVALIDATESUBFRAMEBUFFERPROC)); + glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)InternalLoad(load(nameof(glMultiDrawArraysIndirect)), typeof(PFNGLMULTIDRAWARRAYSINDIRECTPROC)); + glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)InternalLoad(load(nameof(glMultiDrawElementsIndirect)), typeof(PFNGLMULTIDRAWELEMENTSINDIRECTPROC)); + glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)InternalLoad(load(nameof(glGetProgramInterfaceiv)), typeof(PFNGLGETPROGRAMINTERFACEIVPROC)); + glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)InternalLoad(load(nameof(glGetProgramResourceIndex)), typeof(PFNGLGETPROGRAMRESOURCEINDEXPROC)); + glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)InternalLoad(load(nameof(glGetProgramResourceName)), typeof(PFNGLGETPROGRAMRESOURCENAMEPROC)); + glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)InternalLoad(load(nameof(glGetProgramResourceiv)), typeof(PFNGLGETPROGRAMRESOURCEIVPROC)); + glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)InternalLoad(load(nameof(glGetProgramResourceLocation)), typeof(PFNGLGETPROGRAMRESOURCELOCATIONPROC)); + glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)InternalLoad(load(nameof(glGetProgramResourceLocationIndex)), typeof(PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)); + glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)InternalLoad(load(nameof(glShaderStorageBlockBinding)), typeof(PFNGLSHADERSTORAGEBLOCKBINDINGPROC)); + glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)InternalLoad(load(nameof(glTexBufferRange)), typeof(PFNGLTEXBUFFERRANGEPROC)); + glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)InternalLoad(load(nameof(glTexStorage2DMultisample)), typeof(PFNGLTEXSTORAGE2DMULTISAMPLEPROC)); + glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)InternalLoad(load(nameof(glTexStorage3DMultisample)), typeof(PFNGLTEXSTORAGE3DMULTISAMPLEPROC)); + glTextureView = (PFNGLTEXTUREVIEWPROC)InternalLoad(load(nameof(glTextureView)), typeof(PFNGLTEXTUREVIEWPROC)); + glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)InternalLoad(load(nameof(glBindVertexBuffer)), typeof(PFNGLBINDVERTEXBUFFERPROC)); + glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)InternalLoad(load(nameof(glVertexAttribFormat)), typeof(PFNGLVERTEXATTRIBFORMATPROC)); + glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)InternalLoad(load(nameof(glVertexAttribIFormat)), typeof(PFNGLVERTEXATTRIBIFORMATPROC)); + glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)InternalLoad(load(nameof(glVertexAttribLFormat)), typeof(PFNGLVERTEXATTRIBLFORMATPROC)); + glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)InternalLoad(load(nameof(glVertexAttribBinding)), typeof(PFNGLVERTEXATTRIBBINDINGPROC)); + glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)InternalLoad(load(nameof(glVertexBindingDivisor)), typeof(PFNGLVERTEXBINDINGDIVISORPROC)); + glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)InternalLoad(load(nameof(glDebugMessageControl)), typeof(PFNGLDEBUGMESSAGECONTROLPROC)); + glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)InternalLoad(load(nameof(glDebugMessageInsert)), typeof(PFNGLDEBUGMESSAGEINSERTPROC)); + glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)InternalLoad(load(nameof(glDebugMessageCallback)), typeof(PFNGLDEBUGMESSAGECALLBACKPROC)); + glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)InternalLoad(load(nameof(glGetDebugMessageLog)), typeof(PFNGLGETDEBUGMESSAGELOGPROC)); + glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)InternalLoad(load(nameof(glPushDebugGroup)), typeof(PFNGLPUSHDEBUGGROUPPROC)); + glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)InternalLoad(load(nameof(glPopDebugGroup)), typeof(PFNGLPOPDEBUGGROUPPROC)); + glObjectLabel = (PFNGLOBJECTLABELPROC)InternalLoad(load(nameof(glObjectLabel)), typeof(PFNGLOBJECTLABELPROC)); + glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)InternalLoad(load(nameof(glGetObjectLabel)), typeof(PFNGLGETOBJECTLABELPROC)); + glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)InternalLoad(load(nameof(glObjectPtrLabel)), typeof(PFNGLOBJECTPTRLABELPROC)); + glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)InternalLoad(load(nameof(glGetObjectPtrLabel)), typeof(PFNGLGETOBJECTPTRLABELPROC)); + glGetPointerv = (PFNGLGETPOINTERVPROC)InternalLoad(load(nameof(glGetPointerv)), typeof(PFNGLGETPOINTERVPROC)); } internal static void LoadGL44(glLoader load) { - glBufferStorage = (PFNGLBUFFERSTORAGEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBufferStorage)), typeof(PFNGLBUFFERSTORAGEPROC)); - glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glClearTexImage)), typeof(PFNGLCLEARTEXIMAGEPROC)); - glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glClearTexSubImage)), typeof(PFNGLCLEARTEXSUBIMAGEPROC)); - glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBindBuffersBase)), typeof(PFNGLBINDBUFFERSBASEPROC)); - glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBindBuffersRange)), typeof(PFNGLBINDBUFFERSRANGEPROC)); - glBindTextures = (PFNGLBINDTEXTURESPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBindTextures)), typeof(PFNGLBINDTEXTURESPROC)); - glBindSamplers = (PFNGLBINDSAMPLERSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBindSamplers)), typeof(PFNGLBINDSAMPLERSPROC)); - glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBindImageTextures)), typeof(PFNGLBINDIMAGETEXTURESPROC)); - glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBindVertexBuffers)), typeof(PFNGLBINDVERTEXBUFFERSPROC)); + glBufferStorage = (PFNGLBUFFERSTORAGEPROC)InternalLoad(load(nameof(glBufferStorage)), typeof(PFNGLBUFFERSTORAGEPROC)); + glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)InternalLoad(load(nameof(glClearTexImage)), typeof(PFNGLCLEARTEXIMAGEPROC)); + glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)InternalLoad(load(nameof(glClearTexSubImage)), typeof(PFNGLCLEARTEXSUBIMAGEPROC)); + glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)InternalLoad(load(nameof(glBindBuffersBase)), typeof(PFNGLBINDBUFFERSBASEPROC)); + glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)InternalLoad(load(nameof(glBindBuffersRange)), typeof(PFNGLBINDBUFFERSRANGEPROC)); + glBindTextures = (PFNGLBINDTEXTURESPROC)InternalLoad(load(nameof(glBindTextures)), typeof(PFNGLBINDTEXTURESPROC)); + glBindSamplers = (PFNGLBINDSAMPLERSPROC)InternalLoad(load(nameof(glBindSamplers)), typeof(PFNGLBINDSAMPLERSPROC)); + glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)InternalLoad(load(nameof(glBindImageTextures)), typeof(PFNGLBINDIMAGETEXTURESPROC)); + glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)InternalLoad(load(nameof(glBindVertexBuffers)), typeof(PFNGLBINDVERTEXBUFFERSPROC)); } internal static void LoadGL45(glLoader load) { - glClipControl = (PFNGLCLIPCONTROLPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glClipControl)), typeof(PFNGLCLIPCONTROLPROC)); - glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCreateTransformFeedbacks)), typeof(PFNGLCREATETRANSFORMFEEDBACKSPROC)); - glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTransformFeedbackBufferBase)), typeof(PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)); - glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTransformFeedbackBufferRange)), typeof(PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)); - glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetTransformFeedbackiv)), typeof(PFNGLGETTRANSFORMFEEDBACKIVPROC)); - glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetTransformFeedbacki_v)), typeof(PFNGLGETTRANSFORMFEEDBACKI_VPROC)); - glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetTransformFeedbacki64_v)), typeof(PFNGLGETTRANSFORMFEEDBACKI64_VPROC)); - glCreateBuffers = (PFNGLCREATEBUFFERSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCreateBuffers)), typeof(PFNGLCREATEBUFFERSPROC)); - glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glNamedBufferStorage)), typeof(PFNGLNAMEDBUFFERSTORAGEPROC)); - glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glNamedBufferData)), typeof(PFNGLNAMEDBUFFERDATAPROC)); - glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glNamedBufferSubData)), typeof(PFNGLNAMEDBUFFERSUBDATAPROC)); - glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCopyNamedBufferSubData)), typeof(PFNGLCOPYNAMEDBUFFERSUBDATAPROC)); - glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glClearNamedBufferData)), typeof(PFNGLCLEARNAMEDBUFFERDATAPROC)); - glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glClearNamedBufferSubData)), typeof(PFNGLCLEARNAMEDBUFFERSUBDATAPROC)); - glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glMapNamedBuffer)), typeof(PFNGLMAPNAMEDBUFFERPROC)); - glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glMapNamedBufferRange)), typeof(PFNGLMAPNAMEDBUFFERRANGEPROC)); - glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glUnmapNamedBuffer)), typeof(PFNGLUNMAPNAMEDBUFFERPROC)); - glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glFlushMappedNamedBufferRange)), typeof(PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)); - glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetNamedBufferParameteriv)), typeof(PFNGLGETNAMEDBUFFERPARAMETERIVPROC)); - glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetNamedBufferParameteri64v)), typeof(PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)); - glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetNamedBufferPointerv)), typeof(PFNGLGETNAMEDBUFFERPOINTERVPROC)); - glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetNamedBufferSubData)), typeof(PFNGLGETNAMEDBUFFERSUBDATAPROC)); - glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCreateFramebuffers)), typeof(PFNGLCREATEFRAMEBUFFERSPROC)); - glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glNamedFramebufferRenderbuffer)), typeof(PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)); - glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glNamedFramebufferParameteri)), typeof(PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)); - glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glNamedFramebufferTexture)), typeof(PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)); - glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glNamedFramebufferTextureLayer)), typeof(PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)); - glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glNamedFramebufferDrawBuffer)), typeof(PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)); - glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glNamedFramebufferDrawBuffers)), typeof(PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)); - glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glNamedFramebufferReadBuffer)), typeof(PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)); - glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glInvalidateNamedFramebufferData)), typeof(PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)); - glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glInvalidateNamedFramebufferSubData)), typeof(PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)); - glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glClearNamedFramebufferiv)), typeof(PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)); - glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glClearNamedFramebufferuiv)), typeof(PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)); - glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glClearNamedFramebufferfv)), typeof(PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)); - glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glClearNamedFramebufferfi)), typeof(PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)); - glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBlitNamedFramebuffer)), typeof(PFNGLBLITNAMEDFRAMEBUFFERPROC)); - glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCheckNamedFramebufferStatus)), typeof(PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)); - glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetNamedFramebufferParameteriv)), typeof(PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)); - glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetNamedFramebufferAttachmentParameteriv)), typeof(PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)); - glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCreateRenderbuffers)), typeof(PFNGLCREATERENDERBUFFERSPROC)); - glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glNamedRenderbufferStorage)), typeof(PFNGLNAMEDRENDERBUFFERSTORAGEPROC)); - glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glNamedRenderbufferStorageMultisample)), typeof(PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)); - glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetNamedRenderbufferParameteriv)), typeof(PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)); - glCreateTextures = (PFNGLCREATETEXTURESPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCreateTextures)), typeof(PFNGLCREATETEXTURESPROC)); - glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTextureBuffer)), typeof(PFNGLTEXTUREBUFFERPROC)); - glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTextureBufferRange)), typeof(PFNGLTEXTUREBUFFERRANGEPROC)); - glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTextureStorage1D)), typeof(PFNGLTEXTURESTORAGE1DPROC)); - glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTextureStorage2D)), typeof(PFNGLTEXTURESTORAGE2DPROC)); - glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTextureStorage3D)), typeof(PFNGLTEXTURESTORAGE3DPROC)); - glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTextureStorage2DMultisample)), typeof(PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)); - glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTextureStorage3DMultisample)), typeof(PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)); - glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTextureSubImage1D)), typeof(PFNGLTEXTURESUBIMAGE1DPROC)); - glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTextureSubImage2D)), typeof(PFNGLTEXTURESUBIMAGE2DPROC)); - glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTextureSubImage3D)), typeof(PFNGLTEXTURESUBIMAGE3DPROC)); - glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCompressedTextureSubImage1D)), typeof(PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)); - glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCompressedTextureSubImage2D)), typeof(PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)); - glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCompressedTextureSubImage3D)), typeof(PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)); - glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCopyTextureSubImage1D)), typeof(PFNGLCOPYTEXTURESUBIMAGE1DPROC)); - glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCopyTextureSubImage2D)), typeof(PFNGLCOPYTEXTURESUBIMAGE2DPROC)); - glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCopyTextureSubImage3D)), typeof(PFNGLCOPYTEXTURESUBIMAGE3DPROC)); - glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTextureParameterf)), typeof(PFNGLTEXTUREPARAMETERFPROC)); - glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTextureParameterfv)), typeof(PFNGLTEXTUREPARAMETERFVPROC)); - glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTextureParameteri)), typeof(PFNGLTEXTUREPARAMETERIPROC)); - glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTextureParameterIiv)), typeof(PFNGLTEXTUREPARAMETERIIVPROC)); - glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTextureParameterIuiv)), typeof(PFNGLTEXTUREPARAMETERIUIVPROC)); - glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTextureParameteriv)), typeof(PFNGLTEXTUREPARAMETERIVPROC)); - glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGenerateTextureMipmap)), typeof(PFNGLGENERATETEXTUREMIPMAPPROC)); - glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glBindTextureUnit)), typeof(PFNGLBINDTEXTUREUNITPROC)); - glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetTextureImage)), typeof(PFNGLGETTEXTUREIMAGEPROC)); - glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetCompressedTextureImage)), typeof(PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)); - glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetTextureLevelParameterfv)), typeof(PFNGLGETTEXTURELEVELPARAMETERFVPROC)); - glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetTextureLevelParameteriv)), typeof(PFNGLGETTEXTURELEVELPARAMETERIVPROC)); - glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetTextureParameterfv)), typeof(PFNGLGETTEXTUREPARAMETERFVPROC)); - glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetTextureParameterIiv)), typeof(PFNGLGETTEXTUREPARAMETERIIVPROC)); - glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetTextureParameterIuiv)), typeof(PFNGLGETTEXTUREPARAMETERIUIVPROC)); - glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetTextureParameteriv)), typeof(PFNGLGETTEXTUREPARAMETERIVPROC)); - glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCreateVertexArrays)), typeof(PFNGLCREATEVERTEXARRAYSPROC)); - glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glDisableVertexArrayAttrib)), typeof(PFNGLDISABLEVERTEXARRAYATTRIBPROC)); - glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glEnableVertexArrayAttrib)), typeof(PFNGLENABLEVERTEXARRAYATTRIBPROC)); - glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexArrayElementBuffer)), typeof(PFNGLVERTEXARRAYELEMENTBUFFERPROC)); - glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexArrayVertexBuffer)), typeof(PFNGLVERTEXARRAYVERTEXBUFFERPROC)); - glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexArrayVertexBuffers)), typeof(PFNGLVERTEXARRAYVERTEXBUFFERSPROC)); - glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexArrayAttribBinding)), typeof(PFNGLVERTEXARRAYATTRIBBINDINGPROC)); - glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexArrayAttribFormat)), typeof(PFNGLVERTEXARRAYATTRIBFORMATPROC)); - glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexArrayAttribIFormat)), typeof(PFNGLVERTEXARRAYATTRIBIFORMATPROC)); - glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexArrayAttribLFormat)), typeof(PFNGLVERTEXARRAYATTRIBLFORMATPROC)); - glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glVertexArrayBindingDivisor)), typeof(PFNGLVERTEXARRAYBINDINGDIVISORPROC)); - glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetVertexArrayiv)), typeof(PFNGLGETVERTEXARRAYIVPROC)); - glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetVertexArrayIndexediv)), typeof(PFNGLGETVERTEXARRAYINDEXEDIVPROC)); - glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetVertexArrayIndexed64iv)), typeof(PFNGLGETVERTEXARRAYINDEXED64IVPROC)); - glCreateSamplers = (PFNGLCREATESAMPLERSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCreateSamplers)), typeof(PFNGLCREATESAMPLERSPROC)); - glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCreateProgramPipelines)), typeof(PFNGLCREATEPROGRAMPIPELINESPROC)); - glCreateQueries = (PFNGLCREATEQUERIESPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glCreateQueries)), typeof(PFNGLCREATEQUERIESPROC)); - glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetQueryBufferObjecti64v)), typeof(PFNGLGETQUERYBUFFEROBJECTI64VPROC)); - glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetQueryBufferObjectiv)), typeof(PFNGLGETQUERYBUFFEROBJECTIVPROC)); - glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetQueryBufferObjectui64v)), typeof(PFNGLGETQUERYBUFFEROBJECTUI64VPROC)); - glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetQueryBufferObjectuiv)), typeof(PFNGLGETQUERYBUFFEROBJECTUIVPROC)); - glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glMemoryBarrierByRegion)), typeof(PFNGLMEMORYBARRIERBYREGIONPROC)); - glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetTextureSubImage)), typeof(PFNGLGETTEXTURESUBIMAGEPROC)); - glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetCompressedTextureSubImage)), typeof(PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)); - glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetGraphicsResetStatus)), typeof(PFNGLGETGRAPHICSRESETSTATUSPROC)); - glGetnCompressedTexImage = (PFNGLGETNCOMPRESSEDTEXIMAGEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetnCompressedTexImage)), typeof(PFNGLGETNCOMPRESSEDTEXIMAGEPROC)); - //failed to load - /* - glGetnTexImage = (PFNGLGETNTEXIMAGEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetnTexImage)), typeof(PFNGLGETNTEXIMAGEPROC)); - glGetnUniformdv = (PFNGLGETNUNIFORMDVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetnUniformdv)), typeof(PFNGLGETNUNIFORMDVPROC)); - glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetnUniformfv)), typeof(PFNGLGETNUNIFORMFVPROC)); - glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetnUniformiv)), typeof(PFNGLGETNUNIFORMIVPROC)); - glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetnUniformuiv)), typeof(PFNGLGETNUNIFORMUIVPROC)); - glReadnPixels = (PFNGLREADNPIXELSPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glReadnPixels)), typeof(PFNGLREADNPIXELSPROC)); - glGetnMapdv = (PFNGLGETNMAPDVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetnMapdv)), typeof(PFNGLGETNMAPDVPROC)); - glGetnMapfv = (PFNGLGETNMAPFVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetnMapfv)), typeof(PFNGLGETNMAPFVPROC)); - glGetnMapiv = (PFNGLGETNMAPIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetnMapiv)), typeof(PFNGLGETNMAPIVPROC)); - glGetnPixelMapfv = (PFNGLGETNPIXELMAPFVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetnPixelMapfv)), typeof(PFNGLGETNPIXELMAPFVPROC)); - glGetnPixelMapuiv = (PFNGLGETNPIXELMAPUIVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetnPixelMapuiv)), typeof(PFNGLGETNPIXELMAPUIVPROC)); - glGetnPixelMapusv = (PFNGLGETNPIXELMAPUSVPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetnPixelMapusv)), typeof(PFNGLGETNPIXELMAPUSVPROC)); - glGetnPolygonStipple = (PFNGLGETNPOLYGONSTIPPLEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetnPolygonStipple)), typeof(PFNGLGETNPOLYGONSTIPPLEPROC)); - glGetnColorTable = (PFNGLGETNCOLORTABLEPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetnColorTable)), typeof(PFNGLGETNCOLORTABLEPROC)); - glGetnConvolutionFilter = (PFNGLGETNCONVOLUTIONFILTERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetnConvolutionFilter)), typeof(PFNGLGETNCONVOLUTIONFILTERPROC)); - glGetnSeparableFilter = (PFNGLGETNSEPARABLEFILTERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetnSeparableFilter)), typeof(PFNGLGETNSEPARABLEFILTERPROC)); - glGetnHistogram = (PFNGLGETNHISTOGRAMPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetnHistogram)), typeof(PFNGLGETNHISTOGRAMPROC)); - glGetnMinmax = (PFNGLGETNMINMAXPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glGetnMinmax)), typeof(PFNGLGETNMINMAXPROC)); - glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glTextureBarrier)), typeof(PFNGLTEXTUREBARRIERPROC)); + glClipControl = (PFNGLCLIPCONTROLPROC)InternalLoad(load(nameof(glClipControl)), typeof(PFNGLCLIPCONTROLPROC)); + glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)InternalLoad(load(nameof(glCreateTransformFeedbacks)), typeof(PFNGLCREATETRANSFORMFEEDBACKSPROC)); + glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)InternalLoad(load(nameof(glTransformFeedbackBufferBase)), typeof(PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)); + glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)InternalLoad(load(nameof(glTransformFeedbackBufferRange)), typeof(PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)); + glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)InternalLoad(load(nameof(glGetTransformFeedbackiv)), typeof(PFNGLGETTRANSFORMFEEDBACKIVPROC)); + glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)InternalLoad(load(nameof(glGetTransformFeedbacki_v)), typeof(PFNGLGETTRANSFORMFEEDBACKI_VPROC)); + glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)InternalLoad(load(nameof(glGetTransformFeedbacki64_v)), typeof(PFNGLGETTRANSFORMFEEDBACKI64_VPROC)); + glCreateBuffers = (PFNGLCREATEBUFFERSPROC)InternalLoad(load(nameof(glCreateBuffers)), typeof(PFNGLCREATEBUFFERSPROC)); + glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)InternalLoad(load(nameof(glNamedBufferStorage)), typeof(PFNGLNAMEDBUFFERSTORAGEPROC)); + glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)InternalLoad(load(nameof(glNamedBufferData)), typeof(PFNGLNAMEDBUFFERDATAPROC)); + glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)InternalLoad(load(nameof(glNamedBufferSubData)), typeof(PFNGLNAMEDBUFFERSUBDATAPROC)); + glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)InternalLoad(load(nameof(glCopyNamedBufferSubData)), typeof(PFNGLCOPYNAMEDBUFFERSUBDATAPROC)); + glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)InternalLoad(load(nameof(glClearNamedBufferData)), typeof(PFNGLCLEARNAMEDBUFFERDATAPROC)); + glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)InternalLoad(load(nameof(glClearNamedBufferSubData)), typeof(PFNGLCLEARNAMEDBUFFERSUBDATAPROC)); + glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)InternalLoad(load(nameof(glMapNamedBuffer)), typeof(PFNGLMAPNAMEDBUFFERPROC)); + glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)InternalLoad(load(nameof(glMapNamedBufferRange)), typeof(PFNGLMAPNAMEDBUFFERRANGEPROC)); + glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)InternalLoad(load(nameof(glUnmapNamedBuffer)), typeof(PFNGLUNMAPNAMEDBUFFERPROC)); + glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)InternalLoad(load(nameof(glFlushMappedNamedBufferRange)), typeof(PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)); + glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)InternalLoad(load(nameof(glGetNamedBufferParameteriv)), typeof(PFNGLGETNAMEDBUFFERPARAMETERIVPROC)); + glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)InternalLoad(load(nameof(glGetNamedBufferParameteri64v)), typeof(PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)); + glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)InternalLoad(load(nameof(glGetNamedBufferPointerv)), typeof(PFNGLGETNAMEDBUFFERPOINTERVPROC)); + glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)InternalLoad(load(nameof(glGetNamedBufferSubData)), typeof(PFNGLGETNAMEDBUFFERSUBDATAPROC)); + glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)InternalLoad(load(nameof(glCreateFramebuffers)), typeof(PFNGLCREATEFRAMEBUFFERSPROC)); + glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)InternalLoad(load(nameof(glNamedFramebufferRenderbuffer)), typeof(PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)); + glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)InternalLoad(load(nameof(glNamedFramebufferParameteri)), typeof(PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)); + glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)InternalLoad(load(nameof(glNamedFramebufferTexture)), typeof(PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)); + glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)InternalLoad(load(nameof(glNamedFramebufferTextureLayer)), typeof(PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)); + glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)InternalLoad(load(nameof(glNamedFramebufferDrawBuffer)), typeof(PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)); + glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)InternalLoad(load(nameof(glNamedFramebufferDrawBuffers)), typeof(PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)); + glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)InternalLoad(load(nameof(glNamedFramebufferReadBuffer)), typeof(PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)); + glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)InternalLoad(load(nameof(glInvalidateNamedFramebufferData)), typeof(PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)); + glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)InternalLoad(load(nameof(glInvalidateNamedFramebufferSubData)), typeof(PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)); + glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)InternalLoad(load(nameof(glClearNamedFramebufferiv)), typeof(PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)); + glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)InternalLoad(load(nameof(glClearNamedFramebufferuiv)), typeof(PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)); + glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)InternalLoad(load(nameof(glClearNamedFramebufferfv)), typeof(PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)); + glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)InternalLoad(load(nameof(glClearNamedFramebufferfi)), typeof(PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)); + glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)InternalLoad(load(nameof(glBlitNamedFramebuffer)), typeof(PFNGLBLITNAMEDFRAMEBUFFERPROC)); + glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)InternalLoad(load(nameof(glCheckNamedFramebufferStatus)), typeof(PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)); + glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)InternalLoad(load(nameof(glGetNamedFramebufferParameteriv)), typeof(PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)); + glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)InternalLoad(load(nameof(glGetNamedFramebufferAttachmentParameteriv)), typeof(PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)); + glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)InternalLoad(load(nameof(glCreateRenderbuffers)), typeof(PFNGLCREATERENDERBUFFERSPROC)); + glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)InternalLoad(load(nameof(glNamedRenderbufferStorage)), typeof(PFNGLNAMEDRENDERBUFFERSTORAGEPROC)); + glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)InternalLoad(load(nameof(glNamedRenderbufferStorageMultisample)), typeof(PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)); + glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)InternalLoad(load(nameof(glGetNamedRenderbufferParameteriv)), typeof(PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)); + glCreateTextures = (PFNGLCREATETEXTURESPROC)InternalLoad(load(nameof(glCreateTextures)), typeof(PFNGLCREATETEXTURESPROC)); + glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)InternalLoad(load(nameof(glTextureBuffer)), typeof(PFNGLTEXTUREBUFFERPROC)); + glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)InternalLoad(load(nameof(glTextureBufferRange)), typeof(PFNGLTEXTUREBUFFERRANGEPROC)); + glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)InternalLoad(load(nameof(glTextureStorage1D)), typeof(PFNGLTEXTURESTORAGE1DPROC)); + glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)InternalLoad(load(nameof(glTextureStorage2D)), typeof(PFNGLTEXTURESTORAGE2DPROC)); + glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)InternalLoad(load(nameof(glTextureStorage3D)), typeof(PFNGLTEXTURESTORAGE3DPROC)); + glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)InternalLoad(load(nameof(glTextureStorage2DMultisample)), typeof(PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)); + glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)InternalLoad(load(nameof(glTextureStorage3DMultisample)), typeof(PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)); + glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)InternalLoad(load(nameof(glTextureSubImage1D)), typeof(PFNGLTEXTURESUBIMAGE1DPROC)); + glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)InternalLoad(load(nameof(glTextureSubImage2D)), typeof(PFNGLTEXTURESUBIMAGE2DPROC)); + glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)InternalLoad(load(nameof(glTextureSubImage3D)), typeof(PFNGLTEXTURESUBIMAGE3DPROC)); + glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)InternalLoad(load(nameof(glCompressedTextureSubImage1D)), typeof(PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)); + glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)InternalLoad(load(nameof(glCompressedTextureSubImage2D)), typeof(PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)); + glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)InternalLoad(load(nameof(glCompressedTextureSubImage3D)), typeof(PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)); + glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)InternalLoad(load(nameof(glCopyTextureSubImage1D)), typeof(PFNGLCOPYTEXTURESUBIMAGE1DPROC)); + glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)InternalLoad(load(nameof(glCopyTextureSubImage2D)), typeof(PFNGLCOPYTEXTURESUBIMAGE2DPROC)); + glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)InternalLoad(load(nameof(glCopyTextureSubImage3D)), typeof(PFNGLCOPYTEXTURESUBIMAGE3DPROC)); + glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)InternalLoad(load(nameof(glTextureParameterf)), typeof(PFNGLTEXTUREPARAMETERFPROC)); + glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)InternalLoad(load(nameof(glTextureParameterfv)), typeof(PFNGLTEXTUREPARAMETERFVPROC)); + glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)InternalLoad(load(nameof(glTextureParameteri)), typeof(PFNGLTEXTUREPARAMETERIPROC)); + glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)InternalLoad(load(nameof(glTextureParameterIiv)), typeof(PFNGLTEXTUREPARAMETERIIVPROC)); + glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)InternalLoad(load(nameof(glTextureParameterIuiv)), typeof(PFNGLTEXTUREPARAMETERIUIVPROC)); + glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)InternalLoad(load(nameof(glTextureParameteriv)), typeof(PFNGLTEXTUREPARAMETERIVPROC)); + glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)InternalLoad(load(nameof(glGenerateTextureMipmap)), typeof(PFNGLGENERATETEXTUREMIPMAPPROC)); + glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)InternalLoad(load(nameof(glBindTextureUnit)), typeof(PFNGLBINDTEXTUREUNITPROC)); + glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)InternalLoad(load(nameof(glGetTextureImage)), typeof(PFNGLGETTEXTUREIMAGEPROC)); + glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)InternalLoad(load(nameof(glGetCompressedTextureImage)), typeof(PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)); + glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)InternalLoad(load(nameof(glGetTextureLevelParameterfv)), typeof(PFNGLGETTEXTURELEVELPARAMETERFVPROC)); + glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)InternalLoad(load(nameof(glGetTextureLevelParameteriv)), typeof(PFNGLGETTEXTURELEVELPARAMETERIVPROC)); + glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)InternalLoad(load(nameof(glGetTextureParameterfv)), typeof(PFNGLGETTEXTUREPARAMETERFVPROC)); + glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)InternalLoad(load(nameof(glGetTextureParameterIiv)), typeof(PFNGLGETTEXTUREPARAMETERIIVPROC)); + glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)InternalLoad(load(nameof(glGetTextureParameterIuiv)), typeof(PFNGLGETTEXTUREPARAMETERIUIVPROC)); + glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)InternalLoad(load(nameof(glGetTextureParameteriv)), typeof(PFNGLGETTEXTUREPARAMETERIVPROC)); + glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)InternalLoad(load(nameof(glCreateVertexArrays)), typeof(PFNGLCREATEVERTEXARRAYSPROC)); + glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)InternalLoad(load(nameof(glDisableVertexArrayAttrib)), typeof(PFNGLDISABLEVERTEXARRAYATTRIBPROC)); + glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)InternalLoad(load(nameof(glEnableVertexArrayAttrib)), typeof(PFNGLENABLEVERTEXARRAYATTRIBPROC)); + glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)InternalLoad(load(nameof(glVertexArrayElementBuffer)), typeof(PFNGLVERTEXARRAYELEMENTBUFFERPROC)); + glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)InternalLoad(load(nameof(glVertexArrayVertexBuffer)), typeof(PFNGLVERTEXARRAYVERTEXBUFFERPROC)); + glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)InternalLoad(load(nameof(glVertexArrayVertexBuffers)), typeof(PFNGLVERTEXARRAYVERTEXBUFFERSPROC)); + glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)InternalLoad(load(nameof(glVertexArrayAttribBinding)), typeof(PFNGLVERTEXARRAYATTRIBBINDINGPROC)); + glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)InternalLoad(load(nameof(glVertexArrayAttribFormat)), typeof(PFNGLVERTEXARRAYATTRIBFORMATPROC)); + glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)InternalLoad(load(nameof(glVertexArrayAttribIFormat)), typeof(PFNGLVERTEXARRAYATTRIBIFORMATPROC)); + glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)InternalLoad(load(nameof(glVertexArrayAttribLFormat)), typeof(PFNGLVERTEXARRAYATTRIBLFORMATPROC)); + glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)InternalLoad(load(nameof(glVertexArrayBindingDivisor)), typeof(PFNGLVERTEXARRAYBINDINGDIVISORPROC)); + glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)InternalLoad(load(nameof(glGetVertexArrayiv)), typeof(PFNGLGETVERTEXARRAYIVPROC)); + glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)InternalLoad(load(nameof(glGetVertexArrayIndexediv)), typeof(PFNGLGETVERTEXARRAYINDEXEDIVPROC)); + glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)InternalLoad(load(nameof(glGetVertexArrayIndexed64iv)), typeof(PFNGLGETVERTEXARRAYINDEXED64IVPROC)); + glCreateSamplers = (PFNGLCREATESAMPLERSPROC)InternalLoad(load(nameof(glCreateSamplers)), typeof(PFNGLCREATESAMPLERSPROC)); + glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)InternalLoad(load(nameof(glCreateProgramPipelines)), typeof(PFNGLCREATEPROGRAMPIPELINESPROC)); + glCreateQueries = (PFNGLCREATEQUERIESPROC)InternalLoad(load(nameof(glCreateQueries)), typeof(PFNGLCREATEQUERIESPROC)); + glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)InternalLoad(load(nameof(glGetQueryBufferObjecti64v)), typeof(PFNGLGETQUERYBUFFEROBJECTI64VPROC)); + glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)InternalLoad(load(nameof(glGetQueryBufferObjectiv)), typeof(PFNGLGETQUERYBUFFEROBJECTIVPROC)); + glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)InternalLoad(load(nameof(glGetQueryBufferObjectui64v)), typeof(PFNGLGETQUERYBUFFEROBJECTUI64VPROC)); + glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)InternalLoad(load(nameof(glGetQueryBufferObjectuiv)), typeof(PFNGLGETQUERYBUFFEROBJECTUIVPROC)); + glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)InternalLoad(load(nameof(glMemoryBarrierByRegion)), typeof(PFNGLMEMORYBARRIERBYREGIONPROC)); + glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)InternalLoad(load(nameof(glGetTextureSubImage)), typeof(PFNGLGETTEXTURESUBIMAGEPROC)); + glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)InternalLoad(load(nameof(glGetCompressedTextureSubImage)), typeof(PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)); + glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)InternalLoad(load(nameof(glGetGraphicsResetStatus)), typeof(PFNGLGETGRAPHICSRESETSTATUSPROC)); + glGetnCompressedTexImage = (PFNGLGETNCOMPRESSEDTEXIMAGEPROC)InternalLoad(load(nameof(glGetnCompressedTexImage)), typeof(PFNGLGETNCOMPRESSEDTEXIMAGEPROC)); + glGetnTexImage = (PFNGLGETNTEXIMAGEPROC)InternalLoad(load(nameof(glGetnTexImage)), typeof(PFNGLGETNTEXIMAGEPROC)); + glGetnUniformdv = (PFNGLGETNUNIFORMDVPROC)InternalLoad(load(nameof(glGetnUniformdv)), typeof(PFNGLGETNUNIFORMDVPROC)); + glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)InternalLoad(load(nameof(glGetnUniformfv)), typeof(PFNGLGETNUNIFORMFVPROC)); + glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)InternalLoad(load(nameof(glGetnUniformiv)), typeof(PFNGLGETNUNIFORMIVPROC)); + glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)InternalLoad(load(nameof(glGetnUniformuiv)), typeof(PFNGLGETNUNIFORMUIVPROC)); + glReadnPixels = (PFNGLREADNPIXELSPROC)InternalLoad(load(nameof(glReadnPixels)), typeof(PFNGLREADNPIXELSPROC)); + glGetnMapdv = (PFNGLGETNMAPDVPROC)InternalLoad(load(nameof(glGetnMapdv)), typeof(PFNGLGETNMAPDVPROC)); + glGetnMapfv = (PFNGLGETNMAPFVPROC)InternalLoad(load(nameof(glGetnMapfv)), typeof(PFNGLGETNMAPFVPROC)); + glGetnMapiv = (PFNGLGETNMAPIVPROC)InternalLoad(load(nameof(glGetnMapiv)), typeof(PFNGLGETNMAPIVPROC)); + glGetnPixelMapfv = (PFNGLGETNPIXELMAPFVPROC)InternalLoad(load(nameof(glGetnPixelMapfv)), typeof(PFNGLGETNPIXELMAPFVPROC)); + glGetnPixelMapuiv = (PFNGLGETNPIXELMAPUIVPROC)InternalLoad(load(nameof(glGetnPixelMapuiv)), typeof(PFNGLGETNPIXELMAPUIVPROC)); + glGetnPixelMapusv = (PFNGLGETNPIXELMAPUSVPROC)InternalLoad(load(nameof(glGetnPixelMapusv)), typeof(PFNGLGETNPIXELMAPUSVPROC)); + glGetnPolygonStipple = (PFNGLGETNPOLYGONSTIPPLEPROC)InternalLoad(load(nameof(glGetnPolygonStipple)), typeof(PFNGLGETNPOLYGONSTIPPLEPROC)); + glGetnColorTable = (PFNGLGETNCOLORTABLEPROC)InternalLoad(load(nameof(glGetnColorTable)), typeof(PFNGLGETNCOLORTABLEPROC)); + glGetnConvolutionFilter = (PFNGLGETNCONVOLUTIONFILTERPROC)InternalLoad(load(nameof(glGetnConvolutionFilter)), typeof(PFNGLGETNCONVOLUTIONFILTERPROC)); + glGetnSeparableFilter = (PFNGLGETNSEPARABLEFILTERPROC)InternalLoad(load(nameof(glGetnSeparableFilter)), typeof(PFNGLGETNSEPARABLEFILTERPROC)); + glGetnHistogram = (PFNGLGETNHISTOGRAMPROC)InternalLoad(load(nameof(glGetnHistogram)), typeof(PFNGLGETNHISTOGRAMPROC)); + glGetnMinmax = (PFNGLGETNMINMAXPROC)InternalLoad(load(nameof(glGetnMinmax)), typeof(PFNGLGETNMINMAXPROC)); + glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)InternalLoad(load(nameof(glTextureBarrier)), typeof(PFNGLTEXTUREBARRIERPROC)); /**/ } internal static void LoadGL46(glLoader load) { - /* - glSpecializeShader = (PFNGLSPECIALIZESHADERPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glSpecializeShader)), typeof(PFNGLSPECIALIZESHADERPROC)); - glMultiDrawArraysIndirectCount = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glMultiDrawArraysIndirectCount)), typeof(PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC)); - glMultiDrawElementsIndirectCount = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glMultiDrawElementsIndirectCount)), typeof(PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC)); - glPolygonOffsetClamp = (PFNGLPOLYGONOFFSETCLAMPPROC)Marshal.GetDelegateForFunctionPointer(load(nameof(glPolygonOffsetClamp)), typeof(PFNGLPOLYGONOFFSETCLAMPPROC)); + /**/ + glSpecializeShader = (PFNGLSPECIALIZESHADERPROC)InternalLoad(load(nameof(glSpecializeShader)), typeof(PFNGLSPECIALIZESHADERPROC)); + glMultiDrawArraysIndirectCount = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC)InternalLoad(load(nameof(glMultiDrawArraysIndirectCount)), typeof(PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC)); + glMultiDrawElementsIndirectCount = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC)InternalLoad(load(nameof(glMultiDrawElementsIndirectCount)), typeof(PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC)); + glPolygonOffsetClamp = (PFNGLPOLYGONOFFSETCLAMPPROC)InternalLoad(load(nameof(glPolygonOffsetClamp)), typeof(PFNGLPOLYGONOFFSETCLAMPPROC)); /**/ @@ -1738,9 +1759,6 @@ namespace StgSharp } - - - /// /// Function handler to load an opengl function by serching its name. /// @@ -1776,6 +1794,11 @@ namespace StgSharp internal unsafe delegate void GLFWcharmodsfun(GLFWwindow* window, uint codepoint, int mods); internal unsafe delegate void GLFWcharfun(GLFWwindow* window, uint codepoint); + #endregion + + #region StgSharpDele + + public unsafe delegate void FrameBufferSizeHadler(IntPtr window, int width, int height); #endregion diff --git a/源代码/StgSharp/Graphics/Graphic.cs b/源代码/StgSharp/Graphics/Graphic.cs index 8c623150..4ab573f9 100644 --- a/源代码/StgSharp/Graphics/Graphic.cs +++ b/源代码/StgSharp/Graphics/Graphic.cs @@ -1,9 +1,8 @@ using StgSharp.Controlling; -using StgSharp.Graphics; using System; using System.Runtime.InteropServices; -namespace StgSharp +namespace StgSharp.Graphics { public static unsafe partial class Graphic { @@ -39,7 +38,7 @@ namespace StgSharp /// and before other graphic method. /// /// The accident that program cannot attach GLFW to GLAD - public static unsafe void InitGLAD(glLoader loader) + public static unsafe void InitGLManager(glLoader loader) { if (!isGLADset) @@ -63,13 +62,6 @@ namespace StgSharp throw new Exception("Do not init GLAD twice."); } - - - - - - - } } } diff --git a/源代码/StgSharp/Graphics/SSG/Buffer.cs b/源代码/StgSharp/Graphics/SSG/Buffer.cs new file mode 100644 index 00000000..58bc031e --- /dev/null +++ b/源代码/StgSharp/Graphics/SSG/Buffer.cs @@ -0,0 +1,12 @@ +using System; +using System.Collections.Generic; +using System.Text; + +namespace StgSharp.Graphics.SSG +{ + internal class Buffer + { + BufferType type; + + } +} diff --git a/源代码/StgSharp/Graphics/Shader.cs b/源代码/StgSharp/Graphics/Shader.cs new file mode 100644 index 00000000..ec43daa0 --- /dev/null +++ b/源代码/StgSharp/Graphics/Shader.cs @@ -0,0 +1,56 @@ +using System; +using System.Collections.Generic; +using System.Runtime.InteropServices; +using System.Text; + +namespace StgSharp.Graphics +{ + internal class Shader + { + public readonly uint programID; + internal uint vertexShaderID; + internal uint fragmentShaderID; + + public Shader() + { + programID = Graphic.glCreateProgram(); + } + + public void CompileVertexShader(string shaderCode) + { + vertexShaderID = Graphic.CompileShader(shaderCode, ShaderType.VERTEX); + Graphic.glAttachShader(programID, vertexShaderID); + } + + public void CompileFragmentShader(string shaderCode) + { + fragmentShaderID = Graphic.CompileShader(shaderCode, ShaderType.FRAGMENT); + Graphic.glAttachShader(programID, fragmentShaderID); + } + + public void Link() + { + if (internalIO.InternalLinkShaderProgram(programID) == 0) + { + IntPtr logPtr = internalIO.InternalReadLog(); + try + { + byte[] logByte = new byte[512]; + Marshal.Copy(logPtr, logByte, 0, 512); + string log = Encoding.UTF8.GetString(logByte); + log = log.Replace("\0", ""); + internalIO.InternalWriteLog(log, LogType.Error); + } + catch (Exception) + { + } + } + } + + public void Use() + { + Graphic.glUseProgram(programID); + } + + } +} diff --git a/源代码/StgSharp/Graphics/VAO.cs b/源代码/StgSharp/Graphics/VAO.cs new file mode 100644 index 00000000..56b4e804 --- /dev/null +++ b/源代码/StgSharp/Graphics/VAO.cs @@ -0,0 +1,42 @@ +using System; +using System.Collections.Generic; +using System.Text; + +namespace StgSharp.Graphics +{ + internal unsafe struct VertexArray : IDisposable + { + internal uint _bufferID; + + public VertexArray() + { + fixed (uint* id = &_bufferID) + { + Graphic.glGenVertexArrays(1, id); + } + Graphic.glBindBuffer(GLFW.GL_ARRAY_BUFFER, _bufferID); + } + + public VertexArray(int n) + { + fixed (uint* id = &_bufferID) + { + Graphic.glGenVertexArrays(n, id); + } + Graphic.glBindBuffer(GLFW.GL_ARRAY_BUFFER, _bufferID); + } + + public void Bind() + { + Graphic.glBindVertexArray(_bufferID); + } + + public void Dispose() + { + fixed (uint* id = &_bufferID) + { + Graphic.glDeleteVertexArrays(1, id); + } + } + } +} diff --git a/源代码/StgSharp/Graphics/VBO.cs b/源代码/StgSharp/Graphics/VBO.cs new file mode 100644 index 00000000..46d18320 --- /dev/null +++ b/源代码/StgSharp/Graphics/VBO.cs @@ -0,0 +1,62 @@ +using StgSharp.Math; +using System; +using System.Collections.Generic; +using System.Runtime.InteropServices; +using System.Text; + +namespace StgSharp.Graphics +{ + public unsafe struct VertexBuffer : IDisposable + { + internal uint _bufferID; + + public VertexBuffer(int n) + { + fixed (uint* id = &_bufferID) + { + Graphic.glGenBuffers(n, id); + } + + } + + public uint BufferID + { + get { return _bufferID; } + } + public void Bind() + { + Graphic.glBindBuffer(GLFW.GL_ARRAY_BUFFER, _bufferID); + } + + public void Dispose() + { + fixed (uint* id = &_bufferID) + { + Graphic.glDeleteBuffers(1, id); + } + } + + public void SetData(T bufferData, BufferReadType readType) where T : IMat + { + int size = Marshal.SizeOf(bufferData); + Graphic.glBufferData( + (int)BufferType.ARRAY_BUFFER, + size, + &bufferData, + (int)readType); + } + + public void SetData(T[] bufferArray, BufferReadType readType) where T : struct, IConvertible + { + + int size = bufferArray.Length * Marshal.SizeOf(typeof(T)); + + fixed (void* bufferPtr = &bufferArray[0]) + Graphic.glBufferData( + (int)BufferType.ARRAY_BUFFER, + size, + bufferPtr, + (int)readType); + } + } +} diff --git a/源代码/StgSharp/Logic/Pool.cs b/源代码/StgSharp/Logic/Pool.cs index e43aff1b..f9c44809 100644 --- a/源代码/StgSharp/Logic/Pool.cs +++ b/源代码/StgSharp/Logic/Pool.cs @@ -7,7 +7,7 @@ namespace StgSharp public class Pool { internal LinkedList _Vector4mapContainer; - internal LinkedList _geometryContainer; + internal LinkedList _geometryContainer; internal LinkedList _bulletContainer; internal LinkedList _awardContainer; internal LinkedList _enemyContainer; @@ -33,7 +33,7 @@ namespace StgSharp _bulletContainer = new LinkedList(); _awardContainer = new LinkedList(); _enemyContainer = new LinkedList(); - _geometryContainer = new LinkedList(); + _geometryContainer = new LinkedList(); } public void OnRender() diff --git a/源代码/StgSharp/Logic/Sensor.cs b/源代码/StgSharp/Logic/Sensor.cs index a44a2c4d..451b6393 100644 --- a/源代码/StgSharp/Logic/Sensor.cs +++ b/源代码/StgSharp/Logic/Sensor.cs @@ -3,21 +3,21 @@ namespace StgSharp { - public delegate bool SensorRuleHandler(IPlainGeometry target, IPlainGeometry boarder); + public delegate bool SensorRuleHandler(PlainGeometry target, PlainGeometry boarder); public class Sensor { - internal IPlainGeometry _boarder; - internal IPlainGeometry _target; + internal PlainGeometry _boarder; + internal PlainGeometry _target; internal SensorRuleHandler _rule; - public IPlainGeometry boarder + public PlainGeometry boarder { get { return _boarder; } } - public IPlainGeometry target + public PlainGeometry target { get { return _target; } set { _target = value; } diff --git a/源代码/StgSharp/Math/Linear/MatInterface.cs b/源代码/StgSharp/Math/Linear/MatInterface.cs new file mode 100644 index 00000000..04941bbe --- /dev/null +++ b/源代码/StgSharp/Math/Linear/MatInterface.cs @@ -0,0 +1,10 @@ +using System; +using System.Collections.Generic; +using System.Text; + +namespace StgSharp.Math +{ + public interface IMat + { + } +} diff --git a/源代码/StgSharp/Math/Linear/Vector.Cross.cs b/源代码/StgSharp/Math/Linear/Vector.Cross.cs index 7ffc53ef..ffe59024 100644 --- a/源代码/StgSharp/Math/Linear/Vector.Cross.cs +++ b/源代码/StgSharp/Math/Linear/Vector.Cross.cs @@ -8,9 +8,9 @@ return vec1.X * vec2.Y - vec1.Y * vec2.X; } - public static Vec3d Cross(Vec3d vec1, Vec3d vec2) + public static vec3d Cross(vec3d vec1, vec3d vec2) { - return new Vec3d( + return new vec3d( vec1.Y * vec2.Z - vec1.Z * vec2.Y, vec1.X * vec2.Z - vec1.Z * vec2.X, vec1.X * vec2.Y - vec1.Y * vec2.X diff --git a/源代码/StgSharp/Math/Linear/Vector.Det.cs b/源代码/StgSharp/Math/Linear/Vector.Det.cs deleted file mode 100644 index 90c81ef0..00000000 --- a/源代码/StgSharp/Math/Linear/Vector.Det.cs +++ /dev/null @@ -1,39 +0,0 @@ -namespace StgSharp.Math -{ - public static unsafe partial class Vector - { - /* - public static float Det(Matrix2x2 array) - { - return Cross(array.row1, array.row2); - } - /**/ - - /* - public static unsafe float Det(matrix3x3 array) - { - float* p = &array.row1.X; - - matrix2x2 matrix1 = new matrix2x2( - *(p + 4), *(p + 5), - *(p + 7), *(p + 8) - ); - matrix2x2 matrix2 = new matrix2x2( - *(p + 3), *(p + 5), - *(p + 6), *(p + 8) - ); - matrix2x2 matrix3 = new matrix2x2( - *(p + 3), *(p + 4), - *(p + 6), *(p + 7) - ); - - return - *p * Det(matrix1) - - *(p + 1) * Det(matrix2) - + *(p + 2) * Det(matrix3) - ; - } - - */ - } -} diff --git a/源代码/StgSharp/Math/Linear/Vector.GetAngle.cs b/源代码/StgSharp/Math/Linear/Vector.GetAngle.cs index 39527991..29babedb 100644 --- a/源代码/StgSharp/Math/Linear/Vector.GetAngle.cs +++ b/源代码/StgSharp/Math/Linear/Vector.GetAngle.cs @@ -10,7 +10,7 @@ ); } - public static float GetAngle(Vec3d vec1, Vec3d vec2) + public static float GetAngle(vec3d vec1, vec3d vec2) { return Calc.ACos( vec1 * vec2 diff --git a/源代码/StgSharp/Math/Linear/Vector.GetLength.cs b/源代码/StgSharp/Math/Linear/Vector.GetLength.cs index 81a8eada..3eed7501 100644 --- a/源代码/StgSharp/Math/Linear/Vector.GetLength.cs +++ b/源代码/StgSharp/Math/Linear/Vector.GetLength.cs @@ -2,7 +2,7 @@ { public static unsafe partial class Vector { - public static float GetLength(this Vec3d vec) + public static float GetLength(this vec3d vec) { return Calc.Sqrt( vec.X * vec.X + diff --git a/源代码/StgSharp/Math/Linear/Vector.Multiple.cs b/源代码/StgSharp/Math/Linear/Vector.Multiple.cs index 19c2d751..f276d61a 100644 --- a/源代码/StgSharp/Math/Linear/Vector.Multiple.cs +++ b/源代码/StgSharp/Math/Linear/Vector.Multiple.cs @@ -7,7 +7,7 @@ namespace StgSharp.Math { /* - public static unsafe float Multiple(Vec3d vec1, Vec3d vec2) + public static unsafe float Multiple(vec3d vec1, vec3d vec2) { IntPtr retPtr = internalIO.mulps_internal(vec1._Vector4Ptr,vec2._Vector4Ptr); @@ -19,7 +19,7 @@ namespace StgSharp.Math Vector4.single_2; } - public static unsafe float Multiple(Vec4d vec1,Vec3d vec2) + public static unsafe float Multiple(Vec4d vec1,vec3d vec2) { IntPtr retPtr = internalIO.mulps_internal(vec1._Vector4Ptr,vec2._Vector4Ptr); Vector4 Vector4 = *(Vector4*)retPtr; diff --git a/源代码/StgSharp/Math/Linear/Vector.VectorTransform.cs b/源代码/StgSharp/Math/Linear/Vector.VectorTransform.cs index eb93571e..424fc9c7 100644 --- a/源代码/StgSharp/Math/Linear/Vector.VectorTransform.cs +++ b/源代码/StgSharp/Math/Linear/Vector.VectorTransform.cs @@ -5,12 +5,12 @@ namespace StgSharp.Math { public unsafe static partial class VectorCalc { - public static Vec3d To3D(Vec2d vec) + public static vec3d To3D(Vec2d vec) { - return new Vec3d(vec.X, vec.Y, 0.0f); + return new vec3d(vec.X, vec.Y, 0.0f); } - public static Vec2d To2D(Vec3d vec, CordinatePlain plain) + public static Vec2d To2D(vec3d vec, CordinatePlain plain) { switch (plain) { @@ -30,9 +30,9 @@ namespace StgSharp.Math } [MethodImpl(MethodImplOptions.AggressiveInlining)] - internal static Vec3d To3D(Vector4 vector) + internal static vec3d To3D(Vector4 vector) { - return new Vec3d(vector); + return new vec3d(vector); } } diff --git a/源代码/StgSharp/Math/Linear/mat3.cs b/源代码/StgSharp/Math/Linear/mat3.cs index 945c129f..dc24f1a3 100644 --- a/源代码/StgSharp/Math/Linear/mat3.cs +++ b/源代码/StgSharp/Math/Linear/mat3.cs @@ -42,7 +42,7 @@ namespace StgSharp namespace StgSharp.Math { [StructLayout(LayoutKind.Explicit, Size = 12 * sizeof(float), Pack = 16)] - internal struct Mat3 : IEquatable + public struct Mat3 : IEquatable { [FieldOffset(0)] internal Vector4 colum0; diff --git a/源代码/StgSharp/Math/Linear/mat4.cs b/源代码/StgSharp/Math/Linear/mat4.cs index 58fd0c57..8e393b85 100644 --- a/源代码/StgSharp/Math/Linear/mat4.cs +++ b/源代码/StgSharp/Math/Linear/mat4.cs @@ -55,7 +55,7 @@ namespace StgSharp.Math [StructLayout(LayoutKind.Explicit, Size = 16 * sizeof(float))] - internal struct Mat4 : IEquatable + public struct Mat4 : IEquatable, IMat { [FieldOffset(0)] internal Vector4 colum0; [FieldOffset(16)] internal Vector4 colum1; diff --git a/源代码/StgSharp/Math/Linear/mat5.cs b/源代码/StgSharp/Math/Linear/mat5.cs new file mode 100644 index 00000000..5ee2af0c --- /dev/null +++ b/源代码/StgSharp/Math/Linear/mat5.cs @@ -0,0 +1,18 @@ +using System; +using System.Collections.Generic; +using System.Numerics; +using System.Runtime.InteropServices; +using System.Text; + +namespace StgSharp.Math.Linear +{ + [StructLayout(LayoutKind.Explicit, Size = 5 * 4 * sizeof(float))] + public struct mat5 : IMat + { + [FieldOffset(0 * 4 * sizeof(float))] internal Vector4 vec0; + [FieldOffset(1 * 4 * sizeof(float))] internal Vector4 vec1; + [FieldOffset(2 * 4 * sizeof(float))] internal Vector4 vec2; + [FieldOffset(3 * 4 * sizeof(float))] internal Vector4 vec3; + [FieldOffset(4 * 4 * sizeof(float))] internal Vector4 vec4; + } +} diff --git a/源代码/StgSharp/Math/Linear/mat6.cs b/源代码/StgSharp/Math/Linear/mat6.cs new file mode 100644 index 00000000..527755a8 --- /dev/null +++ b/源代码/StgSharp/Math/Linear/mat6.cs @@ -0,0 +1,19 @@ +using System; +using System.Collections.Generic; +using System.Numerics; +using System.Runtime.InteropServices; +using System.Text; + +namespace StgSharp.Math.Linear +{ + [StructLayout(LayoutKind.Sequential)] + public struct mat6 : IMat + { + internal Vector4 vec0; + internal Vector4 vec1; + internal Vector4 vec2; + internal Vector4 vec3; + internal Vector4 vec4; + internal Vector4 vec5; + } +} diff --git a/源代码/StgSharp/Math/Linear/matrix2x2.cs b/源代码/StgSharp/Math/Linear/matrix2x2.cs index 8e361300..f506010f 100644 --- a/源代码/StgSharp/Math/Linear/matrix2x2.cs +++ b/源代码/StgSharp/Math/Linear/matrix2x2.cs @@ -5,7 +5,7 @@ using System.Runtime.InteropServices; namespace StgSharp.Math { [StructLayout(LayoutKind.Explicit, Size = 2 * 2 * 4 * sizeof(float) + sizeof(bool), Pack = 16)] - public struct Matrix2x2 + public struct Matrix2x2 : IMat { [FieldOffset(0)] internal Mat2 mat; @@ -17,16 +17,16 @@ namespace StgSharp.Math public Matrix2x2( float a00, float a01, float a10, float a11 - ) + ) { - mat.colum0 = new Vector4(a00,a10,0,0); - mat.colum1 = new Vector4(a01,a11,0,0); + mat.colum0 = new Vector4(a00, a10, 0, 0); + mat.colum1 = new Vector4(a01, a11, 0, 0); } internal Matrix2x2( Vector4 c0, Vector4 c1 - ) + ) { mat.colum0 = c0; mat.colum1 = c1; @@ -41,7 +41,7 @@ namespace StgSharp.Math public Matrix2x2 Transpose { - get + get { InternalTranspose(); return new Matrix2x2(this.transpose); @@ -104,11 +104,11 @@ namespace StgSharp.Math { left.InternalTranspose(); return new Matrix2x2( - Vector4.Dot( left.transpose.colum0, right.mat.colum0), - Vector4.Dot( left.transpose.colum0, right.mat.colum1), + Vector4.Dot(left.transpose.colum0, right.mat.colum0), + Vector4.Dot(left.transpose.colum0, right.mat.colum1), - Vector4.Dot( left.transpose.colum1, right.mat.colum0), - Vector4.Dot( left.transpose.colum1, right.mat.colum1) + Vector4.Dot(left.transpose.colum1, right.mat.colum0), + Vector4.Dot(left.transpose.colum1, right.mat.colum1) ); } @@ -117,13 +117,13 @@ namespace StgSharp.Math { left.InternalTranspose(); return new Matrix2x3( - Vector4.Dot( left.transpose.colum0, right.mat.colum0), - Vector4.Dot( left.transpose.colum0, right.mat.colum1), - Vector4.Dot( left.transpose.colum0, right.mat.colum2), + Vector4.Dot(left.transpose.colum0, right.mat.colum0), + Vector4.Dot(left.transpose.colum0, right.mat.colum1), + Vector4.Dot(left.transpose.colum0, right.mat.colum2), - Vector4.Dot( left.transpose.colum1, right.mat.colum0), - Vector4.Dot( left.transpose.colum1, right.mat.colum1), - Vector4.Dot( left.transpose.colum1, right.mat.colum2) + Vector4.Dot(left.transpose.colum1, right.mat.colum0), + Vector4.Dot(left.transpose.colum1, right.mat.colum1), + Vector4.Dot(left.transpose.colum1, right.mat.colum2) ); } @@ -132,15 +132,15 @@ namespace StgSharp.Math { left.InternalTranspose(); return new Matrix2x4( - Vector4.Dot( left.transpose.colum0, right.mat.colum0), - Vector4.Dot( left.transpose.colum0, right.mat.colum1), - Vector4.Dot( left.transpose.colum0, right.mat.colum2), - Vector4.Dot( left.transpose.colum0, right.mat.colum3), + Vector4.Dot(left.transpose.colum0, right.mat.colum0), + Vector4.Dot(left.transpose.colum0, right.mat.colum1), + Vector4.Dot(left.transpose.colum0, right.mat.colum2), + Vector4.Dot(left.transpose.colum0, right.mat.colum3), - Vector4.Dot( left.transpose.colum1, right.mat.colum0), - Vector4.Dot( left.transpose.colum1, right.mat.colum1), - Vector4.Dot( left.transpose.colum1, right.mat.colum2), - Vector4.Dot( left.transpose.colum1, right.mat.colum3) + Vector4.Dot(left.transpose.colum1, right.mat.colum0), + Vector4.Dot(left.transpose.colum1, right.mat.colum1), + Vector4.Dot(left.transpose.colum1, right.mat.colum2), + Vector4.Dot(left.transpose.colum1, right.mat.colum3) ); } diff --git a/源代码/StgSharp/Math/Linear/matrix3x3.cs b/源代码/StgSharp/Math/Linear/matrix3x3.cs index c4f7d53e..d240cf8b 100644 --- a/源代码/StgSharp/Math/Linear/matrix3x3.cs +++ b/源代码/StgSharp/Math/Linear/matrix3x3.cs @@ -11,9 +11,9 @@ namespace StgSharp.Math [FieldOffset(0)] internal Mat3 mat; [FieldOffset(3 * 4 * sizeof(float))] internal Mat3 transpose; [FieldOffset(6 * 4 * sizeof(float))] internal bool isTransposed; - [FieldOffset(0 * 4 * sizeof(float))] public Vec3d Colum0; - [FieldOffset(1 * 4 * sizeof(float))] public Vec3d Colum1; - [FieldOffset(2 * 4 * sizeof(float))] public Vec3d Colum2; + [FieldOffset(0 * 4 * sizeof(float))] public vec3d Colum0; + [FieldOffset(1 * 4 * sizeof(float))] public vec3d Colum1; + [FieldOffset(2 * 4 * sizeof(float))] public vec3d Colum2; public Matrix3x3( float a00, float a01, float a02, @@ -66,7 +66,10 @@ namespace StgSharp.Math } if (columNum > 2 || columNum < 0) { - throw new ArgumentOutOfRangeException(nameof(columNum)); + internalIO.InternalWriteLog( + $"Attempt to write unused space in {GetType().Name} {nameof(mat)}", + LogType.Error + ); } InternalTranspose(); fixed (float* p = &this.transpose.m00) @@ -142,6 +145,17 @@ namespace StgSharp.Math ); } + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public static vec3d operator *(Matrix3x3 left, vec3d right) + { + left.InternalTranspose(); + return new vec3d( + Vector4.Dot(left.transpose.colum0, right.vec), + Vector4.Dot(left.transpose.colum1, right.vec), + Vector4.Dot(left.transpose.colum2, right.vec) + ); + } + [MethodImpl(MethodImplOptions.AggressiveInlining)] public static Matrix3x2 operator *(Matrix3x3 left, Matrix3x2 right) { diff --git a/源代码/StgSharp/Math/Linear/matrix3x4.cs b/源代码/StgSharp/Math/Linear/matrix3x4.cs index fbe20c6e..b92ff955 100644 --- a/源代码/StgSharp/Math/Linear/matrix3x4.cs +++ b/源代码/StgSharp/Math/Linear/matrix3x4.cs @@ -14,10 +14,10 @@ namespace StgSharp.Math [FieldOffset(4 * 4 * sizeof(float))] internal Mat3 transpose; [FieldOffset(7 * 4 * sizeof(float))] internal bool isTransposed; - [FieldOffset(0 * 4 * sizeof(float))] public Vec3d Colum0; - [FieldOffset(1 * 4 * sizeof(float))] public Vec3d Colum1; - [FieldOffset(2 * 4 * sizeof(float))] public Vec3d Colum2; - [FieldOffset(3 * 4 * sizeof(float))] public Vec3d Colum3; + [FieldOffset(0 * 4 * sizeof(float))] public vec3d Colum0; + [FieldOffset(1 * 4 * sizeof(float))] public vec3d Colum1; + [FieldOffset(2 * 4 * sizeof(float))] public vec3d Colum2; + [FieldOffset(3 * 4 * sizeof(float))] public vec3d Colum3; public Matrix3x4( float a00, float a01, float a02, float a03, diff --git a/源代码/StgSharp/Math/Linear/vec3d.cs b/源代码/StgSharp/Math/Linear/vec3d.cs index 412e9e01..64c2199e 100644 --- a/源代码/StgSharp/Math/Linear/vec3d.cs +++ b/源代码/StgSharp/Math/Linear/vec3d.cs @@ -1,13 +1,19 @@ using StgSharp.Controlling; +using System; using System.Numerics; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; namespace StgSharp.Math { + public static class Vec3d + { + public static vec3d Zero => new vec3d(0, 0, 0); + public static vec3d Unit => new vec3d(1, 1, 1); + } [StructLayout(LayoutKind.Explicit, Size = 16, Pack = 16)] - public struct Vec3d + public struct vec3d : IEquatable { [FieldOffset(0)] internal Vector4 vec; @@ -16,42 +22,67 @@ namespace StgSharp.Math [FieldOffset(4)] public float Y; [FieldOffset(8)] public float Z; - public Vec3d( + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public vec3d Zero() + { + return new vec3d(0, 0, 0); + } + + public vec3d( float x, float y, float z) { X = x; Y = y; Z = z; } [MethodImpl(MethodImplOptions.AggressiveInlining)] - internal Vec3d(Vector4 vector) + public float Dot(vec3d right) + { + Vector4 vector4 = this.vec * right.vec; + return vector4.X + + vector4.Y + + vector4.Z; + } + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public vec3d Cross(vec3d right) + { + return new vec3d( + this.Y * right.Z - this.Z * right.Y, + this.X * right.Z - this.Z * right.X, + this.X * right.Y - this.Y * right.X + ); + } + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + internal vec3d(Vector4 vector) { vec = vector; } [MethodImpl(MethodImplOptions.AggressiveInlining)] - public static Vec3d operator +(Vec3d vec1, Vec3d vec2) + public static vec3d operator +(vec3d left, vec3d right) { - return new Vec3d( - vec1.X + vec2.X, - vec1.Y + vec2.Y, - vec1.Z + vec2.Z + return new vec3d( + left.X + right.X, + left.Y + right.Y, + left.Z + right.Z ); } [MethodImpl(MethodImplOptions.AggressiveInlining)] - public static Vec3d operator -(Vec3d vec1, Vec3d vec2) + public static vec3d operator -(vec3d left, vec3d right) { - return new Vec3d( - vec1.X - vec2.X, - vec1.Y - vec2.Y, - vec1.Z - vec2.Z + return new vec3d( + left.X - right.X, + left.Y - right.Y, + left.Z - right.Z ); } [MethodImpl(MethodImplOptions.AggressiveInlining)] - public static Vec3d operator *(Vec3d vec, float value) + public static vec3d operator *(vec3d vec, float value) { - return new Vec3d( + return new vec3d( vec.X * value, vec.Y * value, vec.Z * value @@ -59,9 +90,9 @@ namespace StgSharp.Math } [MethodImpl(MethodImplOptions.AggressiveInlining)] - public static Vec3d operator /(Vec3d vec, float value) + public static vec3d operator /(vec3d vec, float value) { - return new Vec3d( + return new vec3d( vec.X / value, vec.Y / value, vec.Z / value @@ -69,12 +100,28 @@ namespace StgSharp.Math } [MethodImpl(MethodImplOptions.AggressiveInlining)] - public static float operator *(Vec3d vec1, Vec3d vec2) + public static float operator *(vec3d left, vec3d right) { return - vec1.X * vec2.X + - vec1.Y * vec2.Y + - vec1.Z * vec2.Z; + left.X * right.X + + left.Y * right.Y + + left.Z * right.Z; + } + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public static bool operator ==(vec3d left, vec3d right) + { + return left.X == right.X + && left.Y == right.Y + && left.Z == right.Z; + } + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public static bool operator !=(vec3d left, vec3d right) + { + return left.X != right.X + && left.Y != right.Y + && left.Z != right.Z; } public string ToString(string sample) @@ -82,7 +129,32 @@ namespace StgSharp.Math return $"{this.X}\t{this.Y}\t{this.Z}\t"; } + public bool Equals(vec3d other) + { + return this.vec == other.vec; + } + public override bool Equals(object obj) + { + if (obj is vec3d) + { + return this == (vec3d)obj; + } + else + { + return false; + } + } + public unsafe override int GetHashCode() + { + fixed (float* add = &X) + return HashCode.Combine(X, Y, Z, (ulong)add); + } + + public override string ToString() + { + return $"[{X},{Y},{Z}]"; + } } } diff --git a/源代码/StgSharp/bin/Debug/netstandard2.1/StgSharp.dll b/源代码/StgSharp/bin/Debug/netstandard2.1/StgSharp.dll index 3554dd6a..88bb9d0a 100644 Binary files a/源代码/StgSharp/bin/Debug/netstandard2.1/StgSharp.dll and b/源代码/StgSharp/bin/Debug/netstandard2.1/StgSharp.dll differ diff --git a/源代码/StgSharp/bin/Debug/netstandard2.1/StgSharp.xml b/源代码/StgSharp/bin/Debug/netstandard2.1/StgSharp.xml index 6fc12ed0..49ca8288 100644 --- a/源代码/StgSharp/bin/Debug/netstandard2.1/StgSharp.xml +++ b/源代码/StgSharp/bin/Debug/netstandard2.1/StgSharp.xml @@ -4,16 +4,21 @@ StgSharp - + Add a pool to timeline controller, and return the instance of the pool. - - + + + Get the status of a certain key on the keyboard. + + + + - + Tick counter count the frames passed since the program start. @@ -55,7 +60,7 @@ 平面几何体。包含三角形,对称四边形,自由多边形等。最多可由16个点参数定义。 - + Move the third vertix. this is a useless method for Parallelograms. @@ -63,7 +68,7 @@ Geometry overdefined - + Move the third vertix. This method is useless for Parallelograms. @@ -103,7 +108,7 @@ but only can be referred by pointers. - + Creates a form and its associated context. @@ -127,22 +132,14 @@ The handle of created window - - - Load OpenGL API to StgSharp core programm, - please call this method before call any other - graphic APIs in StgSharp. - - If run this method twice, will throw exception - - + Init an instance of OpenGL program, This method should be called before other graphic methods, after LoadGL method. - + Attach GLFW API to GLAD, this method should be called after LoadGL @@ -150,6 +147,13 @@ The accident that program cannot attach GLFW to GLAD + + + Function handler to load an opengl function by serching its name. + + the name of the Opengl function + An intptr value representing the pointer to the function + Add an item to the tail of linked list. diff --git a/源代码/StgSharp/bin/x64/Debug/netstandard2.1/StgSharp.dll b/源代码/StgSharp/bin/x64/Debug/netstandard2.1/StgSharp.dll index bbcb5c1b..f9d3b7d9 100644 Binary files a/源代码/StgSharp/bin/x64/Debug/netstandard2.1/StgSharp.dll and b/源代码/StgSharp/bin/x64/Debug/netstandard2.1/StgSharp.dll differ diff --git a/源代码/StgSharp/bin/x64/Debug/netstandard2.1/StgSharp.xml b/源代码/StgSharp/bin/x64/Debug/netstandard2.1/StgSharp.xml index 49ca8288..d7313940 100644 --- a/源代码/StgSharp/bin/x64/Debug/netstandard2.1/StgSharp.xml +++ b/源代码/StgSharp/bin/x64/Debug/netstandard2.1/StgSharp.xml @@ -50,15 +50,10 @@ - 计算位移失量,需要手动输入游戏刻以提供时间数据 - - - 表示位移量的三维矢量 - - - - 平面几何体。包含三角形,对称四边形,自由多边形等。最多可由16个点参数定义。 + Caculate the movement of a point. + The game tick represent time passed by + A 3d vector representing movement @@ -76,6 +71,11 @@ Geometry overdefined + + + 平面几何体。包含三角形,对称四边形,自由多边形等。最多可由16个点参数定义。 + + Update the coordinate of the point. If this is a moving point, @@ -102,13 +102,35 @@ initilize all the customizing operations. - - - A window struct that has nearly no differencr with GLFWwindow, - but only can be referred by pointers. - + + + sets the framebuffer resize callback of the specified , + which is called when the framebuffer of the specified is resized. + + The Form instance to be controlled + Method hadler - + + + Call glClearColor in OpenGL + specifies the red, green, blue, and alpha values used by glClear to clear the color buffers. + Values specified by glClearColor are clamped to the range [0,1] + + Specify the red values used when the color buffers are cleared. + Specify the red values used when the color buffers are cleared. + Specify the red values used when the color buffers are cleared. + Specify the red values used when the color buffers are cleared. + + + + Conpile the provided shader code in string form. + + A string represent the shader's code + An enum represent the type of the shader to + conpile, including vertex shader and fragment shader. + An uint value as the only mark of conpiled shader + + Creates a form and its associated context. @@ -120,26 +142,14 @@ The instance of created form - - - Creates a window and its associated context. - - Required width - Required width - Tittle of the window - - - The handle of created window - - - + Init an instance of OpenGL program, This method should be called before other graphic methods, after LoadGL method. - + Attach GLFW API to GLAD, this method should be called after LoadGL @@ -147,13 +157,19 @@ The accident that program cannot attach GLFW to GLAD - + Function handler to load an opengl function by serching its name. the name of the Opengl function An intptr value representing the pointer to the function + + + A window struct that has nearly no differencr with GLFWwindow, + but only can be referred by pointers. + + Add an item to the tail of linked list. diff --git a/源代码/StgSharp/obj/Debug/netstandard2.1/StgSharp.assets.cache b/源代码/StgSharp/obj/Debug/netstandard2.1/StgSharp.assets.cache index 78901b26..52e45e40 100644 Binary files a/源代码/StgSharp/obj/Debug/netstandard2.1/StgSharp.assets.cache and b/源代码/StgSharp/obj/Debug/netstandard2.1/StgSharp.assets.cache differ diff --git a/源代码/StgSharp/obj/Debug/netstandard2.1/StgSharp.csproj.AssemblyReference.cache b/源代码/StgSharp/obj/Debug/netstandard2.1/StgSharp.csproj.AssemblyReference.cache index 08592f39..d05e3e18 100644 Binary files a/源代码/StgSharp/obj/Debug/netstandard2.1/StgSharp.csproj.AssemblyReference.cache and b/源代码/StgSharp/obj/Debug/netstandard2.1/StgSharp.csproj.AssemblyReference.cache differ diff --git a/源代码/StgSharp/obj/Debug/netstandard2.1/StgSharp.csproj.CoreCompileInputs.cache b/源代码/StgSharp/obj/Debug/netstandard2.1/StgSharp.csproj.CoreCompileInputs.cache index f1178188..112caec8 100644 --- a/源代码/StgSharp/obj/Debug/netstandard2.1/StgSharp.csproj.CoreCompileInputs.cache +++ b/源代码/StgSharp/obj/Debug/netstandard2.1/StgSharp.csproj.CoreCompileInputs.cache @@ -1 +1 @@ -f6acdcb7485571fc33859ff7052c64de7abcc14b +07a65f778769dfbe3a0d49a795a6ced1fb5f9aac diff --git a/源代码/StgSharp/obj/Debug/netstandard2.1/StgSharp.dll b/源代码/StgSharp/obj/Debug/netstandard2.1/StgSharp.dll index 3554dd6a..88bb9d0a 100644 Binary files a/源代码/StgSharp/obj/Debug/netstandard2.1/StgSharp.dll and b/源代码/StgSharp/obj/Debug/netstandard2.1/StgSharp.dll differ diff --git a/源代码/StgSharp/obj/Debug/netstandard2.1/StgSharp.xml b/源代码/StgSharp/obj/Debug/netstandard2.1/StgSharp.xml index 6fc12ed0..49ca8288 100644 --- a/源代码/StgSharp/obj/Debug/netstandard2.1/StgSharp.xml +++ b/源代码/StgSharp/obj/Debug/netstandard2.1/StgSharp.xml @@ -4,16 +4,21 @@ StgSharp - + Add a pool to timeline controller, and return the instance of the pool. - - + + + Get the status of a certain key on the keyboard. + + + + - + Tick counter count the frames passed since the program start. @@ -55,7 +60,7 @@ 平面几何体。包含三角形,对称四边形,自由多边形等。最多可由16个点参数定义。 - + Move the third vertix. this is a useless method for Parallelograms. @@ -63,7 +68,7 @@ Geometry overdefined - + Move the third vertix. This method is useless for Parallelograms. @@ -103,7 +108,7 @@ but only can be referred by pointers. - + Creates a form and its associated context. @@ -127,22 +132,14 @@ The handle of created window - - - Load OpenGL API to StgSharp core programm, - please call this method before call any other - graphic APIs in StgSharp. - - If run this method twice, will throw exception - - + Init an instance of OpenGL program, This method should be called before other graphic methods, after LoadGL method. - + Attach GLFW API to GLAD, this method should be called after LoadGL @@ -150,6 +147,13 @@ The accident that program cannot attach GLFW to GLAD + + + Function handler to load an opengl function by serching its name. + + the name of the Opengl function + An intptr value representing the pointer to the function + Add an item to the tail of linked list. diff --git a/源代码/StgSharp/obj/Debug/netstandard2.1/ref/StgSharp.dll b/源代码/StgSharp/obj/Debug/netstandard2.1/ref/StgSharp.dll index 6ba57f91..d3e8e346 100644 Binary files a/源代码/StgSharp/obj/Debug/netstandard2.1/ref/StgSharp.dll and b/源代码/StgSharp/obj/Debug/netstandard2.1/ref/StgSharp.dll differ diff --git a/源代码/StgSharp/obj/Debug/netstandard2.1/refint/StgSharp.dll b/源代码/StgSharp/obj/Debug/netstandard2.1/refint/StgSharp.dll index 6ba57f91..d3e8e346 100644 Binary files a/源代码/StgSharp/obj/Debug/netstandard2.1/refint/StgSharp.dll and b/源代码/StgSharp/obj/Debug/netstandard2.1/refint/StgSharp.dll differ diff --git a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.csproj.CoreCompileInputs.cache b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.csproj.CoreCompileInputs.cache index 7dc71d4c..39869ece 100644 --- a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.csproj.CoreCompileInputs.cache +++ b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.csproj.CoreCompileInputs.cache @@ -1 +1 @@ -a58e0bad75f945d384a0d1dfa8c31c469d253ee7 +b955a5d62f7daf5d0377cd19de08b0c75c3cfa93 diff --git a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.dll b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.dll index bbcb5c1b..f9d3b7d9 100644 Binary files a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.dll and b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.dll differ diff --git a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.xml b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.xml index 49ca8288..d7313940 100644 --- a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.xml +++ b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.xml @@ -50,15 +50,10 @@ - 计算位移失量,需要手动输入游戏刻以提供时间数据 - - - 表示位移量的三维矢量 - - - - 平面几何体。包含三角形,对称四边形,自由多边形等。最多可由16个点参数定义。 + Caculate the movement of a point. + The game tick represent time passed by + A 3d vector representing movement @@ -76,6 +71,11 @@ Geometry overdefined + + + 平面几何体。包含三角形,对称四边形,自由多边形等。最多可由16个点参数定义。 + + Update the coordinate of the point. If this is a moving point, @@ -102,13 +102,35 @@ initilize all the customizing operations. - - - A window struct that has nearly no differencr with GLFWwindow, - but only can be referred by pointers. - + + + sets the framebuffer resize callback of the specified , + which is called when the framebuffer of the specified is resized. + + The Form instance to be controlled + Method hadler - + + + Call glClearColor in OpenGL + specifies the red, green, blue, and alpha values used by glClear to clear the color buffers. + Values specified by glClearColor are clamped to the range [0,1] + + Specify the red values used when the color buffers are cleared. + Specify the red values used when the color buffers are cleared. + Specify the red values used when the color buffers are cleared. + Specify the red values used when the color buffers are cleared. + + + + Conpile the provided shader code in string form. + + A string represent the shader's code + An enum represent the type of the shader to + conpile, including vertex shader and fragment shader. + An uint value as the only mark of conpiled shader + + Creates a form and its associated context. @@ -120,26 +142,14 @@ The instance of created form - - - Creates a window and its associated context. - - Required width - Required width - Tittle of the window - - - The handle of created window - - - + Init an instance of OpenGL program, This method should be called before other graphic methods, after LoadGL method. - + Attach GLFW API to GLAD, this method should be called after LoadGL @@ -147,13 +157,19 @@ The accident that program cannot attach GLFW to GLAD - + Function handler to load an opengl function by serching its name. the name of the Opengl function An intptr value representing the pointer to the function + + + A window struct that has nearly no differencr with GLFWwindow, + but only can be referred by pointers. + + Add an item to the tail of linked list. diff --git a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/ref/StgSharp.dll b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/ref/StgSharp.dll index 933e4df1..7f386eea 100644 Binary files a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/ref/StgSharp.dll and b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/ref/StgSharp.dll differ diff --git a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/refint/StgSharp.dll b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/refint/StgSharp.dll index 933e4df1..7f386eea 100644 Binary files a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/refint/StgSharp.dll and b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/refint/StgSharp.dll differ diff --git a/源代码/StgSharpDebug/Debug.cs b/源代码/StgSharpDebug/Debug.cs index 3c59537f..cd43280a 100644 --- a/源代码/StgSharpDebug/Debug.cs +++ b/源代码/StgSharpDebug/Debug.cs @@ -6,7 +6,6 @@ using System.Diagnostics; using System.IO; using System.Numerics; using System.Runtime.InteropServices; -using System.Security; using System.Text; namespace StgSharp @@ -17,61 +16,30 @@ namespace StgSharp internal unsafe static void Main(string[] args) { + internalIO.InternalWriteLog("\n\n\n", "Program start", LogType.Info); - Graphic.InitGL(3, 3); + Graphic.InitGL(4, 6); - Form f = Graphic.GLcreateWindow( + Form f = Graphic.CreateWindow( 800, 600, "Test STG#!", IntPtr.Zero, null ); - Graphic.GLmakeContexCurrent(f); - internalIO.glfwSetFramebufferSizeCallback(f.windowID, FormSizeCallback); + Graphic.MakeContexCurrent(f); + Graphic.SetFrameBufferSizeCallback(f, FormSizeCallback); GetApiRep(); - Graphic.InitGLAD(Graphic.GetProcAddress); + Graphic.InitGLManager(Graphic.GetProcAddress); - string vertstr = File.ReadAllText("Shader\\vertex.vert", Encoding.ASCII); - byte[] vert = Encoding.ASCII.GetBytes(vertstr + '\0'); - uint vertexShader; - fixed (byte* shaderSource = vert) - { - vertexShader = internalIO.InternalLoadShaderCode(shaderSource, GLFW.GL_VERTEX_SHADER); - if (vertexShader == 0) - { - return; - } - } + Shader shader = new Shader(); + shader.CompileVertexShader( + File.ReadAllText("Shader\\vertex.vert") + ); + shader.CompileFragmentShader( + File.ReadAllText("Shader\\fragment.frag") + ); + shader.Link(); - string fragstr = File.ReadAllText("Shader\\fragment.frag", Encoding.ASCII); - byte[] frag = Encoding.ASCII.GetBytes(fragstr + '\0'); - - uint fragmentShader; - fixed (byte* shaderSource = frag) - { - fragmentShader = internalIO.InternalLoadShaderCode(shaderSource, GLFW.GL_FRAGMENT_SHADER); - if (fragmentShader == 0) - { - return; - } - } - - - uint shaderProgram = Graphic.glCreateProgram(); - - Graphic.glAttachShader(shaderProgram, vertexShader); - Graphic.glAttachShader(shaderProgram, fragmentShader); - - if (internalIO.InternalLinkShaderProgram(shaderProgram) == 0) - { - IntPtr log = internalIO.InternalReadLog(); - Console.WriteLine(Marshal.PtrToStringAnsi(log)); - } - - Graphic.glDeleteShader(vertexShader); - Graphic.glDeleteShader(fragmentShader); - - Triangle tri = new Triangle( -0.5f, -0.3f, 0.0f, @@ -80,16 +48,30 @@ namespace StgSharp ); Rectangle rec = new Rectangle( - -0.5f, 0.5f, 0.0f, + -0.4f, 0.5f, 0.0f, 0.5f, 0.5f, 0.0f, - 0.5f, -0.5f, 0.0f, - -0.5f, -0.5f, 0.0f + 0.6f, -0.5f, 0.0f, + -0.7f, -0.5f, 0.0f ); + Polygon5 polygon = new Polygon5( + -0.4f, 0.5f, 0.0f, + 0.5f, 0.5f, 0.0f, + 0.6f, -0.5f, 0.0f, + 0, -1, 0, + -0.7f, -0.5f, 0.0f + ); + + VertexArray vao = new VertexArray(1); + vao.Bind(); + + /* uint VAO; Graphic.glGenVertexArrays(1, &VAO); Graphic.glBindBuffer(GLFW.GL_ARRAY_BUFFER, VAO); Graphic.glBindVertexArray(VAO); + /**/ + /* // for triangle rendering @@ -109,27 +91,38 @@ namespace StgSharp /**/ // for rectangle rendering + VertexBuffer vbo = new VertexBuffer(1); + vbo.Bind(); + vbo.SetData(polygon.VertexBuffer, BufferReadType.STATIC_DRAW); + + /* uint VBO; Graphic.glGenBuffers(1, &VBO); Graphic.glBindBuffer(GLFW.GL_ARRAY_BUFFER, VBO); + Graphic.SetBufferData(BufferType.ARRAY_BUFFER, polygon.VertexBuffer, BufferReadType.STATIC_DRAW); + /**/ + + + /* fixed (void* data = &rec.vertexMat) { Graphic.glBufferData(GLFW.GL_ARRAY_BUFFER, 16 * sizeof(float), data, GLFW.GL_STATIC_DRAW); } + /**/ - uint[] indices = new uint[6] - { - 0,1,3, - 1,2,3 - }; + ElementBuffer ebo = new ElementBuffer(1); + ebo.Bind(); + ebo.SetData(polygon.Indices, BufferReadType.STATIC_DRAW); + + /* uint EBO; Graphic.glGenBuffers(1, &EBO); Graphic.glBindBuffer(GLFW.GL_ELEMENT_ARRAY_BUFFER, EBO); - fixed (void* data = &indices[0]) - { - Graphic.glBufferData(GLFW.GL_ELEMENT_ARRAY_BUFFER, indices.Length * sizeof(uint), data, GLFW.GL_STATIC_DRAW); - } + + Graphic.SetBufferData(BufferType.ELEMENT_ARRAY_BUFFER, polygon.Indices, BufferReadType.STATIC_DRAW); + /**/ + Graphic.glVertexAttribPointer(0, 3, GLFW.GL_FLOAT, false, 4 * sizeof(float), (void*)0); Graphic.glEnableVertexAttribArray(0); @@ -144,14 +137,15 @@ namespace StgSharp { ProcessInput(f.windowID); - Graphic.glClearColor(0.2f, 0.3f, 0.3f, 1.0f); + Graphic.ClearColor(0.2f, 0.3f, 0.3f, 1.0f); Graphic.glClear(GLFW.GL_COLOR_BUFFER_BIT); - Graphic.glUseProgram(shaderProgram); - Graphic.glBindVertexArray(VAO); + shader.Use(); + + Graphic.glBindVertexArray(vao._bufferID); //Graphic.glDrawArrays(GLFW.GL_TRIANGLES, 0, 3); - Graphic.glDrawElements(GLFW.GL_TRIANGLES, 6, GLFW.GL_UNSIGNED_INT, (void*)0); + Graphic.glDrawElements(GLFW.GL_TRIANGLES, 9, GLFW.GL_UNSIGNED_INT, (void*)0); Graphic.glBindVertexArray(0); @@ -159,9 +153,16 @@ namespace StgSharp internalIO.glfwPollEvents(); } + vao.Dispose(); + vbo.Dispose(); + ebo.Dispose(); + + /* Graphic.glDeleteVertexArrays(1, &VAO); Graphic.glDeleteBuffers(1, &VBO); Graphic.glDeleteBuffers(1, &EBO); + /**/ + internalIO.glfwTerminate(); } diff --git a/源代码/StgSharpDebug/bin/x64/Debug/net6.0/SSG_errorlog.log b/源代码/StgSharpDebug/bin/x64/Debug/net6.0/SSG_errorlog.log new file mode 100644 index 00000000..bb812b5e --- /dev/null +++ b/源代码/StgSharpDebug/bin/x64/Debug/net6.0/SSG_errorlog.log @@ -0,0 +1,198 @@ + + + + +Info @ 2023-10-12T03:19:58.7324364+08:00 +Program start +Error @2023-10-12T03:19:58.9477954+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNTEXIMAGEPROC, this API may not exist. +Error @2023-10-12T03:19:58.9482257+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNUNIFORMDVPROC, this API may not exist. +Error @2023-10-12T03:19:58.9485975+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNMAPDVPROC, this API may not exist. +Error @2023-10-12T03:19:58.9488976+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNMAPFVPROC, this API may not exist. +Error @2023-10-12T03:19:58.9492129+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNMAPIVPROC, this API may not exist. +Error @2023-10-12T03:19:58.9495375+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNPIXELMAPFVPROC, this API may not exist. +Error @2023-10-12T03:19:58.9498299+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNPIXELMAPUIVPROC, this API may not exist. +Error @2023-10-12T03:19:58.9501350+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNPIXELMAPUSVPROC, this API may not exist. +Error @2023-10-12T03:19:58.9504419+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNPOLYGONSTIPPLEPROC, this API may not exist. +Error @2023-10-12T03:19:58.9509285+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNCOLORTABLEPROC, this API may not exist. +Error @2023-10-12T03:19:58.9512426+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNCONVOLUTIONFILTERPROC, this API may not exist. +Error @2023-10-12T03:19:58.9516907+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNSEPARABLEFILTERPROC, this API may not exist. +Error @2023-10-12T03:19:58.9519956+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNHISTOGRAMPROC, this API may not exist. +Error @2023-10-12T03:19:58.9524417+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNMINMAXPROC, this API may not exist. +Error @2023-10-12T03:19:58.9532268+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC, this API may not exist. +Error @2023-10-12T03:19:58.9535437+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC, this API may not exist. +Error @2023-10-12T03:19:58.9567819+08:00 +Failed to compile shader. +Failed to get GLSL compiler log + + + + +Info @ 2023-10-12T03:21:10.3239543+08:00 +Program start +Error @2023-10-12T03:21:10.5396246+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNTEXIMAGEPROC, this API may not exist. +Error @2023-10-12T03:21:10.5400425+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNUNIFORMDVPROC, this API may not exist. +Error @2023-10-12T03:21:10.5405159+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNMAPDVPROC, this API may not exist. +Error @2023-10-12T03:21:10.5408213+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNMAPFVPROC, this API may not exist. +Error @2023-10-12T03:21:10.5411072+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNMAPIVPROC, this API may not exist. +Error @2023-10-12T03:21:10.5415211+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNPIXELMAPFVPROC, this API may not exist. +Error @2023-10-12T03:21:10.5418449+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNPIXELMAPUIVPROC, this API may not exist. +Error @2023-10-12T03:21:10.5422912+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNPIXELMAPUSVPROC, this API may not exist. +Error @2023-10-12T03:21:10.5426171+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNPOLYGONSTIPPLEPROC, this API may not exist. +Error @2023-10-12T03:21:10.5429361+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNCOLORTABLEPROC, this API may not exist. +Error @2023-10-12T03:21:10.5432113+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNCONVOLUTIONFILTERPROC, this API may not exist. +Error @2023-10-12T03:21:10.5434825+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNSEPARABLEFILTERPROC, this API may not exist. +Error @2023-10-12T03:21:10.5438002+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNHISTOGRAMPROC, this API may not exist. +Error @2023-10-12T03:21:10.5440688+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNMINMAXPROC, this API may not exist. +Error @2023-10-12T03:21:10.5448575+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC, this API may not exist. +Error @2023-10-12T03:21:10.5451568+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC, this API may not exist. +Error @2023-10-12T03:21:10.5486110+08:00 +WARNING: 0:1: '' : #version directive missing +ERROR: 0:1: '000' : syntax error syntax error + + + + + + +Info @ 2023-10-12T03:30:21.8443425+08:00 +Program start +Error @ 2023-10-12T03:30:22.0611696+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNTEXIMAGEPROC, this API may not exist. +Error @ 2023-10-12T03:30:22.0616111+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNUNIFORMDVPROC, this API may not exist. +Error @ 2023-10-12T03:30:22.0619801+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNMAPDVPROC, this API may not exist. +Error @ 2023-10-12T03:30:22.0622986+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNMAPFVPROC, this API may not exist. +Error @ 2023-10-12T03:30:22.0625983+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNMAPIVPROC, this API may not exist. +Error @ 2023-10-12T03:30:22.0628976+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNPIXELMAPFVPROC, this API may not exist. +Error @ 2023-10-12T03:30:22.0631880+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNPIXELMAPUIVPROC, this API may not exist. +Error @ 2023-10-12T03:30:22.0635372+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNPIXELMAPUSVPROC, this API may not exist. +Error @ 2023-10-12T03:30:22.0638550+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNPOLYGONSTIPPLEPROC, this API may not exist. +Error @ 2023-10-12T03:30:22.0642010+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNCOLORTABLEPROC, this API may not exist. +Error @ 2023-10-12T03:30:22.0644943+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNCONVOLUTIONFILTERPROC, this API may not exist. +Error @ 2023-10-12T03:30:22.0648024+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNSEPARABLEFILTERPROC, this API may not exist. +Error @ 2023-10-12T03:30:22.0650890+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNHISTOGRAMPROC, this API may not exist. +Error @ 2023-10-12T03:30:22.0653715+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNMINMAXPROC, this API may not exist. +Error @ 2023-10-12T03:30:22.0661823+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC, this API may not exist. +Error @ 2023-10-12T03:30:22.0664910+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC, this API may not exist. + + + + +Info @ 2023-10-14T17:37:50.5533658+08:00 +Program start +Error @ 2023-10-14T17:37:50.7759452+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNTEXIMAGEPROC, this API may not exist. +Error @ 2023-10-14T17:37:50.7763345+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNUNIFORMDVPROC, this API may not exist. +Error @ 2023-10-14T17:37:50.7767533+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNMAPDVPROC, this API may not exist. +Error @ 2023-10-14T17:37:50.7770227+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNMAPFVPROC, this API may not exist. +Error @ 2023-10-14T17:37:50.7772878+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNMAPIVPROC, this API may not exist. +Error @ 2023-10-14T17:37:50.7775394+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNPIXELMAPFVPROC, this API may not exist. +Error @ 2023-10-14T17:37:50.7777922+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNPIXELMAPUIVPROC, this API may not exist. +Error @ 2023-10-14T17:37:50.7790220+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNPIXELMAPUSVPROC, this API may not exist. +Error @ 2023-10-14T17:37:50.7792883+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNPOLYGONSTIPPLEPROC, this API may not exist. +Error @ 2023-10-14T17:37:50.7795385+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNCOLORTABLEPROC, this API may not exist. +Error @ 2023-10-14T17:37:50.7797798+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNCONVOLUTIONFILTERPROC, this API may not exist. +Error @ 2023-10-14T17:37:50.7800150+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNSEPARABLEFILTERPROC, this API may not exist. +Error @ 2023-10-14T17:37:50.7802471+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNHISTOGRAMPROC, this API may not exist. +Error @ 2023-10-14T17:37:50.7804766+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNMINMAXPROC, this API may not exist. +Error @ 2023-10-14T17:37:50.7812494+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC, this API may not exist. +Error @ 2023-10-14T17:37:50.7815166+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC, this API may not exist. + + + + +Info @ 2023-10-17T01:20:46.8252003+08:00 +Program start +Error @ 2023-10-17T01:20:47.1820184+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNTEXIMAGEPROC, this API may not exist. +Error @ 2023-10-17T01:20:47.1824725+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNUNIFORMDVPROC, this API may not exist. +Error @ 2023-10-17T01:20:47.1830568+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNMAPDVPROC, this API may not exist. +Error @ 2023-10-17T01:20:47.1833733+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNMAPFVPROC, this API may not exist. +Error @ 2023-10-17T01:20:47.1836861+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNMAPIVPROC, this API may not exist. +Error @ 2023-10-17T01:20:47.1840030+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNPIXELMAPFVPROC, this API may not exist. +Error @ 2023-10-17T01:20:47.1843191+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNPIXELMAPUIVPROC, this API may not exist. +Error @ 2023-10-17T01:20:47.1846322+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNPIXELMAPUSVPROC, this API may not exist. +Error @ 2023-10-17T01:20:47.1849560+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNPOLYGONSTIPPLEPROC, this API may not exist. +Error @ 2023-10-17T01:20:47.1852808+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNCOLORTABLEPROC, this API may not exist. +Error @ 2023-10-17T01:20:47.1855842+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNCONVOLUTIONFILTERPROC, this API may not exist. +Error @ 2023-10-17T01:20:47.1858751+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNSEPARABLEFILTERPROC, this API may not exist. +Error @ 2023-10-17T01:20:47.1861646+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNHISTOGRAMPROC, this API may not exist. +Error @ 2023-10-17T01:20:47.1864511+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLGETNMINMAXPROC, this API may not exist. +Error @ 2023-10-17T01:20:47.1874607+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC, this API may not exist. +Error @ 2023-10-17T01:20:47.1878654+08:00 +Cannot load OpenGL API called StgSharp.Graphics.PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC, this API may not exist. diff --git a/源代码/StgSharpDebug/bin/x64/Debug/net6.0/StgSharpDebug.dll b/源代码/StgSharpDebug/bin/x64/Debug/net6.0/StgSharpDebug.dll index b78af1ba..6d6ebca1 100644 Binary files a/源代码/StgSharpDebug/bin/x64/Debug/net6.0/StgSharpDebug.dll and b/源代码/StgSharpDebug/bin/x64/Debug/net6.0/StgSharpDebug.dll differ diff --git a/源代码/StgSharpDebug/bin/x64/Debug/net6.0/StgSharpGraphic.dll b/源代码/StgSharpDebug/bin/x64/Debug/net6.0/StgSharpGraphic.dll index 6406bbca..590b491a 100644 Binary files a/源代码/StgSharpDebug/bin/x64/Debug/net6.0/StgSharpGraphic.dll and b/源代码/StgSharpDebug/bin/x64/Debug/net6.0/StgSharpGraphic.dll differ diff --git a/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.csproj.CoreCompileInputs.cache b/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.csproj.CoreCompileInputs.cache index 3762f148..a72a2674 100644 --- a/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.csproj.CoreCompileInputs.cache +++ b/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.csproj.CoreCompileInputs.cache @@ -1 +1 @@ -208acf897e20abb578d5ef8df864296ff6184c25 +a316b7e2a6832a40e13c8c0573c75a737e389983 diff --git a/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.dll b/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.dll index b78af1ba..6d6ebca1 100644 Binary files a/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.dll and b/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.dll differ diff --git a/源代码/StgSharpDebug/obj/x64/Debug/net6.0/ref/StgSharpDebug.dll b/源代码/StgSharpDebug/obj/x64/Debug/net6.0/ref/StgSharpDebug.dll index de4f26f7..b1f4556a 100644 Binary files a/源代码/StgSharpDebug/obj/x64/Debug/net6.0/ref/StgSharpDebug.dll and b/源代码/StgSharpDebug/obj/x64/Debug/net6.0/ref/StgSharpDebug.dll differ diff --git a/源代码/StgSharpDebug/obj/x64/Debug/net6.0/refint/StgSharpDebug.dll b/源代码/StgSharpDebug/obj/x64/Debug/net6.0/refint/StgSharpDebug.dll index de4f26f7..b1f4556a 100644 Binary files a/源代码/StgSharpDebug/obj/x64/Debug/net6.0/refint/StgSharpDebug.dll and b/源代码/StgSharpDebug/obj/x64/Debug/net6.0/refint/StgSharpDebug.dll differ diff --git a/源代码/StgSharpGraphic.dll b/源代码/StgSharpGraphic.dll index 6406bbca..590b491a 100644 Binary files a/源代码/StgSharpGraphic.dll and b/源代码/StgSharpGraphic.dll differ diff --git a/源代码/StgSharpGraphic.pdb b/源代码/StgSharpGraphic.pdb index 51acb9da..cb5f1eec 100644 Binary files a/源代码/StgSharpGraphic.pdb and b/源代码/StgSharpGraphic.pdb differ diff --git a/源代码/StgShqrpGraphic/StgSharpGraphic.c b/源代码/StgShqrpGraphic/StgSharpGraphic.c index 20ba4a28..9d3474e6 100644 --- a/源代码/StgShqrpGraphic/StgSharpGraphic.c +++ b/源代码/StgShqrpGraphic/StgSharpGraphic.c @@ -43,8 +43,6 @@ SSGC_API unsigned int loadShaderCode(char* const shaderCode, GLint shadertype) if (!success) { glGetShaderInfoLog(shader, 512, NULL, infolog); - infolog[511] = '\0'; - printf(infolog); return 0; } else @@ -62,7 +60,6 @@ SSGC_API unsigned int linkShaderProgram(GLuint shaderProgram) if (!success) { glGetProgramInfoLog(shaderProgram, 512, NULL, infolog); - printf(infolog); return 0; } else @@ -74,5 +71,6 @@ SSGC_API unsigned int linkShaderProgram(GLuint shaderProgram) char* _cdecl readLog() { - return infolog[0]; + infolog[511] = '\0'; + return &infolog; } diff --git a/源代码/StgShqrpGraphic/StgSharpGraphic.h b/源代码/StgShqrpGraphic/StgSharpGraphic.h index f9c038ad..fd315025 100644 --- a/源代码/StgShqrpGraphic/StgSharpGraphic.h +++ b/源代码/StgShqrpGraphic/StgSharpGraphic.h @@ -29,10 +29,6 @@ extern __m128* defaultVecPtr; - -SSGC_API _inline float __cdecl mulps_sum_internal(__m128 left, __m128 right); -SSGC_API _inline float __cdecl mulps_total_internal(__m128 vec); - #pragma endregion SSGC_API char* infolog[512]; diff --git a/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.cod b/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.cod new file mode 100644 index 00000000..d1858e03 --- /dev/null +++ b/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.cod @@ -0,0 +1,796 @@ +; Listing generated by Microsoft (R) Optimizing Compiler Version 19.37.32824.0 + +include listing.inc + +INCLUDELIB MSVCRT +INCLUDELIB OLDNAMES + +PUBLIC infolog +_DATA SEGMENT +COMM report:QWORD +_DATA ENDS +_BSS SEGMENT +infolog DQ 0200H DUP (?) +_BSS ENDS +msvcjmc SEGMENT +__9C03CD75_concurrencysal@h DB 01H +__CA64BAF1_sal@h DB 01H +__95655E73_vadefs@h DB 01H +__1D560A45_vcruntime@h DB 01H +__ED683015_stdint@h DB 01H +__018B5678_khrplatform@h DB 01H +__79FC18F0_glad@h DB 01H +__1B0272D9_corecrt@h DB 01H +__13F5961F_stddef@h DB 01H +__986CAB3E_glfw3@h DB 01H +__0ED14FEE_winpackagefamily@h DB 01H +__F92EF742_winapifamily@h DB 01H +__22E515EB_sdkddkver@h DB 01H +__F214EFBF_excpt@h DB 01H +__D9B78EDA_stdarg@h DB 01H +__29F49F40_specstrings_undef@h DB 01H +__D0F42932_specstrings_strict@h DB 01H +__F00405FD_sdv_driverspecs@h DB 01H +__173E09CA_driverspecs@h DB 01H +__9A452361_specstrings@h DB 01H +__74484FB3_corecrt_wctype@h DB 01H +__1EC467ED_ctype@h DB 01H +__98517906_kernelspecs@h DB 01H +__D3497022_basetsd@h DB 01H +__61CC25A1_errno@h DB 01H +__7061C667_vcruntime_string@h DB 01H +__E4C945B4_corecrt_memcpy_s@h DB 01H +__8EAFF484_corecrt_memory@h DB 01H +__6490AEC5_corecrt_wstring@h DB 01H +__E8295E1E_string@h DB 01H +__7FCB5136_guiddef@h DB 01H +__FF8A9E11_pshpack4@h DB 01H +__D5438902_poppack@h DB 01H +__FB07E2A3_pshpack2@h DB 01H +__F6906775_pshpack8@h DB 01H +__F9415CFA_pshpack1@h DB 01H +__E58C6F1C_apiset@h DB 01H +__A5C52262_ktmtypes@h DB 01H +__FBBA8F9D_winnt@h DB 01H +__A32D3D2C_minwindef@h DB 01H +__7D798299_windef@h DB 01H +__9AE108E9_apisetcconv@h DB 01H +__9CE53D2C_minwinbase@h DB 01H +__5D0AA210_apiquery2@h DB 01H +__4DD4E726_processenv@h DB 01H +__3575CC96_fileapi@h DB 01H +__8EA220E6_fileapifromapp@h DB 01H +__BF9B31FE_debugapi@h DB 01H +__C3AFE134_utilapiset@h DB 01H +__76F69E51_handleapi@h DB 01H +__7E63D784_errhandlingapi@h DB 01H +__FFA7003C_fibersapi@h DB 01H +__8971CECF_namedpipeapi@h DB 01H +__46C9D8A6_profileapi@h DB 01H +__98D4F0A3_heapapi@h DB 01H +__50EF2A88_ioapiset@h DB 01H +__92EA1464_synchapi@h DB 01H +__A53D8AED_interlockedapi@h DB 01H +__B506CAAF_processthreadsapi@h DB 01H +__FF735694_sysinfoapi@h DB 01H +__29589789_memoryapi@h DB 01H +__E9C7A663_enclaveapi@h DB 01H +__D035F9F7_threadpoollegacyapiset@h DB 01H +__C899130C_threadpoolapiset@h DB 01H +__E0441EE7_jobapi@h DB 01H +__CEF86838_jobapi2@h DB 01H +__35AC6B9A_wow64apiset@h DB 01H +__C8AE41A5_libloaderapi@h DB 01H +__CC9E232D_securitybaseapi@h DB 01H +__C9D0C9B8_namespaceapi@h DB 01H +__30FF9CAD_systemtopologyapi@h DB 01H +__4D358795_processtopologyapi@h DB 01H +__40446D10_securityappcontainer@h DB 01H +__3A952EDF_realtimeapiset@h DB 01H +__F4865F4B_winerror@h DB 01H +__53C1BD93_timezoneapi@h DB 01H +__1FFBEDBF_winbase@h DB 01H +__43D3FA34_wingdi@h DB 01H +__D24A7391_tvout@h DB 01H +__7713A6C8_winuser@h DB 01H +__0B345F71_datetimeapi@h DB 01H +__9AC6960C_winnls@h DB 01H +__973A40A8_stringapiset@h DB 01H +__CC46FEE2_wincontypes@h DB 01H +__97D70BE1_consoleapi@h DB 01H +__27EC5E18_consoleapi2@h DB 01H +__262E342F_consoleapi3@h DB 01H +__641DCD70_wincon@h DB 01H +__5A96C7A7_verrsrc@h DB 01H +__B69C6FF2_winver@h DB 01H +__7AEB8C37_reason@h DB 01H +__59F1A8A9_winreg@h DB 01H +__EE0E2B7F_wnnc@h DB 01H +__DCDB7054_winnetwk@h DB 01H +__81DDEDE3_stralign@h DB 01H +__2134D1B4_winsvc@h DB 01H +__11C07376_mcx@h DB 01H +__577CE3E7_ime_cmodes@h DB 01H +__1E72C31E_imm@h DB 01H +__E15BF856_windows@h DB 01H +__F7492337_framework@h DB 01H +__44420885_corecrt_stdio_config@h DB 01H +__AB601D8D_corecrt_wstdio@h DB 01H +__C1EC35D3_stdio@h DB 01H +__11E77DD3_mmintrin@h DB 01H +__45DED006_corecrt_malloc@h DB 01H +__FA77ED4C_malloc@h DB 01H +__9D836611_xmmintrin@h DB 01H +__F8E1EFDD_emmintrin@h DB 01H +__27408754_pmmintrin@h DB 01H +__9799F4D6_tmmintrin@h DB 01H +__BEA2E155_smmintrin@h DB 01H +__DBC06899_nmmintrin@h DB 01H +__0E7B92D7_wmmintrin@h DB 01H +__C5EFDFD0_zmmintrin@h DB 01H +__F2FB7D1A_immintrin@h DB 01H +__C508448F_StgSharpGraphic@h DB 01H +__52DA9D07_StgSharpGraphic@c DB 01H +msvcjmc ENDS +PUBLIC __local_stdio_printf_options +PUBLIC _vfprintf_l +PUBLIC printf +PUBLIC printShaderCode +PUBLIC initGL +PUBLIC initGLAD +PUBLIC loadShaderCode +PUBLIC linkShaderProgram +PUBLIC readLog +PUBLIC __JustMyCode_Default +EXTRN gladLoadGLLoader:PROC +EXTRN glfwInit:PROC +EXTRN glfwWindowHint:PROC +EXTRN glfwGetProcAddress:PROC +EXTRN __imp___acrt_iob_func:PROC +EXTRN __imp___stdio_common_vfprintf:PROC +EXTRN __CheckForDebuggerJustMyCode:PROC +EXTRN __GSHandlerCheck:PROC +EXTRN __security_check_cookie:PROC +EXTRN glad_glCompileShader:QWORD +EXTRN glad_glCreateShader:QWORD +EXTRN glad_glGetProgramiv:QWORD +EXTRN glad_glGetProgramInfoLog:QWORD +EXTRN glad_glGetShaderiv:QWORD +EXTRN glad_glGetShaderInfoLog:QWORD +EXTRN glad_glLinkProgram:QWORD +EXTRN glad_glShaderSource:QWORD +EXTRN __security_cookie:QWORD +_DATA SEGMENT +COMM ?_OptionsStorage@?1??__local_stdio_printf_options@@9@9:QWORD ; `__local_stdio_printf_options'::`2'::_OptionsStorage +_DATA ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$__local_stdio_printf_options DD imagerel $LN3 + DD imagerel $LN3+36 + DD imagerel $unwind$__local_stdio_printf_options +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$_vfprintf_l DD imagerel $LN3 + DD imagerel $LN3+83 + DD imagerel $unwind$_vfprintf_l +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$printf DD imagerel $LN3 + DD imagerel $LN3+129 + DD imagerel $unwind$printf +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$printShaderCode DD imagerel $LN3 + DD imagerel $LN3+45 + DD imagerel $unwind$printShaderCode +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$initGL DD imagerel $LN3 + DD imagerel $LN3+82 + DD imagerel $unwind$initGL +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$initGLAD DD imagerel $LN3 + DD imagerel $LN3+41 + DD imagerel $unwind$initGLAD +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$loadShaderCode DD imagerel $LN5 + DD imagerel $LN5+201 + DD imagerel $unwind$loadShaderCode +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$linkShaderProgram DD imagerel $LN5 + DD imagerel $LN5+136 + DD imagerel $unwind$linkShaderProgram +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$readLog DD imagerel $LN3 + DD imagerel $LN3+49 + DD imagerel $unwind$readLog +pdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$readLog DD 025030b01H + DD 0b206230bH + DD 05002H +xdata ENDS +; COMDAT voltbl +voltbl SEGMENT +_volmd DB 018H + DB 076H +voltbl ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$linkShaderProgram DD 025031c19H + DD 0d209230eH + DD 05005H + DD imagerel __GSHandlerCheck + DD 068H +xdata ENDS +; COMDAT voltbl +voltbl SEGMENT +_volmd DB 01dH + DB 0b7H +voltbl ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$loadShaderCode DD 025032119H + DD 0d20e2313H + DD 0500aH + DD imagerel __GSHandlerCheck + DD 068H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$initGLAD DD 025030b01H + DD 0b206230bH + DD 05002H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$initGL DD 025031201H + DD 0b20d2312H + DD 05009H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$printShaderCode DD 025030f01H + DD 0b20a230fH + DD 05006H +xdata ENDS +; COMDAT voltbl +voltbl SEGMENT +_volmd DB 02bH + DB 06fH +voltbl ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$printf DD 025032f19H + DD 0f21c2321H + DD 05015H + DD imagerel __GSHandlerCheck + DD 070H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$_vfprintf_l DD 035031e01H + DD 0d219331eH + DD 05015H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$__local_stdio_printf_options DD 025030b01H + DD 0b206230bH + DD 05002H +xdata ENDS +; Function compile flags: /Odt +; COMDAT __JustMyCode_Default +_TEXT SEGMENT +__JustMyCode_Default PROC ; COMDAT + 00000 c2 00 00 ret 0 +__JustMyCode_Default ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\NitloadIndustry\Ñо¿ÏîĿ\1-Flagship\TH2020\ProjectFile\Դ´úÂë\StgShqrpGraphic\StgSharpGraphic.c +; COMDAT readLog +_TEXT SEGMENT +readLog PROC ; COMDAT + +; 76 : { + +$LN3: + 00000 40 55 push rbp + 00002 48 83 ec 60 sub rsp, 96 ; 00000060H + 00006 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__52DA9D07_StgSharpGraphic@c + 00012 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 77 : return infolog[0]; + + 00017 b8 08 00 00 00 mov eax, 8 + 0001c 48 6b c0 00 imul rax, rax, 0 + 00020 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:infolog + 00027 48 8b 04 01 mov rax, QWORD PTR [rcx+rax] + +; 78 : } + + 0002b 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 0002f 5d pop rbp + 00030 c3 ret 0 +readLog ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\NitloadIndustry\Ñо¿ÏîĿ\1-Flagship\TH2020\ProjectFile\Դ´úÂë\StgShqrpGraphic\StgSharpGraphic.c +; COMDAT linkShaderProgram +_TEXT SEGMENT +success$ = 0 +__$ArrayPad$ = 72 +shaderProgram$ = 96 +linkShaderProgram PROC ; COMDAT + +; 57 : { + +$LN5: + 00000 89 4c 24 08 mov DWORD PTR [rsp+8], ecx + 00004 55 push rbp + 00005 48 83 ec 70 sub rsp, 112 ; 00000070H + 00009 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000e 48 8b 05 00 00 + 00 00 mov rax, QWORD PTR __security_cookie + 00015 48 33 c5 xor rax, rbp + 00018 48 89 45 48 mov QWORD PTR __$ArrayPad$[rbp], rax + 0001c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__52DA9D07_StgSharpGraphic@c + 00023 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 58 : glLinkProgram(shaderProgram); + + 00028 8b 4d 60 mov ecx, DWORD PTR shaderProgram$[rbp] + 0002b ff 15 00 00 00 + 00 call QWORD PTR glad_glLinkProgram + +; 59 : +; 60 : int success; +; 61 : glGetProgramiv(shaderProgram, GL_LINK_STATUS, &success); + + 00031 4c 8d 45 00 lea r8, QWORD PTR success$[rbp] + 00035 ba 82 8b 00 00 mov edx, 35714 ; 00008b82H + 0003a 8b 4d 60 mov ecx, DWORD PTR shaderProgram$[rbp] + 0003d ff 15 00 00 00 + 00 call QWORD PTR glad_glGetProgramiv + +; 62 : if (!success) + + 00043 83 7d 00 00 cmp DWORD PTR success$[rbp], 0 + 00047 75 2a jne SHORT $LN2@linkShader + +; 63 : { +; 64 : glGetProgramInfoLog(shaderProgram, 512, NULL, infolog); + + 00049 4c 8d 0d 00 00 + 00 00 lea r9, OFFSET FLAT:infolog + 00050 45 33 c0 xor r8d, r8d + 00053 ba 00 02 00 00 mov edx, 512 ; 00000200H + 00058 8b 4d 60 mov ecx, DWORD PTR shaderProgram$[rbp] + 0005b ff 15 00 00 00 + 00 call QWORD PTR glad_glGetProgramInfoLog + +; 65 : printf(infolog); + + 00061 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:infolog + 00068 e8 00 00 00 00 call printf + +; 66 : return 0; + + 0006d 33 c0 xor eax, eax + 0006f eb 05 jmp SHORT $LN1@linkShader + +; 67 : } + + 00071 eb 03 jmp SHORT $LN3@linkShader +$LN2@linkShader: + +; 68 : else +; 69 : { +; 70 : return shaderProgram; + + 00073 8b 45 60 mov eax, DWORD PTR shaderProgram$[rbp] +$LN3@linkShader: +$LN1@linkShader: + +; 71 : } +; 72 : +; 73 : } + + 00076 48 8b 4d 48 mov rcx, QWORD PTR __$ArrayPad$[rbp] + 0007a 48 33 cd xor rcx, rbp + 0007d e8 00 00 00 00 call __security_check_cookie + 00082 48 8d 65 50 lea rsp, QWORD PTR [rbp+80] + 00086 5d pop rbp + 00087 c3 ret 0 +linkShaderProgram ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\NitloadIndustry\Ñо¿ÏîĿ\1-Flagship\TH2020\ProjectFile\Դ´úÂë\StgShqrpGraphic\StgSharpGraphic.c +; COMDAT loadShaderCode +_TEXT SEGMENT +shader$ = 0 +success$ = 4 +__$ArrayPad$ = 72 +shaderCode$ = 96 +shadertype$ = 104 +loadShaderCode PROC ; COMDAT + +; 37 : { + +$LN5: + 00000 89 54 24 10 mov DWORD PTR [rsp+16], edx + 00004 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00009 55 push rbp + 0000a 48 83 ec 70 sub rsp, 112 ; 00000070H + 0000e 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 00013 48 8b 05 00 00 + 00 00 mov rax, QWORD PTR __security_cookie + 0001a 48 33 c5 xor rax, rbp + 0001d 48 89 45 48 mov QWORD PTR __$ArrayPad$[rbp], rax + 00021 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__52DA9D07_StgSharpGraphic@c + 00028 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 38 : unsigned int shader = glCreateShader(shadertype); + + 0002d 8b 4d 68 mov ecx, DWORD PTR shadertype$[rbp] + 00030 ff 15 00 00 00 + 00 call QWORD PTR glad_glCreateShader + 00036 89 45 00 mov DWORD PTR shader$[rbp], eax + +; 39 : glShaderSource(shader, 1, &shaderCode, NULL); + + 00039 45 33 c9 xor r9d, r9d + 0003c 4c 8d 45 60 lea r8, QWORD PTR shaderCode$[rbp] + 00040 ba 01 00 00 00 mov edx, 1 + 00045 8b 4d 00 mov ecx, DWORD PTR shader$[rbp] + 00048 ff 15 00 00 00 + 00 call QWORD PTR glad_glShaderSource + +; 40 : glCompileShader(shader); + + 0004e 8b 4d 00 mov ecx, DWORD PTR shader$[rbp] + 00051 ff 15 00 00 00 + 00 call QWORD PTR glad_glCompileShader + +; 41 : int success; +; 42 : glGetShaderiv(shader, GL_COMPILE_STATUS, &success); + + 00057 4c 8d 45 04 lea r8, QWORD PTR success$[rbp] + 0005b ba 81 8b 00 00 mov edx, 35713 ; 00008b81H + 00060 8b 4d 00 mov ecx, DWORD PTR shader$[rbp] + 00063 ff 15 00 00 00 + 00 call QWORD PTR glad_glGetShaderiv + +; 43 : if (!success) + + 00069 83 7d 04 00 cmp DWORD PTR success$[rbp], 0 + 0006d 75 45 jne SHORT $LN2@loadShader + +; 44 : { +; 45 : glGetShaderInfoLog(shader, 512, NULL, infolog); + + 0006f 4c 8d 0d 00 00 + 00 00 lea r9, OFFSET FLAT:infolog + 00076 45 33 c0 xor r8d, r8d + 00079 ba 00 02 00 00 mov edx, 512 ; 00000200H + 0007e 8b 4d 00 mov ecx, DWORD PTR shader$[rbp] + 00081 ff 15 00 00 00 + 00 call QWORD PTR glad_glGetShaderInfoLog + +; 46 : infolog[511] = '\0'; + + 00087 b8 08 00 00 00 mov eax, 8 + 0008c 48 69 c0 ff 01 + 00 00 imul rax, rax, 511 ; 000001ffH + 00093 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:infolog + 0009a 48 c7 04 01 00 + 00 00 00 mov QWORD PTR [rcx+rax], 0 + +; 47 : printf(infolog); + + 000a2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:infolog + 000a9 e8 00 00 00 00 call printf + +; 48 : return 0; + + 000ae 33 c0 xor eax, eax + 000b0 eb 05 jmp SHORT $LN1@loadShader + +; 49 : } + + 000b2 eb 03 jmp SHORT $LN3@loadShader +$LN2@loadShader: + +; 50 : else +; 51 : { +; 52 : return shader; + + 000b4 8b 45 00 mov eax, DWORD PTR shader$[rbp] +$LN3@loadShader: +$LN1@loadShader: + +; 53 : } +; 54 : } + + 000b7 48 8b 4d 48 mov rcx, QWORD PTR __$ArrayPad$[rbp] + 000bb 48 33 cd xor rcx, rbp + 000be e8 00 00 00 00 call __security_check_cookie + 000c3 48 8d 65 50 lea rsp, QWORD PTR [rbp+80] + 000c7 5d pop rbp + 000c8 c3 ret 0 +loadShaderCode ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\NitloadIndustry\Ñо¿ÏîĿ\1-Flagship\TH2020\ProjectFile\Դ´úÂë\StgShqrpGraphic\StgSharpGraphic.c +; COMDAT initGLAD +_TEXT SEGMENT +initGLAD PROC ; COMDAT + +; 32 : { + +$LN3: + 00000 40 55 push rbp + 00002 48 83 ec 60 sub rsp, 96 ; 00000060H + 00006 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__52DA9D07_StgSharpGraphic@c + 00012 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 33 : return gladLoadGLLoader((GLADloadproc)glfwGetProcAddress); + + 00017 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:glfwGetProcAddress + 0001e e8 00 00 00 00 call gladLoadGLLoader + +; 34 : } + + 00023 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 00027 5d pop rbp + 00028 c3 ret 0 +initGLAD ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\NitloadIndustry\Ñо¿ÏîĿ\1-Flagship\TH2020\ProjectFile\Դ´úÂë\StgShqrpGraphic\StgSharpGraphic.c +; COMDAT initGL +_TEXT SEGMENT +majorVersion$ = 80 +minorVersion$ = 88 +initGL PROC ; COMDAT + +; 19 : { + +$LN3: + 00000 89 54 24 10 mov DWORD PTR [rsp+16], edx + 00004 89 4c 24 08 mov DWORD PTR [rsp+8], ecx + 00008 55 push rbp + 00009 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000d 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 00012 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__52DA9D07_StgSharpGraphic@c + 00019 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 20 : glfwInit(); + + 0001e e8 00 00 00 00 call glfwInit + +; 21 : glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, majorVersion); + + 00023 8b 55 50 mov edx, DWORD PTR majorVersion$[rbp] + 00026 b9 02 20 02 00 mov ecx, 139266 ; 00022002H + 0002b e8 00 00 00 00 call glfwWindowHint + +; 22 : glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, minorVersion); + + 00030 8b 55 58 mov edx, DWORD PTR minorVersion$[rbp] + 00033 b9 03 20 02 00 mov ecx, 139267 ; 00022003H + 00038 e8 00 00 00 00 call glfwWindowHint + +; 23 : glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); + + 0003d ba 01 20 03 00 mov edx, 204801 ; 00032001H + 00042 b9 08 20 02 00 mov ecx, 139272 ; 00022008H + 00047 e8 00 00 00 00 call glfwWindowHint + +; 24 : +; 25 : #ifdef __APPLE__ +; 26 : glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); +; 27 : #endif // __APPLE__ +; 28 : } + + 0004c 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 00050 5d pop rbp + 00051 c3 ret 0 +initGL ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\NitloadIndustry\Ñо¿ÏîĿ\1-Flagship\TH2020\ProjectFile\Դ´úÂë\StgShqrpGraphic\StgSharpGraphic.c +; COMDAT printShaderCode +_TEXT SEGMENT +code$ = 80 +printShaderCode PROC ; COMDAT + +; 14 : { + +$LN3: + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__52DA9D07_StgSharpGraphic@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 15 : printf(*code); + + 0001b 48 8b 45 50 mov rax, QWORD PTR code$[rbp] + 0001f 48 8b 08 mov rcx, QWORD PTR [rax] + 00022 e8 00 00 00 00 call printf + +; 16 : } + + 00027 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 0002b 5d pop rbp + 0002c c3 ret 0 +printShaderCode ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt\stdio.h +; COMDAT printf +_TEXT SEGMENT +_Result$ = 0 +_ArgList$ = 8 +__$ArrayPad$ = 80 +_Format$ = 112 +printf PROC ; COMDAT + +; 956 : { + +$LN3: + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 48 89 54 24 10 mov QWORD PTR [rsp+16], rdx + 0000a 4c 89 44 24 18 mov QWORD PTR [rsp+24], r8 + 0000f 4c 89 4c 24 20 mov QWORD PTR [rsp+32], r9 + 00014 55 push rbp + 00015 48 81 ec 80 00 + 00 00 sub rsp, 128 ; 00000080H + 0001c 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 00021 48 8b 05 00 00 + 00 00 mov rax, QWORD PTR __security_cookie + 00028 48 33 c5 xor rax, rbp + 0002b 48 89 45 50 mov QWORD PTR __$ArrayPad$[rbp], rax + 0002f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__C1EC35D3_stdio@h + 00036 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 957 : int _Result; +; 958 : va_list _ArgList; +; 959 : __crt_va_start(_ArgList, _Format); + + 0003b 48 8d 45 78 lea rax, QWORD PTR _Format$[rbp+8] + 0003f 48 89 45 08 mov QWORD PTR _ArgList$[rbp], rax + +; 960 : _Result = _vfprintf_l(stdout, _Format, NULL, _ArgList); + + 00043 b9 01 00 00 00 mov ecx, 1 + 00048 ff 15 00 00 00 + 00 call QWORD PTR __imp___acrt_iob_func + 0004e 4c 8b 4d 08 mov r9, QWORD PTR _ArgList$[rbp] + 00052 45 33 c0 xor r8d, r8d + 00055 48 8b 55 70 mov rdx, QWORD PTR _Format$[rbp] + 00059 48 8b c8 mov rcx, rax + 0005c e8 00 00 00 00 call _vfprintf_l + 00061 89 45 00 mov DWORD PTR _Result$[rbp], eax + +; 961 : __crt_va_end(_ArgList); + + 00064 48 c7 45 08 00 + 00 00 00 mov QWORD PTR _ArgList$[rbp], 0 + +; 962 : return _Result; + + 0006c 8b 45 00 mov eax, DWORD PTR _Result$[rbp] + +; 963 : } + + 0006f 48 8b 4d 50 mov rcx, QWORD PTR __$ArrayPad$[rbp] + 00073 48 33 cd xor rcx, rbp + 00076 e8 00 00 00 00 call __security_check_cookie + 0007b 48 8d 65 60 lea rsp, QWORD PTR [rbp+96] + 0007f 5d pop rbp + 00080 c3 ret 0 +printf ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt\stdio.h +; COMDAT _vfprintf_l +_TEXT SEGMENT +_Stream$ = 80 +_Format$ = 88 +_Locale$ = 96 +_ArgList$ = 104 +_vfprintf_l PROC ; COMDAT + +; 644 : { + +$LN3: + 00000 4c 89 4c 24 20 mov QWORD PTR [rsp+32], r9 + 00005 4c 89 44 24 18 mov QWORD PTR [rsp+24], r8 + 0000a 48 89 54 24 10 mov QWORD PTR [rsp+16], rdx + 0000f 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00014 55 push rbp + 00015 48 83 ec 70 sub rsp, 112 ; 00000070H + 00019 48 8d 6c 24 30 lea rbp, QWORD PTR [rsp+48] + 0001e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__C1EC35D3_stdio@h + 00025 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 645 : return __stdio_common_vfprintf(_CRT_INTERNAL_LOCAL_PRINTF_OPTIONS, _Stream, _Format, _Locale, _ArgList); + + 0002a e8 00 00 00 00 call __local_stdio_printf_options + 0002f 48 8b 4d 68 mov rcx, QWORD PTR _ArgList$[rbp] + 00033 48 89 4c 24 20 mov QWORD PTR [rsp+32], rcx + 00038 4c 8b 4d 60 mov r9, QWORD PTR _Locale$[rbp] + 0003c 4c 8b 45 58 mov r8, QWORD PTR _Format$[rbp] + 00040 48 8b 55 50 mov rdx, QWORD PTR _Stream$[rbp] + 00044 48 8b 08 mov rcx, QWORD PTR [rax] + 00047 ff 15 00 00 00 + 00 call QWORD PTR __imp___stdio_common_vfprintf + +; 646 : } + + 0004d 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 00051 5d pop rbp + 00052 c3 ret 0 +_vfprintf_l ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt\corecrt_stdio_config.h +; COMDAT __local_stdio_printf_options +_TEXT SEGMENT +__local_stdio_printf_options PROC ; COMDAT + +; 90 : { + +$LN3: + 00000 40 55 push rbp + 00002 48 83 ec 60 sub rsp, 96 ; 00000060H + 00006 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__44420885_corecrt_stdio_config@h + 00012 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 91 : static unsigned __int64 _OptionsStorage; +; 92 : return &_OptionsStorage; + + 00017 48 8d 05 00 00 + 00 00 lea rax, OFFSET FLAT:?_OptionsStorage@?1??__local_stdio_printf_options@@9@9 ; `__local_stdio_printf_options'::`2'::_OptionsStorage + +; 93 : } + + 0001e 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 00022 5d pop rbp + 00023 c3 ret 0 +__local_stdio_printf_options ENDP +_TEXT ENDS +END diff --git a/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.ilk b/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.ilk new file mode 100644 index 00000000..d8a14d88 Binary files /dev/null and b/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.ilk differ diff --git a/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.obj b/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.obj new file mode 100644 index 00000000..7671ae5e Binary files /dev/null and b/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.obj differ diff --git a/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/CL.command.1.tlog b/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/CL.command.1.tlog index 3b214044..31152992 100644 Binary files a/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/CL.command.1.tlog and b/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/CL.command.1.tlog differ diff --git a/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/CL.read.1.tlog b/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/CL.read.1.tlog index 29b4d567..ab9d3f78 100644 Binary files a/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/CL.read.1.tlog and b/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/CL.read.1.tlog differ diff --git a/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/CL.write.1.tlog b/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/CL.write.1.tlog index b6ed6c35..e0fcad36 100644 Binary files a/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/CL.write.1.tlog and b/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/CL.write.1.tlog differ diff --git a/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/Cl.items.tlog b/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/Cl.items.tlog index d02776ac..d84496df 100644 --- a/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/Cl.items.tlog +++ b/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/Cl.items.tlog @@ -1,4 +1,5 @@ D:\Programmer\GLenv\glad.c;D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug\glad.obj +D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\debuger.c;D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug\debuger.obj D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\dllmain.c;D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug\dllmain.obj D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\linear.c;D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug\linear.obj D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\mat2.c;D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug\mat2.obj diff --git a/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/StgSharpGraphic.lastbuildstate b/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/StgSharpGraphic.lastbuildstate index ae35931f..8aa81e79 100644 --- a/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/StgSharpGraphic.lastbuildstate +++ b/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/StgSharpGraphic.lastbuildstate @@ -1,2 +1,2 @@ -PlatformToolSet=v143:VCToolArchitecture=Native64Bit:VCToolsVersion=14.36.32532:TargetPlatformVersion=10.0.22000.0: +PlatformToolSet=v143:VCToolArchitecture=Native64Bit:VCToolsVersion=14.37.32822:TargetPlatformVersion=10.0.22621.0: Debug|x64|D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\| diff --git a/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/link.command.1.tlog b/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/link.command.1.tlog index 150f312a..e2123432 100644 Binary files a/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/link.command.1.tlog and b/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/link.command.1.tlog differ diff --git a/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/link.read.1.tlog b/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/link.read.1.tlog index 00ac8ca9..7cf66333 100644 Binary files a/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/link.read.1.tlog and b/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/link.read.1.tlog differ diff --git a/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/link.write.1.tlog b/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/link.write.1.tlog index ea1628be..fbf01225 100644 Binary files a/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/link.write.1.tlog and b/源代码/StgShqrpGraphic/x64/Debug/StgSharpGraphic.tlog/link.write.1.tlog differ diff --git a/源代码/StgShqrpGraphic/x64/Debug/StgShqrpGraphic.log b/源代码/StgShqrpGraphic/x64/Debug/StgShqrpGraphic.log index feb8a5d0..a36497fc 100644 --- a/源代码/StgShqrpGraphic/x64/Debug/StgShqrpGraphic.log +++ b/源代码/StgShqrpGraphic/x64/Debug/StgShqrpGraphic.log @@ -1,51 +1,51 @@ -18:21:34.886 0>将用于 $(MSBuildExtensionsPath) 的搜索路径为 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild;$(MSBuildProgramFiles32)\MSBuild +08:17:44.981 0>将用于 $(MSBuildExtensionsPath) 的搜索路径为 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild;$(MSBuildProgramFiles32)\MSBuild 尝试使用扩展路径 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild 导入 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\$(MSBuildToolsVersion)\Microsoft.Common.props - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Microsoft.Common.props (56,5) 处重新分配属性: $(MSBuildProjectExtensionsPath)=“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\obj\”(先前值:“obj\”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Microsoft.Common.props (60,5) 处重新分配属性: $(MSBuildProjectExtensionsPath)=“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\obj\”(先前值:“obj\”) 将用于 $(MSBuildExtensionsPath) 的搜索路径为 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild;$(MSBuildProgramFiles32)\MSBuild 尝试使用扩展路径 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild 导入 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\$(MSBuildToolsVersion)\Imports\Microsoft.Common.props\ImportBefore\* - Property 'VisualStudioVersion' with value '17.0' expanded from the environment. + 值为“17.0”的属性“VisualStudioVersion”从环境中展开。 “Configuration”属性是全局属性,不能修改。 将用于 $(MSBuildExtensionsPath) 的搜索路径为 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild;$(MSBuildProgramFiles32)\MSBuild 将用于 $(MSBuildExtensionsPath) 的搜索路径为 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild;$(MSBuildProgramFiles32)\MSBuild “Configuration”属性是全局属性,不能修改。 “LangID”属性是全局属性,不能修改。 “SolutionDir”属性是全局属性,不能修改。 - Property 'LOCALAPPDATA' with value 'C:\Users\Nitlo\AppData\Local' expanded from the environment. + 值为“C:\Users\Nitlo\AppData\Local”的属性“LOCALAPPDATA”从环境中展开。 在 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj (46,5) 处重新分配属性: $(ConfigurationType)=“DynamicLibrary”(先前值:“Application”) 在 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj (47,5) 处重新分配属性: $(UseDebugLibraries)=“true”(先前值:“false”) 在 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj (49,5) 处重新分配属性: $(CharacterSet)=“Unicode”(先前值:“NotSet”) 在 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj (50,5) 处重新分配属性: $(EnableDPCppRuntimeEnvironment)=“true”(先前值:“false”) - Property 'PROCESSOR_ARCHITECTURE' with value 'AMD64' expanded from the environment. + 值为“AMD64”的属性“PROCESSOR_ARCHITECTURE”从环境中展开。 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.WindowsSDK.props (18,5) 处重新分配属性: $(WindowsSdkDir_10)=“C:\Program Files (x86)\Windows Kits\10\”(先前值:“”) 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.WindowsSDK.props (41,5) 处重新分配属性: $(NETFXKitsDir)=“C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\”(先前值:“”) 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.WindowsSDK.props (44,5) 处重新分配属性: $(NETFXSDKDir)=“C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\”(先前值:“”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.WindowsSDK.props (209,5) 处重新分配属性: $(WindowsSDK_ExecutablePath_x86)=“C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools”(先前值:“C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x86;”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.WindowsSDK.props (210,5) 处重新分配属性: $(WindowsSDK_ExecutablePath_x64)=“C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64”(先前值:“C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x64;”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.WindowsSDK.props (209,5) 处重新分配属性: $(WindowsSDK_ExecutablePath_x86)=“C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools”(先前值:“C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86;”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.WindowsSDK.props (210,5) 处重新分配属性: $(WindowsSDK_ExecutablePath_x64)=“C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64”(先前值:“C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64;”) 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Common.props (37,5) 处重新分配属性: $(TargetExt)=“.dll”(先前值:“”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Common.props (88,5) 处重新分配属性: $(VC_ExecutablePath_Loc)=“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x86\2052;;;”(先前值:“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x86\2052;;”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Common.props (89,5) 处重新分配属性: $(VC_ExecutablePath_Loc)=“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x86\2052;;;;”(先前值:“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x86\2052;;;”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Common.props (90,5) 处重新分配属性: $(VC_ExecutablePath_Loc)=“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x86\2052;;;;;”(先前值:“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x86\2052;;;;”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Common.props (91,5) 处重新分配属性: $(VC_ExecutablePath_Loc)=“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x86\2052;;;;;;”(先前值:“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x86\2052;;;;;”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Common.props (92,5) 处重新分配属性: $(VC_ExecutablePath_Loc)=“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x86\2052;;;;;;;”(先前值:“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x86\2052;;;;;;”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Common.props (93,5) 处重新分配属性: $(VC_ExecutablePath_Loc)=“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x86\2052;;;;;;;;”(先前值:“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x86\2052;;;;;;;”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Common.props (94,5) 处重新分配属性: $(VC_ExecutablePath_Loc)=“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x86\2052;;;;;;;;;”(先前值:“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x86\2052;;;;;;;;”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Common.props (95,5) 处重新分配属性: $(VC_ExecutablePath_Loc)=“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x86\2052;;;;;;;;;;”(先前值:“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x86\2052;;;;;;;;;”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Common.props (96,5) 处重新分配属性: $(VC_ExecutablePath_Loc)=“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x86\2052;;;;;;;;;;;”(先前值:“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x86\2052;;;;;;;;;;”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Common.props (97,5) 处重新分配属性: $(VC_ExecutablePath_Loc)=“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x86\2052;;;;;;;;;;;;”(先前值:“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x86\2052;;;;;;;;;;;”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Common.props (88,5) 处重新分配属性: $(VC_ExecutablePath_Loc)=“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86\2052;;;”(先前值:“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86\2052;;”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Common.props (89,5) 处重新分配属性: $(VC_ExecutablePath_Loc)=“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86\2052;;;;”(先前值:“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86\2052;;;”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Common.props (90,5) 处重新分配属性: $(VC_ExecutablePath_Loc)=“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86\2052;;;;;”(先前值:“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86\2052;;;;”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Common.props (91,5) 处重新分配属性: $(VC_ExecutablePath_Loc)=“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86\2052;;;;;;”(先前值:“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86\2052;;;;;”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Common.props (92,5) 处重新分配属性: $(VC_ExecutablePath_Loc)=“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86\2052;;;;;;;”(先前值:“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86\2052;;;;;;”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Common.props (93,5) 处重新分配属性: $(VC_ExecutablePath_Loc)=“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86\2052;;;;;;;;”(先前值:“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86\2052;;;;;;;”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Common.props (94,5) 处重新分配属性: $(VC_ExecutablePath_Loc)=“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86\2052;;;;;;;;;”(先前值:“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86\2052;;;;;;;;”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Common.props (95,5) 处重新分配属性: $(VC_ExecutablePath_Loc)=“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86\2052;;;;;;;;;;”(先前值:“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86\2052;;;;;;;;;”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Common.props (96,5) 处重新分配属性: $(VC_ExecutablePath_Loc)=“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86\2052;;;;;;;;;;;”(先前值:“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86\2052;;;;;;;;;;”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Common.props (97,5) 处重新分配属性: $(VC_ExecutablePath_Loc)=“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86\2052;;;;;;;;;;;;”(先前值:“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86\2052;;;;;;;;;;;”) 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Common.props (124,5) 处重新分配属性: $(MSBuild_ExecutablePath)=“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\”(先前值:“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\”) - Property 'COMPUTERNAME' with value 'YOUMUS-DESKTOP' expanded from the environment. + 值为“YOUMUS-DESKTOP”的属性“COMPUTERNAME”从环境中展开。 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Common.props (153,5) 处重新分配属性: $(RemoteDebuggerDeployDebugCppRuntime)=“true”(先前值:“false”) 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Common.props (214,5) 处重新分配属性: $(MultiProcMaxCount)=“0”(先前值:“”) 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CodeAnalysis.Extensions.props (21,5) 处重新分配属性: $(EspXtensions)=“EnumIndex.dll;CppCoreCheck.dll;”(先前值:“CppCoreCheck.dll;”) 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CodeAnalysis.Extensions.props (24,5) 处重新分配属性: $(EspXtensions)=“HResultCheck.dll;EnumIndex.dll;CppCoreCheck.dll;”(先前值:“EnumIndex.dll;CppCoreCheck.dll;”) 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CodeAnalysis.Extensions.props (27,5) 处重新分配属性: $(EspXtensions)=“VariantClear.dll;HResultCheck.dll;EnumIndex.dll;CppCoreCheck.dll;”(先前值:“HResultCheck.dll;EnumIndex.dll;CppCoreCheck.dll;”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CodeAnalysis.Extensions.props (31,5) 处重新分配属性: $(ConcurrencyCheckPath)=“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\ConcurrencyCheck.dll”(先前值:“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x86\ConcurrencyCheck.dll”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CodeAnalysis.Extensions.props (33,5) 处重新分配属性: $(ConcurrencyCheckPath)=“\ConcurrencyCheck.dll”(先前值:“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\ConcurrencyCheck.dll”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CodeAnalysis.Extensions.props (31,5) 处重新分配属性: $(ConcurrencyCheckPath)=“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\ConcurrencyCheck.dll”(先前值:“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x86\ConcurrencyCheck.dll”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CodeAnalysis.Extensions.props (33,5) 处重新分配属性: $(ConcurrencyCheckPath)=“\ConcurrencyCheck.dll”(先前值:“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\ConcurrencyCheck.dll”) 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CodeAnalysis.Extensions.props (34,5) 处重新分配属性: $(EspXtensions)=“ConcurrencyCheck.dll;VariantClear.dll;HResultCheck.dll;EnumIndex.dll;CppCoreCheck.dll;”(先前值:“VariantClear.dll;HResultCheck.dll;EnumIndex.dll;CppCoreCheck.dll;”) 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.unicodesupport.props (15,5) 处重新分配属性: $(_PropertySheetDisplayName)=“Unicode Support”(先前值:“Core Windows Libraries”) 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.WinDLL.props (15,5) 处重新分配属性: $(_PropertySheetDisplayName)=“Windows Dynamic Link Library”(先前值:“Unicode Support”) - Property 'Path' with value 'C:\Program Files\Docker\Docker\resources\bin;C:\Program Files\dotnet\;C:\Program Files\Git\cmd;C:\Program Files\Anaconda3;C:\Program Files\Anaconda3\Library\mingw-w64\bin;C:\Program Files\Anaconda3\Library\usr\bin;C:\Program Files\Anaconda3\Library\bin;C:\Program Files\Anaconda3\Scripts;C:\Users\Nitlo\.cargo\bin;C:\Users\Nitlo\AppData\Local\Microsoft\WindowsApps;C:\Users\Nitlo\.dotnet\tools;C:\Asm\nasm.exe;C:\Asm\vsyasm.exe;' expanded from the environment. - Property 'SystemRoot' with value 'C:\Windows' expanded from the environment. + 值为“C:\Program Files\Microsoft\jdk-11.0.16.101-hotspot\bin;C:\Program Files\Docker\Docker\resources\bin;C:\Program Files\dotnet\;C:\Program Files\Git\cmd;C:\Program Files\Anaconda3;C:\Program Files\Anaconda3\Library\mingw-w64\bin;C:\Program Files\Anaconda3\Library\usr\bin;C:\Program Files\Anaconda3\Library\bin;C:\Program Files\Anaconda3\Scripts;C:\Users\Nitlo\.cargo\bin;C:\Users\Nitlo\AppData\Local\Microsoft\WindowsApps;C:\Users\Nitlo\.dotnet\tools;C:\Asm\nasm.exe;C:\Asm\vsyasm.exe;C:\Windows\System32;”的属性“Path”从环境中展开。 + 值为“C:\Windows”的属性“SystemRoot”从环境中展开。 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Platforms\x64\PlatformToolsets\v143\ImportAfter\Intel.Libs.IPP1A.v143.props (46,5) 处重新分配属性: $(_IPP1ACPPLibDir)=“D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\compiler\latest\windows\compiler\lib\intel64_win”(先前值:“..\..\compiler\latest\windows\compiler\lib\intel64_win”) 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Platforms\x64\PlatformToolsets\v143\ImportAfter\Intel.Libs.IPP1A.v143.props (49,5) 处重新分配属性: $(IPP1AThreadedStatic)=“0”(先前值:“”) 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Platforms\x64\PlatformToolsets\v143\ImportAfter\Intel.Libs.IPP1A.v143.props (52,5) 处重新分配属性: $(IPP1ASingleThreaded)=“0”(先前值:“”) @@ -84,27 +84,27 @@ “SolutionDir”属性是全局属性,不能修改。 “SolutionExt”属性是全局属性,不能修改。 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets (516,5) 处重新分配属性: $(ProcessorArchitecture)=“amd64”(先前值:“x64”) - Property 'MSBuildExtensionsPath64' with value 'C:\Program Files\MSBuild' expanded from the environment. + 值为“C:\Program Files\MSBuild”的属性“MSBuildExtensionsPath64”从环境中展开。 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets (568,5) 处重新分配属性: $(DelaySign)=“”(先前值:“false”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets (637,5) 处重新分配属性: $(AssemblySearchPaths)=“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64;”(先前值:“{CandidateAssemblyFiles}”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets (638,5) 处重新分配属性: $(AssemblySearchPaths)=“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64;;{HintPathFromItem}”(先前值:“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64;”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets (639,5) 处重新分配属性: $(AssemblySearchPaths)=“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory}”(先前值:“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64;;{HintPathFromItem}”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets (640,5) 处重新分配属性: $(AssemblySearchPaths)=“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory};{AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,};”(先前值:“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory}”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets (641,5) 处重新分配属性: $(AssemblySearchPaths)=“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory};{AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,};;{Registry:Software\Microsoft\,,AssemblyFoldersEx}”(先前值:“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory};{AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,};”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets (642,5) 处重新分配属性: $(AssemblySearchPaths)=“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory};{AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,};;{Registry:Software\Microsoft\,,AssemblyFoldersEx};{AssemblyFolders}”(先前值:“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory};{AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,};;{Registry:Software\Microsoft\,,AssemblyFoldersEx}”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets (643,5) 处重新分配属性: $(AssemblySearchPaths)=“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory};{AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,};;{Registry:Software\Microsoft\,,AssemblyFoldersEx};{AssemblyFolders};{GAC}”(先前值:“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory};{AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,};;{Registry:Software\Microsoft\,,AssemblyFoldersEx};{AssemblyFolders}”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets (644,5) 处重新分配属性: $(AssemblySearchPaths)=“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory};{AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,};;{Registry:Software\Microsoft\,,AssemblyFoldersEx};{AssemblyFolders};{GAC};{RawFileName}”(先前值:“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory};{AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,};;{Registry:Software\Microsoft\,,AssemblyFoldersEx};{AssemblyFolders};{GAC}”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets (645,5) 处重新分配属性: $(AssemblySearchPaths)=“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory};{AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,};;{Registry:Software\Microsoft\,,AssemblyFoldersEx};{AssemblyFolders};{GAC};{RawFileName};D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\”(先前值:“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory};{AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,};;{Registry:Software\Microsoft\,,AssemblyFoldersEx};{AssemblyFolders};{GAC};{RawFileName}”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets (3789,5) 处重新分配属性: $(_SGenGenerateSerializationAssembliesConfig)=“Auto”(先前值:“”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets (3790,5) 处重新分配属性: $(_SGenGenerateSerializationAssembliesConfig)=“Off”(先前值:“Auto”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets (4927,5) 处重新分配属性: $(_TargetsThatPrepareProjectReferences)=“ + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets (637,5) 处重新分配属性: $(AssemblySearchPaths)=“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;”(先前值:“{CandidateAssemblyFiles}”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets (638,5) 处重新分配属性: $(AssemblySearchPaths)=“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;{HintPathFromItem}”(先前值:“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets (639,5) 处重新分配属性: $(AssemblySearchPaths)=“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory}”(先前值:“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;{HintPathFromItem}”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets (640,5) 处重新分配属性: $(AssemblySearchPaths)=“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory};{AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,};”(先前值:“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory}”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets (641,5) 处重新分配属性: $(AssemblySearchPaths)=“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory};{AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,};;{Registry:Software\Microsoft\,,AssemblyFoldersEx}”(先前值:“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory};{AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,};”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets (642,5) 处重新分配属性: $(AssemblySearchPaths)=“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory};{AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,};;{Registry:Software\Microsoft\,,AssemblyFoldersEx};{AssemblyFolders}”(先前值:“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory};{AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,};;{Registry:Software\Microsoft\,,AssemblyFoldersEx}”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets (643,5) 处重新分配属性: $(AssemblySearchPaths)=“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory};{AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,};;{Registry:Software\Microsoft\,,AssemblyFoldersEx};{AssemblyFolders};{GAC}”(先前值:“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory};{AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,};;{Registry:Software\Microsoft\,,AssemblyFoldersEx};{AssemblyFolders}”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets (644,5) 处重新分配属性: $(AssemblySearchPaths)=“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory};{AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,};;{Registry:Software\Microsoft\,,AssemblyFoldersEx};{AssemblyFolders};{GAC};{RawFileName}”(先前值:“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory};{AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,};;{Registry:Software\Microsoft\,,AssemblyFoldersEx};{AssemblyFolders};{GAC}”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets (645,5) 处重新分配属性: $(AssemblySearchPaths)=“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory};{AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,};;{Registry:Software\Microsoft\,,AssemblyFoldersEx};{AssemblyFolders};{GAC};{RawFileName};D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\”(先前值:“{CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory};{AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,};;{Registry:Software\Microsoft\,,AssemblyFoldersEx};{AssemblyFolders};{GAC};{RawFileName}”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets (3806,5) 处重新分配属性: $(_SGenGenerateSerializationAssembliesConfig)=“Auto”(先前值:“”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets (3807,5) 处重新分配属性: $(_SGenGenerateSerializationAssembliesConfig)=“Off”(先前值:“Auto”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets (4944,5) 处重新分配属性: $(_TargetsThatPrepareProjectReferences)=“ AssignProjectConfiguration; _SplitProjectReferencesByFileExistence ”(先前值:“_SplitProjectReferencesByFileExistence”) 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VisualStudio\v17.0\CodeAnalysis\Microsoft.CodeAnalysis.targets (125,5) 处重新分配属性: $(_CodeAnalysisTreatWarningsAsErrors)=“false”(先前值:“”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VisualStudio\v17.0\CodeAnalysis\Microsoft.CodeAnalysis.targets (239,5) 处重新分配属性: $(CAExcludePath)=“C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um;”(先前值:“C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um;”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VisualStudio\v17.0\CodeAnalysis\Microsoft.CodeAnalysis.targets (240,5) 处重新分配属性: $(CAExcludePath)=“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um;”(先前值:“C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um;”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VisualStudio\v17.0\CodeAnalysis\Microsoft.CodeAnalysis.targets (241,5) 处重新分配属性: $(CAExcludePath)=“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\include;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um;”(先前值:“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um;”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VisualStudio\v17.0\CodeAnalysis\Microsoft.CodeAnalysis.targets (239,5) 处重新分配属性: $(CAExcludePath)=“C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um;”(先前值:“C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um;”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VisualStudio\v17.0\CodeAnalysis\Microsoft.CodeAnalysis.targets (240,5) 处重新分配属性: $(CAExcludePath)=“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um;”(先前值:“C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um;”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VisualStudio\v17.0\CodeAnalysis\Microsoft.CodeAnalysis.targets (241,5) 处重新分配属性: $(CAExcludePath)=“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um;”(先前值:“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um;”) 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VisualStudio\v17.0\CodeAnalysis\Microsoft.CodeAnalysis.targets (244,5) 处重新分配属性: $(PrepareForBuildDependsOn)=“;GetFrameworkPaths;GetReferenceAssemblyPaths;AssignLinkMetadata;SetCABuildNativeEnvironmentVariables”(先前值:“;GetFrameworkPaths;GetReferenceAssemblyPaths;AssignLinkMetadata”) 在 C:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Xaml.targets (35,5) 处重新分配属性: $(PrepareResourcesDependsOn)=“ XamlMarkupCompilePass1; @@ -130,6 +130,7 @@ ResolveNativeReferences; ResolveAssemblyReferences; GenerateBindingRedirects; + GenerateBindingRedirectsUpdateAppConfig; ResolveComReferences; AfterResolveReferences ; @@ -142,6 +143,7 @@ ResolveNativeReferences; ResolveAssemblyReferences; GenerateBindingRedirects; + GenerateBindingRedirectsUpdateAppConfig; ResolveComReferences; AfterResolveReferences ”) @@ -208,6 +210,15 @@ ExpandSDKReferences; ;ResolveNuGetPackageAssets”) 将用于 $(MSBuildExtensionsPath) 的搜索路径为 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild;$(MSBuildProgramFiles32)\MSBuild + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Xamarin\Xamarin.Sdk.targets (9,9) 处重新分配属性: $(PrepareForRunDependsOn)=“ + _CalculatePostXamarinTelemetry; + _PostXamarinTelemetry; + + CopyFilesToOutputDirectory + + ”(先前值:“ + CopyFilesToOutputDirectory + ”) 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets (39,5) 处重新分配属性: $(DebugType)=“”(先前值:“none”) 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets (122,5) 处重新分配属性: $(BuildDependsOn)=“ _PrepareForBuild; @@ -298,6 +309,7 @@ ResolveNativeReferences; ResolveAssemblyReferences; GenerateBindingRedirects; + GenerateBindingRedirectsUpdateAppConfig; ResolveComReferences; AfterResolveReferences ; @@ -311,6 +323,7 @@ ResolveNativeReferences; ResolveAssemblyReferences; GenerateBindingRedirects; + GenerateBindingRedirectsUpdateAppConfig; ResolveComReferences; AfterResolveReferences ; @@ -673,7 +686,7 @@ ”) 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets (2197,5) 处重新分配属性: $(DocumentationProjectOutputGroupDependsOn)=“ResolvedXDCMake;ComputeCLCompileGeneratedXDCFiles”(先前值:“”) 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets (2263,5) 处重新分配属性: $(ContentFilesProjectOutputGroupDependsOn)=“PrepareForBuild;AssignTargetPaths;PrepareForBuild;AssignTargetPaths;MakeDirsForFxc”(先前值:“PrepareForBuild;AssignTargetPaths”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets (309,5) 处重新分配属性: $(ComputeCompileInputsTargets)=“ + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets (310,5) 处重新分配属性: $(ComputeCompileInputsTargets)=“ @@ -701,8 +714,8 @@ ComputeReferenceCLInput; WarnCompileDuplicatedFilename ”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets (2050,5) 处重新分配属性: $(BuildingProject)=“true”(先前值:“false”) - 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets (2603,5) 处重新分配属性: $(ContentFilesProjectOutputGroupDependsOn)=“PrepareForBuild;AssignTargetPaths;PrepareForBuild;AssignTargetPaths;MakeDirsForFxc;_CreateCopyFileItems;”(先前值:“PrepareForBuild;AssignTargetPaths;PrepareForBuild;AssignTargetPaths;MakeDirsForFxc”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets (2058,5) 处重新分配属性: $(BuildingProject)=“true”(先前值:“false”) + 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets (2610,5) 处重新分配属性: $(ContentFilesProjectOutputGroupDependsOn)=“PrepareForBuild;AssignTargetPaths;PrepareForBuild;AssignTargetPaths;MakeDirsForFxc;_CreateCopyFileItems;”(先前值:“PrepareForBuild;AssignTargetPaths;PrepareForBuild;AssignTargetPaths;MakeDirsForFxc”) 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.WindowsSDK.targets (16,5) 处重新分配属性: $(PrepareForBuildDependsOn)=“_CheckWindowsSDKInstalled;;GetFrameworkPaths;GetReferenceAssemblyPaths;AssignLinkMetadata;SetCABuildNativeEnvironmentVariables”(先前值:“;GetFrameworkPaths;GetReferenceAssemblyPaths;AssignLinkMetadata;SetCABuildNativeEnvironmentVariables”) 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Platforms\x64\PlatformToolsets\v143\ImportAfter\Intel.oneAPI.Libs.v143.targets (51,7) 处重新分配属性: $(LocalDebuggerEnvironment)=“CMPLR_ROOT=..\ PATH=lib\ocloc;bin;lib;bin\intel64;redist\intel64_win\compiler;lib\oclfpga\host\windows64\bin;lib\oclfpga\llvm\aocl-bin;lib\oclfpga\windows64\bin;lib\oclfpga\bin;..\..\..\tbb\latest\redist\intel64\vc_mt;%PATH% @@ -926,9 +939,9 @@ 正在使用项目“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“GetNativeManifest”重写项目“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetNativeManifest”。 正在使用项目“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Platforms\x64\PlatformToolsets\v143\ImportAfter\Intel.Libs.oneDAL.v143.targets”中的目标“CheckIntelEnvironmentForVCLibsoneDAL”重写项目“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Platforms\x64\PlatformToolsets\v143\ImportBefore\Intel.Libs.oneDAL.v143.targets”中的目标“CheckIntelEnvironmentForVCLibsoneDAL”。 正在使用项目“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.DesignTime.targets”中的目标“GetTargetPathWithTargetPlatformMoniker”重写项目“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetTargetPathWithTargetPlatformMoniker”。 -生成启动时间为 2023/8/26 18:21:35。 -日志记录详细程度设置为: Diagnostic。18:21:35.010 1>项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”在节点 2 上(Build 个目标)。 -18:21:35.010 1>初始属性: +生成启动时间为 2023/9/29 8:17:45。 +日志记录详细程度设置为: Diagnostic。08:17:45.162 1>项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”在节点 2 上(Build 个目标)。 +08:17:45.162 1>初始属性: _ApplicableDebuggers = Desktop _ApplicationTypeAndRevisionFound = true _BuildActionType = Build @@ -976,7 +989,7 @@ _IPP1ACPPLibDir = D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\compiler\latest\windows\compiler\lib\intel64_win _IPP1ASubKey = _IsNativeEnvironment = true - _LatestWindowsTargetPlatformVersion = 10.0.22000.0 + _LatestWindowsTargetPlatformVersion = 10.0.22621.0 _LinkILKSupported = true _LinkLTCGOUTSupported = true _ManifestDependsOn = @@ -1085,33 +1098,33 @@ _UpgradePlatformToolsetFor_v142 = v143 _UpgradePlatformToolsetFor_v143 = v143 _UpgradePlatformToolsetFor_v90 = v143 - _VC_LibraryPath_ATL_ARM = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\ARM; - _VC_LibraryPath_ATL_ARM64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\ARM64; - _VC_LibraryPath_ATL_x64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64; - _VC_LibraryPath_ATL_x86 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x86; - _VC_LibraryPath_VC_ARM_Desktop = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\ARM - _VC_LibraryPath_VC_ARM_OneCore = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\onecore\ARM - _VC_LibraryPath_VC_ARM_Store = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\ARM\store - _VC_LibraryPath_VC_ARM_UWP = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\ARM\uwp - _VC_LibraryPath_VC_ARM64_Desktop = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\ARM64 - _VC_LibraryPath_VC_ARM64_OneCore = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\onecore\ARM64 - _VC_LibraryPath_VC_ARM64_Store = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\ARM64\store - _VC_LibraryPath_VC_ARM64_UWP = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\ARM64\uwp - _VC_LibraryPath_VC_x64_Desktop = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64 - _VC_LibraryPath_VC_x64_OneCore = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\onecore\x64 - _VC_LibraryPath_VC_x64_Store = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64\store - _VC_LibraryPath_VC_x64_UWP = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64\uwp - _VC_LibraryPath_VC_x86_Desktop = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x86 - _VC_LibraryPath_VC_x86_OneCore = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\onecore\x86 - _VC_LibraryPath_VC_x86_Store = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x86\store - _VC_LibraryPath_VC_x86_UWP = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x86\uwp + _VC_LibraryPath_ATL_ARM = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\ARM; + _VC_LibraryPath_ATL_ARM64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\ARM64; + _VC_LibraryPath_ATL_x64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64; + _VC_LibraryPath_ATL_x86 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x86; + _VC_LibraryPath_VC_ARM_Desktop = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\ARM + _VC_LibraryPath_VC_ARM_OneCore = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\onecore\ARM + _VC_LibraryPath_VC_ARM_Store = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\ARM\store + _VC_LibraryPath_VC_ARM_UWP = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\ARM\uwp + _VC_LibraryPath_VC_ARM64_Desktop = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\ARM64 + _VC_LibraryPath_VC_ARM64_OneCore = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\onecore\ARM64 + _VC_LibraryPath_VC_ARM64_Store = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\ARM64\store + _VC_LibraryPath_VC_ARM64_UWP = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\ARM64\uwp + _VC_LibraryPath_VC_x64_Desktop = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64 + _VC_LibraryPath_VC_x64_OneCore = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\onecore\x64 + _VC_LibraryPath_VC_x64_Store = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64\store + _VC_LibraryPath_VC_x64_UWP = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64\uwp + _VC_LibraryPath_VC_x86_Desktop = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x86 + _VC_LibraryPath_VC_x86_OneCore = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\onecore\x86 + _VC_LibraryPath_VC_x86_Store = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x86\store + _VC_LibraryPath_VC_x86_UWP = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x86\uwp _VC_Target_Library_Platform = Desktop _VC_x64_ToolsInstalled = true _VCTargetsPathFolders = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\; _VCTargetsPathForToolset = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\ - _VCToolsInternalCLFeatureProps = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\Auxiliary\Microsoft.VC.Internal.CL.Features.props - _VCToolsInternalLinkFeatureProps = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\Auxiliary\Microsoft.VC.Internal.Link.Features.props - _VCToolsServicingVersionsProps = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\Auxiliary\Microsoft.VC.ServicingVersion.props + _VCToolsInternalCLFeatureProps = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\Auxiliary\Microsoft.VC.Internal.CL.Features.props + _VCToolsInternalLinkFeatureProps = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\Auxiliary\Microsoft.VC.Internal.Link.Features.props + _VCToolsServicingVersionsProps = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\Auxiliary\Microsoft.VC.ServicingVersion.props _VCToolsVersionProps = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\Microsoft.VCToolsVersion.v143.default.props AfterBuildCompileTargets = ; @@ -1193,9 +1206,9 @@ AssemblyFoldersConfigFileSearchPath = {AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,}; AssemblyFoldersSuffix = AssemblyFoldersEx AssemblyName = StgShqrpGraphic - AssemblySearchPaths = {CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory};{AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,};;{Registry:Software\Microsoft\,,AssemblyFoldersEx};{AssemblyFolders};{GAC};{RawFileName};D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\ + AssemblySearchPaths = {CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory};{AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,};;{Registry:Software\Microsoft\,,AssemblyFoldersEx};{AssemblyFolders};{GAC};{RawFileName};D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\ AssignTargetPathsDependsOn = - ATL_KeyFile = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64\atls.lib + ATL_KeyFile = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64\atls.lib Attach = false AutoUnifyAssemblyReferences = true AvailablePlatforms = Any CPU,x86,x64 @@ -1312,12 +1325,11 @@ BuiltProjectOutputGroupDependsOn = PrepareForBuild - CAExcludePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\include;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um; + CAExcludePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um; CharacterSet = Unicode CheckMSVCComponents = true ClangAnalysisToolsPath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\Llvm\x64\bin ClangTidyAdditionalOptions = - ClangTidyAfterTargets = ClangTidyChecks = ClangTidyDependsOn = BeforeClangTidy; @@ -1330,7 +1342,7 @@ ClangTidyToolExe = clang-tidy.exe ClangTidyToolPath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\Llvm\x64\bin ClangTidyWarningsInSystemHeaders = false - ClCompilerPath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\cl.exe + ClCompilerPath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\cl.exe CleanDependsOn = _PrepareForClean; @@ -1380,8 +1392,8 @@ PrepareForBuild; ResolveReferences; - CommonExcludePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt;;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x86\2052;;;;;;;;;;;;;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Windows - CommonExecutablePath = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;;C:\Program Files\Docker\Docker\resources\bin;C:\Program Files\dotnet\;C:\Program Files\Git\cmd;C:\Program Files\Anaconda3;C:\Program Files\Anaconda3\Library\mingw-w64\bin;C:\Program Files\Anaconda3\Library\usr\bin;C:\Program Files\Anaconda3\Library\bin;C:\Program Files\Anaconda3\Scripts;C:\Users\Nitlo\.cargo\bin;C:\Users\Nitlo\AppData\Local\Microsoft\WindowsApps;C:\Users\Nitlo\.dotnet\tools;C:\Asm\nasm.exe;C:\Asm\vsyasm.exe;; + CommonExcludePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\arm64\2052;C:\Program Files\Microsoft Visual 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Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86\2052;;;;;;;;;;;;;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Windows + CommonExecutablePath = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;;C:\Program Files\Microsoft\jdk-11.0.16.101-hotspot\bin;C:\Program Files\Docker\Docker\resources\bin;C:\Program Files\dotnet\;C:\Program Files\Git\cmd;C:\Program Files\Anaconda3;C:\Program Files\Anaconda3\Library\mingw-w64\bin;C:\Program Files\Anaconda3\Library\usr\bin;C:\Program Files\Anaconda3\Library\bin;C:\Program Files\Anaconda3\Scripts;C:\Users\Nitlo\.cargo\bin;C:\Users\Nitlo\AppData\Local\Microsoft\WindowsApps;C:\Users\Nitlo\.dotnet\tools;C:\Asm\nasm.exe;C:\Asm\vsyasm.exe;C:\Windows\System32;; CommonOutputGroupsDependsOn = ; BuildOnlySettings; @@ -1535,7 +1547,7 @@ ;PGInstrumentedClean CppCleanLogFile = StgSharpGraphic.Build.CppClean.log CppRuntimeFilesPath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Redist\MSVC\14.36.32532\x64; - CppWinRT_IncludePath = C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\cppwinrt + CppWinRT_IncludePath = C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt CreateCustomManifestResourceNamesDependsOn = CreateHardLinksForCopyAdditionalFilesIfPossible = false CreateManifestResourceNamesDependsOn = @@ -1546,7 +1558,7 @@ GenerateSatelliteAssemblies CreateSymbolicLinksForCopyAdditionalFilesIfPossible = false - CRTDefinitionalFile = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\VCProjectDefault\Microsoft.AppX.VCFrameworkReferences.xml + CRTDefinitionalFile = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\VCProjectDefault\Microsoft.AppX.VCFrameworkReferences.xml CrtSDKReferenceInclude = Microsoft.VCLibs, Version=14.0 CrtSDKReferenceVersion = 14.0 CurrentSolutionConfigurationContents = @@ -1564,7 +1576,7 @@ CustomBuildBeforeTargets = PostBuildEvent CustomBuildToolAfterTargets = PreBuildEvent CustomBuildToolBeforeTargets = Midl - DebugCppRuntimeFilesPath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Redist\MSVC\14.36.32532\Debug_NonRedist\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x64\ucrt + DebugCppRuntimeFilesPath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Redist\MSVC\14.36.32532\Debug_NonRedist\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64\ucrt DebuggerFlavor = WindowsLocalDebugger DebuggerLaunchApplication = true DebuggerRequireAuthentication = true @@ -1584,6 +1596,7 @@ DefaultLanguageSourceExtension = .cpp DefaultPlatformToolset = v143 DefaultToolArchitecture = Native64Bit + DeferredBuildSupported = false DefineCommonReferenceSchemas = DefineExplicitDefaults = true DelayImplib = Delayimp.lib @@ -1719,8 +1732,8 @@ EnableUnitySupport = false EnforceProcessCountAcrossBuilds = EspXtensions = ConcurrencyCheck.dll;VariantClear.dll;HResultCheck.dll;EnumIndex.dll;CppCoreCheck.dll; - ExcludePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt;;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x86\2052;;;;;;;;;;;;;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Windows;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\x64;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\ucrt\x64;; - ExecutablePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;;C:\Program Files\Docker\Docker\resources\bin;C:\Program Files\dotnet\;C:\Program Files\Git\cmd;C:\Program Files\Anaconda3;C:\Program Files\Anaconda3\Library\mingw-w64\bin;C:\Program Files\Anaconda3\Library\usr\bin;C:\Program Files\Anaconda3\Library\bin;C:\Program Files\Anaconda3\Scripts;C:\Users\Nitlo\.cargo\bin;C:\Users\Nitlo\AppData\Local\Microsoft\WindowsApps;C:\Users\Nitlo\.dotnet\tools;C:\Asm\nasm.exe;C:\Asm\vsyasm.exe;; + ExcludePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\arm64\2052;C:\Program Files\Microsoft Visual 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Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86\2052;;;;;;;;;;;;;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Windows;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\x64;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64;; + ExecutablePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;;C:\Program Files\Microsoft\jdk-11.0.16.101-hotspot\bin;C:\Program Files\Docker\Docker\resources\bin;C:\Program Files\dotnet\;C:\Program Files\Git\cmd;C:\Program Files\Anaconda3;C:\Program Files\Anaconda3\Library\mingw-w64\bin;C:\Program Files\Anaconda3\Library\usr\bin;C:\Program Files\Anaconda3\Library\bin;C:\Program Files\Anaconda3\Scripts;C:\Users\Nitlo\.cargo\bin;C:\Users\Nitlo\AppData\Local\Microsoft\WindowsApps;C:\Users\Nitlo\.dotnet\tools;C:\Asm\nasm.exe;C:\Asm\vsyasm.exe;C:\Windows\System32;; ExpandSDKAllowedReferenceExtensions = .winmd; .dll @@ -1729,7 +1742,7 @@ ResolveSDKReferences ExtensionsToDeleteOnClean = *.cdf;*.cache;*.obj;*.obj.enc;*.ilk;*.ipdb;*.iobj;*.resources;*.tlb;*.tli;*.tlh;*.tmp;*.rsp;*.pgc;*.pgd;*.meta;*.tlog;*.manifest;*.res;*.pch;*.exp;*.idb;*.rep;*.xdc;*.pdb;*_manifest.rc;*.bsc;*.sbr;*.xml;*.metagen;*.bi;D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll.manifest;D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.tlb;D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.pdb;D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll;D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.bsc;D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.ilk;D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll.intermediate.manifest;x64\Debug\StgShqrpGraphic.vcxproj.FileListAbsolute.txt - ExternalIncludePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt;;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um; + ExternalIncludePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um; FakesBinPath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VisualStudio\v17.0\Fakes FakesCommandLineArguments = /Properties:";PlatformTarget=x64" /msbuildpath:"C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\msbuild.exe" FakesCompilationProperties = ;PlatformTarget=x64 @@ -1832,7 +1845,7 @@ ImportUserLocationsByWildcardBeforeMicrosoftCommonTargets = true ImportXamlTargets = true IncludeFrameworkReferencesFromNuGet = true - IncludePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt;;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um; + IncludePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um; IncludeVersionInInteropName = true InstrumentInteloneTBB = false IntDir = x64\Debug\ @@ -1851,7 +1864,7 @@ IPP1AThreadedStatic = 0 IsRestoreTargetsFileLoaded = true Keyword = Win32Proj - KIT_SHARED_IncludePath = C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared + KIT_SHARED_IncludePath = C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared LangID = 2052 LangName = zh-CN Language = C++ @@ -1859,7 +1872,7 @@ LastBuildUnsuccessful = x64\Debug\StgSharpGraphic.tlog\unsuccessfulbuild LegacyPlatformToolset = v100 LibrariesArchitecture = x64 - LibraryPath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\x64;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\ucrt\x64;;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\um\x64;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\lib\um\x64; + LibraryPath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\x64;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64;;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\lib\um\x64; LibraryWPath = C:\Program Files (x86)\Windows Kits\10\References; LinkCompiled = true LinkIncremental = true @@ -1867,7 +1880,7 @@ LiveUnitTestingRuntimePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\LiveUnitTesting\Microsoft.CodeAnalysis.LiveUnitTesting.Runtime.dll LLVMInstallDir = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\Llvm\x64 LlvmPlatformName = x86_64 - LLVMToolsVersion = 15.0.1 + LLVMToolsVersion = 16.0.5 LoadTimeSensitiveProperties = ; @@ -1907,7 +1920,7 @@ MaxTargetPath = 100 MetagenInputTarget = Link MetaGenTargets = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\\Microsoft.MetaGen.targets - MFC_KeyFile = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64\mfcs140.lib + MFC_KeyFile = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64\mfcs140.lib MicrosoftCommonPropsHasBeenImported = true MicrosoftNETBuildExtensionsTargets = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\Microsoft.NET.Build.Extensions\Microsoft.NET.Build.Extensions.targets MicrosoftNETBuildExtensionsTasksAssembly = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\Microsoft.NET.Build.Extensions\\tools\net472\Microsoft.NET.Build.Extensions.Tasks.dll @@ -1916,14 +1929,14 @@ MidlYieldDuringToolExecution = true MsAppxPackageTargets = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VisualStudio\v17.0\AppxPackage\Microsoft.AppXPackage.Targets MSBuild_ExecutablePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\ - MSBuildAllProjects = D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Xaml.targets;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\NuGet\17.0\Microsoft.NuGet.targets + MSBuildAllProjects = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\ImportBefore\Default\Linux.TargetNames.props;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Xaml.targets;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\NuGet\17.0\Microsoft.NuGet.targets MSBuildAssemblyVersion = 17.0 MSBuildBinPath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64 MSBuildCopyContentTransitively = true MSBuildDisableFeaturesFromVersion = 999.999 MSBuildExtensionsPath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild MSBuildExtensionsPath32 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild - MSBuildFileVersion = 17.6.3.22601 + MSBuildFileVersion = 17.7.2.37605 MSBuildFrameworkToolsPath = C:\Windows\Microsoft.NET\Framework\v4.0.30319\ MSBuildFrameworkToolsPath32 = C:\Windows\Microsoft.NET\Framework\v4.0.30319\ MSBuildFrameworkToolsPath64 = C:\Windows\Microsoft.NET\Framework64\v4.0.30319\ @@ -1942,7 +1955,7 @@ MSBuildRuntimeType = Full MSBuildRuntimeVersion = 4.0.30319 MSBuildSDKsPath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Sdks - MSBuildSemanticVersion = 17.6.3+07e294721 + MSBuildSemanticVersion = 17.7.2+d6990bcfa MSBuildStartupDirectory = D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator MSBuildToolsPath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64 MSBuildToolsPath32 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin @@ -1950,14 +1963,14 @@ MSBuildToolsRoot = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild MSBuildToolsVersion = Current MSBuildUseVisualStudioDirectoryLayout = True - MSBuildVersion = 17.6.3 + MSBuildVersion = 17.7.2 MSBuildWarningsAsErrors = MSBuildWarningsAsMessages = MSBuildWarningsNotAsErrors = MsTestToolsTargets = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VisualStudio\v17.0\TeamTest\Microsoft.TeamTest.targets - MSVC_STL_MODULES_JSON = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\modules\modules.json - MsvcAnalysisPluginPath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64 - MsvcAnalysisToolsPath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64 + MSVC_STL_MODULES_JSON = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\modules\modules.json + MsvcAnalysisPluginPath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64 + MsvcAnalysisToolsPath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64 MultiProcCL = false MultiProcFXC = false MultiProcMaxCount = 0 @@ -2021,8 +2034,12 @@ PreLinkEventUseInBuild = true PrepareForBuildDependsOn = _CheckWindowsSDKInstalled;;GetFrameworkPaths;GetReferenceAssemblyPaths;AssignLinkMetadata;SetCABuildNativeEnvironmentVariables PrepareForRunDependsOn = + _CalculatePostXamarinTelemetry; + _PostXamarinTelemetry; + CopyFilesToOutputDirectory + PrepareProjectReferencesDependsOn = AssignProjectConfiguration; _SplitProjectReferencesByFileExistence; @@ -2049,7 +2066,7 @@ ProduceReferenceAssembly = false ProjectDesignTimeAssemblyResolutionSearchPaths = {CandidateAssemblyFiles}; - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64;; + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;; {HintPathFromItem}; {TargetFrameworkDirectory}; {Registry:Software\Microsoft\,,AssemblyFoldersEx}; @@ -2110,7 +2127,7 @@ ResolveReferences - ReferencePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64; + ReferencePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64; RemoteDebuggerAttach = False RemoteDebuggerConnection = RemoteWithAuthentication RemoteDebuggerDebuggerType = Auto @@ -2146,6 +2163,7 @@ ResolveNativeReferences; ResolveAssemblyReferences; GenerateBindingRedirects; + GenerateBindingRedirectsUpdateAppConfig; ResolveComReferences; AfterResolveReferences ; @@ -2181,8 +2199,8 @@ SatelliteDllsProjectOutputGroupDependsOn = ;PrepareForBuild;PrepareResourceNames - SDK_ExecutablePath_x64 = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64 - SDK_ExecutablePath_x86 = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools + SDK_ExecutablePath_x64 = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64 + SDK_ExecutablePath_x86 = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools SDK35ToolsPath = SDK40ToolsPath = C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\ SDKDisplayName = Windows 10 @@ -2220,7 +2238,7 @@ SolutionPath = D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\CADC_flight_simulator.sln SourceControlInformationFeatureSupported = true SourceFilesProjectOutputGroupDependsOn = PrepareForBuild;AssignTargetPaths - SourcePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\src\mfc;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\src\mfcm;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\src\atl;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\crt\src;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\src;;C:\Program Files (x86)\Windows Kits\10\Source\10.0.22000.0\ucrt;;; + SourcePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\src\mfc;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\src\mfcm;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\src\atl;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\crt\src;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\src;;C:\Program Files (x86)\Windows Kits\10\Source\10.0.22621.0\ucrt;;; SpectreMitigation = false SQLDebugging = false SuiteVer = [Intel Compiler is not installed] @@ -2236,16 +2254,16 @@ TargetFrameworkAsMSBuildRuntime = CurrentRuntime TargetName = StgSharpGraphic TargetPath = D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll - TargetPlatformDisplayName = Windows 10.0.22000.0 + TargetPlatformDisplayName = Windows 10.0.22621.0 TargetPlatformIdentifier = Windows TargetPlatformMinVersion = - TargetPlatformMoniker = Windows,Version=10.0.22000.0 + TargetPlatformMoniker = Windows,Version=10.0.22621.0 TargetPlatformRegistryBase = Software\Microsoft\Microsoft SDKs\Windows TargetPlatformSdkPath = - TargetPlatformVersion = 10.0.22000.0 + TargetPlatformVersion = 10.0.22621.0 TargetPlatformWinMDLocation = C:\Program Files (x86)\Windows Kits\10\References TargetRuntime = Native - TargetUniversalCRTVersion = 10.0.22000.0 + TargetUniversalCRTVersion = 10.0.22621.0 TaskKeyToken = 31bf3856ad364e35 TaskVersion = 4.0.0.0 TLogLocation = x64\Debug\StgSharpGraphic.tlog\ @@ -2254,21 +2272,20 @@ ToolsetTargetsFound = true TrackFileAccess = true UCRTContentRoot = C:\Program Files (x86)\Windows Kits\10\ - UM_IncludePath = C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um - UniversalCRT_IncludePath = C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt; - UniversalCRT_LibraryPath_arm = C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\ucrt\arm; - UniversalCRT_LibraryPath_arm64 = C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\ucrt\arm64; - UniversalCRT_LibraryPath_x64 = C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\ucrt\x64; - UniversalCRT_LibraryPath_x86 = C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\ucrt\x86; + UM_IncludePath = C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um + UniversalCRT_IncludePath = C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt; + UniversalCRT_LibraryPath_arm = C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\arm; + UniversalCRT_LibraryPath_arm64 = C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\arm64; + UniversalCRT_LibraryPath_x64 = C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64; + UniversalCRT_LibraryPath_x86 = C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x86; UniversalCRT_PropsPath = C:\Program Files (x86)\Windows Kits\10\\DesignTime\CommonConfiguration\Neutral\ucrt.props - UniversalCRT_SourcePath = C:\Program Files (x86)\Windows Kits\10\Source\10.0.22000.0\ucrt; - UniversalCRT_TargetsC11C17 = true + UniversalCRT_SourcePath = C:\Program Files (x86)\Windows Kits\10\Source\10.0.22621.0\ucrt; UniversalCRTSdkDir = C:\Program Files (x86)\Windows Kits\10\ UniversalCRTSdkDir_10 = C:\Program Files (x86)\Windows Kits\10\ - UniversalDebugCRT_ExecutablePath_ARM = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\ARM\ucrt - UniversalDebugCRT_ExecutablePath_ARM64 = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\ARM64\ucrt - UniversalDebugCRT_ExecutablePath_x64 = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x64\ucrt - UniversalDebugCRT_ExecutablePath_x86 = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x86\ucrt + UniversalDebugCRT_ExecutablePath_ARM = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\ARM\ucrt + UniversalDebugCRT_ExecutablePath_ARM64 = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\ARM64\ucrt + UniversalDebugCRT_ExecutablePath_x64 = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64\ucrt + UniversalDebugCRT_ExecutablePath_x86 = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86\ucrt UnmanagedRegistrationDependsOn = UnmanagedUnregistrationDependsOn = UseCommonOutputDirectory = false @@ -2288,103 +2305,103 @@ UseSourcePath = true v143_Installed = true ValidateRuntimeIdentifierCompatibility = false - VC_ATLMFC_IncludePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\include; - VC_ATLMFC_SourcePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\src\mfc;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\src\mfcm;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\src\atl; + VC_ATLMFC_IncludePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include; + VC_ATLMFC_SourcePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\src\mfc;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\src\mfcm;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\src\atl; VC_CppRuntimeFilesPath_ARM = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Redist\MSVC\14.36.32532\ARM VC_CppRuntimeFilesPath_ARM64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Redist\MSVC\14.36.32532\ARM64 VC_CppRuntimeFilesPath_x64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Redist\MSVC\14.36.32532\x64 VC_CppRuntimeFilesPath_x86 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Redist\MSVC\14.36.32532\x86 - VC_CRT_SourcePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\crt\src; + VC_CRT_SourcePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\crt\src; VC_DebugCppRuntimeFilesPath_ARM = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Redist\MSVC\14.36.32532\Debug_NonRedist\ARM VC_DebugCppRuntimeFilesPath_ARM64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Redist\MSVC\14.36.32532\Debug_NonRedist\ARM64 VC_DebugCppRuntimeFilesPath_x64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Redist\MSVC\14.36.32532\Debug_NonRedist\x64 VC_DebugCppRuntimeFilesPath_x86 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Redist\MSVC\14.36.32532\Debug_NonRedist\x86 - VC_ExecutablePath_ARM = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64 - VC_ExecutablePath_ARM64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm64;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64 - VC_ExecutablePath_arm64_ARM = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\arm - VC_ExecutablePath_arm64_ARM64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\arm64 - VC_ExecutablePath_arm64_x64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\x64 - VC_ExecutablePath_arm64_x86 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\x86 - VC_ExecutablePath_Loc = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x86\2052;;;;;;;;;;;; - VC_ExecutablePath_x64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64 - VC_ExecutablePath_x64_ARM = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm - VC_ExecutablePath_x64_ARM64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm64 - VC_ExecutablePath_x64_x64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64 - VC_ExecutablePath_x64_x86 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x86 - VC_ExecutablePath_x86 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x86;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64 - VC_ExecutablePath_x86_ARM = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\arm - VC_ExecutablePath_x86_ARM64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\arm64 - VC_ExecutablePath_x86_x64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x64 - VC_ExecutablePath_x86_x86 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x86 - VC_IFCPath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\ifc\x64 - VC_IncludePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt;; - VC_LibraryPath_ARM = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\ARM;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\ARM;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\ARM;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\ucrt\arm;; - VC_LibraryPath_ARM64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\ARM64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\ARM64;;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\ucrt\arm64;; - VC_LibraryPath_ATL_ARM = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\ARM; - VC_LibraryPath_ATL_ARM_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\spectre\ARM; - VC_LibraryPath_ATL_ARM64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\ARM64; - VC_LibraryPath_ATL_ARM64_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\spectre\ARM64; - VC_LibraryPath_ATL_CurrentPlatform_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\spectre\x64 - VC_LibraryPath_ATL_x64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64; - VC_LibraryPath_ATL_x64_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\spectre\x64; - VC_LibraryPath_ATL_x86 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x86; - VC_LibraryPath_ATL_x86_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\spectre\x86; - VC_LibraryPath_VC_ARM = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\ARM; - VC_LibraryPath_VC_ARM_Desktop = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\ARM - VC_LibraryPath_VC_ARM_Desktop_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\spectre\ARM - VC_LibraryPath_VC_ARM_OneCore = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\onecore\ARM - VC_LibraryPath_VC_ARM_OneCore_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\spectre\onecore\ARM - VC_LibraryPath_VC_ARM_Store = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\ARM\store - VC_LibraryPath_VC_ARM_UWP = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\ARM\uwp - VC_LibraryPath_VC_ARM64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\ARM64; - VC_LibraryPath_VC_ARM64_Desktop = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\ARM64 - VC_LibraryPath_VC_ARM64_Desktop_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\spectre\ARM64 - VC_LibraryPath_VC_ARM64_OneCore = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\onecore\ARM64 - VC_LibraryPath_VC_ARM64_OneCore_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\spectre\onecore\ARM64 - VC_LibraryPath_VC_ARM64_Store = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\ARM64\store - VC_LibraryPath_VC_ARM64_UWP = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\ARM64\uwp - VC_LibraryPath_VC_Desktop_CurrentPlatform_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\spectre\x64 - VC_LibraryPath_VC_OneCore_CurrentPlatform_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\spectre\onecore\x64 - VC_LibraryPath_VC_x64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64; - VC_LibraryPath_VC_x64_Desktop = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64 - VC_LibraryPath_VC_x64_Desktop_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\spectre\x64 - VC_LibraryPath_VC_x64_OneCore = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\onecore\x64 - VC_LibraryPath_VC_x64_OneCore_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\spectre\onecore\x64 - VC_LibraryPath_VC_x64_Store = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64\store - VC_LibraryPath_VC_x64_UWP = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64\uwp - VC_LibraryPath_VC_x86 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x86; - VC_LibraryPath_VC_x86_Desktop = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x86 - VC_LibraryPath_VC_x86_Desktop_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\spectre\x86 - VC_LibraryPath_VC_x86_OneCore = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\onecore\x86 - VC_LibraryPath_VC_x86_OneCore_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\spectre\onecore\x86 - VC_LibraryPath_VC_x86_Store = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x86\store - VC_LibraryPath_VC_x86_UWP = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x86\uwp - VC_LibraryPath_x64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\x64;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\ucrt\x64;; - VC_LibraryPath_x86 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x86;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x86;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\x86;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\ucrt\x86;; - VC_PGO_RunTime_Dir = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\Hostx64\x64 - VC_ReferencesPath_ARM = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\ARM;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\ARM - VC_ReferencesPath_ARM64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\ARM64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\ARM64 - VC_ReferencesPath_ATL_ARM = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\ARM; - VC_ReferencesPath_ATL_ARM_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\spectre\ARM; - VC_ReferencesPath_ATL_ARM64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\ARM64; - VC_ReferencesPath_ATL_ARM64_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\spectre\ARM64; - VC_ReferencesPath_ATL_x64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64; - VC_ReferencesPath_ATL_x64_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\spectre\x64; - VC_ReferencesPath_ATL_x86 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x86; - VC_ReferencesPath_ATL_x86_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\spectre\x86; - VC_ReferencesPath_VC_ARM = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\ARM - VC_ReferencesPath_VC_ARM_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\spectre\ARM - VC_ReferencesPath_VC_ARM64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\ARM64 - VC_ReferencesPath_VC_ARM64_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\spectre\ARM64 - VC_ReferencesPath_VC_x64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64 - VC_ReferencesPath_VC_x64_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\spectre\x64 - VC_ReferencesPath_VC_x86 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x86 - VC_ReferencesPath_VC_x86_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\spectre\x86 - VC_ReferencesPath_x64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64 - VC_ReferencesPath_x86 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x86;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x86 - VC_SourcePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\src\mfc;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\src\mfcm;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\src\atl;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\crt\src;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\src;;C:\Program Files (x86)\Windows Kits\10\Source\10.0.22000.0\ucrt;; + VC_ExecutablePath_ARM = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64 + VC_ExecutablePath_ARM64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm64;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64 + VC_ExecutablePath_arm64_ARM = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\arm + VC_ExecutablePath_arm64_ARM64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\arm64 + VC_ExecutablePath_arm64_x64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\x64 + VC_ExecutablePath_arm64_x86 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\x86 + VC_ExecutablePath_Loc = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86\2052;;;;;;;;;;;; + VC_ExecutablePath_x64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64 + VC_ExecutablePath_x64_ARM = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm + VC_ExecutablePath_x64_ARM64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm64 + VC_ExecutablePath_x64_x64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64 + VC_ExecutablePath_x64_x86 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86 + VC_ExecutablePath_x86 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64 + VC_ExecutablePath_x86_ARM = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\arm + VC_ExecutablePath_x86_ARM64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\arm64 + VC_ExecutablePath_x86_x64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x64 + VC_ExecutablePath_x86_x86 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x86 + VC_IFCPath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\ifc\x64 + VC_IncludePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;; + VC_LibraryPath_ARM = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\ARM;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\ARM;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\ARM;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\arm;; + VC_LibraryPath_ARM64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\ARM64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\ARM64;;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\arm64;; + VC_LibraryPath_ATL_ARM = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\ARM; + VC_LibraryPath_ATL_ARM_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\spectre\ARM; + VC_LibraryPath_ATL_ARM64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\ARM64; + VC_LibraryPath_ATL_ARM64_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\spectre\ARM64; + VC_LibraryPath_ATL_CurrentPlatform_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\spectre\x64 + VC_LibraryPath_ATL_x64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64; + VC_LibraryPath_ATL_x64_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\spectre\x64; + VC_LibraryPath_ATL_x86 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x86; + VC_LibraryPath_ATL_x86_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\spectre\x86; + VC_LibraryPath_VC_ARM = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\ARM; + VC_LibraryPath_VC_ARM_Desktop = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\ARM + VC_LibraryPath_VC_ARM_Desktop_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\spectre\ARM + VC_LibraryPath_VC_ARM_OneCore = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\onecore\ARM + VC_LibraryPath_VC_ARM_OneCore_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\spectre\onecore\ARM + VC_LibraryPath_VC_ARM_Store = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\ARM\store + VC_LibraryPath_VC_ARM_UWP = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\ARM\uwp + VC_LibraryPath_VC_ARM64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\ARM64; + VC_LibraryPath_VC_ARM64_Desktop = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\ARM64 + VC_LibraryPath_VC_ARM64_Desktop_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\spectre\ARM64 + VC_LibraryPath_VC_ARM64_OneCore = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\onecore\ARM64 + VC_LibraryPath_VC_ARM64_OneCore_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\spectre\onecore\ARM64 + VC_LibraryPath_VC_ARM64_Store = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\ARM64\store + VC_LibraryPath_VC_ARM64_UWP = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\ARM64\uwp + VC_LibraryPath_VC_Desktop_CurrentPlatform_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\spectre\x64 + VC_LibraryPath_VC_OneCore_CurrentPlatform_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\spectre\onecore\x64 + VC_LibraryPath_VC_x64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64; + VC_LibraryPath_VC_x64_Desktop = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64 + VC_LibraryPath_VC_x64_Desktop_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\spectre\x64 + VC_LibraryPath_VC_x64_OneCore = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\onecore\x64 + VC_LibraryPath_VC_x64_OneCore_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\spectre\onecore\x64 + VC_LibraryPath_VC_x64_Store = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64\store + VC_LibraryPath_VC_x64_UWP = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64\uwp + VC_LibraryPath_VC_x86 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x86; + VC_LibraryPath_VC_x86_Desktop = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x86 + VC_LibraryPath_VC_x86_Desktop_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\spectre\x86 + VC_LibraryPath_VC_x86_OneCore = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\onecore\x86 + VC_LibraryPath_VC_x86_OneCore_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\spectre\onecore\x86 + VC_LibraryPath_VC_x86_Store = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x86\store + VC_LibraryPath_VC_x86_UWP = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x86\uwp + VC_LibraryPath_x64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\x64;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64;; + VC_LibraryPath_x86 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x86;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x86;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\x86;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x86;; + VC_PGO_RunTime_Dir = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\Hostx64\x64 + VC_ReferencesPath_ARM = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\ARM;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\ARM + VC_ReferencesPath_ARM64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\ARM64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\ARM64 + VC_ReferencesPath_ATL_ARM = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\ARM; + VC_ReferencesPath_ATL_ARM_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\spectre\ARM; + VC_ReferencesPath_ATL_ARM64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\ARM64; + VC_ReferencesPath_ATL_ARM64_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\spectre\ARM64; + VC_ReferencesPath_ATL_x64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64; + VC_ReferencesPath_ATL_x64_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\spectre\x64; + VC_ReferencesPath_ATL_x86 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x86; + VC_ReferencesPath_ATL_x86_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\spectre\x86; + VC_ReferencesPath_VC_ARM = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\ARM + VC_ReferencesPath_VC_ARM_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\spectre\ARM + VC_ReferencesPath_VC_ARM64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\ARM64 + VC_ReferencesPath_VC_ARM64_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\spectre\ARM64 + VC_ReferencesPath_VC_x64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64 + VC_ReferencesPath_VC_x64_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\spectre\x64 + VC_ReferencesPath_VC_x86 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x86 + VC_ReferencesPath_VC_x86_spectre = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\spectre\x86 + VC_ReferencesPath_x64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64 + VC_ReferencesPath_x86 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x86;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x86 + VC_SourcePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\src\mfc;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\src\mfcm;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\src\atl;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\crt\src;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\src;;C:\Program Files (x86)\Windows Kits\10\Source\10.0.22621.0\ucrt;; VC_Target_Library_Platform = Desktop - VC_VC_IncludePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include; + VC_VC_IncludePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include; VC_VS_IncludePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include; VC_VS_LibraryPath_VC_VS_ARM = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\ARM; VC_VS_LibraryPath_VC_VS_x64 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\x64; @@ -2398,11 +2415,13 @@ VcpkgManifestDirectory = VCProjectVersion = 16.0 VCRedistPaths = lib\ocloc;bin;lib;bin\intel64;redist\intel64_win\compiler;lib\oclfpga\host\windows64\bin;lib\oclfpga\llvm\aocl-bin;lib\oclfpga\windows64\bin;lib\oclfpga\bin;..\..\..\tbb\latest\redist\intel64\vc_mt; - VCServicingVersionATL = 14.36.32532 - VCServicingVersionCAExtensions = 14.36.32532 - VCServicingVersionCompilers = 14.36.32532 - VCServicingVersionCrtHeaders = 14.36.32532 - VCServicingVersionDIASDK = 14.36.32532 + VCServicingVersionATL = 14.37.32822 + VCServicingVersionCAExtensions = 14.37.32822 + VCServicingVersionCARulesets = 14.37.32822 + VCServicingVersionCompilers = 14.37.32822 + VCServicingVersionCrtHeaders = 14.37.32822 + VCServicingVersionDIASDK = 14.37.32822 + VCServicingVersionPGODRIVER = 14.37.32822 VCTargetsPath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\ VCTargetsPath10 = C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\ VCTargetsPath11 = C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\ @@ -2416,18 +2435,18 @@ VCToolArchitecture = Native64Bit VCToolsetsDir = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\ VCToolsetSupportsJustMyCode = true - VCToolsInstallDir = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\ - VCToolsInstallDir_170 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\ + VCToolsInstallDir = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\ + VCToolsInstallDir_170 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\ VCToolsRedistInstallDir = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Redist\MSVC\14.36.32532\ VCToolsRedistInstallDir_170 = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Redist\MSVC\14.36.32532\ VCToolsRedistVersion = 14.36.32532 - VCToolsVersion = 14.36.32532 + VCToolsVersion = 14.37.32822 VS_ExecutablePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop; VSIDEResolvedNonMSBuildProjectOutputs = VSInstallDir = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\ VsInstallRoot = C:\Program Files\Microsoft Visual Studio\2022\Enterprise - VSTEL_CurrentSolutionBuildID = 181343446 - VSTEL_SolutionSessionID = {D3117A45-2666-4670-94A9-F5DDC6F57543} + VSTEL_CurrentSolutionBuildID = 3753381985 + VSTEL_SolutionSessionID = {41B1CE01-2A42-44D2-B03B-948F193BBCD8} VSVersion = $(VisualStudioVersion) WebBrowserDebuggerDebuggerType = Auto WebReference_EnableLegacyEventingModel = false @@ -2441,40 +2460,43 @@ WholeProgramOptimizationAvailabilityTrue = true WholeProgramOptimizationAvailabilityUpdate = true WindowsAppContainer = false - WindowsSDK_ExecutablePath = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools - WindowsSDK_ExecutablePath_arm = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\arm; - WindowsSDK_ExecutablePath_arm64 = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\arm64; - WindowsSDK_ExecutablePath_x64 = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64 - WindowsSDK_ExecutablePath_x86 = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools + WindowsSDK_ExecutablePath = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools + WindowsSDK_ExecutablePath_arm = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\arm; + WindowsSDK_ExecutablePath_arm64 = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\arm64; + WindowsSDK_ExecutablePath_x64 = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64 + WindowsSDK_ExecutablePath_x86 = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools WindowsSDK_HasVersionedContent = true - WindowsSDK_IncludePath = C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um - WindowsSDK_LibraryPath = C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\um - WindowsSDK_LibraryPath_arm = C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\um\arm;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\lib\um\arm; - WindowsSDK_LibraryPath_arm64 = C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\um\arm64;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\lib\um\arm64; - WindowsSDK_LibraryPath_x64 = C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\um\x64;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\lib\um\x64; - WindowsSDK_LibraryPath_x86 = C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\um\x86;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\lib\um\x86; - WindowsSDK_MetadataFoundationPath = C:\Program Files (x86)\Windows Kits\10\References\10.0.22000.0\windows.foundation.foundationcontract\4.0.0.0 + WindowsSDK_IncludePath = C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um + WindowsSDK_LibraryPath = C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um + WindowsSDK_LibraryPath_arm = C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\arm;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\lib\um\arm; + WindowsSDK_LibraryPath_arm64 = C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\arm64;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\lib\um\arm64; + WindowsSDK_LibraryPath_x64 = C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\lib\um\x64; + WindowsSDK_LibraryPath_x86 = C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x86;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\lib\um\x86; + WindowsSDK_MetadataFoundationPath = C:\Program Files (x86)\Windows Kits\10\References\10.0.22621.0\windows.foundation.foundationcontract\4.0.0.0 WindowsSDK_MetadataPath = C:\Program Files (x86)\Windows Kits\10\References - WindowsSDK_MetadataPathVersioned = C:\Program Files (x86)\Windows Kits\10\References\10.0.22000.0 + WindowsSDK_MetadataPathVersioned = C:\Program Files (x86)\Windows Kits\10\References\10.0.22621.0 WindowsSDK_PlatformPath = C:\Program Files (x86)\Windows Kits\10\Platforms\UAP; - WindowsSDK_SupportedAPIs_arm = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\arm\PInvoke\SupportedAPIs.xml - WindowsSDK_SupportedAPIs_arm64 = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\arm64\PInvoke\SupportedAPIs.xml - WindowsSDK_SupportedAPIs_x64 = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x64\PInvoke\SupportedAPIs.xml - WindowsSDK_SupportedAPIs_x86 = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x86\PInvoke\SupportedAPIs.xml - WindowsSDK_UnionMetadataPath = C:\Program Files (x86)\Windows Kits\10\UnionMetadata\10.0.22000.0 + WindowsSDK_SupportedAPIs_arm = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\arm\PInvoke\SupportedAPIs.xml + WindowsSDK_SupportedAPIs_arm64 = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\arm64\PInvoke\SupportedAPIs.xml + WindowsSDK_SupportedAPIs_x64 = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64\PInvoke\SupportedAPIs.xml + WindowsSDK_SupportedAPIs_x86 = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86\PInvoke\SupportedAPIs.xml + WindowsSDK_UnionMetadataPath = C:\Program Files (x86)\Windows Kits\10\UnionMetadata\10.0.22621.0 WindowsSDK80Path = WindowsSdkDir = C:\Program Files (x86)\Windows Kits\10\ WindowsSdkDir_10 = C:\Program Files (x86)\Windows Kits\10\ WindowsSdkDir_81 = WindowsSdkDir_81A = - WindowsSDKProps = C:\Program Files (x86)\Windows Kits\10\\DesignTime\CommonConfiguration\Neutral\UAP\10.0.22000.0\UAP.props + WindowsSDKProps = C:\Program Files (x86)\Windows Kits\10\\DesignTime\CommonConfiguration\Neutral\UAP\10.0.22621.0\UAP.props WindowsSDKToolArchitecture = Native64Bit WindowsStoreApp = false WindowsTargetPlatformVersion = 10.0 WinMDAssembly = false - WinRT_IncludePath = C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\winrt + WinRT_IncludePath = C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt WMSJSProject = WJProject WMSJSProjectDirectory = JavaScript + XamarinSdkCommonTasksPath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Xamarin\Xamarin.Common.Tasks.dll + XamarinSdkTargetsImported = true + XamarinSdkTargetsPath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Xamarin\Xamarin.Sdk.targets XamlBuildTaskAssemblyName = XamlBuildTask, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 XamlBuildTaskLocation = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64 XamlBuildTaskPath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64 @@ -2485,8 +2507,8 @@ XamlTemporaryAssemblyName = StgShqrpGraphic YieldDuringToolExecution = true -18:21:35.011 1>由于条件的计算结果为 false,已跳过目标“EnableIntermediateOutputPathMismatchWarning”;('$(RestoreProjectStyle)' == 'PackageReference')的计算结果为('' == 'PackageReference')。 -18:21:35.011 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CheckForInvalidConfigurationAndPlatform: (目标 ID: 2)”(目标“SetTelemetryEnvironmentVariables”依赖于它): +08:17:45.162 1>由于条件的计算结果为 false,已跳过目标“EnableIntermediateOutputPathMismatchWarning”;('$(RestoreProjectStyle)' == 'PackageReference')的计算结果为('' == 'PackageReference')。 +08:17:45.162 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CheckForInvalidConfigurationAndPlatform: (目标 ID: 2)”(目标“SetTelemetryEnvironmentVariables”依赖于它): 设置属性: _InvalidConfigurationMessageText=The BaseOutputPath/OutputPath property is not set for project 'StgShqrpGraphic.vcxproj'. Please check to make sure that you have specified a valid combination of Configuration and Platform for this project. Configuration='Debug' Platform='x64'. 设置属性: _InvalidConfigurationMessageText=The BaseOutputPath/OutputPath property is not set for project 'StgShqrpGraphic.vcxproj'. Please check to make sure that you have specified a valid combination of Configuration and Platform for this project. Configuration='Debug' Platform='x64'. This error may also appear if some other project is trying to follow a project-to-project reference to this project, this project has been unloaded or is not included in the solution, and the referencing project does not build using the same or an equivalent Configuration or Platform. 由于 false 条件,已跳过任务“Error”;( '$(_InvalidConfigurationError)' == 'true' )计算为( '' == 'true' )。 @@ -2507,79 +2529,91 @@ 由于 false 条件,已跳过任务“Error”;('$(BaseIntermediateOutputPath)' != '' and !HasTrailingSlash('$(BaseIntermediateOutputPath)'))计算为('obj\' != '' and !HasTrailingSlash('obj\'))。 由于 false 条件,已跳过任务“Error”;( '$(_InitialMSBuildProjectExtensionsPath)' != '' And '$(MSBuildProjectExtensionsPath)' != '$(_InitialMSBuildProjectExtensionsPath)' )计算为( 'D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\obj\' != '' And 'D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\obj\' != 'D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\obj\' )。 由于 false 条件,已跳过任务“Warning”;( '$(EnableBaseIntermediateOutputPathMismatchWarning)' == 'true' And '$(_InitialBaseIntermediateOutputPath)' != '$(BaseIntermediateOutputPath)' And '$(BaseIntermediateOutputPath)' != '$(MSBuildProjectExtensionsPath)' )计算为( '' == 'true' And 'obj\' != 'obj\' And 'obj\' != 'D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\obj\' )。 -18:21:35.014 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_CheckForInvalidConfigurationAndPlatform”的操作。: (目标 ID: 2) +08:17:45.169 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_CheckForInvalidConfigurationAndPlatform”的操作。: (目标 ID: 2) 已跳过目标“_CheckForInvalidConfigurationAndPlatform”。以前的生成已成功。 -18:21:35.014 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.DesignTime.targets”中的目标“SetTelemetryEnvironmentVariables: (目标 ID: 3)”(目标“Build”依赖于它): +08:17:45.169 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.DesignTime.targets”中的目标“SetTelemetryEnvironmentVariables: (目标 ID: 3)”(目标“Build”依赖于它): 正在使用程序集“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Build.CppTasks.Common.dll”中的“SetEnv”任务。 任务“SetEnv” (任务 ID: 4) 任务参数:Prefix=False (任务 ID: 4) - 任务参数:Value={D3117A45-2666-4670-94A9-F5DDC6F57543} (任务 ID: 4) + 任务参数:Value={41B1CE01-2A42-44D2-B03B-948F193BBCD8} (任务 ID: 4) 任务参数:Name=VSTEL_SolutionSessionID (任务 ID: 4) - VSTEL_SolutionSessionID={D3117A45-2666-4670-94A9-F5DDC6F57543} (任务 ID: 4) + VSTEL_SolutionSessionID={41B1CE01-2A42-44D2-B03B-948F193BBCD8} (任务 ID: 4) 已完成执行任务“SetEnv”的操作。 (任务 ID: 4) 任务“SetEnv” (任务 ID: 5) 任务参数:Prefix=False (任务 ID: 5) - 任务参数:Value=181343446 (任务 ID: 5) + 任务参数:Value=3753381985 (任务 ID: 5) 任务参数:Name=VSTEL_CurrentSolutionBuildID (任务 ID: 5) - VSTEL_CurrentSolutionBuildID=181343446 (任务 ID: 5) + VSTEL_CurrentSolutionBuildID=3753381985 (任务 ID: 5) 已完成执行任务“SetEnv”的操作。 (任务 ID: 5) 任务“SetEnv” (任务 ID: 6) 任务参数:Prefix=False (任务 ID: 6) - 任务参数:Value={4cd737e9-9502-46ce-89ac-fe8047502de4} (任务 ID: 6) - 任务参数:Name=VSTEL_ProjectID (任务 ID: 6) - VSTEL_ProjectID={4cd737e9-9502-46ce-89ac-fe8047502de4} (任务 ID: 6) - 输出属性: VSTEL_ProjectID={4cd737e9-9502-46ce-89ac-fe8047502de4} (任务 ID: 6) + 任务参数:Value=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\CADC_flight_simulator.sln (任务 ID: 6) + 任务参数:Name=VSTEL_SolutionPath (任务 ID: 6) + VSTEL_SolutionPath=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\CADC_flight_simulator.sln (任务 ID: 6) 已完成执行任务“SetEnv”的操作。 (任务 ID: 6) -18:21:35.029 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“SetTelemetryEnvironmentVariables”的操作。: (目标 ID: 3) -18:21:35.029 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“_PrepareForBuild: (目标 ID: 4)”(目标“Build”依赖于它): + 任务“SetEnv” (任务 ID: 7) + 任务参数:Prefix=False (任务 ID: 7) + 任务参数:Value=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj (任务 ID: 7) + 任务参数:Name=VSTEL_MSBuildProjectFullPath (任务 ID: 7) + VSTEL_MSBuildProjectFullPath=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj (任务 ID: 7) + 已完成执行任务“SetEnv”的操作。 (任务 ID: 7) + 任务“SetEnv” (任务 ID: 8) + 任务参数:Prefix=False (任务 ID: 8) + 任务参数:Value={4cd737e9-9502-46ce-89ac-fe8047502de4} (任务 ID: 8) + 任务参数:Name=VSTEL_ProjectID (任务 ID: 8) + VSTEL_ProjectID={4cd737e9-9502-46ce-89ac-fe8047502de4} (任务 ID: 8) + 输出属性: VSTEL_ProjectID={4cd737e9-9502-46ce-89ac-fe8047502de4} (任务 ID: 8) + 已完成执行任务“SetEnv”的操作。 (任务 ID: 8) +08:17:45.177 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“SetTelemetryEnvironmentVariables”的操作。: (目标 ID: 3) +08:17:45.177 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“_PrepareForBuild: (目标 ID: 4)”(目标“Build”依赖于它): 设置属性: BuildType=Build 设置属性: _BuildActionType=Build 由于 false 条件,已跳过任务“CreateItem”;('%(CustomBuild.IncludeFileToTool)'!='')计算为(''!='')。 删除的项: CustomBuildStep=StgSharpGraphic -18:21:35.030 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_PrepareForBuild”的操作。: (目标 ID: 4) -18:21:35.030 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_PrepareForReferenceResolution: (目标 ID: 5)”(目标“ResolveReferences”依赖于它): +08:17:45.177 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_PrepareForBuild”的操作。: (目标 ID: 4) +08:17:45.177 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_PrepareForReferenceResolution: (目标 ID: 5)”(目标“ResolveReferences”依赖于它): 由于 false 条件,已跳过任务“VCMessage”;('$(WarnAboutIndividualManagedFiles)' == 'true')计算为('' == 'true')。 设置属性: TargetFrameworkMoniker= 设置属性: _FindDependencies=false 设置属性: AdditionalExplicitAssemblyReferences= 由于 false 条件,已跳过任务“Message”;('$(_REFERENCE_DEBUG)'=='true')计算为(''=='true')。 -18:21:35.030 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_PrepareForReferenceResolution”的操作。: (目标 ID: 5) - 由于条件的计算结果为 false,已跳过目标“ComputeCrtSDKReference”;('@(ClCompile)'!='' and '$(WindowsAppContainer)'=='true' and '$(UseCrtSDKReference)' != 'false')的计算结果为('..\..\..\..\..\..\..\Programmer\GLenv\glad.c;dllmain.c;linear.c;...'!='' and 'false'=='true' and '' != 'false')。 -18:21:35.030 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BeforeResolveReferences: (目标 ID: 6)”(目标“ResolveReferences”依赖于它): -18:21:35.030 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BeforeResolveReferences”的操作。: (目标 ID: 6) -18:21:35.030 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“AssignProjectConfiguration: (目标 ID: 7)”(目标“ResolveReferences”依赖于它): +08:17:45.177 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_PrepareForReferenceResolution”的操作。: (目标 ID: 5) + 由于条件的计算结果为 false,已跳过目标“ComputeCrtSDKReference”;('@(ClCompile)'!='' and '$(WindowsAppContainer)'=='true' and '$(UseCrtSDKReference)' != 'false')的计算结果为('..\..\..\..\..\..\..\Programmer\GLenv\glad.c;debuger.c;dllmain.c;...'!='' and 'false'=='true' and '' != 'false')。 +08:17:45.177 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BeforeResolveReferences: (目标 ID: 6)”(目标“ResolveReferences”依赖于它): +08:17:45.178 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BeforeResolveReferences”的操作。: (目标 ID: 6) +08:17:45.178 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“AssignProjectConfiguration: (目标 ID: 7)”(目标“ResolveReferences”依赖于它): 设置属性: ShouldUnsetParentConfigurationAndPlatform=true 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“AssignProjectConfiguration”任务。 - 任务“AssignProjectConfiguration” (任务 ID: 7) - 任务参数:OutputType=library (任务 ID: 7) - 任务参数:CurrentProjectPlatform=x64 (任务 ID: 7) - 任务参数:CurrentProject=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj (任务 ID: 7) - 任务参数:ResolveConfigurationPlatformUsingMappings=False (任务 ID: 7) + 任务“AssignProjectConfiguration” (任务 ID: 9) + 任务参数:OutputType=library (任务 ID: 9) + 任务参数:CurrentProjectPlatform=x64 (任务 ID: 9) + 任务参数:CurrentProject=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj (任务 ID: 9) + 任务参数:ResolveConfigurationPlatformUsingMappings=False (任务 ID: 9) 任务参数:SolutionConfigurationContents= Debug|AnyCPU Debug|AnyCPU Debug|x64 - (任务 ID: 7) - 任务参数:ShouldUnsetParentConfigurationAndPlatform=True (任务 ID: 7) - 任务参数:OnlyReferenceAndBuildProjectsEnabledInSolutionConfiguration=True (任务 ID: 7) - 任务参数:CurrentProjectConfiguration=Debug (任务 ID: 7) - 已完成执行任务“AssignProjectConfiguration”的操作。 (任务 ID: 7) -18:21:35.032 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AssignProjectConfiguration”的操作。: (目标 ID: 7) + (任务 ID: 9) + 任务参数:ShouldUnsetParentConfigurationAndPlatform=True (任务 ID: 9) + 任务参数:OnlyReferenceAndBuildProjectsEnabledInSolutionConfiguration=True (任务 ID: 9) + 任务参数:CurrentProjectConfiguration=Debug (任务 ID: 9) + 已完成执行任务“AssignProjectConfiguration”的操作。 (任务 ID: 9) +08:17:45.178 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AssignProjectConfiguration”的操作。: (目标 ID: 7) 已跳过目标“AssignProjectConfiguration”。以前的生成已成功。 -18:21:35.032 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_SplitProjectReferencesByFileExistence: (目标 ID: 8)”(目标“PrepareProjectReferences”依赖于它): +08:17:45.178 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_SplitProjectReferencesByFileExistence: (目标 ID: 8)”(目标“PrepareProjectReferences”依赖于它): 由于 false 条件,已跳过任务“ResolveNonMSBuildProjectOutput”;('$(BuildingInsideVisualStudio)'=='true' and '@(ProjectReferenceWithConfiguration)'!='')计算为('true'=='true' and ''!='')。 -18:21:35.032 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_SplitProjectReferencesByFileExistence”的操作。: (目标 ID: 8) -18:21:35.032 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_AddOutputPathToGlobalPropertiesToRemove: (目标 ID: 9)”(目标“_GetProjectReferenceTargetFrameworkProperties”依赖于它): -18:21:35.032 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_AddOutputPathToGlobalPropertiesToRemove”的操作。: (目标 ID: 9) -18:21:35.032 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GetProjectReferenceTargetFrameworkProperties: (目标 ID: 10)”(目标“PrepareProjectReferences”依赖于它): +08:17:45.179 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_SplitProjectReferencesByFileExistence”的操作。: (目标 ID: 8) +08:17:45.179 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_AddOutputPathToGlobalPropertiesToRemove: (目标 ID: 9)”(目标“_GetProjectReferenceTargetFrameworkProperties”依赖于它): +08:17:45.179 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_AddOutputPathToGlobalPropertiesToRemove”的操作。: (目标 ID: 9) +08:17:45.179 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GetProjectReferenceTargetFrameworkProperties: (目标 ID: 10)”(目标“PrepareProjectReferences”依赖于它): 设置属性: ReferringTargetFrameworkForProjectReferences= 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“MSBuild”任务。 - 任务“MSBuild” (任务 ID: 8) - 任务参数:BuildInParallel=True (任务 ID: 8) - 任务参数:SkipNonexistentTargets=True (任务 ID: 8) - 任务参数:RemoveProperties=;TargetFramework;RuntimeIdentifier;SelfContained; (任务 ID: 8) - 任务参数:Targets=GetTargetFrameworks (任务 ID: 8) - 已完成执行任务“MSBuild”的操作。 (任务 ID: 8) + 任务“MSBuild” (任务 ID: 10) + 任务参数:BuildInParallel=True (任务 ID: 10) + 任务参数:SkipNonexistentTargets=True (任务 ID: 10) + 任务参数:RemoveProperties=;TargetFramework;RuntimeIdentifier;SelfContained; (任务 ID: 10) + 任务参数:Targets=GetTargetFrameworks (任务 ID: 10) + 已完成执行任务“MSBuild”的操作。 (任务 ID: 10) 由于 false 条件,已跳过任务“MSBuild”;('%(_MSBuildProjectReferenceExistent.SkipGetTargetFrameworkProperties)' != 'true' and '$(EnableDynamicPlatformResolution)' == 'true')计算为('' != 'true' and '' == 'true')。 由于 false 条件,已跳过任务“GetReferenceNearestTargetFrameworkTask”;('@(_ProjectReferenceTargetFrameworkPossibilities)' != '' and '$(ReferringTargetFrameworkForProjectReferences)' != '' And '$(GetReferenceNearestTargetFrameworkTaskSupportsTargetPlatformParameter)' == 'true' and '%(_ProjectReferenceTargetFrameworkPossibilities.IsVcxOrNativeProj)' != 'true')计算为('' != '' and '' != '' @@ -2588,131 +2622,125 @@ And '$(GetReferenceNearestTargetFrameworkTaskSupportsTargetPlatformParameter)' != 'true' and '%(_ProjectReferenceTargetFrameworkPossibilities.IsVcxOrNativeProj)' != 'true')计算为('' != '' and '' != '' And 'true' != 'true' and '' != 'true')。 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“SetRidAgnosticValueForProjects”任务。 - 任务“SetRidAgnosticValueForProjects” (任务 ID: 9) - 已完成执行任务“SetRidAgnosticValueForProjects”的操作。 (任务 ID: 9) -18:21:35.034 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_GetProjectReferenceTargetFrameworkProperties”的操作。: (目标 ID: 10) + 任务“SetRidAgnosticValueForProjects” (任务 ID: 11) + 已完成执行任务“SetRidAgnosticValueForProjects”的操作。 (任务 ID: 11) +08:17:45.180 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_GetProjectReferenceTargetFrameworkProperties”的操作。: (目标 ID: 10) 由于条件的计算结果为 false,已跳过目标“_GetProjectReferencePlatformProperties”;('$(EnableDynamicPlatformResolution)' == 'true' - and '$(CurrentSolutionConfigurationContents)' == '' and '@(_MSBuildProjectReferenceExistent)' != '')的计算结果为('' == 'true' - and ' - Debug|AnyCPU - Debug|AnyCPU - Debug|x64 - ' == '' and '' != '')。 -18:21:35.034 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“PrepareProjectReferences: (目标 ID: 11)”(目标“ResolveProjectReferences”依赖于它): -18:21:35.034 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“PrepareProjectReferences”的操作。: (目标 ID: 11) +08:17:45.180 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“PrepareProjectReferences: (目标 ID: 11)”(目标“ResolveProjectReferences”依赖于它): +08:17:45.180 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“PrepareProjectReferences”的操作。: (目标 ID: 11) 由于条件的计算结果为 false,已跳过目标“_RemoveNameMetadataFromProjectReferenceItems”;('@(ProjectReference)'!='')的计算结果为(''!='')。 -18:21:35.034 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveProjectReferences: (目标 ID: 12)”(目标“ResolveReferences”依赖于它): +08:17:45.180 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveProjectReferences: (目标 ID: 12)”(目标“ResolveReferences”依赖于它): 由于 false 条件,已跳过任务“MSBuild”;('%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and ('$(BuildingInsideVisualStudio)' == 'true' or '$(BuildProjectReferences)' != 'true') and '$(VisualStudioVersion)' != '10.0' and '@(_MSBuildProjectReferenceExistent)' != '')计算为('' == 'true' and '' != '' and ('true' == 'true' or 'true' != 'true') and '17.0' != '10.0' and '' != '')。 由于 false 条件,已跳过任务“MSBuild”;('%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '$(BuildingInsideVisualStudio)' != 'true' and '$(BuildProjectReferences)' == 'true' and '@(_MSBuildProjectReferenceExistent)' != '')计算为('' == 'true' and '' != '' and 'true' != 'true' and 'true' == 'true' and '' != '')。 由于 false 条件,已跳过任务“MSBuild”;('%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '$(BuildingProject)' == 'true' and '@(_MSBuildProjectReferenceExistent)' != '')计算为('' == 'true' and '' != '' and 'true' == 'true' and '' != '')。 由于 false 条件,已跳过任务“Warning”;('@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceNonexistent)' != '')计算为('' != '' and '' != '')。 -18:21:35.034 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ResolveProjectReferences”的操作。: (目标 ID: 12) +08:17:45.180 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ResolveProjectReferences”的操作。: (目标 ID: 12) 由于条件的计算结果为 false,已跳过目标“FindInvalidProjectReferences”;('$(FindInvalidProjectReferences)' == 'true')的计算结果为('' == 'true')。 由于条件的计算结果为 false,已跳过目标“ResolveNativeReferences”;('@(NativeReference)'!='')的计算结果为(''!='')。 已跳过目标“_PrepareForReferenceResolution”。以前的生成已成功。 已跳过目标“ResolveProjectReferences”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“FindInvalidProjectReferences”;('$(FindInvalidProjectReferences)' == 'true')的计算结果为('' == 'true')。 -18:21:35.034 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetFrameworkPaths: (目标 ID: 13)”(目标“ResolveAssemblyReferences”依赖于它): -18:21:35.034 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“GetFrameworkPaths”的操作。: (目标 ID: 13) +08:17:45.181 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetFrameworkPaths: (目标 ID: 13)”(目标“ResolveAssemblyReferences”依赖于它): +08:17:45.181 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“GetFrameworkPaths”的操作。: (目标 ID: 13) 已跳过目标“_PrepareForReferenceResolution”。以前的生成已成功。 已跳过目标“GetFrameworkPaths”。以前的生成已成功。 -18:21:35.034 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetReferenceAssemblyPaths: (目标 ID: 14)”(目标“ResolveAssemblyReferences”依赖于它): +08:17:45.181 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetReferenceAssemblyPaths: (目标 ID: 14)”(目标“ResolveAssemblyReferences”依赖于它): 设置属性: TargetFrameworkDirectory= 由于 false 条件,已跳过任务“GetReferenceAssemblyPaths”;('$(TargetFrameworkMoniker)' != '' and ('$(_TargetFrameworkDirectories)' == '' or '$(_FullFrameworkReferenceAssemblyPaths)' == ''))计算为('' != '' and ('' == '' or '' == ''))。 设置属性: TargetFrameworkDirectory=;; 设置属性: TargetFrameworkDirectory=;;;C:\Program Files %28x86%29\Windows Kits\10\References 设置属性: RemoveAssemblyFoldersIfNoTargetFramework=true - 设置属性: AssemblySearchPaths={CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory};{AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,};;{Registry:Software\Microsoft\,,AssemblyFoldersEx};;{GAC};{RawFileName};D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\ + 设置属性: AssemblySearchPaths={CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory};{AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,};;{Registry:Software\Microsoft\,,AssemblyFoldersEx};;{GAC};{RawFileName};D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\ 设置属性: TargetFrameworkProfile= -18:21:35.035 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“GetReferenceAssemblyPaths”的操作。: (目标 ID: 14) -18:21:35.035 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Current.targets”中的目标“AddExternalIncludDirectoriesToPaths: (目标 ID: 15)”(目标“SetBuildDefaultEnvironmentVariables”依赖于它): +08:17:45.181 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“GetReferenceAssemblyPaths”的操作。: (目标 ID: 14) +08:17:45.182 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Current.targets”中的目标“AddExternalIncludDirectoriesToPaths: (目标 ID: 15)”(目标“SetBuildDefaultEnvironmentVariables”依赖于它): 添加的项: _ExternalIncludePathToInclude= - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\include + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\winrt - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\cppwinrt + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um 删除的项: _ExternalIncludePathToInclude= - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\include + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\winrt - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\cppwinrt + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um 添加的项: _ExternalIncludePathToExclude= - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\include + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\winrt - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\cppwinrt + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um 删除的项: _ExternalIncludePathToExclude= - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\include + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\winrt - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\cppwinrt + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um -18:21:35.036 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AddExternalIncludDirectoriesToPaths”的操作。: (目标 ID: 15) -18:21:35.036 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Current.targets”中的目标“SetBuildDefaultEnvironmentVariables: (目标 ID: 16)”(目标“PrepareForBuild”依赖于它): - 任务“SetEnv” (任务 ID: 10) - 任务参数:Prefix=False (任务 ID: 10) - 任务参数:Value=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;;C:\Program Files\Docker\Docker\resources\bin;C:\Program Files\dotnet\;C:\Program Files\Git\cmd;C:\Program Files\Anaconda3;C:\Program Files\Anaconda3\Library\mingw-w64\bin;C:\Program Files\Anaconda3\Library\usr\bin;C:\Program Files\Anaconda3\Library\bin;C:\Program Files\Anaconda3\Scripts;C:\Users\Nitlo\.cargo\bin;C:\Users\Nitlo\AppData\Local\Microsoft\WindowsApps;C:\Users\Nitlo\.dotnet\tools;C:\Asm\nasm.exe;C:\Asm\vsyasm.exe;; (任务 ID: 10) - 任务参数:Name=PATH (任务 ID: 10) - PATH=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;;C:\Program Files\Docker\Docker\resources\bin;C:\Program Files\dotnet\;C:\Program Files\Git\cmd;C:\Program Files\Anaconda3;C:\Program Files\Anaconda3\Library\mingw-w64\bin;C:\Program Files\Anaconda3\Library\usr\bin;C:\Program Files\Anaconda3\Library\bin;C:\Program Files\Anaconda3\Scripts;C:\Users\Nitlo\.cargo\bin;C:\Users\Nitlo\AppData\Local\Microsoft\WindowsApps;C:\Users\Nitlo\.dotnet\tools;C:\Asm\nasm.exe;C:\Asm\vsyasm.exe;; (任务 ID: 10) - 输出属性: Path=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64%3bC:\Program Files %28x86%29\Windows Kits\10\bin\10.0.22000.0\x64%3b%3bC:\Program Files %28x86%29\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64%3bC:\Program Files %28x86%29\Windows Kits\10\bin\10.0.22000.0\x86%3b%3bC:\Program Files %28x86%29\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide%3bC:\Program Files %28x86%29\HTML Help Workshop%3b%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64%3bC:\Windows\Microsoft.NET\Framework64\v4.0.30319\%3bC:\Windows\Microsoft.NET\Framework\v4.0.30319\%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin%3bC:\Windows\Microsoft.NET\Framework\v4.0.30319\%3b%3bC:\Program Files\Docker\Docker\resources\bin%3bC:\Program Files\dotnet\%3bC:\Program Files\Git\cmd%3bC:\Program Files\Anaconda3%3bC:\Program Files\Anaconda3\Library\mingw-w64\bin%3bC:\Program Files\Anaconda3\Library\usr\bin%3bC:\Program Files\Anaconda3\Library\bin%3bC:\Program Files\Anaconda3\Scripts%3bC:\Users\Nitlo\.cargo\bin%3bC:\Users\Nitlo\AppData\Local\Microsoft\WindowsApps%3bC:\Users\Nitlo\.dotnet\tools%3bC:\Asm\nasm.exe%3bC:\Asm\vsyasm.exe%3b%3b (任务 ID: 10) - 已完成执行任务“SetEnv”的操作。 (任务 ID: 10) - 任务“SetEnv” (任务 ID: 11) - 任务参数:Prefix=False (任务 ID: 11) - 任务参数:Value=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\x64;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\ucrt\x64;;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\um\x64;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\lib\um\x64; (任务 ID: 11) - 任务参数:Name=LIB (任务 ID: 11) - LIB=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\x64;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\ucrt\x64;;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\um\x64;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\lib\um\x64; (任务 ID: 11) - 输出属性: LIB=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64%3b%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64%3b%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\x64%3b%3bC:\Program Files %28x86%29\Windows Kits\10\lib\10.0.22000.0\ucrt\x64%3b%3b%3bC:\Program Files %28x86%29\Windows Kits\10\lib\10.0.22000.0\um\x64%3bC:\Program Files %28x86%29\Windows Kits\NETFXSDK\4.8.1\lib\um\x64%3b (任务 ID: 11) - 已完成执行任务“SetEnv”的操作。 (任务 ID: 11) +08:17:45.183 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AddExternalIncludDirectoriesToPaths”的操作。: (目标 ID: 15) +08:17:45.183 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Current.targets”中的目标“SetBuildDefaultEnvironmentVariables: (目标 ID: 16)”(目标“PrepareForBuild”依赖于它): 任务“SetEnv” (任务 ID: 12) 任务参数:Prefix=False (任务 ID: 12) - 任务参数:Value=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64; (任务 ID: 12) - 任务参数:Name=LIBPATH (任务 ID: 12) - LIBPATH=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64; (任务 ID: 12) - 输出属性: LIBPATH=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64%3b%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64%3b (任务 ID: 12) + 任务参数:Value=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;;C:\Program Files\Microsoft\jdk-11.0.16.101-hotspot\bin;C:\Program Files\Docker\Docker\resources\bin;C:\Program Files\dotnet\;C:\Program Files\Git\cmd;C:\Program Files\Anaconda3;C:\Program Files\Anaconda3\Library\mingw-w64\bin;C:\Program Files\Anaconda3\Library\usr\bin;C:\Program Files\Anaconda3\Library\bin;C:\Program Files\Anaconda3\Scripts;C:\Users\Nitlo\.cargo\bin;C:\Users\Nitlo\AppData\Local\Microsoft\WindowsApps;C:\Users\Nitlo\.dotnet\tools;C:\Asm\nasm.exe;C:\Asm\vsyasm.exe;C:\Windows\System32;; (任务 ID: 12) + 任务参数:Name=PATH (任务 ID: 12) + PATH=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;;C:\Program Files\Microsoft\jdk-11.0.16.101-hotspot\bin;C:\Program Files\Docker\Docker\resources\bin;C:\Program Files\dotnet\;C:\Program Files\Git\cmd;C:\Program Files\Anaconda3;C:\Program Files\Anaconda3\Library\mingw-w64\bin;C:\Program Files\Anaconda3\Library\usr\bin;C:\Program Files\Anaconda3\Library\bin;C:\Program Files\Anaconda3\Scripts;C:\Users\Nitlo\.cargo\bin;C:\Users\Nitlo\AppData\Local\Microsoft\WindowsApps;C:\Users\Nitlo\.dotnet\tools;C:\Asm\nasm.exe;C:\Asm\vsyasm.exe;C:\Windows\System32;; (任务 ID: 12) + 输出属性: Path=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64%3bC:\Program Files %28x86%29\Windows Kits\10\bin\10.0.22621.0\x64%3b%3bC:\Program Files %28x86%29\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64%3bC:\Program Files %28x86%29\Windows Kits\10\bin\10.0.22621.0\x86%3b%3bC:\Program Files %28x86%29\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide%3bC:\Program Files %28x86%29\HTML Help Workshop%3b%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64%3bC:\Windows\Microsoft.NET\Framework64\v4.0.30319\%3bC:\Windows\Microsoft.NET\Framework\v4.0.30319\%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin%3bC:\Windows\Microsoft.NET\Framework\v4.0.30319\%3b%3bC:\Program Files\Microsoft\jdk-11.0.16.101-hotspot\bin%3bC:\Program Files\Docker\Docker\resources\bin%3bC:\Program Files\dotnet\%3bC:\Program Files\Git\cmd%3bC:\Program Files\Anaconda3%3bC:\Program Files\Anaconda3\Library\mingw-w64\bin%3bC:\Program Files\Anaconda3\Library\usr\bin%3bC:\Program Files\Anaconda3\Library\bin%3bC:\Program Files\Anaconda3\Scripts%3bC:\Users\Nitlo\.cargo\bin%3bC:\Users\Nitlo\AppData\Local\Microsoft\WindowsApps%3bC:\Users\Nitlo\.dotnet\tools%3bC:\Asm\nasm.exe%3bC:\Asm\vsyasm.exe%3bC:\Windows\System32%3b%3b (任务 ID: 12) 已完成执行任务“SetEnv”的操作。 (任务 ID: 12) 任务“SetEnv” (任务 ID: 13) 任务参数:Prefix=False (任务 ID: 13) - 任务参数:Value=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt;;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um; (任务 ID: 13) - 任务参数:Name=INCLUDE (任务 ID: 13) - INCLUDE=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt;;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um; (任务 ID: 13) - 输出属性: INCLUDE=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include%3b%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\include%3b%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include%3b%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22000.0\ucrt%3b%3b%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22000.0\um%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22000.0\shared%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22000.0\winrt%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22000.0\cppwinrt%3bC:\Program Files %28x86%29\Windows Kits\NETFXSDK\4.8.1\Include\um%3b (任务 ID: 13) + 任务参数:Value=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\x64;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64;;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\lib\um\x64; (任务 ID: 13) + 任务参数:Name=LIB (任务 ID: 13) + LIB=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\x64;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64;;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\lib\um\x64; (任务 ID: 13) + 输出属性: LIB=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64%3b%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64%3b%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\x64%3b%3bC:\Program Files %28x86%29\Windows Kits\10\lib\10.0.22621.0\ucrt\x64%3b%3b%3bC:\Program Files %28x86%29\Windows Kits\10\lib\10.0.22621.0\um\x64%3bC:\Program Files %28x86%29\Windows Kits\NETFXSDK\4.8.1\lib\um\x64%3b (任务 ID: 13) 已完成执行任务“SetEnv”的操作。 (任务 ID: 13) 任务“SetEnv” (任务 ID: 14) 任务参数:Prefix=False (任务 ID: 14) - 任务参数:Value=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt;;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um; (任务 ID: 14) - 任务参数:Name=EXTERNAL_INCLUDE (任务 ID: 14) - EXTERNAL_INCLUDE=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt;;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um; (任务 ID: 14) - 输出属性: EXTERNAL_INCLUDE=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include%3b%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\include%3b%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include%3b%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22000.0\ucrt%3b%3b%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22000.0\um%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22000.0\shared%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22000.0\winrt%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22000.0\cppwinrt%3bC:\Program Files %28x86%29\Windows Kits\NETFXSDK\4.8.1\Include\um%3b (任务 ID: 14) + 任务参数:Value=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64; (任务 ID: 14) + 任务参数:Name=LIBPATH (任务 ID: 14) + LIBPATH=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64; (任务 ID: 14) + 输出属性: LIBPATH=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64%3b%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64%3b (任务 ID: 14) 已完成执行任务“SetEnv”的操作。 (任务 ID: 14) -18:21:35.038 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“SetBuildDefaultEnvironmentVariables”的操作。: (目标 ID: 16) + 任务“SetEnv” (任务 ID: 15) + 任务参数:Prefix=False (任务 ID: 15) + 任务参数:Value=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um; (任务 ID: 15) + 任务参数:Name=INCLUDE (任务 ID: 15) + INCLUDE=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um; (任务 ID: 15) + 输出属性: INCLUDE=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include%3b%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include%3b%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include%3b%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22621.0\ucrt%3b%3b%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22621.0\um%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22621.0\shared%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22621.0\winrt%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22621.0\cppwinrt%3bC:\Program Files %28x86%29\Windows Kits\NETFXSDK\4.8.1\Include\um%3b (任务 ID: 15) + 已完成执行任务“SetEnv”的操作。 (任务 ID: 15) + 任务“SetEnv” (任务 ID: 16) + 任务参数:Prefix=False (任务 ID: 16) + 任务参数:Value=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um; (任务 ID: 16) + 任务参数:Name=EXTERNAL_INCLUDE (任务 ID: 16) + EXTERNAL_INCLUDE=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um; (任务 ID: 16) + 输出属性: EXTERNAL_INCLUDE=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include%3b%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include%3b%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include%3b%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22621.0\ucrt%3b%3b%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22621.0\um%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22621.0\shared%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22621.0\winrt%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22621.0\cppwinrt%3bC:\Program Files %28x86%29\Windows Kits\NETFXSDK\4.8.1\Include\um%3b (任务 ID: 16) + 已完成执行任务“SetEnv”的操作。 (任务 ID: 16) +08:17:45.183 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“SetBuildDefaultEnvironmentVariables”的操作。: (目标 ID: 16) 由于条件的计算结果为 false,已跳过目标“SetUserMacroEnvironmentVariables”;('@(BuildMacro)' != '' and '$(DesignTimeBuild)' != 'true')的计算结果为('' != '' and '' != 'true')。 已跳过目标“_PrepareForReferenceResolution”。以前的生成已成功。 -18:21:35.038 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“GetResolvedWinMD: (目标 ID: 17)”(目标“PrepareForBuild”依赖于它): +08:17:45.183 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“GetResolvedWinMD: (目标 ID: 17)”(目标“PrepareForBuild”依赖于它): 添加的项: Link= tmp @@ -2801,8 +2829,8 @@ TypeLibraryResourceID=1 UACExecutionLevel=AsInvoker UACUIAccess=false -18:21:35.038 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“GetResolvedWinMD”的操作。: (目标 ID: 17) -18:21:35.038 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.WindowsSDK.targets”中的目标“_CheckWindowsSDKInstalled: (目标 ID: 18)”(目标“PrepareForBuild”依赖于它): +08:17:45.184 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“GetResolvedWinMD”的操作。: (目标 ID: 17) +08:17:45.184 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.WindowsSDK.targets”中的目标“_CheckWindowsSDKInstalled: (目标 ID: 18)”(目标“PrepareForBuild”依赖于它): 设置属性: WindowsSDKInstalled=false 设置属性: WindowsSDK_UAP_Support=false 设置属性: WindowsSDK_Desktop_Support=false @@ -2811,20 +2839,20 @@ 设置属性: WindowsSDK_Desktop_Support=true 由于 false 条件,已跳过任务“VCMessage”;('$(WindowsSDKInstalled)' != 'true')计算为('true' != 'true')。 由于 false 条件,已跳过任务“VCMessage”;('$(WindowsAppContainer)' != 'true' and '$(WindowsSDK_Desktop_Support)' != true)计算为('false' != 'true' and 'true' != true)。 -18:21:35.040 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_CheckWindowsSDKInstalled”的操作。: (目标 ID: 18) +08:17:45.187 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_CheckWindowsSDKInstalled”的操作。: (目标 ID: 18) 已跳过目标“GetFrameworkPaths”。以前的生成已成功。 已跳过目标“GetReferenceAssemblyPaths”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“AssignLinkMetadata”;( '$(SynthesizeLinkMetadata)' == 'true' )的计算结果为( '' == 'true' )。 -18:21:35.040 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VisualStudio\v17.0\CodeAnalysis\Microsoft.CodeAnalysis.targets”中的目标“SetCABuildNativeEnvironmentVariables: (目标 ID: 19)”(目标“PrepareForBuild”依赖于它): - 任务“SetEnv” (任务 ID: 15) - 任务参数:Prefix=False (任务 ID: 15) - 任务参数:Value=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\include;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um; (任务 ID: 15) - 任务参数:Name=CAExcludePath (任务 ID: 15) - CAExcludePath=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\include;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um; (任务 ID: 15) - 已完成执行任务“SetEnv”的操作。 (任务 ID: 15) +08:17:45.187 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VisualStudio\v17.0\CodeAnalysis\Microsoft.CodeAnalysis.targets”中的目标“SetCABuildNativeEnvironmentVariables: (目标 ID: 19)”(目标“PrepareForBuild”依赖于它): + 任务“SetEnv” (任务 ID: 17) + 任务参数:Prefix=False (任务 ID: 17) + 任务参数:Value=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um; (任务 ID: 17) + 任务参数:Name=CAExcludePath (任务 ID: 17) + CAExcludePath=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um; (任务 ID: 17) + 已完成执行任务“SetEnv”的操作。 (任务 ID: 17) 由于 false 条件,已跳过任务“SetEnv”;('$(RunMsvcAnalysis)'=='true' and '$(VCCodeAnalysisUX)'=='true')计算为('false'=='true' and 'true'=='true')。 -18:21:35.053 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“SetCABuildNativeEnvironmentVariables”的操作。: (目标 ID: 19) -18:21:35.054 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“PrepareForBuild: (目标 ID: 20)”(目标“ResolveAssemblyReferences”依赖于它): +08:17:45.187 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“SetCABuildNativeEnvironmentVariables”的操作。: (目标 ID: 19) +08:17:45.187 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“PrepareForBuild: (目标 ID: 20)”(目标“ResolveAssemblyReferences”依赖于它): 设置属性: TargetDir=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\ 设置属性: LocalDebuggerCommand=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll 设置属性: BuildProjectReferences=false @@ -2833,18 +2861,18 @@ 由于 false 条件,已跳过任务“VCMessage”;('$(ApplicationType)' == '' and '$(DesignTimeBuild)' != 'true' and '$(_ToolsetFound)' != 'true')计算为('' == '' and '' != 'true' and 'true' != 'true')。 由于 false 条件,已跳过任务“VCMessage”;('$(ApplicationType)' != '' and '$(DesignTimeBuild)' != 'true' and '$(_ToolsetFound)' != 'true')计算为('' != '' and '' != 'true' and 'true' != 'true')。 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“MakeDir”任务。 - 任务“MakeDir” (任务 ID: 16) - 任务参数:Directories=x64\Debug\ (任务 ID: 16) - 已完成执行任务“MakeDir”的操作。 (任务 ID: 16) + 任务“MakeDir” (任务 ID: 18) + 任务参数:Directories=x64\Debug\ (任务 ID: 18) + 已完成执行任务“MakeDir”的操作。 (任务 ID: 18) 由于 false 条件,已跳过任务“VCMessage”;('$(DesignTimeBuild)'!='true' and '$(WindowsAppContainer)'=='true' and '$(ConfigurationType)'!='Application' and '$(ConfigurationType)'!='DynamicLibrary' and '$(ConfigurationType)'!='StaticLibrary')计算为(''!='true' and 'false'=='true' and 'DynamicLibrary'!='Application' and 'DynamicLibrary'!='DynamicLibrary' and 'DynamicLibrary'!='StaticLibrary')。 - 由于 false 条件,已跳过任务“VCMessage”;('$(DesignTimeBuild)'!='true' and '$(VCToolsInstallDir)'=='' and '$(UseEnv)' != 'true' and ('$(TargetFrameworkVersion)'=='v3.5' or '$(TargetFrameworkVersion)'=='v3.0' or '$(TargetFrameworkVersion)'=='v2.0' ))计算为(''!='true' and 'C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\'=='' and '' != 'true' and (''=='v3.5' or ''=='v3.0' or ''=='v2.0' ))。 - 由于 false 条件,已跳过任务“VCMessage”;('$(DesignTimeBuild)'!='true' and '$(VCToolsInstallDir)'=='' and '$(UseEnv)' != 'true' and '$(PlatformToolset)'=='v90')计算为(''!='true' and 'C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\'=='' and '' != 'true' and 'v143'=='v90')。 + 由于 false 条件,已跳过任务“VCMessage”;('$(DesignTimeBuild)'!='true' and '$(VCToolsInstallDir)'=='' and '$(UseEnv)' != 'true' and ('$(TargetFrameworkVersion)'=='v3.5' or '$(TargetFrameworkVersion)'=='v3.0' or '$(TargetFrameworkVersion)'=='v2.0' ))计算为(''!='true' and 'C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\'=='' and '' != 'true' and (''=='v3.5' or ''=='v3.0' or ''=='v2.0' ))。 + 由于 false 条件,已跳过任务“VCMessage”;('$(DesignTimeBuild)'!='true' and '$(VCToolsInstallDir)'=='' and '$(UseEnv)' != 'true' and '$(PlatformToolset)'=='v90')计算为(''!='true' and 'C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\'=='' and '' != 'true' and 'v143'=='v90')。 正在使用程序集“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Build.CppTasks.Common.dll”中的“CheckVCToolsetVersion”任务。 - 任务“CheckVCToolsetVersion” (任务 ID: 17) - 任务参数:PlatformToolset=v143 (任务 ID: 17) - 任务参数:VCToolsInstallDir=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\ (任务 ID: 17) - 任务参数:VCToolsVersion=14.36.32532 (任务 ID: 17) - 已完成执行任务“CheckVCToolsetVersion”的操作。 (任务 ID: 17) + 任务“CheckVCToolsetVersion” (任务 ID: 19) + 任务参数:PlatformToolset=v143 (任务 ID: 19) + 任务参数:VCToolsInstallDir=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\ (任务 ID: 19) + 任务参数:VCToolsVersion=14.37.32822 (任务 ID: 19) + 已完成执行任务“CheckVCToolsetVersion”的操作。 (任务 ID: 19) 添加的项: Link= __Tempfile__ @@ -2933,10 +2961,10 @@ TypeLibraryResourceID=1 UACExecutionLevel=AsInvoker UACUIAccess=false - 由于 false 条件,已跳过任务“VCMessage”;('$(CheckMFCInstalled)' == 'true' and !Exists($(MFC_KeyFile)) and '$(SpectreLibs)' == '')计算为('' == 'true' and !Exists(C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64\mfcs140.lib) and '' == '')。 - 由于 false 条件,已跳过任务“VCMessage”;('$(CheckMFCInstalled)' == 'true' and !Exists($(MFC_KeyFile)) and '$(SpectreLibs)' != '')计算为('' == 'true' and !Exists(C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64\mfcs140.lib) and '' != '')。 - 由于 false 条件,已跳过任务“VCMessage”;('$(CheckATLInstalled)' == 'true' and !Exists($(ATL_KeyFile)) and '$(SpectreLibs)' == '')计算为('' == 'true' and !Exists(C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64\atls.lib) and '' == '')。 - 由于 false 条件,已跳过任务“VCMessage”;('$(CheckATLInstalled)' == 'true' and !Exists($(ATL_KeyFile)) and '$(SpectreLibs)' != '')计算为('' == 'true' and !Exists(C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64\atls.lib) and '' != '')。 + 由于 false 条件,已跳过任务“VCMessage”;('$(CheckMFCInstalled)' == 'true' and !Exists($(MFC_KeyFile)) and '$(SpectreLibs)' == '')计算为('' == 'true' and !Exists(C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64\mfcs140.lib) and '' == '')。 + 由于 false 条件,已跳过任务“VCMessage”;('$(CheckMFCInstalled)' == 'true' and !Exists($(MFC_KeyFile)) and '$(SpectreLibs)' != '')计算为('' == 'true' and !Exists(C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64\mfcs140.lib) and '' != '')。 + 由于 false 条件,已跳过任务“VCMessage”;('$(CheckATLInstalled)' == 'true' and !Exists($(ATL_KeyFile)) and '$(SpectreLibs)' == '')计算为('' == 'true' and !Exists(C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64\atls.lib) and '' == '')。 + 由于 false 条件,已跳过任务“VCMessage”;('$(CheckATLInstalled)' == 'true' and !Exists($(ATL_KeyFile)) and '$(SpectreLibs)' != '')计算为('' == 'true' and !Exists(C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64\atls.lib) and '' != '')。 由于 false 条件,已跳过任务“VCMessage”;('$(DesignTimeBuild)' != 'true' and '$(CheckMSVCComponents)'=='true' and '$(SpectreMitigation)' != '' and @@ -2946,9 +2974,9 @@ 'true'=='true' and 'false' != '' and 'false' != 'false' and - (('Desktop' == 'OneCore' and !Exists('C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\spectre\onecore\x64')) or - ('Desktop' == 'Desktop' and !Exists('C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\spectre\x64'))))。 - 由于 false 条件,已跳过任务“VCMessage”;('$(DesignTimeBuild)'!='true' and '$(VCToolsInstallDir)'=='' and '$(UseEnv)' != 'true' and '$(CheckMSVCComponents)'=='true')计算为(''!='true' and 'C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\'=='' and '' != 'true' and 'true'=='true')。 + (('Desktop' == 'OneCore' and !Exists('C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\spectre\onecore\x64')) or + ('Desktop' == 'Desktop' and !Exists('C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\spectre\x64'))))。 + 由于 false 条件,已跳过任务“VCMessage”;('$(DesignTimeBuild)'!='true' and '$(VCToolsInstallDir)'=='' and '$(UseEnv)' != 'true' and '$(CheckMSVCComponents)'=='true')计算为(''!='true' and 'C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\'=='' and '' != 'true' and 'true'=='true')。 由于 false 条件,已跳过任务“VCMessage”;('$(DesignTimeBuild)'!='true' and '$(WindowsSDKDir)'=='' and '$(UseEnv)' != 'true')计算为(''!='true' and 'C:\Program Files (x86)\Windows Kits\10\'=='' and '' != 'true')。 由于 false 条件,已跳过任务“VCMessage”;('$(DesignTimeBuild)'!='true' and '$(IntDirTrailingSlashWarning)'=='true')计算为(''!='true' and ''=='true')。 由于 false 条件,已跳过任务“VCMessage”;('$(DesignTimeBuild)'!='true' and '$(OutDirTrailingSlashWarning)'=='true')计算为(''!='true' and ''=='true')。 @@ -2959,27 +2987,27 @@ 设置属性: _Tmp=C:\Users\Nitlo\AppData\Local\Temp\ 设置属性: _Temp=C:\Users\Nitlo\AppData\Local\Temp\ 由于 false 条件,已跳过任务“VCMessage”;('$(DesignTimeBuild)'!='true' and '$(IgnoreWarnIntDirInTempDetected)' != 'true' and ('$(IntDirFullPath.StartsWith($(_Tmp), true, null))' == 'true' or '$(IntDirFullPath.StartsWith($(_Temp), true, null))' == 'true' or '$(OutDirFullPath.StartsWith($(_Tmp), true, null))' == 'true' or '$(OutDirFullPath.StartsWith($(_Temp), true, null))' == 'true'))计算为(''!='true' and '' != 'true' and ('False' == 'true' or 'False' == 'true' or 'False' == 'true' or 'False' == 'true'))。 - 任务“MakeDir” (任务 ID: 18) + 任务“MakeDir” (任务 ID: 20) 任务参数: Directories= x64\Debug\ D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\ - x64\Debug\StgSharpGraphic.tlog\ (任务 ID: 18) - 已完成执行任务“MakeDir”的操作。 (任务 ID: 18) -18:21:35.065 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“PrepareForBuild”的操作。: (目标 ID: 20) + x64\Debug\StgSharpGraphic.tlog\ (任务 ID: 20) + 已完成执行任务“MakeDir”的操作。 (任务 ID: 20) +08:17:45.207 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“PrepareForBuild”的操作。: (目标 ID: 20) 已跳过目标“_PrepareForReferenceResolution”。以前的生成已成功。 - 由于条件的计算结果为 false,已跳过目标“ComputeCrtSDKReference”;('@(ClCompile)'!='' and '$(WindowsAppContainer)'=='true' and '$(UseCrtSDKReference)' != 'false')的计算结果为('..\..\..\..\..\..\..\Programmer\GLenv\glad.c;dllmain.c;linear.c;...'!='' and 'false'=='true' and '' != 'false')。 + 由于条件的计算结果为 false,已跳过目标“ComputeCrtSDKReference”;('@(ClCompile)'!='' and '$(WindowsAppContainer)'=='true' and '$(UseCrtSDKReference)' != 'false')的计算结果为('..\..\..\..\..\..\..\Programmer\GLenv\glad.c;debuger.c;dllmain.c;...'!='' and 'false'=='true' and '' != 'false')。 由于条件的计算结果为 false,已跳过目标“GetInstalledSDKLocations”;('@(SDKReference)' != '')的计算结果为('' != '')。 -18:21:35.065 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveSDKReferences: (目标 ID: 21)”(目标“ResolveAssemblyReferences”依赖于它): +08:17:45.207 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveSDKReferences: (目标 ID: 21)”(目标“ResolveAssemblyReferences”依赖于它): 由于 false 条件,已跳过任务“ResolveSDKReference”;('@(SDKReference)'!='')计算为(''!='')。 -18:21:35.065 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ResolveSDKReferences”的操作。: (目标 ID: 21) +08:17:45.207 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ResolveSDKReferences”的操作。: (目标 ID: 21) 已跳过目标“ResolveSDKReferences”。以前的生成已成功。 -18:21:35.065 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ExpandSDKReferences: (目标 ID: 22)”(目标“ResolveAssemblyReferences”依赖于它): +08:17:45.207 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ExpandSDKReferences: (目标 ID: 22)”(目标“ResolveAssemblyReferences”依赖于它): 由于 false 条件,已跳过任务“GetSDKReferenceFiles”;('@(ResolvedSDKReference)'!='')计算为(''!='')。 -18:21:35.065 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ExpandSDKReferences”的操作。: (目标 ID: 22) +08:17:45.207 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ExpandSDKReferences”的操作。: (目标 ID: 22) 由于条件的计算结果为 false,已跳过目标“ResolveNuGetPackageAssets”;('$(ResolveNuGetPackages)' == 'true' and exists('$(ProjectLockFile)'))的计算结果为('true' == 'true' and exists('obj\project.assets.json'))。 由于条件的计算结果为 false,已跳过目标“FakesGenerateBeforeBuild”;(@(Fakes) != '' AND $(BuildingProject) AND $(FakesUseV2Generation) != 'true')的计算结果为( != '' AND true AND != 'true')。 -18:21:35.066 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveAssemblyReferences: (目标 ID: 23)”(目标“ResolveReferences”依赖于它): +08:17:45.207 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveAssemblyReferences: (目标 ID: 23)”(目标“ResolveReferences”依赖于它): 添加的项: _ReferenceInstalledAssemblyDirectory=C:\Program Files (x86)\Windows Kits\10\References 设置属性: ResolveAssemblyReferencesStateFile=x64\Debug\StgShqrpGraphic.vcxproj.AssemblyReference.cache 设置属性: ResolveAssemblyReferencesSilent=false @@ -2990,191 +3018,193 @@ 设置属性: ResolveAssemblyReferenceOutputUnresolvedAssemblyConflicts=false 设置属性: FindDependenciesOfExternallyResolvedReferences=false 由于 false 条件,已跳过任务“ResolveAssemblyReference”;('@(Reference)'!='' or '@(_ResolvedProjectReferencePaths)'!='' or '@(_ExplicitReference)' != '')计算为(''!='' or ''!='' or '' != '')。 -18:21:35.066 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ResolveAssemblyReferences”的操作。: (目标 ID: 23) +08:17:45.208 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ResolveAssemblyReferences”的操作。: (目标 ID: 23) 由于条件的计算结果为 false,已跳过目标“GenerateFakes”;($(BuildingProject) AND $(FakesUseV2Generation) == 'true')的计算结果为(true AND == 'true')。 - 由于条件的计算结果为 false,已跳过目标“GenerateBindingRedirects”;('$(AutoGenerateBindingRedirects)' == 'true' and '$(GenerateBindingRedirectsOutputType)' == 'true')的计算结果为('' == 'true' and '' == 'true')。 - 由于条件的计算结果为 false,已跳过目标“GenerateBindingRedirectsUpdateAppConfig”;('$(AutoGenerateBindingRedirects)' == 'true' and '$(GenerateBindingRedirectsOutputType)' == 'true' and Exists('$(_GenerateBindingRedirectsIntermediateAppConfig)'))的计算结果为('' == 'true' and '' == 'true' and Exists('x64\Debug\StgSharpGraphic.dll.config'))。 + 由于条件的计算结果为 false,已跳过目标“GenerateBindingRedirects”;('$(AutoGenerateBindingRedirects)' == 'true' and '$(GenerateBindingRedirectsOutputType)' == 'true' and '@(SuggestedBindingRedirects)' != '')的计算结果为('' == 'true' and '' == 'true' and '' != '')。 + 由于条件的计算结果为 false,已跳过目标“GenerateBindingRedirectsUpdateAppConfig”;('$(AutoGenerateBindingRedirects)' == 'true' and '$(GenerateBindingRedirectsOutputType)' == 'true')的计算结果为('' == 'true' and '' == 'true')。 由于条件的计算结果为 false,已跳过目标“ResolveComReferences”;('@(COMReference)'!='' or '@(COMFileReference)'!='')的计算结果为(''!='' or ''!='')。 -18:21:35.066 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“AfterResolveReferences: (目标 ID: 24)”(目标“ResolveReferences”依赖于它): -18:21:35.066 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterResolveReferences”的操作。: (目标 ID: 24) +08:17:45.208 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“AfterResolveReferences: (目标 ID: 24)”(目标“ResolveReferences”依赖于它): +08:17:45.208 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterResolveReferences”的操作。: (目标 ID: 24) 由于条件的计算结果为 false,已跳过目标“ResolveTestReferences”;('@(Shadow)'!='')的计算结果为(''!='')。 -18:21:35.066 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveReferences: (目标 ID: 25)”(目标“Build”依赖于它): -18:21:35.066 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ResolveReferences”的操作。: (目标 ID: 25) +08:17:45.208 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveReferences: (目标 ID: 25)”(目标“Build”依赖于它): +08:17:45.208 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ResolveReferences”的操作。: (目标 ID: 25) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“PrepareForBuild”。以前的生成已成功。 -18:21:35.066 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“InitializeBuildStatus: (目标 ID: 26)”(目标“Build”依赖于它): +08:17:45.208 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“InitializeBuildStatus: (目标 ID: 26)”(目标“Build”依赖于它): 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“ReadLinesFromFile”任务。 - 任务“ReadLinesFromFile” (任务 ID: 19) - 任务参数:File=x64\Debug\StgSharpGraphic.tlog\StgSharpGraphic.lastbuildstate (任务 ID: 19) + 任务“ReadLinesFromFile” (任务 ID: 21) + 任务参数:File=x64\Debug\StgSharpGraphic.tlog\StgSharpGraphic.lastbuildstate (任务 ID: 21) 输出项: _ReadProjectStateLine= PlatformToolSet=v143:VCToolArchitecture=Native64Bit:VCToolsVersion=14.36.32532:TargetPlatformVersion=10.0.22000.0: - Debug|x64|D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\| (任务 ID: 19) - 已完成执行任务“ReadLinesFromFile”的操作。 (任务 ID: 19) - 设置属性: ProjectStateLine=TargetPlatformVersion=10.0.22000.0: - 设置属性: ProjectStateLine=VCToolsVersion=14.36.32532:TargetPlatformVersion=10.0.22000.0: - 设置属性: ProjectStateLine=PlatformToolSet=v143:VCToolArchitecture=Native64Bit:VCToolsVersion=14.36.32532:TargetPlatformVersion=10.0.22000.0: - 设置属性: StateBuildType=Build + Debug|x64|D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\| (任务 ID: 21) + 已完成执行任务“ReadLinesFromFile”的操作。 (任务 ID: 21) + 设置属性: ProjectStateLine=TargetPlatformVersion=10.0.22621.0: + 设置属性: ProjectStateLine=VCToolsVersion=14.37.32822:TargetPlatformVersion=10.0.22621.0: + 设置属性: ProjectStateLine=PlatformToolSet=v143:VCToolArchitecture=Native64Bit:VCToolsVersion=14.37.32822:TargetPlatformVersion=10.0.22621.0: + 设置属性: StateBuildType=Rebuild + 设置属性: _BuildActionType=Rebuild 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“WriteLinesToFile”任务。 - 任务“WriteLinesToFile” (任务 ID: 20) + 任务“WriteLinesToFile” (任务 ID: 22) 任务参数: Lines= - PlatformToolSet=v143:VCToolArchitecture=Native64Bit:VCToolsVersion=14.36.32532:TargetPlatformVersion=10.0.22000.0: - Debug|x64|D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\| (任务 ID: 20) - 任务参数:Overwrite=True (任务 ID: 20) - 任务参数:File=x64\Debug\StgSharpGraphic.tlog\StgSharpGraphic.lastbuildstate (任务 ID: 20) - 已完成执行任务“WriteLinesToFile”的操作。 (任务 ID: 20) + PlatformToolSet=v143:VCToolArchitecture=Native64Bit:VCToolsVersion=14.37.32822:TargetPlatformVersion=10.0.22621.0: + Debug|x64|D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\| (任务 ID: 22) + 任务参数:Overwrite=True (任务 ID: 22) + 任务参数:File=x64\Debug\StgSharpGraphic.tlog\StgSharpGraphic.lastbuildstate (任务 ID: 22) + 已完成执行任务“WriteLinesToFile”的操作。 (任务 ID: 22) 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“Touch”任务。 - 任务“Touch” (任务 ID: 21) - 任务参数:AlwaysCreate=True (任务 ID: 21) - 任务参数:Files=x64\Debug\StgSharpGraphic.tlog\unsuccessfulbuild (任务 ID: 21) - 正在创建“x64\Debug\StgSharpGraphic.tlog\unsuccessfulbuild”,因为已指定“AlwaysCreate”。 (任务 ID: 21) - 已完成执行任务“Touch”的操作。 (任务 ID: 21) -18:21:35.072 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“InitializeBuildStatus”的操作。: (目标 ID: 26) + 任务“Touch” (任务 ID: 23) + 任务参数:AlwaysCreate=True (任务 ID: 23) + 任务参数:Files=x64\Debug\StgSharpGraphic.tlog\unsuccessfulbuild (任务 ID: 23) + 正在对“x64\Debug\StgSharpGraphic.tlog\unsuccessfulbuild”执行 Touch 任务。 (任务 ID: 23) + 已完成执行任务“Touch”的操作。 (任务 ID: 23) +08:17:45.211 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“InitializeBuildStatus”的操作。: (目标 ID: 26) 已跳过目标“PrepareProjectReferences”。以前的生成已成功。 -18:21:35.072 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildGenerateSourcesTraverse: (目标 ID: 27)”(目标“BuildGenerateSources”依赖于它): +08:17:45.211 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildGenerateSourcesTraverse: (目标 ID: 27)”(目标“BuildGenerateSources”依赖于它): 由于 false 条件,已跳过任务“MSBuild”;('$(BuildPassReferences)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceExistent)' != '' and '%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true')计算为('' == 'true' and '' != '' and '' != '' and '' == 'true')。 -18:21:35.072 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BuildGenerateSourcesTraverse”的操作。: (目标 ID: 27) +08:17:45.211 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BuildGenerateSourcesTraverse”的操作。: (目标 ID: 27) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“ResolveReferences”。以前的生成已成功。 -18:21:35.072 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“BeforeBuildGenerateSources: (目标 ID: 28)”(目标“_BuildGenerateSourcesAction”依赖于它): -18:21:35.072 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BeforeBuildGenerateSources”的操作。: (目标 ID: 28) -18:21:35.072 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“PreBuildEvent: (目标 ID: 29)”(目标“_BuildGenerateSourcesAction”依赖于它): +08:17:45.211 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“BeforeBuildGenerateSources: (目标 ID: 28)”(目标“_BuildGenerateSourcesAction”依赖于它): +08:17:45.211 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BeforeBuildGenerateSources”的操作。: (目标 ID: 28) +08:17:45.211 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“PreBuildEvent: (目标 ID: 29)”(目标“_BuildGenerateSourcesAction”依赖于它): 由于 false 条件,已跳过任务“Message”;('%(PreBuildEvent.Message)' != '' and '%(PreBuildEvent.Command)' != '')计算为('' != '' and '' != '')。 由于 false 条件,已跳过任务“Exec”;('%(PreBuildEvent.Command)' != '')计算为('' != '')。 -18:21:35.072 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“PreBuildEvent”的操作。: (目标 ID: 29) +08:17:45.212 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“PreBuildEvent”的操作。: (目标 ID: 29) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“InitializeBuildStatus”。以前的生成已成功。 已跳过目标“SetBuildDefaultEnvironmentVariables”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“SetUserMacroEnvironmentVariables”;('@(BuildMacro)' != '' and '$(DesignTimeBuild)' != 'true')的计算结果为('' != '' and '' != 'true')。 -18:21:35.073 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_SelectedFiles: (目标 ID: 30)”(目标“SelectCustomBuild”依赖于它): -18:21:35.073 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_SelectedFiles”的操作。: (目标 ID: 30) -18:21:35.073 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“SelectCustomBuild: (目标 ID: 31)”(目标“CustomBuild”依赖于它): -18:21:35.073 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“SelectCustomBuild”的操作。: (目标 ID: 31) -18:21:35.073 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCustomBuildOutput: (目标 ID: 32)”(目标“CustomBuild”依赖于它): +08:17:45.212 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_SelectedFiles: (目标 ID: 30)”(目标“SelectCustomBuild”依赖于它): +08:17:45.212 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_SelectedFiles”的操作。: (目标 ID: 30) +08:17:45.212 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“SelectCustomBuild: (目标 ID: 31)”(目标“CustomBuild”依赖于它): +08:17:45.212 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“SelectCustomBuild”的操作。: (目标 ID: 31) +08:17:45.212 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCustomBuildOutput: (目标 ID: 32)”(目标“CustomBuild”依赖于它): 由于 false 条件,已跳过任务“CreateItem”;('%(CustomBuildOutputs.OutputItemType)'!='')计算为(''!='')。 - 任务“MakeDir” (任务 ID: 22) - 已完成执行任务“MakeDir”的操作。 (任务 ID: 22) -18:21:35.073 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeCustomBuildOutput”的操作。: (目标 ID: 32) -18:21:35.073 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“CustomBuild: (目标 ID: 33)”(目标“_BuildGenerateSourcesAction”依赖于它): + 任务“MakeDir” (任务 ID: 24) + 已完成执行任务“MakeDir”的操作。 (任务 ID: 24) +08:17:45.213 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeCustomBuildOutput”的操作。: (目标 ID: 32) +08:17:45.213 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“CustomBuild: (目标 ID: 33)”(目标“_BuildGenerateSourcesAction”依赖于它): 设置属性: CustomBuildToolArchitecture=Native32Bit 正在使用程序集“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Build.CppTasks.Common.dll”中的“GetOutOfDateItems”任务。 - 任务“GetOutOfDateItems” (任务 ID: 23) - 任务参数:TLogNamePrefix=ParallelCustomBuild (任务 ID: 23) - 任务参数:TLogDirectory=x64\Debug\StgSharpGraphic.tlog\ (任务 ID: 23) - 任务参数:OutputsMetadataName=Outputs (任务 ID: 23) - 任务参数:CommandMetadataName=Command (任务 ID: 23) - 任务参数:DependenciesMetadataName=AdditionalInputs (任务 ID: 23) - 任务参数:TrackFileAccess=True (任务 ID: 23) - 已完成执行任务“GetOutOfDateItems”的操作。 (任务 ID: 23) - 任务“GetOutOfDateItems” (任务 ID: 24) - 任务参数:TLogNamePrefix=CustomBuild (任务 ID: 24) - 任务参数:TLogDirectory=x64\Debug\StgSharpGraphic.tlog\ (任务 ID: 24) - 任务参数:CheckForInterdependencies=True (任务 ID: 24) - 任务参数:OutputsMetadataName=Outputs (任务 ID: 24) - 任务参数:CommandMetadataName=Command (任务 ID: 24) - 任务参数:DependenciesMetadataName=AdditionalInputs (任务 ID: 24) - 任务参数:TrackFileAccess=True (任务 ID: 24) - 已完成执行任务“GetOutOfDateItems”的操作。 (任务 ID: 24) + 任务“GetOutOfDateItems” (任务 ID: 25) + 任务参数:TLogNamePrefix=ParallelCustomBuild (任务 ID: 25) + 任务参数:TLogDirectory=x64\Debug\StgSharpGraphic.tlog\ (任务 ID: 25) + 任务参数:OutputsMetadataName=Outputs (任务 ID: 25) + 任务参数:CommandMetadataName=Command (任务 ID: 25) + 任务参数:DependenciesMetadataName=AdditionalInputs (任务 ID: 25) + 任务参数:TrackFileAccess=True (任务 ID: 25) + 已完成执行任务“GetOutOfDateItems”的操作。 (任务 ID: 25) + 任务“GetOutOfDateItems” (任务 ID: 26) + 任务参数:TLogNamePrefix=CustomBuild (任务 ID: 26) + 任务参数:TLogDirectory=x64\Debug\StgSharpGraphic.tlog\ (任务 ID: 26) + 任务参数:CheckForInterdependencies=True (任务 ID: 26) + 任务参数:OutputsMetadataName=Outputs (任务 ID: 26) + 任务参数:CommandMetadataName=Command (任务 ID: 26) + 任务参数:DependenciesMetadataName=AdditionalInputs (任务 ID: 26) + 任务参数:TrackFileAccess=True (任务 ID: 26) + 已完成执行任务“GetOutOfDateItems”的操作。 (任务 ID: 26) 由于 false 条件,已跳过任务“ParallelCustomBuild”;('@(_ParallelCustomBuild)' != '')计算为('' != '')。 由于 false 条件,已跳过任务“CustomBuild”;('@(_CustomBuild)' != '')计算为('' != '')。 -18:21:35.083 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“CustomBuild”的操作。: (目标 ID: 33) +08:17:45.219 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“CustomBuild”的操作。: (目标 ID: 33) 由于条件的计算结果为 false,已跳过目标“FxExport”;('@(FxCompile)' != '')的计算结果为('' != '')。 由于条件的计算结果为 false,已跳过目标“FxCompile”;('@(FxCompile)' != '')的计算结果为('' != '')。 由于条件的计算结果为 false,已跳过目标“_CreateCopyFileItems”;('@(CopyFileToFolders)' != '')的计算结果为('' != '')。 已跳过目标“_SelectedFiles”。以前的生成已成功。 -18:21:35.083 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“CopyFileToFolders: (目标 ID: 34)”(目标“_BuildGenerateSourcesAction”依赖于它): - 任务“GetOutOfDateItems” (任务 ID: 25) - 任务参数:TLogNamePrefix=CopyFile (任务 ID: 25) - 任务参数:TLogDirectory=x64\Debug\StgSharpGraphic.tlog\ (任务 ID: 25) - 任务参数:OutputsMetadataName=FullDestinationPath (任务 ID: 25) - 任务参数:CommandMetadataName=FullDestinationPath (任务 ID: 25) - 任务参数:TrackFileAccess=True (任务 ID: 25) - 已完成执行任务“GetOutOfDateItems”的操作。 (任务 ID: 25) +08:17:45.219 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“CopyFileToFolders: (目标 ID: 34)”(目标“_BuildGenerateSourcesAction”依赖于它): + 任务“GetOutOfDateItems” (任务 ID: 27) + 任务参数:TLogNamePrefix=CopyFile (任务 ID: 27) + 任务参数:TLogDirectory=x64\Debug\StgSharpGraphic.tlog\ (任务 ID: 27) + 任务参数:OutputsMetadataName=FullDestinationPath (任务 ID: 27) + 任务参数:CommandMetadataName=FullDestinationPath (任务 ID: 27) + 任务参数:TrackFileAccess=True (任务 ID: 27) + 已完成执行任务“GetOutOfDateItems”的操作。 (任务 ID: 27) 由于 false 条件,已跳过任务“Copy”;('@(_OutOfDateCopyFile)' != '')计算为('' != '')。 -18:21:35.084 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“CopyFileToFolders”的操作。: (目标 ID: 34) +08:17:45.220 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“CopyFileToFolders”的操作。: (目标 ID: 34) 由于条件的计算结果为 false,已跳过目标“Xsd”;('@(Xsd)' != '')的计算结果为('' != '')。 -18:21:35.084 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Xsd: (目标 ID: 35)”(目标“_BuildGenerateSourcesAction”依赖于它): -18:21:35.084 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_Xsd”的操作。: (目标 ID: 35) -18:21:35.084 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForMidl: (目标 ID: 36)”(目标“_Midl”依赖于它): +08:17:45.220 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Xsd: (目标 ID: 35)”(目标“_BuildGenerateSourcesAction”依赖于它): +08:17:45.220 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_Xsd”的操作。: (目标 ID: 35) +08:17:45.220 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForMidl: (目标 ID: 36)”(目标“_Midl”依赖于它): 设置属性: Midl_OutputDir= - 任务“Makedir” (任务 ID: 26) - 已完成执行任务“Makedir”的操作。 (任务 ID: 26) -18:21:35.084 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“MakeDirsForMidl”的操作。: (目标 ID: 36) + 任务“Makedir” (任务 ID: 28) + 已完成执行任务“Makedir”的操作。 (任务 ID: 28) +08:17:45.220 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“MakeDirsForMidl”的操作。: (目标 ID: 36) 由于条件的计算结果为 false,已跳过目标“Midl”;('@(Midl)' != '')的计算结果为('' != '')。 由于条件的计算结果为 false,已跳过目标“FxExport”;('@(FxCompile)' != '')的计算结果为('' != '')。 由于条件的计算结果为 false,已跳过目标“FxCompile”;('@(FxCompile)' != '')的计算结果为('' != '')。 -18:21:35.084 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeMIDLGeneratedCompileInputs: (目标 ID: 37)”(目标“_Midl”依赖于它): +08:17:45.220 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeMIDLGeneratedCompileInputs: (目标 ID: 37)”(目标“_Midl”依赖于它): 设置属性: Midl_OutputDir= -18:21:35.084 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeMIDLGeneratedCompileInputs”的操作。: (目标 ID: 37) -18:21:35.085 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterMidl: (目标 ID: 38)”(目标“_Midl”依赖于它): -18:21:35.085 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterMidl”的操作。: (目标 ID: 38) -18:21:35.085 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Midl: (目标 ID: 39)”(目标“_BuildGenerateSourcesAction”依赖于它): -18:21:35.085 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_Midl”的操作。: (目标 ID: 39) -18:21:35.085 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“AfterBuildGenerateSources: (目标 ID: 40)”(目标“_BuildGenerateSourcesAction”依赖于它): -18:21:35.085 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterBuildGenerateSources”的操作。: (目标 ID: 40) -18:21:35.085 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterBuildGenerateSourcesEvent: (目标 ID: 41)”(目标“_BuildGenerateSourcesAction”依赖于它): -18:21:35.085 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterBuildGenerateSourcesEvent”的操作。: (目标 ID: 41) -18:21:35.085 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BuildGenerateSourcesAction: (目标 ID: 42)”(目标“BuildGenerateSources”依赖于它): -18:21:35.085 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_BuildGenerateSourcesAction”的操作。: (目标 ID: 42) -18:21:35.085 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildGenerateSources: (目标 ID: 43)”(目标“Build”依赖于它): -18:21:35.085 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BuildGenerateSources”的操作。: (目标 ID: 43) +08:17:45.220 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeMIDLGeneratedCompileInputs”的操作。: (目标 ID: 37) +08:17:45.221 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterMidl: (目标 ID: 38)”(目标“_Midl”依赖于它): +08:17:45.221 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterMidl”的操作。: (目标 ID: 38) +08:17:45.221 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Midl: (目标 ID: 39)”(目标“_BuildGenerateSourcesAction”依赖于它): +08:17:45.221 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_Midl”的操作。: (目标 ID: 39) +08:17:45.221 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“AfterBuildGenerateSources: (目标 ID: 40)”(目标“_BuildGenerateSourcesAction”依赖于它): +08:17:45.221 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterBuildGenerateSources”的操作。: (目标 ID: 40) +08:17:45.221 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterBuildGenerateSourcesEvent: (目标 ID: 41)”(目标“_BuildGenerateSourcesAction”依赖于它): +08:17:45.221 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterBuildGenerateSourcesEvent”的操作。: (目标 ID: 41) +08:17:45.221 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BuildGenerateSourcesAction: (目标 ID: 42)”(目标“BuildGenerateSources”依赖于它): +08:17:45.221 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_BuildGenerateSourcesAction”的操作。: (目标 ID: 42) +08:17:45.221 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildGenerateSources: (目标 ID: 43)”(目标“Build”依赖于它): +08:17:45.221 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BuildGenerateSources”的操作。: (目标 ID: 43) 已跳过目标“PrepareProjectReferences”。以前的生成已成功。 -18:21:35.085 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildCompileTraverse: (目标 ID: 44)”(目标“BuildCompile”依赖于它): +08:17:45.221 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildCompileTraverse: (目标 ID: 44)”(目标“BuildCompile”依赖于它): 由于 false 条件,已跳过任务“MSBuild”;('$(BuildPassReferences)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceExistent)' != '' and '%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true')计算为('' == 'true' and '' != '' and '' != '' and '' == 'true')。 -18:21:35.085 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BuildCompileTraverse”的操作。: (目标 ID: 44) +08:17:45.221 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BuildCompileTraverse”的操作。: (目标 ID: 44) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“ResolveReferences”。以前的生成已成功。 -18:21:35.085 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BeforeClCompile: (目标 ID: 45)”(目标“_ClCompile”依赖于它): -18:21:35.085 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BeforeClCompile”的操作。: (目标 ID: 45) +08:17:45.221 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BeforeClCompile: (目标 ID: 45)”(目标“_ClCompile”依赖于它): +08:17:45.221 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BeforeClCompile”的操作。: (目标 ID: 45) 由于条件的计算结果为 false,已跳过目标“GenerateTargetFrameworkMonikerAttribute”;('$(GenerateTargetFrameworkAttribute)' == 'true')的计算结果为('false' == 'true')。 已跳过目标“ComputeMIDLGeneratedCompileInputs”。以前的生成已成功。 -18:21:35.085 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLInputPDBName: (目标 ID: 46)”(目标“_ClCompile”依赖于它): -18:21:35.085 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeCLInputPDBName”的操作。: (目标 ID: 46) +08:17:45.221 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLInputPDBName: (目标 ID: 46)”(目标“_ClCompile”依赖于它): +08:17:45.221 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeCLInputPDBName”的操作。: (目标 ID: 46) 已跳过目标“ResolveReferences”。以前的生成已成功。 -18:21:35.085 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“FindReferenceAssembliesForReferences: (目标 ID: 47)”(目标“ComputeReferenceCLInput”依赖于它): -18:21:35.085 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“FindReferenceAssembliesForReferences”的操作。: (目标 ID: 47) +08:17:45.221 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“FindReferenceAssembliesForReferences: (目标 ID: 47)”(目标“ComputeReferenceCLInput”依赖于它): +08:17:45.221 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“FindReferenceAssembliesForReferences”的操作。: (目标 ID: 47) 由于条件的计算结果为 false,已跳过目标“AppendGeneratedFakesAssemblyReferences”;($(FakesUseV2Generation) == 'true' AND Exists('$(FakesOutputPath)'))的计算结果为( == 'true' AND Exists('D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\FakesAssemblies'))。 -18:21:35.085 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“GetReferencedVCProjectsInfo: (目标 ID: 48)”(目标“ComputeReferenceCLInput”依赖于它): +08:17:45.221 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“GetReferencedVCProjectsInfo: (目标 ID: 48)”(目标“ComputeReferenceCLInput”依赖于它): 由于 false 条件,已跳过任务“MSBuild”;('%(_MSBuildProjectReferenceExistent.Extension)' == '.vcxproj' and '@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceExistent)' != '')计算为('' == '.vcxproj' and '' != '' and '' != '')。 -18:21:35.085 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“GetReferencedVCProjectsInfo”的操作。: (目标 ID: 48) -18:21:35.085 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeReferenceCLInput: (目标 ID: 49)”(目标“_ClCompile”依赖于它): +08:17:45.221 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“GetReferencedVCProjectsInfo”的操作。: (目标 ID: 48) +08:17:45.221 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeReferenceCLInput: (目标 ID: 49)”(目标“_ClCompile”依赖于它): 由于 false 条件,已跳过任务“WriteLinesToFile”;('@(_ReferenceOutputsToCopyLocally)'!='' and '$(DesignTimeBuild)' != 'true' and '$(TrackFileAccess)' == 'true')计算为(''!='' and '' != 'true' and 'true' == 'true')。 由于 false 条件,已跳过任务“WriteLinesToFile”;('@(_ReferenceOutputsToCopyLocally)'!='' and '$(DesignTimeBuild)' != 'true' and '$(TrackFileAccess)' == 'true')计算为(''!='' and '' != 'true' and 'true' == 'true')。 由于 false 条件,已跳过任务“Message”;('$(_REFERENCE_DEBUG)'=='true')计算为(''=='true')。 -18:21:35.086 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeReferenceCLInput”的操作。: (目标 ID: 49) -18:21:35.086 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“WarnCompileDuplicatedFilename: (目标 ID: 50)”(目标“_ClCompile”依赖于它): +08:17:45.221 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeReferenceCLInput”的操作。: (目标 ID: 49) +08:17:45.221 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“WarnCompileDuplicatedFilename: (目标 ID: 50)”(目标“_ClCompile”依赖于它): 由于 false 条件,已跳过任务“VCMessage”;('%(ClCompile.ExcludedFromBuild)' != 'true' and '%(Filename)%(Extension)' != '@(ClCompile->'%(Filename)%(Extension)')' and '%(ObjectFileName)' == '@(ClCompile->Metadata(ObjectFileName)->Distinct())')计算为('' != 'true' and 'glad.c' != 'glad.c' and 'x64\Debug\' == 'x64\Debug\')。 + 由于 false 条件,已跳过任务“VCMessage”;('%(ClCompile.ExcludedFromBuild)' != 'true' and '%(Filename)%(Extension)' != '@(ClCompile->'%(Filename)%(Extension)')' and '%(ObjectFileName)' == '@(ClCompile->Metadata(ObjectFileName)->Distinct())')计算为('' != 'true' and 'debuger.c' != 'debuger.c' and 'x64\Debug\' == 'x64\Debug\')。 由于 false 条件,已跳过任务“VCMessage”;('%(ClCompile.ExcludedFromBuild)' != 'true' and '%(Filename)%(Extension)' != '@(ClCompile->'%(Filename)%(Extension)')' and '%(ObjectFileName)' == '@(ClCompile->Metadata(ObjectFileName)->Distinct())')计算为('' != 'true' and 'dllmain.c' != 'dllmain.c' and 'x64\Debug\' == 'x64\Debug\')。 由于 false 条件,已跳过任务“VCMessage”;('%(ClCompile.ExcludedFromBuild)' != 'true' and '%(Filename)%(Extension)' != '@(ClCompile->'%(Filename)%(Extension)')' and '%(ObjectFileName)' == '@(ClCompile->Metadata(ObjectFileName)->Distinct())')计算为('' != 'true' and 'linear.c' != 'linear.c' and 'x64\Debug\' == 'x64\Debug\')。 由于 false 条件,已跳过任务“VCMessage”;('%(ClCompile.ExcludedFromBuild)' != 'true' and '%(Filename)%(Extension)' != '@(ClCompile->'%(Filename)%(Extension)')' and '%(ObjectFileName)' == '@(ClCompile->Metadata(ObjectFileName)->Distinct())')计算为('' != 'true' and 'mat2.c' != 'mat2.c' and 'x64\Debug\' == 'x64\Debug\')。 由于 false 条件,已跳过任务“VCMessage”;('%(ClCompile.ExcludedFromBuild)' != 'true' and '%(Filename)%(Extension)' != '@(ClCompile->'%(Filename)%(Extension)')' and '%(ObjectFileName)' == '@(ClCompile->Metadata(ObjectFileName)->Distinct())')计算为('' != 'true' and 'mat3.c' != 'mat3.c' and 'x64\Debug\' == 'x64\Debug\')。 由于 false 条件,已跳过任务“VCMessage”;('%(ClCompile.ExcludedFromBuild)' != 'true' and '%(Filename)%(Extension)' != '@(ClCompile->'%(Filename)%(Extension)')' and '%(ObjectFileName)' == '@(ClCompile->Metadata(ObjectFileName)->Distinct())')计算为('' != 'true' and 'mat4.c' != 'mat4.c' and 'x64\Debug\' == 'x64\Debug\')。 由于 false 条件,已跳过任务“VCMessage”;('%(ClCompile.ExcludedFromBuild)' != 'true' and '%(Filename)%(Extension)' != '@(ClCompile->'%(Filename)%(Extension)')' and '%(ObjectFileName)' == '@(ClCompile->Metadata(ObjectFileName)->Distinct())')计算为('' != 'true' and 'StgSharpGraphic.c' != 'StgSharpGraphic.c' and 'x64\Debug\' == 'x64\Debug\')。 -18:21:35.088 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“WarnCompileDuplicatedFilename”的操作。: (目标 ID: 50) -18:21:35.088 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“ComputeStdModulesCompileInputs: (目标 ID: 51)”(目标“_ClCompile”依赖于它): +08:17:45.222 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“WarnCompileDuplicatedFilename”的操作。: (目标 ID: 50) +08:17:45.222 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“ComputeStdModulesCompileInputs: (目标 ID: 51)”(目标“_ClCompile”依赖于它): 由于 false 条件,已跳过任务“GetLibraryModuleSources”;('@(LibraryManifests)' != '')计算为('' != '')。 -18:21:35.088 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeStdModulesCompileInputs”的操作。: (目标 ID: 51) -18:21:35.088 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“FixupCLCompileOptions: (目标 ID: 52)”(目标“_ClCompile”依赖于它): +08:17:45.223 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeStdModulesCompileInputs”的操作。: (目标 ID: 51) +08:17:45.223 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“FixupCLCompileOptions: (目标 ID: 52)”(目标“_ClCompile”依赖于它): 设置属性: EnableCppModules=true 设置属性: EnableCppModules=false 设置属性: _PCHForceSyncWrite=true -18:21:35.091 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“FixupCLCompileOptions”的操作。: (目标 ID: 52) -18:21:35.091 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForCl: (目标 ID: 53)”(目标“_ClCompile”依赖于它): +08:17:45.225 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“FixupCLCompileOptions”的操作。: (目标 ID: 52) +08:17:45.225 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForCl: (目标 ID: 53)”(目标“_ClCompile”依赖于它): 添加的项: ClDirsToMake=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug 添加的项: ClDirsToMake=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug 添加的项: ClDirsToMake=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug 添加的项: ClDirsToMake=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug 添加的项: ClDirsToMake=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug - 任务“MakeDir” (任务 ID: 27) + 任务“MakeDir” (任务 ID: 29) 任务参数: Directories= D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug (任务 ID: 27) - 已完成执行任务“MakeDir”的操作。 (任务 ID: 27) + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug (任务 ID: 29) + 已完成执行任务“MakeDir”的操作。 (任务 ID: 29) 删除的项: ClDirsToMake= D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug @@ -3182,7 +3212,7 @@ D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug -18:21:35.092 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“MakeDirsForCl”的操作。: (目标 ID: 53) +08:17:45.226 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“MakeDirsForCl”的操作。: (目标 ID: 53) 已跳过目标“_SelectedFiles”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“GenerateTargetFrameworkMonikerAttribute”;('$(GenerateTargetFrameworkAttribute)' == 'true')的计算结果为('false' == 'true')。 已跳过目标“ComputeMIDLGeneratedCompileInputs”。以前的生成已成功。 @@ -3193,60 +3223,62 @@ 已跳过目标“FixupCLCompileOptions”。以前的生成已成功。 已跳过目标“SelectCustomBuild”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“SetModuleDependencies”;('$(DesignTimeBuild)' != 'true' and '$(EnableCppModules)' == 'true')的计算结果为('' != 'true' and 'false' == 'true')。 -18:21:35.092 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“SelectClCompile: (目标 ID: 54)”(目标“ClCompile”依赖于它): -18:21:35.092 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“SelectClCompile”的操作。: (目标 ID: 54) +08:17:45.226 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“SelectClCompile: (目标 ID: 54)”(目标“ClCompile”依赖于它): +08:17:45.226 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“SelectClCompile”的操作。: (目标 ID: 54) 由于条件的计算结果为 false,已跳过目标“SelectAnalysisManifest”;('$(RunMsvcAnalysis)'=='true' and '$(SelectedFiles)'!='')的计算结果为('false'=='true' and ''!='')。 由于条件的计算结果为 false,已跳过目标“SetVConeMKLEnvironment”;('$(UseInteloneMKL)' != '' AND '$(UseInteloneMKL)' != 'No' AND '$(PlatformToolset)' == 'v143' AND '$(oneMKLProductDir)' != '')的计算结果为('No' != '' AND 'No' != 'No' AND 'v143' == 'v143' AND 'C:\Program Files (x86)\Intel\oneAPI\mkl\2022.2.1' != '')。 由于条件的计算结果为 false,已跳过目标“CheckInstalledVCLibsoneMKL”;('$(UseInteloneMKL)' != '' AND '$(UseInteloneMKL)' != 'No' AND '$(PlatformToolset)' == 'v143')的计算结果为('No' != '' AND 'No' != 'No' AND 'v143' == 'v143')。 - 由于条件的计算结果为 false,已跳过目标“ManagedIncrementalBuildPreProcessDependencyGraph”;('@(ClCompile)' != '' and '$(EnableManagedIncrementalBuild)' == 'True')的计算结果为('..\..\..\..\..\..\..\Programmer\GLenv\glad.c;dllmain.c;linear.c;...' != '' and 'false' == 'True')。 + 由于条件的计算结果为 false,已跳过目标“ManagedIncrementalBuildPreProcessDependencyGraph”;('@(ClCompile)' != '' and '$(EnableManagedIncrementalBuild)' == 'True')的计算结果为('..\..\..\..\..\..\..\Programmer\GLenv\glad.c;debuger.c;dllmain.c;...' != '' and 'false' == 'True')。 由于条件的计算结果为 false,已跳过目标“CheckIntelEnvironmentForVCLibsIPP1A”;('$(PlatformToolset)' == 'v143' AND '$(UseIntelIPP1A)' != '' AND '$(UseIntelIPP1A)' != 'false' AND '$(UseEnv)' != 'true')的计算结果为('v143' == 'v143' AND 'false' != '' AND 'false' != 'false' AND '' != 'true')。 由于条件的计算结果为 false,已跳过目标“CheckIntelEnvironmentForVCLibsoneDAL”;('$(UseInteloneDAL)' != '' AND '$(UseInteloneDAL)' != 'false' AND '$(UseEnv)' != 'true' AND '$(PlatformToolset)' == 'v143')的计算结果为('false' != '' AND 'false' != 'false' AND '' != 'true' AND 'v143' == 'v143')。 由于条件的计算结果为 false,已跳过目标“CheckIntelEnvironmentForVCLibsoneMKL”;('$(UseInteloneMKL)' != '' AND '$(UseInteloneMKL)' != 'No' AND '$(UseEnv)' != 'true' AND '$(PlatformToolset)' == 'v143')的计算结果为('No' != '' AND 'No' != 'No' AND '' != 'true' AND 'v143' == 'v143')。 由于条件的计算结果为 false,已跳过目标“CheckIntelEnvironmentForVCLibsoneTBB”;('$(PlatformToolset)' == 'v143' AND '$(UseInteloneTBB)' == 'true' AND '$(UseEnv)' != 'true')的计算结果为('v143' == 'v143' AND 'false' == 'true' AND '' != 'true')。 -18:21:35.093 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Platforms\x64\PlatformToolsets\v143\ImportAfter\Intel.oneAPI.Libs.v143.targets”中的目标“CheckMixedPerfLibUsageVC: (目标 ID: 55)”(目标“ClCompile”依赖于它): +08:17:45.226 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Platforms\x64\PlatformToolsets\v143\ImportAfter\Intel.oneAPI.Libs.v143.targets”中的目标“CheckMixedPerfLibUsageVC: (目标 ID: 55)”(目标“ClCompile”依赖于它): 设置属性: oneAPIPerfLibsInstalled=true 由于 false 条件,已跳过任务“ICMessage”;('$(CnLPerfLibsUsed)'=='true' AND '$(oneAPIPerfLibsUsed)'=='true')计算为(''=='true' AND ''=='true')。 -18:21:35.093 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“CheckMixedPerfLibUsageVC”的操作。: (目标 ID: 55) -18:21:35.093 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“ClCompile: (目标 ID: 56)”(目标“_ClCompile”依赖于它): +08:17:45.227 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“CheckMixedPerfLibUsageVC”的操作。: (目标 ID: 55) +08:17:45.227 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“ClCompile: (目标 ID: 56)”(目标“_ClCompile”依赖于它): 设置属性: CLToolArchitecture=Native64Bit - 由于 false 条件,已跳过任务“Delete”;('%(ClCompile.DebugInformationFormat)' != '' and '%(ClCompile.DebugInformationFormat)' != 'None' and '%(ClCompile.DebugInformationFormat)' != 'OldStyle' and '%(ClCompile.ProgramDataBaseFileName)' != '' and !Exists(%(ClCompile.ProgramDataBaseFileName)))计算为('EditAndContinue' != '' and 'EditAndContinue' != 'None' and 'EditAndContinue' != 'OldStyle' and 'x64\Debug\vc143.pdb' != '' and !Exists(x64\Debug\vc143.pdb))。 + 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“Delete”任务。 + 任务“Delete” (任务 ID: 30) + 已完成执行任务“Delete”的操作。 (任务 ID: 30) 由于 false 条件,已跳过任务“MultiToolTask”;('%(ClCompile.CompilerIteration)' == 'Modules')计算为('' == 'Modules')。 由于 false 条件,已跳过任务“MultiToolTask”;('%(ClCompile.CompilerIteration)' == '' and '$(MultiProcCL)' == 'true')计算为('' == '' and 'false' == 'true')。 由于 false 条件,已跳过任务“CL”;('%(ClCompile.PrecompiledHeader)' == 'Create' and '%(ClCompile.CompilerIteration)' == '' and '$(MultiProcCL)' != 'true')计算为('NotUsing' == 'Create' and '' == '' and 'false' != 'true')。 正在使用程序集“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Build.CppTasks.Common.dll”中的“CL”任务。 - 任务“CL” (任务 ID: 28) - 任务参数:IgnoreStandardIncludePath=False (任务 ID: 28) - 任务参数:SmallerTypeCheck=False (任务 ID: 28) - 任务参数:SupportJustMyCode=True (任务 ID: 28) - 任务参数:ConformanceMode=true (任务 ID: 28) - 任务参数:PrecompiledHeader=NotUsing (任务 ID: 28) - 任务参数:BrowseInformation=False (任务 ID: 28) - 任务参数:PreprocessSuppressLineNumbers=False (任务 ID: 28) + 任务“CL” (任务 ID: 31) + 任务参数:IgnoreStandardIncludePath=False (任务 ID: 31) + 任务参数:SmallerTypeCheck=False (任务 ID: 31) + 任务参数:SupportJustMyCode=True (任务 ID: 31) + 任务参数:ConformanceMode=true (任务 ID: 31) + 任务参数:PrecompiledHeader=NotUsing (任务 ID: 31) + 任务参数:BrowseInformation=False (任务 ID: 31) + 任务参数:PreprocessSuppressLineNumbers=False (任务 ID: 31) 任务参数: ExcludedInputPaths= - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\include + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\winrt - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\cppwinrt + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\arm64\2052 - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\arm\2052 - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\x64\2052 - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\x86\2052 - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\arm64\2052 - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x64\2052 - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x86\2052 - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm64\2052 - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm\2052 - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\2052 - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x86\2052 - C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x64 + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\arm64\2052 + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\arm\2052 + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\x64\2052 + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\x86\2052 + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\arm64\2052 + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x64\2052 + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x86\2052 + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm64\2052 + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm\2052 + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\2052 + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86\2052 + C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64 C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64 - C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x86 + C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86 C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide @@ -3259,35 +3291,35 @@ C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin C:\Windows\Microsoft.NET\Framework\v4.0.30319\ C:\Windows - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64 - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64 - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64 + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64 + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64 + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\x64 - C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\ucrt\x64 (任务 ID: 28) - 任务参数:BufferSecurityCheck=true (任务 ID: 28) - 任务参数:TreatAngleIncludeAsExternal=False (任务 ID: 28) - 任务参数:CompileAs=CompileAsC (任务 ID: 28) - 任务参数:MinimalRebuildFromTracking=True (任务 ID: 28) - 任务参数:ModuleDependenciesFile=x64\Debug\ (任务 ID: 28) - 任务参数:BuildingInIde=True (任务 ID: 28) - 任务参数:WholeProgramOptimization=False (任务 ID: 28) - 任务参数:ToolArchitecture=Native64Bit (任务 ID: 28) - 任务参数:TrackerLogDirectory=x64\Debug\StgSharpGraphic.tlog\ (任务 ID: 28) - 任务参数:WarningLevel=Level3 (任务 ID: 28) - 任务参数:TreatWChar_tAsBuiltInType=True (任务 ID: 28) - 任务参数:SpectreMitigation=false (任务 ID: 28) - 任务参数:WinRTNoStdLib=False (任务 ID: 28) - 任务参数:BrowseInformationFile=x64\Debug\ (任务 ID: 28) - 任务参数:XMLDocumentationFileName=x64\Debug\ (任务 ID: 28) - 任务参数:ExpandAttributedSource=False (任务 ID: 28) - 任务参数:DebugInformationFormat=EditAndContinue (任务 ID: 28) - 任务参数:EnableFuzzer=False (任务 ID: 28) - 任务参数:MinimalRebuild=False (任务 ID: 28) - 任务参数:Optimization=MaxSpeed (任务 ID: 28) - 任务参数:SourceDependenciesFile=x64\Debug\ (任务 ID: 28) - 任务参数:InlineFunctionExpansion=Default (任务 ID: 28) - 任务参数:GenerateModuleDependencies=False (任务 ID: 28) - 任务参数:SDLCheck=True (任务 ID: 28) + C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64 (任务 ID: 31) + 任务参数:BufferSecurityCheck=true (任务 ID: 31) + 任务参数:TreatAngleIncludeAsExternal=False (任务 ID: 31) + 任务参数:CompileAs=CompileAsC (任务 ID: 31) + 任务参数:MinimalRebuildFromTracking=False (任务 ID: 31) + 任务参数:ModuleDependenciesFile=x64\Debug\ (任务 ID: 31) + 任务参数:BuildingInIde=True (任务 ID: 31) + 任务参数:WholeProgramOptimization=False (任务 ID: 31) + 任务参数:ToolArchitecture=Native64Bit (任务 ID: 31) + 任务参数:TrackerLogDirectory=x64\Debug\StgSharpGraphic.tlog\ (任务 ID: 31) + 任务参数:WarningLevel=Level3 (任务 ID: 31) + 任务参数:TreatWChar_tAsBuiltInType=True (任务 ID: 31) + 任务参数:SpectreMitigation=false (任务 ID: 31) + 任务参数:WinRTNoStdLib=False (任务 ID: 31) + 任务参数:BrowseInformationFile=x64\Debug\ (任务 ID: 31) + 任务参数:XMLDocumentationFileName=x64\Debug\ (任务 ID: 31) + 任务参数:ExpandAttributedSource=False (任务 ID: 31) + 任务参数:DebugInformationFormat=EditAndContinue (任务 ID: 31) + 任务参数:EnableFuzzer=False (任务 ID: 31) + 任务参数:MinimalRebuild=False (任务 ID: 31) + 任务参数:Optimization=Disabled (任务 ID: 31) + 任务参数:SourceDependenciesFile=x64\Debug\ (任务 ID: 31) + 任务参数:InlineFunctionExpansion=Default (任务 ID: 31) + 任务参数:GenerateModuleDependencies=False (任务 ID: 31) + 任务参数:SDLCheck=True (任务 ID: 31) 任务参数: Sources= ..\..\..\..\..\..\..\Programmer\GLenv\glad.c @@ -3300,7 +3332,7 @@ BrowseInformationFile=x64\Debug\ BufferSecurityCheck=true BuildingInIDE=true - BuildStlModules=true + BuildStlModules=false CallingConvention=Cdecl CompileAs=CompileAsC ConformanceMode=true @@ -3315,7 +3347,7 @@ EnableFuzzer=false ErrorReporting=Prompt ExceptionHandling=Sync - ExcludedInputPaths=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt;;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\x64\2052;C:\Program Files\Microsoft Visual 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Kits\10\bin\10.0.22000.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Windows;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64;;C:\Program Files\Microsoft Visual 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Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86\2052;;;;;;;;;;;;;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Windows;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\x64;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64;; ExpandAttributedSource=false ExternalWarningLevel=Level3 FavorSizeOrSpeed=Neither @@ -3336,13 +3368,97 @@ LibCompiled= LinkCompiled=true MinimalRebuild=false - MinimalRebuildFromTracking=true + MinimalRebuildFromTracking=false ModuleDependenciesFile=x64\Debug\ ModuleOutputFile= ModulesSupported=true ObjectFileName=x64\Debug\ OmitDefaultLibName=false - Optimization=MaxSpeed + Optimization=Disabled + PrecompiledHeader=NotUsing + PrecompiledHeaderFile= + PrecompiledHeaderOutputFile= + PreprocessKeepComments=false + PreprocessorDefinitions=_DEBUG;STGSHQRPGRAPHIC_EXPORTS;_WINDOWS;_USRDLL;_WINDLL;_UNICODE;UNICODE; + PreprocessSuppressLineNumbers=false + PreprocessToFile=false + ProgramDataBaseFileName=x64\Debug\vc143.pdb + RemoveUnreferencedCodeData=true + RuntimeLibrary=MultiThreadedDLL + ScanSourceForModuleDependencies=false + SDLCheck=true + ShowIncludes=false + SmallerTypeCheck=false + SourceDependenciesFile=x64\Debug\ + SpectreMitigation=false + StructMemberAlignment=Default + SupportJustMyCode=true + SuppressStartupBanner=true + TrackerLogDirectory=x64\Debug\StgSharpGraphic.tlog\ + TranslateIncludes=false + TreatAngleIncludeAsExternal=false + TreatExternalTemplatesAsInternal=true + TreatWarningAsError=false + TreatWChar_tAsBuiltInType=true + UndefineAllPreprocessorDefinitions=false + UseFullPaths=true + WarningLevel=Level3 + WholeProgramOptimization=false + WinRTNoStdLib=false + XMLDocumentationFileName=x64\Debug\ + debuger.c + 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ExternalWarningLevel=Level3 + FavorSizeOrSpeed=Neither + FloatingPointModel=Precise + ForceConformanceInForLoopScope=true + ForcedIncludeFiles= + ForcedUsingFiles= + GenerateModuleDependencies=false + GenerateSourceDependencies=false + GenerateXMLDocumentationFiles=false + IgnoreStandardIncludePath=false + ImpLibCompiled= + InlineFunctionExpansion=Default + IntelJCCErratum=false + IntrinsicFunctions=true + LanguageStandard=stdcpp20 + LanguageStandard_C=stdc17 + LibCompiled= + LinkCompiled=true + MinimalRebuild=false + MinimalRebuildFromTracking=false + ModuleDependenciesFile=x64\Debug\ + ModuleOutputFile= + ModulesSupported=true + ObjectFileName=x64\Debug\ + OmitDefaultLibName=false + Optimization=Disabled PrecompiledHeader=NotUsing PrecompiledHeaderFile= PrecompiledHeaderOutputFile= @@ -3384,7 +3500,7 @@ BrowseInformationFile=x64\Debug\ BufferSecurityCheck=true BuildingInIDE=true - BuildStlModules=true + BuildStlModules=false CallingConvention=Cdecl CompileAs=CompileAsC 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ModulesSupported=true ObjectFileName=x64\Debug\ OmitDefaultLibName=false - Optimization=MaxSpeed + Optimization=Disabled PrecompiledHeader=NotUsing PrecompiledHeaderFile= PrecompiledHeaderOutputFile= @@ -3468,7 +3584,7 @@ BrowseInformationFile=x64\Debug\ BufferSecurityCheck=true BuildingInIDE=true - BuildStlModules=true + BuildStlModules=false CallingConvention=Cdecl CompileAs=CompileAsC ConformanceMode=true @@ -3483,7 +3599,7 @@ EnableFuzzer=false ErrorReporting=Prompt ExceptionHandling=Sync - ExcludedInputPaths=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt;;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared;C:\Program 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ExternalWarningLevel=Level3 FavorSizeOrSpeed=Neither @@ -3756,13 +3872,13 @@ LibCompiled= LinkCompiled=true MinimalRebuild=false - MinimalRebuildFromTracking=true + MinimalRebuildFromTracking=false ModuleDependenciesFile=x64\Debug\ ModuleOutputFile= ModulesSupported=true ObjectFileName=x64\Debug\ OmitDefaultLibName=false - Optimization=MaxSpeed + Optimization=Disabled PrecompiledHeader=NotUsing PrecompiledHeaderFile= PrecompiledHeaderOutputFile= @@ -3804,7 +3920,7 @@ BrowseInformationFile=x64\Debug\ BufferSecurityCheck=true BuildingInIDE=true - BuildStlModules=true + BuildStlModules=false CallingConvention=Cdecl CompileAs=CompileAsC ConformanceMode=true @@ -3819,7 +3935,7 @@ EnableFuzzer=false ErrorReporting=Prompt ExceptionHandling=Sync - ExcludedInputPaths=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt;;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x86\2052;;;;;;;;;;;;;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Windows;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\x64;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\ucrt\x64;; + ExcludedInputPaths=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86\2052;;;;;;;;;;;;;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Windows;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\x64;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64;; ExpandAttributedSource=false ExternalWarningLevel=Level3 FavorSizeOrSpeed=Neither @@ -3840,13 +3956,13 @@ LibCompiled= LinkCompiled=true MinimalRebuild=false - MinimalRebuildFromTracking=true + MinimalRebuildFromTracking=false ModuleDependenciesFile=x64\Debug\ ModuleOutputFile= ModulesSupported=true ObjectFileName=x64\Debug\ OmitDefaultLibName=false - Optimization=MaxSpeed + Optimization=Disabled PrecompiledHeader=NotUsing PrecompiledHeaderFile= PrecompiledHeaderOutputFile= @@ -3877,12 +3993,12 @@ WarningLevel=Level3 WholeProgramOptimization=false WinRTNoStdLib=false - XMLDocumentationFileName=x64\Debug\ (任务 ID: 28) - 任务参数:ProgramDataBaseFileName=x64\Debug\vc143.pdb (任务 ID: 28) - 任务参数:RemoveUnreferencedCodeData=True (任务 ID: 28) - 任务参数:FloatingPointModel=Precise (任务 ID: 28) - 任务参数:StructMemberAlignment=Default (任务 ID: 28) - 任务参数:ExternalWarningLevel=Level3 (任务 ID: 28) + XMLDocumentationFileName=x64\Debug\ (任务 ID: 31) + 任务参数:ProgramDataBaseFileName=x64\Debug\vc143.pdb (任务 ID: 31) + 任务参数:RemoveUnreferencedCodeData=True (任务 ID: 31) + 任务参数:FloatingPointModel=Precise (任务 ID: 31) + 任务参数:StructMemberAlignment=Default (任务 ID: 31) + 任务参数:ExternalWarningLevel=Level3 (任务 ID: 31) 任务参数: PreprocessorDefinitions= _DEBUG @@ -3891,131 +4007,110 @@ _USRDLL _WINDLL _UNICODE - UNICODE (任务 ID: 28) - 任务参数:TranslateIncludes=False (任务 ID: 28) - 任务参数:YieldDuringToolExecution=True (任务 ID: 28) - 任务参数:ErrorReporting=Prompt (任务 ID: 28) - 任务参数:EnableFiberSafeOptimizations=False (任务 ID: 28) - 任务参数:GenerateXMLDocumentationFiles=False (任务 ID: 28) - 任务参数:DeleteOutputBeforeExecute=True (任务 ID: 28) - 任务参数:EnableASAN=False (任务 ID: 28) - 任务参数:IntelJCCErratum=False (任务 ID: 28) - 任务参数:TreatWarningAsError=False (任务 ID: 28) - 任务参数:ForceConformanceInForLoopScope=True (任务 ID: 28) - 任务参数:BasicRuntimeChecks=Default (任务 ID: 28) - 任务参数:LanguageStandard_C=stdc17 (任务 ID: 28) - 任务参数:EnableEnhancedInstructionSet=StreamingSIMDExtensions2 (任务 ID: 28) - 任务参数:CallingConvention=Cdecl (任务 ID: 28) - 任务参数:PreprocessToFile=False (任务 ID: 28) - 任务参数:ShowIncludes=False (任务 ID: 28) - 任务参数:IntrinsicFunctions=True (任务 ID: 28) - 任务参数:RuntimeLibrary=MultiThreadedDLL (任务 ID: 28) - 任务参数:LanguageStandard=stdcpp20 (任务 ID: 28) - 任务参数:UseFullPaths=True (任务 ID: 28) - 任务参数:AssemblerListingLocation=x64\Debug\ (任务 ID: 28) - 任务参数:TrackFileAccess=True (任务 ID: 28) - 任务参数:GenerateSourceDependencies=False (任务 ID: 28) - 任务参数:ExceptionHandling=Sync (任务 ID: 28) - 任务参数:SuppressStartupBanner=True (任务 ID: 28) - 任务参数:OmitDefaultLibName=False (任务 ID: 28) - 任务参数:DisableLanguageExtensions=False (任务 ID: 28) - 任务参数:ObjectFileName=x64\Debug\ (任务 ID: 28) - 任务参数:PreprocessKeepComments=False (任务 ID: 28) - 任务参数:UndefineAllPreprocessorDefinitions=False (任务 ID: 28) - 任务参数:AssemblerOutput=All (任务 ID: 28) - 任务参数:FavorSizeOrSpeed=Neither (任务 ID: 28) - 任务参数:DiagnosticsFormat=Column (任务 ID: 28) - 读取跟踪日志: (任务 ID: 28) - x64\Debug\StgSharpGraphic.tlog\CL.read.1.tlog (任务 ID: 28) - D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\DLLMAIN.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\LINEAR.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\MAT2.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\MAT3.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\MAT4.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\STGSHARPGRAPHIC.C|D:\PROGRAMMER\GLENV\GLAD.C 的输出: (任务 ID: 28) - D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\GLAD.OBJ (任务 ID: 28) - D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\DLLMAIN.OBJ (任务 ID: 28) - D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\LINEAR.OBJ (任务 ID: 28) - D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\MAT2.OBJ (任务 ID: 28) - D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\MAT3.OBJ (任务 ID: 28) - D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\MAT4.OBJ (任务 ID: 28) - D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\STGSHARPGRAPHIC.OBJ (任务 ID: 28) - 将编译 StgSharpGraphic.c,因为在 2023/8/25 11:02:31 处修改了 D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\STGSHARPGRAPHIC.H。 (任务 ID: 28) - 将编译 dllmain.c,因为在 2023/8/25 11:02:31 处修改了 D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\STGSHARPGRAPHIC.H。 (任务 ID: 28) - 将编译 linear.c,因为在 2023/8/25 11:02:31 处修改了 D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\STGSHARPGRAPHIC.H。 (任务 ID: 28) - 将编译 mat2.c,因为在 2023/8/25 11:02:31 处修改了 D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\STGSHARPGRAPHIC.H。 (任务 ID: 28) - 将编译 mat3.c,因为在 2023/8/25 11:02:31 处修改了 D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\STGSHARPGRAPHIC.H。 (任务 ID: 28) - 将编译 mat4.c,因为在 2023/8/25 11:11:56 处修改了 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\mat4.c。 (任务 ID: 28) - 在跟踪日志中未找到 D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\DLLMAIN.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\LINEAR.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\MAT2.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\MAT3.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\MAT4.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\STGSHARPGRAPHIC.C 的输出;需要编译源。 (任务 ID: 28) - 写入跟踪日志: (任务 ID: 28) - x64\Debug\StgSharpGraphic.tlog\CL.write.1.tlog (任务 ID: 28) - 传递给工具的环境变量为: (任务 ID: 28) - VS_UNICODE_OUTPUT=1192 (任务 ID: 28) - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\CL.exe /c /ZI /JMC /nologo /W3 /WX- /diagnostics:column /sdl /O2 /Oi /D _DEBUG /D STGSHQRPGRAPHIC_EXPORTS /D _WINDOWS /D _USRDLL /D _WINDLL /D _UNICODE /D UNICODE /Gm- /EHsc /MD /GS /arch:SSE2 /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /std:c17 /permissive- /FAcs /Fa"x64\Debug\\" /Fo"x64\Debug\\" /Fd"x64\Debug\vc143.pdb" /external:W3 /Gd /TC /FC /errorReport:prompt StgSharpGraphic.c dllmain.c linear.c mat2.c mat3.c mat4.c (任务 ID: 28) - 跟踪命令: (任务 ID: 28) - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Tracker.exe /d "C:\Program Files (x86)\MSBuild\15.0\FileTracker\FileTracker32.dll" /i "D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug\StgSharpGraphic.tlog" /r "D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\DLLMAIN.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\LINEAR.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\MAT2.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\MAT3.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\MAT4.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\STGSHARPGRAPHIC.C" /b MSBuildConsole_CancelEventb262455687234484a98643227080a47a /c "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\CL.exe" /c /ZI /JMC /nologo /W3 /WX- /diagnostics:column /sdl /O2 /Oi /D _DEBUG /D STGSHQRPGRAPHIC_EXPORTS /D _WINDOWS /D _USRDLL /D _WINDLL /D _UNICODE /D UNICODE /Gm- /EHsc /MD /GS /arch:SSE2 /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /std:c17 /permissive- /FAcs /Fa"x64\Debug\\" /Fo"x64\Debug\\" /Fd"x64\Debug\vc143.pdb" /external:W3 /Gd /TC /FC /errorReport:prompt StgSharpGraphic.c dllmain.c linear.c mat2.c mat3.c mat4.c (任务 ID: 28) -18:21:35.863 1>cl : 命令行 warning D9002: 忽略未知选项“/arch:SSE2” - StgSharpGraphic.c (任务 ID: 28) -18:21:35.917 1>C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared\minwindef.h(130,1): warning C4005: “APIENTRY”: 宏重定义 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\GLenv\include\glad\glad.h(42,1): message : 参见“APIENTRY”的前一个定义 (任务 ID: 28) - dllmain.c (任务 ID: 28) - linear.c (任务 ID: 28) -18:21:36.816 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\linear.c(27,35): warning C4047: “函数”:“const float *”与“float (*)[4]”的间接级别不同 -18:21:36.816 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\linear.c(27,29): warning C4024: “_mm_loadu_ps”: 形参和实参 1 的类型不同 -18:21:36.816 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\linear.c(32,18): warning C4047: “return”:“__m128 *”与“int”的间接级别不同 -18:21:36.816 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\linear.c(76,18): warning C4047: “return”:“__m128 *”与“int”的间接级别不同 -18:21:36.817 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\linear.c(85,38): warning C4047: “函数”:“const float *”与“float (*)[4]”的间接级别不同 -18:21:36.817 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\linear.c(85,36): warning C4024: “_mm_loadu_ps”: 形参和实参 1 的类型不同 -18:21:36.817 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\linear.c(94,18): warning C4047: “return”:“__m128 *”与“int”的间接级别不同 -18:21:36.817 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\linear.c(109,18): warning C4047: “return”:“__m128 *”与“int”的间接级别不同 -18:21:36.817 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\linear.c(140,38): warning C4047: “函数”:“const float *”与“float (*)[4]”的间接级别不同 -18:21:36.817 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\linear.c(140,36): warning C4024: “_mm_loadu_ps”: 形参和实参 1 的类型不同 -18:21:36.817 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\linear.c(149,18): warning C4047: “return”:“__m128 *”与“int”的间接级别不同 -18:21:36.817 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\linear.c(164,18): warning C4047: “return”:“__m128 *”与“int”的间接级别不同 - mat2.c (任务 ID: 28) - mat3.c (任务 ID: 28) - mat4.c (任务 ID: 28) -18:21:37.042 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\mat4.c(44,41): warning C4047: “函数”:“const float *”与“float (*)[4]”的间接级别不同 -18:21:37.042 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\mat4.c(44,32): warning C4024: “_mm_loadu_ps”: 形参和实参 1 的类型不同 - 正在生成代码... (任务 ID: 28) -18:21:37.090 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\mat4.c(74): warning C4716: “mul_4_2”: 必须返回一个值 -18:21:37.141 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\linear.c(132): warning C4716: “mulps_total_internal”: 必须返回一个值 - 已完成执行任务“CL”的操作。 (任务 ID: 28) -18:21:37.299 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ClCompile”的操作。: (目标 ID: 56) + UNICODE (任务 ID: 31) + 任务参数:TranslateIncludes=False (任务 ID: 31) + 任务参数:YieldDuringToolExecution=True (任务 ID: 31) + 任务参数:ErrorReporting=Prompt (任务 ID: 31) + 任务参数:EnableFiberSafeOptimizations=False (任务 ID: 31) + 任务参数:GenerateXMLDocumentationFiles=False (任务 ID: 31) + 任务参数:DeleteOutputBeforeExecute=True (任务 ID: 31) + 任务参数:EnableASAN=False (任务 ID: 31) + 任务参数:IntelJCCErratum=False (任务 ID: 31) + 任务参数:TreatWarningAsError=False (任务 ID: 31) + 任务参数:ForceConformanceInForLoopScope=True (任务 ID: 31) + 任务参数:BasicRuntimeChecks=Default (任务 ID: 31) + 任务参数:LanguageStandard_C=stdc17 (任务 ID: 31) + 任务参数:EnableEnhancedInstructionSet=StreamingSIMDExtensions2 (任务 ID: 31) + 任务参数:CallingConvention=Cdecl (任务 ID: 31) + 任务参数:PreprocessToFile=False (任务 ID: 31) + 任务参数:ShowIncludes=False (任务 ID: 31) + 任务参数:IntrinsicFunctions=True (任务 ID: 31) + 任务参数:RuntimeLibrary=MultiThreadedDLL (任务 ID: 31) + 任务参数:LanguageStandard=stdcpp20 (任务 ID: 31) + 任务参数:UseFullPaths=True (任务 ID: 31) + 任务参数:AssemblerListingLocation=x64\Debug\ (任务 ID: 31) + 任务参数:TrackFileAccess=True (任务 ID: 31) + 任务参数:GenerateSourceDependencies=False (任务 ID: 31) + 任务参数:ExceptionHandling=Sync (任务 ID: 31) + 任务参数:SuppressStartupBanner=True (任务 ID: 31) + 任务参数:OmitDefaultLibName=False (任务 ID: 31) + 任务参数:DisableLanguageExtensions=False (任务 ID: 31) + 任务参数:ObjectFileName=x64\Debug\ (任务 ID: 31) + 任务参数:PreprocessKeepComments=False (任务 ID: 31) + 任务参数:UndefineAllPreprocessorDefinitions=False (任务 ID: 31) + 任务参数:AssemblerOutput=All (任务 ID: 31) + 任务参数:FavorSizeOrSpeed=Neither (任务 ID: 31) + 任务参数:DiagnosticsFormat=Column (任务 ID: 31) + 传递给工具的环境变量为: (任务 ID: 31) + VS_UNICODE_OUTPUT=2116 (任务 ID: 31) + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\CL.exe /c /ZI /JMC /nologo /W3 /WX- /diagnostics:column /sdl /Od /Oi /D _DEBUG /D STGSHQRPGRAPHIC_EXPORTS /D _WINDOWS /D _USRDLL /D _WINDLL /D _UNICODE /D UNICODE /Gm- /EHsc /MD /GS /arch:SSE2 /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /std:c17 /permissive- /FAcs /Fa"x64\Debug\\" /Fo"x64\Debug\\" /Fd"x64\Debug\vc143.pdb" /external:W3 /Gd /TC /FC /errorReport:prompt ..\..\..\..\..\..\..\Programmer\GLenv\glad.c debuger.c dllmain.c linear.c mat2.c mat3.c mat4.c StgSharpGraphic.c (任务 ID: 31) + 跟踪命令: (任务 ID: 31) + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Tracker.exe /d "C:\Program Files (x86)\MSBuild\15.0\FileTracker\FileTracker32.dll" /i "D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug\StgSharpGraphic.tlog" /r "D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\DEBUGER.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\DLLMAIN.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\LINEAR.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\MAT2.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\MAT3.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\MAT4.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\STGSHARPGRAPHIC.C|D:\PROGRAMMER\GLENV\GLAD.C" /b MSBuildConsole_CancelEventeb0c3afb066142d59cbe074302d60b8f /c "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\CL.exe" /c /ZI /JMC /nologo /W3 /WX- /diagnostics:column /sdl /Od /Oi /D _DEBUG /D STGSHQRPGRAPHIC_EXPORTS /D _WINDOWS /D _USRDLL /D _WINDLL /D _UNICODE /D UNICODE /Gm- /EHsc /MD /GS /arch:SSE2 /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /std:c17 /permissive- /FAcs /Fa"x64\Debug\\" /Fo"x64\Debug\\" /Fd"x64\Debug\vc143.pdb" /external:W3 /Gd /TC /FC /errorReport:prompt ..\..\..\..\..\..\..\Programmer\GLenv\glad.c debuger.c dllmain.c linear.c mat2.c mat3.c mat4.c StgSharpGraphic.c (任务 ID: 31) +08:17:46.157 1>cl : 命令行 warning D9002: 忽略未知选项“/arch:SSE2” + glad.c (任务 ID: 31) + debuger.c (任务 ID: 31) +08:17:47.038 1>C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared\minwindef.h(130,1): warning C4005: “APIENTRY”: 宏重定义 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\GLenv\include\glad\glad.h(42,1): message : 参见“APIENTRY”的前一个定义 (任务 ID: 31) + dllmain.c (任务 ID: 31) + linear.c (任务 ID: 31) +08:17:47.640 1>C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared\minwindef.h(130,1): warning C4005: “APIENTRY”: 宏重定义 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\GLenv\include\glad\glad.h(42,1): message : 参见“APIENTRY”的前一个定义 (任务 ID: 31) + mat2.c (任务 ID: 31) + mat3.c (任务 ID: 31) + mat4.c (任务 ID: 31) + StgSharpGraphic.c (任务 ID: 31) +08:17:48.675 1>C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared\minwindef.h(130,1): warning C4005: “APIENTRY”: 宏重定义 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\GLenv\include\glad\glad.h(42,1): message : 参见“APIENTRY”的前一个定义 (任务 ID: 31) +08:17:48.867 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(45,47): warning C4047: “函数”:“GLchar *”与“char *[512]”的间接级别不同 +08:17:48.867 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(45,47): warning C4024: “glad_glGetShaderInfoLog”: 形参和实参 4 的类型不同 +08:17:48.867 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(47,16): warning C4047: “函数”:“const char *const ”与“char *[512]”的间接级别不同 +08:17:48.867 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(47,16): warning C4024: “printf”: 形参和实参 1 的类型不同 +08:17:48.867 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(64,55): warning C4047: “函数”:“GLchar *”与“char *[512]”的间接级别不同 +08:17:48.867 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(64,55): warning C4024: “glad_glGetProgramInfoLog”: 形参和实参 4 的类型不同 +08:17:48.867 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(65,16): warning C4047: “函数”:“const char *const ”与“char *[512]”的间接级别不同 +08:17:48.867 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(65,16): warning C4024: “printf”: 形参和实参 1 的类型不同 + 正在生成代码... (任务 ID: 31) + 已完成执行任务“CL”的操作。 (任务 ID: 31) +08:17:49.272 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ClCompile”的操作。: (目标 ID: 56) 由于条件的计算结果为 false,已跳过目标“RunSelectedFileNativeCodeAnalysis”;('$(RunMsvcAnalysis)'=='true' and '$(SelectedFiles)'!='')的计算结果为('false'=='true' and ''!='')。 - 由于条件的计算结果为 false,已跳过目标“ManagedIncrementalBuildPostProcessDependencyGraph”;('@(ClCompile)' != '' and '$(EnableManagedIncrementalBuild)' == 'True')的计算结果为('..\..\..\..\..\..\..\Programmer\GLenv\glad.c;dllmain.c;linear.c;...' != '' and 'false' == 'True')。 + 由于条件的计算结果为 false,已跳过目标“ManagedIncrementalBuildPostProcessDependencyGraph”;('@(ClCompile)' != '' and '$(EnableManagedIncrementalBuild)' == 'True')的计算结果为('..\..\..\..\..\..\..\Programmer\GLenv\glad.c;debuger.c;dllmain.c;...' != '' and 'false' == 'True')。 由于条件的计算结果为 false,已跳过目标“NoAnalysisToolEnabledWarning”;('$(RunCppAnalysis)'=='true' AND '$(EnableMicrosoftCodeAnalysis)'=='false' AND '$(EnableClangTidyCodeAnalysis)'=='false')的计算结果为('false'=='true' AND 'true'=='false' AND 'false'=='false')。 由于条件的计算结果为 false,已跳过目标“RunSelectedFileClangTidy”;('$(RunClangCppAnalysis)'=='true' AND '$(SelectedFiles)'!='')的计算结果为('false'=='true' AND ''!='')。 由于条件的计算结果为 false,已跳过目标“MicrosoftAnalysisIncompatiableWithClangCl”;('$(RunCppAnalysis)'=='true' AND '$(EnableMicrosoftCodeAnalysis)'=='true' AND '$(UseClangCl)'=='true')的计算结果为('false'=='true' AND 'true'=='true' AND ''=='true')。 -18:21:37.299 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterClCompile: (目标 ID: 57)”(目标“_ClCompile”依赖于它): -18:21:37.299 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterClCompile”的操作。: (目标 ID: 57) -18:21:37.299 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_ClCompile: (目标 ID: 58)”(目标“_BuildCompileAction”依赖于它): -18:21:37.299 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_ClCompile”的操作。: (目标 ID: 58) +08:17:49.272 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterClCompile: (目标 ID: 57)”(目标“_ClCompile”依赖于它): +08:17:49.272 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterClCompile”的操作。: (目标 ID: 57) +08:17:49.272 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_ClCompile: (目标 ID: 58)”(目标“_BuildCompileAction”依赖于它): +08:17:49.272 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_ClCompile”的操作。: (目标 ID: 58) 由于条件的计算结果为 false,已跳过目标“_ResGen”;('@(EmbeddedResource)'!='')的计算结果为(''!='')。 -18:21:37.299 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BeforeResourceCompile: (目标 ID: 59)”(目标“_ResourceCompile”依赖于它): -18:21:37.299 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BeforeResourceCompile”的操作。: (目标 ID: 59) -18:21:37.299 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForResourceCompile: (目标 ID: 60)”(目标“_ResourceCompile”依赖于它): +08:17:49.272 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BeforeResourceCompile: (目标 ID: 59)”(目标“_ResourceCompile”依赖于它): +08:17:49.272 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BeforeResourceCompile”的操作。: (目标 ID: 59) +08:17:49.272 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForResourceCompile: (目标 ID: 60)”(目标“_ResourceCompile”依赖于它): 添加的项: RcDirsToMake=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug - 任务“MakeDir” (任务 ID: 29) - 任务参数:Directories=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug (任务 ID: 29) - 已完成执行任务“MakeDir”的操作。 (任务 ID: 29) + 任务“MakeDir” (任务 ID: 32) + 任务参数:Directories=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug (任务 ID: 32) + 已完成执行任务“MakeDir”的操作。 (任务 ID: 32) 删除的项: RcDirsToMake=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug -18:21:37.300 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“MakeDirsForResourceCompile”的操作。: (目标 ID: 60) +08:17:49.273 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“MakeDirsForResourceCompile”的操作。: (目标 ID: 60) 由于条件的计算结果为 false,已跳过目标“ResourceCompile”;('@(ResourceCompile)' != '')的计算结果为('' != '')。 -18:21:37.300 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterResourceCompile: (目标 ID: 61)”(目标“_ResourceCompile”依赖于它): -18:21:37.300 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterResourceCompile”的操作。: (目标 ID: 61) -18:21:37.300 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_ResourceCompile: (目标 ID: 62)”(目标“_BuildCompileAction”依赖于它): -18:21:37.300 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_ResourceCompile”的操作。: (目标 ID: 62) +08:17:49.273 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterResourceCompile: (目标 ID: 61)”(目标“_ResourceCompile”依赖于它): +08:17:49.273 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterResourceCompile”的操作。: (目标 ID: 61) +08:17:49.273 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_ResourceCompile: (目标 ID: 62)”(目标“_BuildCompileAction”依赖于它): +08:17:49.273 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_ResourceCompile”的操作。: (目标 ID: 62) 由于条件的计算结果为 false,已跳过目标“_ImpLib”;('$(ImpLibCompiled)' == 'true')的计算结果为('' == 'true')。 由于条件的计算结果为 false,已跳过目标“_Lib”;('$(LibCompiled)' == 'true')的计算结果为('' == 'true')。 -18:21:37.300 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterBuildCompileEvent: (目标 ID: 63)”(目标“_BuildCompileAction”依赖于它): -18:21:37.300 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterBuildCompileEvent”的操作。: (目标 ID: 63) -18:21:37.300 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BuildCompileAction: (目标 ID: 64)”(目标“BuildCompile”依赖于它): -18:21:37.300 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_BuildCompileAction”的操作。: (目标 ID: 64) -18:21:37.300 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildCompile: (目标 ID: 65)”(目标“Build”依赖于它): -18:21:37.300 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BuildCompile”的操作。: (目标 ID: 65) +08:17:49.273 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterBuildCompileEvent: (目标 ID: 63)”(目标“_BuildCompileAction”依赖于它): +08:17:49.273 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterBuildCompileEvent”的操作。: (目标 ID: 63) +08:17:49.273 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BuildCompileAction: (目标 ID: 64)”(目标“BuildCompile”依赖于它): +08:17:49.273 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_BuildCompileAction”的操作。: (目标 ID: 64) +08:17:49.273 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildCompile: (目标 ID: 65)”(目标“Build”依赖于它): +08:17:49.273 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BuildCompile”的操作。: (目标 ID: 65) 已跳过目标“PrepareProjectReferences”。以前的生成已成功。 -18:21:37.300 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildLinkTraverse: (目标 ID: 66)”(目标“BuildLink”依赖于它): +08:17:49.273 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildLinkTraverse: (目标 ID: 66)”(目标“BuildLink”依赖于它): 由于 false 条件,已跳过任务“MSBuild”;('$(BuildPassReferences)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceExistent)' != '' and '%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true')计算为('' == 'true' and '' != '' and '' != '' and '' == 'true')。 -18:21:37.300 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BuildLinkTraverse”的操作。: (目标 ID: 66) +08:17:49.273 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BuildLinkTraverse”的操作。: (目标 ID: 66) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“ResolveReferences”。以前的生成已成功。 -18:21:37.300 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeLegacyManifestEmbedding: (目标 ID: 67)”(目标“_BuildLinkAction”依赖于它): +08:17:49.273 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeLegacyManifestEmbedding: (目标 ID: 67)”(目标“_BuildLinkAction”依赖于它): 添加的项: Manifest= temp @@ -4045,15 +4140,15 @@ UpdateFileHashes=false VerboseOutput=true _LocalVariable=true -18:21:37.300 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeLegacyManifestEmbedding”的操作。: (目标 ID: 67) -18:21:37.300 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BeforeLink: (目标 ID: 68)”(目标“_Link”依赖于它): -18:21:37.300 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BeforeLink”的操作。: (目标 ID: 68) -18:21:37.300 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeRCOutputs: (目标 ID: 69)”(目标“ComputeRCGeneratedLinkInputs”依赖于它): -18:21:37.300 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeRCOutputs”的操作。: (目标 ID: 69) -18:21:37.300 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeRCGeneratedLinkInputs: (目标 ID: 70)”(目标“_Link”依赖于它): -18:21:37.300 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeRCGeneratedLinkInputs”的操作。: (目标 ID: 70) -18:21:37.300 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeManifestGeneratedLinkerInputs: (目标 ID: 71)”(目标“_Link”依赖于它): -18:21:37.301 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeManifestGeneratedLinkerInputs”的操作。: (目标 ID: 71) +08:17:49.277 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeLegacyManifestEmbedding”的操作。: (目标 ID: 67) +08:17:49.277 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BeforeLink: (目标 ID: 68)”(目标“_Link”依赖于它): +08:17:49.277 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BeforeLink”的操作。: (目标 ID: 68) +08:17:49.277 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeRCOutputs: (目标 ID: 69)”(目标“ComputeRCGeneratedLinkInputs”依赖于它): +08:17:49.277 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeRCOutputs”的操作。: (目标 ID: 69) +08:17:49.277 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeRCGeneratedLinkInputs: (目标 ID: 70)”(目标“_Link”依赖于它): +08:17:49.277 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeRCGeneratedLinkInputs”的操作。: (目标 ID: 70) +08:17:49.277 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeManifestGeneratedLinkerInputs: (目标 ID: 71)”(目标“_Link”依赖于它): +08:17:49.277 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeManifestGeneratedLinkerInputs”的操作。: (目标 ID: 71) 已跳过目标“ComputeCustomBuildOutput”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“GenerateTargetFrameworkMonikerAttribute”;('$(GenerateTargetFrameworkAttribute)' == 'true')的计算结果为('false' == 'true')。 已跳过目标“ComputeMIDLGeneratedCompileInputs”。以前的生成已成功。 @@ -4062,7 +4157,7 @@ 已跳过目标“WarnCompileDuplicatedFilename”。以前的生成已成功。 已跳过目标“ComputeStdModulesCompileInputs”。以前的生成已成功。 已跳过目标“FixupCLCompileOptions”。以前的生成已成功。 -18:21:37.301 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLOutputs: (目标 ID: 72)”(目标“ComputeCLGeneratedLinkInputs”依赖于它): +08:17:49.277 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLOutputs: (目标 ID: 72)”(目标“ComputeCLGeneratedLinkInputs”依赖于它): 添加的项: Obj= x64\Debug\glad.obj @@ -4075,7 +4170,7 @@ BrowseInformationFile=x64\Debug\ BufferSecurityCheck=true BuildingInIDE=true - BuildStlModules=true + BuildStlModules=false CallingConvention=Cdecl CompileAs=CompileAsC ConformanceMode=true @@ -4090,7 +4185,7 @@ EnableFuzzer=false ErrorReporting=Prompt ExceptionHandling=Sync - ExcludedInputPaths=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt;;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x86\2052;;;;;;;;;;;;;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual 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Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\x64;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64;; ExpandAttributedSource=false ExternalWarningLevel=Level3 FavorSizeOrSpeed=Neither @@ -4531,13 +4710,13 @@ LibCompiled= LinkCompiled=true MinimalRebuild=false - MinimalRebuildFromTracking=true + MinimalRebuildFromTracking=false ModuleDependenciesFile=x64\Debug\ ModuleOutputFile= ModulesSupported=true ObjectFileName=x64\Debug\ OmitDefaultLibName=false - Optimization=MaxSpeed + Optimization=Disabled PrecompiledHeader=NotUsing PrecompiledHeaderFile= PrecompiledHeaderOutputFile= @@ -4579,7 +4758,7 @@ BrowseInformationFile=x64\Debug\ BufferSecurityCheck=true BuildingInIDE=true - BuildStlModules=true + BuildStlModules=false CallingConvention=Cdecl CompileAs=CompileAsC ConformanceMode=true @@ -4594,7 +4773,7 @@ EnableFuzzer=false ErrorReporting=Prompt ExceptionHandling=Sync - 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Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Windows;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\x64;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64;; ExpandAttributedSource=false ExternalWarningLevel=Level3 FavorSizeOrSpeed=Neither @@ -4615,13 +4794,13 @@ LibCompiled= LinkCompiled=true MinimalRebuild=false - MinimalRebuildFromTracking=true + MinimalRebuildFromTracking=false ModuleDependenciesFile=x64\Debug\ ModuleOutputFile= ModulesSupported=true ObjectFileName=x64\Debug\ OmitDefaultLibName=false - Optimization=MaxSpeed + Optimization=Disabled PrecompiledHeader=NotUsing PrecompiledHeaderFile= PrecompiledHeaderOutputFile= @@ -4653,8 +4832,8 @@ WholeProgramOptimization=false WinRTNoStdLib=false XMLDocumentationFileName=x64\Debug\ -18:21:37.301 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeCLOutputs”的操作。: (目标 ID: 72) -18:21:37.301 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLGeneratedLinkInputs: (目标 ID: 73)”(目标“_Link”依赖于它): +08:17:49.278 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeCLOutputs”的操作。: (目标 ID: 72) +08:17:49.278 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLGeneratedLinkInputs: (目标 ID: 73)”(目标“_Link”依赖于它): 添加的项: Link= x64\Debug\glad.obj @@ -4698,6 +4877,47 @@ TypeLibraryResourceID=1 UACExecutionLevel=AsInvoker UACUIAccess=false + x64\Debug\debuger.obj + AcceptableNonZeroExitCodes= + AdditionalDependencies=kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib; + AllowIsolation=true + CLRImageType=Default + DataExecutionPrevention=true + DelaySign= + Driver=NotSet + EnableUAC=false + GenerateDebugInformation=true + GenerateMapFile=false + IgnoreEmbeddedIDL=false + ImportLibrary=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.lib + IncrementalLinkDatabaseFile=x64\Debug\StgSharpGraphic.ilk + KeyFile= + LinkDLL=true + LinkErrorReporting=PromptImmediately + LinkTimeCodeGenerationObjectFile=x64\Debug\StgSharpGraphic.iobj + ManifestFile=x64\Debug\StgSharpGraphic.dll.intermediate.manifest + MapExports=false + MinimalRebuildFromTracking=true + NoEntryPoint=false + OutputFile=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll + PerUserRedirection=false + Profile=false + ProfileGuidedDatabase=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.pgd + ProgramDatabaseFile=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.pdb + RandomizedBaseAddress=true + RegisterOutput=false + SetChecksum=false + ShowProgress=NotSet + SubSystem=Windows + SuppressStartupBanner=true + SwapRunFromCD=false + SwapRunFromNET=false + TargetMachine=MachineX64 + TrackerLogDirectory=x64\Debug\StgSharpGraphic.tlog\ + TurnOffAssemblyGeneration=false + TypeLibraryResourceID=1 + UACExecutionLevel=AsInvoker + UACUIAccess=false x64\Debug\dllmain.obj AcceptableNonZeroExitCodes= AdditionalDependencies=kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib; @@ -4944,8 +5164,8 @@ TypeLibraryResourceID=1 UACExecutionLevel=AsInvoker UACUIAccess=false -18:21:37.301 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeCLGeneratedLinkInputs”的操作。: (目标 ID: 73) -18:21:37.301 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeLinkInputsFromProject: (目标 ID: 74)”(目标“_Link”依赖于它): +08:17:49.278 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeCLGeneratedLinkInputs”的操作。: (目标 ID: 73) +08:17:49.278 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeLinkInputsFromProject: (目标 ID: 74)”(目标“_Link”依赖于它): 添加的项: Link= GLenv\glfw3.lib @@ -5071,9 +5291,9 @@ TypeLibraryResourceID=1 UACExecutionLevel=AsInvoker UACUIAccess=false -18:21:37.301 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeLinkInputsFromProject”的操作。: (目标 ID: 74) +08:17:49.278 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeLinkInputsFromProject”的操作。: (目标 ID: 74) 由于条件的计算结果为 false,已跳过目标“ComputeReferenceLinkInputs”;(@(ProjectReference) != '')的计算结果为( != '')。 -18:21:37.301 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeManifestInputsTargets: (目标 ID: 75)”(目标“_Link”依赖于它): +08:17:49.278 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeManifestInputsTargets: (目标 ID: 75)”(目标“_Link”依赖于它): 添加的项: Manifest= temp @@ -5089,7 +5309,7 @@ VerboseOutput=true _LocalVariable=true 设置属性: _ManifestToIgnore=x64\Debug\StgSharpGraphic.dll.intermediate.manifest - 设置属性: VCManifestDir=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\Include\Manifest\ + 设置属性: VCManifestDir=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\Include\Manifest\ 删除的项: Manifest= temp @@ -5104,64 +5324,64 @@ UpdateFileHashes=false VerboseOutput=true _LocalVariable=true -18:21:37.302 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeManifestInputsTargets”的操作。: (目标 ID: 75) +08:17:49.278 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeManifestInputsTargets”的操作。: (目标 ID: 75) 由于条件的计算结果为 false,已跳过目标“ManifestResourceCompile”;('$(EmbedManifestBy)' == 'LINK' and '@(Manifest)' != '')的计算结果为('LINK' == 'LINK' and '' != '')。 -18:21:37.302 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“AssignTargetPaths: (目标 ID: 76)”(目标“PrepareResourceNames”依赖于它): +08:17:49.278 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“AssignTargetPaths: (目标 ID: 76)”(目标“PrepareResourceNames”依赖于它): 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“AssignTargetPath”任务。 - 任务“AssignTargetPath” (任务 ID: 30) - 任务参数:RootFolder=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic (任务 ID: 30) - 已完成执行任务“AssignTargetPath”的操作。 (任务 ID: 30) - 任务“AssignTargetPath” (任务 ID: 31) - 任务参数:RootFolder=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic (任务 ID: 31) - 已完成执行任务“AssignTargetPath”的操作。 (任务 ID: 31) - 任务“AssignTargetPath” (任务 ID: 32) - 任务参数:RootFolder=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic (任务 ID: 32) + 任务“AssignTargetPath” (任务 ID: 33) + 任务参数:RootFolder=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic (任务 ID: 33) + 已完成执行任务“AssignTargetPath”的操作。 (任务 ID: 33) + 任务“AssignTargetPath” (任务 ID: 34) + 任务参数:RootFolder=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic (任务 ID: 34) + 已完成执行任务“AssignTargetPath”的操作。 (任务 ID: 34) + 任务“AssignTargetPath” (任务 ID: 35) + 任务参数:RootFolder=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic (任务 ID: 35) 任务参数: Files= cpp.hint - CopyToOutputDirectory=Never (任务 ID: 32) + CopyToOutputDirectory=Never (任务 ID: 35) 输出项: _NoneWithTargetPath= cpp.hint CopyToOutputDirectory=Never OriginalItemSpec=cpp.hint - TargetPath=cpp.hint (任务 ID: 32) - 已完成执行任务“AssignTargetPath”的操作。 (任务 ID: 32) - 任务“AssignTargetPath” (任务 ID: 33) - 任务参数:RootFolder=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic (任务 ID: 33) - 已完成执行任务“AssignTargetPath”的操作。 (任务 ID: 33) + TargetPath=cpp.hint (任务 ID: 35) + 已完成执行任务“AssignTargetPath”的操作。 (任务 ID: 35) + 任务“AssignTargetPath” (任务 ID: 36) + 任务参数:RootFolder=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic (任务 ID: 36) + 已完成执行任务“AssignTargetPath”的操作。 (任务 ID: 36) 由于 false 条件,已跳过任务“AssignTargetPath”;('@(_DeploymentBaseManifestWithTargetPath)'=='' and '%(None.Extension)'=='.manifest')计算为(''=='' and '.hint'=='.manifest')。 -18:21:37.303 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AssignTargetPaths”的操作。: (目标 ID: 76) +08:17:49.279 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AssignTargetPaths”的操作。: (目标 ID: 76) 已跳过目标“AssignTargetPaths”。以前的生成已成功。 -18:21:37.303 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“SplitResourcesByCulture: (目标 ID: 77)”(目标“PrepareResourceNames”依赖于它): +08:17:49.279 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“SplitResourcesByCulture: (目标 ID: 77)”(目标“PrepareResourceNames”依赖于它): 由于 false 条件,已跳过任务“Warning”;('@(ResxWithNoCulture)'!='')计算为(''!='')。 由于 false 条件,已跳过任务“Warning”;('@(ResxWithCulture)'!='')计算为(''!='')。 由于 false 条件,已跳过任务“Warning”;('@(NonResxWithCulture)'!='')计算为(''!='')。 由于 false 条件,已跳过任务“Warning”;('@(NonResxWithNoCulture)'!='')计算为(''!='')。 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“AssignCulture”任务。 - 任务“AssignCulture” (任务 ID: 34) - 已完成执行任务“AssignCulture”的操作。 (任务 ID: 34) -18:21:37.304 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“SplitResourcesByCulture”的操作。: (目标 ID: 77) + 任务“AssignCulture” (任务 ID: 37) + 已完成执行任务“AssignCulture”的操作。 (任务 ID: 37) +08:17:49.280 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“SplitResourcesByCulture”的操作。: (目标 ID: 77) 由于条件的计算结果为 false,已跳过目标“CreateManifestResourceNames”;('@(EmbeddedResource)' != '')的计算结果为('' != '')。 -18:21:37.304 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“CreateCustomManifestResourceNames: (目标 ID: 78)”(目标“PrepareResourceNames”依赖于它): -18:21:37.304 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“CreateCustomManifestResourceNames”的操作。: (目标 ID: 78) -18:21:37.304 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“PrepareResourceNames: (目标 ID: 79)”(目标“_Link”依赖于它): -18:21:37.304 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“PrepareResourceNames”的操作。: (目标 ID: 79) -18:21:37.304 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForLink: (目标 ID: 80)”(目标“_Link”依赖于它): +08:17:49.280 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“CreateCustomManifestResourceNames: (目标 ID: 78)”(目标“PrepareResourceNames”依赖于它): +08:17:49.280 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“CreateCustomManifestResourceNames”的操作。: (目标 ID: 78) +08:17:49.280 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“PrepareResourceNames: (目标 ID: 79)”(目标“_Link”依赖于它): +08:17:49.280 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“PrepareResourceNames”的操作。: (目标 ID: 79) +08:17:49.280 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForLink: (目标 ID: 80)”(目标“_Link”依赖于它): 设置属性: _LinkImportLibrary=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.lib 添加的项: _LinkImportLibraryFile=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.lib 添加的项: LinkDirsToMake=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator 添加的项: LinkDirsToMake=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug 添加的项: LinkDirsToMake=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator 添加的项: LinkDirsToMake=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\ - 任务“MakeDir” (任务 ID: 35) + 任务“MakeDir” (任务 ID: 38) 任务参数: Directories= D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator - D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\ (任务 ID: 35) - 已完成执行任务“MakeDir”的操作。 (任务 ID: 35) + D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\ (任务 ID: 38) + 已完成执行任务“MakeDir”的操作。 (任务 ID: 38) 删除的项: LinkDirsToMake= D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator @@ -5169,64 +5389,64 @@ D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\ 删除的项: _LinkImportLibraryFile=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.lib -18:21:37.305 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“MakeDirsForLink”的操作。: (目标 ID: 80) -18:21:37.305 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“DoLinkOutputFilesMatch: (目标 ID: 81)”(目标“_Link”依赖于它): +08:17:49.281 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“MakeDirsForLink”的操作。: (目标 ID: 80) +08:17:49.281 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“DoLinkOutputFilesMatch: (目标 ID: 81)”(目标“_Link”依赖于它): 添加的项: _OutputFileFromLink=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll 由于 false 条件,已跳过任务“VCMessage”;('@(_OutputFileFromLink)' == '')计算为('D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll' == '')。 由于 false 条件,已跳过任务“VCMessage”;('@(_OutputFileFromLink)' != '' and '%(_OutputFileFromLink.FullPath)' != '$([System.IO.Path]::GetFullPath($(TargetPath)))')计算为('D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll' != '' and 'D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll' != 'D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll')。 由于 false 条件,已跳过任务“VCMessage”;('@(_OutputFileFromLink)' != '' and '%(_OutputFileFromLink.Extension)' != '' and '%(_OutputFileFromLink.Extension)' != '$(TargetExt)')计算为('D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll' != '' and '.dll' != '' and '.dll' != '.dll')。 由于 false 条件,已跳过任务“VCMessage”;('@(_OutputFileFromLink)' != '' and '%(_OutputFileFromLink.Filename)' != '' and '%(_OutputFileFromLink.Filename)' != '$(TargetName)')计算为('D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll' != '' and 'StgSharpGraphic' != '' and 'StgSharpGraphic' != 'StgSharpGraphic')。 由于 false 条件,已跳过任务“VCMessage”;('%(Link.MinimumRequiredVersion)' != '' and ('%(Link.Subsystem)' == '' or '%(Link.Subsystem)' == 'NotSet'))计算为('' != '' and ('Windows' == '' or 'Windows' == 'NotSet'))。 -18:21:37.305 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“DoLinkOutputFilesMatch”的操作。: (目标 ID: 81) -18:21:37.305 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“PreLinkEvent: (目标 ID: 82)”(目标“_Link”依赖于它): +08:17:49.281 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“DoLinkOutputFilesMatch”的操作。: (目标 ID: 81) +08:17:49.281 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“PreLinkEvent: (目标 ID: 82)”(目标“_Link”依赖于它): 由于 false 条件,已跳过任务“Message”;('%(PreLinkEvent.Message)' != '' and '%(PreLinkEvent.Command)' != '')计算为('' != '' and '' != '')。 由于 false 条件,已跳过任务“Exec”;('%(PreLinkEvent.Command)' != '')计算为('' != '')。 -18:21:37.305 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“PreLinkEvent”的操作。: (目标 ID: 82) -18:21:37.305 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“ComputeLinkSwitches: (目标 ID: 83)”(目标“Link”依赖于它): - 设置属性: Link_MinimalRebuildFromTracking=true +08:17:49.281 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“PreLinkEvent”的操作。: (目标 ID: 82) +08:17:49.281 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“ComputeLinkSwitches: (目标 ID: 83)”(目标“Link”依赖于它): + 设置属性: Link_MinimalRebuildFromTracking=false 设置属性: LinkToolArchitecture=Native64Bit 设置属性: _GenerateWindowsMetadata= -18:21:37.306 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeLinkSwitches”的操作。: (目标 ID: 83) +08:17:49.281 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeLinkSwitches”的操作。: (目标 ID: 83) 由于条件的计算结果为 false,已跳过目标“SetVConeMKLEnvironment”;('$(UseInteloneMKL)' != '' AND '$(UseInteloneMKL)' != 'No' AND '$(PlatformToolset)' == 'v143' AND '$(oneMKLProductDir)' != '')的计算结果为('No' != '' AND 'No' != 'No' AND 'v143' == 'v143' AND 'C:\Program Files (x86)\Intel\oneAPI\mkl\2022.2.1' != '')。 由于条件的计算结果为 false,已跳过目标“SetVCLinkLiboneMKLEnvironment”;('$(UseInteloneMKL)' != '' AND '$(UseInteloneMKL)' != 'No' AND '$(PlatformToolset)' == 'v143')的计算结果为('No' != '' AND 'No' != 'No' AND 'v143' == 'v143')。 由于条件的计算结果为 false,已跳过目标“SetMPIEnvironment”;('$(UseIntelMPI)' == 'true')的计算结果为('false' == 'true')。 -18:21:37.306 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“Link: (目标 ID: 84)”(目标“_Link”依赖于它): +08:17:49.282 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“Link: (目标 ID: 84)”(目标“_Link”依赖于它): 正在使用程序集“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Build.CppTasks.Common.dll”中的“Link”任务。 - 任务“Link” (任务 ID: 36) - 任务参数:OutputFile=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll (任务 ID: 36) - 任务参数:SwapRunFromCD=False (任务 ID: 36) - 任务参数:GenerateManifest=True (任务 ID: 36) - 任务参数:Profile=False (任务 ID: 36) - 任务参数:NoEntryPoint=False (任务 ID: 36) - 任务参数:DataExecutionPrevention=True (任务 ID: 36) - 任务参数:Driver=NotSet (任务 ID: 36) - 任务参数:ProgramDatabaseFile=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.pdb (任务 ID: 36) - 任务参数:TurnOffAssemblyGeneration=False (任务 ID: 36) + 任务“Link” (任务 ID: 39) + 任务参数:OutputFile=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll (任务 ID: 39) + 任务参数:SwapRunFromCD=False (任务 ID: 39) + 任务参数:GenerateManifest=True (任务 ID: 39) + 任务参数:Profile=False (任务 ID: 39) + 任务参数:NoEntryPoint=False (任务 ID: 39) + 任务参数:DataExecutionPrevention=True (任务 ID: 39) + 任务参数:Driver=NotSet (任务 ID: 39) + 任务参数:ProgramDatabaseFile=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.pdb (任务 ID: 39) + 任务参数:TurnOffAssemblyGeneration=False (任务 ID: 39) 任务参数: ExcludedInputPaths= - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\include + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\winrt - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\cppwinrt + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\arm64\2052 - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\arm\2052 - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\x64\2052 - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostArm64\x86\2052 - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\arm64\2052 - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x64\2052 - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX86\x86\2052 - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm64\2052 - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\arm\2052 - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\2052 - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x86\2052 - C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x64 + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\arm64\2052 + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\arm\2052 + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\x64\2052 + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\x86\2052 + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\arm64\2052 + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x64\2052 + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x86\2052 + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm64\2052 + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm\2052 + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\2052 + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86\2052 + C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64 C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64 - C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x86 + C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86 C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide @@ -5239,13 +5459,13 @@ C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin C:\Windows\Microsoft.NET\Framework\v4.0.30319\ C:\Windows - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64 - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64 - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64 + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64 + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64 + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\x64 - C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\ucrt\x64 (任务 ID: 36) - 任务参数:RandomizedBaseAddress=True (任务 ID: 36) - 任务参数:MapExports=False (任务 ID: 36) + C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64 (任务 ID: 39) + 任务参数:RandomizedBaseAddress=True (任务 ID: 39) + 任务参数:MapExports=False (任务 ID: 39) 任务参数: AdditionalDependencies= kernel32.lib @@ -5259,17 +5479,17 @@ oleaut32.lib uuid.lib odbc32.lib - odbccp32.lib (任务 ID: 36) - 任务参数:AllowIsolation=True (任务 ID: 36) - 任务参数:SetChecksum=False (任务 ID: 36) - 任务参数:MinimalRebuildFromTracking=True (任务 ID: 36) - 任务参数:BuildingInIde=True (任务 ID: 36) - 任务参数:ToolArchitecture=Native64Bit (任务 ID: 36) - 任务参数:TrackerLogDirectory=x64\Debug\StgSharpGraphic.tlog\ (任务 ID: 36) - 任务参数:ImportLibrary=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.lib (任务 ID: 36) - 任务参数:GenerateDebugInformation=true (任务 ID: 36) - 任务参数:LinkDLL=True (任务 ID: 36) - 任务参数:TargetMachine=MachineX64 (任务 ID: 36) + odbccp32.lib (任务 ID: 39) + 任务参数:AllowIsolation=True (任务 ID: 39) + 任务参数:SetChecksum=False (任务 ID: 39) + 任务参数:MinimalRebuildFromTracking=False (任务 ID: 39) + 任务参数:BuildingInIde=True (任务 ID: 39) + 任务参数:ToolArchitecture=Native64Bit (任务 ID: 39) + 任务参数:TrackerLogDirectory=x64\Debug\StgSharpGraphic.tlog\ (任务 ID: 39) + 任务参数:ImportLibrary=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.lib (任务 ID: 39) + 任务参数:GenerateDebugInformation=true (任务 ID: 39) + 任务参数:LinkDLL=True (任务 ID: 39) + 任务参数:TargetMachine=MachineX64 (任务 ID: 39) 任务参数: Sources= x64\Debug\glad.obj @@ -5281,7 +5501,7 @@ DelaySign= Driver=NotSet EnableUAC=false - ExcludedInputPaths=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt;;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared;C:\Program Files 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Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Windows;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\x64;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\ucrt\x64;; + ExcludedInputPaths=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include;;C:\Program Files\Microsoft Visual 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Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Windows;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\x64;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64;; GenerateDebugInformation=true GenerateMapFile=false IgnoreEmbeddedIDL=false @@ -5293,7 +5513,56 @@ LinkTimeCodeGenerationObjectFile=x64\Debug\StgSharpGraphic.iobj ManifestEmbed=true ManifestFile= - ManifestInput=;;;;;;;;;;; + ManifestInput=;;;;;;;;;;;; + MapExports=false + MinimalRebuildFromTracking=true + NoEntryPoint=false + OutputFile=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll + PerUserRedirection=false + Profile=false + ProfileGuidedDatabase= + ProgramDatabaseFile=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.pdb + RandomizedBaseAddress=true + RegisterOutput=false + SetChecksum=false + ShowProgress=NotSet + SubSystem=Windows + SuppressStartupBanner=true + SwapRunFromCD=false + SwapRunFromNET=false + TargetMachine=MachineX64 + TrackerLogDirectory=x64\Debug\StgSharpGraphic.tlog\ + TurnOffAssemblyGeneration=false + TypeLibraryResourceID=1 + UACExecutionLevel=AsInvoker + UACUIAccess=false + WindowsMetadataFile= + WindowsMetadataKeyContainer= + WindowsMetadataLinkDelaySign= + WindowsMetadataLinkKeyFile= + WindowsMetadataSignHash= + x64\Debug\debuger.obj + AcceptableNonZeroExitCodes= + AdditionalDependencies=kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib; + AllowIsolation=true + CLRImageType=Default + DataExecutionPrevention=true + DelaySign= + Driver=NotSet + EnableUAC=false + ExcludedInputPaths=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files 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IncrementalLinkDatabaseFile=x64\Debug\StgSharpGraphic.ilk + KeyFile= + LinkDLL=true + LinkErrorReporting=PromptImmediately + LinkTimeCodeGenerationObjectFile=x64\Debug\StgSharpGraphic.iobj + ManifestEmbed=true + ManifestFile= + ManifestInput=;;;;;;;;;;;; MapExports=false MinimalRebuildFromTracking=true NoEntryPoint=false @@ -5330,7 +5599,7 @@ DelaySign= Driver=NotSet EnableUAC=false - ExcludedInputPaths=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt;;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\winrt;C:\Program Files (x86)\Windows 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Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86\2052;;;;;;;;;;;;;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Windows;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\x64;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64;; GenerateDebugInformation=true GenerateMapFile=false IgnoreEmbeddedIDL=false @@ -5734,7 +6003,7 @@ LinkTimeCodeGenerationObjectFile=x64\Debug\StgSharpGraphic.iobj ManifestEmbed=true ManifestFile= - ManifestInput=;;;;;;;;;;; + ManifestInput=;;;;;;;;;;;; MapExports=false MinimalRebuildFromTracking=true NoEntryPoint=false @@ -5761,69 +6030,28 @@ WindowsMetadataKeyContainer= WindowsMetadataLinkDelaySign= WindowsMetadataLinkKeyFile= - WindowsMetadataSignHash= (任务 ID: 36) - 任务参数:SwapRunFromNET=False (任务 ID: 36) - 任务参数:CLRImageType=Default (任务 ID: 36) - 任务参数:LinkIncremental=True (任务 ID: 36) - 任务参数:UACExecutionLevel=AsInvoker (任务 ID: 36) - 任务参数:SubSystem=Windows (任务 ID: 36) - 任务参数:EnableUAC=False (任务 ID: 36) - 任务参数:LinkTimeCodeGenerationObjectFile=x64\Debug\StgSharpGraphic.iobj (任务 ID: 36) - 任务参数:GenerateMapFile=False (任务 ID: 36) - 任务参数:LinkErrorReporting=PromptImmediately (任务 ID: 36) - 任务参数:TrackFileAccess=True (任务 ID: 36) - 任务参数:IncrementalLinkDatabaseFile=x64\Debug\StgSharpGraphic.ilk (任务 ID: 36) - 任务参数:SuppressStartupBanner=True (任务 ID: 36) - 任务参数:ShowProgress=NotSet (任务 ID: 36) - 任务参数:UACUIAccess=False (任务 ID: 36) - 任务参数:ManifestEmbed=True (任务 ID: 36) - 任务参数:IgnoreEmbeddedIDL=False (任务 ID: 36) - 任务参数:TypeLibraryResourceID=1 (任务 ID: 36) - 写入跟踪日志: (任务 ID: 36) - x64\Debug\StgSharpGraphic.tlog\link.write.1.tlog (任务 ID: 36) - x64\Debug\StgSharpGraphic.tlog\link.write.2u.tlog (任务 ID: 36) - 读取跟踪日志: (任务 ID: 36) - x64\Debug\StgSharpGraphic.tlog\link.read.1.tlog (任务 ID: 36) - D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\GLENV\GLFW3.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\GLENV\GLFW3DLL.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\GLENV\GLFW3_MT.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\DLLMAIN.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\GLAD.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\LINEAR.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\MAT2.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\MAT3.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\MAT4.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\STGSHARPGRAPHIC.OBJ 的输出: (任务 ID: 36) - D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\STGSHARPGRAPHIC.ILK (任务 ID: 36) - D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\HUFTDT COOPERATION\2023固火方案4\CFS\CADC_FLIGHT_SIMULATOR\STGSHARPGRAPHIC.DLL (任务 ID: 36) - D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\HUFTDT COOPERATION\2023固火方案4\CFS\CADC_FLIGHT_SIMULATOR\STGSHARPGRAPHIC.PDB (任务 ID: 36) - D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\GLENV\GLFW3.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\GLENV\GLFW3DLL.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\GLENV\GLFW3_MT.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\DLLMAIN.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\GLAD.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\LINEAR.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\MAT2.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\MAT3.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\MAT4.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\STGSHARPGRAPHIC.OBJ 的输入: (任务 ID: 36) - C:\PROGRAM FILES (X86)\WINDOWS KITS\10\LIB\10.0.22000.0\UM\X64\KERNEL32.LIB (任务 ID: 36) - C:\PROGRAM FILES (X86)\WINDOWS KITS\10\LIB\10.0.22000.0\UM\X64\USER32.LIB (任务 ID: 36) - C:\PROGRAM FILES (X86)\WINDOWS KITS\10\LIB\10.0.22000.0\UM\X64\GDI32.LIB (任务 ID: 36) - C:\PROGRAM FILES (X86)\WINDOWS KITS\10\LIB\10.0.22000.0\UM\X64\WINSPOOL.LIB (任务 ID: 36) - C:\PROGRAM FILES (X86)\WINDOWS KITS\10\LIB\10.0.22000.0\UM\X64\COMDLG32.LIB (任务 ID: 36) - C:\PROGRAM FILES (X86)\WINDOWS KITS\10\LIB\10.0.22000.0\UM\X64\ADVAPI32.LIB (任务 ID: 36) - C:\PROGRAM FILES (X86)\WINDOWS KITS\10\LIB\10.0.22000.0\UM\X64\SHELL32.LIB (任务 ID: 36) - C:\PROGRAM FILES (X86)\WINDOWS KITS\10\LIB\10.0.22000.0\UM\X64\OLE32.LIB (任务 ID: 36) - C:\PROGRAM FILES (X86)\WINDOWS KITS\10\LIB\10.0.22000.0\UM\X64\OLEAUT32.LIB (任务 ID: 36) - C:\PROGRAM FILES (X86)\WINDOWS KITS\10\LIB\10.0.22000.0\UM\X64\UUID.LIB (任务 ID: 36) - C:\PROGRAM FILES (X86)\WINDOWS KITS\10\LIB\10.0.22000.0\UM\X64\ODBC32.LIB (任务 ID: 36) - C:\PROGRAM FILES (X86)\WINDOWS KITS\10\LIB\10.0.22000.0\UM\X64\ODBCCP32.LIB (任务 ID: 36) - D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\GLAD.OBJ (任务 ID: 36) - D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\DLLMAIN.OBJ (任务 ID: 36) - D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\LINEAR.OBJ (任务 ID: 36) - D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\MAT2.OBJ (任务 ID: 36) - D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\MAT3.OBJ (任务 ID: 36) - D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\MAT4.OBJ (任务 ID: 36) - D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\STGSHARPGRAPHIC.OBJ (任务 ID: 36) - D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\GLENV\GLFW3.LIB (任务 ID: 36) - D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\GLENV\GLFW3DLL.LIB (任务 ID: 36) - D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\GLENV\GLFW3_MT.LIB (任务 ID: 36) - C:\WINDOWS\GLOBALIZATION\SORTING\SORTDEFAULT.NLS (任务 ID: 36) - C:\PROGRAM FILES\MICROSOFT VISUAL STUDIO\2022\ENTERPRISE\VC\TOOLS\MSVC\14.36.32532\LIB\X64\MSVCRT.LIB (任务 ID: 36) - C:\PROGRAM FILES\MICROSOFT VISUAL STUDIO\2022\ENTERPRISE\VC\TOOLS\MSVC\14.36.32532\LIB\X64\OLDNAMES.LIB (任务 ID: 36) - C:\PROGRAM FILES\MICROSOFT VISUAL STUDIO\2022\ENTERPRISE\VC\TOOLS\MSVC\14.36.32532\LIB\X64\VCRUNTIME.LIB (任务 ID: 36) - C:\PROGRAM FILES (X86)\WINDOWS KITS\10\LIB\10.0.22000.0\UCRT\X64\UCRT.LIB (任务 ID: 36) - C:\WINDOWS\SYSTEM32\TZRES.DLL (任务 ID: 36) - C:\PROGRAM FILES\MICROSOFT VISUAL STUDIO\2022\ENTERPRISE\VC\TOOLS\MSVC\14.36.32532\BIN\HOSTX64\X64\2052\LINKUI.DLL (任务 ID: 36) - C:\PROGRAM FILES\MICROSOFT VISUAL STUDIO\2022\ENTERPRISE\VC\TOOLS\MSVC\14.36.32532\BIN\HOSTX64\X64\CVTRES.EXE (任务 ID: 36) - D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\VC143.PDB (任务 ID: 36) - 需要编译源: 输入 D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\STGSHARPGRAPHIC.OBJ 比输出 D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\HUFTDT COOPERATION\2023固火方案4\CFS\CADC_FLIGHT_SIMULATOR\STGSHARPGRAPHIC.DLL 新。 (任务 ID: 36) - 传递给工具的环境变量为: (任务 ID: 36) - VS_UNICODE_OUTPUT=1704 (任务 ID: 36) - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\link.exe /ERRORREPORT:PROMPT /OUT:"D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll" /INCREMENTAL /ILK:"x64\Debug\StgSharpGraphic.ilk" /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:NO /manifest:embed /DEBUG /PDB:"D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.pdb" /SUBSYSTEM:WINDOWS /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.lib" /MACHINE:X64 /DLL x64\Debug\glad.obj + WindowsMetadataSignHash= (任务 ID: 39) + 任务参数:SwapRunFromNET=False (任务 ID: 39) + 任务参数:CLRImageType=Default (任务 ID: 39) + 任务参数:LinkIncremental=True (任务 ID: 39) + 任务参数:UACExecutionLevel=AsInvoker (任务 ID: 39) + 任务参数:SubSystem=Windows (任务 ID: 39) + 任务参数:EnableUAC=False (任务 ID: 39) + 任务参数:LinkTimeCodeGenerationObjectFile=x64\Debug\StgSharpGraphic.iobj (任务 ID: 39) + 任务参数:GenerateMapFile=False (任务 ID: 39) + 任务参数:LinkErrorReporting=PromptImmediately (任务 ID: 39) + 任务参数:TrackFileAccess=True (任务 ID: 39) + 任务参数:IncrementalLinkDatabaseFile=x64\Debug\StgSharpGraphic.ilk (任务 ID: 39) + 任务参数:SuppressStartupBanner=True (任务 ID: 39) + 任务参数:ShowProgress=NotSet (任务 ID: 39) + 任务参数:UACUIAccess=False (任务 ID: 39) + 任务参数:ManifestEmbed=True (任务 ID: 39) + 任务参数:IgnoreEmbeddedIDL=False (任务 ID: 39) + 任务参数:TypeLibraryResourceID=1 (任务 ID: 39) + 传递给工具的环境变量为: (任务 ID: 39) + VS_UNICODE_OUTPUT=2140 (任务 ID: 39) + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\link.exe /ERRORREPORT:PROMPT /OUT:"D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll" /INCREMENTAL /ILK:"x64\Debug\StgSharpGraphic.ilk" /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:NO /manifest:embed /DEBUG /PDB:"D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.pdb" /SUBSYSTEM:WINDOWS /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.lib" /MACHINE:X64 /DLL x64\Debug\glad.obj + x64\Debug\debuger.obj x64\Debug\dllmain.obj x64\Debug\linear.obj x64\Debug\mat2.obj @@ -5832,9 +6060,10 @@ x64\Debug\StgSharpGraphic.obj GLenv\glfw3.lib GLenv\glfw3dll.lib - GLenv\glfw3_mt.lib (任务 ID: 36) - 跟踪命令: (任务 ID: 36) - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Tracker.exe /a /d "C:\Program Files (x86)\MSBuild\15.0\FileTracker\FileTracker32.dll" /i "D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug\StgSharpGraphic.tlog" /r "D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\GLENV\GLFW3.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\GLENV\GLFW3DLL.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\GLENV\GLFW3_MT.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\DLLMAIN.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\GLAD.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\LINEAR.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\MAT2.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\MAT3.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\MAT4.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\STGSHARPGRAPHIC.OBJ" /b MSBuildConsole_CancelEvent0a07a340ebcb4bfaa8873792697439a0 /c "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\bin\HostX64\x64\link.exe" /ERRORREPORT:PROMPT /OUT:"D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll" /INCREMENTAL /ILK:"x64\Debug\StgSharpGraphic.ilk" /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:NO /manifest:embed /DEBUG /PDB:"D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.pdb" /SUBSYSTEM:WINDOWS /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.lib" /MACHINE:X64 /DLL x64\Debug\glad.obj + GLenv\glfw3_mt.lib (任务 ID: 39) + 跟踪命令: (任务 ID: 39) + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Tracker.exe /a /d "C:\Program Files (x86)\MSBuild\15.0\FileTracker\FileTracker32.dll" /i "D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug\StgSharpGraphic.tlog" /r "D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\GLENV\GLFW3.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\GLENV\GLFW3DLL.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\GLENV\GLFW3_MT.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\DEBUGER.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\DLLMAIN.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\GLAD.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\LINEAR.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\MAT2.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\MAT3.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\MAT4.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\DEBUG\STGSHARPGRAPHIC.OBJ" /b MSBuildConsole_CancelEventadd58ec61acc47499f5e94ed3456bd74 /c "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\link.exe" /ERRORREPORT:PROMPT /OUT:"D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll" /INCREMENTAL /ILK:"x64\Debug\StgSharpGraphic.ilk" /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:NO /manifest:embed /DEBUG /PDB:"D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.pdb" /SUBSYSTEM:WINDOWS /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.lib" /MACHINE:X64 /DLL x64\Debug\glad.obj + x64\Debug\debuger.obj x64\Debug\dllmain.obj x64\Debug\linear.obj x64\Debug\mat2.obj @@ -5843,67 +6072,68 @@ x64\Debug\StgSharpGraphic.obj GLenv\glfw3.lib GLenv\glfw3dll.lib - GLenv\glfw3_mt.lib (任务 ID: 36) - 正在创建库 D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.lib 和对象 D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.exp (任务 ID: 36) - 输出属性: LinkSkippedExecution=False (任务 ID: 36) - 已完成执行任务“Link”的操作。 (任务 ID: 36) - 任务“Message” (任务 ID: 37) - 任务参数:Importance=High (任务 ID: 37) - 任务参数:Text=StgShqrpGraphic.vcxproj -> D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll (任务 ID: 37) - StgShqrpGraphic.vcxproj -> D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll (任务 ID: 37) - 已完成执行任务“Message”的操作。 (任务 ID: 37) + GLenv\glfw3_mt.lib (任务 ID: 39) + 正在创建库 D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.lib 和对象 D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.exp (任务 ID: 39) +08:17:50.309 1>LINK : warning LNK4098: 默认库“MSVCRTD”与其他库的使用冲突;请使用 /NODEFAULTLIB:library + 输出属性: LinkSkippedExecution=False (任务 ID: 39) + 已完成执行任务“Link”的操作。 (任务 ID: 39) + 任务“Message” (任务 ID: 40) + 任务参数:Importance=High (任务 ID: 40) + 任务参数:Text=StgShqrpGraphic.vcxproj -> D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll (任务 ID: 40) + StgShqrpGraphic.vcxproj -> D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll (任务 ID: 40) + 已完成执行任务“Message”的操作。 (任务 ID: 40) 由于 false 条件,已跳过任务“VCMessage”;(('$(EmbedManifestBy)' != 'LINK' or '$(LegacyManifestEmbedding)' != 'true' or '$(LinkSkippedExecution)' == 'true') and %(Link.GenerateDebugInformation) == 'DebugFastLink' and %(Link.ProgramDataBaseFileName) != '')计算为(('LINK' != 'LINK' or '' != 'true' or 'False' == 'true') and true == 'DebugFastLink' and != '')。 由于 false 条件,已跳过任务“VCMessage”;(('$(EmbedManifestBy)' != 'LINK' or '$(LegacyManifestEmbedding)' != 'true' or '$(LinkSkippedExecution)' == 'true') and %(Link.GenerateDebugInformation) == 'true' and %(Link.ProgramDataBaseFileName) != '')计算为(('LINK' != 'LINK' or '' != 'true' or 'False' == 'true') and true == 'true' and != '')。 -18:21:39.185 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“Link”的操作。: (目标 ID: 84) +08:17:50.745 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“Link”的操作。: (目标 ID: 84) 由于条件的计算结果为 false,已跳过目标“MetaGenInputsOutputs”;('$(EnableManagedIncrementalBuild)' == 'True')的计算结果为('false' == 'True')。 由于条件的计算结果为 false,已跳过目标“ComputeMetaGenInputs”;('$(CLRSupport)'!='' and '$(CLRSupport)'!='false' and '$(CLRSupport)'!='NetCore')的计算结果为('false'!='' and 'false'!='false' and 'false'!='NetCore')。 由于条件的计算结果为 false,已跳过目标“MetaGen”;('@(MetaGen)' != '')的计算结果为('' != '')。 -18:21:39.185 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeLinkImportLibraryOutputsForClean: (目标 ID: 85)”(目标“_Link”依赖于它): +08:17:50.745 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeLinkImportLibraryOutputsForClean: (目标 ID: 85)”(目标“_Link”依赖于它): 添加的项: _LinkImportLibrary=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.lib 添加的项: _LinkSecondaryOutput=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.lib 添加的项: _LinkSecondaryOutput=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.exp - 任务“WriteLinesToFile” (任务 ID: 38) + 任务“WriteLinesToFile” (任务 ID: 41) 任务参数: Lines= ^D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.lib - D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.exp (任务 ID: 38) - 任务参数:Encoding=Unicode (任务 ID: 38) - 任务参数:File=x64\Debug\StgSharpGraphic.tlog\link.write.2u.tlog (任务 ID: 38) - 已完成执行任务“WriteLinesToFile”的操作。 (任务 ID: 38) + D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.exp (任务 ID: 41) + 任务参数:Encoding=Unicode (任务 ID: 41) + 任务参数:File=x64\Debug\StgSharpGraphic.tlog\link.write.2u.tlog (任务 ID: 41) + 已完成执行任务“WriteLinesToFile”的操作。 (任务 ID: 41) 删除的项: _LinkImportLibrary=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.lib 删除的项: _LinkSecondaryOutput= D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.lib D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.exp -18:21:39.187 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeLinkImportLibraryOutputsForClean”的操作。: (目标 ID: 85) -18:21:39.187 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterLink: (目标 ID: 86)”(目标“_Link”依赖于它): -18:21:39.187 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterLink”的操作。: (目标 ID: 86) -18:21:39.187 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Link: (目标 ID: 87)”(目标“_BuildLinkAction”依赖于它): -18:21:39.187 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_Link”的操作。: (目标 ID: 87) -18:21:39.187 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_ALink: (目标 ID: 88)”(目标“_BuildLinkAction”依赖于它): -18:21:39.187 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_ALink”的操作。: (目标 ID: 88) +08:17:50.749 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeLinkImportLibraryOutputsForClean”的操作。: (目标 ID: 85) +08:17:50.749 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterLink: (目标 ID: 86)”(目标“_Link”依赖于它): +08:17:50.749 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterLink”的操作。: (目标 ID: 86) +08:17:50.749 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Link: (目标 ID: 87)”(目标“_BuildLinkAction”依赖于它): +08:17:50.749 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_Link”的操作。: (目标 ID: 87) +08:17:50.749 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_ALink: (目标 ID: 88)”(目标“_BuildLinkAction”依赖于它): +08:17:50.749 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_ALink”的操作。: (目标 ID: 88) 已跳过目标“ComputeLegacyManifestEmbedding”。以前的生成已成功。 -18:21:39.188 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Manifest: (目标 ID: 89)”(目标“_BuildLinkAction”依赖于它): +08:17:50.749 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Manifest: (目标 ID: 89)”(目标“_BuildLinkAction”依赖于它): 由于 false 条件,已跳过任务“CallTarget”;('$(LegacyManifestEmbedding)' == 'true')计算为('' == 'true')。 -18:21:39.188 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_Manifest”的操作。: (目标 ID: 89) -18:21:39.188 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“RegisterOutput: (目标 ID: 90)”(目标“_BuildLinkAction”依赖于它): +08:17:50.749 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_Manifest”的操作。: (目标 ID: 89) +08:17:50.749 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“RegisterOutput: (目标 ID: 90)”(目标“_BuildLinkAction”依赖于它): 由于 false 条件,已跳过任务“Exec”;('$(ConfigurationType)'=='DynamicLibrary' and '%(Link.RegisterOutput)'=='true' and '%(Link.PerUserRedirection)'!='true')计算为('DynamicLibrary'=='DynamicLibrary' and 'false'=='true' and 'false'!='true')。 由于 false 条件,已跳过任务“Exec”;('$(ConfigurationType)'=='DynamicLibrary' and '%(Link.RegisterOutput)'=='true' and '%(Link.PerUserRedirection)'=='true')计算为('DynamicLibrary'=='DynamicLibrary' and 'false'=='true' and 'false'=='true')。 由于 false 条件,已跳过任务“Exec”;('$(ConfigurationType)'=='Application' and '%(Link.RegisterOutput)'=='true' and '%(Link.PerUserRedirection)'!='true')计算为('DynamicLibrary'=='Application' and 'false'=='true' and 'false'!='true')。 由于 false 条件,已跳过任务“Exec”;('$(ConfigurationType)'=='Application' and '%(Link.RegisterOutput)'=='true' and '%(Link.PerUserRedirection)'=='true')计算为('DynamicLibrary'=='Application' and 'false'=='true' and 'false'=='true')。 由于 false 条件,已跳过任务“VCMessage”;('$(_RegisterOutputExitCode)' != '' and '$(_RegisterOutputExitCode)' != '0')计算为('' != '' and '' != '0')。 -18:21:39.188 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“RegisterOutput”的操作。: (目标 ID: 90) +08:17:50.749 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“RegisterOutput”的操作。: (目标 ID: 90) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“ResolveReferences”。以前的生成已成功。 -18:21:39.188 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ResolvedXDCMake: (目标 ID: 91)”(目标“_XdcMake”依赖于它): +08:17:50.749 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ResolvedXDCMake: (目标 ID: 91)”(目标“_XdcMake”依赖于它): 由于 false 条件,已跳过任务“MSBuild”;('%(_MSBuildProjectReferenceExistent.Extension)' == '.vcxproj' and '@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceExistent)' != '' and '$(_ClCompileGenerateXMLDocumentationFiles)' == 'true')计算为('' == '.vcxproj' and '' != '' and '' != '' and '' == 'true')。 -18:21:39.188 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ResolvedXDCMake”的操作。: (目标 ID: 91) -18:21:39.188 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLCompileGeneratedXDCFiles: (目标 ID: 92)”(目标“_XdcMake”依赖于它): +08:17:50.749 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ResolvedXDCMake”的操作。: (目标 ID: 91) +08:17:50.749 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLCompileGeneratedXDCFiles: (目标 ID: 92)”(目标“_XdcMake”依赖于它): 添加的项: XdcMake= temp @@ -5926,26 +6156,26 @@ OutputFile=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.xml SuppressStartupBanner=true TrackerLogDirectory=x64\Debug\StgSharpGraphic.tlog\ -18:21:39.189 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeCLCompileGeneratedXDCFiles”的操作。: (目标 ID: 92) -18:21:39.189 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForXdcMake: (目标 ID: 93)”(目标“_XdcMake”依赖于它): - 任务“MakeDir” (任务 ID: 39) - 已完成执行任务“MakeDir”的操作。 (任务 ID: 39) -18:21:39.189 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“MakeDirsForXdcMake”的操作。: (目标 ID: 93) +08:17:50.750 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeCLCompileGeneratedXDCFiles”的操作。: (目标 ID: 92) +08:17:50.750 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForXdcMake: (目标 ID: 93)”(目标“_XdcMake”依赖于它): + 任务“MakeDir” (任务 ID: 42) + 已完成执行任务“MakeDir”的操作。 (任务 ID: 42) +08:17:50.750 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“MakeDirsForXdcMake”的操作。: (目标 ID: 93) 由于条件的计算结果为 false,已跳过目标“XdcMake”;('@(XdcMake)' != '')的计算结果为('' != '')。 -18:21:39.189 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_XdcMake: (目标 ID: 94)”(目标“_BuildLinkAction”依赖于它): -18:21:39.189 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_XdcMake”的操作。: (目标 ID: 94) -18:21:39.189 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLCompileGeneratedSbrFiles: (目标 ID: 95)”(目标“_BscMake”依赖于它): -18:21:39.189 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeCLCompileGeneratedSbrFiles”的操作。: (目标 ID: 95) -18:21:39.189 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForBscMake: (目标 ID: 96)”(目标“_BscMake”依赖于它): - 任务“MakeDir” (任务 ID: 40) - 已完成执行任务“MakeDir”的操作。 (任务 ID: 40) -18:21:39.189 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“MakeDirsForBscMake”的操作。: (目标 ID: 96) +08:17:50.750 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_XdcMake: (目标 ID: 94)”(目标“_BuildLinkAction”依赖于它): +08:17:50.750 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_XdcMake”的操作。: (目标 ID: 94) +08:17:50.750 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLCompileGeneratedSbrFiles: (目标 ID: 95)”(目标“_BscMake”依赖于它): +08:17:50.750 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeCLCompileGeneratedSbrFiles”的操作。: (目标 ID: 95) +08:17:50.750 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForBscMake: (目标 ID: 96)”(目标“_BscMake”依赖于它): + 任务“MakeDir” (任务 ID: 43) + 已完成执行任务“MakeDir”的操作。 (任务 ID: 43) +08:17:50.750 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“MakeDirsForBscMake”的操作。: (目标 ID: 96) 由于条件的计算结果为 false,已跳过目标“BscMake”;('@(BscMake)' != '')的计算结果为('' != '')。 由于条件的计算结果为 false,已跳过目标“CustomBuildStep”;('@(CustomBuildStep)' != '' and '$(SelectedFiles)'=='')的计算结果为('' != '' and ''=='')。 -18:21:39.190 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BscMake: (目标 ID: 97)”(目标“_BuildLinkAction”依赖于它): -18:21:39.190 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_BscMake”的操作。: (目标 ID: 97) +08:17:50.750 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BscMake: (目标 ID: 97)”(目标“_BuildLinkAction”依赖于它): +08:17:50.750 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_BscMake”的操作。: (目标 ID: 97) 已跳过目标“PrepareForBuild”。以前的生成已成功。 -18:21:39.190 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BuiltProjectOutputGroup: (目标 ID: 98)”(目标“CreateRecipeFile”依赖于它): +08:17:50.750 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BuiltProjectOutputGroup: (目标 ID: 98)”(目标“CreateRecipeFile”依赖于它): 添加的项: _BuiltProjectOutputGroupOutputIntermediate= D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll @@ -5955,101 +6185,213 @@ D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll FinalOutputPath=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll OriginalItemSpec=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll -18:21:39.190 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BuiltProjectOutputGroup”的操作。: (目标 ID: 98) +08:17:50.750 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BuiltProjectOutputGroup”的操作。: (目标 ID: 98) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“PrepareResourceNames”。以前的生成已成功。 -18:21:39.190 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“SatelliteDllsProjectOutputGroup: (目标 ID: 99)”(目标“CreateRecipeFile”依赖于它): -18:21:39.190 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“SatelliteDllsProjectOutputGroup”的操作。: (目标 ID: 99) +08:17:50.750 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“SatelliteDllsProjectOutputGroup: (目标 ID: 99)”(目标“CreateRecipeFile”依赖于它): +08:17:50.750 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“SatelliteDllsProjectOutputGroup”的操作。: (目标 ID: 99) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“AssignTargetPaths”。以前的生成已成功。 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“AssignTargetPaths”。以前的生成已成功。 -18:21:39.190 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForFxc: (目标 ID: 100)”(目标“ContentFilesProjectOutputGroup”依赖于它): - 任务“MakeDir” (任务 ID: 41) - 已完成执行任务“MakeDir”的操作。 (任务 ID: 41) -18:21:39.190 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“MakeDirsForFxc”的操作。: (目标 ID: 100) +08:17:50.751 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForFxc: (目标 ID: 100)”(目标“ContentFilesProjectOutputGroup”依赖于它): + 任务“MakeDir” (任务 ID: 44) + 已完成执行任务“MakeDir”的操作。 (任务 ID: 44) +08:17:50.751 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“MakeDirsForFxc”的操作。: (目标 ID: 100) 由于条件的计算结果为 false,已跳过目标“_CreateCopyFileItems”;('@(CopyFileToFolders)' != '')的计算结果为('' != '')。 -18:21:39.190 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ContentFilesProjectOutputGroup: (目标 ID: 101)”(目标“CreateRecipeFile”依赖于它): +08:17:50.751 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ContentFilesProjectOutputGroup: (目标 ID: 101)”(目标“CreateRecipeFile”依赖于它): 由于 false 条件,已跳过任务“AssignTargetPath”;('@(ContentFilesProjectOutputGroupOutputFullPath)' != '' and '%(ContentFilesProjectOutputGroupOutputFullPath.RootFolder)' != '')计算为('' != '' and '' != '')。 由于 false 条件,已跳过任务“AssignTargetPath”;('@(ContentFilesProjectOutputGroupOutputFullPath)' != '' and '%(ContentFilesProjectOutputGroupOutputFullPath.RootFolder)' == '')计算为('' != '' and '' == '')。 -18:21:39.191 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ContentFilesProjectOutputGroup”的操作。: (目标 ID: 101) +08:17:50.751 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ContentFilesProjectOutputGroup”的操作。: (目标 ID: 101) 已跳过目标“GetReferencedVCProjectsInfo”。以前的生成已成功。 -18:21:39.191 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“CreateRecipeFile: (目标 ID: 102)”(目标“_BuildLinkAction”依赖于它): +08:17:50.751 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“CreateRecipeFile: (目标 ID: 102)”(目标“_BuildLinkAction”依赖于它): 正在使用程序集“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Build.CppTasks.Common.dll”中的“GenerateDesktopDeployRecipe”任务。 - 任务“GenerateDesktopDeployRecipe” (任务 ID: 42) + 任务“GenerateDesktopDeployRecipe” (任务 ID: 45) 任务参数: BuiltProjectOutputs= D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll FinalOutputPath=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll - OriginalItemSpec=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll (任务 ID: 42) - 任务参数:OutputFile=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug\StgSharpGraphic.dll.recipe (任务 ID: 42) - 任务参数:ProjectDir=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\ (任务 ID: 42) - 已完成执行任务“GenerateDesktopDeployRecipe”的操作。 (任务 ID: 42) -18:21:39.219 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“CreateRecipeFile”的操作。: (目标 ID: 102) -18:21:39.219 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GenerateSatelliteAssemblyInputs: (目标 ID: 103)”(目标“CreateSatelliteAssemblies”依赖于它): + OriginalItemSpec=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\StgSharpGraphic.dll (任务 ID: 45) + 任务参数:OutputFile=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Debug\StgSharpGraphic.dll.recipe (任务 ID: 45) + 任务参数:ProjectDir=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\ (任务 ID: 45) + 已完成执行任务“GenerateDesktopDeployRecipe”的操作。 (任务 ID: 45) +08:17:50.775 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“CreateRecipeFile”的操作。: (目标 ID: 102) +08:17:50.775 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GenerateSatelliteAssemblyInputs: (目标 ID: 103)”(目标“CreateSatelliteAssemblies”依赖于它): 由于 false 条件,已跳过任务“Warning”;('@(ManifestResourceWithCulture)'!='' and '%(ManifestResourceWithCulture.EmittedForCompatibilityOnly)'=='')计算为(''!='' and ''=='')。 由于 false 条件,已跳过任务“Warning”;('@(ManifestNonResxWithCultureOnDisk)'!='' and '%(ManifestNonResxWithCultureOnDisk.EmittedForCompatibilityOnly)'=='')计算为(''!='' and ''=='')。 -18:21:39.220 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_GenerateSatelliteAssemblyInputs”的操作。: (目标 ID: 103) +08:17:50.776 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_GenerateSatelliteAssemblyInputs”的操作。: (目标 ID: 103) 由于条件的计算结果为 false,已跳过目标“ComputeIntermediateSatelliteAssemblies”;(@(ReferenceSatellitePaths->'%(DestinationSubDirectory)') != '')的计算结果为( != '')。 由于条件的计算结果为 false,已跳过目标“GenerateSatelliteAssemblies”;('@(_SatelliteAssemblyResourceInputs)' != '')的计算结果为('' != '')。 -18:21:39.220 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“CreateSatelliteAssemblies: (目标 ID: 104)”(目标“_BuildLinkAction”依赖于它): -18:21:39.220 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“CreateSatelliteAssemblies”的操作。: (目标 ID: 104) +08:17:50.776 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“CreateSatelliteAssemblies: (目标 ID: 104)”(目标“_BuildLinkAction”依赖于它): +08:17:50.776 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“CreateSatelliteAssemblies”的操作。: (目标 ID: 104) 由于条件的计算结果为 false,已跳过目标“CopyLocalNativeReference”;('$(CopyLocalProjectReference)' == 'true')的计算结果为('false' == 'true')。 -18:21:39.220 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Appverifier: (目标 ID: 105)”(目标“_BuildLinkAction”依赖于它): -18:21:39.220 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_Appverifier”的操作。: (目标 ID: 105) -18:21:39.220 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Deploy: (目标 ID: 106)”(目标“_BuildLinkAction”依赖于它): -18:21:39.220 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_Deploy”的操作。: (目标 ID: 106) +08:17:50.776 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Appverifier: (目标 ID: 105)”(目标“_BuildLinkAction”依赖于它): +08:17:50.776 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_Appverifier”的操作。: (目标 ID: 105) +08:17:50.776 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Deploy: (目标 ID: 106)”(目标“_BuildLinkAction”依赖于它): +08:17:50.776 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_Deploy”的操作。: (目标 ID: 106) +08:17:50.776 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Xamarin\Xamarin.Sdk.targets”中的目标“_CalculatePostXamarinTelemetry: (目标 ID: 107)”(目标“PrepareForRun”依赖于它): + 设置属性: _PostXamarinTelemetryLoggingImportance=low + 设置属性: _XamarinBuildIsIncrementalFile=x64\Debug\\_XamarinBuildIsIncremental + 设置属性: _ProjectCapabilities=;desktop;AssemblyReferences;COMReferences;ProjectReferences;WinRTReferences;SDKReferences;SharedProjectReferences;OutputGroups;AllTargetOutputGroups;VisualStudioWellKnownOutputGroups;ProjectConfigurationsDeclaredAsItems;PropertyManager;native;IntegratedConsoleDebugging;SupportsOnlineEnvironments; + 设置属性: _MauiCapability=False + 设置属性: _MauiSingleProjectCapability=False + 设置属性: _MobileCapability=False + 设置属性: _MsixCapability=False + 设置属性: _WinUICapability=False + 设置属性: _XamarinFormsCapability=False + 任务“Message” (任务 ID: 46) + 任务参数:Importance=low (任务 ID: 46) + 任务参数:Text= [StgSharpGraphic /Windows] Capability: desktop (任务 ID: 46) + [StgSharpGraphic /Windows] Capability: desktop (任务 ID: 46) + 已完成执行任务“Message”的操作。 (任务 ID: 46) + 任务“Message” (任务 ID: 47) + 任务参数:Importance=low (任务 ID: 47) + 任务参数:Text= [StgSharpGraphic /Windows] Capability: AssemblyReferences (任务 ID: 47) + [StgSharpGraphic /Windows] Capability: AssemblyReferences (任务 ID: 47) + 已完成执行任务“Message”的操作。 (任务 ID: 47) + 任务“Message” (任务 ID: 48) + 任务参数:Importance=low (任务 ID: 48) + 任务参数:Text= [StgSharpGraphic /Windows] Capability: COMReferences (任务 ID: 48) + [StgSharpGraphic /Windows] Capability: COMReferences (任务 ID: 48) + 已完成执行任务“Message”的操作。 (任务 ID: 48) + 任务“Message” (任务 ID: 49) + 任务参数:Importance=low (任务 ID: 49) + 任务参数:Text= [StgSharpGraphic /Windows] Capability: ProjectReferences (任务 ID: 49) + [StgSharpGraphic /Windows] Capability: ProjectReferences (任务 ID: 49) + 已完成执行任务“Message”的操作。 (任务 ID: 49) + 任务“Message” (任务 ID: 50) + 任务参数:Importance=low (任务 ID: 50) + 任务参数:Text= [StgSharpGraphic /Windows] Capability: WinRTReferences (任务 ID: 50) + [StgSharpGraphic /Windows] Capability: WinRTReferences (任务 ID: 50) + 已完成执行任务“Message”的操作。 (任务 ID: 50) + 任务“Message” (任务 ID: 51) + 任务参数:Importance=low (任务 ID: 51) + 任务参数:Text= [StgSharpGraphic /Windows] Capability: SDKReferences (任务 ID: 51) + [StgSharpGraphic /Windows] Capability: SDKReferences (任务 ID: 51) + 已完成执行任务“Message”的操作。 (任务 ID: 51) + 任务“Message” (任务 ID: 52) + 任务参数:Importance=low (任务 ID: 52) + 任务参数:Text= [StgSharpGraphic /Windows] Capability: SharedProjectReferences (任务 ID: 52) + [StgSharpGraphic /Windows] Capability: SharedProjectReferences (任务 ID: 52) + 已完成执行任务“Message”的操作。 (任务 ID: 52) + 任务“Message” (任务 ID: 53) + 任务参数:Importance=low (任务 ID: 53) + 任务参数:Text= [StgSharpGraphic /Windows] Capability: OutputGroups (任务 ID: 53) + [StgSharpGraphic /Windows] Capability: OutputGroups (任务 ID: 53) + 已完成执行任务“Message”的操作。 (任务 ID: 53) + 任务“Message” (任务 ID: 54) + 任务参数:Importance=low (任务 ID: 54) + 任务参数:Text= [StgSharpGraphic /Windows] Capability: AllTargetOutputGroups (任务 ID: 54) + [StgSharpGraphic /Windows] Capability: AllTargetOutputGroups (任务 ID: 54) + 已完成执行任务“Message”的操作。 (任务 ID: 54) + 任务“Message” (任务 ID: 55) + 任务参数:Importance=low (任务 ID: 55) + 任务参数:Text= [StgSharpGraphic /Windows] Capability: VisualStudioWellKnownOutputGroups (任务 ID: 55) + [StgSharpGraphic /Windows] Capability: VisualStudioWellKnownOutputGroups (任务 ID: 55) + 已完成执行任务“Message”的操作。 (任务 ID: 55) + 任务“Message” (任务 ID: 56) + 任务参数:Importance=low (任务 ID: 56) + 任务参数:Text= [StgSharpGraphic /Windows] Capability: ProjectConfigurationsDeclaredAsItems (任务 ID: 56) + [StgSharpGraphic /Windows] Capability: ProjectConfigurationsDeclaredAsItems (任务 ID: 56) + 已完成执行任务“Message”的操作。 (任务 ID: 56) + 任务“Message” (任务 ID: 57) + 任务参数:Importance=low (任务 ID: 57) + 任务参数:Text= [StgSharpGraphic /Windows] Capability: PropertyManager (任务 ID: 57) + [StgSharpGraphic /Windows] Capability: PropertyManager (任务 ID: 57) + 已完成执行任务“Message”的操作。 (任务 ID: 57) + 任务“Message” (任务 ID: 58) + 任务参数:Importance=low (任务 ID: 58) + 任务参数:Text= [StgSharpGraphic /Windows] Capability: native (任务 ID: 58) + [StgSharpGraphic /Windows] Capability: native (任务 ID: 58) + 已完成执行任务“Message”的操作。 (任务 ID: 58) + 任务“Message” (任务 ID: 59) + 任务参数:Importance=low (任务 ID: 59) + 任务参数:Text= [StgSharpGraphic /Windows] Capability: IntegratedConsoleDebugging (任务 ID: 59) + [StgSharpGraphic /Windows] Capability: IntegratedConsoleDebugging (任务 ID: 59) + 已完成执行任务“Message”的操作。 (任务 ID: 59) + 任务“Message” (任务 ID: 60) + 任务参数:Importance=low (任务 ID: 60) + 任务参数:Text= [StgSharpGraphic /Windows] Capability: SupportsOnlineEnvironments (任务 ID: 60) + [StgSharpGraphic /Windows] Capability: SupportsOnlineEnvironments (任务 ID: 60) + 已完成执行任务“Message”的操作。 (任务 ID: 60) + 任务“Message” (任务 ID: 61) + 任务参数:Importance=low (任务 ID: 61) + 任务参数:Text= [StgSharpGraphic /Windows] _MobileCapability: False (任务 ID: 61) + [StgSharpGraphic /Windows] _MobileCapability: False (任务 ID: 61) + 已完成执行任务“Message”的操作。 (任务 ID: 61) + 任务“Message” (任务 ID: 62) + 任务参数:Importance=low (任务 ID: 62) + 任务参数:Text= [StgSharpGraphic /Windows] _MauiCapability: False (任务 ID: 62) + [StgSharpGraphic /Windows] _MauiCapability: False (任务 ID: 62) + 已完成执行任务“Message”的操作。 (任务 ID: 62) + 任务“Message” (任务 ID: 63) + 任务参数:Importance=low (任务 ID: 63) + 任务参数:Text= [StgSharpGraphic /Windows] _XamarinFormsCapability: False (任务 ID: 63) + [StgSharpGraphic /Windows] _XamarinFormsCapability: False (任务 ID: 63) + 已完成执行任务“Message”的操作。 (任务 ID: 63) + 任务“Message” (任务 ID: 64) + 任务参数:Importance=low (任务 ID: 64) + 任务参数:Text= [StgSharpGraphic /Windows] _IsAndroid: (任务 ID: 64) + [StgSharpGraphic /Windows] _IsAndroid: (任务 ID: 64) + 已完成执行任务“Message”的操作。 (任务 ID: 64) + 任务“Message” (任务 ID: 65) + 任务参数:Importance=low (任务 ID: 65) + 任务参数:Text= [StgSharpGraphic /Windows] _IsIOS: (任务 ID: 65) + [StgSharpGraphic /Windows] _IsIOS: (任务 ID: 65) + 已完成执行任务“Message”的操作。 (任务 ID: 65) +08:17:50.777 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_CalculatePostXamarinTelemetry”的操作。: (目标 ID: 107) + 由于条件的计算结果为 false,已跳过目标“_PostXamarinTelemetry”;('$(_PostXamarinTelemetry)' == 'true')的计算结果为('' == 'true')。 由于条件的计算结果为 false,已跳过目标“ComputeIntermediateSatelliteAssemblies”;(@(ReferenceSatellitePaths->'%(DestinationSubDirectory)') != '')的计算结果为( != '')。 由于条件的计算结果为 false,已跳过目标“_CopyFilesMarkedCopyLocal”;('@(ReferenceCopyLocalPaths)' != '')的计算结果为('' != '')。 已跳过目标“AssignTargetPaths”。以前的生成已成功。 已跳过目标“AssignProjectConfiguration”。以前的生成已成功。 已跳过目标“_SplitProjectReferencesByFileExistence”。以前的生成已成功。 已跳过目标“_GetProjectReferenceTargetFrameworkProperties”。以前的生成已成功。 -18:21:39.220 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_PopulateCommonStateForGetCopyToOutputDirectoryItems: (目标 ID: 107)”(目标“GetCopyToOutputDirectoryItems”依赖于它): +08:17:50.777 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_PopulateCommonStateForGetCopyToOutputDirectoryItems: (目标 ID: 108)”(目标“GetCopyToOutputDirectoryItems”依赖于它): 设置属性: _GCTODIKeepDuplicates=false 设置属性: _GCTODIKeepMetadata=CopyToOutputDirectory;TargetPath -18:21:39.220 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_PopulateCommonStateForGetCopyToOutputDirectoryItems”的操作。: (目标 ID: 107) -18:21:39.220 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Xaml.targets”中的目标“GetCopyToOutputDirectoryXamlAppDefs: (目标 ID: 108)”(目标“GetCopyToOutputDirectoryItems”依赖于它): - 任务“AssignTargetPath” (任务 ID: 43) - 任务参数:RootFolder=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic (任务 ID: 43) - 已完成执行任务“AssignTargetPath”的操作。 (任务 ID: 43) -18:21:39.220 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“GetCopyToOutputDirectoryXamlAppDefs”的操作。: (目标 ID: 108) -18:21:39.220 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetCopyToOutputDirectoryItems: (目标 ID: 109)”(目标“_CopySourceItemsToOutputDirectory”依赖于它): +08:17:50.778 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_PopulateCommonStateForGetCopyToOutputDirectoryItems”的操作。: (目标 ID: 108) +08:17:50.778 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Xaml.targets”中的目标“GetCopyToOutputDirectoryXamlAppDefs: (目标 ID: 109)”(目标“GetCopyToOutputDirectoryItems”依赖于它): + 任务“AssignTargetPath” (任务 ID: 66) + 任务参数:RootFolder=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic (任务 ID: 66) + 已完成执行任务“AssignTargetPath”的操作。 (任务 ID: 66) +08:17:50.778 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“GetCopyToOutputDirectoryXamlAppDefs”的操作。: (目标 ID: 109) +08:17:50.778 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetCopyToOutputDirectoryItems: (目标 ID: 110)”(目标“_CopySourceItemsToOutputDirectory”依赖于它): 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“CallTarget”任务。 - 任务“CallTarget” (任务 ID: 44) - 任务参数:Targets=_GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences (任务 ID: 44) + 任务“CallTarget” (任务 ID: 67) + 任务参数:Targets=_GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences (任务 ID: 67) 已跳过目标“_PopulateCommonStateForGetCopyToOutputDirectoryItems”。以前的生成已成功。 已跳过目标“_AddOutputPathToGlobalPropertiesToRemove”。以前的生成已成功。 -18:21:39.221 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences: (目标 ID: 110)”(目标“GetCopyToOutputDirectoryItems”依赖于它): +08:17:50.778 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences: (目标 ID: 111)”(目标“GetCopyToOutputDirectoryItems”依赖于它): 由于 false 条件,已跳过任务“MSBuild”;('@(_MSBuildProjectReferenceExistent)' != '' and '$(_GetChildProjectCopyToOutputDirectoryItems)' == 'true' and '%(_MSBuildProjectReferenceExistent.Private)' != 'false' and '$(UseCommonOutputDirectory)' != 'true')计算为('' != '' and 'true' == 'true' and '' != 'false' and 'false' != 'true')。 - 任务“AssignTargetPath” (任务 ID: 45) - 任务参数:RootFolder=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic (任务 ID: 45) - 已完成执行任务“AssignTargetPath”的操作。 (任务 ID: 45) -18:21:39.222 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences”的操作。: (目标 ID: 110) - 已完成执行任务“CallTarget”的操作。 (任务 ID: 44) - 任务“CallTarget” (任务 ID: 46) - 任务参数:Targets=_GetCopyToOutputDirectoryItemsFromThisProject (任务 ID: 46) + 任务“AssignTargetPath” (任务 ID: 68) + 任务参数:RootFolder=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic (任务 ID: 68) + 已完成执行任务“AssignTargetPath”的操作。 (任务 ID: 68) +08:17:50.779 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences”的操作。: (目标 ID: 111) + 已完成执行任务“CallTarget”的操作。 (任务 ID: 67) + 任务“CallTarget” (任务 ID: 69) + 任务参数:Targets=_GetCopyToOutputDirectoryItemsFromThisProject (任务 ID: 69) 已跳过目标“AssignTargetPaths”。以前的生成已成功。 已跳过目标“_PopulateCommonStateForGetCopyToOutputDirectoryItems”。以前的生成已成功。 -18:21:39.222 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GetCopyToOutputDirectoryItemsFromThisProject: (目标 ID: 111)”(目标“GetCopyToOutputDirectoryItems”依赖于它): - 任务“AssignTargetPath” (任务 ID: 47) - 任务参数:RootFolder=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic (任务 ID: 47) - 已完成执行任务“AssignTargetPath”的操作。 (任务 ID: 47) -18:21:39.223 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_GetCopyToOutputDirectoryItemsFromThisProject”的操作。: (目标 ID: 111) - 已完成执行任务“CallTarget”的操作。 (任务 ID: 46) -18:21:39.223 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“GetCopyToOutputDirectoryItems”的操作。: (目标 ID: 109) +08:17:50.779 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GetCopyToOutputDirectoryItemsFromThisProject: (目标 ID: 112)”(目标“GetCopyToOutputDirectoryItems”依赖于它): + 任务“AssignTargetPath” (任务 ID: 70) + 任务参数:RootFolder=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic (任务 ID: 70) + 已完成执行任务“AssignTargetPath”的操作。 (任务 ID: 70) +08:17:50.779 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_GetCopyToOutputDirectoryItemsFromThisProject”的操作。: (目标 ID: 112) + 已完成执行任务“CallTarget”的操作。 (任务 ID: 69) +08:17:50.779 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“GetCopyToOutputDirectoryItems”的操作。: (目标 ID: 110) 由于条件的计算结果为 false,已跳过目标“_CopyOutOfDateSourceItemsToOutputDirectory”;( '@(_SourceItemsToCopyToOutputDirectory)' != '' )的计算结果为( '' != '' )。 由于条件的计算结果为 false,已跳过目标“_CopyOutOfDateSourceItemsToOutputDirectoryAlways”;( '@(_SourceItemsToCopyToOutputDirectoryAlways)' != '' )的计算结果为( '' != '' )。 -18:21:39.223 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CopySourceItemsToOutputDirectory: (目标 ID: 112)”(目标“CopyFilesToOutputDirectory”依赖于它): -18:21:39.223 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_CopySourceItemsToOutputDirectory”的操作。: (目标 ID: 112) +08:17:50.779 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CopySourceItemsToOutputDirectory: (目标 ID: 113)”(目标“CopyFilesToOutputDirectory”依赖于它): +08:17:50.779 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_CopySourceItemsToOutputDirectory”的操作。: (目标 ID: 113) 由于条件的计算结果为 false,已跳过目标“_CopyAppConfigFile”;( '@(AppConfigWithTargetPath)' != '' )的计算结果为( '' != '' )。 由于条件的计算结果为 false,已跳过目标“_CopyManifestFiles”;( '$(_DeploymentCopyApplicationManifest)'=='true' or '$(GenerateClickOnceManifests)'=='true' )的计算结果为( ''=='true' or ''=='true' )。 -18:21:39.223 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CheckForCompileOutputs: (目标 ID: 113)”(目标“CopyFilesToOutputDirectory”依赖于它): +08:17:50.779 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CheckForCompileOutputs: (目标 ID: 114)”(目标“CopyFilesToOutputDirectory”依赖于它): 设置属性: _DocumentationFileProduced=false 设置属性: _DebugSymbolsProduced=false -18:21:39.223 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_CheckForCompileOutputs”的操作。: (目标 ID: 113) +08:17:50.780 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_CheckForCompileOutputs”的操作。: (目标 ID: 114) 由于条件的计算结果为 false,已跳过目标“_SGenCheckForOutputs”;('$(_SGenGenerateSerializationAssembliesConfig)' == 'On' or ('@(WebReferenceUrl)'!='' and '$(_SGenGenerateSerializationAssembliesConfig)' == 'Auto'))的计算结果为('Off' == 'On' or (''!='' and 'Off' == 'Auto'))。 -18:21:39.224 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“CopyFilesToOutputDirectory: (目标 ID: 114)”(目标“PrepareForRun”依赖于它): +08:17:50.780 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“CopyFilesToOutputDirectory: (目标 ID: 115)”(目标“PrepareForRun”依赖于它): 设置属性: CreateHardLinksForCopyFilesToOutputDirectoryIfPossible=false 设置属性: CreateSymbolicLinksForCopyFilesToOutputDirectoryIfPossible=false 设置属性: ErrorIfLinkFailsForCopyFilesToOutputDirectory=false @@ -6067,71 +6409,70 @@ 由于 false 条件,已跳过任务“Copy”;('@(ReferenceComWrappersToCopyLocal)' != '' or '@(ResolvedIsolatedComModules)' != '' or '@(_DeploymentLooseManifestFile)' != '' or '@(NativeReferenceFile)' != '' )计算为('' != '' or '' != '' or '' != '' or '' != '' )。 由于 false 条件,已跳过任务“Copy”;('$(SkipCopyWinMDArtifact)' != 'true' and '@(WinMDExpArtifacts)' != '')计算为('' != 'true' and '' != '')。 由于 false 条件,已跳过任务“Message”;('$(SkipCopyWinMDArtifact)' != 'true' and '$(_WindowsMetadataOutputPath)' != '')计算为('' != 'true' and '' != '')。 -18:21:39.224 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“CopyFilesToOutputDirectory”的操作。: (目标 ID: 114) -18:21:39.224 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“PrepareForRun: (目标 ID: 115)”(目标“_BuildLinkAction”依赖于它): -18:21:39.224 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“PrepareForRun”的操作。: (目标 ID: 115) +08:17:50.780 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“CopyFilesToOutputDirectory”的操作。: (目标 ID: 115) +08:17:50.780 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“PrepareForRun: (目标 ID: 116)”(目标“_BuildLinkAction”依赖于它): +08:17:50.780 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“PrepareForRun”的操作。: (目标 ID: 116) 由于条件的计算结果为 false,已跳过目标“CustomBuildStep”;('@(CustomBuildStep)' != '' and '$(SelectedFiles)'=='')的计算结果为('' != '' and ''=='')。 -18:21:39.224 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“PostBuildEvent: (目标 ID: 116)”(目标“_BuildLinkAction”依赖于它): +08:17:50.780 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“PostBuildEvent: (目标 ID: 117)”(目标“_BuildLinkAction”依赖于它): 由于 false 条件,已跳过任务“Message”;('%(PostBuildEvent.Message)' != '' and '%(PostBuildEvent.Command)' != '')计算为('' != '' and '' != '')。 由于 false 条件,已跳过任务“Exec”;('%(PostBuildEvent.Command)' != '')计算为('' != '')。 -18:21:39.224 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“PostBuildEvent”的操作。: (目标 ID: 116) -18:21:39.224 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BuildLinkAction: (目标 ID: 117)”(目标“BuildLink”依赖于它): -18:21:39.224 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_BuildLinkAction”的操作。: (目标 ID: 117) -18:21:39.224 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildLink: (目标 ID: 118)”(目标“Build”依赖于它): -18:21:39.224 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BuildLink”的操作。: (目标 ID: 118) -18:21:39.225 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“AfterBuild: (目标 ID: 119)”(目标“Build”依赖于它): -18:21:39.225 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterBuild”的操作。: (目标 ID: 119) +08:17:50.780 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“PostBuildEvent”的操作。: (目标 ID: 117) +08:17:50.780 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BuildLinkAction: (目标 ID: 118)”(目标“BuildLink”依赖于它): +08:17:50.780 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_BuildLinkAction”的操作。: (目标 ID: 118) +08:17:50.780 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildLink: (目标 ID: 119)”(目标“Build”依赖于它): +08:17:50.780 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BuildLink”的操作。: (目标 ID: 119) +08:17:50.780 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“AfterBuild: (目标 ID: 120)”(目标“Build”依赖于它): +08:17:50.780 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterBuild”的操作。: (目标 ID: 120) 已跳过目标“_CheckForCompileOutputs”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“_SGenCheckForOutputs”;('$(_SGenGenerateSerializationAssembliesConfig)' == 'On' or ('@(WebReferenceUrl)'!='' and '$(_SGenGenerateSerializationAssembliesConfig)' == 'Auto'))的计算结果为('Off' == 'On' or (''!='' and 'Off' == 'Auto'))。 -18:21:39.225 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CleanGetCurrentAndPriorFileWrites: (目标 ID: 120)”(目标“IncrementalClean”依赖于它): - 任务“ReadLinesFromFile” (任务 ID: 48) - 任务参数:File=x64\Debug\StgShqrpGraphic.vcxproj.FileListAbsolute.txt (任务 ID: 48) - 已完成执行任务“ReadLinesFromFile”的操作。 (任务 ID: 48) +08:17:50.780 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CleanGetCurrentAndPriorFileWrites: (目标 ID: 121)”(目标“IncrementalClean”依赖于它): + 任务“ReadLinesFromFile” (任务 ID: 71) + 任务参数:File=x64\Debug\StgShqrpGraphic.vcxproj.FileListAbsolute.txt (任务 ID: 71) + 已完成执行任务“ReadLinesFromFile”的操作。 (任务 ID: 71) 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“ConvertToAbsolutePath”任务。 - 任务“ConvertToAbsolutePath” (任务 ID: 49) - 已完成执行任务“ConvertToAbsolutePath”的操作。 (任务 ID: 49) + 任务“ConvertToAbsolutePath” (任务 ID: 72) + 已完成执行任务“ConvertToAbsolutePath”的操作。 (任务 ID: 72) 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“FindUnderPath”任务。 - 任务“FindUnderPath” (任务 ID: 50) - 任务参数:UpdateToAbsolutePaths=True (任务 ID: 50) - 任务参数:Path=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic (任务 ID: 50) - 比较路径为“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic”。 (任务 ID: 50) - 已完成执行任务“FindUnderPath”的操作。 (任务 ID: 50) - 任务“FindUnderPath” (任务 ID: 51) - 任务参数:UpdateToAbsolutePaths=True (任务 ID: 51) - 任务参数:Path=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\ (任务 ID: 51) - 比较路径为“D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\”。 (任务 ID: 51) - 已完成执行任务“FindUnderPath”的操作。 (任务 ID: 51) - 任务“FindUnderPath” (任务 ID: 52) - 任务参数:UpdateToAbsolutePaths=True (任务 ID: 52) - 任务参数:Path=x64\Debug\ (任务 ID: 52) - 比较路径为“x64\Debug\”。 (任务 ID: 52) - 已完成执行任务“FindUnderPath”的操作。 (任务 ID: 52) + 任务“FindUnderPath” (任务 ID: 73) + 任务参数:UpdateToAbsolutePaths=True (任务 ID: 73) + 任务参数:Path=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic (任务 ID: 73) + 比较路径为“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic”。 (任务 ID: 73) + 已完成执行任务“FindUnderPath”的操作。 (任务 ID: 73) + 任务“FindUnderPath” (任务 ID: 74) + 任务参数:UpdateToAbsolutePaths=True (任务 ID: 74) + 任务参数:Path=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\ (任务 ID: 74) + 比较路径为“D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\”。 (任务 ID: 74) + 已完成执行任务“FindUnderPath”的操作。 (任务 ID: 74) + 任务“FindUnderPath” (任务 ID: 75) + 任务参数:UpdateToAbsolutePaths=True (任务 ID: 75) + 任务参数:Path=x64\Debug\ (任务 ID: 75) + 比较路径为“x64\Debug\”。 (任务 ID: 75) + 已完成执行任务“FindUnderPath”的操作。 (任务 ID: 75) 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“RemoveDuplicates”任务。 - 任务“RemoveDuplicates” (任务 ID: 53) - 已完成执行任务“RemoveDuplicates”的操作。 (任务 ID: 53) -18:21:39.230 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_CleanGetCurrentAndPriorFileWrites”的操作。: (目标 ID: 120) -18:21:39.230 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“IncrementalClean: (目标 ID: 121)”(目标“Build”依赖于它): - 任务“FindUnderPath” (任务 ID: 54) - 任务参数:Path=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\ (任务 ID: 54) - 比较路径为“D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\”。 (任务 ID: 54) - 已完成执行任务“FindUnderPath”的操作。 (任务 ID: 54) - 任务“FindUnderPath” (任务 ID: 55) - 任务参数:Path=x64\Debug\ (任务 ID: 55) - 比较路径为“x64\Debug\”。 (任务 ID: 55) - 已完成执行任务“FindUnderPath”的操作。 (任务 ID: 55) - 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“Delete”任务。 - 任务“Delete” (任务 ID: 56) - 任务参数:TreatErrorsAsWarnings=True (任务 ID: 56) - 已完成执行任务“Delete”的操作。 (任务 ID: 56) - 任务“RemoveDuplicates” (任务 ID: 57) - 已完成执行任务“RemoveDuplicates”的操作。 (任务 ID: 57) + 任务“RemoveDuplicates” (任务 ID: 76) + 已完成执行任务“RemoveDuplicates”的操作。 (任务 ID: 76) +08:17:50.783 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_CleanGetCurrentAndPriorFileWrites”的操作。: (目标 ID: 121) +08:17:50.783 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“IncrementalClean: (目标 ID: 122)”(目标“Build”依赖于它): + 任务“FindUnderPath” (任务 ID: 77) + 任务参数:Path=D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\ (任务 ID: 77) + 比较路径为“D:\NitloadIndustry\研究项目\1-Flagship\HUFTDT Cooperation\2023固火方案4\CFS\CADC_flight_simulator\”。 (任务 ID: 77) + 已完成执行任务“FindUnderPath”的操作。 (任务 ID: 77) + 任务“FindUnderPath” (任务 ID: 78) + 任务参数:Path=x64\Debug\ (任务 ID: 78) + 比较路径为“x64\Debug\”。 (任务 ID: 78) + 已完成执行任务“FindUnderPath”的操作。 (任务 ID: 78) + 任务“Delete” (任务 ID: 79) + 任务参数:TreatErrorsAsWarnings=True (任务 ID: 79) + 已完成执行任务“Delete”的操作。 (任务 ID: 79) + 任务“RemoveDuplicates” (任务 ID: 80) + 已完成执行任务“RemoveDuplicates”的操作。 (任务 ID: 80) 由于 false 条件,已跳过任务“WriteLinesToFile”;('@(_CleanUnfilteredPriorFileWrites)'!='@(_CleanUniqueRemainingFileWritesAfterIncrementalClean)')计算为(''!='')。 -18:21:39.231 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“IncrementalClean”的操作。: (目标 ID: 121) -18:21:39.231 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“TlogCleanup: (目标 ID: 122)”(目标“Build”依赖于它): +08:17:50.784 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“IncrementalClean”的操作。: (目标 ID: 122) +08:17:50.784 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“TlogCleanup: (目标 ID: 123)”(目标“Build”依赖于它): 正在使用程序集“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Build.CppTasks.Common.dll”中的“CleanupStaleTlogItems”任务。 - 任务“CleanupStaleTlogItems” (任务 ID: 58) - 任务参数:OutputExtension=obj (任务 ID: 58) - 任务参数:TLogNamePrefix=Cl (任务 ID: 58) + 任务“CleanupStaleTlogItems” (任务 ID: 81) + 任务参数:OutputExtension=obj (任务 ID: 81) + 任务参数:TLogNamePrefix=Cl (任务 ID: 81) 任务参数: Sources= ..\..\..\..\..\..\..\Programmer\GLenv\glad.c @@ -6144,7 +6485,7 @@ BrowseInformationFile=x64\Debug\ BufferSecurityCheck=true BuildingInIDE=true - BuildStlModules=true + BuildStlModules=false CallingConvention=Cdecl CompileAs=CompileAsC ConformanceMode=true @@ -6159,7 +6500,7 @@ EnableFuzzer=false ErrorReporting=Prompt ExceptionHandling=Sync - ExcludedInputPaths=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.36.32532\include;;C:\Program 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PreprocessorDefinitions=_DEBUG;STGSHQRPGRAPHIC_EXPORTS;_WINDOWS;_USRDLL;_WINDLL;_UNICODE;UNICODE; + PreprocessSuppressLineNumbers=false + PreprocessToFile=false + ProgramDataBaseFileName=x64\Debug\vc143.pdb + RemoveUnreferencedCodeData=true + RuntimeLibrary=MultiThreadedDLL + ScanSourceForModuleDependencies=false + SDLCheck=true + ShowIncludes=false + SmallerTypeCheck=false + SourceDependenciesFile=x64\Debug\ + SpectreMitigation=false + StructMemberAlignment=Default + SupportJustMyCode=true + SuppressStartupBanner=true + TrackerLogDirectory=x64\Debug\StgSharpGraphic.tlog\ + TranslateIncludes=false + TreatAngleIncludeAsExternal=false + TreatExternalTemplatesAsInternal=true + TreatWarningAsError=false + TreatWChar_tAsBuiltInType=true + UndefineAllPreprocessorDefinitions=false + UseFullPaths=true + WarningLevel=Level3 + WholeProgramOptimization=false + WinRTNoStdLib=false + XMLDocumentationFileName=x64\Debug\ + debuger.c + AcceptableNonZeroExitCodes= + AnalyzeExternalRuleset= + 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ExternalWarningLevel=Level3 + FavorSizeOrSpeed=Neither + FloatingPointModel=Precise + ForceConformanceInForLoopScope=true + ForcedIncludeFiles= + ForcedUsingFiles= + GenerateModuleDependencies=false + GenerateSourceDependencies=false + GenerateXMLDocumentationFiles=false + IgnoreStandardIncludePath=false + ImpLibCompiled= + InlineFunctionExpansion=Default + IntelJCCErratum=false + IntrinsicFunctions=true + LanguageStandard=stdcpp20 + LanguageStandard_C=stdc17 + LibCompiled= + LinkCompiled=true + MinimalRebuild=false + MinimalRebuildFromTracking=false + ModuleDependenciesFile=x64\Debug\ + ModuleOutputFile= + ModulesSupported=true + ObjectFileName=x64\Debug\ + OmitDefaultLibName=false + Optimization=Disabled PrecompiledHeader=NotUsing PrecompiledHeaderFile= PrecompiledHeaderOutputFile= @@ -6228,7 +6653,7 @@ BrowseInformationFile=x64\Debug\ BufferSecurityCheck=true BuildingInIDE=true - BuildStlModules=true + BuildStlModules=false CallingConvention=Cdecl CompileAs=CompileAsC 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Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\x64;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64;; ExpandAttributedSource=false ExternalWarningLevel=Level3 FavorSizeOrSpeed=Neither @@ -6684,13 +7109,13 @@ LibCompiled= LinkCompiled=true MinimalRebuild=false - MinimalRebuildFromTracking=true + MinimalRebuildFromTracking=false ModuleDependenciesFile=x64\Debug\ ModuleOutputFile= ModulesSupported=true ObjectFileName=x64\Debug\ OmitDefaultLibName=false - Optimization=MaxSpeed + Optimization=Disabled PrecompiledHeader=NotUsing PrecompiledHeaderFile= PrecompiledHeaderOutputFile= @@ -6721,50 +7146,52 @@ WarningLevel=Level3 WholeProgramOptimization=false WinRTNoStdLib=false - XMLDocumentationFileName=x64\Debug\ (任务 ID: 58) - 任务参数:TLogDirectory=x64\Debug\StgSharpGraphic.tlog\ (任务 ID: 58) - 任务参数:ItemOutputMetadataName=ObjectFileName (任务 ID: 58) - 任务参数:TrackFileAccess=True (任务 ID: 58) - 已完成执行任务“CleanupStaleTlogItems”的操作。 (任务 ID: 58) -18:21:39.271 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“TlogCleanup”的操作。: (目标 ID: 122) -18:21:39.271 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“FinalizeBuildStatus: (目标 ID: 123)”(目标“Build”依赖于它): - 任务“Delete” (任务 ID: 59) - 任务参数:Files=x64\Debug\StgSharpGraphic.tlog\unsuccessfulbuild (任务 ID: 59) - 正在删除文件“x64\Debug\StgSharpGraphic.tlog\unsuccessfulbuild”。 (任务 ID: 59) - 已完成执行任务“Delete”的操作。 (任务 ID: 59) - 任务“Touch” (任务 ID: 60) - 任务参数:Files=x64\Debug\StgSharpGraphic.tlog\StgSharpGraphic.lastbuildstate (任务 ID: 60) - 正在对“x64\Debug\StgSharpGraphic.tlog\StgSharpGraphic.lastbuildstate”执行 Touch 任务。 (任务 ID: 60) - 已完成执行任务“Touch”的操作。 (任务 ID: 60) -18:21:39.273 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“FinalizeBuildStatus”的操作。: (目标 ID: 123) + XMLDocumentationFileName=x64\Debug\ (任务 ID: 81) + 任务参数:TLogDirectory=x64\Debug\StgSharpGraphic.tlog\ (任务 ID: 81) + 任务参数:ItemOutputMetadataName=ObjectFileName (任务 ID: 81) + 任务参数:TrackFileAccess=True (任务 ID: 81) + 已完成执行任务“CleanupStaleTlogItems”的操作。 (任务 ID: 81) +08:17:50.792 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“TlogCleanup”的操作。: (目标 ID: 123) +08:17:50.792 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“FinalizeBuildStatus: (目标 ID: 124)”(目标“Build”依赖于它): + 任务“Delete” (任务 ID: 82) + 任务参数:Files=x64\Debug\StgSharpGraphic.tlog\unsuccessfulbuild (任务 ID: 82) + 正在删除文件“x64\Debug\StgSharpGraphic.tlog\unsuccessfulbuild”。 (任务 ID: 82) + 已完成执行任务“Delete”的操作。 (任务 ID: 82) + 任务“Touch” (任务 ID: 83) + 任务参数:Files=x64\Debug\StgSharpGraphic.tlog\StgSharpGraphic.lastbuildstate (任务 ID: 83) + 正在对“x64\Debug\StgSharpGraphic.tlog\StgSharpGraphic.lastbuildstate”执行 Touch 任务。 (任务 ID: 83) + 已完成执行任务“Touch”的操作。 (任务 ID: 83) +08:17:50.793 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“FinalizeBuildStatus”的操作。: (目标 ID: 124) 已跳过目标“_CheckForInvalidConfigurationAndPlatform”。以前的生成已成功。 已跳过目标“_CheckForInvalidConfigurationAndPlatform”。以前的生成已成功。 -18:21:39.274 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“Build: (目标 ID: 124)”(入口点): -18:21:39.274 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“Build”的操作。: (目标 ID: 124) -18:21:39.274 1>已完成生成项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”(Build 个目标)的操作。 +08:17:50.793 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“Build: (目标 ID: 125)”(入口点): +08:17:50.793 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“Build”的操作。: (目标 ID: 125) + 已跳过目标“_CalculatePostXamarinTelemetry”。以前的生成已成功。 + 由于条件的计算结果为 false,已跳过目标“_PostXamarinTelemetry”;('$(_PostXamarinTelemetry)' == 'true')的计算结果为('' == 'true')。 +08:17:50.794 1>已完成生成项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”(Build 个目标)的操作。 项目评估性能摘要: - 126 毫秒 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj 1 次调用 + 184 毫秒 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj 1 次调用 项目性能摘要: - 4264 毫秒 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj 1 次调用 - 4264 毫秒 Build 1 次调用 + 5632 毫秒 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj 1 次调用 + 5632 毫秒 Build 1 次调用 目标性能摘要: 0 毫秒 AfterBuildCompileEvent 1 次调用 + 0 毫秒 _ALink 1 次调用 0 毫秒 _Link 1 次调用 0 毫秒 AfterLink 1 次调用 + 0 毫秒 ComputeLinkSwitches 1 次调用 0 毫秒 PreLinkEvent 1 次调用 - 0 毫秒 DoLinkOutputFilesMatch 1 次调用 0 毫秒 PrepareResourceNames 1 次调用 0 毫秒 CreateCustomManifestResourceNames 1 次调用 - 0 毫秒 ComputeLinkInputsFromProject 1 次调用 + 0 毫秒 ComputeManifestInputsTargets 1 次调用 0 毫秒 ComputeCLGeneratedLinkInputs 1 次调用 - 0 毫秒 ComputeCLOutputs 1 次调用 - 0 毫秒 ComputeRCGeneratedLinkInputs 1 次调用 + 0 毫秒 _Manifest 1 次调用 + 0 毫秒 ComputeManifestGeneratedLinkerInputs 1 次调用 0 毫秒 ComputeRCOutputs 1 次调用 0 毫秒 BeforeLink 1 次调用 - 0 毫秒 ComputeLegacyManifestEmbedding 1 次调用 0 毫秒 BuildLinkTraverse 1 次调用 0 毫秒 BuildCompile 1 次调用 0 毫秒 _BuildCompileAction 1 次调用 @@ -6772,24 +7199,23 @@ 0 毫秒 AfterResourceCompile 1 次调用 0 毫秒 BeforeResourceCompile 1 次调用 0 毫秒 _ClCompile 1 次调用 + 0 毫秒 ComputeRCGeneratedLinkInputs 1 次调用 0 毫秒 AfterClCompile 1 次调用 - 0 毫秒 _ALink 1 次调用 - 0 毫秒 CheckMixedPerfLibUsageVC 1 次调用 - 0 毫秒 _Manifest 1 次调用 - 0 毫秒 ResolvedXDCMake 1 次调用 + 0 毫秒 RegisterOutput 1 次调用 + 0 毫秒 MakeDirsForXdcMake 1 次调用 0 毫秒 AfterBuild 1 次调用 0 毫秒 BuildLink 1 次调用 0 毫秒 _BuildLinkAction 1 次调用 0 毫秒 PostBuildEvent 1 次调用 0 毫秒 PrepareForRun 1 次调用 0 毫秒 CopyFilesToOutputDirectory 1 次调用 - 0 毫秒 _CheckForCompileOutputs 1 次调用 0 毫秒 _CopySourceItemsToOutputDirectory 1 次调用 + 0 毫秒 _GetCopyToOutputDirectoryItemsFromThisProject 1 次调用 0 毫秒 GetCopyToOutputDirectoryXamlAppDefs 1 次调用 - 0 毫秒 _PopulateCommonStateForGetCopyToOutputDirectoryItems 1 次调用 + 0 毫秒 ResolvedXDCMake 1 次调用 0 毫秒 _Deploy 1 次调用 - 0 毫秒 _Appverifier 1 次调用 0 毫秒 CreateSatelliteAssemblies 1 次调用 + 0 毫秒 ContentFilesProjectOutputGroup 1 次调用 0 毫秒 MakeDirsForFxc 1 次调用 0 毫秒 SatelliteDllsProjectOutputGroup 1 次调用 0 毫秒 BuiltProjectOutputGroup 1 次调用 @@ -6797,132 +7223,133 @@ 0 毫秒 MakeDirsForBscMake 1 次调用 0 毫秒 ComputeCLCompileGeneratedSbrFiles 1 次调用 0 毫秒 _XdcMake 1 次调用 - 0 毫秒 MakeDirsForXdcMake 1 次调用 - 0 毫秒 RegisterOutput 1 次调用 + 0 毫秒 _Appverifier 1 次调用 0 毫秒 SelectClCompile 1 次调用 0 毫秒 Build 1 次调用 - 0 毫秒 BuildGenerateSourcesTraverse 1 次调用 - 0 毫秒 SelectCustomBuild 1 次调用 - 0 毫秒 _PrepareForReferenceResolution 1 次调用 - 0 毫秒 PreBuildEvent 1 次调用 0 毫秒 BeforeBuildGenerateSources 1 次调用 - 0 毫秒 ComputeStdModulesCompileInputs 1 次调用 - 0 毫秒 BeforeResolveReferences 1 次调用 + 0 毫秒 _Xsd 1 次调用 + 0 毫秒 SelectCustomBuild 1 次调用 + 0 毫秒 _SelectedFiles 1 次调用 + 0 毫秒 AssignProjectConfiguration 1 次调用 + 0 毫秒 ComputeReferenceCLInput 1 次调用 + 0 毫秒 BuildGenerateSourcesTraverse 1 次调用 0 毫秒 ResolveReferences 1 次调用 + 0 毫秒 MakeDirsForMidl 1 次调用 0 毫秒 AfterResolveReferences 1 次调用 - 0 毫秒 ResolveAssemblyReferences 1 次调用 0 毫秒 ExpandSDKReferences 1 次调用 0 毫秒 ResolveSDKReferences 1 次调用 - 0 毫秒 _SplitProjectReferencesByFileExistence 1 次调用 - 0 毫秒 GetResolvedWinMD 1 次调用 - 0 毫秒 _AddOutputPathToGlobalPropertiesToRemove 1 次调用 + 0 毫秒 SetCABuildNativeEnvironmentVariables 1 次调用 + 0 毫秒 SetBuildDefaultEnvironmentVariables 1 次调用 + 0 毫秒 GetReferenceAssemblyPaths 1 次调用 0 毫秒 GetFrameworkPaths 1 次调用 0 毫秒 ResolveProjectReferences 1 次调用 + 0 毫秒 _AddOutputPathToGlobalPropertiesToRemove 1 次调用 + 0 毫秒 ComputeMIDLGeneratedCompileInputs 1 次调用 0 毫秒 PrepareProjectReferences 1 次调用 - 0 毫秒 ComputeCustomBuildOutput 1 次调用 - 0 毫秒 _Xsd 1 次调用 - 0 毫秒 _SelectedFiles 1 次调用 + 0 毫秒 _Midl 1 次调用 + 0 毫秒 _PrepareForReferenceResolution 1 次调用 + 0 毫秒 GetReferencedVCProjectsInfo 1 次调用 + 0 毫秒 AfterBuildGenerateSources 1 次调用 + 0 毫秒 _PrepareForBuild 1 次调用 + 0 毫秒 FindReferenceAssembliesForReferences 1 次调用 + 0 毫秒 ComputeCLInputPDBName 1 次调用 + 0 毫秒 BeforeClCompile 1 次调用 0 毫秒 AfterMidl 1 次调用 + 0 毫秒 BuildCompileTraverse 1 次调用 + 0 毫秒 BuildGenerateSources 1 次调用 0 毫秒 _BuildGenerateSourcesAction 1 次调用 0 毫秒 AfterBuildGenerateSourcesEvent 1 次调用 - 0 毫秒 AfterBuildGenerateSources 1 次调用 - 0 毫秒 MakeDirsForMidl 1 次调用 - 0 毫秒 _Midl 1 次调用 - 0 毫秒 BeforeClCompile 1 次调用 - 0 毫秒 ComputeCLInputPDBName 1 次调用 - 0 毫秒 BuildCompileTraverse 1 次调用 - 0 毫秒 ComputeMIDLGeneratedCompileInputs 1 次调用 - 0 毫秒 FindReferenceAssembliesForReferences 1 次调用 - 0 毫秒 GetReferencedVCProjectsInfo 1 次调用 - 0 毫秒 BuildGenerateSources 1 次调用 - 1 毫秒 MakeDirsForLink 1 次调用 - 1 毫秒 _GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences 1 次调用 - 1 毫秒 AssignTargetPaths 1 次调用 - 1 毫秒 ComputeManifestGeneratedLinkerInputs 1 次调用 - 1 毫秒 _PrepareForBuild 1 次调用 - 1 毫秒 ComputeCLCompileGeneratedXDCFiles 1 次调用 - 1 毫秒 ContentFilesProjectOutputGroup 1 次调用 - 1 毫秒 IncrementalClean 1 次调用 - 1 毫秒 CopyFileToFolders 1 次调用 - 1 毫秒 AddExternalIncludDirectoriesToPaths 1 次调用 - 1 毫秒 MakeDirsForCl 1 次调用 - 1 毫秒 ComputeReferenceCLInput 1 次调用 - 1 毫秒 GetReferenceAssemblyPaths 1 次调用 - 1 毫秒 _GenerateSatelliteAssemblyInputs 1 次调用 - 1 毫秒 _GetCopyToOutputDirectoryItemsFromThisProject 1 次调用 - 1 毫秒 MakeDirsForResourceCompile 1 次调用 - 1 毫秒 ComputeManifestInputsTargets 1 次调用 + 0 毫秒 ComputeCustomBuildOutput 1 次调用 + 0 毫秒 AddExternalIncludDirectoriesToPaths 1 次调用 + 1 毫秒 ComputeLinkInputsFromProject 1 次调用 + 1 毫秒 DoLinkOutputFilesMatch 1 次调用 + 1 毫秒 ComputeCLOutputs 1 次调用 1 毫秒 SplitResourcesByCulture 1 次调用 - 1 毫秒 ComputeLinkSwitches 1 次调用 - 2 毫秒 SetBuildDefaultEnvironmentVariables 1 次调用 - 2 毫秒 WarnCompileDuplicatedFilename 1 次调用 - 2 毫秒 ComputeLinkImportLibraryOutputsForClean 1 次调用 - 2 毫秒 AssignProjectConfiguration 1 次调用 - 2 毫秒 FinalizeBuildStatus 1 次调用 - 2 毫秒 _GetProjectReferenceTargetFrameworkProperties 1 次调用 - 2 毫秒 _CheckWindowsSDKInstalled 1 次调用 - 3 毫秒 GetCopyToOutputDirectoryItems 1 次调用 - 3 毫秒 _CheckForInvalidConfigurationAndPlatform 1 次调用 - 3 毫秒 FixupCLCompileOptions 1 次调用 - 5 毫秒 _CleanGetCurrentAndPriorFileWrites 1 次调用 - 6 毫秒 InitializeBuildStatus 1 次调用 - 10 毫秒 CustomBuild 1 次调用 - 11 毫秒 PrepareForBuild 1 次调用 - 13 毫秒 SetCABuildNativeEnvironmentVariables 1 次调用 - 15 毫秒 SetTelemetryEnvironmentVariables 1 次调用 - 28 毫秒 CreateRecipeFile 1 次调用 - 40 毫秒 TlogCleanup 1 次调用 - 1879 毫秒 Link 1 次调用 - 2206 毫秒 ClCompile 1 次调用 + 1 毫秒 FinalizeBuildStatus 1 次调用 + 1 毫秒 _GenerateSatelliteAssemblyInputs 1 次调用 + 1 毫秒 ResolveAssemblyReferences 1 次调用 + 1 毫秒 PreBuildEvent 1 次调用 + 1 毫秒 CopyFileToFolders 1 次调用 + 1 毫秒 ComputeStdModulesCompileInputs 1 次调用 + 1 毫秒 _CalculatePostXamarinTelemetry 1 次调用 + 1 毫秒 _GetProjectReferenceTargetFrameworkProperties 1 次调用 + 1 毫秒 _CheckForCompileOutputs 1 次调用 + 1 毫秒 IncrementalClean 1 次调用 + 1 毫秒 MakeDirsForCl 1 次调用 + 1 毫秒 CheckMixedPerfLibUsageVC 1 次调用 + 1 毫秒 _GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences 1 次调用 + 1 毫秒 GetCopyToOutputDirectoryItems 1 次调用 + 1 毫秒 _SplitProjectReferencesByFileExistence 1 次调用 + 1 毫秒 MakeDirsForResourceCompile 1 次调用 + 1 毫秒 GetResolvedWinMD 1 次调用 + 1 毫秒 _PopulateCommonStateForGetCopyToOutputDirectoryItems 1 次调用 + 1 毫秒 MakeDirsForLink 1 次调用 + 1 毫秒 AssignTargetPaths 1 次调用 + 1 毫秒 BeforeResolveReferences 1 次调用 + 1 毫秒 WarnCompileDuplicatedFilename 1 次调用 + 1 毫秒 ComputeCLCompileGeneratedXDCFiles 1 次调用 + 2 毫秒 FixupCLCompileOptions 1 次调用 + 3 毫秒 _CleanGetCurrentAndPriorFileWrites 1 次调用 + 3 毫秒 _CheckWindowsSDKInstalled 1 次调用 + 3 毫秒 ComputeLinkImportLibraryOutputsForClean 1 次调用 + 4 毫秒 InitializeBuildStatus 1 次调用 + 4 毫秒 ComputeLegacyManifestEmbedding 1 次调用 + 6 毫秒 _CheckForInvalidConfigurationAndPlatform 1 次调用 + 7 毫秒 CustomBuild 1 次调用 + 8 毫秒 TlogCleanup 1 次调用 + 8 毫秒 SetTelemetryEnvironmentVariables 1 次调用 + 20 毫秒 PrepareForBuild 1 次调用 + 24 毫秒 CreateRecipeFile 1 次调用 + 1464 毫秒 Link 1 次调用 + 4045 毫秒 ClCompile 1 次调用 任务性能摘要: + 0 毫秒 AssignCulture 1 次调用 + 0 毫秒 AssignProjectConfiguration 1 次调用 0 毫秒 MSBuild 1 次调用 0 毫秒 SetRidAgnosticValueForProjects 1 次调用 - 0 毫秒 ReadLinesFromFile 2 次调用 - 1 毫秒 RemoveDuplicates 2 次调用 + 0 毫秒 RemoveDuplicates 2 次调用 + 1 毫秒 Delete 3 次调用 + 1 毫秒 Touch 2 次调用 1 毫秒 ConvertToAbsolutePath 1 次调用 - 1 毫秒 AssignProjectConfiguration 1 次调用 - 1 毫秒 Message 3 次调用 - 1 毫秒 AssignCulture 1 次调用 - 2 毫秒 CallTarget 2 次调用 - 2 毫秒 MakeDir 10 次调用 + 1 毫秒 CallTarget 2 次调用 2 毫秒 AssignTargetPath 7 次调用 - 2 毫秒 Touch 2 次调用 - 2 毫秒 WriteLinesToFile 2 次调用 - 2 毫秒 Delete 2 次调用 + 2 毫秒 ReadLinesFromFile 2 次调用 + 2 毫秒 CheckVCToolsetVersion 1 次调用 2 毫秒 FindUnderPath 5 次调用 - 3 毫秒 CheckVCToolsetVersion 1 次调用 - 6 毫秒 SetEnv 9 次调用 - 11 毫秒 GetOutOfDateItems 3 次调用 - 13 毫秒 CleanupStaleTlogItems 1 次调用 - 27 毫秒 GenerateDesktopDeployRecipe 1 次调用 - 1874 毫秒 Link 1 次调用 - 2201 毫秒 CL 1 次调用 + 2 毫秒 WriteLinesToFile 2 次调用 + 3 毫秒 MakeDir 10 次调用 + 3 毫秒 Message 23 次调用 + 3 毫秒 SetEnv 11 次调用 + 7 毫秒 GetOutOfDateItems 3 次调用 + 8 毫秒 CleanupStaleTlogItems 1 次调用 + 24 毫秒 GenerateDesktopDeployRecipe 1 次调用 + 1460 毫秒 Link 1 次调用 + 4042 毫秒 CL 1 次调用 已成功生成。 “D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”(Build 目标) (1) -> (ClCompile 目标) -> cl : 命令行 warning D9002: 忽略未知选项“/arch:SSE2” - C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared\minwindef.h(130,1): warning C4005: “APIENTRY”: 宏重定义 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\linear.c(27,35): warning C4047: “函数”:“const float *”与“float (*)[4]”的间接级别不同 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\linear.c(27,29): warning C4024: “_mm_loadu_ps”: 形参和实参 1 的类型不同 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\linear.c(32,18): warning C4047: “return”:“__m128 *”与“int”的间接级别不同 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\linear.c(76,18): warning C4047: “return”:“__m128 *”与“int”的间接级别不同 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\linear.c(85,38): warning C4047: “函数”:“const float *”与“float (*)[4]”的间接级别不同 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\linear.c(85,36): warning C4024: “_mm_loadu_ps”: 形参和实参 1 的类型不同 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\linear.c(94,18): warning C4047: “return”:“__m128 *”与“int”的间接级别不同 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\linear.c(109,18): warning C4047: “return”:“__m128 *”与“int”的间接级别不同 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\linear.c(140,38): warning C4047: “函数”:“const float *”与“float (*)[4]”的间接级别不同 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\linear.c(140,36): warning C4024: “_mm_loadu_ps”: 形参和实参 1 的类型不同 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\linear.c(149,18): warning C4047: “return”:“__m128 *”与“int”的间接级别不同 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\linear.c(164,18): warning C4047: “return”:“__m128 *”与“int”的间接级别不同 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\mat4.c(44,41): warning C4047: “函数”:“const float *”与“float (*)[4]”的间接级别不同 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\mat4.c(44,32): warning C4024: “_mm_loadu_ps”: 形参和实参 1 的类型不同 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\mat4.c(74): warning C4716: “mul_4_2”: 必须返回一个值 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\linear.c(132): warning C4716: “mulps_total_internal”: 必须返回一个值 + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared\minwindef.h(130,1): warning C4005: “APIENTRY”: 宏重定义 + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared\minwindef.h(130,1): warning C4005: “APIENTRY”: 宏重定义 + C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared\minwindef.h(130,1): warning C4005: “APIENTRY”: 宏重定义 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(45,47): warning C4047: “函数”:“GLchar *”与“char *[512]”的间接级别不同 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(45,47): warning C4024: “glad_glGetShaderInfoLog”: 形参和实参 4 的类型不同 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(47,16): warning C4047: “函数”:“const char *const ”与“char *[512]”的间接级别不同 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(47,16): warning C4024: “printf”: 形参和实参 1 的类型不同 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(64,55): warning C4047: “函数”:“GLchar *”与“char *[512]”的间接级别不同 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(64,55): warning C4024: “glad_glGetProgramInfoLog”: 形参和实参 4 的类型不同 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(65,16): warning C4047: “函数”:“const char *const ”与“char *[512]”的间接级别不同 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(65,16): warning C4024: “printf”: 形参和实参 1 的类型不同 - 18 个警告 + + “D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”(Build 目标) (1) -> + (Link 目标) -> + LINK : warning LNK4098: 默认库“MSVCRTD”与其他库的使用冲突;请使用 /NODEFAULTLIB:library + + 13 个警告 0 个错误 -已用时间 00:00:04.26 +已用时间 00:00:05.57 diff --git a/源代码/StgShqrpGraphic/x64/Debug/debuger.cod b/源代码/StgShqrpGraphic/x64/Debug/debuger.cod new file mode 100644 index 00000000..e6897c9a --- /dev/null +++ b/源代码/StgShqrpGraphic/x64/Debug/debuger.cod @@ -0,0 +1,186 @@ +; Listing generated by Microsoft (R) Optimizing Compiler Version 19.37.32824.0 + +include listing.inc + +INCLUDELIB MSVCRT +INCLUDELIB OLDNAMES + +_DATA SEGMENT +COMM report:QWORD +COMM infolog:QWORD:0200H +_DATA ENDS +msvcjmc SEGMENT +__9C03CD75_concurrencysal@h DB 01H +__CA64BAF1_sal@h DB 01H +__95655E73_vadefs@h DB 01H +__1D560A45_vcruntime@h DB 01H +__ED683015_stdint@h DB 01H +__018B5678_khrplatform@h DB 01H +__79FC18F0_glad@h DB 01H +__1B0272D9_corecrt@h DB 01H +__13F5961F_stddef@h DB 01H +__986CAB3E_glfw3@h DB 01H +__0ED14FEE_winpackagefamily@h DB 01H +__F92EF742_winapifamily@h DB 01H +__22E515EB_sdkddkver@h DB 01H +__F214EFBF_excpt@h DB 01H +__D9B78EDA_stdarg@h DB 01H +__29F49F40_specstrings_undef@h DB 01H +__D0F42932_specstrings_strict@h DB 01H +__F00405FD_sdv_driverspecs@h DB 01H +__173E09CA_driverspecs@h DB 01H +__9A452361_specstrings@h DB 01H +__74484FB3_corecrt_wctype@h DB 01H +__1EC467ED_ctype@h DB 01H +__98517906_kernelspecs@h DB 01H +__D3497022_basetsd@h DB 01H +__61CC25A1_errno@h DB 01H +__7061C667_vcruntime_string@h DB 01H +__E4C945B4_corecrt_memcpy_s@h DB 01H +__8EAFF484_corecrt_memory@h DB 01H +__6490AEC5_corecrt_wstring@h DB 01H +__E8295E1E_string@h DB 01H +__7FCB5136_guiddef@h DB 01H +__FF8A9E11_pshpack4@h DB 01H +__D5438902_poppack@h DB 01H +__FB07E2A3_pshpack2@h DB 01H +__F6906775_pshpack8@h DB 01H +__F9415CFA_pshpack1@h DB 01H +__E58C6F1C_apiset@h DB 01H +__A5C52262_ktmtypes@h DB 01H +__FBBA8F9D_winnt@h DB 01H +__A32D3D2C_minwindef@h DB 01H +__7D798299_windef@h DB 01H +__9AE108E9_apisetcconv@h DB 01H +__9CE53D2C_minwinbase@h DB 01H +__5D0AA210_apiquery2@h DB 01H +__4DD4E726_processenv@h DB 01H +__3575CC96_fileapi@h DB 01H +__8EA220E6_fileapifromapp@h DB 01H +__BF9B31FE_debugapi@h DB 01H +__C3AFE134_utilapiset@h DB 01H +__76F69E51_handleapi@h DB 01H +__7E63D784_errhandlingapi@h DB 01H +__FFA7003C_fibersapi@h DB 01H +__8971CECF_namedpipeapi@h DB 01H +__46C9D8A6_profileapi@h DB 01H +__98D4F0A3_heapapi@h DB 01H +__50EF2A88_ioapiset@h DB 01H +__92EA1464_synchapi@h DB 01H +__A53D8AED_interlockedapi@h DB 01H +__B506CAAF_processthreadsapi@h DB 01H +__FF735694_sysinfoapi@h DB 01H +__29589789_memoryapi@h DB 01H +__E9C7A663_enclaveapi@h DB 01H +__D035F9F7_threadpoollegacyapiset@h DB 01H +__C899130C_threadpoolapiset@h DB 01H +__E0441EE7_jobapi@h DB 01H +__CEF86838_jobapi2@h DB 01H +__35AC6B9A_wow64apiset@h DB 01H +__C8AE41A5_libloaderapi@h DB 01H +__CC9E232D_securitybaseapi@h DB 01H +__C9D0C9B8_namespaceapi@h DB 01H +__30FF9CAD_systemtopologyapi@h DB 01H +__4D358795_processtopologyapi@h DB 01H +__40446D10_securityappcontainer@h DB 01H +__3A952EDF_realtimeapiset@h DB 01H +__F4865F4B_winerror@h DB 01H +__53C1BD93_timezoneapi@h DB 01H +__1FFBEDBF_winbase@h DB 01H +__43D3FA34_wingdi@h DB 01H +__D24A7391_tvout@h DB 01H +__7713A6C8_winuser@h DB 01H +__0B345F71_datetimeapi@h DB 01H +__9AC6960C_winnls@h DB 01H +__973A40A8_stringapiset@h DB 01H +__CC46FEE2_wincontypes@h DB 01H +__97D70BE1_consoleapi@h DB 01H +__27EC5E18_consoleapi2@h DB 01H +__262E342F_consoleapi3@h DB 01H +__641DCD70_wincon@h DB 01H +__5A96C7A7_verrsrc@h DB 01H +__B69C6FF2_winver@h DB 01H +__7AEB8C37_reason@h DB 01H +__59F1A8A9_winreg@h DB 01H +__EE0E2B7F_wnnc@h DB 01H +__DCDB7054_winnetwk@h DB 01H +__81DDEDE3_stralign@h DB 01H +__2134D1B4_winsvc@h DB 01H +__11C07376_mcx@h DB 01H +__577CE3E7_ime_cmodes@h DB 01H +__1E72C31E_imm@h DB 01H +__E15BF856_windows@h DB 01H +__F7492337_framework@h DB 01H +__11E77DD3_mmintrin@h DB 01H +__45DED006_corecrt_malloc@h DB 01H +__FA77ED4C_malloc@h DB 01H +__9D836611_xmmintrin@h DB 01H +__F8E1EFDD_emmintrin@h DB 01H +__27408754_pmmintrin@h DB 01H +__9799F4D6_tmmintrin@h DB 01H +__BEA2E155_smmintrin@h DB 01H +__DBC06899_nmmintrin@h DB 01H +__0E7B92D7_wmmintrin@h DB 01H +__C5EFDFD0_zmmintrin@h DB 01H +__F2FB7D1A_immintrin@h DB 01H +__C508448F_StgSharpGraphic@h DB 01H +__203A43BB_SSGinternal@h DB 01H +__44420885_corecrt_stdio_config@h DB 01H +__AB601D8D_corecrt_wstdio@h DB 01H +__C1EC35D3_stdio@h DB 01H +__CA2E8276_debuger@c DB 01H +msvcjmc ENDS +PUBLIC getApiReporter +PUBLIC __JustMyCode_Default +EXTRN __CheckForDebuggerJustMyCode:PROC +; COMDAT pdata +pdata SEGMENT +$pdata$getApiReporter DD imagerel $LN3 + DD imagerel $LN3+44 + DD imagerel $unwind$getApiReporter +pdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$getApiReporter DD 025030f01H + DD 0b20a230fH + DD 05006H +xdata ENDS +; Function compile flags: /Odt +; COMDAT __JustMyCode_Default +_TEXT SEGMENT +__JustMyCode_Default PROC ; COMDAT + 00000 c2 00 00 ret 0 +__JustMyCode_Default ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\NitloadIndustry\Ñо¿ÏîĿ\1-Flagship\TH2020\ProjectFile\Դ´úÂë\StgShqrpGraphic\debuger.c +; COMDAT getApiReporter +_TEXT SEGMENT +reporterAddress$ = 80 +getApiReporter PROC ; COMDAT + +; 10 : { + +$LN3: + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__CA2E8276_debuger@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 11 : report = (ReportApiAddress)reporterAddress; + + 0001b 48 8b 45 50 mov rax, QWORD PTR reporterAddress$[rbp] + 0001f 48 89 05 00 00 + 00 00 mov QWORD PTR report, rax + +; 12 : } + + 00026 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 0002a 5d pop rbp + 0002b c3 ret 0 +getApiReporter ENDP +_TEXT ENDS +END diff --git a/源代码/StgShqrpGraphic/x64/Debug/debuger.obj b/源代码/StgShqrpGraphic/x64/Debug/debuger.obj new file mode 100644 index 00000000..24b5e6e0 Binary files /dev/null and b/源代码/StgShqrpGraphic/x64/Debug/debuger.obj differ diff --git a/源代码/StgShqrpGraphic/x64/Debug/dllmain.cod b/源代码/StgShqrpGraphic/x64/Debug/dllmain.cod new file mode 100644 index 00000000..cf965249 --- /dev/null +++ b/源代码/StgShqrpGraphic/x64/Debug/dllmain.cod @@ -0,0 +1,236 @@ +; Listing generated by Microsoft (R) Optimizing Compiler Version 19.37.32824.0 + +include listing.inc + +INCLUDELIB MSVCRT +INCLUDELIB OLDNAMES + +PUBLIC defaultVecPtr +_DATA SEGMENT +COMM report:QWORD +_DATA ENDS +_BSS SEGMENT +defaultVecPtr DQ 01H DUP (?) +_BSS ENDS +_DATA SEGMENT +COMM infolog:QWORD:0200H +_DATA ENDS +msvcjmc SEGMENT +__0ED14FEE_winpackagefamily@h DB 01H +__F92EF742_winapifamily@h DB 01H +__22E515EB_sdkddkver@h DB 01H +__9C03CD75_concurrencysal@h DB 01H +__CA64BAF1_sal@h DB 01H +__95655E73_vadefs@h DB 01H +__1D560A45_vcruntime@h DB 01H +__F214EFBF_excpt@h DB 01H +__D9B78EDA_stdarg@h DB 01H +__29F49F40_specstrings_undef@h DB 01H +__D0F42932_specstrings_strict@h DB 01H +__F00405FD_sdv_driverspecs@h DB 01H +__173E09CA_driverspecs@h DB 01H +__9A452361_specstrings@h DB 01H +__1B0272D9_corecrt@h DB 01H +__74484FB3_corecrt_wctype@h DB 01H +__1EC467ED_ctype@h DB 01H +__98517906_kernelspecs@h DB 01H +__D3497022_basetsd@h DB 01H +__61CC25A1_errno@h DB 01H +__7061C667_vcruntime_string@h DB 01H +__E4C945B4_corecrt_memcpy_s@h DB 01H +__8EAFF484_corecrt_memory@h DB 01H +__6490AEC5_corecrt_wstring@h DB 01H +__E8295E1E_string@h DB 01H +__7FCB5136_guiddef@h DB 01H +__FF8A9E11_pshpack4@h DB 01H +__D5438902_poppack@h DB 01H +__FB07E2A3_pshpack2@h DB 01H +__F6906775_pshpack8@h DB 01H +__F9415CFA_pshpack1@h DB 01H +__E58C6F1C_apiset@h DB 01H +__A5C52262_ktmtypes@h DB 01H +__FBBA8F9D_winnt@h DB 01H +__A32D3D2C_minwindef@h DB 01H +__7D798299_windef@h DB 01H +__9AE108E9_apisetcconv@h DB 01H +__9CE53D2C_minwinbase@h DB 01H +__5D0AA210_apiquery2@h DB 01H +__4DD4E726_processenv@h DB 01H +__3575CC96_fileapi@h DB 01H +__8EA220E6_fileapifromapp@h DB 01H +__BF9B31FE_debugapi@h DB 01H +__C3AFE134_utilapiset@h DB 01H +__76F69E51_handleapi@h DB 01H +__7E63D784_errhandlingapi@h DB 01H +__FFA7003C_fibersapi@h DB 01H +__8971CECF_namedpipeapi@h DB 01H +__46C9D8A6_profileapi@h DB 01H +__98D4F0A3_heapapi@h DB 01H +__50EF2A88_ioapiset@h DB 01H +__92EA1464_synchapi@h DB 01H +__A53D8AED_interlockedapi@h DB 01H +__B506CAAF_processthreadsapi@h DB 01H +__FF735694_sysinfoapi@h DB 01H +__29589789_memoryapi@h DB 01H +__E9C7A663_enclaveapi@h DB 01H +__D035F9F7_threadpoollegacyapiset@h DB 01H +__C899130C_threadpoolapiset@h DB 01H +__E0441EE7_jobapi@h DB 01H +__CEF86838_jobapi2@h DB 01H +__35AC6B9A_wow64apiset@h DB 01H +__C8AE41A5_libloaderapi@h DB 01H +__CC9E232D_securitybaseapi@h DB 01H +__C9D0C9B8_namespaceapi@h DB 01H +__30FF9CAD_systemtopologyapi@h DB 01H +__4D358795_processtopologyapi@h DB 01H +__40446D10_securityappcontainer@h DB 01H +__3A952EDF_realtimeapiset@h DB 01H +__F4865F4B_winerror@h DB 01H +__53C1BD93_timezoneapi@h DB 01H +__1FFBEDBF_winbase@h DB 01H +__43D3FA34_wingdi@h DB 01H +__D24A7391_tvout@h DB 01H +__7713A6C8_winuser@h DB 01H +__0B345F71_datetimeapi@h DB 01H +__9AC6960C_winnls@h DB 01H +__973A40A8_stringapiset@h DB 01H +__CC46FEE2_wincontypes@h DB 01H +__97D70BE1_consoleapi@h DB 01H +__27EC5E18_consoleapi2@h DB 01H +__262E342F_consoleapi3@h DB 01H +__641DCD70_wincon@h DB 01H +__5A96C7A7_verrsrc@h DB 01H +__B69C6FF2_winver@h DB 01H +__7AEB8C37_reason@h DB 01H +__59F1A8A9_winreg@h DB 01H +__EE0E2B7F_wnnc@h DB 01H +__DCDB7054_winnetwk@h DB 01H +__81DDEDE3_stralign@h DB 01H +__2134D1B4_winsvc@h DB 01H +__11C07376_mcx@h DB 01H +__577CE3E7_ime_cmodes@h DB 01H +__1E72C31E_imm@h DB 01H +__E15BF856_windows@h DB 01H +__F7492337_framework@h DB 01H +__ED683015_stdint@h DB 01H +__018B5678_khrplatform@h DB 01H +__79FC18F0_glad@h DB 01H +__13F5961F_stddef@h DB 01H +__986CAB3E_glfw3@h DB 01H +__11E77DD3_mmintrin@h DB 01H +__45DED006_corecrt_malloc@h DB 01H +__FA77ED4C_malloc@h DB 01H +__9D836611_xmmintrin@h DB 01H +__F8E1EFDD_emmintrin@h DB 01H +__27408754_pmmintrin@h DB 01H +__9799F4D6_tmmintrin@h DB 01H +__BEA2E155_smmintrin@h DB 01H +__DBC06899_nmmintrin@h DB 01H +__0E7B92D7_wmmintrin@h DB 01H +__C5EFDFD0_zmmintrin@h DB 01H +__F2FB7D1A_immintrin@h DB 01H +__C508448F_StgSharpGraphic@h DB 01H +__BA7172FA_dllmain@c DB 01H +msvcjmc ENDS +PUBLIC DllMain +PUBLIC __JustMyCode_Default +EXTRN __imp__aligned_malloc:PROC +EXTRN __CheckForDebuggerJustMyCode:PROC +; COMDAT pdata +pdata SEGMENT +$pdata$DllMain DD imagerel $LN12 + DD imagerel $LN12+94 + DD imagerel $unwind$DllMain +pdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$DllMain DD 025031801H + DD 0d2132318H + DD 0500fH +xdata ENDS +; Function compile flags: /Odt +; COMDAT __JustMyCode_Default +_TEXT SEGMENT +__JustMyCode_Default PROC ; COMDAT + 00000 c2 00 00 ret 0 +__JustMyCode_Default ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\NitloadIndustry\Ñо¿ÏîĿ\1-Flagship\TH2020\ProjectFile\Դ´úÂë\StgShqrpGraphic\dllmain.c +; COMDAT DllMain +_TEXT SEGMENT +tv64 = 64 +hModule$ = 96 +ul_reason_for_call$ = 104 +lpReserved$ = 112 +DllMain PROC ; COMDAT + +; 17 : { + +$LN12: + 00000 4c 89 44 24 18 mov QWORD PTR [rsp+24], r8 + 00005 89 54 24 10 mov DWORD PTR [rsp+16], edx + 00009 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 0000e 55 push rbp + 0000f 48 83 ec 70 sub rsp, 112 ; 00000070H + 00013 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 00018 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__BA7172FA_dllmain@c + 0001f e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 18 : switch (ul_reason_for_call) + + 00024 8b 45 68 mov eax, DWORD PTR ul_reason_for_call$[rbp] + 00027 89 45 40 mov DWORD PTR tv64[rbp], eax + 0002a 83 7d 40 01 cmp DWORD PTR tv64[rbp], 1 + 0002e 74 02 je SHORT $LN7@DllMain + 00030 eb 21 jmp SHORT $LN2@DllMain +$LN7@DllMain: +$LN6@DllMain: + +; 19 : { +; 20 : case DLL_PROCESS_ATTACH: +; 21 : do +; 22 : { +; 23 : defaultVecPtr = _aligned_malloc(sizeof(__m128),16); + + 00032 ba 10 00 00 00 mov edx, 16 + 00037 b9 10 00 00 00 mov ecx, 16 + 0003c ff 15 00 00 00 + 00 call QWORD PTR __imp__aligned_malloc + 00042 48 89 05 00 00 + 00 00 mov QWORD PTR defaultVecPtr, rax + +; 24 : } while (defaultVecPtr == NULL); + + 00049 48 83 3d 00 00 + 00 00 00 cmp QWORD PTR defaultVecPtr, 0 + 00051 74 df je SHORT $LN6@DllMain +$LN2@DllMain: + +; 25 : +; 26 : +; 27 : case DLL_THREAD_ATTACH: +; 28 : +; 29 : +; 30 : case DLL_THREAD_DETACH: +; 31 : +; 32 : +; 33 : case DLL_PROCESS_DETACH: +; 34 : +; 35 : +; 36 : +; 37 : break; +; 38 : } +; 39 : return TRUE; + + 00053 b8 01 00 00 00 mov eax, 1 + +; 40 : } + + 00058 48 8d 65 50 lea rsp, QWORD PTR [rbp+80] + 0005c 5d pop rbp + 0005d c3 ret 0 +DllMain ENDP +_TEXT ENDS +END diff --git a/源代码/StgShqrpGraphic/x64/Debug/dllmain.obj b/源代码/StgShqrpGraphic/x64/Debug/dllmain.obj new file mode 100644 index 00000000..de7cee68 Binary files /dev/null and b/源代码/StgShqrpGraphic/x64/Debug/dllmain.obj differ diff --git a/源代码/StgShqrpGraphic/x64/Debug/glad.cod b/源代码/StgShqrpGraphic/x64/Debug/glad.cod new file mode 100644 index 00000000..24c32cc4 --- /dev/null +++ b/源代码/StgShqrpGraphic/x64/Debug/glad.cod @@ -0,0 +1,20691 @@ +; Listing generated by Microsoft (R) Optimizing Compiler Version 19.37.32824.0 + +include listing.inc + +INCLUDELIB MSVCRT +INCLUDELIB OLDNAMES + +PUBLIC GLVersion +PUBLIC GLAD_GL_VERSION_1_0 +PUBLIC glad_glCullFace +PUBLIC glad_glFrontFace +PUBLIC glad_glHint +PUBLIC glad_glLineWidth +PUBLIC glad_glPointSize +PUBLIC glad_glPolygonMode +PUBLIC glad_glScissor +PUBLIC glad_glTexParameterf +PUBLIC glad_glTexParameterfv +PUBLIC glad_glTexParameteri +PUBLIC glad_glTexParameteriv +PUBLIC glad_glTexImage1D +PUBLIC glad_glTexImage2D +PUBLIC glad_glDrawBuffer +PUBLIC glad_glClear +PUBLIC glad_glClearColor +PUBLIC glad_glClearStencil +PUBLIC glad_glClearDepth +PUBLIC glad_glStencilMask +PUBLIC glad_glColorMask +PUBLIC glad_glDepthMask +PUBLIC glad_glDisable +PUBLIC glad_glEnable +PUBLIC glad_glFinish +PUBLIC glad_glFlush +PUBLIC glad_glBlendFunc +PUBLIC glad_glLogicOp +PUBLIC glad_glStencilFunc +PUBLIC glad_glStencilOp +PUBLIC glad_glDepthFunc +PUBLIC glad_glPixelStoref +PUBLIC glad_glPixelStorei +PUBLIC glad_glReadBuffer +PUBLIC glad_glReadPixels +PUBLIC glad_glGetBooleanv +PUBLIC glad_glGetDoublev +PUBLIC glad_glGetError +PUBLIC glad_glGetFloatv +PUBLIC glad_glGetIntegerv +PUBLIC glad_glGetString +PUBLIC glad_glGetTexImage +PUBLIC glad_glGetTexParameterfv +PUBLIC glad_glGetTexParameteriv +PUBLIC glad_glGetTexLevelParameterfv +PUBLIC glad_glGetTexLevelParameteriv +PUBLIC glad_glIsEnabled +PUBLIC glad_glDepthRange +PUBLIC glad_glViewport +PUBLIC GLAD_GL_VERSION_1_1 +PUBLIC glad_glDrawArrays +PUBLIC glad_glDrawElements +PUBLIC glad_glPolygonOffset +PUBLIC glad_glCopyTexImage1D +PUBLIC glad_glCopyTexImage2D +PUBLIC glad_glCopyTexSubImage1D +PUBLIC glad_glCopyTexSubImage2D +PUBLIC glad_glTexSubImage1D +PUBLIC glad_glTexSubImage2D +PUBLIC glad_glBindTexture +PUBLIC glad_glDeleteTextures +PUBLIC glad_glGenTextures +PUBLIC glad_glIsTexture +PUBLIC GLAD_GL_VERSION_1_2 +PUBLIC glad_glDrawRangeElements +PUBLIC glad_glTexImage3D +PUBLIC glad_glTexSubImage3D +PUBLIC glad_glCopyTexSubImage3D +PUBLIC GLAD_GL_VERSION_1_3 +PUBLIC glad_glActiveTexture +PUBLIC glad_glSampleCoverage +PUBLIC glad_glCompressedTexImage3D +PUBLIC glad_glCompressedTexImage2D +PUBLIC glad_glCompressedTexImage1D +PUBLIC glad_glCompressedTexSubImage3D +PUBLIC glad_glCompressedTexSubImage2D +PUBLIC glad_glCompressedTexSubImage1D +PUBLIC glad_glGetCompressedTexImage +PUBLIC GLAD_GL_VERSION_1_4 +PUBLIC glad_glBlendFuncSeparate +PUBLIC glad_glMultiDrawArrays +PUBLIC glad_glMultiDrawElements +PUBLIC glad_glPointParameterf +PUBLIC glad_glPointParameterfv +PUBLIC glad_glPointParameteri +PUBLIC glad_glPointParameteriv +PUBLIC glad_glBlendColor +PUBLIC glad_glBlendEquation +PUBLIC GLAD_GL_VERSION_1_5 +PUBLIC glad_glGenQueries +PUBLIC glad_glDeleteQueries +PUBLIC glad_glIsQuery +PUBLIC glad_glBeginQuery +PUBLIC glad_glEndQuery +PUBLIC glad_glGetQueryiv +PUBLIC glad_glGetQueryObjectiv +PUBLIC glad_glGetQueryObjectuiv +PUBLIC glad_glBindBuffer +PUBLIC glad_glDeleteBuffers +PUBLIC glad_glGenBuffers +PUBLIC glad_glIsBuffer +PUBLIC glad_glBufferData +PUBLIC glad_glBufferSubData +PUBLIC glad_glGetBufferSubData +PUBLIC glad_glMapBuffer +PUBLIC glad_glUnmapBuffer +PUBLIC glad_glGetBufferParameteriv +PUBLIC glad_glGetBufferPointerv +PUBLIC GLAD_GL_VERSION_2_0 +PUBLIC glad_glBlendEquationSeparate +PUBLIC glad_glDrawBuffers +PUBLIC glad_glStencilOpSeparate +PUBLIC glad_glStencilFuncSeparate +PUBLIC glad_glStencilMaskSeparate +PUBLIC glad_glAttachShader +PUBLIC glad_glBindAttribLocation +PUBLIC glad_glCompileShader +PUBLIC glad_glCreateProgram +PUBLIC glad_glCreateShader +PUBLIC glad_glDeleteProgram +PUBLIC glad_glDeleteShader +PUBLIC glad_glDetachShader +PUBLIC glad_glDisableVertexAttribArray +PUBLIC glad_glEnableVertexAttribArray +PUBLIC glad_glGetActiveAttrib +PUBLIC glad_glGetActiveUniform +PUBLIC glad_glGetAttachedShaders +PUBLIC glad_glGetAttribLocation +PUBLIC glad_glGetProgramiv +PUBLIC glad_glGetProgramInfoLog +PUBLIC glad_glGetShaderiv +PUBLIC glad_glGetShaderInfoLog +PUBLIC glad_glGetShaderSource +PUBLIC glad_glGetUniformLocation +PUBLIC glad_glGetUniformfv +PUBLIC glad_glGetUniformiv +PUBLIC glad_glGetVertexAttribdv +PUBLIC glad_glGetVertexAttribfv +PUBLIC glad_glGetVertexAttribiv +PUBLIC glad_glGetVertexAttribPointerv +PUBLIC glad_glIsProgram +PUBLIC glad_glIsShader +PUBLIC glad_glLinkProgram +PUBLIC glad_glShaderSource +PUBLIC glad_glUseProgram +PUBLIC glad_glUniform1f +PUBLIC glad_glUniform2f +PUBLIC glad_glUniform3f +PUBLIC glad_glUniform4f +PUBLIC glad_glUniform1i +PUBLIC glad_glUniform2i +PUBLIC glad_glUniform3i +PUBLIC glad_glUniform4i +PUBLIC glad_glUniform1fv +PUBLIC glad_glUniform2fv +PUBLIC glad_glUniform3fv +PUBLIC glad_glUniform4fv +PUBLIC glad_glUniform1iv +PUBLIC glad_glUniform2iv +PUBLIC glad_glUniform3iv +PUBLIC glad_glUniform4iv +PUBLIC glad_glUniformMatrix2fv +PUBLIC glad_glUniformMatrix3fv +PUBLIC glad_glUniformMatrix4fv +PUBLIC glad_glValidateProgram +PUBLIC glad_glVertexAttrib1d +PUBLIC glad_glVertexAttrib1dv +PUBLIC glad_glVertexAttrib1f +PUBLIC glad_glVertexAttrib1fv +PUBLIC glad_glVertexAttrib1s +PUBLIC glad_glVertexAttrib1sv +PUBLIC glad_glVertexAttrib2d +PUBLIC glad_glVertexAttrib2dv +PUBLIC glad_glVertexAttrib2f +PUBLIC glad_glVertexAttrib2fv +PUBLIC glad_glVertexAttrib2s +PUBLIC glad_glVertexAttrib2sv +PUBLIC glad_glVertexAttrib3d +PUBLIC glad_glVertexAttrib3dv +PUBLIC glad_glVertexAttrib3f +PUBLIC glad_glVertexAttrib3fv +PUBLIC glad_glVertexAttrib3s +PUBLIC glad_glVertexAttrib3sv +PUBLIC glad_glVertexAttrib4Nbv +PUBLIC glad_glVertexAttrib4Niv +PUBLIC glad_glVertexAttrib4Nsv +PUBLIC glad_glVertexAttrib4Nub +PUBLIC glad_glVertexAttrib4Nubv +PUBLIC glad_glVertexAttrib4Nuiv +PUBLIC glad_glVertexAttrib4Nusv +PUBLIC glad_glVertexAttrib4bv +PUBLIC glad_glVertexAttrib4d +PUBLIC glad_glVertexAttrib4dv +PUBLIC glad_glVertexAttrib4f +PUBLIC glad_glVertexAttrib4fv +PUBLIC glad_glVertexAttrib4iv +PUBLIC glad_glVertexAttrib4s +PUBLIC glad_glVertexAttrib4sv +PUBLIC glad_glVertexAttrib4ubv +PUBLIC glad_glVertexAttrib4uiv +PUBLIC glad_glVertexAttrib4usv +PUBLIC glad_glVertexAttribPointer +PUBLIC GLAD_GL_VERSION_2_1 +PUBLIC glad_glUniformMatrix2x3fv +PUBLIC glad_glUniformMatrix3x2fv +PUBLIC glad_glUniformMatrix2x4fv +PUBLIC glad_glUniformMatrix4x2fv +PUBLIC glad_glUniformMatrix3x4fv +PUBLIC glad_glUniformMatrix4x3fv +PUBLIC GLAD_GL_VERSION_3_0 +PUBLIC glad_glColorMaski +PUBLIC glad_glGetBooleani_v +PUBLIC glad_glGetIntegeri_v +PUBLIC glad_glEnablei +PUBLIC glad_glDisablei +PUBLIC glad_glIsEnabledi +PUBLIC glad_glBeginTransformFeedback +PUBLIC glad_glEndTransformFeedback +PUBLIC glad_glBindBufferRange +PUBLIC glad_glBindBufferBase +PUBLIC glad_glTransformFeedbackVaryings +PUBLIC glad_glGetTransformFeedbackVarying +PUBLIC glad_glClampColor +PUBLIC glad_glBeginConditionalRender +PUBLIC glad_glEndConditionalRender +PUBLIC glad_glVertexAttribIPointer +PUBLIC glad_glGetVertexAttribIiv +PUBLIC glad_glGetVertexAttribIuiv +PUBLIC glad_glVertexAttribI1i +PUBLIC glad_glVertexAttribI2i +PUBLIC glad_glVertexAttribI3i +PUBLIC glad_glVertexAttribI4i +PUBLIC glad_glVertexAttribI1ui +PUBLIC glad_glVertexAttribI2ui +PUBLIC glad_glVertexAttribI3ui +PUBLIC glad_glVertexAttribI4ui +PUBLIC glad_glVertexAttribI1iv +PUBLIC glad_glVertexAttribI2iv +PUBLIC glad_glVertexAttribI3iv +PUBLIC glad_glVertexAttribI4iv +PUBLIC glad_glVertexAttribI1uiv +PUBLIC glad_glVertexAttribI2uiv +PUBLIC glad_glVertexAttribI3uiv +PUBLIC glad_glVertexAttribI4uiv +PUBLIC glad_glVertexAttribI4bv +PUBLIC glad_glVertexAttribI4sv +PUBLIC glad_glVertexAttribI4ubv +PUBLIC glad_glVertexAttribI4usv +PUBLIC glad_glGetUniformuiv +PUBLIC glad_glBindFragDataLocation +PUBLIC glad_glGetFragDataLocation +PUBLIC glad_glUniform1ui +PUBLIC glad_glUniform2ui +PUBLIC glad_glUniform3ui +PUBLIC glad_glUniform4ui +PUBLIC glad_glUniform1uiv +PUBLIC glad_glUniform2uiv +PUBLIC glad_glUniform3uiv +PUBLIC glad_glUniform4uiv +PUBLIC glad_glTexParameterIiv +PUBLIC glad_glTexParameterIuiv +PUBLIC glad_glGetTexParameterIiv +PUBLIC glad_glGetTexParameterIuiv +PUBLIC glad_glClearBufferiv +PUBLIC glad_glClearBufferuiv +PUBLIC glad_glClearBufferfv +PUBLIC glad_glClearBufferfi +PUBLIC glad_glGetStringi +PUBLIC glad_glIsRenderbuffer +PUBLIC glad_glBindRenderbuffer +PUBLIC glad_glDeleteRenderbuffers +PUBLIC glad_glGenRenderbuffers +PUBLIC glad_glRenderbufferStorage +PUBLIC glad_glGetRenderbufferParameteriv +PUBLIC glad_glIsFramebuffer +PUBLIC glad_glBindFramebuffer +PUBLIC glad_glDeleteFramebuffers +PUBLIC glad_glGenFramebuffers +PUBLIC glad_glCheckFramebufferStatus +PUBLIC glad_glFramebufferTexture1D +PUBLIC glad_glFramebufferTexture2D +PUBLIC glad_glFramebufferTexture3D +PUBLIC glad_glFramebufferRenderbuffer +PUBLIC glad_glGetFramebufferAttachmentParameteriv +PUBLIC glad_glGenerateMipmap +PUBLIC glad_glBlitFramebuffer +PUBLIC glad_glRenderbufferStorageMultisample +PUBLIC glad_glFramebufferTextureLayer +PUBLIC glad_glMapBufferRange +PUBLIC glad_glFlushMappedBufferRange +PUBLIC glad_glBindVertexArray +PUBLIC glad_glDeleteVertexArrays +PUBLIC glad_glGenVertexArrays +PUBLIC glad_glIsVertexArray +PUBLIC GLAD_GL_VERSION_3_1 +PUBLIC glad_glDrawArraysInstanced +PUBLIC glad_glDrawElementsInstanced +PUBLIC glad_glTexBuffer +PUBLIC glad_glPrimitiveRestartIndex +PUBLIC glad_glCopyBufferSubData +PUBLIC glad_glGetUniformIndices +PUBLIC glad_glGetActiveUniformsiv +PUBLIC glad_glGetActiveUniformName +PUBLIC glad_glGetUniformBlockIndex +PUBLIC glad_glGetActiveUniformBlockiv +PUBLIC glad_glGetActiveUniformBlockName +PUBLIC glad_glUniformBlockBinding +PUBLIC GLAD_GL_VERSION_3_2 +PUBLIC glad_glDrawElementsBaseVertex +PUBLIC glad_glDrawRangeElementsBaseVertex +PUBLIC glad_glDrawElementsInstancedBaseVertex +PUBLIC glad_glMultiDrawElementsBaseVertex +PUBLIC glad_glProvokingVertex +PUBLIC glad_glFenceSync +PUBLIC glad_glIsSync +PUBLIC glad_glDeleteSync +PUBLIC glad_glClientWaitSync +PUBLIC glad_glWaitSync +PUBLIC glad_glGetInteger64v +PUBLIC glad_glGetSynciv +PUBLIC glad_glGetInteger64i_v +PUBLIC glad_glGetBufferParameteri64v +PUBLIC glad_glFramebufferTexture +PUBLIC glad_glTexImage2DMultisample +PUBLIC glad_glTexImage3DMultisample +PUBLIC glad_glGetMultisamplefv +PUBLIC glad_glSampleMaski +PUBLIC GLAD_GL_VERSION_3_3 +PUBLIC glad_glBindFragDataLocationIndexed +PUBLIC glad_glGetFragDataIndex +PUBLIC glad_glGenSamplers +PUBLIC glad_glDeleteSamplers +PUBLIC glad_glIsSampler +PUBLIC glad_glBindSampler +PUBLIC glad_glSamplerParameteri +PUBLIC glad_glSamplerParameteriv +PUBLIC glad_glSamplerParameterf +PUBLIC glad_glSamplerParameterfv +PUBLIC glad_glSamplerParameterIiv +PUBLIC glad_glSamplerParameterIuiv +PUBLIC glad_glGetSamplerParameteriv +PUBLIC glad_glGetSamplerParameterIiv +PUBLIC glad_glGetSamplerParameterfv +PUBLIC glad_glGetSamplerParameterIuiv +PUBLIC glad_glQueryCounter +PUBLIC glad_glGetQueryObjecti64v +PUBLIC glad_glGetQueryObjectui64v +PUBLIC glad_glVertexAttribDivisor +PUBLIC glad_glVertexAttribP1ui +PUBLIC glad_glVertexAttribP1uiv +PUBLIC glad_glVertexAttribP2ui +PUBLIC glad_glVertexAttribP2uiv +PUBLIC glad_glVertexAttribP3ui +PUBLIC glad_glVertexAttribP3uiv +PUBLIC glad_glVertexAttribP4ui +PUBLIC glad_glVertexAttribP4uiv +PUBLIC glad_glVertexP2ui +PUBLIC glad_glVertexP2uiv +PUBLIC glad_glVertexP3ui +PUBLIC glad_glVertexP3uiv +PUBLIC glad_glVertexP4ui +PUBLIC glad_glVertexP4uiv +PUBLIC glad_glTexCoordP1ui +PUBLIC glad_glTexCoordP1uiv +PUBLIC glad_glTexCoordP2ui +PUBLIC glad_glTexCoordP2uiv +PUBLIC glad_glTexCoordP3ui +PUBLIC glad_glTexCoordP3uiv +PUBLIC glad_glTexCoordP4ui +PUBLIC glad_glTexCoordP4uiv +PUBLIC glad_glMultiTexCoordP1ui +PUBLIC glad_glMultiTexCoordP1uiv +PUBLIC glad_glMultiTexCoordP2ui +PUBLIC glad_glMultiTexCoordP2uiv +PUBLIC glad_glMultiTexCoordP3ui +PUBLIC glad_glMultiTexCoordP3uiv +PUBLIC glad_glMultiTexCoordP4ui +PUBLIC glad_glMultiTexCoordP4uiv +PUBLIC glad_glNormalP3ui +PUBLIC glad_glNormalP3uiv +PUBLIC glad_glColorP3ui +PUBLIC glad_glColorP3uiv +PUBLIC glad_glColorP4ui +PUBLIC glad_glColorP4uiv +PUBLIC glad_glSecondaryColorP3ui +PUBLIC glad_glSecondaryColorP3uiv +PUBLIC GLAD_GL_VERSION_4_0 +PUBLIC glad_glMinSampleShading +PUBLIC glad_glBlendEquationi +PUBLIC glad_glBlendEquationSeparatei +PUBLIC glad_glBlendFunci +PUBLIC glad_glBlendFuncSeparatei +PUBLIC glad_glDrawArraysIndirect +PUBLIC glad_glDrawElementsIndirect +PUBLIC glad_glUniform1d +PUBLIC glad_glUniform2d +PUBLIC glad_glUniform3d +PUBLIC glad_glUniform4d +PUBLIC glad_glUniform1dv +PUBLIC glad_glUniform2dv +PUBLIC glad_glUniform3dv +PUBLIC glad_glUniform4dv +PUBLIC glad_glUniformMatrix2dv +PUBLIC glad_glUniformMatrix3dv +PUBLIC glad_glUniformMatrix4dv +PUBLIC glad_glUniformMatrix2x3dv +PUBLIC glad_glUniformMatrix2x4dv +PUBLIC glad_glUniformMatrix3x2dv +PUBLIC glad_glUniformMatrix3x4dv +PUBLIC glad_glUniformMatrix4x2dv +PUBLIC glad_glUniformMatrix4x3dv +PUBLIC glad_glGetUniformdv +PUBLIC glad_glGetSubroutineUniformLocation +PUBLIC glad_glGetSubroutineIndex +PUBLIC glad_glGetActiveSubroutineUniformiv +PUBLIC glad_glGetActiveSubroutineUniformName +PUBLIC glad_glGetActiveSubroutineName +PUBLIC glad_glUniformSubroutinesuiv +PUBLIC glad_glGetUniformSubroutineuiv +PUBLIC glad_glGetProgramStageiv +PUBLIC glad_glPatchParameteri +PUBLIC glad_glPatchParameterfv +PUBLIC glad_glBindTransformFeedback +PUBLIC glad_glDeleteTransformFeedbacks +PUBLIC glad_glGenTransformFeedbacks +PUBLIC glad_glIsTransformFeedback +PUBLIC glad_glPauseTransformFeedback +PUBLIC glad_glResumeTransformFeedback +PUBLIC glad_glDrawTransformFeedback +PUBLIC glad_glDrawTransformFeedbackStream +PUBLIC glad_glBeginQueryIndexed +PUBLIC glad_glEndQueryIndexed +PUBLIC glad_glGetQueryIndexediv +PUBLIC GLAD_GL_VERSION_4_1 +PUBLIC glad_glReleaseShaderCompiler +PUBLIC glad_glShaderBinary +PUBLIC glad_glGetShaderPrecisionFormat +PUBLIC glad_glDepthRangef +PUBLIC glad_glClearDepthf +PUBLIC glad_glGetProgramBinary +PUBLIC glad_glProgramBinary +PUBLIC glad_glProgramParameteri +PUBLIC glad_glUseProgramStages +PUBLIC glad_glActiveShaderProgram +PUBLIC glad_glCreateShaderProgramv +PUBLIC glad_glBindProgramPipeline +PUBLIC glad_glDeleteProgramPipelines +PUBLIC glad_glGenProgramPipelines +PUBLIC glad_glIsProgramPipeline +PUBLIC glad_glGetProgramPipelineiv +PUBLIC glad_glProgramUniform1i +PUBLIC glad_glProgramUniform1iv +PUBLIC glad_glProgramUniform1f +PUBLIC glad_glProgramUniform1fv +PUBLIC glad_glProgramUniform1d +PUBLIC glad_glProgramUniform1dv +PUBLIC glad_glProgramUniform1ui +PUBLIC glad_glProgramUniform1uiv +PUBLIC glad_glProgramUniform2i +PUBLIC glad_glProgramUniform2iv +PUBLIC glad_glProgramUniform2f +PUBLIC glad_glProgramUniform2fv +PUBLIC glad_glProgramUniform2d +PUBLIC glad_glProgramUniform2dv +PUBLIC glad_glProgramUniform2ui +PUBLIC glad_glProgramUniform2uiv +PUBLIC glad_glProgramUniform3i +PUBLIC glad_glProgramUniform3iv +PUBLIC glad_glProgramUniform3f +PUBLIC glad_glProgramUniform3fv +PUBLIC glad_glProgramUniform3d +PUBLIC glad_glProgramUniform3dv +PUBLIC glad_glProgramUniform3ui +PUBLIC glad_glProgramUniform3uiv +PUBLIC glad_glProgramUniform4i +PUBLIC glad_glProgramUniform4iv +PUBLIC glad_glProgramUniform4f +PUBLIC glad_glProgramUniform4fv +PUBLIC glad_glProgramUniform4d +PUBLIC glad_glProgramUniform4dv +PUBLIC glad_glProgramUniform4ui +PUBLIC glad_glProgramUniform4uiv +PUBLIC glad_glProgramUniformMatrix2fv +PUBLIC glad_glProgramUniformMatrix3fv +PUBLIC glad_glProgramUniformMatrix4fv +PUBLIC glad_glProgramUniformMatrix2dv +PUBLIC glad_glProgramUniformMatrix3dv +PUBLIC glad_glProgramUniformMatrix4dv +PUBLIC glad_glProgramUniformMatrix2x3fv +PUBLIC glad_glProgramUniformMatrix3x2fv +PUBLIC glad_glProgramUniformMatrix2x4fv +PUBLIC glad_glProgramUniformMatrix4x2fv +PUBLIC glad_glProgramUniformMatrix3x4fv +PUBLIC glad_glProgramUniformMatrix4x3fv +PUBLIC glad_glProgramUniformMatrix2x3dv +PUBLIC glad_glProgramUniformMatrix3x2dv +PUBLIC glad_glProgramUniformMatrix2x4dv +PUBLIC glad_glProgramUniformMatrix4x2dv +PUBLIC glad_glProgramUniformMatrix3x4dv +PUBLIC glad_glProgramUniformMatrix4x3dv +PUBLIC glad_glValidateProgramPipeline +PUBLIC glad_glGetProgramPipelineInfoLog +PUBLIC glad_glVertexAttribL1d +PUBLIC glad_glVertexAttribL2d +PUBLIC glad_glVertexAttribL3d +PUBLIC glad_glVertexAttribL4d +PUBLIC glad_glVertexAttribL1dv +PUBLIC glad_glVertexAttribL2dv +PUBLIC glad_glVertexAttribL3dv +PUBLIC glad_glVertexAttribL4dv +PUBLIC glad_glVertexAttribLPointer +PUBLIC glad_glGetVertexAttribLdv +PUBLIC glad_glViewportArrayv +PUBLIC glad_glViewportIndexedf +PUBLIC glad_glViewportIndexedfv +PUBLIC glad_glScissorArrayv +PUBLIC glad_glScissorIndexed +PUBLIC glad_glScissorIndexedv +PUBLIC glad_glDepthRangeArrayv +PUBLIC glad_glDepthRangeIndexed +PUBLIC glad_glGetFloati_v +PUBLIC glad_glGetDoublei_v +PUBLIC GLAD_GL_VERSION_4_2 +PUBLIC glad_glDrawArraysInstancedBaseInstance +PUBLIC glad_glDrawElementsInstancedBaseInstance +PUBLIC glad_glDrawElementsInstancedBaseVertexBaseInstance +PUBLIC glad_glGetInternalformativ +PUBLIC glad_glGetActiveAtomicCounterBufferiv +PUBLIC glad_glBindImageTexture +PUBLIC glad_glMemoryBarrier +PUBLIC glad_glTexStorage1D +PUBLIC glad_glTexStorage2D +PUBLIC glad_glTexStorage3D +PUBLIC glad_glDrawTransformFeedbackInstanced +PUBLIC glad_glDrawTransformFeedbackStreamInstanced +PUBLIC GLAD_GL_VERSION_4_3 +PUBLIC glad_glClearBufferData +PUBLIC glad_glClearBufferSubData +PUBLIC glad_glDispatchCompute +PUBLIC glad_glDispatchComputeIndirect +PUBLIC glad_glCopyImageSubData +PUBLIC glad_glFramebufferParameteri +PUBLIC glad_glGetFramebufferParameteriv +PUBLIC glad_glGetInternalformati64v +PUBLIC glad_glInvalidateTexSubImage +PUBLIC glad_glInvalidateTexImage +PUBLIC glad_glInvalidateBufferSubData +PUBLIC glad_glInvalidateBufferData +PUBLIC glad_glInvalidateFramebuffer +PUBLIC glad_glInvalidateSubFramebuffer +PUBLIC glad_glMultiDrawArraysIndirect +PUBLIC glad_glMultiDrawElementsIndirect +PUBLIC glad_glGetProgramInterfaceiv +PUBLIC glad_glGetProgramResourceIndex +PUBLIC glad_glGetProgramResourceName +PUBLIC glad_glGetProgramResourceiv +PUBLIC glad_glGetProgramResourceLocation +PUBLIC glad_glGetProgramResourceLocationIndex +PUBLIC glad_glShaderStorageBlockBinding +PUBLIC glad_glTexBufferRange +PUBLIC glad_glTexStorage2DMultisample +PUBLIC glad_glTexStorage3DMultisample +PUBLIC glad_glTextureView +PUBLIC glad_glBindVertexBuffer +PUBLIC glad_glVertexAttribFormat +PUBLIC glad_glVertexAttribIFormat +PUBLIC glad_glVertexAttribLFormat +PUBLIC glad_glVertexAttribBinding +PUBLIC glad_glVertexBindingDivisor +PUBLIC glad_glDebugMessageControl +PUBLIC glad_glDebugMessageInsert +PUBLIC glad_glDebugMessageCallback +PUBLIC glad_glGetDebugMessageLog +PUBLIC glad_glPushDebugGroup +PUBLIC glad_glPopDebugGroup +PUBLIC glad_glObjectLabel +PUBLIC glad_glGetObjectLabel +PUBLIC glad_glObjectPtrLabel +PUBLIC glad_glGetObjectPtrLabel +PUBLIC glad_glGetPointerv +PUBLIC GLAD_GL_VERSION_4_4 +PUBLIC glad_glBufferStorage +PUBLIC glad_glClearTexImage +PUBLIC glad_glClearTexSubImage +PUBLIC glad_glBindBuffersBase +PUBLIC glad_glBindBuffersRange +PUBLIC glad_glBindTextures +PUBLIC glad_glBindSamplers +PUBLIC glad_glBindImageTextures +PUBLIC glad_glBindVertexBuffers +PUBLIC GLAD_GL_VERSION_4_5 +PUBLIC glad_glClipControl +PUBLIC glad_glCreateTransformFeedbacks +PUBLIC glad_glTransformFeedbackBufferBase +PUBLIC glad_glTransformFeedbackBufferRange +PUBLIC glad_glGetTransformFeedbackiv +PUBLIC glad_glGetTransformFeedbacki_v +PUBLIC glad_glGetTransformFeedbacki64_v +PUBLIC glad_glCreateBuffers +PUBLIC glad_glNamedBufferStorage +PUBLIC glad_glNamedBufferData +PUBLIC glad_glNamedBufferSubData +PUBLIC glad_glCopyNamedBufferSubData +PUBLIC glad_glClearNamedBufferData +PUBLIC glad_glClearNamedBufferSubData +PUBLIC glad_glMapNamedBuffer +PUBLIC glad_glMapNamedBufferRange +PUBLIC glad_glUnmapNamedBuffer +PUBLIC glad_glFlushMappedNamedBufferRange +PUBLIC glad_glGetNamedBufferParameteriv +PUBLIC glad_glGetNamedBufferParameteri64v +PUBLIC glad_glGetNamedBufferPointerv +PUBLIC glad_glGetNamedBufferSubData +PUBLIC glad_glCreateFramebuffers +PUBLIC glad_glNamedFramebufferRenderbuffer +PUBLIC glad_glNamedFramebufferParameteri +PUBLIC glad_glNamedFramebufferTexture +PUBLIC glad_glNamedFramebufferTextureLayer +PUBLIC glad_glNamedFramebufferDrawBuffer +PUBLIC glad_glNamedFramebufferDrawBuffers +PUBLIC glad_glNamedFramebufferReadBuffer +PUBLIC glad_glInvalidateNamedFramebufferData +PUBLIC glad_glInvalidateNamedFramebufferSubData +PUBLIC glad_glClearNamedFramebufferiv +PUBLIC glad_glClearNamedFramebufferuiv +PUBLIC glad_glClearNamedFramebufferfv +PUBLIC glad_glClearNamedFramebufferfi +PUBLIC glad_glBlitNamedFramebuffer +PUBLIC glad_glCheckNamedFramebufferStatus +PUBLIC glad_glGetNamedFramebufferParameteriv +PUBLIC glad_glGetNamedFramebufferAttachmentParameteriv +PUBLIC glad_glCreateRenderbuffers +PUBLIC glad_glNamedRenderbufferStorage +PUBLIC glad_glNamedRenderbufferStorageMultisample +PUBLIC glad_glGetNamedRenderbufferParameteriv +PUBLIC glad_glCreateTextures +PUBLIC glad_glTextureBuffer +PUBLIC glad_glTextureBufferRange +PUBLIC glad_glTextureStorage1D +PUBLIC glad_glTextureStorage2D +PUBLIC glad_glTextureStorage3D +PUBLIC glad_glTextureStorage2DMultisample +PUBLIC glad_glTextureStorage3DMultisample +PUBLIC glad_glTextureSubImage1D +PUBLIC glad_glTextureSubImage2D +PUBLIC glad_glTextureSubImage3D +PUBLIC glad_glCompressedTextureSubImage1D +PUBLIC glad_glCompressedTextureSubImage2D +PUBLIC glad_glCompressedTextureSubImage3D +PUBLIC glad_glCopyTextureSubImage1D +PUBLIC glad_glCopyTextureSubImage2D +PUBLIC glad_glCopyTextureSubImage3D +PUBLIC glad_glTextureParameterf +PUBLIC glad_glTextureParameterfv +PUBLIC glad_glTextureParameteri +PUBLIC glad_glTextureParameterIiv +PUBLIC glad_glTextureParameterIuiv +PUBLIC glad_glTextureParameteriv +PUBLIC glad_glGenerateTextureMipmap +PUBLIC glad_glBindTextureUnit +PUBLIC glad_glGetTextureImage +PUBLIC glad_glGetCompressedTextureImage +PUBLIC glad_glGetTextureLevelParameterfv +PUBLIC glad_glGetTextureLevelParameteriv +PUBLIC glad_glGetTextureParameterfv +PUBLIC glad_glGetTextureParameterIiv +PUBLIC glad_glGetTextureParameterIuiv +PUBLIC glad_glGetTextureParameteriv +PUBLIC glad_glCreateVertexArrays +PUBLIC glad_glDisableVertexArrayAttrib +PUBLIC glad_glEnableVertexArrayAttrib +PUBLIC glad_glVertexArrayElementBuffer +PUBLIC glad_glVertexArrayVertexBuffer +PUBLIC glad_glVertexArrayVertexBuffers +PUBLIC glad_glVertexArrayAttribBinding +PUBLIC glad_glVertexArrayAttribFormat +PUBLIC glad_glVertexArrayAttribIFormat +PUBLIC glad_glVertexArrayAttribLFormat +PUBLIC glad_glVertexArrayBindingDivisor +PUBLIC glad_glGetVertexArrayiv +PUBLIC glad_glGetVertexArrayIndexediv +PUBLIC glad_glGetVertexArrayIndexed64iv +PUBLIC glad_glCreateSamplers +PUBLIC glad_glCreateProgramPipelines +PUBLIC glad_glCreateQueries +PUBLIC glad_glGetQueryBufferObjecti64v +PUBLIC glad_glGetQueryBufferObjectiv +PUBLIC glad_glGetQueryBufferObjectui64v +PUBLIC glad_glGetQueryBufferObjectuiv +PUBLIC glad_glMemoryBarrierByRegion +PUBLIC glad_glGetTextureSubImage +PUBLIC glad_glGetCompressedTextureSubImage +PUBLIC glad_glGetGraphicsResetStatus +PUBLIC glad_glGetnCompressedTexImage +PUBLIC glad_glGetnTexImage +PUBLIC glad_glGetnUniformdv +PUBLIC glad_glGetnUniformfv +PUBLIC glad_glGetnUniformiv +PUBLIC glad_glGetnUniformuiv +PUBLIC glad_glReadnPixels +PUBLIC glad_glGetnMapdv +PUBLIC glad_glGetnMapfv +PUBLIC glad_glGetnMapiv +PUBLIC glad_glGetnPixelMapfv +PUBLIC glad_glGetnPixelMapuiv +PUBLIC glad_glGetnPixelMapusv +PUBLIC glad_glGetnPolygonStipple +PUBLIC glad_glGetnColorTable +PUBLIC glad_glGetnConvolutionFilter +PUBLIC glad_glGetnSeparableFilter +PUBLIC glad_glGetnHistogram +PUBLIC glad_glGetnMinmax +PUBLIC glad_glTextureBarrier +PUBLIC GLAD_GL_VERSION_4_6 +PUBLIC glad_glSpecializeShader +PUBLIC glad_glMultiDrawArraysIndirectCount +PUBLIC glad_glMultiDrawElementsIndirectCount +PUBLIC glad_glPolygonOffsetClamp +PUBLIC GLAD_GL_VERSION_ES_CM_1_0 +PUBLIC glad_glAlphaFunc +PUBLIC glad_glClipPlanef +PUBLIC glad_glColor4f +PUBLIC glad_glFogf +PUBLIC glad_glFogfv +PUBLIC glad_glFrustumf +PUBLIC glad_glGetClipPlanef +PUBLIC glad_glGetLightfv +PUBLIC glad_glGetMaterialfv +PUBLIC glad_glGetTexEnvfv +PUBLIC glad_glLightModelf +PUBLIC glad_glLightModelfv +PUBLIC glad_glLightf +PUBLIC glad_glLightfv +PUBLIC glad_glLoadMatrixf +PUBLIC glad_glMaterialf +PUBLIC glad_glMaterialfv +PUBLIC glad_glMultMatrixf +PUBLIC glad_glMultiTexCoord4f +PUBLIC glad_glNormal3f +PUBLIC glad_glOrthof +PUBLIC glad_glRotatef +PUBLIC glad_glScalef +PUBLIC glad_glTexEnvf +PUBLIC glad_glTexEnvfv +PUBLIC glad_glTranslatef +PUBLIC glad_glAlphaFuncx +PUBLIC glad_glClearColorx +PUBLIC glad_glClearDepthx +PUBLIC glad_glClientActiveTexture +PUBLIC glad_glClipPlanex +PUBLIC glad_glColor4ub +PUBLIC glad_glColor4x +PUBLIC glad_glColorPointer +PUBLIC glad_glDepthRangex +PUBLIC glad_glDisableClientState +PUBLIC glad_glEnableClientState +PUBLIC glad_glFogx +PUBLIC glad_glFogxv +PUBLIC glad_glFrustumx +PUBLIC glad_glGetClipPlanex +PUBLIC glad_glGetFixedv +PUBLIC glad_glGetLightxv +PUBLIC glad_glGetMaterialxv +PUBLIC glad_glGetTexEnviv +PUBLIC glad_glGetTexEnvxv +PUBLIC glad_glGetTexParameterxv +PUBLIC glad_glLightModelx +PUBLIC glad_glLightModelxv +PUBLIC glad_glLightx +PUBLIC glad_glLightxv +PUBLIC glad_glLineWidthx +PUBLIC glad_glLoadIdentity +PUBLIC glad_glLoadMatrixx +PUBLIC glad_glMaterialx +PUBLIC glad_glMaterialxv +PUBLIC glad_glMatrixMode +PUBLIC glad_glMultMatrixx +PUBLIC glad_glMultiTexCoord4x +PUBLIC glad_glNormal3x +PUBLIC glad_glNormalPointer +PUBLIC glad_glOrthox +PUBLIC glad_glPointParameterx +PUBLIC glad_glPointParameterxv +PUBLIC glad_glPointSizex +PUBLIC glad_glPolygonOffsetx +PUBLIC glad_glPopMatrix +PUBLIC glad_glPushMatrix +PUBLIC glad_glRotatex +PUBLIC glad_glSampleCoveragex +PUBLIC glad_glScalex +PUBLIC glad_glShadeModel +PUBLIC glad_glTexCoordPointer +PUBLIC glad_glTexEnvi +PUBLIC glad_glTexEnvx +PUBLIC glad_glTexEnviv +PUBLIC glad_glTexEnvxv +PUBLIC glad_glTexParameterx +PUBLIC glad_glTexParameterxv +PUBLIC glad_glTranslatex +PUBLIC glad_glVertexPointer +PUBLIC GLAD_GL_ES_VERSION_2_0 +PUBLIC GLAD_GL_ES_VERSION_3_0 +PUBLIC GLAD_GL_ES_VERSION_3_1 +PUBLIC GLAD_GL_ES_VERSION_3_2 +PUBLIC glad_glBlendBarrier +PUBLIC glad_glPrimitiveBoundingBox +PUBLIC GLAD_GL_SC_VERSION_2_0 +_BSS SEGMENT +GLVersion DQ 01H DUP (?) +GLAD_GL_VERSION_1_0 DD 01H DUP (?) + ALIGN 8 + +glad_glCullFace DQ 01H DUP (?) +glad_glFrontFace DQ 01H DUP (?) +glad_glHint DQ 01H DUP (?) +glad_glLineWidth DQ 01H DUP (?) +glad_glPointSize DQ 01H DUP (?) +glad_glPolygonMode DQ 01H DUP (?) +glad_glScissor DQ 01H DUP (?) +glad_glTexParameterf DQ 01H DUP (?) +glad_glTexParameterfv DQ 01H DUP (?) +glad_glTexParameteri DQ 01H DUP (?) +glad_glTexParameteriv DQ 01H DUP (?) +glad_glTexImage1D DQ 01H DUP (?) +glad_glTexImage2D DQ 01H DUP (?) +glad_glDrawBuffer DQ 01H DUP (?) +glad_glClear DQ 01H DUP (?) +glad_glClearColor DQ 01H DUP (?) +glad_glClearStencil DQ 01H DUP (?) +glad_glClearDepth DQ 01H DUP (?) +glad_glStencilMask DQ 01H DUP (?) +glad_glColorMask DQ 01H DUP (?) +glad_glDepthMask DQ 01H DUP (?) +glad_glDisable DQ 01H DUP (?) +glad_glEnable DQ 01H DUP (?) +glad_glFinish DQ 01H DUP (?) +glad_glFlush DQ 01H DUP (?) +glad_glBlendFunc DQ 01H DUP (?) +glad_glLogicOp DQ 01H DUP (?) +glad_glStencilFunc DQ 01H DUP (?) +glad_glStencilOp DQ 01H DUP (?) +glad_glDepthFunc DQ 01H DUP (?) +glad_glPixelStoref DQ 01H DUP (?) +glad_glPixelStorei DQ 01H DUP (?) +glad_glReadBuffer DQ 01H DUP (?) +glad_glReadPixels DQ 01H DUP (?) +glad_glGetBooleanv DQ 01H DUP (?) +glad_glGetDoublev DQ 01H DUP (?) +glad_glGetError DQ 01H DUP (?) +glad_glGetFloatv DQ 01H DUP (?) +glad_glGetIntegerv DQ 01H DUP (?) +glad_glGetString DQ 01H DUP (?) +glad_glGetTexImage DQ 01H DUP (?) +glad_glGetTexParameterfv DQ 01H DUP (?) +glad_glGetTexParameteriv DQ 01H DUP (?) +glad_glGetTexLevelParameterfv DQ 01H DUP (?) +glad_glGetTexLevelParameteriv DQ 01H DUP (?) +glad_glIsEnabled DQ 01H DUP (?) +glad_glDepthRange DQ 01H DUP (?) +glad_glViewport DQ 01H DUP (?) +GLAD_GL_VERSION_1_1 DD 01H DUP (?) + ALIGN 8 + +glad_glDrawArrays DQ 01H DUP (?) +glad_glDrawElements DQ 01H DUP (?) +glad_glPolygonOffset DQ 01H DUP (?) +glad_glCopyTexImage1D DQ 01H DUP (?) +glad_glCopyTexImage2D DQ 01H DUP (?) +glad_glCopyTexSubImage1D DQ 01H DUP (?) +glad_glCopyTexSubImage2D DQ 01H DUP (?) +glad_glTexSubImage1D DQ 01H DUP (?) +glad_glTexSubImage2D DQ 01H DUP (?) +glad_glBindTexture DQ 01H DUP (?) +glad_glDeleteTextures DQ 01H DUP (?) +glad_glGenTextures DQ 01H DUP (?) +glad_glIsTexture DQ 01H DUP (?) +GLAD_GL_VERSION_1_2 DD 01H DUP (?) + ALIGN 8 + +glad_glDrawRangeElements DQ 01H DUP (?) +glad_glTexImage3D DQ 01H DUP (?) +glad_glTexSubImage3D DQ 01H DUP (?) +glad_glCopyTexSubImage3D DQ 01H DUP (?) +GLAD_GL_VERSION_1_3 DD 01H DUP (?) + ALIGN 8 + +glad_glActiveTexture DQ 01H DUP (?) +glad_glSampleCoverage DQ 01H DUP (?) +glad_glCompressedTexImage3D DQ 01H DUP (?) +glad_glCompressedTexImage2D DQ 01H DUP (?) +glad_glCompressedTexImage1D DQ 01H DUP (?) +glad_glCompressedTexSubImage3D DQ 01H DUP (?) +glad_glCompressedTexSubImage2D DQ 01H DUP (?) +glad_glCompressedTexSubImage1D DQ 01H DUP (?) +glad_glGetCompressedTexImage DQ 01H DUP (?) +GLAD_GL_VERSION_1_4 DD 01H DUP (?) + ALIGN 8 + +glad_glBlendFuncSeparate DQ 01H DUP (?) +glad_glMultiDrawArrays DQ 01H DUP (?) +glad_glMultiDrawElements DQ 01H DUP (?) +glad_glPointParameterf DQ 01H DUP (?) +glad_glPointParameterfv DQ 01H DUP (?) +glad_glPointParameteri DQ 01H DUP (?) +glad_glPointParameteriv DQ 01H DUP (?) +glad_glBlendColor DQ 01H DUP (?) +glad_glBlendEquation DQ 01H DUP (?) +GLAD_GL_VERSION_1_5 DD 01H DUP (?) + ALIGN 8 + +glad_glGenQueries DQ 01H DUP (?) +glad_glDeleteQueries DQ 01H DUP (?) +glad_glIsQuery DQ 01H DUP (?) +glad_glBeginQuery DQ 01H DUP (?) +glad_glEndQuery DQ 01H DUP (?) +glad_glGetQueryiv DQ 01H DUP (?) +glad_glGetQueryObjectiv DQ 01H DUP (?) +glad_glGetQueryObjectuiv DQ 01H DUP (?) +glad_glBindBuffer DQ 01H DUP (?) +glad_glDeleteBuffers DQ 01H DUP (?) +glad_glGenBuffers DQ 01H DUP (?) +glad_glIsBuffer DQ 01H DUP (?) +glad_glBufferData DQ 01H DUP (?) +glad_glBufferSubData DQ 01H DUP (?) +glad_glGetBufferSubData DQ 01H DUP (?) +glad_glMapBuffer DQ 01H DUP (?) +glad_glUnmapBuffer DQ 01H DUP (?) +glad_glGetBufferParameteriv DQ 01H DUP (?) +glad_glGetBufferPointerv DQ 01H DUP (?) +GLAD_GL_VERSION_2_0 DD 01H DUP (?) + ALIGN 8 + +glad_glBlendEquationSeparate DQ 01H DUP (?) +glad_glDrawBuffers DQ 01H DUP (?) +glad_glStencilOpSeparate DQ 01H DUP (?) +glad_glStencilFuncSeparate DQ 01H DUP (?) +glad_glStencilMaskSeparate DQ 01H DUP (?) +glad_glAttachShader DQ 01H DUP (?) +glad_glBindAttribLocation DQ 01H DUP (?) +glad_glCompileShader DQ 01H DUP (?) +glad_glCreateProgram DQ 01H DUP (?) +glad_glCreateShader DQ 01H DUP (?) +glad_glDeleteProgram DQ 01H DUP (?) +glad_glDeleteShader DQ 01H DUP (?) +glad_glDetachShader DQ 01H DUP (?) +glad_glDisableVertexAttribArray DQ 01H DUP (?) +glad_glEnableVertexAttribArray DQ 01H DUP (?) +glad_glGetActiveAttrib DQ 01H DUP (?) +glad_glGetActiveUniform DQ 01H DUP (?) +glad_glGetAttachedShaders DQ 01H DUP (?) +glad_glGetAttribLocation DQ 01H DUP (?) +glad_glGetProgramiv DQ 01H DUP (?) +glad_glGetProgramInfoLog DQ 01H DUP (?) +glad_glGetShaderiv DQ 01H DUP (?) +glad_glGetShaderInfoLog DQ 01H DUP (?) +glad_glGetShaderSource DQ 01H DUP (?) +glad_glGetUniformLocation DQ 01H DUP (?) +glad_glGetUniformfv DQ 01H DUP (?) +glad_glGetUniformiv DQ 01H DUP (?) +glad_glGetVertexAttribdv DQ 01H DUP (?) +glad_glGetVertexAttribfv DQ 01H DUP (?) +glad_glGetVertexAttribiv DQ 01H DUP (?) +glad_glGetVertexAttribPointerv DQ 01H DUP (?) +glad_glIsProgram DQ 01H DUP (?) +glad_glIsShader DQ 01H DUP (?) +glad_glLinkProgram DQ 01H DUP (?) +glad_glShaderSource DQ 01H DUP (?) +glad_glUseProgram DQ 01H DUP (?) +glad_glUniform1f DQ 01H DUP (?) +glad_glUniform2f DQ 01H DUP (?) +glad_glUniform3f DQ 01H DUP (?) +glad_glUniform4f DQ 01H DUP (?) +glad_glUniform1i DQ 01H DUP (?) +glad_glUniform2i DQ 01H DUP (?) +glad_glUniform3i DQ 01H DUP (?) +glad_glUniform4i DQ 01H DUP (?) +glad_glUniform1fv DQ 01H DUP (?) +glad_glUniform2fv DQ 01H DUP (?) +glad_glUniform3fv DQ 01H DUP (?) +glad_glUniform4fv DQ 01H DUP (?) +glad_glUniform1iv DQ 01H DUP (?) +glad_glUniform2iv DQ 01H DUP (?) +glad_glUniform3iv DQ 01H DUP (?) +glad_glUniform4iv DQ 01H DUP (?) +glad_glUniformMatrix2fv DQ 01H DUP (?) +glad_glUniformMatrix3fv DQ 01H DUP (?) +glad_glUniformMatrix4fv DQ 01H DUP (?) +glad_glValidateProgram DQ 01H DUP (?) +glad_glVertexAttrib1d DQ 01H DUP (?) +glad_glVertexAttrib1dv DQ 01H DUP (?) +glad_glVertexAttrib1f DQ 01H DUP (?) +glad_glVertexAttrib1fv DQ 01H DUP (?) +glad_glVertexAttrib1s DQ 01H DUP (?) +glad_glVertexAttrib1sv DQ 01H DUP (?) +glad_glVertexAttrib2d DQ 01H DUP (?) +glad_glVertexAttrib2dv DQ 01H DUP (?) +glad_glVertexAttrib2f DQ 01H DUP (?) +glad_glVertexAttrib2fv DQ 01H DUP (?) +glad_glVertexAttrib2s DQ 01H DUP (?) +glad_glVertexAttrib2sv DQ 01H DUP (?) +glad_glVertexAttrib3d DQ 01H DUP (?) +glad_glVertexAttrib3dv DQ 01H DUP (?) +glad_glVertexAttrib3f DQ 01H DUP (?) +glad_glVertexAttrib3fv DQ 01H DUP (?) +glad_glVertexAttrib3s DQ 01H DUP (?) +glad_glVertexAttrib3sv DQ 01H DUP (?) +glad_glVertexAttrib4Nbv DQ 01H DUP (?) +glad_glVertexAttrib4Niv DQ 01H DUP (?) +glad_glVertexAttrib4Nsv DQ 01H DUP (?) +glad_glVertexAttrib4Nub DQ 01H DUP (?) +glad_glVertexAttrib4Nubv DQ 01H DUP (?) +glad_glVertexAttrib4Nuiv DQ 01H DUP (?) +glad_glVertexAttrib4Nusv DQ 01H DUP (?) +glad_glVertexAttrib4bv DQ 01H DUP (?) +glad_glVertexAttrib4d DQ 01H DUP (?) +glad_glVertexAttrib4dv DQ 01H DUP (?) +glad_glVertexAttrib4f DQ 01H DUP (?) +glad_glVertexAttrib4fv DQ 01H DUP (?) +glad_glVertexAttrib4iv DQ 01H DUP (?) +glad_glVertexAttrib4s DQ 01H DUP (?) +glad_glVertexAttrib4sv DQ 01H DUP (?) +glad_glVertexAttrib4ubv DQ 01H DUP (?) +glad_glVertexAttrib4uiv DQ 01H DUP (?) +glad_glVertexAttrib4usv DQ 01H DUP (?) +glad_glVertexAttribPointer DQ 01H DUP (?) +GLAD_GL_VERSION_2_1 DD 01H DUP (?) + ALIGN 8 + +glad_glUniformMatrix2x3fv DQ 01H DUP (?) +glad_glUniformMatrix3x2fv DQ 01H DUP (?) +glad_glUniformMatrix2x4fv DQ 01H DUP (?) +glad_glUniformMatrix4x2fv DQ 01H DUP (?) +glad_glUniformMatrix3x4fv DQ 01H DUP (?) +glad_glUniformMatrix4x3fv DQ 01H DUP (?) +GLAD_GL_VERSION_3_0 DD 01H DUP (?) + ALIGN 8 + +glad_glColorMaski DQ 01H DUP (?) +glad_glGetBooleani_v DQ 01H DUP (?) +glad_glGetIntegeri_v DQ 01H DUP (?) +glad_glEnablei DQ 01H DUP (?) +glad_glDisablei DQ 01H DUP (?) +glad_glIsEnabledi DQ 01H DUP (?) +glad_glBeginTransformFeedback DQ 01H DUP (?) +glad_glEndTransformFeedback DQ 01H DUP (?) +glad_glBindBufferRange DQ 01H DUP (?) +glad_glBindBufferBase DQ 01H DUP (?) +glad_glTransformFeedbackVaryings DQ 01H DUP (?) +glad_glGetTransformFeedbackVarying DQ 01H DUP (?) +glad_glClampColor DQ 01H DUP (?) +glad_glBeginConditionalRender DQ 01H DUP (?) +glad_glEndConditionalRender DQ 01H DUP (?) +glad_glVertexAttribIPointer DQ 01H DUP (?) +glad_glGetVertexAttribIiv DQ 01H DUP (?) +glad_glGetVertexAttribIuiv DQ 01H DUP (?) +glad_glVertexAttribI1i DQ 01H DUP (?) +glad_glVertexAttribI2i DQ 01H DUP (?) +glad_glVertexAttribI3i DQ 01H DUP (?) +glad_glVertexAttribI4i DQ 01H DUP (?) +glad_glVertexAttribI1ui DQ 01H DUP (?) +glad_glVertexAttribI2ui DQ 01H DUP (?) +glad_glVertexAttribI3ui DQ 01H DUP (?) +glad_glVertexAttribI4ui DQ 01H DUP (?) +glad_glVertexAttribI1iv DQ 01H DUP (?) +glad_glVertexAttribI2iv DQ 01H DUP (?) +glad_glVertexAttribI3iv DQ 01H DUP (?) +glad_glVertexAttribI4iv DQ 01H DUP (?) +glad_glVertexAttribI1uiv DQ 01H DUP (?) +glad_glVertexAttribI2uiv DQ 01H DUP (?) +glad_glVertexAttribI3uiv DQ 01H DUP (?) +glad_glVertexAttribI4uiv DQ 01H DUP (?) +glad_glVertexAttribI4bv DQ 01H DUP (?) +glad_glVertexAttribI4sv DQ 01H DUP (?) +glad_glVertexAttribI4ubv DQ 01H DUP (?) +glad_glVertexAttribI4usv DQ 01H DUP (?) +glad_glGetUniformuiv DQ 01H DUP (?) +glad_glBindFragDataLocation DQ 01H DUP (?) +glad_glGetFragDataLocation DQ 01H DUP (?) +glad_glUniform1ui DQ 01H DUP (?) +glad_glUniform2ui DQ 01H DUP (?) +glad_glUniform3ui DQ 01H DUP (?) +glad_glUniform4ui DQ 01H DUP (?) +glad_glUniform1uiv DQ 01H DUP (?) +glad_glUniform2uiv DQ 01H DUP (?) +glad_glUniform3uiv DQ 01H DUP (?) +glad_glUniform4uiv DQ 01H DUP (?) +glad_glTexParameterIiv DQ 01H DUP (?) +glad_glTexParameterIuiv DQ 01H DUP (?) +glad_glGetTexParameterIiv DQ 01H DUP (?) +glad_glGetTexParameterIuiv DQ 01H DUP (?) +glad_glClearBufferiv DQ 01H DUP (?) +glad_glClearBufferuiv DQ 01H DUP (?) +glad_glClearBufferfv DQ 01H DUP (?) +glad_glClearBufferfi DQ 01H DUP (?) +glad_glGetStringi DQ 01H DUP (?) +glad_glIsRenderbuffer DQ 01H DUP (?) +glad_glBindRenderbuffer DQ 01H DUP (?) +glad_glDeleteRenderbuffers DQ 01H DUP (?) +glad_glGenRenderbuffers DQ 01H DUP (?) +glad_glRenderbufferStorage DQ 01H DUP (?) +glad_glGetRenderbufferParameteriv DQ 01H DUP (?) +glad_glIsFramebuffer DQ 01H DUP (?) +glad_glBindFramebuffer DQ 01H DUP (?) +glad_glDeleteFramebuffers DQ 01H DUP (?) +glad_glGenFramebuffers DQ 01H DUP (?) +glad_glCheckFramebufferStatus DQ 01H DUP (?) +glad_glFramebufferTexture1D DQ 01H DUP (?) +glad_glFramebufferTexture2D DQ 01H DUP (?) +glad_glFramebufferTexture3D DQ 01H DUP (?) +glad_glFramebufferRenderbuffer DQ 01H DUP (?) +glad_glGetFramebufferAttachmentParameteriv DQ 01H DUP (?) +glad_glGenerateMipmap DQ 01H DUP (?) +glad_glBlitFramebuffer DQ 01H DUP (?) +glad_glRenderbufferStorageMultisample DQ 01H DUP (?) +glad_glFramebufferTextureLayer DQ 01H DUP (?) +glad_glMapBufferRange DQ 01H DUP (?) +glad_glFlushMappedBufferRange DQ 01H DUP (?) +glad_glBindVertexArray DQ 01H DUP (?) +glad_glDeleteVertexArrays DQ 01H DUP (?) +glad_glGenVertexArrays DQ 01H DUP (?) +glad_glIsVertexArray DQ 01H DUP (?) +GLAD_GL_VERSION_3_1 DD 01H DUP (?) + ALIGN 8 + +glad_glDrawArraysInstanced DQ 01H DUP (?) +glad_glDrawElementsInstanced DQ 01H DUP (?) +glad_glTexBuffer DQ 01H DUP (?) +glad_glPrimitiveRestartIndex DQ 01H DUP (?) +glad_glCopyBufferSubData DQ 01H DUP (?) +glad_glGetUniformIndices DQ 01H DUP (?) +glad_glGetActiveUniformsiv DQ 01H DUP (?) +glad_glGetActiveUniformName DQ 01H DUP (?) +glad_glGetUniformBlockIndex DQ 01H DUP (?) +glad_glGetActiveUniformBlockiv DQ 01H DUP (?) +glad_glGetActiveUniformBlockName DQ 01H DUP (?) +glad_glUniformBlockBinding DQ 01H DUP (?) +GLAD_GL_VERSION_3_2 DD 01H DUP (?) + ALIGN 8 + +glad_glDrawElementsBaseVertex DQ 01H DUP (?) +glad_glDrawRangeElementsBaseVertex DQ 01H DUP (?) +glad_glDrawElementsInstancedBaseVertex DQ 01H DUP (?) +glad_glMultiDrawElementsBaseVertex DQ 01H DUP (?) +glad_glProvokingVertex DQ 01H DUP (?) +glad_glFenceSync DQ 01H DUP (?) +glad_glIsSync DQ 01H DUP (?) +glad_glDeleteSync DQ 01H DUP (?) +glad_glClientWaitSync DQ 01H DUP (?) +glad_glWaitSync DQ 01H DUP (?) +glad_glGetInteger64v DQ 01H DUP (?) +glad_glGetSynciv DQ 01H DUP (?) +glad_glGetInteger64i_v DQ 01H DUP (?) +glad_glGetBufferParameteri64v DQ 01H DUP (?) +glad_glFramebufferTexture DQ 01H DUP (?) +glad_glTexImage2DMultisample DQ 01H DUP (?) +glad_glTexImage3DMultisample DQ 01H DUP (?) +glad_glGetMultisamplefv DQ 01H DUP (?) +glad_glSampleMaski DQ 01H DUP (?) +GLAD_GL_VERSION_3_3 DD 01H DUP (?) + ALIGN 8 + +glad_glBindFragDataLocationIndexed DQ 01H DUP (?) +glad_glGetFragDataIndex DQ 01H DUP (?) +glad_glGenSamplers DQ 01H DUP (?) +glad_glDeleteSamplers DQ 01H DUP (?) +glad_glIsSampler DQ 01H DUP (?) +glad_glBindSampler DQ 01H DUP (?) +glad_glSamplerParameteri DQ 01H DUP (?) +glad_glSamplerParameteriv DQ 01H DUP (?) +glad_glSamplerParameterf DQ 01H DUP (?) +glad_glSamplerParameterfv DQ 01H DUP (?) +glad_glSamplerParameterIiv DQ 01H DUP (?) +glad_glSamplerParameterIuiv DQ 01H DUP (?) +glad_glGetSamplerParameteriv DQ 01H DUP (?) +glad_glGetSamplerParameterIiv DQ 01H DUP (?) +glad_glGetSamplerParameterfv DQ 01H DUP (?) +glad_glGetSamplerParameterIuiv DQ 01H DUP (?) +glad_glQueryCounter DQ 01H DUP (?) +glad_glGetQueryObjecti64v DQ 01H DUP (?) +glad_glGetQueryObjectui64v DQ 01H DUP (?) +glad_glVertexAttribDivisor DQ 01H DUP (?) +glad_glVertexAttribP1ui DQ 01H DUP (?) +glad_glVertexAttribP1uiv DQ 01H DUP (?) +glad_glVertexAttribP2ui DQ 01H DUP (?) +glad_glVertexAttribP2uiv DQ 01H DUP (?) +glad_glVertexAttribP3ui DQ 01H DUP (?) +glad_glVertexAttribP3uiv DQ 01H DUP (?) +glad_glVertexAttribP4ui DQ 01H DUP (?) +glad_glVertexAttribP4uiv DQ 01H DUP (?) +glad_glVertexP2ui DQ 01H DUP (?) +glad_glVertexP2uiv DQ 01H DUP (?) +glad_glVertexP3ui DQ 01H DUP (?) +glad_glVertexP3uiv DQ 01H DUP (?) +glad_glVertexP4ui DQ 01H DUP (?) +glad_glVertexP4uiv DQ 01H DUP (?) +glad_glTexCoordP1ui DQ 01H DUP (?) +glad_glTexCoordP1uiv DQ 01H DUP (?) +glad_glTexCoordP2ui DQ 01H DUP (?) +glad_glTexCoordP2uiv DQ 01H DUP (?) +glad_glTexCoordP3ui DQ 01H DUP (?) +glad_glTexCoordP3uiv DQ 01H DUP (?) +glad_glTexCoordP4ui DQ 01H DUP (?) +glad_glTexCoordP4uiv DQ 01H DUP (?) +glad_glMultiTexCoordP1ui DQ 01H DUP (?) +glad_glMultiTexCoordP1uiv DQ 01H DUP (?) +glad_glMultiTexCoordP2ui DQ 01H DUP (?) +glad_glMultiTexCoordP2uiv DQ 01H DUP (?) +glad_glMultiTexCoordP3ui DQ 01H DUP (?) +glad_glMultiTexCoordP3uiv DQ 01H DUP (?) +glad_glMultiTexCoordP4ui DQ 01H DUP (?) +glad_glMultiTexCoordP4uiv DQ 01H DUP (?) +glad_glNormalP3ui DQ 01H DUP (?) +glad_glNormalP3uiv DQ 01H DUP (?) +glad_glColorP3ui DQ 01H DUP (?) +glad_glColorP3uiv DQ 01H DUP (?) +glad_glColorP4ui DQ 01H DUP (?) +glad_glColorP4uiv DQ 01H DUP (?) +glad_glSecondaryColorP3ui DQ 01H DUP (?) +glad_glSecondaryColorP3uiv DQ 01H DUP (?) +GLAD_GL_VERSION_4_0 DD 01H DUP (?) + ALIGN 8 + +glad_glMinSampleShading DQ 01H DUP (?) +glad_glBlendEquationi DQ 01H DUP (?) +glad_glBlendEquationSeparatei DQ 01H DUP (?) +glad_glBlendFunci DQ 01H DUP (?) +glad_glBlendFuncSeparatei DQ 01H DUP (?) +glad_glDrawArraysIndirect DQ 01H DUP (?) +glad_glDrawElementsIndirect DQ 01H DUP (?) +glad_glUniform1d DQ 01H DUP (?) +glad_glUniform2d DQ 01H DUP (?) +glad_glUniform3d DQ 01H DUP (?) +glad_glUniform4d DQ 01H DUP (?) +glad_glUniform1dv DQ 01H DUP (?) +glad_glUniform2dv DQ 01H DUP (?) +glad_glUniform3dv DQ 01H DUP (?) +glad_glUniform4dv DQ 01H DUP (?) +glad_glUniformMatrix2dv DQ 01H DUP (?) +glad_glUniformMatrix3dv DQ 01H DUP (?) +glad_glUniformMatrix4dv DQ 01H DUP (?) +glad_glUniformMatrix2x3dv DQ 01H DUP (?) +glad_glUniformMatrix2x4dv DQ 01H DUP (?) +glad_glUniformMatrix3x2dv DQ 01H DUP (?) +glad_glUniformMatrix3x4dv DQ 01H DUP (?) +glad_glUniformMatrix4x2dv DQ 01H DUP (?) +glad_glUniformMatrix4x3dv DQ 01H DUP (?) +glad_glGetUniformdv DQ 01H DUP (?) +glad_glGetSubroutineUniformLocation DQ 01H DUP (?) +glad_glGetSubroutineIndex DQ 01H DUP (?) +glad_glGetActiveSubroutineUniformiv DQ 01H DUP (?) +glad_glGetActiveSubroutineUniformName DQ 01H DUP (?) +glad_glGetActiveSubroutineName DQ 01H DUP (?) +glad_glUniformSubroutinesuiv DQ 01H DUP (?) +glad_glGetUniformSubroutineuiv DQ 01H DUP (?) +glad_glGetProgramStageiv DQ 01H DUP (?) +glad_glPatchParameteri DQ 01H DUP (?) +glad_glPatchParameterfv DQ 01H DUP (?) +glad_glBindTransformFeedback DQ 01H DUP (?) +glad_glDeleteTransformFeedbacks DQ 01H DUP (?) +glad_glGenTransformFeedbacks DQ 01H DUP (?) +glad_glIsTransformFeedback DQ 01H DUP (?) +glad_glPauseTransformFeedback DQ 01H DUP (?) +glad_glResumeTransformFeedback DQ 01H DUP (?) +glad_glDrawTransformFeedback DQ 01H DUP (?) +glad_glDrawTransformFeedbackStream DQ 01H DUP (?) +glad_glBeginQueryIndexed DQ 01H DUP (?) +glad_glEndQueryIndexed DQ 01H DUP (?) +glad_glGetQueryIndexediv DQ 01H DUP (?) +GLAD_GL_VERSION_4_1 DD 01H DUP (?) + ALIGN 8 + +glad_glReleaseShaderCompiler DQ 01H DUP (?) +glad_glShaderBinary DQ 01H DUP (?) +glad_glGetShaderPrecisionFormat DQ 01H DUP (?) +glad_glDepthRangef DQ 01H DUP (?) +glad_glClearDepthf DQ 01H DUP (?) +glad_glGetProgramBinary DQ 01H DUP (?) +glad_glProgramBinary DQ 01H DUP (?) +glad_glProgramParameteri DQ 01H DUP (?) +glad_glUseProgramStages DQ 01H DUP (?) +glad_glActiveShaderProgram DQ 01H DUP (?) +glad_glCreateShaderProgramv DQ 01H DUP (?) +glad_glBindProgramPipeline DQ 01H DUP (?) +glad_glDeleteProgramPipelines DQ 01H DUP (?) +glad_glGenProgramPipelines DQ 01H DUP (?) +glad_glIsProgramPipeline DQ 01H DUP (?) +glad_glGetProgramPipelineiv DQ 01H DUP (?) +glad_glProgramUniform1i DQ 01H DUP (?) +glad_glProgramUniform1iv DQ 01H DUP (?) +glad_glProgramUniform1f DQ 01H DUP (?) +glad_glProgramUniform1fv DQ 01H DUP (?) +glad_glProgramUniform1d DQ 01H DUP (?) +glad_glProgramUniform1dv DQ 01H DUP (?) +glad_glProgramUniform1ui DQ 01H DUP (?) +glad_glProgramUniform1uiv DQ 01H DUP (?) +glad_glProgramUniform2i DQ 01H DUP (?) +glad_glProgramUniform2iv DQ 01H DUP (?) +glad_glProgramUniform2f DQ 01H DUP (?) +glad_glProgramUniform2fv DQ 01H DUP (?) +glad_glProgramUniform2d DQ 01H DUP (?) +glad_glProgramUniform2dv DQ 01H DUP (?) +glad_glProgramUniform2ui DQ 01H DUP (?) +glad_glProgramUniform2uiv DQ 01H DUP (?) +glad_glProgramUniform3i DQ 01H DUP (?) +glad_glProgramUniform3iv DQ 01H DUP (?) +glad_glProgramUniform3f DQ 01H DUP (?) +glad_glProgramUniform3fv DQ 01H DUP (?) +glad_glProgramUniform3d DQ 01H DUP (?) +glad_glProgramUniform3dv DQ 01H DUP (?) +glad_glProgramUniform3ui DQ 01H DUP (?) +glad_glProgramUniform3uiv DQ 01H DUP (?) +glad_glProgramUniform4i DQ 01H DUP (?) +glad_glProgramUniform4iv DQ 01H DUP (?) +glad_glProgramUniform4f DQ 01H DUP (?) +glad_glProgramUniform4fv DQ 01H DUP (?) +glad_glProgramUniform4d DQ 01H DUP (?) +glad_glProgramUniform4dv DQ 01H DUP (?) +glad_glProgramUniform4ui DQ 01H DUP (?) +glad_glProgramUniform4uiv DQ 01H DUP (?) +glad_glProgramUniformMatrix2fv DQ 01H DUP (?) +glad_glProgramUniformMatrix3fv DQ 01H DUP (?) +glad_glProgramUniformMatrix4fv DQ 01H DUP (?) +glad_glProgramUniformMatrix2dv DQ 01H DUP (?) +glad_glProgramUniformMatrix3dv DQ 01H DUP (?) +glad_glProgramUniformMatrix4dv DQ 01H DUP (?) +glad_glProgramUniformMatrix2x3fv DQ 01H DUP (?) +glad_glProgramUniformMatrix3x2fv DQ 01H DUP (?) +glad_glProgramUniformMatrix2x4fv DQ 01H DUP (?) +glad_glProgramUniformMatrix4x2fv DQ 01H DUP (?) +glad_glProgramUniformMatrix3x4fv DQ 01H DUP (?) +glad_glProgramUniformMatrix4x3fv DQ 01H DUP (?) +glad_glProgramUniformMatrix2x3dv DQ 01H DUP (?) +glad_glProgramUniformMatrix3x2dv DQ 01H DUP (?) +glad_glProgramUniformMatrix2x4dv DQ 01H DUP (?) +glad_glProgramUniformMatrix4x2dv DQ 01H DUP (?) +glad_glProgramUniformMatrix3x4dv DQ 01H DUP (?) +glad_glProgramUniformMatrix4x3dv DQ 01H DUP (?) +glad_glValidateProgramPipeline DQ 01H DUP (?) +glad_glGetProgramPipelineInfoLog DQ 01H DUP (?) +glad_glVertexAttribL1d DQ 01H DUP (?) +glad_glVertexAttribL2d DQ 01H DUP (?) +glad_glVertexAttribL3d DQ 01H DUP (?) +glad_glVertexAttribL4d DQ 01H DUP (?) +glad_glVertexAttribL1dv DQ 01H DUP (?) +glad_glVertexAttribL2dv DQ 01H DUP (?) +glad_glVertexAttribL3dv DQ 01H DUP (?) +glad_glVertexAttribL4dv DQ 01H DUP (?) +glad_glVertexAttribLPointer DQ 01H DUP (?) +glad_glGetVertexAttribLdv DQ 01H DUP (?) +glad_glViewportArrayv DQ 01H DUP (?) +glad_glViewportIndexedf DQ 01H DUP (?) +glad_glViewportIndexedfv DQ 01H DUP (?) +glad_glScissorArrayv DQ 01H DUP (?) +glad_glScissorIndexed DQ 01H DUP (?) +glad_glScissorIndexedv DQ 01H DUP (?) +glad_glDepthRangeArrayv DQ 01H DUP (?) +glad_glDepthRangeIndexed DQ 01H DUP (?) +glad_glGetFloati_v DQ 01H DUP (?) +glad_glGetDoublei_v DQ 01H DUP (?) +GLAD_GL_VERSION_4_2 DD 01H DUP (?) + ALIGN 8 + +glad_glDrawArraysInstancedBaseInstance DQ 01H DUP (?) +glad_glDrawElementsInstancedBaseInstance DQ 01H DUP (?) +glad_glDrawElementsInstancedBaseVertexBaseInstance DQ 01H DUP (?) +glad_glGetInternalformativ DQ 01H DUP (?) +glad_glGetActiveAtomicCounterBufferiv DQ 01H DUP (?) +glad_glBindImageTexture DQ 01H DUP (?) +glad_glMemoryBarrier DQ 01H DUP (?) +glad_glTexStorage1D DQ 01H DUP (?) +glad_glTexStorage2D DQ 01H DUP (?) +glad_glTexStorage3D DQ 01H DUP (?) +glad_glDrawTransformFeedbackInstanced DQ 01H DUP (?) +glad_glDrawTransformFeedbackStreamInstanced DQ 01H DUP (?) +GLAD_GL_VERSION_4_3 DD 01H DUP (?) + ALIGN 8 + +glad_glClearBufferData DQ 01H DUP (?) +glad_glClearBufferSubData DQ 01H DUP (?) +glad_glDispatchCompute DQ 01H DUP (?) +glad_glDispatchComputeIndirect DQ 01H DUP (?) +glad_glCopyImageSubData DQ 01H DUP (?) +glad_glFramebufferParameteri DQ 01H DUP (?) +glad_glGetFramebufferParameteriv DQ 01H DUP (?) +glad_glGetInternalformati64v DQ 01H DUP (?) +glad_glInvalidateTexSubImage DQ 01H DUP (?) +glad_glInvalidateTexImage DQ 01H DUP (?) +glad_glInvalidateBufferSubData DQ 01H DUP (?) +glad_glInvalidateBufferData DQ 01H DUP (?) +glad_glInvalidateFramebuffer DQ 01H DUP (?) +glad_glInvalidateSubFramebuffer DQ 01H DUP (?) +glad_glMultiDrawArraysIndirect DQ 01H DUP (?) +glad_glMultiDrawElementsIndirect DQ 01H DUP (?) +glad_glGetProgramInterfaceiv DQ 01H DUP (?) +glad_glGetProgramResourceIndex DQ 01H DUP (?) +glad_glGetProgramResourceName DQ 01H DUP (?) +glad_glGetProgramResourceiv DQ 01H DUP (?) +glad_glGetProgramResourceLocation DQ 01H DUP (?) +glad_glGetProgramResourceLocationIndex DQ 01H DUP (?) +glad_glShaderStorageBlockBinding DQ 01H DUP (?) +glad_glTexBufferRange DQ 01H DUP (?) +glad_glTexStorage2DMultisample DQ 01H DUP (?) +glad_glTexStorage3DMultisample DQ 01H DUP (?) +glad_glTextureView DQ 01H DUP (?) +glad_glBindVertexBuffer DQ 01H DUP (?) +glad_glVertexAttribFormat DQ 01H DUP (?) +glad_glVertexAttribIFormat DQ 01H DUP (?) +glad_glVertexAttribLFormat DQ 01H DUP (?) +glad_glVertexAttribBinding DQ 01H DUP (?) +glad_glVertexBindingDivisor DQ 01H DUP (?) +glad_glDebugMessageControl DQ 01H DUP (?) +glad_glDebugMessageInsert DQ 01H DUP (?) +glad_glDebugMessageCallback DQ 01H DUP (?) +glad_glGetDebugMessageLog DQ 01H DUP (?) +glad_glPushDebugGroup DQ 01H DUP (?) +glad_glPopDebugGroup DQ 01H DUP (?) +glad_glObjectLabel DQ 01H DUP (?) +glad_glGetObjectLabel DQ 01H DUP (?) +glad_glObjectPtrLabel DQ 01H DUP (?) +glad_glGetObjectPtrLabel DQ 01H DUP (?) +glad_glGetPointerv DQ 01H DUP (?) +GLAD_GL_VERSION_4_4 DD 01H DUP (?) + ALIGN 8 + +glad_glBufferStorage DQ 01H DUP (?) +glad_glClearTexImage DQ 01H DUP (?) +glad_glClearTexSubImage DQ 01H DUP (?) +glad_glBindBuffersBase DQ 01H DUP (?) +glad_glBindBuffersRange DQ 01H DUP (?) +glad_glBindTextures DQ 01H DUP (?) +glad_glBindSamplers DQ 01H DUP (?) +glad_glBindImageTextures DQ 01H DUP (?) +glad_glBindVertexBuffers DQ 01H DUP (?) +GLAD_GL_VERSION_4_5 DD 01H DUP (?) + ALIGN 8 + +glad_glClipControl DQ 01H DUP (?) +glad_glCreateTransformFeedbacks DQ 01H DUP (?) +glad_glTransformFeedbackBufferBase DQ 01H DUP (?) +glad_glTransformFeedbackBufferRange DQ 01H DUP (?) +glad_glGetTransformFeedbackiv DQ 01H DUP (?) +glad_glGetTransformFeedbacki_v DQ 01H DUP (?) +glad_glGetTransformFeedbacki64_v DQ 01H DUP (?) +glad_glCreateBuffers DQ 01H DUP (?) +glad_glNamedBufferStorage DQ 01H DUP (?) +glad_glNamedBufferData DQ 01H DUP (?) +glad_glNamedBufferSubData DQ 01H DUP (?) +glad_glCopyNamedBufferSubData DQ 01H DUP (?) +glad_glClearNamedBufferData DQ 01H DUP (?) +glad_glClearNamedBufferSubData DQ 01H DUP (?) +glad_glMapNamedBuffer DQ 01H DUP (?) +glad_glMapNamedBufferRange DQ 01H DUP (?) +glad_glUnmapNamedBuffer DQ 01H DUP (?) +glad_glFlushMappedNamedBufferRange DQ 01H DUP (?) +glad_glGetNamedBufferParameteriv DQ 01H DUP (?) +glad_glGetNamedBufferParameteri64v DQ 01H DUP (?) +glad_glGetNamedBufferPointerv DQ 01H DUP (?) +glad_glGetNamedBufferSubData DQ 01H DUP (?) +glad_glCreateFramebuffers DQ 01H DUP (?) +glad_glNamedFramebufferRenderbuffer DQ 01H DUP (?) +glad_glNamedFramebufferParameteri DQ 01H DUP (?) +glad_glNamedFramebufferTexture DQ 01H DUP (?) +glad_glNamedFramebufferTextureLayer DQ 01H DUP (?) +glad_glNamedFramebufferDrawBuffer DQ 01H DUP (?) +glad_glNamedFramebufferDrawBuffers DQ 01H DUP (?) +glad_glNamedFramebufferReadBuffer DQ 01H DUP (?) +glad_glInvalidateNamedFramebufferData DQ 01H DUP (?) +glad_glInvalidateNamedFramebufferSubData DQ 01H DUP (?) +glad_glClearNamedFramebufferiv DQ 01H DUP (?) +glad_glClearNamedFramebufferuiv DQ 01H DUP (?) +glad_glClearNamedFramebufferfv DQ 01H DUP (?) +glad_glClearNamedFramebufferfi DQ 01H DUP (?) +glad_glBlitNamedFramebuffer DQ 01H DUP (?) +glad_glCheckNamedFramebufferStatus DQ 01H DUP (?) +glad_glGetNamedFramebufferParameteriv DQ 01H DUP (?) +glad_glGetNamedFramebufferAttachmentParameteriv DQ 01H DUP (?) +glad_glCreateRenderbuffers DQ 01H DUP (?) +glad_glNamedRenderbufferStorage DQ 01H DUP (?) +glad_glNamedRenderbufferStorageMultisample DQ 01H DUP (?) +glad_glGetNamedRenderbufferParameteriv DQ 01H DUP (?) +glad_glCreateTextures DQ 01H DUP (?) +glad_glTextureBuffer DQ 01H DUP (?) +glad_glTextureBufferRange DQ 01H DUP (?) +glad_glTextureStorage1D DQ 01H DUP (?) +glad_glTextureStorage2D DQ 01H DUP (?) +glad_glTextureStorage3D DQ 01H DUP (?) +glad_glTextureStorage2DMultisample DQ 01H DUP (?) +glad_glTextureStorage3DMultisample DQ 01H DUP (?) +glad_glTextureSubImage1D DQ 01H DUP (?) +glad_glTextureSubImage2D DQ 01H DUP (?) +glad_glTextureSubImage3D DQ 01H DUP (?) +glad_glCompressedTextureSubImage1D DQ 01H DUP (?) +glad_glCompressedTextureSubImage2D DQ 01H DUP (?) +glad_glCompressedTextureSubImage3D DQ 01H DUP (?) +glad_glCopyTextureSubImage1D DQ 01H DUP (?) +glad_glCopyTextureSubImage2D DQ 01H DUP (?) +glad_glCopyTextureSubImage3D DQ 01H DUP (?) +glad_glTextureParameterf DQ 01H DUP (?) +glad_glTextureParameterfv DQ 01H DUP (?) +glad_glTextureParameteri DQ 01H DUP (?) +glad_glTextureParameterIiv DQ 01H DUP (?) +glad_glTextureParameterIuiv DQ 01H DUP (?) +glad_glTextureParameteriv DQ 01H DUP (?) +glad_glGenerateTextureMipmap DQ 01H DUP (?) +glad_glBindTextureUnit DQ 01H DUP (?) +glad_glGetTextureImage DQ 01H DUP (?) +glad_glGetCompressedTextureImage DQ 01H DUP (?) +glad_glGetTextureLevelParameterfv DQ 01H DUP (?) +glad_glGetTextureLevelParameteriv DQ 01H DUP (?) +glad_glGetTextureParameterfv DQ 01H DUP (?) +glad_glGetTextureParameterIiv DQ 01H DUP (?) +glad_glGetTextureParameterIuiv DQ 01H DUP (?) +glad_glGetTextureParameteriv DQ 01H DUP (?) +glad_glCreateVertexArrays DQ 01H DUP (?) +glad_glDisableVertexArrayAttrib DQ 01H DUP (?) +glad_glEnableVertexArrayAttrib DQ 01H DUP (?) +glad_glVertexArrayElementBuffer DQ 01H DUP (?) +glad_glVertexArrayVertexBuffer DQ 01H DUP (?) +glad_glVertexArrayVertexBuffers DQ 01H DUP (?) +glad_glVertexArrayAttribBinding DQ 01H DUP (?) +glad_glVertexArrayAttribFormat DQ 01H DUP (?) +glad_glVertexArrayAttribIFormat DQ 01H DUP (?) +glad_glVertexArrayAttribLFormat DQ 01H DUP (?) +glad_glVertexArrayBindingDivisor DQ 01H DUP (?) +glad_glGetVertexArrayiv DQ 01H DUP (?) +glad_glGetVertexArrayIndexediv DQ 01H DUP (?) +glad_glGetVertexArrayIndexed64iv DQ 01H DUP (?) +glad_glCreateSamplers DQ 01H DUP (?) +glad_glCreateProgramPipelines DQ 01H DUP (?) +glad_glCreateQueries DQ 01H DUP (?) +glad_glGetQueryBufferObjecti64v DQ 01H DUP (?) +glad_glGetQueryBufferObjectiv DQ 01H DUP (?) +glad_glGetQueryBufferObjectui64v DQ 01H DUP (?) +glad_glGetQueryBufferObjectuiv DQ 01H DUP (?) +glad_glMemoryBarrierByRegion DQ 01H DUP (?) +glad_glGetTextureSubImage DQ 01H DUP (?) +glad_glGetCompressedTextureSubImage DQ 01H DUP (?) +glad_glGetGraphicsResetStatus DQ 01H DUP (?) +glad_glGetnCompressedTexImage DQ 01H DUP (?) +glad_glGetnTexImage DQ 01H DUP (?) +glad_glGetnUniformdv DQ 01H DUP (?) +glad_glGetnUniformfv DQ 01H DUP (?) +glad_glGetnUniformiv DQ 01H DUP (?) +glad_glGetnUniformuiv DQ 01H DUP (?) +glad_glReadnPixels DQ 01H DUP (?) +glad_glGetnMapdv DQ 01H DUP (?) +glad_glGetnMapfv DQ 01H DUP (?) +glad_glGetnMapiv DQ 01H DUP (?) +glad_glGetnPixelMapfv DQ 01H DUP (?) +glad_glGetnPixelMapuiv DQ 01H DUP (?) +glad_glGetnPixelMapusv DQ 01H DUP (?) +glad_glGetnPolygonStipple DQ 01H DUP (?) +glad_glGetnColorTable DQ 01H DUP (?) +glad_glGetnConvolutionFilter DQ 01H DUP (?) +glad_glGetnSeparableFilter DQ 01H DUP (?) +glad_glGetnHistogram DQ 01H DUP (?) +glad_glGetnMinmax DQ 01H DUP (?) +glad_glTextureBarrier DQ 01H DUP (?) +GLAD_GL_VERSION_4_6 DD 01H DUP (?) + ALIGN 8 + +glad_glSpecializeShader DQ 01H DUP (?) +glad_glMultiDrawArraysIndirectCount DQ 01H DUP (?) +glad_glMultiDrawElementsIndirectCount DQ 01H DUP (?) +glad_glPolygonOffsetClamp DQ 01H DUP (?) +GLAD_GL_VERSION_ES_CM_1_0 DD 01H DUP (?) + ALIGN 8 + +glad_glAlphaFunc DQ 01H DUP (?) +glad_glClipPlanef DQ 01H DUP (?) +glad_glColor4f DQ 01H DUP (?) +glad_glFogf DQ 01H DUP (?) +glad_glFogfv DQ 01H DUP (?) +glad_glFrustumf DQ 01H DUP (?) +glad_glGetClipPlanef DQ 01H DUP (?) +glad_glGetLightfv DQ 01H DUP (?) +glad_glGetMaterialfv DQ 01H DUP (?) +glad_glGetTexEnvfv DQ 01H DUP (?) +glad_glLightModelf DQ 01H DUP (?) +glad_glLightModelfv DQ 01H DUP (?) +glad_glLightf DQ 01H DUP (?) +glad_glLightfv DQ 01H DUP (?) +glad_glLoadMatrixf DQ 01H DUP (?) +glad_glMaterialf DQ 01H DUP (?) +glad_glMaterialfv DQ 01H DUP (?) +glad_glMultMatrixf DQ 01H DUP (?) +glad_glMultiTexCoord4f DQ 01H DUP (?) +glad_glNormal3f DQ 01H DUP (?) +glad_glOrthof DQ 01H DUP (?) +glad_glRotatef DQ 01H DUP (?) +glad_glScalef DQ 01H DUP (?) +glad_glTexEnvf DQ 01H DUP (?) +glad_glTexEnvfv DQ 01H DUP (?) +glad_glTranslatef DQ 01H DUP (?) +glad_glAlphaFuncx DQ 01H DUP (?) +glad_glClearColorx DQ 01H DUP (?) +glad_glClearDepthx DQ 01H DUP (?) +glad_glClientActiveTexture DQ 01H DUP (?) +glad_glClipPlanex DQ 01H DUP (?) +glad_glColor4ub DQ 01H DUP (?) +glad_glColor4x DQ 01H DUP (?) +glad_glColorPointer DQ 01H DUP (?) +glad_glDepthRangex DQ 01H DUP (?) +glad_glDisableClientState DQ 01H DUP (?) +glad_glEnableClientState DQ 01H DUP (?) +glad_glFogx DQ 01H DUP (?) +glad_glFogxv DQ 01H DUP (?) +glad_glFrustumx DQ 01H DUP (?) +glad_glGetClipPlanex DQ 01H DUP (?) +glad_glGetFixedv DQ 01H DUP (?) +glad_glGetLightxv DQ 01H DUP (?) +glad_glGetMaterialxv DQ 01H DUP (?) +glad_glGetTexEnviv DQ 01H DUP (?) +glad_glGetTexEnvxv DQ 01H DUP (?) +glad_glGetTexParameterxv DQ 01H DUP (?) +glad_glLightModelx DQ 01H DUP (?) +glad_glLightModelxv DQ 01H DUP (?) +glad_glLightx DQ 01H DUP (?) +glad_glLightxv DQ 01H DUP (?) +glad_glLineWidthx DQ 01H DUP (?) +glad_glLoadIdentity DQ 01H DUP (?) +glad_glLoadMatrixx DQ 01H DUP (?) +glad_glMaterialx DQ 01H DUP (?) +glad_glMaterialxv DQ 01H DUP (?) +glad_glMatrixMode DQ 01H DUP (?) +glad_glMultMatrixx DQ 01H DUP (?) +glad_glMultiTexCoord4x DQ 01H DUP (?) +glad_glNormal3x DQ 01H DUP (?) +glad_glNormalPointer DQ 01H DUP (?) +glad_glOrthox DQ 01H DUP (?) +glad_glPointParameterx DQ 01H DUP (?) +glad_glPointParameterxv DQ 01H DUP (?) +glad_glPointSizex DQ 01H DUP (?) +glad_glPolygonOffsetx DQ 01H DUP (?) +glad_glPopMatrix DQ 01H DUP (?) +glad_glPushMatrix DQ 01H DUP (?) +glad_glRotatex DQ 01H DUP (?) +glad_glSampleCoveragex DQ 01H DUP (?) +glad_glScalex DQ 01H DUP (?) +glad_glShadeModel DQ 01H DUP (?) +glad_glTexCoordPointer DQ 01H DUP (?) +glad_glTexEnvi DQ 01H DUP (?) +glad_glTexEnvx DQ 01H DUP (?) +glad_glTexEnviv DQ 01H DUP (?) +glad_glTexEnvxv DQ 01H DUP (?) +glad_glTexParameterx DQ 01H DUP (?) +glad_glTexParameterxv DQ 01H DUP (?) +glad_glTranslatex DQ 01H DUP (?) +glad_glVertexPointer DQ 01H DUP (?) +GLAD_GL_ES_VERSION_2_0 DD 01H DUP (?) +GLAD_GL_ES_VERSION_3_0 DD 01H DUP (?) +GLAD_GL_ES_VERSION_3_1 DD 01H DUP (?) +GLAD_GL_ES_VERSION_3_2 DD 01H DUP (?) +glad_glBlendBarrier DQ 01H DUP (?) +glad_glPrimitiveBoundingBox DQ 01H DUP (?) +GLAD_GL_SC_VERSION_2_0 DD 01H DUP (?) +_BSS ENDS +msvcjmc SEGMENT +__9C03CD75_concurrencysal@h DB 01H +__CA64BAF1_sal@h DB 01H +__95655E73_vadefs@h DB 01H +__1D560A45_vcruntime@h DB 01H +__1B0272D9_corecrt@h DB 01H +__44420885_corecrt_stdio_config@h DB 01H +__AB601D8D_corecrt_wstdio@h DB 01H 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COMDAT pdata +pdata SEGMENT +$pdata$load_GL_VERSION_1_5 DD imagerel load_GL_VERSION_1_5 + DD imagerel load_GL_VERSION_1_5+370 + DD imagerel $unwind$load_GL_VERSION_1_5 +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$load_GL_VERSION_2_0 DD imagerel load_GL_VERSION_2_0 + DD imagerel load_GL_VERSION_2_0+1628 + DD imagerel $unwind$load_GL_VERSION_2_0 +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$load_GL_VERSION_2_1 DD imagerel load_GL_VERSION_2_1 + DD imagerel load_GL_VERSION_2_1+146 + DD imagerel $unwind$load_GL_VERSION_2_1 +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$load_GL_VERSION_3_0 DD imagerel load_GL_VERSION_3_0 + DD imagerel load_GL_VERSION_3_0+1475 + DD imagerel $unwind$load_GL_VERSION_3_0 +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$load_GL_VERSION_3_1 DD imagerel load_GL_VERSION_3_1 + DD imagerel load_GL_VERSION_3_1+302 + DD imagerel $unwind$load_GL_VERSION_3_1 +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$load_GL_VERSION_3_2 DD imagerel 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load_GL_VERSION_ES_CM_1_0 + DD imagerel load_GL_VERSION_ES_CM_1_0+2495 + DD imagerel $unwind$load_GL_VERSION_ES_CM_1_0 +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$find_extensionsGLES1 DD imagerel find_extensionsGLES1 + DD imagerel find_extensionsGLES1+52 + DD imagerel $unwind$find_extensionsGLES1 +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$find_coreGLES1 DD imagerel find_coreGLES1 + DD imagerel find_coreGLES1+440 + DD imagerel $unwind$find_coreGLES1 +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$load_GL_ES_VERSION_2_0 DD imagerel load_GL_ES_VERSION_2_0 + DD imagerel load_GL_ES_VERSION_2_0+2461 + DD imagerel $unwind$load_GL_ES_VERSION_2_0 +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$load_GL_ES_VERSION_3_0 DD imagerel load_GL_ES_VERSION_3_0 + DD imagerel load_GL_ES_VERSION_3_0+1815 + DD imagerel $unwind$load_GL_ES_VERSION_3_0 +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$load_GL_ES_VERSION_3_1 DD imagerel load_GL_ES_VERSION_3_1 + DD imagerel load_GL_ES_VERSION_3_1+1203 + DD imagerel $unwind$load_GL_ES_VERSION_3_1 +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$load_GL_ES_VERSION_3_2 DD imagerel load_GL_ES_VERSION_3_2 + DD imagerel load_GL_ES_VERSION_3_2+795 + DD imagerel $unwind$load_GL_ES_VERSION_3_2 +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$find_extensionsGLES2 DD imagerel find_extensionsGLES2 + DD imagerel find_extensionsGLES2+52 + DD imagerel $unwind$find_extensionsGLES2 +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$find_coreGLES2 DD imagerel find_coreGLES2 + DD imagerel find_coreGLES2+596 + DD imagerel $unwind$find_coreGLES2 +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$load_GL_SC_VERSION_2_0 DD imagerel load_GL_SC_VERSION_2_0 + DD imagerel load_GL_SC_VERSION_2_0+1934 + DD imagerel $unwind$load_GL_SC_VERSION_2_0 +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$find_extensionsGLSC2 DD imagerel find_extensionsGLSC2 + DD imagerel find_extensionsGLSC2+52 + DD imagerel $unwind$find_extensionsGLSC2 +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$find_coreGLSC2 DD imagerel find_coreGLSC2 + DD imagerel find_coreGLSC2+440 + DD imagerel $unwind$find_coreGLSC2 +pdata ENDS +; COMDAT ??_C@_0BH@DBMDBNBL@glPrimitiveBoundingBox@ +CONST SEGMENT +??_C@_0BH@DBMDBNBL@glPrimitiveBoundingBox@ DB 'glPrimitiveBoundingBox', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0P@NOCKEEAP@glBlendBarrier@ +CONST SEGMENT +??_C@_0P@NOCKEEAP@glBlendBarrier@ DB 'glBlendBarrier', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@HAHECJNK@glVertexPointer@ +CONST SEGMENT +??_C@_0BA@HAHECJNK@glVertexPointer@ DB 'glVertexPointer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@FBLCAOAL@glTranslatex@ +CONST SEGMENT +??_C@_0N@FBLCAOAL@glTranslatex@ DB 'glTranslatex', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@LCFNIJEP@glTexParameterxv@ +CONST SEGMENT +??_C@_0BB@LCFNIJEP@glTexParameterxv@ DB 'glTexParameterxv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@FJOELDLA@glTexParameterx@ +CONST SEGMENT +??_C@_0BA@FJOELDLA@glTexParameterx@ DB 'glTexParameterx', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0L@FKDKEDJE@glTexEnvxv@ +CONST SEGMENT +??_C@_0L@FKDKEDJE@glTexEnvxv@ DB 'glTexEnvxv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0L@EHNOIKND@glTexEnviv@ +CONST SEGMENT +??_C@_0L@EHNOIKND@glTexEnviv@ DB 'glTexEnviv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_09IGPKFLPH@glTexEnvx@ +CONST SEGMENT +??_C@_09IGPKFLPH@glTexEnvx@ DB 'glTexEnvx', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_09NFCDHIOH@glTexEnvi@ +CONST SEGMENT +??_C@_09NFCDHIOH@glTexEnvi@ DB 'glTexEnvi', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@DAOMILMO@glTexCoordPointer@ +CONST SEGMENT +??_C@_0BC@DAOMILMO@glTexCoordPointer@ DB 'glTexCoordPointer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@NALMFHKN@glShadeModel@ +CONST SEGMENT +??_C@_0N@NALMFHKN@glShadeModel@ DB 'glShadeModel', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_08EGLFNAGF@glScalex@ +CONST SEGMENT +??_C@_08EGLFNAGF@glScalex@ DB 'glScalex', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@EHPFHJHK@glSampleCoveragex@ +CONST SEGMENT +??_C@_0BC@EHPFHJHK@glSampleCoveragex@ DB 'glSampleCoveragex', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_09IGKCOOFD@glRotatex@ +CONST SEGMENT +??_C@_09IGKCOOFD@glRotatex@ DB 'glRotatex', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@IHFNHGBL@glPushMatrix@ +CONST SEGMENT +??_C@_0N@IHFNHGBL@glPushMatrix@ DB 'glPushMatrix', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@JPEAAEEK@glPopMatrix@ +CONST SEGMENT +??_C@_0M@JPEAAEEK@glPopMatrix@ DB 'glPopMatrix', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@IPDOBBJA@glPolygonOffsetx@ +CONST SEGMENT +??_C@_0BB@IPDOBBJA@glPolygonOffsetx@ DB 'glPolygonOffsetx', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@GIMHGCMN@glPointSizex@ +CONST SEGMENT +??_C@_0N@GIMHGCMN@glPointSizex@ DB 'glPointSizex', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@KOLJCDEF@glPointParameterxv@ +CONST SEGMENT +??_C@_0BD@KOLJCDEF@glPointParameterxv@ DB 'glPointParameterxv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@NBCPNLOB@glPointParameterx@ +CONST SEGMENT +??_C@_0BC@NBCPNLOB@glPointParameterx@ DB 'glPointParameterx', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_08ELEPNJC@glOrthox@ +CONST SEGMENT +??_C@_08ELEPNJC@glOrthox@ DB 'glOrthox', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@DCLMCEOP@glNormalPointer@ +CONST SEGMENT +??_C@_0BA@DCLMCEOP@glNormalPointer@ DB 'glNormalPointer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0L@OCCDCACD@glNormal3x@ +CONST SEGMENT +??_C@_0L@OCCDCACD@glNormal3x@ DB 'glNormal3x', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@GHMDGKEJ@glMultiTexCoord4x@ +CONST SEGMENT +??_C@_0BC@GHMDGKEJ@glMultiTexCoord4x@ DB 'glMultiTexCoord4x', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@GDOCOAHG@glMultMatrixx@ +CONST SEGMENT +??_C@_0O@GDOCOAHG@glMultMatrixx@ DB 'glMultMatrixx', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@KDLNHKEJ@glMatrixMode@ +CONST SEGMENT +??_C@_0N@KDLNHKEJ@glMatrixMode@ DB 'glMatrixMode', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@BKMHCNBM@glMaterialxv@ +CONST SEGMENT +??_C@_0N@BKMHCNBM@glMaterialxv@ DB 'glMaterialxv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@KEJPLFBN@glMaterialx@ +CONST SEGMENT +??_C@_0M@KEJPLFBN@glMaterialx@ DB 'glMaterialx', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@ONCAPJJH@glLoadMatrixx@ +CONST SEGMENT +??_C@_0O@ONCAPJJH@glLoadMatrixx@ DB 'glLoadMatrixx', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0P@EJAFHEPO@glLoadIdentity@ +CONST SEGMENT +??_C@_0P@EJAFHEPO@glLoadIdentity@ DB 'glLoadIdentity', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@LDBNBCAC@glLineWidthx@ +CONST SEGMENT +??_C@_0N@LDBNBCAC@glLineWidthx@ DB 'glLineWidthx', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_09IOGMPHJJ@glLightxv@ +CONST SEGMENT +??_C@_09IOGMPHJJ@glLightxv@ DB 'glLightxv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_08GLHOLEJE@glLightx@ +CONST SEGMENT +??_C@_08GLHOLEJE@glLightx@ DB 'glLightx', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0P@IMMBHCKI@glLightModelxv@ +CONST SEGMENT +??_C@_0P@IMMBHCKI@glLightModelxv@ DB 'glLightModelxv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@KLGIIPFH@glLightModelx@ +CONST SEGMENT +??_C@_0O@KLGIIPFH@glLightModelx@ DB 'glLightModelx', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@CLMJHELI@glGetTexParameterxv@ +CONST SEGMENT +??_C@_0BE@CLMJHELI@glGetTexParameterxv@ DB 'glGetTexParameterxv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@LFLBOLFB@glGetTexEnvxv@ +CONST SEGMENT +??_C@_0O@LFLBOLFB@glGetTexEnvxv@ DB 'glGetTexEnvxv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@KIFFCCBG@glGetTexEnviv@ +CONST SEGMENT +??_C@_0O@KIFFCCBG@glGetTexEnviv@ DB 'glGetTexEnviv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@HEEHMKEG@glGetMaterialxv@ +CONST SEGMENT +??_C@_0BA@HEEHMKEG@glGetMaterialxv@ DB 'glGetMaterialxv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@NANEBINK@glGetLightxv@ +CONST SEGMENT +??_C@_0N@NANEBINK@glGetLightxv@ DB 'glGetLightxv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@DLGHPANC@glGetFixedv@ +CONST SEGMENT +??_C@_0M@DLGHPANC@glGetFixedv@ DB 'glGetFixedv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@JCIAJMLJ@glGetClipPlanex@ +CONST SEGMENT +??_C@_0BA@JCIAJMLJ@glGetClipPlanex@ DB 'glGetClipPlanex', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0L@KBANPIPJ@glFrustumx@ +CONST SEGMENT +??_C@_0L@KBANPIPJ@glFrustumx@ DB 'glFrustumx', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_07ELPAIOGK@glFogxv@ +CONST SEGMENT +??_C@_07ELPAIOGK@glFogxv@ DB 'glFogxv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_06ENDMPJCM@glFogx@ +CONST SEGMENT +??_C@_06ENDMPJCM@glFogx@ DB 'glFogx', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@KECPKGNE@glEnableClientState@ +CONST SEGMENT +??_C@_0BE@KECPKGNE@glEnableClientState@ DB 'glEnableClientState', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@LJDHBNBP@glDisableClientState@ +CONST SEGMENT +??_C@_0BF@LJDHBNBP@glDisableClientState@ DB 'glDisableClientState', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@EHBIACAM@glDepthRangex@ +CONST SEGMENT +??_C@_0O@EHBIACAM@glDepthRangex@ DB 'glDepthRangex', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0P@DPKEGLKI@glColorPointer@ +CONST SEGMENT +??_C@_0P@DPKEGLKI@glColorPointer@ DB 'glColorPointer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_09COBDPKCK@glColor4x@ +CONST SEGMENT +??_C@_09COBDPKCK@glColor4x@ DB 'glColor4x', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0L@IEIGEAFK@glColor4ub@ +CONST SEGMENT +??_C@_0L@IEIGEAFK@glColor4ub@ DB 'glColor4ub', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@PMAAHLOD@glClipPlanex@ +CONST SEGMENT +??_C@_0N@PMAAHLOD@glClipPlanex@ DB 'glClipPlanex', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BG@EGKOMLFO@glClientActiveTexture@ +CONST SEGMENT +??_C@_0BG@EGKOMLFO@glClientActiveTexture@ DB 'glClientActiveTexture', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@IIFNBMFE@glClearDepthx@ +CONST SEGMENT +??_C@_0O@IIFNBMFE@glClearDepthx@ DB 'glClearDepthx', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@NPNIINAH@glClearColorx@ +CONST SEGMENT +??_C@_0O@NPNIINAH@glClearColorx@ DB 'glClearColorx', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@DCJPNJNA@glAlphaFuncx@ +CONST SEGMENT +??_C@_0N@DCJPNJNA@glAlphaFuncx@ DB 'glAlphaFuncx', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@IFPDDBNE@glTranslatef@ +CONST SEGMENT +??_C@_0N@IFPDDBNE@glTranslatef@ DB 'glTranslatef', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0L@EMICMNOO@glTexEnvfv@ +CONST SEGMENT +??_C@_0L@EMICMNOO@glTexEnvfv@ DB 'glTexEnvfv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_09FCLLGECI@glTexEnvf@ +CONST SEGMENT +??_C@_09FCLLGECI@glTexEnvf@ DB 'glTexEnvf', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_08JCPEOPLK@glScalef@ +CONST SEGMENT +??_C@_08JCPEOPLK@glScalef@ DB 'glScalef', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_09FCODNBIM@glRotatef@ +CONST SEGMENT +??_C@_09FCODNBIM@glRotatef@ DB 'glRotatef', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_08NAPFMCEN@glOrthof@ +CONST SEGMENT +??_C@_08NAPFMCEN@glOrthof@ DB 'glOrthof', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0L@DGGCBPPM@glNormal3f@ +CONST SEGMENT +??_C@_0L@DGGCBPPM@glNormal3f@ DB 'glNormal3f', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@LDICFFJG@glMultiTexCoord4f@ +CONST SEGMENT +??_C@_0BC@LDICFFJG@glMultiTexCoord4f@ DB 'glMultiTexCoord4f', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@LHKDNPKJ@glMultMatrixf@ +CONST SEGMENT +??_C@_0O@LHKDNPKJ@glMultMatrixf@ DB 'glMultMatrixf', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@MHPKDGG@glMaterialfv@ +CONST SEGMENT +??_C@_0N@MHPKDGG@glMaterialfv@ DB 'glMaterialfv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@HANOIKMC@glMaterialf@ +CONST SEGMENT +??_C@_0M@HANOIKMC@glMaterialf@ DB 'glMaterialf', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@DJGBMGEI@glLoadMatrixf@ +CONST SEGMENT +??_C@_0O@DJGBMGEI@glLoadMatrixf@ DB 'glLoadMatrixf', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_09JINEHJOD@glLightfv@ +CONST SEGMENT +??_C@_09JINEHJOD@glLightfv@ DB 'glLightfv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_08LPDPILEL@glLightf@ +CONST SEGMENT +??_C@_08LPDPILEL@glLightf@ DB 'glLightf', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0P@JKHJPMNC@glLightModelfv@ +CONST SEGMENT +??_C@_0P@JKHJPMNC@glLightModelfv@ DB 'glLightModelfv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@HPCJLAII@glLightModelf@ +CONST SEGMENT +??_C@_0O@HPCJLAII@glLightModelf@ DB 'glLightModelf', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@KDAJGFCL@glGetTexEnvfv@ +CONST SEGMENT +??_C@_0O@KDAJGFCL@glGetTexEnvfv@ DB 'glGetTexEnvfv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@GCPPEEDM@glGetMaterialfv@ +CONST SEGMENT +??_C@_0BA@GCPPEEDM@glGetMaterialfv@ DB 'glGetMaterialfv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@MGGMJGKA@glGetLightfv@ +CONST SEGMENT +??_C@_0N@MGGMJGKA@glGetLightfv@ DB 'glGetLightfv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@EGMBKDGG@glGetClipPlanef@ +CONST SEGMENT +??_C@_0BA@EGMBKDGG@glGetClipPlanef@ DB 'glGetClipPlanef', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0L@HFEMMHCG@glFrustumf@ +CONST SEGMENT +??_C@_0L@HFEMMHCG@glFrustumf@ DB 'glFrustumf', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_07FNEIAABA@glFogfv@ +CONST SEGMENT +??_C@_07FNEIAABA@glFogfv@ DB 'glFogfv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_06JJHNMGPD@glFogf@ +CONST SEGMENT +??_C@_06JJHNMGPD@glFogf@ DB 'glFogf', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_09PKFCMFPF@glColor4f@ +CONST SEGMENT +??_C@_09PKFCMFPF@glColor4f@ DB 'glColor4f', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@CIEBEEDM@glClipPlanef@ +CONST SEGMENT +??_C@_0N@CIEBEEDM@glClipPlanef@ DB 'glClipPlanef', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@BJGLMKCC@glAlphaFunc@ +CONST SEGMENT +??_C@_0M@BJGLMKCC@glAlphaFunc@ DB 'glAlphaFunc', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_05KBEOJPB@?$CFd?4?$CFd@ +CONST SEGMENT +??_C@_05KBEOJPB@?$CFd?4?$CFd@ DB '%d.%d', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0L@JLFHOCGA@OpenGL?5ES?5@ +CONST SEGMENT +??_C@_0L@JLFHOCGA@OpenGL?5ES?5@ DB 'OpenGL ES ', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@EMKFPNOG@OpenGL?5ES?9CL?5@ +CONST SEGMENT +??_C@_0O@EMKFPNOG@OpenGL?5ES?9CL?5@ DB 'OpenGL ES-CL ', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@ENGHJHNB@OpenGL?5ES?9CM?5@ +CONST SEGMENT +??_C@_0O@ENGHJHNB@OpenGL?5ES?9CM?5@ DB 'OpenGL ES-CM ', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@ECLDHBOO@glPolygonOffsetClamp@ +CONST SEGMENT +??_C@_0BF@ECLDHBOO@glPolygonOffsetClamp@ DB 'glPolygonOffsetClamp', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0CB@BPEMAMPH@glMultiDrawElementsIndirectCoun@ +CONST SEGMENT +??_C@_0CB@BPEMAMPH@glMultiDrawElementsIndirectCoun@ DB 'glMultiDrawElemen' + DB 'tsIndirectCount', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BP@GGIOCPJI@glMultiDrawArraysIndirectCount@ +CONST SEGMENT +??_C@_0BP@GGIOCPJI@glMultiDrawArraysIndirectCount@ DB 'glMultiDrawArraysI' + DB 'ndirectCount', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@LNCLLNDI@glSpecializeShader@ +CONST SEGMENT +??_C@_0BD@LNCLLNDI@glSpecializeShader@ DB 'glSpecializeShader', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@MNKDFGFC@glTextureBarrier@ +CONST SEGMENT +??_C@_0BB@MNKDFGFC@glTextureBarrier@ DB 'glTextureBarrier', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@EFFKFJMK@glGetnMinmax@ +CONST SEGMENT +??_C@_0N@EFFKFJMK@glGetnMinmax@ DB 'glGetnMinmax', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@POEMGEO@glGetnHistogram@ +CONST SEGMENT +??_C@_0BA@POEMGEO@glGetnHistogram@ DB 'glGetnHistogram', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BG@LBKKJBFC@glGetnSeparableFilter@ +CONST SEGMENT +??_C@_0BG@LBKKJBFC@glGetnSeparableFilter@ DB 'glGetnSeparableFilter', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BI@GBFNHONB@glGetnConvolutionFilter@ +CONST SEGMENT +??_C@_0BI@GBFNHONB@glGetnConvolutionFilter@ DB 'glGetnConvolutionFilter', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@EFKGOAOL@glGetnColorTable@ +CONST SEGMENT +??_C@_0BB@EFKGOAOL@glGetnColorTable@ DB 'glGetnColorTable', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@NBHIHHJA@glGetnPolygonStipple@ +CONST SEGMENT +??_C@_0BF@NBHIHHJA@glGetnPolygonStipple@ DB 'glGetnPolygonStipple', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@NCENOEBC@glGetnPixelMapusv@ +CONST SEGMENT +??_C@_0BC@NCENOEBC@glGetnPixelMapusv@ DB 'glGetnPixelMapusv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@MDPMMCLE@glGetnPixelMapuiv@ +CONST SEGMENT +??_C@_0BC@MDPMMCLE@glGetnPixelMapuiv@ DB 'glGetnPixelMapuiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@JKBANCED@glGetnPixelMapfv@ +CONST SEGMENT +??_C@_0BB@JKBANCED@glGetnPixelMapfv@ DB 'glGetnPixelMapfv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@FJOHABAE@glGetnMapiv@ +CONST SEGMENT +??_C@_0M@FJOHABAE@glGetnMapiv@ DB 'glGetnMapiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@FCLLEGDJ@glGetnMapfv@ +CONST SEGMENT +??_C@_0M@FCLLEGDJ@glGetnMapfv@ DB 'glGetnMapfv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@FBDPJCFH@glGetnMapdv@ +CONST SEGMENT +??_C@_0M@FBDPJCFH@glGetnMapdv@ DB 'glGetnMapdv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@NELODAJJ@glReadnPixels@ +CONST SEGMENT +??_C@_0O@NELODAJJ@glReadnPixels@ DB 'glReadnPixels', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@BBJMBEC@glGetnUniformuiv@ +CONST SEGMENT +??_C@_0BB@BBJMBEC@glGetnUniformuiv@ DB 'glGetnUniformuiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@KDLAMEMC@glGetnUniformiv@ +CONST SEGMENT +??_C@_0BA@KDLAMEMC@glGetnUniformiv@ DB 'glGetnUniformiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@KIOMIDPP@glGetnUniformfv@ +CONST SEGMENT +??_C@_0BA@KIOMIDPP@glGetnUniformfv@ DB 'glGetnUniformfv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@KLGIFHJB@glGetnUniformdv@ +CONST SEGMENT +??_C@_0BA@KLGIFHJB@glGetnUniformdv@ DB 'glGetnUniformdv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0P@FBKOCLCM@glGetnTexImage@ +CONST SEGMENT +??_C@_0P@FBKOCLCM@glGetnTexImage@ DB 'glGetnTexImage', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BJ@HLNIHAOG@glGetnCompressedTexImage@ +CONST SEGMENT +??_C@_0BJ@HLNIHAOG@glGetnCompressedTexImage@ DB 'glGetnCompressedTexImage' + DB 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BJ@ILPAOCDN@glGetGraphicsResetStatus@ +CONST SEGMENT +??_C@_0BJ@ILPAOCDN@glGetGraphicsResetStatus@ DB 'glGetGraphicsResetStatus' + DB 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BP@BIDENANP@glGetCompressedTextureSubImage@ +CONST SEGMENT +??_C@_0BP@BIDENANP@glGetCompressedTextureSubImage@ DB 'glGetCompressedTex' + DB 'tureSubImage', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@JEEEKNGB@glGetTextureSubImage@ +CONST SEGMENT +??_C@_0BF@JEEEKNGB@glGetTextureSubImage@ DB 'glGetTextureSubImage', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BI@IDCHHHAI@glMemoryBarrierByRegion@ +CONST SEGMENT +??_C@_0BI@IDCHHHAI@glMemoryBarrierByRegion@ DB 'glMemoryBarrierByRegion', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@EOIEAGAD@glGetQueryBufferObjectuiv@ +CONST SEGMENT +??_C@_0BK@EOIEAGAD@glGetQueryBufferObjectuiv@ DB 'glGetQueryBufferObjectu' + DB 'iv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BM@DFNHDHD@glGetQueryBufferObjectui64v@ +CONST SEGMENT +??_C@_0BM@DFNHDHD@glGetQueryBufferObjectui64v@ DB 'glGetQueryBufferObject' + DB 'ui64v', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BJ@OBIFNHGB@glGetQueryBufferObjectiv@ +CONST SEGMENT +??_C@_0BJ@OBIFNHGB@glGetQueryBufferObjectiv@ DB 'glGetQueryBufferObjectiv' + DB 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BL@KFECDHBF@glGetQueryBufferObjecti64v@ +CONST SEGMENT +??_C@_0BL@KFECDHBF@glGetQueryBufferObjecti64v@ DB 'glGetQueryBufferObject' + DB 'i64v', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@PGNDPLG@glCreateQueries@ +CONST SEGMENT +??_C@_0BA@PGNDPLG@glCreateQueries@ DB 'glCreateQueries', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BJ@GJEEIMGK@glCreateProgramPipelines@ +CONST SEGMENT +??_C@_0BJ@GJEEIMGK@glCreateProgramPipelines@ DB 'glCreateProgramPipelines' + DB 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@EHBNEMMP@glCreateSamplers@ +CONST SEGMENT +??_C@_0BB@EHBNEMMP@glCreateSamplers@ DB 'glCreateSamplers', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BM@HHNNHCN@glGetVertexArrayIndexed64iv@ +CONST SEGMENT +??_C@_0BM@HHNNHCN@glGetVertexArrayIndexed64iv@ DB 'glGetVertexArrayIndexe' + DB 'd64iv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@FIIPMDBK@glGetVertexArrayIndexediv@ +CONST SEGMENT +??_C@_0BK@FIIPMDBK@glGetVertexArrayIndexediv@ DB 'glGetVertexArrayIndexed' + DB 'iv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@CPJNCJFG@glGetVertexArrayiv@ +CONST SEGMENT +??_C@_0BD@CPJNCJFG@glGetVertexArrayiv@ DB 'glGetVertexArrayiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BM@BNDNIOBB@glVertexArrayBindingDivisor@ +CONST SEGMENT +??_C@_0BM@BNDNIOBB@glVertexArrayBindingDivisor@ DB 'glVertexArrayBindingD' + DB 'ivisor', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BL@NECLHPFJ@glVertexArrayAttribLFormat@ +CONST SEGMENT +??_C@_0BL@NECLHPFJ@glVertexArrayAttribLFormat@ DB 'glVertexArrayAttribLFo' + DB 'rmat', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BL@JMMLHBDN@glVertexArrayAttribIFormat@ +CONST SEGMENT +??_C@_0BL@JMMLHBDN@glVertexArrayAttribIFormat@ DB 'glVertexArrayAttribIFo' + DB 'rmat', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@ONFBAOHM@glVertexArrayAttribFormat@ +CONST SEGMENT +??_C@_0BK@ONFBAOHM@glVertexArrayAttribFormat@ DB 'glVertexArrayAttribForm' + DB 'at', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BL@DJHJAEGB@glVertexArrayAttribBinding@ +CONST SEGMENT +??_C@_0BL@DJHJAEGB@glVertexArrayAttribBinding@ DB 'glVertexArrayAttribBin' + DB 'ding', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BL@DAGELPBO@glVertexArrayVertexBuffers@ +CONST SEGMENT +??_C@_0BL@DAGELPBO@glVertexArrayVertexBuffers@ DB 'glVertexArrayVertexBuf' + DB 'fers', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@BIEMNHGJ@glVertexArrayVertexBuffer@ +CONST SEGMENT +??_C@_0BK@BIEMNHGJ@glVertexArrayVertexBuffer@ DB 'glVertexArrayVertexBuff' + DB 'er', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BL@GGCAPDMO@glVertexArrayElementBuffer@ +CONST SEGMENT +??_C@_0BL@GGCAPDMO@glVertexArrayElementBuffer@ DB 'glVertexArrayElementBu' + DB 'ffer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@MJMKFCHC@glEnableVertexArrayAttrib@ +CONST SEGMENT +??_C@_0BK@MJMKFCHC@glEnableVertexArrayAttrib@ DB 'glEnableVertexArrayAttr' + DB 'ib', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BL@FEKBMKFD@glDisableVertexArrayAttrib@ +CONST SEGMENT +??_C@_0BL@FEKBMKFD@glDisableVertexArrayAttrib@ DB 'glDisableVertexArrayAt' + DB 'trib', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@CMMGIOCI@glCreateVertexArrays@ +CONST SEGMENT +??_C@_0BF@CMMGIOCI@glCreateVertexArrays@ DB 'glCreateVertexArrays', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BI@NKGDDAKK@glGetTextureParameteriv@ +CONST SEGMENT +??_C@_0BI@NKGDDAKK@glGetTextureParameteriv@ DB 'glGetTextureParameteriv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@JPCGBAJJ@glGetTextureParameterIuiv@ +CONST SEGMENT +??_C@_0BK@JPCGBAJJ@glGetTextureParameterIuiv@ DB 'glGetTextureParameterIu' + DB 'iv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BJ@PIPELMMF@glGetTextureParameterIiv@ +CONST SEGMENT +??_C@_0BJ@PIPELMMF@glGetTextureParameterIiv@ DB 'glGetTextureParameterIiv' + DB 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BI@NBDPHHJH@glGetTextureParameterfv@ +CONST SEGMENT +??_C@_0BI@NBDPHHJH@glGetTextureParameterfv@ DB 'glGetTextureParameterfv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BN@MJIBNBP@glGetTextureLevelParameteriv@ +CONST SEGMENT +??_C@_0BN@MJIBNBP@glGetTextureLevelParameteriv@ DB 'glGetTextureLevelPara' + DB 'meteriv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BN@HMEFKCC@glGetTextureLevelParameterfv@ +CONST SEGMENT +??_C@_0BN@HMEFKCC@glGetTextureLevelParameterfv@ DB 'glGetTextureLevelPara' + DB 'meterfv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BM@JOKODHH@glGetCompressedTextureImage@ +CONST SEGMENT +??_C@_0BM@JOKODHH@glGetCompressedTextureImage@ DB 'glGetCompressedTexture' + DB 'Image', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@PJDCJNIH@glGetTextureImage@ +CONST SEGMENT +??_C@_0BC@PJDCJNIH@glGetTextureImage@ DB 'glGetTextureImage', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@NKGMGGNI@glBindTextureUnit@ +CONST SEGMENT +??_C@_0BC@NKGMGGNI@glBindTextureUnit@ DB 'glBindTextureUnit', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BI@JJPLGFEG@glGenerateTextureMipmap@ +CONST SEGMENT +??_C@_0BI@JJPLGFEG@glGenerateTextureMipmap@ DB 'glGenerateTextureMipmap', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@OADAJKMJ@glTextureParameteriv@ +CONST SEGMENT +??_C@_0BF@OADAJKMJ@glTextureParameteriv@ DB 'glTextureParameteriv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BH@OHPFFIFI@glTextureParameterIuiv@ +CONST SEGMENT +??_C@_0BH@OHPFFIFI@glTextureParameterIuiv@ DB 'glTextureParameterIuiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BG@CMHFNPIN@glTextureParameterIiv@ +CONST SEGMENT +??_C@_0BG@CMHFNPIN@glTextureParameterIiv@ DB 'glTextureParameterIiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@FMBFADAD@glTextureParameteri@ +CONST SEGMENT +??_C@_0BE@FMBFADAD@glTextureParameteri@ DB 'glTextureParameteri', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@OLGMNNPE@glTextureParameterfv@ +CONST SEGMENT +??_C@_0BF@OLGMNNPE@glTextureParameterfv@ DB 'glTextureParameterfv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@NLINBPMM@glTextureParameterf@ +CONST SEGMENT +??_C@_0BE@NLINBPMM@glTextureParameterf@ DB 'glTextureParameterf', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BI@DCMOCKNA@glCopyTextureSubImage3D@ +CONST SEGMENT +??_C@_0BI@DCMOCKNA@glCopyTextureSubImage3D@ DB 'glCopyTextureSubImage3D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BI@DDAMEAOH@glCopyTextureSubImage2D@ +CONST SEGMENT +??_C@_0BI@DDAMEAOH@glCopyTextureSubImage2D@ DB 'glCopyTextureSubImage2D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BI@DBEKPOLO@glCopyTextureSubImage1D@ +CONST SEGMENT +??_C@_0BI@DBEKPOLO@glCopyTextureSubImage1D@ DB 'glCopyTextureSubImage1D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BO@NLPEFDDM@glCompressedTextureSubImage3D@ +CONST SEGMENT +??_C@_0BO@NLPEFDDM@glCompressedTextureSubImage3D@ DB 'glCompressedTexture' + DB 'SubImage3D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BO@NKDGDJAL@glCompressedTextureSubImage2D@ +CONST SEGMENT +??_C@_0BO@NKDGDJAL@glCompressedTextureSubImage2D@ DB 'glCompressedTexture' + DB 'SubImage2D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BO@NIHAIHFC@glCompressedTextureSubImage1D@ +CONST SEGMENT +??_C@_0BO@NIHAIHFC@glCompressedTextureSubImage1D@ DB 'glCompressedTexture' + DB 'SubImage1D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@IAECGNFO@glTextureSubImage3D@ +CONST SEGMENT +??_C@_0BE@IAECGNFO@glTextureSubImage3D@ DB 'glTextureSubImage3D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@IBIAAHGJ@glTextureSubImage2D@ +CONST SEGMENT +??_C@_0BE@IBIAAHGJ@glTextureSubImage2D@ DB 'glTextureSubImage2D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@IDMGLJDA@glTextureSubImage1D@ +CONST SEGMENT +??_C@_0BE@IDMGLJDA@glTextureSubImage1D@ DB 'glTextureSubImage1D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BO@LFHOCIJO@glTextureStorage3DMultisample@ +CONST SEGMENT +??_C@_0BO@LFHOCIJO@glTextureStorage3DMultisample@ DB 'glTextureStorage3DM' + DB 'ultisample', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BO@CIHBMJOI@glTextureStorage2DMultisample@ +CONST SEGMENT +??_C@_0BO@CIHBMJOI@glTextureStorage2DMultisample@ DB 'glTextureStorage2DM' + DB 'ultisample', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@CKGFKAEF@glTextureStorage3D@ +CONST SEGMENT +??_C@_0BD@CKGFKAEF@glTextureStorage3D@ DB 'glTextureStorage3D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@CLKHMKHC@glTextureStorage2D@ +CONST SEGMENT +??_C@_0BD@CLKHMKHC@glTextureStorage2D@ DB 'glTextureStorage2D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@CJOBHECL@glTextureStorage1D@ +CONST SEGMENT +??_C@_0BD@CJOBHECL@glTextureStorage1D@ DB 'glTextureStorage1D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@HAEPGPBJ@glTextureBufferRange@ +CONST SEGMENT +??_C@_0BF@HAEPGPBJ@glTextureBufferRange@ DB 'glTextureBufferRange', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@BEJOBNBA@glTextureBuffer@ +CONST SEGMENT +??_C@_0BA@BEJOBNBA@glTextureBuffer@ DB 'glTextureBuffer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@LABGPBKD@glCreateTextures@ +CONST SEGMENT +??_C@_0BB@LABGPBKD@glCreateTextures@ DB 'glCreateTextures', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0CC@FCEAEAHI@glGetNamedRenderbufferParameter@ +CONST SEGMENT +??_C@_0CC@FCEAEAHI@glGetNamedRenderbufferParameter@ DB 'glGetNamedRenderb' + DB 'ufferParameteriv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0CG@IDKJGKBA@glNamedRenderbufferStorageMulti@ +CONST SEGMENT +??_C@_0CG@IDKJGKBA@glNamedRenderbufferStorageMulti@ DB 'glNamedRenderbuff' + DB 'erStorageMultisample', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BL@DGDPFKGM@glNamedRenderbufferStorage@ +CONST SEGMENT +??_C@_0BL@DGDPFKGM@glNamedRenderbufferStorage@ DB 'glNamedRenderbufferSto' + DB 'rage', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BG@JJNJGAME@glCreateRenderbuffers@ +CONST SEGMENT +??_C@_0BG@JJNJGAME@glCreateRenderbuffers@ DB 'glCreateRenderbuffers', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0CL@BGDPEPCC@glGetNamedFramebufferAttachment@ +CONST SEGMENT +??_C@_0CL@BGDPEPCC@glGetNamedFramebufferAttachment@ DB 'glGetNamedFramebu' + DB 'fferAttachmentParameteriv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0CB@COGAJBEM@glGetNamedFramebufferParameteri@ +CONST SEGMENT +??_C@_0CB@COGAJBEM@glGetNamedFramebufferParameteri@ DB 'glGetNamedFramebu' + DB 'fferParameteriv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BO@LMABFPGK@glCheckNamedFramebufferStatus@ +CONST SEGMENT +??_C@_0BO@LMABFPGK@glCheckNamedFramebufferStatus@ DB 'glCheckNamedFramebu' + DB 'fferStatus', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BH@FNFDNHAI@glBlitNamedFramebuffer@ +CONST SEGMENT +??_C@_0BH@FNFDNHAI@glBlitNamedFramebuffer@ DB 'glBlitNamedFramebuffer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@BJONNAKJ@glClearNamedFramebufferfi@ +CONST SEGMENT +??_C@_0BK@BJONNAKJ@glClearNamedFramebufferfi@ DB 'glClearNamedFramebuffer' + DB 'fi', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@NELHNODH@glClearNamedFramebufferfv@ +CONST SEGMENT +??_C@_0BK@NELHNODH@glClearNamedFramebufferfv@ DB 'glClearNamedFramebuffer' + DB 'fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BL@JENKNAJN@glClearNamedFramebufferuiv@ +CONST SEGMENT +??_C@_0BL@JENKNAJN@glClearNamedFramebufferuiv@ DB 'glClearNamedFramebuffe' + DB 'ruiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@NPOLJJAK@glClearNamedFramebufferiv@ +CONST SEGMENT +??_C@_0BK@NPOLJJAK@glClearNamedFramebufferiv@ DB 'glClearNamedFramebuffer' + DB 'iv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0CE@DEGDCFND@glInvalidateNamedFramebufferSub@ +CONST SEGMENT +??_C@_0CE@DEGDCFND@glInvalidateNamedFramebufferSub@ DB 'glInvalidateNamed' + DB 'FramebufferSubData', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0CB@OGGNKJIL@glInvalidateNamedFramebufferDat@ +CONST SEGMENT +??_C@_0CB@OGGNKJIL@glInvalidateNamedFramebufferDat@ DB 'glInvalidateNamed' + DB 'FramebufferData', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BN@LPANNPJE@glNamedFramebufferReadBuffer@ +CONST SEGMENT +??_C@_0BN@LPANNPJE@glNamedFramebufferReadBuffer@ DB 'glNamedFramebufferRe' + DB 'adBuffer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BO@CGKJHFH@glNamedFramebufferDrawBuffers@ +CONST SEGMENT +??_C@_0BO@CGKJHFH@glNamedFramebufferDrawBuffers@ DB 'glNamedFramebufferDr' + DB 'awBuffers', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BN@MOAIHNEF@glNamedFramebufferDrawBuffer@ +CONST SEGMENT +??_C@_0BN@MOAIHNEF@glNamedFramebufferDrawBuffer@ DB 'glNamedFramebufferDr' + DB 'awBuffer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BP@PHGPDAJM@glNamedFramebufferTextureLayer@ +CONST SEGMENT +??_C@_0BP@PHGPDAJM@glNamedFramebufferTextureLayer@ DB 'glNamedFramebuffer' + DB 'TextureLayer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@PNJJLPPI@glNamedFramebufferTexture@ +CONST SEGMENT +??_C@_0BK@PNJJLPPI@glNamedFramebufferTexture@ DB 'glNamedFramebufferTextu' + DB 're', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BN@LBMOOIHC@glNamedFramebufferParameteri@ +CONST SEGMENT +??_C@_0BN@LBMOOIHC@glNamedFramebufferParameteri@ DB 'glNamedFramebufferPa' + DB 'rameteri', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BP@MGCPNBGC@glNamedFramebufferRenderbuffer@ +CONST SEGMENT +??_C@_0BP@MGCPNBGC@glNamedFramebufferRenderbuffer@ DB 'glNamedFramebuffer' + DB 'Renderbuffer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@DDKJIBLC@glCreateFramebuffers@ +CONST SEGMENT +??_C@_0BF@DDKJIBLC@glCreateFramebuffers@ DB 'glCreateFramebuffers', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BI@PJBCKPNA@glGetNamedBufferSubData@ +CONST SEGMENT +??_C@_0BI@PJBCKPNA@glGetNamedBufferSubData@ DB 'glGetNamedBufferSubData', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BJ@NBEMEIKG@glGetNamedBufferPointerv@ +CONST SEGMENT +??_C@_0BJ@NBEMEIKG@glGetNamedBufferPointerv@ DB 'glGetNamedBufferPointerv' + DB 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BO@ECJNIDNL@glGetNamedBufferParameteri64v@ +CONST SEGMENT +??_C@_0BO@ECJNIDNL@glGetNamedBufferParameteri64v@ DB 'glGetNamedBufferPar' + DB 'ameteri64v', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BM@KFAGBFPK@glGetNamedBufferParameteriv@ +CONST SEGMENT +??_C@_0BM@KFAGBFPK@glGetNamedBufferParameteriv@ DB 'glGetNamedBufferParam' + DB 'eteriv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BO@DBGNKBKH@glFlushMappedNamedBufferRange@ +CONST SEGMENT +??_C@_0BO@DBGNKBKH@glFlushMappedNamedBufferRange@ DB 'glFlushMappedNamedB' + DB 'ufferRange', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@LAAONAHD@glUnmapNamedBuffer@ +CONST SEGMENT +??_C@_0BD@LAAONAHD@glUnmapNamedBuffer@ DB 'glUnmapNamedBuffer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BG@JLCGKFD@glMapNamedBufferRange@ +CONST SEGMENT +??_C@_0BG@JLCGKFD@glMapNamedBufferRange@ DB 'glMapNamedBufferRange', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@JLMCGIDB@glMapNamedBuffer@ +CONST SEGMENT +??_C@_0BB@JLMCGIDB@glMapNamedBuffer@ DB 'glMapNamedBuffer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@BNIDNJBH@glClearNamedBufferSubData@ +CONST SEGMENT +??_C@_0BK@BNIDNJBH@glClearNamedBufferSubData@ DB 'glClearNamedBufferSubDa' + DB 'ta', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BH@KJMLMCB@glClearNamedBufferData@ +CONST SEGMENT +??_C@_0BH@KJMLMCB@glClearNamedBufferData@ DB 'glClearNamedBufferData', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BJ@MJPDCHND@glCopyNamedBufferSubData@ +CONST SEGMENT +??_C@_0BJ@MJPDCHND@glCopyNamedBufferSubData@ DB 'glCopyNamedBufferSubData' + DB 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@MDEBAFLD@glNamedBufferSubData@ +CONST SEGMENT +??_C@_0BF@MDEBAFLD@glNamedBufferSubData@ DB 'glNamedBufferSubData', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@LHEABGCG@glNamedBufferData@ +CONST SEGMENT +??_C@_0BC@LHEABGCG@glNamedBufferData@ DB 'glNamedBufferData', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@INMFIINC@glNamedBufferStorage@ +CONST SEGMENT +??_C@_0BF@INMFIINC@glNamedBufferStorage@ DB 'glNamedBufferStorage', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@LNBCEANP@glCreateBuffers@ +CONST SEGMENT +??_C@_0BA@LNBCEANP@glCreateBuffers@ DB 'glCreateBuffers', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BM@KDHFPNLE@glGetTransformFeedbacki64_v@ +CONST SEGMENT +??_C@_0BM@KDHFPNLE@glGetTransformFeedbacki64_v@ DB 'glGetTransformFeedbac' + DB 'ki64_v', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@IPHNHFEI@glGetTransformFeedbacki_v@ +CONST SEGMENT +??_C@_0BK@IPHNHFEI@glGetTransformFeedbacki_v@ DB 'glGetTransformFeedbacki' + DB '_v', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BJ@OFMLPMDO@glGetTransformFeedbackiv@ +CONST SEGMENT +??_C@_0BJ@OFMLPMDO@glGetTransformFeedbackiv@ DB 'glGetTransformFeedbackiv' + DB 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BP@NBIGCNHI@glTransformFeedbackBufferRange@ +CONST SEGMENT +??_C@_0BP@NBIGCNHI@glTransformFeedbackBufferRange@ DB 'glTransformFeedbac' + DB 'kBufferRange', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BO@EGLKNJFA@glTransformFeedbackBufferBase@ +CONST SEGMENT +??_C@_0BO@EGLKNJFA@glTransformFeedbackBufferBase@ DB 'glTransformFeedback' + DB 'BufferBase', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BL@HPCMJLAK@glCreateTransformFeedbacks@ +CONST SEGMENT +??_C@_0BL@HPCMJLAK@glCreateTransformFeedbacks@ DB 'glCreateTransformFeedb' + DB 'acks', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@DMMKFMGC@glClipControl@ +CONST SEGMENT +??_C@_0O@DMMKFMGC@glClipControl@ DB 'glClipControl', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@LNCGJHDC@glBindVertexBuffers@ +CONST SEGMENT +??_C@_0BE@LNCGJHDC@glBindVertexBuffers@ DB 'glBindVertexBuffers', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@NAMJLOCK@glBindImageTextures@ +CONST SEGMENT +??_C@_0BE@NAMJLOCK@glBindImageTextures@ DB 'glBindImageTextures', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0P@FADPDFKM@glBindSamplers@ +CONST SEGMENT +??_C@_0P@FADPDFKM@glBindSamplers@ DB 'glBindSamplers', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0P@KHDEIIMA@glBindTextures@ +CONST SEGMENT +??_C@_0P@KHDEIIMA@glBindTextures@ DB 'glBindTextures', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@ODFFOKPN@glBindBuffersRange@ +CONST SEGMENT +??_C@_0BD@ODFFOKPN@glBindBuffersRange@ DB 'glBindBuffersRange', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@ENBBLPHM@glBindBuffersBase@ +CONST SEGMENT +??_C@_0BC@ENBBLPHM@glBindBuffersBase@ DB 'glBindBuffersBase', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@CFALBON@glClearTexSubImage@ +CONST SEGMENT +??_C@_0BD@CFALBON@glClearTexSubImage@ DB 'glClearTexSubImage', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@FNPOIBAF@glClearTexImage@ +CONST SEGMENT +??_C@_0BA@FNPOIBAF@glClearTexImage@ DB 'glClearTexImage', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@COBILMHM@glBufferStorage@ +CONST SEGMENT +??_C@_0BA@COBILMHM@glBufferStorage@ DB 'glBufferStorage', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@LADEDGJO@glGetPointerv@ +CONST SEGMENT +??_C@_0O@LADEDGJO@glGetPointerv@ DB 'glGetPointerv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@MIJFJOHM@glGetObjectPtrLabel@ +CONST SEGMENT +??_C@_0BE@MIJFJOHM@glGetObjectPtrLabel@ DB 'glGetObjectPtrLabel', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@FBABGDIL@glObjectPtrLabel@ +CONST SEGMENT +??_C@_0BB@FBABGDIL@glObjectPtrLabel@ DB 'glObjectPtrLabel', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@MOEDHKDB@glGetObjectLabel@ +CONST SEGMENT +??_C@_0BB@MOEDHKDB@glGetObjectLabel@ DB 'glGetObjectLabel', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@EFJDECDM@glObjectLabel@ +CONST SEGMENT +??_C@_0O@EFJDECDM@glObjectLabel@ DB 'glObjectLabel', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@PMJBDENK@glPopDebugGroup@ +CONST SEGMENT +??_C@_0BA@PMJBDENK@glPopDebugGroup@ DB 'glPopDebugGroup', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@DEFFBEGJ@glPushDebugGroup@ +CONST SEGMENT +??_C@_0BB@DEFFBEGJ@glPushDebugGroup@ DB 'glPushDebugGroup', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@FGBMJKND@glGetDebugMessageLog@ +CONST SEGMENT +??_C@_0BF@FGBMJKND@glGetDebugMessageLog@ DB 'glGetDebugMessageLog', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BH@IGFENJCI@glDebugMessageCallback@ +CONST SEGMENT +??_C@_0BH@IGFENJCI@glDebugMessageCallback@ DB 'glDebugMessageCallback', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@DGOJNFDO@glDebugMessageInsert@ +CONST SEGMENT +??_C@_0BF@DGOJNFDO@glDebugMessageInsert@ DB 'glDebugMessageInsert', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BG@MNBDCEEP@glDebugMessageControl@ +CONST SEGMENT +??_C@_0BG@MNBDCEEP@glDebugMessageControl@ DB 'glDebugMessageControl', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BH@GNGCLGOI@glVertexBindingDivisor@ +CONST SEGMENT +??_C@_0BH@GNGCLGOI@glVertexBindingDivisor@ DB 'glVertexBindingDivisor', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BG@MLFHCGE@glVertexAttribBinding@ +CONST SEGMENT +??_C@_0BG@MLFHCGE@glVertexAttribBinding@ DB 'glVertexAttribBinding', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BG@OBOHAJFM@glVertexAttribLFormat@ +CONST SEGMENT +??_C@_0BG@OBOHAJFM@glVertexAttribLFormat@ DB 'glVertexAttribLFormat', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BG@KJAHAHDI@glVertexAttribIFormat@ +CONST SEGMENT +??_C@_0BG@KJAHAHDI@glVertexAttribIFormat@ DB 'glVertexAttribIFormat', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@JEIPPBFE@glVertexAttribFormat@ +CONST SEGMENT +??_C@_0BF@JEIPPBFE@glVertexAttribFormat@ DB 'glVertexAttribFormat', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@FCGJAOHG@glBindVertexBuffer@ +CONST SEGMENT +??_C@_0BD@FCGJAOHG@glBindVertexBuffer@ DB 'glBindVertexBuffer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@BNFDGIMP@glTextureView@ +CONST SEGMENT +??_C@_0O@BNFDGIMP@glTextureView@ DB 'glTextureView', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@GOJPECNJ@glTexStorage3DMultisample@ +CONST SEGMENT +??_C@_0BK@GOJPECNJ@glTexStorage3DMultisample@ DB 'glTexStorage3DMultisamp' + DB 'le', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@PDJAKDKP@glTexStorage2DMultisample@ +CONST SEGMENT +??_C@_0BK@PDJAKDKP@glTexStorage2DMultisample@ DB 'glTexStorage2DMultisamp' + DB 'le', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@DPMGLFNI@glTexBufferRange@ +CONST SEGMENT +??_C@_0BB@DPMGLFNI@glTexBufferRange@ DB 'glTexBufferRange', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BM@GDDCNIBO@glShaderStorageBlockBinding@ +CONST SEGMENT +??_C@_0BM@GDDCNIBO@glShaderStorageBlockBinding@ DB 'glShaderStorageBlockB' + DB 'inding', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0CC@GHECGAIH@glGetProgramResourceLocationInd@ +CONST SEGMENT +??_C@_0CC@GHECGAIH@glGetProgramResourceLocationInd@ DB 'glGetProgramResou' + DB 'rceLocationIndex', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BN@BIJNENLC@glGetProgramResourceLocation@ +CONST SEGMENT +??_C@_0BN@BIJNENLC@glGetProgramResourceLocation@ DB 'glGetProgramResource' + DB 'Location', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BH@LEDFEPHI@glGetProgramResourceiv@ +CONST SEGMENT +??_C@_0BH@LEDFEPHI@glGetProgramResourceiv@ DB 'glGetProgramResourceiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BJ@OHCPEAGJ@glGetProgramResourceName@ +CONST SEGMENT +??_C@_0BJ@OHCPEAGJ@glGetProgramResourceName@ DB 'glGetProgramResourceName' + DB 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@DBDCONKB@glGetProgramResourceIndex@ +CONST SEGMENT +??_C@_0BK@DBDCONKB@glGetProgramResourceIndex@ DB 'glGetProgramResourceInd' + DB 'ex', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BI@ICGPDPK@glGetProgramInterfaceiv@ +CONST SEGMENT +??_C@_0BI@ICGPDPK@glGetProgramInterfaceiv@ DB 'glGetProgramInterfaceiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BM@KHEEFMKO@glMultiDrawElementsIndirect@ +CONST SEGMENT +??_C@_0BM@KHEEFMKO@glMultiDrawElementsIndirect@ DB 'glMultiDrawElementsIn' + DB 'direct', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@IKGAIKOP@glMultiDrawArraysIndirect@ +CONST SEGMENT +??_C@_0BK@IKGAIKOP@glMultiDrawArraysIndirect@ DB 'glMultiDrawArraysIndire' + DB 'ct', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BL@IHGLAPPE@glInvalidateSubFramebuffer@ +CONST SEGMENT +??_C@_0BL@IHGLAPPE@glInvalidateSubFramebuffer@ DB 'glInvalidateSubFramebu' + DB 'ffer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BI@OAJPOHIP@glInvalidateFramebuffer@ +CONST SEGMENT +??_C@_0BI@OAJPOHIP@glInvalidateFramebuffer@ DB 'glInvalidateFramebuffer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BH@OGIFIBHA@glInvalidateBufferData@ +CONST SEGMENT +??_C@_0BH@OGIFIBHA@glInvalidateBufferData@ DB 'glInvalidateBufferData', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@HOHOHNAC@glInvalidateBufferSubData@ +CONST SEGMENT +??_C@_0BK@HOHOHNAC@glInvalidateBufferSubData@ DB 'glInvalidateBufferSubDa' + DB 'ta', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@KHIECPKG@glInvalidateTexImage@ +CONST SEGMENT +??_C@_0BF@KHIECPKG@glInvalidateTexImage@ DB 'glInvalidateTexImage', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BI@FJDKFLGL@glInvalidateTexSubImage@ +CONST SEGMENT +??_C@_0BI@FJDKFLGL@glInvalidateTexSubImage@ DB 'glInvalidateTexSubImage', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BI@PHNNEGBD@glGetInternalformati64v@ +CONST SEGMENT +??_C@_0BI@PHNNEGBD@glGetInternalformati64v@ DB 'glGetInternalformati64v', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BM@BFEEFCMK@glGetFramebufferParameteriv@ +CONST SEGMENT +??_C@_0BM@BFEEFCMK@glGetFramebufferParameteriv@ DB 'glGetFramebufferParam' + DB 'eteriv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BI@MLACHGDK@glFramebufferParameteri@ +CONST SEGMENT +??_C@_0BI@MLACHGDK@glFramebufferParameteri@ DB 'glFramebufferParameteri', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@BNCHOBBL@glCopyImageSubData@ +CONST SEGMENT +??_C@_0BD@BNCHOBBL@glCopyImageSubData@ DB 'glCopyImageSubData', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@EJMOGMMI@glDispatchComputeIndirect@ +CONST SEGMENT +??_C@_0BK@EJMOGMMI@glDispatchComputeIndirect@ DB 'glDispatchComputeIndire' + DB 'ct', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@DKKFFIGC@glDispatchCompute@ +CONST SEGMENT +??_C@_0BC@DKKFFIGC@glDispatchCompute@ DB 'glDispatchCompute', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@FDHIBCMD@glClearBufferSubData@ +CONST SEGMENT +??_C@_0BF@FDHIBCMD@glClearBufferSubData@ DB 'glClearBufferSubData', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@FCMBBKMP@glClearBufferData@ +CONST SEGMENT +??_C@_0BC@FCMBBKMP@glClearBufferData@ DB 'glClearBufferData', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0CH@OMPFKBLK@glDrawTransformFeedbackStreamIn@ +CONST SEGMENT +??_C@_0CH@OMPFKBLK@glDrawTransformFeedbackStreamIn@ DB 'glDrawTransformFe' + DB 'edbackStreamInstanced', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0CB@NDMLCEF@glDrawTransformFeedbackInstance@ +CONST SEGMENT +??_C@_0CB@NDMLCEF@glDrawTransformFeedbackInstance@ DB 'glDrawTransformFee' + DB 'dbackInstanced', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0P@LBDCCAHA@glTexStorage3D@ +CONST SEGMENT +??_C@_0P@LBDCCAHA@glTexStorage3D@ DB 'glTexStorage3D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0P@LAPAEKEH@glTexStorage2D@ +CONST SEGMENT +??_C@_0P@LAPAEKEH@glTexStorage2D@ DB 'glTexStorage2D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0P@LCLGPEBO@glTexStorage1D@ +CONST SEGMENT +??_C@_0P@LCLGPEBO@glTexStorage1D@ DB 'glTexStorage1D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@HIHPNLBJ@glMemoryBarrier@ +CONST SEGMENT +??_C@_0BA@HIHPNLBJ@glMemoryBarrier@ DB 'glMemoryBarrier', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@GAKEPNGD@glBindImageTexture@ +CONST SEGMENT +??_C@_0BD@GAKEPNGD@glBindImageTexture@ DB 'glBindImageTexture', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0CB@CEHFMJFN@glGetActiveAtomicCounterBufferi@ +CONST SEGMENT +??_C@_0CB@CEHFMJFN@glGetActiveAtomicCounterBufferi@ DB 'glGetActiveAtomic' + DB 'CounterBufferiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BG@BAOCDJPF@glGetInternalformativ@ +CONST SEGMENT +??_C@_0BG@BAOCDJPF@glGetInternalformativ@ DB 'glGetInternalformativ', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0CO@GCMNEAOA@glDrawElementsInstancedBaseVert@ +CONST SEGMENT +??_C@_0CO@GCMNEAOA@glDrawElementsInstancedBaseVert@ DB 'glDrawElementsIns' + DB 'tancedBaseVertexBaseInstance', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0CE@NGNINKJD@glDrawElementsInstancedBaseInst@ +CONST SEGMENT +??_C@_0CE@NGNINKJD@glDrawElementsInstancedBaseInst@ DB 'glDrawElementsIns' + DB 'tancedBaseInstance', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0CC@FBJBJHCN@glDrawArraysInstancedBaseInstan@ +CONST SEGMENT +??_C@_0CC@FBJBJHCN@glDrawArraysInstancedBaseInstan@ DB 'glDrawArraysInsta' + DB 'ncedBaseInstance', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0P@PDJCBGIA@glGetDoublei_v@ +CONST SEGMENT +??_C@_0P@PDJCBGIA@glGetDoublei_v@ DB 'glGetDoublei_v', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@JKEOHGC@glGetFloati_v@ +CONST SEGMENT +??_C@_0O@JKEOHGC@glGetFloati_v@ DB 'glGetFloati_v', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@FMCFIJBP@glDepthRangeIndexed@ +CONST SEGMENT +??_C@_0BE@FMCFIJBP@glDepthRangeIndexed@ DB 'glDepthRangeIndexed', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@JLCIOMKN@glDepthRangeArrayv@ +CONST SEGMENT +??_C@_0BD@JLCIOMKN@glDepthRangeArrayv@ DB 'glDepthRangeArrayv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@OOKOHKNA@glScissorIndexedv@ +CONST SEGMENT +??_C@_0BC@OOKOHKNA@glScissorIndexedv@ DB 'glScissorIndexedv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@BJHNCIAL@glScissorIndexed@ +CONST SEGMENT +??_C@_0BB@BJHNCIAL@glScissorIndexed@ DB 'glScissorIndexed', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@BMNFINIA@glScissorArrayv@ +CONST SEGMENT +??_C@_0BA@BMNFINIA@glScissorArrayv@ DB 'glScissorArrayv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@OKPEDJOC@glViewportIndexedfv@ +CONST SEGMENT +??_C@_0BE@OKPEDJOC@glViewportIndexedfv@ DB 'glViewportIndexedfv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@JIBIAPIN@glViewportIndexedf@ +CONST SEGMENT +??_C@_0BD@JIBIAPIN@glViewportIndexedf@ DB 'glViewportIndexedf', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@JIDIDPIB@glViewportArrayv@ +CONST SEGMENT +??_C@_0BB@JIDIDPIB@glViewportArrayv@ DB 'glViewportArrayv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@JADLCNLO@glGetVertexAttribLdv@ +CONST SEGMENT +??_C@_0BF@JADLCNLO@glGetVertexAttribLdv@ DB 'glGetVertexAttribLdv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BH@JBHDDPGM@glVertexAttribLPointer@ +CONST SEGMENT +??_C@_0BH@JBHDDPGM@glVertexAttribLPointer@ DB 'glVertexAttribLPointer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@BJHCGDCF@glVertexAttribL4dv@ +CONST SEGMENT +??_C@_0BD@BJHCGDCF@glVertexAttribL4dv@ DB 'glVertexAttribL4dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@IEKFFLJM@glVertexAttribL3dv@ +CONST SEGMENT +??_C@_0BD@IEKFFLJM@glVertexAttribL3dv@ DB 'glVertexAttribL3dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@DMBJDMPJ@glVertexAttribL2dv@ +CONST SEGMENT +??_C@_0BD@DMBJDMPJ@glVertexAttribL2dv@ DB 'glVertexAttribL2dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@COKMJDBH@glVertexAttribL1dv@ +CONST SEGMENT +??_C@_0BD@COKMJDBH@glVertexAttribL1dv@ DB 'glVertexAttribL1dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@KHDDIAJP@glVertexAttribL4d@ +CONST SEGMENT +??_C@_0BC@KHDDIAJP@glVertexAttribL4d@ DB 'glVertexAttribL4d', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@KCHMJGBK@glVertexAttribL3d@ +CONST SEGMENT +??_C@_0BC@KCHMJGBK@glVertexAttribL3d@ DB 'glVertexAttribL3d', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@KDLOPMCN@glVertexAttribL2d@ +CONST SEGMENT +??_C@_0BC@KDLOPMCN@glVertexAttribL2d@ DB 'glVertexAttribL2d', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@KBPIECHE@glVertexAttribL1d@ +CONST SEGMENT +??_C@_0BC@KBPIECHE@glVertexAttribL1d@ DB 'glVertexAttribL1d', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BM@BFFCFFFG@glGetProgramPipelineInfoLog@ +CONST SEGMENT +??_C@_0BM@BFFCFFFG@glGetProgramPipelineInfoLog@ DB 'glGetProgramPipelineI' + DB 'nfoLog', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@HHHCKEGH@glValidateProgramPipeline@ +CONST SEGMENT +??_C@_0BK@HHHCKEGH@glValidateProgramPipeline@ DB 'glValidateProgramPipeli' + DB 'ne', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BM@OEIPHGOA@glProgramUniformMatrix4x3dv@ +CONST SEGMENT +??_C@_0BM@OEIPHGOA@glProgramUniformMatrix4x3dv@ DB 'glProgramUniformMatri' + DB 'x4x3dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BM@GEFNHOOB@glProgramUniformMatrix3x4dv@ +CONST SEGMENT +??_C@_0BM@GEFNHOOB@glProgramUniformMatrix3x4dv@ DB 'glProgramUniformMatri' + DB 'x3x4dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BM@FMDDBBIF@glProgramUniformMatrix4x2dv@ +CONST SEGMENT +??_C@_0BM@FMDDBBIF@glProgramUniformMatrix4x2dv@ DB 'glProgramUniformMatri' + DB 'x4x2dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BM@KPABKNEE@glProgramUniformMatrix2x4dv@ +CONST SEGMENT +??_C@_0BM@KPABKNEE@glProgramUniformMatrix2x4dv@ DB 'glProgramUniformMatri' + DB 'x2x4dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BM@EBDGCBDN@glProgramUniformMatrix3x2dv@ +CONST SEGMENT +??_C@_0BM@EBDGCBDN@glProgramUniformMatrix3x2dv@ DB 'glProgramUniformMatri' + DB 'x3x2dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BM@DCNGJFPN@glProgramUniformMatrix2x3dv@ +CONST SEGMENT +??_C@_0BM@DCNGJFPN@glProgramUniformMatrix2x3dv@ DB 'glProgramUniformMatri' + DB 'x2x3dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BM@OHALKCIO@glProgramUniformMatrix4x3fv@ +CONST SEGMENT +??_C@_0BM@OHALKCIO@glProgramUniformMatrix4x3fv@ DB 'glProgramUniformMatri' + DB 'x4x3fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BM@GHNJKKIP@glProgramUniformMatrix3x4fv@ +CONST SEGMENT +??_C@_0BM@GHNJKKIP@glProgramUniformMatrix3x4fv@ DB 'glProgramUniformMatri' + DB 'x3x4fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BM@FPLHMFOL@glProgramUniformMatrix4x2fv@ +CONST SEGMENT +??_C@_0BM@FPLHMFOL@glProgramUniformMatrix4x2fv@ DB 'glProgramUniformMatri' + DB 'x4x2fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BM@KMIFHJCK@glProgramUniformMatrix2x4fv@ +CONST SEGMENT +??_C@_0BM@KMIFHJCK@glProgramUniformMatrix2x4fv@ DB 'glProgramUniformMatri' + DB 'x2x4fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BM@ECLCPFFD@glProgramUniformMatrix3x2fv@ +CONST SEGMENT +??_C@_0BM@ECLCPFFD@glProgramUniformMatrix3x2fv@ DB 'glProgramUniformMatri' + DB 'x3x2fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BM@DBFCEBJD@glProgramUniformMatrix2x3fv@ +CONST SEGMENT +??_C@_0BM@DBFCEBJD@glProgramUniformMatrix2x3fv@ DB 'glProgramUniformMatri' + DB 'x2x3fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@NFBAAFLH@glProgramUniformMatrix4dv@ +CONST SEGMENT +??_C@_0BK@NFBAAFLH@glProgramUniformMatrix4dv@ DB 'glProgramUniformMatrix4' + DB 'dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@EIMHDNAO@glProgramUniformMatrix3dv@ +CONST SEGMENT +??_C@_0BK@EIMHDNAO@glProgramUniformMatrix3dv@ DB 'glProgramUniformMatrix3' + DB 'dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@PAHLFKGL@glProgramUniformMatrix2dv@ +CONST SEGMENT +??_C@_0BK@PAHLFKGL@glProgramUniformMatrix2dv@ DB 'glProgramUniformMatrix2' + DB 'dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@NGJENBNJ@glProgramUniformMatrix4fv@ +CONST SEGMENT +??_C@_0BK@NGJENBNJ@glProgramUniformMatrix4fv@ DB 'glProgramUniformMatrix4' + DB 'fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@ELEDOJGA@glProgramUniformMatrix3fv@ +CONST SEGMENT +??_C@_0BK@ELEDOJGA@glProgramUniformMatrix3fv@ DB 'glProgramUniformMatrix3' + DB 'fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@PDPPIOAF@glProgramUniformMatrix2fv@ +CONST SEGMENT +??_C@_0BK@PDPPIOAF@glProgramUniformMatrix2fv@ DB 'glProgramUniformMatrix2' + DB 'fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@JHNNHGB@glProgramUniform4uiv@ +CONST SEGMENT +??_C@_0BF@JHNNHGB@glProgramUniform4uiv@ DB 'glProgramUniform4uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@HCPNJOAF@glProgramUniform4ui@ +CONST SEGMENT +??_C@_0BE@HCPNJOAF@glProgramUniform4ui@ DB 'glProgramUniform4ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@KCEDFJNM@glProgramUniform4dv@ +CONST SEGMENT +??_C@_0BE@KCEDFJNM@glProgramUniform4dv@ DB 'glProgramUniform4dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@JNEOHKCK@glProgramUniform4d@ +CONST SEGMENT +??_C@_0BD@JNEOHKCK@glProgramUniform4d@ DB 'glProgramUniform4d', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@KBMHINLC@glProgramUniform4fv@ +CONST SEGMENT +??_C@_0BE@KBMHINLC@glProgramUniform4fv@ DB 'glProgramUniform4fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@KPHIBIKI@glProgramUniform4f@ +CONST SEGMENT +??_C@_0BD@KPHIBIKI@glProgramUniform4f@ DB 'glProgramUniform4f', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@KKJLMKIP@glProgramUniform4iv@ +CONST SEGMENT +??_C@_0BE@KKJLMKIP@glProgramUniform4iv@ DB 'glProgramUniform4iv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@CIOAAEGH@glProgramUniform4i@ +CONST SEGMENT +??_C@_0BD@CIOAAEGH@glProgramUniform4i@ DB 'glProgramUniform4i', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@LLFNALHB@glProgramUniform3uiv@ +CONST SEGMENT +??_C@_0BF@LLFNALHB@glProgramUniform3uiv@ DB 'glProgramUniform3uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@OPCKKGLM@glProgramUniform3ui@ +CONST SEGMENT +??_C@_0BE@OPCKKGLM@glProgramUniform3ui@ DB 'glProgramUniform3ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@DPJEGBGF@glProgramUniform3dv@ +CONST SEGMENT +??_C@_0BE@DPJEGBGF@glProgramUniform3dv@ DB 'glProgramUniform3dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@JIABGMKP@glProgramUniform3d@ +CONST SEGMENT +??_C@_0BD@JIABGMKP@glProgramUniform3d@ DB 'glProgramUniform3d', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@DMBALFAL@glProgramUniform3fv@ +CONST SEGMENT +??_C@_0BE@DMBALFAL@glProgramUniform3fv@ DB 'glProgramUniform3fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@KKDHAOCN@glProgramUniform3f@ +CONST SEGMENT +??_C@_0BD@KKDHAOCN@glProgramUniform3f@ DB 'glProgramUniform3f', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@DHEMPCDG@glProgramUniform3iv@ +CONST SEGMENT +??_C@_0BE@DHEMPCDG@glProgramUniform3iv@ DB 'glProgramUniform3iv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@CNKPBCOC@glProgramUniform3i@ +CONST SEGMENT +??_C@_0BD@CNKPBCOC@glProgramUniform3i@ DB 'glProgramUniform3i', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@IGDNCCMB@glProgramUniform2uiv@ +CONST SEGMENT +??_C@_0BF@IGDNCCMB@glProgramUniform2uiv@ DB 'glProgramUniform2uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@FHJGMBNJ@glProgramUniform2ui@ +CONST SEGMENT +??_C@_0BE@FHJGMBNJ@glProgramUniform2ui@ DB 'glProgramUniform2ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@IHCIAGAA@glProgramUniform2dv@ +CONST SEGMENT +??_C@_0BE@IHCIAGAA@glProgramUniform2dv@ DB 'glProgramUniform2dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@JJMDAGJI@glProgramUniform2d@ +CONST SEGMENT +??_C@_0BD@JJMDAGJI@glProgramUniform2d@ DB 'glProgramUniform2d', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@IEKMNCGO@glProgramUniform2fv@ +CONST SEGMENT +??_C@_0BE@IEKMNCGO@glProgramUniform2fv@ DB 'glProgramUniform2fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@KLPFGEBK@glProgramUniform2f@ +CONST SEGMENT +??_C@_0BD@KLPFGEBK@glProgramUniform2f@ DB 'glProgramUniform2f', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@IPPAJFFD@glProgramUniform2iv@ +CONST SEGMENT +??_C@_0BE@IPPAJFFD@glProgramUniform2iv@ DB 'glProgramUniform2iv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@CMGNHINF@glProgramUniform2i@ +CONST SEGMENT +??_C@_0BD@CMGNHINF@glProgramUniform2i@ DB 'glProgramUniform2i', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@MBJNFIBB@glProgramUniform1uiv@ +CONST SEGMENT +??_C@_0BF@MBJNFIBB@glProgramUniform1uiv@ DB 'glProgramUniform1uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@EFCDGODH@glProgramUniform1ui@ +CONST SEGMENT +??_C@_0BE@EFCDGODH@glProgramUniform1ui@ DB 'glProgramUniform1ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@JFJNKJOO@glProgramUniform1dv@ +CONST SEGMENT +??_C@_0BE@JFJNKJOO@glProgramUniform1dv@ DB 'glProgramUniform1dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@JLIFLIMB@glProgramUniform1d@ +CONST SEGMENT +??_C@_0BD@JLIFLIMB@glProgramUniform1d@ DB 'glProgramUniform1d', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@JGBJHNIA@glProgramUniform1fv@ +CONST SEGMENT +??_C@_0BE@JGBJHNIA@glProgramUniform1fv@ DB 'glProgramUniform1fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@KJLDNKED@glProgramUniform1f@ +CONST SEGMENT +??_C@_0BD@KJLDNKED@glProgramUniform1f@ DB 'glProgramUniform1f', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@JNEFDKLN@glProgramUniform1iv@ +CONST SEGMENT +??_C@_0BE@JNEFDKLN@glProgramUniform1iv@ DB 'glProgramUniform1iv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@COCLMGIM@glProgramUniform1i@ +CONST SEGMENT +??_C@_0BD@COCLMGIM@glProgramUniform1i@ DB 'glProgramUniform1i', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BH@DNOPNJMO@glGetProgramPipelineiv@ +CONST SEGMENT +??_C@_0BH@DNOPNJMO@glGetProgramPipelineiv@ DB 'glGetProgramPipelineiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@DLHPDHCH@glIsProgramPipeline@ +CONST SEGMENT +??_C@_0BE@DLHPDHCH@glIsProgramPipeline@ DB 'glIsProgramPipeline', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BG@CCBKOCA@glGenProgramPipelines@ +CONST SEGMENT +??_C@_0BG@CCBKOCA@glGenProgramPipelines@ DB 'glGenProgramPipelines', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BJ@CHBGABHE@glDeleteProgramPipelines@ +CONST SEGMENT +??_C@_0BJ@CHBGABHE@glDeleteProgramPipelines@ DB 'glDeleteProgramPipelines' + DB 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BG@GLPOKNCG@glBindProgramPipeline@ +CONST SEGMENT +??_C@_0BG@GLPOKNCG@glBindProgramPipeline@ DB 'glBindProgramPipeline', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BH@BOJGDFJN@glCreateShaderProgramv@ +CONST SEGMENT +??_C@_0BH@BOJGDFJN@glCreateShaderProgramv@ DB 'glCreateShaderProgramv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BG@IAIOGMEB@glActiveShaderProgram@ +CONST SEGMENT +??_C@_0BG@IAIOGMEB@glActiveShaderProgram@ DB 'glActiveShaderProgram', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@CADKHDMH@glUseProgramStages@ +CONST SEGMENT +??_C@_0BD@CADKHDMH@glUseProgramStages@ DB 'glUseProgramStages', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@EELDBEME@glProgramParameteri@ +CONST SEGMENT +??_C@_0BE@EELDBEME@glProgramParameteri@ DB 'glProgramParameteri', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@MIIDHOO@glProgramBinary@ +CONST SEGMENT +??_C@_0BA@MIIDHOO@glProgramBinary@ DB 'glProgramBinary', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@JBCEHKON@glGetProgramBinary@ +CONST SEGMENT +??_C@_0BD@JBCEHKON@glGetProgramBinary@ DB 'glGetProgramBinary', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@FMBMCDIL@glClearDepthf@ +CONST SEGMENT +??_C@_0O@FMBMCDIL@glClearDepthf@ DB 'glClearDepthf', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@JDFJDNND@glDepthRangef@ +CONST SEGMENT +??_C@_0O@JDFJDNND@glDepthRangef@ DB 'glDepthRangef', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BL@MLAOOHPD@glGetShaderPrecisionFormat@ +CONST SEGMENT +??_C@_0BL@MLAOOHPD@glGetShaderPrecisionFormat@ DB 'glGetShaderPrecisionFo' + DB 'rmat', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0P@IMINELFB@glShaderBinary@ +CONST SEGMENT +??_C@_0P@IMINELFB@glShaderBinary@ DB 'glShaderBinary', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BI@HGKABJPJ@glReleaseShaderCompiler@ +CONST SEGMENT +??_C@_0BI@HGKABJPJ@glReleaseShaderCompiler@ DB 'glReleaseShaderCompiler', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@CCFJPMFI@glGetQueryIndexediv@ +CONST SEGMENT +??_C@_0BE@CCFJPMFI@glGetQueryIndexediv@ DB 'glGetQueryIndexediv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@DPMHMNME@glEndQueryIndexed@ +CONST SEGMENT +??_C@_0BC@DPMHMNME@glEndQueryIndexed@ DB 'glEndQueryIndexed', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@BDKPJDEE@glBeginQueryIndexed@ +CONST SEGMENT +??_C@_0BE@BDKPJDEE@glBeginQueryIndexed@ DB 'glBeginQueryIndexed', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BO@IGLFNCDG@glDrawTransformFeedbackStream@ +CONST SEGMENT +??_C@_0BO@IGLFNCDG@glDrawTransformFeedbackStream@ DB 'glDrawTransformFeed' + DB 'backStream', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BI@LEOILCPN@glDrawTransformFeedback@ +CONST SEGMENT +??_C@_0BI@LEOILCPN@glDrawTransformFeedback@ DB 'glDrawTransformFeedback', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@JMHONFHF@glResumeTransformFeedback@ +CONST SEGMENT +??_C@_0BK@JMHONFHF@glResumeTransformFeedback@ DB 'glResumeTransformFeedba' + DB 'ck', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BJ@FFNLKBCB@glPauseTransformFeedback@ +CONST SEGMENT +??_C@_0BJ@FFNLKBCB@glPauseTransformFeedback@ DB 'glPauseTransformFeedback' + DB 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BG@BGFLKHBM@glIsTransformFeedback@ +CONST SEGMENT +??_C@_0BG@BGFLKHBM@glIsTransformFeedback@ DB 'glIsTransformFeedback', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BI@KANKBGAE@glGenTransformFeedbacks@ +CONST SEGMENT +??_C@_0BI@KANKBGAE@glGenTransformFeedbacks@ DB 'glGenTransformFeedbacks', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BL@DIGEBFBK@glDeleteTransformFeedbacks@ +CONST SEGMENT +??_C@_0BL@DIGEBFBK@glDeleteTransformFeedbacks@ DB 'glDeleteTransformFeedb' + DB 'acks', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BI@BPJKLMIG@glBindTransformFeedback@ +CONST SEGMENT +??_C@_0BI@BPJKLMIG@glBindTransformFeedback@ DB 'glBindTransformFeedback', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@LJKINJKN@glPatchParameterfv@ +CONST SEGMENT +??_C@_0BD@LJKINJKN@glPatchParameterfv@ DB 'glPatchParameterfv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@PAPDGMLA@glPatchParameteri@ +CONST SEGMENT +??_C@_0BC@PAPDGMLA@glPatchParameteri@ DB 'glPatchParameteri', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@LOKJCDFH@glGetProgramStageiv@ +CONST SEGMENT +??_C@_0BE@LOKJCDFH@glGetProgramStageiv@ DB 'glGetProgramStageiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@BLMOFAGJ@glGetUniformSubroutineuiv@ +CONST SEGMENT +??_C@_0BK@BLMOFAGJ@glGetUniformSubroutineuiv@ DB 'glGetUniformSubroutineu' + DB 'iv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BI@CDPOBBHI@glUniformSubroutinesuiv@ +CONST SEGMENT +??_C@_0BI@CDPOBBHI@glUniformSubroutinesuiv@ DB 'glUniformSubroutinesuiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@JPHEACLL@glGetActiveSubroutineName@ +CONST SEGMENT +??_C@_0BK@JPHEACLL@glGetActiveSubroutineName@ DB 'glGetActiveSubroutineNa' + DB 'me', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0CB@KCFFPCGJ@glGetActiveSubroutineUniformNam@ +CONST SEGMENT +??_C@_0CB@KCFFPCGJ@glGetActiveSubroutineUniformNam@ DB 'glGetActiveSubrou' + DB 'tineUniformName', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BP@FAPFAJFP@glGetActiveSubroutineUniformiv@ +CONST SEGMENT +??_C@_0BP@FAPFAJFP@glGetActiveSubroutineUniformiv@ DB 'glGetActiveSubrout' + DB 'ineUniformiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@ONDIGCJG@glGetSubroutineIndex@ +CONST SEGMENT +??_C@_0BF@ONDIGCJG@glGetSubroutineIndex@ DB 'glGetSubroutineIndex', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BP@IBIPLDOA@glGetSubroutineUniformLocation@ +CONST SEGMENT +??_C@_0BP@IBIPLDOA@glGetSubroutineUniformLocation@ DB 'glGetSubroutineUni' + DB 'formLocation', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0P@NGEMHI@glGetUniformdv@ +CONST SEGMENT +??_C@_0P@NGEMHI@glGetUniformdv@ DB 'glGetUniformdv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@HGOEPFEJ@glUniformMatrix4x3dv@ +CONST SEGMENT +??_C@_0BF@HGOEPFEJ@glUniformMatrix4x3dv@ DB 'glUniformMatrix4x3dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@MOFIJCCM@glUniformMatrix4x2dv@ +CONST SEGMENT +??_C@_0BF@MOFIJCCM@glUniformMatrix4x2dv@ DB 'glUniformMatrix4x2dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@PGDGPNEI@glUniformMatrix3x4dv@ +CONST SEGMENT +??_C@_0BF@PGDGPNEI@glUniformMatrix3x4dv@ DB 'glUniformMatrix3x4dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@NDFNKCJE@glUniformMatrix3x2dv@ +CONST SEGMENT +??_C@_0BF@NDFNKCJE@glUniformMatrix3x2dv@ DB 'glUniformMatrix3x2dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@DNGKCOON@glUniformMatrix2x4dv@ +CONST SEGMENT +??_C@_0BF@DNGKCOON@glUniformMatrix2x4dv@ DB 'glUniformMatrix2x4dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@KALNBGFE@glUniformMatrix2x3dv@ +CONST SEGMENT +??_C@_0BF@KALNBGFE@glUniformMatrix2x3dv@ DB 'glUniformMatrix2x3dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@LOPGMAMB@glUniformMatrix4dv@ +CONST SEGMENT +??_C@_0BD@LOPGMAMB@glUniformMatrix4dv@ DB 'glUniformMatrix4dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@CDCBPIHI@glUniformMatrix3dv@ +CONST SEGMENT +??_C@_0BD@CDCBPIHI@glUniformMatrix3dv@ DB 'glUniformMatrix3dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@JLJNJPBN@glUniformMatrix2dv@ +CONST SEGMENT +??_C@_0BD@JLJNJPBN@glUniformMatrix2dv@ DB 'glUniformMatrix2dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@JNJEGONE@glUniform4dv@ +CONST SEGMENT +??_C@_0N@JNJEGONE@glUniform4dv@ DB 'glUniform4dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@EDFGGN@glUniform3dv@ +CONST SEGMENT +??_C@_0N@EDFGGN@glUniform3dv@ DB 'glUniform3dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@LIPPDBAI@glUniform2dv@ +CONST SEGMENT +??_C@_0N@LIPPDBAI@glUniform2dv@ DB 'glUniform2dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@KKEKJOOG@glUniform1dv@ +CONST SEGMENT +??_C@_0N@KKEKJOOG@glUniform1dv@ DB 'glUniform1dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@PPHPKPIM@glUniform4d@ +CONST SEGMENT +??_C@_0M@PPHPKPIM@glUniform4d@ DB 'glUniform4d', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@PKDALJAJ@glUniform3d@ +CONST SEGMENT +??_C@_0M@PKDALJAJ@glUniform3d@ DB 'glUniform3d', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@PLPCNDDO@glUniform2d@ +CONST SEGMENT +??_C@_0M@PLPCNDDO@glUniform2d@ DB 'glUniform2d', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@PJLEGNGH@glUniform1d@ +CONST SEGMENT +??_C@_0M@PJLEGNGH@glUniform1d@ DB 'glUniform1d', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BH@LJJDOEDH@glDrawElementsIndirect@ +CONST SEGMENT +??_C@_0BH@LJJDOEDH@glDrawElementsIndirect@ DB 'glDrawElementsIndirect', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@BGDCPAEP@glDrawArraysIndirect@ +CONST SEGMENT +??_C@_0BF@BGDCPAEP@glDrawArraysIndirect@ DB 'glDrawArraysIndirect', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@PDDGKNBJ@glBlendFuncSeparatei@ +CONST SEGMENT +??_C@_0BF@PDDGKNBJ@glBlendFuncSeparatei@ DB 'glBlendFuncSeparatei', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@IKKELNNP@glBlendFunci@ +CONST SEGMENT +??_C@_0N@IKKELNNP@glBlendFunci@ DB 'glBlendFunci', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BJ@FNMBAGAC@glBlendEquationSeparatei@ +CONST SEGMENT +??_C@_0BJ@FNMBAGAC@glBlendEquationSeparatei@ DB 'glBlendEquationSeparatei' + DB 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@MKHLNEOM@glBlendEquationi@ +CONST SEGMENT +??_C@_0BB@MKHLNEOM@glBlendEquationi@ DB 'glBlendEquationi', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@EDGCEBP@glMinSampleShading@ +CONST SEGMENT +??_C@_0BD@EDGCEBP@glMinSampleShading@ DB 'glMinSampleShading', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BG@DPPPFGBG@glSecondaryColorP3uiv@ +CONST SEGMENT +??_C@_0BG@DPPPFGBG@glSecondaryColorP3uiv@ DB 'glSecondaryColorP3uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@PDDGBPKP@glSecondaryColorP3ui@ +CONST SEGMENT +??_C@_0BF@PDDGBPKP@glSecondaryColorP3ui@ DB 'glSecondaryColorP3ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@DDNDANIE@glColorP4uiv@ +CONST SEGMENT +??_C@_0N@DDNDANIE@glColorP4uiv@ DB 'glColorP4uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@GJHGLFGE@glColorP4ui@ +CONST SEGMENT +??_C@_0M@GJHGLFGE@glColorP4ui@ DB 'glColorP4ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@IBPDNBJE@glColorP3uiv@ +CONST SEGMENT +??_C@_0N@IBPDNBJE@glColorP3uiv@ DB 'glColorP3uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@PEKBINNN@glColorP3ui@ +CONST SEGMENT +??_C@_0M@PEKBINNN@glColorP3ui@ DB 'glColorP3ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@MOCJMHFG@glNormalP3uiv@ +CONST SEGMENT +??_C@_0O@MOCJMHFG@glNormalP3uiv@ DB 'glNormalP3uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@PBEFBNHO@glNormalP3ui@ +CONST SEGMENT +??_C@_0N@PBEFBNHO@glNormalP3ui@ DB 'glNormalP3ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@IONACAHK@glMultiTexCoordP4uiv@ +CONST SEGMENT +??_C@_0BF@IONACAHK@glMultiTexCoordP4uiv@ DB 'glMultiTexCoordP4uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@NHKJFHJE@glMultiTexCoordP4ui@ +CONST SEGMENT +??_C@_0BE@NHKJFHJE@glMultiTexCoordP4ui@ DB 'glMultiTexCoordP4ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@DMPAPMGK@glMultiTexCoordP3uiv@ +CONST SEGMENT +??_C@_0BF@DMPAPMGK@glMultiTexCoordP3uiv@ DB 'glMultiTexCoordP3uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@EKHOGPCN@glMultiTexCoordP3ui@ +CONST SEGMENT +??_C@_0BE@EKHOGPCN@glMultiTexCoordP3ui@ DB 'glMultiTexCoordP3ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@BJANFNK@glMultiTexCoordP2uiv@ +CONST SEGMENT +??_C@_0BF@BJANFNK@glMultiTexCoordP2uiv@ DB 'glMultiTexCoordP2uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@PCMCAIEI@glMultiTexCoordP2ui@ +CONST SEGMENT +??_C@_0BE@PCMCAIEI@glMultiTexCoordP2ui@ DB 'glMultiTexCoordP2ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@EGDAKPAK@glMultiTexCoordP1uiv@ +CONST SEGMENT +??_C@_0BF@EGDAKPAK@glMultiTexCoordP1uiv@ DB 'glMultiTexCoordP1uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@OAHHKHKG@glMultiTexCoordP1ui@ +CONST SEGMENT +??_C@_0BE@OAHHKHKG@glMultiTexCoordP1ui@ DB 'glMultiTexCoordP1ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@JILHAPCD@glTexCoordP4uiv@ +CONST SEGMENT +??_C@_0BA@JILHAPCD@glTexCoordP4uiv@ DB 'glTexCoordP4uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0P@NMEJELEL@glTexCoordP4ui@ +CONST SEGMENT +??_C@_0P@NMEJELEL@glTexCoordP4ui@ DB 'glTexCoordP4ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@CKJHNDDD@glTexCoordP3uiv@ +CONST SEGMENT +??_C@_0BA@CKJHNDDD@glTexCoordP3uiv@ DB 'glTexCoordP3uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0P@EBJOHDPC@glTexCoordP3ui@ +CONST SEGMENT +??_C@_0P@EBJOHDPC@glTexCoordP3ui@ DB 'glTexCoordP3ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@BHPHPKID@glTexCoordP2uiv@ +CONST SEGMENT +??_C@_0BA@BHPHPKID@glTexCoordP2uiv@ DB 'glTexCoordP2uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0P@PJCCBEJH@glTexCoordP2ui@ +CONST SEGMENT +??_C@_0P@PJCCBEJH@glTexCoordP2ui@ DB 'glTexCoordP2ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@FAFHIAFD@glTexCoordP1uiv@ +CONST SEGMENT +??_C@_0BA@FAFHIAFD@glTexCoordP1uiv@ DB 'glTexCoordP1uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0P@OLJHLLHJ@glTexCoordP1ui@ +CONST SEGMENT +??_C@_0P@OLJHLLHJ@glTexCoordP1ui@ DB 'glTexCoordP1ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@IDAKJKMN@glVertexP4uiv@ +CONST SEGMENT +??_C@_0O@IDAKJKMN@glVertexP4uiv@ DB 'glVertexP4uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@GAHJNOBO@glVertexP4ui@ +CONST SEGMENT +??_C@_0N@GAHJNOBO@glVertexP4ui@ DB 'glVertexP4ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@DBCKEGNN@glVertexP3uiv@ +CONST SEGMENT +??_C@_0O@DBCKEGNN@glVertexP3uiv@ DB 'glVertexP3uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@PNKOOGKH@glVertexP3ui@ +CONST SEGMENT +??_C@_0N@PNKOOGKH@glVertexP3ui@ DB 'glVertexP3ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@MEKGPGN@glVertexP2uiv@ +CONST SEGMENT +??_C@_0O@MEKGPGN@glVertexP2uiv@ DB 'glVertexP2uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@EFBCIBMC@glVertexP2ui@ +CONST SEGMENT +??_C@_0N@EFBCIBMC@glVertexP2ui@ DB 'glVertexP2ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@LJLDGOAD@glVertexAttribP4uiv@ +CONST SEGMENT +??_C@_0BE@LJLDGOAD@glVertexAttribP4uiv@ DB 'glVertexAttribP4uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@GMNMNOHP@glVertexAttribP4ui@ +CONST SEGMENT +??_C@_0BD@GMNMNOHP@glVertexAttribP4ui@ DB 'glVertexAttribP4ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@LJDLCBD@glVertexAttribP3uiv@ +CONST SEGMENT +??_C@_0BE@LJDLCBD@glVertexAttribP3uiv@ DB 'glVertexAttribP3uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@PBALOGMG@glVertexAttribP3ui@ +CONST SEGMENT +??_C@_0BD@PBALOGMG@glVertexAttribP3ui@ DB 'glVertexAttribP3ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@DGPDJLKD@glVertexAttribP2uiv@ +CONST SEGMENT +??_C@_0BE@DGPDJLKD@glVertexAttribP2uiv@ DB 'glVertexAttribP2uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@EJLHIBKD@glVertexAttribP2ui@ +CONST SEGMENT +??_C@_0BD@EJLHIBKD@glVertexAttribP2ui@ DB 'glVertexAttribP2ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@HBFDOBHD@glVertexAttribP1uiv@ +CONST SEGMENT +??_C@_0BE@HBFDOBHD@glVertexAttribP1uiv@ DB 'glVertexAttribP1uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@FLACCOEN@glVertexAttribP1ui@ +CONST SEGMENT +??_C@_0BD@FLACCOEN@glVertexAttribP1ui@ DB 'glVertexAttribP1ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BG@NEBMAEHM@glVertexAttribDivisor@ +CONST SEGMENT +??_C@_0BG@NEBMAEHM@glVertexAttribDivisor@ DB 'glVertexAttribDivisor', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BG@NEGGOMJO@glGetQueryObjectui64v@ +CONST SEGMENT +??_C@_0BG@NEGGOMJO@glGetQueryObjectui64v@ DB 'glGetQueryObjectui64v', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@JDAPDEPE@glGetQueryObjecti64v@ +CONST SEGMENT +??_C@_0BF@JDAPDEPE@glGetQueryObjecti64v@ DB 'glGetQueryObjecti64v', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0P@KALICDIM@glQueryCounter@ +CONST SEGMENT +??_C@_0P@KALICDIM@glQueryCounter@ DB 'glQueryCounter', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@CMBGFHDA@glGetSamplerParameterIuiv@ +CONST SEGMENT +??_C@_0BK@CMBGFHDA@glGetSamplerParameterIuiv@ DB 'glGetSamplerParameterIu' + DB 'iv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BI@FPHMKMKC@glGetSamplerParameterfv@ +CONST SEGMENT +??_C@_0BI@FPHMKMKC@glGetSamplerParameterfv@ DB 'glGetSamplerParameterfv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BJ@KOMJDLDN@glGetSamplerParameterIiv@ +CONST SEGMENT +??_C@_0BJ@KOMJDLDN@glGetSamplerParameterIiv@ DB 'glGetSamplerParameterIiv' + DB 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BI@FECAOLJP@glGetSamplerParameteriv@ +CONST SEGMENT +??_C@_0BI@FECAOLJP@glGetSamplerParameteriv@ DB 'glGetSamplerParameteriv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BH@FEMFBPPB@glSamplerParameterIuiv@ +CONST SEGMENT +??_C@_0BH@FEMFBPPB@glSamplerParameterIuiv@ DB 'glSamplerParameterIuiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BG@HKEIFIHF@glSamplerParameterIiv@ +CONST SEGMENT +??_C@_0BG@HKEIFIHF@glSamplerParameterIiv@ DB 'glSamplerParameterIiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@GFCPAGMB@glSamplerParameterfv@ +CONST SEGMENT +??_C@_0BF@GFCPAGMB@glSamplerParameterfv@ DB 'glSamplerParameterfv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@CGLJNDFB@glSamplerParameterf@ +CONST SEGMENT +??_C@_0BE@CGLJNDFB@glSamplerParameterf@ DB 'glSamplerParameterf', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@GOHDEBPM@glSamplerParameteriv@ +CONST SEGMENT +??_C@_0BF@GOHDEBPM@glSamplerParameteriv@ DB 'glSamplerParameteriv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@KBCBMPJO@glSamplerParameteri@ +CONST SEGMENT +??_C@_0BE@KBCBMPJO@glSamplerParameteri@ DB 'glSamplerParameteri', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@PDEILAPG@glBindSampler@ +CONST SEGMENT +??_C@_0O@PDEILAPG@glBindSampler@ DB 'glBindSampler', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@LAJKHOKJ@glIsSampler@ +CONST SEGMENT +??_C@_0M@LAJKHOKJ@glIsSampler@ DB 'glIsSampler', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@FLPAOEOO@glDeleteSamplers@ +CONST SEGMENT +??_C@_0BB@FLPAOEOO@glDeleteSamplers@ DB 'glDeleteSamplers', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@EMMLGGLG@glGenSamplers@ +CONST SEGMENT +??_C@_0O@EMMLGGLG@glGenSamplers@ DB 'glGenSamplers', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@COCJFEOH@glGetFragDataIndex@ +CONST SEGMENT +??_C@_0BD@COCJFEOH@glGetFragDataIndex@ DB 'glGetFragDataIndex', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BO@POJBGCGG@glBindFragDataLocationIndexed@ +CONST SEGMENT +??_C@_0BO@POJBGCGG@glBindFragDataLocationIndexed@ DB 'glBindFragDataLocat' + DB 'ionIndexed', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@JNHBCHMB@glSampleMaski@ +CONST SEGMENT +??_C@_0O@JNHBCHMB@glSampleMaski@ DB 'glSampleMaski', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@DHLIMGN@glGetMultisamplefv@ +CONST SEGMENT +??_C@_0BD@DHLIMGN@glGetMultisamplefv@ DB 'glGetMultisamplefv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BI@JIHMLKCG@glTexImage3DMultisample@ +CONST SEGMENT +??_C@_0BI@JIHMLKCG@glTexImage3DMultisample@ DB 'glTexImage3DMultisample', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BI@FHDFLFA@glTexImage2DMultisample@ +CONST SEGMENT +??_C@_0BI@FHDFLFA@glTexImage2DMultisample@ DB 'glTexImage2DMultisample', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@ENLMLILA@glFramebufferTexture@ +CONST SEGMENT +??_C@_0BF@ENLMLILA@glFramebufferTexture@ DB 'glFramebufferTexture', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BJ@KKBIDGPP@glGetBufferParameteri64v@ +CONST SEGMENT +??_C@_0BJ@KKBIDGPP@glGetBufferParameteri64v@ DB 'glGetBufferParameteri64v' + DB 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@KOJILIEC@glGetInteger64i_v@ +CONST SEGMENT +??_C@_0BC@KOJILIEC@glGetInteger64i_v@ DB 'glGetInteger64i_v', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@MPEEOPIN@glGetSynciv@ +CONST SEGMENT +??_C@_0M@MPEEOPIN@glGetSynciv@ DB 'glGetSynciv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@INMBOHGL@glGetInteger64v@ +CONST SEGMENT +??_C@_0BA@INMBOHGL@glGetInteger64v@ DB 'glGetInteger64v', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0L@MHLOGHGO@glWaitSync@ +CONST SEGMENT +??_C@_0L@MHLOGHGO@glWaitSync@ DB 'glWaitSync', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@KDMPGJAC@glClientWaitSync@ +CONST SEGMENT +??_C@_0BB@KDMPGJAC@glClientWaitSync@ DB 'glClientWaitSync', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@PIFDNDFG@glDeleteSync@ +CONST SEGMENT +??_C@_0N@PIFDNDFG@glDeleteSync@ DB 'glDeleteSync', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_08JPIIHJEO@glIsSync@ +CONST SEGMENT +??_C@_08JPIIHJEO@glIsSync@ DB 'glIsSync', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@EFGFPFLP@glFenceSync@ +CONST SEGMENT +??_C@_0M@EFGFPFLP@glFenceSync@ DB 'glFenceSync', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@ECOAPEBI@glProvokingVertex@ +CONST SEGMENT +??_C@_0BC@ECOAPEBI@glProvokingVertex@ DB 'glProvokingVertex', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BO@NAPFJEEK@glMultiDrawElementsBaseVertex@ +CONST SEGMENT +??_C@_0BO@NAPFJEEK@glMultiDrawElementsBaseVertex@ DB 'glMultiDrawElements' + DB 'BaseVertex', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0CC@KLOIIKNA@glDrawElementsInstancedBaseVert@ +CONST SEGMENT +??_C@_0CC@KLOIIKNA@glDrawElementsInstancedBaseVert@ DB 'glDrawElementsIns' + DB 'tancedBaseVertex', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BO@KBDDBILP@glDrawRangeElementsBaseVertex@ +CONST SEGMENT +??_C@_0BO@KBDDBILP@glDrawRangeElementsBaseVertex@ DB 'glDrawRangeElements' + DB 'BaseVertex', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BJ@LFMMIAHA@glDrawElementsBaseVertex@ +CONST SEGMENT +??_C@_0BJ@LFMMIAHA@glDrawElementsBaseVertex@ DB 'glDrawElementsBaseVertex' + DB 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BG@BOLEKKCP@glUniformBlockBinding@ +CONST SEGMENT +??_C@_0BG@BOLEKKCP@glUniformBlockBinding@ DB 'glUniformBlockBinding', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BM@KEMCJPAJ@glGetActiveUniformBlockName@ +CONST SEGMENT +??_C@_0BM@KEMCJPAJ@glGetActiveUniformBlockName@ DB 'glGetActiveUniformBlo' + DB 'ckName', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@DMHOPJGL@glGetActiveUniformBlockiv@ +CONST SEGMENT +??_C@_0BK@DMHOPJGL@glGetActiveUniformBlockiv@ DB 'glGetActiveUniformBlock' + DB 'iv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BH@CBDIMHHE@glGetUniformBlockIndex@ +CONST SEGMENT +??_C@_0BH@CBDIMHHE@glGetUniformBlockIndex@ DB 'glGetUniformBlockIndex', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BH@EGGFHKJJ@glGetActiveUniformName@ +CONST SEGMENT +??_C@_0BH@EGGFHKJJ@glGetActiveUniformName@ DB 'glGetActiveUniformName', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BG@JEHIMPCG@glGetActiveUniformsiv@ +CONST SEGMENT +??_C@_0BG@JEHIMPCG@glGetActiveUniformsiv@ DB 'glGetActiveUniformsiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@MDPMIDEE@glGetUniformIndices@ +CONST SEGMENT +??_C@_0BE@MDPMIDEE@glGetUniformIndices@ DB 'glGetUniformIndices', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@EPKABDOG@glCopyBufferSubData@ +CONST SEGMENT +??_C@_0BE@EPKABDOG@glCopyBufferSubData@ DB 'glCopyBufferSubData', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BI@LJDLNGAF@glPrimitiveRestartIndex@ +CONST SEGMENT +??_C@_0BI@LJDLNGAF@glPrimitiveRestartIndex@ DB 'glPrimitiveRestartIndex', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@IIMBBALL@glTexBuffer@ +CONST SEGMENT +??_C@_0M@IIMBBALL@glTexBuffer@ DB 'glTexBuffer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BI@CGJENFBH@glDrawElementsInstanced@ +CONST SEGMENT +??_C@_0BI@CGJENFBH@glDrawElementsInstanced@ DB 'glDrawElementsInstanced', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BG@HIOFINAN@glDrawArraysInstanced@ +CONST SEGMENT +??_C@_0BG@HIOFINAN@glDrawArraysInstanced@ DB 'glDrawArraysInstanced', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@ODJEGGAE@glIsVertexArray@ +CONST SEGMENT +??_C@_0BA@ODJEGGAE@glIsVertexArray@ DB 'glIsVertexArray', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@EPJLBJBJ@glGenVertexArrays@ +CONST SEGMENT +??_C@_0BC@EPJLBJBJ@glGenVertexArrays@ DB 'glGenVertexArrays', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@BMPCJLEF@glDeleteVertexArrays@ +CONST SEGMENT +??_C@_0BF@BMPCJLEF@glDeleteVertexArrays@ DB 'glDeleteVertexArrays', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@LHBAHFAN@glBindVertexArray@ +CONST SEGMENT +??_C@_0BC@LHBAHFAN@glBindVertexArray@ DB 'glBindVertexArray', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BJ@NCDMGHKF@glFlushMappedBufferRange@ +CONST SEGMENT +??_C@_0BJ@NCDMGHKF@glFlushMappedBufferRange@ DB 'glFlushMappedBufferRange' + DB 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@EOHJGBIO@glMapBufferRange@ +CONST SEGMENT +??_C@_0BB@EOHJGBIO@glMapBufferRange@ DB 'glMapBufferRange', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@NIHIDBBO@glFramebufferTextureLayer@ +CONST SEGMENT +??_C@_0BK@NIHIDBBO@glFramebufferTextureLayer@ DB 'glFramebufferTextureLay' + DB 'er', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0CB@HNONLGJE@glRenderbufferStorageMultisampl@ +CONST SEGMENT +??_C@_0CB@HNONLGJE@glRenderbufferStorageMultisampl@ DB 'glRenderbufferSto' + DB 'rageMultisample', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@OANBDDEP@glBlitFramebuffer@ +CONST SEGMENT +??_C@_0BC@OANBDDEP@glBlitFramebuffer@ DB 'glBlitFramebuffer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@BHNIMGDM@glGenerateMipmap@ +CONST SEGMENT +??_C@_0BB@BHNIMGDM@glGenerateMipmap@ DB 'glGenerateMipmap', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0CG@KLDGJEON@glGetFramebufferAttachmentParam@ +CONST SEGMENT +??_C@_0CG@KLDGJEON@glGetFramebufferAttachmentParam@ DB 'glGetFramebufferA' + DB 'ttachmentParameteriv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@OJDINAOA@glFramebufferRenderbuffer@ +CONST SEGMENT +??_C@_0BK@OJDINAOA@glFramebufferRenderbuffer@ DB 'glFramebufferRenderbuff' + DB 'er', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BH@JDEHAJHC@glFramebufferTexture3D@ +CONST SEGMENT +??_C@_0BH@JDEHAJHC@glFramebufferTexture3D@ DB 'glFramebufferTexture3D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BH@JCIFGDEF@glFramebufferTexture2D@ +CONST SEGMENT +??_C@_0BH@JCIFGDEF@glFramebufferTexture2D@ DB 'glFramebufferTexture2D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BH@JAMDNNBM@glFramebufferTexture1D@ +CONST SEGMENT +??_C@_0BH@JAMDNNBM@glFramebufferTexture1D@ DB 'glFramebufferTexture1D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BJ@GIOLHEAD@glCheckFramebufferStatus@ +CONST SEGMENT +??_C@_0BJ@GIOLHEAD@glCheckFramebufferStatus@ DB 'glCheckFramebufferStatus' + DB 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@FAPEBGID@glGenFramebuffers@ +CONST SEGMENT +??_C@_0BC@FAPEBGID@glGenFramebuffers@ DB 'glGenFramebuffers', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@DJNJENP@glDeleteFramebuffers@ +CONST SEGMENT +??_C@_0BF@DJNJENP@glDeleteFramebuffers@ DB 'glDeleteFramebuffers', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@CJMIBNO@glBindFramebuffer@ +CONST SEGMENT +??_C@_0BC@CJMIBNO@glBindFramebuffer@ DB 'glBindFramebuffer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@FGBIJCNH@glIsFramebuffer@ +CONST SEGMENT +??_C@_0BA@FGBIJCNH@glIsFramebuffer@ DB 'glIsFramebuffer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BN@FGKAECKO@glGetRenderbufferParameteriv@ +CONST SEGMENT +??_C@_0BN@FGKAECKO@glGetRenderbufferParameteriv@ DB 'glGetRenderbufferPar' + DB 'ameteriv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BG@EOIILGMJ@glRenderbufferStorage@ +CONST SEGMENT +??_C@_0BG@EOIILGMJ@glRenderbufferStorage@ DB 'glRenderbufferStorage', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@MIGEDNGJ@glGenRenderbuffers@ +CONST SEGMENT +??_C@_0BD@MIGEDNGJ@glGenRenderbuffers@ DB 'glGenRenderbuffers', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BG@KKOKEJDE@glDeleteRenderbuffers@ +CONST SEGMENT +??_C@_0BG@KKOKEJDE@glDeleteRenderbuffers@ DB 'glDeleteRenderbuffers', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@EPOPJGFA@glBindRenderbuffer@ +CONST SEGMENT +??_C@_0BD@EPOPJGFA@glBindRenderbuffer@ DB 'glBindRenderbuffer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@DGGHKKOH@glIsRenderbuffer@ +CONST SEGMENT +??_C@_0BB@DGGHKKOH@glIsRenderbuffer@ DB 'glIsRenderbuffer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@PILJCBOD@glGetStringi@ +CONST SEGMENT +??_C@_0N@PILJCBOD@glGetStringi@ DB 'glGetStringi', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@OACPENCO@glClearBufferfi@ +CONST SEGMENT +??_C@_0BA@OACPENCO@glClearBufferfi@ DB 'glClearBufferfi', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@CNHFEDLA@glClearBufferfv@ +CONST SEGMENT +??_C@_0BA@CNHFEDLA@glClearBufferfv@ DB 'glClearBufferfv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@OHPPAEID@glClearBufferuiv@ +CONST SEGMENT +??_C@_0BB@OHPPAEID@glClearBufferuiv@ DB 'glClearBufferuiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@CGCJAEIN@glClearBufferiv@ +CONST SEGMENT +??_C@_0BA@CGCJAEIN@glClearBufferiv@ DB 'glClearBufferiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BG@MLODKKFL@glGetTexParameterIuiv@ +CONST SEGMENT +??_C@_0BG@MLODKKFL@glGetTexParameterIuiv@ DB 'glGetTexParameterIuiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@ODBJFHDD@glGetTexParameterIiv@ +CONST SEGMENT +??_C@_0BF@ODBJFHDD@glGetTexParameterIiv@ DB 'glGetTexParameterIiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@FDBCMKBE@glTexParameterIuiv@ +CONST SEGMENT +??_C@_0BD@FDBCMKBE@glTexParameterIuiv@ DB 'glTexParameterIuiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@MAFJKEHB@glTexParameterIiv@ +CONST SEGMENT +??_C@_0BC@MAFJKEHB@glTexParameterIiv@ DB 'glTexParameterIiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@HJJIIGE@glUniform4uiv@ +CONST SEGMENT +??_C@_0O@HJJIIGE@glUniform4uiv@ DB 'glUniform4uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@LFLJFEHE@glUniform3uiv@ +CONST SEGMENT +??_C@_0O@LFLJFEHE@glUniform3uiv@ DB 'glUniform3uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@IINJHNME@glUniform2uiv@ +CONST SEGMENT +??_C@_0O@IINJHNME@glUniform2uiv@ DB 'glUniform2uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@MPHJAHBE@glUniform1uiv@ +CONST SEGMENT +??_C@_0O@MPHJAHBE@glUniform1uiv@ DB 'glUniform1uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@ENCKKJAN@glUniform4ui@ +CONST SEGMENT +??_C@_0N@ENCKKJAN@glUniform4ui@ DB 'glUniform4ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@NAPNJBLE@glUniform3ui@ +CONST SEGMENT +??_C@_0N@NAPNJBLE@glUniform3ui@ DB 'glUniform3ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@GIEBPGNB@glUniform2ui@ +CONST SEGMENT +??_C@_0N@GIEBPGNB@glUniform2ui@ DB 'glUniform2ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@HKPEFJDP@glUniform1ui@ +CONST SEGMENT +??_C@_0N@HKPEFJDP@glUniform1ui@ DB 'glUniform1ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BG@NDOIGAMC@glGetFragDataLocation@ +CONST SEGMENT +??_C@_0BG@NDOIGAMC@glGetFragDataLocation@ DB 'glGetFragDataLocation', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BH@DLJLAGBA@glBindFragDataLocation@ +CONST SEGMENT +??_C@_0BH@DLJLAGBA@glBindFragDataLocation@ DB 'glBindFragDataLocation', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@NIGECFIF@glGetUniformuiv@ +CONST SEGMENT +??_C@_0BA@NIGECFIF@glGetUniformuiv@ DB 'glGetUniformuiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@IMNLBLPG@glVertexAttribI4usv@ +CONST SEGMENT +??_C@_0BE@IMNLBLPG@glVertexAttribI4usv@ DB 'glVertexAttribI4usv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@JBDPNCLB@glVertexAttribI4ubv@ +CONST SEGMENT +??_C@_0BE@JBDPNCLB@glVertexAttribI4ubv@ DB 'glVertexAttribI4ubv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@MIPLFJKA@glVertexAttribI4sv@ +CONST SEGMENT +??_C@_0BD@MIPLFJKA@glVertexAttribI4sv@ DB 'glVertexAttribI4sv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@NFBPJAOH@glVertexAttribI4bv@ +CONST SEGMENT +??_C@_0BD@NFBPJAOH@glVertexAttribI4bv@ DB 'glVertexAttribI4bv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@JNGKDNFA@glVertexAttribI4uiv@ +CONST SEGMENT +??_C@_0BE@JNGKDNFA@glVertexAttribI4uiv@ DB 'glVertexAttribI4uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@CPEKOBEA@glVertexAttribI3uiv@ +CONST SEGMENT +??_C@_0BE@CPEKOBEA@glVertexAttribI3uiv@ DB 'glVertexAttribI3uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@BCCKMIPA@glVertexAttribI2uiv@ +CONST SEGMENT +??_C@_0BE@BCCKMIPA@glVertexAttribI2uiv@ DB 'glVertexAttribI2uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@FFIKLCCA@glVertexAttribI1uiv@ +CONST SEGMENT +??_C@_0BE@FFIKLCCA@glVertexAttribI1uiv@ DB 'glVertexAttribI1uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@NJEKHPAG@glVertexAttribI4iv@ +CONST SEGMENT +??_C@_0BD@NJEKHPAG@glVertexAttribI4iv@ DB 'glVertexAttribI4iv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@EEJNEHLP@glVertexAttribI3iv@ +CONST SEGMENT +??_C@_0BD@EEJNEHLP@glVertexAttribI3iv@ DB 'glVertexAttribI3iv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@PMCBCANK@glVertexAttribI2iv@ +CONST SEGMENT +??_C@_0BD@PMCBCANK@glVertexAttribI2iv@ DB 'glVertexAttribI2iv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@OOJEIPDE@glVertexAttribI1iv@ +CONST SEGMENT +??_C@_0BD@OOJEIPDE@glVertexAttribI1iv@ DB 'glVertexAttribI1iv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@BCMCLIM@glVertexAttribI4ui@ +CONST SEGMENT +??_C@_0BD@BCMCLIM@glVertexAttribI4ui@ DB 'glVertexAttribI4ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@JMPLBDDF@glVertexAttribI3ui@ +CONST SEGMENT +??_C@_0BD@JMPLBDDF@glVertexAttribI3ui@ DB 'glVertexAttribI3ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@CEEHHEFA@glVertexAttribI2ui@ +CONST SEGMENT +??_C@_0BD@CEEHHEFA@glVertexAttribI2ui@ DB 'glVertexAttribI2ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@DGPCNLLO@glVertexAttribI1ui@ +CONST SEGMENT +??_C@_0BD@DGPCNLLO@glVertexAttribI1ui@ DB 'glVertexAttribI1ui', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@CFEDAOOA@glVertexAttribI4i@ +CONST SEGMENT +??_C@_0BC@CFEDAOOA@glVertexAttribI4i@ DB 'glVertexAttribI4i', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@CAAMBIGF@glVertexAttribI3i@ +CONST SEGMENT +??_C@_0BC@CAAMBIGF@glVertexAttribI3i@ DB 'glVertexAttribI3i', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@CBMOHCFC@glVertexAttribI2i@ +CONST SEGMENT +??_C@_0BC@CBMOHCFC@glVertexAttribI2i@ DB 'glVertexAttribI2i', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@CDIIMMAL@glVertexAttribI1i@ +CONST SEGMENT +??_C@_0BC@CDIIMMAL@glVertexAttribI1i@ DB 'glVertexAttribI1i', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BG@GCBDCABB@glGetVertexAttribIuiv@ +CONST SEGMENT +??_C@_0BG@GCBDCABB@glGetVertexAttribIuiv@ DB 'glGetVertexAttribIuiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@KPDNEONP@glGetVertexAttribIiv@ +CONST SEGMENT +??_C@_0BF@KPDNEONP@glGetVertexAttribIiv@ DB 'glGetVertexAttribIiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BH@NLOEHKCD@glVertexAttribIPointer@ +CONST SEGMENT +??_C@_0BH@NLOEHKCD@glVertexAttribIPointer@ DB 'glVertexAttribIPointer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BH@KCIOLNMA@glEndConditionalRender@ +CONST SEGMENT +??_C@_0BH@KCIOLNMA@glEndConditionalRender@ DB 'glEndConditionalRender', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BJ@EHEPIEPF@glBeginConditionalRender@ +CONST SEGMENT +??_C@_0BJ@EHEPIEPF@glBeginConditionalRender@ DB 'glBeginConditionalRender' + DB 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@HLGAGIMI@glClampColor@ +CONST SEGMENT +??_C@_0N@HLGAGIMI@glClampColor@ DB 'glClampColor', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BO@ODFLPNG@glGetTransformFeedbackVarying@ +CONST SEGMENT +??_C@_0BO@ODFLPNG@glGetTransformFeedbackVarying@ DB 'glGetTransformFeedba' + DB 'ckVarying', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BM@IJFAKBEF@glTransformFeedbackVaryings@ +CONST SEGMENT +??_C@_0BM@IJFAKBEF@glTransformFeedbackVaryings@ DB 'glTransformFeedbackVa' + DB 'ryings', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@LDPKOCJI@glBindBufferBase@ +CONST SEGMENT +??_C@_0BB@LDPKOCJI@glBindBufferBase@ DB 'glBindBufferBase', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@EEMMCHMB@glBindBufferRange@ +CONST SEGMENT +??_C@_0BC@EEMMCHMB@glBindBufferRange@ DB 'glBindBufferRange', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BH@LCFLNNBH@glEndTransformFeedback@ +CONST SEGMENT +??_C@_0BH@LCFLNNBH@glEndTransformFeedback@ DB 'glEndTransformFeedback', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BJ@FHJKOECC@glBeginTransformFeedback@ +CONST SEGMENT +??_C@_0BJ@FHJKOECC@glBeginTransformFeedback@ DB 'glBeginTransformFeedback' + DB 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@IMGKGOKN@glIsEnabledi@ +CONST SEGMENT +??_C@_0N@IMGKGOKN@glIsEnabledi@ DB 'glIsEnabledi', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0L@BMJPGDDH@glDisablei@ +CONST SEGMENT +??_C@_0L@BMJPGDDH@glDisablei@ DB 'glDisablei', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_09IEGEGIEN@glEnablei@ +CONST SEGMENT +??_C@_09IEGEGIEN@glEnablei@ DB 'glEnablei', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@FKCNNMFO@glGetIntegeri_v@ +CONST SEGMENT +??_C@_0BA@FKCNNMFO@glGetIntegeri_v@ DB 'glGetIntegeri_v', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@OAKNOBP@glGetBooleani_v@ +CONST SEGMENT +??_C@_0BA@OAKNOBP@glGetBooleani_v@ DB 'glGetBooleani_v', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@JHNNNJFG@glColorMaski@ +CONST SEGMENT +??_C@_0N@JHNNNJFG@glColorMaski@ DB 'glColorMaski', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@HFGACBCH@glUniformMatrix4x3fv@ +CONST SEGMENT +??_C@_0BF@HFGACBCH@glUniformMatrix4x3fv@ DB 'glUniformMatrix4x3fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@PFLCCJCG@glUniformMatrix3x4fv@ +CONST SEGMENT +??_C@_0BF@PFLCCJCG@glUniformMatrix3x4fv@ DB 'glUniformMatrix3x4fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@MNNMEGEC@glUniformMatrix4x2fv@ +CONST SEGMENT +??_C@_0BF@MNNMEGEC@glUniformMatrix4x2fv@ DB 'glUniformMatrix4x2fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@DOOOPKID@glUniformMatrix2x4fv@ +CONST SEGMENT +??_C@_0BF@DOOOPKID@glUniformMatrix2x4fv@ DB 'glUniformMatrix2x4fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@NANJHGPK@glUniformMatrix3x2fv@ +CONST SEGMENT +??_C@_0BF@NANJHGPK@glUniformMatrix3x2fv@ DB 'glUniformMatrix3x2fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@KDDJMCDK@glUniformMatrix2x3fv@ +CONST SEGMENT +??_C@_0BF@KDDJMCDK@glUniformMatrix2x3fv@ DB 'glUniformMatrix2x3fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BG@JPNNNPKG@glVertexAttribPointer@ +CONST SEGMENT +??_C@_0BG@JPNNNPKG@glVertexAttribPointer@ DB 'glVertexAttribPointer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@OKBBECIG@glVertexAttrib4usv@ +CONST SEGMENT +??_C@_0BD@OKBBECIG@glVertexAttrib4usv@ DB 'glVertexAttrib4usv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@PLKAGECA@glVertexAttrib4uiv@ +CONST SEGMENT +??_C@_0BD@PLKAGECA@glVertexAttrib4uiv@ DB 'glVertexAttrib4uiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@PHPFILMB@glVertexAttrib4ubv@ +CONST SEGMENT +??_C@_0BD@PHPFILMB@glVertexAttrib4ubv@ DB 'glVertexAttrib4ubv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@EJJODHK@glVertexAttrib4sv@ +CONST SEGMENT +??_C@_0BC@EJJODHK@glVertexAttrib4sv@ DB 'glVertexAttrib4sv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@PLKDLLIP@glVertexAttrib4s@ +CONST SEGMENT +??_C@_0BB@PLKDLLIP@glVertexAttrib4s@ DB 'glVertexAttrib4s', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@BFCIMFNM@glVertexAttrib4iv@ +CONST SEGMENT +??_C@_0BC@BFCIMFNM@glVertexAttrib4iv@ DB 'glVertexAttrib4iv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@BOHEICOB@glVertexAttrib4fv@ +CONST SEGMENT +??_C@_0BC@BOHEICOB@glVertexAttrib4fv@ DB 'glVertexAttrib4fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@MMBGFNJL@glVertexAttrib4f@ +CONST SEGMENT +??_C@_0BB@MMBGFNJL@glVertexAttrib4f@ DB 'glVertexAttrib4f', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@BNPAFGIP@glVertexAttrib4dv@ +CONST SEGMENT +??_C@_0BC@BNPAFGIP@glVertexAttrib4dv@ DB 'glVertexAttrib4dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@POCADPBJ@glVertexAttrib4d@ +CONST SEGMENT +??_C@_0BB@POCADPBJ@glVertexAttrib4d@ DB 'glVertexAttrib4d', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@BJHNCKDN@glVertexAttrib4bv@ +CONST SEGMENT +??_C@_0BC@BJHNCKDN@glVertexAttrib4bv@ DB 'glVertexAttrib4bv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@IIAFPNIH@glVertexAttrib4Nusv@ +CONST SEGMENT +??_C@_0BE@IIAFPNIH@glVertexAttrib4Nusv@ DB 'glVertexAttrib4Nusv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@JJLENLCB@glVertexAttrib4Nuiv@ +CONST SEGMENT +??_C@_0BE@JJLENLCB@glVertexAttrib4Nuiv@ DB 'glVertexAttrib4Nuiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@JFOBDEMA@glVertexAttrib4Nubv@ +CONST SEGMENT +??_C@_0BE@JFOBDEMA@glVertexAttrib4Nubv@ DB 'glVertexAttrib4Nubv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@OHBIJGMB@glVertexAttrib4Nub@ +CONST SEGMENT +??_C@_0BD@OHBIJGMB@glVertexAttrib4Nub@ DB 'glVertexAttrib4Nub', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@MNDLDNCG@glVertexAttrib4Nsv@ +CONST SEGMENT +??_C@_0BD@MNDLDNCG@glVertexAttrib4Nsv@ DB 'glVertexAttrib4Nsv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@NMIKBLIA@glVertexAttrib4Niv@ +CONST SEGMENT +??_C@_0BD@NMIKBLIA@glVertexAttrib4Niv@ DB 'glVertexAttrib4Niv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@NANPPEGB@glVertexAttrib4Nbv@ +CONST SEGMENT +??_C@_0BD@NANPPEGB@glVertexAttrib4Nbv@ DB 'glVertexAttrib4Nbv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@JJEONLMD@glVertexAttrib3sv@ +CONST SEGMENT +??_C@_0BC@JJEONLMD@glVertexAttrib3sv@ DB 'glVertexAttrib3sv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@POOMKNAK@glVertexAttrib3s@ +CONST SEGMENT +??_C@_0BB@POOMKNAK@glVertexAttrib3s@ DB 'glVertexAttrib3s', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@IDKDLKFI@glVertexAttrib3fv@ +CONST SEGMENT +??_C@_0BC@IDKDLKFI@glVertexAttrib3fv@ DB 'glVertexAttrib3fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@MJFJELBO@glVertexAttrib3f@ +CONST SEGMENT +??_C@_0BB@MJFJELBO@glVertexAttrib3f@ DB 'glVertexAttrib3f', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@IACHGODG@glVertexAttrib3dv@ +CONST SEGMENT +??_C@_0BC@IACHGODG@glVertexAttrib3dv@ DB 'glVertexAttrib3dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@PLGPCJJM@glVertexAttrib3d@ +CONST SEGMENT +??_C@_0BB@PLGPCJJM@glVertexAttrib3d@ DB 'glVertexAttrib3d', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@CBPCLMKG@glVertexAttrib2sv@ +CONST SEGMENT +??_C@_0BC@CBPCLMKG@glVertexAttrib2sv@ DB 'glVertexAttrib2sv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@PPCOMHDN@glVertexAttrib2s@ +CONST SEGMENT +??_C@_0BB@PPCOMHDN@glVertexAttrib2s@ DB 'glVertexAttrib2s', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@DLBPNNDN@glVertexAttrib2fv@ +CONST SEGMENT +??_C@_0BC@DLBPNNDN@glVertexAttrib2fv@ DB 'glVertexAttrib2fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@MIJLCBCJ@glVertexAttrib2f@ +CONST SEGMENT +??_C@_0BB@MIJLCBCJ@glVertexAttrib2f@ DB 'glVertexAttrib2f', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@DIJLAJFD@glVertexAttrib2dv@ +CONST SEGMENT +??_C@_0BC@DIJLAJFD@glVertexAttrib2dv@ DB 'glVertexAttrib2dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@PKKNEDKL@glVertexAttrib2d@ +CONST SEGMENT +??_C@_0BB@PKKNEDKL@glVertexAttrib2d@ DB 'glVertexAttrib2d', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@DDEHBDEI@glVertexAttrib1sv@ +CONST SEGMENT +??_C@_0BC@DDEHBDEI@glVertexAttrib1sv@ DB 'glVertexAttrib1sv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@PNGIHJGE@glVertexAttrib1s@ +CONST SEGMENT +??_C@_0BB@PNGIHJGE@glVertexAttrib1s@ DB 'glVertexAttrib1s', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@CJKKHCND@glVertexAttrib1fv@ +CONST SEGMENT +??_C@_0BC@CJKKHCND@glVertexAttrib1fv@ DB 'glVertexAttrib1fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@MKNNJPHA@glVertexAttrib1f@ +CONST SEGMENT +??_C@_0BB@MKNNJPHA@glVertexAttrib1f@ DB 'glVertexAttrib1f', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@CKCOKGLN@glVertexAttrib1dv@ +CONST SEGMENT +??_C@_0BC@CKCOKGLN@glVertexAttrib1dv@ DB 'glVertexAttrib1dv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@PIOLPNPC@glVertexAttrib1d@ +CONST SEGMENT +??_C@_0BB@PIOLPNPC@glVertexAttrib1d@ DB 'glVertexAttrib1d', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@MAPGDLJK@glValidateProgram@ +CONST SEGMENT +??_C@_0BC@MAPGDLJK@glValidateProgram@ DB 'glValidateProgram', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@LNHCBEKP@glUniformMatrix4fv@ +CONST SEGMENT +??_C@_0BD@LNHCBEKP@glUniformMatrix4fv@ DB 'glUniformMatrix4fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@CAKFCMBG@glUniformMatrix3fv@ +CONST SEGMENT +??_C@_0BD@CAKFCMBG@glUniformMatrix3fv@ DB 'glUniformMatrix3fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@JIBJELHD@glUniformMatrix2fv@ +CONST SEGMENT +??_C@_0BD@JIBJELHD@glUniformMatrix2fv@ DB 'glUniformMatrix2fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@JFEMPNIH@glUniform4iv@ +CONST SEGMENT +??_C@_0N@JFEMPNIH@glUniform4iv@ DB 'glUniform4iv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@IJLMFDO@glUniform3iv@ +CONST SEGMENT +??_C@_0N@IJLMFDO@glUniform3iv@ DB 'glUniform3iv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@LACHKCFL@glUniform2iv@ +CONST SEGMENT +??_C@_0N@LACHKCFL@glUniform2iv@ DB 'glUniform2iv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@KCJCANLF@glUniform1iv@ +CONST SEGMENT +??_C@_0N@KCJCANLF@glUniform1iv@ DB 'glUniform1iv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@JOBALKLK@glUniform4fv@ +CONST SEGMENT +??_C@_0N@JOBALKLK@glUniform4fv@ DB 'glUniform4fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@DMHICAD@glUniform3fv@ +CONST SEGMENT +??_C@_0N@DMHICAD@glUniform3fv@ DB 'glUniform3fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@LLHLOFGG@glUniform2fv@ +CONST SEGMENT +??_C@_0N@LLHLOFGG@glUniform2fv@ DB 'glUniform2fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@KJMOEKII@glUniform1fv@ +CONST SEGMENT +??_C@_0N@KJMOEKII@glUniform1fv@ DB 'glUniform1fv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@EKNBNBMB@glUniform4i@ +CONST SEGMENT +??_C@_0M@EKNBNBMB@glUniform4i@ DB 'glUniform4i', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@EPJOMHEE@glUniform3i@ +CONST SEGMENT +??_C@_0M@EPJOMHEE@glUniform3i@ DB 'glUniform3i', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@EOFMKNHD@glUniform2i@ +CONST SEGMENT +??_C@_0M@EOFMKNHD@glUniform2i@ DB 'glUniform2i', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@EMBKBDCK@glUniform1i@ +CONST SEGMENT +??_C@_0M@EMBKBDCK@glUniform1i@ DB 'glUniform1i', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@MNEJMNAO@glUniform4f@ +CONST SEGMENT +??_C@_0M@MNEJMNAO@glUniform4f@ DB 'glUniform4f', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@MIAGNLIL@glUniform3f@ +CONST SEGMENT +??_C@_0M@MIAGNLIL@glUniform3f@ DB 'glUniform3f', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@MJMELBLM@glUniform2f@ +CONST SEGMENT +??_C@_0M@MJMELBLM@glUniform2f@ DB 'glUniform2f', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@MLICAPOF@glUniform1f@ +CONST SEGMENT +??_C@_0M@MLICAPOF@glUniform1f@ DB 'glUniform1f', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@ICBDHBI@glUseProgram@ +CONST SEGMENT +??_C@_0N@ICBDHBI@glUseProgram@ DB 'glUseProgram', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0P@DFHCPFMO@glShaderSource@ +CONST SEGMENT +??_C@_0P@DFHCPFMO@glShaderSource@ DB 'glShaderSource', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@PIOEEBPO@glLinkProgram@ +CONST SEGMENT +??_C@_0O@PIOEEBPO@glLinkProgram@ DB 'glLinkProgram', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0L@MDDLFIHC@glIsShader@ +CONST SEGMENT +??_C@_0L@MDDLFIHC@glIsShader@ DB 'glIsShader', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@INLOJDGO@glIsProgram@ +CONST SEGMENT +??_C@_0M@INLOJDGO@glIsProgram@ DB 'glIsProgram', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@DOJMENLD@glGetVertexAttribPointerv@ +CONST SEGMENT +??_C@_0BK@DOJMENLD@glGetVertexAttribPointerv@ DB 'glGetVertexAttribPointe' + DB 'rv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@HLCEAPNO@glGetVertexAttribiv@ +CONST SEGMENT +??_C@_0BE@HLCEAPNO@glGetVertexAttribiv@ DB 'glGetVertexAttribiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@HAHIEIOD@glGetVertexAttribfv@ +CONST SEGMENT +??_C@_0BE@HAHIEIOD@glGetVertexAttribfv@ DB 'glGetVertexAttribfv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@HDPMJMIN@glGetVertexAttribdv@ +CONST SEGMENT +??_C@_0BE@HDPMJMIN@glGetVertexAttribdv@ DB 'glGetVertexAttribdv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0P@IAONPCL@glGetUniformiv@ +CONST SEGMENT +??_C@_0P@IAONPCL@glGetUniformiv@ DB 'glGetUniformiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0P@DFCJIBG@glGetUniformfv@ +CONST SEGMENT +??_C@_0P@DFCJIBG@glGetUniformfv@ DB 'glGetUniformfv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@KIOPGICP@glGetUniformLocation@ +CONST SEGMENT +??_C@_0BF@KIOPGICP@glGetUniformLocation@ DB 'glGetUniformLocation', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@ELEIFJEL@glGetShaderSource@ +CONST SEGMENT +??_C@_0BC@ELEIFJEL@glGetShaderSource@ DB 'glGetShaderSource', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@GIABBCMO@glGetShaderInfoLog@ +CONST SEGMENT +??_C@_0BD@GIABBCMO@glGetShaderInfoLog@ DB 'glGetShaderInfoLog', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@JBDFPDMG@glGetShaderiv@ +CONST SEGMENT +??_C@_0O@JBDFPDMG@glGetShaderiv@ DB 'glGetShaderiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@DHGHAJFL@glGetProgramInfoLog@ +CONST SEGMENT +??_C@_0BE@DHGHAJFL@glGetProgramInfoLog@ DB 'glGetProgramInfoLog', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0P@FMMDFLCO@glGetProgramiv@ +CONST SEGMENT +??_C@_0P@FMMDFLCO@glGetProgramiv@ DB 'glGetProgramiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@BEPGJDMM@glGetAttribLocation@ +CONST SEGMENT +??_C@_0BE@BEPGJDMM@glGetAttribLocation@ DB 'glGetAttribLocation', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@GHMDGFEM@glGetAttachedShaders@ +CONST SEGMENT +??_C@_0BF@GHMDGFEM@glGetAttachedShaders@ DB 'glGetAttachedShaders', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@NIMHLLKN@glGetActiveUniform@ +CONST SEGMENT +??_C@_0BD@NIMHLLKN@glGetActiveUniform@ DB 'glGetActiveUniform', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@MBALAOHF@glGetActiveAttrib@ +CONST SEGMENT +??_C@_0BC@MBALAOHF@glGetActiveAttrib@ DB 'glGetActiveAttrib', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@EHBAHNHE@glEnableVertexAttribArray@ +CONST SEGMENT +??_C@_0BK@EHBAHNHE@glEnableVertexAttribArray@ DB 'glEnableVertexAttribArr' + DB 'ay', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BL@NKHLOFFF@glDisableVertexAttribArray@ +CONST SEGMENT +??_C@_0BL@NKHLOFFF@glDisableVertexAttribArray@ DB 'glDisableVertexAttribA' + DB 'rray', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0P@DJFJFCJL@glDetachShader@ +CONST SEGMENT +??_C@_0P@DJFJFCJL@glDetachShader@ DB 'glDetachShader', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0P@HHCDONAG@glDeleteShader@ +CONST SEGMENT +??_C@_0P@HHCDONAG@glDeleteShader@ DB 'glDeleteShader', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@NKGCDOPO@glDeleteProgram@ +CONST SEGMENT +??_C@_0BA@NKGCDOPO@glDeleteProgram@ DB 'glDeleteProgram', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0P@HGHBNC@glCreateShader@ +CONST SEGMENT +??_C@_0P@HGHBNC@glCreateShader@ DB 'glCreateShader', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@FLKLHNKP@glCreateProgram@ +CONST SEGMENT +??_C@_0BA@FLKLHNKP@glCreateProgram@ DB 'glCreateProgram', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@DGIEGONF@glCompileShader@ +CONST SEGMENT +??_C@_0BA@DGIEGONF@glCompileShader@ DB 'glCompileShader', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BF@MHKEFIHM@glBindAttribLocation@ +CONST SEGMENT +??_C@_0BF@MHKEFIHM@glBindAttribLocation@ DB 'glBindAttribLocation', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0P@LDMLEABL@glAttachShader@ +CONST SEGMENT +??_C@_0P@LDMLEABL@glAttachShader@ DB 'glAttachShader', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BG@MMKPIEJI@glStencilMaskSeparate@ +CONST SEGMENT +??_C@_0BG@MMKPIEJI@glStencilMaskSeparate@ DB 'glStencilMaskSeparate', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BG@FCMNCEIA@glStencilFuncSeparate@ +CONST SEGMENT +??_C@_0BG@FCMNCEIA@glStencilFuncSeparate@ DB 'glStencilFuncSeparate', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@GAPLDNGF@glStencilOpSeparate@ +CONST SEGMENT +??_C@_0BE@GAPLDNGF@glStencilOpSeparate@ DB 'glStencilOpSeparate', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@COHJKDBH@glDrawBuffers@ +CONST SEGMENT +??_C@_0O@COHJKDBH@glDrawBuffers@ DB 'glDrawBuffers', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BI@JNHDNJAG@glBlendEquationSeparate@ +CONST SEGMENT +??_C@_0BI@JNHDNJAG@glBlendEquationSeparate@ DB 'glBlendEquationSeparate', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@KNJEIFMC@glGetBufferPointerv@ +CONST SEGMENT +??_C@_0BE@KNJEIFMC@glGetBufferPointerv@ DB 'glGetBufferPointerv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BH@BMIEIFJP@glGetBufferParameteriv@ +CONST SEGMENT +??_C@_0BH@BMIEIFJP@glGetBufferParameteriv@ DB 'glGetBufferParameteriv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@OFGHBLEO@glUnmapBuffer@ +CONST SEGMENT +??_C@_0O@OFGHBLEO@glUnmapBuffer@ DB 'glUnmapBuffer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@NNHDPACA@glMapBuffer@ +CONST SEGMENT +??_C@_0M@NNHDPACA@glMapBuffer@ DB 'glMapBuffer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@PNDAHMBO@glGetBufferSubData@ +CONST SEGMENT +??_C@_0BD@PNDAHMBO@glGetBufferSubData@ DB 'glGetBufferSubData', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@GAJMDBBN@glBufferSubData@ +CONST SEGMENT +??_C@_0BA@GAJMDBBN@glBufferSubData@ DB 'glBufferSubData', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@JHHJMABP@glBufferData@ +CONST SEGMENT +??_C@_0N@JHHJMABP@glBufferData@ DB 'glBufferData', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0L@KFPDMKNG@glIsBuffer@ +CONST SEGMENT +??_C@_0L@KFPDMKNG@glIsBuffer@ DB 'glIsBuffer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@LAOHBIBA@glGenBuffers@ +CONST SEGMENT +??_C@_0N@LAOHBIBA@glGenBuffers@ DB 'glGenBuffers', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@DMNLADIO@glDeleteBuffers@ +CONST SEGMENT +??_C@_0BA@DMNLADIO@glDeleteBuffers@ DB 'glDeleteBuffers', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@BONEPPLO@glBindBuffer@ +CONST SEGMENT +??_C@_0N@BONEPPLO@glBindBuffer@ DB 'glBindBuffer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@MNBBKJ@glGetQueryObjectuiv@ +CONST SEGMENT +??_C@_0BE@MNBBKJ@glGetQueryObjectuiv@ DB 'glGetQueryObjectuiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@KMBBCJID@glGetQueryObjectiv@ +CONST SEGMENT +??_C@_0BD@KMBBCJID@glGetQueryObjectiv@ DB 'glGetQueryObjectiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@BPACPFCI@glGetQueryiv@ +CONST SEGMENT +??_C@_0N@BPACPFCI@glGetQueryiv@ DB 'glGetQueryiv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0L@FLEBHIDM@glEndQuery@ +CONST SEGMENT +??_C@_0L@FLEBHIDM@glEndQuery@ DB 'glEndQuery', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@GIAGIGPA@glBeginQuery@ +CONST SEGMENT +??_C@_0N@GIAGIGPA@glBeginQuery@ DB 'glBeginQuery', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_09CNNLCEBN@glIsQuery@ +CONST SEGMENT +??_C@_09CNNLCEBN@glIsQuery@ DB 'glIsQuery', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@IOKEHMOH@glDeleteQueries@ +CONST SEGMENT +??_C@_0BA@IOKEHMOH@glDeleteQueries@ DB 'glDeleteQueries', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@CJIGHHJ@glGenQueries@ +CONST SEGMENT +??_C@_0N@CJIGHHJ@glGenQueries@ DB 'glGenQueries', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@PFHILPAN@glBlendEquation@ +CONST SEGMENT +??_C@_0BA@PFHILPAN@glBlendEquation@ DB 'glBlendEquation', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@PKBMFJDK@glBlendColor@ +CONST SEGMENT +??_C@_0N@PKBMFJDK@glBlendColor@ DB 'glBlendColor', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@LDFNOKAC@glPointParameteriv@ +CONST SEGMENT +??_C@_0BD@LDFNOKAC@glPointParameteriv@ DB 'glPointParameteriv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@ICPGPIPB@glPointParameteri@ +CONST SEGMENT +??_C@_0BC@ICPGPIPB@glPointParameteri@ DB 'glPointParameteri', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BD@LIABKNDP@glPointParameterfv@ +CONST SEGMENT +??_C@_0BD@LIABKNDP@glPointParameterfv@ DB 'glPointParameterfv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@FGOOEDO@glPointParameterf@ +CONST SEGMENT +??_C@_0BC@FGOOEDO@glPointParameterf@ DB 'glPointParameterf', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@MPDFJJLL@glMultiDrawElements@ +CONST SEGMENT +??_C@_0BE@MPDFJJLL@glMultiDrawElements@ DB 'glMultiDrawElements', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@IBABPJFA@glMultiDrawArrays@ +CONST SEGMENT +??_C@_0BC@IBABPJFA@glMultiDrawArrays@ DB 'glMultiDrawArrays', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@LLLCIIOO@glBlendFuncSeparate@ +CONST SEGMENT +??_C@_0BE@LLLCIIOO@glBlendFuncSeparate@ DB 'glBlendFuncSeparate', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BI@MPANLPPL@glGetCompressedTexImage@ +CONST SEGMENT +??_C@_0BI@MPANLPPL@glGetCompressedTexImage@ DB 'glGetCompressedTexImage', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@ECBIPHJO@glCompressedTexSubImage1D@ +CONST SEGMENT +??_C@_0BK@ECBIPHJO@glCompressedTexSubImage1D@ DB 'glCompressedTexSubImage' + DB '1D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@EAFOEJMH@glCompressedTexSubImage2D@ +CONST SEGMENT +??_C@_0BK@EAFOEJMH@glCompressedTexSubImage2D@ DB 'glCompressedTexSubImage' + DB '2D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BK@EBJMCDPA@glCompressedTexSubImage3D@ +CONST SEGMENT +??_C@_0BK@EBJMCDPA@glCompressedTexSubImage3D@ DB 'glCompressedTexSubImage' + DB '3D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BH@GFPJBEAB@glCompressedTexImage1D@ +CONST SEGMENT +??_C@_0BH@GFPJBEAB@glCompressedTexImage1D@ DB 'glCompressedTexImage1D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BH@GHLPKKFI@glCompressedTexImage2D@ +CONST SEGMENT +??_C@_0BH@GHLPKKFI@glCompressedTexImage2D@ DB 'glCompressedTexImage2D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BH@GGHNMAGP@glCompressedTexImage3D@ +CONST SEGMENT +??_C@_0BH@GGHNMAGP@glCompressedTexImage3D@ DB 'glCompressedTexImage3D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@BJGIPMOA@glSampleCoverage@ +CONST SEGMENT +??_C@_0BB@BJGIPMOA@glSampleCoverage@ DB 'glSampleCoverage', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@KOBBIKOF@glActiveTexture@ +CONST SEGMENT +??_C@_0BA@KOBBIKOF@glActiveTexture@ DB 'glActiveTexture', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@PJFGNMAG@glCopyTexSubImage3D@ +CONST SEGMENT +??_C@_0BE@PJFGNMAG@glCopyTexSubImage3D@ DB 'glCopyTexSubImage3D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@NGGKPOPN@glTexSubImage3D@ +CONST SEGMENT +??_C@_0BA@NGGKPOPN@glTexSubImage3D@ DB 'glTexSubImage3D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@JAEIBBBF@glTexImage3D@ +CONST SEGMENT +??_C@_0N@JAEIBBBF@glTexImage3D@ DB 'glTexImage3D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@IHNAGJGJ@glDrawRangeElements@ +CONST SEGMENT +??_C@_0BE@IHNAGJGJ@glDrawRangeElements@ DB 'glDrawRangeElements', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@NJHAEPDN@glIsTexture@ +CONST SEGMENT +??_C@_0M@NJHAEPDN@glIsTexture@ DB 'glIsTexture', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@LLMANLNK@glGenTextures@ +CONST SEGMENT +??_C@_0O@LLMANLNK@glGenTextures@ DB 'glGenTextures', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@KMPLFJIC@glDeleteTextures@ +CONST SEGMENT +??_C@_0BB@KMPLFJIC@glDeleteTextures@ DB 'glDeleteTextures', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@JKKCIBGC@glBindTexture@ +CONST SEGMENT +??_C@_0O@JKKCIBGC@glBindTexture@ DB 'glBindTexture', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@NHKIJEMK@glTexSubImage2D@ +CONST SEGMENT +??_C@_0BA@NHKIJEMK@glTexSubImage2D@ DB 'glTexSubImage2D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@NFOOCKJD@glTexSubImage1D@ +CONST SEGMENT +??_C@_0BA@NFOOCKJD@glTexSubImage1D@ DB 'glTexSubImage1D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@PIJELGDB@glCopyTexSubImage2D@ +CONST SEGMENT +??_C@_0BE@PIJELGDB@glCopyTexSubImage2D@ DB 'glCopyTexSubImage2D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@PKNCAIGI@glCopyTexSubImage1D@ +CONST SEGMENT +??_C@_0BE@PKNCAIGI@glCopyTexSubImage1D@ DB 'glCopyTexSubImage1D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@MGAFKJKC@glCopyTexImage2D@ +CONST SEGMENT +??_C@_0BB@MGAFKJKC@glCopyTexImage2D@ DB 'glCopyTexImage2D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@MEEDBHPL@glCopyTexImage1D@ +CONST SEGMENT +??_C@_0BB@MEEDBHPL@glCopyTexImage1D@ DB 'glCopyTexImage1D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@FFBJGNC@glPolygonOffset@ +CONST SEGMENT +??_C@_0BA@FFBJGNC@glPolygonOffset@ DB 'glPolygonOffset', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0P@MENFIFGE@glDrawElements@ +CONST SEGMENT +??_C@_0P@MENFIFGE@glDrawElements@ DB 'glDrawElements', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@CMNPPOHA@glDrawArrays@ +CONST SEGMENT +??_C@_0N@CMNPPOHA@glDrawArrays@ DB 'glDrawArrays', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0L@KBLIPDFH@glViewport@ +CONST SEGMENT +??_C@_0L@KBLIPDFH@glViewport@ DB 'glViewport', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@PEBDIKOA@glDepthRange@ +CONST SEGMENT +??_C@_0N@PEBDIKOA@glDepthRange@ DB 'glDepthRange', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@INHMIHKC@glIsEnabled@ +CONST SEGMENT +??_C@_0M@INHMIHKC@glIsEnabled@ DB 'glIsEnabled', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BJ@GLJHCPGI@glGetTexLevelParameteriv@ +CONST SEGMENT +??_C@_0BJ@GLJHCPGI@glGetTexLevelParameteriv@ DB 'glGetTexLevelParameteriv' + DB 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BJ@GAMLGIFF@glGetTexLevelParameterfv@ +CONST SEGMENT +??_C@_0BJ@GAMLGIFF@glGetTexLevelParameterfv@ DB 'glGetTexLevelParameterfv' + DB 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@DGCNLNPP@glGetTexParameteriv@ +CONST SEGMENT +??_C@_0BE@DGCNLNPP@glGetTexParameteriv@ DB 'glGetTexParameteriv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BE@DNHBPKMC@glGetTexParameterfv@ +CONST SEGMENT +??_C@_0BE@DNHBPKMC@glGetTexParameterfv@ DB 'glGetTexParameterfv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@DOIIJLAD@glGetTexImage@ +CONST SEGMENT +??_C@_0O@DOIIJLAD@glGetTexImage@ DB 'glGetTexImage', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@OPOBFDCB@glGetString@ +CONST SEGMENT +??_C@_0M@OPOBFDCB@glGetString@ DB 'glGetString', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@DHHDCCLF@glGetIntegerv@ +CONST SEGMENT +??_C@_0O@DHHDCCLF@glGetIntegerv@ DB 'glGetIntegerv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@CKCOBONE@glGetFloatv@ +CONST SEGMENT +??_C@_0M@CKCOBONE@glGetFloatv@ DB 'glGetFloatv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0L@FPKAMKHB@glGetError@ +CONST SEGMENT +??_C@_0L@FPKAMKHB@glGetError@ DB 'glGetError', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@OFBMMCDH@glGetDoublev@ +CONST SEGMENT +??_C@_0N@OFBMMCDH@glGetDoublev@ DB 'glGetDoublev', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@NLMELLCJ@glGetBooleanv@ +CONST SEGMENT +??_C@_0O@NLMELLCJ@glGetBooleanv@ DB 'glGetBooleanv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@CKFNNHOO@glReadPixels@ +CONST SEGMENT +??_C@_0N@CKFNNHOO@glReadPixels@ DB 'glReadPixels', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@HFKHBECK@glReadBuffer@ +CONST SEGMENT +??_C@_0N@HFKHBECK@glReadBuffer@ DB 'glReadBuffer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@JCCIGLOF@glPixelStorei@ +CONST SEGMENT +??_C@_0O@JCCIGLOF@glPixelStorei@ DB 'glPixelStorei', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@BFLAHHCK@glPixelStoref@ +CONST SEGMENT +??_C@_0O@BFLAHHCK@glPixelStoref@ DB 'glPixelStoref', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@NEJABAEP@glDepthFunc@ +CONST SEGMENT +??_C@_0M@NEJABAEP@glDepthFunc@ DB 'glDepthFunc', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@BILBNGF@glStencilOp@ +CONST SEGMENT +??_C@_0M@BILBNGF@glStencilOp@ DB 'glStencilOp', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@ENNLLOLN@glStencilFunc@ +CONST SEGMENT +??_C@_0O@ENNLLOLN@glStencilFunc@ DB 'glStencilFunc', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_09GKGMNAKG@glLogicOp@ +CONST SEGMENT +??_C@_09GKGMNAKG@glLogicOp@ DB 'glLogicOp', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@PFBKOKOH@glBlendFunc@ +CONST SEGMENT +??_C@_0M@PFBKOKOH@glBlendFunc@ DB 'glBlendFunc', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_07COFELLJA@glFlush@ +CONST SEGMENT +??_C@_07COFELLJA@glFlush@ DB 'glFlush', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_08DFCPOKBK@glFinish@ +CONST SEGMENT +??_C@_08DFCPOKBK@glFinish@ DB 'glFinish', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_08OOEHEKOP@glEnable@ +CONST SEGMENT +??_C@_08OOEHEKOP@glEnable@ DB 'glEnable', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_09MHGMIMKN@glDisable@ +CONST SEGMENT +??_C@_09MHGMIMKN@glDisable@ DB 'glDisable', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@KABMFLLN@glDepthMask@ +CONST SEGMENT +??_C@_0M@KABMFLLN@glDepthMask@ DB 'glDepthMask', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@DLGOAHPH@glColorMask@ +CONST SEGMENT +??_C@_0M@DLGOAHPH@glColorMask@ DB 'glColorMask', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@DJFHPFEP@glStencilMask@ +CONST SEGMENT +??_C@_0O@DJFHPFEP@glStencilMask@ DB 'glStencilMask', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@LJIELNG@glClearDepth@ +CONST SEGMENT +??_C@_0N@LJIELNG@glClearDepth@ DB 'glClearDepth', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0P@KBLPBBFP@glClearStencil@ +CONST SEGMENT +??_C@_0P@KBLPBBFP@glClearStencil@ DB 'glClearStencil', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@OGLMDNKC@glClearColor@ +CONST SEGMENT +??_C@_0N@OGLMDNKC@glClearColor@ DB 'glClearColor', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_07IBAPPAHJ@glClear@ +CONST SEGMENT +??_C@_07IBAPPAHJ@glClear@ DB 'glClear', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@EKCLGPL@glDrawBuffer@ +CONST SEGMENT +??_C@_0N@EKCLGPL@glDrawBuffer@ DB 'glDrawBuffer', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@JBIKHLCC@glTexImage2D@ +CONST SEGMENT +??_C@_0N@JBIKHLCC@glTexImage2D@ DB 'glTexImage2D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0N@JDMMMFHL@glTexImage1D@ +CONST SEGMENT +??_C@_0N@JDMMMFHL@glTexImage1D@ DB 'glTexImage1D', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@KPLJEAAI@glTexParameteriv@ +CONST SEGMENT +??_C@_0BB@KPLJEAAI@glTexParameteriv@ DB 'glTexParameteriv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@KDNJAKA@glTexParameteri@ +CONST SEGMENT +??_C@_0BA@KDNJAKA@glTexParameteri@ DB 'glTexParameteri', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BB@KEOFAHDF@glTexParameterfv@ +CONST SEGMENT +??_C@_0BB@KEOFAHDF@glTexParameterfv@ DB 'glTexParameterfv', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BA@INKFIMGP@glTexParameterf@ +CONST SEGMENT +??_C@_0BA@INKFIMGP@glTexParameterf@ DB 'glTexParameterf', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_09ECGPAEPL@glScissor@ +CONST SEGMENT +??_C@_09ECGPAEPL@glScissor@ DB 'glScissor', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0O@DKMNBFMB@glPolygonMode@ +CONST SEGMENT +??_C@_0O@DKMNBFMB@glPolygonMode@ DB 'glPolygonMode', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@EEAPMMNM@glPointSize@ +CONST SEGMENT +??_C@_0M@EEAPMMNM@glPointSize@ DB 'glPointSize', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@CFLGNFPG@glLineWidth@ +CONST SEGMENT +??_C@_0M@CFLGNFPG@glLineWidth@ DB 'glLineWidth', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_06HEADGMBC@glHint@ +CONST SEGMENT +??_C@_06HEADGMBC@glHint@ DB 'glHint', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0M@ILBMDJDA@glFrontFace@ +CONST SEGMENT +??_C@_0M@ILBMDJDA@glFrontFace@ DB 'glFrontFace', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0L@BAPBLHME@glCullFace@ +CONST SEGMENT +??_C@_0L@BAPBLHME@glCullFace@ DB 'glCullFace', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_0BC@FFKMKEGM@wglGetProcAddress@ +CONST SEGMENT +??_C@_0BC@FFKMKEGM@wglGetProcAddress@ DB 'wglGetProcAddress', 00H ; `string' +CONST ENDS +; COMDAT ??_C@_1BK@LCODAJLO@?$AAo?$AAp?$AAe?$AAn?$AAg?$AAl?$AA3?$AA2?$AA?4?$AAd?$AAl?$AAl@ +CONST SEGMENT +??_C@_1BK@LCODAJLO@?$AAo?$AAp?$AAe?$AAn?$AAg?$AAl?$AA3?$AA2?$AA?4?$AAd?$AAl?$AAl@ DB 'o' + DB 00H, 'p', 00H, 'e', 00H, 'n', 00H, 'g', 00H, 'l', 00H, '3', 00H + DB '2', 00H, '.', 00H, 'd', 00H, 'l', 00H, 'l', 00H, 00H, 00H ; `string' +CONST ENDS +; COMDAT voltbl +voltbl SEGMENT +_volmd DW 018H + DW 01a0H +voltbl ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$find_coreGLSC2 DD 025041f19H + DD 0109230eH + DD 050020018H + DD imagerel __GSHandlerCheck + DD 0b0H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$find_extensionsGLSC2 DD 025030b01H + DD 0b206230bH + DD 05002H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$load_GL_SC_VERSION_2_0 DD 025030f01H + DD 0b20a230fH + DD 05006H +xdata ENDS +; COMDAT voltbl +voltbl SEGMENT +_volmd DW 018H + DW 023cH +voltbl ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$find_coreGLES2 DD 025041f19H + DD 0109230eH + DD 050020018H + DD imagerel __GSHandlerCheck + DD 0b0H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$find_extensionsGLES2 DD 025030b01H + DD 0b206230bH + DD 05002H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$load_GL_ES_VERSION_3_2 DD 025030f01H + DD 0b20a230fH + DD 05006H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$load_GL_ES_VERSION_3_1 DD 025030f01H + DD 0b20a230fH + DD 05006H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$load_GL_ES_VERSION_3_0 DD 025030f01H + DD 0b20a230fH + DD 05006H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$load_GL_ES_VERSION_2_0 DD 025030f01H + DD 0b20a230fH + DD 05006H +xdata ENDS +; COMDAT voltbl +voltbl SEGMENT +_volmd DW 018H + DW 01a0H +voltbl ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$find_coreGLES1 DD 025041f19H + DD 0109230eH + DD 050020018H + DD imagerel __GSHandlerCheck + DD 0b0H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$find_extensionsGLES1 DD 025030b01H + DD 0b206230bH + DD 05002H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$load_GL_VERSION_ES_CM_1_0 DD 025030f01H + DD 0b20a230fH + DD 05006H +xdata ENDS +; COMDAT voltbl +voltbl SEGMENT +_volmd DW 018H + DW 0548H +voltbl ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$find_coreGL DD 025041f19H + DD 0109230eH + DD 050020018H + DD imagerel __GSHandlerCheck + DD 0b0H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$find_extensionsGL DD 025030b01H + DD 0b206230bH + DD 05002H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$load_GL_VERSION_4_6 DD 025030f01H + DD 0b20a230fH + DD 05006H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$load_GL_VERSION_4_5 DD 025030f01H + DD 0b20a230fH + DD 05006H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$load_GL_VERSION_4_4 DD 025030f01H + DD 0b20a230fH + DD 05006H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$load_GL_VERSION_4_3 DD 025030f01H + DD 0b20a230fH + DD 05006H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$load_GL_VERSION_4_2 DD 025030f01H + DD 0b20a230fH + DD 05006H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$load_GL_VERSION_4_1 DD 025030f01H + DD 0b20a230fH + DD 05006H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$load_GL_VERSION_4_0 DD 025030f01H + DD 0b20a230fH + DD 05006H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$load_GL_VERSION_3_3 DD 025030f01H + DD 0b20a230fH + DD 05006H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$load_GL_VERSION_3_2 DD 025030f01H + DD 0b20a230fH + DD 05006H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$load_GL_VERSION_3_1 DD 025030f01H + DD 0b20a230fH + DD 05006H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$load_GL_VERSION_3_0 DD 025030f01H + DD 0b20a230fH + DD 05006H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$load_GL_VERSION_2_1 DD 025030f01H + DD 0b20a230fH + DD 05006H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$load_GL_VERSION_2_0 DD 025030f01H + DD 0b20a230fH + DD 05006H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$load_GL_VERSION_1_5 DD 025030f01H + DD 0b20a230fH + DD 05006H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$load_GL_VERSION_1_4 DD 025030f01H + DD 0b20a230fH + DD 05006H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$load_GL_VERSION_1_3 DD 025030f01H + DD 0b20a230fH + DD 05006H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$load_GL_VERSION_1_2 DD 025030f01H + DD 0b20a230fH + DD 05006H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$load_GL_VERSION_1_1 DD 025030f01H + DD 0b20a230fH + DD 05006H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$load_GL_VERSION_1_0 DD 025030f01H + DD 0b20a230fH + DD 05006H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$free_exts DD 025030b01H + DD 0d206230bH + DD 05002H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$get_exts DD 025061001H + DD 010b2310H + DD 070040012H + DD 050026003H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$close_gl DD 025030b01H + DD 0b206230bH + DD 05002H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$open_gl DD 025030b01H + DD 0d206230bH + DD 05002H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$get_proc DD 025030f01H + DD 0d20a230fH + DD 05006H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$gladLoadGLSC2Loader DD 025030f01H + DD 0d20a230fH + DD 05006H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$gladLoadGLES2Loader DD 025030f01H + DD 0d20a230fH + DD 05006H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$gladLoadGLES1Loader DD 025030f01H + DD 0d20a230fH + DD 05006H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$gladLoadGLLoader DD 025030f01H + DD 0d20a230fH + DD 05006H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$gladLoadGL DD 025030b01H + DD 0d206230bH + DD 05002H +xdata ENDS +; COMDAT voltbl +voltbl SEGMENT +_volmd DB 02bH + DB 065H +voltbl ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$sscanf_s DD 025032f19H + DD 0f21c2321H + DD 05015H + DD imagerel __GSHandlerCheck + DD 070H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$vsscanf_s DD 025031901H + DD 0b2142319H + DD 05010H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$_vsscanf_s_l DD 035031e01H + DD 0d219331eH + DD 05015H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$__local_stdio_scanf_options DD 025030b01H + DD 0b206230bH + DD 05002H +xdata ENDS +; Function compile flags: /Odt +; COMDAT __JustMyCode_Default +_TEXT SEGMENT +__JustMyCode_Default PROC ; COMDAT + 00000 c2 00 00 ret 0 +__JustMyCode_Default ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT find_coreGLSC2 +_TEXT SEGMENT +i$ = 0 +major$ = 4 +minor$ = 8 +version$ = 16 +prefixes$ = 24 +length$1 = 56 +tv133 = 128 +tv93 = 128 +tv134 = 136 +__$ArrayPad$ = 144 +find_coreGLSC2 PROC ; COMDAT + +; 2694 : static void find_coreGLSC2(void) { + + 00000 40 55 push rbp + 00002 48 81 ec c0 00 + 00 00 sub rsp, 192 ; 000000c0H + 00009 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000e 48 8b 05 00 00 + 00 00 mov rax, QWORD PTR __security_cookie + 00015 48 33 c5 xor rax, rbp + 00018 48 89 85 90 00 + 00 00 mov QWORD PTR __$ArrayPad$[rbp], rax + 0001f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00026 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 2695 : +; 2696 : /* Thank you @elmindreda +; 2697 : * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176 +; 2698 : * https://github.com/glfw/glfw/blob/master/src/context.c#L36 +; 2699 : */ +; 2700 : int i, major, minor; +; 2701 : +; 2702 : const char* version; +; 2703 : const char* prefixes[] = { + + 0002b 48 8d 05 00 00 + 00 00 lea rax, OFFSET FLAT:??_C@_0O@ENGHJHNB@OpenGL?5ES?9CM?5@ + 00032 48 89 45 18 mov QWORD PTR prefixes$[rbp], rax + 00036 48 8d 05 00 00 + 00 00 lea rax, OFFSET FLAT:??_C@_0O@EMKFPNOG@OpenGL?5ES?9CL?5@ + 0003d 48 89 45 20 mov QWORD PTR prefixes$[rbp+8], rax + 00041 48 8d 05 00 00 + 00 00 lea rax, OFFSET FLAT:??_C@_0L@JLFHOCGA@OpenGL?5ES?5@ + 00048 48 89 45 28 mov QWORD PTR prefixes$[rbp+16], rax + 0004c 48 c7 45 30 00 + 00 00 00 mov QWORD PTR prefixes$[rbp+24], 0 + +; 2704 : "OpenGL ES-CM ", +; 2705 : "OpenGL ES-CL ", +; 2706 : "OpenGL ES ", +; 2707 : NULL +; 2708 : }; +; 2709 : +; 2710 : version = (const char*)glGetString(GL_VERSION); + + 00054 b9 02 1f 00 00 mov ecx, 7938 ; 00001f02H + 00059 ff 15 00 00 00 + 00 call QWORD PTR glad_glGetString + 0005f 48 89 45 10 mov QWORD PTR version$[rbp], rax + +; 2711 : if (!version) return; + + 00063 48 83 7d 10 00 cmp QWORD PTR version$[rbp], 0 + 00068 75 05 jne SHORT $LN5@find_coreG + 0006a e9 31 01 00 00 jmp $LN1@find_coreG +$LN5@find_coreG: + +; 2712 : +; 2713 : for (i = 0; prefixes[i]; i++) { + + 0006f c7 45 00 00 00 + 00 00 mov DWORD PTR i$[rbp], 0 + 00076 eb 08 jmp SHORT $LN4@find_coreG +$LN2@find_coreG: + 00078 8b 45 00 mov eax, DWORD PTR i$[rbp] + 0007b ff c0 inc eax + 0007d 89 45 00 mov DWORD PTR i$[rbp], eax +$LN4@find_coreG: + 00080 48 63 45 00 movsxd rax, DWORD PTR i$[rbp] + 00084 48 83 7c c5 18 + 00 cmp QWORD PTR prefixes$[rbp+rax*8], 0 + 0008a 74 75 je SHORT $LN3@find_coreG + +; 2714 : const size_t length = strlen(prefixes[i]); + + 0008c 48 63 45 00 movsxd rax, DWORD PTR i$[rbp] + 00090 48 8b 44 c5 18 mov rax, QWORD PTR prefixes$[rbp+rax*8] + 00095 48 89 85 80 00 + 00 00 mov QWORD PTR tv133[rbp], rax + 0009c 48 c7 85 88 00 + 00 00 ff ff ff + ff mov QWORD PTR tv134[rbp], -1 +$LL13@find_coreG: + 000a7 48 ff 85 88 00 + 00 00 inc QWORD PTR tv134[rbp] + 000ae 48 8b 85 80 00 + 00 00 mov rax, QWORD PTR tv133[rbp] + 000b5 48 8b 8d 88 00 + 00 00 mov rcx, QWORD PTR tv134[rbp] + 000bc 80 3c 08 00 cmp BYTE PTR [rax+rcx], 0 + 000c0 75 e5 jne SHORT $LL13@find_coreG + 000c2 48 8b 85 88 00 + 00 00 mov rax, QWORD PTR tv134[rbp] + 000c9 48 89 45 38 mov QWORD PTR length$1[rbp], rax + +; 2715 : if (strncmp(version, prefixes[i], length) == 0) { + + 000cd 48 63 45 00 movsxd rax, DWORD PTR i$[rbp] + 000d1 4c 8b 45 38 mov r8, QWORD PTR length$1[rbp] + 000d5 48 8b 54 c5 18 mov rdx, QWORD PTR prefixes$[rbp+rax*8] + 000da 48 8b 4d 10 mov rcx, QWORD PTR version$[rbp] + 000de ff 15 00 00 00 + 00 call QWORD PTR __imp_strncmp + 000e4 85 c0 test eax, eax + 000e6 75 14 jne SHORT $LN6@find_coreG + +; 2716 : version += length; + + 000e8 48 8b 45 38 mov rax, QWORD PTR length$1[rbp] + 000ec 48 8b 4d 10 mov rcx, QWORD PTR version$[rbp] + 000f0 48 03 c8 add rcx, rax + 000f3 48 8b c1 mov rax, rcx + 000f6 48 89 45 10 mov QWORD PTR version$[rbp], rax + +; 2717 : break; + + 000fa eb 05 jmp SHORT $LN3@find_coreG +$LN6@find_coreG: + +; 2718 : } +; 2719 : } + + 000fc e9 77 ff ff ff jmp $LN2@find_coreG +$LN3@find_coreG: + +; 2720 : +; 2721 : /* PR #18 */ +; 2722 : #ifdef _MSC_VER +; 2723 : sscanf_s(version, "%d.%d", &major, &minor); + + 00101 4c 8d 4d 08 lea r9, QWORD PTR minor$[rbp] + 00105 4c 8d 45 04 lea r8, QWORD PTR major$[rbp] + 00109 48 8d 15 00 00 + 00 00 lea rdx, OFFSET FLAT:??_C@_05KBEOJPB@?$CFd?4?$CFd@ + 00110 48 8b 4d 10 mov rcx, QWORD PTR version$[rbp] + 00114 e8 00 00 00 00 call sscanf_s + +; 2724 : #else +; 2725 : sscanf(version, "%d.%d", &major, &minor); +; 2726 : #endif +; 2727 : +; 2728 : GLVersion.major = major; GLVersion.minor = minor; + + 00119 8b 45 04 mov eax, DWORD PTR major$[rbp] + 0011c 89 05 00 00 00 + 00 mov DWORD PTR GLVersion, eax + 00122 8b 45 08 mov eax, DWORD PTR minor$[rbp] + 00125 89 05 04 00 00 + 00 mov DWORD PTR GLVersion+4, eax + +; 2729 : max_loaded_major = major; max_loaded_minor = minor; + + 0012b 8b 45 04 mov eax, DWORD PTR major$[rbp] + 0012e 89 05 00 00 00 + 00 mov DWORD PTR max_loaded_major, eax + 00134 8b 45 08 mov eax, DWORD PTR minor$[rbp] + 00137 89 05 00 00 00 + 00 mov DWORD PTR max_loaded_minor, eax + +; 2730 : GLAD_GL_SC_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2; + + 0013d 83 7d 04 02 cmp DWORD PTR major$[rbp], 2 + 00141 75 06 jne SHORT $LN10@find_coreG + 00143 83 7d 08 00 cmp DWORD PTR minor$[rbp], 0 + 00147 7d 12 jge SHORT $LN11@find_coreG +$LN10@find_coreG: + 00149 83 7d 04 02 cmp DWORD PTR major$[rbp], 2 + 0014d 7f 0c jg SHORT $LN11@find_coreG + 0014f c7 85 80 00 00 + 00 00 00 00 00 mov DWORD PTR tv93[rbp], 0 + 00159 eb 0a jmp SHORT $LN12@find_coreG +$LN11@find_coreG: + 0015b c7 85 80 00 00 + 00 01 00 00 00 mov DWORD PTR tv93[rbp], 1 +$LN12@find_coreG: + 00165 8b 85 80 00 00 + 00 mov eax, DWORD PTR tv93[rbp] + 0016b 89 05 00 00 00 + 00 mov DWORD PTR GLAD_GL_SC_VERSION_2_0, eax + +; 2731 : if (GLVersion.major > 2 || (GLVersion.major >= 2 && GLVersion.minor >= 0)) { + + 00171 83 3d 00 00 00 + 00 02 cmp DWORD PTR GLVersion, 2 + 00178 7f 12 jg SHORT $LN8@find_coreG + 0017a 83 3d 00 00 00 + 00 02 cmp DWORD PTR GLVersion, 2 + 00181 7c 1d jl SHORT $LN7@find_coreG + 00183 83 3d 04 00 00 + 00 00 cmp DWORD PTR GLVersion+4, 0 + 0018a 7c 14 jl SHORT $LN7@find_coreG +$LN8@find_coreG: + +; 2732 : max_loaded_major = 2; + + 0018c c7 05 00 00 00 + 00 02 00 00 00 mov DWORD PTR max_loaded_major, 2 + +; 2733 : max_loaded_minor = 0; + + 00196 c7 05 00 00 00 + 00 00 00 00 00 mov DWORD PTR max_loaded_minor, 0 +$LN7@find_coreG: +$LN1@find_coreG: + +; 2734 : } +; 2735 : } + + 001a0 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR __$ArrayPad$[rbp] + 001a7 48 33 cd xor rcx, rbp + 001aa e8 00 00 00 00 call __security_check_cookie + 001af 48 8d a5 a0 00 + 00 00 lea rsp, QWORD PTR [rbp+160] + 001b6 5d pop rbp + 001b7 c3 ret 0 +find_coreGLSC2 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT find_extensionsGLSC2 +_TEXT SEGMENT +find_extensionsGLSC2 PROC ; COMDAT + +; 2687 : static int find_extensionsGLSC2(void) { + + 00000 40 55 push rbp + 00002 48 83 ec 60 sub rsp, 96 ; 00000060H + 00006 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00012 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 2688 : if (!get_exts()) return 0; + + 00017 e8 00 00 00 00 call get_exts + 0001c 85 c0 test eax, eax + 0001e 75 04 jne SHORT $LN2@find_exten + 00020 33 c0 xor eax, eax + 00022 eb 0a jmp SHORT $LN1@find_exten +$LN2@find_exten: + +; 2689 : (void)&has_ext; +; 2690 : free_exts(); + + 00024 e8 00 00 00 00 call free_exts + +; 2691 : return 1; + + 00029 b8 01 00 00 00 mov eax, 1 +$LN1@find_exten: + +; 2692 : } + + 0002e 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 00032 5d pop rbp + 00033 c3 ret 0 +find_extensionsGLSC2 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT load_GL_SC_VERSION_2_0 +_TEXT SEGMENT +load$ = 80 +load_GL_SC_VERSION_2_0 PROC ; COMDAT + +; 2573 : static void load_GL_SC_VERSION_2_0(GLADloadproc load) { + + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 2574 : if (!GLAD_GL_SC_VERSION_2_0) return; + + 0001b 83 3d 00 00 00 + 00 00 cmp DWORD PTR GLAD_GL_SC_VERSION_2_0, 0 + 00022 75 05 jne SHORT $LN2@load_GL_SC + 00024 e9 5f 07 00 00 jmp $LN1@load_GL_SC +$LN2@load_GL_SC: + +; 2575 : glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture"); + + 00029 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@KOBBIKOF@glActiveTexture@ + 00030 ff 55 50 call QWORD PTR load$[rbp] + 00033 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glActiveTexture, rax + +; 2576 : glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer"); + + 0003a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@BONEPPLO@glBindBuffer@ + 00041 ff 55 50 call QWORD PTR load$[rbp] + 00044 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindBuffer, rax + +; 2577 : glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer"); + + 0004b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@CJMIBNO@glBindFramebuffer@ + 00052 ff 55 50 call QWORD PTR load$[rbp] + 00055 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindFramebuffer, rax + +; 2578 : glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer"); + + 0005c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@EPOPJGFA@glBindRenderbuffer@ + 00063 ff 55 50 call QWORD PTR load$[rbp] + 00066 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindRenderbuffer, rax + +; 2579 : glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture"); + + 0006d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@JKKCIBGC@glBindTexture@ + 00074 ff 55 50 call QWORD PTR load$[rbp] + 00077 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindTexture, rax + +; 2580 : glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor"); + + 0007e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@PKBMFJDK@glBlendColor@ + 00085 ff 55 50 call QWORD PTR load$[rbp] + 00088 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBlendColor, rax + +; 2581 : glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation"); + + 0008f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@PFHILPAN@glBlendEquation@ + 00096 ff 55 50 call QWORD PTR load$[rbp] + 00099 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBlendEquation, rax + +; 2582 : glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate"); + + 000a0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@JNHDNJAG@glBlendEquationSeparate@ + 000a7 ff 55 50 call QWORD PTR load$[rbp] + 000aa 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBlendEquationSeparate, rax + +; 2583 : glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc"); + + 000b1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@PFBKOKOH@glBlendFunc@ + 000b8 ff 55 50 call QWORD PTR load$[rbp] + 000bb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBlendFunc, rax + +; 2584 : glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate"); + + 000c2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@LLLCIIOO@glBlendFuncSeparate@ + 000c9 ff 55 50 call QWORD PTR load$[rbp] + 000cc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBlendFuncSeparate, rax + +; 2585 : glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData"); + + 000d3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@JHHJMABP@glBufferData@ + 000da ff 55 50 call QWORD PTR load$[rbp] + 000dd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBufferData, rax + +; 2586 : glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData"); + + 000e4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@GAJMDBBN@glBufferSubData@ + 000eb ff 55 50 call QWORD PTR load$[rbp] + 000ee 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBufferSubData, rax + +; 2587 : glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); + + 000f5 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@GIOLHEAD@glCheckFramebufferStatus@ + 000fc ff 55 50 call QWORD PTR load$[rbp] + 000ff 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCheckFramebufferStatus, rax + +; 2588 : glad_glClear = (PFNGLCLEARPROC)load("glClear"); + + 00106 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_07IBAPPAHJ@glClear@ + 0010d ff 55 50 call QWORD PTR load$[rbp] + 00110 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClear, rax + +; 2589 : glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor"); + + 00117 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@OGLMDNKC@glClearColor@ + 0011e ff 55 50 call QWORD PTR load$[rbp] + 00121 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearColor, rax + +; 2590 : glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf"); + + 00128 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@FMBMCDIL@glClearDepthf@ + 0012f ff 55 50 call QWORD PTR load$[rbp] + 00132 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearDepthf, rax + +; 2591 : glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil"); + + 00139 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@KBLPBBFP@glClearStencil@ + 00140 ff 55 50 call QWORD PTR load$[rbp] + 00143 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearStencil, rax + +; 2592 : glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask"); + + 0014a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@DLGOAHPH@glColorMask@ + 00151 ff 55 50 call QWORD PTR load$[rbp] + 00154 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glColorMask, rax + +; 2593 : glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D"); + + 0015b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@EAFOEJMH@glCompressedTexSubImage2D@ + 00162 ff 55 50 call QWORD PTR load$[rbp] + 00165 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCompressedTexSubImage2D, rax + +; 2594 : glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram"); + + 0016c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@FLKLHNKP@glCreateProgram@ + 00173 ff 55 50 call QWORD PTR load$[rbp] + 00176 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCreateProgram, rax + +; 2595 : glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); + + 0017d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@BAPBLHME@glCullFace@ + 00184 ff 55 50 call QWORD PTR load$[rbp] + 00187 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCullFace, rax + +; 2596 : glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc"); + + 0018e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@NEJABAEP@glDepthFunc@ + 00195 ff 55 50 call QWORD PTR load$[rbp] + 00198 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDepthFunc, rax + +; 2597 : glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask"); + + 0019f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@KABMFLLN@glDepthMask@ + 001a6 ff 55 50 call QWORD PTR load$[rbp] + 001a9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDepthMask, rax + +; 2598 : glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef"); + + 001b0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@JDFJDNND@glDepthRangef@ + 001b7 ff 55 50 call QWORD PTR load$[rbp] + 001ba 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDepthRangef, rax + +; 2599 : glad_glDisable = (PFNGLDISABLEPROC)load("glDisable"); + + 001c1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_09MHGMIMKN@glDisable@ + 001c8 ff 55 50 call QWORD PTR load$[rbp] + 001cb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDisable, rax + +; 2600 : glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray"); + + 001d2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BL@NKHLOFFF@glDisableVertexAttribArray@ + 001d9 ff 55 50 call QWORD PTR load$[rbp] + 001dc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDisableVertexAttribArray, rax + +; 2601 : glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays"); + + 001e3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@CMNPPOHA@glDrawArrays@ + 001ea ff 55 50 call QWORD PTR load$[rbp] + 001ed 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawArrays, rax + +; 2602 : glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements"); + + 001f4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@IHNAGJGJ@glDrawRangeElements@ + 001fb ff 55 50 call QWORD PTR load$[rbp] + 001fe 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawRangeElements, rax + +; 2603 : glad_glEnable = (PFNGLENABLEPROC)load("glEnable"); + + 00205 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_08OOEHEKOP@glEnable@ + 0020c ff 55 50 call QWORD PTR load$[rbp] + 0020f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glEnable, rax + +; 2604 : glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray"); + + 00216 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@EHBAHNHE@glEnableVertexAttribArray@ + 0021d ff 55 50 call QWORD PTR load$[rbp] + 00220 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glEnableVertexAttribArray, rax + +; 2605 : glad_glFinish = (PFNGLFINISHPROC)load("glFinish"); + + 00227 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_08DFCPOKBK@glFinish@ + 0022e ff 55 50 call QWORD PTR load$[rbp] + 00231 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFinish, rax + +; 2606 : glad_glFlush = (PFNGLFLUSHPROC)load("glFlush"); + + 00238 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_07COFELLJA@glFlush@ + 0023f ff 55 50 call QWORD PTR load$[rbp] + 00242 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFlush, rax + +; 2607 : glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer"); + + 00249 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@OJDINAOA@glFramebufferRenderbuffer@ + 00250 ff 55 50 call QWORD PTR load$[rbp] + 00253 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFramebufferRenderbuffer, rax + +; 2608 : glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D"); + + 0025a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@JCIFGDEF@glFramebufferTexture2D@ + 00261 ff 55 50 call QWORD PTR load$[rbp] + 00264 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFramebufferTexture2D, rax + +; 2609 : glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace"); + + 0026b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@ILBMDJDA@glFrontFace@ + 00272 ff 55 50 call QWORD PTR load$[rbp] + 00275 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFrontFace, rax + +; 2610 : glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers"); + + 0027c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@LAOHBIBA@glGenBuffers@ + 00283 ff 55 50 call QWORD PTR load$[rbp] + 00286 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGenBuffers, rax + +; 2611 : glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap"); + + 0028d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@BHNIMGDM@glGenerateMipmap@ + 00294 ff 55 50 call QWORD PTR load$[rbp] + 00297 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGenerateMipmap, rax + +; 2612 : glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers"); + + 0029e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@FAPEBGID@glGenFramebuffers@ + 002a5 ff 55 50 call QWORD PTR load$[rbp] + 002a8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGenFramebuffers, rax + +; 2613 : glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers"); + + 002af 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@MIGEDNGJ@glGenRenderbuffers@ + 002b6 ff 55 50 call QWORD PTR load$[rbp] + 002b9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGenRenderbuffers, rax + +; 2614 : glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures"); + + 002c0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@LLMANLNK@glGenTextures@ + 002c7 ff 55 50 call QWORD PTR load$[rbp] + 002ca 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGenTextures, rax + +; 2615 : glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation"); + + 002d1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@BEPGJDMM@glGetAttribLocation@ + 002d8 ff 55 50 call QWORD PTR load$[rbp] + 002db 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetAttribLocation, rax + +; 2616 : glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv"); + + 002e2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@NLMELLCJ@glGetBooleanv@ + 002e9 ff 55 50 call QWORD PTR load$[rbp] + 002ec 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetBooleanv, rax + +; 2617 : glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv"); + + 002f3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@BMIEIFJP@glGetBufferParameteriv@ + 002fa ff 55 50 call QWORD PTR load$[rbp] + 002fd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetBufferParameteriv, rax + +; 2618 : glad_glGetError = (PFNGLGETERRORPROC)load("glGetError"); + + 00304 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@FPKAMKHB@glGetError@ + 0030b ff 55 50 call QWORD PTR load$[rbp] + 0030e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetError, rax + +; 2619 : glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv"); + + 00315 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@CKCOBONE@glGetFloatv@ + 0031c ff 55 50 call QWORD PTR load$[rbp] + 0031f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetFloatv, rax + +; 2620 : glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv"); + + 00326 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0CG@KLDGJEON@glGetFramebufferAttachmentParam@ + 0032d ff 55 50 call QWORD PTR load$[rbp] + 00330 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetFramebufferAttachmentParameteriv, rax + +; 2621 : glad_glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)load("glGetGraphicsResetStatus"); + + 00337 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@ILPAOCDN@glGetGraphicsResetStatus@ + 0033e ff 55 50 call QWORD PTR load$[rbp] + 00341 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetGraphicsResetStatus, rax + +; 2622 : glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv"); + + 00348 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@DHHDCCLF@glGetIntegerv@ + 0034f ff 55 50 call QWORD PTR load$[rbp] + 00352 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetIntegerv, rax + +; 2623 : glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv"); + + 00359 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@FMMDFLCO@glGetProgramiv@ + 00360 ff 55 50 call QWORD PTR load$[rbp] + 00363 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetProgramiv, rax + +; 2624 : glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv"); + + 0036a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BN@FGKAECKO@glGetRenderbufferParameteriv@ + 00371 ff 55 50 call QWORD PTR load$[rbp] + 00374 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetRenderbufferParameteriv, rax + +; 2625 : glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); + + 0037b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@OPOBFDCB@glGetString@ + 00382 ff 55 50 call QWORD PTR load$[rbp] + 00385 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetString, rax + +; 2626 : glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv"); + + 0038c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@DNHBPKMC@glGetTexParameterfv@ + 00393 ff 55 50 call QWORD PTR load$[rbp] + 00396 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTexParameterfv, rax + +; 2627 : glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv"); + + 0039d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@DGCNLNPP@glGetTexParameteriv@ + 003a4 ff 55 50 call QWORD PTR load$[rbp] + 003a7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTexParameteriv, rax + +; 2628 : glad_glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)load("glGetnUniformfv"); + + 003ae 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@KIOMIDPP@glGetnUniformfv@ + 003b5 ff 55 50 call QWORD PTR load$[rbp] + 003b8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetnUniformfv, rax + +; 2629 : glad_glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)load("glGetnUniformiv"); + + 003bf 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@KDLAMEMC@glGetnUniformiv@ + 003c6 ff 55 50 call QWORD PTR load$[rbp] + 003c9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetnUniformiv, rax + +; 2630 : glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation"); + + 003d0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@KIOPGICP@glGetUniformLocation@ + 003d7 ff 55 50 call QWORD PTR load$[rbp] + 003da 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetUniformLocation, rax + +; 2631 : glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv"); + + 003e1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@HAHIEIOD@glGetVertexAttribfv@ + 003e8 ff 55 50 call QWORD PTR load$[rbp] + 003eb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetVertexAttribfv, rax + +; 2632 : glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv"); + + 003f2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@HLCEAPNO@glGetVertexAttribiv@ + 003f9 ff 55 50 call QWORD PTR load$[rbp] + 003fc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetVertexAttribiv, rax + +; 2633 : glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv"); + + 00403 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@DOJMENLD@glGetVertexAttribPointerv@ + 0040a ff 55 50 call QWORD PTR load$[rbp] + 0040d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetVertexAttribPointerv, rax + +; 2634 : glad_glHint = (PFNGLHINTPROC)load("glHint"); + + 00414 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_06HEADGMBC@glHint@ + 0041b ff 55 50 call QWORD PTR load$[rbp] + 0041e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glHint, rax + +; 2635 : glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled"); + + 00425 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@INHMIHKC@glIsEnabled@ + 0042c ff 55 50 call QWORD PTR load$[rbp] + 0042f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsEnabled, rax + +; 2636 : glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth"); + + 00436 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@CFLGNFPG@glLineWidth@ + 0043d ff 55 50 call QWORD PTR load$[rbp] + 00440 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glLineWidth, rax + +; 2637 : glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei"); + + 00447 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@JCCIGLOF@glPixelStorei@ + 0044e ff 55 50 call QWORD PTR load$[rbp] + 00451 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPixelStorei, rax + +; 2638 : glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset"); + + 00458 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@FFBJGNC@glPolygonOffset@ + 0045f ff 55 50 call QWORD PTR load$[rbp] + 00462 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPolygonOffset, rax + +; 2639 : glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC)load("glProgramBinary"); + + 00469 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@MIIDHOO@glProgramBinary@ + 00470 ff 55 50 call QWORD PTR load$[rbp] + 00473 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramBinary, rax + +; 2640 : glad_glReadnPixels = (PFNGLREADNPIXELSPROC)load("glReadnPixels"); + + 0047a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@NELODAJJ@glReadnPixels@ + 00481 ff 55 50 call QWORD PTR load$[rbp] + 00484 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glReadnPixels, rax + +; 2641 : glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage"); + + 0048b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@EOIILGMJ@glRenderbufferStorage@ + 00492 ff 55 50 call QWORD PTR load$[rbp] + 00495 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glRenderbufferStorage, rax + +; 2642 : glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage"); + + 0049c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@BJGIPMOA@glSampleCoverage@ + 004a3 ff 55 50 call QWORD PTR load$[rbp] + 004a6 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glSampleCoverage, rax + +; 2643 : glad_glScissor = (PFNGLSCISSORPROC)load("glScissor"); + + 004ad 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_09ECGPAEPL@glScissor@ + 004b4 ff 55 50 call QWORD PTR load$[rbp] + 004b7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glScissor, rax + +; 2644 : glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc"); + + 004be 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@ENNLLOLN@glStencilFunc@ + 004c5 ff 55 50 call QWORD PTR load$[rbp] + 004c8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glStencilFunc, rax + +; 2645 : glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate"); + + 004cf 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@FCMNCEIA@glStencilFuncSeparate@ + 004d6 ff 55 50 call QWORD PTR load$[rbp] + 004d9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glStencilFuncSeparate, rax + +; 2646 : glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask"); + + 004e0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@DJFHPFEP@glStencilMask@ + 004e7 ff 55 50 call QWORD PTR load$[rbp] + 004ea 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glStencilMask, rax + +; 2647 : glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate"); + + 004f1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@MMKPIEJI@glStencilMaskSeparate@ + 004f8 ff 55 50 call QWORD PTR load$[rbp] + 004fb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glStencilMaskSeparate, rax + +; 2648 : glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp"); + + 00502 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@BILBNGF@glStencilOp@ + 00509 ff 55 50 call QWORD PTR load$[rbp] + 0050c 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glStencilOp, rax + +; 2649 : glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate"); + + 00513 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@GAPLDNGF@glStencilOpSeparate@ + 0051a ff 55 50 call QWORD PTR load$[rbp] + 0051d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glStencilOpSeparate, rax + +; 2650 : glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D"); + + 00524 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@LAPAEKEH@glTexStorage2D@ + 0052b ff 55 50 call QWORD PTR load$[rbp] + 0052e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexStorage2D, rax + +; 2651 : glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf"); + + 00535 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@INKFIMGP@glTexParameterf@ + 0053c ff 55 50 call QWORD PTR load$[rbp] + 0053f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexParameterf, rax + +; 2652 : glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv"); + + 00546 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@KEOFAHDF@glTexParameterfv@ + 0054d ff 55 50 call QWORD PTR load$[rbp] + 00550 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexParameterfv, rax + +; 2653 : glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri"); + + 00557 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@KDNJAKA@glTexParameteri@ + 0055e ff 55 50 call QWORD PTR load$[rbp] + 00561 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexParameteri, rax + +; 2654 : glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv"); + + 00568 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@KPLJEAAI@glTexParameteriv@ + 0056f ff 55 50 call QWORD PTR load$[rbp] + 00572 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexParameteriv, rax + +; 2655 : glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D"); + + 00579 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@NHKIJEMK@glTexSubImage2D@ + 00580 ff 55 50 call QWORD PTR load$[rbp] + 00583 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexSubImage2D, rax + +; 2656 : glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f"); + + 0058a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@MLICAPOF@glUniform1f@ + 00591 ff 55 50 call QWORD PTR load$[rbp] + 00594 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform1f, rax + +; 2657 : glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv"); + + 0059b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@KJMOEKII@glUniform1fv@ + 005a2 ff 55 50 call QWORD PTR load$[rbp] + 005a5 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform1fv, rax + +; 2658 : glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i"); + + 005ac 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@EMBKBDCK@glUniform1i@ + 005b3 ff 55 50 call QWORD PTR load$[rbp] + 005b6 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform1i, rax + +; 2659 : glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv"); + + 005bd 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@KCJCANLF@glUniform1iv@ + 005c4 ff 55 50 call QWORD PTR load$[rbp] + 005c7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform1iv, rax + +; 2660 : glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f"); + + 005ce 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@MJMELBLM@glUniform2f@ + 005d5 ff 55 50 call QWORD PTR load$[rbp] + 005d8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform2f, rax + +; 2661 : glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv"); + + 005df 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@LLHLOFGG@glUniform2fv@ + 005e6 ff 55 50 call QWORD PTR load$[rbp] + 005e9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform2fv, rax + +; 2662 : glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i"); + + 005f0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@EOFMKNHD@glUniform2i@ + 005f7 ff 55 50 call QWORD PTR load$[rbp] + 005fa 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform2i, rax + +; 2663 : glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv"); + + 00601 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@LACHKCFL@glUniform2iv@ + 00608 ff 55 50 call QWORD PTR load$[rbp] + 0060b 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform2iv, rax + +; 2664 : glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f"); + + 00612 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@MIAGNLIL@glUniform3f@ + 00619 ff 55 50 call QWORD PTR load$[rbp] + 0061c 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform3f, rax + +; 2665 : glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv"); + + 00623 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@DMHICAD@glUniform3fv@ + 0062a ff 55 50 call QWORD PTR load$[rbp] + 0062d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform3fv, rax + +; 2666 : glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i"); + + 00634 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@EPJOMHEE@glUniform3i@ + 0063b ff 55 50 call QWORD PTR load$[rbp] + 0063e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform3i, rax + +; 2667 : glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv"); + + 00645 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@IJLMFDO@glUniform3iv@ + 0064c ff 55 50 call QWORD PTR load$[rbp] + 0064f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform3iv, rax + +; 2668 : glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f"); + + 00656 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@MNEJMNAO@glUniform4f@ + 0065d ff 55 50 call QWORD PTR load$[rbp] + 00660 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform4f, rax + +; 2669 : glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv"); + + 00667 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@JOBALKLK@glUniform4fv@ + 0066e ff 55 50 call QWORD PTR load$[rbp] + 00671 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform4fv, rax + +; 2670 : glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i"); + + 00678 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@EKNBNBMB@glUniform4i@ + 0067f ff 55 50 call QWORD PTR load$[rbp] + 00682 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform4i, rax + +; 2671 : glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv"); + + 00689 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@JFEMPNIH@glUniform4iv@ + 00690 ff 55 50 call QWORD PTR load$[rbp] + 00693 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform4iv, rax + +; 2672 : glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv"); + + 0069a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@JIBJELHD@glUniformMatrix2fv@ + 006a1 ff 55 50 call QWORD PTR load$[rbp] + 006a4 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix2fv, rax + +; 2673 : glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv"); + + 006ab 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@CAKFCMBG@glUniformMatrix3fv@ + 006b2 ff 55 50 call QWORD PTR load$[rbp] + 006b5 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix3fv, rax + +; 2674 : glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv"); + + 006bc 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@LNHCBEKP@glUniformMatrix4fv@ + 006c3 ff 55 50 call QWORD PTR load$[rbp] + 006c6 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix4fv, rax + +; 2675 : glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram"); + + 006cd 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@ICBDHBI@glUseProgram@ + 006d4 ff 55 50 call QWORD PTR load$[rbp] + 006d7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUseProgram, rax + +; 2676 : glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f"); + + 006de 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@MKNNJPHA@glVertexAttrib1f@ + 006e5 ff 55 50 call QWORD PTR load$[rbp] + 006e8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib1f, rax + +; 2677 : glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv"); + + 006ef 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@CJKKHCND@glVertexAttrib1fv@ + 006f6 ff 55 50 call QWORD PTR load$[rbp] + 006f9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib1fv, rax + +; 2678 : glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f"); + + 00700 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@MIJLCBCJ@glVertexAttrib2f@ + 00707 ff 55 50 call QWORD PTR load$[rbp] + 0070a 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib2f, rax + +; 2679 : glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv"); + + 00711 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@DLBPNNDN@glVertexAttrib2fv@ + 00718 ff 55 50 call QWORD PTR load$[rbp] + 0071b 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib2fv, rax + +; 2680 : glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f"); + + 00722 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@MJFJELBO@glVertexAttrib3f@ + 00729 ff 55 50 call QWORD PTR load$[rbp] + 0072c 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib3f, rax + +; 2681 : glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv"); + + 00733 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@IDKDLKFI@glVertexAttrib3fv@ + 0073a ff 55 50 call QWORD PTR load$[rbp] + 0073d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib3fv, rax + +; 2682 : glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f"); + + 00744 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@MMBGFNJL@glVertexAttrib4f@ + 0074b ff 55 50 call QWORD PTR load$[rbp] + 0074e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib4f, rax + +; 2683 : glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv"); + + 00755 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@BOHEICOB@glVertexAttrib4fv@ + 0075c ff 55 50 call QWORD PTR load$[rbp] + 0075f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib4fv, rax + +; 2684 : glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer"); + + 00766 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@JPNNNPKG@glVertexAttribPointer@ + 0076d ff 55 50 call QWORD PTR load$[rbp] + 00770 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribPointer, rax + +; 2685 : glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport"); + + 00777 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@KBLIPDFH@glViewport@ + 0077e ff 55 50 call QWORD PTR load$[rbp] + 00781 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glViewport, rax +$LN1@load_GL_SC: + +; 2686 : } + + 00788 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 0078c 5d pop rbp + 0078d c3 ret 0 +load_GL_SC_VERSION_2_0 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT find_coreGLES2 +_TEXT SEGMENT +i$ = 0 +major$ = 4 +minor$ = 8 +version$ = 16 +prefixes$ = 24 +length$1 = 56 +tv145 = 128 +tv137 = 128 +tv133 = 128 +tv129 = 128 +tv93 = 128 +tv146 = 136 +__$ArrayPad$ = 144 +find_coreGLES2 PROC ; COMDAT + +; 2512 : static void find_coreGLES2(void) { + + 00000 40 55 push rbp + 00002 48 81 ec c0 00 + 00 00 sub rsp, 192 ; 000000c0H + 00009 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000e 48 8b 05 00 00 + 00 00 mov rax, QWORD PTR __security_cookie + 00015 48 33 c5 xor rax, rbp + 00018 48 89 85 90 00 + 00 00 mov QWORD PTR __$ArrayPad$[rbp], rax + 0001f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00026 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 2513 : +; 2514 : /* Thank you @elmindreda +; 2515 : * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176 +; 2516 : * https://github.com/glfw/glfw/blob/master/src/context.c#L36 +; 2517 : */ +; 2518 : int i, major, minor; +; 2519 : +; 2520 : const char* version; +; 2521 : const char* prefixes[] = { + + 0002b 48 8d 05 00 00 + 00 00 lea rax, OFFSET FLAT:??_C@_0O@ENGHJHNB@OpenGL?5ES?9CM?5@ + 00032 48 89 45 18 mov QWORD PTR prefixes$[rbp], rax + 00036 48 8d 05 00 00 + 00 00 lea rax, OFFSET FLAT:??_C@_0O@EMKFPNOG@OpenGL?5ES?9CL?5@ + 0003d 48 89 45 20 mov QWORD PTR prefixes$[rbp+8], rax + 00041 48 8d 05 00 00 + 00 00 lea rax, OFFSET FLAT:??_C@_0L@JLFHOCGA@OpenGL?5ES?5@ + 00048 48 89 45 28 mov QWORD PTR prefixes$[rbp+16], rax + 0004c 48 c7 45 30 00 + 00 00 00 mov QWORD PTR prefixes$[rbp+24], 0 + +; 2522 : "OpenGL ES-CM ", +; 2523 : "OpenGL ES-CL ", +; 2524 : "OpenGL ES ", +; 2525 : NULL +; 2526 : }; +; 2527 : +; 2528 : version = (const char*)glGetString(GL_VERSION); + + 00054 b9 02 1f 00 00 mov ecx, 7938 ; 00001f02H + 00059 ff 15 00 00 00 + 00 call QWORD PTR glad_glGetString + 0005f 48 89 45 10 mov QWORD PTR version$[rbp], rax + +; 2529 : if (!version) return; + + 00063 48 83 7d 10 00 cmp QWORD PTR version$[rbp], 0 + 00068 75 05 jne SHORT $LN5@find_coreG + 0006a e9 cd 01 00 00 jmp $LN1@find_coreG +$LN5@find_coreG: + +; 2530 : +; 2531 : for (i = 0; prefixes[i]; i++) { + + 0006f c7 45 00 00 00 + 00 00 mov DWORD PTR i$[rbp], 0 + 00076 eb 08 jmp SHORT $LN4@find_coreG +$LN2@find_coreG: + 00078 8b 45 00 mov eax, DWORD PTR i$[rbp] + 0007b ff c0 inc eax + 0007d 89 45 00 mov DWORD PTR i$[rbp], eax +$LN4@find_coreG: + 00080 48 63 45 00 movsxd rax, DWORD PTR i$[rbp] + 00084 48 83 7c c5 18 + 00 cmp QWORD PTR prefixes$[rbp+rax*8], 0 + 0008a 74 75 je SHORT $LN3@find_coreG + +; 2532 : const size_t length = strlen(prefixes[i]); + + 0008c 48 63 45 00 movsxd rax, DWORD PTR i$[rbp] + 00090 48 8b 44 c5 18 mov rax, QWORD PTR prefixes$[rbp+rax*8] + 00095 48 89 85 80 00 + 00 00 mov QWORD PTR tv145[rbp], rax + 0009c 48 c7 85 88 00 + 00 00 ff ff ff + ff mov QWORD PTR tv146[rbp], -1 +$LL22@find_coreG: + 000a7 48 ff 85 88 00 + 00 00 inc QWORD PTR tv146[rbp] + 000ae 48 8b 85 80 00 + 00 00 mov rax, QWORD PTR tv145[rbp] + 000b5 48 8b 8d 88 00 + 00 00 mov rcx, QWORD PTR tv146[rbp] + 000bc 80 3c 08 00 cmp BYTE PTR [rax+rcx], 0 + 000c0 75 e5 jne SHORT $LL22@find_coreG + 000c2 48 8b 85 88 00 + 00 00 mov rax, QWORD PTR tv146[rbp] + 000c9 48 89 45 38 mov QWORD PTR length$1[rbp], rax + +; 2533 : if (strncmp(version, prefixes[i], length) == 0) { + + 000cd 48 63 45 00 movsxd rax, DWORD PTR i$[rbp] + 000d1 4c 8b 45 38 mov r8, QWORD PTR length$1[rbp] + 000d5 48 8b 54 c5 18 mov rdx, QWORD PTR prefixes$[rbp+rax*8] + 000da 48 8b 4d 10 mov rcx, QWORD PTR version$[rbp] + 000de ff 15 00 00 00 + 00 call QWORD PTR __imp_strncmp + 000e4 85 c0 test eax, eax + 000e6 75 14 jne SHORT $LN6@find_coreG + +; 2534 : version += length; + + 000e8 48 8b 45 38 mov rax, QWORD PTR length$1[rbp] + 000ec 48 8b 4d 10 mov rcx, QWORD PTR version$[rbp] + 000f0 48 03 c8 add rcx, rax + 000f3 48 8b c1 mov rax, rcx + 000f6 48 89 45 10 mov QWORD PTR version$[rbp], rax + +; 2535 : break; + + 000fa eb 05 jmp SHORT $LN3@find_coreG +$LN6@find_coreG: + +; 2536 : } +; 2537 : } + + 000fc e9 77 ff ff ff jmp $LN2@find_coreG +$LN3@find_coreG: + +; 2538 : +; 2539 : /* PR #18 */ +; 2540 : #ifdef _MSC_VER +; 2541 : sscanf_s(version, "%d.%d", &major, &minor); + + 00101 4c 8d 4d 08 lea r9, QWORD PTR minor$[rbp] + 00105 4c 8d 45 04 lea r8, QWORD PTR major$[rbp] + 00109 48 8d 15 00 00 + 00 00 lea rdx, OFFSET FLAT:??_C@_05KBEOJPB@?$CFd?4?$CFd@ + 00110 48 8b 4d 10 mov rcx, QWORD PTR version$[rbp] + 00114 e8 00 00 00 00 call sscanf_s + +; 2542 : #else +; 2543 : sscanf(version, "%d.%d", &major, &minor); +; 2544 : #endif +; 2545 : +; 2546 : GLVersion.major = major; GLVersion.minor = minor; + + 00119 8b 45 04 mov eax, DWORD PTR major$[rbp] + 0011c 89 05 00 00 00 + 00 mov DWORD PTR GLVersion, eax + 00122 8b 45 08 mov eax, DWORD PTR minor$[rbp] + 00125 89 05 04 00 00 + 00 mov DWORD PTR GLVersion+4, eax + +; 2547 : max_loaded_major = major; max_loaded_minor = minor; + + 0012b 8b 45 04 mov eax, DWORD PTR major$[rbp] + 0012e 89 05 00 00 00 + 00 mov DWORD PTR max_loaded_major, eax + 00134 8b 45 08 mov eax, DWORD PTR minor$[rbp] + 00137 89 05 00 00 00 + 00 mov DWORD PTR max_loaded_minor, eax + +; 2548 : GLAD_GL_ES_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2; + + 0013d 83 7d 04 02 cmp DWORD PTR major$[rbp], 2 + 00141 75 06 jne SHORT $LN10@find_coreG + 00143 83 7d 08 00 cmp DWORD PTR minor$[rbp], 0 + 00147 7d 12 jge SHORT $LN11@find_coreG +$LN10@find_coreG: + 00149 83 7d 04 02 cmp DWORD PTR major$[rbp], 2 + 0014d 7f 0c jg SHORT $LN11@find_coreG + 0014f c7 85 80 00 00 + 00 00 00 00 00 mov DWORD PTR tv93[rbp], 0 + 00159 eb 0a jmp SHORT $LN12@find_coreG +$LN11@find_coreG: + 0015b c7 85 80 00 00 + 00 01 00 00 00 mov DWORD PTR tv93[rbp], 1 +$LN12@find_coreG: + 00165 8b 85 80 00 00 + 00 mov eax, DWORD PTR tv93[rbp] + 0016b 89 05 00 00 00 + 00 mov DWORD PTR GLAD_GL_ES_VERSION_2_0, eax + +; 2549 : GLAD_GL_ES_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3; + + 00171 83 7d 04 03 cmp DWORD PTR major$[rbp], 3 + 00175 75 06 jne SHORT $LN13@find_coreG + 00177 83 7d 08 00 cmp DWORD PTR minor$[rbp], 0 + 0017b 7d 12 jge SHORT $LN14@find_coreG +$LN13@find_coreG: + 0017d 83 7d 04 03 cmp DWORD PTR major$[rbp], 3 + 00181 7f 0c jg SHORT $LN14@find_coreG + 00183 c7 85 80 00 00 + 00 00 00 00 00 mov DWORD PTR tv129[rbp], 0 + 0018d eb 0a jmp SHORT $LN15@find_coreG +$LN14@find_coreG: + 0018f c7 85 80 00 00 + 00 01 00 00 00 mov DWORD PTR tv129[rbp], 1 +$LN15@find_coreG: + 00199 8b 85 80 00 00 + 00 mov eax, DWORD PTR tv129[rbp] + 0019f 89 05 00 00 00 + 00 mov DWORD PTR GLAD_GL_ES_VERSION_3_0, eax + +; 2550 : GLAD_GL_ES_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3; + + 001a5 83 7d 04 03 cmp DWORD PTR major$[rbp], 3 + 001a9 75 06 jne SHORT $LN16@find_coreG + 001ab 83 7d 08 01 cmp DWORD PTR minor$[rbp], 1 + 001af 7d 12 jge SHORT $LN17@find_coreG +$LN16@find_coreG: + 001b1 83 7d 04 03 cmp DWORD PTR major$[rbp], 3 + 001b5 7f 0c jg SHORT $LN17@find_coreG + 001b7 c7 85 80 00 00 + 00 00 00 00 00 mov DWORD PTR tv133[rbp], 0 + 001c1 eb 0a jmp SHORT $LN18@find_coreG +$LN17@find_coreG: + 001c3 c7 85 80 00 00 + 00 01 00 00 00 mov DWORD PTR tv133[rbp], 1 +$LN18@find_coreG: + 001cd 8b 85 80 00 00 + 00 mov eax, DWORD PTR tv133[rbp] + 001d3 89 05 00 00 00 + 00 mov DWORD PTR GLAD_GL_ES_VERSION_3_1, eax + +; 2551 : GLAD_GL_ES_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3; + + 001d9 83 7d 04 03 cmp DWORD PTR major$[rbp], 3 + 001dd 75 06 jne SHORT $LN19@find_coreG + 001df 83 7d 08 02 cmp DWORD PTR minor$[rbp], 2 + 001e3 7d 12 jge SHORT $LN20@find_coreG +$LN19@find_coreG: + 001e5 83 7d 04 03 cmp DWORD PTR major$[rbp], 3 + 001e9 7f 0c jg SHORT $LN20@find_coreG + 001eb c7 85 80 00 00 + 00 00 00 00 00 mov DWORD PTR tv137[rbp], 0 + 001f5 eb 0a jmp SHORT $LN21@find_coreG +$LN20@find_coreG: + 001f7 c7 85 80 00 00 + 00 01 00 00 00 mov DWORD PTR tv137[rbp], 1 +$LN21@find_coreG: + 00201 8b 85 80 00 00 + 00 mov eax, DWORD PTR tv137[rbp] + 00207 89 05 00 00 00 + 00 mov DWORD PTR GLAD_GL_ES_VERSION_3_2, eax + +; 2552 : if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 2)) { + + 0020d 83 3d 00 00 00 + 00 03 cmp DWORD PTR GLVersion, 3 + 00214 7f 12 jg SHORT $LN8@find_coreG + 00216 83 3d 00 00 00 + 00 03 cmp DWORD PTR GLVersion, 3 + 0021d 7c 1d jl SHORT $LN7@find_coreG + 0021f 83 3d 04 00 00 + 00 02 cmp DWORD PTR GLVersion+4, 2 + 00226 7c 14 jl SHORT $LN7@find_coreG +$LN8@find_coreG: + +; 2553 : max_loaded_major = 3; + + 00228 c7 05 00 00 00 + 00 03 00 00 00 mov DWORD PTR max_loaded_major, 3 + +; 2554 : max_loaded_minor = 2; + + 00232 c7 05 00 00 00 + 00 02 00 00 00 mov DWORD PTR max_loaded_minor, 2 +$LN7@find_coreG: +$LN1@find_coreG: + +; 2555 : } +; 2556 : } + + 0023c 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR __$ArrayPad$[rbp] + 00243 48 33 cd xor rcx, rbp + 00246 e8 00 00 00 00 call __security_check_cookie + 0024b 48 8d a5 a0 00 + 00 00 lea rsp, QWORD PTR [rbp+160] + 00252 5d pop rbp + 00253 c3 ret 0 +find_coreGLES2 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT find_extensionsGLES2 +_TEXT SEGMENT +find_extensionsGLES2 PROC ; COMDAT + +; 2505 : static int find_extensionsGLES2(void) { + + 00000 40 55 push rbp + 00002 48 83 ec 60 sub rsp, 96 ; 00000060H + 00006 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00012 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 2506 : if (!get_exts()) return 0; + + 00017 e8 00 00 00 00 call get_exts + 0001c 85 c0 test eax, eax + 0001e 75 04 jne SHORT $LN2@find_exten + 00020 33 c0 xor eax, eax + 00022 eb 0a jmp SHORT $LN1@find_exten +$LN2@find_exten: + +; 2507 : (void)&has_ext; +; 2508 : free_exts(); + + 00024 e8 00 00 00 00 call free_exts + +; 2509 : return 1; + + 00029 b8 01 00 00 00 mov eax, 1 +$LN1@find_exten: + +; 2510 : } + + 0002e 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 00032 5d pop rbp + 00033 c3 ret 0 +find_extensionsGLES2 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT load_GL_ES_VERSION_3_2 +_TEXT SEGMENT +load$ = 80 +load_GL_ES_VERSION_3_2 PROC ; COMDAT + +; 2458 : static void load_GL_ES_VERSION_3_2(GLADloadproc load) { + + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 2459 : if (!GLAD_GL_ES_VERSION_3_2) return; + + 0001b 83 3d 00 00 00 + 00 00 cmp DWORD PTR GLAD_GL_ES_VERSION_3_2, 0 + 00022 75 05 jne SHORT $LN2@load_GL_ES + 00024 e9 ec 02 00 00 jmp $LN1@load_GL_ES +$LN2@load_GL_ES: + +; 2460 : glad_glBlendBarrier = (PFNGLBLENDBARRIERPROC)load("glBlendBarrier"); + + 00029 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@NOCKEEAP@glBlendBarrier@ + 00030 ff 55 50 call QWORD PTR load$[rbp] + 00033 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBlendBarrier, rax + +; 2461 : glad_glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)load("glCopyImageSubData"); + + 0003a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@BNCHOBBL@glCopyImageSubData@ + 00041 ff 55 50 call QWORD PTR load$[rbp] + 00044 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCopyImageSubData, rax + +; 2462 : glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl"); + + 0004b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@MNBDCEEP@glDebugMessageControl@ + 00052 ff 55 50 call QWORD PTR load$[rbp] + 00055 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDebugMessageControl, rax + +; 2463 : glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert"); + + 0005c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@DGOJNFDO@glDebugMessageInsert@ + 00063 ff 55 50 call QWORD PTR load$[rbp] + 00066 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDebugMessageInsert, rax + +; 2464 : glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback"); + + 0006d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@IGFENJCI@glDebugMessageCallback@ + 00074 ff 55 50 call QWORD PTR load$[rbp] + 00077 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDebugMessageCallback, rax + +; 2465 : glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog"); + + 0007e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@FGBMJKND@glGetDebugMessageLog@ + 00085 ff 55 50 call QWORD PTR load$[rbp] + 00088 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetDebugMessageLog, rax + +; 2466 : glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup"); + + 0008f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@DEFFBEGJ@glPushDebugGroup@ + 00096 ff 55 50 call QWORD PTR load$[rbp] + 00099 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPushDebugGroup, rax + +; 2467 : glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup"); + + 000a0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@PMJBDENK@glPopDebugGroup@ + 000a7 ff 55 50 call QWORD PTR load$[rbp] + 000aa 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPopDebugGroup, rax + +; 2468 : glad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel"); + + 000b1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@EFJDECDM@glObjectLabel@ + 000b8 ff 55 50 call QWORD PTR load$[rbp] + 000bb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glObjectLabel, rax + +; 2469 : glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel"); + + 000c2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@MOEDHKDB@glGetObjectLabel@ + 000c9 ff 55 50 call QWORD PTR load$[rbp] + 000cc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetObjectLabel, rax + +; 2470 : glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel"); + + 000d3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@FBABGDIL@glObjectPtrLabel@ + 000da ff 55 50 call QWORD PTR load$[rbp] + 000dd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glObjectPtrLabel, rax + +; 2471 : glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel"); + + 000e4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@MIJFJOHM@glGetObjectPtrLabel@ + 000eb ff 55 50 call QWORD PTR load$[rbp] + 000ee 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetObjectPtrLabel, rax + +; 2472 : glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv"); + + 000f5 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@LADEDGJO@glGetPointerv@ + 000fc ff 55 50 call QWORD PTR load$[rbp] + 000ff 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetPointerv, rax + +; 2473 : glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei"); + + 00106 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_09IEGEGIEN@glEnablei@ + 0010d ff 55 50 call QWORD PTR load$[rbp] + 00110 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glEnablei, rax + +; 2474 : glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei"); + + 00117 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@BMJPGDDH@glDisablei@ + 0011e ff 55 50 call QWORD PTR load$[rbp] + 00121 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDisablei, rax + +; 2475 : glad_glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)load("glBlendEquationi"); + + 00128 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@MKHLNEOM@glBlendEquationi@ + 0012f ff 55 50 call QWORD PTR load$[rbp] + 00132 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBlendEquationi, rax + +; 2476 : glad_glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)load("glBlendEquationSeparatei"); + + 00139 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@FNMBAGAC@glBlendEquationSeparatei@ + 00140 ff 55 50 call QWORD PTR load$[rbp] + 00143 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBlendEquationSeparatei, rax + +; 2477 : glad_glBlendFunci = (PFNGLBLENDFUNCIPROC)load("glBlendFunci"); + + 0014a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@IKKELNNP@glBlendFunci@ + 00151 ff 55 50 call QWORD PTR load$[rbp] + 00154 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBlendFunci, rax + +; 2478 : glad_glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)load("glBlendFuncSeparatei"); + + 0015b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@PDDGKNBJ@glBlendFuncSeparatei@ + 00162 ff 55 50 call QWORD PTR load$[rbp] + 00165 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBlendFuncSeparatei, rax + +; 2479 : glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski"); + + 0016c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@JHNNNJFG@glColorMaski@ + 00173 ff 55 50 call QWORD PTR load$[rbp] + 00176 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glColorMaski, rax + +; 2480 : glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi"); + + 0017d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@IMGKGOKN@glIsEnabledi@ + 00184 ff 55 50 call QWORD PTR load$[rbp] + 00187 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsEnabledi, rax + +; 2481 : glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex"); + + 0018e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@LFMMIAHA@glDrawElementsBaseVertex@ + 00195 ff 55 50 call QWORD PTR load$[rbp] + 00198 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawElementsBaseVertex, rax + +; 2482 : glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex"); + + 0019f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BO@KBDDBILP@glDrawRangeElementsBaseVertex@ + 001a6 ff 55 50 call QWORD PTR load$[rbp] + 001a9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawRangeElementsBaseVertex, rax + +; 2483 : glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex"); + + 001b0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0CC@KLOIIKNA@glDrawElementsInstancedBaseVert@ + 001b7 ff 55 50 call QWORD PTR load$[rbp] + 001ba 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawElementsInstancedBaseVertex, rax + +; 2484 : glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture"); + + 001c1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@ENLMLILA@glFramebufferTexture@ + 001c8 ff 55 50 call QWORD PTR load$[rbp] + 001cb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFramebufferTexture, rax + +; 2485 : glad_glPrimitiveBoundingBox = (PFNGLPRIMITIVEBOUNDINGBOXPROC)load("glPrimitiveBoundingBox"); + + 001d2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@DBMDBNBL@glPrimitiveBoundingBox@ + 001d9 ff 55 50 call QWORD PTR load$[rbp] + 001dc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPrimitiveBoundingBox, rax + +; 2486 : glad_glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)load("glGetGraphicsResetStatus"); + + 001e3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@ILPAOCDN@glGetGraphicsResetStatus@ + 001ea ff 55 50 call QWORD PTR load$[rbp] + 001ed 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetGraphicsResetStatus, rax + +; 2487 : glad_glReadnPixels = (PFNGLREADNPIXELSPROC)load("glReadnPixels"); + + 001f4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@NELODAJJ@glReadnPixels@ + 001fb ff 55 50 call QWORD PTR load$[rbp] + 001fe 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glReadnPixels, rax + +; 2488 : glad_glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)load("glGetnUniformfv"); + + 00205 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@KIOMIDPP@glGetnUniformfv@ + 0020c ff 55 50 call QWORD PTR load$[rbp] + 0020f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetnUniformfv, rax + +; 2489 : glad_glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)load("glGetnUniformiv"); + + 00216 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@KDLAMEMC@glGetnUniformiv@ + 0021d ff 55 50 call QWORD PTR load$[rbp] + 00220 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetnUniformiv, rax + +; 2490 : glad_glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)load("glGetnUniformuiv"); + + 00227 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@BBJMBEC@glGetnUniformuiv@ + 0022e ff 55 50 call QWORD PTR load$[rbp] + 00231 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetnUniformuiv, rax + +; 2491 : glad_glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)load("glMinSampleShading"); + + 00238 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@EDGCEBP@glMinSampleShading@ + 0023f ff 55 50 call QWORD PTR load$[rbp] + 00242 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMinSampleShading, rax + +; 2492 : glad_glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)load("glPatchParameteri"); + + 00249 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@PAPDGMLA@glPatchParameteri@ + 00250 ff 55 50 call QWORD PTR load$[rbp] + 00253 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPatchParameteri, rax + +; 2493 : glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv"); + + 0025a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@MAFJKEHB@glTexParameterIiv@ + 00261 ff 55 50 call QWORD PTR load$[rbp] + 00264 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexParameterIiv, rax + +; 2494 : glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv"); + + 0026b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@FDBCMKBE@glTexParameterIuiv@ + 00272 ff 55 50 call QWORD PTR load$[rbp] + 00275 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexParameterIuiv, rax + +; 2495 : glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv"); + + 0027c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@ODBJFHDD@glGetTexParameterIiv@ + 00283 ff 55 50 call QWORD PTR load$[rbp] + 00286 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTexParameterIiv, rax + +; 2496 : glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv"); + + 0028d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@MLODKKFL@glGetTexParameterIuiv@ + 00294 ff 55 50 call QWORD PTR load$[rbp] + 00297 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTexParameterIuiv, rax + +; 2497 : glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv"); + + 0029e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@HKEIFIHF@glSamplerParameterIiv@ + 002a5 ff 55 50 call QWORD PTR load$[rbp] + 002a8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glSamplerParameterIiv, rax + +; 2498 : glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv"); + + 002af 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@FEMFBPPB@glSamplerParameterIuiv@ + 002b6 ff 55 50 call QWORD PTR load$[rbp] + 002b9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glSamplerParameterIuiv, rax + +; 2499 : glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv"); + + 002c0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@KOMJDLDN@glGetSamplerParameterIiv@ + 002c7 ff 55 50 call QWORD PTR load$[rbp] + 002ca 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetSamplerParameterIiv, rax + +; 2500 : glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv"); + + 002d1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@CMBGFHDA@glGetSamplerParameterIuiv@ + 002d8 ff 55 50 call QWORD PTR load$[rbp] + 002db 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetSamplerParameterIuiv, rax + +; 2501 : glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer"); + + 002e2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@IIMBBALL@glTexBuffer@ + 002e9 ff 55 50 call QWORD PTR load$[rbp] + 002ec 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexBuffer, rax + +; 2502 : glad_glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)load("glTexBufferRange"); + + 002f3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@DPMGLFNI@glTexBufferRange@ + 002fa ff 55 50 call QWORD PTR load$[rbp] + 002fd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexBufferRange, rax + +; 2503 : glad_glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)load("glTexStorage3DMultisample"); + + 00304 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@GOJPECNJ@glTexStorage3DMultisample@ + 0030b ff 55 50 call QWORD PTR load$[rbp] + 0030e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexStorage3DMultisample, rax +$LN1@load_GL_ES: + +; 2504 : } + + 00315 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 00319 5d pop rbp + 0031a c3 ret 0 +load_GL_ES_VERSION_3_2 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT load_GL_ES_VERSION_3_1 +_TEXT SEGMENT +load$ = 80 +load_GL_ES_VERSION_3_1 PROC ; COMDAT + +; 2387 : static void load_GL_ES_VERSION_3_1(GLADloadproc load) { + + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 2388 : if (!GLAD_GL_ES_VERSION_3_1) return; + + 0001b 83 3d 00 00 00 + 00 00 cmp DWORD PTR GLAD_GL_ES_VERSION_3_1, 0 + 00022 75 05 jne SHORT $LN2@load_GL_ES + 00024 e9 84 04 00 00 jmp $LN1@load_GL_ES +$LN2@load_GL_ES: + +; 2389 : glad_glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)load("glDispatchCompute"); + + 00029 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@DKKFFIGC@glDispatchCompute@ + 00030 ff 55 50 call QWORD PTR load$[rbp] + 00033 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDispatchCompute, rax + +; 2390 : glad_glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)load("glDispatchComputeIndirect"); + + 0003a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@EJMOGMMI@glDispatchComputeIndirect@ + 00041 ff 55 50 call QWORD PTR load$[rbp] + 00044 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDispatchComputeIndirect, rax + +; 2391 : glad_glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)load("glDrawArraysIndirect"); + + 0004b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@BGDCPAEP@glDrawArraysIndirect@ + 00052 ff 55 50 call QWORD PTR load$[rbp] + 00055 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawArraysIndirect, rax + +; 2392 : glad_glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)load("glDrawElementsIndirect"); + + 0005c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@LJJDOEDH@glDrawElementsIndirect@ + 00063 ff 55 50 call QWORD PTR load$[rbp] + 00066 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawElementsIndirect, rax + +; 2393 : glad_glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)load("glFramebufferParameteri"); + + 0006d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@MLACHGDK@glFramebufferParameteri@ + 00074 ff 55 50 call QWORD PTR load$[rbp] + 00077 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFramebufferParameteri, rax + +; 2394 : glad_glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)load("glGetFramebufferParameteriv"); + + 0007e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@BFEEFCMK@glGetFramebufferParameteriv@ + 00085 ff 55 50 call QWORD PTR load$[rbp] + 00088 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetFramebufferParameteriv, rax + +; 2395 : glad_glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)load("glGetProgramInterfaceiv"); + + 0008f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@ICGPDPK@glGetProgramInterfaceiv@ + 00096 ff 55 50 call QWORD PTR load$[rbp] + 00099 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetProgramInterfaceiv, rax + +; 2396 : glad_glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)load("glGetProgramResourceIndex"); + + 000a0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@DBDCONKB@glGetProgramResourceIndex@ + 000a7 ff 55 50 call QWORD PTR load$[rbp] + 000aa 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetProgramResourceIndex, rax + +; 2397 : glad_glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)load("glGetProgramResourceName"); + + 000b1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@OHCPEAGJ@glGetProgramResourceName@ + 000b8 ff 55 50 call QWORD PTR load$[rbp] + 000bb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetProgramResourceName, rax + +; 2398 : glad_glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)load("glGetProgramResourceiv"); + + 000c2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@LEDFEPHI@glGetProgramResourceiv@ + 000c9 ff 55 50 call QWORD PTR load$[rbp] + 000cc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetProgramResourceiv, rax + +; 2399 : glad_glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)load("glGetProgramResourceLocation"); + + 000d3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BN@BIJNENLC@glGetProgramResourceLocation@ + 000da ff 55 50 call QWORD PTR load$[rbp] + 000dd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetProgramResourceLocation, rax + +; 2400 : glad_glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)load("glUseProgramStages"); + + 000e4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@CADKHDMH@glUseProgramStages@ + 000eb ff 55 50 call QWORD PTR load$[rbp] + 000ee 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUseProgramStages, rax + +; 2401 : glad_glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)load("glActiveShaderProgram"); + + 000f5 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@IAIOGMEB@glActiveShaderProgram@ + 000fc ff 55 50 call QWORD PTR load$[rbp] + 000ff 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glActiveShaderProgram, rax + +; 2402 : glad_glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)load("glCreateShaderProgramv"); + + 00106 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@BOJGDFJN@glCreateShaderProgramv@ + 0010d ff 55 50 call QWORD PTR load$[rbp] + 00110 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCreateShaderProgramv, rax + +; 2403 : glad_glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)load("glBindProgramPipeline"); + + 00117 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@GLPOKNCG@glBindProgramPipeline@ + 0011e ff 55 50 call QWORD PTR load$[rbp] + 00121 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindProgramPipeline, rax + +; 2404 : glad_glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)load("glDeleteProgramPipelines"); + + 00128 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@CHBGABHE@glDeleteProgramPipelines@ + 0012f ff 55 50 call QWORD PTR load$[rbp] + 00132 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDeleteProgramPipelines, rax + +; 2405 : glad_glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)load("glGenProgramPipelines"); + + 00139 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@CCBKOCA@glGenProgramPipelines@ + 00140 ff 55 50 call QWORD PTR load$[rbp] + 00143 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGenProgramPipelines, rax + +; 2406 : glad_glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)load("glIsProgramPipeline"); + + 0014a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@DLHPDHCH@glIsProgramPipeline@ + 00151 ff 55 50 call QWORD PTR load$[rbp] + 00154 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsProgramPipeline, rax + +; 2407 : glad_glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)load("glGetProgramPipelineiv"); + + 0015b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@DNOPNJMO@glGetProgramPipelineiv@ + 00162 ff 55 50 call QWORD PTR load$[rbp] + 00165 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetProgramPipelineiv, rax + +; 2408 : glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)load("glProgramUniform1i"); + + 0016c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@COCLMGIM@glProgramUniform1i@ + 00173 ff 55 50 call QWORD PTR load$[rbp] + 00176 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform1i, rax + +; 2409 : glad_glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)load("glProgramUniform2i"); + + 0017d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@CMGNHINF@glProgramUniform2i@ + 00184 ff 55 50 call QWORD PTR load$[rbp] + 00187 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform2i, rax + +; 2410 : glad_glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)load("glProgramUniform3i"); + + 0018e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@CNKPBCOC@glProgramUniform3i@ + 00195 ff 55 50 call QWORD PTR load$[rbp] + 00198 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform3i, rax + +; 2411 : glad_glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)load("glProgramUniform4i"); + + 0019f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@CIOAAEGH@glProgramUniform4i@ + 001a6 ff 55 50 call QWORD PTR load$[rbp] + 001a9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform4i, rax + +; 2412 : glad_glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)load("glProgramUniform1ui"); + + 001b0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@EFCDGODH@glProgramUniform1ui@ + 001b7 ff 55 50 call QWORD PTR load$[rbp] + 001ba 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform1ui, rax + +; 2413 : glad_glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)load("glProgramUniform2ui"); + + 001c1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@FHJGMBNJ@glProgramUniform2ui@ + 001c8 ff 55 50 call QWORD PTR load$[rbp] + 001cb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform2ui, rax + +; 2414 : glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)load("glProgramUniform3ui"); + + 001d2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@OPCKKGLM@glProgramUniform3ui@ + 001d9 ff 55 50 call QWORD PTR load$[rbp] + 001dc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform3ui, rax + +; 2415 : glad_glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)load("glProgramUniform4ui"); + + 001e3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@HCPNJOAF@glProgramUniform4ui@ + 001ea ff 55 50 call QWORD PTR load$[rbp] + 001ed 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform4ui, rax + +; 2416 : glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)load("glProgramUniform1f"); + + 001f4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@KJLDNKED@glProgramUniform1f@ + 001fb ff 55 50 call QWORD PTR load$[rbp] + 001fe 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform1f, rax + +; 2417 : glad_glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)load("glProgramUniform2f"); + + 00205 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@KLPFGEBK@glProgramUniform2f@ + 0020c ff 55 50 call QWORD PTR load$[rbp] + 0020f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform2f, rax + +; 2418 : glad_glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)load("glProgramUniform3f"); + + 00216 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@KKDHAOCN@glProgramUniform3f@ + 0021d ff 55 50 call QWORD PTR load$[rbp] + 00220 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform3f, rax + +; 2419 : glad_glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)load("glProgramUniform4f"); + + 00227 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@KPHIBIKI@glProgramUniform4f@ + 0022e ff 55 50 call QWORD PTR load$[rbp] + 00231 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform4f, rax + +; 2420 : glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)load("glProgramUniform1iv"); + + 00238 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@JNEFDKLN@glProgramUniform1iv@ + 0023f ff 55 50 call QWORD PTR load$[rbp] + 00242 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform1iv, rax + +; 2421 : glad_glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)load("glProgramUniform2iv"); + + 00249 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@IPPAJFFD@glProgramUniform2iv@ + 00250 ff 55 50 call QWORD PTR load$[rbp] + 00253 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform2iv, rax + +; 2422 : glad_glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)load("glProgramUniform3iv"); + + 0025a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@DHEMPCDG@glProgramUniform3iv@ + 00261 ff 55 50 call QWORD PTR load$[rbp] + 00264 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform3iv, rax + +; 2423 : glad_glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)load("glProgramUniform4iv"); + + 0026b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@KKJLMKIP@glProgramUniform4iv@ + 00272 ff 55 50 call QWORD PTR load$[rbp] + 00275 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform4iv, rax + +; 2424 : glad_glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)load("glProgramUniform1uiv"); + + 0027c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@MBJNFIBB@glProgramUniform1uiv@ + 00283 ff 55 50 call QWORD PTR load$[rbp] + 00286 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform1uiv, rax + +; 2425 : glad_glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)load("glProgramUniform2uiv"); + + 0028d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@IGDNCCMB@glProgramUniform2uiv@ + 00294 ff 55 50 call QWORD PTR load$[rbp] + 00297 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform2uiv, rax + +; 2426 : glad_glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)load("glProgramUniform3uiv"); + + 0029e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@LLFNALHB@glProgramUniform3uiv@ + 002a5 ff 55 50 call QWORD PTR load$[rbp] + 002a8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform3uiv, rax + +; 2427 : glad_glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)load("glProgramUniform4uiv"); + + 002af 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@JHNNHGB@glProgramUniform4uiv@ + 002b6 ff 55 50 call QWORD PTR load$[rbp] + 002b9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform4uiv, rax + +; 2428 : glad_glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)load("glProgramUniform1fv"); + + 002c0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@JGBJHNIA@glProgramUniform1fv@ + 002c7 ff 55 50 call QWORD PTR load$[rbp] + 002ca 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform1fv, rax + +; 2429 : glad_glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)load("glProgramUniform2fv"); + + 002d1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@IEKMNCGO@glProgramUniform2fv@ + 002d8 ff 55 50 call QWORD PTR load$[rbp] + 002db 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform2fv, rax + +; 2430 : glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)load("glProgramUniform3fv"); + + 002e2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@DMBALFAL@glProgramUniform3fv@ + 002e9 ff 55 50 call QWORD PTR load$[rbp] + 002ec 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform3fv, rax + +; 2431 : glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)load("glProgramUniform4fv"); + + 002f3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@KBMHINLC@glProgramUniform4fv@ + 002fa ff 55 50 call QWORD PTR load$[rbp] + 002fd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform4fv, rax + +; 2432 : glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)load("glProgramUniformMatrix2fv"); + + 00304 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@PDPPIOAF@glProgramUniformMatrix2fv@ + 0030b ff 55 50 call QWORD PTR load$[rbp] + 0030e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniformMatrix2fv, rax + +; 2433 : glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)load("glProgramUniformMatrix3fv"); + + 00315 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@ELEDOJGA@glProgramUniformMatrix3fv@ + 0031c ff 55 50 call QWORD PTR load$[rbp] + 0031f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniformMatrix3fv, rax + +; 2434 : glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)load("glProgramUniformMatrix4fv"); + + 00326 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@NGJENBNJ@glProgramUniformMatrix4fv@ + 0032d ff 55 50 call QWORD PTR load$[rbp] + 00330 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniformMatrix4fv, rax + +; 2435 : glad_glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)load("glProgramUniformMatrix2x3fv"); + + 00337 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@DBFCEBJD@glProgramUniformMatrix2x3fv@ + 0033e ff 55 50 call QWORD PTR load$[rbp] + 00341 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniformMatrix2x3fv, rax + +; 2436 : glad_glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)load("glProgramUniformMatrix3x2fv"); + + 00348 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@ECLCPFFD@glProgramUniformMatrix3x2fv@ + 0034f ff 55 50 call QWORD PTR load$[rbp] + 00352 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniformMatrix3x2fv, rax + +; 2437 : glad_glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)load("glProgramUniformMatrix2x4fv"); + + 00359 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@KMIFHJCK@glProgramUniformMatrix2x4fv@ + 00360 ff 55 50 call QWORD PTR load$[rbp] + 00363 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniformMatrix2x4fv, rax + +; 2438 : glad_glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)load("glProgramUniformMatrix4x2fv"); + + 0036a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@FPLHMFOL@glProgramUniformMatrix4x2fv@ + 00371 ff 55 50 call QWORD PTR load$[rbp] + 00374 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniformMatrix4x2fv, rax + +; 2439 : glad_glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)load("glProgramUniformMatrix3x4fv"); + + 0037b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@GHNJKKIP@glProgramUniformMatrix3x4fv@ + 00382 ff 55 50 call QWORD PTR load$[rbp] + 00385 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniformMatrix3x4fv, rax + +; 2440 : glad_glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)load("glProgramUniformMatrix4x3fv"); + + 0038c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@OHALKCIO@glProgramUniformMatrix4x3fv@ + 00393 ff 55 50 call QWORD PTR load$[rbp] + 00396 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniformMatrix4x3fv, rax + +; 2441 : glad_glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)load("glValidateProgramPipeline"); + + 0039d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@HHHCKEGH@glValidateProgramPipeline@ + 003a4 ff 55 50 call QWORD PTR load$[rbp] + 003a7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glValidateProgramPipeline, rax + +; 2442 : glad_glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)load("glGetProgramPipelineInfoLog"); + + 003ae 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@BFFCFFFG@glGetProgramPipelineInfoLog@ + 003b5 ff 55 50 call QWORD PTR load$[rbp] + 003b8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetProgramPipelineInfoLog, rax + +; 2443 : glad_glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)load("glBindImageTexture"); + + 003bf 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@GAKEPNGD@glBindImageTexture@ + 003c6 ff 55 50 call QWORD PTR load$[rbp] + 003c9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindImageTexture, rax + +; 2444 : glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v"); + + 003d0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@OAKNOBP@glGetBooleani_v@ + 003d7 ff 55 50 call QWORD PTR load$[rbp] + 003da 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetBooleani_v, rax + +; 2445 : glad_glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)load("glMemoryBarrier"); + + 003e1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@HIHPNLBJ@glMemoryBarrier@ + 003e8 ff 55 50 call QWORD PTR load$[rbp] + 003eb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMemoryBarrier, rax + +; 2446 : glad_glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)load("glMemoryBarrierByRegion"); + + 003f2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@IDCHHHAI@glMemoryBarrierByRegion@ + 003f9 ff 55 50 call QWORD PTR load$[rbp] + 003fc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMemoryBarrierByRegion, rax + +; 2447 : glad_glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)load("glTexStorage2DMultisample"); + + 00403 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@PDJAKDKP@glTexStorage2DMultisample@ + 0040a ff 55 50 call QWORD PTR load$[rbp] + 0040d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexStorage2DMultisample, rax + +; 2448 : glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv"); + + 00414 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@DHLIMGN@glGetMultisamplefv@ + 0041b ff 55 50 call QWORD PTR load$[rbp] + 0041e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetMultisamplefv, rax + +; 2449 : glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski"); + + 00425 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@JNHBCHMB@glSampleMaski@ + 0042c ff 55 50 call QWORD PTR load$[rbp] + 0042f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glSampleMaski, rax + +; 2450 : glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv"); + + 00436 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@GLJHCPGI@glGetTexLevelParameteriv@ + 0043d ff 55 50 call QWORD PTR load$[rbp] + 00440 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTexLevelParameteriv, rax + +; 2451 : glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv"); + + 00447 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@GAMLGIFF@glGetTexLevelParameterfv@ + 0044e ff 55 50 call QWORD PTR load$[rbp] + 00451 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTexLevelParameterfv, rax + +; 2452 : glad_glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)load("glBindVertexBuffer"); + + 00458 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@FCGJAOHG@glBindVertexBuffer@ + 0045f ff 55 50 call QWORD PTR load$[rbp] + 00462 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindVertexBuffer, rax + +; 2453 : glad_glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)load("glVertexAttribFormat"); + + 00469 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@JEIPPBFE@glVertexAttribFormat@ + 00470 ff 55 50 call QWORD PTR load$[rbp] + 00473 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribFormat, rax + +; 2454 : glad_glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)load("glVertexAttribIFormat"); + + 0047a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@KJAHAHDI@glVertexAttribIFormat@ + 00481 ff 55 50 call QWORD PTR load$[rbp] + 00484 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribIFormat, rax + +; 2455 : glad_glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)load("glVertexAttribBinding"); + + 0048b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@MLFHCGE@glVertexAttribBinding@ + 00492 ff 55 50 call QWORD PTR load$[rbp] + 00495 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribBinding, rax + +; 2456 : glad_glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)load("glVertexBindingDivisor"); + + 0049c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@GNGCLGOI@glVertexBindingDivisor@ + 004a3 ff 55 50 call QWORD PTR load$[rbp] + 004a6 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexBindingDivisor, rax +$LN1@load_GL_ES: + +; 2457 : } + + 004ad 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 004b1 5d pop rbp + 004b2 c3 ret 0 +load_GL_ES_VERSION_3_1 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT load_GL_ES_VERSION_3_0 +_TEXT SEGMENT +load$ = 80 +load_GL_ES_VERSION_3_0 PROC ; COMDAT + +; 2280 : static void load_GL_ES_VERSION_3_0(GLADloadproc load) { + + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 2281 : if (!GLAD_GL_ES_VERSION_3_0) return; + + 0001b 83 3d 00 00 00 + 00 00 cmp DWORD PTR GLAD_GL_ES_VERSION_3_0, 0 + 00022 75 05 jne SHORT $LN2@load_GL_ES + 00024 e9 e8 06 00 00 jmp $LN1@load_GL_ES +$LN2@load_GL_ES: + +; 2282 : glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer"); + + 00029 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@HFKHBECK@glReadBuffer@ + 00030 ff 55 50 call QWORD PTR load$[rbp] + 00033 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glReadBuffer, rax + +; 2283 : glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements"); + + 0003a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@IHNAGJGJ@glDrawRangeElements@ + 00041 ff 55 50 call QWORD PTR load$[rbp] + 00044 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawRangeElements, rax + +; 2284 : glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D"); + + 0004b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@JAEIBBBF@glTexImage3D@ + 00052 ff 55 50 call QWORD PTR load$[rbp] + 00055 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexImage3D, rax + +; 2285 : glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D"); + + 0005c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@NGGKPOPN@glTexSubImage3D@ + 00063 ff 55 50 call QWORD PTR load$[rbp] + 00066 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexSubImage3D, rax + +; 2286 : glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D"); + + 0006d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@PJFGNMAG@glCopyTexSubImage3D@ + 00074 ff 55 50 call QWORD PTR load$[rbp] + 00077 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCopyTexSubImage3D, rax + +; 2287 : glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D"); + + 0007e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@GGHNMAGP@glCompressedTexImage3D@ + 00085 ff 55 50 call QWORD PTR load$[rbp] + 00088 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCompressedTexImage3D, rax + +; 2288 : glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D"); + + 0008f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@EBJMCDPA@glCompressedTexSubImage3D@ + 00096 ff 55 50 call QWORD PTR load$[rbp] + 00099 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCompressedTexSubImage3D, rax + +; 2289 : glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries"); + + 000a0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@CJIGHHJ@glGenQueries@ + 000a7 ff 55 50 call QWORD PTR load$[rbp] + 000aa 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGenQueries, rax + +; 2290 : glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries"); + + 000b1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@IOKEHMOH@glDeleteQueries@ + 000b8 ff 55 50 call QWORD PTR load$[rbp] + 000bb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDeleteQueries, rax + +; 2291 : glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery"); + + 000c2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_09CNNLCEBN@glIsQuery@ + 000c9 ff 55 50 call QWORD PTR load$[rbp] + 000cc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsQuery, rax + +; 2292 : glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery"); + + 000d3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@GIAGIGPA@glBeginQuery@ + 000da ff 55 50 call QWORD PTR load$[rbp] + 000dd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBeginQuery, rax + +; 2293 : glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery"); + + 000e4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@FLEBHIDM@glEndQuery@ + 000eb ff 55 50 call QWORD PTR load$[rbp] + 000ee 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glEndQuery, rax + +; 2294 : glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv"); + + 000f5 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@BPACPFCI@glGetQueryiv@ + 000fc ff 55 50 call QWORD PTR load$[rbp] + 000ff 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetQueryiv, rax + +; 2295 : glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv"); + + 00106 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@MNBBKJ@glGetQueryObjectuiv@ + 0010d ff 55 50 call QWORD PTR load$[rbp] + 00110 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetQueryObjectuiv, rax + +; 2296 : glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer"); + + 00117 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@OFGHBLEO@glUnmapBuffer@ + 0011e ff 55 50 call QWORD PTR load$[rbp] + 00121 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUnmapBuffer, rax + +; 2297 : glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv"); + + 00128 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@KNJEIFMC@glGetBufferPointerv@ + 0012f ff 55 50 call QWORD PTR load$[rbp] + 00132 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetBufferPointerv, rax + +; 2298 : glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers"); + + 00139 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@COHJKDBH@glDrawBuffers@ + 00140 ff 55 50 call QWORD PTR load$[rbp] + 00143 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawBuffers, rax + +; 2299 : glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv"); + + 0014a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@KDDJMCDK@glUniformMatrix2x3fv@ + 00151 ff 55 50 call QWORD PTR load$[rbp] + 00154 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix2x3fv, rax + +; 2300 : glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv"); + + 0015b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@NANJHGPK@glUniformMatrix3x2fv@ + 00162 ff 55 50 call QWORD PTR load$[rbp] + 00165 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix3x2fv, rax + +; 2301 : glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv"); + + 0016c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@DOOOPKID@glUniformMatrix2x4fv@ + 00173 ff 55 50 call QWORD PTR load$[rbp] + 00176 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix2x4fv, rax + +; 2302 : glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv"); + + 0017d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@MNNMEGEC@glUniformMatrix4x2fv@ + 00184 ff 55 50 call QWORD PTR load$[rbp] + 00187 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix4x2fv, rax + +; 2303 : glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv"); + + 0018e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@PFLCCJCG@glUniformMatrix3x4fv@ + 00195 ff 55 50 call QWORD PTR load$[rbp] + 00198 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix3x4fv, rax + +; 2304 : glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv"); + + 0019f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@HFGACBCH@glUniformMatrix4x3fv@ + 001a6 ff 55 50 call QWORD PTR load$[rbp] + 001a9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix4x3fv, rax + +; 2305 : glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer"); + + 001b0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@OANBDDEP@glBlitFramebuffer@ + 001b7 ff 55 50 call QWORD PTR load$[rbp] + 001ba 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBlitFramebuffer, rax + +; 2306 : glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample"); + + 001c1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0CB@HNONLGJE@glRenderbufferStorageMultisampl@ + 001c8 ff 55 50 call QWORD PTR load$[rbp] + 001cb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glRenderbufferStorageMultisample, rax + +; 2307 : glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer"); + + 001d2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@NIHIDBBO@glFramebufferTextureLayer@ + 001d9 ff 55 50 call QWORD PTR load$[rbp] + 001dc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFramebufferTextureLayer, rax + +; 2308 : glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange"); + + 001e3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@EOHJGBIO@glMapBufferRange@ + 001ea ff 55 50 call QWORD PTR load$[rbp] + 001ed 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMapBufferRange, rax + +; 2309 : glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange"); + + 001f4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@NCDMGHKF@glFlushMappedBufferRange@ + 001fb ff 55 50 call QWORD PTR load$[rbp] + 001fe 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFlushMappedBufferRange, rax + +; 2310 : glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray"); + + 00205 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@LHBAHFAN@glBindVertexArray@ + 0020c ff 55 50 call QWORD PTR load$[rbp] + 0020f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindVertexArray, rax + +; 2311 : glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays"); + + 00216 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@BMPCJLEF@glDeleteVertexArrays@ + 0021d ff 55 50 call QWORD PTR load$[rbp] + 00220 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDeleteVertexArrays, rax + +; 2312 : glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays"); + + 00227 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@EPJLBJBJ@glGenVertexArrays@ + 0022e ff 55 50 call QWORD PTR load$[rbp] + 00231 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGenVertexArrays, rax + +; 2313 : glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray"); + + 00238 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@ODJEGGAE@glIsVertexArray@ + 0023f ff 55 50 call QWORD PTR load$[rbp] + 00242 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsVertexArray, rax + +; 2314 : glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); + + 00249 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@FKCNNMFO@glGetIntegeri_v@ + 00250 ff 55 50 call QWORD PTR load$[rbp] + 00253 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetIntegeri_v, rax + +; 2315 : glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback"); + + 0025a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@FHJKOECC@glBeginTransformFeedback@ + 00261 ff 55 50 call QWORD PTR load$[rbp] + 00264 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBeginTransformFeedback, rax + +; 2316 : glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback"); + + 0026b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@LCFLNNBH@glEndTransformFeedback@ + 00272 ff 55 50 call QWORD PTR load$[rbp] + 00275 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glEndTransformFeedback, rax + +; 2317 : glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); + + 0027c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@EEMMCHMB@glBindBufferRange@ + 00283 ff 55 50 call QWORD PTR load$[rbp] + 00286 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindBufferRange, rax + +; 2318 : glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); + + 0028d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@LDPKOCJI@glBindBufferBase@ + 00294 ff 55 50 call QWORD PTR load$[rbp] + 00297 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindBufferBase, rax + +; 2319 : glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings"); + + 0029e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@IJFAKBEF@glTransformFeedbackVaryings@ + 002a5 ff 55 50 call QWORD PTR load$[rbp] + 002a8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTransformFeedbackVaryings, rax + +; 2320 : glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying"); + + 002af 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BO@ODFLPNG@glGetTransformFeedbackVarying@ + 002b6 ff 55 50 call QWORD PTR load$[rbp] + 002b9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTransformFeedbackVarying, rax + +; 2321 : glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer"); + + 002c0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@NLOEHKCD@glVertexAttribIPointer@ + 002c7 ff 55 50 call QWORD PTR load$[rbp] + 002ca 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribIPointer, rax + +; 2322 : glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv"); + + 002d1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@KPDNEONP@glGetVertexAttribIiv@ + 002d8 ff 55 50 call QWORD PTR load$[rbp] + 002db 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetVertexAttribIiv, rax + +; 2323 : glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv"); + + 002e2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@GCBDCABB@glGetVertexAttribIuiv@ + 002e9 ff 55 50 call QWORD PTR load$[rbp] + 002ec 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetVertexAttribIuiv, rax + +; 2324 : glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i"); + + 002f3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@CFEDAOOA@glVertexAttribI4i@ + 002fa ff 55 50 call QWORD PTR load$[rbp] + 002fd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribI4i, rax + +; 2325 : glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui"); + + 00304 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@BCMCLIM@glVertexAttribI4ui@ + 0030b ff 55 50 call QWORD PTR load$[rbp] + 0030e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribI4ui, rax + +; 2326 : glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv"); + + 00315 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@NJEKHPAG@glVertexAttribI4iv@ + 0031c ff 55 50 call QWORD PTR load$[rbp] + 0031f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribI4iv, rax + +; 2327 : glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv"); + + 00326 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@JNGKDNFA@glVertexAttribI4uiv@ + 0032d ff 55 50 call QWORD PTR load$[rbp] + 00330 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribI4uiv, rax + +; 2328 : glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv"); + + 00337 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@NIGECFIF@glGetUniformuiv@ + 0033e ff 55 50 call QWORD PTR load$[rbp] + 00341 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetUniformuiv, rax + +; 2329 : glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation"); + + 00348 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@NDOIGAMC@glGetFragDataLocation@ + 0034f ff 55 50 call QWORD PTR load$[rbp] + 00352 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetFragDataLocation, rax + +; 2330 : glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui"); + + 00359 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@HKPEFJDP@glUniform1ui@ + 00360 ff 55 50 call QWORD PTR load$[rbp] + 00363 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform1ui, rax + +; 2331 : glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui"); + + 0036a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@GIEBPGNB@glUniform2ui@ + 00371 ff 55 50 call QWORD PTR load$[rbp] + 00374 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform2ui, rax + +; 2332 : glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui"); + + 0037b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@NAPNJBLE@glUniform3ui@ + 00382 ff 55 50 call QWORD PTR load$[rbp] + 00385 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform3ui, rax + +; 2333 : glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui"); + + 0038c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@ENCKKJAN@glUniform4ui@ + 00393 ff 55 50 call QWORD PTR load$[rbp] + 00396 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform4ui, rax + +; 2334 : glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv"); + + 0039d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@MPHJAHBE@glUniform1uiv@ + 003a4 ff 55 50 call QWORD PTR load$[rbp] + 003a7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform1uiv, rax + +; 2335 : glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv"); + + 003ae 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@IINJHNME@glUniform2uiv@ + 003b5 ff 55 50 call QWORD PTR load$[rbp] + 003b8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform2uiv, rax + +; 2336 : glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv"); + + 003bf 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@LFLJFEHE@glUniform3uiv@ + 003c6 ff 55 50 call QWORD PTR load$[rbp] + 003c9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform3uiv, rax + +; 2337 : glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); + + 003d0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@HJJIIGE@glUniform4uiv@ + 003d7 ff 55 50 call QWORD PTR load$[rbp] + 003da 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform4uiv, rax + +; 2338 : glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv"); + + 003e1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@CGCJAEIN@glClearBufferiv@ + 003e8 ff 55 50 call QWORD PTR load$[rbp] + 003eb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearBufferiv, rax + +; 2339 : glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv"); + + 003f2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@OHPPAEID@glClearBufferuiv@ + 003f9 ff 55 50 call QWORD PTR load$[rbp] + 003fc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearBufferuiv, rax + +; 2340 : glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv"); + + 00403 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@CNHFEDLA@glClearBufferfv@ + 0040a ff 55 50 call QWORD PTR load$[rbp] + 0040d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearBufferfv, rax + +; 2341 : glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi"); + + 00414 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@OACPENCO@glClearBufferfi@ + 0041b ff 55 50 call QWORD PTR load$[rbp] + 0041e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearBufferfi, rax + +; 2342 : glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi"); + + 00425 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@PILJCBOD@glGetStringi@ + 0042c ff 55 50 call QWORD PTR load$[rbp] + 0042f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetStringi, rax + +; 2343 : glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData"); + + 00436 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@EPKABDOG@glCopyBufferSubData@ + 0043d ff 55 50 call QWORD PTR load$[rbp] + 00440 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCopyBufferSubData, rax + +; 2344 : glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices"); + + 00447 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@MDPMIDEE@glGetUniformIndices@ + 0044e ff 55 50 call QWORD PTR load$[rbp] + 00451 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetUniformIndices, rax + +; 2345 : glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv"); + + 00458 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@JEHIMPCG@glGetActiveUniformsiv@ + 0045f ff 55 50 call QWORD PTR load$[rbp] + 00462 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetActiveUniformsiv, rax + +; 2346 : glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex"); + + 00469 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@CBDIMHHE@glGetUniformBlockIndex@ + 00470 ff 55 50 call QWORD PTR load$[rbp] + 00473 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetUniformBlockIndex, rax + +; 2347 : glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv"); + + 0047a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@DMHOPJGL@glGetActiveUniformBlockiv@ + 00481 ff 55 50 call QWORD PTR load$[rbp] + 00484 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetActiveUniformBlockiv, rax + +; 2348 : glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName"); + + 0048b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@KEMCJPAJ@glGetActiveUniformBlockName@ + 00492 ff 55 50 call QWORD PTR load$[rbp] + 00495 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetActiveUniformBlockName, rax + +; 2349 : glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding"); + + 0049c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@BOLEKKCP@glUniformBlockBinding@ + 004a3 ff 55 50 call QWORD PTR load$[rbp] + 004a6 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformBlockBinding, rax + +; 2350 : glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced"); + + 004ad 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@HIOFINAN@glDrawArraysInstanced@ + 004b4 ff 55 50 call QWORD PTR load$[rbp] + 004b7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawArraysInstanced, rax + +; 2351 : glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced"); + + 004be 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@CGJENFBH@glDrawElementsInstanced@ + 004c5 ff 55 50 call QWORD PTR load$[rbp] + 004c8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawElementsInstanced, rax + +; 2352 : glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync"); + + 004cf 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@EFGFPFLP@glFenceSync@ + 004d6 ff 55 50 call QWORD PTR load$[rbp] + 004d9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFenceSync, rax + +; 2353 : glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync"); + + 004e0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_08JPIIHJEO@glIsSync@ + 004e7 ff 55 50 call QWORD PTR load$[rbp] + 004ea 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsSync, rax + +; 2354 : glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync"); + + 004f1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@PIFDNDFG@glDeleteSync@ + 004f8 ff 55 50 call QWORD PTR load$[rbp] + 004fb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDeleteSync, rax + +; 2355 : glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync"); + + 00502 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@KDMPGJAC@glClientWaitSync@ + 00509 ff 55 50 call QWORD PTR load$[rbp] + 0050c 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClientWaitSync, rax + +; 2356 : glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync"); + + 00513 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@MHLOGHGO@glWaitSync@ + 0051a ff 55 50 call QWORD PTR load$[rbp] + 0051d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glWaitSync, rax + +; 2357 : glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v"); + + 00524 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@INMBOHGL@glGetInteger64v@ + 0052b ff 55 50 call QWORD PTR load$[rbp] + 0052e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetInteger64v, rax + +; 2358 : glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv"); + + 00535 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@MPEEOPIN@glGetSynciv@ + 0053c ff 55 50 call QWORD PTR load$[rbp] + 0053f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetSynciv, rax + +; 2359 : glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v"); + + 00546 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@KOJILIEC@glGetInteger64i_v@ + 0054d ff 55 50 call QWORD PTR load$[rbp] + 00550 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetInteger64i_v, rax + +; 2360 : glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v"); + + 00557 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@KKBIDGPP@glGetBufferParameteri64v@ + 0055e ff 55 50 call QWORD PTR load$[rbp] + 00561 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetBufferParameteri64v, rax + +; 2361 : glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers"); + + 00568 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@EMMLGGLG@glGenSamplers@ + 0056f ff 55 50 call QWORD PTR load$[rbp] + 00572 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGenSamplers, rax + +; 2362 : glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers"); + + 00579 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@FLPAOEOO@glDeleteSamplers@ + 00580 ff 55 50 call QWORD PTR load$[rbp] + 00583 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDeleteSamplers, rax + +; 2363 : glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler"); + + 0058a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@LAJKHOKJ@glIsSampler@ + 00591 ff 55 50 call QWORD PTR load$[rbp] + 00594 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsSampler, rax + +; 2364 : glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler"); + + 0059b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@PDEILAPG@glBindSampler@ + 005a2 ff 55 50 call QWORD PTR load$[rbp] + 005a5 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindSampler, rax + +; 2365 : glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri"); + + 005ac 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@KBCBMPJO@glSamplerParameteri@ + 005b3 ff 55 50 call QWORD PTR load$[rbp] + 005b6 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glSamplerParameteri, rax + +; 2366 : glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv"); + + 005bd 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@GOHDEBPM@glSamplerParameteriv@ + 005c4 ff 55 50 call QWORD PTR load$[rbp] + 005c7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glSamplerParameteriv, rax + +; 2367 : glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf"); + + 005ce 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@CGLJNDFB@glSamplerParameterf@ + 005d5 ff 55 50 call QWORD PTR load$[rbp] + 005d8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glSamplerParameterf, rax + +; 2368 : glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv"); + + 005df 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@GFCPAGMB@glSamplerParameterfv@ + 005e6 ff 55 50 call QWORD PTR load$[rbp] + 005e9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glSamplerParameterfv, rax + +; 2369 : glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv"); + + 005f0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@FECAOLJP@glGetSamplerParameteriv@ + 005f7 ff 55 50 call QWORD PTR load$[rbp] + 005fa 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetSamplerParameteriv, rax + +; 2370 : glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv"); + + 00601 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@FPHMKMKC@glGetSamplerParameterfv@ + 00608 ff 55 50 call QWORD PTR load$[rbp] + 0060b 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetSamplerParameterfv, rax + +; 2371 : glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor"); + + 00612 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@NEBMAEHM@glVertexAttribDivisor@ + 00619 ff 55 50 call QWORD PTR load$[rbp] + 0061c 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribDivisor, rax + +; 2372 : glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)load("glBindTransformFeedback"); + + 00623 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@BPJKLMIG@glBindTransformFeedback@ + 0062a ff 55 50 call QWORD PTR load$[rbp] + 0062d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindTransformFeedback, rax + +; 2373 : glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)load("glDeleteTransformFeedbacks"); + + 00634 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BL@DIGEBFBK@glDeleteTransformFeedbacks@ + 0063b ff 55 50 call QWORD PTR load$[rbp] + 0063e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDeleteTransformFeedbacks, rax + +; 2374 : glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)load("glGenTransformFeedbacks"); + + 00645 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@KANKBGAE@glGenTransformFeedbacks@ + 0064c ff 55 50 call QWORD PTR load$[rbp] + 0064f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGenTransformFeedbacks, rax + +; 2375 : glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)load("glIsTransformFeedback"); + + 00656 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@BGFLKHBM@glIsTransformFeedback@ + 0065d ff 55 50 call QWORD PTR load$[rbp] + 00660 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsTransformFeedback, rax + +; 2376 : glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)load("glPauseTransformFeedback"); + + 00667 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@FFNLKBCB@glPauseTransformFeedback@ + 0066e ff 55 50 call QWORD PTR load$[rbp] + 00671 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPauseTransformFeedback, rax + +; 2377 : glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback"); + + 00678 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@JMHONFHF@glResumeTransformFeedback@ + 0067f ff 55 50 call QWORD PTR load$[rbp] + 00682 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glResumeTransformFeedback, rax + +; 2378 : glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)load("glGetProgramBinary"); + + 00689 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@JBCEHKON@glGetProgramBinary@ + 00690 ff 55 50 call QWORD PTR load$[rbp] + 00693 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetProgramBinary, rax + +; 2379 : glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC)load("glProgramBinary"); + + 0069a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@MIIDHOO@glProgramBinary@ + 006a1 ff 55 50 call QWORD PTR load$[rbp] + 006a4 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramBinary, rax + +; 2380 : glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri"); + + 006ab 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@EELDBEME@glProgramParameteri@ + 006b2 ff 55 50 call QWORD PTR load$[rbp] + 006b5 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramParameteri, rax + +; 2381 : glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)load("glInvalidateFramebuffer"); + + 006bc 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@OAJPOHIP@glInvalidateFramebuffer@ + 006c3 ff 55 50 call QWORD PTR load$[rbp] + 006c6 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glInvalidateFramebuffer, rax + +; 2382 : glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)load("glInvalidateSubFramebuffer"); + + 006cd 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BL@IHGLAPPE@glInvalidateSubFramebuffer@ + 006d4 ff 55 50 call QWORD PTR load$[rbp] + 006d7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glInvalidateSubFramebuffer, rax + +; 2383 : glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D"); + + 006de 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@LAPAEKEH@glTexStorage2D@ + 006e5 ff 55 50 call QWORD PTR load$[rbp] + 006e8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexStorage2D, rax + +; 2384 : glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)load("glTexStorage3D"); + + 006ef 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@LBDCCAHA@glTexStorage3D@ + 006f6 ff 55 50 call QWORD PTR load$[rbp] + 006f9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexStorage3D, rax + +; 2385 : glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)load("glGetInternalformativ"); + + 00700 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@BAOCDJPF@glGetInternalformativ@ + 00707 ff 55 50 call QWORD PTR load$[rbp] + 0070a 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetInternalformativ, rax +$LN1@load_GL_ES: + +; 2386 : } + + 00711 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 00715 5d pop rbp + 00716 c3 ret 0 +load_GL_ES_VERSION_3_0 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT load_GL_ES_VERSION_2_0 +_TEXT SEGMENT +load$ = 80 +load_GL_ES_VERSION_2_0 PROC ; COMDAT + +; 2135 : static void load_GL_ES_VERSION_2_0(GLADloadproc load) { + + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 2136 : if (!GLAD_GL_ES_VERSION_2_0) return; + + 0001b 83 3d 00 00 00 + 00 00 cmp DWORD PTR GLAD_GL_ES_VERSION_2_0, 0 + 00022 75 05 jne SHORT $LN2@load_GL_ES + 00024 e9 6e 09 00 00 jmp $LN1@load_GL_ES +$LN2@load_GL_ES: + +; 2137 : glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture"); + + 00029 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@KOBBIKOF@glActiveTexture@ + 00030 ff 55 50 call QWORD PTR load$[rbp] + 00033 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glActiveTexture, rax + +; 2138 : glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader"); + + 0003a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@LDMLEABL@glAttachShader@ + 00041 ff 55 50 call QWORD PTR load$[rbp] + 00044 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glAttachShader, rax + +; 2139 : glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation"); + + 0004b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@MHKEFIHM@glBindAttribLocation@ + 00052 ff 55 50 call QWORD PTR load$[rbp] + 00055 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindAttribLocation, rax + +; 2140 : glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer"); + + 0005c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@BONEPPLO@glBindBuffer@ + 00063 ff 55 50 call QWORD PTR load$[rbp] + 00066 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindBuffer, rax + +; 2141 : glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer"); + + 0006d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@CJMIBNO@glBindFramebuffer@ + 00074 ff 55 50 call QWORD PTR load$[rbp] + 00077 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindFramebuffer, rax + +; 2142 : glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer"); + + 0007e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@EPOPJGFA@glBindRenderbuffer@ + 00085 ff 55 50 call QWORD PTR load$[rbp] + 00088 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindRenderbuffer, rax + +; 2143 : glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture"); + + 0008f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@JKKCIBGC@glBindTexture@ + 00096 ff 55 50 call QWORD PTR load$[rbp] + 00099 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindTexture, rax + +; 2144 : glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor"); + + 000a0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@PKBMFJDK@glBlendColor@ + 000a7 ff 55 50 call QWORD PTR load$[rbp] + 000aa 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBlendColor, rax + +; 2145 : glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation"); + + 000b1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@PFHILPAN@glBlendEquation@ + 000b8 ff 55 50 call QWORD PTR load$[rbp] + 000bb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBlendEquation, rax + +; 2146 : glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate"); + + 000c2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@JNHDNJAG@glBlendEquationSeparate@ + 000c9 ff 55 50 call QWORD PTR load$[rbp] + 000cc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBlendEquationSeparate, rax + +; 2147 : glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc"); + + 000d3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@PFBKOKOH@glBlendFunc@ + 000da ff 55 50 call QWORD PTR load$[rbp] + 000dd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBlendFunc, rax + +; 2148 : glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate"); + + 000e4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@LLLCIIOO@glBlendFuncSeparate@ + 000eb ff 55 50 call QWORD PTR load$[rbp] + 000ee 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBlendFuncSeparate, rax + +; 2149 : glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData"); + + 000f5 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@JHHJMABP@glBufferData@ + 000fc ff 55 50 call QWORD PTR load$[rbp] + 000ff 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBufferData, rax + +; 2150 : glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData"); + + 00106 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@GAJMDBBN@glBufferSubData@ + 0010d ff 55 50 call QWORD PTR load$[rbp] + 00110 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBufferSubData, rax + +; 2151 : glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); + + 00117 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@GIOLHEAD@glCheckFramebufferStatus@ + 0011e ff 55 50 call QWORD PTR load$[rbp] + 00121 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCheckFramebufferStatus, rax + +; 2152 : glad_glClear = (PFNGLCLEARPROC)load("glClear"); + + 00128 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_07IBAPPAHJ@glClear@ + 0012f ff 55 50 call QWORD PTR load$[rbp] + 00132 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClear, rax + +; 2153 : glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor"); + + 00139 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@OGLMDNKC@glClearColor@ + 00140 ff 55 50 call QWORD PTR load$[rbp] + 00143 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearColor, rax + +; 2154 : glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf"); + + 0014a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@FMBMCDIL@glClearDepthf@ + 00151 ff 55 50 call QWORD PTR load$[rbp] + 00154 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearDepthf, rax + +; 2155 : glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil"); + + 0015b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@KBLPBBFP@glClearStencil@ + 00162 ff 55 50 call QWORD PTR load$[rbp] + 00165 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearStencil, rax + +; 2156 : glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask"); + + 0016c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@DLGOAHPH@glColorMask@ + 00173 ff 55 50 call QWORD PTR load$[rbp] + 00176 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glColorMask, rax + +; 2157 : glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader"); + + 0017d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@DGIEGONF@glCompileShader@ + 00184 ff 55 50 call QWORD PTR load$[rbp] + 00187 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCompileShader, rax + +; 2158 : glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D"); + + 0018e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@GHLPKKFI@glCompressedTexImage2D@ + 00195 ff 55 50 call QWORD PTR load$[rbp] + 00198 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCompressedTexImage2D, rax + +; 2159 : glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D"); + + 0019f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@EAFOEJMH@glCompressedTexSubImage2D@ + 001a6 ff 55 50 call QWORD PTR load$[rbp] + 001a9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCompressedTexSubImage2D, rax + +; 2160 : glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D"); + + 001b0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@MGAFKJKC@glCopyTexImage2D@ + 001b7 ff 55 50 call QWORD PTR load$[rbp] + 001ba 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCopyTexImage2D, rax + +; 2161 : glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D"); + + 001c1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@PIJELGDB@glCopyTexSubImage2D@ + 001c8 ff 55 50 call QWORD PTR load$[rbp] + 001cb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCopyTexSubImage2D, rax + +; 2162 : glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram"); + + 001d2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@FLKLHNKP@glCreateProgram@ + 001d9 ff 55 50 call QWORD PTR load$[rbp] + 001dc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCreateProgram, rax + +; 2163 : glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader"); + + 001e3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@HGHBNC@glCreateShader@ + 001ea ff 55 50 call QWORD PTR load$[rbp] + 001ed 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCreateShader, rax + +; 2164 : glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); + + 001f4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@BAPBLHME@glCullFace@ + 001fb ff 55 50 call QWORD PTR load$[rbp] + 001fe 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCullFace, rax + +; 2165 : glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers"); + + 00205 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@DMNLADIO@glDeleteBuffers@ + 0020c ff 55 50 call QWORD PTR load$[rbp] + 0020f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDeleteBuffers, rax + +; 2166 : glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers"); + + 00216 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@DJNJENP@glDeleteFramebuffers@ + 0021d ff 55 50 call QWORD PTR load$[rbp] + 00220 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDeleteFramebuffers, rax + +; 2167 : glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram"); + + 00227 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@NKGCDOPO@glDeleteProgram@ + 0022e ff 55 50 call QWORD PTR load$[rbp] + 00231 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDeleteProgram, rax + +; 2168 : glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers"); + + 00238 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@KKOKEJDE@glDeleteRenderbuffers@ + 0023f ff 55 50 call QWORD PTR load$[rbp] + 00242 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDeleteRenderbuffers, rax + +; 2169 : glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader"); + + 00249 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@HHCDONAG@glDeleteShader@ + 00250 ff 55 50 call QWORD PTR load$[rbp] + 00253 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDeleteShader, rax + +; 2170 : glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures"); + + 0025a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@KMPLFJIC@glDeleteTextures@ + 00261 ff 55 50 call QWORD PTR load$[rbp] + 00264 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDeleteTextures, rax + +; 2171 : glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc"); + + 0026b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@NEJABAEP@glDepthFunc@ + 00272 ff 55 50 call QWORD PTR load$[rbp] + 00275 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDepthFunc, rax + +; 2172 : glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask"); + + 0027c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@KABMFLLN@glDepthMask@ + 00283 ff 55 50 call QWORD PTR load$[rbp] + 00286 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDepthMask, rax + +; 2173 : glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef"); + + 0028d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@JDFJDNND@glDepthRangef@ + 00294 ff 55 50 call QWORD PTR load$[rbp] + 00297 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDepthRangef, rax + +; 2174 : glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); + + 0029e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@DJFJFCJL@glDetachShader@ + 002a5 ff 55 50 call QWORD PTR load$[rbp] + 002a8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDetachShader, rax + +; 2175 : glad_glDisable = (PFNGLDISABLEPROC)load("glDisable"); + + 002af 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_09MHGMIMKN@glDisable@ + 002b6 ff 55 50 call QWORD PTR load$[rbp] + 002b9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDisable, rax + +; 2176 : glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray"); + + 002c0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BL@NKHLOFFF@glDisableVertexAttribArray@ + 002c7 ff 55 50 call QWORD PTR load$[rbp] + 002ca 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDisableVertexAttribArray, rax + +; 2177 : glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays"); + + 002d1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@CMNPPOHA@glDrawArrays@ + 002d8 ff 55 50 call QWORD PTR load$[rbp] + 002db 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawArrays, rax + +; 2178 : glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements"); + + 002e2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@MENFIFGE@glDrawElements@ + 002e9 ff 55 50 call QWORD PTR load$[rbp] + 002ec 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawElements, rax + +; 2179 : glad_glEnable = (PFNGLENABLEPROC)load("glEnable"); + + 002f3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_08OOEHEKOP@glEnable@ + 002fa ff 55 50 call QWORD PTR load$[rbp] + 002fd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glEnable, rax + +; 2180 : glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray"); + + 00304 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@EHBAHNHE@glEnableVertexAttribArray@ + 0030b ff 55 50 call QWORD PTR load$[rbp] + 0030e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glEnableVertexAttribArray, rax + +; 2181 : glad_glFinish = (PFNGLFINISHPROC)load("glFinish"); + + 00315 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_08DFCPOKBK@glFinish@ + 0031c ff 55 50 call QWORD PTR load$[rbp] + 0031f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFinish, rax + +; 2182 : glad_glFlush = (PFNGLFLUSHPROC)load("glFlush"); + + 00326 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_07COFELLJA@glFlush@ + 0032d ff 55 50 call QWORD PTR load$[rbp] + 00330 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFlush, rax + +; 2183 : glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer"); + + 00337 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@OJDINAOA@glFramebufferRenderbuffer@ + 0033e ff 55 50 call QWORD PTR load$[rbp] + 00341 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFramebufferRenderbuffer, rax + +; 2184 : glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D"); + + 00348 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@JCIFGDEF@glFramebufferTexture2D@ + 0034f ff 55 50 call QWORD PTR load$[rbp] + 00352 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFramebufferTexture2D, rax + +; 2185 : glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace"); + + 00359 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@ILBMDJDA@glFrontFace@ + 00360 ff 55 50 call QWORD PTR load$[rbp] + 00363 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFrontFace, rax + +; 2186 : glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers"); + + 0036a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@LAOHBIBA@glGenBuffers@ + 00371 ff 55 50 call QWORD PTR load$[rbp] + 00374 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGenBuffers, rax + +; 2187 : glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap"); + + 0037b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@BHNIMGDM@glGenerateMipmap@ + 00382 ff 55 50 call QWORD PTR load$[rbp] + 00385 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGenerateMipmap, rax + +; 2188 : glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers"); + + 0038c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@FAPEBGID@glGenFramebuffers@ + 00393 ff 55 50 call QWORD PTR load$[rbp] + 00396 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGenFramebuffers, rax + +; 2189 : glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers"); + + 0039d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@MIGEDNGJ@glGenRenderbuffers@ + 003a4 ff 55 50 call QWORD PTR load$[rbp] + 003a7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGenRenderbuffers, rax + +; 2190 : glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures"); + + 003ae 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@LLMANLNK@glGenTextures@ + 003b5 ff 55 50 call QWORD PTR load$[rbp] + 003b8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGenTextures, rax + +; 2191 : glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib"); + + 003bf 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@MBALAOHF@glGetActiveAttrib@ + 003c6 ff 55 50 call QWORD PTR load$[rbp] + 003c9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetActiveAttrib, rax + +; 2192 : glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform"); + + 003d0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@NIMHLLKN@glGetActiveUniform@ + 003d7 ff 55 50 call QWORD PTR load$[rbp] + 003da 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetActiveUniform, rax + +; 2193 : glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders"); + + 003e1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@GHMDGFEM@glGetAttachedShaders@ + 003e8 ff 55 50 call QWORD PTR load$[rbp] + 003eb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetAttachedShaders, rax + +; 2194 : glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation"); + + 003f2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@BEPGJDMM@glGetAttribLocation@ + 003f9 ff 55 50 call QWORD PTR load$[rbp] + 003fc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetAttribLocation, rax + +; 2195 : glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv"); + + 00403 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@NLMELLCJ@glGetBooleanv@ + 0040a ff 55 50 call QWORD PTR load$[rbp] + 0040d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetBooleanv, rax + +; 2196 : glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv"); + + 00414 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@BMIEIFJP@glGetBufferParameteriv@ + 0041b ff 55 50 call QWORD PTR load$[rbp] + 0041e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetBufferParameteriv, rax + +; 2197 : glad_glGetError = (PFNGLGETERRORPROC)load("glGetError"); + + 00425 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@FPKAMKHB@glGetError@ + 0042c ff 55 50 call QWORD PTR load$[rbp] + 0042f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetError, rax + +; 2198 : glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv"); + + 00436 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@CKCOBONE@glGetFloatv@ + 0043d ff 55 50 call QWORD PTR load$[rbp] + 00440 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetFloatv, rax + +; 2199 : glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv"); + + 00447 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0CG@KLDGJEON@glGetFramebufferAttachmentParam@ + 0044e ff 55 50 call QWORD PTR load$[rbp] + 00451 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetFramebufferAttachmentParameteriv, rax + +; 2200 : glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv"); + + 00458 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@DHHDCCLF@glGetIntegerv@ + 0045f ff 55 50 call QWORD PTR load$[rbp] + 00462 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetIntegerv, rax + +; 2201 : glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv"); + + 00469 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@FMMDFLCO@glGetProgramiv@ + 00470 ff 55 50 call QWORD PTR load$[rbp] + 00473 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetProgramiv, rax + +; 2202 : glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog"); + + 0047a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@DHGHAJFL@glGetProgramInfoLog@ + 00481 ff 55 50 call QWORD PTR load$[rbp] + 00484 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetProgramInfoLog, rax + +; 2203 : glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv"); + + 0048b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BN@FGKAECKO@glGetRenderbufferParameteriv@ + 00492 ff 55 50 call QWORD PTR load$[rbp] + 00495 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetRenderbufferParameteriv, rax + +; 2204 : glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv"); + + 0049c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@JBDFPDMG@glGetShaderiv@ + 004a3 ff 55 50 call QWORD PTR load$[rbp] + 004a6 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetShaderiv, rax + +; 2205 : glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog"); + + 004ad 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@GIABBCMO@glGetShaderInfoLog@ + 004b4 ff 55 50 call QWORD PTR load$[rbp] + 004b7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetShaderInfoLog, rax + +; 2206 : glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat"); + + 004be 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BL@MLAOOHPD@glGetShaderPrecisionFormat@ + 004c5 ff 55 50 call QWORD PTR load$[rbp] + 004c8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetShaderPrecisionFormat, rax + +; 2207 : glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource"); + + 004cf 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@ELEIFJEL@glGetShaderSource@ + 004d6 ff 55 50 call QWORD PTR load$[rbp] + 004d9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetShaderSource, rax + +; 2208 : glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); + + 004e0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@OPOBFDCB@glGetString@ + 004e7 ff 55 50 call QWORD PTR load$[rbp] + 004ea 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetString, rax + +; 2209 : glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv"); + + 004f1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@DNHBPKMC@glGetTexParameterfv@ + 004f8 ff 55 50 call QWORD PTR load$[rbp] + 004fb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTexParameterfv, rax + +; 2210 : glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv"); + + 00502 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@DGCNLNPP@glGetTexParameteriv@ + 00509 ff 55 50 call QWORD PTR load$[rbp] + 0050c 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTexParameteriv, rax + +; 2211 : glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv"); + + 00513 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@DFCJIBG@glGetUniformfv@ + 0051a ff 55 50 call QWORD PTR load$[rbp] + 0051d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetUniformfv, rax + +; 2212 : glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv"); + + 00524 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@IAONPCL@glGetUniformiv@ + 0052b ff 55 50 call QWORD PTR load$[rbp] + 0052e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetUniformiv, rax + +; 2213 : glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation"); + + 00535 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@KIOPGICP@glGetUniformLocation@ + 0053c ff 55 50 call QWORD PTR load$[rbp] + 0053f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetUniformLocation, rax + +; 2214 : glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv"); + + 00546 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@HAHIEIOD@glGetVertexAttribfv@ + 0054d ff 55 50 call QWORD PTR load$[rbp] + 00550 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetVertexAttribfv, rax + +; 2215 : glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv"); + + 00557 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@HLCEAPNO@glGetVertexAttribiv@ + 0055e ff 55 50 call QWORD PTR load$[rbp] + 00561 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetVertexAttribiv, rax + +; 2216 : glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv"); + + 00568 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@DOJMENLD@glGetVertexAttribPointerv@ + 0056f ff 55 50 call QWORD PTR load$[rbp] + 00572 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetVertexAttribPointerv, rax + +; 2217 : glad_glHint = (PFNGLHINTPROC)load("glHint"); + + 00579 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_06HEADGMBC@glHint@ + 00580 ff 55 50 call QWORD PTR load$[rbp] + 00583 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glHint, rax + +; 2218 : glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer"); + + 0058a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@KFPDMKNG@glIsBuffer@ + 00591 ff 55 50 call QWORD PTR load$[rbp] + 00594 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsBuffer, rax + +; 2219 : glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled"); + + 0059b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@INHMIHKC@glIsEnabled@ + 005a2 ff 55 50 call QWORD PTR load$[rbp] + 005a5 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsEnabled, rax + +; 2220 : glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer"); + + 005ac 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@FGBIJCNH@glIsFramebuffer@ + 005b3 ff 55 50 call QWORD PTR load$[rbp] + 005b6 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsFramebuffer, rax + +; 2221 : glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram"); + + 005bd 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@INLOJDGO@glIsProgram@ + 005c4 ff 55 50 call QWORD PTR load$[rbp] + 005c7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsProgram, rax + +; 2222 : glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer"); + + 005ce 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@DGGHKKOH@glIsRenderbuffer@ + 005d5 ff 55 50 call QWORD PTR load$[rbp] + 005d8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsRenderbuffer, rax + +; 2223 : glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader"); + + 005df 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@MDDLFIHC@glIsShader@ + 005e6 ff 55 50 call QWORD PTR load$[rbp] + 005e9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsShader, rax + +; 2224 : glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture"); + + 005f0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@NJHAEPDN@glIsTexture@ + 005f7 ff 55 50 call QWORD PTR load$[rbp] + 005fa 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsTexture, rax + +; 2225 : glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth"); + + 00601 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@CFLGNFPG@glLineWidth@ + 00608 ff 55 50 call QWORD PTR load$[rbp] + 0060b 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glLineWidth, rax + +; 2226 : glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram"); + + 00612 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@PIOEEBPO@glLinkProgram@ + 00619 ff 55 50 call QWORD PTR load$[rbp] + 0061c 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glLinkProgram, rax + +; 2227 : glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei"); + + 00623 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@JCCIGLOF@glPixelStorei@ + 0062a ff 55 50 call QWORD PTR load$[rbp] + 0062d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPixelStorei, rax + +; 2228 : glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset"); + + 00634 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@FFBJGNC@glPolygonOffset@ + 0063b ff 55 50 call QWORD PTR load$[rbp] + 0063e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPolygonOffset, rax + +; 2229 : glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels"); + + 00645 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@CKFNNHOO@glReadPixels@ + 0064c ff 55 50 call QWORD PTR load$[rbp] + 0064f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glReadPixels, rax + +; 2230 : glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler"); + + 00656 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@HGKABJPJ@glReleaseShaderCompiler@ + 0065d ff 55 50 call QWORD PTR load$[rbp] + 00660 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glReleaseShaderCompiler, rax + +; 2231 : glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage"); + + 00667 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@EOIILGMJ@glRenderbufferStorage@ + 0066e ff 55 50 call QWORD PTR load$[rbp] + 00671 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glRenderbufferStorage, rax + +; 2232 : glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage"); + + 00678 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@BJGIPMOA@glSampleCoverage@ + 0067f ff 55 50 call QWORD PTR load$[rbp] + 00682 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glSampleCoverage, rax + +; 2233 : glad_glScissor = (PFNGLSCISSORPROC)load("glScissor"); + + 00689 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_09ECGPAEPL@glScissor@ + 00690 ff 55 50 call QWORD PTR load$[rbp] + 00693 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glScissor, rax + +; 2234 : glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary"); + + 0069a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@IMINELFB@glShaderBinary@ + 006a1 ff 55 50 call QWORD PTR load$[rbp] + 006a4 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glShaderBinary, rax + +; 2235 : glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource"); + + 006ab 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@DFHCPFMO@glShaderSource@ + 006b2 ff 55 50 call QWORD PTR load$[rbp] + 006b5 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glShaderSource, rax + +; 2236 : glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc"); + + 006bc 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@ENNLLOLN@glStencilFunc@ + 006c3 ff 55 50 call QWORD PTR load$[rbp] + 006c6 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glStencilFunc, rax + +; 2237 : glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate"); + + 006cd 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@FCMNCEIA@glStencilFuncSeparate@ + 006d4 ff 55 50 call QWORD PTR load$[rbp] + 006d7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glStencilFuncSeparate, rax + +; 2238 : glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask"); + + 006de 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@DJFHPFEP@glStencilMask@ + 006e5 ff 55 50 call QWORD PTR load$[rbp] + 006e8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glStencilMask, rax + +; 2239 : glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate"); + + 006ef 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@MMKPIEJI@glStencilMaskSeparate@ + 006f6 ff 55 50 call QWORD PTR load$[rbp] + 006f9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glStencilMaskSeparate, rax + +; 2240 : glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp"); + + 00700 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@BILBNGF@glStencilOp@ + 00707 ff 55 50 call QWORD PTR load$[rbp] + 0070a 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glStencilOp, rax + +; 2241 : glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate"); + + 00711 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@GAPLDNGF@glStencilOpSeparate@ + 00718 ff 55 50 call QWORD PTR load$[rbp] + 0071b 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glStencilOpSeparate, rax + +; 2242 : glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D"); + + 00722 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@JBIKHLCC@glTexImage2D@ + 00729 ff 55 50 call QWORD PTR load$[rbp] + 0072c 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexImage2D, rax + +; 2243 : glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf"); + + 00733 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@INKFIMGP@glTexParameterf@ + 0073a ff 55 50 call QWORD PTR load$[rbp] + 0073d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexParameterf, rax + +; 2244 : glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv"); + + 00744 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@KEOFAHDF@glTexParameterfv@ + 0074b ff 55 50 call QWORD PTR load$[rbp] + 0074e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexParameterfv, rax + +; 2245 : glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri"); + + 00755 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@KDNJAKA@glTexParameteri@ + 0075c ff 55 50 call QWORD PTR load$[rbp] + 0075f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexParameteri, rax + +; 2246 : glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv"); + + 00766 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@KPLJEAAI@glTexParameteriv@ + 0076d ff 55 50 call QWORD PTR load$[rbp] + 00770 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexParameteriv, rax + +; 2247 : glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D"); + + 00777 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@NHKIJEMK@glTexSubImage2D@ + 0077e ff 55 50 call QWORD PTR load$[rbp] + 00781 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexSubImage2D, rax + +; 2248 : glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f"); + + 00788 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@MLICAPOF@glUniform1f@ + 0078f ff 55 50 call QWORD PTR load$[rbp] + 00792 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform1f, rax + +; 2249 : glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv"); + + 00799 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@KJMOEKII@glUniform1fv@ + 007a0 ff 55 50 call QWORD PTR load$[rbp] + 007a3 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform1fv, rax + +; 2250 : glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i"); + + 007aa 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@EMBKBDCK@glUniform1i@ + 007b1 ff 55 50 call QWORD PTR load$[rbp] + 007b4 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform1i, rax + +; 2251 : glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv"); + + 007bb 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@KCJCANLF@glUniform1iv@ + 007c2 ff 55 50 call QWORD PTR load$[rbp] + 007c5 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform1iv, rax + +; 2252 : glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f"); + + 007cc 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@MJMELBLM@glUniform2f@ + 007d3 ff 55 50 call QWORD PTR load$[rbp] + 007d6 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform2f, rax + +; 2253 : glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv"); + + 007dd 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@LLHLOFGG@glUniform2fv@ + 007e4 ff 55 50 call QWORD PTR load$[rbp] + 007e7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform2fv, rax + +; 2254 : glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i"); + + 007ee 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@EOFMKNHD@glUniform2i@ + 007f5 ff 55 50 call QWORD PTR load$[rbp] + 007f8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform2i, rax + +; 2255 : glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv"); + + 007ff 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@LACHKCFL@glUniform2iv@ + 00806 ff 55 50 call QWORD PTR load$[rbp] + 00809 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform2iv, rax + +; 2256 : glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f"); + + 00810 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@MIAGNLIL@glUniform3f@ + 00817 ff 55 50 call QWORD PTR load$[rbp] + 0081a 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform3f, rax + +; 2257 : glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv"); + + 00821 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@DMHICAD@glUniform3fv@ + 00828 ff 55 50 call QWORD PTR load$[rbp] + 0082b 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform3fv, rax + +; 2258 : glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i"); + + 00832 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@EPJOMHEE@glUniform3i@ + 00839 ff 55 50 call QWORD PTR load$[rbp] + 0083c 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform3i, rax + +; 2259 : glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv"); + + 00843 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@IJLMFDO@glUniform3iv@ + 0084a ff 55 50 call QWORD PTR load$[rbp] + 0084d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform3iv, rax + +; 2260 : glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f"); + + 00854 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@MNEJMNAO@glUniform4f@ + 0085b ff 55 50 call QWORD PTR load$[rbp] + 0085e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform4f, rax + +; 2261 : glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv"); + + 00865 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@JOBALKLK@glUniform4fv@ + 0086c ff 55 50 call QWORD PTR load$[rbp] + 0086f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform4fv, rax + +; 2262 : glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i"); + + 00876 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@EKNBNBMB@glUniform4i@ + 0087d ff 55 50 call QWORD PTR load$[rbp] + 00880 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform4i, rax + +; 2263 : glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv"); + + 00887 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@JFEMPNIH@glUniform4iv@ + 0088e ff 55 50 call QWORD PTR load$[rbp] + 00891 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform4iv, rax + +; 2264 : glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv"); + + 00898 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@JIBJELHD@glUniformMatrix2fv@ + 0089f ff 55 50 call QWORD PTR load$[rbp] + 008a2 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix2fv, rax + +; 2265 : glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv"); + + 008a9 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@CAKFCMBG@glUniformMatrix3fv@ + 008b0 ff 55 50 call QWORD PTR load$[rbp] + 008b3 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix3fv, rax + +; 2266 : glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv"); + + 008ba 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@LNHCBEKP@glUniformMatrix4fv@ + 008c1 ff 55 50 call QWORD PTR load$[rbp] + 008c4 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix4fv, rax + +; 2267 : glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram"); + + 008cb 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@ICBDHBI@glUseProgram@ + 008d2 ff 55 50 call QWORD PTR load$[rbp] + 008d5 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUseProgram, rax + +; 2268 : glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram"); + + 008dc 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@MAPGDLJK@glValidateProgram@ + 008e3 ff 55 50 call QWORD PTR load$[rbp] + 008e6 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glValidateProgram, rax + +; 2269 : glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f"); + + 008ed 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@MKNNJPHA@glVertexAttrib1f@ + 008f4 ff 55 50 call QWORD PTR load$[rbp] + 008f7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib1f, rax + +; 2270 : glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv"); + + 008fe 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@CJKKHCND@glVertexAttrib1fv@ + 00905 ff 55 50 call QWORD PTR load$[rbp] + 00908 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib1fv, rax + +; 2271 : glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f"); + + 0090f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@MIJLCBCJ@glVertexAttrib2f@ + 00916 ff 55 50 call QWORD PTR load$[rbp] + 00919 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib2f, rax + +; 2272 : glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv"); + + 00920 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@DLBPNNDN@glVertexAttrib2fv@ + 00927 ff 55 50 call QWORD PTR load$[rbp] + 0092a 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib2fv, rax + +; 2273 : glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f"); + + 00931 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@MJFJELBO@glVertexAttrib3f@ + 00938 ff 55 50 call QWORD PTR load$[rbp] + 0093b 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib3f, rax + +; 2274 : glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv"); + + 00942 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@IDKDLKFI@glVertexAttrib3fv@ + 00949 ff 55 50 call QWORD PTR load$[rbp] + 0094c 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib3fv, rax + +; 2275 : glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f"); + + 00953 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@MMBGFNJL@glVertexAttrib4f@ + 0095a ff 55 50 call QWORD PTR load$[rbp] + 0095d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib4f, rax + +; 2276 : glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv"); + + 00964 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@BOHEICOB@glVertexAttrib4fv@ + 0096b ff 55 50 call QWORD PTR load$[rbp] + 0096e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib4fv, rax + +; 2277 : glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer"); + + 00975 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@JPNNNPKG@glVertexAttribPointer@ + 0097c ff 55 50 call QWORD PTR load$[rbp] + 0097f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribPointer, rax + +; 2278 : glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport"); + + 00986 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@KBLIPDFH@glViewport@ + 0098d ff 55 50 call QWORD PTR load$[rbp] + 00990 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glViewport, rax +$LN1@load_GL_ES: + +; 2279 : } + + 00997 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 0099b 5d pop rbp + 0099c c3 ret 0 +load_GL_ES_VERSION_2_0 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT find_coreGLES1 +_TEXT SEGMENT +i$ = 0 +major$ = 4 +minor$ = 8 +version$ = 16 +prefixes$ = 24 +length$1 = 56 +tv133 = 128 +tv93 = 128 +tv134 = 136 +__$ArrayPad$ = 144 +find_coreGLES1 PROC ; COMDAT + +; 2080 : static void find_coreGLES1(void) { + + 00000 40 55 push rbp + 00002 48 81 ec c0 00 + 00 00 sub rsp, 192 ; 000000c0H + 00009 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000e 48 8b 05 00 00 + 00 00 mov rax, QWORD PTR __security_cookie + 00015 48 33 c5 xor rax, rbp + 00018 48 89 85 90 00 + 00 00 mov QWORD PTR __$ArrayPad$[rbp], rax + 0001f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00026 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 2081 : +; 2082 : /* Thank you @elmindreda +; 2083 : * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176 +; 2084 : * https://github.com/glfw/glfw/blob/master/src/context.c#L36 +; 2085 : */ +; 2086 : int i, major, minor; +; 2087 : +; 2088 : const char* version; +; 2089 : const char* prefixes[] = { + + 0002b 48 8d 05 00 00 + 00 00 lea rax, OFFSET FLAT:??_C@_0O@ENGHJHNB@OpenGL?5ES?9CM?5@ + 00032 48 89 45 18 mov QWORD PTR prefixes$[rbp], rax + 00036 48 8d 05 00 00 + 00 00 lea rax, OFFSET FLAT:??_C@_0O@EMKFPNOG@OpenGL?5ES?9CL?5@ + 0003d 48 89 45 20 mov QWORD PTR prefixes$[rbp+8], rax + 00041 48 8d 05 00 00 + 00 00 lea rax, OFFSET FLAT:??_C@_0L@JLFHOCGA@OpenGL?5ES?5@ + 00048 48 89 45 28 mov QWORD PTR prefixes$[rbp+16], rax + 0004c 48 c7 45 30 00 + 00 00 00 mov QWORD PTR prefixes$[rbp+24], 0 + +; 2090 : "OpenGL ES-CM ", +; 2091 : "OpenGL ES-CL ", +; 2092 : "OpenGL ES ", +; 2093 : NULL +; 2094 : }; +; 2095 : +; 2096 : version = (const char*)glGetString(GL_VERSION); + + 00054 b9 02 1f 00 00 mov ecx, 7938 ; 00001f02H + 00059 ff 15 00 00 00 + 00 call QWORD PTR glad_glGetString + 0005f 48 89 45 10 mov QWORD PTR version$[rbp], rax + +; 2097 : if (!version) return; + + 00063 48 83 7d 10 00 cmp QWORD PTR version$[rbp], 0 + 00068 75 05 jne SHORT $LN5@find_coreG + 0006a e9 31 01 00 00 jmp $LN1@find_coreG +$LN5@find_coreG: + +; 2098 : +; 2099 : for (i = 0; prefixes[i]; i++) { + + 0006f c7 45 00 00 00 + 00 00 mov DWORD PTR i$[rbp], 0 + 00076 eb 08 jmp SHORT $LN4@find_coreG +$LN2@find_coreG: + 00078 8b 45 00 mov eax, DWORD PTR i$[rbp] + 0007b ff c0 inc eax + 0007d 89 45 00 mov DWORD PTR i$[rbp], eax +$LN4@find_coreG: + 00080 48 63 45 00 movsxd rax, DWORD PTR i$[rbp] + 00084 48 83 7c c5 18 + 00 cmp QWORD PTR prefixes$[rbp+rax*8], 0 + 0008a 74 75 je SHORT $LN3@find_coreG + +; 2100 : const size_t length = strlen(prefixes[i]); + + 0008c 48 63 45 00 movsxd rax, DWORD PTR i$[rbp] + 00090 48 8b 44 c5 18 mov rax, QWORD PTR prefixes$[rbp+rax*8] + 00095 48 89 85 80 00 + 00 00 mov QWORD PTR tv133[rbp], rax + 0009c 48 c7 85 88 00 + 00 00 ff ff ff + ff mov QWORD PTR tv134[rbp], -1 +$LL13@find_coreG: + 000a7 48 ff 85 88 00 + 00 00 inc QWORD PTR tv134[rbp] + 000ae 48 8b 85 80 00 + 00 00 mov rax, QWORD PTR tv133[rbp] + 000b5 48 8b 8d 88 00 + 00 00 mov rcx, QWORD PTR tv134[rbp] + 000bc 80 3c 08 00 cmp BYTE PTR [rax+rcx], 0 + 000c0 75 e5 jne SHORT $LL13@find_coreG + 000c2 48 8b 85 88 00 + 00 00 mov rax, QWORD PTR tv134[rbp] + 000c9 48 89 45 38 mov QWORD PTR length$1[rbp], rax + +; 2101 : if (strncmp(version, prefixes[i], length) == 0) { + + 000cd 48 63 45 00 movsxd rax, DWORD PTR i$[rbp] + 000d1 4c 8b 45 38 mov r8, QWORD PTR length$1[rbp] + 000d5 48 8b 54 c5 18 mov rdx, QWORD PTR prefixes$[rbp+rax*8] + 000da 48 8b 4d 10 mov rcx, QWORD PTR version$[rbp] + 000de ff 15 00 00 00 + 00 call QWORD PTR __imp_strncmp + 000e4 85 c0 test eax, eax + 000e6 75 14 jne SHORT $LN6@find_coreG + +; 2102 : version += length; + + 000e8 48 8b 45 38 mov rax, QWORD PTR length$1[rbp] + 000ec 48 8b 4d 10 mov rcx, QWORD PTR version$[rbp] + 000f0 48 03 c8 add rcx, rax + 000f3 48 8b c1 mov rax, rcx + 000f6 48 89 45 10 mov QWORD PTR version$[rbp], rax + +; 2103 : break; + + 000fa eb 05 jmp SHORT $LN3@find_coreG +$LN6@find_coreG: + +; 2104 : } +; 2105 : } + + 000fc e9 77 ff ff ff jmp $LN2@find_coreG +$LN3@find_coreG: + +; 2106 : +; 2107 : /* PR #18 */ +; 2108 : #ifdef _MSC_VER +; 2109 : sscanf_s(version, "%d.%d", &major, &minor); + + 00101 4c 8d 4d 08 lea r9, QWORD PTR minor$[rbp] + 00105 4c 8d 45 04 lea r8, QWORD PTR major$[rbp] + 00109 48 8d 15 00 00 + 00 00 lea rdx, OFFSET FLAT:??_C@_05KBEOJPB@?$CFd?4?$CFd@ + 00110 48 8b 4d 10 mov rcx, QWORD PTR version$[rbp] + 00114 e8 00 00 00 00 call sscanf_s + +; 2110 : #else +; 2111 : sscanf(version, "%d.%d", &major, &minor); +; 2112 : #endif +; 2113 : +; 2114 : GLVersion.major = major; GLVersion.minor = minor; + + 00119 8b 45 04 mov eax, DWORD PTR major$[rbp] + 0011c 89 05 00 00 00 + 00 mov DWORD PTR GLVersion, eax + 00122 8b 45 08 mov eax, DWORD PTR minor$[rbp] + 00125 89 05 04 00 00 + 00 mov DWORD PTR GLVersion+4, eax + +; 2115 : max_loaded_major = major; max_loaded_minor = minor; + + 0012b 8b 45 04 mov eax, DWORD PTR major$[rbp] + 0012e 89 05 00 00 00 + 00 mov DWORD PTR max_loaded_major, eax + 00134 8b 45 08 mov eax, DWORD PTR minor$[rbp] + 00137 89 05 00 00 00 + 00 mov DWORD PTR max_loaded_minor, eax + +; 2116 : GLAD_GL_VERSION_ES_CM_1_0 = (major == 1 && minor >= 0) || major > 1; + + 0013d 83 7d 04 01 cmp DWORD PTR major$[rbp], 1 + 00141 75 06 jne SHORT $LN10@find_coreG + 00143 83 7d 08 00 cmp DWORD PTR minor$[rbp], 0 + 00147 7d 12 jge SHORT $LN11@find_coreG +$LN10@find_coreG: + 00149 83 7d 04 01 cmp DWORD PTR major$[rbp], 1 + 0014d 7f 0c jg SHORT $LN11@find_coreG + 0014f c7 85 80 00 00 + 00 00 00 00 00 mov DWORD PTR tv93[rbp], 0 + 00159 eb 0a jmp SHORT $LN12@find_coreG +$LN11@find_coreG: + 0015b c7 85 80 00 00 + 00 01 00 00 00 mov DWORD PTR tv93[rbp], 1 +$LN12@find_coreG: + 00165 8b 85 80 00 00 + 00 mov eax, DWORD PTR tv93[rbp] + 0016b 89 05 00 00 00 + 00 mov DWORD PTR GLAD_GL_VERSION_ES_CM_1_0, eax + +; 2117 : if (GLVersion.major > 1 || (GLVersion.major >= 1 && GLVersion.minor >= 0)) { + + 00171 83 3d 00 00 00 + 00 01 cmp DWORD PTR GLVersion, 1 + 00178 7f 12 jg SHORT $LN8@find_coreG + 0017a 83 3d 00 00 00 + 00 01 cmp DWORD PTR GLVersion, 1 + 00181 7c 1d jl SHORT $LN7@find_coreG + 00183 83 3d 04 00 00 + 00 00 cmp DWORD PTR GLVersion+4, 0 + 0018a 7c 14 jl SHORT $LN7@find_coreG +$LN8@find_coreG: + +; 2118 : max_loaded_major = 1; + + 0018c c7 05 00 00 00 + 00 01 00 00 00 mov DWORD PTR max_loaded_major, 1 + +; 2119 : max_loaded_minor = 0; + + 00196 c7 05 00 00 00 + 00 00 00 00 00 mov DWORD PTR max_loaded_minor, 0 +$LN7@find_coreG: +$LN1@find_coreG: + +; 2120 : } +; 2121 : } + + 001a0 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR __$ArrayPad$[rbp] + 001a7 48 33 cd xor rcx, rbp + 001aa e8 00 00 00 00 call __security_check_cookie + 001af 48 8d a5 a0 00 + 00 00 lea rsp, QWORD PTR [rbp+160] + 001b6 5d pop rbp + 001b7 c3 ret 0 +find_coreGLES1 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT find_extensionsGLES1 +_TEXT SEGMENT +find_extensionsGLES1 PROC ; COMDAT + +; 2073 : static int find_extensionsGLES1(void) { + + 00000 40 55 push rbp + 00002 48 83 ec 60 sub rsp, 96 ; 00000060H + 00006 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00012 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 2074 : if (!get_exts()) return 0; + + 00017 e8 00 00 00 00 call get_exts + 0001c 85 c0 test eax, eax + 0001e 75 04 jne SHORT $LN2@find_exten + 00020 33 c0 xor eax, eax + 00022 eb 0a jmp SHORT $LN1@find_exten +$LN2@find_exten: + +; 2075 : (void)&has_ext; +; 2076 : free_exts(); + + 00024 e8 00 00 00 00 call free_exts + +; 2077 : return 1; + + 00029 b8 01 00 00 00 mov eax, 1 +$LN1@find_exten: + +; 2078 : } + + 0002e 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 00032 5d pop rbp + 00033 c3 ret 0 +find_extensionsGLES1 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT load_GL_VERSION_ES_CM_1_0 +_TEXT SEGMENT +load$ = 80 +load_GL_VERSION_ES_CM_1_0 PROC ; COMDAT + +; 1926 : static void load_GL_VERSION_ES_CM_1_0(GLADloadproc load) { + + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 1927 : if (!GLAD_GL_VERSION_ES_CM_1_0) return; + + 0001b 83 3d 00 00 00 + 00 00 cmp DWORD PTR GLAD_GL_VERSION_ES_CM_1_0, 0 + 00022 75 05 jne SHORT $LN2@load_GL_VE + 00024 e9 90 09 00 00 jmp $LN1@load_GL_VE +$LN2@load_GL_VE: + +; 1928 : glad_glAlphaFunc = (PFNGLALPHAFUNCPROC)load("glAlphaFunc"); + + 00029 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@BJGLMKCC@glAlphaFunc@ + 00030 ff 55 50 call QWORD PTR load$[rbp] + 00033 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glAlphaFunc, rax + +; 1929 : glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor"); + + 0003a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@OGLMDNKC@glClearColor@ + 00041 ff 55 50 call QWORD PTR load$[rbp] + 00044 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearColor, rax + +; 1930 : glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf"); + + 0004b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@FMBMCDIL@glClearDepthf@ + 00052 ff 55 50 call QWORD PTR load$[rbp] + 00055 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearDepthf, rax + +; 1931 : glad_glClipPlanef = (PFNGLCLIPPLANEFPROC)load("glClipPlanef"); + + 0005c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@CIEBEEDM@glClipPlanef@ + 00063 ff 55 50 call QWORD PTR load$[rbp] + 00066 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClipPlanef, rax + +; 1932 : glad_glColor4f = (PFNGLCOLOR4FPROC)load("glColor4f"); + + 0006d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_09PKFCMFPF@glColor4f@ + 00074 ff 55 50 call QWORD PTR load$[rbp] + 00077 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glColor4f, rax + +; 1933 : glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef"); + + 0007e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@JDFJDNND@glDepthRangef@ + 00085 ff 55 50 call QWORD PTR load$[rbp] + 00088 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDepthRangef, rax + +; 1934 : glad_glFogf = (PFNGLFOGFPROC)load("glFogf"); + + 0008f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_06JJHNMGPD@glFogf@ + 00096 ff 55 50 call QWORD PTR load$[rbp] + 00099 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFogf, rax + +; 1935 : glad_glFogfv = (PFNGLFOGFVPROC)load("glFogfv"); + + 000a0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_07FNEIAABA@glFogfv@ + 000a7 ff 55 50 call QWORD PTR load$[rbp] + 000aa 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFogfv, rax + +; 1936 : glad_glFrustumf = (PFNGLFRUSTUMFPROC)load("glFrustumf"); + + 000b1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@HFEMMHCG@glFrustumf@ + 000b8 ff 55 50 call QWORD PTR load$[rbp] + 000bb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFrustumf, rax + +; 1937 : glad_glGetClipPlanef = (PFNGLGETCLIPPLANEFPROC)load("glGetClipPlanef"); + + 000c2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@EGMBKDGG@glGetClipPlanef@ + 000c9 ff 55 50 call QWORD PTR load$[rbp] + 000cc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetClipPlanef, rax + +; 1938 : glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv"); + + 000d3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@CKCOBONE@glGetFloatv@ + 000da ff 55 50 call QWORD PTR load$[rbp] + 000dd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetFloatv, rax + +; 1939 : glad_glGetLightfv = (PFNGLGETLIGHTFVPROC)load("glGetLightfv"); + + 000e4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@MGGMJGKA@glGetLightfv@ + 000eb ff 55 50 call QWORD PTR load$[rbp] + 000ee 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetLightfv, rax + +; 1940 : glad_glGetMaterialfv = (PFNGLGETMATERIALFVPROC)load("glGetMaterialfv"); + + 000f5 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@GCPPEEDM@glGetMaterialfv@ + 000fc ff 55 50 call QWORD PTR load$[rbp] + 000ff 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetMaterialfv, rax + +; 1941 : glad_glGetTexEnvfv = (PFNGLGETTEXENVFVPROC)load("glGetTexEnvfv"); + + 00106 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@KDAJGFCL@glGetTexEnvfv@ + 0010d ff 55 50 call QWORD PTR load$[rbp] + 00110 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTexEnvfv, rax + +; 1942 : glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv"); + + 00117 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@DNHBPKMC@glGetTexParameterfv@ + 0011e ff 55 50 call QWORD PTR load$[rbp] + 00121 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTexParameterfv, rax + +; 1943 : glad_glLightModelf = (PFNGLLIGHTMODELFPROC)load("glLightModelf"); + + 00128 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@HPCJLAII@glLightModelf@ + 0012f ff 55 50 call QWORD PTR load$[rbp] + 00132 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glLightModelf, rax + +; 1944 : glad_glLightModelfv = (PFNGLLIGHTMODELFVPROC)load("glLightModelfv"); + + 00139 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@JKHJPMNC@glLightModelfv@ + 00140 ff 55 50 call QWORD PTR load$[rbp] + 00143 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glLightModelfv, rax + +; 1945 : glad_glLightf = (PFNGLLIGHTFPROC)load("glLightf"); + + 0014a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_08LPDPILEL@glLightf@ + 00151 ff 55 50 call QWORD PTR load$[rbp] + 00154 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glLightf, rax + +; 1946 : glad_glLightfv = (PFNGLLIGHTFVPROC)load("glLightfv"); + + 0015b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_09JINEHJOD@glLightfv@ + 00162 ff 55 50 call QWORD PTR load$[rbp] + 00165 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glLightfv, rax + +; 1947 : glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth"); + + 0016c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@CFLGNFPG@glLineWidth@ + 00173 ff 55 50 call QWORD PTR load$[rbp] + 00176 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glLineWidth, rax + +; 1948 : glad_glLoadMatrixf = (PFNGLLOADMATRIXFPROC)load("glLoadMatrixf"); + + 0017d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@DJGBMGEI@glLoadMatrixf@ + 00184 ff 55 50 call QWORD PTR load$[rbp] + 00187 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glLoadMatrixf, rax + +; 1949 : glad_glMaterialf = (PFNGLMATERIALFPROC)load("glMaterialf"); + + 0018e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@HANOIKMC@glMaterialf@ + 00195 ff 55 50 call QWORD PTR load$[rbp] + 00198 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMaterialf, rax + +; 1950 : glad_glMaterialfv = (PFNGLMATERIALFVPROC)load("glMaterialfv"); + + 0019f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@MHPKDGG@glMaterialfv@ + 001a6 ff 55 50 call QWORD PTR load$[rbp] + 001a9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMaterialfv, rax + +; 1951 : glad_glMultMatrixf = (PFNGLMULTMATRIXFPROC)load("glMultMatrixf"); + + 001b0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@LHKDNPKJ@glMultMatrixf@ + 001b7 ff 55 50 call QWORD PTR load$[rbp] + 001ba 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMultMatrixf, rax + +; 1952 : glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)load("glMultiTexCoord4f"); + + 001c1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@LDICFFJG@glMultiTexCoord4f@ + 001c8 ff 55 50 call QWORD PTR load$[rbp] + 001cb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMultiTexCoord4f, rax + +; 1953 : glad_glNormal3f = (PFNGLNORMAL3FPROC)load("glNormal3f"); + + 001d2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@DGGCBPPM@glNormal3f@ + 001d9 ff 55 50 call QWORD PTR load$[rbp] + 001dc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glNormal3f, rax + +; 1954 : glad_glOrthof = (PFNGLORTHOFPROC)load("glOrthof"); + + 001e3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_08NAPFMCEN@glOrthof@ + 001ea ff 55 50 call QWORD PTR load$[rbp] + 001ed 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glOrthof, rax + +; 1955 : glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf"); + + 001f4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@FGOOEDO@glPointParameterf@ + 001fb ff 55 50 call QWORD PTR load$[rbp] + 001fe 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPointParameterf, rax + +; 1956 : glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv"); + + 00205 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@LIABKNDP@glPointParameterfv@ + 0020c ff 55 50 call QWORD PTR load$[rbp] + 0020f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPointParameterfv, rax + +; 1957 : glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize"); + + 00216 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@EEAPMMNM@glPointSize@ + 0021d ff 55 50 call QWORD PTR load$[rbp] + 00220 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPointSize, rax + +; 1958 : glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset"); + + 00227 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@FFBJGNC@glPolygonOffset@ + 0022e ff 55 50 call QWORD PTR load$[rbp] + 00231 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPolygonOffset, rax + +; 1959 : glad_glRotatef = (PFNGLROTATEFPROC)load("glRotatef"); + + 00238 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_09FCODNBIM@glRotatef@ + 0023f ff 55 50 call QWORD PTR load$[rbp] + 00242 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glRotatef, rax + +; 1960 : glad_glScalef = (PFNGLSCALEFPROC)load("glScalef"); + + 00249 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_08JCPEOPLK@glScalef@ + 00250 ff 55 50 call QWORD PTR load$[rbp] + 00253 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glScalef, rax + +; 1961 : glad_glTexEnvf = (PFNGLTEXENVFPROC)load("glTexEnvf"); + + 0025a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_09FCLLGECI@glTexEnvf@ + 00261 ff 55 50 call QWORD PTR load$[rbp] + 00264 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexEnvf, rax + +; 1962 : glad_glTexEnvfv = (PFNGLTEXENVFVPROC)load("glTexEnvfv"); + + 0026b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@EMICMNOO@glTexEnvfv@ + 00272 ff 55 50 call QWORD PTR load$[rbp] + 00275 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexEnvfv, rax + +; 1963 : glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf"); + + 0027c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@INKFIMGP@glTexParameterf@ + 00283 ff 55 50 call QWORD PTR load$[rbp] + 00286 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexParameterf, rax + +; 1964 : glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv"); + + 0028d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@KEOFAHDF@glTexParameterfv@ + 00294 ff 55 50 call QWORD PTR load$[rbp] + 00297 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexParameterfv, rax + +; 1965 : glad_glTranslatef = (PFNGLTRANSLATEFPROC)load("glTranslatef"); + + 0029e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@IFPDDBNE@glTranslatef@ + 002a5 ff 55 50 call QWORD PTR load$[rbp] + 002a8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTranslatef, rax + +; 1966 : glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture"); + + 002af 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@KOBBIKOF@glActiveTexture@ + 002b6 ff 55 50 call QWORD PTR load$[rbp] + 002b9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glActiveTexture, rax + +; 1967 : glad_glAlphaFuncx = (PFNGLALPHAFUNCXPROC)load("glAlphaFuncx"); + + 002c0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@DCJPNJNA@glAlphaFuncx@ + 002c7 ff 55 50 call QWORD PTR load$[rbp] + 002ca 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glAlphaFuncx, rax + +; 1968 : glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer"); + + 002d1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@BONEPPLO@glBindBuffer@ + 002d8 ff 55 50 call QWORD PTR load$[rbp] + 002db 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindBuffer, rax + +; 1969 : glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture"); + + 002e2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@JKKCIBGC@glBindTexture@ + 002e9 ff 55 50 call QWORD PTR load$[rbp] + 002ec 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindTexture, rax + +; 1970 : glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc"); + + 002f3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@PFBKOKOH@glBlendFunc@ + 002fa ff 55 50 call QWORD PTR load$[rbp] + 002fd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBlendFunc, rax + +; 1971 : glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData"); + + 00304 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@JHHJMABP@glBufferData@ + 0030b ff 55 50 call QWORD PTR load$[rbp] + 0030e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBufferData, rax + +; 1972 : glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData"); + + 00315 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@GAJMDBBN@glBufferSubData@ + 0031c ff 55 50 call QWORD PTR load$[rbp] + 0031f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBufferSubData, rax + +; 1973 : glad_glClear = (PFNGLCLEARPROC)load("glClear"); + + 00326 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_07IBAPPAHJ@glClear@ + 0032d ff 55 50 call QWORD PTR load$[rbp] + 00330 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClear, rax + +; 1974 : glad_glClearColorx = (PFNGLCLEARCOLORXPROC)load("glClearColorx"); + + 00337 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@NPNIINAH@glClearColorx@ + 0033e ff 55 50 call QWORD PTR load$[rbp] + 00341 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearColorx, rax + +; 1975 : glad_glClearDepthx = (PFNGLCLEARDEPTHXPROC)load("glClearDepthx"); + + 00348 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@IIFNBMFE@glClearDepthx@ + 0034f ff 55 50 call QWORD PTR load$[rbp] + 00352 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearDepthx, rax + +; 1976 : glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil"); + + 00359 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@KBLPBBFP@glClearStencil@ + 00360 ff 55 50 call QWORD PTR load$[rbp] + 00363 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearStencil, rax + +; 1977 : glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)load("glClientActiveTexture"); + + 0036a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@EGKOMLFO@glClientActiveTexture@ + 00371 ff 55 50 call QWORD PTR load$[rbp] + 00374 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClientActiveTexture, rax + +; 1978 : glad_glClipPlanex = (PFNGLCLIPPLANEXPROC)load("glClipPlanex"); + + 0037b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@PMAAHLOD@glClipPlanex@ + 00382 ff 55 50 call QWORD PTR load$[rbp] + 00385 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClipPlanex, rax + +; 1979 : glad_glColor4ub = (PFNGLCOLOR4UBPROC)load("glColor4ub"); + + 0038c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@IEIGEAFK@glColor4ub@ + 00393 ff 55 50 call QWORD PTR load$[rbp] + 00396 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glColor4ub, rax + +; 1980 : glad_glColor4x = (PFNGLCOLOR4XPROC)load("glColor4x"); + + 0039d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_09COBDPKCK@glColor4x@ + 003a4 ff 55 50 call QWORD PTR load$[rbp] + 003a7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glColor4x, rax + +; 1981 : glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask"); + + 003ae 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@DLGOAHPH@glColorMask@ + 003b5 ff 55 50 call QWORD PTR load$[rbp] + 003b8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glColorMask, rax + +; 1982 : glad_glColorPointer = (PFNGLCOLORPOINTERPROC)load("glColorPointer"); + + 003bf 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@DPKEGLKI@glColorPointer@ + 003c6 ff 55 50 call QWORD PTR load$[rbp] + 003c9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glColorPointer, rax + +; 1983 : glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D"); + + 003d0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@GHLPKKFI@glCompressedTexImage2D@ + 003d7 ff 55 50 call QWORD PTR load$[rbp] + 003da 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCompressedTexImage2D, rax + +; 1984 : glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D"); + + 003e1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@EAFOEJMH@glCompressedTexSubImage2D@ + 003e8 ff 55 50 call QWORD PTR load$[rbp] + 003eb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCompressedTexSubImage2D, rax + +; 1985 : glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D"); + + 003f2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@MGAFKJKC@glCopyTexImage2D@ + 003f9 ff 55 50 call QWORD PTR load$[rbp] + 003fc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCopyTexImage2D, rax + +; 1986 : glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D"); + + 00403 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@PIJELGDB@glCopyTexSubImage2D@ + 0040a ff 55 50 call QWORD PTR load$[rbp] + 0040d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCopyTexSubImage2D, rax + +; 1987 : glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); + + 00414 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@BAPBLHME@glCullFace@ + 0041b ff 55 50 call QWORD PTR load$[rbp] + 0041e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCullFace, rax + +; 1988 : glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers"); + + 00425 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@DMNLADIO@glDeleteBuffers@ + 0042c ff 55 50 call QWORD PTR load$[rbp] + 0042f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDeleteBuffers, rax + +; 1989 : glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures"); + + 00436 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@KMPLFJIC@glDeleteTextures@ + 0043d ff 55 50 call QWORD PTR load$[rbp] + 00440 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDeleteTextures, rax + +; 1990 : glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc"); + + 00447 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@NEJABAEP@glDepthFunc@ + 0044e ff 55 50 call QWORD PTR load$[rbp] + 00451 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDepthFunc, rax + +; 1991 : glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask"); + + 00458 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@KABMFLLN@glDepthMask@ + 0045f ff 55 50 call QWORD PTR load$[rbp] + 00462 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDepthMask, rax + +; 1992 : glad_glDepthRangex = (PFNGLDEPTHRANGEXPROC)load("glDepthRangex"); + + 00469 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@EHBIACAM@glDepthRangex@ + 00470 ff 55 50 call QWORD PTR load$[rbp] + 00473 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDepthRangex, rax + +; 1993 : glad_glDisable = (PFNGLDISABLEPROC)load("glDisable"); + + 0047a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_09MHGMIMKN@glDisable@ + 00481 ff 55 50 call QWORD PTR load$[rbp] + 00484 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDisable, rax + +; 1994 : glad_glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC)load("glDisableClientState"); + + 0048b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@LJDHBNBP@glDisableClientState@ + 00492 ff 55 50 call QWORD PTR load$[rbp] + 00495 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDisableClientState, rax + +; 1995 : glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays"); + + 0049c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@CMNPPOHA@glDrawArrays@ + 004a3 ff 55 50 call QWORD PTR load$[rbp] + 004a6 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawArrays, rax + +; 1996 : glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements"); + + 004ad 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@MENFIFGE@glDrawElements@ + 004b4 ff 55 50 call QWORD PTR load$[rbp] + 004b7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawElements, rax + +; 1997 : glad_glEnable = (PFNGLENABLEPROC)load("glEnable"); + + 004be 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_08OOEHEKOP@glEnable@ + 004c5 ff 55 50 call QWORD PTR load$[rbp] + 004c8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glEnable, rax + +; 1998 : glad_glEnableClientState = (PFNGLENABLECLIENTSTATEPROC)load("glEnableClientState"); + + 004cf 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@KECPKGNE@glEnableClientState@ + 004d6 ff 55 50 call QWORD PTR load$[rbp] + 004d9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glEnableClientState, rax + +; 1999 : glad_glFinish = (PFNGLFINISHPROC)load("glFinish"); + + 004e0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_08DFCPOKBK@glFinish@ + 004e7 ff 55 50 call QWORD PTR load$[rbp] + 004ea 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFinish, rax + +; 2000 : glad_glFlush = (PFNGLFLUSHPROC)load("glFlush"); + + 004f1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_07COFELLJA@glFlush@ + 004f8 ff 55 50 call QWORD PTR load$[rbp] + 004fb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFlush, rax + +; 2001 : glad_glFogx = (PFNGLFOGXPROC)load("glFogx"); + + 00502 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_06ENDMPJCM@glFogx@ + 00509 ff 55 50 call QWORD PTR load$[rbp] + 0050c 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFogx, rax + +; 2002 : glad_glFogxv = (PFNGLFOGXVPROC)load("glFogxv"); + + 00513 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_07ELPAIOGK@glFogxv@ + 0051a ff 55 50 call QWORD PTR load$[rbp] + 0051d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFogxv, rax + +; 2003 : glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace"); + + 00524 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@ILBMDJDA@glFrontFace@ + 0052b ff 55 50 call QWORD PTR load$[rbp] + 0052e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFrontFace, rax + +; 2004 : glad_glFrustumx = (PFNGLFRUSTUMXPROC)load("glFrustumx"); + + 00535 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@KBANPIPJ@glFrustumx@ + 0053c ff 55 50 call QWORD PTR load$[rbp] + 0053f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFrustumx, rax + +; 2005 : glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv"); + + 00546 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@NLMELLCJ@glGetBooleanv@ + 0054d ff 55 50 call QWORD PTR load$[rbp] + 00550 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetBooleanv, rax + +; 2006 : glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv"); + + 00557 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@BMIEIFJP@glGetBufferParameteriv@ + 0055e ff 55 50 call QWORD PTR load$[rbp] + 00561 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetBufferParameteriv, rax + +; 2007 : glad_glGetClipPlanex = (PFNGLGETCLIPPLANEXPROC)load("glGetClipPlanex"); + + 00568 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@JCIAJMLJ@glGetClipPlanex@ + 0056f ff 55 50 call QWORD PTR load$[rbp] + 00572 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetClipPlanex, rax + +; 2008 : glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers"); + + 00579 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@LAOHBIBA@glGenBuffers@ + 00580 ff 55 50 call QWORD PTR load$[rbp] + 00583 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGenBuffers, rax + +; 2009 : glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures"); + + 0058a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@LLMANLNK@glGenTextures@ + 00591 ff 55 50 call QWORD PTR load$[rbp] + 00594 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGenTextures, rax + +; 2010 : glad_glGetError = (PFNGLGETERRORPROC)load("glGetError"); + + 0059b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@FPKAMKHB@glGetError@ + 005a2 ff 55 50 call QWORD PTR load$[rbp] + 005a5 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetError, rax + +; 2011 : glad_glGetFixedv = (PFNGLGETFIXEDVPROC)load("glGetFixedv"); + + 005ac 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@DLGHPANC@glGetFixedv@ + 005b3 ff 55 50 call QWORD PTR load$[rbp] + 005b6 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetFixedv, rax + +; 2012 : glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv"); + + 005bd 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@DHHDCCLF@glGetIntegerv@ + 005c4 ff 55 50 call QWORD PTR load$[rbp] + 005c7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetIntegerv, rax + +; 2013 : glad_glGetLightxv = (PFNGLGETLIGHTXVPROC)load("glGetLightxv"); + + 005ce 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@NANEBINK@glGetLightxv@ + 005d5 ff 55 50 call QWORD PTR load$[rbp] + 005d8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetLightxv, rax + +; 2014 : glad_glGetMaterialxv = (PFNGLGETMATERIALXVPROC)load("glGetMaterialxv"); + + 005df 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@HEEHMKEG@glGetMaterialxv@ + 005e6 ff 55 50 call QWORD PTR load$[rbp] + 005e9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetMaterialxv, rax + +; 2015 : glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv"); + + 005f0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@LADEDGJO@glGetPointerv@ + 005f7 ff 55 50 call QWORD PTR load$[rbp] + 005fa 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetPointerv, rax + +; 2016 : glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); + + 00601 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@OPOBFDCB@glGetString@ + 00608 ff 55 50 call QWORD PTR load$[rbp] + 0060b 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetString, rax + +; 2017 : glad_glGetTexEnviv = (PFNGLGETTEXENVIVPROC)load("glGetTexEnviv"); + + 00612 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@KIFFCCBG@glGetTexEnviv@ + 00619 ff 55 50 call QWORD PTR load$[rbp] + 0061c 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTexEnviv, rax + +; 2018 : glad_glGetTexEnvxv = (PFNGLGETTEXENVXVPROC)load("glGetTexEnvxv"); + + 00623 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@LFLBOLFB@glGetTexEnvxv@ + 0062a ff 55 50 call QWORD PTR load$[rbp] + 0062d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTexEnvxv, rax + +; 2019 : glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv"); + + 00634 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@DGCNLNPP@glGetTexParameteriv@ + 0063b ff 55 50 call QWORD PTR load$[rbp] + 0063e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTexParameteriv, rax + +; 2020 : glad_glGetTexParameterxv = (PFNGLGETTEXPARAMETERXVPROC)load("glGetTexParameterxv"); + + 00645 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@CLMJHELI@glGetTexParameterxv@ + 0064c ff 55 50 call QWORD PTR load$[rbp] + 0064f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTexParameterxv, rax + +; 2021 : glad_glHint = (PFNGLHINTPROC)load("glHint"); + + 00656 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_06HEADGMBC@glHint@ + 0065d ff 55 50 call QWORD PTR load$[rbp] + 00660 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glHint, rax + +; 2022 : glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer"); + + 00667 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@KFPDMKNG@glIsBuffer@ + 0066e ff 55 50 call QWORD PTR load$[rbp] + 00671 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsBuffer, rax + +; 2023 : glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled"); + + 00678 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@INHMIHKC@glIsEnabled@ + 0067f ff 55 50 call QWORD PTR load$[rbp] + 00682 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsEnabled, rax + +; 2024 : glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture"); + + 00689 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@NJHAEPDN@glIsTexture@ + 00690 ff 55 50 call QWORD PTR load$[rbp] + 00693 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsTexture, rax + +; 2025 : glad_glLightModelx = (PFNGLLIGHTMODELXPROC)load("glLightModelx"); + + 0069a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@KLGIIPFH@glLightModelx@ + 006a1 ff 55 50 call QWORD PTR load$[rbp] + 006a4 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glLightModelx, rax + +; 2026 : glad_glLightModelxv = (PFNGLLIGHTMODELXVPROC)load("glLightModelxv"); + + 006ab 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@IMMBHCKI@glLightModelxv@ + 006b2 ff 55 50 call QWORD PTR load$[rbp] + 006b5 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glLightModelxv, rax + +; 2027 : glad_glLightx = (PFNGLLIGHTXPROC)load("glLightx"); + + 006bc 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_08GLHOLEJE@glLightx@ + 006c3 ff 55 50 call QWORD PTR load$[rbp] + 006c6 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glLightx, rax + +; 2028 : glad_glLightxv = (PFNGLLIGHTXVPROC)load("glLightxv"); + + 006cd 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_09IOGMPHJJ@glLightxv@ + 006d4 ff 55 50 call QWORD PTR load$[rbp] + 006d7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glLightxv, rax + +; 2029 : glad_glLineWidthx = (PFNGLLINEWIDTHXPROC)load("glLineWidthx"); + + 006de 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@LDBNBCAC@glLineWidthx@ + 006e5 ff 55 50 call QWORD PTR load$[rbp] + 006e8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glLineWidthx, rax + +; 2030 : glad_glLoadIdentity = (PFNGLLOADIDENTITYPROC)load("glLoadIdentity"); + + 006ef 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@EJAFHEPO@glLoadIdentity@ + 006f6 ff 55 50 call QWORD PTR load$[rbp] + 006f9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glLoadIdentity, rax + +; 2031 : glad_glLoadMatrixx = (PFNGLLOADMATRIXXPROC)load("glLoadMatrixx"); + + 00700 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@ONCAPJJH@glLoadMatrixx@ + 00707 ff 55 50 call QWORD PTR load$[rbp] + 0070a 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glLoadMatrixx, rax + +; 2032 : glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp"); + + 00711 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_09GKGMNAKG@glLogicOp@ + 00718 ff 55 50 call QWORD PTR load$[rbp] + 0071b 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glLogicOp, rax + +; 2033 : glad_glMaterialx = (PFNGLMATERIALXPROC)load("glMaterialx"); + + 00722 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@KEJPLFBN@glMaterialx@ + 00729 ff 55 50 call QWORD PTR load$[rbp] + 0072c 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMaterialx, rax + +; 2034 : glad_glMaterialxv = (PFNGLMATERIALXVPROC)load("glMaterialxv"); + + 00733 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@BKMHCNBM@glMaterialxv@ + 0073a ff 55 50 call QWORD PTR load$[rbp] + 0073d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMaterialxv, rax + +; 2035 : glad_glMatrixMode = (PFNGLMATRIXMODEPROC)load("glMatrixMode"); + + 00744 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@KDLNHKEJ@glMatrixMode@ + 0074b ff 55 50 call QWORD PTR load$[rbp] + 0074e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMatrixMode, rax + +; 2036 : glad_glMultMatrixx = (PFNGLMULTMATRIXXPROC)load("glMultMatrixx"); + + 00755 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@GDOCOAHG@glMultMatrixx@ + 0075c ff 55 50 call QWORD PTR load$[rbp] + 0075f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMultMatrixx, rax + +; 2037 : glad_glMultiTexCoord4x = (PFNGLMULTITEXCOORD4XPROC)load("glMultiTexCoord4x"); + + 00766 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@GHMDGKEJ@glMultiTexCoord4x@ + 0076d ff 55 50 call QWORD PTR load$[rbp] + 00770 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMultiTexCoord4x, rax + +; 2038 : glad_glNormal3x = (PFNGLNORMAL3XPROC)load("glNormal3x"); + + 00777 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@OCCDCACD@glNormal3x@ + 0077e ff 55 50 call QWORD PTR load$[rbp] + 00781 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glNormal3x, rax + +; 2039 : glad_glNormalPointer = (PFNGLNORMALPOINTERPROC)load("glNormalPointer"); + + 00788 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@DCLMCEOP@glNormalPointer@ + 0078f ff 55 50 call QWORD PTR load$[rbp] + 00792 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glNormalPointer, rax + +; 2040 : glad_glOrthox = (PFNGLORTHOXPROC)load("glOrthox"); + + 00799 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_08ELEPNJC@glOrthox@ + 007a0 ff 55 50 call QWORD PTR load$[rbp] + 007a3 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glOrthox, rax + +; 2041 : glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei"); + + 007aa 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@JCCIGLOF@glPixelStorei@ + 007b1 ff 55 50 call QWORD PTR load$[rbp] + 007b4 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPixelStorei, rax + +; 2042 : glad_glPointParameterx = (PFNGLPOINTPARAMETERXPROC)load("glPointParameterx"); + + 007bb 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@NBCPNLOB@glPointParameterx@ + 007c2 ff 55 50 call QWORD PTR load$[rbp] + 007c5 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPointParameterx, rax + +; 2043 : glad_glPointParameterxv = (PFNGLPOINTPARAMETERXVPROC)load("glPointParameterxv"); + + 007cc 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@KOLJCDEF@glPointParameterxv@ + 007d3 ff 55 50 call QWORD PTR load$[rbp] + 007d6 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPointParameterxv, rax + +; 2044 : glad_glPointSizex = (PFNGLPOINTSIZEXPROC)load("glPointSizex"); + + 007dd 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@GIMHGCMN@glPointSizex@ + 007e4 ff 55 50 call QWORD PTR load$[rbp] + 007e7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPointSizex, rax + +; 2045 : glad_glPolygonOffsetx = (PFNGLPOLYGONOFFSETXPROC)load("glPolygonOffsetx"); + + 007ee 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@IPDOBBJA@glPolygonOffsetx@ + 007f5 ff 55 50 call QWORD PTR load$[rbp] + 007f8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPolygonOffsetx, rax + +; 2046 : glad_glPopMatrix = (PFNGLPOPMATRIXPROC)load("glPopMatrix"); + + 007ff 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@JPEAAEEK@glPopMatrix@ + 00806 ff 55 50 call QWORD PTR load$[rbp] + 00809 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPopMatrix, rax + +; 2047 : glad_glPushMatrix = (PFNGLPUSHMATRIXPROC)load("glPushMatrix"); + + 00810 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@IHFNHGBL@glPushMatrix@ + 00817 ff 55 50 call QWORD PTR load$[rbp] + 0081a 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPushMatrix, rax + +; 2048 : glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels"); + + 00821 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@CKFNNHOO@glReadPixels@ + 00828 ff 55 50 call QWORD PTR load$[rbp] + 0082b 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glReadPixels, rax + +; 2049 : glad_glRotatex = (PFNGLROTATEXPROC)load("glRotatex"); + + 00832 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_09IGKCOOFD@glRotatex@ + 00839 ff 55 50 call QWORD PTR load$[rbp] + 0083c 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glRotatex, rax + +; 2050 : glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage"); + + 00843 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@BJGIPMOA@glSampleCoverage@ + 0084a ff 55 50 call QWORD PTR load$[rbp] + 0084d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glSampleCoverage, rax + +; 2051 : glad_glSampleCoveragex = (PFNGLSAMPLECOVERAGEXPROC)load("glSampleCoveragex"); + + 00854 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@EHPFHJHK@glSampleCoveragex@ + 0085b ff 55 50 call QWORD PTR load$[rbp] + 0085e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glSampleCoveragex, rax + +; 2052 : glad_glScalex = (PFNGLSCALEXPROC)load("glScalex"); + + 00865 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_08EGLFNAGF@glScalex@ + 0086c ff 55 50 call QWORD PTR load$[rbp] + 0086f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glScalex, rax + +; 2053 : glad_glScissor = (PFNGLSCISSORPROC)load("glScissor"); + + 00876 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_09ECGPAEPL@glScissor@ + 0087d ff 55 50 call QWORD PTR load$[rbp] + 00880 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glScissor, rax + +; 2054 : glad_glShadeModel = (PFNGLSHADEMODELPROC)load("glShadeModel"); + + 00887 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@NALMFHKN@glShadeModel@ + 0088e ff 55 50 call QWORD PTR load$[rbp] + 00891 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glShadeModel, rax + +; 2055 : glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc"); + + 00898 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@ENNLLOLN@glStencilFunc@ + 0089f ff 55 50 call QWORD PTR load$[rbp] + 008a2 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glStencilFunc, rax + +; 2056 : glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask"); + + 008a9 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@DJFHPFEP@glStencilMask@ + 008b0 ff 55 50 call QWORD PTR load$[rbp] + 008b3 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glStencilMask, rax + +; 2057 : glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp"); + + 008ba 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@BILBNGF@glStencilOp@ + 008c1 ff 55 50 call QWORD PTR load$[rbp] + 008c4 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glStencilOp, rax + +; 2058 : glad_glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC)load("glTexCoordPointer"); + + 008cb 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@DAOMILMO@glTexCoordPointer@ + 008d2 ff 55 50 call QWORD PTR load$[rbp] + 008d5 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexCoordPointer, rax + +; 2059 : glad_glTexEnvi = (PFNGLTEXENVIPROC)load("glTexEnvi"); + + 008dc 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_09NFCDHIOH@glTexEnvi@ + 008e3 ff 55 50 call QWORD PTR load$[rbp] + 008e6 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexEnvi, rax + +; 2060 : glad_glTexEnvx = (PFNGLTEXENVXPROC)load("glTexEnvx"); + + 008ed 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_09IGPKFLPH@glTexEnvx@ + 008f4 ff 55 50 call QWORD PTR load$[rbp] + 008f7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexEnvx, rax + +; 2061 : glad_glTexEnviv = (PFNGLTEXENVIVPROC)load("glTexEnviv"); + + 008fe 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@EHNOIKND@glTexEnviv@ + 00905 ff 55 50 call QWORD PTR load$[rbp] + 00908 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexEnviv, rax + +; 2062 : glad_glTexEnvxv = (PFNGLTEXENVXVPROC)load("glTexEnvxv"); + + 0090f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@FKDKEDJE@glTexEnvxv@ + 00916 ff 55 50 call QWORD PTR load$[rbp] + 00919 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexEnvxv, rax + +; 2063 : glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D"); + + 00920 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@JBIKHLCC@glTexImage2D@ + 00927 ff 55 50 call QWORD PTR load$[rbp] + 0092a 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexImage2D, rax + +; 2064 : glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri"); + + 00931 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@KDNJAKA@glTexParameteri@ + 00938 ff 55 50 call QWORD PTR load$[rbp] + 0093b 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexParameteri, rax + +; 2065 : glad_glTexParameterx = (PFNGLTEXPARAMETERXPROC)load("glTexParameterx"); + + 00942 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@FJOELDLA@glTexParameterx@ + 00949 ff 55 50 call QWORD PTR load$[rbp] + 0094c 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexParameterx, rax + +; 2066 : glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv"); + + 00953 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@KPLJEAAI@glTexParameteriv@ + 0095a ff 55 50 call QWORD PTR load$[rbp] + 0095d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexParameteriv, rax + +; 2067 : glad_glTexParameterxv = (PFNGLTEXPARAMETERXVPROC)load("glTexParameterxv"); + + 00964 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@LCFNIJEP@glTexParameterxv@ + 0096b ff 55 50 call QWORD PTR load$[rbp] + 0096e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexParameterxv, rax + +; 2068 : glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D"); + + 00975 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@NHKIJEMK@glTexSubImage2D@ + 0097c ff 55 50 call QWORD PTR load$[rbp] + 0097f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexSubImage2D, rax + +; 2069 : glad_glTranslatex = (PFNGLTRANSLATEXPROC)load("glTranslatex"); + + 00986 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@FBLCAOAL@glTranslatex@ + 0098d ff 55 50 call QWORD PTR load$[rbp] + 00990 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTranslatex, rax + +; 2070 : glad_glVertexPointer = (PFNGLVERTEXPOINTERPROC)load("glVertexPointer"); + + 00997 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@HAHECJNK@glVertexPointer@ + 0099e ff 55 50 call QWORD PTR load$[rbp] + 009a1 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexPointer, rax + +; 2071 : glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport"); + + 009a8 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@KBLIPDFH@glViewport@ + 009af ff 55 50 call QWORD PTR load$[rbp] + 009b2 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glViewport, rax +$LN1@load_GL_VE: + +; 2072 : } + + 009b9 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 009bd 5d pop rbp + 009be c3 ret 0 +load_GL_VERSION_ES_CM_1_0 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT find_coreGL +_TEXT SEGMENT +i$ = 0 +major$ = 4 +minor$ = 8 +version$ = 16 +prefixes$ = 24 +length$1 = 56 +tv205 = 128 +tv197 = 128 +tv193 = 128 +tv189 = 128 +tv185 = 128 +tv181 = 128 +tv177 = 128 +tv173 = 128 +tv169 = 128 +tv165 = 128 +tv161 = 128 +tv157 = 128 +tv153 = 128 +tv149 = 128 +tv145 = 128 +tv141 = 128 +tv137 = 128 +tv133 = 128 +tv129 = 128 +tv93 = 128 +tv206 = 136 +__$ArrayPad$ = 144 +find_coreGL PROC ; COMDAT + +; 1835 : static void find_coreGL(void) { + + 00000 40 55 push rbp + 00002 48 81 ec c0 00 + 00 00 sub rsp, 192 ; 000000c0H + 00009 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000e 48 8b 05 00 00 + 00 00 mov rax, QWORD PTR __security_cookie + 00015 48 33 c5 xor rax, rbp + 00018 48 89 85 90 00 + 00 00 mov QWORD PTR __$ArrayPad$[rbp], rax + 0001f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00026 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 1836 : +; 1837 : /* Thank you @elmindreda +; 1838 : * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176 +; 1839 : * https://github.com/glfw/glfw/blob/master/src/context.c#L36 +; 1840 : */ +; 1841 : int i, major, minor; +; 1842 : +; 1843 : const char* version; +; 1844 : const char* prefixes[] = { + + 0002b 48 8d 05 00 00 + 00 00 lea rax, OFFSET FLAT:??_C@_0O@ENGHJHNB@OpenGL?5ES?9CM?5@ + 00032 48 89 45 18 mov QWORD PTR prefixes$[rbp], rax + 00036 48 8d 05 00 00 + 00 00 lea rax, OFFSET FLAT:??_C@_0O@EMKFPNOG@OpenGL?5ES?9CL?5@ + 0003d 48 89 45 20 mov QWORD PTR prefixes$[rbp+8], rax + 00041 48 8d 05 00 00 + 00 00 lea rax, OFFSET FLAT:??_C@_0L@JLFHOCGA@OpenGL?5ES?5@ + 00048 48 89 45 28 mov QWORD PTR prefixes$[rbp+16], rax + 0004c 48 c7 45 30 00 + 00 00 00 mov QWORD PTR prefixes$[rbp+24], 0 + +; 1845 : "OpenGL ES-CM ", +; 1846 : "OpenGL ES-CL ", +; 1847 : "OpenGL ES ", +; 1848 : NULL +; 1849 : }; +; 1850 : +; 1851 : version = (const char*)glGetString(GL_VERSION); + + 00054 b9 02 1f 00 00 mov ecx, 7938 ; 00001f02H + 00059 ff 15 00 00 00 + 00 call QWORD PTR glad_glGetString + 0005f 48 89 45 10 mov QWORD PTR version$[rbp], rax + +; 1852 : if (!version) return; + + 00063 48 83 7d 10 00 cmp QWORD PTR version$[rbp], 0 + 00068 75 05 jne SHORT $LN5@find_coreG + 0006a e9 d9 04 00 00 jmp $LN1@find_coreG +$LN5@find_coreG: + +; 1853 : +; 1854 : for (i = 0; prefixes[i]; i++) { + + 0006f c7 45 00 00 00 + 00 00 mov DWORD PTR i$[rbp], 0 + 00076 eb 08 jmp SHORT $LN4@find_coreG +$LN2@find_coreG: + 00078 8b 45 00 mov eax, DWORD PTR i$[rbp] + 0007b ff c0 inc eax + 0007d 89 45 00 mov DWORD PTR i$[rbp], eax +$LN4@find_coreG: + 00080 48 63 45 00 movsxd rax, DWORD PTR i$[rbp] + 00084 48 83 7c c5 18 + 00 cmp QWORD PTR prefixes$[rbp+rax*8], 0 + 0008a 74 75 je SHORT $LN3@find_coreG + +; 1855 : const size_t length = strlen(prefixes[i]); + + 0008c 48 63 45 00 movsxd rax, DWORD PTR i$[rbp] + 00090 48 8b 44 c5 18 mov rax, QWORD PTR prefixes$[rbp+rax*8] + 00095 48 89 85 80 00 + 00 00 mov QWORD PTR tv205[rbp], rax + 0009c 48 c7 85 88 00 + 00 00 ff ff ff + ff mov QWORD PTR tv206[rbp], -1 +$LL67@find_coreG: + 000a7 48 ff 85 88 00 + 00 00 inc QWORD PTR tv206[rbp] + 000ae 48 8b 85 80 00 + 00 00 mov rax, QWORD PTR tv205[rbp] + 000b5 48 8b 8d 88 00 + 00 00 mov rcx, QWORD PTR tv206[rbp] + 000bc 80 3c 08 00 cmp BYTE PTR [rax+rcx], 0 + 000c0 75 e5 jne SHORT $LL67@find_coreG + 000c2 48 8b 85 88 00 + 00 00 mov rax, QWORD PTR tv206[rbp] + 000c9 48 89 45 38 mov QWORD PTR length$1[rbp], rax + +; 1856 : if (strncmp(version, prefixes[i], length) == 0) { + + 000cd 48 63 45 00 movsxd rax, DWORD PTR i$[rbp] + 000d1 4c 8b 45 38 mov r8, QWORD PTR length$1[rbp] + 000d5 48 8b 54 c5 18 mov rdx, QWORD PTR prefixes$[rbp+rax*8] + 000da 48 8b 4d 10 mov rcx, QWORD PTR version$[rbp] + 000de ff 15 00 00 00 + 00 call QWORD PTR __imp_strncmp + 000e4 85 c0 test eax, eax + 000e6 75 14 jne SHORT $LN6@find_coreG + +; 1857 : version += length; + + 000e8 48 8b 45 38 mov rax, QWORD PTR length$1[rbp] + 000ec 48 8b 4d 10 mov rcx, QWORD PTR version$[rbp] + 000f0 48 03 c8 add rcx, rax + 000f3 48 8b c1 mov rax, rcx + 000f6 48 89 45 10 mov QWORD PTR version$[rbp], rax + +; 1858 : break; + + 000fa eb 05 jmp SHORT $LN3@find_coreG +$LN6@find_coreG: + +; 1859 : } +; 1860 : } + + 000fc e9 77 ff ff ff jmp $LN2@find_coreG +$LN3@find_coreG: + +; 1861 : +; 1862 : /* PR #18 */ +; 1863 : #ifdef _MSC_VER +; 1864 : sscanf_s(version, "%d.%d", &major, &minor); + + 00101 4c 8d 4d 08 lea r9, QWORD PTR minor$[rbp] + 00105 4c 8d 45 04 lea r8, QWORD PTR major$[rbp] + 00109 48 8d 15 00 00 + 00 00 lea rdx, OFFSET FLAT:??_C@_05KBEOJPB@?$CFd?4?$CFd@ + 00110 48 8b 4d 10 mov rcx, QWORD PTR version$[rbp] + 00114 e8 00 00 00 00 call sscanf_s + +; 1865 : #else +; 1866 : sscanf(version, "%d.%d", &major, &minor); +; 1867 : #endif +; 1868 : +; 1869 : GLVersion.major = major; GLVersion.minor = minor; + + 00119 8b 45 04 mov eax, DWORD PTR major$[rbp] + 0011c 89 05 00 00 00 + 00 mov DWORD PTR GLVersion, eax + 00122 8b 45 08 mov eax, DWORD PTR minor$[rbp] + 00125 89 05 04 00 00 + 00 mov DWORD PTR GLVersion+4, eax + +; 1870 : max_loaded_major = major; max_loaded_minor = minor; + + 0012b 8b 45 04 mov eax, DWORD PTR major$[rbp] + 0012e 89 05 00 00 00 + 00 mov DWORD PTR max_loaded_major, eax + 00134 8b 45 08 mov eax, DWORD PTR minor$[rbp] + 00137 89 05 00 00 00 + 00 mov DWORD PTR max_loaded_minor, eax + +; 1871 : GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; + + 0013d 83 7d 04 01 cmp DWORD PTR major$[rbp], 1 + 00141 75 06 jne SHORT $LN10@find_coreG + 00143 83 7d 08 00 cmp DWORD PTR minor$[rbp], 0 + 00147 7d 12 jge SHORT $LN11@find_coreG +$LN10@find_coreG: + 00149 83 7d 04 01 cmp DWORD PTR major$[rbp], 1 + 0014d 7f 0c jg SHORT $LN11@find_coreG + 0014f c7 85 80 00 00 + 00 00 00 00 00 mov DWORD PTR tv93[rbp], 0 + 00159 eb 0a jmp SHORT $LN12@find_coreG +$LN11@find_coreG: + 0015b c7 85 80 00 00 + 00 01 00 00 00 mov DWORD PTR tv93[rbp], 1 +$LN12@find_coreG: + 00165 8b 85 80 00 00 + 00 mov eax, DWORD PTR tv93[rbp] + 0016b 89 05 00 00 00 + 00 mov DWORD PTR GLAD_GL_VERSION_1_0, eax + +; 1872 : GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; + + 00171 83 7d 04 01 cmp DWORD PTR major$[rbp], 1 + 00175 75 06 jne SHORT $LN13@find_coreG + 00177 83 7d 08 01 cmp DWORD PTR minor$[rbp], 1 + 0017b 7d 12 jge SHORT $LN14@find_coreG +$LN13@find_coreG: + 0017d 83 7d 04 01 cmp DWORD PTR major$[rbp], 1 + 00181 7f 0c jg SHORT $LN14@find_coreG + 00183 c7 85 80 00 00 + 00 00 00 00 00 mov DWORD PTR tv129[rbp], 0 + 0018d eb 0a jmp SHORT $LN15@find_coreG +$LN14@find_coreG: + 0018f c7 85 80 00 00 + 00 01 00 00 00 mov DWORD PTR tv129[rbp], 1 +$LN15@find_coreG: + 00199 8b 85 80 00 00 + 00 mov eax, DWORD PTR tv129[rbp] + 0019f 89 05 00 00 00 + 00 mov DWORD PTR GLAD_GL_VERSION_1_1, eax + +; 1873 : GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1; + + 001a5 83 7d 04 01 cmp DWORD PTR major$[rbp], 1 + 001a9 75 06 jne SHORT $LN16@find_coreG + 001ab 83 7d 08 02 cmp DWORD PTR minor$[rbp], 2 + 001af 7d 12 jge SHORT $LN17@find_coreG +$LN16@find_coreG: + 001b1 83 7d 04 01 cmp DWORD PTR major$[rbp], 1 + 001b5 7f 0c jg SHORT $LN17@find_coreG + 001b7 c7 85 80 00 00 + 00 00 00 00 00 mov DWORD PTR tv133[rbp], 0 + 001c1 eb 0a jmp SHORT $LN18@find_coreG +$LN17@find_coreG: + 001c3 c7 85 80 00 00 + 00 01 00 00 00 mov DWORD PTR tv133[rbp], 1 +$LN18@find_coreG: + 001cd 8b 85 80 00 00 + 00 mov eax, DWORD PTR tv133[rbp] + 001d3 89 05 00 00 00 + 00 mov DWORD PTR GLAD_GL_VERSION_1_2, eax + +; 1874 : GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1; + + 001d9 83 7d 04 01 cmp DWORD PTR major$[rbp], 1 + 001dd 75 06 jne SHORT $LN19@find_coreG + 001df 83 7d 08 03 cmp DWORD PTR minor$[rbp], 3 + 001e3 7d 12 jge SHORT $LN20@find_coreG +$LN19@find_coreG: + 001e5 83 7d 04 01 cmp DWORD PTR major$[rbp], 1 + 001e9 7f 0c jg SHORT $LN20@find_coreG + 001eb c7 85 80 00 00 + 00 00 00 00 00 mov DWORD PTR tv137[rbp], 0 + 001f5 eb 0a jmp SHORT $LN21@find_coreG +$LN20@find_coreG: + 001f7 c7 85 80 00 00 + 00 01 00 00 00 mov DWORD PTR tv137[rbp], 1 +$LN21@find_coreG: + 00201 8b 85 80 00 00 + 00 mov eax, DWORD PTR tv137[rbp] + 00207 89 05 00 00 00 + 00 mov DWORD PTR GLAD_GL_VERSION_1_3, eax + +; 1875 : GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1; + + 0020d 83 7d 04 01 cmp DWORD PTR major$[rbp], 1 + 00211 75 06 jne SHORT $LN22@find_coreG + 00213 83 7d 08 04 cmp DWORD PTR minor$[rbp], 4 + 00217 7d 12 jge SHORT $LN23@find_coreG +$LN22@find_coreG: + 00219 83 7d 04 01 cmp DWORD PTR major$[rbp], 1 + 0021d 7f 0c jg SHORT $LN23@find_coreG + 0021f c7 85 80 00 00 + 00 00 00 00 00 mov DWORD PTR tv141[rbp], 0 + 00229 eb 0a jmp SHORT $LN24@find_coreG +$LN23@find_coreG: + 0022b c7 85 80 00 00 + 00 01 00 00 00 mov DWORD PTR tv141[rbp], 1 +$LN24@find_coreG: + 00235 8b 85 80 00 00 + 00 mov eax, DWORD PTR tv141[rbp] + 0023b 89 05 00 00 00 + 00 mov DWORD PTR GLAD_GL_VERSION_1_4, eax + +; 1876 : GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1; + + 00241 83 7d 04 01 cmp DWORD PTR major$[rbp], 1 + 00245 75 06 jne SHORT $LN25@find_coreG + 00247 83 7d 08 05 cmp DWORD PTR minor$[rbp], 5 + 0024b 7d 12 jge SHORT $LN26@find_coreG +$LN25@find_coreG: + 0024d 83 7d 04 01 cmp DWORD PTR major$[rbp], 1 + 00251 7f 0c jg SHORT $LN26@find_coreG + 00253 c7 85 80 00 00 + 00 00 00 00 00 mov DWORD PTR tv145[rbp], 0 + 0025d eb 0a jmp SHORT $LN27@find_coreG +$LN26@find_coreG: + 0025f c7 85 80 00 00 + 00 01 00 00 00 mov DWORD PTR tv145[rbp], 1 +$LN27@find_coreG: + 00269 8b 85 80 00 00 + 00 mov eax, DWORD PTR tv145[rbp] + 0026f 89 05 00 00 00 + 00 mov DWORD PTR GLAD_GL_VERSION_1_5, eax + +; 1877 : GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2; + + 00275 83 7d 04 02 cmp DWORD PTR major$[rbp], 2 + 00279 75 06 jne SHORT $LN28@find_coreG + 0027b 83 7d 08 00 cmp DWORD PTR minor$[rbp], 0 + 0027f 7d 12 jge SHORT $LN29@find_coreG +$LN28@find_coreG: + 00281 83 7d 04 02 cmp DWORD PTR major$[rbp], 2 + 00285 7f 0c jg SHORT $LN29@find_coreG + 00287 c7 85 80 00 00 + 00 00 00 00 00 mov DWORD PTR tv149[rbp], 0 + 00291 eb 0a jmp SHORT $LN30@find_coreG +$LN29@find_coreG: + 00293 c7 85 80 00 00 + 00 01 00 00 00 mov DWORD PTR tv149[rbp], 1 +$LN30@find_coreG: + 0029d 8b 85 80 00 00 + 00 mov eax, DWORD PTR tv149[rbp] + 002a3 89 05 00 00 00 + 00 mov DWORD PTR GLAD_GL_VERSION_2_0, eax + +; 1878 : GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2; + + 002a9 83 7d 04 02 cmp DWORD PTR major$[rbp], 2 + 002ad 75 06 jne SHORT $LN31@find_coreG + 002af 83 7d 08 01 cmp DWORD PTR minor$[rbp], 1 + 002b3 7d 12 jge SHORT $LN32@find_coreG +$LN31@find_coreG: + 002b5 83 7d 04 02 cmp DWORD PTR major$[rbp], 2 + 002b9 7f 0c jg SHORT $LN32@find_coreG + 002bb c7 85 80 00 00 + 00 00 00 00 00 mov DWORD PTR tv153[rbp], 0 + 002c5 eb 0a jmp SHORT $LN33@find_coreG +$LN32@find_coreG: + 002c7 c7 85 80 00 00 + 00 01 00 00 00 mov DWORD PTR tv153[rbp], 1 +$LN33@find_coreG: + 002d1 8b 85 80 00 00 + 00 mov eax, DWORD PTR tv153[rbp] + 002d7 89 05 00 00 00 + 00 mov DWORD PTR GLAD_GL_VERSION_2_1, eax + +; 1879 : GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3; + + 002dd 83 7d 04 03 cmp DWORD PTR major$[rbp], 3 + 002e1 75 06 jne SHORT $LN34@find_coreG + 002e3 83 7d 08 00 cmp DWORD PTR minor$[rbp], 0 + 002e7 7d 12 jge SHORT $LN35@find_coreG +$LN34@find_coreG: + 002e9 83 7d 04 03 cmp DWORD PTR major$[rbp], 3 + 002ed 7f 0c jg SHORT $LN35@find_coreG + 002ef c7 85 80 00 00 + 00 00 00 00 00 mov DWORD PTR tv157[rbp], 0 + 002f9 eb 0a jmp SHORT $LN36@find_coreG +$LN35@find_coreG: + 002fb c7 85 80 00 00 + 00 01 00 00 00 mov DWORD PTR tv157[rbp], 1 +$LN36@find_coreG: + 00305 8b 85 80 00 00 + 00 mov eax, DWORD PTR tv157[rbp] + 0030b 89 05 00 00 00 + 00 mov DWORD PTR GLAD_GL_VERSION_3_0, eax + +; 1880 : GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3; + + 00311 83 7d 04 03 cmp DWORD PTR major$[rbp], 3 + 00315 75 06 jne SHORT $LN37@find_coreG + 00317 83 7d 08 01 cmp DWORD PTR minor$[rbp], 1 + 0031b 7d 12 jge SHORT $LN38@find_coreG +$LN37@find_coreG: + 0031d 83 7d 04 03 cmp DWORD PTR major$[rbp], 3 + 00321 7f 0c jg SHORT $LN38@find_coreG + 00323 c7 85 80 00 00 + 00 00 00 00 00 mov DWORD PTR tv161[rbp], 0 + 0032d eb 0a jmp SHORT $LN39@find_coreG +$LN38@find_coreG: + 0032f c7 85 80 00 00 + 00 01 00 00 00 mov DWORD PTR tv161[rbp], 1 +$LN39@find_coreG: + 00339 8b 85 80 00 00 + 00 mov eax, DWORD PTR tv161[rbp] + 0033f 89 05 00 00 00 + 00 mov DWORD PTR GLAD_GL_VERSION_3_1, eax + +; 1881 : GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3; + + 00345 83 7d 04 03 cmp DWORD PTR major$[rbp], 3 + 00349 75 06 jne SHORT $LN40@find_coreG + 0034b 83 7d 08 02 cmp DWORD PTR minor$[rbp], 2 + 0034f 7d 12 jge SHORT $LN41@find_coreG +$LN40@find_coreG: + 00351 83 7d 04 03 cmp DWORD PTR major$[rbp], 3 + 00355 7f 0c jg SHORT $LN41@find_coreG + 00357 c7 85 80 00 00 + 00 00 00 00 00 mov DWORD PTR tv165[rbp], 0 + 00361 eb 0a jmp SHORT $LN42@find_coreG +$LN41@find_coreG: + 00363 c7 85 80 00 00 + 00 01 00 00 00 mov DWORD PTR tv165[rbp], 1 +$LN42@find_coreG: + 0036d 8b 85 80 00 00 + 00 mov eax, DWORD PTR tv165[rbp] + 00373 89 05 00 00 00 + 00 mov DWORD PTR GLAD_GL_VERSION_3_2, eax + +; 1882 : GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3; + + 00379 83 7d 04 03 cmp DWORD PTR major$[rbp], 3 + 0037d 75 06 jne SHORT $LN43@find_coreG + 0037f 83 7d 08 03 cmp DWORD PTR minor$[rbp], 3 + 00383 7d 12 jge SHORT $LN44@find_coreG +$LN43@find_coreG: + 00385 83 7d 04 03 cmp DWORD PTR major$[rbp], 3 + 00389 7f 0c jg SHORT $LN44@find_coreG + 0038b c7 85 80 00 00 + 00 00 00 00 00 mov DWORD PTR tv169[rbp], 0 + 00395 eb 0a jmp SHORT $LN45@find_coreG +$LN44@find_coreG: + 00397 c7 85 80 00 00 + 00 01 00 00 00 mov DWORD PTR tv169[rbp], 1 +$LN45@find_coreG: + 003a1 8b 85 80 00 00 + 00 mov eax, DWORD PTR tv169[rbp] + 003a7 89 05 00 00 00 + 00 mov DWORD PTR GLAD_GL_VERSION_3_3, eax + +; 1883 : GLAD_GL_VERSION_4_0 = (major == 4 && minor >= 0) || major > 4; + + 003ad 83 7d 04 04 cmp DWORD PTR major$[rbp], 4 + 003b1 75 06 jne SHORT $LN46@find_coreG + 003b3 83 7d 08 00 cmp DWORD PTR minor$[rbp], 0 + 003b7 7d 12 jge SHORT $LN47@find_coreG +$LN46@find_coreG: + 003b9 83 7d 04 04 cmp DWORD PTR major$[rbp], 4 + 003bd 7f 0c jg SHORT $LN47@find_coreG + 003bf c7 85 80 00 00 + 00 00 00 00 00 mov DWORD PTR tv173[rbp], 0 + 003c9 eb 0a jmp SHORT $LN48@find_coreG +$LN47@find_coreG: + 003cb c7 85 80 00 00 + 00 01 00 00 00 mov DWORD PTR tv173[rbp], 1 +$LN48@find_coreG: + 003d5 8b 85 80 00 00 + 00 mov eax, DWORD PTR tv173[rbp] + 003db 89 05 00 00 00 + 00 mov DWORD PTR GLAD_GL_VERSION_4_0, eax + +; 1884 : GLAD_GL_VERSION_4_1 = (major == 4 && minor >= 1) || major > 4; + + 003e1 83 7d 04 04 cmp DWORD PTR major$[rbp], 4 + 003e5 75 06 jne SHORT $LN49@find_coreG + 003e7 83 7d 08 01 cmp DWORD PTR minor$[rbp], 1 + 003eb 7d 12 jge SHORT $LN50@find_coreG +$LN49@find_coreG: + 003ed 83 7d 04 04 cmp DWORD PTR major$[rbp], 4 + 003f1 7f 0c jg SHORT $LN50@find_coreG + 003f3 c7 85 80 00 00 + 00 00 00 00 00 mov DWORD PTR tv177[rbp], 0 + 003fd eb 0a jmp SHORT $LN51@find_coreG +$LN50@find_coreG: + 003ff c7 85 80 00 00 + 00 01 00 00 00 mov DWORD PTR tv177[rbp], 1 +$LN51@find_coreG: + 00409 8b 85 80 00 00 + 00 mov eax, DWORD PTR tv177[rbp] + 0040f 89 05 00 00 00 + 00 mov DWORD PTR GLAD_GL_VERSION_4_1, eax + +; 1885 : GLAD_GL_VERSION_4_2 = (major == 4 && minor >= 2) || major > 4; + + 00415 83 7d 04 04 cmp DWORD PTR major$[rbp], 4 + 00419 75 06 jne SHORT $LN52@find_coreG + 0041b 83 7d 08 02 cmp DWORD PTR minor$[rbp], 2 + 0041f 7d 12 jge SHORT $LN53@find_coreG +$LN52@find_coreG: + 00421 83 7d 04 04 cmp DWORD PTR major$[rbp], 4 + 00425 7f 0c jg SHORT $LN53@find_coreG + 00427 c7 85 80 00 00 + 00 00 00 00 00 mov DWORD PTR tv181[rbp], 0 + 00431 eb 0a jmp SHORT $LN54@find_coreG +$LN53@find_coreG: + 00433 c7 85 80 00 00 + 00 01 00 00 00 mov DWORD PTR tv181[rbp], 1 +$LN54@find_coreG: + 0043d 8b 85 80 00 00 + 00 mov eax, DWORD PTR tv181[rbp] + 00443 89 05 00 00 00 + 00 mov DWORD PTR GLAD_GL_VERSION_4_2, eax + +; 1886 : GLAD_GL_VERSION_4_3 = (major == 4 && minor >= 3) || major > 4; + + 00449 83 7d 04 04 cmp DWORD PTR major$[rbp], 4 + 0044d 75 06 jne SHORT $LN55@find_coreG + 0044f 83 7d 08 03 cmp DWORD PTR minor$[rbp], 3 + 00453 7d 12 jge SHORT $LN56@find_coreG +$LN55@find_coreG: + 00455 83 7d 04 04 cmp DWORD PTR major$[rbp], 4 + 00459 7f 0c jg SHORT $LN56@find_coreG + 0045b c7 85 80 00 00 + 00 00 00 00 00 mov DWORD PTR tv185[rbp], 0 + 00465 eb 0a jmp SHORT $LN57@find_coreG +$LN56@find_coreG: + 00467 c7 85 80 00 00 + 00 01 00 00 00 mov DWORD PTR tv185[rbp], 1 +$LN57@find_coreG: + 00471 8b 85 80 00 00 + 00 mov eax, DWORD PTR tv185[rbp] + 00477 89 05 00 00 00 + 00 mov DWORD PTR GLAD_GL_VERSION_4_3, eax + +; 1887 : GLAD_GL_VERSION_4_4 = (major == 4 && minor >= 4) || major > 4; + + 0047d 83 7d 04 04 cmp DWORD PTR major$[rbp], 4 + 00481 75 06 jne SHORT $LN58@find_coreG + 00483 83 7d 08 04 cmp DWORD PTR minor$[rbp], 4 + 00487 7d 12 jge SHORT $LN59@find_coreG +$LN58@find_coreG: + 00489 83 7d 04 04 cmp DWORD PTR major$[rbp], 4 + 0048d 7f 0c jg SHORT $LN59@find_coreG + 0048f c7 85 80 00 00 + 00 00 00 00 00 mov DWORD PTR tv189[rbp], 0 + 00499 eb 0a jmp SHORT $LN60@find_coreG +$LN59@find_coreG: + 0049b c7 85 80 00 00 + 00 01 00 00 00 mov DWORD PTR tv189[rbp], 1 +$LN60@find_coreG: + 004a5 8b 85 80 00 00 + 00 mov eax, DWORD PTR tv189[rbp] + 004ab 89 05 00 00 00 + 00 mov DWORD PTR GLAD_GL_VERSION_4_4, eax + +; 1888 : GLAD_GL_VERSION_4_5 = (major == 4 && minor >= 5) || major > 4; + + 004b1 83 7d 04 04 cmp DWORD PTR major$[rbp], 4 + 004b5 75 06 jne SHORT $LN61@find_coreG + 004b7 83 7d 08 05 cmp DWORD PTR minor$[rbp], 5 + 004bb 7d 12 jge SHORT $LN62@find_coreG +$LN61@find_coreG: + 004bd 83 7d 04 04 cmp DWORD PTR major$[rbp], 4 + 004c1 7f 0c jg SHORT $LN62@find_coreG + 004c3 c7 85 80 00 00 + 00 00 00 00 00 mov DWORD PTR tv193[rbp], 0 + 004cd eb 0a jmp SHORT $LN63@find_coreG +$LN62@find_coreG: + 004cf c7 85 80 00 00 + 00 01 00 00 00 mov DWORD PTR tv193[rbp], 1 +$LN63@find_coreG: + 004d9 8b 85 80 00 00 + 00 mov eax, DWORD PTR tv193[rbp] + 004df 89 05 00 00 00 + 00 mov DWORD PTR GLAD_GL_VERSION_4_5, eax + +; 1889 : GLAD_GL_VERSION_4_6 = (major == 4 && minor >= 6) || major > 4; + + 004e5 83 7d 04 04 cmp DWORD PTR major$[rbp], 4 + 004e9 75 06 jne SHORT $LN64@find_coreG + 004eb 83 7d 08 06 cmp DWORD PTR minor$[rbp], 6 + 004ef 7d 12 jge SHORT $LN65@find_coreG +$LN64@find_coreG: + 004f1 83 7d 04 04 cmp DWORD PTR major$[rbp], 4 + 004f5 7f 0c jg SHORT $LN65@find_coreG + 004f7 c7 85 80 00 00 + 00 00 00 00 00 mov DWORD PTR tv197[rbp], 0 + 00501 eb 0a jmp SHORT $LN66@find_coreG +$LN65@find_coreG: + 00503 c7 85 80 00 00 + 00 01 00 00 00 mov DWORD PTR tv197[rbp], 1 +$LN66@find_coreG: + 0050d 8b 85 80 00 00 + 00 mov eax, DWORD PTR tv197[rbp] + 00513 89 05 00 00 00 + 00 mov DWORD PTR GLAD_GL_VERSION_4_6, eax + +; 1890 : if (GLVersion.major > 4 || (GLVersion.major >= 4 && GLVersion.minor >= 6)) { + + 00519 83 3d 00 00 00 + 00 04 cmp DWORD PTR GLVersion, 4 + 00520 7f 12 jg SHORT $LN8@find_coreG + 00522 83 3d 00 00 00 + 00 04 cmp DWORD PTR GLVersion, 4 + 00529 7c 1d jl SHORT $LN7@find_coreG + 0052b 83 3d 04 00 00 + 00 06 cmp DWORD PTR GLVersion+4, 6 + 00532 7c 14 jl SHORT $LN7@find_coreG +$LN8@find_coreG: + +; 1891 : max_loaded_major = 4; + + 00534 c7 05 00 00 00 + 00 04 00 00 00 mov DWORD PTR max_loaded_major, 4 + +; 1892 : max_loaded_minor = 6; + + 0053e c7 05 00 00 00 + 00 06 00 00 00 mov DWORD PTR max_loaded_minor, 6 +$LN7@find_coreG: +$LN1@find_coreG: + +; 1893 : } +; 1894 : } + + 00548 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR __$ArrayPad$[rbp] + 0054f 48 33 cd xor rcx, rbp + 00552 e8 00 00 00 00 call __security_check_cookie + 00557 48 8d a5 a0 00 + 00 00 lea rsp, QWORD PTR [rbp+160] + 0055e 5d pop rbp + 0055f c3 ret 0 +find_coreGL ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT find_extensionsGL +_TEXT SEGMENT +find_extensionsGL PROC ; COMDAT + +; 1828 : static int find_extensionsGL(void) { + + 00000 40 55 push rbp + 00002 48 83 ec 60 sub rsp, 96 ; 00000060H + 00006 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00012 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 1829 : if (!get_exts()) return 0; + + 00017 e8 00 00 00 00 call get_exts + 0001c 85 c0 test eax, eax + 0001e 75 04 jne SHORT $LN2@find_exten + 00020 33 c0 xor eax, eax + 00022 eb 0a jmp SHORT $LN1@find_exten +$LN2@find_exten: + +; 1830 : (void)&has_ext; +; 1831 : free_exts(); + + 00024 e8 00 00 00 00 call free_exts + +; 1832 : return 1; + + 00029 b8 01 00 00 00 mov eax, 1 +$LN1@find_exten: + +; 1833 : } + + 0002e 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 00032 5d pop rbp + 00033 c3 ret 0 +find_extensionsGL ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT load_GL_VERSION_4_6 +_TEXT SEGMENT +load$ = 80 +load_GL_VERSION_4_6 PROC ; COMDAT + +; 1821 : static void load_GL_VERSION_4_6(GLADloadproc load) { + + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 1822 : if (!GLAD_GL_VERSION_4_6) return; + + 0001b 83 3d 00 00 00 + 00 00 cmp DWORD PTR GLAD_GL_VERSION_4_6, 0 + 00022 75 02 jne SHORT $LN2@load_GL_VE + 00024 eb 44 jmp SHORT $LN1@load_GL_VE +$LN2@load_GL_VE: + +; 1823 : glad_glSpecializeShader = (PFNGLSPECIALIZESHADERPROC)load("glSpecializeShader"); + + 00026 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@LNCLLNDI@glSpecializeShader@ + 0002d ff 55 50 call QWORD PTR load$[rbp] + 00030 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glSpecializeShader, rax + +; 1824 : glad_glMultiDrawArraysIndirectCount = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC)load("glMultiDrawArraysIndirectCount"); + + 00037 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BP@GGIOCPJI@glMultiDrawArraysIndirectCount@ + 0003e ff 55 50 call QWORD PTR load$[rbp] + 00041 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMultiDrawArraysIndirectCount, rax + +; 1825 : glad_glMultiDrawElementsIndirectCount = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC)load("glMultiDrawElementsIndirectCount"); + + 00048 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0CB@BPEMAMPH@glMultiDrawElementsIndirectCoun@ + 0004f ff 55 50 call QWORD PTR load$[rbp] + 00052 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMultiDrawElementsIndirectCount, rax + +; 1826 : glad_glPolygonOffsetClamp = (PFNGLPOLYGONOFFSETCLAMPPROC)load("glPolygonOffsetClamp"); + + 00059 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@ECLDHBOO@glPolygonOffsetClamp@ + 00060 ff 55 50 call QWORD PTR load$[rbp] + 00063 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPolygonOffsetClamp, rax +$LN1@load_GL_VE: + +; 1827 : } + + 0006a 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 0006e 5d pop rbp + 0006f c3 ret 0 +load_GL_VERSION_4_6 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT load_GL_VERSION_4_5 +_TEXT SEGMENT +load$ = 80 +load_GL_VERSION_4_5 PROC ; COMDAT + +; 1696 : static void load_GL_VERSION_4_5(GLADloadproc load) { + + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 1697 : if (!GLAD_GL_VERSION_4_5) return; + + 0001b 83 3d 00 00 00 + 00 00 cmp DWORD PTR GLAD_GL_VERSION_4_5, 0 + 00022 75 05 jne SHORT $LN2@load_GL_VE + 00024 e9 1a 08 00 00 jmp $LN1@load_GL_VE +$LN2@load_GL_VE: + +; 1698 : glad_glClipControl = (PFNGLCLIPCONTROLPROC)load("glClipControl"); + + 00029 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@DMMKFMGC@glClipControl@ + 00030 ff 55 50 call QWORD PTR load$[rbp] + 00033 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClipControl, rax + +; 1699 : glad_glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)load("glCreateTransformFeedbacks"); + + 0003a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BL@HPCMJLAK@glCreateTransformFeedbacks@ + 00041 ff 55 50 call QWORD PTR load$[rbp] + 00044 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCreateTransformFeedbacks, rax + +; 1700 : glad_glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)load("glTransformFeedbackBufferBase"); + + 0004b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BO@EGLKNJFA@glTransformFeedbackBufferBase@ + 00052 ff 55 50 call QWORD PTR load$[rbp] + 00055 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTransformFeedbackBufferBase, rax + +; 1701 : glad_glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)load("glTransformFeedbackBufferRange"); + + 0005c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BP@NBIGCNHI@glTransformFeedbackBufferRange@ + 00063 ff 55 50 call QWORD PTR load$[rbp] + 00066 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTransformFeedbackBufferRange, rax + +; 1702 : glad_glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)load("glGetTransformFeedbackiv"); + + 0006d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@OFMLPMDO@glGetTransformFeedbackiv@ + 00074 ff 55 50 call QWORD PTR load$[rbp] + 00077 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTransformFeedbackiv, rax + +; 1703 : glad_glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)load("glGetTransformFeedbacki_v"); + + 0007e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@IPHNHFEI@glGetTransformFeedbacki_v@ + 00085 ff 55 50 call QWORD PTR load$[rbp] + 00088 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTransformFeedbacki_v, rax + +; 1704 : glad_glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)load("glGetTransformFeedbacki64_v"); + + 0008f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@KDHFPNLE@glGetTransformFeedbacki64_v@ + 00096 ff 55 50 call QWORD PTR load$[rbp] + 00099 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTransformFeedbacki64_v, rax + +; 1705 : glad_glCreateBuffers = (PFNGLCREATEBUFFERSPROC)load("glCreateBuffers"); + + 000a0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@LNBCEANP@glCreateBuffers@ + 000a7 ff 55 50 call QWORD PTR load$[rbp] + 000aa 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCreateBuffers, rax + +; 1706 : glad_glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)load("glNamedBufferStorage"); + + 000b1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@INMFIINC@glNamedBufferStorage@ + 000b8 ff 55 50 call QWORD PTR load$[rbp] + 000bb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glNamedBufferStorage, rax + +; 1707 : glad_glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)load("glNamedBufferData"); + + 000c2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@LHEABGCG@glNamedBufferData@ + 000c9 ff 55 50 call QWORD PTR load$[rbp] + 000cc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glNamedBufferData, rax + +; 1708 : glad_glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)load("glNamedBufferSubData"); + + 000d3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@MDEBAFLD@glNamedBufferSubData@ + 000da ff 55 50 call QWORD PTR load$[rbp] + 000dd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glNamedBufferSubData, rax + +; 1709 : glad_glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)load("glCopyNamedBufferSubData"); + + 000e4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@MJPDCHND@glCopyNamedBufferSubData@ + 000eb ff 55 50 call QWORD PTR load$[rbp] + 000ee 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCopyNamedBufferSubData, rax + +; 1710 : glad_glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)load("glClearNamedBufferData"); + + 000f5 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@KJMLMCB@glClearNamedBufferData@ + 000fc ff 55 50 call QWORD PTR load$[rbp] + 000ff 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearNamedBufferData, rax + +; 1711 : glad_glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)load("glClearNamedBufferSubData"); + + 00106 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@BNIDNJBH@glClearNamedBufferSubData@ + 0010d ff 55 50 call QWORD PTR load$[rbp] + 00110 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearNamedBufferSubData, rax + +; 1712 : glad_glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)load("glMapNamedBuffer"); + + 00117 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@JLMCGIDB@glMapNamedBuffer@ + 0011e ff 55 50 call QWORD PTR load$[rbp] + 00121 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMapNamedBuffer, rax + +; 1713 : glad_glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)load("glMapNamedBufferRange"); + + 00128 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@JLCGKFD@glMapNamedBufferRange@ + 0012f ff 55 50 call QWORD PTR load$[rbp] + 00132 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMapNamedBufferRange, rax + +; 1714 : glad_glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)load("glUnmapNamedBuffer"); + + 00139 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@LAAONAHD@glUnmapNamedBuffer@ + 00140 ff 55 50 call QWORD PTR load$[rbp] + 00143 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUnmapNamedBuffer, rax + +; 1715 : glad_glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)load("glFlushMappedNamedBufferRange"); + + 0014a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BO@DBGNKBKH@glFlushMappedNamedBufferRange@ + 00151 ff 55 50 call QWORD PTR load$[rbp] + 00154 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFlushMappedNamedBufferRange, rax + +; 1716 : glad_glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)load("glGetNamedBufferParameteriv"); + + 0015b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@KFAGBFPK@glGetNamedBufferParameteriv@ + 00162 ff 55 50 call QWORD PTR load$[rbp] + 00165 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetNamedBufferParameteriv, rax + +; 1717 : glad_glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)load("glGetNamedBufferParameteri64v"); + + 0016c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BO@ECJNIDNL@glGetNamedBufferParameteri64v@ + 00173 ff 55 50 call QWORD PTR load$[rbp] + 00176 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetNamedBufferParameteri64v, rax + +; 1718 : glad_glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)load("glGetNamedBufferPointerv"); + + 0017d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@NBEMEIKG@glGetNamedBufferPointerv@ + 00184 ff 55 50 call QWORD PTR load$[rbp] + 00187 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetNamedBufferPointerv, rax + +; 1719 : glad_glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)load("glGetNamedBufferSubData"); + + 0018e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@PJBCKPNA@glGetNamedBufferSubData@ + 00195 ff 55 50 call QWORD PTR load$[rbp] + 00198 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetNamedBufferSubData, rax + +; 1720 : glad_glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)load("glCreateFramebuffers"); + + 0019f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@DDKJIBLC@glCreateFramebuffers@ + 001a6 ff 55 50 call QWORD PTR load$[rbp] + 001a9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCreateFramebuffers, rax + +; 1721 : glad_glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)load("glNamedFramebufferRenderbuffer"); + + 001b0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BP@MGCPNBGC@glNamedFramebufferRenderbuffer@ + 001b7 ff 55 50 call QWORD PTR load$[rbp] + 001ba 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glNamedFramebufferRenderbuffer, rax + +; 1722 : glad_glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)load("glNamedFramebufferParameteri"); + + 001c1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BN@LBMOOIHC@glNamedFramebufferParameteri@ + 001c8 ff 55 50 call QWORD PTR load$[rbp] + 001cb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glNamedFramebufferParameteri, rax + +; 1723 : glad_glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)load("glNamedFramebufferTexture"); + + 001d2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@PNJJLPPI@glNamedFramebufferTexture@ + 001d9 ff 55 50 call QWORD PTR load$[rbp] + 001dc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glNamedFramebufferTexture, rax + +; 1724 : glad_glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)load("glNamedFramebufferTextureLayer"); + + 001e3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BP@PHGPDAJM@glNamedFramebufferTextureLayer@ + 001ea ff 55 50 call QWORD PTR load$[rbp] + 001ed 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glNamedFramebufferTextureLayer, rax + +; 1725 : glad_glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)load("glNamedFramebufferDrawBuffer"); + + 001f4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BN@MOAIHNEF@glNamedFramebufferDrawBuffer@ + 001fb ff 55 50 call QWORD PTR load$[rbp] + 001fe 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glNamedFramebufferDrawBuffer, rax + +; 1726 : glad_glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)load("glNamedFramebufferDrawBuffers"); + + 00205 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BO@CGKJHFH@glNamedFramebufferDrawBuffers@ + 0020c ff 55 50 call QWORD PTR load$[rbp] + 0020f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glNamedFramebufferDrawBuffers, rax + +; 1727 : glad_glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)load("glNamedFramebufferReadBuffer"); + + 00216 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BN@LPANNPJE@glNamedFramebufferReadBuffer@ + 0021d ff 55 50 call QWORD PTR load$[rbp] + 00220 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glNamedFramebufferReadBuffer, rax + +; 1728 : glad_glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)load("glInvalidateNamedFramebufferData"); + + 00227 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0CB@OGGNKJIL@glInvalidateNamedFramebufferDat@ + 0022e ff 55 50 call QWORD PTR load$[rbp] + 00231 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glInvalidateNamedFramebufferData, rax + +; 1729 : glad_glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)load("glInvalidateNamedFramebufferSubData"); + + 00238 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0CE@DEGDCFND@glInvalidateNamedFramebufferSub@ + 0023f ff 55 50 call QWORD PTR load$[rbp] + 00242 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glInvalidateNamedFramebufferSubData, rax + +; 1730 : glad_glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)load("glClearNamedFramebufferiv"); + + 00249 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@NPOLJJAK@glClearNamedFramebufferiv@ + 00250 ff 55 50 call QWORD PTR load$[rbp] + 00253 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearNamedFramebufferiv, rax + +; 1731 : glad_glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)load("glClearNamedFramebufferuiv"); + + 0025a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BL@JENKNAJN@glClearNamedFramebufferuiv@ + 00261 ff 55 50 call QWORD PTR load$[rbp] + 00264 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearNamedFramebufferuiv, rax + +; 1732 : glad_glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)load("glClearNamedFramebufferfv"); + + 0026b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@NELHNODH@glClearNamedFramebufferfv@ + 00272 ff 55 50 call QWORD PTR load$[rbp] + 00275 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearNamedFramebufferfv, rax + +; 1733 : glad_glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)load("glClearNamedFramebufferfi"); + + 0027c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@BJONNAKJ@glClearNamedFramebufferfi@ + 00283 ff 55 50 call QWORD PTR load$[rbp] + 00286 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearNamedFramebufferfi, rax + +; 1734 : glad_glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)load("glBlitNamedFramebuffer"); + + 0028d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@FNFDNHAI@glBlitNamedFramebuffer@ + 00294 ff 55 50 call QWORD PTR load$[rbp] + 00297 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBlitNamedFramebuffer, rax + +; 1735 : glad_glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)load("glCheckNamedFramebufferStatus"); + + 0029e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BO@LMABFPGK@glCheckNamedFramebufferStatus@ + 002a5 ff 55 50 call QWORD PTR load$[rbp] + 002a8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCheckNamedFramebufferStatus, rax + +; 1736 : glad_glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)load("glGetNamedFramebufferParameteriv"); + + 002af 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0CB@COGAJBEM@glGetNamedFramebufferParameteri@ + 002b6 ff 55 50 call QWORD PTR load$[rbp] + 002b9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetNamedFramebufferParameteriv, rax + +; 1737 : glad_glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetNamedFramebufferAttachmentParameteriv"); + + 002c0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0CL@BGDPEPCC@glGetNamedFramebufferAttachment@ + 002c7 ff 55 50 call QWORD PTR load$[rbp] + 002ca 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetNamedFramebufferAttachmentParameteriv, rax + +; 1738 : glad_glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)load("glCreateRenderbuffers"); + + 002d1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@JJNJGAME@glCreateRenderbuffers@ + 002d8 ff 55 50 call QWORD PTR load$[rbp] + 002db 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCreateRenderbuffers, rax + +; 1739 : glad_glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)load("glNamedRenderbufferStorage"); + + 002e2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BL@DGDPFKGM@glNamedRenderbufferStorage@ + 002e9 ff 55 50 call QWORD PTR load$[rbp] + 002ec 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glNamedRenderbufferStorage, rax + +; 1740 : glad_glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glNamedRenderbufferStorageMultisample"); + + 002f3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0CG@IDKJGKBA@glNamedRenderbufferStorageMulti@ + 002fa ff 55 50 call QWORD PTR load$[rbp] + 002fd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glNamedRenderbufferStorageMultisample, rax + +; 1741 : glad_glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)load("glGetNamedRenderbufferParameteriv"); + + 00304 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0CC@FCEAEAHI@glGetNamedRenderbufferParameter@ + 0030b ff 55 50 call QWORD PTR load$[rbp] + 0030e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetNamedRenderbufferParameteriv, rax + +; 1742 : glad_glCreateTextures = (PFNGLCREATETEXTURESPROC)load("glCreateTextures"); + + 00315 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@LABGPBKD@glCreateTextures@ + 0031c ff 55 50 call QWORD PTR load$[rbp] + 0031f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCreateTextures, rax + +; 1743 : glad_glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)load("glTextureBuffer"); + + 00326 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@BEJOBNBA@glTextureBuffer@ + 0032d ff 55 50 call QWORD PTR load$[rbp] + 00330 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTextureBuffer, rax + +; 1744 : glad_glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)load("glTextureBufferRange"); + + 00337 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@HAEPGPBJ@glTextureBufferRange@ + 0033e ff 55 50 call QWORD PTR load$[rbp] + 00341 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTextureBufferRange, rax + +; 1745 : glad_glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)load("glTextureStorage1D"); + + 00348 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@CJOBHECL@glTextureStorage1D@ + 0034f ff 55 50 call QWORD PTR load$[rbp] + 00352 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTextureStorage1D, rax + +; 1746 : glad_glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)load("glTextureStorage2D"); + + 00359 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@CLKHMKHC@glTextureStorage2D@ + 00360 ff 55 50 call QWORD PTR load$[rbp] + 00363 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTextureStorage2D, rax + +; 1747 : glad_glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)load("glTextureStorage3D"); + + 0036a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@CKGFKAEF@glTextureStorage3D@ + 00371 ff 55 50 call QWORD PTR load$[rbp] + 00374 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTextureStorage3D, rax + +; 1748 : glad_glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)load("glTextureStorage2DMultisample"); + + 0037b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BO@CIHBMJOI@glTextureStorage2DMultisample@ + 00382 ff 55 50 call QWORD PTR load$[rbp] + 00385 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTextureStorage2DMultisample, rax + +; 1749 : glad_glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)load("glTextureStorage3DMultisample"); + + 0038c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BO@LFHOCIJO@glTextureStorage3DMultisample@ + 00393 ff 55 50 call QWORD PTR load$[rbp] + 00396 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTextureStorage3DMultisample, rax + +; 1750 : glad_glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)load("glTextureSubImage1D"); + + 0039d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@IDMGLJDA@glTextureSubImage1D@ + 003a4 ff 55 50 call QWORD PTR load$[rbp] + 003a7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTextureSubImage1D, rax + +; 1751 : glad_glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)load("glTextureSubImage2D"); + + 003ae 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@IBIAAHGJ@glTextureSubImage2D@ + 003b5 ff 55 50 call QWORD PTR load$[rbp] + 003b8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTextureSubImage2D, rax + +; 1752 : glad_glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)load("glTextureSubImage3D"); + + 003bf 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@IAECGNFO@glTextureSubImage3D@ + 003c6 ff 55 50 call QWORD PTR load$[rbp] + 003c9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTextureSubImage3D, rax + +; 1753 : glad_glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)load("glCompressedTextureSubImage1D"); + + 003d0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BO@NIHAIHFC@glCompressedTextureSubImage1D@ + 003d7 ff 55 50 call QWORD PTR load$[rbp] + 003da 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCompressedTextureSubImage1D, rax + +; 1754 : glad_glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)load("glCompressedTextureSubImage2D"); + + 003e1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BO@NKDGDJAL@glCompressedTextureSubImage2D@ + 003e8 ff 55 50 call QWORD PTR load$[rbp] + 003eb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCompressedTextureSubImage2D, rax + +; 1755 : glad_glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)load("glCompressedTextureSubImage3D"); + + 003f2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BO@NLPEFDDM@glCompressedTextureSubImage3D@ + 003f9 ff 55 50 call QWORD PTR load$[rbp] + 003fc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCompressedTextureSubImage3D, rax + +; 1756 : glad_glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)load("glCopyTextureSubImage1D"); + + 00403 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@DBEKPOLO@glCopyTextureSubImage1D@ + 0040a ff 55 50 call QWORD PTR load$[rbp] + 0040d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCopyTextureSubImage1D, rax + +; 1757 : glad_glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)load("glCopyTextureSubImage2D"); + + 00414 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@DDAMEAOH@glCopyTextureSubImage2D@ + 0041b ff 55 50 call QWORD PTR load$[rbp] + 0041e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCopyTextureSubImage2D, rax + +; 1758 : glad_glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)load("glCopyTextureSubImage3D"); + + 00425 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@DCMOCKNA@glCopyTextureSubImage3D@ + 0042c ff 55 50 call QWORD PTR load$[rbp] + 0042f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCopyTextureSubImage3D, rax + +; 1759 : glad_glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)load("glTextureParameterf"); + + 00436 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@NLINBPMM@glTextureParameterf@ + 0043d ff 55 50 call QWORD PTR load$[rbp] + 00440 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTextureParameterf, rax + +; 1760 : glad_glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)load("glTextureParameterfv"); + + 00447 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@OLGMNNPE@glTextureParameterfv@ + 0044e ff 55 50 call QWORD PTR load$[rbp] + 00451 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTextureParameterfv, rax + +; 1761 : glad_glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)load("glTextureParameteri"); + + 00458 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@FMBFADAD@glTextureParameteri@ + 0045f ff 55 50 call QWORD PTR load$[rbp] + 00462 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTextureParameteri, rax + +; 1762 : glad_glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)load("glTextureParameterIiv"); + + 00469 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@CMHFNPIN@glTextureParameterIiv@ + 00470 ff 55 50 call QWORD PTR load$[rbp] + 00473 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTextureParameterIiv, rax + +; 1763 : glad_glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)load("glTextureParameterIuiv"); + + 0047a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@OHPFFIFI@glTextureParameterIuiv@ + 00481 ff 55 50 call QWORD PTR load$[rbp] + 00484 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTextureParameterIuiv, rax + +; 1764 : glad_glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)load("glTextureParameteriv"); + + 0048b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@OADAJKMJ@glTextureParameteriv@ + 00492 ff 55 50 call QWORD PTR load$[rbp] + 00495 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTextureParameteriv, rax + +; 1765 : glad_glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)load("glGenerateTextureMipmap"); + + 0049c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@JJPLGFEG@glGenerateTextureMipmap@ + 004a3 ff 55 50 call QWORD PTR load$[rbp] + 004a6 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGenerateTextureMipmap, rax + +; 1766 : glad_glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)load("glBindTextureUnit"); + + 004ad 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@NKGMGGNI@glBindTextureUnit@ + 004b4 ff 55 50 call QWORD PTR load$[rbp] + 004b7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindTextureUnit, rax + +; 1767 : glad_glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)load("glGetTextureImage"); + + 004be 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@PJDCJNIH@glGetTextureImage@ + 004c5 ff 55 50 call QWORD PTR load$[rbp] + 004c8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTextureImage, rax + +; 1768 : glad_glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)load("glGetCompressedTextureImage"); + + 004cf 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@JOKODHH@glGetCompressedTextureImage@ + 004d6 ff 55 50 call QWORD PTR load$[rbp] + 004d9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetCompressedTextureImage, rax + +; 1769 : glad_glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)load("glGetTextureLevelParameterfv"); + + 004e0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BN@HMEFKCC@glGetTextureLevelParameterfv@ + 004e7 ff 55 50 call QWORD PTR load$[rbp] + 004ea 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTextureLevelParameterfv, rax + +; 1770 : glad_glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)load("glGetTextureLevelParameteriv"); + + 004f1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BN@MJIBNBP@glGetTextureLevelParameteriv@ + 004f8 ff 55 50 call QWORD PTR load$[rbp] + 004fb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTextureLevelParameteriv, rax + +; 1771 : glad_glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)load("glGetTextureParameterfv"); + + 00502 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@NBDPHHJH@glGetTextureParameterfv@ + 00509 ff 55 50 call QWORD PTR load$[rbp] + 0050c 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTextureParameterfv, rax + +; 1772 : glad_glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)load("glGetTextureParameterIiv"); + + 00513 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@PIPELMMF@glGetTextureParameterIiv@ + 0051a ff 55 50 call QWORD PTR load$[rbp] + 0051d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTextureParameterIiv, rax + +; 1773 : glad_glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)load("glGetTextureParameterIuiv"); + + 00524 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@JPCGBAJJ@glGetTextureParameterIuiv@ + 0052b ff 55 50 call QWORD PTR load$[rbp] + 0052e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTextureParameterIuiv, rax + +; 1774 : glad_glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)load("glGetTextureParameteriv"); + + 00535 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@NKGDDAKK@glGetTextureParameteriv@ + 0053c ff 55 50 call QWORD PTR load$[rbp] + 0053f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTextureParameteriv, rax + +; 1775 : glad_glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)load("glCreateVertexArrays"); + + 00546 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@CMMGIOCI@glCreateVertexArrays@ + 0054d ff 55 50 call QWORD PTR load$[rbp] + 00550 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCreateVertexArrays, rax + +; 1776 : glad_glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)load("glDisableVertexArrayAttrib"); + + 00557 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BL@FEKBMKFD@glDisableVertexArrayAttrib@ + 0055e ff 55 50 call QWORD PTR load$[rbp] + 00561 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDisableVertexArrayAttrib, rax + +; 1777 : glad_glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)load("glEnableVertexArrayAttrib"); + + 00568 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@MJMKFCHC@glEnableVertexArrayAttrib@ + 0056f ff 55 50 call QWORD PTR load$[rbp] + 00572 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glEnableVertexArrayAttrib, rax + +; 1778 : glad_glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)load("glVertexArrayElementBuffer"); + + 00579 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BL@GGCAPDMO@glVertexArrayElementBuffer@ + 00580 ff 55 50 call QWORD PTR load$[rbp] + 00583 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexArrayElementBuffer, rax + +; 1779 : glad_glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)load("glVertexArrayVertexBuffer"); + + 0058a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@BIEMNHGJ@glVertexArrayVertexBuffer@ + 00591 ff 55 50 call QWORD PTR load$[rbp] + 00594 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexArrayVertexBuffer, rax + +; 1780 : glad_glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)load("glVertexArrayVertexBuffers"); + + 0059b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BL@DAGELPBO@glVertexArrayVertexBuffers@ + 005a2 ff 55 50 call QWORD PTR load$[rbp] + 005a5 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexArrayVertexBuffers, rax + +; 1781 : glad_glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)load("glVertexArrayAttribBinding"); + + 005ac 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BL@DJHJAEGB@glVertexArrayAttribBinding@ + 005b3 ff 55 50 call QWORD PTR load$[rbp] + 005b6 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexArrayAttribBinding, rax + +; 1782 : glad_glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)load("glVertexArrayAttribFormat"); + + 005bd 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@ONFBAOHM@glVertexArrayAttribFormat@ + 005c4 ff 55 50 call QWORD PTR load$[rbp] + 005c7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexArrayAttribFormat, rax + +; 1783 : glad_glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)load("glVertexArrayAttribIFormat"); + + 005ce 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BL@JMMLHBDN@glVertexArrayAttribIFormat@ + 005d5 ff 55 50 call QWORD PTR load$[rbp] + 005d8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexArrayAttribIFormat, rax + +; 1784 : glad_glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)load("glVertexArrayAttribLFormat"); + + 005df 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BL@NECLHPFJ@glVertexArrayAttribLFormat@ + 005e6 ff 55 50 call QWORD PTR load$[rbp] + 005e9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexArrayAttribLFormat, rax + +; 1785 : glad_glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)load("glVertexArrayBindingDivisor"); + + 005f0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@BNDNIOBB@glVertexArrayBindingDivisor@ + 005f7 ff 55 50 call QWORD PTR load$[rbp] + 005fa 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexArrayBindingDivisor, rax + +; 1786 : glad_glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)load("glGetVertexArrayiv"); + + 00601 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@CPJNCJFG@glGetVertexArrayiv@ + 00608 ff 55 50 call QWORD PTR load$[rbp] + 0060b 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetVertexArrayiv, rax + +; 1787 : glad_glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)load("glGetVertexArrayIndexediv"); + + 00612 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@FIIPMDBK@glGetVertexArrayIndexediv@ + 00619 ff 55 50 call QWORD PTR load$[rbp] + 0061c 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetVertexArrayIndexediv, rax + +; 1788 : glad_glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)load("glGetVertexArrayIndexed64iv"); + + 00623 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@HHNNHCN@glGetVertexArrayIndexed64iv@ + 0062a ff 55 50 call QWORD PTR load$[rbp] + 0062d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetVertexArrayIndexed64iv, rax + +; 1789 : glad_glCreateSamplers = (PFNGLCREATESAMPLERSPROC)load("glCreateSamplers"); + + 00634 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@EHBNEMMP@glCreateSamplers@ + 0063b ff 55 50 call QWORD PTR load$[rbp] + 0063e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCreateSamplers, rax + +; 1790 : glad_glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)load("glCreateProgramPipelines"); + + 00645 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@GJEEIMGK@glCreateProgramPipelines@ + 0064c ff 55 50 call QWORD PTR load$[rbp] + 0064f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCreateProgramPipelines, rax + +; 1791 : glad_glCreateQueries = (PFNGLCREATEQUERIESPROC)load("glCreateQueries"); + + 00656 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@PGNDPLG@glCreateQueries@ + 0065d ff 55 50 call QWORD PTR load$[rbp] + 00660 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCreateQueries, rax + +; 1792 : glad_glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)load("glGetQueryBufferObjecti64v"); + + 00667 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BL@KFECDHBF@glGetQueryBufferObjecti64v@ + 0066e ff 55 50 call QWORD PTR load$[rbp] + 00671 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetQueryBufferObjecti64v, rax + +; 1793 : glad_glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)load("glGetQueryBufferObjectiv"); + + 00678 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@OBIFNHGB@glGetQueryBufferObjectiv@ + 0067f ff 55 50 call QWORD PTR load$[rbp] + 00682 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetQueryBufferObjectiv, rax + +; 1794 : glad_glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)load("glGetQueryBufferObjectui64v"); + + 00689 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@DFNHDHD@glGetQueryBufferObjectui64v@ + 00690 ff 55 50 call QWORD PTR load$[rbp] + 00693 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetQueryBufferObjectui64v, rax + +; 1795 : glad_glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)load("glGetQueryBufferObjectuiv"); + + 0069a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@EOIEAGAD@glGetQueryBufferObjectuiv@ + 006a1 ff 55 50 call QWORD PTR load$[rbp] + 006a4 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetQueryBufferObjectuiv, rax + +; 1796 : glad_glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)load("glMemoryBarrierByRegion"); + + 006ab 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@IDCHHHAI@glMemoryBarrierByRegion@ + 006b2 ff 55 50 call QWORD PTR load$[rbp] + 006b5 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMemoryBarrierByRegion, rax + +; 1797 : glad_glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)load("glGetTextureSubImage"); + + 006bc 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@JEEEKNGB@glGetTextureSubImage@ + 006c3 ff 55 50 call QWORD PTR load$[rbp] + 006c6 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTextureSubImage, rax + +; 1798 : glad_glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)load("glGetCompressedTextureSubImage"); + + 006cd 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BP@BIDENANP@glGetCompressedTextureSubImage@ + 006d4 ff 55 50 call QWORD PTR load$[rbp] + 006d7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetCompressedTextureSubImage, rax + +; 1799 : glad_glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)load("glGetGraphicsResetStatus"); + + 006de 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@ILPAOCDN@glGetGraphicsResetStatus@ + 006e5 ff 55 50 call QWORD PTR load$[rbp] + 006e8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetGraphicsResetStatus, rax + +; 1800 : glad_glGetnCompressedTexImage = (PFNGLGETNCOMPRESSEDTEXIMAGEPROC)load("glGetnCompressedTexImage"); + + 006ef 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@HLNIHAOG@glGetnCompressedTexImage@ + 006f6 ff 55 50 call QWORD PTR load$[rbp] + 006f9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetnCompressedTexImage, rax + +; 1801 : glad_glGetnTexImage = (PFNGLGETNTEXIMAGEPROC)load("glGetnTexImage"); + + 00700 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@FBKOCLCM@glGetnTexImage@ + 00707 ff 55 50 call QWORD PTR load$[rbp] + 0070a 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetnTexImage, rax + +; 1802 : glad_glGetnUniformdv = (PFNGLGETNUNIFORMDVPROC)load("glGetnUniformdv"); + + 00711 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@KLGIFHJB@glGetnUniformdv@ + 00718 ff 55 50 call QWORD PTR load$[rbp] + 0071b 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetnUniformdv, rax + +; 1803 : glad_glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)load("glGetnUniformfv"); + + 00722 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@KIOMIDPP@glGetnUniformfv@ + 00729 ff 55 50 call QWORD PTR load$[rbp] + 0072c 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetnUniformfv, rax + +; 1804 : glad_glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)load("glGetnUniformiv"); + + 00733 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@KDLAMEMC@glGetnUniformiv@ + 0073a ff 55 50 call QWORD PTR load$[rbp] + 0073d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetnUniformiv, rax + +; 1805 : glad_glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)load("glGetnUniformuiv"); + + 00744 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@BBJMBEC@glGetnUniformuiv@ + 0074b ff 55 50 call QWORD PTR load$[rbp] + 0074e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetnUniformuiv, rax + +; 1806 : glad_glReadnPixels = (PFNGLREADNPIXELSPROC)load("glReadnPixels"); + + 00755 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@NELODAJJ@glReadnPixels@ + 0075c ff 55 50 call QWORD PTR load$[rbp] + 0075f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glReadnPixels, rax + +; 1807 : glad_glGetnMapdv = (PFNGLGETNMAPDVPROC)load("glGetnMapdv"); + + 00766 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@FBDPJCFH@glGetnMapdv@ + 0076d ff 55 50 call QWORD PTR load$[rbp] + 00770 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetnMapdv, rax + +; 1808 : glad_glGetnMapfv = (PFNGLGETNMAPFVPROC)load("glGetnMapfv"); + + 00777 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@FCLLEGDJ@glGetnMapfv@ + 0077e ff 55 50 call QWORD PTR load$[rbp] + 00781 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetnMapfv, rax + +; 1809 : glad_glGetnMapiv = (PFNGLGETNMAPIVPROC)load("glGetnMapiv"); + + 00788 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@FJOHABAE@glGetnMapiv@ + 0078f ff 55 50 call QWORD PTR load$[rbp] + 00792 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetnMapiv, rax + +; 1810 : glad_glGetnPixelMapfv = (PFNGLGETNPIXELMAPFVPROC)load("glGetnPixelMapfv"); + + 00799 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@JKBANCED@glGetnPixelMapfv@ + 007a0 ff 55 50 call QWORD PTR load$[rbp] + 007a3 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetnPixelMapfv, rax + +; 1811 : glad_glGetnPixelMapuiv = (PFNGLGETNPIXELMAPUIVPROC)load("glGetnPixelMapuiv"); + + 007aa 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@MDPMMCLE@glGetnPixelMapuiv@ + 007b1 ff 55 50 call QWORD PTR load$[rbp] + 007b4 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetnPixelMapuiv, rax + +; 1812 : glad_glGetnPixelMapusv = (PFNGLGETNPIXELMAPUSVPROC)load("glGetnPixelMapusv"); + + 007bb 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@NCENOEBC@glGetnPixelMapusv@ + 007c2 ff 55 50 call QWORD PTR load$[rbp] + 007c5 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetnPixelMapusv, rax + +; 1813 : glad_glGetnPolygonStipple = (PFNGLGETNPOLYGONSTIPPLEPROC)load("glGetnPolygonStipple"); + + 007cc 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@NBHIHHJA@glGetnPolygonStipple@ + 007d3 ff 55 50 call QWORD PTR load$[rbp] + 007d6 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetnPolygonStipple, rax + +; 1814 : glad_glGetnColorTable = (PFNGLGETNCOLORTABLEPROC)load("glGetnColorTable"); + + 007dd 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@EFKGOAOL@glGetnColorTable@ + 007e4 ff 55 50 call QWORD PTR load$[rbp] + 007e7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetnColorTable, rax + +; 1815 : glad_glGetnConvolutionFilter = (PFNGLGETNCONVOLUTIONFILTERPROC)load("glGetnConvolutionFilter"); + + 007ee 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@GBFNHONB@glGetnConvolutionFilter@ + 007f5 ff 55 50 call QWORD PTR load$[rbp] + 007f8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetnConvolutionFilter, rax + +; 1816 : glad_glGetnSeparableFilter = (PFNGLGETNSEPARABLEFILTERPROC)load("glGetnSeparableFilter"); + + 007ff 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@LBKKJBFC@glGetnSeparableFilter@ + 00806 ff 55 50 call QWORD PTR load$[rbp] + 00809 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetnSeparableFilter, rax + +; 1817 : glad_glGetnHistogram = (PFNGLGETNHISTOGRAMPROC)load("glGetnHistogram"); + + 00810 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@POEMGEO@glGetnHistogram@ + 00817 ff 55 50 call QWORD PTR load$[rbp] + 0081a 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetnHistogram, rax + +; 1818 : glad_glGetnMinmax = (PFNGLGETNMINMAXPROC)load("glGetnMinmax"); + + 00821 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@EFFKFJMK@glGetnMinmax@ + 00828 ff 55 50 call QWORD PTR load$[rbp] + 0082b 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetnMinmax, rax + +; 1819 : glad_glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)load("glTextureBarrier"); + + 00832 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@MNKDFGFC@glTextureBarrier@ + 00839 ff 55 50 call QWORD PTR load$[rbp] + 0083c 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTextureBarrier, rax +$LN1@load_GL_VE: + +; 1820 : } + + 00843 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 00847 5d pop rbp + 00848 c3 ret 0 +load_GL_VERSION_4_5 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT load_GL_VERSION_4_4 +_TEXT SEGMENT +load$ = 80 +load_GL_VERSION_4_4 PROC ; COMDAT + +; 1684 : static void load_GL_VERSION_4_4(GLADloadproc load) { + + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 1685 : if (!GLAD_GL_VERSION_4_4) return; + + 0001b 83 3d 00 00 00 + 00 00 cmp DWORD PTR GLAD_GL_VERSION_4_4, 0 + 00022 75 05 jne SHORT $LN2@load_GL_VE + 00024 e9 99 00 00 00 jmp $LN1@load_GL_VE +$LN2@load_GL_VE: + +; 1686 : glad_glBufferStorage = (PFNGLBUFFERSTORAGEPROC)load("glBufferStorage"); + + 00029 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@COBILMHM@glBufferStorage@ + 00030 ff 55 50 call QWORD PTR load$[rbp] + 00033 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBufferStorage, rax + +; 1687 : glad_glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)load("glClearTexImage"); + + 0003a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@FNPOIBAF@glClearTexImage@ + 00041 ff 55 50 call QWORD PTR load$[rbp] + 00044 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearTexImage, rax + +; 1688 : glad_glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)load("glClearTexSubImage"); + + 0004b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@CFALBON@glClearTexSubImage@ + 00052 ff 55 50 call QWORD PTR load$[rbp] + 00055 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearTexSubImage, rax + +; 1689 : glad_glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)load("glBindBuffersBase"); + + 0005c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@ENBBLPHM@glBindBuffersBase@ + 00063 ff 55 50 call QWORD PTR load$[rbp] + 00066 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindBuffersBase, rax + +; 1690 : glad_glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)load("glBindBuffersRange"); + + 0006d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@ODFFOKPN@glBindBuffersRange@ + 00074 ff 55 50 call QWORD PTR load$[rbp] + 00077 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindBuffersRange, rax + +; 1691 : glad_glBindTextures = (PFNGLBINDTEXTURESPROC)load("glBindTextures"); + + 0007e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@KHDEIIMA@glBindTextures@ + 00085 ff 55 50 call QWORD PTR load$[rbp] + 00088 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindTextures, rax + +; 1692 : glad_glBindSamplers = (PFNGLBINDSAMPLERSPROC)load("glBindSamplers"); + + 0008f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@FADPDFKM@glBindSamplers@ + 00096 ff 55 50 call QWORD PTR load$[rbp] + 00099 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindSamplers, rax + +; 1693 : glad_glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)load("glBindImageTextures"); + + 000a0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@NAMJLOCK@glBindImageTextures@ + 000a7 ff 55 50 call QWORD PTR load$[rbp] + 000aa 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindImageTextures, rax + +; 1694 : glad_glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)load("glBindVertexBuffers"); + + 000b1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@LNCGJHDC@glBindVertexBuffers@ + 000b8 ff 55 50 call QWORD PTR load$[rbp] + 000bb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindVertexBuffers, rax +$LN1@load_GL_VE: + +; 1695 : } + + 000c2 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 000c6 5d pop rbp + 000c7 c3 ret 0 +load_GL_VERSION_4_4 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT load_GL_VERSION_4_3 +_TEXT SEGMENT +load$ = 80 +load_GL_VERSION_4_3 PROC ; COMDAT + +; 1637 : static void load_GL_VERSION_4_3(GLADloadproc load) { + + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 1638 : if (!GLAD_GL_VERSION_4_3) return; + + 0001b 83 3d 00 00 00 + 00 00 cmp DWORD PTR GLAD_GL_VERSION_4_3, 0 + 00022 75 05 jne SHORT $LN2@load_GL_VE + 00024 e9 ec 02 00 00 jmp $LN1@load_GL_VE +$LN2@load_GL_VE: + +; 1639 : glad_glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)load("glClearBufferData"); + + 00029 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@FCMBBKMP@glClearBufferData@ + 00030 ff 55 50 call QWORD PTR load$[rbp] + 00033 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearBufferData, rax + +; 1640 : glad_glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)load("glClearBufferSubData"); + + 0003a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@FDHIBCMD@glClearBufferSubData@ + 00041 ff 55 50 call QWORD PTR load$[rbp] + 00044 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearBufferSubData, rax + +; 1641 : glad_glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)load("glDispatchCompute"); + + 0004b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@DKKFFIGC@glDispatchCompute@ + 00052 ff 55 50 call QWORD PTR load$[rbp] + 00055 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDispatchCompute, rax + +; 1642 : glad_glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)load("glDispatchComputeIndirect"); + + 0005c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@EJMOGMMI@glDispatchComputeIndirect@ + 00063 ff 55 50 call QWORD PTR load$[rbp] + 00066 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDispatchComputeIndirect, rax + +; 1643 : glad_glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)load("glCopyImageSubData"); + + 0006d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@BNCHOBBL@glCopyImageSubData@ + 00074 ff 55 50 call QWORD PTR load$[rbp] + 00077 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCopyImageSubData, rax + +; 1644 : glad_glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)load("glFramebufferParameteri"); + + 0007e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@MLACHGDK@glFramebufferParameteri@ + 00085 ff 55 50 call QWORD PTR load$[rbp] + 00088 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFramebufferParameteri, rax + +; 1645 : glad_glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)load("glGetFramebufferParameteriv"); + + 0008f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@BFEEFCMK@glGetFramebufferParameteriv@ + 00096 ff 55 50 call QWORD PTR load$[rbp] + 00099 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetFramebufferParameteriv, rax + +; 1646 : glad_glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)load("glGetInternalformati64v"); + + 000a0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@PHNNEGBD@glGetInternalformati64v@ + 000a7 ff 55 50 call QWORD PTR load$[rbp] + 000aa 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetInternalformati64v, rax + +; 1647 : glad_glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)load("glInvalidateTexSubImage"); + + 000b1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@FJDKFLGL@glInvalidateTexSubImage@ + 000b8 ff 55 50 call QWORD PTR load$[rbp] + 000bb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glInvalidateTexSubImage, rax + +; 1648 : glad_glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)load("glInvalidateTexImage"); + + 000c2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@KHIECPKG@glInvalidateTexImage@ + 000c9 ff 55 50 call QWORD PTR load$[rbp] + 000cc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glInvalidateTexImage, rax + +; 1649 : glad_glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)load("glInvalidateBufferSubData"); + + 000d3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@HOHOHNAC@glInvalidateBufferSubData@ + 000da ff 55 50 call QWORD PTR load$[rbp] + 000dd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glInvalidateBufferSubData, rax + +; 1650 : glad_glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)load("glInvalidateBufferData"); + + 000e4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@OGIFIBHA@glInvalidateBufferData@ + 000eb ff 55 50 call QWORD PTR load$[rbp] + 000ee 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glInvalidateBufferData, rax + +; 1651 : glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)load("glInvalidateFramebuffer"); + + 000f5 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@OAJPOHIP@glInvalidateFramebuffer@ + 000fc ff 55 50 call QWORD PTR load$[rbp] + 000ff 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glInvalidateFramebuffer, rax + +; 1652 : glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)load("glInvalidateSubFramebuffer"); + + 00106 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BL@IHGLAPPE@glInvalidateSubFramebuffer@ + 0010d ff 55 50 call QWORD PTR load$[rbp] + 00110 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glInvalidateSubFramebuffer, rax + +; 1653 : glad_glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)load("glMultiDrawArraysIndirect"); + + 00117 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@IKGAIKOP@glMultiDrawArraysIndirect@ + 0011e ff 55 50 call QWORD PTR load$[rbp] + 00121 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMultiDrawArraysIndirect, rax + +; 1654 : glad_glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)load("glMultiDrawElementsIndirect"); + + 00128 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@KHEEFMKO@glMultiDrawElementsIndirect@ + 0012f ff 55 50 call QWORD PTR load$[rbp] + 00132 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMultiDrawElementsIndirect, rax + +; 1655 : glad_glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)load("glGetProgramInterfaceiv"); + + 00139 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@ICGPDPK@glGetProgramInterfaceiv@ + 00140 ff 55 50 call QWORD PTR load$[rbp] + 00143 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetProgramInterfaceiv, rax + +; 1656 : glad_glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)load("glGetProgramResourceIndex"); + + 0014a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@DBDCONKB@glGetProgramResourceIndex@ + 00151 ff 55 50 call QWORD PTR load$[rbp] + 00154 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetProgramResourceIndex, rax + +; 1657 : glad_glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)load("glGetProgramResourceName"); + + 0015b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@OHCPEAGJ@glGetProgramResourceName@ + 00162 ff 55 50 call QWORD PTR load$[rbp] + 00165 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetProgramResourceName, rax + +; 1658 : glad_glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)load("glGetProgramResourceiv"); + + 0016c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@LEDFEPHI@glGetProgramResourceiv@ + 00173 ff 55 50 call QWORD PTR load$[rbp] + 00176 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetProgramResourceiv, rax + +; 1659 : glad_glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)load("glGetProgramResourceLocation"); + + 0017d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BN@BIJNENLC@glGetProgramResourceLocation@ + 00184 ff 55 50 call QWORD PTR load$[rbp] + 00187 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetProgramResourceLocation, rax + +; 1660 : glad_glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)load("glGetProgramResourceLocationIndex"); + + 0018e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0CC@GHECGAIH@glGetProgramResourceLocationInd@ + 00195 ff 55 50 call QWORD PTR load$[rbp] + 00198 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetProgramResourceLocationIndex, rax + +; 1661 : glad_glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)load("glShaderStorageBlockBinding"); + + 0019f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@GDDCNIBO@glShaderStorageBlockBinding@ + 001a6 ff 55 50 call QWORD PTR load$[rbp] + 001a9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glShaderStorageBlockBinding, rax + +; 1662 : glad_glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)load("glTexBufferRange"); + + 001b0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@DPMGLFNI@glTexBufferRange@ + 001b7 ff 55 50 call QWORD PTR load$[rbp] + 001ba 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexBufferRange, rax + +; 1663 : glad_glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)load("glTexStorage2DMultisample"); + + 001c1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@PDJAKDKP@glTexStorage2DMultisample@ + 001c8 ff 55 50 call QWORD PTR load$[rbp] + 001cb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexStorage2DMultisample, rax + +; 1664 : glad_glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)load("glTexStorage3DMultisample"); + + 001d2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@GOJPECNJ@glTexStorage3DMultisample@ + 001d9 ff 55 50 call QWORD PTR load$[rbp] + 001dc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexStorage3DMultisample, rax + +; 1665 : glad_glTextureView = (PFNGLTEXTUREVIEWPROC)load("glTextureView"); + + 001e3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@BNFDGIMP@glTextureView@ + 001ea ff 55 50 call QWORD PTR load$[rbp] + 001ed 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTextureView, rax + +; 1666 : glad_glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)load("glBindVertexBuffer"); + + 001f4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@FCGJAOHG@glBindVertexBuffer@ + 001fb ff 55 50 call QWORD PTR load$[rbp] + 001fe 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindVertexBuffer, rax + +; 1667 : glad_glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)load("glVertexAttribFormat"); + + 00205 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@JEIPPBFE@glVertexAttribFormat@ + 0020c ff 55 50 call QWORD PTR load$[rbp] + 0020f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribFormat, rax + +; 1668 : glad_glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)load("glVertexAttribIFormat"); + + 00216 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@KJAHAHDI@glVertexAttribIFormat@ + 0021d ff 55 50 call QWORD PTR load$[rbp] + 00220 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribIFormat, rax + +; 1669 : glad_glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)load("glVertexAttribLFormat"); + + 00227 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@OBOHAJFM@glVertexAttribLFormat@ + 0022e ff 55 50 call QWORD PTR load$[rbp] + 00231 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribLFormat, rax + +; 1670 : glad_glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)load("glVertexAttribBinding"); + + 00238 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@MLFHCGE@glVertexAttribBinding@ + 0023f ff 55 50 call QWORD PTR load$[rbp] + 00242 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribBinding, rax + +; 1671 : glad_glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)load("glVertexBindingDivisor"); + + 00249 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@GNGCLGOI@glVertexBindingDivisor@ + 00250 ff 55 50 call QWORD PTR load$[rbp] + 00253 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexBindingDivisor, rax + +; 1672 : glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl"); + + 0025a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@MNBDCEEP@glDebugMessageControl@ + 00261 ff 55 50 call QWORD PTR load$[rbp] + 00264 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDebugMessageControl, rax + +; 1673 : glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert"); + + 0026b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@DGOJNFDO@glDebugMessageInsert@ + 00272 ff 55 50 call QWORD PTR load$[rbp] + 00275 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDebugMessageInsert, rax + +; 1674 : glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback"); + + 0027c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@IGFENJCI@glDebugMessageCallback@ + 00283 ff 55 50 call QWORD PTR load$[rbp] + 00286 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDebugMessageCallback, rax + +; 1675 : glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog"); + + 0028d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@FGBMJKND@glGetDebugMessageLog@ + 00294 ff 55 50 call QWORD PTR load$[rbp] + 00297 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetDebugMessageLog, rax + +; 1676 : glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup"); + + 0029e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@DEFFBEGJ@glPushDebugGroup@ + 002a5 ff 55 50 call QWORD PTR load$[rbp] + 002a8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPushDebugGroup, rax + +; 1677 : glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup"); + + 002af 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@PMJBDENK@glPopDebugGroup@ + 002b6 ff 55 50 call QWORD PTR load$[rbp] + 002b9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPopDebugGroup, rax + +; 1678 : glad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel"); + + 002c0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@EFJDECDM@glObjectLabel@ + 002c7 ff 55 50 call QWORD PTR load$[rbp] + 002ca 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glObjectLabel, rax + +; 1679 : glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel"); + + 002d1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@MOEDHKDB@glGetObjectLabel@ + 002d8 ff 55 50 call QWORD PTR load$[rbp] + 002db 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetObjectLabel, rax + +; 1680 : glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel"); + + 002e2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@FBABGDIL@glObjectPtrLabel@ + 002e9 ff 55 50 call QWORD PTR load$[rbp] + 002ec 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glObjectPtrLabel, rax + +; 1681 : glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel"); + + 002f3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@MIJFJOHM@glGetObjectPtrLabel@ + 002fa ff 55 50 call QWORD PTR load$[rbp] + 002fd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetObjectPtrLabel, rax + +; 1682 : glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv"); + + 00304 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@LADEDGJO@glGetPointerv@ + 0030b ff 55 50 call QWORD PTR load$[rbp] + 0030e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetPointerv, rax +$LN1@load_GL_VE: + +; 1683 : } + + 00315 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 00319 5d pop rbp + 0031a c3 ret 0 +load_GL_VERSION_4_3 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT load_GL_VERSION_4_2 +_TEXT SEGMENT +load$ = 80 +load_GL_VERSION_4_2 PROC ; COMDAT + +; 1622 : static void load_GL_VERSION_4_2(GLADloadproc load) { + + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 1623 : if (!GLAD_GL_VERSION_4_2) return; + + 0001b 83 3d 00 00 00 + 00 00 cmp DWORD PTR GLAD_GL_VERSION_4_2, 0 + 00022 75 05 jne SHORT $LN2@load_GL_VE + 00024 e9 cc 00 00 00 jmp $LN1@load_GL_VE +$LN2@load_GL_VE: + +; 1624 : glad_glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)load("glDrawArraysInstancedBaseInstance"); + + 00029 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0CC@FBJBJHCN@glDrawArraysInstancedBaseInstan@ + 00030 ff 55 50 call QWORD PTR load$[rbp] + 00033 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawArraysInstancedBaseInstance, rax + +; 1625 : glad_glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)load("glDrawElementsInstancedBaseInstance"); + + 0003a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0CE@NGNINKJD@glDrawElementsInstancedBaseInst@ + 00041 ff 55 50 call QWORD PTR load$[rbp] + 00044 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawElementsInstancedBaseInstance, rax + +; 1626 : glad_glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)load("glDrawElementsInstancedBaseVertexBaseInstance"); + + 0004b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0CO@GCMNEAOA@glDrawElementsInstancedBaseVert@ + 00052 ff 55 50 call QWORD PTR load$[rbp] + 00055 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawElementsInstancedBaseVertexBaseInstance, rax + +; 1627 : glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)load("glGetInternalformativ"); + + 0005c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@BAOCDJPF@glGetInternalformativ@ + 00063 ff 55 50 call QWORD PTR load$[rbp] + 00066 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetInternalformativ, rax + +; 1628 : glad_glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)load("glGetActiveAtomicCounterBufferiv"); + + 0006d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0CB@CEHFMJFN@glGetActiveAtomicCounterBufferi@ + 00074 ff 55 50 call QWORD PTR load$[rbp] + 00077 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetActiveAtomicCounterBufferiv, rax + +; 1629 : glad_glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)load("glBindImageTexture"); + + 0007e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@GAKEPNGD@glBindImageTexture@ + 00085 ff 55 50 call QWORD PTR load$[rbp] + 00088 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindImageTexture, rax + +; 1630 : glad_glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)load("glMemoryBarrier"); + + 0008f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@HIHPNLBJ@glMemoryBarrier@ + 00096 ff 55 50 call QWORD PTR load$[rbp] + 00099 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMemoryBarrier, rax + +; 1631 : glad_glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)load("glTexStorage1D"); + + 000a0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@LCLGPEBO@glTexStorage1D@ + 000a7 ff 55 50 call QWORD PTR load$[rbp] + 000aa 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexStorage1D, rax + +; 1632 : glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D"); + + 000b1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@LAPAEKEH@glTexStorage2D@ + 000b8 ff 55 50 call QWORD PTR load$[rbp] + 000bb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexStorage2D, rax + +; 1633 : glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)load("glTexStorage3D"); + + 000c2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@LBDCCAHA@glTexStorage3D@ + 000c9 ff 55 50 call QWORD PTR load$[rbp] + 000cc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexStorage3D, rax + +; 1634 : glad_glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)load("glDrawTransformFeedbackInstanced"); + + 000d3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0CB@NDMLCEF@glDrawTransformFeedbackInstance@ + 000da ff 55 50 call QWORD PTR load$[rbp] + 000dd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawTransformFeedbackInstanced, rax + +; 1635 : glad_glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)load("glDrawTransformFeedbackStreamInstanced"); + + 000e4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0CH@OMPFKBLK@glDrawTransformFeedbackStreamIn@ + 000eb ff 55 50 call QWORD PTR load$[rbp] + 000ee 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawTransformFeedbackStreamInstanced, rax +$LN1@load_GL_VE: + +; 1636 : } + + 000f5 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 000f9 5d pop rbp + 000fa c3 ret 0 +load_GL_VERSION_4_2 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT load_GL_VERSION_4_1 +_TEXT SEGMENT +load$ = 80 +load_GL_VERSION_4_1 PROC ; COMDAT + +; 1530 : static void load_GL_VERSION_4_1(GLADloadproc load) { + + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 1531 : if (!GLAD_GL_VERSION_4_1) return; + + 0001b 83 3d 00 00 00 + 00 00 cmp DWORD PTR GLAD_GL_VERSION_4_1, 0 + 00022 75 05 jne SHORT $LN2@load_GL_VE + 00024 e9 e9 05 00 00 jmp $LN1@load_GL_VE +$LN2@load_GL_VE: + +; 1532 : glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler"); + + 00029 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@HGKABJPJ@glReleaseShaderCompiler@ + 00030 ff 55 50 call QWORD PTR load$[rbp] + 00033 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glReleaseShaderCompiler, rax + +; 1533 : glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary"); + + 0003a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@IMINELFB@glShaderBinary@ + 00041 ff 55 50 call QWORD PTR load$[rbp] + 00044 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glShaderBinary, rax + +; 1534 : glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat"); + + 0004b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BL@MLAOOHPD@glGetShaderPrecisionFormat@ + 00052 ff 55 50 call QWORD PTR load$[rbp] + 00055 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetShaderPrecisionFormat, rax + +; 1535 : glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef"); + + 0005c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@JDFJDNND@glDepthRangef@ + 00063 ff 55 50 call QWORD PTR load$[rbp] + 00066 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDepthRangef, rax + +; 1536 : glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf"); + + 0006d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@FMBMCDIL@glClearDepthf@ + 00074 ff 55 50 call QWORD PTR load$[rbp] + 00077 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearDepthf, rax + +; 1537 : glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)load("glGetProgramBinary"); + + 0007e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@JBCEHKON@glGetProgramBinary@ + 00085 ff 55 50 call QWORD PTR load$[rbp] + 00088 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetProgramBinary, rax + +; 1538 : glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC)load("glProgramBinary"); + + 0008f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@MIIDHOO@glProgramBinary@ + 00096 ff 55 50 call QWORD PTR load$[rbp] + 00099 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramBinary, rax + +; 1539 : glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri"); + + 000a0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@EELDBEME@glProgramParameteri@ + 000a7 ff 55 50 call QWORD PTR load$[rbp] + 000aa 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramParameteri, rax + +; 1540 : glad_glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)load("glUseProgramStages"); + + 000b1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@CADKHDMH@glUseProgramStages@ + 000b8 ff 55 50 call QWORD PTR load$[rbp] + 000bb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUseProgramStages, rax + +; 1541 : glad_glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)load("glActiveShaderProgram"); + + 000c2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@IAIOGMEB@glActiveShaderProgram@ + 000c9 ff 55 50 call QWORD PTR load$[rbp] + 000cc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glActiveShaderProgram, rax + +; 1542 : glad_glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)load("glCreateShaderProgramv"); + + 000d3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@BOJGDFJN@glCreateShaderProgramv@ + 000da ff 55 50 call QWORD PTR load$[rbp] + 000dd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCreateShaderProgramv, rax + +; 1543 : glad_glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)load("glBindProgramPipeline"); + + 000e4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@GLPOKNCG@glBindProgramPipeline@ + 000eb ff 55 50 call QWORD PTR load$[rbp] + 000ee 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindProgramPipeline, rax + +; 1544 : glad_glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)load("glDeleteProgramPipelines"); + + 000f5 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@CHBGABHE@glDeleteProgramPipelines@ + 000fc ff 55 50 call QWORD PTR load$[rbp] + 000ff 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDeleteProgramPipelines, rax + +; 1545 : glad_glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)load("glGenProgramPipelines"); + + 00106 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@CCBKOCA@glGenProgramPipelines@ + 0010d ff 55 50 call QWORD PTR load$[rbp] + 00110 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGenProgramPipelines, rax + +; 1546 : glad_glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)load("glIsProgramPipeline"); + + 00117 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@DLHPDHCH@glIsProgramPipeline@ + 0011e ff 55 50 call QWORD PTR load$[rbp] + 00121 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsProgramPipeline, rax + +; 1547 : glad_glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)load("glGetProgramPipelineiv"); + + 00128 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@DNOPNJMO@glGetProgramPipelineiv@ + 0012f ff 55 50 call QWORD PTR load$[rbp] + 00132 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetProgramPipelineiv, rax + +; 1548 : glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri"); + + 00139 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@EELDBEME@glProgramParameteri@ + 00140 ff 55 50 call QWORD PTR load$[rbp] + 00143 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramParameteri, rax + +; 1549 : glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)load("glProgramUniform1i"); + + 0014a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@COCLMGIM@glProgramUniform1i@ + 00151 ff 55 50 call QWORD PTR load$[rbp] + 00154 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform1i, rax + +; 1550 : glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)load("glProgramUniform1iv"); + + 0015b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@JNEFDKLN@glProgramUniform1iv@ + 00162 ff 55 50 call QWORD PTR load$[rbp] + 00165 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform1iv, rax + +; 1551 : glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)load("glProgramUniform1f"); + + 0016c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@KJLDNKED@glProgramUniform1f@ + 00173 ff 55 50 call QWORD PTR load$[rbp] + 00176 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform1f, rax + +; 1552 : glad_glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)load("glProgramUniform1fv"); + + 0017d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@JGBJHNIA@glProgramUniform1fv@ + 00184 ff 55 50 call QWORD PTR load$[rbp] + 00187 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform1fv, rax + +; 1553 : glad_glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)load("glProgramUniform1d"); + + 0018e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@JLIFLIMB@glProgramUniform1d@ + 00195 ff 55 50 call QWORD PTR load$[rbp] + 00198 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform1d, rax + +; 1554 : glad_glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)load("glProgramUniform1dv"); + + 0019f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@JFJNKJOO@glProgramUniform1dv@ + 001a6 ff 55 50 call QWORD PTR load$[rbp] + 001a9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform1dv, rax + +; 1555 : glad_glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)load("glProgramUniform1ui"); + + 001b0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@EFCDGODH@glProgramUniform1ui@ + 001b7 ff 55 50 call QWORD PTR load$[rbp] + 001ba 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform1ui, rax + +; 1556 : glad_glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)load("glProgramUniform1uiv"); + + 001c1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@MBJNFIBB@glProgramUniform1uiv@ + 001c8 ff 55 50 call QWORD PTR load$[rbp] + 001cb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform1uiv, rax + +; 1557 : glad_glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)load("glProgramUniform2i"); + + 001d2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@CMGNHINF@glProgramUniform2i@ + 001d9 ff 55 50 call QWORD PTR load$[rbp] + 001dc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform2i, rax + +; 1558 : glad_glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)load("glProgramUniform2iv"); + + 001e3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@IPPAJFFD@glProgramUniform2iv@ + 001ea ff 55 50 call QWORD PTR load$[rbp] + 001ed 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform2iv, rax + +; 1559 : glad_glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)load("glProgramUniform2f"); + + 001f4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@KLPFGEBK@glProgramUniform2f@ + 001fb ff 55 50 call QWORD PTR load$[rbp] + 001fe 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform2f, rax + +; 1560 : glad_glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)load("glProgramUniform2fv"); + + 00205 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@IEKMNCGO@glProgramUniform2fv@ + 0020c ff 55 50 call QWORD PTR load$[rbp] + 0020f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform2fv, rax + +; 1561 : glad_glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)load("glProgramUniform2d"); + + 00216 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@JJMDAGJI@glProgramUniform2d@ + 0021d ff 55 50 call QWORD PTR load$[rbp] + 00220 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform2d, rax + +; 1562 : glad_glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)load("glProgramUniform2dv"); + + 00227 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@IHCIAGAA@glProgramUniform2dv@ + 0022e ff 55 50 call QWORD PTR load$[rbp] + 00231 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform2dv, rax + +; 1563 : glad_glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)load("glProgramUniform2ui"); + + 00238 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@FHJGMBNJ@glProgramUniform2ui@ + 0023f ff 55 50 call QWORD PTR load$[rbp] + 00242 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform2ui, rax + +; 1564 : glad_glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)load("glProgramUniform2uiv"); + + 00249 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@IGDNCCMB@glProgramUniform2uiv@ + 00250 ff 55 50 call QWORD PTR load$[rbp] + 00253 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform2uiv, rax + +; 1565 : glad_glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)load("glProgramUniform3i"); + + 0025a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@CNKPBCOC@glProgramUniform3i@ + 00261 ff 55 50 call QWORD PTR load$[rbp] + 00264 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform3i, rax + +; 1566 : glad_glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)load("glProgramUniform3iv"); + + 0026b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@DHEMPCDG@glProgramUniform3iv@ + 00272 ff 55 50 call QWORD PTR load$[rbp] + 00275 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform3iv, rax + +; 1567 : glad_glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)load("glProgramUniform3f"); + + 0027c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@KKDHAOCN@glProgramUniform3f@ + 00283 ff 55 50 call QWORD PTR load$[rbp] + 00286 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform3f, rax + +; 1568 : glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)load("glProgramUniform3fv"); + + 0028d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@DMBALFAL@glProgramUniform3fv@ + 00294 ff 55 50 call QWORD PTR load$[rbp] + 00297 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform3fv, rax + +; 1569 : glad_glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)load("glProgramUniform3d"); + + 0029e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@JIABGMKP@glProgramUniform3d@ + 002a5 ff 55 50 call QWORD PTR load$[rbp] + 002a8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform3d, rax + +; 1570 : glad_glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)load("glProgramUniform3dv"); + + 002af 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@DPJEGBGF@glProgramUniform3dv@ + 002b6 ff 55 50 call QWORD PTR load$[rbp] + 002b9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform3dv, rax + +; 1571 : glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)load("glProgramUniform3ui"); + + 002c0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@OPCKKGLM@glProgramUniform3ui@ + 002c7 ff 55 50 call QWORD PTR load$[rbp] + 002ca 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform3ui, rax + +; 1572 : glad_glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)load("glProgramUniform3uiv"); + + 002d1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@LLFNALHB@glProgramUniform3uiv@ + 002d8 ff 55 50 call QWORD PTR load$[rbp] + 002db 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform3uiv, rax + +; 1573 : glad_glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)load("glProgramUniform4i"); + + 002e2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@CIOAAEGH@glProgramUniform4i@ + 002e9 ff 55 50 call QWORD PTR load$[rbp] + 002ec 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform4i, rax + +; 1574 : glad_glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)load("glProgramUniform4iv"); + + 002f3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@KKJLMKIP@glProgramUniform4iv@ + 002fa ff 55 50 call QWORD PTR load$[rbp] + 002fd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform4iv, rax + +; 1575 : glad_glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)load("glProgramUniform4f"); + + 00304 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@KPHIBIKI@glProgramUniform4f@ + 0030b ff 55 50 call QWORD PTR load$[rbp] + 0030e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform4f, rax + +; 1576 : glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)load("glProgramUniform4fv"); + + 00315 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@KBMHINLC@glProgramUniform4fv@ + 0031c ff 55 50 call QWORD PTR load$[rbp] + 0031f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform4fv, rax + +; 1577 : glad_glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)load("glProgramUniform4d"); + + 00326 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@JNEOHKCK@glProgramUniform4d@ + 0032d ff 55 50 call QWORD PTR load$[rbp] + 00330 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform4d, rax + +; 1578 : glad_glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)load("glProgramUniform4dv"); + + 00337 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@KCEDFJNM@glProgramUniform4dv@ + 0033e ff 55 50 call QWORD PTR load$[rbp] + 00341 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform4dv, rax + +; 1579 : glad_glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)load("glProgramUniform4ui"); + + 00348 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@HCPNJOAF@glProgramUniform4ui@ + 0034f ff 55 50 call QWORD PTR load$[rbp] + 00352 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform4ui, rax + +; 1580 : glad_glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)load("glProgramUniform4uiv"); + + 00359 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@JHNNHGB@glProgramUniform4uiv@ + 00360 ff 55 50 call QWORD PTR load$[rbp] + 00363 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniform4uiv, rax + +; 1581 : glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)load("glProgramUniformMatrix2fv"); + + 0036a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@PDPPIOAF@glProgramUniformMatrix2fv@ + 00371 ff 55 50 call QWORD PTR load$[rbp] + 00374 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniformMatrix2fv, rax + +; 1582 : glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)load("glProgramUniformMatrix3fv"); + + 0037b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@ELEDOJGA@glProgramUniformMatrix3fv@ + 00382 ff 55 50 call QWORD PTR load$[rbp] + 00385 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniformMatrix3fv, rax + +; 1583 : glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)load("glProgramUniformMatrix4fv"); + + 0038c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@NGJENBNJ@glProgramUniformMatrix4fv@ + 00393 ff 55 50 call QWORD PTR load$[rbp] + 00396 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniformMatrix4fv, rax + +; 1584 : glad_glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)load("glProgramUniformMatrix2dv"); + + 0039d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@PAHLFKGL@glProgramUniformMatrix2dv@ + 003a4 ff 55 50 call QWORD PTR load$[rbp] + 003a7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniformMatrix2dv, rax + +; 1585 : glad_glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)load("glProgramUniformMatrix3dv"); + + 003ae 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@EIMHDNAO@glProgramUniformMatrix3dv@ + 003b5 ff 55 50 call QWORD PTR load$[rbp] + 003b8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniformMatrix3dv, rax + +; 1586 : glad_glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)load("glProgramUniformMatrix4dv"); + + 003bf 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@NFBAAFLH@glProgramUniformMatrix4dv@ + 003c6 ff 55 50 call QWORD PTR load$[rbp] + 003c9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniformMatrix4dv, rax + +; 1587 : glad_glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)load("glProgramUniformMatrix2x3fv"); + + 003d0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@DBFCEBJD@glProgramUniformMatrix2x3fv@ + 003d7 ff 55 50 call QWORD PTR load$[rbp] + 003da 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniformMatrix2x3fv, rax + +; 1588 : glad_glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)load("glProgramUniformMatrix3x2fv"); + + 003e1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@ECLCPFFD@glProgramUniformMatrix3x2fv@ + 003e8 ff 55 50 call QWORD PTR load$[rbp] + 003eb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniformMatrix3x2fv, rax + +; 1589 : glad_glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)load("glProgramUniformMatrix2x4fv"); + + 003f2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@KMIFHJCK@glProgramUniformMatrix2x4fv@ + 003f9 ff 55 50 call QWORD PTR load$[rbp] + 003fc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniformMatrix2x4fv, rax + +; 1590 : glad_glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)load("glProgramUniformMatrix4x2fv"); + + 00403 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@FPLHMFOL@glProgramUniformMatrix4x2fv@ + 0040a ff 55 50 call QWORD PTR load$[rbp] + 0040d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniformMatrix4x2fv, rax + +; 1591 : glad_glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)load("glProgramUniformMatrix3x4fv"); + + 00414 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@GHNJKKIP@glProgramUniformMatrix3x4fv@ + 0041b ff 55 50 call QWORD PTR load$[rbp] + 0041e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniformMatrix3x4fv, rax + +; 1592 : glad_glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)load("glProgramUniformMatrix4x3fv"); + + 00425 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@OHALKCIO@glProgramUniformMatrix4x3fv@ + 0042c ff 55 50 call QWORD PTR load$[rbp] + 0042f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniformMatrix4x3fv, rax + +; 1593 : glad_glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)load("glProgramUniformMatrix2x3dv"); + + 00436 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@DCNGJFPN@glProgramUniformMatrix2x3dv@ + 0043d ff 55 50 call QWORD PTR load$[rbp] + 00440 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniformMatrix2x3dv, rax + +; 1594 : glad_glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)load("glProgramUniformMatrix3x2dv"); + + 00447 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@EBDGCBDN@glProgramUniformMatrix3x2dv@ + 0044e ff 55 50 call QWORD PTR load$[rbp] + 00451 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniformMatrix3x2dv, rax + +; 1595 : glad_glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)load("glProgramUniformMatrix2x4dv"); + + 00458 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@KPABKNEE@glProgramUniformMatrix2x4dv@ + 0045f ff 55 50 call QWORD PTR load$[rbp] + 00462 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniformMatrix2x4dv, rax + +; 1596 : glad_glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)load("glProgramUniformMatrix4x2dv"); + + 00469 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@FMDDBBIF@glProgramUniformMatrix4x2dv@ + 00470 ff 55 50 call QWORD PTR load$[rbp] + 00473 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniformMatrix4x2dv, rax + +; 1597 : glad_glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)load("glProgramUniformMatrix3x4dv"); + + 0047a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@GEFNHOOB@glProgramUniformMatrix3x4dv@ + 00481 ff 55 50 call QWORD PTR load$[rbp] + 00484 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniformMatrix3x4dv, rax + +; 1598 : glad_glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)load("glProgramUniformMatrix4x3dv"); + + 0048b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@OEIPHGOA@glProgramUniformMatrix4x3dv@ + 00492 ff 55 50 call QWORD PTR load$[rbp] + 00495 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProgramUniformMatrix4x3dv, rax + +; 1599 : glad_glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)load("glValidateProgramPipeline"); + + 0049c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@HHHCKEGH@glValidateProgramPipeline@ + 004a3 ff 55 50 call QWORD PTR load$[rbp] + 004a6 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glValidateProgramPipeline, rax + +; 1600 : glad_glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)load("glGetProgramPipelineInfoLog"); + + 004ad 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@BFFCFFFG@glGetProgramPipelineInfoLog@ + 004b4 ff 55 50 call QWORD PTR load$[rbp] + 004b7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetProgramPipelineInfoLog, rax + +; 1601 : glad_glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)load("glVertexAttribL1d"); + + 004be 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@KBPIECHE@glVertexAttribL1d@ + 004c5 ff 55 50 call QWORD PTR load$[rbp] + 004c8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribL1d, rax + +; 1602 : glad_glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)load("glVertexAttribL2d"); + + 004cf 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@KDLOPMCN@glVertexAttribL2d@ + 004d6 ff 55 50 call QWORD PTR load$[rbp] + 004d9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribL2d, rax + +; 1603 : glad_glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)load("glVertexAttribL3d"); + + 004e0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@KCHMJGBK@glVertexAttribL3d@ + 004e7 ff 55 50 call QWORD PTR load$[rbp] + 004ea 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribL3d, rax + +; 1604 : glad_glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)load("glVertexAttribL4d"); + + 004f1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@KHDDIAJP@glVertexAttribL4d@ + 004f8 ff 55 50 call QWORD PTR load$[rbp] + 004fb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribL4d, rax + +; 1605 : glad_glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)load("glVertexAttribL1dv"); + + 00502 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@COKMJDBH@glVertexAttribL1dv@ + 00509 ff 55 50 call QWORD PTR load$[rbp] + 0050c 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribL1dv, rax + +; 1606 : glad_glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)load("glVertexAttribL2dv"); + + 00513 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@DMBJDMPJ@glVertexAttribL2dv@ + 0051a ff 55 50 call QWORD PTR load$[rbp] + 0051d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribL2dv, rax + +; 1607 : glad_glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)load("glVertexAttribL3dv"); + + 00524 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@IEKFFLJM@glVertexAttribL3dv@ + 0052b ff 55 50 call QWORD PTR load$[rbp] + 0052e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribL3dv, rax + +; 1608 : glad_glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)load("glVertexAttribL4dv"); + + 00535 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@BJHCGDCF@glVertexAttribL4dv@ + 0053c ff 55 50 call QWORD PTR load$[rbp] + 0053f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribL4dv, rax + +; 1609 : glad_glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)load("glVertexAttribLPointer"); + + 00546 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@JBHDDPGM@glVertexAttribLPointer@ + 0054d ff 55 50 call QWORD PTR load$[rbp] + 00550 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribLPointer, rax + +; 1610 : glad_glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)load("glGetVertexAttribLdv"); + + 00557 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@JADLCNLO@glGetVertexAttribLdv@ + 0055e ff 55 50 call QWORD PTR load$[rbp] + 00561 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetVertexAttribLdv, rax + +; 1611 : glad_glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)load("glViewportArrayv"); + + 00568 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@JIDIDPIB@glViewportArrayv@ + 0056f ff 55 50 call QWORD PTR load$[rbp] + 00572 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glViewportArrayv, rax + +; 1612 : glad_glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)load("glViewportIndexedf"); + + 00579 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@JIBIAPIN@glViewportIndexedf@ + 00580 ff 55 50 call QWORD PTR load$[rbp] + 00583 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glViewportIndexedf, rax + +; 1613 : glad_glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)load("glViewportIndexedfv"); + + 0058a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@OKPEDJOC@glViewportIndexedfv@ + 00591 ff 55 50 call QWORD PTR load$[rbp] + 00594 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glViewportIndexedfv, rax + +; 1614 : glad_glScissorArrayv = (PFNGLSCISSORARRAYVPROC)load("glScissorArrayv"); + + 0059b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@BMNFINIA@glScissorArrayv@ + 005a2 ff 55 50 call QWORD PTR load$[rbp] + 005a5 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glScissorArrayv, rax + +; 1615 : glad_glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)load("glScissorIndexed"); + + 005ac 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@BJHNCIAL@glScissorIndexed@ + 005b3 ff 55 50 call QWORD PTR load$[rbp] + 005b6 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glScissorIndexed, rax + +; 1616 : glad_glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)load("glScissorIndexedv"); + + 005bd 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@OOKOHKNA@glScissorIndexedv@ + 005c4 ff 55 50 call QWORD PTR load$[rbp] + 005c7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glScissorIndexedv, rax + +; 1617 : glad_glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)load("glDepthRangeArrayv"); + + 005ce 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@JLCIOMKN@glDepthRangeArrayv@ + 005d5 ff 55 50 call QWORD PTR load$[rbp] + 005d8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDepthRangeArrayv, rax + +; 1618 : glad_glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)load("glDepthRangeIndexed"); + + 005df 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@FMCFIJBP@glDepthRangeIndexed@ + 005e6 ff 55 50 call QWORD PTR load$[rbp] + 005e9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDepthRangeIndexed, rax + +; 1619 : glad_glGetFloati_v = (PFNGLGETFLOATI_VPROC)load("glGetFloati_v"); + + 005f0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@JKEOHGC@glGetFloati_v@ + 005f7 ff 55 50 call QWORD PTR load$[rbp] + 005fa 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetFloati_v, rax + +; 1620 : glad_glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)load("glGetDoublei_v"); + + 00601 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@PDJCBGIA@glGetDoublei_v@ + 00608 ff 55 50 call QWORD PTR load$[rbp] + 0060b 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetDoublei_v, rax +$LN1@load_GL_VE: + +; 1621 : } + + 00612 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 00616 5d pop rbp + 00617 c3 ret 0 +load_GL_VERSION_4_1 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT load_GL_VERSION_4_0 +_TEXT SEGMENT +load$ = 80 +load_GL_VERSION_4_0 PROC ; COMDAT + +; 1481 : static void load_GL_VERSION_4_0(GLADloadproc load) { + + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 1482 : if (!GLAD_GL_VERSION_4_0) return; + + 0001b 83 3d 00 00 00 + 00 00 cmp DWORD PTR GLAD_GL_VERSION_4_0, 0 + 00022 75 05 jne SHORT $LN2@load_GL_VE + 00024 e9 0e 03 00 00 jmp $LN1@load_GL_VE +$LN2@load_GL_VE: + +; 1483 : glad_glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)load("glMinSampleShading"); + + 00029 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@EDGCEBP@glMinSampleShading@ + 00030 ff 55 50 call QWORD PTR load$[rbp] + 00033 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMinSampleShading, rax + +; 1484 : glad_glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)load("glBlendEquationi"); + + 0003a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@MKHLNEOM@glBlendEquationi@ + 00041 ff 55 50 call QWORD PTR load$[rbp] + 00044 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBlendEquationi, rax + +; 1485 : glad_glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)load("glBlendEquationSeparatei"); + + 0004b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@FNMBAGAC@glBlendEquationSeparatei@ + 00052 ff 55 50 call QWORD PTR load$[rbp] + 00055 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBlendEquationSeparatei, rax + +; 1486 : glad_glBlendFunci = (PFNGLBLENDFUNCIPROC)load("glBlendFunci"); + + 0005c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@IKKELNNP@glBlendFunci@ + 00063 ff 55 50 call QWORD PTR load$[rbp] + 00066 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBlendFunci, rax + +; 1487 : glad_glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)load("glBlendFuncSeparatei"); + + 0006d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@PDDGKNBJ@glBlendFuncSeparatei@ + 00074 ff 55 50 call QWORD PTR load$[rbp] + 00077 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBlendFuncSeparatei, rax + +; 1488 : glad_glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)load("glDrawArraysIndirect"); + + 0007e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@BGDCPAEP@glDrawArraysIndirect@ + 00085 ff 55 50 call QWORD PTR load$[rbp] + 00088 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawArraysIndirect, rax + +; 1489 : glad_glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)load("glDrawElementsIndirect"); + + 0008f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@LJJDOEDH@glDrawElementsIndirect@ + 00096 ff 55 50 call QWORD PTR load$[rbp] + 00099 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawElementsIndirect, rax + +; 1490 : glad_glUniform1d = (PFNGLUNIFORM1DPROC)load("glUniform1d"); + + 000a0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@PJLEGNGH@glUniform1d@ + 000a7 ff 55 50 call QWORD PTR load$[rbp] + 000aa 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform1d, rax + +; 1491 : glad_glUniform2d = (PFNGLUNIFORM2DPROC)load("glUniform2d"); + + 000b1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@PLPCNDDO@glUniform2d@ + 000b8 ff 55 50 call QWORD PTR load$[rbp] + 000bb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform2d, rax + +; 1492 : glad_glUniform3d = (PFNGLUNIFORM3DPROC)load("glUniform3d"); + + 000c2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@PKDALJAJ@glUniform3d@ + 000c9 ff 55 50 call QWORD PTR load$[rbp] + 000cc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform3d, rax + +; 1493 : glad_glUniform4d = (PFNGLUNIFORM4DPROC)load("glUniform4d"); + + 000d3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@PPHPKPIM@glUniform4d@ + 000da ff 55 50 call QWORD PTR load$[rbp] + 000dd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform4d, rax + +; 1494 : glad_glUniform1dv = (PFNGLUNIFORM1DVPROC)load("glUniform1dv"); + + 000e4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@KKEKJOOG@glUniform1dv@ + 000eb ff 55 50 call QWORD PTR load$[rbp] + 000ee 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform1dv, rax + +; 1495 : glad_glUniform2dv = (PFNGLUNIFORM2DVPROC)load("glUniform2dv"); + + 000f5 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@LIPPDBAI@glUniform2dv@ + 000fc ff 55 50 call QWORD PTR load$[rbp] + 000ff 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform2dv, rax + +; 1496 : glad_glUniform3dv = (PFNGLUNIFORM3DVPROC)load("glUniform3dv"); + + 00106 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@EDFGGN@glUniform3dv@ + 0010d ff 55 50 call QWORD PTR load$[rbp] + 00110 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform3dv, rax + +; 1497 : glad_glUniform4dv = (PFNGLUNIFORM4DVPROC)load("glUniform4dv"); + + 00117 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@JNJEGONE@glUniform4dv@ + 0011e ff 55 50 call QWORD PTR load$[rbp] + 00121 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform4dv, rax + +; 1498 : glad_glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)load("glUniformMatrix2dv"); + + 00128 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@JLJNJPBN@glUniformMatrix2dv@ + 0012f ff 55 50 call QWORD PTR load$[rbp] + 00132 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix2dv, rax + +; 1499 : glad_glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)load("glUniformMatrix3dv"); + + 00139 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@CDCBPIHI@glUniformMatrix3dv@ + 00140 ff 55 50 call QWORD PTR load$[rbp] + 00143 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix3dv, rax + +; 1500 : glad_glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)load("glUniformMatrix4dv"); + + 0014a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@LOPGMAMB@glUniformMatrix4dv@ + 00151 ff 55 50 call QWORD PTR load$[rbp] + 00154 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix4dv, rax + +; 1501 : glad_glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)load("glUniformMatrix2x3dv"); + + 0015b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@KALNBGFE@glUniformMatrix2x3dv@ + 00162 ff 55 50 call QWORD PTR load$[rbp] + 00165 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix2x3dv, rax + +; 1502 : glad_glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)load("glUniformMatrix2x4dv"); + + 0016c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@DNGKCOON@glUniformMatrix2x4dv@ + 00173 ff 55 50 call QWORD PTR load$[rbp] + 00176 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix2x4dv, rax + +; 1503 : glad_glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)load("glUniformMatrix3x2dv"); + + 0017d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@NDFNKCJE@glUniformMatrix3x2dv@ + 00184 ff 55 50 call QWORD PTR load$[rbp] + 00187 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix3x2dv, rax + +; 1504 : glad_glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)load("glUniformMatrix3x4dv"); + + 0018e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@PGDGPNEI@glUniformMatrix3x4dv@ + 00195 ff 55 50 call QWORD PTR load$[rbp] + 00198 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix3x4dv, rax + +; 1505 : glad_glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)load("glUniformMatrix4x2dv"); + + 0019f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@MOFIJCCM@glUniformMatrix4x2dv@ + 001a6 ff 55 50 call QWORD PTR load$[rbp] + 001a9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix4x2dv, rax + +; 1506 : glad_glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)load("glUniformMatrix4x3dv"); + + 001b0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@HGOEPFEJ@glUniformMatrix4x3dv@ + 001b7 ff 55 50 call QWORD PTR load$[rbp] + 001ba 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix4x3dv, rax + +; 1507 : glad_glGetUniformdv = (PFNGLGETUNIFORMDVPROC)load("glGetUniformdv"); + + 001c1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@NGEMHI@glGetUniformdv@ + 001c8 ff 55 50 call QWORD PTR load$[rbp] + 001cb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetUniformdv, rax + +; 1508 : glad_glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)load("glGetSubroutineUniformLocation"); + + 001d2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BP@IBIPLDOA@glGetSubroutineUniformLocation@ + 001d9 ff 55 50 call QWORD PTR load$[rbp] + 001dc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetSubroutineUniformLocation, rax + +; 1509 : glad_glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)load("glGetSubroutineIndex"); + + 001e3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@ONDIGCJG@glGetSubroutineIndex@ + 001ea ff 55 50 call QWORD PTR load$[rbp] + 001ed 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetSubroutineIndex, rax + +; 1510 : glad_glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)load("glGetActiveSubroutineUniformiv"); + + 001f4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BP@FAPFAJFP@glGetActiveSubroutineUniformiv@ + 001fb ff 55 50 call QWORD PTR load$[rbp] + 001fe 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetActiveSubroutineUniformiv, rax + +; 1511 : glad_glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)load("glGetActiveSubroutineUniformName"); + + 00205 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0CB@KCFFPCGJ@glGetActiveSubroutineUniformNam@ + 0020c ff 55 50 call QWORD PTR load$[rbp] + 0020f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetActiveSubroutineUniformName, rax + +; 1512 : glad_glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)load("glGetActiveSubroutineName"); + + 00216 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@JPHEACLL@glGetActiveSubroutineName@ + 0021d ff 55 50 call QWORD PTR load$[rbp] + 00220 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetActiveSubroutineName, rax + +; 1513 : glad_glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)load("glUniformSubroutinesuiv"); + + 00227 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@CDPOBBHI@glUniformSubroutinesuiv@ + 0022e ff 55 50 call QWORD PTR load$[rbp] + 00231 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformSubroutinesuiv, rax + +; 1514 : glad_glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)load("glGetUniformSubroutineuiv"); + + 00238 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@BLMOFAGJ@glGetUniformSubroutineuiv@ + 0023f ff 55 50 call QWORD PTR load$[rbp] + 00242 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetUniformSubroutineuiv, rax + +; 1515 : glad_glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)load("glGetProgramStageiv"); + + 00249 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@LOKJCDFH@glGetProgramStageiv@ + 00250 ff 55 50 call QWORD PTR load$[rbp] + 00253 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetProgramStageiv, rax + +; 1516 : glad_glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)load("glPatchParameteri"); + + 0025a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@PAPDGMLA@glPatchParameteri@ + 00261 ff 55 50 call QWORD PTR load$[rbp] + 00264 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPatchParameteri, rax + +; 1517 : glad_glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)load("glPatchParameterfv"); + + 0026b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@LJKINJKN@glPatchParameterfv@ + 00272 ff 55 50 call QWORD PTR load$[rbp] + 00275 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPatchParameterfv, rax + +; 1518 : glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)load("glBindTransformFeedback"); + + 0027c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@BPJKLMIG@glBindTransformFeedback@ + 00283 ff 55 50 call QWORD PTR load$[rbp] + 00286 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindTransformFeedback, rax + +; 1519 : glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)load("glDeleteTransformFeedbacks"); + + 0028d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BL@DIGEBFBK@glDeleteTransformFeedbacks@ + 00294 ff 55 50 call QWORD PTR load$[rbp] + 00297 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDeleteTransformFeedbacks, rax + +; 1520 : glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)load("glGenTransformFeedbacks"); + + 0029e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@KANKBGAE@glGenTransformFeedbacks@ + 002a5 ff 55 50 call QWORD PTR load$[rbp] + 002a8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGenTransformFeedbacks, rax + +; 1521 : glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)load("glIsTransformFeedback"); + + 002af 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@BGFLKHBM@glIsTransformFeedback@ + 002b6 ff 55 50 call QWORD PTR load$[rbp] + 002b9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsTransformFeedback, rax + +; 1522 : glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)load("glPauseTransformFeedback"); + + 002c0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@FFNLKBCB@glPauseTransformFeedback@ + 002c7 ff 55 50 call QWORD PTR load$[rbp] + 002ca 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPauseTransformFeedback, rax + +; 1523 : glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback"); + + 002d1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@JMHONFHF@glResumeTransformFeedback@ + 002d8 ff 55 50 call QWORD PTR load$[rbp] + 002db 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glResumeTransformFeedback, rax + +; 1524 : glad_glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)load("glDrawTransformFeedback"); + + 002e2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@LEOILCPN@glDrawTransformFeedback@ + 002e9 ff 55 50 call QWORD PTR load$[rbp] + 002ec 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawTransformFeedback, rax + +; 1525 : glad_glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)load("glDrawTransformFeedbackStream"); + + 002f3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BO@IGLFNCDG@glDrawTransformFeedbackStream@ + 002fa ff 55 50 call QWORD PTR load$[rbp] + 002fd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawTransformFeedbackStream, rax + +; 1526 : glad_glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)load("glBeginQueryIndexed"); + + 00304 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@BDKPJDEE@glBeginQueryIndexed@ + 0030b ff 55 50 call QWORD PTR load$[rbp] + 0030e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBeginQueryIndexed, rax + +; 1527 : glad_glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)load("glEndQueryIndexed"); + + 00315 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@DPMHMNME@glEndQueryIndexed@ + 0031c ff 55 50 call QWORD PTR load$[rbp] + 0031f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glEndQueryIndexed, rax + +; 1528 : glad_glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)load("glGetQueryIndexediv"); + + 00326 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@CCFJPMFI@glGetQueryIndexediv@ + 0032d ff 55 50 call QWORD PTR load$[rbp] + 00330 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetQueryIndexediv, rax +$LN1@load_GL_VE: + +; 1529 : } + + 00337 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 0033b 5d pop rbp + 0033c c3 ret 0 +load_GL_VERSION_4_0 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT load_GL_VERSION_3_3 +_TEXT SEGMENT +load$ = 80 +load_GL_VERSION_3_3 PROC ; COMDAT + +; 1420 : static void load_GL_VERSION_3_3(GLADloadproc load) { + + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 1421 : if (!GLAD_GL_VERSION_3_3) return; + + 0001b 83 3d 00 00 00 + 00 00 cmp DWORD PTR GLAD_GL_VERSION_3_3, 0 + 00022 75 05 jne SHORT $LN2@load_GL_VE + 00024 e9 da 03 00 00 jmp $LN1@load_GL_VE +$LN2@load_GL_VE: + +; 1422 : glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed"); + + 00029 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BO@POJBGCGG@glBindFragDataLocationIndexed@ + 00030 ff 55 50 call QWORD PTR load$[rbp] + 00033 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindFragDataLocationIndexed, rax + +; 1423 : glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex"); + + 0003a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@COCJFEOH@glGetFragDataIndex@ + 00041 ff 55 50 call QWORD PTR load$[rbp] + 00044 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetFragDataIndex, rax + +; 1424 : glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers"); + + 0004b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@EMMLGGLG@glGenSamplers@ + 00052 ff 55 50 call QWORD PTR load$[rbp] + 00055 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGenSamplers, rax + +; 1425 : glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers"); + + 0005c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@FLPAOEOO@glDeleteSamplers@ + 00063 ff 55 50 call QWORD PTR load$[rbp] + 00066 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDeleteSamplers, rax + +; 1426 : glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler"); + + 0006d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@LAJKHOKJ@glIsSampler@ + 00074 ff 55 50 call QWORD PTR load$[rbp] + 00077 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsSampler, rax + +; 1427 : glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler"); + + 0007e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@PDEILAPG@glBindSampler@ + 00085 ff 55 50 call QWORD PTR load$[rbp] + 00088 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindSampler, rax + +; 1428 : glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri"); + + 0008f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@KBCBMPJO@glSamplerParameteri@ + 00096 ff 55 50 call QWORD PTR load$[rbp] + 00099 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glSamplerParameteri, rax + +; 1429 : glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv"); + + 000a0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@GOHDEBPM@glSamplerParameteriv@ + 000a7 ff 55 50 call QWORD PTR load$[rbp] + 000aa 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glSamplerParameteriv, rax + +; 1430 : glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf"); + + 000b1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@CGLJNDFB@glSamplerParameterf@ + 000b8 ff 55 50 call QWORD PTR load$[rbp] + 000bb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glSamplerParameterf, rax + +; 1431 : glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv"); + + 000c2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@GFCPAGMB@glSamplerParameterfv@ + 000c9 ff 55 50 call QWORD PTR load$[rbp] + 000cc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glSamplerParameterfv, rax + +; 1432 : glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv"); + + 000d3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@HKEIFIHF@glSamplerParameterIiv@ + 000da ff 55 50 call QWORD PTR load$[rbp] + 000dd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glSamplerParameterIiv, rax + +; 1433 : glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv"); + + 000e4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@FEMFBPPB@glSamplerParameterIuiv@ + 000eb ff 55 50 call QWORD PTR load$[rbp] + 000ee 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glSamplerParameterIuiv, rax + +; 1434 : glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv"); + + 000f5 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@FECAOLJP@glGetSamplerParameteriv@ + 000fc ff 55 50 call QWORD PTR load$[rbp] + 000ff 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetSamplerParameteriv, rax + +; 1435 : glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv"); + + 00106 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@KOMJDLDN@glGetSamplerParameterIiv@ + 0010d ff 55 50 call QWORD PTR load$[rbp] + 00110 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetSamplerParameterIiv, rax + +; 1436 : glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv"); + + 00117 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@FPHMKMKC@glGetSamplerParameterfv@ + 0011e ff 55 50 call QWORD PTR load$[rbp] + 00121 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetSamplerParameterfv, rax + +; 1437 : glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv"); + + 00128 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@CMBGFHDA@glGetSamplerParameterIuiv@ + 0012f ff 55 50 call QWORD PTR load$[rbp] + 00132 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetSamplerParameterIuiv, rax + +; 1438 : glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter"); + + 00139 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@KALICDIM@glQueryCounter@ + 00140 ff 55 50 call QWORD PTR load$[rbp] + 00143 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glQueryCounter, rax + +; 1439 : glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v"); + + 0014a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@JDAPDEPE@glGetQueryObjecti64v@ + 00151 ff 55 50 call QWORD PTR load$[rbp] + 00154 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetQueryObjecti64v, rax + +; 1440 : glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v"); + + 0015b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@NEGGOMJO@glGetQueryObjectui64v@ + 00162 ff 55 50 call QWORD PTR load$[rbp] + 00165 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetQueryObjectui64v, rax + +; 1441 : glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor"); + + 0016c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@NEBMAEHM@glVertexAttribDivisor@ + 00173 ff 55 50 call QWORD PTR load$[rbp] + 00176 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribDivisor, rax + +; 1442 : glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui"); + + 0017d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@FLACCOEN@glVertexAttribP1ui@ + 00184 ff 55 50 call QWORD PTR load$[rbp] + 00187 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribP1ui, rax + +; 1443 : glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv"); + + 0018e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@HBFDOBHD@glVertexAttribP1uiv@ + 00195 ff 55 50 call QWORD PTR load$[rbp] + 00198 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribP1uiv, rax + +; 1444 : glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui"); + + 0019f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@EJLHIBKD@glVertexAttribP2ui@ + 001a6 ff 55 50 call QWORD PTR load$[rbp] + 001a9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribP2ui, rax + +; 1445 : glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv"); + + 001b0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@DGPDJLKD@glVertexAttribP2uiv@ + 001b7 ff 55 50 call QWORD PTR load$[rbp] + 001ba 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribP2uiv, rax + +; 1446 : glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui"); + + 001c1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@PBALOGMG@glVertexAttribP3ui@ + 001c8 ff 55 50 call QWORD PTR load$[rbp] + 001cb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribP3ui, rax + +; 1447 : glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv"); + + 001d2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@LJDLCBD@glVertexAttribP3uiv@ + 001d9 ff 55 50 call QWORD PTR load$[rbp] + 001dc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribP3uiv, rax + +; 1448 : glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui"); + + 001e3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@GMNMNOHP@glVertexAttribP4ui@ + 001ea ff 55 50 call QWORD PTR load$[rbp] + 001ed 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribP4ui, rax + +; 1449 : glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv"); + + 001f4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@LJLDGOAD@glVertexAttribP4uiv@ + 001fb ff 55 50 call QWORD PTR load$[rbp] + 001fe 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribP4uiv, rax + +; 1450 : glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui"); + + 00205 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@EFBCIBMC@glVertexP2ui@ + 0020c ff 55 50 call QWORD PTR load$[rbp] + 0020f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexP2ui, rax + +; 1451 : glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv"); + + 00216 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@MEKGPGN@glVertexP2uiv@ + 0021d ff 55 50 call QWORD PTR load$[rbp] + 00220 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexP2uiv, rax + +; 1452 : glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui"); + + 00227 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@PNKOOGKH@glVertexP3ui@ + 0022e ff 55 50 call QWORD PTR load$[rbp] + 00231 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexP3ui, rax + +; 1453 : glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv"); + + 00238 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@DBCKEGNN@glVertexP3uiv@ + 0023f ff 55 50 call QWORD PTR load$[rbp] + 00242 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexP3uiv, rax + +; 1454 : glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui"); + + 00249 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@GAHJNOBO@glVertexP4ui@ + 00250 ff 55 50 call QWORD PTR load$[rbp] + 00253 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexP4ui, rax + +; 1455 : glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv"); + + 0025a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@IDAKJKMN@glVertexP4uiv@ + 00261 ff 55 50 call QWORD PTR load$[rbp] + 00264 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexP4uiv, rax + +; 1456 : glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui"); + + 0026b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@OLJHLLHJ@glTexCoordP1ui@ + 00272 ff 55 50 call QWORD PTR load$[rbp] + 00275 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexCoordP1ui, rax + +; 1457 : glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv"); + + 0027c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@FAFHIAFD@glTexCoordP1uiv@ + 00283 ff 55 50 call QWORD PTR load$[rbp] + 00286 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexCoordP1uiv, rax + +; 1458 : glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui"); + + 0028d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@PJCCBEJH@glTexCoordP2ui@ + 00294 ff 55 50 call QWORD PTR load$[rbp] + 00297 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexCoordP2ui, rax + +; 1459 : glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv"); + + 0029e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@BHPHPKID@glTexCoordP2uiv@ + 002a5 ff 55 50 call QWORD PTR load$[rbp] + 002a8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexCoordP2uiv, rax + +; 1460 : glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui"); + + 002af 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@EBJOHDPC@glTexCoordP3ui@ + 002b6 ff 55 50 call QWORD PTR load$[rbp] + 002b9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexCoordP3ui, rax + +; 1461 : glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv"); + + 002c0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@CKJHNDDD@glTexCoordP3uiv@ + 002c7 ff 55 50 call QWORD PTR load$[rbp] + 002ca 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexCoordP3uiv, rax + +; 1462 : glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui"); + + 002d1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@NMEJELEL@glTexCoordP4ui@ + 002d8 ff 55 50 call QWORD PTR load$[rbp] + 002db 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexCoordP4ui, rax + +; 1463 : glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv"); + + 002e2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@JILHAPCD@glTexCoordP4uiv@ + 002e9 ff 55 50 call QWORD PTR load$[rbp] + 002ec 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexCoordP4uiv, rax + +; 1464 : glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui"); + + 002f3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@OAHHKHKG@glMultiTexCoordP1ui@ + 002fa ff 55 50 call QWORD PTR load$[rbp] + 002fd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMultiTexCoordP1ui, rax + +; 1465 : glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv"); + + 00304 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@EGDAKPAK@glMultiTexCoordP1uiv@ + 0030b ff 55 50 call QWORD PTR load$[rbp] + 0030e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMultiTexCoordP1uiv, rax + +; 1466 : glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui"); + + 00315 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@PCMCAIEI@glMultiTexCoordP2ui@ + 0031c ff 55 50 call QWORD PTR load$[rbp] + 0031f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMultiTexCoordP2ui, rax + +; 1467 : glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv"); + + 00326 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@BJANFNK@glMultiTexCoordP2uiv@ + 0032d ff 55 50 call QWORD PTR load$[rbp] + 00330 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMultiTexCoordP2uiv, rax + +; 1468 : glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui"); + + 00337 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@EKHOGPCN@glMultiTexCoordP3ui@ + 0033e ff 55 50 call QWORD PTR load$[rbp] + 00341 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMultiTexCoordP3ui, rax + +; 1469 : glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv"); + + 00348 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@DMPAPMGK@glMultiTexCoordP3uiv@ + 0034f ff 55 50 call QWORD PTR load$[rbp] + 00352 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMultiTexCoordP3uiv, rax + +; 1470 : glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui"); + + 00359 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@NHKJFHJE@glMultiTexCoordP4ui@ + 00360 ff 55 50 call QWORD PTR load$[rbp] + 00363 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMultiTexCoordP4ui, rax + +; 1471 : glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv"); + + 0036a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@IONACAHK@glMultiTexCoordP4uiv@ + 00371 ff 55 50 call QWORD PTR load$[rbp] + 00374 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMultiTexCoordP4uiv, rax + +; 1472 : glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui"); + + 0037b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@PBEFBNHO@glNormalP3ui@ + 00382 ff 55 50 call QWORD PTR load$[rbp] + 00385 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glNormalP3ui, rax + +; 1473 : glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv"); + + 0038c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@MOCJMHFG@glNormalP3uiv@ + 00393 ff 55 50 call QWORD PTR load$[rbp] + 00396 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glNormalP3uiv, rax + +; 1474 : glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui"); + + 0039d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@PEKBINNN@glColorP3ui@ + 003a4 ff 55 50 call QWORD PTR load$[rbp] + 003a7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glColorP3ui, rax + +; 1475 : glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv"); + + 003ae 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@IBPDNBJE@glColorP3uiv@ + 003b5 ff 55 50 call QWORD PTR load$[rbp] + 003b8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glColorP3uiv, rax + +; 1476 : glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui"); + + 003bf 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@GJHGLFGE@glColorP4ui@ + 003c6 ff 55 50 call QWORD PTR load$[rbp] + 003c9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glColorP4ui, rax + +; 1477 : glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv"); + + 003d0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@DDNDANIE@glColorP4uiv@ + 003d7 ff 55 50 call QWORD PTR load$[rbp] + 003da 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glColorP4uiv, rax + +; 1478 : glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui"); + + 003e1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@PDDGBPKP@glSecondaryColorP3ui@ + 003e8 ff 55 50 call QWORD PTR load$[rbp] + 003eb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glSecondaryColorP3ui, rax + +; 1479 : glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv"); + + 003f2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@DPPPFGBG@glSecondaryColorP3uiv@ + 003f9 ff 55 50 call QWORD PTR load$[rbp] + 003fc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glSecondaryColorP3uiv, rax +$LN1@load_GL_VE: + +; 1480 : } + + 00403 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 00407 5d pop rbp + 00408 c3 ret 0 +load_GL_VERSION_3_3 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT load_GL_VERSION_3_2 +_TEXT SEGMENT +load$ = 80 +load_GL_VERSION_3_2 PROC ; COMDAT + +; 1398 : static void load_GL_VERSION_3_2(GLADloadproc load) { + + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 1399 : if (!GLAD_GL_VERSION_3_2) return; + + 0001b 83 3d 00 00 00 + 00 00 cmp DWORD PTR GLAD_GL_VERSION_3_2, 0 + 00022 75 05 jne SHORT $LN2@load_GL_VE + 00024 e9 43 01 00 00 jmp $LN1@load_GL_VE +$LN2@load_GL_VE: + +; 1400 : glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex"); + + 00029 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@LFMMIAHA@glDrawElementsBaseVertex@ + 00030 ff 55 50 call QWORD PTR load$[rbp] + 00033 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawElementsBaseVertex, rax + +; 1401 : glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex"); + + 0003a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BO@KBDDBILP@glDrawRangeElementsBaseVertex@ + 00041 ff 55 50 call QWORD PTR load$[rbp] + 00044 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawRangeElementsBaseVertex, rax + +; 1402 : glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex"); + + 0004b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0CC@KLOIIKNA@glDrawElementsInstancedBaseVert@ + 00052 ff 55 50 call QWORD PTR load$[rbp] + 00055 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawElementsInstancedBaseVertex, rax + +; 1403 : glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex"); + + 0005c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BO@NAPFJEEK@glMultiDrawElementsBaseVertex@ + 00063 ff 55 50 call QWORD PTR load$[rbp] + 00066 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMultiDrawElementsBaseVertex, rax + +; 1404 : glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex"); + + 0006d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@ECOAPEBI@glProvokingVertex@ + 00074 ff 55 50 call QWORD PTR load$[rbp] + 00077 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glProvokingVertex, rax + +; 1405 : glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync"); + + 0007e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@EFGFPFLP@glFenceSync@ + 00085 ff 55 50 call QWORD PTR load$[rbp] + 00088 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFenceSync, rax + +; 1406 : glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync"); + + 0008f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_08JPIIHJEO@glIsSync@ + 00096 ff 55 50 call QWORD PTR load$[rbp] + 00099 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsSync, rax + +; 1407 : glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync"); + + 000a0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@PIFDNDFG@glDeleteSync@ + 000a7 ff 55 50 call QWORD PTR load$[rbp] + 000aa 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDeleteSync, rax + +; 1408 : glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync"); + + 000b1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@KDMPGJAC@glClientWaitSync@ + 000b8 ff 55 50 call QWORD PTR load$[rbp] + 000bb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClientWaitSync, rax + +; 1409 : glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync"); + + 000c2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@MHLOGHGO@glWaitSync@ + 000c9 ff 55 50 call QWORD PTR load$[rbp] + 000cc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glWaitSync, rax + +; 1410 : glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v"); + + 000d3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@INMBOHGL@glGetInteger64v@ + 000da ff 55 50 call QWORD PTR load$[rbp] + 000dd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetInteger64v, rax + +; 1411 : glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv"); + + 000e4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@MPEEOPIN@glGetSynciv@ + 000eb ff 55 50 call QWORD PTR load$[rbp] + 000ee 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetSynciv, rax + +; 1412 : glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v"); + + 000f5 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@KOJILIEC@glGetInteger64i_v@ + 000fc ff 55 50 call QWORD PTR load$[rbp] + 000ff 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetInteger64i_v, rax + +; 1413 : glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v"); + + 00106 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@KKBIDGPP@glGetBufferParameteri64v@ + 0010d ff 55 50 call QWORD PTR load$[rbp] + 00110 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetBufferParameteri64v, rax + +; 1414 : glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture"); + + 00117 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@ENLMLILA@glFramebufferTexture@ + 0011e ff 55 50 call QWORD PTR load$[rbp] + 00121 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFramebufferTexture, rax + +; 1415 : glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample"); + + 00128 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@FHDFLFA@glTexImage2DMultisample@ + 0012f ff 55 50 call QWORD PTR load$[rbp] + 00132 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexImage2DMultisample, rax + +; 1416 : glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample"); + + 00139 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@JIHMLKCG@glTexImage3DMultisample@ + 00140 ff 55 50 call QWORD PTR load$[rbp] + 00143 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexImage3DMultisample, rax + +; 1417 : glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv"); + + 0014a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@DHLIMGN@glGetMultisamplefv@ + 00151 ff 55 50 call QWORD PTR load$[rbp] + 00154 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetMultisamplefv, rax + +; 1418 : glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski"); + + 0015b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@JNHBCHMB@glSampleMaski@ + 00162 ff 55 50 call QWORD PTR load$[rbp] + 00165 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glSampleMaski, rax +$LN1@load_GL_VE: + +; 1419 : } + + 0016c 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 00170 5d pop rbp + 00171 c3 ret 0 +load_GL_VERSION_3_2 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT load_GL_VERSION_3_1 +_TEXT SEGMENT +load$ = 80 +load_GL_VERSION_3_1 PROC ; COMDAT + +; 1380 : static void load_GL_VERSION_3_1(GLADloadproc load) { + + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 1381 : if (!GLAD_GL_VERSION_3_1) return; + + 0001b 83 3d 00 00 00 + 00 00 cmp DWORD PTR GLAD_GL_VERSION_3_1, 0 + 00022 75 05 jne SHORT $LN2@load_GL_VE + 00024 e9 ff 00 00 00 jmp $LN1@load_GL_VE +$LN2@load_GL_VE: + +; 1382 : glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced"); + + 00029 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@HIOFINAN@glDrawArraysInstanced@ + 00030 ff 55 50 call QWORD PTR load$[rbp] + 00033 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawArraysInstanced, rax + +; 1383 : glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced"); + + 0003a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@CGJENFBH@glDrawElementsInstanced@ + 00041 ff 55 50 call QWORD PTR load$[rbp] + 00044 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawElementsInstanced, rax + +; 1384 : glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer"); + + 0004b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@IIMBBALL@glTexBuffer@ + 00052 ff 55 50 call QWORD PTR load$[rbp] + 00055 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexBuffer, rax + +; 1385 : glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex"); + + 0005c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@LJDLNGAF@glPrimitiveRestartIndex@ + 00063 ff 55 50 call QWORD PTR load$[rbp] + 00066 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPrimitiveRestartIndex, rax + +; 1386 : glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData"); + + 0006d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@EPKABDOG@glCopyBufferSubData@ + 00074 ff 55 50 call QWORD PTR load$[rbp] + 00077 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCopyBufferSubData, rax + +; 1387 : glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices"); + + 0007e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@MDPMIDEE@glGetUniformIndices@ + 00085 ff 55 50 call QWORD PTR load$[rbp] + 00088 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetUniformIndices, rax + +; 1388 : glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv"); + + 0008f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@JEHIMPCG@glGetActiveUniformsiv@ + 00096 ff 55 50 call QWORD PTR load$[rbp] + 00099 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetActiveUniformsiv, rax + +; 1389 : glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName"); + + 000a0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@EGGFHKJJ@glGetActiveUniformName@ + 000a7 ff 55 50 call QWORD PTR load$[rbp] + 000aa 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetActiveUniformName, rax + +; 1390 : glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex"); + + 000b1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@CBDIMHHE@glGetUniformBlockIndex@ + 000b8 ff 55 50 call QWORD PTR load$[rbp] + 000bb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetUniformBlockIndex, rax + +; 1391 : glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv"); + + 000c2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@DMHOPJGL@glGetActiveUniformBlockiv@ + 000c9 ff 55 50 call QWORD PTR load$[rbp] + 000cc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetActiveUniformBlockiv, rax + +; 1392 : glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName"); + + 000d3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@KEMCJPAJ@glGetActiveUniformBlockName@ + 000da ff 55 50 call QWORD PTR load$[rbp] + 000dd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetActiveUniformBlockName, rax + +; 1393 : glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding"); + + 000e4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@BOLEKKCP@glUniformBlockBinding@ + 000eb ff 55 50 call QWORD PTR load$[rbp] + 000ee 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformBlockBinding, rax + +; 1394 : glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); + + 000f5 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@EEMMCHMB@glBindBufferRange@ + 000fc ff 55 50 call QWORD PTR load$[rbp] + 000ff 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindBufferRange, rax + +; 1395 : glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); + + 00106 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@LDPKOCJI@glBindBufferBase@ + 0010d ff 55 50 call QWORD PTR load$[rbp] + 00110 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindBufferBase, rax + +; 1396 : glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); + + 00117 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@FKCNNMFO@glGetIntegeri_v@ + 0011e ff 55 50 call QWORD PTR load$[rbp] + 00121 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetIntegeri_v, rax +$LN1@load_GL_VE: + +; 1397 : } + + 00128 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 0012c 5d pop rbp + 0012d c3 ret 0 +load_GL_VERSION_3_1 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT load_GL_VERSION_3_0 +_TEXT SEGMENT +load$ = 80 +load_GL_VERSION_3_0 PROC ; COMDAT + +; 1293 : static void load_GL_VERSION_3_0(GLADloadproc load) { + + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 1294 : if (!GLAD_GL_VERSION_3_0) return; + + 0001b 83 3d 00 00 00 + 00 00 cmp DWORD PTR GLAD_GL_VERSION_3_0, 0 + 00022 75 05 jne SHORT $LN2@load_GL_VE + 00024 e9 94 05 00 00 jmp $LN1@load_GL_VE +$LN2@load_GL_VE: + +; 1295 : glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski"); + + 00029 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@JHNNNJFG@glColorMaski@ + 00030 ff 55 50 call QWORD PTR load$[rbp] + 00033 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glColorMaski, rax + +; 1296 : glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v"); + + 0003a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@OAKNOBP@glGetBooleani_v@ + 00041 ff 55 50 call QWORD PTR load$[rbp] + 00044 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetBooleani_v, rax + +; 1297 : glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); + + 0004b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@FKCNNMFO@glGetIntegeri_v@ + 00052 ff 55 50 call QWORD PTR load$[rbp] + 00055 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetIntegeri_v, rax + +; 1298 : glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei"); + + 0005c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_09IEGEGIEN@glEnablei@ + 00063 ff 55 50 call QWORD PTR load$[rbp] + 00066 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glEnablei, rax + +; 1299 : glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei"); + + 0006d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@BMJPGDDH@glDisablei@ + 00074 ff 55 50 call QWORD PTR load$[rbp] + 00077 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDisablei, rax + +; 1300 : glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi"); + + 0007e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@IMGKGOKN@glIsEnabledi@ + 00085 ff 55 50 call QWORD PTR load$[rbp] + 00088 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsEnabledi, rax + +; 1301 : glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback"); + + 0008f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@FHJKOECC@glBeginTransformFeedback@ + 00096 ff 55 50 call QWORD PTR load$[rbp] + 00099 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBeginTransformFeedback, rax + +; 1302 : glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback"); + + 000a0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@LCFLNNBH@glEndTransformFeedback@ + 000a7 ff 55 50 call QWORD PTR load$[rbp] + 000aa 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glEndTransformFeedback, rax + +; 1303 : glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); + + 000b1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@EEMMCHMB@glBindBufferRange@ + 000b8 ff 55 50 call QWORD PTR load$[rbp] + 000bb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindBufferRange, rax + +; 1304 : glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); + + 000c2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@LDPKOCJI@glBindBufferBase@ + 000c9 ff 55 50 call QWORD PTR load$[rbp] + 000cc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindBufferBase, rax + +; 1305 : glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings"); + + 000d3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@IJFAKBEF@glTransformFeedbackVaryings@ + 000da ff 55 50 call QWORD PTR load$[rbp] + 000dd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTransformFeedbackVaryings, rax + +; 1306 : glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying"); + + 000e4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BO@ODFLPNG@glGetTransformFeedbackVarying@ + 000eb ff 55 50 call QWORD PTR load$[rbp] + 000ee 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTransformFeedbackVarying, rax + +; 1307 : glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor"); + + 000f5 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@HLGAGIMI@glClampColor@ + 000fc ff 55 50 call QWORD PTR load$[rbp] + 000ff 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClampColor, rax + +; 1308 : glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender"); + + 00106 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@EHEPIEPF@glBeginConditionalRender@ + 0010d ff 55 50 call QWORD PTR load$[rbp] + 00110 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBeginConditionalRender, rax + +; 1309 : glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender"); + + 00117 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@KCIOLNMA@glEndConditionalRender@ + 0011e ff 55 50 call QWORD PTR load$[rbp] + 00121 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glEndConditionalRender, rax + +; 1310 : glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer"); + + 00128 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@NLOEHKCD@glVertexAttribIPointer@ + 0012f ff 55 50 call QWORD PTR load$[rbp] + 00132 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribIPointer, rax + +; 1311 : glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv"); + + 00139 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@KPDNEONP@glGetVertexAttribIiv@ + 00140 ff 55 50 call QWORD PTR load$[rbp] + 00143 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetVertexAttribIiv, rax + +; 1312 : glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv"); + + 0014a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@GCBDCABB@glGetVertexAttribIuiv@ + 00151 ff 55 50 call QWORD PTR load$[rbp] + 00154 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetVertexAttribIuiv, rax + +; 1313 : glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i"); + + 0015b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@CDIIMMAL@glVertexAttribI1i@ + 00162 ff 55 50 call QWORD PTR load$[rbp] + 00165 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribI1i, rax + +; 1314 : glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i"); + + 0016c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@CBMOHCFC@glVertexAttribI2i@ + 00173 ff 55 50 call QWORD PTR load$[rbp] + 00176 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribI2i, rax + +; 1315 : glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i"); + + 0017d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@CAAMBIGF@glVertexAttribI3i@ + 00184 ff 55 50 call QWORD PTR load$[rbp] + 00187 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribI3i, rax + +; 1316 : glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i"); + + 0018e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@CFEDAOOA@glVertexAttribI4i@ + 00195 ff 55 50 call QWORD PTR load$[rbp] + 00198 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribI4i, rax + +; 1317 : glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui"); + + 0019f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@DGPCNLLO@glVertexAttribI1ui@ + 001a6 ff 55 50 call QWORD PTR load$[rbp] + 001a9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribI1ui, rax + +; 1318 : glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui"); + + 001b0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@CEEHHEFA@glVertexAttribI2ui@ + 001b7 ff 55 50 call QWORD PTR load$[rbp] + 001ba 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribI2ui, rax + +; 1319 : glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui"); + + 001c1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@JMPLBDDF@glVertexAttribI3ui@ + 001c8 ff 55 50 call QWORD PTR load$[rbp] + 001cb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribI3ui, rax + +; 1320 : glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui"); + + 001d2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@BCMCLIM@glVertexAttribI4ui@ + 001d9 ff 55 50 call QWORD PTR load$[rbp] + 001dc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribI4ui, rax + +; 1321 : glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv"); + + 001e3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@OOJEIPDE@glVertexAttribI1iv@ + 001ea ff 55 50 call QWORD PTR load$[rbp] + 001ed 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribI1iv, rax + +; 1322 : glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv"); + + 001f4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@PMCBCANK@glVertexAttribI2iv@ + 001fb ff 55 50 call QWORD PTR load$[rbp] + 001fe 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribI2iv, rax + +; 1323 : glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv"); + + 00205 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@EEJNEHLP@glVertexAttribI3iv@ + 0020c ff 55 50 call QWORD PTR load$[rbp] + 0020f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribI3iv, rax + +; 1324 : glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv"); + + 00216 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@NJEKHPAG@glVertexAttribI4iv@ + 0021d ff 55 50 call QWORD PTR load$[rbp] + 00220 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribI4iv, rax + +; 1325 : glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv"); + + 00227 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@FFIKLCCA@glVertexAttribI1uiv@ + 0022e ff 55 50 call QWORD PTR load$[rbp] + 00231 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribI1uiv, rax + +; 1326 : glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv"); + + 00238 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@BCCKMIPA@glVertexAttribI2uiv@ + 0023f ff 55 50 call QWORD PTR load$[rbp] + 00242 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribI2uiv, rax + +; 1327 : glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv"); + + 00249 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@CPEKOBEA@glVertexAttribI3uiv@ + 00250 ff 55 50 call QWORD PTR load$[rbp] + 00253 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribI3uiv, rax + +; 1328 : glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv"); + + 0025a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@JNGKDNFA@glVertexAttribI4uiv@ + 00261 ff 55 50 call QWORD PTR load$[rbp] + 00264 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribI4uiv, rax + +; 1329 : glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv"); + + 0026b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@NFBPJAOH@glVertexAttribI4bv@ + 00272 ff 55 50 call QWORD PTR load$[rbp] + 00275 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribI4bv, rax + +; 1330 : glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv"); + + 0027c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@MIPLFJKA@glVertexAttribI4sv@ + 00283 ff 55 50 call QWORD PTR load$[rbp] + 00286 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribI4sv, rax + +; 1331 : glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv"); + + 0028d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@JBDPNCLB@glVertexAttribI4ubv@ + 00294 ff 55 50 call QWORD PTR load$[rbp] + 00297 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribI4ubv, rax + +; 1332 : glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv"); + + 0029e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@IMNLBLPG@glVertexAttribI4usv@ + 002a5 ff 55 50 call QWORD PTR load$[rbp] + 002a8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribI4usv, rax + +; 1333 : glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv"); + + 002af 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@NIGECFIF@glGetUniformuiv@ + 002b6 ff 55 50 call QWORD PTR load$[rbp] + 002b9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetUniformuiv, rax + +; 1334 : glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation"); + + 002c0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@DLJLAGBA@glBindFragDataLocation@ + 002c7 ff 55 50 call QWORD PTR load$[rbp] + 002ca 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindFragDataLocation, rax + +; 1335 : glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation"); + + 002d1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@NDOIGAMC@glGetFragDataLocation@ + 002d8 ff 55 50 call QWORD PTR load$[rbp] + 002db 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetFragDataLocation, rax + +; 1336 : glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui"); + + 002e2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@HKPEFJDP@glUniform1ui@ + 002e9 ff 55 50 call QWORD PTR load$[rbp] + 002ec 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform1ui, rax + +; 1337 : glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui"); + + 002f3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@GIEBPGNB@glUniform2ui@ + 002fa ff 55 50 call QWORD PTR load$[rbp] + 002fd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform2ui, rax + +; 1338 : glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui"); + + 00304 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@NAPNJBLE@glUniform3ui@ + 0030b ff 55 50 call QWORD PTR load$[rbp] + 0030e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform3ui, rax + +; 1339 : glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui"); + + 00315 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@ENCKKJAN@glUniform4ui@ + 0031c ff 55 50 call QWORD PTR load$[rbp] + 0031f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform4ui, rax + +; 1340 : glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv"); + + 00326 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@MPHJAHBE@glUniform1uiv@ + 0032d ff 55 50 call QWORD PTR load$[rbp] + 00330 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform1uiv, rax + +; 1341 : glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv"); + + 00337 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@IINJHNME@glUniform2uiv@ + 0033e ff 55 50 call QWORD PTR load$[rbp] + 00341 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform2uiv, rax + +; 1342 : glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv"); + + 00348 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@LFLJFEHE@glUniform3uiv@ + 0034f ff 55 50 call QWORD PTR load$[rbp] + 00352 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform3uiv, rax + +; 1343 : glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); + + 00359 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@HJJIIGE@glUniform4uiv@ + 00360 ff 55 50 call QWORD PTR load$[rbp] + 00363 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform4uiv, rax + +; 1344 : glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv"); + + 0036a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@MAFJKEHB@glTexParameterIiv@ + 00371 ff 55 50 call QWORD PTR load$[rbp] + 00374 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexParameterIiv, rax + +; 1345 : glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv"); + + 0037b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@FDBCMKBE@glTexParameterIuiv@ + 00382 ff 55 50 call QWORD PTR load$[rbp] + 00385 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexParameterIuiv, rax + +; 1346 : glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv"); + + 0038c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@ODBJFHDD@glGetTexParameterIiv@ + 00393 ff 55 50 call QWORD PTR load$[rbp] + 00396 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTexParameterIiv, rax + +; 1347 : glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv"); + + 0039d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@MLODKKFL@glGetTexParameterIuiv@ + 003a4 ff 55 50 call QWORD PTR load$[rbp] + 003a7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTexParameterIuiv, rax + +; 1348 : glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv"); + + 003ae 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@CGCJAEIN@glClearBufferiv@ + 003b5 ff 55 50 call QWORD PTR load$[rbp] + 003b8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearBufferiv, rax + +; 1349 : glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv"); + + 003bf 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@OHPPAEID@glClearBufferuiv@ + 003c6 ff 55 50 call QWORD PTR load$[rbp] + 003c9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearBufferuiv, rax + +; 1350 : glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv"); + + 003d0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@CNHFEDLA@glClearBufferfv@ + 003d7 ff 55 50 call QWORD PTR load$[rbp] + 003da 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearBufferfv, rax + +; 1351 : glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi"); + + 003e1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@OACPENCO@glClearBufferfi@ + 003e8 ff 55 50 call QWORD PTR load$[rbp] + 003eb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearBufferfi, rax + +; 1352 : glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi"); + + 003f2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@PILJCBOD@glGetStringi@ + 003f9 ff 55 50 call QWORD PTR load$[rbp] + 003fc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetStringi, rax + +; 1353 : glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer"); + + 00403 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@DGGHKKOH@glIsRenderbuffer@ + 0040a ff 55 50 call QWORD PTR load$[rbp] + 0040d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsRenderbuffer, rax + +; 1354 : glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer"); + + 00414 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@EPOPJGFA@glBindRenderbuffer@ + 0041b ff 55 50 call QWORD PTR load$[rbp] + 0041e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindRenderbuffer, rax + +; 1355 : glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers"); + + 00425 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@KKOKEJDE@glDeleteRenderbuffers@ + 0042c ff 55 50 call QWORD PTR load$[rbp] + 0042f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDeleteRenderbuffers, rax + +; 1356 : glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers"); + + 00436 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@MIGEDNGJ@glGenRenderbuffers@ + 0043d ff 55 50 call QWORD PTR load$[rbp] + 00440 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGenRenderbuffers, rax + +; 1357 : glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage"); + + 00447 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@EOIILGMJ@glRenderbufferStorage@ + 0044e ff 55 50 call QWORD PTR load$[rbp] + 00451 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glRenderbufferStorage, rax + +; 1358 : glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv"); + + 00458 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BN@FGKAECKO@glGetRenderbufferParameteriv@ + 0045f ff 55 50 call QWORD PTR load$[rbp] + 00462 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetRenderbufferParameteriv, rax + +; 1359 : glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer"); + + 00469 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@FGBIJCNH@glIsFramebuffer@ + 00470 ff 55 50 call QWORD PTR load$[rbp] + 00473 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsFramebuffer, rax + +; 1360 : glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer"); + + 0047a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@CJMIBNO@glBindFramebuffer@ + 00481 ff 55 50 call QWORD PTR load$[rbp] + 00484 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindFramebuffer, rax + +; 1361 : glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers"); + + 0048b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@DJNJENP@glDeleteFramebuffers@ + 00492 ff 55 50 call QWORD PTR load$[rbp] + 00495 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDeleteFramebuffers, rax + +; 1362 : glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers"); + + 0049c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@FAPEBGID@glGenFramebuffers@ + 004a3 ff 55 50 call QWORD PTR load$[rbp] + 004a6 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGenFramebuffers, rax + +; 1363 : glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); + + 004ad 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@GIOLHEAD@glCheckFramebufferStatus@ + 004b4 ff 55 50 call QWORD PTR load$[rbp] + 004b7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCheckFramebufferStatus, rax + +; 1364 : glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D"); + + 004be 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@JAMDNNBM@glFramebufferTexture1D@ + 004c5 ff 55 50 call QWORD PTR load$[rbp] + 004c8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFramebufferTexture1D, rax + +; 1365 : glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D"); + + 004cf 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@JCIFGDEF@glFramebufferTexture2D@ + 004d6 ff 55 50 call QWORD PTR load$[rbp] + 004d9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFramebufferTexture2D, rax + +; 1366 : glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D"); + + 004e0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@JDEHAJHC@glFramebufferTexture3D@ + 004e7 ff 55 50 call QWORD PTR load$[rbp] + 004ea 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFramebufferTexture3D, rax + +; 1367 : glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer"); + + 004f1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@OJDINAOA@glFramebufferRenderbuffer@ + 004f8 ff 55 50 call QWORD PTR load$[rbp] + 004fb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFramebufferRenderbuffer, rax + +; 1368 : glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv"); + + 00502 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0CG@KLDGJEON@glGetFramebufferAttachmentParam@ + 00509 ff 55 50 call QWORD PTR load$[rbp] + 0050c 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetFramebufferAttachmentParameteriv, rax + +; 1369 : glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap"); + + 00513 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@BHNIMGDM@glGenerateMipmap@ + 0051a ff 55 50 call QWORD PTR load$[rbp] + 0051d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGenerateMipmap, rax + +; 1370 : glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer"); + + 00524 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@OANBDDEP@glBlitFramebuffer@ + 0052b ff 55 50 call QWORD PTR load$[rbp] + 0052e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBlitFramebuffer, rax + +; 1371 : glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample"); + + 00535 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0CB@HNONLGJE@glRenderbufferStorageMultisampl@ + 0053c ff 55 50 call QWORD PTR load$[rbp] + 0053f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glRenderbufferStorageMultisample, rax + +; 1372 : glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer"); + + 00546 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@NIHIDBBO@glFramebufferTextureLayer@ + 0054d ff 55 50 call QWORD PTR load$[rbp] + 00550 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFramebufferTextureLayer, rax + +; 1373 : glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange"); + + 00557 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@EOHJGBIO@glMapBufferRange@ + 0055e ff 55 50 call QWORD PTR load$[rbp] + 00561 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMapBufferRange, rax + +; 1374 : glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange"); + + 00568 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@NCDMGHKF@glFlushMappedBufferRange@ + 0056f ff 55 50 call QWORD PTR load$[rbp] + 00572 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFlushMappedBufferRange, rax + +; 1375 : glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray"); + + 00579 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@LHBAHFAN@glBindVertexArray@ + 00580 ff 55 50 call QWORD PTR load$[rbp] + 00583 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindVertexArray, rax + +; 1376 : glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays"); + + 0058a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@BMPCJLEF@glDeleteVertexArrays@ + 00591 ff 55 50 call QWORD PTR load$[rbp] + 00594 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDeleteVertexArrays, rax + +; 1377 : glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays"); + + 0059b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@EPJLBJBJ@glGenVertexArrays@ + 005a2 ff 55 50 call QWORD PTR load$[rbp] + 005a5 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGenVertexArrays, rax + +; 1378 : glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray"); + + 005ac 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@ODJEGGAE@glIsVertexArray@ + 005b3 ff 55 50 call QWORD PTR load$[rbp] + 005b6 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsVertexArray, rax +$LN1@load_GL_VE: + +; 1379 : } + + 005bd 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 005c1 5d pop rbp + 005c2 c3 ret 0 +load_GL_VERSION_3_0 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT load_GL_VERSION_2_1 +_TEXT SEGMENT +load$ = 80 +load_GL_VERSION_2_1 PROC ; COMDAT + +; 1284 : static void load_GL_VERSION_2_1(GLADloadproc load) { + + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 1285 : if (!GLAD_GL_VERSION_2_1) return; + + 0001b 83 3d 00 00 00 + 00 00 cmp DWORD PTR GLAD_GL_VERSION_2_1, 0 + 00022 75 02 jne SHORT $LN2@load_GL_VE + 00024 eb 66 jmp SHORT $LN1@load_GL_VE +$LN2@load_GL_VE: + +; 1286 : glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv"); + + 00026 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@KDDJMCDK@glUniformMatrix2x3fv@ + 0002d ff 55 50 call QWORD PTR load$[rbp] + 00030 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix2x3fv, rax + +; 1287 : glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv"); + + 00037 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@NANJHGPK@glUniformMatrix3x2fv@ + 0003e ff 55 50 call QWORD PTR load$[rbp] + 00041 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix3x2fv, rax + +; 1288 : glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv"); + + 00048 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@DOOOPKID@glUniformMatrix2x4fv@ + 0004f ff 55 50 call QWORD PTR load$[rbp] + 00052 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix2x4fv, rax + +; 1289 : glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv"); + + 00059 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@MNNMEGEC@glUniformMatrix4x2fv@ + 00060 ff 55 50 call QWORD PTR load$[rbp] + 00063 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix4x2fv, rax + +; 1290 : glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv"); + + 0006a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@PFLCCJCG@glUniformMatrix3x4fv@ + 00071 ff 55 50 call QWORD PTR load$[rbp] + 00074 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix3x4fv, rax + +; 1291 : glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv"); + + 0007b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@HFGACBCH@glUniformMatrix4x3fv@ + 00082 ff 55 50 call QWORD PTR load$[rbp] + 00085 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix4x3fv, rax +$LN1@load_GL_VE: + +; 1292 : } + + 0008c 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 00090 5d pop rbp + 00091 c3 ret 0 +load_GL_VERSION_2_1 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT load_GL_VERSION_2_0 +_TEXT SEGMENT +load$ = 80 +load_GL_VERSION_2_0 PROC ; COMDAT + +; 1188 : static void load_GL_VERSION_2_0(GLADloadproc load) { + + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 1189 : if (!GLAD_GL_VERSION_2_0) return; + + 0001b 83 3d 00 00 00 + 00 00 cmp DWORD PTR GLAD_GL_VERSION_2_0, 0 + 00022 75 05 jne SHORT $LN2@load_GL_VE + 00024 e9 2d 06 00 00 jmp $LN1@load_GL_VE +$LN2@load_GL_VE: + +; 1190 : glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate"); + + 00029 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@JNHDNJAG@glBlendEquationSeparate@ + 00030 ff 55 50 call QWORD PTR load$[rbp] + 00033 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBlendEquationSeparate, rax + +; 1191 : glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers"); + + 0003a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@COHJKDBH@glDrawBuffers@ + 00041 ff 55 50 call QWORD PTR load$[rbp] + 00044 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawBuffers, rax + +; 1192 : glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate"); + + 0004b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@GAPLDNGF@glStencilOpSeparate@ + 00052 ff 55 50 call QWORD PTR load$[rbp] + 00055 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glStencilOpSeparate, rax + +; 1193 : glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate"); + + 0005c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@FCMNCEIA@glStencilFuncSeparate@ + 00063 ff 55 50 call QWORD PTR load$[rbp] + 00066 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glStencilFuncSeparate, rax + +; 1194 : glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate"); + + 0006d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@MMKPIEJI@glStencilMaskSeparate@ + 00074 ff 55 50 call QWORD PTR load$[rbp] + 00077 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glStencilMaskSeparate, rax + +; 1195 : glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader"); + + 0007e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@LDMLEABL@glAttachShader@ + 00085 ff 55 50 call QWORD PTR load$[rbp] + 00088 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glAttachShader, rax + +; 1196 : glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation"); + + 0008f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@MHKEFIHM@glBindAttribLocation@ + 00096 ff 55 50 call QWORD PTR load$[rbp] + 00099 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindAttribLocation, rax + +; 1197 : glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader"); + + 000a0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@DGIEGONF@glCompileShader@ + 000a7 ff 55 50 call QWORD PTR load$[rbp] + 000aa 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCompileShader, rax + +; 1198 : glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram"); + + 000b1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@FLKLHNKP@glCreateProgram@ + 000b8 ff 55 50 call QWORD PTR load$[rbp] + 000bb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCreateProgram, rax + +; 1199 : glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader"); + + 000c2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@HGHBNC@glCreateShader@ + 000c9 ff 55 50 call QWORD PTR load$[rbp] + 000cc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCreateShader, rax + +; 1200 : glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram"); + + 000d3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@NKGCDOPO@glDeleteProgram@ + 000da ff 55 50 call QWORD PTR load$[rbp] + 000dd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDeleteProgram, rax + +; 1201 : glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader"); + + 000e4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@HHCDONAG@glDeleteShader@ + 000eb ff 55 50 call QWORD PTR load$[rbp] + 000ee 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDeleteShader, rax + +; 1202 : glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); + + 000f5 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@DJFJFCJL@glDetachShader@ + 000fc ff 55 50 call QWORD PTR load$[rbp] + 000ff 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDetachShader, rax + +; 1203 : glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray"); + + 00106 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BL@NKHLOFFF@glDisableVertexAttribArray@ + 0010d ff 55 50 call QWORD PTR load$[rbp] + 00110 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDisableVertexAttribArray, rax + +; 1204 : glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray"); + + 00117 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@EHBAHNHE@glEnableVertexAttribArray@ + 0011e ff 55 50 call QWORD PTR load$[rbp] + 00121 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glEnableVertexAttribArray, rax + +; 1205 : glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib"); + + 00128 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@MBALAOHF@glGetActiveAttrib@ + 0012f ff 55 50 call QWORD PTR load$[rbp] + 00132 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetActiveAttrib, rax + +; 1206 : glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform"); + + 00139 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@NIMHLLKN@glGetActiveUniform@ + 00140 ff 55 50 call QWORD PTR load$[rbp] + 00143 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetActiveUniform, rax + +; 1207 : glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders"); + + 0014a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@GHMDGFEM@glGetAttachedShaders@ + 00151 ff 55 50 call QWORD PTR load$[rbp] + 00154 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetAttachedShaders, rax + +; 1208 : glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation"); + + 0015b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@BEPGJDMM@glGetAttribLocation@ + 00162 ff 55 50 call QWORD PTR load$[rbp] + 00165 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetAttribLocation, rax + +; 1209 : glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv"); + + 0016c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@FMMDFLCO@glGetProgramiv@ + 00173 ff 55 50 call QWORD PTR load$[rbp] + 00176 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetProgramiv, rax + +; 1210 : glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog"); + + 0017d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@DHGHAJFL@glGetProgramInfoLog@ + 00184 ff 55 50 call QWORD PTR load$[rbp] + 00187 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetProgramInfoLog, rax + +; 1211 : glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv"); + + 0018e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@JBDFPDMG@glGetShaderiv@ + 00195 ff 55 50 call QWORD PTR load$[rbp] + 00198 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetShaderiv, rax + +; 1212 : glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog"); + + 0019f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@GIABBCMO@glGetShaderInfoLog@ + 001a6 ff 55 50 call QWORD PTR load$[rbp] + 001a9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetShaderInfoLog, rax + +; 1213 : glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource"); + + 001b0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@ELEIFJEL@glGetShaderSource@ + 001b7 ff 55 50 call QWORD PTR load$[rbp] + 001ba 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetShaderSource, rax + +; 1214 : glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation"); + + 001c1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@KIOPGICP@glGetUniformLocation@ + 001c8 ff 55 50 call QWORD PTR load$[rbp] + 001cb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetUniformLocation, rax + +; 1215 : glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv"); + + 001d2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@DFCJIBG@glGetUniformfv@ + 001d9 ff 55 50 call QWORD PTR load$[rbp] + 001dc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetUniformfv, rax + +; 1216 : glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv"); + + 001e3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@IAONPCL@glGetUniformiv@ + 001ea ff 55 50 call QWORD PTR load$[rbp] + 001ed 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetUniformiv, rax + +; 1217 : glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv"); + + 001f4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@HDPMJMIN@glGetVertexAttribdv@ + 001fb ff 55 50 call QWORD PTR load$[rbp] + 001fe 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetVertexAttribdv, rax + +; 1218 : glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv"); + + 00205 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@HAHIEIOD@glGetVertexAttribfv@ + 0020c ff 55 50 call QWORD PTR load$[rbp] + 0020f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetVertexAttribfv, rax + +; 1219 : glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv"); + + 00216 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@HLCEAPNO@glGetVertexAttribiv@ + 0021d ff 55 50 call QWORD PTR load$[rbp] + 00220 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetVertexAttribiv, rax + +; 1220 : glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv"); + + 00227 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@DOJMENLD@glGetVertexAttribPointerv@ + 0022e ff 55 50 call QWORD PTR load$[rbp] + 00231 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetVertexAttribPointerv, rax + +; 1221 : glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram"); + + 00238 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@INLOJDGO@glIsProgram@ + 0023f ff 55 50 call QWORD PTR load$[rbp] + 00242 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsProgram, rax + +; 1222 : glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader"); + + 00249 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@MDDLFIHC@glIsShader@ + 00250 ff 55 50 call QWORD PTR load$[rbp] + 00253 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsShader, rax + +; 1223 : glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram"); + + 0025a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@PIOEEBPO@glLinkProgram@ + 00261 ff 55 50 call QWORD PTR load$[rbp] + 00264 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glLinkProgram, rax + +; 1224 : glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource"); + + 0026b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@DFHCPFMO@glShaderSource@ + 00272 ff 55 50 call QWORD PTR load$[rbp] + 00275 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glShaderSource, rax + +; 1225 : glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram"); + + 0027c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@ICBDHBI@glUseProgram@ + 00283 ff 55 50 call QWORD PTR load$[rbp] + 00286 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUseProgram, rax + +; 1226 : glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f"); + + 0028d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@MLICAPOF@glUniform1f@ + 00294 ff 55 50 call QWORD PTR load$[rbp] + 00297 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform1f, rax + +; 1227 : glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f"); + + 0029e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@MJMELBLM@glUniform2f@ + 002a5 ff 55 50 call QWORD PTR load$[rbp] + 002a8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform2f, rax + +; 1228 : glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f"); + + 002af 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@MIAGNLIL@glUniform3f@ + 002b6 ff 55 50 call QWORD PTR load$[rbp] + 002b9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform3f, rax + +; 1229 : glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f"); + + 002c0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@MNEJMNAO@glUniform4f@ + 002c7 ff 55 50 call QWORD PTR load$[rbp] + 002ca 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform4f, rax + +; 1230 : glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i"); + + 002d1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@EMBKBDCK@glUniform1i@ + 002d8 ff 55 50 call QWORD PTR load$[rbp] + 002db 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform1i, rax + +; 1231 : glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i"); + + 002e2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@EOFMKNHD@glUniform2i@ + 002e9 ff 55 50 call QWORD PTR load$[rbp] + 002ec 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform2i, rax + +; 1232 : glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i"); + + 002f3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@EPJOMHEE@glUniform3i@ + 002fa ff 55 50 call QWORD PTR load$[rbp] + 002fd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform3i, rax + +; 1233 : glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i"); + + 00304 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@EKNBNBMB@glUniform4i@ + 0030b ff 55 50 call QWORD PTR load$[rbp] + 0030e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform4i, rax + +; 1234 : glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv"); + + 00315 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@KJMOEKII@glUniform1fv@ + 0031c ff 55 50 call QWORD PTR load$[rbp] + 0031f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform1fv, rax + +; 1235 : glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv"); + + 00326 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@LLHLOFGG@glUniform2fv@ + 0032d ff 55 50 call QWORD PTR load$[rbp] + 00330 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform2fv, rax + +; 1236 : glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv"); + + 00337 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@DMHICAD@glUniform3fv@ + 0033e ff 55 50 call QWORD PTR load$[rbp] + 00341 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform3fv, rax + +; 1237 : glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv"); + + 00348 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@JOBALKLK@glUniform4fv@ + 0034f ff 55 50 call QWORD PTR load$[rbp] + 00352 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform4fv, rax + +; 1238 : glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv"); + + 00359 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@KCJCANLF@glUniform1iv@ + 00360 ff 55 50 call QWORD PTR load$[rbp] + 00363 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform1iv, rax + +; 1239 : glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv"); + + 0036a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@LACHKCFL@glUniform2iv@ + 00371 ff 55 50 call QWORD PTR load$[rbp] + 00374 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform2iv, rax + +; 1240 : glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv"); + + 0037b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@IJLMFDO@glUniform3iv@ + 00382 ff 55 50 call QWORD PTR load$[rbp] + 00385 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform3iv, rax + +; 1241 : glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv"); + + 0038c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@JFEMPNIH@glUniform4iv@ + 00393 ff 55 50 call QWORD PTR load$[rbp] + 00396 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniform4iv, rax + +; 1242 : glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv"); + + 0039d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@JIBJELHD@glUniformMatrix2fv@ + 003a4 ff 55 50 call QWORD PTR load$[rbp] + 003a7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix2fv, rax + +; 1243 : glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv"); + + 003ae 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@CAKFCMBG@glUniformMatrix3fv@ + 003b5 ff 55 50 call QWORD PTR load$[rbp] + 003b8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix3fv, rax + +; 1244 : glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv"); + + 003bf 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@LNHCBEKP@glUniformMatrix4fv@ + 003c6 ff 55 50 call QWORD PTR load$[rbp] + 003c9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUniformMatrix4fv, rax + +; 1245 : glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram"); + + 003d0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@MAPGDLJK@glValidateProgram@ + 003d7 ff 55 50 call QWORD PTR load$[rbp] + 003da 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glValidateProgram, rax + +; 1246 : glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d"); + + 003e1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@PIOLPNPC@glVertexAttrib1d@ + 003e8 ff 55 50 call QWORD PTR load$[rbp] + 003eb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib1d, rax + +; 1247 : glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv"); + + 003f2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@CKCOKGLN@glVertexAttrib1dv@ + 003f9 ff 55 50 call QWORD PTR load$[rbp] + 003fc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib1dv, rax + +; 1248 : glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f"); + + 00403 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@MKNNJPHA@glVertexAttrib1f@ + 0040a ff 55 50 call QWORD PTR load$[rbp] + 0040d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib1f, rax + +; 1249 : glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv"); + + 00414 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@CJKKHCND@glVertexAttrib1fv@ + 0041b ff 55 50 call QWORD PTR load$[rbp] + 0041e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib1fv, rax + +; 1250 : glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s"); + + 00425 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@PNGIHJGE@glVertexAttrib1s@ + 0042c ff 55 50 call QWORD PTR load$[rbp] + 0042f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib1s, rax + +; 1251 : glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv"); + + 00436 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@DDEHBDEI@glVertexAttrib1sv@ + 0043d ff 55 50 call QWORD PTR load$[rbp] + 00440 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib1sv, rax + +; 1252 : glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d"); + + 00447 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@PKKNEDKL@glVertexAttrib2d@ + 0044e ff 55 50 call QWORD PTR load$[rbp] + 00451 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib2d, rax + +; 1253 : glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv"); + + 00458 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@DIJLAJFD@glVertexAttrib2dv@ + 0045f ff 55 50 call QWORD PTR load$[rbp] + 00462 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib2dv, rax + +; 1254 : glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f"); + + 00469 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@MIJLCBCJ@glVertexAttrib2f@ + 00470 ff 55 50 call QWORD PTR load$[rbp] + 00473 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib2f, rax + +; 1255 : glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv"); + + 0047a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@DLBPNNDN@glVertexAttrib2fv@ + 00481 ff 55 50 call QWORD PTR load$[rbp] + 00484 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib2fv, rax + +; 1256 : glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s"); + + 0048b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@PPCOMHDN@glVertexAttrib2s@ + 00492 ff 55 50 call QWORD PTR load$[rbp] + 00495 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib2s, rax + +; 1257 : glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv"); + + 0049c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@CBPCLMKG@glVertexAttrib2sv@ + 004a3 ff 55 50 call QWORD PTR load$[rbp] + 004a6 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib2sv, rax + +; 1258 : glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d"); + + 004ad 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@PLGPCJJM@glVertexAttrib3d@ + 004b4 ff 55 50 call QWORD PTR load$[rbp] + 004b7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib3d, rax + +; 1259 : glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv"); + + 004be 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@IACHGODG@glVertexAttrib3dv@ + 004c5 ff 55 50 call QWORD PTR load$[rbp] + 004c8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib3dv, rax + +; 1260 : glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f"); + + 004cf 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@MJFJELBO@glVertexAttrib3f@ + 004d6 ff 55 50 call QWORD PTR load$[rbp] + 004d9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib3f, rax + +; 1261 : glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv"); + + 004e0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@IDKDLKFI@glVertexAttrib3fv@ + 004e7 ff 55 50 call QWORD PTR load$[rbp] + 004ea 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib3fv, rax + +; 1262 : glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s"); + + 004f1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@POOMKNAK@glVertexAttrib3s@ + 004f8 ff 55 50 call QWORD PTR load$[rbp] + 004fb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib3s, rax + +; 1263 : glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv"); + + 00502 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@JJEONLMD@glVertexAttrib3sv@ + 00509 ff 55 50 call QWORD PTR load$[rbp] + 0050c 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib3sv, rax + +; 1264 : glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv"); + + 00513 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@NANPPEGB@glVertexAttrib4Nbv@ + 0051a ff 55 50 call QWORD PTR load$[rbp] + 0051d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib4Nbv, rax + +; 1265 : glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv"); + + 00524 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@NMIKBLIA@glVertexAttrib4Niv@ + 0052b ff 55 50 call QWORD PTR load$[rbp] + 0052e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib4Niv, rax + +; 1266 : glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv"); + + 00535 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@MNDLDNCG@glVertexAttrib4Nsv@ + 0053c ff 55 50 call QWORD PTR load$[rbp] + 0053f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib4Nsv, rax + +; 1267 : glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub"); + + 00546 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@OHBIJGMB@glVertexAttrib4Nub@ + 0054d ff 55 50 call QWORD PTR load$[rbp] + 00550 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib4Nub, rax + +; 1268 : glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv"); + + 00557 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@JFOBDEMA@glVertexAttrib4Nubv@ + 0055e ff 55 50 call QWORD PTR load$[rbp] + 00561 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib4Nubv, rax + +; 1269 : glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv"); + + 00568 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@JJLENLCB@glVertexAttrib4Nuiv@ + 0056f ff 55 50 call QWORD PTR load$[rbp] + 00572 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib4Nuiv, rax + +; 1270 : glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv"); + + 00579 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@IIAFPNIH@glVertexAttrib4Nusv@ + 00580 ff 55 50 call QWORD PTR load$[rbp] + 00583 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib4Nusv, rax + +; 1271 : glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv"); + + 0058a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@BJHNCKDN@glVertexAttrib4bv@ + 00591 ff 55 50 call QWORD PTR load$[rbp] + 00594 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib4bv, rax + +; 1272 : glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d"); + + 0059b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@POCADPBJ@glVertexAttrib4d@ + 005a2 ff 55 50 call QWORD PTR load$[rbp] + 005a5 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib4d, rax + +; 1273 : glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv"); + + 005ac 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@BNPAFGIP@glVertexAttrib4dv@ + 005b3 ff 55 50 call QWORD PTR load$[rbp] + 005b6 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib4dv, rax + +; 1274 : glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f"); + + 005bd 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@MMBGFNJL@glVertexAttrib4f@ + 005c4 ff 55 50 call QWORD PTR load$[rbp] + 005c7 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib4f, rax + +; 1275 : glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv"); + + 005ce 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@BOHEICOB@glVertexAttrib4fv@ + 005d5 ff 55 50 call QWORD PTR load$[rbp] + 005d8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib4fv, rax + +; 1276 : glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv"); + + 005df 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@BFCIMFNM@glVertexAttrib4iv@ + 005e6 ff 55 50 call QWORD PTR load$[rbp] + 005e9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib4iv, rax + +; 1277 : glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s"); + + 005f0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@PLKDLLIP@glVertexAttrib4s@ + 005f7 ff 55 50 call QWORD PTR load$[rbp] + 005fa 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib4s, rax + +; 1278 : glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv"); + + 00601 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@EJJODHK@glVertexAttrib4sv@ + 00608 ff 55 50 call QWORD PTR load$[rbp] + 0060b 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib4sv, rax + +; 1279 : glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv"); + + 00612 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@PHPFILMB@glVertexAttrib4ubv@ + 00619 ff 55 50 call QWORD PTR load$[rbp] + 0061c 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib4ubv, rax + +; 1280 : glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv"); + + 00623 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@PLKAGECA@glVertexAttrib4uiv@ + 0062a ff 55 50 call QWORD PTR load$[rbp] + 0062d 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib4uiv, rax + +; 1281 : glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv"); + + 00634 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@OKBBECIG@glVertexAttrib4usv@ + 0063b ff 55 50 call QWORD PTR load$[rbp] + 0063e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttrib4usv, rax + +; 1282 : glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer"); + + 00645 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@JPNNNPKG@glVertexAttribPointer@ + 0064c ff 55 50 call QWORD PTR load$[rbp] + 0064f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glVertexAttribPointer, rax +$LN1@load_GL_VE: + +; 1283 : } + + 00656 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 0065a 5d pop rbp + 0065b c3 ret 0 +load_GL_VERSION_2_0 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT load_GL_VERSION_1_5 +_TEXT SEGMENT +load$ = 80 +load_GL_VERSION_1_5 PROC ; COMDAT + +; 1166 : static void load_GL_VERSION_1_5(GLADloadproc load) { + + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 1167 : if (!GLAD_GL_VERSION_1_5) return; + + 0001b 83 3d 00 00 00 + 00 00 cmp DWORD PTR GLAD_GL_VERSION_1_5, 0 + 00022 75 05 jne SHORT $LN2@load_GL_VE + 00024 e9 43 01 00 00 jmp $LN1@load_GL_VE +$LN2@load_GL_VE: + +; 1168 : glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries"); + + 00029 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@CJIGHHJ@glGenQueries@ + 00030 ff 55 50 call QWORD PTR load$[rbp] + 00033 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGenQueries, rax + +; 1169 : glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries"); + + 0003a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@IOKEHMOH@glDeleteQueries@ + 00041 ff 55 50 call QWORD PTR load$[rbp] + 00044 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDeleteQueries, rax + +; 1170 : glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery"); + + 0004b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_09CNNLCEBN@glIsQuery@ + 00052 ff 55 50 call QWORD PTR load$[rbp] + 00055 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsQuery, rax + +; 1171 : glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery"); + + 0005c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@GIAGIGPA@glBeginQuery@ + 00063 ff 55 50 call QWORD PTR load$[rbp] + 00066 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBeginQuery, rax + +; 1172 : glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery"); + + 0006d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@FLEBHIDM@glEndQuery@ + 00074 ff 55 50 call QWORD PTR load$[rbp] + 00077 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glEndQuery, rax + +; 1173 : glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv"); + + 0007e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@BPACPFCI@glGetQueryiv@ + 00085 ff 55 50 call QWORD PTR load$[rbp] + 00088 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetQueryiv, rax + +; 1174 : glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv"); + + 0008f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@KMBBCJID@glGetQueryObjectiv@ + 00096 ff 55 50 call QWORD PTR load$[rbp] + 00099 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetQueryObjectiv, rax + +; 1175 : glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv"); + + 000a0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@MNBBKJ@glGetQueryObjectuiv@ + 000a7 ff 55 50 call QWORD PTR load$[rbp] + 000aa 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetQueryObjectuiv, rax + +; 1176 : glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer"); + + 000b1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@BONEPPLO@glBindBuffer@ + 000b8 ff 55 50 call QWORD PTR load$[rbp] + 000bb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindBuffer, rax + +; 1177 : glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers"); + + 000c2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@DMNLADIO@glDeleteBuffers@ + 000c9 ff 55 50 call QWORD PTR load$[rbp] + 000cc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDeleteBuffers, rax + +; 1178 : glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers"); + + 000d3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@LAOHBIBA@glGenBuffers@ + 000da ff 55 50 call QWORD PTR load$[rbp] + 000dd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGenBuffers, rax + +; 1179 : glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer"); + + 000e4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@KFPDMKNG@glIsBuffer@ + 000eb ff 55 50 call QWORD PTR load$[rbp] + 000ee 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsBuffer, rax + +; 1180 : glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData"); + + 000f5 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@JHHJMABP@glBufferData@ + 000fc ff 55 50 call QWORD PTR load$[rbp] + 000ff 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBufferData, rax + +; 1181 : glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData"); + + 00106 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@GAJMDBBN@glBufferSubData@ + 0010d ff 55 50 call QWORD PTR load$[rbp] + 00110 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBufferSubData, rax + +; 1182 : glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData"); + + 00117 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@PNDAHMBO@glGetBufferSubData@ + 0011e ff 55 50 call QWORD PTR load$[rbp] + 00121 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetBufferSubData, rax + +; 1183 : glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer"); + + 00128 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@NNHDPACA@glMapBuffer@ + 0012f ff 55 50 call QWORD PTR load$[rbp] + 00132 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMapBuffer, rax + +; 1184 : glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer"); + + 00139 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@OFGHBLEO@glUnmapBuffer@ + 00140 ff 55 50 call QWORD PTR load$[rbp] + 00143 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glUnmapBuffer, rax + +; 1185 : glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv"); + + 0014a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@BMIEIFJP@glGetBufferParameteriv@ + 00151 ff 55 50 call QWORD PTR load$[rbp] + 00154 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetBufferParameteriv, rax + +; 1186 : glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv"); + + 0015b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@KNJEIFMC@glGetBufferPointerv@ + 00162 ff 55 50 call QWORD PTR load$[rbp] + 00165 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetBufferPointerv, rax +$LN1@load_GL_VE: + +; 1187 : } + + 0016c 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 00170 5d pop rbp + 00171 c3 ret 0 +load_GL_VERSION_1_5 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT load_GL_VERSION_1_4 +_TEXT SEGMENT +load$ = 80 +load_GL_VERSION_1_4 PROC ; COMDAT + +; 1154 : static void load_GL_VERSION_1_4(GLADloadproc load) { + + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 1155 : if (!GLAD_GL_VERSION_1_4) return; + + 0001b 83 3d 00 00 00 + 00 00 cmp DWORD PTR GLAD_GL_VERSION_1_4, 0 + 00022 75 05 jne SHORT $LN2@load_GL_VE + 00024 e9 99 00 00 00 jmp $LN1@load_GL_VE +$LN2@load_GL_VE: + +; 1156 : glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate"); + + 00029 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@LLLCIIOO@glBlendFuncSeparate@ + 00030 ff 55 50 call QWORD PTR load$[rbp] + 00033 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBlendFuncSeparate, rax + +; 1157 : glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays"); + + 0003a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@IBABPJFA@glMultiDrawArrays@ + 00041 ff 55 50 call QWORD PTR load$[rbp] + 00044 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMultiDrawArrays, rax + +; 1158 : glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements"); + + 0004b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@MPDFJJLL@glMultiDrawElements@ + 00052 ff 55 50 call QWORD PTR load$[rbp] + 00055 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glMultiDrawElements, rax + +; 1159 : glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf"); + + 0005c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@FGOOEDO@glPointParameterf@ + 00063 ff 55 50 call QWORD PTR load$[rbp] + 00066 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPointParameterf, rax + +; 1160 : glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv"); + + 0006d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@LIABKNDP@glPointParameterfv@ + 00074 ff 55 50 call QWORD PTR load$[rbp] + 00077 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPointParameterfv, rax + +; 1161 : glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri"); + + 0007e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@ICPGPIPB@glPointParameteri@ + 00085 ff 55 50 call QWORD PTR load$[rbp] + 00088 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPointParameteri, rax + +; 1162 : glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv"); + + 0008f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@LDFNOKAC@glPointParameteriv@ + 00096 ff 55 50 call QWORD PTR load$[rbp] + 00099 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPointParameteriv, rax + +; 1163 : glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor"); + + 000a0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@PKBMFJDK@glBlendColor@ + 000a7 ff 55 50 call QWORD PTR load$[rbp] + 000aa 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBlendColor, rax + +; 1164 : glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation"); + + 000b1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@PFHILPAN@glBlendEquation@ + 000b8 ff 55 50 call QWORD PTR load$[rbp] + 000bb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBlendEquation, rax +$LN1@load_GL_VE: + +; 1165 : } + + 000c2 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 000c6 5d pop rbp + 000c7 c3 ret 0 +load_GL_VERSION_1_4 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT load_GL_VERSION_1_3 +_TEXT SEGMENT +load$ = 80 +load_GL_VERSION_1_3 PROC ; COMDAT + +; 1142 : static void load_GL_VERSION_1_3(GLADloadproc load) { + + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 1143 : if (!GLAD_GL_VERSION_1_3) return; + + 0001b 83 3d 00 00 00 + 00 00 cmp DWORD PTR GLAD_GL_VERSION_1_3, 0 + 00022 75 05 jne SHORT $LN2@load_GL_VE + 00024 e9 99 00 00 00 jmp $LN1@load_GL_VE +$LN2@load_GL_VE: + +; 1144 : glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture"); + + 00029 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@KOBBIKOF@glActiveTexture@ + 00030 ff 55 50 call QWORD PTR load$[rbp] + 00033 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glActiveTexture, rax + +; 1145 : glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage"); + + 0003a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@BJGIPMOA@glSampleCoverage@ + 00041 ff 55 50 call QWORD PTR load$[rbp] + 00044 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glSampleCoverage, rax + +; 1146 : glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D"); + + 0004b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@GGHNMAGP@glCompressedTexImage3D@ + 00052 ff 55 50 call QWORD PTR load$[rbp] + 00055 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCompressedTexImage3D, rax + +; 1147 : glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D"); + + 0005c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@GHLPKKFI@glCompressedTexImage2D@ + 00063 ff 55 50 call QWORD PTR load$[rbp] + 00066 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCompressedTexImage2D, rax + +; 1148 : glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D"); + + 0006d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@GFPJBEAB@glCompressedTexImage1D@ + 00074 ff 55 50 call QWORD PTR load$[rbp] + 00077 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCompressedTexImage1D, rax + +; 1149 : glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D"); + + 0007e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@EBJMCDPA@glCompressedTexSubImage3D@ + 00085 ff 55 50 call QWORD PTR load$[rbp] + 00088 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCompressedTexSubImage3D, rax + +; 1150 : glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D"); + + 0008f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@EAFOEJMH@glCompressedTexSubImage2D@ + 00096 ff 55 50 call QWORD PTR load$[rbp] + 00099 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCompressedTexSubImage2D, rax + +; 1151 : glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D"); + + 000a0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@ECBIPHJO@glCompressedTexSubImage1D@ + 000a7 ff 55 50 call QWORD PTR load$[rbp] + 000aa 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCompressedTexSubImage1D, rax + +; 1152 : glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage"); + + 000b1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@MPANLPPL@glGetCompressedTexImage@ + 000b8 ff 55 50 call QWORD PTR load$[rbp] + 000bb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetCompressedTexImage, rax +$LN1@load_GL_VE: + +; 1153 : } + + 000c2 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 000c6 5d pop rbp + 000c7 c3 ret 0 +load_GL_VERSION_1_3 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT load_GL_VERSION_1_2 +_TEXT SEGMENT +load$ = 80 +load_GL_VERSION_1_2 PROC ; COMDAT + +; 1135 : static void load_GL_VERSION_1_2(GLADloadproc load) { + + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 1136 : if (!GLAD_GL_VERSION_1_2) return; + + 0001b 83 3d 00 00 00 + 00 00 cmp DWORD PTR GLAD_GL_VERSION_1_2, 0 + 00022 75 02 jne SHORT $LN2@load_GL_VE + 00024 eb 44 jmp SHORT $LN1@load_GL_VE +$LN2@load_GL_VE: + +; 1137 : glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements"); + + 00026 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@IHNAGJGJ@glDrawRangeElements@ + 0002d ff 55 50 call QWORD PTR load$[rbp] + 00030 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawRangeElements, rax + +; 1138 : glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D"); + + 00037 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@JAEIBBBF@glTexImage3D@ + 0003e ff 55 50 call QWORD PTR load$[rbp] + 00041 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexImage3D, rax + +; 1139 : glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D"); + + 00048 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@NGGKPOPN@glTexSubImage3D@ + 0004f ff 55 50 call QWORD PTR load$[rbp] + 00052 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexSubImage3D, rax + +; 1140 : glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D"); + + 00059 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@PJFGNMAG@glCopyTexSubImage3D@ + 00060 ff 55 50 call QWORD PTR load$[rbp] + 00063 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCopyTexSubImage3D, rax +$LN1@load_GL_VE: + +; 1141 : } + + 0006a 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 0006e 5d pop rbp + 0006f c3 ret 0 +load_GL_VERSION_1_2 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT load_GL_VERSION_1_1 +_TEXT SEGMENT +load$ = 80 +load_GL_VERSION_1_1 PROC ; COMDAT + +; 1119 : static void load_GL_VERSION_1_1(GLADloadproc load) { + + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 1120 : if (!GLAD_GL_VERSION_1_1) return; + + 0001b 83 3d 00 00 00 + 00 00 cmp DWORD PTR GLAD_GL_VERSION_1_1, 0 + 00022 75 05 jne SHORT $LN2@load_GL_VE + 00024 e9 dd 00 00 00 jmp $LN1@load_GL_VE +$LN2@load_GL_VE: + +; 1121 : glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays"); + + 00029 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@CMNPPOHA@glDrawArrays@ + 00030 ff 55 50 call QWORD PTR load$[rbp] + 00033 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawArrays, rax + +; 1122 : glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements"); + + 0003a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@MENFIFGE@glDrawElements@ + 00041 ff 55 50 call QWORD PTR load$[rbp] + 00044 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawElements, rax + +; 1123 : glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset"); + + 0004b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@FFBJGNC@glPolygonOffset@ + 00052 ff 55 50 call QWORD PTR load$[rbp] + 00055 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPolygonOffset, rax + +; 1124 : glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D"); + + 0005c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@MEEDBHPL@glCopyTexImage1D@ + 00063 ff 55 50 call QWORD PTR load$[rbp] + 00066 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCopyTexImage1D, rax + +; 1125 : glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D"); + + 0006d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@MGAFKJKC@glCopyTexImage2D@ + 00074 ff 55 50 call QWORD PTR load$[rbp] + 00077 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCopyTexImage2D, rax + +; 1126 : glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D"); + + 0007e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@PKNCAIGI@glCopyTexSubImage1D@ + 00085 ff 55 50 call QWORD PTR load$[rbp] + 00088 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCopyTexSubImage1D, rax + +; 1127 : glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D"); + + 0008f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@PIJELGDB@glCopyTexSubImage2D@ + 00096 ff 55 50 call QWORD PTR load$[rbp] + 00099 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCopyTexSubImage2D, rax + +; 1128 : glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D"); + + 000a0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@NFOOCKJD@glTexSubImage1D@ + 000a7 ff 55 50 call QWORD PTR load$[rbp] + 000aa 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexSubImage1D, rax + +; 1129 : glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D"); + + 000b1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@NHKIJEMK@glTexSubImage2D@ + 000b8 ff 55 50 call QWORD PTR load$[rbp] + 000bb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexSubImage2D, rax + +; 1130 : glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture"); + + 000c2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@JKKCIBGC@glBindTexture@ + 000c9 ff 55 50 call QWORD PTR load$[rbp] + 000cc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBindTexture, rax + +; 1131 : glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures"); + + 000d3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@KMPLFJIC@glDeleteTextures@ + 000da ff 55 50 call QWORD PTR load$[rbp] + 000dd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDeleteTextures, rax + +; 1132 : glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures"); + + 000e4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@LLMANLNK@glGenTextures@ + 000eb ff 55 50 call QWORD PTR load$[rbp] + 000ee 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGenTextures, rax + +; 1133 : glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture"); + + 000f5 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@NJHAEPDN@glIsTexture@ + 000fc ff 55 50 call QWORD PTR load$[rbp] + 000ff 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsTexture, rax +$LN1@load_GL_VE: + +; 1134 : } + + 00106 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 0010a 5d pop rbp + 0010b c3 ret 0 +load_GL_VERSION_1_1 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT load_GL_VERSION_1_0 +_TEXT SEGMENT +load$ = 80 +load_GL_VERSION_1_0 PROC ; COMDAT + +; 1068 : static void load_GL_VERSION_1_0(GLADloadproc load) { + + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 1069 : if (!GLAD_GL_VERSION_1_0) return; + + 0001b 83 3d 00 00 00 + 00 00 cmp DWORD PTR GLAD_GL_VERSION_1_0, 0 + 00022 75 05 jne SHORT $LN2@load_GL_VE + 00024 e9 30 03 00 00 jmp $LN1@load_GL_VE +$LN2@load_GL_VE: + +; 1070 : glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); + + 00029 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@BAPBLHME@glCullFace@ + 00030 ff 55 50 call QWORD PTR load$[rbp] + 00033 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glCullFace, rax + +; 1071 : glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace"); + + 0003a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@ILBMDJDA@glFrontFace@ + 00041 ff 55 50 call QWORD PTR load$[rbp] + 00044 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFrontFace, rax + +; 1072 : glad_glHint = (PFNGLHINTPROC)load("glHint"); + + 0004b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_06HEADGMBC@glHint@ + 00052 ff 55 50 call QWORD PTR load$[rbp] + 00055 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glHint, rax + +; 1073 : glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth"); + + 0005c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@CFLGNFPG@glLineWidth@ + 00063 ff 55 50 call QWORD PTR load$[rbp] + 00066 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glLineWidth, rax + +; 1074 : glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize"); + + 0006d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@EEAPMMNM@glPointSize@ + 00074 ff 55 50 call QWORD PTR load$[rbp] + 00077 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPointSize, rax + +; 1075 : glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode"); + + 0007e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@DKMNBFMB@glPolygonMode@ + 00085 ff 55 50 call QWORD PTR load$[rbp] + 00088 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPolygonMode, rax + +; 1076 : glad_glScissor = (PFNGLSCISSORPROC)load("glScissor"); + + 0008f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_09ECGPAEPL@glScissor@ + 00096 ff 55 50 call QWORD PTR load$[rbp] + 00099 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glScissor, rax + +; 1077 : glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf"); + + 000a0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@INKFIMGP@glTexParameterf@ + 000a7 ff 55 50 call QWORD PTR load$[rbp] + 000aa 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexParameterf, rax + +; 1078 : glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv"); + + 000b1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@KEOFAHDF@glTexParameterfv@ + 000b8 ff 55 50 call QWORD PTR load$[rbp] + 000bb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexParameterfv, rax + +; 1079 : glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri"); + + 000c2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@KDNJAKA@glTexParameteri@ + 000c9 ff 55 50 call QWORD PTR load$[rbp] + 000cc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexParameteri, rax + +; 1080 : glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv"); + + 000d3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@KPLJEAAI@glTexParameteriv@ + 000da ff 55 50 call QWORD PTR load$[rbp] + 000dd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexParameteriv, rax + +; 1081 : glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D"); + + 000e4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@JDMMMFHL@glTexImage1D@ + 000eb ff 55 50 call QWORD PTR load$[rbp] + 000ee 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexImage1D, rax + +; 1082 : glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D"); + + 000f5 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@JBIKHLCC@glTexImage2D@ + 000fc ff 55 50 call QWORD PTR load$[rbp] + 000ff 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glTexImage2D, rax + +; 1083 : glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer"); + + 00106 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@EKCLGPL@glDrawBuffer@ + 0010d ff 55 50 call QWORD PTR load$[rbp] + 00110 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDrawBuffer, rax + +; 1084 : glad_glClear = (PFNGLCLEARPROC)load("glClear"); + + 00117 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_07IBAPPAHJ@glClear@ + 0011e ff 55 50 call QWORD PTR load$[rbp] + 00121 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClear, rax + +; 1085 : glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor"); + + 00128 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@OGLMDNKC@glClearColor@ + 0012f ff 55 50 call QWORD PTR load$[rbp] + 00132 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearColor, rax + +; 1086 : glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil"); + + 00139 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0P@KBLPBBFP@glClearStencil@ + 00140 ff 55 50 call QWORD PTR load$[rbp] + 00143 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearStencil, rax + +; 1087 : glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth"); + + 0014a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@LJIELNG@glClearDepth@ + 00151 ff 55 50 call QWORD PTR load$[rbp] + 00154 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glClearDepth, rax + +; 1088 : glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask"); + + 0015b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@DJFHPFEP@glStencilMask@ + 00162 ff 55 50 call QWORD PTR load$[rbp] + 00165 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glStencilMask, rax + +; 1089 : glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask"); + + 0016c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@DLGOAHPH@glColorMask@ + 00173 ff 55 50 call QWORD PTR load$[rbp] + 00176 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glColorMask, rax + +; 1090 : glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask"); + + 0017d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@KABMFLLN@glDepthMask@ + 00184 ff 55 50 call QWORD PTR load$[rbp] + 00187 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDepthMask, rax + +; 1091 : glad_glDisable = (PFNGLDISABLEPROC)load("glDisable"); + + 0018e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_09MHGMIMKN@glDisable@ + 00195 ff 55 50 call QWORD PTR load$[rbp] + 00198 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDisable, rax + +; 1092 : glad_glEnable = (PFNGLENABLEPROC)load("glEnable"); + + 0019f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_08OOEHEKOP@glEnable@ + 001a6 ff 55 50 call QWORD PTR load$[rbp] + 001a9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glEnable, rax + +; 1093 : glad_glFinish = (PFNGLFINISHPROC)load("glFinish"); + + 001b0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_08DFCPOKBK@glFinish@ + 001b7 ff 55 50 call QWORD PTR load$[rbp] + 001ba 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFinish, rax + +; 1094 : glad_glFlush = (PFNGLFLUSHPROC)load("glFlush"); + + 001c1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_07COFELLJA@glFlush@ + 001c8 ff 55 50 call QWORD PTR load$[rbp] + 001cb 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glFlush, rax + +; 1095 : glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc"); + + 001d2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@PFBKOKOH@glBlendFunc@ + 001d9 ff 55 50 call QWORD PTR load$[rbp] + 001dc 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glBlendFunc, rax + +; 1096 : glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp"); + + 001e3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_09GKGMNAKG@glLogicOp@ + 001ea ff 55 50 call QWORD PTR load$[rbp] + 001ed 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glLogicOp, rax + +; 1097 : glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc"); + + 001f4 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@ENNLLOLN@glStencilFunc@ + 001fb ff 55 50 call QWORD PTR load$[rbp] + 001fe 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glStencilFunc, rax + +; 1098 : glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp"); + + 00205 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@BILBNGF@glStencilOp@ + 0020c ff 55 50 call QWORD PTR load$[rbp] + 0020f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glStencilOp, rax + +; 1099 : glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc"); + + 00216 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@NEJABAEP@glDepthFunc@ + 0021d ff 55 50 call QWORD PTR load$[rbp] + 00220 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDepthFunc, rax + +; 1100 : glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref"); + + 00227 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@BFLAHHCK@glPixelStoref@ + 0022e ff 55 50 call QWORD PTR load$[rbp] + 00231 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPixelStoref, rax + +; 1101 : glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei"); + + 00238 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@JCCIGLOF@glPixelStorei@ + 0023f ff 55 50 call QWORD PTR load$[rbp] + 00242 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glPixelStorei, rax + +; 1102 : glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer"); + + 00249 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@HFKHBECK@glReadBuffer@ + 00250 ff 55 50 call QWORD PTR load$[rbp] + 00253 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glReadBuffer, rax + +; 1103 : glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels"); + + 0025a 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@CKFNNHOO@glReadPixels@ + 00261 ff 55 50 call QWORD PTR load$[rbp] + 00264 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glReadPixels, rax + +; 1104 : glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv"); + + 0026b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@NLMELLCJ@glGetBooleanv@ + 00272 ff 55 50 call QWORD PTR load$[rbp] + 00275 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetBooleanv, rax + +; 1105 : glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev"); + + 0027c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@OFBMMCDH@glGetDoublev@ + 00283 ff 55 50 call QWORD PTR load$[rbp] + 00286 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetDoublev, rax + +; 1106 : glad_glGetError = (PFNGLGETERRORPROC)load("glGetError"); + + 0028d 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@FPKAMKHB@glGetError@ + 00294 ff 55 50 call QWORD PTR load$[rbp] + 00297 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetError, rax + +; 1107 : glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv"); + + 0029e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@CKCOBONE@glGetFloatv@ + 002a5 ff 55 50 call QWORD PTR load$[rbp] + 002a8 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetFloatv, rax + +; 1108 : glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv"); + + 002af 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@DHHDCCLF@glGetIntegerv@ + 002b6 ff 55 50 call QWORD PTR load$[rbp] + 002b9 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetIntegerv, rax + +; 1109 : glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); + + 002c0 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@OPOBFDCB@glGetString@ + 002c7 ff 55 50 call QWORD PTR load$[rbp] + 002ca 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetString, rax + +; 1110 : glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage"); + + 002d1 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0O@DOIIJLAD@glGetTexImage@ + 002d8 ff 55 50 call QWORD PTR load$[rbp] + 002db 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTexImage, rax + +; 1111 : glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv"); + + 002e2 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@DNHBPKMC@glGetTexParameterfv@ + 002e9 ff 55 50 call QWORD PTR load$[rbp] + 002ec 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTexParameterfv, rax + +; 1112 : glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv"); + + 002f3 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@DGCNLNPP@glGetTexParameteriv@ + 002fa ff 55 50 call QWORD PTR load$[rbp] + 002fd 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTexParameteriv, rax + +; 1113 : glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv"); + + 00304 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@GAMLGIFF@glGetTexLevelParameterfv@ + 0030b ff 55 50 call QWORD PTR load$[rbp] + 0030e 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTexLevelParameterfv, rax + +; 1114 : glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv"); + + 00315 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@GLJHCPGI@glGetTexLevelParameteriv@ + 0031c ff 55 50 call QWORD PTR load$[rbp] + 0031f 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetTexLevelParameteriv, rax + +; 1115 : glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled"); + + 00326 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@INHMIHKC@glIsEnabled@ + 0032d ff 55 50 call QWORD PTR load$[rbp] + 00330 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glIsEnabled, rax + +; 1116 : glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange"); + + 00337 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0N@PEBDIKOA@glDepthRange@ + 0033e ff 55 50 call QWORD PTR load$[rbp] + 00341 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glDepthRange, rax + +; 1117 : glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport"); + + 00348 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0L@KBLIPDFH@glViewport@ + 0034f ff 55 50 call QWORD PTR load$[rbp] + 00352 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glViewport, rax +$LN1@load_GL_VE: + +; 1118 : } + + 00359 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 0035d 5d pop rbp + 0035e c3 ret 0 +load_GL_VERSION_1_0 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT free_exts +_TEXT SEGMENT +index$1 = 0 +free_exts PROC ; COMDAT + +; 208 : static void free_exts(void) { + + 00000 40 55 push rbp + 00002 48 83 ec 70 sub rsp, 112 ; 00000070H + 00006 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00012 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 209 : if (exts_i != NULL) { + + 00017 48 83 3d 00 00 + 00 00 00 cmp QWORD PTR exts_i, 0 + 0001f 74 4b je SHORT $LN5@free_exts + +; 210 : int index; +; 211 : for (index = 0; index < num_exts_i; index++) { + + 00021 c7 45 00 00 00 + 00 00 mov DWORD PTR index$1[rbp], 0 + 00028 eb 08 jmp SHORT $LN4@free_exts +$LN2@free_exts: + 0002a 8b 45 00 mov eax, DWORD PTR index$1[rbp] + 0002d ff c0 inc eax + 0002f 89 45 00 mov DWORD PTR index$1[rbp], eax +$LN4@free_exts: + 00032 8b 05 00 00 00 + 00 mov eax, DWORD PTR num_exts_i + 00038 39 45 00 cmp DWORD PTR index$1[rbp], eax + 0003b 7d 17 jge SHORT $LN3@free_exts + +; 212 : free((char*)exts_i[index]); + + 0003d 48 63 45 00 movsxd rax, DWORD PTR index$1[rbp] + 00041 48 8b 0d 00 00 + 00 00 mov rcx, QWORD PTR exts_i + 00048 48 8b 0c c1 mov rcx, QWORD PTR [rcx+rax*8] + 0004c ff 15 00 00 00 + 00 call QWORD PTR __imp_free + +; 213 : } + + 00052 eb d6 jmp SHORT $LN2@free_exts +$LN3@free_exts: + +; 214 : free((void*)exts_i); + + 00054 48 8b 0d 00 00 + 00 00 mov rcx, QWORD PTR exts_i + 0005b ff 15 00 00 00 + 00 call QWORD PTR __imp_free + +; 215 : exts_i = NULL; + + 00061 48 c7 05 00 00 + 00 00 00 00 00 + 00 mov QWORD PTR exts_i, 0 +$LN5@free_exts: + +; 216 : } +; 217 : } + + 0006c 48 8d 65 50 lea rsp, QWORD PTR [rbp+80] + 00070 5d pop rbp + 00071 c3 ret 0 +free_exts ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT get_exts +_TEXT SEGMENT +index$1 = 0 +gl_str_tmp$2 = 8 +len$3 = 16 +local_str$4 = 24 +tv140 = 96 +tv73 = 96 +tv141 = 104 +get_exts PROC ; COMDAT + +; 173 : static int get_exts(void) { + + 00000 40 55 push rbp + 00002 56 push rsi + 00003 57 push rdi + 00004 48 81 ec 90 00 + 00 00 sub rsp, 144 ; 00000090H + 0000b 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 00010 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00017 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 174 : #ifdef _GLAD_IS_SOME_NEW_VERSION +; 175 : if (max_loaded_major < 3) { + + 0001c 83 3d 00 00 00 + 00 03 cmp DWORD PTR max_loaded_major, 3 + 00023 7d 17 jge SHORT $LN5@get_exts + +; 176 : #endif +; 177 : exts = (const char*)glGetString(GL_EXTENSIONS); + + 00025 b9 03 1f 00 00 mov ecx, 7939 ; 00001f03H + 0002a ff 15 00 00 00 + 00 call QWORD PTR glad_glGetString + 00030 48 89 05 00 00 + 00 00 mov QWORD PTR exts, rax + +; 178 : #ifdef _GLAD_IS_SOME_NEW_VERSION +; 179 : } + + 00037 e9 0a 01 00 00 jmp $LN6@get_exts +$LN5@get_exts: + +; 180 : else { +; 181 : unsigned int index; +; 182 : +; 183 : num_exts_i = 0; + + 0003c c7 05 00 00 00 + 00 00 00 00 00 mov DWORD PTR num_exts_i, 0 + +; 184 : glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i); + + 00046 48 8d 15 00 00 + 00 00 lea rdx, OFFSET FLAT:num_exts_i + 0004d b9 1d 82 00 00 mov ecx, 33309 ; 0000821dH + 00052 ff 15 00 00 00 + 00 call QWORD PTR glad_glGetIntegerv + +; 185 : if (num_exts_i > 0) { + + 00058 83 3d 00 00 00 + 00 00 cmp DWORD PTR num_exts_i, 0 + 0005f 7e 32 jle SHORT $LN7@get_exts + +; 186 : exts_i = (char**)malloc((size_t)num_exts_i * (sizeof * exts_i)); + + 00061 48 63 05 00 00 + 00 00 movsxd rax, DWORD PTR num_exts_i + 00068 48 89 45 60 mov QWORD PTR tv73[rbp], rax + 0006c b8 08 00 00 00 mov eax, 8 + 00071 48 8b 4d 60 mov rcx, QWORD PTR tv73[rbp] + 00075 48 f7 e1 mul rcx + 00078 48 c7 c1 ff ff + ff ff mov rcx, -1 + 0007f 48 0f 40 c1 cmovo rax, rcx + 00083 48 8b c8 mov rcx, rax + 00086 ff 15 00 00 00 + 00 call QWORD PTR __imp_malloc + 0008c 48 89 05 00 00 + 00 00 mov QWORD PTR exts_i, rax +$LN7@get_exts: + +; 187 : } +; 188 : +; 189 : if (exts_i == NULL) { + + 00093 48 83 3d 00 00 + 00 00 00 cmp QWORD PTR exts_i, 0 + 0009b 75 07 jne SHORT $LN8@get_exts + +; 190 : return 0; + + 0009d 33 c0 xor eax, eax + 0009f e9 a7 00 00 00 jmp $LN1@get_exts +$LN8@get_exts: + +; 191 : } +; 192 : +; 193 : for (index = 0; index < (unsigned)num_exts_i; index++) { + + 000a4 c7 45 00 00 00 + 00 00 mov DWORD PTR index$1[rbp], 0 + 000ab eb 08 jmp SHORT $LN4@get_exts +$LN2@get_exts: + 000ad 8b 45 00 mov eax, DWORD PTR index$1[rbp] + 000b0 ff c0 inc eax + 000b2 89 45 00 mov DWORD PTR index$1[rbp], eax +$LN4@get_exts: + 000b5 8b 05 00 00 00 + 00 mov eax, DWORD PTR num_exts_i + 000bb 39 45 00 cmp DWORD PTR index$1[rbp], eax + 000be 0f 83 82 00 00 + 00 jae $LN3@get_exts + +; 194 : const char* gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index); + + 000c4 8b 55 00 mov edx, DWORD PTR index$1[rbp] + 000c7 b9 03 1f 00 00 mov ecx, 7939 ; 00001f03H + 000cc ff 15 00 00 00 + 00 call QWORD PTR glad_glGetStringi + 000d2 48 89 45 08 mov QWORD PTR gl_str_tmp$2[rbp], rax + +; 195 : size_t len = strlen(gl_str_tmp); + + 000d6 48 8b 45 08 mov rax, QWORD PTR gl_str_tmp$2[rbp] + 000da 48 89 45 60 mov QWORD PTR tv140[rbp], rax + 000de 48 c7 45 68 ff + ff ff ff mov QWORD PTR tv141[rbp], -1 +$LL11@get_exts: + 000e6 48 ff 45 68 inc QWORD PTR tv141[rbp] + 000ea 48 8b 45 60 mov rax, QWORD PTR tv140[rbp] + 000ee 48 8b 4d 68 mov rcx, QWORD PTR tv141[rbp] + 000f2 80 3c 08 00 cmp BYTE PTR [rax+rcx], 0 + 000f6 75 ee jne SHORT $LL11@get_exts + 000f8 48 8b 45 68 mov rax, QWORD PTR tv141[rbp] + 000fc 48 89 45 10 mov QWORD PTR len$3[rbp], rax + +; 196 : +; 197 : char* local_str = (char*)malloc((len + 1) * sizeof(char)); + + 00100 48 8b 45 10 mov rax, QWORD PTR len$3[rbp] + 00104 48 ff c0 inc rax + 00107 48 8b c8 mov rcx, rax + 0010a ff 15 00 00 00 + 00 call QWORD PTR __imp_malloc + 00110 48 89 45 18 mov QWORD PTR local_str$4[rbp], rax + +; 198 : if (local_str != NULL) { + + 00114 48 83 7d 18 00 cmp QWORD PTR local_str$4[rbp], 0 + 00119 74 14 je SHORT $LN9@get_exts + +; 199 : memcpy(local_str, gl_str_tmp, (len + 1) * sizeof(char)); + + 0011b 48 8b 45 10 mov rax, QWORD PTR len$3[rbp] + 0011f 48 ff c0 inc rax + 00122 48 8b 7d 18 mov rdi, QWORD PTR local_str$4[rbp] + 00126 48 8b 75 08 mov rsi, QWORD PTR gl_str_tmp$2[rbp] + 0012a 48 8b c8 mov rcx, rax + 0012d f3 a4 rep movsb +$LN9@get_exts: + +; 200 : } +; 201 : exts_i[index] = local_str; + + 0012f 8b 45 00 mov eax, DWORD PTR index$1[rbp] + 00132 48 8b 0d 00 00 + 00 00 mov rcx, QWORD PTR exts_i + 00139 48 8b 55 18 mov rdx, QWORD PTR local_str$4[rbp] + 0013d 48 89 14 c1 mov QWORD PTR [rcx+rax*8], rdx + +; 202 : } + + 00141 e9 67 ff ff ff jmp $LN2@get_exts +$LN3@get_exts: +$LN6@get_exts: + +; 203 : } +; 204 : #endif +; 205 : return 1; + + 00146 b8 01 00 00 00 mov eax, 1 +$LN1@get_exts: + +; 206 : } + + 0014b 48 8d 65 70 lea rsp, QWORD PTR [rbp+112] + 0014f 5f pop rdi + 00150 5e pop rsi + 00151 5d pop rbp + 00152 c3 ret 0 +get_exts ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT close_gl +_TEXT SEGMENT +close_gl PROC ; COMDAT + +; 73 : void close_gl(void) { + + 00000 40 55 push rbp + 00002 48 83 ec 60 sub rsp, 96 ; 00000060H + 00006 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00012 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 74 : if (libGL != NULL) { + + 00017 48 83 3d 00 00 + 00 00 00 cmp QWORD PTR libGL, 0 + 0001f 74 18 je SHORT $LN2@close_gl + +; 75 : FreeLibrary((HMODULE)libGL); + + 00021 48 8b 0d 00 00 + 00 00 mov rcx, QWORD PTR libGL + 00028 ff 15 00 00 00 + 00 call QWORD PTR __imp_FreeLibrary + +; 76 : libGL = NULL; + + 0002e 48 c7 05 00 00 + 00 00 00 00 00 + 00 mov QWORD PTR libGL, 0 +$LN2@close_gl: + +; 77 : } +; 78 : } + + 00039 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 0003d 5d pop rbp + 0003e c3 ret 0 +close_gl ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT open_gl +_TEXT SEGMENT +tmp$1 = 0 +tv71 = 72 +open_gl PROC ; COMDAT + +; 58 : int open_gl(void) { + + 00000 40 55 push rbp + 00002 48 83 ec 70 sub rsp, 112 ; 00000070H + 00006 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00012 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 59 : #ifndef IS_UWP +; 60 : libGL = LoadLibraryW(L"opengl32.dll"); + + 00017 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_1BK@LCODAJLO@?$AAo?$AAp?$AAe?$AAn?$AAg?$AAl?$AA3?$AA2?$AA?4?$AAd?$AAl?$AAl@ + 0001e ff 15 00 00 00 + 00 call QWORD PTR __imp_LoadLibraryW + 00024 48 89 05 00 00 + 00 00 mov QWORD PTR libGL, rax + +; 61 : if (libGL != NULL) { + + 0002b 48 83 3d 00 00 + 00 00 00 cmp QWORD PTR libGL, 0 + 00033 74 42 je SHORT $LN2@open_gl + +; 62 : void (*tmp)(void); +; 63 : tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress"); + + 00035 48 8d 15 00 00 + 00 00 lea rdx, OFFSET FLAT:??_C@_0BC@FFKMKEGM@wglGetProcAddress@ + 0003c 48 8b 0d 00 00 + 00 00 mov rcx, QWORD PTR libGL + 00043 ff 15 00 00 00 + 00 call QWORD PTR __imp_GetProcAddress + 00049 48 89 45 00 mov QWORD PTR tmp$1[rbp], rax + +; 64 : gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE)tmp; + + 0004d 48 8b 45 00 mov rax, QWORD PTR tmp$1[rbp] + 00051 48 89 05 00 00 + 00 00 mov QWORD PTR gladGetProcAddressPtr, rax + +; 65 : return gladGetProcAddressPtr != NULL; + + 00058 48 83 3d 00 00 + 00 00 00 cmp QWORD PTR gladGetProcAddressPtr, 0 + 00060 74 09 je SHORT $LN4@open_gl + 00062 c7 45 48 01 00 + 00 00 mov DWORD PTR tv71[rbp], 1 + 00069 eb 07 jmp SHORT $LN5@open_gl +$LN4@open_gl: + 0006b c7 45 48 00 00 + 00 00 mov DWORD PTR tv71[rbp], 0 +$LN5@open_gl: + 00072 8b 45 48 mov eax, DWORD PTR tv71[rbp] + 00075 eb 02 jmp SHORT $LN1@open_gl +$LN2@open_gl: + +; 66 : } +; 67 : #endif +; 68 : +; 69 : return 0; + + 00077 33 c0 xor eax, eax +$LN1@open_gl: + +; 70 : } + + 00079 48 8d 65 50 lea rsp, QWORD PTR [rbp+80] + 0007d 5d pop rbp + 0007e c3 ret 0 +open_gl ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT get_proc +_TEXT SEGMENT +result$ = 0 +namez$ = 96 +get_proc PROC ; COMDAT + +; 129 : void* get_proc(const char* namez) { + + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 70 sub rsp, 112 ; 00000070H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 130 : void* result = NULL; + + 0001b 48 c7 45 00 00 + 00 00 00 mov QWORD PTR result$[rbp], 0 + +; 131 : if (libGL == NULL) return NULL; + + 00023 48 83 3d 00 00 + 00 00 00 cmp QWORD PTR libGL, 0 + 0002b 75 04 jne SHORT $LN2@get_proc + 0002d 33 c0 xor eax, eax + 0002f eb 38 jmp SHORT $LN1@get_proc +$LN2@get_proc: + +; 132 : +; 133 : #if !defined(__APPLE__) && !defined(__HAIKU__) +; 134 : if (gladGetProcAddressPtr != NULL) { + + 00031 48 83 3d 00 00 + 00 00 00 cmp QWORD PTR gladGetProcAddressPtr, 0 + 00039 74 0e je SHORT $LN3@get_proc + +; 135 : result = gladGetProcAddressPtr(namez); + + 0003b 48 8b 4d 60 mov rcx, QWORD PTR namez$[rbp] + 0003f ff 15 00 00 00 + 00 call QWORD PTR gladGetProcAddressPtr + 00045 48 89 45 00 mov QWORD PTR result$[rbp], rax +$LN3@get_proc: + +; 136 : } +; 137 : #endif +; 138 : if (result == NULL) { + + 00049 48 83 7d 00 00 cmp QWORD PTR result$[rbp], 0 + 0004e 75 15 jne SHORT $LN4@get_proc + +; 139 : #if defined(_WIN32) || defined(__CYGWIN__) +; 140 : result = (void*)GetProcAddress((HMODULE)libGL, namez); + + 00050 48 8b 55 60 mov rdx, QWORD PTR namez$[rbp] + 00054 48 8b 0d 00 00 + 00 00 mov rcx, QWORD PTR libGL + 0005b ff 15 00 00 00 + 00 call QWORD PTR __imp_GetProcAddress + 00061 48 89 45 00 mov QWORD PTR result$[rbp], rax +$LN4@get_proc: + +; 141 : #else +; 142 : result = dlsym(libGL, namez); +; 143 : #endif +; 144 : } +; 145 : +; 146 : return result; + + 00065 48 8b 45 00 mov rax, QWORD PTR result$[rbp] +$LN1@get_proc: + +; 147 : } + + 00069 48 8d 65 50 lea rsp, QWORD PTR [rbp+80] + 0006d 5d pop rbp + 0006e c3 ret 0 +get_proc ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT gladLoadGLSC2Loader +_TEXT SEGMENT +tv75 = 64 +load$ = 96 +gladLoadGLSC2Loader PROC ; COMDAT + +; 2737 : int gladLoadGLSC2Loader(GLADloadproc load) { + +$LN8: + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 70 sub rsp, 112 ; 00000070H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 2738 : GLVersion.major = 0; GLVersion.minor = 0; + + 0001b c7 05 00 00 00 + 00 00 00 00 00 mov DWORD PTR GLVersion, 0 + 00025 c7 05 04 00 00 + 00 00 00 00 00 mov DWORD PTR GLVersion+4, 0 + +; 2739 : glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); + + 0002f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@OPOBFDCB@glGetString@ + 00036 ff 55 60 call QWORD PTR load$[rbp] + 00039 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetString, rax + +; 2740 : if (glGetString == NULL) return 0; + + 00040 48 83 3d 00 00 + 00 00 00 cmp QWORD PTR glad_glGetString, 0 + 00048 75 04 jne SHORT $LN2@gladLoadGL + 0004a 33 c0 xor eax, eax + 0004c eb 54 jmp SHORT $LN1@gladLoadGL +$LN2@gladLoadGL: + +; 2741 : if (glGetString(GL_VERSION) == NULL) return 0; + + 0004e b9 02 1f 00 00 mov ecx, 7938 ; 00001f02H + 00053 ff 15 00 00 00 + 00 call QWORD PTR glad_glGetString + 00059 48 85 c0 test rax, rax + 0005c 75 04 jne SHORT $LN3@gladLoadGL + 0005e 33 c0 xor eax, eax + 00060 eb 40 jmp SHORT $LN1@gladLoadGL +$LN3@gladLoadGL: + +; 2742 : find_coreGLSC2(); + + 00062 e8 00 00 00 00 call find_coreGLSC2 + +; 2743 : load_GL_SC_VERSION_2_0(load); + + 00067 48 8b 4d 60 mov rcx, QWORD PTR load$[rbp] + 0006b e8 00 00 00 00 call load_GL_SC_VERSION_2_0 + +; 2744 : +; 2745 : if (!find_extensionsGLSC2()) return 0; + + 00070 e8 00 00 00 00 call find_extensionsGLSC2 + 00075 85 c0 test eax, eax + 00077 75 04 jne SHORT $LN4@gladLoadGL + 00079 33 c0 xor eax, eax + 0007b eb 25 jmp SHORT $LN1@gladLoadGL +$LN4@gladLoadGL: + +; 2746 : return GLVersion.major != 0 || GLVersion.minor != 0; + + 0007d 83 3d 00 00 00 + 00 00 cmp DWORD PTR GLVersion, 0 + 00084 75 12 jne SHORT $LN6@gladLoadGL + 00086 83 3d 04 00 00 + 00 00 cmp DWORD PTR GLVersion+4, 0 + 0008d 75 09 jne SHORT $LN6@gladLoadGL + 0008f c7 45 40 00 00 + 00 00 mov DWORD PTR tv75[rbp], 0 + 00096 eb 07 jmp SHORT $LN7@gladLoadGL +$LN6@gladLoadGL: + 00098 c7 45 40 01 00 + 00 00 mov DWORD PTR tv75[rbp], 1 +$LN7@gladLoadGL: + 0009f 8b 45 40 mov eax, DWORD PTR tv75[rbp] +$LN1@gladLoadGL: + +; 2747 : } + + 000a2 48 8d 65 50 lea rsp, QWORD PTR [rbp+80] + 000a6 5d pop rbp + 000a7 c3 ret 0 +gladLoadGLSC2Loader ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT gladLoadGLES2Loader +_TEXT SEGMENT +tv78 = 64 +load$ = 96 +gladLoadGLES2Loader PROC ; COMDAT + +; 2558 : int gladLoadGLES2Loader(GLADloadproc load) { + +$LN8: + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 70 sub rsp, 112 ; 00000070H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 2559 : GLVersion.major = 0; GLVersion.minor = 0; + + 0001b c7 05 00 00 00 + 00 00 00 00 00 mov DWORD PTR GLVersion, 0 + 00025 c7 05 04 00 00 + 00 00 00 00 00 mov DWORD PTR GLVersion+4, 0 + +; 2560 : glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); + + 0002f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@OPOBFDCB@glGetString@ + 00036 ff 55 60 call QWORD PTR load$[rbp] + 00039 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetString, rax + +; 2561 : if (glGetString == NULL) return 0; + + 00040 48 83 3d 00 00 + 00 00 00 cmp QWORD PTR glad_glGetString, 0 + 00048 75 04 jne SHORT $LN2@gladLoadGL + 0004a 33 c0 xor eax, eax + 0004c eb 6f jmp SHORT $LN1@gladLoadGL +$LN2@gladLoadGL: + +; 2562 : if (glGetString(GL_VERSION) == NULL) return 0; + + 0004e b9 02 1f 00 00 mov ecx, 7938 ; 00001f02H + 00053 ff 15 00 00 00 + 00 call QWORD PTR glad_glGetString + 00059 48 85 c0 test rax, rax + 0005c 75 04 jne SHORT $LN3@gladLoadGL + 0005e 33 c0 xor eax, eax + 00060 eb 5b jmp SHORT $LN1@gladLoadGL +$LN3@gladLoadGL: + +; 2563 : find_coreGLES2(); + + 00062 e8 00 00 00 00 call find_coreGLES2 + +; 2564 : load_GL_ES_VERSION_2_0(load); + + 00067 48 8b 4d 60 mov rcx, QWORD PTR load$[rbp] + 0006b e8 00 00 00 00 call load_GL_ES_VERSION_2_0 + +; 2565 : load_GL_ES_VERSION_3_0(load); + + 00070 48 8b 4d 60 mov rcx, QWORD PTR load$[rbp] + 00074 e8 00 00 00 00 call load_GL_ES_VERSION_3_0 + +; 2566 : load_GL_ES_VERSION_3_1(load); + + 00079 48 8b 4d 60 mov rcx, QWORD PTR load$[rbp] + 0007d e8 00 00 00 00 call load_GL_ES_VERSION_3_1 + +; 2567 : load_GL_ES_VERSION_3_2(load); + + 00082 48 8b 4d 60 mov rcx, QWORD PTR load$[rbp] + 00086 e8 00 00 00 00 call load_GL_ES_VERSION_3_2 + +; 2568 : +; 2569 : if (!find_extensionsGLES2()) return 0; + + 0008b e8 00 00 00 00 call find_extensionsGLES2 + 00090 85 c0 test eax, eax + 00092 75 04 jne SHORT $LN4@gladLoadGL + 00094 33 c0 xor eax, eax + 00096 eb 25 jmp SHORT $LN1@gladLoadGL +$LN4@gladLoadGL: + +; 2570 : return GLVersion.major != 0 || GLVersion.minor != 0; + + 00098 83 3d 00 00 00 + 00 00 cmp DWORD PTR GLVersion, 0 + 0009f 75 12 jne SHORT $LN6@gladLoadGL + 000a1 83 3d 04 00 00 + 00 00 cmp DWORD PTR GLVersion+4, 0 + 000a8 75 09 jne SHORT $LN6@gladLoadGL + 000aa c7 45 40 00 00 + 00 00 mov DWORD PTR tv78[rbp], 0 + 000b1 eb 07 jmp SHORT $LN7@gladLoadGL +$LN6@gladLoadGL: + 000b3 c7 45 40 01 00 + 00 00 mov DWORD PTR tv78[rbp], 1 +$LN7@gladLoadGL: + 000ba 8b 45 40 mov eax, DWORD PTR tv78[rbp] +$LN1@gladLoadGL: + +; 2571 : } + + 000bd 48 8d 65 50 lea rsp, QWORD PTR [rbp+80] + 000c1 5d pop rbp + 000c2 c3 ret 0 +gladLoadGLES2Loader ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT gladLoadGLES1Loader +_TEXT SEGMENT +tv75 = 64 +load$ = 96 +gladLoadGLES1Loader PROC ; COMDAT + +; 2123 : int gladLoadGLES1Loader(GLADloadproc load) { + +$LN8: + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 70 sub rsp, 112 ; 00000070H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 2124 : GLVersion.major = 0; GLVersion.minor = 0; + + 0001b c7 05 00 00 00 + 00 00 00 00 00 mov DWORD PTR GLVersion, 0 + 00025 c7 05 04 00 00 + 00 00 00 00 00 mov DWORD PTR GLVersion+4, 0 + +; 2125 : glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); + + 0002f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@OPOBFDCB@glGetString@ + 00036 ff 55 60 call QWORD PTR load$[rbp] + 00039 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetString, rax + +; 2126 : if (glGetString == NULL) return 0; + + 00040 48 83 3d 00 00 + 00 00 00 cmp QWORD PTR glad_glGetString, 0 + 00048 75 04 jne SHORT $LN2@gladLoadGL + 0004a 33 c0 xor eax, eax + 0004c eb 54 jmp SHORT $LN1@gladLoadGL +$LN2@gladLoadGL: + +; 2127 : if (glGetString(GL_VERSION) == NULL) return 0; + + 0004e b9 02 1f 00 00 mov ecx, 7938 ; 00001f02H + 00053 ff 15 00 00 00 + 00 call QWORD PTR glad_glGetString + 00059 48 85 c0 test rax, rax + 0005c 75 04 jne SHORT $LN3@gladLoadGL + 0005e 33 c0 xor eax, eax + 00060 eb 40 jmp SHORT $LN1@gladLoadGL +$LN3@gladLoadGL: + +; 2128 : find_coreGLES1(); + + 00062 e8 00 00 00 00 call find_coreGLES1 + +; 2129 : load_GL_VERSION_ES_CM_1_0(load); + + 00067 48 8b 4d 60 mov rcx, QWORD PTR load$[rbp] + 0006b e8 00 00 00 00 call load_GL_VERSION_ES_CM_1_0 + +; 2130 : +; 2131 : if (!find_extensionsGLES1()) return 0; + + 00070 e8 00 00 00 00 call find_extensionsGLES1 + 00075 85 c0 test eax, eax + 00077 75 04 jne SHORT $LN4@gladLoadGL + 00079 33 c0 xor eax, eax + 0007b eb 25 jmp SHORT $LN1@gladLoadGL +$LN4@gladLoadGL: + +; 2132 : return GLVersion.major != 0 || GLVersion.minor != 0; + + 0007d 83 3d 00 00 00 + 00 00 cmp DWORD PTR GLVersion, 0 + 00084 75 12 jne SHORT $LN6@gladLoadGL + 00086 83 3d 04 00 00 + 00 00 cmp DWORD PTR GLVersion+4, 0 + 0008d 75 09 jne SHORT $LN6@gladLoadGL + 0008f c7 45 40 00 00 + 00 00 mov DWORD PTR tv75[rbp], 0 + 00096 eb 07 jmp SHORT $LN7@gladLoadGL +$LN6@gladLoadGL: + 00098 c7 45 40 01 00 + 00 00 mov DWORD PTR tv75[rbp], 1 +$LN7@gladLoadGL: + 0009f 8b 45 40 mov eax, DWORD PTR tv75[rbp] +$LN1@gladLoadGL: + +; 2133 : } + + 000a2 48 8d 65 50 lea rsp, QWORD PTR [rbp+80] + 000a6 5d pop rbp + 000a7 c3 ret 0 +gladLoadGLES1Loader ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT gladLoadGLLoader +_TEXT SEGMENT +tv93 = 64 +load$ = 96 +gladLoadGLLoader PROC ; COMDAT + +; 1896 : int gladLoadGLLoader(GLADloadproc load) { + +$LN8: + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 70 sub rsp, 112 ; 00000070H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 1897 : GLVersion.major = 0; GLVersion.minor = 0; + + 0001b c7 05 00 00 00 + 00 00 00 00 00 mov DWORD PTR GLVersion, 0 + 00025 c7 05 04 00 00 + 00 00 00 00 00 mov DWORD PTR GLVersion+4, 0 + +; 1898 : glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); + + 0002f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:??_C@_0M@OPOBFDCB@glGetString@ + 00036 ff 55 60 call QWORD PTR load$[rbp] + 00039 48 89 05 00 00 + 00 00 mov QWORD PTR glad_glGetString, rax + +; 1899 : if (glGetString == NULL) return 0; + + 00040 48 83 3d 00 00 + 00 00 00 cmp QWORD PTR glad_glGetString, 0 + 00048 75 07 jne SHORT $LN2@gladLoadGL + 0004a 33 c0 xor eax, eax + 0004c e9 f9 00 00 00 jmp $LN1@gladLoadGL +$LN2@gladLoadGL: + +; 1900 : if (glGetString(GL_VERSION) == NULL) return 0; + + 00051 b9 02 1f 00 00 mov ecx, 7938 ; 00001f02H + 00056 ff 15 00 00 00 + 00 call QWORD PTR glad_glGetString + 0005c 48 85 c0 test rax, rax + 0005f 75 07 jne SHORT $LN3@gladLoadGL + 00061 33 c0 xor eax, eax + 00063 e9 e2 00 00 00 jmp $LN1@gladLoadGL +$LN3@gladLoadGL: + +; 1901 : find_coreGL(); + + 00068 e8 00 00 00 00 call find_coreGL + +; 1902 : load_GL_VERSION_1_0(load); + + 0006d 48 8b 4d 60 mov rcx, QWORD PTR load$[rbp] + 00071 e8 00 00 00 00 call load_GL_VERSION_1_0 + +; 1903 : load_GL_VERSION_1_1(load); + + 00076 48 8b 4d 60 mov rcx, QWORD PTR load$[rbp] + 0007a e8 00 00 00 00 call load_GL_VERSION_1_1 + +; 1904 : load_GL_VERSION_1_2(load); + + 0007f 48 8b 4d 60 mov rcx, QWORD PTR load$[rbp] + 00083 e8 00 00 00 00 call load_GL_VERSION_1_2 + +; 1905 : load_GL_VERSION_1_3(load); + + 00088 48 8b 4d 60 mov rcx, QWORD PTR load$[rbp] + 0008c e8 00 00 00 00 call load_GL_VERSION_1_3 + +; 1906 : load_GL_VERSION_1_4(load); + + 00091 48 8b 4d 60 mov rcx, QWORD PTR load$[rbp] + 00095 e8 00 00 00 00 call load_GL_VERSION_1_4 + +; 1907 : load_GL_VERSION_1_5(load); + + 0009a 48 8b 4d 60 mov rcx, QWORD PTR load$[rbp] + 0009e e8 00 00 00 00 call load_GL_VERSION_1_5 + +; 1908 : load_GL_VERSION_2_0(load); + + 000a3 48 8b 4d 60 mov rcx, QWORD PTR load$[rbp] + 000a7 e8 00 00 00 00 call load_GL_VERSION_2_0 + +; 1909 : load_GL_VERSION_2_1(load); + + 000ac 48 8b 4d 60 mov rcx, QWORD PTR load$[rbp] + 000b0 e8 00 00 00 00 call load_GL_VERSION_2_1 + +; 1910 : load_GL_VERSION_3_0(load); + + 000b5 48 8b 4d 60 mov rcx, QWORD PTR load$[rbp] + 000b9 e8 00 00 00 00 call load_GL_VERSION_3_0 + +; 1911 : load_GL_VERSION_3_1(load); + + 000be 48 8b 4d 60 mov rcx, QWORD PTR load$[rbp] + 000c2 e8 00 00 00 00 call load_GL_VERSION_3_1 + +; 1912 : load_GL_VERSION_3_2(load); + + 000c7 48 8b 4d 60 mov rcx, QWORD PTR load$[rbp] + 000cb e8 00 00 00 00 call load_GL_VERSION_3_2 + +; 1913 : load_GL_VERSION_3_3(load); + + 000d0 48 8b 4d 60 mov rcx, QWORD PTR load$[rbp] + 000d4 e8 00 00 00 00 call load_GL_VERSION_3_3 + +; 1914 : load_GL_VERSION_4_0(load); + + 000d9 48 8b 4d 60 mov rcx, QWORD PTR load$[rbp] + 000dd e8 00 00 00 00 call load_GL_VERSION_4_0 + +; 1915 : load_GL_VERSION_4_1(load); + + 000e2 48 8b 4d 60 mov rcx, QWORD PTR load$[rbp] + 000e6 e8 00 00 00 00 call load_GL_VERSION_4_1 + +; 1916 : load_GL_VERSION_4_2(load); + + 000eb 48 8b 4d 60 mov rcx, QWORD PTR load$[rbp] + 000ef e8 00 00 00 00 call load_GL_VERSION_4_2 + +; 1917 : load_GL_VERSION_4_3(load); + + 000f4 48 8b 4d 60 mov rcx, QWORD PTR load$[rbp] + 000f8 e8 00 00 00 00 call load_GL_VERSION_4_3 + +; 1918 : load_GL_VERSION_4_4(load); + + 000fd 48 8b 4d 60 mov rcx, QWORD PTR load$[rbp] + 00101 e8 00 00 00 00 call load_GL_VERSION_4_4 + +; 1919 : load_GL_VERSION_4_5(load); + + 00106 48 8b 4d 60 mov rcx, QWORD PTR load$[rbp] + 0010a e8 00 00 00 00 call load_GL_VERSION_4_5 + +; 1920 : load_GL_VERSION_4_6(load); + + 0010f 48 8b 4d 60 mov rcx, QWORD PTR load$[rbp] + 00113 e8 00 00 00 00 call load_GL_VERSION_4_6 + +; 1921 : +; 1922 : if (!find_extensionsGL()) return 0; + + 00118 e8 00 00 00 00 call find_extensionsGL + 0011d 85 c0 test eax, eax + 0011f 75 04 jne SHORT $LN4@gladLoadGL + 00121 33 c0 xor eax, eax + 00123 eb 25 jmp SHORT $LN1@gladLoadGL +$LN4@gladLoadGL: + +; 1923 : return GLVersion.major != 0 || GLVersion.minor != 0; + + 00125 83 3d 00 00 00 + 00 00 cmp DWORD PTR GLVersion, 0 + 0012c 75 12 jne SHORT $LN6@gladLoadGL + 0012e 83 3d 04 00 00 + 00 00 cmp DWORD PTR GLVersion+4, 0 + 00135 75 09 jne SHORT $LN6@gladLoadGL + 00137 c7 45 40 00 00 + 00 00 mov DWORD PTR tv93[rbp], 0 + 0013e eb 07 jmp SHORT $LN7@gladLoadGL +$LN6@gladLoadGL: + 00140 c7 45 40 01 00 + 00 00 mov DWORD PTR tv93[rbp], 1 +$LN7@gladLoadGL: + 00147 8b 45 40 mov eax, DWORD PTR tv93[rbp] +$LN1@gladLoadGL: + +; 1924 : } + + 0014a 48 8d 65 50 lea rsp, QWORD PTR [rbp+80] + 0014e 5d pop rbp + 0014f c3 ret 0 +gladLoadGLLoader ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\Programmer\GLenv\glad.c +; COMDAT gladLoadGL +_TEXT SEGMENT +status$ = 0 +gladLoadGL PROC ; COMDAT + +; 149 : int gladLoadGL(void) { + +$LN4: + 00000 40 55 push rbp + 00002 48 83 ec 70 sub rsp, 112 ; 00000070H + 00006 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__2B68C239_glad@c + 00012 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 150 : int status = 0; + + 00017 c7 45 00 00 00 + 00 00 mov DWORD PTR status$[rbp], 0 + +; 151 : +; 152 : if (open_gl()) { + + 0001e e8 00 00 00 00 call open_gl + 00023 85 c0 test eax, eax + 00025 74 14 je SHORT $LN2@gladLoadGL + +; 153 : status = gladLoadGLLoader(&get_proc); + + 00027 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:get_proc + 0002e e8 00 00 00 00 call gladLoadGLLoader + 00033 89 45 00 mov DWORD PTR status$[rbp], eax + +; 154 : close_gl(); + + 00036 e8 00 00 00 00 call close_gl +$LN2@gladLoadGL: + +; 155 : } +; 156 : +; 157 : return status; + + 0003b 8b 45 00 mov eax, DWORD PTR status$[rbp] + +; 158 : } + + 0003e 48 8d 65 50 lea rsp, QWORD PTR [rbp+80] + 00042 5d pop rbp + 00043 c3 ret 0 +gladLoadGL ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt\stdio.h +; COMDAT sscanf_s +_TEXT SEGMENT +_Result$ = 0 +_ArgList$ = 8 +__$ArrayPad$ = 80 +_Buffer$ = 112 +_Format$ = 120 +sscanf_s PROC ; COMDAT + +; 2286 : { + +$LN3: + 00000 48 89 54 24 10 mov QWORD PTR [rsp+16], rdx + 00005 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 0000a 4c 89 44 24 18 mov QWORD PTR [rsp+24], r8 + 0000f 4c 89 4c 24 20 mov QWORD PTR [rsp+32], r9 + 00014 55 push rbp + 00015 48 81 ec 80 00 + 00 00 sub rsp, 128 ; 00000080H + 0001c 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 00021 48 8b 05 00 00 + 00 00 mov rax, QWORD PTR __security_cookie + 00028 48 33 c5 xor rax, rbp + 0002b 48 89 45 50 mov QWORD PTR __$ArrayPad$[rbp], rax + 0002f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__C1EC35D3_stdio@h + 00036 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 2287 : int _Result; +; 2288 : va_list _ArgList; +; 2289 : __crt_va_start(_ArgList, _Format); + + 0003b 48 8d 85 80 00 + 00 00 lea rax, QWORD PTR _Format$[rbp+8] + 00042 48 89 45 08 mov QWORD PTR _ArgList$[rbp], rax + +; 2290 : +; 2291 : _Result = vsscanf_s(_Buffer, _Format, _ArgList); + + 00046 4c 8b 45 08 mov r8, QWORD PTR _ArgList$[rbp] + 0004a 48 8b 55 78 mov rdx, QWORD PTR _Format$[rbp] + 0004e 48 8b 4d 70 mov rcx, QWORD PTR _Buffer$[rbp] + 00052 e8 00 00 00 00 call vsscanf_s + 00057 89 45 00 mov DWORD PTR _Result$[rbp], eax + +; 2292 : +; 2293 : __crt_va_end(_ArgList); + + 0005a 48 c7 45 08 00 + 00 00 00 mov QWORD PTR _ArgList$[rbp], 0 + +; 2294 : return _Result; + + 00062 8b 45 00 mov eax, DWORD PTR _Result$[rbp] + +; 2295 : } + + 00065 48 8b 4d 50 mov rcx, QWORD PTR __$ArrayPad$[rbp] + 00069 48 33 cd xor rcx, rbp + 0006c e8 00 00 00 00 call __security_check_cookie + 00071 48 8d 65 60 lea rsp, QWORD PTR [rbp+96] + 00075 5d pop rbp + 00076 c3 ret 0 +sscanf_s ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt\stdio.h +; COMDAT vsscanf_s +_TEXT SEGMENT +_Buffer$ = 80 +_Format$ = 88 +_ArgList$ = 96 +vsscanf_s PROC ; COMDAT + +; 2204 : { + +$LN3: + 00000 4c 89 44 24 18 mov QWORD PTR [rsp+24], r8 + 00005 48 89 54 24 10 mov QWORD PTR [rsp+16], rdx + 0000a 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 0000f 55 push rbp + 00010 48 83 ec 60 sub rsp, 96 ; 00000060H + 00014 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 00019 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__C1EC35D3_stdio@h + 00020 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 2205 : return _vsscanf_s_l(_Buffer, _Format, NULL, _ArgList); + + 00025 4c 8b 4d 60 mov r9, QWORD PTR _ArgList$[rbp] + 00029 45 33 c0 xor r8d, r8d + 0002c 48 8b 55 58 mov rdx, QWORD PTR _Format$[rbp] + 00030 48 8b 4d 50 mov rcx, QWORD PTR _Buffer$[rbp] + 00034 e8 00 00 00 00 call _vsscanf_s_l + +; 2206 : } + + 00039 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 0003d 5d pop rbp + 0003e c3 ret 0 +vsscanf_s ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt\stdio.h +; COMDAT _vsscanf_s_l +_TEXT SEGMENT +_Buffer$ = 80 +_Format$ = 88 +_Locale$ = 96 +_ArgList$ = 104 +_vsscanf_s_l PROC ; COMDAT + +; 2183 : { + +$LN3: + 00000 4c 89 4c 24 20 mov QWORD PTR [rsp+32], r9 + 00005 4c 89 44 24 18 mov QWORD PTR [rsp+24], r8 + 0000a 48 89 54 24 10 mov QWORD PTR [rsp+16], rdx + 0000f 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00014 55 push rbp + 00015 48 83 ec 70 sub rsp, 112 ; 00000070H + 00019 48 8d 6c 24 30 lea rbp, QWORD PTR [rsp+48] + 0001e 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__C1EC35D3_stdio@h + 00025 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 2184 : return __stdio_common_vsscanf( + + 0002a e8 00 00 00 00 call __local_stdio_scanf_options + 0002f 48 8b 00 mov rax, QWORD PTR [rax] + 00032 48 83 c8 01 or rax, 1 + 00036 48 8b 4d 68 mov rcx, QWORD PTR _ArgList$[rbp] + 0003a 48 89 4c 24 28 mov QWORD PTR [rsp+40], rcx + 0003f 48 8b 4d 60 mov rcx, QWORD PTR _Locale$[rbp] + 00043 48 89 4c 24 20 mov QWORD PTR [rsp+32], rcx + 00048 4c 8b 4d 58 mov r9, QWORD PTR _Format$[rbp] + 0004c 49 c7 c0 ff ff + ff ff mov r8, -1 + 00053 48 8b 55 50 mov rdx, QWORD PTR _Buffer$[rbp] + 00057 48 8b c8 mov rcx, rax + 0005a ff 15 00 00 00 + 00 call QWORD PTR __imp___stdio_common_vsscanf + +; 2185 : _CRT_INTERNAL_LOCAL_SCANF_OPTIONS | _CRT_INTERNAL_SCANF_SECURECRT, +; 2186 : _Buffer, (size_t)-1, _Format, _Locale, _ArgList); +; 2187 : } + + 00060 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 00064 5d pop rbp + 00065 c3 ret 0 +_vsscanf_s_l ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt\corecrt_stdio_config.h +; COMDAT __local_stdio_scanf_options +_TEXT SEGMENT +__local_stdio_scanf_options PROC ; COMDAT + +; 100 : { + +$LN3: + 00000 40 55 push rbp + 00002 48 83 ec 60 sub rsp, 96 ; 00000060H + 00006 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__44420885_corecrt_stdio_config@h + 00012 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 101 : static unsigned __int64 _OptionsStorage; +; 102 : return &_OptionsStorage; + + 00017 48 8d 05 00 00 + 00 00 lea rax, OFFSET FLAT:?_OptionsStorage@?1??__local_stdio_scanf_options@@9@9 ; `__local_stdio_scanf_options'::`2'::_OptionsStorage + +; 103 : } + + 0001e 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 00022 5d pop rbp + 00023 c3 ret 0 +__local_stdio_scanf_options ENDP +_TEXT ENDS +END diff --git a/源代码/StgShqrpGraphic/x64/Debug/glad.obj b/源代码/StgShqrpGraphic/x64/Debug/glad.obj new file mode 100644 index 00000000..47ffe76f Binary files /dev/null and b/源代码/StgShqrpGraphic/x64/Debug/glad.obj differ diff --git a/源代码/StgShqrpGraphic/x64/Debug/linear.cod b/源代码/StgShqrpGraphic/x64/Debug/linear.cod new file mode 100644 index 00000000..abd26c82 --- /dev/null +++ b/源代码/StgShqrpGraphic/x64/Debug/linear.cod @@ -0,0 +1,184 @@ +; Listing generated by Microsoft (R) Optimizing Compiler Version 19.37.32824.0 + +include listing.inc + +INCLUDELIB MSVCRT +INCLUDELIB OLDNAMES + +_DATA SEGMENT +COMM report:QWORD +COMM infolog:QWORD:0200H +_DATA ENDS +msvcjmc SEGMENT +__9C03CD75_concurrencysal@h DB 01H +__CA64BAF1_sal@h DB 01H +__95655E73_vadefs@h DB 01H +__1D560A45_vcruntime@h DB 01H +__ED683015_stdint@h DB 01H +__018B5678_khrplatform@h DB 01H +__79FC18F0_glad@h DB 01H +__0ED14FEE_winpackagefamily@h DB 01H +__F92EF742_winapifamily@h DB 01H +__22E515EB_sdkddkver@h DB 01H +__F214EFBF_excpt@h DB 01H +__D9B78EDA_stdarg@h DB 01H +__29F49F40_specstrings_undef@h DB 01H +__D0F42932_specstrings_strict@h DB 01H +__F00405FD_sdv_driverspecs@h DB 01H +__173E09CA_driverspecs@h DB 01H +__9A452361_specstrings@h DB 01H +__1B0272D9_corecrt@h DB 01H +__74484FB3_corecrt_wctype@h DB 01H +__1EC467ED_ctype@h DB 01H +__98517906_kernelspecs@h DB 01H +__D3497022_basetsd@h DB 01H +__61CC25A1_errno@h DB 01H +__7061C667_vcruntime_string@h DB 01H +__E4C945B4_corecrt_memcpy_s@h DB 01H +__8EAFF484_corecrt_memory@h DB 01H +__6490AEC5_corecrt_wstring@h DB 01H +__E8295E1E_string@h DB 01H +__7FCB5136_guiddef@h DB 01H +__FF8A9E11_pshpack4@h DB 01H +__D5438902_poppack@h DB 01H +__FB07E2A3_pshpack2@h DB 01H +__F6906775_pshpack8@h DB 01H +__F9415CFA_pshpack1@h DB 01H +__E58C6F1C_apiset@h DB 01H +__A5C52262_ktmtypes@h DB 01H +__FBBA8F9D_winnt@h DB 01H +__A32D3D2C_minwindef@h DB 01H +__7D798299_windef@h DB 01H +__9AE108E9_apisetcconv@h DB 01H +__9CE53D2C_minwinbase@h DB 01H +__5D0AA210_apiquery2@h DB 01H +__4DD4E726_processenv@h DB 01H +__3575CC96_fileapi@h DB 01H +__8EA220E6_fileapifromapp@h DB 01H +__BF9B31FE_debugapi@h DB 01H +__C3AFE134_utilapiset@h DB 01H +__76F69E51_handleapi@h DB 01H +__7E63D784_errhandlingapi@h DB 01H +__FFA7003C_fibersapi@h DB 01H +__8971CECF_namedpipeapi@h DB 01H +__46C9D8A6_profileapi@h DB 01H +__98D4F0A3_heapapi@h DB 01H +__50EF2A88_ioapiset@h DB 01H +__92EA1464_synchapi@h DB 01H +__A53D8AED_interlockedapi@h DB 01H +__B506CAAF_processthreadsapi@h DB 01H +__FF735694_sysinfoapi@h DB 01H +__29589789_memoryapi@h DB 01H +__E9C7A663_enclaveapi@h DB 01H +__D035F9F7_threadpoollegacyapiset@h DB 01H +__C899130C_threadpoolapiset@h DB 01H +__E0441EE7_jobapi@h DB 01H +__CEF86838_jobapi2@h DB 01H +__35AC6B9A_wow64apiset@h DB 01H +__C8AE41A5_libloaderapi@h DB 01H +__CC9E232D_securitybaseapi@h DB 01H +__C9D0C9B8_namespaceapi@h DB 01H +__30FF9CAD_systemtopologyapi@h DB 01H +__4D358795_processtopologyapi@h DB 01H +__40446D10_securityappcontainer@h DB 01H +__3A952EDF_realtimeapiset@h DB 01H +__F4865F4B_winerror@h DB 01H +__53C1BD93_timezoneapi@h DB 01H +__1FFBEDBF_winbase@h DB 01H +__43D3FA34_wingdi@h DB 01H +__D24A7391_tvout@h DB 01H +__7713A6C8_winuser@h DB 01H +__0B345F71_datetimeapi@h DB 01H +__9AC6960C_winnls@h DB 01H +__973A40A8_stringapiset@h DB 01H +__CC46FEE2_wincontypes@h DB 01H +__97D70BE1_consoleapi@h DB 01H +__27EC5E18_consoleapi2@h DB 01H +__262E342F_consoleapi3@h DB 01H +__641DCD70_wincon@h DB 01H +__5A96C7A7_verrsrc@h DB 01H +__B69C6FF2_winver@h DB 01H +__7AEB8C37_reason@h DB 01H +__59F1A8A9_winreg@h DB 01H +__EE0E2B7F_wnnc@h DB 01H +__DCDB7054_winnetwk@h DB 01H +__81DDEDE3_stralign@h DB 01H +__2134D1B4_winsvc@h DB 01H +__11C07376_mcx@h DB 01H +__577CE3E7_ime_cmodes@h DB 01H +__1E72C31E_imm@h DB 01H +__E15BF856_windows@h DB 01H +__F7492337_framework@h DB 01H +__13F5961F_stddef@h DB 01H +__986CAB3E_glfw3@h DB 01H +__11E77DD3_mmintrin@h DB 01H +__45DED006_corecrt_malloc@h DB 01H +__FA77ED4C_malloc@h DB 01H +__9D836611_xmmintrin@h DB 01H +__F8E1EFDD_emmintrin@h DB 01H +__27408754_pmmintrin@h DB 01H +__9799F4D6_tmmintrin@h DB 01H +__BEA2E155_smmintrin@h DB 01H +__DBC06899_nmmintrin@h DB 01H +__0E7B92D7_wmmintrin@h DB 01H +__C5EFDFD0_zmmintrin@h DB 01H +__F2FB7D1A_immintrin@h DB 01H +__C508448F_StgSharpGraphic@h DB 01H +__44420885_corecrt_stdio_config@h DB 01H +__AB601D8D_corecrt_wstdio@h DB 01H +__C1EC35D3_stdio@h DB 01H +__89AE49E7_stdalign@h DB 01H +__B5461FF6_linear@c DB 01H +msvcjmc ENDS +PUBLIC set_m128ptr_default +PUBLIC __JustMyCode_Default +EXTRN __CheckForDebuggerJustMyCode:PROC +EXTRN defaultVecPtr:QWORD +; COMDAT pdata +pdata SEGMENT +$pdata$set_m128ptr_default DD imagerel $LN3 + DD imagerel $LN3+36 + DD imagerel $unwind$set_m128ptr_default +pdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$set_m128ptr_default DD 025030b01H + DD 0b206230bH + DD 05002H +xdata ENDS +; Function compile flags: /Odt +; COMDAT __JustMyCode_Default +_TEXT SEGMENT +__JustMyCode_Default PROC ; COMDAT + 00000 c2 00 00 ret 0 +__JustMyCode_Default ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\NitloadIndustry\Ñо¿ÏîĿ\1-Flagship\TH2020\ProjectFile\Դ´úÂë\StgShqrpGraphic\linear.c +; COMDAT set_m128ptr_default +_TEXT SEGMENT +set_m128ptr_default PROC ; COMDAT + +; 23 : { + +$LN3: + 00000 40 55 push rbp + 00002 48 83 ec 60 sub rsp, 96 ; 00000060H + 00006 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000b 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__B5461FF6_linear@c + 00012 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 24 : return defaultVecPtr; + + 00017 48 8b 05 00 00 + 00 00 mov rax, QWORD PTR defaultVecPtr + +; 25 : } + + 0001e 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 00022 5d pop rbp + 00023 c3 ret 0 +set_m128ptr_default ENDP +_TEXT ENDS +END diff --git a/源代码/StgShqrpGraphic/x64/Debug/linear.obj b/源代码/StgShqrpGraphic/x64/Debug/linear.obj new file mode 100644 index 00000000..56029aa7 Binary files /dev/null and b/源代码/StgShqrpGraphic/x64/Debug/linear.obj differ diff --git a/源代码/StgShqrpGraphic/x64/Debug/mat2.cod b/源代码/StgShqrpGraphic/x64/Debug/mat2.cod new file mode 100644 index 00000000..0f314fa2 --- /dev/null +++ b/源代码/StgShqrpGraphic/x64/Debug/mat2.cod @@ -0,0 +1,421 @@ +; Listing generated by Microsoft (R) Optimizing Compiler Version 19.37.32824.0 + +include listing.inc + +INCLUDELIB MSVCRT +INCLUDELIB OLDNAMES + +_DATA SEGMENT +COMM report:QWORD +COMM infolog:QWORD:0200H +_DATA ENDS +msvcjmc SEGMENT +__0ED14FEE_winpackagefamily@h DB 01H +__F92EF742_winapifamily@h DB 01H +__22E515EB_sdkddkver@h DB 01H +__9C03CD75_concurrencysal@h DB 01H +__CA64BAF1_sal@h DB 01H +__95655E73_vadefs@h DB 01H +__1D560A45_vcruntime@h DB 01H +__F214EFBF_excpt@h DB 01H +__D9B78EDA_stdarg@h DB 01H +__29F49F40_specstrings_undef@h DB 01H +__D0F42932_specstrings_strict@h DB 01H +__F00405FD_sdv_driverspecs@h DB 01H +__173E09CA_driverspecs@h DB 01H +__9A452361_specstrings@h DB 01H +__1B0272D9_corecrt@h DB 01H +__74484FB3_corecrt_wctype@h DB 01H +__1EC467ED_ctype@h DB 01H +__98517906_kernelspecs@h DB 01H +__D3497022_basetsd@h DB 01H +__61CC25A1_errno@h DB 01H +__7061C667_vcruntime_string@h DB 01H +__E4C945B4_corecrt_memcpy_s@h DB 01H +__8EAFF484_corecrt_memory@h DB 01H +__6490AEC5_corecrt_wstring@h DB 01H +__E8295E1E_string@h DB 01H +__7FCB5136_guiddef@h DB 01H +__FF8A9E11_pshpack4@h DB 01H +__D5438902_poppack@h DB 01H +__FB07E2A3_pshpack2@h DB 01H +__F6906775_pshpack8@h DB 01H +__F9415CFA_pshpack1@h DB 01H +__E58C6F1C_apiset@h DB 01H +__A5C52262_ktmtypes@h DB 01H +__FBBA8F9D_winnt@h DB 01H +__A32D3D2C_minwindef@h DB 01H +__7D798299_windef@h DB 01H +__9AE108E9_apisetcconv@h DB 01H +__9CE53D2C_minwinbase@h DB 01H +__5D0AA210_apiquery2@h DB 01H +__4DD4E726_processenv@h DB 01H +__3575CC96_fileapi@h DB 01H +__8EA220E6_fileapifromapp@h DB 01H +__BF9B31FE_debugapi@h DB 01H +__C3AFE134_utilapiset@h DB 01H +__76F69E51_handleapi@h DB 01H +__7E63D784_errhandlingapi@h DB 01H +__FFA7003C_fibersapi@h DB 01H +__8971CECF_namedpipeapi@h DB 01H +__46C9D8A6_profileapi@h DB 01H +__98D4F0A3_heapapi@h DB 01H +__50EF2A88_ioapiset@h DB 01H +__92EA1464_synchapi@h DB 01H +__A53D8AED_interlockedapi@h DB 01H +__B506CAAF_processthreadsapi@h DB 01H +__FF735694_sysinfoapi@h DB 01H +__29589789_memoryapi@h DB 01H +__E9C7A663_enclaveapi@h DB 01H +__D035F9F7_threadpoollegacyapiset@h DB 01H +__C899130C_threadpoolapiset@h DB 01H +__E0441EE7_jobapi@h DB 01H +__CEF86838_jobapi2@h DB 01H +__35AC6B9A_wow64apiset@h DB 01H +__C8AE41A5_libloaderapi@h DB 01H +__CC9E232D_securitybaseapi@h DB 01H +__C9D0C9B8_namespaceapi@h DB 01H +__30FF9CAD_systemtopologyapi@h DB 01H +__4D358795_processtopologyapi@h DB 01H +__40446D10_securityappcontainer@h DB 01H +__3A952EDF_realtimeapiset@h DB 01H +__F4865F4B_winerror@h DB 01H +__53C1BD93_timezoneapi@h DB 01H +__1FFBEDBF_winbase@h DB 01H +__43D3FA34_wingdi@h DB 01H +__D24A7391_tvout@h DB 01H +__7713A6C8_winuser@h DB 01H +__0B345F71_datetimeapi@h DB 01H +__9AC6960C_winnls@h DB 01H +__973A40A8_stringapiset@h DB 01H +__CC46FEE2_wincontypes@h DB 01H +__97D70BE1_consoleapi@h DB 01H +__27EC5E18_consoleapi2@h DB 01H +__262E342F_consoleapi3@h DB 01H +__641DCD70_wincon@h DB 01H +__5A96C7A7_verrsrc@h DB 01H +__B69C6FF2_winver@h DB 01H +__7AEB8C37_reason@h DB 01H +__59F1A8A9_winreg@h DB 01H +__EE0E2B7F_wnnc@h DB 01H +__DCDB7054_winnetwk@h DB 01H +__81DDEDE3_stralign@h DB 01H +__2134D1B4_winsvc@h DB 01H +__11C07376_mcx@h DB 01H +__577CE3E7_ime_cmodes@h DB 01H +__1E72C31E_imm@h DB 01H +__E15BF856_windows@h DB 01H +__F7492337_framework@h DB 01H +__ED683015_stdint@h DB 01H +__018B5678_khrplatform@h DB 01H +__79FC18F0_glad@h DB 01H +__13F5961F_stddef@h DB 01H +__986CAB3E_glfw3@h DB 01H +__11E77DD3_mmintrin@h DB 01H +__45DED006_corecrt_malloc@h DB 01H +__FA77ED4C_malloc@h DB 01H +__9D836611_xmmintrin@h DB 01H +__F8E1EFDD_emmintrin@h DB 01H +__27408754_pmmintrin@h DB 01H +__9799F4D6_tmmintrin@h DB 01H +__BEA2E155_smmintrin@h DB 01H +__DBC06899_nmmintrin@h DB 01H +__0E7B92D7_wmmintrin@h DB 01H +__C5EFDFD0_zmmintrin@h DB 01H +__F2FB7D1A_immintrin@h DB 01H +__C508448F_StgSharpGraphic@h DB 01H +__694534F6_mat2@c DB 01H +msvcjmc ENDS +PUBLIC transpose2to3 +PUBLIC transpose2to4 +PUBLIC deinit_mat2 +PUBLIC __JustMyCode_Default +EXTRN __imp__aligned_free:PROC +EXTRN __CheckForDebuggerJustMyCode:PROC +EXTRN defaultVecPtr:QWORD +; COMDAT pdata +pdata SEGMENT +$pdata$transpose2to3 DD imagerel $LN3 + DD imagerel $LN3+247 + DD imagerel $unwind$transpose2to3 +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$transpose2to4 DD imagerel $LN3 + DD imagerel $LN3+279 + DD imagerel $unwind$transpose2to4 +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$deinit_mat2 DD imagerel $LN3 + DD imagerel $LN3+43 + DD imagerel $unwind$deinit_mat2 +pdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$deinit_mat2 DD 025030f01H + DD 0b20a230fH + DD 05006H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$transpose2to4 DD 025031701H + DD 0f2122317H + DD 0500bH +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$transpose2to3 DD 025031701H + DD 0f2122317H + DD 0500bH +xdata ENDS +; Function compile flags: /Odt +; COMDAT __JustMyCode_Default +_TEXT SEGMENT +__JustMyCode_Default PROC ; COMDAT + 00000 c2 00 00 ret 0 +__JustMyCode_Default ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\NitloadIndustry\Ñо¿ÏîĿ\1-Flagship\TH2020\ProjectFile\Դ´úÂë\StgShqrpGraphic\mat2.c +; COMDAT deinit_mat2 +_TEXT SEGMENT +mat$ = 80 +deinit_mat2 PROC ; COMDAT + +; 28 : { + +$LN3: + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__694534F6_mat2@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 29 : _aligned_free(mat); + + 0001b 48 8b 4d 50 mov rcx, QWORD PTR mat$[rbp] + 0001f ff 15 00 00 00 + 00 call QWORD PTR __imp__aligned_free + +; 30 : } + + 00025 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 00029 5d pop rbp + 0002a c3 ret 0 +deinit_mat2 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\NitloadIndustry\Ñо¿ÏîĿ\1-Flagship\TH2020\ProjectFile\Դ´úÂë\StgShqrpGraphic\mat2.c +; COMDAT transpose2to4 +_TEXT SEGMENT +t0$ = 0 +t1$ = 16 +source$ = 112 +target$ = 120 +transpose2to4 PROC ; COMDAT + +; 17 : { + +$LN3: + 00000 48 89 54 24 10 mov QWORD PTR [rsp+16], rdx + 00005 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 0000a 55 push rbp + 0000b 48 81 ec 80 00 + 00 00 sub rsp, 128 ; 00000080H + 00012 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 00017 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__694534F6_mat2@c + 0001e e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 18 : __m128 t0 = _mm_shuffle_ps(ALIGN(source->colum[0]), ALIGN(source->colum[1]), _MM_SHUFFLE(1, 0, 1, 0)); + + 00023 b8 10 00 00 00 mov eax, 16 + 00028 48 6b c0 01 imul rax, rax, 1 + 0002c 48 8b 4d 70 mov rcx, QWORD PTR source$[rbp] + 00030 48 03 c8 add rcx, rax + 00033 48 8b c1 mov rax, rcx + 00036 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 00039 b8 10 00 00 00 mov eax, 16 + 0003e 48 6b c0 00 imul rax, rax, 0 + 00042 48 8b 4d 70 mov rcx, QWORD PTR source$[rbp] + 00046 48 03 c8 add rcx, rax + 00049 48 8b c1 mov rax, rcx + 0004c 0f 10 08 movups xmm1, XMMWORD PTR [rax] + 0004f 0f c6 c8 44 shufps xmm1, xmm0, 68 ; 00000044H + 00053 0f 28 c1 movaps xmm0, xmm1 + 00056 0f 29 45 00 movaps XMMWORD PTR t0$[rbp], xmm0 + +; 19 : __m128 t1 = _mm_shuffle_ps(ALIGN(source->colum[0]), ALIGN(source->colum[1]), _MM_SHUFFLE(3, 2, 3, 2)); + + 0005a b8 10 00 00 00 mov eax, 16 + 0005f 48 6b c0 01 imul rax, rax, 1 + 00063 48 8b 4d 70 mov rcx, QWORD PTR source$[rbp] + 00067 48 03 c8 add rcx, rax + 0006a 48 8b c1 mov rax, rcx + 0006d 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 00070 b8 10 00 00 00 mov eax, 16 + 00075 48 6b c0 00 imul rax, rax, 0 + 00079 48 8b 4d 70 mov rcx, QWORD PTR source$[rbp] + 0007d 48 03 c8 add rcx, rax + 00080 48 8b c1 mov rax, rcx + 00083 0f 10 08 movups xmm1, XMMWORD PTR [rax] + 00086 0f c6 c8 ee shufps xmm1, xmm0, 238 ; 000000eeH + 0008a 0f 28 c1 movaps xmm0, xmm1 + 0008d 0f 29 45 10 movaps XMMWORD PTR t1$[rbp], xmm0 + +; 20 : +; 21 : target->colum[0] = _mm_shuffle_ps(t0, *defaultVecPtr, _MM_SHUFFLE(2, 0, 2, 0)); + + 00091 48 8b 05 00 00 + 00 00 mov rax, QWORD PTR defaultVecPtr + 00098 0f 28 45 00 movaps xmm0, XMMWORD PTR t0$[rbp] + 0009c 0f c6 00 88 shufps xmm0, XMMWORD PTR [rax], 136 ; 00000088H + 000a0 b8 10 00 00 00 mov eax, 16 + 000a5 48 6b c0 00 imul rax, rax, 0 + 000a9 48 8b 4d 78 mov rcx, QWORD PTR target$[rbp] + 000ad 0f 11 04 01 movups XMMWORD PTR [rcx+rax], xmm0 + +; 22 : target->colum[1] = _mm_shuffle_ps(t0, *defaultVecPtr, _MM_SHUFFLE(3, 1, 3, 1)); + + 000b1 48 8b 05 00 00 + 00 00 mov rax, QWORD PTR defaultVecPtr + 000b8 0f 28 45 00 movaps xmm0, XMMWORD PTR t0$[rbp] + 000bc 0f c6 00 dd shufps xmm0, XMMWORD PTR [rax], 221 ; 000000ddH + 000c0 b8 10 00 00 00 mov eax, 16 + 000c5 48 6b c0 01 imul rax, rax, 1 + 000c9 48 8b 4d 78 mov rcx, QWORD PTR target$[rbp] + 000cd 0f 11 04 01 movups XMMWORD PTR [rcx+rax], xmm0 + +; 23 : target->colum[2] = _mm_shuffle_ps(t1, *defaultVecPtr, _MM_SHUFFLE(2, 0, 2, 0)); + + 000d1 48 8b 05 00 00 + 00 00 mov rax, QWORD PTR defaultVecPtr + 000d8 0f 28 45 10 movaps xmm0, XMMWORD PTR t1$[rbp] + 000dc 0f c6 00 88 shufps xmm0, XMMWORD PTR [rax], 136 ; 00000088H + 000e0 b8 10 00 00 00 mov eax, 16 + 000e5 48 6b c0 02 imul rax, rax, 2 + 000e9 48 8b 4d 78 mov rcx, QWORD PTR target$[rbp] + 000ed 0f 11 04 01 movups XMMWORD PTR [rcx+rax], xmm0 + +; 24 : target->colum[3] = _mm_shuffle_ps(t1, *defaultVecPtr, _MM_SHUFFLE(3, 1, 3, 1)); + + 000f1 48 8b 05 00 00 + 00 00 mov rax, QWORD PTR defaultVecPtr + 000f8 0f 28 45 10 movaps xmm0, XMMWORD PTR t1$[rbp] + 000fc 0f c6 00 dd shufps xmm0, XMMWORD PTR [rax], 221 ; 000000ddH + 00100 b8 10 00 00 00 mov eax, 16 + 00105 48 6b c0 03 imul rax, rax, 3 + 00109 48 8b 4d 78 mov rcx, QWORD PTR target$[rbp] + 0010d 0f 11 04 01 movups XMMWORD PTR [rcx+rax], xmm0 + +; 25 : } + + 00111 48 8d 65 60 lea rsp, QWORD PTR [rbp+96] + 00115 5d pop rbp + 00116 c3 ret 0 +transpose2to4 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\NitloadIndustry\Ñо¿ÏîĿ\1-Flagship\TH2020\ProjectFile\Դ´úÂë\StgShqrpGraphic\mat2.c +; COMDAT transpose2to3 +_TEXT SEGMENT +t0$ = 0 +t1$ = 16 +source$ = 112 +target$ = 120 +transpose2to3 PROC ; COMDAT + +; 7 : { + +$LN3: + 00000 48 89 54 24 10 mov QWORD PTR [rsp+16], rdx + 00005 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 0000a 55 push rbp + 0000b 48 81 ec 80 00 + 00 00 sub rsp, 128 ; 00000080H + 00012 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 00017 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__694534F6_mat2@c + 0001e e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 8 : __m128 t0 = _mm_shuffle_ps(ALIGN(source->colum[0]), ALIGN(source->colum[1]), _MM_SHUFFLE(1, 0, 1, 0)); + + 00023 b8 10 00 00 00 mov eax, 16 + 00028 48 6b c0 01 imul rax, rax, 1 + 0002c 48 8b 4d 70 mov rcx, QWORD PTR source$[rbp] + 00030 48 03 c8 add rcx, rax + 00033 48 8b c1 mov rax, rcx + 00036 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 00039 b8 10 00 00 00 mov eax, 16 + 0003e 48 6b c0 00 imul rax, rax, 0 + 00042 48 8b 4d 70 mov rcx, QWORD PTR source$[rbp] + 00046 48 03 c8 add rcx, rax + 00049 48 8b c1 mov rax, rcx + 0004c 0f 10 08 movups xmm1, XMMWORD PTR [rax] + 0004f 0f c6 c8 44 shufps xmm1, xmm0, 68 ; 00000044H + 00053 0f 28 c1 movaps xmm0, xmm1 + 00056 0f 29 45 00 movaps XMMWORD PTR t0$[rbp], xmm0 + +; 9 : __m128 t1 = _mm_shuffle_ps(ALIGN(source->colum[0]), ALIGN(source->colum[1]), _MM_SHUFFLE(3, 2, 3, 2)); + + 0005a b8 10 00 00 00 mov eax, 16 + 0005f 48 6b c0 01 imul rax, rax, 1 + 00063 48 8b 4d 70 mov rcx, QWORD PTR source$[rbp] + 00067 48 03 c8 add rcx, rax + 0006a 48 8b c1 mov rax, rcx + 0006d 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 00070 b8 10 00 00 00 mov eax, 16 + 00075 48 6b c0 00 imul rax, rax, 0 + 00079 48 8b 4d 70 mov rcx, QWORD PTR source$[rbp] + 0007d 48 03 c8 add rcx, rax + 00080 48 8b c1 mov rax, rcx + 00083 0f 10 08 movups xmm1, XMMWORD PTR [rax] + 00086 0f c6 c8 ee shufps xmm1, xmm0, 238 ; 000000eeH + 0008a 0f 28 c1 movaps xmm0, xmm1 + 0008d 0f 29 45 10 movaps XMMWORD PTR t1$[rbp], xmm0 + +; 10 : +; 11 : target->colum[0] = _mm_shuffle_ps(t0, *defaultVecPtr, _MM_SHUFFLE(2, 0, 2, 0)); + + 00091 48 8b 05 00 00 + 00 00 mov rax, QWORD PTR defaultVecPtr + 00098 0f 28 45 00 movaps xmm0, XMMWORD PTR t0$[rbp] + 0009c 0f c6 00 88 shufps xmm0, XMMWORD PTR [rax], 136 ; 00000088H + 000a0 b8 10 00 00 00 mov eax, 16 + 000a5 48 6b c0 00 imul rax, rax, 0 + 000a9 48 8b 4d 78 mov rcx, QWORD PTR target$[rbp] + 000ad 0f 11 04 01 movups XMMWORD PTR [rcx+rax], xmm0 + +; 12 : target->colum[1] = _mm_shuffle_ps(t0, *defaultVecPtr, _MM_SHUFFLE(3, 1, 3, 1)); + + 000b1 48 8b 05 00 00 + 00 00 mov rax, QWORD PTR defaultVecPtr + 000b8 0f 28 45 00 movaps xmm0, XMMWORD PTR t0$[rbp] + 000bc 0f c6 00 dd shufps xmm0, XMMWORD PTR [rax], 221 ; 000000ddH + 000c0 b8 10 00 00 00 mov eax, 16 + 000c5 48 6b c0 01 imul rax, rax, 1 + 000c9 48 8b 4d 78 mov rcx, QWORD PTR target$[rbp] + 000cd 0f 11 04 01 movups XMMWORD PTR [rcx+rax], xmm0 + +; 13 : target->colum[2] = _mm_shuffle_ps(t1, *defaultVecPtr, _MM_SHUFFLE(2, 0, 2, 0)); + + 000d1 48 8b 05 00 00 + 00 00 mov rax, QWORD PTR defaultVecPtr + 000d8 0f 28 45 10 movaps xmm0, XMMWORD PTR t1$[rbp] + 000dc 0f c6 00 88 shufps xmm0, XMMWORD PTR [rax], 136 ; 00000088H + 000e0 b8 10 00 00 00 mov eax, 16 + 000e5 48 6b c0 02 imul rax, rax, 2 + 000e9 48 8b 4d 78 mov rcx, QWORD PTR target$[rbp] + 000ed 0f 11 04 01 movups XMMWORD PTR [rcx+rax], xmm0 + +; 14 : } + + 000f1 48 8d 65 60 lea rsp, QWORD PTR [rbp+96] + 000f5 5d pop rbp + 000f6 c3 ret 0 +transpose2to3 ENDP +_TEXT ENDS +END diff --git a/源代码/StgShqrpGraphic/x64/Debug/mat2.obj b/源代码/StgShqrpGraphic/x64/Debug/mat2.obj new file mode 100644 index 00000000..c69986bd Binary files /dev/null and b/源代码/StgShqrpGraphic/x64/Debug/mat2.obj differ diff --git a/源代码/StgShqrpGraphic/x64/Debug/mat3.cod b/源代码/StgShqrpGraphic/x64/Debug/mat3.cod new file mode 100644 index 00000000..c3ef5392 --- /dev/null +++ b/源代码/StgShqrpGraphic/x64/Debug/mat3.cod @@ -0,0 +1,764 @@ +; Listing generated by Microsoft (R) Optimizing Compiler Version 19.37.32824.0 + +include listing.inc + +INCLUDELIB MSVCRT +INCLUDELIB OLDNAMES + +_DATA SEGMENT +COMM report:QWORD +COMM infolog:QWORD:0200H +_DATA ENDS +msvcjmc SEGMENT +__0ED14FEE_winpackagefamily@h DB 01H +__F92EF742_winapifamily@h DB 01H +__22E515EB_sdkddkver@h DB 01H +__9C03CD75_concurrencysal@h DB 01H +__CA64BAF1_sal@h DB 01H +__95655E73_vadefs@h DB 01H +__1D560A45_vcruntime@h DB 01H +__F214EFBF_excpt@h DB 01H +__D9B78EDA_stdarg@h DB 01H +__29F49F40_specstrings_undef@h DB 01H +__D0F42932_specstrings_strict@h DB 01H +__F00405FD_sdv_driverspecs@h DB 01H +__173E09CA_driverspecs@h DB 01H +__9A452361_specstrings@h DB 01H +__1B0272D9_corecrt@h DB 01H +__74484FB3_corecrt_wctype@h DB 01H +__1EC467ED_ctype@h DB 01H +__98517906_kernelspecs@h DB 01H +__D3497022_basetsd@h DB 01H +__61CC25A1_errno@h DB 01H +__7061C667_vcruntime_string@h DB 01H +__E4C945B4_corecrt_memcpy_s@h DB 01H +__8EAFF484_corecrt_memory@h DB 01H +__6490AEC5_corecrt_wstring@h DB 01H +__E8295E1E_string@h DB 01H +__7FCB5136_guiddef@h DB 01H +__FF8A9E11_pshpack4@h DB 01H +__D5438902_poppack@h DB 01H +__FB07E2A3_pshpack2@h DB 01H +__F6906775_pshpack8@h DB 01H +__F9415CFA_pshpack1@h DB 01H +__E58C6F1C_apiset@h DB 01H +__A5C52262_ktmtypes@h DB 01H +__FBBA8F9D_winnt@h DB 01H +__A32D3D2C_minwindef@h DB 01H +__7D798299_windef@h DB 01H +__9AE108E9_apisetcconv@h DB 01H +__9CE53D2C_minwinbase@h DB 01H +__5D0AA210_apiquery2@h DB 01H +__4DD4E726_processenv@h DB 01H +__3575CC96_fileapi@h DB 01H +__8EA220E6_fileapifromapp@h DB 01H +__BF9B31FE_debugapi@h DB 01H +__C3AFE134_utilapiset@h DB 01H +__76F69E51_handleapi@h DB 01H +__7E63D784_errhandlingapi@h DB 01H +__FFA7003C_fibersapi@h DB 01H +__8971CECF_namedpipeapi@h DB 01H +__46C9D8A6_profileapi@h DB 01H +__98D4F0A3_heapapi@h DB 01H +__50EF2A88_ioapiset@h DB 01H +__92EA1464_synchapi@h DB 01H +__A53D8AED_interlockedapi@h DB 01H +__B506CAAF_processthreadsapi@h DB 01H +__FF735694_sysinfoapi@h DB 01H +__29589789_memoryapi@h DB 01H +__E9C7A663_enclaveapi@h DB 01H +__D035F9F7_threadpoollegacyapiset@h DB 01H +__C899130C_threadpoolapiset@h DB 01H +__E0441EE7_jobapi@h DB 01H +__CEF86838_jobapi2@h DB 01H +__35AC6B9A_wow64apiset@h DB 01H +__C8AE41A5_libloaderapi@h DB 01H +__CC9E232D_securitybaseapi@h DB 01H +__C9D0C9B8_namespaceapi@h DB 01H +__30FF9CAD_systemtopologyapi@h DB 01H +__4D358795_processtopologyapi@h DB 01H +__40446D10_securityappcontainer@h DB 01H +__3A952EDF_realtimeapiset@h DB 01H +__F4865F4B_winerror@h DB 01H +__53C1BD93_timezoneapi@h DB 01H +__1FFBEDBF_winbase@h DB 01H +__43D3FA34_wingdi@h DB 01H +__D24A7391_tvout@h DB 01H +__7713A6C8_winuser@h DB 01H +__0B345F71_datetimeapi@h DB 01H +__9AC6960C_winnls@h DB 01H +__973A40A8_stringapiset@h DB 01H +__CC46FEE2_wincontypes@h DB 01H +__97D70BE1_consoleapi@h DB 01H +__27EC5E18_consoleapi2@h DB 01H +__262E342F_consoleapi3@h DB 01H +__641DCD70_wincon@h DB 01H +__5A96C7A7_verrsrc@h DB 01H +__B69C6FF2_winver@h DB 01H +__7AEB8C37_reason@h DB 01H +__59F1A8A9_winreg@h DB 01H +__EE0E2B7F_wnnc@h DB 01H +__DCDB7054_winnetwk@h DB 01H +__81DDEDE3_stralign@h DB 01H +__2134D1B4_winsvc@h DB 01H +__11C07376_mcx@h DB 01H +__577CE3E7_ime_cmodes@h DB 01H +__1E72C31E_imm@h DB 01H +__E15BF856_windows@h DB 01H +__F7492337_framework@h DB 01H +__ED683015_stdint@h DB 01H +__018B5678_khrplatform@h DB 01H +__79FC18F0_glad@h DB 01H +__13F5961F_stddef@h DB 01H +__986CAB3E_glfw3@h DB 01H +__11E77DD3_mmintrin@h DB 01H +__45DED006_corecrt_malloc@h DB 01H +__FA77ED4C_malloc@h DB 01H +__9D836611_xmmintrin@h DB 01H +__F8E1EFDD_emmintrin@h DB 01H +__27408754_pmmintrin@h DB 01H +__9799F4D6_tmmintrin@h DB 01H +__BEA2E155_smmintrin@h DB 01H +__DBC06899_nmmintrin@h DB 01H +__0E7B92D7_wmmintrin@h DB 01H +__C5EFDFD0_zmmintrin@h DB 01H +__F2FB7D1A_immintrin@h DB 01H +__C508448F_StgSharpGraphic@h DB 01H +__44420885_corecrt_stdio_config@h DB 01H +__AB601D8D_corecrt_wstdio@h DB 01H +__C1EC35D3_stdio@h DB 01H +__68875EC1_mat3@c DB 01H +msvcjmc ENDS +PUBLIC transpose3to2 +PUBLIC transpose3to3 +PUBLIC transpose3to4 +PUBLIC det_mat3 +PUBLIC det_mat3_internal +PUBLIC __JustMyCode_Default +EXTRN __CheckForDebuggerJustMyCode:PROC +EXTRN defaultVecPtr:QWORD +EXTRN _fltused:DWORD +; COMDAT pdata +pdata SEGMENT +$pdata$transpose3to2 DD imagerel $LN3 + DD imagerel $LN3+185 + DD imagerel $unwind$transpose3to2 +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$transpose3to3 DD imagerel $LN3 + DD imagerel $LN3+333 + DD imagerel $unwind$transpose3to3 +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$transpose3to4 DD imagerel $LN3 + DD imagerel $LN3+362 + DD imagerel $unwind$transpose3to4 +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$det_mat3 DD imagerel $LN3 + DD imagerel $LN3+125 + DD imagerel $unwind$det_mat3 +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$det_mat3_internal DD imagerel $LN3 + DD imagerel $LN3+261 + DD imagerel $unwind$det_mat3_internal +pdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$det_mat3_internal DD 025041c01H + DD 0117231cH + DD 05010001aH +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$det_mat3 DD 025041201H + DD 010d2312H + DD 050060012H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$transpose3to4 DD 025041701H + DD 01122317H + DD 0500b0014H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$transpose3to3 DD 025041701H + DD 01122317H + DD 0500b0014H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$transpose3to2 DD 025031701H + DD 0f2122317H + DD 0500bH +xdata ENDS +; Function compile flags: /Odt +; COMDAT __JustMyCode_Default +_TEXT SEGMENT +__JustMyCode_Default PROC ; COMDAT + 00000 c2 00 00 ret 0 +__JustMyCode_Default ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\NitloadIndustry\Ñо¿ÏîĿ\1-Flagship\TH2020\ProjectFile\Դ´úÂë\StgShqrpGraphic\mat3.c +; COMDAT det_mat3_internal +_TEXT SEGMENT +addc1$ = 0 +addc2$ = 16 +subc1$ = 32 +subc2$ = 48 +cache$ = 64 +sub$ = 80 +ret$ = 96 +c0$ = 192 +c1$ = 200 +c2$ = 208 +det_mat3_internal PROC ; COMDAT + +; 40 : { + +$LN3: + 00000 4c 89 44 24 18 mov QWORD PTR [rsp+24], r8 + 00005 48 89 54 24 10 mov QWORD PTR [rsp+16], rdx + 0000a 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 0000f 55 push rbp + 00010 48 81 ec d0 00 + 00 00 sub rsp, 208 ; 000000d0H + 00017 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0001c 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__68875EC1_mat3@c + 00023 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 41 : +; 42 : //let adding row aligned +; 43 : __m128 addc1 = _mm_shuffle_ps(c1, c1, _MM_SHUFFLE(3, 0, 2, 1)); + + 00028 48 8b 85 c8 00 + 00 00 mov rax, QWORD PTR c1$[rbp] + 0002f 48 8b 8d c8 00 + 00 00 mov rcx, QWORD PTR c1$[rbp] + 00036 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 00039 0f c6 01 c9 shufps xmm0, XMMWORD PTR [rcx], 201 ; 000000c9H + 0003d 0f 29 45 00 movaps XMMWORD PTR addc1$[rbp], xmm0 + +; 44 : __m128 addc2 = _mm_shuffle_ps(c2, c2, _MM_SHUFFLE(3, 1, 0, 2)); + + 00041 48 8b 85 d0 00 + 00 00 mov rax, QWORD PTR c2$[rbp] + 00048 48 8b 8d d0 00 + 00 00 mov rcx, QWORD PTR c2$[rbp] + 0004f 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 00052 0f c6 01 d2 shufps xmm0, XMMWORD PTR [rcx], 210 ; 000000d2H + 00056 0f 29 45 10 movaps XMMWORD PTR addc2$[rbp], xmm0 + +; 45 : +; 46 : //let sub row aligned +; 47 : __m128 subc1 = _mm_shuffle_ps(c1, c1, _MM_SHUFFLE(3, 1, 0, 2)); + + 0005a 48 8b 85 c8 00 + 00 00 mov rax, QWORD PTR c1$[rbp] + 00061 48 8b 8d c8 00 + 00 00 mov rcx, QWORD PTR c1$[rbp] + 00068 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 0006b 0f c6 01 d2 shufps xmm0, XMMWORD PTR [rcx], 210 ; 000000d2H + 0006f 0f 29 45 20 movaps XMMWORD PTR subc1$[rbp], xmm0 + +; 48 : __m128 subc2 = _mm_shuffle_ps(c2, c2, _MM_SHUFFLE(3, 0, 2, 1)); + + 00073 48 8b 85 d0 00 + 00 00 mov rax, QWORD PTR c2$[rbp] + 0007a 48 8b 8d d0 00 + 00 00 mov rcx, QWORD PTR c2$[rbp] + 00081 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 00084 0f c6 01 c9 shufps xmm0, XMMWORD PTR [rcx], 201 ; 000000c9H + 00088 0f 29 45 30 movaps XMMWORD PTR subc2$[rbp], xmm0 + +; 49 : +; 50 : //multple all add row +; 51 : __m128 cache = _mm_mul_ps(c0,addc1); + + 0008c 48 8b 85 c0 00 + 00 00 mov rax, QWORD PTR c0$[rbp] + 00093 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 00096 0f 59 45 00 mulps xmm0, XMMWORD PTR addc1$[rbp] + 0009a 0f 29 45 40 movaps XMMWORD PTR cache$[rbp], xmm0 + +; 52 : cache = _mm_mul_ps(cache,addc2); + + 0009e 0f 28 45 40 movaps xmm0, XMMWORD PTR cache$[rbp] + 000a2 0f 59 45 10 mulps xmm0, XMMWORD PTR addc2$[rbp] + 000a6 0f 29 45 40 movaps XMMWORD PTR cache$[rbp], xmm0 + +; 53 : +; 54 : //multiple all sub row +; 55 : __m128 sub = _mm_mul_ps(c0, subc1); + + 000aa 48 8b 85 c0 00 + 00 00 mov rax, QWORD PTR c0$[rbp] + 000b1 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 000b4 0f 59 45 20 mulps xmm0, XMMWORD PTR subc1$[rbp] + 000b8 0f 29 45 50 movaps XMMWORD PTR sub$[rbp], xmm0 + +; 56 : sub = _mm_mul_ps(sub, subc2); + + 000bc 0f 28 45 50 movaps xmm0, XMMWORD PTR sub$[rbp] + 000c0 0f 59 45 30 mulps xmm0, XMMWORD PTR subc2$[rbp] + 000c4 0f 29 45 50 movaps XMMWORD PTR sub$[rbp], xmm0 + +; 57 : +; 58 : //main-corner sub sub-corner +; 59 : cache = _mm_sub_ps(cache,sub); + + 000c8 0f 28 45 40 movaps xmm0, XMMWORD PTR cache$[rbp] + 000cc 0f 5c 45 50 subps xmm0, XMMWORD PTR sub$[rbp] + 000d0 0f 29 45 40 movaps XMMWORD PTR cache$[rbp], xmm0 + +; 60 : +; 61 : __m128 ret = _mm_hadd_ps(cache,cache); //element 1 add element 2 + + 000d4 0f 28 45 40 movaps xmm0, XMMWORD PTR cache$[rbp] + 000d8 f2 0f 7c 45 40 haddps xmm0, XMMWORD PTR cache$[rbp] + 000dd 0f 29 45 60 movaps XMMWORD PTR ret$[rbp], xmm0 + +; 62 : ret = _mm_add_ps(ret, cache); //(e1 add e2) add element 3 + + 000e1 0f 28 45 60 movaps xmm0, XMMWORD PTR ret$[rbp] + 000e5 0f 58 45 40 addps xmm0, XMMWORD PTR cache$[rbp] + 000e9 0f 29 45 60 movaps XMMWORD PTR ret$[rbp], xmm0 + +; 63 : +; 64 : +; 65 : return ret.m128_f32[2]; + + 000ed b8 04 00 00 00 mov eax, 4 + 000f2 48 6b c0 02 imul rax, rax, 2 + 000f6 f3 0f 10 44 05 + 60 movss xmm0, DWORD PTR ret$[rbp+rax] + +; 66 : } + + 000fc 48 8d a5 b0 00 + 00 00 lea rsp, QWORD PTR [rbp+176] + 00103 5d pop rbp + 00104 c3 ret 0 +det_mat3_internal ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\NitloadIndustry\Ñо¿ÏîĿ\1-Flagship\TH2020\ProjectFile\Դ´úÂë\StgShqrpGraphic\mat3.c +; COMDAT det_mat3 +_TEXT SEGMENT +$T1 = 64 +$T2 = 80 +$T3 = 96 +mat$ = 128 +det_mat3 PROC ; COMDAT + +; 69 : { + +$LN3: + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 81 ec 90 00 + 00 00 sub rsp, 144 ; 00000090H + 0000d 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 00012 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__68875EC1_mat3@c + 00019 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 70 : return det_mat3_internal( + + 0001e b8 10 00 00 00 mov eax, 16 + 00023 48 6b c0 02 imul rax, rax, 2 + 00027 48 8b 8d 80 00 + 00 00 mov rcx, QWORD PTR mat$[rbp] + 0002e 0f 10 04 01 movups xmm0, XMMWORD PTR [rcx+rax] + 00032 0f 11 45 60 movups XMMWORD PTR $T3[rbp], xmm0 + 00036 b8 10 00 00 00 mov eax, 16 + 0003b 48 6b c0 01 imul rax, rax, 1 + 0003f 48 8b 8d 80 00 + 00 00 mov rcx, QWORD PTR mat$[rbp] + 00046 0f 10 04 01 movups xmm0, XMMWORD PTR [rcx+rax] + 0004a 0f 11 45 50 movups XMMWORD PTR $T2[rbp], xmm0 + 0004e b8 10 00 00 00 mov eax, 16 + 00053 48 6b c0 00 imul rax, rax, 0 + 00057 48 8b 8d 80 00 + 00 00 mov rcx, QWORD PTR mat$[rbp] + 0005e 0f 10 04 01 movups xmm0, XMMWORD PTR [rcx+rax] + 00062 0f 11 45 40 movups XMMWORD PTR $T1[rbp], xmm0 + 00066 4c 8d 45 60 lea r8, QWORD PTR $T3[rbp] + 0006a 48 8d 55 50 lea rdx, QWORD PTR $T2[rbp] + 0006e 48 8d 4d 40 lea rcx, QWORD PTR $T1[rbp] + 00072 e8 00 00 00 00 call det_mat3_internal + +; 71 : mat->colum[0], +; 72 : mat->colum[1], +; 73 : mat->colum[2] +; 74 : ); +; 75 : } + + 00077 48 8d 65 70 lea rsp, QWORD PTR [rbp+112] + 0007b 5d pop rbp + 0007c c3 ret 0 +det_mat3 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\NitloadIndustry\Ñо¿ÏîĿ\1-Flagship\TH2020\ProjectFile\Դ´úÂë\StgShqrpGraphic\mat3.c +; COMDAT transpose3to4 +_TEXT SEGMENT +t0$ = 0 +t1$ = 16 +t2$ = 32 +t3$ = 48 +source$ = 144 +target$ = 152 +transpose3to4 PROC ; COMDAT + +; 27 : { + +$LN3: + 00000 48 89 54 24 10 mov QWORD PTR [rsp+16], rdx + 00005 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 0000a 55 push rbp + 0000b 48 81 ec a0 00 + 00 00 sub rsp, 160 ; 000000a0H + 00012 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 00017 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__68875EC1_mat3@c + 0001e e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 28 : __m128 t0 = _mm_shuffle_ps(ALIGN(source->colum[0]), ALIGN(source->colum[1]), _MM_SHUFFLE(1, 0, 1, 0)); + + 00023 b8 10 00 00 00 mov eax, 16 + 00028 48 6b c0 01 imul rax, rax, 1 + 0002c 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR source$[rbp] + 00033 48 03 c8 add rcx, rax + 00036 48 8b c1 mov rax, rcx + 00039 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 0003c b8 10 00 00 00 mov eax, 16 + 00041 48 6b c0 00 imul rax, rax, 0 + 00045 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR source$[rbp] + 0004c 48 03 c8 add rcx, rax + 0004f 48 8b c1 mov rax, rcx + 00052 0f 10 08 movups xmm1, XMMWORD PTR [rax] + 00055 0f c6 c8 44 shufps xmm1, xmm0, 68 ; 00000044H + 00059 0f 28 c1 movaps xmm0, xmm1 + 0005c 0f 29 45 00 movaps XMMWORD PTR t0$[rbp], xmm0 + +; 29 : __m128 t1 = _mm_shuffle_ps(ALIGN(source->colum[0]), ALIGN(source->colum[1]), _MM_SHUFFLE(3, 2, 3, 2)); + + 00060 b8 10 00 00 00 mov eax, 16 + 00065 48 6b c0 01 imul rax, rax, 1 + 00069 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR source$[rbp] + 00070 48 03 c8 add rcx, rax + 00073 48 8b c1 mov rax, rcx + 00076 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 00079 b8 10 00 00 00 mov eax, 16 + 0007e 48 6b c0 00 imul rax, rax, 0 + 00082 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR source$[rbp] + 00089 48 03 c8 add rcx, rax + 0008c 48 8b c1 mov rax, rcx + 0008f 0f 10 08 movups xmm1, XMMWORD PTR [rax] + 00092 0f c6 c8 ee shufps xmm1, xmm0, 238 ; 000000eeH + 00096 0f 28 c1 movaps xmm0, xmm1 + 00099 0f 29 45 10 movaps XMMWORD PTR t1$[rbp], xmm0 + +; 30 : __m128 t2 = _mm_shuffle_ps(ALIGN(source->colum[2]), *defaultVecPtr, _MM_SHUFFLE(1, 0, 1, 0)); + + 0009d b8 10 00 00 00 mov eax, 16 + 000a2 48 6b c0 02 imul rax, rax, 2 + 000a6 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR source$[rbp] + 000ad 48 03 c8 add rcx, rax + 000b0 48 8b c1 mov rax, rcx + 000b3 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 000b6 48 8b 05 00 00 + 00 00 mov rax, QWORD PTR defaultVecPtr + 000bd 0f c6 00 44 shufps xmm0, XMMWORD PTR [rax], 68 ; 00000044H + 000c1 0f 29 45 20 movaps XMMWORD PTR t2$[rbp], xmm0 + +; 31 : __m128 t3 = _mm_shuffle_ps(ALIGN(source->colum[2]), *defaultVecPtr, _MM_SHUFFLE(3, 2, 3, 2)); + + 000c5 b8 10 00 00 00 mov eax, 16 + 000ca 48 6b c0 02 imul rax, rax, 2 + 000ce 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR source$[rbp] + 000d5 48 03 c8 add rcx, rax + 000d8 48 8b c1 mov rax, rcx + 000db 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 000de 48 8b 05 00 00 + 00 00 mov rax, QWORD PTR defaultVecPtr + 000e5 0f c6 00 ee shufps xmm0, XMMWORD PTR [rax], 238 ; 000000eeH + 000e9 0f 29 45 30 movaps XMMWORD PTR t3$[rbp], xmm0 + +; 32 : +; 33 : target->colum[0] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(2, 0, 2, 0)); + + 000ed 0f 28 45 00 movaps xmm0, XMMWORD PTR t0$[rbp] + 000f1 0f c6 45 20 88 shufps xmm0, XMMWORD PTR t2$[rbp], 136 ; 00000088H + 000f6 b8 10 00 00 00 mov eax, 16 + 000fb 48 6b c0 00 imul rax, rax, 0 + 000ff 48 8b 8d 98 00 + 00 00 mov rcx, QWORD PTR target$[rbp] + 00106 0f 11 04 01 movups XMMWORD PTR [rcx+rax], xmm0 + +; 34 : target->colum[1] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(3, 1, 3, 1)); + + 0010a 0f 28 45 00 movaps xmm0, XMMWORD PTR t0$[rbp] + 0010e 0f c6 45 20 dd shufps xmm0, XMMWORD PTR t2$[rbp], 221 ; 000000ddH + 00113 b8 10 00 00 00 mov eax, 16 + 00118 48 6b c0 01 imul rax, rax, 1 + 0011c 48 8b 8d 98 00 + 00 00 mov rcx, QWORD PTR target$[rbp] + 00123 0f 11 04 01 movups XMMWORD PTR [rcx+rax], xmm0 + +; 35 : target->colum[2] = _mm_shuffle_ps(t1, t3, _MM_SHUFFLE(2, 0, 2, 0)); + + 00127 0f 28 45 10 movaps xmm0, XMMWORD PTR t1$[rbp] + 0012b 0f c6 45 30 88 shufps xmm0, XMMWORD PTR t3$[rbp], 136 ; 00000088H + 00130 b8 10 00 00 00 mov eax, 16 + 00135 48 6b c0 02 imul rax, rax, 2 + 00139 48 8b 8d 98 00 + 00 00 mov rcx, QWORD PTR target$[rbp] + 00140 0f 11 04 01 movups XMMWORD PTR [rcx+rax], xmm0 + +; 36 : target->colum[3] = _mm_shuffle_ps(t1, t3, _MM_SHUFFLE(3, 1, 3, 1)); + + 00144 0f 28 45 10 movaps xmm0, XMMWORD PTR t1$[rbp] + 00148 0f c6 45 30 dd shufps xmm0, XMMWORD PTR t3$[rbp], 221 ; 000000ddH + 0014d b8 10 00 00 00 mov eax, 16 + 00152 48 6b c0 03 imul rax, rax, 3 + 00156 48 8b 8d 98 00 + 00 00 mov rcx, QWORD PTR target$[rbp] + 0015d 0f 11 04 01 movups XMMWORD PTR [rcx+rax], xmm0 + +; 37 : } + + 00161 48 8d a5 80 00 + 00 00 lea rsp, QWORD PTR [rbp+128] + 00168 5d pop rbp + 00169 c3 ret 0 +transpose3to4 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\NitloadIndustry\Ñо¿ÏîĿ\1-Flagship\TH2020\ProjectFile\Դ´úÂë\StgShqrpGraphic\mat3.c +; COMDAT transpose3to3 +_TEXT SEGMENT +t0$ = 0 +t1$ = 16 +t2$ = 32 +t3$ = 48 +source$ = 144 +target$ = 152 +transpose3to3 PROC ; COMDAT + +; 14 : { + +$LN3: + 00000 48 89 54 24 10 mov QWORD PTR [rsp+16], rdx + 00005 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 0000a 55 push rbp + 0000b 48 81 ec a0 00 + 00 00 sub rsp, 160 ; 000000a0H + 00012 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 00017 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__68875EC1_mat3@c + 0001e e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 15 : __m128 t0 = _mm_shuffle_ps(ALIGN(source->colum[0]), ALIGN(source->colum[1]), _MM_SHUFFLE(1, 0, 1, 0)); + + 00023 b8 10 00 00 00 mov eax, 16 + 00028 48 6b c0 01 imul rax, rax, 1 + 0002c 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR source$[rbp] + 00033 48 03 c8 add rcx, rax + 00036 48 8b c1 mov rax, rcx + 00039 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 0003c b8 10 00 00 00 mov eax, 16 + 00041 48 6b c0 00 imul rax, rax, 0 + 00045 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR source$[rbp] + 0004c 48 03 c8 add rcx, rax + 0004f 48 8b c1 mov rax, rcx + 00052 0f 10 08 movups xmm1, XMMWORD PTR [rax] + 00055 0f c6 c8 44 shufps xmm1, xmm0, 68 ; 00000044H + 00059 0f 28 c1 movaps xmm0, xmm1 + 0005c 0f 29 45 00 movaps XMMWORD PTR t0$[rbp], xmm0 + +; 16 : __m128 t1 = _mm_shuffle_ps(ALIGN(source->colum[0]), ALIGN(source->colum[1]), _MM_SHUFFLE(3, 2, 3, 2)); + + 00060 b8 10 00 00 00 mov eax, 16 + 00065 48 6b c0 01 imul rax, rax, 1 + 00069 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR source$[rbp] + 00070 48 03 c8 add rcx, rax + 00073 48 8b c1 mov rax, rcx + 00076 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 00079 b8 10 00 00 00 mov eax, 16 + 0007e 48 6b c0 00 imul rax, rax, 0 + 00082 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR source$[rbp] + 00089 48 03 c8 add rcx, rax + 0008c 48 8b c1 mov rax, rcx + 0008f 0f 10 08 movups xmm1, XMMWORD PTR [rax] + 00092 0f c6 c8 ee shufps xmm1, xmm0, 238 ; 000000eeH + 00096 0f 28 c1 movaps xmm0, xmm1 + 00099 0f 29 45 10 movaps XMMWORD PTR t1$[rbp], xmm0 + +; 17 : __m128 t2 = _mm_shuffle_ps(ALIGN(source->colum[2]), *defaultVecPtr, _MM_SHUFFLE(1, 0, 1, 0)); + + 0009d b8 10 00 00 00 mov eax, 16 + 000a2 48 6b c0 02 imul rax, rax, 2 + 000a6 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR source$[rbp] + 000ad 48 03 c8 add rcx, rax + 000b0 48 8b c1 mov rax, rcx + 000b3 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 000b6 48 8b 05 00 00 + 00 00 mov rax, QWORD PTR defaultVecPtr + 000bd 0f c6 00 44 shufps xmm0, XMMWORD PTR [rax], 68 ; 00000044H + 000c1 0f 29 45 20 movaps XMMWORD PTR t2$[rbp], xmm0 + +; 18 : __m128 t3 = _mm_shuffle_ps(ALIGN(source->colum[2]), *defaultVecPtr, _MM_SHUFFLE(3, 2, 3, 2)); + + 000c5 b8 10 00 00 00 mov eax, 16 + 000ca 48 6b c0 02 imul rax, rax, 2 + 000ce 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR source$[rbp] + 000d5 48 03 c8 add rcx, rax + 000d8 48 8b c1 mov rax, rcx + 000db 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 000de 48 8b 05 00 00 + 00 00 mov rax, QWORD PTR defaultVecPtr + 000e5 0f c6 00 ee shufps xmm0, XMMWORD PTR [rax], 238 ; 000000eeH + 000e9 0f 29 45 30 movaps XMMWORD PTR t3$[rbp], xmm0 + +; 19 : +; 20 : target->colum[0] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(2, 0, 2, 0)); + + 000ed 0f 28 45 00 movaps xmm0, XMMWORD PTR t0$[rbp] + 000f1 0f c6 45 20 88 shufps xmm0, XMMWORD PTR t2$[rbp], 136 ; 00000088H + 000f6 b8 10 00 00 00 mov eax, 16 + 000fb 48 6b c0 00 imul rax, rax, 0 + 000ff 48 8b 8d 98 00 + 00 00 mov rcx, QWORD PTR target$[rbp] + 00106 0f 11 04 01 movups XMMWORD PTR [rcx+rax], xmm0 + +; 21 : target->colum[1] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(3, 1, 3, 1)); + + 0010a 0f 28 45 00 movaps xmm0, XMMWORD PTR t0$[rbp] + 0010e 0f c6 45 20 dd shufps xmm0, XMMWORD PTR t2$[rbp], 221 ; 000000ddH + 00113 b8 10 00 00 00 mov eax, 16 + 00118 48 6b c0 01 imul rax, rax, 1 + 0011c 48 8b 8d 98 00 + 00 00 mov rcx, QWORD PTR target$[rbp] + 00123 0f 11 04 01 movups XMMWORD PTR [rcx+rax], xmm0 + +; 22 : target->colum[2] = _mm_shuffle_ps(t1, t3, _MM_SHUFFLE(2, 0, 2, 0)); + + 00127 0f 28 45 10 movaps xmm0, XMMWORD PTR t1$[rbp] + 0012b 0f c6 45 30 88 shufps xmm0, XMMWORD PTR t3$[rbp], 136 ; 00000088H + 00130 b8 10 00 00 00 mov eax, 16 + 00135 48 6b c0 02 imul rax, rax, 2 + 00139 48 8b 8d 98 00 + 00 00 mov rcx, QWORD PTR target$[rbp] + 00140 0f 11 04 01 movups XMMWORD PTR [rcx+rax], xmm0 + +; 23 : } + + 00144 48 8d a5 80 00 + 00 00 lea rsp, QWORD PTR [rbp+128] + 0014b 5d pop rbp + 0014c c3 ret 0 +transpose3to3 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\NitloadIndustry\Ñо¿ÏîĿ\1-Flagship\TH2020\ProjectFile\Դ´úÂë\StgShqrpGraphic\mat3.c +; COMDAT transpose3to2 +_TEXT SEGMENT +t0$ = 0 +t2$ = 16 +source$ = 112 +target$ = 120 +transpose3to2 PROC ; COMDAT + +; 5 : { + +$LN3: + 00000 48 89 54 24 10 mov QWORD PTR [rsp+16], rdx + 00005 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 0000a 55 push rbp + 0000b 48 81 ec 80 00 + 00 00 sub rsp, 128 ; 00000080H + 00012 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 00017 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__68875EC1_mat3@c + 0001e e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 6 : __m128 t0 = _mm_shuffle_ps(ALIGN(source->colum[0]), ALIGN(source->colum[1]), _MM_SHUFFLE(1, 0, 1, 0)); + + 00023 b8 10 00 00 00 mov eax, 16 + 00028 48 6b c0 01 imul rax, rax, 1 + 0002c 48 8b 4d 70 mov rcx, QWORD PTR source$[rbp] + 00030 48 03 c8 add rcx, rax + 00033 48 8b c1 mov rax, rcx + 00036 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 00039 b8 10 00 00 00 mov eax, 16 + 0003e 48 6b c0 00 imul rax, rax, 0 + 00042 48 8b 4d 70 mov rcx, QWORD PTR source$[rbp] + 00046 48 03 c8 add rcx, rax + 00049 48 8b c1 mov rax, rcx + 0004c 0f 10 08 movups xmm1, XMMWORD PTR [rax] + 0004f 0f c6 c8 44 shufps xmm1, xmm0, 68 ; 00000044H + 00053 0f 28 c1 movaps xmm0, xmm1 + 00056 0f 29 45 00 movaps XMMWORD PTR t0$[rbp], xmm0 + +; 7 : __m128 t2 = _mm_shuffle_ps(ALIGN(source->colum[2]), *defaultVecPtr, _MM_SHUFFLE(1, 0, 1, 0)); + + 0005a b8 10 00 00 00 mov eax, 16 + 0005f 48 6b c0 02 imul rax, rax, 2 + 00063 48 8b 4d 70 mov rcx, QWORD PTR source$[rbp] + 00067 48 03 c8 add rcx, rax + 0006a 48 8b c1 mov rax, rcx + 0006d 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 00070 48 8b 05 00 00 + 00 00 mov rax, QWORD PTR defaultVecPtr + 00077 0f c6 00 44 shufps xmm0, XMMWORD PTR [rax], 68 ; 00000044H + 0007b 0f 29 45 10 movaps XMMWORD PTR t2$[rbp], xmm0 + +; 8 : +; 9 : target->colum[0] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(2, 0, 2, 0)); + + 0007f 0f 28 45 00 movaps xmm0, XMMWORD PTR t0$[rbp] + 00083 0f c6 45 10 88 shufps xmm0, XMMWORD PTR t2$[rbp], 136 ; 00000088H + 00088 b8 10 00 00 00 mov eax, 16 + 0008d 48 6b c0 00 imul rax, rax, 0 + 00091 48 8b 4d 78 mov rcx, QWORD PTR target$[rbp] + 00095 0f 11 04 01 movups XMMWORD PTR [rcx+rax], xmm0 + +; 10 : target->colum[1] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(3, 1, 3, 1)); + + 00099 0f 28 45 00 movaps xmm0, XMMWORD PTR t0$[rbp] + 0009d 0f c6 45 10 dd shufps xmm0, XMMWORD PTR t2$[rbp], 221 ; 000000ddH + 000a2 b8 10 00 00 00 mov eax, 16 + 000a7 48 6b c0 01 imul rax, rax, 1 + 000ab 48 8b 4d 78 mov rcx, QWORD PTR target$[rbp] + 000af 0f 11 04 01 movups XMMWORD PTR [rcx+rax], xmm0 + +; 11 : } + + 000b3 48 8d 65 60 lea rsp, QWORD PTR [rbp+96] + 000b7 5d pop rbp + 000b8 c3 ret 0 +transpose3to2 ENDP +_TEXT ENDS +END diff --git a/源代码/StgShqrpGraphic/x64/Debug/mat3.obj b/源代码/StgShqrpGraphic/x64/Debug/mat3.obj new file mode 100644 index 00000000..ffca5ebe Binary files /dev/null and b/源代码/StgShqrpGraphic/x64/Debug/mat3.obj differ diff --git a/源代码/StgShqrpGraphic/x64/Debug/mat4.cod b/源代码/StgShqrpGraphic/x64/Debug/mat4.cod new file mode 100644 index 00000000..c0f1e09e --- /dev/null +++ b/源代码/StgShqrpGraphic/x64/Debug/mat4.cod @@ -0,0 +1,849 @@ +; Listing generated by Microsoft (R) Optimizing Compiler Version 19.37.32824.0 + +include listing.inc + +INCLUDELIB MSVCRT +INCLUDELIB OLDNAMES + +_DATA SEGMENT +COMM report:QWORD +COMM infolog:QWORD:0200H +_DATA ENDS +msvcjmc SEGMENT +__0ED14FEE_winpackagefamily@h DB 01H +__F92EF742_winapifamily@h DB 01H +__22E515EB_sdkddkver@h DB 01H +__9C03CD75_concurrencysal@h DB 01H +__CA64BAF1_sal@h DB 01H +__95655E73_vadefs@h DB 01H +__1D560A45_vcruntime@h DB 01H +__F214EFBF_excpt@h DB 01H +__D9B78EDA_stdarg@h DB 01H +__29F49F40_specstrings_undef@h DB 01H +__D0F42932_specstrings_strict@h DB 01H +__F00405FD_sdv_driverspecs@h DB 01H +__173E09CA_driverspecs@h DB 01H +__9A452361_specstrings@h DB 01H +__1B0272D9_corecrt@h DB 01H +__74484FB3_corecrt_wctype@h DB 01H +__1EC467ED_ctype@h DB 01H +__98517906_kernelspecs@h DB 01H +__D3497022_basetsd@h DB 01H +__61CC25A1_errno@h DB 01H +__7061C667_vcruntime_string@h DB 01H +__E4C945B4_corecrt_memcpy_s@h DB 01H +__8EAFF484_corecrt_memory@h DB 01H +__6490AEC5_corecrt_wstring@h DB 01H +__E8295E1E_string@h DB 01H +__7FCB5136_guiddef@h DB 01H +__FF8A9E11_pshpack4@h DB 01H +__D5438902_poppack@h DB 01H +__FB07E2A3_pshpack2@h DB 01H +__F6906775_pshpack8@h DB 01H +__F9415CFA_pshpack1@h DB 01H +__E58C6F1C_apiset@h DB 01H +__A5C52262_ktmtypes@h DB 01H +__FBBA8F9D_winnt@h DB 01H +__A32D3D2C_minwindef@h DB 01H +__7D798299_windef@h DB 01H +__9AE108E9_apisetcconv@h DB 01H +__9CE53D2C_minwinbase@h DB 01H +__5D0AA210_apiquery2@h DB 01H +__4DD4E726_processenv@h DB 01H +__3575CC96_fileapi@h DB 01H +__8EA220E6_fileapifromapp@h DB 01H +__BF9B31FE_debugapi@h DB 01H +__C3AFE134_utilapiset@h DB 01H +__76F69E51_handleapi@h DB 01H +__7E63D784_errhandlingapi@h DB 01H +__FFA7003C_fibersapi@h DB 01H +__8971CECF_namedpipeapi@h DB 01H +__46C9D8A6_profileapi@h DB 01H +__98D4F0A3_heapapi@h DB 01H +__50EF2A88_ioapiset@h DB 01H +__92EA1464_synchapi@h DB 01H +__A53D8AED_interlockedapi@h DB 01H +__B506CAAF_processthreadsapi@h DB 01H +__FF735694_sysinfoapi@h DB 01H +__29589789_memoryapi@h DB 01H +__E9C7A663_enclaveapi@h DB 01H +__D035F9F7_threadpoollegacyapiset@h DB 01H +__C899130C_threadpoolapiset@h DB 01H +__E0441EE7_jobapi@h DB 01H +__CEF86838_jobapi2@h DB 01H +__35AC6B9A_wow64apiset@h DB 01H +__C8AE41A5_libloaderapi@h DB 01H +__CC9E232D_securitybaseapi@h DB 01H +__C9D0C9B8_namespaceapi@h DB 01H +__30FF9CAD_systemtopologyapi@h DB 01H +__4D358795_processtopologyapi@h DB 01H +__40446D10_securityappcontainer@h DB 01H +__3A952EDF_realtimeapiset@h DB 01H +__F4865F4B_winerror@h DB 01H +__53C1BD93_timezoneapi@h DB 01H +__1FFBEDBF_winbase@h DB 01H +__43D3FA34_wingdi@h DB 01H +__D24A7391_tvout@h DB 01H +__7713A6C8_winuser@h DB 01H +__0B345F71_datetimeapi@h DB 01H +__9AC6960C_winnls@h DB 01H +__973A40A8_stringapiset@h DB 01H +__CC46FEE2_wincontypes@h DB 01H +__97D70BE1_consoleapi@h DB 01H +__27EC5E18_consoleapi2@h DB 01H +__262E342F_consoleapi3@h DB 01H +__641DCD70_wincon@h DB 01H +__5A96C7A7_verrsrc@h DB 01H +__B69C6FF2_winver@h DB 01H +__7AEB8C37_reason@h DB 01H +__59F1A8A9_winreg@h DB 01H +__EE0E2B7F_wnnc@h DB 01H +__DCDB7054_winnetwk@h DB 01H +__81DDEDE3_stralign@h DB 01H +__2134D1B4_winsvc@h DB 01H +__11C07376_mcx@h DB 01H +__577CE3E7_ime_cmodes@h DB 01H +__1E72C31E_imm@h DB 01H +__E15BF856_windows@h DB 01H +__F7492337_framework@h DB 01H +__ED683015_stdint@h DB 01H +__018B5678_khrplatform@h DB 01H +__79FC18F0_glad@h DB 01H +__13F5961F_stddef@h DB 01H +__986CAB3E_glfw3@h DB 01H +__11E77DD3_mmintrin@h DB 01H +__45DED006_corecrt_malloc@h DB 01H +__FA77ED4C_malloc@h DB 01H +__9D836611_xmmintrin@h DB 01H +__F8E1EFDD_emmintrin@h DB 01H +__27408754_pmmintrin@h DB 01H +__9799F4D6_tmmintrin@h DB 01H +__BEA2E155_smmintrin@h DB 01H +__DBC06899_nmmintrin@h DB 01H +__0E7B92D7_wmmintrin@h DB 01H +__C5EFDFD0_zmmintrin@h DB 01H +__F2FB7D1A_immintrin@h DB 01H +__C508448F_StgSharpGraphic@h DB 01H +__44420885_corecrt_stdio_config@h DB 01H +__AB601D8D_corecrt_wstdio@h DB 01H +__C1EC35D3_stdio@h DB 01H +__6DC84844_mat4@c DB 01H +msvcjmc ENDS +PUBLIC transpose4to2 +PUBLIC transpose4to4 +PUBLIC det_mat4 +PUBLIC deinit_mat4 +PUBLIC transpose4to3 +PUBLIC __JustMyCode_Default +PUBLIC __xmm@80000000800000008000000080000000 +EXTRN __imp__aligned_free:PROC +EXTRN det_mat3_internal:PROC +EXTRN __CheckForDebuggerJustMyCode:PROC +EXTRN _fltused:DWORD +; COMDAT pdata +pdata SEGMENT +$pdata$transpose4to2 DD imagerel $LN3 + DD imagerel $LN3+203 + DD imagerel $unwind$transpose4to2 +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$transpose4to4 DD imagerel $LN3 + DD imagerel $LN3+404 + DD imagerel $unwind$transpose4to4 +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$det_mat4 DD imagerel $LN3 + DD imagerel $LN3+541 + DD imagerel $unwind$det_mat4 +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$deinit_mat4 DD imagerel $LN3 + DD imagerel $LN3+43 + DD imagerel $unwind$deinit_mat4 +pdata ENDS +; COMDAT pdata +pdata SEGMENT +$pdata$transpose4to3 DD imagerel $LN3 + DD imagerel $LN3+375 + DD imagerel $unwind$transpose4to3 +pdata ENDS +; COMDAT __xmm@80000000800000008000000080000000 +CONST SEGMENT +__xmm@80000000800000008000000080000000 DB 00H, 00H, 00H, 080H, 00H, 00H, 00H + DB 080H, 00H, 00H, 00H, 080H, 00H, 00H, 00H, 080H +CONST ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$transpose4to3 DD 025041701H + DD 01122317H + DD 0500b0014H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$deinit_mat4 DD 025030f01H + DD 0b20a230fH + DD 05006H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$det_mat4 DD 025041701H + DD 01122317H + DD 0500b0032H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$transpose4to4 DD 025041701H + DD 01122317H + DD 0500b0014H +xdata ENDS +; COMDAT xdata +xdata SEGMENT +$unwind$transpose4to2 DD 025031701H + DD 0f2122317H + DD 0500bH +xdata ENDS +; Function compile flags: /Odt +; COMDAT __JustMyCode_Default +_TEXT SEGMENT +__JustMyCode_Default PROC ; COMDAT + 00000 c2 00 00 ret 0 +__JustMyCode_Default ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\NitloadIndustry\Ñо¿ÏîĿ\1-Flagship\TH2020\ProjectFile\Դ´úÂë\StgShqrpGraphic\mat4.c +; COMDAT transpose4to3 +_TEXT SEGMENT +t0$ = 0 +t1$ = 16 +t2$ = 32 +t3$ = 48 +source$ = 144 +target$ = 152 +transpose4to3 PROC ; COMDAT + +; 32 : { + +$LN3: + 00000 48 89 54 24 10 mov QWORD PTR [rsp+16], rdx + 00005 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 0000a 55 push rbp + 0000b 48 81 ec a0 00 + 00 00 sub rsp, 160 ; 000000a0H + 00012 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 00017 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__6DC84844_mat4@c + 0001e e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 33 : __m128 t0 = _mm_shuffle_ps(ALIGN(source->colum[0]), ALIGN(source->colum[1]), _MM_SHUFFLE(1, 0, 1, 0)); + + 00023 b8 10 00 00 00 mov eax, 16 + 00028 48 6b c0 01 imul rax, rax, 1 + 0002c 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR source$[rbp] + 00033 48 03 c8 add rcx, rax + 00036 48 8b c1 mov rax, rcx + 00039 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 0003c b8 10 00 00 00 mov eax, 16 + 00041 48 6b c0 00 imul rax, rax, 0 + 00045 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR source$[rbp] + 0004c 48 03 c8 add rcx, rax + 0004f 48 8b c1 mov rax, rcx + 00052 0f 10 08 movups xmm1, XMMWORD PTR [rax] + 00055 0f c6 c8 44 shufps xmm1, xmm0, 68 ; 00000044H + 00059 0f 28 c1 movaps xmm0, xmm1 + 0005c 0f 29 45 00 movaps XMMWORD PTR t0$[rbp], xmm0 + +; 34 : __m128 t1 = _mm_shuffle_ps(ALIGN(source->colum[0]), ALIGN(source->colum[1]), _MM_SHUFFLE(3, 2, 3, 2)); + + 00060 b8 10 00 00 00 mov eax, 16 + 00065 48 6b c0 01 imul rax, rax, 1 + 00069 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR source$[rbp] + 00070 48 03 c8 add rcx, rax + 00073 48 8b c1 mov rax, rcx + 00076 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 00079 b8 10 00 00 00 mov eax, 16 + 0007e 48 6b c0 00 imul rax, rax, 0 + 00082 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR source$[rbp] + 00089 48 03 c8 add rcx, rax + 0008c 48 8b c1 mov rax, rcx + 0008f 0f 10 08 movups xmm1, XMMWORD PTR [rax] + 00092 0f c6 c8 ee shufps xmm1, xmm0, 238 ; 000000eeH + 00096 0f 28 c1 movaps xmm0, xmm1 + 00099 0f 29 45 10 movaps XMMWORD PTR t1$[rbp], xmm0 + +; 35 : __m128 t2 = _mm_shuffle_ps(ALIGN(source->colum[2]), ALIGN(source->colum[3]), _MM_SHUFFLE(1, 0, 1, 0)); + + 0009d b8 10 00 00 00 mov eax, 16 + 000a2 48 6b c0 03 imul rax, rax, 3 + 000a6 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR source$[rbp] + 000ad 48 03 c8 add rcx, rax + 000b0 48 8b c1 mov rax, rcx + 000b3 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 000b6 b8 10 00 00 00 mov eax, 16 + 000bb 48 6b c0 02 imul rax, rax, 2 + 000bf 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR source$[rbp] + 000c6 48 03 c8 add rcx, rax + 000c9 48 8b c1 mov rax, rcx + 000cc 0f 10 08 movups xmm1, XMMWORD PTR [rax] + 000cf 0f c6 c8 44 shufps xmm1, xmm0, 68 ; 00000044H + 000d3 0f 28 c1 movaps xmm0, xmm1 + 000d6 0f 29 45 20 movaps XMMWORD PTR t2$[rbp], xmm0 + +; 36 : __m128 t3 = _mm_shuffle_ps(ALIGN(source->colum[2]), ALIGN(source->colum[3]), _MM_SHUFFLE(3, 2, 3, 2)); + + 000da b8 10 00 00 00 mov eax, 16 + 000df 48 6b c0 03 imul rax, rax, 3 + 000e3 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR source$[rbp] + 000ea 48 03 c8 add rcx, rax + 000ed 48 8b c1 mov rax, rcx + 000f0 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 000f3 b8 10 00 00 00 mov eax, 16 + 000f8 48 6b c0 02 imul rax, rax, 2 + 000fc 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR source$[rbp] + 00103 48 03 c8 add rcx, rax + 00106 48 8b c1 mov rax, rcx + 00109 0f 10 08 movups xmm1, XMMWORD PTR [rax] + 0010c 0f c6 c8 ee shufps xmm1, xmm0, 238 ; 000000eeH + 00110 0f 28 c1 movaps xmm0, xmm1 + 00113 0f 29 45 30 movaps XMMWORD PTR t3$[rbp], xmm0 + +; 37 : +; 38 : target->colum[0] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(2, 0, 2, 0)); + + 00117 0f 28 45 00 movaps xmm0, XMMWORD PTR t0$[rbp] + 0011b 0f c6 45 20 88 shufps xmm0, XMMWORD PTR t2$[rbp], 136 ; 00000088H + 00120 b8 10 00 00 00 mov eax, 16 + 00125 48 6b c0 00 imul rax, rax, 0 + 00129 48 8b 8d 98 00 + 00 00 mov rcx, QWORD PTR target$[rbp] + 00130 0f 11 04 01 movups XMMWORD PTR [rcx+rax], xmm0 + +; 39 : target->colum[1] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(3, 1, 3, 1)); + + 00134 0f 28 45 00 movaps xmm0, XMMWORD PTR t0$[rbp] + 00138 0f c6 45 20 dd shufps xmm0, XMMWORD PTR t2$[rbp], 221 ; 000000ddH + 0013d b8 10 00 00 00 mov eax, 16 + 00142 48 6b c0 01 imul rax, rax, 1 + 00146 48 8b 8d 98 00 + 00 00 mov rcx, QWORD PTR target$[rbp] + 0014d 0f 11 04 01 movups XMMWORD PTR [rcx+rax], xmm0 + +; 40 : target->colum[2] = _mm_shuffle_ps(t1, t3, _MM_SHUFFLE(2, 0, 2, 0)); + + 00151 0f 28 45 10 movaps xmm0, XMMWORD PTR t1$[rbp] + 00155 0f c6 45 30 88 shufps xmm0, XMMWORD PTR t3$[rbp], 136 ; 00000088H + 0015a b8 10 00 00 00 mov eax, 16 + 0015f 48 6b c0 02 imul rax, rax, 2 + 00163 48 8b 8d 98 00 + 00 00 mov rcx, QWORD PTR target$[rbp] + 0016a 0f 11 04 01 movups XMMWORD PTR [rcx+rax], xmm0 + +; 41 : +; 42 : } + + 0016e 48 8d a5 80 00 + 00 00 lea rsp, QWORD PTR [rbp+128] + 00175 5d pop rbp + 00176 c3 ret 0 +transpose4to3 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\NitloadIndustry\Ñо¿ÏîĿ\1-Flagship\TH2020\ProjectFile\Դ´úÂë\StgShqrpGraphic\mat4.c +; COMDAT deinit_mat4 +_TEXT SEGMENT +matPtr$ = 80 +deinit_mat4 PROC ; COMDAT + +; 67 : { + +$LN3: + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 55 push rbp + 00006 48 83 ec 60 sub rsp, 96 ; 00000060H + 0000a 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 0000f 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__6DC84844_mat4@c + 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 68 : _aligned_free(matPtr); + + 0001b 48 8b 4d 50 mov rcx, QWORD PTR matPtr$[rbp] + 0001f ff 15 00 00 00 + 00 call QWORD PTR __imp__aligned_free + +; 69 : } + + 00025 48 8d 65 40 lea rsp, QWORD PTR [rbp+64] + 00029 5d pop rbp + 0002a c3 ret 0 +deinit_mat4 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\NitloadIndustry\Ñо¿ÏîĿ\1-Flagship\TH2020\ProjectFile\Դ´úÂë\StgShqrpGraphic\mat4.c +; COMDAT det_mat4 +_TEXT SEGMENT +mc0$ = 0 +mc1$ = 16 +mc2$ = 32 +mc3$ = 48 +cogeneration$ = 64 +retvec$ = 80 +$T1 = 160 +$T2 = 176 +$T3 = 192 +$T4 = 208 +$T5 = 224 +$T6 = 240 +$T7 = 256 +$T8 = 272 +$T9 = 288 +$T10 = 304 +$T11 = 320 +$T12 = 336 +tv85 = 352 +tv90 = 356 +tv95 = 360 +matPtr$ = 384 +transpose$ = 392 +det_mat4 PROC ; COMDAT + +; 47 : { + +$LN3: + 00000 48 89 54 24 10 mov QWORD PTR [rsp+16], rdx + 00005 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 0000a 55 push rbp + 0000b 48 81 ec 90 01 + 00 00 sub rsp, 400 ; 00000190H + 00012 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 00017 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__6DC84844_mat4@c + 0001e e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 48 : __m128 mc0 = ALIGN(matPtr->colum[0]); + + 00023 b8 10 00 00 00 mov eax, 16 + 00028 48 6b c0 00 imul rax, rax, 0 + 0002c 48 8b 8d 80 01 + 00 00 mov rcx, QWORD PTR matPtr$[rbp] + 00033 48 03 c8 add rcx, rax + 00036 48 8b c1 mov rax, rcx + 00039 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 0003c 0f 29 45 00 movaps XMMWORD PTR mc0$[rbp], xmm0 + +; 49 : __m128 mc1 = ALIGN(matPtr->colum[1]); + + 00040 b8 10 00 00 00 mov eax, 16 + 00045 48 6b c0 01 imul rax, rax, 1 + 00049 48 8b 8d 80 01 + 00 00 mov rcx, QWORD PTR matPtr$[rbp] + 00050 48 03 c8 add rcx, rax + 00053 48 8b c1 mov rax, rcx + 00056 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 00059 0f 29 45 10 movaps XMMWORD PTR mc1$[rbp], xmm0 + +; 50 : __m128 mc2 = ALIGN(matPtr->colum[2]); + + 0005d b8 10 00 00 00 mov eax, 16 + 00062 48 6b c0 02 imul rax, rax, 2 + 00066 48 8b 8d 80 01 + 00 00 mov rcx, QWORD PTR matPtr$[rbp] + 0006d 48 03 c8 add rcx, rax + 00070 48 8b c1 mov rax, rcx + 00073 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 00076 0f 29 45 20 movaps XMMWORD PTR mc2$[rbp], xmm0 + +; 51 : __m128 mc3 = ALIGN(matPtr->colum[3]); + + 0007a b8 10 00 00 00 mov eax, 16 + 0007f 48 6b c0 03 imul rax, rax, 3 + 00083 48 8b 8d 80 01 + 00 00 mov rcx, QWORD PTR matPtr$[rbp] + 0008a 48 03 c8 add rcx, rax + 0008d 48 8b c1 mov rax, rcx + 00090 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 00093 0f 29 45 30 movaps XMMWORD PTR mc3$[rbp], xmm0 + +; 52 : +; 53 : __m128 cogeneration = _mm_set_ps( + + 00097 0f 28 45 30 movaps xmm0, XMMWORD PTR mc3$[rbp] + 0009b 0f 29 85 c0 00 + 00 00 movaps XMMWORD PTR $T3[rbp], xmm0 + 000a2 0f 28 45 20 movaps xmm0, XMMWORD PTR mc2$[rbp] + 000a6 0f 29 85 b0 00 + 00 00 movaps XMMWORD PTR $T2[rbp], xmm0 + 000ad 0f 28 45 10 movaps xmm0, XMMWORD PTR mc1$[rbp] + 000b1 0f 29 85 a0 00 + 00 00 movaps XMMWORD PTR $T1[rbp], xmm0 + 000b8 4c 8d 85 c0 00 + 00 00 lea r8, QWORD PTR $T3[rbp] + 000bf 48 8d 95 b0 00 + 00 00 lea rdx, QWORD PTR $T2[rbp] + 000c6 48 8d 8d a0 00 + 00 00 lea rcx, QWORD PTR $T1[rbp] + 000cd e8 00 00 00 00 call det_mat3_internal + 000d2 f3 0f 11 85 60 + 01 00 00 movss DWORD PTR tv85[rbp], xmm0 + 000da 0f 28 4d 30 movaps xmm1, XMMWORD PTR mc3$[rbp] + 000de 0f 29 8d f0 00 + 00 00 movaps XMMWORD PTR $T6[rbp], xmm1 + 000e5 0f 28 4d 20 movaps xmm1, XMMWORD PTR mc2$[rbp] + 000e9 0f 29 8d e0 00 + 00 00 movaps XMMWORD PTR $T5[rbp], xmm1 + 000f0 0f 28 4d 00 movaps xmm1, XMMWORD PTR mc0$[rbp] + 000f4 0f 29 8d d0 00 + 00 00 movaps XMMWORD PTR $T4[rbp], xmm1 + 000fb 4c 8d 85 f0 00 + 00 00 lea r8, QWORD PTR $T6[rbp] + 00102 48 8d 95 e0 00 + 00 00 lea rdx, QWORD PTR $T5[rbp] + 00109 48 8d 8d d0 00 + 00 00 lea rcx, QWORD PTR $T4[rbp] + 00110 e8 00 00 00 00 call det_mat3_internal + 00115 f3 0f 11 85 64 + 01 00 00 movss DWORD PTR tv90[rbp], xmm0 + 0011d 0f 28 4d 30 movaps xmm1, XMMWORD PTR mc3$[rbp] + 00121 0f 29 8d 20 01 + 00 00 movaps XMMWORD PTR $T9[rbp], xmm1 + 00128 0f 28 4d 10 movaps xmm1, XMMWORD PTR mc1$[rbp] + 0012c 0f 29 8d 10 01 + 00 00 movaps XMMWORD PTR $T8[rbp], xmm1 + 00133 0f 28 4d 00 movaps xmm1, XMMWORD PTR mc0$[rbp] + 00137 0f 29 8d 00 01 + 00 00 movaps XMMWORD PTR $T7[rbp], xmm1 + 0013e 4c 8d 85 20 01 + 00 00 lea r8, QWORD PTR $T9[rbp] + 00145 48 8d 95 10 01 + 00 00 lea rdx, QWORD PTR $T8[rbp] + 0014c 48 8d 8d 00 01 + 00 00 lea rcx, QWORD PTR $T7[rbp] + 00153 e8 00 00 00 00 call det_mat3_internal + 00158 f3 0f 11 85 68 + 01 00 00 movss DWORD PTR tv95[rbp], xmm0 + 00160 0f 28 4d 20 movaps xmm1, XMMWORD PTR mc2$[rbp] + 00164 0f 29 8d 50 01 + 00 00 movaps XMMWORD PTR $T12[rbp], xmm1 + 0016b 0f 28 4d 10 movaps xmm1, XMMWORD PTR mc1$[rbp] + 0016f 0f 29 8d 40 01 + 00 00 movaps XMMWORD PTR $T11[rbp], xmm1 + 00176 0f 28 4d 00 movaps xmm1, XMMWORD PTR mc0$[rbp] + 0017a 0f 29 8d 30 01 + 00 00 movaps XMMWORD PTR $T10[rbp], xmm1 + 00181 4c 8d 85 50 01 + 00 00 lea r8, QWORD PTR $T12[rbp] + 00188 48 8d 95 40 01 + 00 00 lea rdx, QWORD PTR $T11[rbp] + 0018f 48 8d 8d 30 01 + 00 00 lea rcx, QWORD PTR $T10[rbp] + 00196 e8 00 00 00 00 call det_mat3_internal + 0019b f3 0f 10 8d 68 + 01 00 00 movss xmm1, DWORD PTR tv95[rbp] + 001a3 f3 0f 10 95 64 + 01 00 00 movss xmm2, DWORD PTR tv90[rbp] + 001ab f3 0f 10 9d 60 + 01 00 00 movss xmm3, DWORD PTR tv85[rbp] + 001b3 0f 14 c8 unpcklps xmm1, xmm0 + 001b6 0f 14 da unpcklps xmm3, xmm2 + 001b9 0f 28 c3 movaps xmm0, xmm3 + 001bc 0f 16 c1 movlhps xmm0, xmm1 + 001bf 0f 29 45 40 movaps XMMWORD PTR cogeneration$[rbp], xmm0 + +; 54 : det_mat3_internal(mc0, mc1, mc2), +; 55 : det_mat3_internal(mc0, mc1, mc3), +; 56 : det_mat3_internal(mc0, mc2, mc3), +; 57 : det_mat3_internal(mc1, mc2, mc3) +; 58 : ); +; 59 : __m128 retvec = _mm_mul_ps(ALIGN(transpose->colum[3]),cogeneration); + + 001c3 b8 10 00 00 00 mov eax, 16 + 001c8 48 6b c0 03 imul rax, rax, 3 + 001cc 48 8b 8d 88 01 + 00 00 mov rcx, QWORD PTR transpose$[rbp] + 001d3 48 03 c8 add rcx, rax + 001d6 48 8b c1 mov rax, rcx + 001d9 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 001dc 0f 59 45 40 mulps xmm0, XMMWORD PTR cogeneration$[rbp] + 001e0 0f 29 45 50 movaps XMMWORD PTR retvec$[rbp], xmm0 + +; 60 : retvec = _mm_hsub_ps(retvec,retvec); + + 001e4 0f 28 45 50 movaps xmm0, XMMWORD PTR retvec$[rbp] + 001e8 f2 0f 7d 45 50 hsubps xmm0, XMMWORD PTR retvec$[rbp] + 001ed 0f 29 45 50 movaps XMMWORD PTR retvec$[rbp], xmm0 + +; 61 : retvec = _mm_hadd_ps(retvec,retvec); + + 001f1 0f 28 45 50 movaps xmm0, XMMWORD PTR retvec$[rbp] + 001f5 f2 0f 7c 45 50 haddps xmm0, XMMWORD PTR retvec$[rbp] + 001fa 0f 29 45 50 movaps XMMWORD PTR retvec$[rbp], xmm0 + +; 62 : return -retvec.m128_f32[0]; + + 001fe b8 04 00 00 00 mov eax, 4 + 00203 48 6b c0 00 imul rax, rax, 0 + 00207 f3 0f 10 44 05 + 50 movss xmm0, DWORD PTR retvec$[rbp+rax] + 0020d 0f 57 05 00 00 + 00 00 xorps xmm0, DWORD PTR __xmm@80000000800000008000000080000000 + +; 63 : +; 64 : } + + 00214 48 8d a5 70 01 + 00 00 lea rsp, QWORD PTR [rbp+368] + 0021b 5d pop rbp + 0021c c3 ret 0 +det_mat4 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\NitloadIndustry\Ñо¿ÏîĿ\1-Flagship\TH2020\ProjectFile\Դ´úÂë\StgShqrpGraphic\mat4.c +; COMDAT transpose4to4 +_TEXT SEGMENT +t0$ = 0 +t1$ = 16 +t2$ = 32 +t3$ = 48 +source$ = 144 +target$ = 152 +transpose4to4 PROC ; COMDAT + +; 18 : { + +$LN3: + 00000 48 89 54 24 10 mov QWORD PTR [rsp+16], rdx + 00005 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 0000a 55 push rbp + 0000b 48 81 ec a0 00 + 00 00 sub rsp, 160 ; 000000a0H + 00012 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 00017 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__6DC84844_mat4@c + 0001e e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 19 : __m128 t0 = _mm_shuffle_ps(ALIGN(source->colum[0]), ALIGN(source->colum[1]), _MM_SHUFFLE(1, 0, 1, 0)); + + 00023 b8 10 00 00 00 mov eax, 16 + 00028 48 6b c0 01 imul rax, rax, 1 + 0002c 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR source$[rbp] + 00033 48 03 c8 add rcx, rax + 00036 48 8b c1 mov rax, rcx + 00039 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 0003c b8 10 00 00 00 mov eax, 16 + 00041 48 6b c0 00 imul rax, rax, 0 + 00045 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR source$[rbp] + 0004c 48 03 c8 add rcx, rax + 0004f 48 8b c1 mov rax, rcx + 00052 0f 10 08 movups xmm1, XMMWORD PTR [rax] + 00055 0f c6 c8 44 shufps xmm1, xmm0, 68 ; 00000044H + 00059 0f 28 c1 movaps xmm0, xmm1 + 0005c 0f 29 45 00 movaps XMMWORD PTR t0$[rbp], xmm0 + +; 20 : __m128 t1 = _mm_shuffle_ps(ALIGN(source->colum[0]), ALIGN(source->colum[1]), _MM_SHUFFLE(3, 2, 3, 2)); + + 00060 b8 10 00 00 00 mov eax, 16 + 00065 48 6b c0 01 imul rax, rax, 1 + 00069 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR source$[rbp] + 00070 48 03 c8 add rcx, rax + 00073 48 8b c1 mov rax, rcx + 00076 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 00079 b8 10 00 00 00 mov eax, 16 + 0007e 48 6b c0 00 imul rax, rax, 0 + 00082 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR source$[rbp] + 00089 48 03 c8 add rcx, rax + 0008c 48 8b c1 mov rax, rcx + 0008f 0f 10 08 movups xmm1, XMMWORD PTR [rax] + 00092 0f c6 c8 ee shufps xmm1, xmm0, 238 ; 000000eeH + 00096 0f 28 c1 movaps xmm0, xmm1 + 00099 0f 29 45 10 movaps XMMWORD PTR t1$[rbp], xmm0 + +; 21 : __m128 t2 = _mm_shuffle_ps(ALIGN(source->colum[2]), ALIGN(source->colum[3]), _MM_SHUFFLE(1, 0, 1, 0)); + + 0009d b8 10 00 00 00 mov eax, 16 + 000a2 48 6b c0 03 imul rax, rax, 3 + 000a6 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR source$[rbp] + 000ad 48 03 c8 add rcx, rax + 000b0 48 8b c1 mov rax, rcx + 000b3 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 000b6 b8 10 00 00 00 mov eax, 16 + 000bb 48 6b c0 02 imul rax, rax, 2 + 000bf 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR source$[rbp] + 000c6 48 03 c8 add rcx, rax + 000c9 48 8b c1 mov rax, rcx + 000cc 0f 10 08 movups xmm1, XMMWORD PTR [rax] + 000cf 0f c6 c8 44 shufps xmm1, xmm0, 68 ; 00000044H + 000d3 0f 28 c1 movaps xmm0, xmm1 + 000d6 0f 29 45 20 movaps XMMWORD PTR t2$[rbp], xmm0 + +; 22 : __m128 t3 = _mm_shuffle_ps(ALIGN(source->colum[2]), ALIGN(source->colum[3]), _MM_SHUFFLE(3, 2, 3, 2)); + + 000da b8 10 00 00 00 mov eax, 16 + 000df 48 6b c0 03 imul rax, rax, 3 + 000e3 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR source$[rbp] + 000ea 48 03 c8 add rcx, rax + 000ed 48 8b c1 mov rax, rcx + 000f0 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 000f3 b8 10 00 00 00 mov eax, 16 + 000f8 48 6b c0 02 imul rax, rax, 2 + 000fc 48 8b 8d 90 00 + 00 00 mov rcx, QWORD PTR source$[rbp] + 00103 48 03 c8 add rcx, rax + 00106 48 8b c1 mov rax, rcx + 00109 0f 10 08 movups xmm1, XMMWORD PTR [rax] + 0010c 0f c6 c8 ee shufps xmm1, xmm0, 238 ; 000000eeH + 00110 0f 28 c1 movaps xmm0, xmm1 + 00113 0f 29 45 30 movaps XMMWORD PTR t3$[rbp], xmm0 + +; 23 : +; 24 : target->colum[0] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(2, 0, 2, 0)); + + 00117 0f 28 45 00 movaps xmm0, XMMWORD PTR t0$[rbp] + 0011b 0f c6 45 20 88 shufps xmm0, XMMWORD PTR t2$[rbp], 136 ; 00000088H + 00120 b8 10 00 00 00 mov eax, 16 + 00125 48 6b c0 00 imul rax, rax, 0 + 00129 48 8b 8d 98 00 + 00 00 mov rcx, QWORD PTR target$[rbp] + 00130 0f 11 04 01 movups XMMWORD PTR [rcx+rax], xmm0 + +; 25 : target->colum[1] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(3, 1, 3, 1)); + + 00134 0f 28 45 00 movaps xmm0, XMMWORD PTR t0$[rbp] + 00138 0f c6 45 20 dd shufps xmm0, XMMWORD PTR t2$[rbp], 221 ; 000000ddH + 0013d b8 10 00 00 00 mov eax, 16 + 00142 48 6b c0 01 imul rax, rax, 1 + 00146 48 8b 8d 98 00 + 00 00 mov rcx, QWORD PTR target$[rbp] + 0014d 0f 11 04 01 movups XMMWORD PTR [rcx+rax], xmm0 + +; 26 : target->colum[2] = _mm_shuffle_ps(t1, t3, _MM_SHUFFLE(2, 0, 2, 0)); + + 00151 0f 28 45 10 movaps xmm0, XMMWORD PTR t1$[rbp] + 00155 0f c6 45 30 88 shufps xmm0, XMMWORD PTR t3$[rbp], 136 ; 00000088H + 0015a b8 10 00 00 00 mov eax, 16 + 0015f 48 6b c0 02 imul rax, rax, 2 + 00163 48 8b 8d 98 00 + 00 00 mov rcx, QWORD PTR target$[rbp] + 0016a 0f 11 04 01 movups XMMWORD PTR [rcx+rax], xmm0 + +; 27 : target->colum[3] = _mm_shuffle_ps(t1, t3, _MM_SHUFFLE(3, 1, 3, 1)); + + 0016e 0f 28 45 10 movaps xmm0, XMMWORD PTR t1$[rbp] + 00172 0f c6 45 30 dd shufps xmm0, XMMWORD PTR t3$[rbp], 221 ; 000000ddH + 00177 b8 10 00 00 00 mov eax, 16 + 0017c 48 6b c0 03 imul rax, rax, 3 + 00180 48 8b 8d 98 00 + 00 00 mov rcx, QWORD PTR target$[rbp] + 00187 0f 11 04 01 movups XMMWORD PTR [rcx+rax], xmm0 + +; 28 : +; 29 : } + + 0018b 48 8d a5 80 00 + 00 00 lea rsp, QWORD PTR [rbp+128] + 00192 5d pop rbp + 00193 c3 ret 0 +transpose4to4 ENDP +_TEXT ENDS +; Function compile flags: /Odtp /ZI +; File D:\NitloadIndustry\Ñо¿ÏîĿ\1-Flagship\TH2020\ProjectFile\Դ´úÂë\StgShqrpGraphic\mat4.c +; COMDAT transpose4to2 +_TEXT SEGMENT +t0$ = 0 +t2$ = 16 +source$ = 112 +target$ = 120 +transpose4to2 PROC ; COMDAT + +; 9 : { + +$LN3: + 00000 48 89 54 24 10 mov QWORD PTR [rsp+16], rdx + 00005 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 0000a 55 push rbp + 0000b 48 81 ec 80 00 + 00 00 sub rsp, 128 ; 00000080H + 00012 48 8d 6c 24 20 lea rbp, QWORD PTR [rsp+32] + 00017 48 8d 0d 00 00 + 00 00 lea rcx, OFFSET FLAT:__6DC84844_mat4@c + 0001e e8 00 00 00 00 call __CheckForDebuggerJustMyCode + +; 10 : __m128 t0 = _mm_shuffle_ps(ALIGN(source->colum[0]), ALIGN(source->colum[1]), _MM_SHUFFLE(1, 0, 1, 0)); + + 00023 b8 10 00 00 00 mov eax, 16 + 00028 48 6b c0 01 imul rax, rax, 1 + 0002c 48 8b 4d 70 mov rcx, QWORD PTR source$[rbp] + 00030 48 03 c8 add rcx, rax + 00033 48 8b c1 mov rax, rcx + 00036 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 00039 b8 10 00 00 00 mov eax, 16 + 0003e 48 6b c0 00 imul rax, rax, 0 + 00042 48 8b 4d 70 mov rcx, QWORD PTR source$[rbp] + 00046 48 03 c8 add rcx, rax + 00049 48 8b c1 mov rax, rcx + 0004c 0f 10 08 movups xmm1, XMMWORD PTR [rax] + 0004f 0f c6 c8 44 shufps xmm1, xmm0, 68 ; 00000044H + 00053 0f 28 c1 movaps xmm0, xmm1 + 00056 0f 29 45 00 movaps XMMWORD PTR t0$[rbp], xmm0 + +; 11 : __m128 t2 = _mm_shuffle_ps(ALIGN(source->colum[2]), ALIGN(source->colum[3]), _MM_SHUFFLE(1, 0, 1, 0)); + + 0005a b8 10 00 00 00 mov eax, 16 + 0005f 48 6b c0 03 imul rax, rax, 3 + 00063 48 8b 4d 70 mov rcx, QWORD PTR source$[rbp] + 00067 48 03 c8 add rcx, rax + 0006a 48 8b c1 mov rax, rcx + 0006d 0f 10 00 movups xmm0, XMMWORD PTR [rax] + 00070 b8 10 00 00 00 mov eax, 16 + 00075 48 6b c0 02 imul rax, rax, 2 + 00079 48 8b 4d 70 mov rcx, QWORD PTR source$[rbp] + 0007d 48 03 c8 add rcx, rax + 00080 48 8b c1 mov rax, rcx + 00083 0f 10 08 movups xmm1, XMMWORD PTR [rax] + 00086 0f c6 c8 44 shufps xmm1, xmm0, 68 ; 00000044H + 0008a 0f 28 c1 movaps xmm0, xmm1 + 0008d 0f 29 45 10 movaps XMMWORD PTR t2$[rbp], xmm0 + +; 12 : +; 13 : target->colum[0] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(2, 0, 2, 0)); + + 00091 0f 28 45 00 movaps xmm0, XMMWORD PTR t0$[rbp] + 00095 0f c6 45 10 88 shufps xmm0, XMMWORD PTR t2$[rbp], 136 ; 00000088H + 0009a b8 10 00 00 00 mov eax, 16 + 0009f 48 6b c0 00 imul rax, rax, 0 + 000a3 48 8b 4d 78 mov rcx, QWORD PTR target$[rbp] + 000a7 0f 11 04 01 movups XMMWORD PTR [rcx+rax], xmm0 + +; 14 : target->colum[1] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(3, 1, 3, 1)); + + 000ab 0f 28 45 00 movaps xmm0, XMMWORD PTR t0$[rbp] + 000af 0f c6 45 10 dd shufps xmm0, XMMWORD PTR t2$[rbp], 221 ; 000000ddH + 000b4 b8 10 00 00 00 mov eax, 16 + 000b9 48 6b c0 01 imul rax, rax, 1 + 000bd 48 8b 4d 78 mov rcx, QWORD PTR target$[rbp] + 000c1 0f 11 04 01 movups XMMWORD PTR [rcx+rax], xmm0 + +; 15 : } + + 000c5 48 8d 65 60 lea rsp, QWORD PTR [rbp+96] + 000c9 5d pop rbp + 000ca c3 ret 0 +transpose4to2 ENDP +_TEXT ENDS +END diff --git a/源代码/StgShqrpGraphic/x64/Debug/mat4.obj b/源代码/StgShqrpGraphic/x64/Debug/mat4.obj new file mode 100644 index 00000000..d722d986 Binary files /dev/null and b/源代码/StgShqrpGraphic/x64/Debug/mat4.obj differ diff --git a/源代码/StgShqrpGraphic/x64/Debug/vc143.idb b/源代码/StgShqrpGraphic/x64/Debug/vc143.idb new file mode 100644 index 00000000..e15a4c2e Binary files /dev/null and b/源代码/StgShqrpGraphic/x64/Debug/vc143.idb differ diff --git a/源代码/StgShqrpGraphic/x64/Debug/vc143.pdb b/源代码/StgShqrpGraphic/x64/Debug/vc143.pdb new file mode 100644 index 00000000..cfbcdb05 Binary files /dev/null and b/源代码/StgShqrpGraphic/x64/Debug/vc143.pdb differ diff --git a/源代码/StgShqrpGraphic/x64/Release/StgSharpGraphic.cod b/源代码/StgShqrpGraphic/x64/Release/StgSharpGraphic.cod index e9ca91b9..a66334f1 100644 --- a/源代码/StgShqrpGraphic/x64/Release/StgSharpGraphic.cod +++ b/源代码/StgShqrpGraphic/x64/Release/StgSharpGraphic.cod @@ -23,14 +23,14 @@ PUBLIC _vfprintf_l PUBLIC __local_stdio_printf_options ; COMDAT pdata pdata SEGMENT -$pdata$linkShaderProgram DD imagerel $LN7@linkShader - DD imagerel $LN7@linkShader+131 +$pdata$linkShaderProgram DD imagerel $LN7 + DD imagerel $LN7+119 DD imagerel $unwind$linkShaderProgram pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$loadShaderCode DD imagerel $LN7 - DD imagerel $LN7+177 + DD imagerel $LN7+154 DD imagerel $unwind$loadShaderCode pdata ENDS ; COMDAT pdata @@ -41,24 +41,27 @@ $pdata$initGL DD imagerel $LN4@initGL pdata ENDS ; COMDAT pdata pdata SEGMENT -$pdata$printf DD imagerel $LN6@printf - DD imagerel $LN6@printf+85 +$pdata$printf DD imagerel $LN6 + DD imagerel $LN6+85 DD imagerel $unwind$printf pdata ENDS ; COMDAT pdata pdata SEGMENT -$pdata$_vfprintf_l DD imagerel $LN4@vfprintf_l - DD imagerel $LN4@vfprintf_l+68 +$pdata$_vfprintf_l DD imagerel $LN4 + DD imagerel $LN4+68 DD imagerel $unwind$_vfprintf_l pdata ENDS ; COMDAT xdata xdata SEGMENT -$unwind$_vfprintf_l DQ 00009640f00060f01r ; 1.30596e-308 - DQ 0700b520f0008340fr ; 5.30195e+231 +$unwind$_vfprintf_l DD 060f01H + DD 09640fH + DD 08340fH + DD 0700b520fH xdata ENDS ; COMDAT xdata xdata SEGMENT -$unwind$printf DQ 07017521b00041b01r ; 9.05146e+231 +$unwind$printf DD 041b01H + DD 07017521bH DD 030156016H xdata ENDS ; COMDAT xdata @@ -75,10 +78,107 @@ $unwind$loadShaderCode DD 021519H xdata ENDS ; COMDAT xdata xdata SEGMENT -$unwind$linkShaderProgram DQ 03002520600021519r ; 1.97773e-77 +$unwind$linkShaderProgram DD 021519H + DD 030025206H DD imagerel __GSHandlerCheck DD 028H ; Function compile flags: /Ogtpy +; File C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt\stdio.h +; COMDAT _vfprintf_l +_TEXT SEGMENT +_Stream$ = 64 +_Format$ = 72 +_Locale$dead$ = 80 +_ArgList$ = 88 +_vfprintf_l PROC ; COMDAT + +; 644 : { + +$LN4: + 00000 48 89 5c 24 08 mov QWORD PTR [rsp+8], rbx + 00005 48 89 74 24 10 mov QWORD PTR [rsp+16], rsi + 0000a 57 push rdi + 0000b 48 83 ec 30 sub rsp, 48 ; 00000030H + 0000f 49 8b d9 mov rbx, r9 + 00012 48 8b fa mov rdi, rdx + 00015 48 8b f1 mov rsi, rcx + +; 645 : return __stdio_common_vfprintf(_CRT_INTERNAL_LOCAL_PRINTF_OPTIONS, _Stream, _Format, _Locale, _ArgList); + + 00018 e8 00 00 00 00 call __local_stdio_printf_options + 0001d 45 33 c9 xor r9d, r9d + 00020 48 89 5c 24 20 mov QWORD PTR [rsp+32], rbx + 00025 4c 8b c7 mov r8, rdi + 00028 48 8b d6 mov rdx, rsi + 0002b 48 8b 08 mov rcx, QWORD PTR [rax] + 0002e ff 15 00 00 00 + 00 call QWORD PTR __imp___stdio_common_vfprintf + +; 646 : } + + 00034 48 8b 5c 24 40 mov rbx, QWORD PTR [rsp+64] + 00039 48 8b 74 24 48 mov rsi, QWORD PTR [rsp+72] + 0003e 48 83 c4 30 add rsp, 48 ; 00000030H + 00042 5f pop rdi + 00043 c3 ret 0 +_vfprintf_l ENDP +_TEXT ENDS +; Function compile flags: /Ogtpy +; File C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt\stdio.h +; COMDAT printf +_TEXT SEGMENT +_Format$ = 80 +printf PROC ; COMDAT + +; 956 : { + +$LN6: + 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx + 00005 48 89 54 24 10 mov QWORD PTR [rsp+16], rdx + 0000a 4c 89 44 24 18 mov QWORD PTR [rsp+24], r8 + 0000f 4c 89 4c 24 20 mov QWORD PTR [rsp+32], r9 + 00014 53 push rbx + 00015 56 push rsi + 00016 57 push rdi + 00017 48 83 ec 30 sub rsp, 48 ; 00000030H + 0001b 48 8b f9 mov rdi, rcx + +; 957 : int _Result; +; 958 : va_list _ArgList; +; 959 : __crt_va_start(_ArgList, _Format); + + 0001e 48 8d 74 24 58 lea rsi, QWORD PTR _Format$[rsp+8] + +; 960 : _Result = _vfprintf_l(stdout, _Format, NULL, _ArgList); + + 00023 b9 01 00 00 00 mov ecx, 1 + 00028 ff 15 00 00 00 + 00 call QWORD PTR __imp___acrt_iob_func + 0002e 48 8b d8 mov rbx, rax + +; 645 : return __stdio_common_vfprintf(_CRT_INTERNAL_LOCAL_PRINTF_OPTIONS, _Stream, _Format, _Locale, _ArgList); + + 00031 e8 00 00 00 00 call __local_stdio_printf_options + 00036 45 33 c9 xor r9d, r9d + 00039 48 89 74 24 20 mov QWORD PTR [rsp+32], rsi + 0003e 4c 8b c7 mov r8, rdi + 00041 48 8b d3 mov rdx, rbx + 00044 48 8b 08 mov rcx, QWORD PTR [rax] + 00047 ff 15 00 00 00 + 00 call QWORD PTR __imp___stdio_common_vfprintf + +; 961 : __crt_va_end(_ArgList); +; 962 : return _Result; +; 963 : } + + 0004d 48 83 c4 30 add rsp, 48 ; 00000030H + 00051 5f pop rdi + 00052 5e pop rsi + 00053 5b pop rbx + 00054 c3 ret 0 +printf ENDP +_TEXT ENDS +; Function compile flags: /Ogtpy ; File D:\NitloadIndustry\Ñо¿ÏîĿ\1-Flagship\TH2020\ProjectFile\Դ´úÂë\StgShqrpGraphic\StgSharpGraphic.c ; COMDAT loadShaderCode _TEXT SEGMENT @@ -134,7 +234,7 @@ $LN7: ; 43 : if (!success) 00052 83 7c 24 28 00 cmp DWORD PTR success$[rsp], 0 - 00057 75 43 jne SHORT $LN2@loadShader + 00057 75 2c jne SHORT $LN2@loadShader ; 44 : { ; 45 : glGetShaderInfoLog(shader, 512, NULL, infolog); @@ -147,47 +247,123 @@ $LN7: 0006a ff 15 00 00 00 00 call QWORD PTR glad_glGetShaderInfoLog -; 46 : infolog[511] = '\0'; -; 47 : printf(infolog); +; 46 : return 0; - 00070 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:infolog - 00077 48 c7 05 f8 0f - 00 00 00 00 00 - 00 mov QWORD PTR infolog+4088, 0 - 00082 e8 00 00 00 00 call printf + 00070 33 c0 xor eax, eax -; 48 : return 0; +; 51 : } +; 52 : } - 00087 33 c0 xor eax, eax - -; 53 : } -; 54 : } - - 00089 48 8b 4c 24 30 mov rcx, QWORD PTR __$ArrayPad$[rsp] - 0008e 48 33 cc xor rcx, rsp - 00091 e8 00 00 00 00 call __security_check_cookie - 00096 48 83 c4 40 add rsp, 64 ; 00000040H - 0009a 5b pop rbx - 0009b c3 ret 0 + 00072 48 8b 4c 24 30 mov rcx, QWORD PTR __$ArrayPad$[rsp] + 00077 48 33 cc xor rcx, rsp + 0007a e8 00 00 00 00 call __security_check_cookie + 0007f 48 83 c4 40 add rsp, 64 ; 00000040H + 00083 5b pop rbx + 00084 c3 ret 0 $LN2@loadShader: -; 49 : } -; 50 : else -; 51 : { -; 52 : return shader; +; 47 : } +; 48 : else +; 49 : { +; 50 : return shader; - 0009c 8b c3 mov eax, ebx + 00085 8b c3 mov eax, ebx -; 53 : } -; 54 : } +; 51 : } +; 52 : } - 0009e 48 8b 4c 24 30 mov rcx, QWORD PTR __$ArrayPad$[rsp] - 000a3 48 33 cc xor rcx, rsp - 000a6 e8 00 00 00 00 call __security_check_cookie - 000ab 48 83 c4 40 add rsp, 64 ; 00000040H - 000af 5b pop rbx - 000b0 c3 ret 0 + 00087 48 8b 4c 24 30 mov rcx, QWORD PTR __$ArrayPad$[rsp] + 0008c 48 33 cc xor rcx, rsp + 0008f e8 00 00 00 00 call __security_check_cookie + 00094 48 83 c4 40 add rsp, 64 ; 00000040H + 00098 5b pop rbx + 00099 c3 ret 0 loadShaderCode ENDP _TEXT ENDS +; Function compile flags: /Ogtpy +; File D:\NitloadIndustry\Ñо¿ÏîĿ\1-Flagship\TH2020\ProjectFile\Դ´úÂë\StgShqrpGraphic\StgSharpGraphic.c +; COMDAT linkShaderProgram +_TEXT SEGMENT +success$ = 32 +__$ArrayPad$ = 40 +shaderProgram$ = 64 +linkShaderProgram PROC ; COMDAT + +; 55 : { + +$LN7: + 00000 40 53 push rbx + 00002 48 83 ec 30 sub rsp, 48 ; 00000030H + 00006 48 8b 05 00 00 + 00 00 mov rax, QWORD PTR __security_cookie + 0000d 48 33 c4 xor rax, rsp + 00010 48 89 44 24 28 mov QWORD PTR __$ArrayPad$[rsp], rax + 00015 8b d9 mov ebx, ecx + +; 56 : glLinkProgram(shaderProgram); + + 00017 ff 15 00 00 00 + 00 call QWORD PTR glad_glLinkProgram + +; 57 : +; 58 : int success; +; 59 : glGetProgramiv(shaderProgram, GL_LINK_STATUS, &success); + + 0001d 4c 8d 44 24 20 lea r8, QWORD PTR success$[rsp] + 00022 ba 82 8b 00 00 mov edx, 35714 ; 00008b82H + 00027 8b cb mov ecx, ebx + 00029 ff 15 00 00 00 + 00 call QWORD PTR glad_glGetProgramiv + +; 60 : if (!success) + + 0002f 83 7c 24 20 00 cmp DWORD PTR success$[rsp], 0 + 00034 75 2c jne SHORT $LN2@linkShader + +; 61 : { +; 62 : glGetProgramInfoLog(shaderProgram, 512, NULL, infolog); + + 00036 4c 8d 0d 00 00 + 00 00 lea r9, OFFSET FLAT:infolog + 0003d 45 33 c0 xor r8d, r8d + 00040 ba 00 02 00 00 mov edx, 512 ; 00000200H + 00045 8b cb mov ecx, ebx + 00047 ff 15 00 00 00 + 00 call QWORD PTR glad_glGetProgramInfoLog + +; 63 : return 0; + + 0004d 33 c0 xor eax, eax + +; 68 : } +; 69 : +; 70 : } + + 0004f 48 8b 4c 24 28 mov rcx, QWORD PTR __$ArrayPad$[rsp] + 00054 48 33 cc xor rcx, rsp + 00057 e8 00 00 00 00 call __security_check_cookie + 0005c 48 83 c4 30 add rsp, 48 ; 00000030H + 00060 5b pop rbx + 00061 c3 ret 0 +$LN2@linkShader: + +; 64 : } +; 65 : else +; 66 : { +; 67 : return shaderProgram; + + 00062 8b c3 mov eax, ebx + +; 68 : } +; 69 : +; 70 : } + + 00064 48 8b 4c 24 28 mov rcx, QWORD PTR __$ArrayPad$[rsp] + 00069 48 33 cc xor rcx, rsp + 0006c e8 00 00 00 00 call __security_check_cookie + 00071 48 83 c4 30 add rsp, 48 ; 00000030H + 00075 5b pop rbx + 00076 c3 ret 0 +linkShaderProgram ENDP +_TEXT ENDS END diff --git a/源代码/StgShqrpGraphic/x64/Release/StgSharpGraphic.iobj b/源代码/StgShqrpGraphic/x64/Release/StgSharpGraphic.iobj index 8b9f81e1..62f8e1f1 100644 Binary files a/源代码/StgShqrpGraphic/x64/Release/StgSharpGraphic.iobj and b/源代码/StgShqrpGraphic/x64/Release/StgSharpGraphic.iobj differ diff --git a/源代码/StgShqrpGraphic/x64/Release/StgSharpGraphic.ipdb b/源代码/StgShqrpGraphic/x64/Release/StgSharpGraphic.ipdb index 6652b42b..0fb4e1bf 100644 Binary files a/源代码/StgShqrpGraphic/x64/Release/StgSharpGraphic.ipdb and b/源代码/StgShqrpGraphic/x64/Release/StgSharpGraphic.ipdb differ diff --git a/源代码/StgShqrpGraphic/x64/Release/StgSharpGraphic.obj b/源代码/StgShqrpGraphic/x64/Release/StgSharpGraphic.obj index 0911a564..267c4723 100644 Binary files a/源代码/StgShqrpGraphic/x64/Release/StgSharpGraphic.obj and b/源代码/StgShqrpGraphic/x64/Release/StgSharpGraphic.obj differ diff --git a/源代码/StgShqrpGraphic/x64/Release/StgSharpGraphic.tlog/CL.read.1.tlog b/源代码/StgShqrpGraphic/x64/Release/StgSharpGraphic.tlog/CL.read.1.tlog index 9a720132..9fa6c764 100644 Binary files a/源代码/StgShqrpGraphic/x64/Release/StgSharpGraphic.tlog/CL.read.1.tlog and b/源代码/StgShqrpGraphic/x64/Release/StgSharpGraphic.tlog/CL.read.1.tlog differ diff --git a/源代码/StgShqrpGraphic/x64/Release/StgSharpGraphic.tlog/CL.write.1.tlog b/源代码/StgShqrpGraphic/x64/Release/StgSharpGraphic.tlog/CL.write.1.tlog index de66b3a2..c50d499d 100644 Binary files a/源代码/StgShqrpGraphic/x64/Release/StgSharpGraphic.tlog/CL.write.1.tlog and b/源代码/StgShqrpGraphic/x64/Release/StgSharpGraphic.tlog/CL.write.1.tlog differ diff --git a/源代码/StgShqrpGraphic/x64/Release/StgSharpGraphic.tlog/link.read.1.tlog b/源代码/StgShqrpGraphic/x64/Release/StgSharpGraphic.tlog/link.read.1.tlog index c99c828d..c2808d73 100644 Binary files a/源代码/StgShqrpGraphic/x64/Release/StgSharpGraphic.tlog/link.read.1.tlog and b/源代码/StgShqrpGraphic/x64/Release/StgSharpGraphic.tlog/link.read.1.tlog differ diff --git a/源代码/StgShqrpGraphic/x64/Release/StgShqrpGraphic.log b/源代码/StgShqrpGraphic/x64/Release/StgShqrpGraphic.log index e5a94069..447dfb97 100644 --- a/源代码/StgShqrpGraphic/x64/Release/StgShqrpGraphic.log +++ b/源代码/StgShqrpGraphic/x64/Release/StgShqrpGraphic.log @@ -1,4 +1,4 @@ -00:17:58.086 0>将用于 $(MSBuildExtensionsPath) 的搜索路径为 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild;$(MSBuildProgramFiles32)\MSBuild +02:23:20.646 0>将用于 $(MSBuildExtensionsPath) 的搜索路径为 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild;$(MSBuildProgramFiles32)\MSBuild 尝试使用扩展路径 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild 导入 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\$(MSBuildToolsVersion)\Microsoft.Common.props 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Microsoft.Common.props (60,5) 处重新分配属性: $(MSBuildProjectExtensionsPath)=“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\obj\”(先前值:“obj\”) 将用于 $(MSBuildExtensionsPath) 的搜索路径为 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild;$(MSBuildProgramFiles32)\MSBuild @@ -939,13 +939,9 @@ 正在使用项目“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“GetNativeManifest”重写项目“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetNativeManifest”。 正在使用项目“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Platforms\x64\PlatformToolsets\v143\ImportAfter\Intel.Libs.oneDAL.v143.targets”中的目标“CheckIntelEnvironmentForVCLibsoneDAL”重写项目“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Platforms\x64\PlatformToolsets\v143\ImportBefore\Intel.Libs.oneDAL.v143.targets”中的目标“CheckIntelEnvironmentForVCLibsoneDAL”。 正在使用项目“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.DesignTime.targets”中的目标“GetTargetPathWithTargetPlatformMoniker”重写项目“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetTargetPathWithTargetPlatformMoniker”。 -生成启动时间为 2023/9/27 0:17:58。 -开始生成时的环境: - COMPLUS_InstallRoot = - COMPLUS_Version = - -日志记录详细程度设置为: Diagnostic。00:17:58.142 1>项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”在节点 2 上(Build 个目标)。 -00:17:58.142 1>初始属性: +生成启动时间为 2023/10/10 2:23:20。 +日志记录详细程度设置为: Diagnostic。02:23:20.780 1>项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”在节点 2 上(Build 个目标)。 +02:23:20.780 1>初始属性: _ApplicableDebuggers = Desktop _ApplicationTypeAndRevisionFound = true _BuildActionType = Build @@ -2447,8 +2443,8 @@ VSIDEResolvedNonMSBuildProjectOutputs = VSInstallDir = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\ VsInstallRoot = C:\Program Files\Microsoft Visual Studio\2022\Enterprise - VSTEL_CurrentSolutionBuildID = 360309846 - VSTEL_SolutionSessionID = {2E6181F4-9A6B-4189-B1FD-A199FFA0953F} + VSTEL_CurrentSolutionBuildID = 2393201566 + VSTEL_SolutionSessionID = {09AE1C52-D6F0-469B-9315-D4B97CF7CF60} VSVersion = $(VisualStudioVersion) WebBrowserDebuggerDebuggerType = Auto WebReference_EnableLegacyEventingModel = false @@ -2509,8 +2505,8 @@ XamlTemporaryAssemblyName = StgShqrpGraphic YieldDuringToolExecution = true -00:17:58.142 1>由于条件的计算结果为 false,已跳过目标“EnableIntermediateOutputPathMismatchWarning”;('$(RestoreProjectStyle)' == 'PackageReference')的计算结果为('' == 'PackageReference')。 -00:17:58.142 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CheckForInvalidConfigurationAndPlatform: (目标 ID: 2)”(目标“SetTelemetryEnvironmentVariables”依赖于它): +02:23:20.780 1>由于条件的计算结果为 false,已跳过目标“EnableIntermediateOutputPathMismatchWarning”;('$(RestoreProjectStyle)' == 'PackageReference')的计算结果为('' == 'PackageReference')。 +02:23:20.780 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CheckForInvalidConfigurationAndPlatform: (目标 ID: 2)”(目标“SetTelemetryEnvironmentVariables”依赖于它): 设置属性: _InvalidConfigurationMessageText=The BaseOutputPath/OutputPath property is not set for project 'StgShqrpGraphic.vcxproj'. Please check to make sure that you have specified a valid combination of Configuration and Platform for this project. Configuration='Release' Platform='x64'. 设置属性: _InvalidConfigurationMessageText=The BaseOutputPath/OutputPath property is not set for project 'StgShqrpGraphic.vcxproj'. Please check to make sure that you have specified a valid combination of Configuration and Platform for this project. Configuration='Release' Platform='x64'. This error may also appear if some other project is trying to follow a project-to-project reference to this project, this project has been unloaded or is not included in the solution, and the referencing project does not build using the same or an equivalent Configuration or Platform. 由于 false 条件,已跳过任务“Error”;( '$(_InvalidConfigurationError)' == 'true' )计算为( '' == 'true' )。 @@ -2531,21 +2527,21 @@ 由于 false 条件,已跳过任务“Error”;('$(BaseIntermediateOutputPath)' != '' and !HasTrailingSlash('$(BaseIntermediateOutputPath)'))计算为('obj\' != '' and !HasTrailingSlash('obj\'))。 由于 false 条件,已跳过任务“Error”;( '$(_InitialMSBuildProjectExtensionsPath)' != '' And '$(MSBuildProjectExtensionsPath)' != '$(_InitialMSBuildProjectExtensionsPath)' )计算为( 'D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\obj\' != '' And 'D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\obj\' != 'D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\obj\' )。 由于 false 条件,已跳过任务“Warning”;( '$(EnableBaseIntermediateOutputPathMismatchWarning)' == 'true' And '$(_InitialBaseIntermediateOutputPath)' != '$(BaseIntermediateOutputPath)' And '$(BaseIntermediateOutputPath)' != '$(MSBuildProjectExtensionsPath)' )计算为( '' == 'true' And 'obj\' != 'obj\' And 'obj\' != 'D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\obj\' )。 -00:17:58.144 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_CheckForInvalidConfigurationAndPlatform”的操作。: (目标 ID: 2) +02:23:20.782 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_CheckForInvalidConfigurationAndPlatform”的操作。: (目标 ID: 2) 已跳过目标“_CheckForInvalidConfigurationAndPlatform”。以前的生成已成功。 -00:17:58.144 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.DesignTime.targets”中的目标“SetTelemetryEnvironmentVariables: (目标 ID: 3)”(目标“Build”依赖于它): +02:23:20.782 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.DesignTime.targets”中的目标“SetTelemetryEnvironmentVariables: (目标 ID: 3)”(目标“Build”依赖于它): 正在使用程序集“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Build.CppTasks.Common.dll”中的“SetEnv”任务。 任务“SetEnv” (任务 ID: 4) 任务参数:Prefix=False (任务 ID: 4) - 任务参数:Value={2E6181F4-9A6B-4189-B1FD-A199FFA0953F} (任务 ID: 4) + 任务参数:Value={09AE1C52-D6F0-469B-9315-D4B97CF7CF60} (任务 ID: 4) 任务参数:Name=VSTEL_SolutionSessionID (任务 ID: 4) - VSTEL_SolutionSessionID={2E6181F4-9A6B-4189-B1FD-A199FFA0953F} (任务 ID: 4) + VSTEL_SolutionSessionID={09AE1C52-D6F0-469B-9315-D4B97CF7CF60} (任务 ID: 4) 已完成执行任务“SetEnv”的操作。 (任务 ID: 4) 任务“SetEnv” (任务 ID: 5) 任务参数:Prefix=False (任务 ID: 5) - 任务参数:Value=360309846 (任务 ID: 5) + 任务参数:Value=2393201566 (任务 ID: 5) 任务参数:Name=VSTEL_CurrentSolutionBuildID (任务 ID: 5) - VSTEL_CurrentSolutionBuildID=360309846 (任务 ID: 5) + VSTEL_CurrentSolutionBuildID=2393201566 (任务 ID: 5) 已完成执行任务“SetEnv”的操作。 (任务 ID: 5) 任务“SetEnv” (任务 ID: 6) 任务参数:Prefix=False (任务 ID: 6) @@ -2566,24 +2562,24 @@ VSTEL_ProjectID={4cd737e9-9502-46ce-89ac-fe8047502de4} (任务 ID: 8) 输出属性: VSTEL_ProjectID={4cd737e9-9502-46ce-89ac-fe8047502de4} (任务 ID: 8) 已完成执行任务“SetEnv”的操作。 (任务 ID: 8) -00:17:58.145 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“SetTelemetryEnvironmentVariables”的操作。: (目标 ID: 3) -00:17:58.145 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“_PrepareForBuild: (目标 ID: 4)”(目标“Build”依赖于它): +02:23:20.792 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“SetTelemetryEnvironmentVariables”的操作。: (目标 ID: 3) +02:23:20.792 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“_PrepareForBuild: (目标 ID: 4)”(目标“Build”依赖于它): 设置属性: BuildType=Build 设置属性: _BuildActionType=Build 由于 false 条件,已跳过任务“CreateItem”;('%(CustomBuild.IncludeFileToTool)'!='')计算为(''!='')。 删除的项: CustomBuildStep=StgSharpGraphic -00:17:58.145 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_PrepareForBuild”的操作。: (目标 ID: 4) -00:17:58.145 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_PrepareForReferenceResolution: (目标 ID: 5)”(目标“ResolveReferences”依赖于它): +02:23:20.792 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_PrepareForBuild”的操作。: (目标 ID: 4) +02:23:20.792 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_PrepareForReferenceResolution: (目标 ID: 5)”(目标“ResolveReferences”依赖于它): 由于 false 条件,已跳过任务“VCMessage”;('$(WarnAboutIndividualManagedFiles)' == 'true')计算为('' == 'true')。 设置属性: TargetFrameworkMoniker= 设置属性: _FindDependencies=false 设置属性: AdditionalExplicitAssemblyReferences= 由于 false 条件,已跳过任务“Message”;('$(_REFERENCE_DEBUG)'=='true')计算为(''=='true')。 -00:17:58.146 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_PrepareForReferenceResolution”的操作。: (目标 ID: 5) +02:23:20.793 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_PrepareForReferenceResolution”的操作。: (目标 ID: 5) 由于条件的计算结果为 false,已跳过目标“ComputeCrtSDKReference”;('@(ClCompile)'!='' and '$(WindowsAppContainer)'=='true' and '$(UseCrtSDKReference)' != 'false')的计算结果为('..\..\..\..\..\..\..\Programmer\GLenv\glad.c;debuger.c;dllmain.c;...'!='' and 'false'=='true' and '' != 'false')。 -00:17:58.146 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BeforeResolveReferences: (目标 ID: 6)”(目标“ResolveReferences”依赖于它): -00:17:58.146 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BeforeResolveReferences”的操作。: (目标 ID: 6) -00:17:58.146 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“AssignProjectConfiguration: (目标 ID: 7)”(目标“ResolveReferences”依赖于它): +02:23:20.793 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BeforeResolveReferences: (目标 ID: 6)”(目标“ResolveReferences”依赖于它): +02:23:20.793 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BeforeResolveReferences”的操作。: (目标 ID: 6) +02:23:20.793 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“AssignProjectConfiguration: (目标 ID: 7)”(目标“ResolveReferences”依赖于它): 设置属性: ShouldUnsetParentConfigurationAndPlatform=true 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“AssignProjectConfiguration”任务。 任务“AssignProjectConfiguration” (任务 ID: 9) @@ -2600,14 +2596,14 @@ 任务参数:OnlyReferenceAndBuildProjectsEnabledInSolutionConfiguration=True (任务 ID: 9) 任务参数:CurrentProjectConfiguration=Release (任务 ID: 9) 已完成执行任务“AssignProjectConfiguration”的操作。 (任务 ID: 9) -00:17:58.150 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AssignProjectConfiguration”的操作。: (目标 ID: 7) +02:23:20.794 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AssignProjectConfiguration”的操作。: (目标 ID: 7) 已跳过目标“AssignProjectConfiguration”。以前的生成已成功。 -00:17:58.150 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_SplitProjectReferencesByFileExistence: (目标 ID: 8)”(目标“PrepareProjectReferences”依赖于它): +02:23:20.794 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_SplitProjectReferencesByFileExistence: (目标 ID: 8)”(目标“PrepareProjectReferences”依赖于它): 由于 false 条件,已跳过任务“ResolveNonMSBuildProjectOutput”;('$(BuildingInsideVisualStudio)'=='true' and '@(ProjectReferenceWithConfiguration)'!='')计算为('true'=='true' and ''!='')。 -00:17:58.150 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_SplitProjectReferencesByFileExistence”的操作。: (目标 ID: 8) -00:17:58.150 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_AddOutputPathToGlobalPropertiesToRemove: (目标 ID: 9)”(目标“_GetProjectReferenceTargetFrameworkProperties”依赖于它): -00:17:58.150 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_AddOutputPathToGlobalPropertiesToRemove”的操作。: (目标 ID: 9) -00:17:58.150 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GetProjectReferenceTargetFrameworkProperties: (目标 ID: 10)”(目标“PrepareProjectReferences”依赖于它): +02:23:20.794 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_SplitProjectReferencesByFileExistence”的操作。: (目标 ID: 8) +02:23:20.794 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_AddOutputPathToGlobalPropertiesToRemove: (目标 ID: 9)”(目标“_GetProjectReferenceTargetFrameworkProperties”依赖于它): +02:23:20.794 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_AddOutputPathToGlobalPropertiesToRemove”的操作。: (目标 ID: 9) +02:23:20.794 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GetProjectReferenceTargetFrameworkProperties: (目标 ID: 10)”(目标“PrepareProjectReferences”依赖于它): 设置属性: ReferringTargetFrameworkForProjectReferences= 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“MSBuild”任务。 任务“MSBuild” (任务 ID: 10) @@ -2626,29 +2622,29 @@ 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“SetRidAgnosticValueForProjects”任务。 任务“SetRidAgnosticValueForProjects” (任务 ID: 11) 已完成执行任务“SetRidAgnosticValueForProjects”的操作。 (任务 ID: 11) -00:17:58.152 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_GetProjectReferenceTargetFrameworkProperties”的操作。: (目标 ID: 10) +02:23:20.795 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_GetProjectReferenceTargetFrameworkProperties”的操作。: (目标 ID: 10) 由于条件的计算结果为 false,已跳过目标“_GetProjectReferencePlatformProperties”;('$(EnableDynamicPlatformResolution)' == 'true' and '@(_MSBuildProjectReferenceExistent)' != '')的计算结果为('' == 'true' and '' != '')。 -00:17:58.152 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“PrepareProjectReferences: (目标 ID: 11)”(目标“ResolveProjectReferences”依赖于它): -00:17:58.152 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“PrepareProjectReferences”的操作。: (目标 ID: 11) +02:23:20.795 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“PrepareProjectReferences: (目标 ID: 11)”(目标“ResolveProjectReferences”依赖于它): +02:23:20.795 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“PrepareProjectReferences”的操作。: (目标 ID: 11) 由于条件的计算结果为 false,已跳过目标“_RemoveNameMetadataFromProjectReferenceItems”;('@(ProjectReference)'!='')的计算结果为(''!='')。 -00:17:58.152 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveProjectReferences: (目标 ID: 12)”(目标“ResolveReferences”依赖于它): +02:23:20.795 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveProjectReferences: (目标 ID: 12)”(目标“ResolveReferences”依赖于它): 由于 false 条件,已跳过任务“MSBuild”;('%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and ('$(BuildingInsideVisualStudio)' == 'true' or '$(BuildProjectReferences)' != 'true') and '$(VisualStudioVersion)' != '10.0' and '@(_MSBuildProjectReferenceExistent)' != '')计算为('' == 'true' and '' != '' and ('true' == 'true' or 'true' != 'true') and '17.0' != '10.0' and '' != '')。 由于 false 条件,已跳过任务“MSBuild”;('%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '$(BuildingInsideVisualStudio)' != 'true' and '$(BuildProjectReferences)' == 'true' and '@(_MSBuildProjectReferenceExistent)' != '')计算为('' == 'true' and '' != '' and 'true' != 'true' and 'true' == 'true' and '' != '')。 由于 false 条件,已跳过任务“MSBuild”;('%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '$(BuildingProject)' == 'true' and '@(_MSBuildProjectReferenceExistent)' != '')计算为('' == 'true' and '' != '' and 'true' == 'true' and '' != '')。 由于 false 条件,已跳过任务“Warning”;('@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceNonexistent)' != '')计算为('' != '' and '' != '')。 -00:17:58.153 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ResolveProjectReferences”的操作。: (目标 ID: 12) +02:23:20.796 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ResolveProjectReferences”的操作。: (目标 ID: 12) 由于条件的计算结果为 false,已跳过目标“FindInvalidProjectReferences”;('$(FindInvalidProjectReferences)' == 'true')的计算结果为('' == 'true')。 由于条件的计算结果为 false,已跳过目标“ResolveNativeReferences”;('@(NativeReference)'!='')的计算结果为(''!='')。 已跳过目标“_PrepareForReferenceResolution”。以前的生成已成功。 已跳过目标“ResolveProjectReferences”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“FindInvalidProjectReferences”;('$(FindInvalidProjectReferences)' == 'true')的计算结果为('' == 'true')。 -00:17:58.153 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetFrameworkPaths: (目标 ID: 13)”(目标“ResolveAssemblyReferences”依赖于它): -00:17:58.153 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“GetFrameworkPaths”的操作。: (目标 ID: 13) +02:23:20.796 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetFrameworkPaths: (目标 ID: 13)”(目标“ResolveAssemblyReferences”依赖于它): +02:23:20.796 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“GetFrameworkPaths”的操作。: (目标 ID: 13) 已跳过目标“_PrepareForReferenceResolution”。以前的生成已成功。 已跳过目标“GetFrameworkPaths”。以前的生成已成功。 -00:17:58.153 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetReferenceAssemblyPaths: (目标 ID: 14)”(目标“ResolveAssemblyReferences”依赖于它): +02:23:20.796 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetReferenceAssemblyPaths: (目标 ID: 14)”(目标“ResolveAssemblyReferences”依赖于它): 设置属性: TargetFrameworkDirectory= 由于 false 条件,已跳过任务“GetReferenceAssemblyPaths”;('$(TargetFrameworkMoniker)' != '' and ('$(_TargetFrameworkDirectories)' == '' or '$(_FullFrameworkReferenceAssemblyPaths)' == ''))计算为('' != '' and ('' == '' or '' == ''))。 设置属性: TargetFrameworkDirectory=;; @@ -2656,8 +2652,8 @@ 设置属性: RemoveAssemblyFoldersIfNoTargetFramework=true 设置属性: AssemblySearchPaths={CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory};{AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,};;{Registry:Software\Microsoft\,,AssemblyFoldersEx};;{GAC};{RawFileName};D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\ 设置属性: TargetFrameworkProfile= -00:17:58.153 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“GetReferenceAssemblyPaths”的操作。: (目标 ID: 14) -00:17:58.153 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Current.targets”中的目标“AddExternalIncludDirectoriesToPaths: (目标 ID: 15)”(目标“SetBuildDefaultEnvironmentVariables”依赖于它): +02:23:20.797 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“GetReferenceAssemblyPaths”的操作。: (目标 ID: 14) +02:23:20.797 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Current.targets”中的目标“AddExternalIncludDirectoriesToPaths: (目标 ID: 15)”(目标“SetBuildDefaultEnvironmentVariables”依赖于它): 添加的项: _ExternalIncludePathToInclude= C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include @@ -2702,8 +2698,8 @@ C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um -00:17:58.154 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AddExternalIncludDirectoriesToPaths”的操作。: (目标 ID: 15) -00:17:58.154 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Current.targets”中的目标“SetBuildDefaultEnvironmentVariables: (目标 ID: 16)”(目标“PrepareForBuild”依赖于它): +02:23:20.797 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AddExternalIncludDirectoriesToPaths”的操作。: (目标 ID: 15) +02:23:20.797 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Current.targets”中的目标“SetBuildDefaultEnvironmentVariables: (目标 ID: 16)”(目标“PrepareForBuild”依赖于它): 任务“SetEnv” (任务 ID: 12) 任务参数:Prefix=False (任务 ID: 12) 任务参数:Value=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;;C:\Program Files\Microsoft\jdk-11.0.16.101-hotspot\bin;C:\Program Files\Docker\Docker\resources\bin;C:\Program Files\dotnet\;C:\Program Files\Git\cmd;C:\Program Files\Anaconda3;C:\Program Files\Anaconda3\Library\mingw-w64\bin;C:\Program Files\Anaconda3\Library\usr\bin;C:\Program Files\Anaconda3\Library\bin;C:\Program Files\Anaconda3\Scripts;C:\Users\Nitlo\.cargo\bin;C:\Users\Nitlo\AppData\Local\Microsoft\WindowsApps;C:\Users\Nitlo\.dotnet\tools;C:\Asm\nasm.exe;C:\Asm\vsyasm.exe;C:\Windows\System32;; (任务 ID: 12) @@ -2739,10 +2735,10 @@ EXTERNAL_INCLUDE=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um; (任务 ID: 16) 输出属性: EXTERNAL_INCLUDE=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include%3b%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include%3b%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include%3b%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22621.0\ucrt%3b%3b%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22621.0\um%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22621.0\shared%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22621.0\winrt%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22621.0\cppwinrt%3bC:\Program Files %28x86%29\Windows Kits\NETFXSDK\4.8.1\Include\um%3b (任务 ID: 16) 已完成执行任务“SetEnv”的操作。 (任务 ID: 16) -00:17:58.155 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“SetBuildDefaultEnvironmentVariables”的操作。: (目标 ID: 16) +02:23:20.798 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“SetBuildDefaultEnvironmentVariables”的操作。: (目标 ID: 16) 由于条件的计算结果为 false,已跳过目标“SetUserMacroEnvironmentVariables”;('@(BuildMacro)' != '' and '$(DesignTimeBuild)' != 'true')的计算结果为('' != '' and '' != 'true')。 已跳过目标“_PrepareForReferenceResolution”。以前的生成已成功。 -00:17:58.155 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“GetResolvedWinMD: (目标 ID: 17)”(目标“PrepareForBuild”依赖于它): +02:23:20.798 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“GetResolvedWinMD: (目标 ID: 17)”(目标“PrepareForBuild”依赖于它): 添加的项: Link= tmp @@ -2839,8 +2835,8 @@ TypeLibraryResourceID=1 UACExecutionLevel=AsInvoker UACUIAccess=false -00:17:58.155 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“GetResolvedWinMD”的操作。: (目标 ID: 17) -00:17:58.155 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.WindowsSDK.targets”中的目标“_CheckWindowsSDKInstalled: (目标 ID: 18)”(目标“PrepareForBuild”依赖于它): +02:23:20.798 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“GetResolvedWinMD”的操作。: (目标 ID: 17) +02:23:20.798 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.WindowsSDK.targets”中的目标“_CheckWindowsSDKInstalled: (目标 ID: 18)”(目标“PrepareForBuild”依赖于它): 设置属性: WindowsSDKInstalled=false 设置属性: WindowsSDK_UAP_Support=false 设置属性: WindowsSDK_Desktop_Support=false @@ -2849,11 +2845,11 @@ 设置属性: WindowsSDK_Desktop_Support=true 由于 false 条件,已跳过任务“VCMessage”;('$(WindowsSDKInstalled)' != 'true')计算为('true' != 'true')。 由于 false 条件,已跳过任务“VCMessage”;('$(WindowsAppContainer)' != 'true' and '$(WindowsSDK_Desktop_Support)' != true)计算为('false' != 'true' and 'true' != true)。 -00:17:58.155 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_CheckWindowsSDKInstalled”的操作。: (目标 ID: 18) +02:23:20.799 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_CheckWindowsSDKInstalled”的操作。: (目标 ID: 18) 已跳过目标“GetFrameworkPaths”。以前的生成已成功。 已跳过目标“GetReferenceAssemblyPaths”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“AssignLinkMetadata”;( '$(SynthesizeLinkMetadata)' == 'true' )的计算结果为( '' == 'true' )。 -00:17:58.155 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VisualStudio\v17.0\CodeAnalysis\Microsoft.CodeAnalysis.targets”中的目标“SetCABuildNativeEnvironmentVariables: (目标 ID: 19)”(目标“PrepareForBuild”依赖于它): +02:23:20.799 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VisualStudio\v17.0\CodeAnalysis\Microsoft.CodeAnalysis.targets”中的目标“SetCABuildNativeEnvironmentVariables: (目标 ID: 19)”(目标“PrepareForBuild”依赖于它): 任务“SetEnv” (任务 ID: 17) 任务参数:Prefix=False (任务 ID: 17) 任务参数:Value=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um; (任务 ID: 17) @@ -2861,8 +2857,8 @@ CAExcludePath=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um; (任务 ID: 17) 已完成执行任务“SetEnv”的操作。 (任务 ID: 17) 由于 false 条件,已跳过任务“SetEnv”;('$(RunMsvcAnalysis)'=='true' and '$(VCCodeAnalysisUX)'=='true')计算为('false'=='true' and 'true'=='true')。 -00:17:58.156 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“SetCABuildNativeEnvironmentVariables”的操作。: (目标 ID: 19) -00:17:58.156 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“PrepareForBuild: (目标 ID: 20)”(目标“ResolveAssemblyReferences”依赖于它): +02:23:20.799 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“SetCABuildNativeEnvironmentVariables”的操作。: (目标 ID: 19) +02:23:20.799 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“PrepareForBuild: (目标 ID: 20)”(目标“ResolveAssemblyReferences”依赖于它): 设置属性: TargetDir=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\ 设置属性: LocalDebuggerCommand=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll 设置属性: BuildProjectReferences=false @@ -3012,20 +3008,20 @@ D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\ x64\Release\StgSharpGraphic.tlog\ (任务 ID: 20) 已完成执行任务“MakeDir”的操作。 (任务 ID: 20) -00:17:58.159 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“PrepareForBuild”的操作。: (目标 ID: 20) +02:23:20.814 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“PrepareForBuild”的操作。: (目标 ID: 20) 已跳过目标“_PrepareForReferenceResolution”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“ComputeCrtSDKReference”;('@(ClCompile)'!='' and '$(WindowsAppContainer)'=='true' and '$(UseCrtSDKReference)' != 'false')的计算结果为('..\..\..\..\..\..\..\Programmer\GLenv\glad.c;debuger.c;dllmain.c;...'!='' and 'false'=='true' and '' != 'false')。 由于条件的计算结果为 false,已跳过目标“GetInstalledSDKLocations”;('@(SDKReference)' != '')的计算结果为('' != '')。 -00:17:58.159 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveSDKReferences: (目标 ID: 21)”(目标“ResolveAssemblyReferences”依赖于它): +02:23:20.814 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveSDKReferences: (目标 ID: 21)”(目标“ResolveAssemblyReferences”依赖于它): 由于 false 条件,已跳过任务“ResolveSDKReference”;('@(SDKReference)'!='')计算为(''!='')。 -00:17:58.159 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ResolveSDKReferences”的操作。: (目标 ID: 21) +02:23:20.814 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ResolveSDKReferences”的操作。: (目标 ID: 21) 已跳过目标“ResolveSDKReferences”。以前的生成已成功。 -00:17:58.159 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ExpandSDKReferences: (目标 ID: 22)”(目标“ResolveAssemblyReferences”依赖于它): +02:23:20.814 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ExpandSDKReferences: (目标 ID: 22)”(目标“ResolveAssemblyReferences”依赖于它): 由于 false 条件,已跳过任务“GetSDKReferenceFiles”;('@(ResolvedSDKReference)'!='')计算为(''!='')。 -00:17:58.159 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ExpandSDKReferences”的操作。: (目标 ID: 22) +02:23:20.814 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ExpandSDKReferences”的操作。: (目标 ID: 22) 由于条件的计算结果为 false,已跳过目标“ResolveNuGetPackageAssets”;('$(ResolveNuGetPackages)' == 'true' and exists('$(ProjectLockFile)'))的计算结果为('true' == 'true' and exists('obj\project.assets.json'))。 由于条件的计算结果为 false,已跳过目标“FakesGenerateBeforeBuild”;(@(Fakes) != '' AND $(BuildingProject) AND $(FakesUseV2Generation) != 'true')的计算结果为( != '' AND true AND != 'true')。 -00:17:58.160 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveAssemblyReferences: (目标 ID: 23)”(目标“ResolveReferences”依赖于它): +02:23:20.814 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveAssemblyReferences: (目标 ID: 23)”(目标“ResolveReferences”依赖于它): 添加的项: _ReferenceInstalledAssemblyDirectory=C:\Program Files (x86)\Windows Kits\10\References 设置属性: ResolveAssemblyReferencesStateFile=x64\Release\StgShqrpGraphic.vcxproj.AssemblyReference.cache 设置属性: ResolveAssemblyReferencesSilent=false @@ -3036,19 +3032,19 @@ 设置属性: ResolveAssemblyReferenceOutputUnresolvedAssemblyConflicts=false 设置属性: FindDependenciesOfExternallyResolvedReferences=false 由于 false 条件,已跳过任务“ResolveAssemblyReference”;('@(Reference)'!='' or '@(_ResolvedProjectReferencePaths)'!='' or '@(_ExplicitReference)' != '')计算为(''!='' or ''!='' or '' != '')。 -00:17:58.163 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ResolveAssemblyReferences”的操作。: (目标 ID: 23) +02:23:20.815 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ResolveAssemblyReferences”的操作。: (目标 ID: 23) 由于条件的计算结果为 false,已跳过目标“GenerateFakes”;($(BuildingProject) AND $(FakesUseV2Generation) == 'true')的计算结果为(true AND == 'true')。 由于条件的计算结果为 false,已跳过目标“GenerateBindingRedirects”;('$(AutoGenerateBindingRedirects)' == 'true' and '$(GenerateBindingRedirectsOutputType)' == 'true' and '@(SuggestedBindingRedirects)' != '')的计算结果为('' == 'true' and '' == 'true' and '' != '')。 由于条件的计算结果为 false,已跳过目标“GenerateBindingRedirectsUpdateAppConfig”;('$(AutoGenerateBindingRedirects)' == 'true' and '$(GenerateBindingRedirectsOutputType)' == 'true')的计算结果为('' == 'true' and '' == 'true')。 由于条件的计算结果为 false,已跳过目标“ResolveComReferences”;('@(COMReference)'!='' or '@(COMFileReference)'!='')的计算结果为(''!='' or ''!='')。 -00:17:58.168 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“AfterResolveReferences: (目标 ID: 24)”(目标“ResolveReferences”依赖于它): -00:17:58.168 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterResolveReferences”的操作。: (目标 ID: 24) +02:23:20.815 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“AfterResolveReferences: (目标 ID: 24)”(目标“ResolveReferences”依赖于它): +02:23:20.815 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterResolveReferences”的操作。: (目标 ID: 24) 由于条件的计算结果为 false,已跳过目标“ResolveTestReferences”;('@(Shadow)'!='')的计算结果为(''!='')。 -00:17:58.168 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveReferences: (目标 ID: 25)”(目标“Build”依赖于它): -00:17:58.168 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ResolveReferences”的操作。: (目标 ID: 25) +02:23:20.815 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveReferences: (目标 ID: 25)”(目标“Build”依赖于它): +02:23:20.815 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ResolveReferences”的操作。: (目标 ID: 25) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“PrepareForBuild”。以前的生成已成功。 -00:17:58.168 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“InitializeBuildStatus: (目标 ID: 26)”(目标“Build”依赖于它): +02:23:20.815 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“InitializeBuildStatus: (目标 ID: 26)”(目标“Build”依赖于它): 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“ReadLinesFromFile”任务。 任务“ReadLinesFromFile” (任务 ID: 21) 任务参数:File=x64\Release\StgSharpGraphic.tlog\StgSharpGraphic.lastbuildstate (任务 ID: 21) @@ -3077,33 +3073,33 @@ 正在创建“x64\Release\StgSharpGraphic.tlog\unsuccessfulbuild”,因为已指定“AlwaysCreate”。 (任务 ID: 23) 正在对“x64\Release\StgSharpGraphic.tlog\unsuccessfulbuild”执行 Touch 任务。 (任务 ID: 23) 已完成执行任务“Touch”的操作。 (任务 ID: 23) -00:17:58.182 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“InitializeBuildStatus”的操作。: (目标 ID: 26) +02:23:20.818 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“InitializeBuildStatus”的操作。: (目标 ID: 26) 已跳过目标“PrepareProjectReferences”。以前的生成已成功。 -00:17:58.182 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildGenerateSourcesTraverse: (目标 ID: 27)”(目标“BuildGenerateSources”依赖于它): +02:23:20.818 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildGenerateSourcesTraverse: (目标 ID: 27)”(目标“BuildGenerateSources”依赖于它): 由于 false 条件,已跳过任务“MSBuild”;('$(BuildPassReferences)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceExistent)' != '' and '%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true')计算为('' == 'true' and '' != '' and '' != '' and '' == 'true')。 -00:17:58.182 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BuildGenerateSourcesTraverse”的操作。: (目标 ID: 27) +02:23:20.818 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BuildGenerateSourcesTraverse”的操作。: (目标 ID: 27) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“ResolveReferences”。以前的生成已成功。 -00:17:58.182 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“BeforeBuildGenerateSources: (目标 ID: 28)”(目标“_BuildGenerateSourcesAction”依赖于它): -00:17:58.182 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BeforeBuildGenerateSources”的操作。: (目标 ID: 28) -00:17:58.183 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“PreBuildEvent: (目标 ID: 29)”(目标“_BuildGenerateSourcesAction”依赖于它): +02:23:20.818 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“BeforeBuildGenerateSources: (目标 ID: 28)”(目标“_BuildGenerateSourcesAction”依赖于它): +02:23:20.818 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BeforeBuildGenerateSources”的操作。: (目标 ID: 28) +02:23:20.818 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“PreBuildEvent: (目标 ID: 29)”(目标“_BuildGenerateSourcesAction”依赖于它): 由于 false 条件,已跳过任务“Message”;('%(PreBuildEvent.Message)' != '' and '%(PreBuildEvent.Command)' != '')计算为('' != '' and '' != '')。 由于 false 条件,已跳过任务“Exec”;('%(PreBuildEvent.Command)' != '')计算为('' != '')。 -00:17:58.183 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“PreBuildEvent”的操作。: (目标 ID: 29) +02:23:20.818 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“PreBuildEvent”的操作。: (目标 ID: 29) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“InitializeBuildStatus”。以前的生成已成功。 已跳过目标“SetBuildDefaultEnvironmentVariables”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“SetUserMacroEnvironmentVariables”;('@(BuildMacro)' != '' and '$(DesignTimeBuild)' != 'true')的计算结果为('' != '' and '' != 'true')。 -00:17:58.184 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_SelectedFiles: (目标 ID: 30)”(目标“SelectCustomBuild”依赖于它): -00:17:58.184 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_SelectedFiles”的操作。: (目标 ID: 30) -00:17:58.184 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“SelectCustomBuild: (目标 ID: 31)”(目标“CustomBuild”依赖于它): -00:17:58.184 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“SelectCustomBuild”的操作。: (目标 ID: 31) -00:17:58.184 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCustomBuildOutput: (目标 ID: 32)”(目标“CustomBuild”依赖于它): +02:23:20.818 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_SelectedFiles: (目标 ID: 30)”(目标“SelectCustomBuild”依赖于它): +02:23:20.818 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_SelectedFiles”的操作。: (目标 ID: 30) +02:23:20.818 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“SelectCustomBuild: (目标 ID: 31)”(目标“CustomBuild”依赖于它): +02:23:20.818 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“SelectCustomBuild”的操作。: (目标 ID: 31) +02:23:20.818 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCustomBuildOutput: (目标 ID: 32)”(目标“CustomBuild”依赖于它): 由于 false 条件,已跳过任务“CreateItem”;('%(CustomBuildOutputs.OutputItemType)'!='')计算为(''!='')。 任务“MakeDir” (任务 ID: 24) 已完成执行任务“MakeDir”的操作。 (任务 ID: 24) -00:17:58.184 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeCustomBuildOutput”的操作。: (目标 ID: 32) -00:17:58.184 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“CustomBuild: (目标 ID: 33)”(目标“_BuildGenerateSourcesAction”依赖于它): +02:23:20.818 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeCustomBuildOutput”的操作。: (目标 ID: 32) +02:23:20.818 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“CustomBuild: (目标 ID: 33)”(目标“_BuildGenerateSourcesAction”依赖于它): 设置属性: CustomBuildToolArchitecture=Native32Bit 正在使用程序集“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Build.CppTasks.Common.dll”中的“GetOutOfDateItems”任务。 任务“GetOutOfDateItems” (任务 ID: 25) @@ -3125,12 +3121,12 @@ 已完成执行任务“GetOutOfDateItems”的操作。 (任务 ID: 26) 由于 false 条件,已跳过任务“ParallelCustomBuild”;('@(_ParallelCustomBuild)' != '')计算为('' != '')。 由于 false 条件,已跳过任务“CustomBuild”;('@(_CustomBuild)' != '')计算为('' != '')。 -00:17:58.186 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“CustomBuild”的操作。: (目标 ID: 33) +02:23:20.827 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“CustomBuild”的操作。: (目标 ID: 33) 由于条件的计算结果为 false,已跳过目标“FxExport”;('@(FxCompile)' != '')的计算结果为('' != '')。 由于条件的计算结果为 false,已跳过目标“FxCompile”;('@(FxCompile)' != '')的计算结果为('' != '')。 由于条件的计算结果为 false,已跳过目标“_CreateCopyFileItems”;('@(CopyFileToFolders)' != '')的计算结果为('' != '')。 已跳过目标“_SelectedFiles”。以前的生成已成功。 -00:17:58.186 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“CopyFileToFolders: (目标 ID: 34)”(目标“_BuildGenerateSourcesAction”依赖于它): +02:23:20.827 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“CopyFileToFolders: (目标 ID: 34)”(目标“_BuildGenerateSourcesAction”依赖于它): 任务“GetOutOfDateItems” (任务 ID: 27) 任务参数:TLogNamePrefix=CopyFile (任务 ID: 27) 任务参数:TLogDirectory=x64\Release\StgSharpGraphic.tlog\ (任务 ID: 27) @@ -3139,58 +3135,58 @@ 任务参数:TrackFileAccess=True (任务 ID: 27) 已完成执行任务“GetOutOfDateItems”的操作。 (任务 ID: 27) 由于 false 条件,已跳过任务“Copy”;('@(_OutOfDateCopyFile)' != '')计算为('' != '')。 -00:17:58.187 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“CopyFileToFolders”的操作。: (目标 ID: 34) +02:23:20.827 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“CopyFileToFolders”的操作。: (目标 ID: 34) 由于条件的计算结果为 false,已跳过目标“Xsd”;('@(Xsd)' != '')的计算结果为('' != '')。 -00:17:58.187 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Xsd: (目标 ID: 35)”(目标“_BuildGenerateSourcesAction”依赖于它): -00:17:58.187 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_Xsd”的操作。: (目标 ID: 35) -00:17:58.187 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForMidl: (目标 ID: 36)”(目标“_Midl”依赖于它): +02:23:20.827 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Xsd: (目标 ID: 35)”(目标“_BuildGenerateSourcesAction”依赖于它): +02:23:20.827 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_Xsd”的操作。: (目标 ID: 35) +02:23:20.827 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForMidl: (目标 ID: 36)”(目标“_Midl”依赖于它): 设置属性: Midl_OutputDir= 任务“Makedir” (任务 ID: 28) 已完成执行任务“Makedir”的操作。 (任务 ID: 28) -00:17:58.188 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“MakeDirsForMidl”的操作。: (目标 ID: 36) +02:23:20.827 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“MakeDirsForMidl”的操作。: (目标 ID: 36) 由于条件的计算结果为 false,已跳过目标“Midl”;('@(Midl)' != '')的计算结果为('' != '')。 由于条件的计算结果为 false,已跳过目标“FxExport”;('@(FxCompile)' != '')的计算结果为('' != '')。 由于条件的计算结果为 false,已跳过目标“FxCompile”;('@(FxCompile)' != '')的计算结果为('' != '')。 -00:17:58.188 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeMIDLGeneratedCompileInputs: (目标 ID: 37)”(目标“_Midl”依赖于它): +02:23:20.827 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeMIDLGeneratedCompileInputs: (目标 ID: 37)”(目标“_Midl”依赖于它): 设置属性: Midl_OutputDir= -00:17:58.188 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeMIDLGeneratedCompileInputs”的操作。: (目标 ID: 37) -00:17:58.188 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterMidl: (目标 ID: 38)”(目标“_Midl”依赖于它): -00:17:58.188 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterMidl”的操作。: (目标 ID: 38) -00:17:58.188 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Midl: (目标 ID: 39)”(目标“_BuildGenerateSourcesAction”依赖于它): -00:17:58.188 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_Midl”的操作。: (目标 ID: 39) -00:17:58.188 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“AfterBuildGenerateSources: (目标 ID: 40)”(目标“_BuildGenerateSourcesAction”依赖于它): -00:17:58.188 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterBuildGenerateSources”的操作。: (目标 ID: 40) -00:17:58.188 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterBuildGenerateSourcesEvent: (目标 ID: 41)”(目标“_BuildGenerateSourcesAction”依赖于它): -00:17:58.188 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterBuildGenerateSourcesEvent”的操作。: (目标 ID: 41) -00:17:58.188 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BuildGenerateSourcesAction: (目标 ID: 42)”(目标“BuildGenerateSources”依赖于它): -00:17:58.188 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_BuildGenerateSourcesAction”的操作。: (目标 ID: 42) -00:17:58.188 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildGenerateSources: (目标 ID: 43)”(目标“Build”依赖于它): -00:17:58.188 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BuildGenerateSources”的操作。: (目标 ID: 43) +02:23:20.827 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeMIDLGeneratedCompileInputs”的操作。: (目标 ID: 37) +02:23:20.827 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterMidl: (目标 ID: 38)”(目标“_Midl”依赖于它): +02:23:20.827 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterMidl”的操作。: (目标 ID: 38) +02:23:20.827 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Midl: (目标 ID: 39)”(目标“_BuildGenerateSourcesAction”依赖于它): +02:23:20.827 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_Midl”的操作。: (目标 ID: 39) +02:23:20.827 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“AfterBuildGenerateSources: (目标 ID: 40)”(目标“_BuildGenerateSourcesAction”依赖于它): +02:23:20.827 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterBuildGenerateSources”的操作。: (目标 ID: 40) +02:23:20.827 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterBuildGenerateSourcesEvent: (目标 ID: 41)”(目标“_BuildGenerateSourcesAction”依赖于它): +02:23:20.827 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterBuildGenerateSourcesEvent”的操作。: (目标 ID: 41) +02:23:20.827 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BuildGenerateSourcesAction: (目标 ID: 42)”(目标“BuildGenerateSources”依赖于它): +02:23:20.827 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_BuildGenerateSourcesAction”的操作。: (目标 ID: 42) +02:23:20.827 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildGenerateSources: (目标 ID: 43)”(目标“Build”依赖于它): +02:23:20.827 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BuildGenerateSources”的操作。: (目标 ID: 43) 已跳过目标“PrepareProjectReferences”。以前的生成已成功。 -00:17:58.188 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildCompileTraverse: (目标 ID: 44)”(目标“BuildCompile”依赖于它): +02:23:20.827 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildCompileTraverse: (目标 ID: 44)”(目标“BuildCompile”依赖于它): 由于 false 条件,已跳过任务“MSBuild”;('$(BuildPassReferences)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceExistent)' != '' and '%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true')计算为('' == 'true' and '' != '' and '' != '' and '' == 'true')。 -00:17:58.189 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BuildCompileTraverse”的操作。: (目标 ID: 44) +02:23:20.827 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BuildCompileTraverse”的操作。: (目标 ID: 44) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“ResolveReferences”。以前的生成已成功。 -00:17:58.189 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BeforeClCompile: (目标 ID: 45)”(目标“_ClCompile”依赖于它): -00:17:58.189 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BeforeClCompile”的操作。: (目标 ID: 45) +02:23:20.827 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BeforeClCompile: (目标 ID: 45)”(目标“_ClCompile”依赖于它): +02:23:20.828 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BeforeClCompile”的操作。: (目标 ID: 45) 由于条件的计算结果为 false,已跳过目标“GenerateTargetFrameworkMonikerAttribute”;('$(GenerateTargetFrameworkAttribute)' == 'true')的计算结果为('false' == 'true')。 已跳过目标“ComputeMIDLGeneratedCompileInputs”。以前的生成已成功。 -00:17:58.189 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLInputPDBName: (目标 ID: 46)”(目标“_ClCompile”依赖于它): -00:17:58.189 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeCLInputPDBName”的操作。: (目标 ID: 46) +02:23:20.828 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLInputPDBName: (目标 ID: 46)”(目标“_ClCompile”依赖于它): +02:23:20.828 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeCLInputPDBName”的操作。: (目标 ID: 46) 已跳过目标“ResolveReferences”。以前的生成已成功。 -00:17:58.189 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“FindReferenceAssembliesForReferences: (目标 ID: 47)”(目标“ComputeReferenceCLInput”依赖于它): -00:17:58.189 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“FindReferenceAssembliesForReferences”的操作。: (目标 ID: 47) +02:23:20.828 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“FindReferenceAssembliesForReferences: (目标 ID: 47)”(目标“ComputeReferenceCLInput”依赖于它): +02:23:20.828 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“FindReferenceAssembliesForReferences”的操作。: (目标 ID: 47) 由于条件的计算结果为 false,已跳过目标“AppendGeneratedFakesAssemblyReferences”;($(FakesUseV2Generation) == 'true' AND Exists('$(FakesOutputPath)'))的计算结果为( == 'true' AND Exists('D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\FakesAssemblies'))。 -00:17:58.189 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“GetReferencedVCProjectsInfo: (目标 ID: 48)”(目标“ComputeReferenceCLInput”依赖于它): +02:23:20.828 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“GetReferencedVCProjectsInfo: (目标 ID: 48)”(目标“ComputeReferenceCLInput”依赖于它): 由于 false 条件,已跳过任务“MSBuild”;('%(_MSBuildProjectReferenceExistent.Extension)' == '.vcxproj' and '@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceExistent)' != '')计算为('' == '.vcxproj' and '' != '' and '' != '')。 -00:17:58.190 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“GetReferencedVCProjectsInfo”的操作。: (目标 ID: 48) -00:17:58.190 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeReferenceCLInput: (目标 ID: 49)”(目标“_ClCompile”依赖于它): +02:23:20.828 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“GetReferencedVCProjectsInfo”的操作。: (目标 ID: 48) +02:23:20.828 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeReferenceCLInput: (目标 ID: 49)”(目标“_ClCompile”依赖于它): 由于 false 条件,已跳过任务“WriteLinesToFile”;('@(_ReferenceOutputsToCopyLocally)'!='' and '$(DesignTimeBuild)' != 'true' and '$(TrackFileAccess)' == 'true')计算为(''!='' and '' != 'true' and 'true' == 'true')。 由于 false 条件,已跳过任务“WriteLinesToFile”;('@(_ReferenceOutputsToCopyLocally)'!='' and '$(DesignTimeBuild)' != 'true' and '$(TrackFileAccess)' == 'true')计算为(''!='' and '' != 'true' and 'true' == 'true')。 由于 false 条件,已跳过任务“Message”;('$(_REFERENCE_DEBUG)'=='true')计算为(''=='true')。 -00:17:58.191 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeReferenceCLInput”的操作。: (目标 ID: 49) -00:17:58.191 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“WarnCompileDuplicatedFilename: (目标 ID: 50)”(目标“_ClCompile”依赖于它): +02:23:20.828 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeReferenceCLInput”的操作。: (目标 ID: 49) +02:23:20.828 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“WarnCompileDuplicatedFilename: (目标 ID: 50)”(目标“_ClCompile”依赖于它): 由于 false 条件,已跳过任务“VCMessage”;('%(ClCompile.ExcludedFromBuild)' != 'true' and '%(Filename)%(Extension)' != '@(ClCompile->'%(Filename)%(Extension)')' and '%(ObjectFileName)' == '@(ClCompile->Metadata(ObjectFileName)->Distinct())')计算为('' != 'true' and 'glad.c' != 'glad.c' and 'x64\Release\' == 'x64\Release\')。 由于 false 条件,已跳过任务“VCMessage”;('%(ClCompile.ExcludedFromBuild)' != 'true' and '%(Filename)%(Extension)' != '@(ClCompile->'%(Filename)%(Extension)')' and '%(ObjectFileName)' == '@(ClCompile->Metadata(ObjectFileName)->Distinct())')计算为('' != 'true' and 'debuger.c' != 'debuger.c' and 'x64\Release\' == 'x64\Release\')。 由于 false 条件,已跳过任务“VCMessage”;('%(ClCompile.ExcludedFromBuild)' != 'true' and '%(Filename)%(Extension)' != '@(ClCompile->'%(Filename)%(Extension)')' and '%(ObjectFileName)' == '@(ClCompile->Metadata(ObjectFileName)->Distinct())')计算为('' != 'true' and 'dllmain.c' != 'dllmain.c' and 'x64\Release\' == 'x64\Release\')。 @@ -3199,16 +3195,16 @@ 由于 false 条件,已跳过任务“VCMessage”;('%(ClCompile.ExcludedFromBuild)' != 'true' and '%(Filename)%(Extension)' != '@(ClCompile->'%(Filename)%(Extension)')' and '%(ObjectFileName)' == '@(ClCompile->Metadata(ObjectFileName)->Distinct())')计算为('' != 'true' and 'mat3.c' != 'mat3.c' and 'x64\Release\' == 'x64\Release\')。 由于 false 条件,已跳过任务“VCMessage”;('%(ClCompile.ExcludedFromBuild)' != 'true' and '%(Filename)%(Extension)' != '@(ClCompile->'%(Filename)%(Extension)')' and '%(ObjectFileName)' == '@(ClCompile->Metadata(ObjectFileName)->Distinct())')计算为('' != 'true' and 'mat4.c' != 'mat4.c' and 'x64\Release\' == 'x64\Release\')。 由于 false 条件,已跳过任务“VCMessage”;('%(ClCompile.ExcludedFromBuild)' != 'true' and '%(Filename)%(Extension)' != '@(ClCompile->'%(Filename)%(Extension)')' and '%(ObjectFileName)' == '@(ClCompile->Metadata(ObjectFileName)->Distinct())')计算为('' != 'true' and 'StgSharpGraphic.c' != 'StgSharpGraphic.c' and 'x64\Release\' == 'x64\Release\')。 -00:17:58.202 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“WarnCompileDuplicatedFilename”的操作。: (目标 ID: 50) -00:17:58.202 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“ComputeStdModulesCompileInputs: (目标 ID: 51)”(目标“_ClCompile”依赖于它): +02:23:20.829 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“WarnCompileDuplicatedFilename”的操作。: (目标 ID: 50) +02:23:20.829 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“ComputeStdModulesCompileInputs: (目标 ID: 51)”(目标“_ClCompile”依赖于它): 由于 false 条件,已跳过任务“GetLibraryModuleSources”;('@(LibraryManifests)' != '')计算为('' != '')。 -00:17:58.202 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeStdModulesCompileInputs”的操作。: (目标 ID: 51) -00:17:58.202 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“FixupCLCompileOptions: (目标 ID: 52)”(目标“_ClCompile”依赖于它): +02:23:20.830 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeStdModulesCompileInputs”的操作。: (目标 ID: 51) +02:23:20.830 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“FixupCLCompileOptions: (目标 ID: 52)”(目标“_ClCompile”依赖于它): 设置属性: EnableCppModules=true 设置属性: EnableCppModules=false 设置属性: _PCHForceSyncWrite=true -00:17:58.205 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“FixupCLCompileOptions”的操作。: (目标 ID: 52) -00:17:58.205 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForCl: (目标 ID: 53)”(目标“_ClCompile”依赖于它): +02:23:20.832 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“FixupCLCompileOptions”的操作。: (目标 ID: 52) +02:23:20.832 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForCl: (目标 ID: 53)”(目标“_ClCompile”依赖于它): 添加的项: ClDirsToMake=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Release 添加的项: ClDirsToMake=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Release 添加的项: ClDirsToMake=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Release @@ -3230,7 +3226,7 @@ D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Release D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Release D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Release -00:17:58.206 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“MakeDirsForCl”的操作。: (目标 ID: 53) +02:23:20.833 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“MakeDirsForCl”的操作。: (目标 ID: 53) 已跳过目标“_SelectedFiles”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“GenerateTargetFrameworkMonikerAttribute”;('$(GenerateTargetFrameworkAttribute)' == 'true')的计算结果为('false' == 'true')。 已跳过目标“ComputeMIDLGeneratedCompileInputs”。以前的生成已成功。 @@ -3241,8 +3237,8 @@ 已跳过目标“FixupCLCompileOptions”。以前的生成已成功。 已跳过目标“SelectCustomBuild”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“SetModuleDependencies”;('$(DesignTimeBuild)' != 'true' and '$(EnableCppModules)' == 'true')的计算结果为('' != 'true' and 'false' == 'true')。 -00:17:58.206 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“SelectClCompile: (目标 ID: 54)”(目标“ClCompile”依赖于它): -00:17:58.206 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“SelectClCompile”的操作。: (目标 ID: 54) +02:23:20.833 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“SelectClCompile: (目标 ID: 54)”(目标“ClCompile”依赖于它): +02:23:20.833 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“SelectClCompile”的操作。: (目标 ID: 54) 由于条件的计算结果为 false,已跳过目标“SelectAnalysisManifest”;('$(RunMsvcAnalysis)'=='true' and '$(SelectedFiles)'!='')的计算结果为('false'=='true' and ''!='')。 由于条件的计算结果为 false,已跳过目标“SetVConeMKLEnvironment”;('$(UseInteloneMKL)' != '' AND '$(UseInteloneMKL)' != 'No' AND '$(PlatformToolset)' == 'v143' AND '$(oneMKLProductDir)' != '')的计算结果为('No' != '' AND 'No' != 'No' AND 'v143' == 'v143' AND 'C:\Program Files (x86)\Intel\oneAPI\mkl\2022.2.1' != '')。 由于条件的计算结果为 false,已跳过目标“CheckInstalledVCLibsoneMKL”;('$(UseInteloneMKL)' != '' AND '$(UseInteloneMKL)' != 'No' AND '$(PlatformToolset)' == 'v143')的计算结果为('No' != '' AND 'No' != 'No' AND 'v143' == 'v143')。 @@ -3251,11 +3247,11 @@ 由于条件的计算结果为 false,已跳过目标“CheckIntelEnvironmentForVCLibsoneDAL”;('$(UseInteloneDAL)' != '' AND '$(UseInteloneDAL)' != 'false' AND '$(UseEnv)' != 'true' AND '$(PlatformToolset)' == 'v143')的计算结果为('false' != '' AND 'false' != 'false' AND '' != 'true' AND 'v143' == 'v143')。 由于条件的计算结果为 false,已跳过目标“CheckIntelEnvironmentForVCLibsoneMKL”;('$(UseInteloneMKL)' != '' AND '$(UseInteloneMKL)' != 'No' AND '$(UseEnv)' != 'true' AND '$(PlatformToolset)' == 'v143')的计算结果为('No' != '' AND 'No' != 'No' AND '' != 'true' AND 'v143' == 'v143')。 由于条件的计算结果为 false,已跳过目标“CheckIntelEnvironmentForVCLibsoneTBB”;('$(PlatformToolset)' == 'v143' AND '$(UseInteloneTBB)' == 'true' AND '$(UseEnv)' != 'true')的计算结果为('v143' == 'v143' AND 'false' == 'true' AND '' != 'true')。 -00:17:58.207 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Platforms\x64\PlatformToolsets\v143\ImportAfter\Intel.oneAPI.Libs.v143.targets”中的目标“CheckMixedPerfLibUsageVC: (目标 ID: 55)”(目标“ClCompile”依赖于它): +02:23:20.833 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Platforms\x64\PlatformToolsets\v143\ImportAfter\Intel.oneAPI.Libs.v143.targets”中的目标“CheckMixedPerfLibUsageVC: (目标 ID: 55)”(目标“ClCompile”依赖于它): 设置属性: oneAPIPerfLibsInstalled=true 由于 false 条件,已跳过任务“ICMessage”;('$(CnLPerfLibsUsed)'=='true' AND '$(oneAPIPerfLibsUsed)'=='true')计算为(''=='true' AND ''=='true')。 -00:17:58.208 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“CheckMixedPerfLibUsageVC”的操作。: (目标 ID: 55) -00:17:58.208 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“ClCompile: (目标 ID: 56)”(目标“_ClCompile”依赖于它): +02:23:20.833 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“CheckMixedPerfLibUsageVC”的操作。: (目标 ID: 55) +02:23:20.833 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“ClCompile: (目标 ID: 56)”(目标“_ClCompile”依赖于它): 设置属性: CLToolArchitecture=Native64Bit 由于 false 条件,已跳过任务“Delete”;('%(ClCompile.DebugInformationFormat)' != '' and '%(ClCompile.DebugInformationFormat)' != 'None' and '%(ClCompile.DebugInformationFormat)' != 'OldStyle' and '%(ClCompile.ProgramDataBaseFileName)' != '' and !Exists(%(ClCompile.ProgramDataBaseFileName)))计算为('ProgramDatabase' != '' and 'ProgramDatabase' != 'None' and 'ProgramDatabase' != 'OldStyle' and 'x64\Release\vc143.pdb' != '' and !Exists(x64\Release\vc143.pdb))。 由于 false 条件,已跳过任务“MultiToolTask”;('%(ClCompile.CompilerIteration)' == 'Modules')计算为('' == 'Modules')。 @@ -4086,66 +4082,63 @@ D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\RELEASE\MAT3.OBJ (任务 ID: 30) D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\RELEASE\MAT4.OBJ (任务 ID: 30) D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\RELEASE\STGSHARPGRAPHIC.OBJ (任务 ID: 30) - 将编译 StgSharpGraphic.c,因为在 2023/9/27 0:17:55 处修改了 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c。 (任务 ID: 30) + 将编译 StgSharpGraphic.c,因为在 2023/10/10 2:22:57 处修改了 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c。 (任务 ID: 30) D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\STGSHARPGRAPHIC.C 的输出: (任务 ID: 30) D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\RELEASE\STGSHARPGRAPHIC.OBJ (任务 ID: 30) 写入跟踪日志: (任务 ID: 30) x64\Release\StgSharpGraphic.tlog\CL.write.1.tlog (任务 ID: 30) 传递给工具的环境变量为: (任务 ID: 30) - VS_UNICODE_OUTPUT=2988 (任务 ID: 30) + VS_UNICODE_OUTPUT=2156 (任务 ID: 30) C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\CL.exe /c /Zi /nologo /W3 /WX- /diagnostics:column /sdl /MP /O2 /Oi /GL /D NDEBUG /D STGSHARPGRAPHIC_API /D _WINDOWS /D _USRDLL /D _WINDLL /D _UNICODE /D UNICODE /Gm- /EHsc /MD /GS /Gy /arch:SSE2 /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /std:c17 /permissive- /FAcs /Fa"x64\Release\\" /Fo"x64\Release\\" /Fd"x64\Release\vc143.pdb" /external:W3 /Gd /TC /FC /errorReport:prompt StgSharpGraphic.c (任务 ID: 30) 跟踪命令: (任务 ID: 30) - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Tracker.exe /d "C:\Program Files (x86)\MSBuild\15.0\FileTracker\FileTracker32.dll" /i "D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Release\StgSharpGraphic.tlog" /r "D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\STGSHARPGRAPHIC.C" /b MSBuildConsole_CancelEvent63abaa760d6745fd99017acd7cb1e47a /c "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\CL.exe" /c /Zi /nologo /W3 /WX- /diagnostics:column /sdl /MP /O2 /Oi /GL /D NDEBUG /D STGSHARPGRAPHIC_API /D _WINDOWS /D _USRDLL /D _WINDLL /D _UNICODE /D UNICODE /Gm- /EHsc /MD /GS /Gy /arch:SSE2 /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /std:c17 /permissive- /FAcs /Fa"x64\Release\\" /Fo"x64\Release\\" /Fd"x64\Release\vc143.pdb" /external:W3 /Gd /TC /FC /errorReport:prompt StgSharpGraphic.c (任务 ID: 30) -00:17:58.317 1>cl : 命令行 warning D9002: 忽略未知选项“/arch:SSE2” + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Tracker.exe /d "C:\Program Files (x86)\MSBuild\15.0\FileTracker\FileTracker32.dll" /i "D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Release\StgSharpGraphic.tlog" /r "D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\STGSHARPGRAPHIC.C" /b MSBuildConsole_CancelEventeb001d369e784c87aa48c49fbcd4aa80 /c "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\CL.exe" /c /Zi /nologo /W3 /WX- /diagnostics:column /sdl /MP /O2 /Oi /GL /D NDEBUG /D STGSHARPGRAPHIC_API /D _WINDOWS /D _USRDLL /D _WINDLL /D _UNICODE /D UNICODE /Gm- /EHsc /MD /GS /Gy /arch:SSE2 /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /std:c17 /permissive- /FAcs /Fa"x64\Release\\" /Fo"x64\Release\\" /Fd"x64\Release\vc143.pdb" /external:W3 /Gd /TC /FC /errorReport:prompt StgSharpGraphic.c (任务 ID: 30) +02:23:21.198 1>cl : 命令行 warning D9002: 忽略未知选项“/arch:SSE2” StgSharpGraphic.c (任务 ID: 30) -00:17:58.391 1>C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared\minwindef.h(130,1): warning C4005: “APIENTRY”: 宏重定义 +02:23:21.248 1>C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared\minwindef.h(130,1): warning C4005: “APIENTRY”: 宏重定义 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\GLenv\include\glad\glad.h(42,1): message : 参见“APIENTRY”的前一个定义 (任务 ID: 30) -00:17:58.589 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(45,47): warning C4047: “函数”:“GLchar *”与“char *[512]”的间接级别不同 -00:17:58.589 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(45,47): warning C4024: “glad_glGetShaderInfoLog”: 形参和实参 4 的类型不同 -00:17:58.589 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(47,16): warning C4047: “函数”:“const char *const ”与“char *[512]”的间接级别不同 -00:17:58.589 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(47,16): warning C4024: “printf”: 形参和实参 1 的类型不同 -00:17:58.589 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(64,55): warning C4047: “函数”:“GLchar *”与“char *[512]”的间接级别不同 -00:17:58.589 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(64,55): warning C4024: “glad_glGetProgramInfoLog”: 形参和实参 4 的类型不同 -00:17:58.589 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(65,16): warning C4047: “函数”:“const char *const ”与“char *[512]”的间接级别不同 -00:17:58.589 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(65,16): warning C4024: “printf”: 形参和实参 1 的类型不同 +02:23:21.449 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(45,47): warning C4047: “函数”:“GLchar *”与“char *[512]”的间接级别不同 +02:23:21.449 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(45,47): warning C4024: “glad_glGetShaderInfoLog”: 形参和实参 4 的类型不同 +02:23:21.449 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(62,55): warning C4047: “函数”:“GLchar *”与“char *[512]”的间接级别不同 +02:23:21.450 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(62,55): warning C4024: “glad_glGetProgramInfoLog”: 形参和实参 4 的类型不同 +02:23:21.450 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(75,5): warning C4047: “return”:“char *”与“char *(*)[512]”的间接级别不同 已完成执行任务“CL”的操作。 (任务 ID: 30) -00:17:58.646 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ClCompile”的操作。: (目标 ID: 56) +02:23:21.777 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ClCompile”的操作。: (目标 ID: 56) 由于条件的计算结果为 false,已跳过目标“RunSelectedFileNativeCodeAnalysis”;('$(RunMsvcAnalysis)'=='true' and '$(SelectedFiles)'!='')的计算结果为('false'=='true' and ''!='')。 由于条件的计算结果为 false,已跳过目标“ManagedIncrementalBuildPostProcessDependencyGraph”;('@(ClCompile)' != '' and '$(EnableManagedIncrementalBuild)' == 'True')的计算结果为('..\..\..\..\..\..\..\Programmer\GLenv\glad.c;debuger.c;dllmain.c;...' != '' and 'false' == 'True')。 由于条件的计算结果为 false,已跳过目标“NoAnalysisToolEnabledWarning”;('$(RunCppAnalysis)'=='true' AND '$(EnableMicrosoftCodeAnalysis)'=='false' AND '$(EnableClangTidyCodeAnalysis)'=='false')的计算结果为('false'=='true' AND 'true'=='false' AND 'false'=='false')。 由于条件的计算结果为 false,已跳过目标“RunSelectedFileClangTidy”;('$(RunClangCppAnalysis)'=='true' AND '$(SelectedFiles)'!='')的计算结果为('false'=='true' AND ''!='')。 由于条件的计算结果为 false,已跳过目标“MicrosoftAnalysisIncompatiableWithClangCl”;('$(RunCppAnalysis)'=='true' AND '$(EnableMicrosoftCodeAnalysis)'=='true' AND '$(UseClangCl)'=='true')的计算结果为('false'=='true' AND 'true'=='true' AND ''=='true')。 -00:17:58.646 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterClCompile: (目标 ID: 57)”(目标“_ClCompile”依赖于它): -00:17:58.646 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterClCompile”的操作。: (目标 ID: 57) -00:17:58.646 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_ClCompile: (目标 ID: 58)”(目标“_BuildCompileAction”依赖于它): -00:17:58.646 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_ClCompile”的操作。: (目标 ID: 58) +02:23:21.778 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterClCompile: (目标 ID: 57)”(目标“_ClCompile”依赖于它): +02:23:21.778 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterClCompile”的操作。: (目标 ID: 57) +02:23:21.778 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_ClCompile: (目标 ID: 58)”(目标“_BuildCompileAction”依赖于它): +02:23:21.778 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_ClCompile”的操作。: (目标 ID: 58) 由于条件的计算结果为 false,已跳过目标“_ResGen”;('@(EmbeddedResource)'!='')的计算结果为(''!='')。 -00:17:58.646 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BeforeResourceCompile: (目标 ID: 59)”(目标“_ResourceCompile”依赖于它): -00:17:58.646 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BeforeResourceCompile”的操作。: (目标 ID: 59) -00:17:58.646 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForResourceCompile: (目标 ID: 60)”(目标“_ResourceCompile”依赖于它): +02:23:21.778 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BeforeResourceCompile: (目标 ID: 59)”(目标“_ResourceCompile”依赖于它): +02:23:21.778 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BeforeResourceCompile”的操作。: (目标 ID: 59) +02:23:21.778 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForResourceCompile: (目标 ID: 60)”(目标“_ResourceCompile”依赖于它): 任务“MakeDir” (任务 ID: 31) 已完成执行任务“MakeDir”的操作。 (任务 ID: 31) -00:17:58.646 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“MakeDirsForResourceCompile”的操作。: (目标 ID: 60) +02:23:21.778 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“MakeDirsForResourceCompile”的操作。: (目标 ID: 60) 由于条件的计算结果为 false,已跳过目标“ResourceCompile”;('@(ResourceCompile)' != '')的计算结果为('' != '')。 -00:17:58.646 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterResourceCompile: (目标 ID: 61)”(目标“_ResourceCompile”依赖于它): -00:17:58.646 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterResourceCompile”的操作。: (目标 ID: 61) -00:17:58.646 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_ResourceCompile: (目标 ID: 62)”(目标“_BuildCompileAction”依赖于它): -00:17:58.646 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_ResourceCompile”的操作。: (目标 ID: 62) +02:23:21.778 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterResourceCompile: (目标 ID: 61)”(目标“_ResourceCompile”依赖于它): +02:23:21.778 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterResourceCompile”的操作。: (目标 ID: 61) +02:23:21.778 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_ResourceCompile: (目标 ID: 62)”(目标“_BuildCompileAction”依赖于它): +02:23:21.778 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_ResourceCompile”的操作。: (目标 ID: 62) 由于条件的计算结果为 false,已跳过目标“_ImpLib”;('$(ImpLibCompiled)' == 'true')的计算结果为('' == 'true')。 由于条件的计算结果为 false,已跳过目标“_Lib”;('$(LibCompiled)' == 'true')的计算结果为('' == 'true')。 -00:17:58.646 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterBuildCompileEvent: (目标 ID: 63)”(目标“_BuildCompileAction”依赖于它): -00:17:58.646 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterBuildCompileEvent”的操作。: (目标 ID: 63) -00:17:58.646 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BuildCompileAction: (目标 ID: 64)”(目标“BuildCompile”依赖于它): -00:17:58.646 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_BuildCompileAction”的操作。: (目标 ID: 64) -00:17:58.646 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildCompile: (目标 ID: 65)”(目标“Build”依赖于它): -00:17:58.646 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BuildCompile”的操作。: (目标 ID: 65) +02:23:21.778 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterBuildCompileEvent: (目标 ID: 63)”(目标“_BuildCompileAction”依赖于它): +02:23:21.778 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterBuildCompileEvent”的操作。: (目标 ID: 63) +02:23:21.778 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BuildCompileAction: (目标 ID: 64)”(目标“BuildCompile”依赖于它): +02:23:21.778 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_BuildCompileAction”的操作。: (目标 ID: 64) +02:23:21.778 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildCompile: (目标 ID: 65)”(目标“Build”依赖于它): +02:23:21.778 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BuildCompile”的操作。: (目标 ID: 65) 已跳过目标“PrepareProjectReferences”。以前的生成已成功。 -00:17:58.646 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildLinkTraverse: (目标 ID: 66)”(目标“BuildLink”依赖于它): +02:23:21.778 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildLinkTraverse: (目标 ID: 66)”(目标“BuildLink”依赖于它): 由于 false 条件,已跳过任务“MSBuild”;('$(BuildPassReferences)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceExistent)' != '' and '%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true')计算为('' == 'true' and '' != '' and '' != '' and '' == 'true')。 -00:17:58.646 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BuildLinkTraverse”的操作。: (目标 ID: 66) +02:23:21.778 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BuildLinkTraverse”的操作。: (目标 ID: 66) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“ResolveReferences”。以前的生成已成功。 -00:17:58.646 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeLegacyManifestEmbedding: (目标 ID: 67)”(目标“_BuildLinkAction”依赖于它): +02:23:21.778 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeLegacyManifestEmbedding: (目标 ID: 67)”(目标“_BuildLinkAction”依赖于它): 添加的项: Manifest= temp @@ -4173,15 +4166,15 @@ UpdateFileHashes=false VerboseOutput=true _LocalVariable=true -00:17:58.647 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeLegacyManifestEmbedding”的操作。: (目标 ID: 67) -00:17:58.647 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BeforeLink: (目标 ID: 68)”(目标“_Link”依赖于它): -00:17:58.647 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BeforeLink”的操作。: (目标 ID: 68) -00:17:58.647 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeRCOutputs: (目标 ID: 69)”(目标“ComputeRCGeneratedLinkInputs”依赖于它): -00:17:58.647 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeRCOutputs”的操作。: (目标 ID: 69) -00:17:58.647 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeRCGeneratedLinkInputs: (目标 ID: 70)”(目标“_Link”依赖于它): -00:17:58.647 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeRCGeneratedLinkInputs”的操作。: (目标 ID: 70) -00:17:58.647 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeManifestGeneratedLinkerInputs: (目标 ID: 71)”(目标“_Link”依赖于它): -00:17:58.647 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeManifestGeneratedLinkerInputs”的操作。: (目标 ID: 71) +02:23:21.778 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeLegacyManifestEmbedding”的操作。: (目标 ID: 67) +02:23:21.778 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BeforeLink: (目标 ID: 68)”(目标“_Link”依赖于它): +02:23:21.778 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BeforeLink”的操作。: (目标 ID: 68) +02:23:21.779 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeRCOutputs: (目标 ID: 69)”(目标“ComputeRCGeneratedLinkInputs”依赖于它): +02:23:21.779 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeRCOutputs”的操作。: (目标 ID: 69) +02:23:21.779 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeRCGeneratedLinkInputs: (目标 ID: 70)”(目标“_Link”依赖于它): +02:23:21.779 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeRCGeneratedLinkInputs”的操作。: (目标 ID: 70) +02:23:21.779 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeManifestGeneratedLinkerInputs: (目标 ID: 71)”(目标“_Link”依赖于它): +02:23:21.779 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeManifestGeneratedLinkerInputs”的操作。: (目标 ID: 71) 已跳过目标“ComputeCustomBuildOutput”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“GenerateTargetFrameworkMonikerAttribute”;('$(GenerateTargetFrameworkAttribute)' == 'true')的计算结果为('false' == 'true')。 已跳过目标“ComputeMIDLGeneratedCompileInputs”。以前的生成已成功。 @@ -4190,7 +4183,7 @@ 已跳过目标“WarnCompileDuplicatedFilename”。以前的生成已成功。 已跳过目标“ComputeStdModulesCompileInputs”。以前的生成已成功。 已跳过目标“FixupCLCompileOptions”。以前的生成已成功。 -00:17:58.647 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLOutputs: (目标 ID: 72)”(目标“ComputeCLGeneratedLinkInputs”依赖于它): +02:23:21.779 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLOutputs: (目标 ID: 72)”(目标“ComputeCLGeneratedLinkInputs”依赖于它): 添加的项: Obj= x64\Release\glad.obj @@ -4881,8 +4874,8 @@ WholeProgramOptimization=true WinRTNoStdLib=false XMLDocumentationFileName=x64\Release\ -00:17:58.647 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeCLOutputs”的操作。: (目标 ID: 72) -00:17:58.647 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLGeneratedLinkInputs: (目标 ID: 73)”(目标“_Link”依赖于它): +02:23:21.779 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeCLOutputs”的操作。: (目标 ID: 72) +02:23:21.779 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLGeneratedLinkInputs: (目标 ID: 73)”(目标“_Link”依赖于它): 添加的项: Link= x64\Release\glad.obj @@ -5245,8 +5238,8 @@ TypeLibraryResourceID=1 UACExecutionLevel=AsInvoker UACUIAccess=false -00:17:58.647 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeCLGeneratedLinkInputs”的操作。: (目标 ID: 73) -00:17:58.647 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeLinkInputsFromProject: (目标 ID: 74)”(目标“_Link”依赖于它): +02:23:21.779 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeCLGeneratedLinkInputs”的操作。: (目标 ID: 73) +02:23:21.779 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeLinkInputsFromProject: (目标 ID: 74)”(目标“_Link”依赖于它): 添加的项: Link= GLenv\glfw3.lib @@ -5384,9 +5377,9 @@ TypeLibraryResourceID=1 UACExecutionLevel=AsInvoker UACUIAccess=false -00:17:58.647 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeLinkInputsFromProject”的操作。: (目标 ID: 74) +02:23:21.779 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeLinkInputsFromProject”的操作。: (目标 ID: 74) 由于条件的计算结果为 false,已跳过目标“ComputeReferenceLinkInputs”;(@(ProjectReference) != '')的计算结果为( != '')。 -00:17:58.647 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeManifestInputsTargets: (目标 ID: 75)”(目标“_Link”依赖于它): +02:23:21.779 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeManifestInputsTargets: (目标 ID: 75)”(目标“_Link”依赖于它): 添加的项: Manifest= temp @@ -5415,9 +5408,9 @@ UpdateFileHashes=false VerboseOutput=true _LocalVariable=true -00:17:58.648 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeManifestInputsTargets”的操作。: (目标 ID: 75) +02:23:21.780 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeManifestInputsTargets”的操作。: (目标 ID: 75) 由于条件的计算结果为 false,已跳过目标“ManifestResourceCompile”;('$(EmbedManifestBy)' == 'LINK' and '@(Manifest)' != '')的计算结果为('MT' == 'LINK' and '' != '')。 -00:17:58.648 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“AssignTargetPaths: (目标 ID: 76)”(目标“PrepareResourceNames”依赖于它): +02:23:21.780 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“AssignTargetPaths: (目标 ID: 76)”(目标“PrepareResourceNames”依赖于它): 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“AssignTargetPath”任务。 任务“AssignTargetPath” (任务 ID: 32) 任务参数:RootFolder=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic (任务 ID: 32) @@ -5442,9 +5435,9 @@ 任务参数:RootFolder=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic (任务 ID: 35) 已完成执行任务“AssignTargetPath”的操作。 (任务 ID: 35) 由于 false 条件,已跳过任务“AssignTargetPath”;('@(_DeploymentBaseManifestWithTargetPath)'=='' and '%(None.Extension)'=='.manifest')计算为(''=='' and '.hint'=='.manifest')。 -00:17:58.648 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AssignTargetPaths”的操作。: (目标 ID: 76) +02:23:21.780 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AssignTargetPaths”的操作。: (目标 ID: 76) 已跳过目标“AssignTargetPaths”。以前的生成已成功。 -00:17:58.648 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“SplitResourcesByCulture: (目标 ID: 77)”(目标“PrepareResourceNames”依赖于它): +02:23:21.780 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“SplitResourcesByCulture: (目标 ID: 77)”(目标“PrepareResourceNames”依赖于它): 由于 false 条件,已跳过任务“Warning”;('@(ResxWithNoCulture)'!='')计算为(''!='')。 由于 false 条件,已跳过任务“Warning”;('@(ResxWithCulture)'!='')计算为(''!='')。 由于 false 条件,已跳过任务“Warning”;('@(NonResxWithCulture)'!='')计算为(''!='')。 @@ -5452,13 +5445,13 @@ 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“AssignCulture”任务。 任务“AssignCulture” (任务 ID: 36) 已完成执行任务“AssignCulture”的操作。 (任务 ID: 36) -00:17:58.649 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“SplitResourcesByCulture”的操作。: (目标 ID: 77) +02:23:21.781 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“SplitResourcesByCulture”的操作。: (目标 ID: 77) 由于条件的计算结果为 false,已跳过目标“CreateManifestResourceNames”;('@(EmbeddedResource)' != '')的计算结果为('' != '')。 -00:17:58.649 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“CreateCustomManifestResourceNames: (目标 ID: 78)”(目标“PrepareResourceNames”依赖于它): -00:17:58.649 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“CreateCustomManifestResourceNames”的操作。: (目标 ID: 78) -00:17:58.649 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“PrepareResourceNames: (目标 ID: 79)”(目标“_Link”依赖于它): -00:17:58.649 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“PrepareResourceNames”的操作。: (目标 ID: 79) -00:17:58.649 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForLink: (目标 ID: 80)”(目标“_Link”依赖于它): +02:23:21.781 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“CreateCustomManifestResourceNames: (目标 ID: 78)”(目标“PrepareResourceNames”依赖于它): +02:23:21.781 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“CreateCustomManifestResourceNames”的操作。: (目标 ID: 78) +02:23:21.781 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“PrepareResourceNames: (目标 ID: 79)”(目标“_Link”依赖于它): +02:23:21.781 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“PrepareResourceNames”的操作。: (目标 ID: 79) +02:23:21.781 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForLink: (目标 ID: 80)”(目标“_Link”依赖于它): 设置属性: _LinkImportLibrary=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.lib 添加的项: _LinkImportLibraryFile=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.lib 添加的项: LinkDirsToMake=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码 @@ -5480,28 +5473,28 @@ D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\ 删除的项: _LinkImportLibraryFile=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.lib -00:17:58.650 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“MakeDirsForLink”的操作。: (目标 ID: 80) -00:17:58.650 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“DoLinkOutputFilesMatch: (目标 ID: 81)”(目标“_Link”依赖于它): +02:23:21.781 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“MakeDirsForLink”的操作。: (目标 ID: 80) +02:23:21.781 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“DoLinkOutputFilesMatch: (目标 ID: 81)”(目标“_Link”依赖于它): 添加的项: _OutputFileFromLink=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll 由于 false 条件,已跳过任务“VCMessage”;('@(_OutputFileFromLink)' == '')计算为('D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll' == '')。 由于 false 条件,已跳过任务“VCMessage”;('@(_OutputFileFromLink)' != '' and '%(_OutputFileFromLink.FullPath)' != '$([System.IO.Path]::GetFullPath($(TargetPath)))')计算为('D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll' != '' and 'D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll' != 'D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll')。 由于 false 条件,已跳过任务“VCMessage”;('@(_OutputFileFromLink)' != '' and '%(_OutputFileFromLink.Extension)' != '' and '%(_OutputFileFromLink.Extension)' != '$(TargetExt)')计算为('D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll' != '' and '.dll' != '' and '.dll' != '.dll')。 由于 false 条件,已跳过任务“VCMessage”;('@(_OutputFileFromLink)' != '' and '%(_OutputFileFromLink.Filename)' != '' and '%(_OutputFileFromLink.Filename)' != '$(TargetName)')计算为('D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll' != '' and 'StgSharpGraphic' != '' and 'StgSharpGraphic' != 'StgSharpGraphic')。 由于 false 条件,已跳过任务“VCMessage”;('%(Link.MinimumRequiredVersion)' != '' and ('%(Link.Subsystem)' == '' or '%(Link.Subsystem)' == 'NotSet'))计算为('' != '' and ('Windows' == '' or 'Windows' == 'NotSet'))。 -00:17:58.650 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“DoLinkOutputFilesMatch”的操作。: (目标 ID: 81) -00:17:58.650 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“PreLinkEvent: (目标 ID: 82)”(目标“_Link”依赖于它): +02:23:21.782 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“DoLinkOutputFilesMatch”的操作。: (目标 ID: 81) +02:23:21.782 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“PreLinkEvent: (目标 ID: 82)”(目标“_Link”依赖于它): 由于 false 条件,已跳过任务“Message”;('%(PreLinkEvent.Message)' != '' and '%(PreLinkEvent.Command)' != '')计算为('' != '' and '' != '')。 由于 false 条件,已跳过任务“Exec”;('%(PreLinkEvent.Command)' != '')计算为('' != '')。 -00:17:58.650 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“PreLinkEvent”的操作。: (目标 ID: 82) -00:17:58.650 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“ComputeLinkSwitches: (目标 ID: 83)”(目标“Link”依赖于它): +02:23:21.782 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“PreLinkEvent”的操作。: (目标 ID: 82) +02:23:21.782 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“ComputeLinkSwitches: (目标 ID: 83)”(目标“Link”依赖于它): 设置属性: Link_MinimalRebuildFromTracking=true 设置属性: LinkToolArchitecture=Native64Bit 设置属性: _GenerateWindowsMetadata= -00:17:58.651 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeLinkSwitches”的操作。: (目标 ID: 83) +02:23:21.782 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeLinkSwitches”的操作。: (目标 ID: 83) 由于条件的计算结果为 false,已跳过目标“SetVConeMKLEnvironment”;('$(UseInteloneMKL)' != '' AND '$(UseInteloneMKL)' != 'No' AND '$(PlatformToolset)' == 'v143' AND '$(oneMKLProductDir)' != '')的计算结果为('No' != '' AND 'No' != 'No' AND 'v143' == 'v143' AND 'C:\Program Files (x86)\Intel\oneAPI\mkl\2022.2.1' != '')。 由于条件的计算结果为 false,已跳过目标“SetVCLinkLiboneMKLEnvironment”;('$(UseInteloneMKL)' != '' AND '$(UseInteloneMKL)' != 'No' AND '$(PlatformToolset)' == 'v143')的计算结果为('No' != '' AND 'No' != 'No' AND 'v143' == 'v143')。 由于条件的计算结果为 false,已跳过目标“SetMPIEnvironment”;('$(UseIntelMPI)' == 'true')的计算结果为('false' == 'true')。 -00:17:58.651 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“Link: (目标 ID: 84)”(目标“_Link”依赖于它): +02:23:21.783 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“Link: (目标 ID: 84)”(目标“_Link”依赖于它): 正在使用程序集“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Build.CppTasks.Common.dll”中的“Link”任务。 任务“Link” (任务 ID: 38) 任务参数:OutputFile=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll (任务 ID: 38) @@ -6243,7 +6236,7 @@ D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\RELEASE\VC143.PDB (任务 ID: 38) 需要编译源: 输入 D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\RELEASE\STGSHARPGRAPHIC.OBJ 比输出 D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\RELEASE\STGSHARPGRAPHIC.IPDB 新。 (任务 ID: 38) 传递给工具的环境变量为: (任务 ID: 38) - VS_UNICODE_OUTPUT=1716 (任务 ID: 38) + VS_UNICODE_OUTPUT=2260 (任务 ID: 38) C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\link.exe /ERRORREPORT:PROMPT /OUT:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll" /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:NO /manifest:embed /DEBUG /PDB:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.pdb" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /LTCG:incremental /LTCGOUT:"x64\Release\StgSharpGraphic.iobj" /TLBID:1 /DYNAMICBASE:NO /NXCOMPAT /IMPLIB:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.lib" /MACHINE:X64 /DLL x64\Release\glad.obj x64\Release\debuger.obj x64\Release\dllmain.obj @@ -6256,7 +6249,7 @@ GLenv\glfw3dll.lib GLenv\glfw3_mt.lib (任务 ID: 38) 跟踪命令: (任务 ID: 38) - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Tracker.exe /a /d "C:\Program Files (x86)\MSBuild\15.0\FileTracker\FileTracker32.dll" /i "D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Release\StgSharpGraphic.tlog" /r "D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\GLENV\GLFW3.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\GLENV\GLFW3DLL.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\GLENV\GLFW3_MT.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\RELEASE\DEBUGER.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\RELEASE\DLLMAIN.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\RELEASE\GLAD.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\RELEASE\LINEAR.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\RELEASE\MAT2.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\RELEASE\MAT3.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\RELEASE\MAT4.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\RELEASE\STGSHARPGRAPHIC.OBJ" /b MSBuildConsole_CancelEventaa40fa6b1ea94c20a648de6cd001ccda /c "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\link.exe" /ERRORREPORT:PROMPT /OUT:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll" /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:NO /manifest:embed /DEBUG /PDB:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.pdb" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /LTCG:incremental /LTCGOUT:"x64\Release\StgSharpGraphic.iobj" /TLBID:1 /DYNAMICBASE:NO /NXCOMPAT /IMPLIB:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.lib" /MACHINE:X64 /DLL x64\Release\glad.obj + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Tracker.exe /a /d "C:\Program Files (x86)\MSBuild\15.0\FileTracker\FileTracker32.dll" /i "D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Release\StgSharpGraphic.tlog" /r "D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\GLENV\GLFW3.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\GLENV\GLFW3DLL.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\GLENV\GLFW3_MT.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\RELEASE\DEBUGER.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\RELEASE\DLLMAIN.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\RELEASE\GLAD.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\RELEASE\LINEAR.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\RELEASE\MAT2.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\RELEASE\MAT3.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\RELEASE\MAT4.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHQRPGRAPHIC\X64\RELEASE\STGSHARPGRAPHIC.OBJ" /b MSBuildConsole_CancelEventecb3b38c550f4a3da888e330fc65f0da /c "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\link.exe" /ERRORREPORT:PROMPT /OUT:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll" /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:NO /manifest:embed /DEBUG /PDB:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.pdb" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /LTCG:incremental /LTCGOUT:"x64\Release\StgSharpGraphic.iobj" /TLBID:1 /DYNAMICBASE:NO /NXCOMPAT /IMPLIB:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.lib" /MACHINE:X64 /DLL x64\Release\glad.obj x64\Release\debuger.obj x64\Release\dllmain.obj x64\Release\linear.obj @@ -6268,9 +6261,9 @@ GLenv\glfw3dll.lib GLenv\glfw3_mt.lib (任务 ID: 38) 正在创建库 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.lib 和对象 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.exp (任务 ID: 38) -00:17:58.793 1>LINK : warning LNK4098: 默认库“MSVCRTD”与其他库的使用冲突;请使用 /NODEFAULTLIB:library +02:23:22.414 1>LINK : warning LNK4098: 默认库“MSVCRTD”与其他库的使用冲突;请使用 /NODEFAULTLIB:library 正在生成代码 (任务 ID: 38) - 3 of 55 functions ( 5.5%) were compiled, the rest were copied from previous compilation. (任务 ID: 38) + 4 of 55 functions ( 7.3%) were compiled, the rest were copied from previous compilation. (任务 ID: 38) 0 functions were new in current compilation (任务 ID: 38) 1 functions had inline decision re-evaluated but remain unchanged (任务 ID: 38) 已完成代码的生成 (任务 ID: 38) @@ -6287,11 +6280,11 @@ 由于 false 条件,已跳过任务“VCMessage”;(('$(EmbedManifestBy)' != 'LINK' or '$(LegacyManifestEmbedding)' != 'true' or '$(LinkSkippedExecution)' == 'true') and %(Link.GenerateDebugInformation) == 'true' and %(Link.ProgramDataBaseFileName) != '')计算为(('MT' != 'LINK' or '' != 'true' or 'False' == 'true') and true == 'true' and != '')。 -00:17:59.072 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“Link”的操作。: (目标 ID: 84) +02:23:22.869 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“Link”的操作。: (目标 ID: 84) 由于条件的计算结果为 false,已跳过目标“MetaGenInputsOutputs”;('$(EnableManagedIncrementalBuild)' == 'True')的计算结果为('false' == 'True')。 由于条件的计算结果为 false,已跳过目标“ComputeMetaGenInputs”;('$(CLRSupport)'!='' and '$(CLRSupport)'!='false' and '$(CLRSupport)'!='NetCore')的计算结果为('false'!='' and 'false'!='false' and 'false'!='NetCore')。 由于条件的计算结果为 false,已跳过目标“MetaGen”;('@(MetaGen)' != '')的计算结果为('' != '')。 -00:17:59.072 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeLinkImportLibraryOutputsForClean: (目标 ID: 85)”(目标“_Link”依赖于它): +02:23:22.869 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeLinkImportLibraryOutputsForClean: (目标 ID: 85)”(目标“_Link”依赖于它): 添加的项: _LinkImportLibrary=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.lib 添加的项: _LinkSecondaryOutput=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.lib 添加的项: _LinkSecondaryOutput=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.exp @@ -6309,30 +6302,30 @@ _LinkSecondaryOutput= D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.lib D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.exp -00:17:59.073 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeLinkImportLibraryOutputsForClean”的操作。: (目标 ID: 85) -00:17:59.073 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterLink: (目标 ID: 86)”(目标“_Link”依赖于它): -00:17:59.073 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterLink”的操作。: (目标 ID: 86) -00:17:59.073 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Link: (目标 ID: 87)”(目标“_BuildLinkAction”依赖于它): -00:17:59.073 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_Link”的操作。: (目标 ID: 87) -00:17:59.073 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_ALink: (目标 ID: 88)”(目标“_BuildLinkAction”依赖于它): -00:17:59.073 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_ALink”的操作。: (目标 ID: 88) +02:23:22.870 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeLinkImportLibraryOutputsForClean”的操作。: (目标 ID: 85) +02:23:22.870 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterLink: (目标 ID: 86)”(目标“_Link”依赖于它): +02:23:22.870 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterLink”的操作。: (目标 ID: 86) +02:23:22.870 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Link: (目标 ID: 87)”(目标“_BuildLinkAction”依赖于它): +02:23:22.870 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_Link”的操作。: (目标 ID: 87) +02:23:22.870 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_ALink: (目标 ID: 88)”(目标“_BuildLinkAction”依赖于它): +02:23:22.870 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_ALink”的操作。: (目标 ID: 88) 已跳过目标“ComputeLegacyManifestEmbedding”。以前的生成已成功。 -00:17:59.073 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Manifest: (目标 ID: 89)”(目标“_BuildLinkAction”依赖于它): +02:23:22.870 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Manifest: (目标 ID: 89)”(目标“_BuildLinkAction”依赖于它): 由于 false 条件,已跳过任务“CallTarget”;('$(LegacyManifestEmbedding)' == 'true')计算为('' == 'true')。 -00:17:59.073 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_Manifest”的操作。: (目标 ID: 89) -00:17:59.073 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“RegisterOutput: (目标 ID: 90)”(目标“_BuildLinkAction”依赖于它): +02:23:22.870 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_Manifest”的操作。: (目标 ID: 89) +02:23:22.870 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“RegisterOutput: (目标 ID: 90)”(目标“_BuildLinkAction”依赖于它): 由于 false 条件,已跳过任务“Exec”;('$(ConfigurationType)'=='DynamicLibrary' and '%(Link.RegisterOutput)'=='true' and '%(Link.PerUserRedirection)'!='true')计算为('DynamicLibrary'=='DynamicLibrary' and 'false'=='true' and 'false'!='true')。 由于 false 条件,已跳过任务“Exec”;('$(ConfigurationType)'=='DynamicLibrary' and '%(Link.RegisterOutput)'=='true' and '%(Link.PerUserRedirection)'=='true')计算为('DynamicLibrary'=='DynamicLibrary' and 'false'=='true' and 'false'=='true')。 由于 false 条件,已跳过任务“Exec”;('$(ConfigurationType)'=='Application' and '%(Link.RegisterOutput)'=='true' and '%(Link.PerUserRedirection)'!='true')计算为('DynamicLibrary'=='Application' and 'false'=='true' and 'false'!='true')。 由于 false 条件,已跳过任务“Exec”;('$(ConfigurationType)'=='Application' and '%(Link.RegisterOutput)'=='true' and '%(Link.PerUserRedirection)'=='true')计算为('DynamicLibrary'=='Application' and 'false'=='true' and 'false'=='true')。 由于 false 条件,已跳过任务“VCMessage”;('$(_RegisterOutputExitCode)' != '' and '$(_RegisterOutputExitCode)' != '0')计算为('' != '' and '' != '0')。 -00:17:59.073 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“RegisterOutput”的操作。: (目标 ID: 90) +02:23:22.870 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“RegisterOutput”的操作。: (目标 ID: 90) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“ResolveReferences”。以前的生成已成功。 -00:17:59.073 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ResolvedXDCMake: (目标 ID: 91)”(目标“_XdcMake”依赖于它): +02:23:22.870 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ResolvedXDCMake: (目标 ID: 91)”(目标“_XdcMake”依赖于它): 由于 false 条件,已跳过任务“MSBuild”;('%(_MSBuildProjectReferenceExistent.Extension)' == '.vcxproj' and '@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceExistent)' != '' and '$(_ClCompileGenerateXMLDocumentationFiles)' == 'true')计算为('' == '.vcxproj' and '' != '' and '' != '' and '' == 'true')。 -00:17:59.073 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ResolvedXDCMake”的操作。: (目标 ID: 91) -00:17:59.073 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLCompileGeneratedXDCFiles: (目标 ID: 92)”(目标“_XdcMake”依赖于它): +02:23:22.870 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ResolvedXDCMake”的操作。: (目标 ID: 91) +02:23:22.871 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLCompileGeneratedXDCFiles: (目标 ID: 92)”(目标“_XdcMake”依赖于它): 添加的项: XdcMake= temp @@ -6355,26 +6348,26 @@ OutputFile=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.xml SuppressStartupBanner=true TrackerLogDirectory=x64\Release\StgSharpGraphic.tlog\ -00:17:59.074 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeCLCompileGeneratedXDCFiles”的操作。: (目标 ID: 92) -00:17:59.074 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForXdcMake: (目标 ID: 93)”(目标“_XdcMake”依赖于它): +02:23:22.871 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeCLCompileGeneratedXDCFiles”的操作。: (目标 ID: 92) +02:23:22.871 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForXdcMake: (目标 ID: 93)”(目标“_XdcMake”依赖于它): 任务“MakeDir” (任务 ID: 41) 已完成执行任务“MakeDir”的操作。 (任务 ID: 41) -00:17:59.074 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“MakeDirsForXdcMake”的操作。: (目标 ID: 93) +02:23:22.871 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“MakeDirsForXdcMake”的操作。: (目标 ID: 93) 由于条件的计算结果为 false,已跳过目标“XdcMake”;('@(XdcMake)' != '')的计算结果为('' != '')。 -00:17:59.074 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_XdcMake: (目标 ID: 94)”(目标“_BuildLinkAction”依赖于它): -00:17:59.074 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_XdcMake”的操作。: (目标 ID: 94) -00:17:59.074 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLCompileGeneratedSbrFiles: (目标 ID: 95)”(目标“_BscMake”依赖于它): -00:17:59.074 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeCLCompileGeneratedSbrFiles”的操作。: (目标 ID: 95) -00:17:59.074 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForBscMake: (目标 ID: 96)”(目标“_BscMake”依赖于它): +02:23:22.871 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_XdcMake: (目标 ID: 94)”(目标“_BuildLinkAction”依赖于它): +02:23:22.871 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_XdcMake”的操作。: (目标 ID: 94) +02:23:22.871 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLCompileGeneratedSbrFiles: (目标 ID: 95)”(目标“_BscMake”依赖于它): +02:23:22.871 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ComputeCLCompileGeneratedSbrFiles”的操作。: (目标 ID: 95) +02:23:22.871 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForBscMake: (目标 ID: 96)”(目标“_BscMake”依赖于它): 任务“MakeDir” (任务 ID: 42) 已完成执行任务“MakeDir”的操作。 (任务 ID: 42) -00:17:59.074 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“MakeDirsForBscMake”的操作。: (目标 ID: 96) +02:23:22.871 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“MakeDirsForBscMake”的操作。: (目标 ID: 96) 由于条件的计算结果为 false,已跳过目标“BscMake”;('@(BscMake)' != '')的计算结果为('' != '')。 由于条件的计算结果为 false,已跳过目标“CustomBuildStep”;('@(CustomBuildStep)' != '' and '$(SelectedFiles)'=='')的计算结果为('' != '' and ''=='')。 -00:17:59.074 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BscMake: (目标 ID: 97)”(目标“_BuildLinkAction”依赖于它): -00:17:59.074 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_BscMake”的操作。: (目标 ID: 97) +02:23:22.871 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BscMake: (目标 ID: 97)”(目标“_BuildLinkAction”依赖于它): +02:23:22.871 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_BscMake”的操作。: (目标 ID: 97) 已跳过目标“PrepareForBuild”。以前的生成已成功。 -00:17:59.074 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BuiltProjectOutputGroup: (目标 ID: 98)”(目标“CreateRecipeFile”依赖于它): +02:23:22.871 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BuiltProjectOutputGroup: (目标 ID: 98)”(目标“CreateRecipeFile”依赖于它): 添加的项: _BuiltProjectOutputGroupOutputIntermediate= D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll @@ -6384,26 +6377,26 @@ D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll FinalOutputPath=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll OriginalItemSpec=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll -00:17:59.074 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BuiltProjectOutputGroup”的操作。: (目标 ID: 98) +02:23:22.871 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BuiltProjectOutputGroup”的操作。: (目标 ID: 98) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“PrepareResourceNames”。以前的生成已成功。 -00:17:59.074 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“SatelliteDllsProjectOutputGroup: (目标 ID: 99)”(目标“CreateRecipeFile”依赖于它): -00:17:59.074 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“SatelliteDllsProjectOutputGroup”的操作。: (目标 ID: 99) +02:23:22.871 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“SatelliteDllsProjectOutputGroup: (目标 ID: 99)”(目标“CreateRecipeFile”依赖于它): +02:23:22.871 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“SatelliteDllsProjectOutputGroup”的操作。: (目标 ID: 99) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“AssignTargetPaths”。以前的生成已成功。 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“AssignTargetPaths”。以前的生成已成功。 -00:17:59.075 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForFxc: (目标 ID: 100)”(目标“ContentFilesProjectOutputGroup”依赖于它): +02:23:22.871 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForFxc: (目标 ID: 100)”(目标“ContentFilesProjectOutputGroup”依赖于它): 任务“MakeDir” (任务 ID: 43) 已完成执行任务“MakeDir”的操作。 (任务 ID: 43) -00:17:59.075 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“MakeDirsForFxc”的操作。: (目标 ID: 100) +02:23:22.872 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“MakeDirsForFxc”的操作。: (目标 ID: 100) 由于条件的计算结果为 false,已跳过目标“_CreateCopyFileItems”;('@(CopyFileToFolders)' != '')的计算结果为('' != '')。 -00:17:59.075 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ContentFilesProjectOutputGroup: (目标 ID: 101)”(目标“CreateRecipeFile”依赖于它): +02:23:22.872 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ContentFilesProjectOutputGroup: (目标 ID: 101)”(目标“CreateRecipeFile”依赖于它): 由于 false 条件,已跳过任务“AssignTargetPath”;('@(ContentFilesProjectOutputGroupOutputFullPath)' != '' and '%(ContentFilesProjectOutputGroupOutputFullPath.RootFolder)' != '')计算为('' != '' and '' != '')。 由于 false 条件,已跳过任务“AssignTargetPath”;('@(ContentFilesProjectOutputGroupOutputFullPath)' != '' and '%(ContentFilesProjectOutputGroupOutputFullPath.RootFolder)' == '')计算为('' != '' and '' == '')。 -00:17:59.075 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ContentFilesProjectOutputGroup”的操作。: (目标 ID: 101) +02:23:22.872 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“ContentFilesProjectOutputGroup”的操作。: (目标 ID: 101) 已跳过目标“GetReferencedVCProjectsInfo”。以前的生成已成功。 -00:17:59.075 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“CreateRecipeFile: (目标 ID: 102)”(目标“_BuildLinkAction”依赖于它): +02:23:22.872 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“CreateRecipeFile: (目标 ID: 102)”(目标“_BuildLinkAction”依赖于它): 正在使用程序集“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Build.CppTasks.Common.dll”中的“GenerateDesktopDeployRecipe”任务。 任务“GenerateDesktopDeployRecipe” (任务 ID: 44) 任务参数: @@ -6414,21 +6407,21 @@ 任务参数:OutputFile=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\x64\Release\StgSharpGraphic.dll.recipe (任务 ID: 44) 任务参数:ProjectDir=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\ (任务 ID: 44) 已完成执行任务“GenerateDesktopDeployRecipe”的操作。 (任务 ID: 44) -00:17:59.076 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“CreateRecipeFile”的操作。: (目标 ID: 102) -00:17:59.076 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GenerateSatelliteAssemblyInputs: (目标 ID: 103)”(目标“CreateSatelliteAssemblies”依赖于它): +02:23:22.896 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“CreateRecipeFile”的操作。: (目标 ID: 102) +02:23:22.896 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GenerateSatelliteAssemblyInputs: (目标 ID: 103)”(目标“CreateSatelliteAssemblies”依赖于它): 由于 false 条件,已跳过任务“Warning”;('@(ManifestResourceWithCulture)'!='' and '%(ManifestResourceWithCulture.EmittedForCompatibilityOnly)'=='')计算为(''!='' and ''=='')。 由于 false 条件,已跳过任务“Warning”;('@(ManifestNonResxWithCultureOnDisk)'!='' and '%(ManifestNonResxWithCultureOnDisk.EmittedForCompatibilityOnly)'=='')计算为(''!='' and ''=='')。 -00:17:59.076 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_GenerateSatelliteAssemblyInputs”的操作。: (目标 ID: 103) +02:23:22.896 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_GenerateSatelliteAssemblyInputs”的操作。: (目标 ID: 103) 由于条件的计算结果为 false,已跳过目标“ComputeIntermediateSatelliteAssemblies”;(@(ReferenceSatellitePaths->'%(DestinationSubDirectory)') != '')的计算结果为( != '')。 由于条件的计算结果为 false,已跳过目标“GenerateSatelliteAssemblies”;('@(_SatelliteAssemblyResourceInputs)' != '')的计算结果为('' != '')。 -00:17:59.076 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“CreateSatelliteAssemblies: (目标 ID: 104)”(目标“_BuildLinkAction”依赖于它): -00:17:59.076 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“CreateSatelliteAssemblies”的操作。: (目标 ID: 104) +02:23:22.896 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“CreateSatelliteAssemblies: (目标 ID: 104)”(目标“_BuildLinkAction”依赖于它): +02:23:22.896 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“CreateSatelliteAssemblies”的操作。: (目标 ID: 104) 由于条件的计算结果为 false,已跳过目标“CopyLocalNativeReference”;('$(CopyLocalProjectReference)' == 'true')的计算结果为('false' == 'true')。 -00:17:59.076 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Appverifier: (目标 ID: 105)”(目标“_BuildLinkAction”依赖于它): -00:17:59.076 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_Appverifier”的操作。: (目标 ID: 105) -00:17:59.076 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Deploy: (目标 ID: 106)”(目标“_BuildLinkAction”依赖于它): -00:17:59.076 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_Deploy”的操作。: (目标 ID: 106) -00:17:59.076 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Xamarin\Xamarin.Sdk.targets”中的目标“_CalculatePostXamarinTelemetry: (目标 ID: 107)”(目标“PrepareForRun”依赖于它): +02:23:22.896 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Appverifier: (目标 ID: 105)”(目标“_BuildLinkAction”依赖于它): +02:23:22.896 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_Appverifier”的操作。: (目标 ID: 105) +02:23:22.896 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Deploy: (目标 ID: 106)”(目标“_BuildLinkAction”依赖于它): +02:23:22.896 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_Deploy”的操作。: (目标 ID: 106) +02:23:22.897 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Xamarin\Xamarin.Sdk.targets”中的目标“_CalculatePostXamarinTelemetry: (目标 ID: 107)”(目标“PrepareForRun”依赖于它): 设置属性: _PostXamarinTelemetryLoggingImportance=low 设置属性: _XamarinBuildIsIncrementalFile=x64\Release\\_XamarinBuildIsIncremental 设置属性: _ProjectCapabilities=;desktop;AssemblyReferences;COMReferences;ProjectReferences;WinRTReferences;SDKReferences;SharedProjectReferences;OutputGroups;AllTargetOutputGroups;VisualStudioWellKnownOutputGroups;ProjectConfigurationsDeclaredAsItems;PropertyManager;native;IntegratedConsoleDebugging;SupportsOnlineEnvironments; @@ -6538,7 +6531,7 @@ 任务参数:Text= [StgSharpGraphic /Windows] _IsIOS: (任务 ID: 64) [StgSharpGraphic /Windows] _IsIOS: (任务 ID: 64) 已完成执行任务“Message”的操作。 (任务 ID: 64) -00:17:59.078 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_CalculatePostXamarinTelemetry”的操作。: (目标 ID: 107) +02:23:22.898 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_CalculatePostXamarinTelemetry”的操作。: (目标 ID: 107) 由于条件的计算结果为 false,已跳过目标“_PostXamarinTelemetry”;('$(_PostXamarinTelemetry)' == 'true')的计算结果为('' == 'true')。 由于条件的计算结果为 false,已跳过目标“ComputeIntermediateSatelliteAssemblies”;(@(ReferenceSatellitePaths->'%(DestinationSubDirectory)') != '')的计算结果为( != '')。 由于条件的计算结果为 false,已跳过目标“_CopyFilesMarkedCopyLocal”;('@(ReferenceCopyLocalPaths)' != '')的计算结果为('' != '')。 @@ -6546,51 +6539,51 @@ 已跳过目标“AssignProjectConfiguration”。以前的生成已成功。 已跳过目标“_SplitProjectReferencesByFileExistence”。以前的生成已成功。 已跳过目标“_GetProjectReferenceTargetFrameworkProperties”。以前的生成已成功。 -00:17:59.078 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_PopulateCommonStateForGetCopyToOutputDirectoryItems: (目标 ID: 108)”(目标“GetCopyToOutputDirectoryItems”依赖于它): +02:23:22.898 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_PopulateCommonStateForGetCopyToOutputDirectoryItems: (目标 ID: 108)”(目标“GetCopyToOutputDirectoryItems”依赖于它): 设置属性: _GCTODIKeepDuplicates=false 设置属性: _GCTODIKeepMetadata=CopyToOutputDirectory;TargetPath -00:17:59.078 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_PopulateCommonStateForGetCopyToOutputDirectoryItems”的操作。: (目标 ID: 108) -00:17:59.078 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Xaml.targets”中的目标“GetCopyToOutputDirectoryXamlAppDefs: (目标 ID: 109)”(目标“GetCopyToOutputDirectoryItems”依赖于它): +02:23:22.898 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_PopulateCommonStateForGetCopyToOutputDirectoryItems”的操作。: (目标 ID: 108) +02:23:22.898 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Xaml.targets”中的目标“GetCopyToOutputDirectoryXamlAppDefs: (目标 ID: 109)”(目标“GetCopyToOutputDirectoryItems”依赖于它): 任务“AssignTargetPath” (任务 ID: 65) 任务参数:RootFolder=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic (任务 ID: 65) 已完成执行任务“AssignTargetPath”的操作。 (任务 ID: 65) -00:17:59.078 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“GetCopyToOutputDirectoryXamlAppDefs”的操作。: (目标 ID: 109) -00:17:59.078 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetCopyToOutputDirectoryItems: (目标 ID: 110)”(目标“_CopySourceItemsToOutputDirectory”依赖于它): +02:23:22.898 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“GetCopyToOutputDirectoryXamlAppDefs”的操作。: (目标 ID: 109) +02:23:22.898 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetCopyToOutputDirectoryItems: (目标 ID: 110)”(目标“_CopySourceItemsToOutputDirectory”依赖于它): 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“CallTarget”任务。 任务“CallTarget” (任务 ID: 66) 任务参数:Targets=_GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences (任务 ID: 66) 已跳过目标“_PopulateCommonStateForGetCopyToOutputDirectoryItems”。以前的生成已成功。 已跳过目标“_AddOutputPathToGlobalPropertiesToRemove”。以前的生成已成功。 -00:17:59.079 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences: (目标 ID: 111)”(目标“GetCopyToOutputDirectoryItems”依赖于它): +02:23:22.899 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences: (目标 ID: 111)”(目标“GetCopyToOutputDirectoryItems”依赖于它): 由于 false 条件,已跳过任务“MSBuild”;('@(_MSBuildProjectReferenceExistent)' != '' and '$(_GetChildProjectCopyToOutputDirectoryItems)' == 'true' and '%(_MSBuildProjectReferenceExistent.Private)' != 'false' and '$(UseCommonOutputDirectory)' != 'true')计算为('' != '' and 'true' == 'true' and '' != 'false' and 'false' != 'true')。 任务“AssignTargetPath” (任务 ID: 67) 任务参数:RootFolder=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic (任务 ID: 67) 已完成执行任务“AssignTargetPath”的操作。 (任务 ID: 67) -00:17:59.079 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences”的操作。: (目标 ID: 111) +02:23:22.899 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences”的操作。: (目标 ID: 111) 已完成执行任务“CallTarget”的操作。 (任务 ID: 66) 任务“CallTarget” (任务 ID: 68) 任务参数:Targets=_GetCopyToOutputDirectoryItemsFromThisProject (任务 ID: 68) 已跳过目标“AssignTargetPaths”。以前的生成已成功。 已跳过目标“_PopulateCommonStateForGetCopyToOutputDirectoryItems”。以前的生成已成功。 -00:17:59.079 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GetCopyToOutputDirectoryItemsFromThisProject: (目标 ID: 112)”(目标“GetCopyToOutputDirectoryItems”依赖于它): +02:23:22.899 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GetCopyToOutputDirectoryItemsFromThisProject: (目标 ID: 112)”(目标“GetCopyToOutputDirectoryItems”依赖于它): 任务“AssignTargetPath” (任务 ID: 69) 任务参数:RootFolder=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic (任务 ID: 69) 已完成执行任务“AssignTargetPath”的操作。 (任务 ID: 69) -00:17:59.079 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_GetCopyToOutputDirectoryItemsFromThisProject”的操作。: (目标 ID: 112) +02:23:22.900 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_GetCopyToOutputDirectoryItemsFromThisProject”的操作。: (目标 ID: 112) 已完成执行任务“CallTarget”的操作。 (任务 ID: 68) -00:17:59.079 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“GetCopyToOutputDirectoryItems”的操作。: (目标 ID: 110) +02:23:22.900 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“GetCopyToOutputDirectoryItems”的操作。: (目标 ID: 110) 由于条件的计算结果为 false,已跳过目标“_CopyOutOfDateSourceItemsToOutputDirectory”;( '@(_SourceItemsToCopyToOutputDirectory)' != '' )的计算结果为( '' != '' )。 由于条件的计算结果为 false,已跳过目标“_CopyOutOfDateSourceItemsToOutputDirectoryAlways”;( '@(_SourceItemsToCopyToOutputDirectoryAlways)' != '' )的计算结果为( '' != '' )。 -00:17:59.079 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CopySourceItemsToOutputDirectory: (目标 ID: 113)”(目标“CopyFilesToOutputDirectory”依赖于它): -00:17:59.079 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_CopySourceItemsToOutputDirectory”的操作。: (目标 ID: 113) +02:23:22.900 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CopySourceItemsToOutputDirectory: (目标 ID: 113)”(目标“CopyFilesToOutputDirectory”依赖于它): +02:23:22.900 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_CopySourceItemsToOutputDirectory”的操作。: (目标 ID: 113) 由于条件的计算结果为 false,已跳过目标“_CopyAppConfigFile”;( '@(AppConfigWithTargetPath)' != '' )的计算结果为( '' != '' )。 由于条件的计算结果为 false,已跳过目标“_CopyManifestFiles”;( '$(_DeploymentCopyApplicationManifest)'=='true' or '$(GenerateClickOnceManifests)'=='true' )的计算结果为( ''=='true' or ''=='true' )。 -00:17:59.079 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CheckForCompileOutputs: (目标 ID: 114)”(目标“CopyFilesToOutputDirectory”依赖于它): +02:23:22.900 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CheckForCompileOutputs: (目标 ID: 114)”(目标“CopyFilesToOutputDirectory”依赖于它): 设置属性: _DocumentationFileProduced=false 设置属性: _DebugSymbolsProduced=false -00:17:59.080 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_CheckForCompileOutputs”的操作。: (目标 ID: 114) +02:23:22.900 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_CheckForCompileOutputs”的操作。: (目标 ID: 114) 由于条件的计算结果为 false,已跳过目标“_SGenCheckForOutputs”;('$(_SGenGenerateSerializationAssembliesConfig)' == 'On' or ('@(WebReferenceUrl)'!='' and '$(_SGenGenerateSerializationAssembliesConfig)' == 'Auto'))的计算结果为('Auto' == 'On' or (''!='' and 'Auto' == 'Auto'))。 -00:17:59.080 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“CopyFilesToOutputDirectory: (目标 ID: 115)”(目标“PrepareForRun”依赖于它): +02:23:22.900 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“CopyFilesToOutputDirectory: (目标 ID: 115)”(目标“PrepareForRun”依赖于它): 设置属性: CreateHardLinksForCopyFilesToOutputDirectoryIfPossible=false 设置属性: CreateSymbolicLinksForCopyFilesToOutputDirectoryIfPossible=false 设置属性: ErrorIfLinkFailsForCopyFilesToOutputDirectory=false @@ -6608,23 +6601,23 @@ 由于 false 条件,已跳过任务“Copy”;('@(ReferenceComWrappersToCopyLocal)' != '' or '@(ResolvedIsolatedComModules)' != '' or '@(_DeploymentLooseManifestFile)' != '' or '@(NativeReferenceFile)' != '' )计算为('' != '' or '' != '' or '' != '' or '' != '' )。 由于 false 条件,已跳过任务“Copy”;('$(SkipCopyWinMDArtifact)' != 'true' and '@(WinMDExpArtifacts)' != '')计算为('' != 'true' and '' != '')。 由于 false 条件,已跳过任务“Message”;('$(SkipCopyWinMDArtifact)' != 'true' and '$(_WindowsMetadataOutputPath)' != '')计算为('' != 'true' and '' != '')。 -00:17:59.080 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“CopyFilesToOutputDirectory”的操作。: (目标 ID: 115) -00:17:59.080 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“PrepareForRun: (目标 ID: 116)”(目标“_BuildLinkAction”依赖于它): -00:17:59.080 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“PrepareForRun”的操作。: (目标 ID: 116) +02:23:22.900 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“CopyFilesToOutputDirectory”的操作。: (目标 ID: 115) +02:23:22.900 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“PrepareForRun: (目标 ID: 116)”(目标“_BuildLinkAction”依赖于它): +02:23:22.900 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“PrepareForRun”的操作。: (目标 ID: 116) 由于条件的计算结果为 false,已跳过目标“CustomBuildStep”;('@(CustomBuildStep)' != '' and '$(SelectedFiles)'=='')的计算结果为('' != '' and ''=='')。 -00:17:59.080 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“PostBuildEvent: (目标 ID: 117)”(目标“_BuildLinkAction”依赖于它): +02:23:22.900 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“PostBuildEvent: (目标 ID: 117)”(目标“_BuildLinkAction”依赖于它): 由于 false 条件,已跳过任务“Message”;('%(PostBuildEvent.Message)' != '' and '%(PostBuildEvent.Command)' != '')计算为('' != '' and '' != '')。 由于 false 条件,已跳过任务“Exec”;('%(PostBuildEvent.Command)' != '')计算为('' != '')。 -00:17:59.080 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“PostBuildEvent”的操作。: (目标 ID: 117) -00:17:59.080 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BuildLinkAction: (目标 ID: 118)”(目标“BuildLink”依赖于它): -00:17:59.080 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_BuildLinkAction”的操作。: (目标 ID: 118) -00:17:59.080 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildLink: (目标 ID: 119)”(目标“Build”依赖于它): -00:17:59.080 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BuildLink”的操作。: (目标 ID: 119) -00:17:59.080 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“AfterBuild: (目标 ID: 120)”(目标“Build”依赖于它): -00:17:59.080 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterBuild”的操作。: (目标 ID: 120) +02:23:22.901 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“PostBuildEvent”的操作。: (目标 ID: 117) +02:23:22.901 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BuildLinkAction: (目标 ID: 118)”(目标“BuildLink”依赖于它): +02:23:22.901 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_BuildLinkAction”的操作。: (目标 ID: 118) +02:23:22.901 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildLink: (目标 ID: 119)”(目标“Build”依赖于它): +02:23:22.901 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“BuildLink”的操作。: (目标 ID: 119) +02:23:22.901 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“AfterBuild: (目标 ID: 120)”(目标“Build”依赖于它): +02:23:22.901 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“AfterBuild”的操作。: (目标 ID: 120) 已跳过目标“_CheckForCompileOutputs”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“_SGenCheckForOutputs”;('$(_SGenGenerateSerializationAssembliesConfig)' == 'On' or ('@(WebReferenceUrl)'!='' and '$(_SGenGenerateSerializationAssembliesConfig)' == 'Auto'))的计算结果为('Auto' == 'On' or (''!='' and 'Auto' == 'Auto'))。 -00:17:59.080 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CleanGetCurrentAndPriorFileWrites: (目标 ID: 121)”(目标“IncrementalClean”依赖于它): +02:23:22.901 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CleanGetCurrentAndPriorFileWrites: (目标 ID: 121)”(目标“IncrementalClean”依赖于它): 任务“ReadLinesFromFile” (任务 ID: 70) 任务参数:File=x64\Release\StgShqrpGraphic.vcxproj.FileListAbsolute.txt (任务 ID: 70) 已完成执行任务“ReadLinesFromFile”的操作。 (任务 ID: 70) @@ -6650,8 +6643,8 @@ 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“RemoveDuplicates”任务。 任务“RemoveDuplicates” (任务 ID: 75) 已完成执行任务“RemoveDuplicates”的操作。 (任务 ID: 75) -00:17:59.081 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_CleanGetCurrentAndPriorFileWrites”的操作。: (目标 ID: 121) -00:17:59.081 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“IncrementalClean: (目标 ID: 122)”(目标“Build”依赖于它): +02:23:22.902 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“_CleanGetCurrentAndPriorFileWrites”的操作。: (目标 ID: 121) +02:23:22.902 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“IncrementalClean: (目标 ID: 122)”(目标“Build”依赖于它): 任务“FindUnderPath” (任务 ID: 76) 任务参数:Path=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\ (任务 ID: 76) 比较路径为“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\”。 (任务 ID: 76) @@ -6667,8 +6660,8 @@ 任务“RemoveDuplicates” (任务 ID: 79) 已完成执行任务“RemoveDuplicates”的操作。 (任务 ID: 79) 由于 false 条件,已跳过任务“WriteLinesToFile”;('@(_CleanUnfilteredPriorFileWrites)'!='@(_CleanUniqueRemainingFileWritesAfterIncrementalClean)')计算为(''!='')。 -00:17:59.082 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“IncrementalClean”的操作。: (目标 ID: 122) -00:17:59.082 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“TlogCleanup: (目标 ID: 123)”(目标“Build”依赖于它): +02:23:22.903 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“IncrementalClean”的操作。: (目标 ID: 122) +02:23:22.903 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“TlogCleanup: (目标 ID: 123)”(目标“Build”依赖于它): 正在使用程序集“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Build.CppTasks.Common.dll”中的“CleanupStaleTlogItems”任务。 任务“CleanupStaleTlogItems” (任务 ID: 80) 任务参数:OutputExtension=obj (任务 ID: 80) @@ -7367,8 +7360,8 @@ 任务参数:ItemOutputMetadataName=ObjectFileName (任务 ID: 80) 任务参数:TrackFileAccess=True (任务 ID: 80) 已完成执行任务“CleanupStaleTlogItems”的操作。 (任务 ID: 80) -00:17:59.083 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“TlogCleanup”的操作。: (目标 ID: 123) -00:17:59.083 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“FinalizeBuildStatus: (目标 ID: 124)”(目标“Build”依赖于它): +02:23:22.926 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“TlogCleanup”的操作。: (目标 ID: 123) +02:23:22.926 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“FinalizeBuildStatus: (目标 ID: 124)”(目标“Build”依赖于它): 任务“Delete” (任务 ID: 81) 任务参数:Files=x64\Release\StgSharpGraphic.tlog\unsuccessfulbuild (任务 ID: 81) 正在删除文件“x64\Release\StgSharpGraphic.tlog\unsuccessfulbuild”。 (任务 ID: 81) @@ -7377,39 +7370,40 @@ 任务参数:Files=x64\Release\StgSharpGraphic.tlog\StgSharpGraphic.lastbuildstate (任务 ID: 82) 正在对“x64\Release\StgSharpGraphic.tlog\StgSharpGraphic.lastbuildstate”执行 Touch 任务。 (任务 ID: 82) 已完成执行任务“Touch”的操作。 (任务 ID: 82) -00:17:59.084 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“FinalizeBuildStatus”的操作。: (目标 ID: 124) +02:23:22.927 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“FinalizeBuildStatus”的操作。: (目标 ID: 124) 已跳过目标“_CheckForInvalidConfigurationAndPlatform”。以前的生成已成功。 已跳过目标“_CheckForInvalidConfigurationAndPlatform”。以前的生成已成功。 -00:17:59.084 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“Build: (目标 ID: 125)”(入口点): -00:17:59.084 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“Build”的操作。: (目标 ID: 125) +02:23:22.927 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“Build: (目标 ID: 125)”(入口点): +02:23:22.927 1>已完成在项目“StgShqrpGraphic.vcxproj”中生成目标“Build”的操作。: (目标 ID: 125) 已跳过目标“_CalculatePostXamarinTelemetry”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“_PostXamarinTelemetry”;('$(_PostXamarinTelemetry)' == 'true')的计算结果为('' == 'true')。 -00:17:59.084 1>已完成生成项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”(Build 个目标)的操作。 +02:23:22.927 1>已完成生成项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”(Build 个目标)的操作。 项目评估性能摘要: - 57 毫秒 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj 1 次调用 + 136 毫秒 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj 1 次调用 项目性能摘要: - 942 毫秒 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj 1 次调用 - 942 毫秒 Build 1 次调用 + 2148 毫秒 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj 1 次调用 + 2148 毫秒 Build 1 次调用 目标性能摘要: 0 毫秒 AfterBuildCompileEvent 1 次调用 - 0 毫秒 _ALink 1 次调用 0 毫秒 _Link 1 次调用 0 毫秒 AfterLink 1 次调用 + 0 毫秒 ComputeLinkSwitches 1 次调用 0 毫秒 PreLinkEvent 1 次调用 - 0 毫秒 DoLinkOutputFilesMatch 1 次调用 + 0 毫秒 MakeDirsForLink 1 次调用 0 毫秒 PrepareResourceNames 1 次调用 0 毫秒 CreateCustomManifestResourceNames 1 次调用 0 毫秒 AssignTargetPaths 1 次调用 0 毫秒 ComputeLinkInputsFromProject 1 次调用 0 毫秒 ComputeCLGeneratedLinkInputs 1 次调用 - 0 毫秒 _Manifest 1 次调用 0 毫秒 ComputeCLOutputs 1 次调用 + 0 毫秒 ComputeManifestGeneratedLinkerInputs 1 次调用 0 毫秒 ComputeRCGeneratedLinkInputs 1 次调用 0 毫秒 ComputeRCOutputs 1 次调用 0 毫秒 BeforeLink 1 次调用 + 0 毫秒 ComputeLegacyManifestEmbedding 1 次调用 0 毫秒 BuildLinkTraverse 1 次调用 0 毫秒 BuildCompile 1 次调用 0 毫秒 _BuildCompileAction 1 次调用 @@ -7417,18 +7411,17 @@ 0 毫秒 AfterResourceCompile 1 次调用 0 毫秒 MakeDirsForResourceCompile 1 次调用 0 毫秒 BeforeResourceCompile 1 次调用 - 0 毫秒 ComputeManifestGeneratedLinkerInputs 1 次调用 - 0 毫秒 RegisterOutput 1 次调用 + 0 毫秒 _ALink 1 次调用 + 0 毫秒 _ClCompile 1 次调用 + 0 毫秒 _Manifest 1 次调用 0 毫秒 ResolvedXDCMake 1 次调用 - 0 毫秒 MakeDirsForXdcMake 1 次调用 0 毫秒 AfterBuild 1 次调用 0 毫秒 BuildLink 1 次调用 0 毫秒 _BuildLinkAction 1 次调用 - 0 毫秒 PostBuildEvent 1 次调用 0 毫秒 PrepareForRun 1 次调用 0 毫秒 CopyFilesToOutputDirectory 1 次调用 + 0 毫秒 _CheckForCompileOutputs 1 次调用 0 毫秒 _CopySourceItemsToOutputDirectory 1 次调用 - 0 毫秒 _GetCopyToOutputDirectoryItemsFromThisProject 1 次调用 0 毫秒 _GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences 1 次调用 0 毫秒 GetCopyToOutputDirectoryXamlAppDefs 1 次调用 0 毫秒 _PopulateCommonStateForGetCopyToOutputDirectoryItems 1 次调用 @@ -7437,111 +7430,111 @@ 0 毫秒 CreateSatelliteAssemblies 1 次调用 0 毫秒 _GenerateSatelliteAssemblyInputs 1 次调用 0 毫秒 ContentFilesProjectOutputGroup 1 次调用 - 0 毫秒 MakeDirsForFxc 1 次调用 0 毫秒 SatelliteDllsProjectOutputGroup 1 次调用 0 毫秒 BuiltProjectOutputGroup 1 次调用 0 毫秒 _BscMake 1 次调用 0 毫秒 MakeDirsForBscMake 1 次调用 0 毫秒 ComputeCLCompileGeneratedSbrFiles 1 次调用 0 毫秒 _XdcMake 1 次调用 - 0 毫秒 _ClCompile 1 次调用 + 0 毫秒 MakeDirsForXdcMake 1 次调用 + 0 毫秒 ComputeCLCompileGeneratedXDCFiles 1 次调用 + 0 毫秒 RegisterOutput 1 次调用 0 毫秒 AfterClCompile 1 次调用 0 毫秒 Build 1 次调用 - 0 毫秒 BeforeBuildGenerateSources 1 次调用 - 0 毫秒 ComputeCustomBuildOutput 1 次调用 - 0 毫秒 GetReferenceAssemblyPaths 1 次调用 - 0 毫秒 GetFrameworkPaths 1 次调用 - 0 毫秒 PreBuildEvent 1 次调用 - 0 毫秒 SelectClCompile 1 次调用 - 0 毫秒 PrepareProjectReferences 1 次调用 - 0 毫秒 _AddOutputPathToGlobalPropertiesToRemove 1 次调用 - 0 毫秒 _Xsd 1 次调用 0 毫秒 BuildGenerateSourcesTraverse 1 次调用 - 0 毫秒 ResolveSDKReferences 1 次调用 - 0 毫秒 ComputeMIDLGeneratedCompileInputs 1 次调用 - 0 毫秒 GetResolvedWinMD 1 次调用 - 0 毫秒 AfterMidl 1 次调用 - 0 毫秒 _Midl 1 次调用 - 0 毫秒 AfterBuildGenerateSources 1 次调用 - 0 毫秒 AfterBuildGenerateSourcesEvent 1 次调用 - 0 毫秒 _BuildGenerateSourcesAction 1 次调用 - 0 毫秒 ExpandSDKReferences 1 次调用 + 0 毫秒 CopyFileToFolders 1 次调用 + 0 毫秒 ComputeCustomBuildOutput 1 次调用 0 毫秒 _PrepareForBuild 1 次调用 - 0 毫秒 BeforeResolveReferences 1 次调用 - 0 毫秒 ComputeStdModulesCompileInputs 1 次调用 - 0 毫秒 _SplitProjectReferencesByFileExistence 1 次调用 - 0 毫秒 _CheckWindowsSDKInstalled 1 次调用 + 0 毫秒 _AddOutputPathToGlobalPropertiesToRemove 1 次调用 0 毫秒 SelectCustomBuild 1 次调用 + 0 毫秒 _SelectedFiles 1 次调用 + 0 毫秒 PreBuildEvent 1 次调用 + 0 毫秒 BeforeBuildGenerateSources 1 次调用 + 0 毫秒 CheckMixedPerfLibUsageVC 1 次调用 + 0 毫秒 ResolveReferences 1 次调用 0 毫秒 AfterResolveReferences 1 次调用 + 0 毫秒 ExpandSDKReferences 1 次调用 + 0 毫秒 ResolveSDKReferences 1 次调用 + 0 毫秒 SetCABuildNativeEnvironmentVariables 1 次调用 + 0 毫秒 GetResolvedWinMD 1 次调用 + 0 毫秒 BeforeResolveReferences 1 次调用 + 0 毫秒 AddExternalIncludDirectoriesToPaths 1 次调用 + 0 毫秒 GetFrameworkPaths 1 次调用 + 0 毫秒 PrepareProjectReferences 1 次调用 + 0 毫秒 _Xsd 1 次调用 + 0 毫秒 MakeDirsForMidl 1 次调用 + 0 毫秒 _SplitProjectReferencesByFileExistence 1 次调用 + 0 毫秒 ComputeMIDLGeneratedCompileInputs 1 次调用 + 0 毫秒 GetReferencedVCProjectsInfo 1 次调用 + 0 毫秒 SelectClCompile 1 次调用 0 毫秒 FindReferenceAssembliesForReferences 1 次调用 0 毫秒 ComputeCLInputPDBName 1 次调用 - 0 毫秒 BeforeClCompile 1 次调用 - 0 毫秒 ResolveReferences 1 次调用 + 0 毫秒 ComputeReferenceCLInput 1 次调用 0 毫秒 BuildGenerateSources 1 次调用 - 0 毫秒 _SelectedFiles 1 次调用 - 1 毫秒 FinalizeBuildStatus 1 次调用 - 1 毫秒 BuildCompileTraverse 1 次调用 - 1 毫秒 SetCABuildNativeEnvironmentVariables 1 次调用 - 1 毫秒 ComputeLegacyManifestEmbedding 1 次调用 - 1 毫秒 SetBuildDefaultEnvironmentVariables 1 次调用 - 1 毫秒 GetCopyToOutputDirectoryItems 1 次调用 - 1 毫秒 _CleanGetCurrentAndPriorFileWrites 1 次调用 - 1 毫秒 GetReferencedVCProjectsInfo 1 次调用 + 0 毫秒 _BuildGenerateSourcesAction 1 次调用 + 0 毫秒 BuildCompileTraverse 1 次调用 + 0 毫秒 AfterBuildGenerateSources 1 次调用 + 0 毫秒 _Midl 1 次调用 + 0 毫秒 AfterMidl 1 次调用 + 0 毫秒 AfterBuildGenerateSourcesEvent 1 次调用 + 1 毫秒 GetReferenceAssemblyPaths 1 次调用 + 1 毫秒 _GetCopyToOutputDirectoryItemsFromThisProject 1 次调用 1 毫秒 ComputeManifestInputsTargets 1 次调用 - 1 毫秒 ComputeLinkSwitches 1 次调用 - 1 毫秒 SplitResourcesByCulture 1 次调用 - 1 毫秒 ComputeReferenceCLInput 1 次调用 - 1 毫秒 _CheckForCompileOutputs 1 次调用 - 1 毫秒 CheckMixedPerfLibUsageVC 1 次调用 - 1 毫秒 MakeDirsForMidl 1 次调用 - 1 毫秒 AddExternalIncludDirectoriesToPaths 1 次调用 - 1 毫秒 IncrementalClean 1 次调用 - 1 毫秒 ComputeLinkImportLibraryOutputsForClean 1 次调用 - 1 毫秒 _PrepareForReferenceResolution 1 次调用 - 1 毫秒 TlogCleanup 1 次调用 - 1 毫秒 CopyFileToFolders 1 次调用 - 1 毫秒 MakeDirsForLink 1 次调用 1 毫秒 MakeDirsForCl 1 次调用 + 1 毫秒 ComputeStdModulesCompileInputs 1 次调用 + 1 毫秒 _CleanGetCurrentAndPriorFileWrites 1 次调用 + 1 毫秒 AssignProjectConfiguration 1 次调用 + 1 毫秒 _CheckWindowsSDKInstalled 1 次调用 + 1 毫秒 WarnCompileDuplicatedFilename 1 次调用 + 1 毫秒 _GetProjectReferenceTargetFrameworkProperties 1 次调用 + 1 毫秒 ComputeLinkImportLibraryOutputsForClean 1 次调用 + 1 毫秒 FinalizeBuildStatus 1 次调用 + 1 毫秒 ResolveAssemblyReferences 1 次调用 + 1 毫秒 MakeDirsForFxc 1 次调用 + 1 毫秒 BeforeClCompile 1 次调用 + 1 毫秒 DoLinkOutputFilesMatch 1 次调用 + 1 毫秒 SplitResourcesByCulture 1 次调用 + 1 毫秒 IncrementalClean 1 次调用 + 1 毫秒 SetBuildDefaultEnvironmentVariables 1 次调用 + 1 毫秒 _PrepareForReferenceResolution 1 次调用 + 1 毫秒 PostBuildEvent 1 次调用 1 毫秒 ResolveProjectReferences 1 次调用 - 1 毫秒 ComputeCLCompileGeneratedXDCFiles 1 次调用 - 1 毫秒 SetTelemetryEnvironmentVariables 1 次调用 - 1 毫秒 CreateRecipeFile 1 次调用 + 1 毫秒 _CalculatePostXamarinTelemetry 1 次调用 2 毫秒 _CheckForInvalidConfigurationAndPlatform 1 次调用 - 2 毫秒 _GetProjectReferenceTargetFrameworkProperties 1 次调用 - 2 毫秒 _CalculatePostXamarinTelemetry 1 次调用 - 2 毫秒 CustomBuild 1 次调用 - 3 毫秒 PrepareForBuild 1 次调用 - 3 毫秒 FixupCLCompileOptions 1 次调用 - 3 毫秒 ResolveAssemblyReferences 1 次调用 - 4 毫秒 AssignProjectConfiguration 1 次调用 - 11 毫秒 WarnCompileDuplicatedFilename 1 次调用 - 14 毫秒 InitializeBuildStatus 1 次调用 - 421 毫秒 Link 1 次调用 - 438 毫秒 ClCompile 1 次调用 + 2 毫秒 GetCopyToOutputDirectoryItems 1 次调用 + 2 毫秒 FixupCLCompileOptions 1 次调用 + 3 毫秒 InitializeBuildStatus 1 次调用 + 9 毫秒 CustomBuild 1 次调用 + 10 毫秒 SetTelemetryEnvironmentVariables 1 次调用 + 15 毫秒 PrepareForBuild 1 次调用 + 23 毫秒 CreateRecipeFile 1 次调用 + 23 毫秒 TlogCleanup 1 次调用 + 945 毫秒 ClCompile 1 次调用 + 1086 毫秒 Link 1 次调用 任务性能摘要: - 0 毫秒 RemoveDuplicates 2 次调用 - 0 毫秒 FindUnderPath 5 次调用 0 毫秒 SetRidAgnosticValueForProjects 1 次调用 - 0 毫秒 ConvertToAbsolutePath 1 次调用 0 毫秒 AssignCulture 1 次调用 - 0 毫秒 AssignTargetPath 7 次调用 - 0 毫秒 Delete 2 次调用 - 1 毫秒 MSBuild 1 次调用 - 1 毫秒 CheckVCToolsetVersion 1 次调用 + 0 毫秒 ReadLinesFromFile 2 次调用 + 0 毫秒 ConvertToAbsolutePath 1 次调用 + 0 毫秒 RemoveDuplicates 2 次调用 1 毫秒 CallTarget 2 次调用 + 1 毫秒 AssignTargetPath 7 次调用 + 1 毫秒 FindUnderPath 5 次调用 + 1 毫秒 AssignProjectConfiguration 1 次调用 + 1 毫秒 MSBuild 1 次调用 + 1 毫秒 WriteLinesToFile 2 次调用 + 1 毫秒 Delete 2 次调用 1 毫秒 Message 23 次调用 - 1 毫秒 CleanupStaleTlogItems 1 次调用 - 1 毫秒 MakeDir 10 次调用 - 1 毫秒 GenerateDesktopDeployRecipe 1 次调用 - 2 毫秒 GetOutOfDateItems 3 次调用 - 3 毫秒 WriteLinesToFile 2 次调用 - 3 毫秒 ReadLinesFromFile 2 次调用 - 3 毫秒 SetEnv 11 次调用 - 4 毫秒 Touch 2 次调用 - 4 毫秒 AssignProjectConfiguration 1 次调用 - 418 毫秒 Link 1 次调用 - 435 毫秒 CL 1 次调用 + 2 毫秒 MakeDir 10 次调用 + 2 毫秒 Touch 2 次调用 + 3 毫秒 CheckVCToolsetVersion 1 次调用 + 4 毫秒 SetEnv 11 次调用 + 8 毫秒 GetOutOfDateItems 3 次调用 + 23 毫秒 GenerateDesktopDeployRecipe 1 次调用 + 23 毫秒 CleanupStaleTlogItems 1 次调用 + 942 毫秒 CL 1 次调用 + 1083 毫秒 Link 1 次调用 已成功生成。 @@ -7551,19 +7544,16 @@ C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared\minwindef.h(130,1): warning C4005: “APIENTRY”: 宏重定义 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(45,47): warning C4047: “函数”:“GLchar *”与“char *[512]”的间接级别不同 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(45,47): warning C4024: “glad_glGetShaderInfoLog”: 形参和实参 4 的类型不同 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(47,16): warning C4047: “函数”:“const char *const ”与“char *[512]”的间接级别不同 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(47,16): warning C4024: “printf”: 形参和实参 1 的类型不同 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(64,55): warning C4047: “函数”:“GLchar *”与“char *[512]”的间接级别不同 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(64,55): warning C4024: “glad_glGetProgramInfoLog”: 形参和实参 4 的类型不同 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(65,16): warning C4047: “函数”:“const char *const ”与“char *[512]”的间接级别不同 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(65,16): warning C4024: “printf”: 形参和实参 1 的类型不同 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(62,55): warning C4047: “函数”:“GLchar *”与“char *[512]”的间接级别不同 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(62,55): warning C4024: “glad_glGetProgramInfoLog”: 形参和实参 4 的类型不同 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgSharpGraphic.c(75,5): warning C4047: “return”:“char *”与“char *(*)[512]”的间接级别不同 “D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgShqrpGraphic\StgShqrpGraphic.vcxproj”(Build 目标) (1) -> (Link 目标) -> LINK : warning LNK4098: 默认库“MSVCRTD”与其他库的使用冲突;请使用 /NODEFAULTLIB:library - 11 个警告 + 8 个警告 0 个错误 -已用时间 00:00:00.94 +已用时间 00:00:02.14 diff --git a/源代码/StgShqrpGraphic/x64/Release/debuger.obj b/源代码/StgShqrpGraphic/x64/Release/debuger.obj index 3f735c8f..6c552bce 100644 Binary files a/源代码/StgShqrpGraphic/x64/Release/debuger.obj and b/源代码/StgShqrpGraphic/x64/Release/debuger.obj differ diff --git a/源代码/StgShqrpGraphic/x64/Release/dllmain.obj b/源代码/StgShqrpGraphic/x64/Release/dllmain.obj index f54ada5b..ce50710e 100644 Binary files a/源代码/StgShqrpGraphic/x64/Release/dllmain.obj and b/源代码/StgShqrpGraphic/x64/Release/dllmain.obj differ diff --git a/源代码/StgShqrpGraphic/x64/Release/glad.cod b/源代码/StgShqrpGraphic/x64/Release/glad.cod index 04fb6327..84ab9b0c 100644 --- a/源代码/StgShqrpGraphic/x64/Release/glad.cod +++ b/源代码/StgShqrpGraphic/x64/Release/glad.cod @@ -4390,32 +4390,32 @@ exts_i DQ 01H DUP (?) _BSS ENDS ; COMDAT pdata pdata SEGMENT -$pdata$gladLoadGLLoader DD imagerel $LN92 - DD imagerel $LN92+3358 +$pdata$gladLoadGLLoader DD imagerel $LN92@gladLoadGL + DD imagerel $LN92@gladLoadGL+3358 DD imagerel $unwind$gladLoadGLLoader pdata ENDS ; COMDAT pdata pdata SEGMENT -$pdata$0$gladLoadGLLoader DD imagerel $LN92+3358 - DD imagerel $LN92+3367 +$pdata$0$gladLoadGLLoader DD imagerel $LN92@gladLoadGL+3358 + DD imagerel $LN92@gladLoadGL+3367 DD imagerel $chain$0$gladLoadGLLoader pdata ENDS ; COMDAT pdata pdata SEGMENT -$pdata$1$gladLoadGLLoader DD imagerel $LN92+3367 - DD imagerel $LN92+3412 +$pdata$1$gladLoadGLLoader DD imagerel $LN92@gladLoadGL+3367 + DD imagerel $LN92@gladLoadGL+3412 DD imagerel $chain$1$gladLoadGLLoader pdata ENDS ; COMDAT pdata pdata SEGMENT -$pdata$2$gladLoadGLLoader DD imagerel $LN92+3412 - DD imagerel $LN92+3430 +$pdata$2$gladLoadGLLoader DD imagerel $LN92@gladLoadGL+3412 + DD imagerel $LN92@gladLoadGL+3430 DD imagerel $chain$2$gladLoadGLLoader pdata ENDS ; COMDAT pdata pdata SEGMENT -$pdata$3$gladLoadGLLoader DD imagerel $LN92+3430 - DD imagerel $LN92+3467 +$pdata$3$gladLoadGLLoader DD imagerel $LN92@gladLoadGL+3430 + DD imagerel $LN92@gladLoadGL+3467 DD imagerel $chain$3$gladLoadGLLoader pdata ENDS ; COMDAT pdata @@ -4764,8 +4764,7 @@ $unwind$load_GL_VERSION_1_5 DQ 00000420400010401r ; 3.58617e-310 xdata ENDS ; COMDAT xdata xdata SEGMENT -$unwind$load_GL_VERSION_2_0 DD 010401H - DD 04204H +$unwind$load_GL_VERSION_2_0 DQ 00000420400010401r ; 3.58617e-310 xdata ENDS ; COMDAT xdata xdata SEGMENT @@ -4872,2459 +4871,33 @@ xdata ENDS ; COMDAT xdata xdata SEGMENT $chain$3$gladLoadGLLoader DD 021H - DD imagerel $LN92 - DD imagerel $LN92+3358 + DD imagerel $LN92@gladLoadGL + DD imagerel $LN92@gladLoadGL+3358 DD imagerel $unwind$gladLoadGLLoader xdata ENDS ; COMDAT xdata xdata SEGMENT $chain$2$gladLoadGLLoader DD 021H - DD imagerel $LN92+3358 - DD imagerel $LN92+3367 + DD imagerel $LN92@gladLoadGL+3358 + DD imagerel $LN92@gladLoadGL+3367 DD imagerel $chain$0$gladLoadGLLoader xdata ENDS ; COMDAT xdata xdata SEGMENT -$chain$1$gladLoadGLLoader DD 020521H - DD 077405H - DD imagerel $LN92+3358 - DD imagerel $LN92+3367 +$chain$1$gladLoadGLLoader DQ 00007740500020521r ; 1.0365e-308 + DD imagerel $LN92@gladLoadGL+3358 + DD imagerel $LN92@gladLoadGL+3367 DD imagerel $chain$0$gladLoadGLLoader xdata ENDS ; COMDAT xdata xdata SEGMENT -$chain$0$gladLoadGLLoader DD 020521H - DD 063405H - DD imagerel $LN92 - DD imagerel $LN92+3358 +$chain$0$gladLoadGLLoader DQ 00006340500020521r ; 8.62661e-309 + DD imagerel $LN92@gladLoadGL + DD imagerel $LN92@gladLoadGL+3358 DD imagerel $unwind$gladLoadGLLoader xdata ENDS ; COMDAT xdata xdata SEGMENT -$unwind$gladLoadGLLoader DD 020601H - DD 060023206H +$unwind$gladLoadGLLoader DQ 06002320600020601r ; 3.04951e+154 xdata ENDS -; Function compile flags: /Ogtpy -; File D:\Programmer\GLenv\glad.c -; COMDAT load_GL_VERSION_2_0 -_TEXT SEGMENT -load$dead$ = 48 -load_GL_VERSION_2_0 PROC ; COMDAT - -; 1188 : static void load_GL_VERSION_2_0(GLADloadproc load) { - - 00000 48 83 ec 28 sub rsp, 40 ; 00000028H - -; 1189 : if (!GLAD_GL_VERSION_2_0) return; - - 00004 83 3d 00 00 00 - 00 00 cmp DWORD PTR GLAD_GL_VERSION_2_0, 0 - 0000b 0f 84 98 04 00 - 00 je $LN1@load_GL_VE - -; 1190 : glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate"); - - 00011 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@JNHDNJAG@glBlendEquationSeparate@ - 00018 e8 00 00 00 00 call glfwGetProcAddress - -; 1191 : glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers"); - - 0001d 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0O@COHJKDBH@glDrawBuffers@ - 00024 e8 00 00 00 00 call glfwGetProcAddress - -; 1192 : glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate"); - - 00029 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@GAPLDNGF@glStencilOpSeparate@ - 00030 e8 00 00 00 00 call glfwGetProcAddress - -; 1193 : glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate"); - - 00035 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@FCMNCEIA@glStencilFuncSeparate@ - 0003c e8 00 00 00 00 call glfwGetProcAddress - -; 1194 : glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate"); - - 00041 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@MMKPIEJI@glStencilMaskSeparate@ - 00048 e8 00 00 00 00 call glfwGetProcAddress - -; 1195 : glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader"); - - 0004d 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0P@LDMLEABL@glAttachShader@ - 00054 e8 00 00 00 00 call glfwGetProcAddress - -; 1196 : glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation"); - - 00059 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@MHKEFIHM@glBindAttribLocation@ - 00060 e8 00 00 00 00 call glfwGetProcAddress - -; 1197 : glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader"); - - 00065 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@DGIEGONF@glCompileShader@ - 0006c e8 00 00 00 00 call glfwGetProcAddress - -; 1198 : glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram"); - - 00071 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@FLKLHNKP@glCreateProgram@ - 00078 48 89 05 00 00 - 00 00 mov QWORD PTR glad_glCompileShader, rax - 0007f e8 00 00 00 00 call glfwGetProcAddress - -; 1199 : glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader"); - - 00084 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0P@HGHBNC@glCreateShader@ - 0008b e8 00 00 00 00 call glfwGetProcAddress - -; 1200 : glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram"); - - 00090 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@NKGCDOPO@glDeleteProgram@ - 00097 48 89 05 00 00 - 00 00 mov QWORD PTR glad_glCreateShader, rax - 0009e e8 00 00 00 00 call glfwGetProcAddress - -; 1201 : glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader"); - - 000a3 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0P@HHCDONAG@glDeleteShader@ - 000aa e8 00 00 00 00 call glfwGetProcAddress - -; 1202 : glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); - - 000af 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0P@DJFJFCJL@glDetachShader@ - 000b6 e8 00 00 00 00 call glfwGetProcAddress - -; 1203 : glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray"); - - 000bb 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BL@NKHLOFFF@glDisableVertexAttribArray@ - 000c2 e8 00 00 00 00 call glfwGetProcAddress - -; 1204 : glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray"); - - 000c7 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@EHBAHNHE@glEnableVertexAttribArray@ - 000ce e8 00 00 00 00 call glfwGetProcAddress - -; 1205 : glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib"); - - 000d3 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@MBALAOHF@glGetActiveAttrib@ - 000da e8 00 00 00 00 call glfwGetProcAddress - -; 1206 : glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform"); - - 000df 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@NIMHLLKN@glGetActiveUniform@ - 000e6 e8 00 00 00 00 call glfwGetProcAddress - -; 1207 : glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders"); - - 000eb 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@GHMDGFEM@glGetAttachedShaders@ - 000f2 e8 00 00 00 00 call glfwGetProcAddress - -; 1208 : glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation"); - - 000f7 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@BEPGJDMM@glGetAttribLocation@ - 000fe e8 00 00 00 00 call glfwGetProcAddress - -; 1209 : glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv"); - - 00103 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0P@FMMDFLCO@glGetProgramiv@ - 0010a e8 00 00 00 00 call glfwGetProcAddress - -; 1210 : glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog"); - - 0010f 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@DHGHAJFL@glGetProgramInfoLog@ - 00116 48 89 05 00 00 - 00 00 mov QWORD PTR glad_glGetProgramiv, rax - 0011d e8 00 00 00 00 call glfwGetProcAddress - -; 1211 : glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv"); - - 00122 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0O@JBDFPDMG@glGetShaderiv@ - 00129 48 89 05 00 00 - 00 00 mov QWORD PTR glad_glGetProgramInfoLog, rax - 00130 e8 00 00 00 00 call glfwGetProcAddress - -; 1212 : glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog"); - - 00135 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@GIABBCMO@glGetShaderInfoLog@ - 0013c 48 89 05 00 00 - 00 00 mov QWORD PTR glad_glGetShaderiv, rax - 00143 e8 00 00 00 00 call glfwGetProcAddress - -; 1213 : glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource"); - - 00148 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@ELEIFJEL@glGetShaderSource@ - 0014f 48 89 05 00 00 - 00 00 mov QWORD PTR glad_glGetShaderInfoLog, rax - 00156 e8 00 00 00 00 call glfwGetProcAddress - -; 1214 : glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation"); - - 0015b 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@KIOPGICP@glGetUniformLocation@ - 00162 e8 00 00 00 00 call glfwGetProcAddress - -; 1215 : glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv"); - - 00167 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0P@DFCJIBG@glGetUniformfv@ - 0016e e8 00 00 00 00 call glfwGetProcAddress - -; 1216 : glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv"); - - 00173 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0P@IAONPCL@glGetUniformiv@ - 0017a e8 00 00 00 00 call glfwGetProcAddress - -; 1217 : glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv"); - - 0017f 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@HDPMJMIN@glGetVertexAttribdv@ - 00186 e8 00 00 00 00 call glfwGetProcAddress - -; 1218 : glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv"); - - 0018b 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@HAHIEIOD@glGetVertexAttribfv@ - 00192 e8 00 00 00 00 call glfwGetProcAddress - -; 1219 : glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv"); - - 00197 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@HLCEAPNO@glGetVertexAttribiv@ - 0019e e8 00 00 00 00 call glfwGetProcAddress - -; 1220 : glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv"); - - 001a3 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@DOJMENLD@glGetVertexAttribPointerv@ - 001aa e8 00 00 00 00 call glfwGetProcAddress - -; 1221 : glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram"); - - 001af 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@INLOJDGO@glIsProgram@ - 001b6 e8 00 00 00 00 call glfwGetProcAddress - -; 1222 : glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader"); - - 001bb 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0L@MDDLFIHC@glIsShader@ - 001c2 e8 00 00 00 00 call glfwGetProcAddress - -; 1223 : glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram"); - - 001c7 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0O@PIOEEBPO@glLinkProgram@ - 001ce e8 00 00 00 00 call glfwGetProcAddress - -; 1224 : glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource"); - - 001d3 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0P@DFHCPFMO@glShaderSource@ - 001da 48 89 05 00 00 - 00 00 mov QWORD PTR glad_glLinkProgram, rax - 001e1 e8 00 00 00 00 call glfwGetProcAddress - -; 1225 : glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram"); - - 001e6 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@ICBDHBI@glUseProgram@ - 001ed 48 89 05 00 00 - 00 00 mov QWORD PTR glad_glShaderSource, rax - 001f4 e8 00 00 00 00 call glfwGetProcAddress - -; 1226 : glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f"); - - 001f9 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@MLICAPOF@glUniform1f@ - 00200 e8 00 00 00 00 call glfwGetProcAddress - -; 1227 : glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f"); - - 00205 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@MJMELBLM@glUniform2f@ - 0020c e8 00 00 00 00 call glfwGetProcAddress - -; 1228 : glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f"); - - 00211 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@MIAGNLIL@glUniform3f@ - 00218 e8 00 00 00 00 call glfwGetProcAddress - -; 1229 : glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f"); - - 0021d 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@MNEJMNAO@glUniform4f@ - 00224 e8 00 00 00 00 call glfwGetProcAddress - -; 1230 : glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i"); - - 00229 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@EMBKBDCK@glUniform1i@ - 00230 e8 00 00 00 00 call glfwGetProcAddress - -; 1231 : glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i"); - - 00235 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@EOFMKNHD@glUniform2i@ - 0023c e8 00 00 00 00 call glfwGetProcAddress - -; 1232 : glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i"); - - 00241 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@EPJOMHEE@glUniform3i@ - 00248 e8 00 00 00 00 call glfwGetProcAddress - -; 1233 : glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i"); - - 0024d 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@EKNBNBMB@glUniform4i@ - 00254 e8 00 00 00 00 call glfwGetProcAddress - -; 1234 : glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv"); - - 00259 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@KJMOEKII@glUniform1fv@ - 00260 e8 00 00 00 00 call glfwGetProcAddress - -; 1235 : glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv"); - - 00265 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@LLHLOFGG@glUniform2fv@ - 0026c e8 00 00 00 00 call glfwGetProcAddress - -; 1236 : glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv"); - - 00271 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@DMHICAD@glUniform3fv@ - 00278 e8 00 00 00 00 call glfwGetProcAddress - -; 1237 : glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv"); - - 0027d 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@JOBALKLK@glUniform4fv@ - 00284 e8 00 00 00 00 call glfwGetProcAddress - -; 1238 : glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv"); - - 00289 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@KCJCANLF@glUniform1iv@ - 00290 e8 00 00 00 00 call glfwGetProcAddress - -; 1239 : glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv"); - - 00295 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@LACHKCFL@glUniform2iv@ - 0029c e8 00 00 00 00 call glfwGetProcAddress - -; 1240 : glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv"); - - 002a1 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@IJLMFDO@glUniform3iv@ - 002a8 e8 00 00 00 00 call glfwGetProcAddress - -; 1241 : glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv"); - - 002ad 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@JFEMPNIH@glUniform4iv@ - 002b4 e8 00 00 00 00 call glfwGetProcAddress - -; 1242 : glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv"); - - 002b9 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@JIBJELHD@glUniformMatrix2fv@ - 002c0 e8 00 00 00 00 call glfwGetProcAddress - -; 1243 : glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv"); - - 002c5 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@CAKFCMBG@glUniformMatrix3fv@ - 002cc e8 00 00 00 00 call glfwGetProcAddress - -; 1244 : glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv"); - - 002d1 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@LNHCBEKP@glUniformMatrix4fv@ - 002d8 e8 00 00 00 00 call glfwGetProcAddress - -; 1245 : glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram"); - - 002dd 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@MAPGDLJK@glValidateProgram@ - 002e4 e8 00 00 00 00 call glfwGetProcAddress - -; 1246 : glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d"); - - 002e9 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@PIOLPNPC@glVertexAttrib1d@ - 002f0 e8 00 00 00 00 call glfwGetProcAddress - -; 1247 : glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv"); - - 002f5 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@CKCOKGLN@glVertexAttrib1dv@ - 002fc e8 00 00 00 00 call glfwGetProcAddress - -; 1248 : glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f"); - - 00301 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@MKNNJPHA@glVertexAttrib1f@ - 00308 e8 00 00 00 00 call glfwGetProcAddress - -; 1249 : glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv"); - - 0030d 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@CJKKHCND@glVertexAttrib1fv@ - 00314 e8 00 00 00 00 call glfwGetProcAddress - -; 1250 : glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s"); - - 00319 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@PNGIHJGE@glVertexAttrib1s@ - 00320 e8 00 00 00 00 call glfwGetProcAddress - -; 1251 : glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv"); - - 00325 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@DDEHBDEI@glVertexAttrib1sv@ - 0032c e8 00 00 00 00 call glfwGetProcAddress - -; 1252 : glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d"); - - 00331 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@PKKNEDKL@glVertexAttrib2d@ - 00338 e8 00 00 00 00 call glfwGetProcAddress - -; 1253 : glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv"); - - 0033d 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@DIJLAJFD@glVertexAttrib2dv@ - 00344 e8 00 00 00 00 call glfwGetProcAddress - -; 1254 : glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f"); - - 00349 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@MIJLCBCJ@glVertexAttrib2f@ - 00350 e8 00 00 00 00 call glfwGetProcAddress - -; 1255 : glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv"); - - 00355 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@DLBPNNDN@glVertexAttrib2fv@ - 0035c e8 00 00 00 00 call glfwGetProcAddress - -; 1256 : glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s"); - - 00361 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@PPCOMHDN@glVertexAttrib2s@ - 00368 e8 00 00 00 00 call glfwGetProcAddress - -; 1257 : glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv"); - - 0036d 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@CBPCLMKG@glVertexAttrib2sv@ - 00374 e8 00 00 00 00 call glfwGetProcAddress - -; 1258 : glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d"); - - 00379 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@PLGPCJJM@glVertexAttrib3d@ - 00380 e8 00 00 00 00 call glfwGetProcAddress - -; 1259 : glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv"); - - 00385 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@IACHGODG@glVertexAttrib3dv@ - 0038c e8 00 00 00 00 call glfwGetProcAddress - -; 1260 : glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f"); - - 00391 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@MJFJELBO@glVertexAttrib3f@ - 00398 e8 00 00 00 00 call glfwGetProcAddress - -; 1261 : glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv"); - - 0039d 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@IDKDLKFI@glVertexAttrib3fv@ - 003a4 e8 00 00 00 00 call glfwGetProcAddress - -; 1262 : glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s"); - - 003a9 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@POOMKNAK@glVertexAttrib3s@ - 003b0 e8 00 00 00 00 call glfwGetProcAddress - -; 1263 : glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv"); - - 003b5 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@JJEONLMD@glVertexAttrib3sv@ - 003bc e8 00 00 00 00 call glfwGetProcAddress - -; 1264 : glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv"); - - 003c1 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@NANPPEGB@glVertexAttrib4Nbv@ - 003c8 e8 00 00 00 00 call glfwGetProcAddress - -; 1265 : glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv"); - - 003cd 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@NMIKBLIA@glVertexAttrib4Niv@ - 003d4 e8 00 00 00 00 call glfwGetProcAddress - -; 1266 : glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv"); - - 003d9 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@MNDLDNCG@glVertexAttrib4Nsv@ - 003e0 e8 00 00 00 00 call glfwGetProcAddress - -; 1267 : glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub"); - - 003e5 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@OHBIJGMB@glVertexAttrib4Nub@ - 003ec e8 00 00 00 00 call glfwGetProcAddress - -; 1268 : glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv"); - - 003f1 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@JFOBDEMA@glVertexAttrib4Nubv@ - 003f8 e8 00 00 00 00 call glfwGetProcAddress - -; 1269 : glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv"); - - 003fd 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@JJLENLCB@glVertexAttrib4Nuiv@ - 00404 e8 00 00 00 00 call glfwGetProcAddress - -; 1270 : glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv"); - - 00409 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@IIAFPNIH@glVertexAttrib4Nusv@ - 00410 e8 00 00 00 00 call glfwGetProcAddress - -; 1271 : glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv"); - - 00415 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@BJHNCKDN@glVertexAttrib4bv@ - 0041c e8 00 00 00 00 call glfwGetProcAddress - -; 1272 : glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d"); - - 00421 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@POCADPBJ@glVertexAttrib4d@ - 00428 e8 00 00 00 00 call glfwGetProcAddress - -; 1273 : glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv"); - - 0042d 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@BNPAFGIP@glVertexAttrib4dv@ - 00434 e8 00 00 00 00 call glfwGetProcAddress - -; 1274 : glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f"); - - 00439 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@MMBGFNJL@glVertexAttrib4f@ - 00440 e8 00 00 00 00 call glfwGetProcAddress - -; 1275 : glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv"); - - 00445 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@BOHEICOB@glVertexAttrib4fv@ - 0044c e8 00 00 00 00 call glfwGetProcAddress - -; 1276 : glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv"); - - 00451 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@BFCIMFNM@glVertexAttrib4iv@ - 00458 e8 00 00 00 00 call glfwGetProcAddress - -; 1277 : glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s"); - - 0045d 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@PLKDLLIP@glVertexAttrib4s@ - 00464 e8 00 00 00 00 call glfwGetProcAddress - -; 1278 : glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv"); - - 00469 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@EJJODHK@glVertexAttrib4sv@ - 00470 e8 00 00 00 00 call glfwGetProcAddress - -; 1279 : glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv"); - - 00475 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@PHPFILMB@glVertexAttrib4ubv@ - 0047c e8 00 00 00 00 call glfwGetProcAddress - -; 1280 : glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv"); - - 00481 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@PLKAGECA@glVertexAttrib4uiv@ - 00488 e8 00 00 00 00 call glfwGetProcAddress - -; 1281 : glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv"); - - 0048d 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@OKBBECIG@glVertexAttrib4usv@ - 00494 e8 00 00 00 00 call glfwGetProcAddress - -; 1282 : glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer"); - - 00499 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@JPNNNPKG@glVertexAttribPointer@ - -; 1283 : } - - 004a0 48 83 c4 28 add rsp, 40 ; 00000028H - -; 1282 : glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer"); - - 004a4 e9 00 00 00 00 jmp glfwGetProcAddress -$LN1@load_GL_VE: - -; 1283 : } - - 004a9 48 83 c4 28 add rsp, 40 ; 00000028H - 004ad c3 ret 0 -load_GL_VERSION_2_0 ENDP -_TEXT ENDS -; Function compile flags: /Ogtpy -; File D:\Programmer\GLenv\glad.c -; COMDAT gladLoadGLLoader -_TEXT SEGMENT -load$dead$ = 48 -gladLoadGLLoader PROC ; COMDAT - -; 1896 : int gladLoadGLLoader(GLADloadproc load) { - -$LN92: - 00000 40 56 push rsi - 00002 48 83 ec 20 sub rsp, 32 ; 00000020H - -; 1897 : GLVersion.major = 0; GLVersion.minor = 0; - - 00006 33 f6 xor esi, esi - -; 1898 : glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); - - 00008 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@OPOBFDCB@glGetString@ - 0000f 48 89 35 00 00 - 00 00 mov QWORD PTR GLVersion, rsi - 00016 e8 00 00 00 00 call glfwGetProcAddress - 0001b 48 89 05 00 00 - 00 00 mov QWORD PTR glad_glGetString, rax - 00022 48 85 c0 test rax, rax - -; 1899 : if (glGetString == NULL) return 0; - - 00025 0f 84 58 0d 00 - 00 je $LN63@gladLoadGL - -; 1900 : if (glGetString(GL_VERSION) == NULL) return 0; - - 0002b b9 02 1f 00 00 mov ecx, 7938 ; 00001f02H - 00030 ff d0 call rax - 00032 48 85 c0 test rax, rax - 00035 0f 84 48 0d 00 - 00 je $LN63@gladLoadGL - -; 1901 : find_coreGL(); - - 0003b e8 00 00 00 00 call find_coreGL - -; 1069 : if (!GLAD_GL_VERSION_1_0) return; - - 00040 39 35 00 00 00 - 00 cmp DWORD PTR GLAD_GL_VERSION_1_0, esi - 00046 0f 84 4e 02 00 - 00 je $LN8@gladLoadGL - -; 1070 : glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); - - 0004c 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0L@BAPBLHME@glCullFace@ - 00053 e8 00 00 00 00 call glfwGetProcAddress - -; 1071 : glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace"); - - 00058 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@ILBMDJDA@glFrontFace@ - 0005f e8 00 00 00 00 call glfwGetProcAddress - -; 1072 : glad_glHint = (PFNGLHINTPROC)load("glHint"); - - 00064 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_06HEADGMBC@glHint@ - 0006b e8 00 00 00 00 call glfwGetProcAddress - -; 1073 : glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth"); - - 00070 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@CFLGNFPG@glLineWidth@ - 00077 e8 00 00 00 00 call glfwGetProcAddress - -; 1074 : glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize"); - - 0007c 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@EEAPMMNM@glPointSize@ - 00083 e8 00 00 00 00 call glfwGetProcAddress - -; 1075 : glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode"); - - 00088 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0O@DKMNBFMB@glPolygonMode@ - 0008f e8 00 00 00 00 call glfwGetProcAddress - -; 1076 : glad_glScissor = (PFNGLSCISSORPROC)load("glScissor"); - - 00094 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_09ECGPAEPL@glScissor@ - 0009b e8 00 00 00 00 call glfwGetProcAddress - -; 1077 : glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf"); - - 000a0 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@INKFIMGP@glTexParameterf@ - 000a7 e8 00 00 00 00 call glfwGetProcAddress - -; 1078 : glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv"); - - 000ac 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@KEOFAHDF@glTexParameterfv@ - 000b3 e8 00 00 00 00 call glfwGetProcAddress - -; 1079 : glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri"); - - 000b8 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@KDNJAKA@glTexParameteri@ - 000bf e8 00 00 00 00 call glfwGetProcAddress - -; 1080 : glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv"); - - 000c4 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@KPLJEAAI@glTexParameteriv@ - 000cb e8 00 00 00 00 call glfwGetProcAddress - -; 1081 : glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D"); - - 000d0 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@JDMMMFHL@glTexImage1D@ - 000d7 e8 00 00 00 00 call glfwGetProcAddress - -; 1082 : glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D"); - - 000dc 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@JBIKHLCC@glTexImage2D@ - 000e3 e8 00 00 00 00 call glfwGetProcAddress - -; 1083 : glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer"); - - 000e8 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@EKCLGPL@glDrawBuffer@ - 000ef e8 00 00 00 00 call glfwGetProcAddress - -; 1084 : glad_glClear = (PFNGLCLEARPROC)load("glClear"); - - 000f4 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_07IBAPPAHJ@glClear@ - 000fb e8 00 00 00 00 call glfwGetProcAddress - -; 1085 : glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor"); - - 00100 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@OGLMDNKC@glClearColor@ - 00107 e8 00 00 00 00 call glfwGetProcAddress - -; 1086 : glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil"); - - 0010c 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0P@KBLPBBFP@glClearStencil@ - 00113 e8 00 00 00 00 call glfwGetProcAddress - -; 1087 : glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth"); - - 00118 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@LJIELNG@glClearDepth@ - 0011f e8 00 00 00 00 call glfwGetProcAddress - -; 1088 : glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask"); - - 00124 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0O@DJFHPFEP@glStencilMask@ - 0012b e8 00 00 00 00 call glfwGetProcAddress - -; 1089 : glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask"); - - 00130 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@DLGOAHPH@glColorMask@ - 00137 e8 00 00 00 00 call glfwGetProcAddress - -; 1090 : glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask"); - - 0013c 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@KABMFLLN@glDepthMask@ - 00143 e8 00 00 00 00 call glfwGetProcAddress - -; 1091 : glad_glDisable = (PFNGLDISABLEPROC)load("glDisable"); - - 00148 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_09MHGMIMKN@glDisable@ - 0014f e8 00 00 00 00 call glfwGetProcAddress - -; 1092 : glad_glEnable = (PFNGLENABLEPROC)load("glEnable"); - - 00154 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_08OOEHEKOP@glEnable@ - 0015b e8 00 00 00 00 call glfwGetProcAddress - -; 1093 : glad_glFinish = (PFNGLFINISHPROC)load("glFinish"); - - 00160 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_08DFCPOKBK@glFinish@ - 00167 e8 00 00 00 00 call glfwGetProcAddress - -; 1094 : glad_glFlush = (PFNGLFLUSHPROC)load("glFlush"); - - 0016c 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_07COFELLJA@glFlush@ - 00173 e8 00 00 00 00 call glfwGetProcAddress - -; 1095 : glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc"); - - 00178 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@PFBKOKOH@glBlendFunc@ - 0017f e8 00 00 00 00 call glfwGetProcAddress - -; 1096 : glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp"); - - 00184 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_09GKGMNAKG@glLogicOp@ - 0018b e8 00 00 00 00 call glfwGetProcAddress - -; 1097 : glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc"); - - 00190 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0O@ENNLLOLN@glStencilFunc@ - 00197 e8 00 00 00 00 call glfwGetProcAddress - -; 1098 : glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp"); - - 0019c 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@BILBNGF@glStencilOp@ - 001a3 e8 00 00 00 00 call glfwGetProcAddress - -; 1099 : glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc"); - - 001a8 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@NEJABAEP@glDepthFunc@ - 001af e8 00 00 00 00 call glfwGetProcAddress - -; 1100 : glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref"); - - 001b4 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0O@BFLAHHCK@glPixelStoref@ - 001bb e8 00 00 00 00 call glfwGetProcAddress - -; 1101 : glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei"); - - 001c0 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0O@JCCIGLOF@glPixelStorei@ - 001c7 e8 00 00 00 00 call glfwGetProcAddress - -; 1102 : glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer"); - - 001cc 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@HFKHBECK@glReadBuffer@ - 001d3 e8 00 00 00 00 call glfwGetProcAddress - -; 1103 : glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels"); - - 001d8 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@CKFNNHOO@glReadPixels@ - 001df e8 00 00 00 00 call glfwGetProcAddress - -; 1104 : glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv"); - - 001e4 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0O@NLMELLCJ@glGetBooleanv@ - 001eb e8 00 00 00 00 call glfwGetProcAddress - -; 1105 : glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev"); - - 001f0 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@OFBMMCDH@glGetDoublev@ - 001f7 e8 00 00 00 00 call glfwGetProcAddress - -; 1106 : glad_glGetError = (PFNGLGETERRORPROC)load("glGetError"); - - 001fc 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0L@FPKAMKHB@glGetError@ - 00203 e8 00 00 00 00 call glfwGetProcAddress - -; 1107 : glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv"); - - 00208 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@CKCOBONE@glGetFloatv@ - 0020f e8 00 00 00 00 call glfwGetProcAddress - -; 1108 : glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv"); - - 00214 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0O@DHHDCCLF@glGetIntegerv@ - 0021b e8 00 00 00 00 call glfwGetProcAddress - -; 1109 : glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); - - 00220 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@OPOBFDCB@glGetString@ - 00227 48 89 05 00 00 - 00 00 mov QWORD PTR glad_glGetIntegerv, rax - 0022e e8 00 00 00 00 call glfwGetProcAddress - -; 1110 : glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage"); - - 00233 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0O@DOIIJLAD@glGetTexImage@ - 0023a 48 89 05 00 00 - 00 00 mov QWORD PTR glad_glGetString, rax - 00241 e8 00 00 00 00 call glfwGetProcAddress - -; 1111 : glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv"); - - 00246 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@DNHBPKMC@glGetTexParameterfv@ - 0024d e8 00 00 00 00 call glfwGetProcAddress - -; 1112 : glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv"); - - 00252 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@DGCNLNPP@glGetTexParameteriv@ - 00259 e8 00 00 00 00 call glfwGetProcAddress - -; 1113 : glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv"); - - 0025e 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@GAMLGIFF@glGetTexLevelParameterfv@ - 00265 e8 00 00 00 00 call glfwGetProcAddress - -; 1114 : glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv"); - - 0026a 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@GLJHCPGI@glGetTexLevelParameteriv@ - 00271 e8 00 00 00 00 call glfwGetProcAddress - -; 1115 : glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled"); - - 00276 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@INHMIHKC@glIsEnabled@ - 0027d e8 00 00 00 00 call glfwGetProcAddress - -; 1116 : glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange"); - - 00282 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@PEBDIKOA@glDepthRange@ - 00289 e8 00 00 00 00 call glfwGetProcAddress - -; 1117 : glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport"); - - 0028e 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0L@KBLIPDFH@glViewport@ - 00295 e8 00 00 00 00 call glfwGetProcAddress -$LN8@gladLoadGL: - -; 1120 : if (!GLAD_GL_VERSION_1_1) return; - - 0029a 39 35 00 00 00 - 00 cmp DWORD PTR GLAD_GL_VERSION_1_1, esi - 002a0 0f 84 9c 00 00 - 00 je $LN11@gladLoadGL - -; 1121 : glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays"); - - 002a6 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@CMNPPOHA@glDrawArrays@ - 002ad e8 00 00 00 00 call glfwGetProcAddress - -; 1122 : glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements"); - - 002b2 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0P@MENFIFGE@glDrawElements@ - 002b9 e8 00 00 00 00 call glfwGetProcAddress - -; 1123 : glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset"); - - 002be 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@FFBJGNC@glPolygonOffset@ - 002c5 e8 00 00 00 00 call glfwGetProcAddress - -; 1124 : glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D"); - - 002ca 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@MEEDBHPL@glCopyTexImage1D@ - 002d1 e8 00 00 00 00 call glfwGetProcAddress - -; 1125 : glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D"); - - 002d6 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@MGAFKJKC@glCopyTexImage2D@ - 002dd e8 00 00 00 00 call glfwGetProcAddress - -; 1126 : glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D"); - - 002e2 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@PKNCAIGI@glCopyTexSubImage1D@ - 002e9 e8 00 00 00 00 call glfwGetProcAddress - -; 1127 : glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D"); - - 002ee 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@PIJELGDB@glCopyTexSubImage2D@ - 002f5 e8 00 00 00 00 call glfwGetProcAddress - -; 1128 : glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D"); - - 002fa 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@NFOOCKJD@glTexSubImage1D@ - 00301 e8 00 00 00 00 call glfwGetProcAddress - -; 1129 : glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D"); - - 00306 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@NHKIJEMK@glTexSubImage2D@ - 0030d e8 00 00 00 00 call glfwGetProcAddress - -; 1130 : glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture"); - - 00312 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0O@JKKCIBGC@glBindTexture@ - 00319 e8 00 00 00 00 call glfwGetProcAddress - -; 1131 : glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures"); - - 0031e 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@KMPLFJIC@glDeleteTextures@ - 00325 e8 00 00 00 00 call glfwGetProcAddress - -; 1132 : glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures"); - - 0032a 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0O@LLMANLNK@glGenTextures@ - 00331 e8 00 00 00 00 call glfwGetProcAddress - -; 1133 : glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture"); - - 00336 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@NJHAEPDN@glIsTexture@ - 0033d e8 00 00 00 00 call glfwGetProcAddress -$LN11@gladLoadGL: - -; 1136 : if (!GLAD_GL_VERSION_1_2) return; - - 00342 39 35 00 00 00 - 00 cmp DWORD PTR GLAD_GL_VERSION_1_2, esi - 00348 74 30 je SHORT $LN14@gladLoadGL - -; 1137 : glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements"); - - 0034a 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@IHNAGJGJ@glDrawRangeElements@ - 00351 e8 00 00 00 00 call glfwGetProcAddress - -; 1138 : glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D"); - - 00356 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@JAEIBBBF@glTexImage3D@ - 0035d e8 00 00 00 00 call glfwGetProcAddress - -; 1139 : glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D"); - - 00362 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@NGGKPOPN@glTexSubImage3D@ - 00369 e8 00 00 00 00 call glfwGetProcAddress - -; 1140 : glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D"); - - 0036e 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@PJFGNMAG@glCopyTexSubImage3D@ - 00375 e8 00 00 00 00 call glfwGetProcAddress -$LN14@gladLoadGL: - -; 1143 : if (!GLAD_GL_VERSION_1_3) return; - - 0037a 39 35 00 00 00 - 00 cmp DWORD PTR GLAD_GL_VERSION_1_3, esi - 00380 74 6c je SHORT $LN17@gladLoadGL - -; 1144 : glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture"); - - 00382 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@KOBBIKOF@glActiveTexture@ - 00389 e8 00 00 00 00 call glfwGetProcAddress - -; 1145 : glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage"); - - 0038e 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@BJGIPMOA@glSampleCoverage@ - 00395 e8 00 00 00 00 call glfwGetProcAddress - -; 1146 : glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D"); - - 0039a 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@GGHNMAGP@glCompressedTexImage3D@ - 003a1 e8 00 00 00 00 call glfwGetProcAddress - -; 1147 : glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D"); - - 003a6 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@GHLPKKFI@glCompressedTexImage2D@ - 003ad e8 00 00 00 00 call glfwGetProcAddress - -; 1148 : glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D"); - - 003b2 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@GFPJBEAB@glCompressedTexImage1D@ - 003b9 e8 00 00 00 00 call glfwGetProcAddress - -; 1149 : glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D"); - - 003be 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@EBJMCDPA@glCompressedTexSubImage3D@ - 003c5 e8 00 00 00 00 call glfwGetProcAddress - -; 1150 : glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D"); - - 003ca 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@EAFOEJMH@glCompressedTexSubImage2D@ - 003d1 e8 00 00 00 00 call glfwGetProcAddress - -; 1151 : glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D"); - - 003d6 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@ECBIPHJO@glCompressedTexSubImage1D@ - 003dd e8 00 00 00 00 call glfwGetProcAddress - -; 1152 : glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage"); - - 003e2 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@MPANLPPL@glGetCompressedTexImage@ - 003e9 e8 00 00 00 00 call glfwGetProcAddress -$LN17@gladLoadGL: - -; 1155 : if (!GLAD_GL_VERSION_1_4) return; - - 003ee 39 35 00 00 00 - 00 cmp DWORD PTR GLAD_GL_VERSION_1_4, esi - 003f4 74 6c je SHORT $LN20@gladLoadGL - -; 1156 : glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate"); - - 003f6 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@LLLCIIOO@glBlendFuncSeparate@ - 003fd e8 00 00 00 00 call glfwGetProcAddress - -; 1157 : glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays"); - - 00402 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@IBABPJFA@glMultiDrawArrays@ - 00409 e8 00 00 00 00 call glfwGetProcAddress - -; 1158 : glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements"); - - 0040e 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@MPDFJJLL@glMultiDrawElements@ - 00415 e8 00 00 00 00 call glfwGetProcAddress - -; 1159 : glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf"); - - 0041a 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@FGOOEDO@glPointParameterf@ - 00421 e8 00 00 00 00 call glfwGetProcAddress - -; 1160 : glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv"); - - 00426 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@LIABKNDP@glPointParameterfv@ - 0042d e8 00 00 00 00 call glfwGetProcAddress - -; 1161 : glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri"); - - 00432 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@ICPGPIPB@glPointParameteri@ - 00439 e8 00 00 00 00 call glfwGetProcAddress - -; 1162 : glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv"); - - 0043e 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@LDFNOKAC@glPointParameteriv@ - 00445 e8 00 00 00 00 call glfwGetProcAddress - -; 1163 : glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor"); - - 0044a 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@PKBMFJDK@glBlendColor@ - 00451 e8 00 00 00 00 call glfwGetProcAddress - -; 1164 : glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation"); - - 00456 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@PFHILPAN@glBlendEquation@ - 0045d e8 00 00 00 00 call glfwGetProcAddress -$LN20@gladLoadGL: - -; 1167 : if (!GLAD_GL_VERSION_1_5) return; - - 00462 39 35 00 00 00 - 00 cmp DWORD PTR GLAD_GL_VERSION_1_5, esi - 00468 0f 84 e4 00 00 - 00 je $LN23@gladLoadGL - -; 1168 : glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries"); - - 0046e 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@CJIGHHJ@glGenQueries@ - 00475 e8 00 00 00 00 call glfwGetProcAddress - -; 1169 : glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries"); - - 0047a 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@IOKEHMOH@glDeleteQueries@ - 00481 e8 00 00 00 00 call glfwGetProcAddress - -; 1170 : glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery"); - - 00486 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_09CNNLCEBN@glIsQuery@ - 0048d e8 00 00 00 00 call glfwGetProcAddress - -; 1171 : glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery"); - - 00492 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@GIAGIGPA@glBeginQuery@ - 00499 e8 00 00 00 00 call glfwGetProcAddress - -; 1172 : glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery"); - - 0049e 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0L@FLEBHIDM@glEndQuery@ - 004a5 e8 00 00 00 00 call glfwGetProcAddress - -; 1173 : glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv"); - - 004aa 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@BPACPFCI@glGetQueryiv@ - 004b1 e8 00 00 00 00 call glfwGetProcAddress - -; 1174 : glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv"); - - 004b6 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@KMBBCJID@glGetQueryObjectiv@ - 004bd e8 00 00 00 00 call glfwGetProcAddress - -; 1175 : glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv"); - - 004c2 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@MNBBKJ@glGetQueryObjectuiv@ - 004c9 e8 00 00 00 00 call glfwGetProcAddress - -; 1176 : glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer"); - - 004ce 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@BONEPPLO@glBindBuffer@ - 004d5 e8 00 00 00 00 call glfwGetProcAddress - -; 1177 : glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers"); - - 004da 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@DMNLADIO@glDeleteBuffers@ - 004e1 e8 00 00 00 00 call glfwGetProcAddress - -; 1178 : glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers"); - - 004e6 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@LAOHBIBA@glGenBuffers@ - 004ed e8 00 00 00 00 call glfwGetProcAddress - -; 1179 : glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer"); - - 004f2 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0L@KFPDMKNG@glIsBuffer@ - 004f9 e8 00 00 00 00 call glfwGetProcAddress - -; 1180 : glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData"); - - 004fe 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@JHHJMABP@glBufferData@ - 00505 e8 00 00 00 00 call glfwGetProcAddress - -; 1181 : glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData"); - - 0050a 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@GAJMDBBN@glBufferSubData@ - 00511 e8 00 00 00 00 call glfwGetProcAddress - -; 1182 : glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData"); - - 00516 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@PNDAHMBO@glGetBufferSubData@ - 0051d e8 00 00 00 00 call glfwGetProcAddress - -; 1183 : glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer"); - - 00522 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@NNHDPACA@glMapBuffer@ - 00529 e8 00 00 00 00 call glfwGetProcAddress - -; 1184 : glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer"); - - 0052e 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0O@OFGHBLEO@glUnmapBuffer@ - 00535 e8 00 00 00 00 call glfwGetProcAddress - -; 1185 : glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv"); - - 0053a 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@BMIEIFJP@glGetBufferParameteriv@ - 00541 e8 00 00 00 00 call glfwGetProcAddress - -; 1186 : glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv"); - - 00546 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@KNJEIFMC@glGetBufferPointerv@ - 0054d e8 00 00 00 00 call glfwGetProcAddress -$LN23@gladLoadGL: - -; 1902 : load_GL_VERSION_1_0(load); -; 1903 : load_GL_VERSION_1_1(load); -; 1904 : load_GL_VERSION_1_2(load); -; 1905 : load_GL_VERSION_1_3(load); -; 1906 : load_GL_VERSION_1_4(load); -; 1907 : load_GL_VERSION_1_5(load); -; 1908 : load_GL_VERSION_2_0(load); - - 00552 e8 00 00 00 00 call load_GL_VERSION_2_0 - -; 1285 : if (!GLAD_GL_VERSION_2_1) return; - - 00557 39 35 00 00 00 - 00 cmp DWORD PTR GLAD_GL_VERSION_2_1, esi - 0055d 74 48 je SHORT $LN26@gladLoadGL - -; 1286 : glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv"); - - 0055f 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@KDDJMCDK@glUniformMatrix2x3fv@ - 00566 e8 00 00 00 00 call glfwGetProcAddress - -; 1287 : glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv"); - - 0056b 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@NANJHGPK@glUniformMatrix3x2fv@ - 00572 e8 00 00 00 00 call glfwGetProcAddress - -; 1288 : glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv"); - - 00577 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@DOOOPKID@glUniformMatrix2x4fv@ - 0057e e8 00 00 00 00 call glfwGetProcAddress - -; 1289 : glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv"); - - 00583 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@MNNMEGEC@glUniformMatrix4x2fv@ - 0058a e8 00 00 00 00 call glfwGetProcAddress - -; 1290 : glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv"); - - 0058f 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@PFLCCJCG@glUniformMatrix3x4fv@ - 00596 e8 00 00 00 00 call glfwGetProcAddress - -; 1291 : glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv"); - - 0059b 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@HFGACBCH@glUniformMatrix4x3fv@ - 005a2 e8 00 00 00 00 call glfwGetProcAddress -$LN26@gladLoadGL: - -; 1909 : load_GL_VERSION_2_1(load); -; 1910 : load_GL_VERSION_3_0(load); - - 005a7 e8 00 00 00 00 call load_GL_VERSION_3_0 - -; 1381 : if (!GLAD_GL_VERSION_3_1) return; - - 005ac 39 35 00 00 00 - 00 cmp DWORD PTR GLAD_GL_VERSION_3_1, esi - 005b2 0f 84 b4 00 00 - 00 je $LN29@gladLoadGL - -; 1382 : glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced"); - - 005b8 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@HIOFINAN@glDrawArraysInstanced@ - 005bf e8 00 00 00 00 call glfwGetProcAddress - -; 1383 : glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced"); - - 005c4 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@CGJENFBH@glDrawElementsInstanced@ - 005cb e8 00 00 00 00 call glfwGetProcAddress - -; 1384 : glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer"); - - 005d0 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@IIMBBALL@glTexBuffer@ - 005d7 e8 00 00 00 00 call glfwGetProcAddress - -; 1385 : glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex"); - - 005dc 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@LJDLNGAF@glPrimitiveRestartIndex@ - 005e3 e8 00 00 00 00 call glfwGetProcAddress - -; 1386 : glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData"); - - 005e8 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@EPKABDOG@glCopyBufferSubData@ - 005ef e8 00 00 00 00 call glfwGetProcAddress - -; 1387 : glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices"); - - 005f4 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@MDPMIDEE@glGetUniformIndices@ - 005fb e8 00 00 00 00 call glfwGetProcAddress - -; 1388 : glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv"); - - 00600 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@JEHIMPCG@glGetActiveUniformsiv@ - 00607 e8 00 00 00 00 call glfwGetProcAddress - -; 1389 : glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName"); - - 0060c 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@EGGFHKJJ@glGetActiveUniformName@ - 00613 e8 00 00 00 00 call glfwGetProcAddress - -; 1390 : glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex"); - - 00618 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@CBDIMHHE@glGetUniformBlockIndex@ - 0061f e8 00 00 00 00 call glfwGetProcAddress - -; 1391 : glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv"); - - 00624 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@DMHOPJGL@glGetActiveUniformBlockiv@ - 0062b e8 00 00 00 00 call glfwGetProcAddress - -; 1392 : glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName"); - - 00630 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@KEMCJPAJ@glGetActiveUniformBlockName@ - 00637 e8 00 00 00 00 call glfwGetProcAddress - -; 1393 : glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding"); - - 0063c 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@BOLEKKCP@glUniformBlockBinding@ - 00643 e8 00 00 00 00 call glfwGetProcAddress - -; 1394 : glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); - - 00648 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@EEMMCHMB@glBindBufferRange@ - 0064f e8 00 00 00 00 call glfwGetProcAddress - -; 1395 : glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); - - 00654 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@LDPKOCJI@glBindBufferBase@ - 0065b e8 00 00 00 00 call glfwGetProcAddress - -; 1396 : glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); - - 00660 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@FKCNNMFO@glGetIntegeri_v@ - 00667 e8 00 00 00 00 call glfwGetProcAddress -$LN29@gladLoadGL: - -; 1399 : if (!GLAD_GL_VERSION_3_2) return; - - 0066c 39 35 00 00 00 - 00 cmp DWORD PTR GLAD_GL_VERSION_3_2, esi - 00672 0f 84 e4 00 00 - 00 je $LN32@gladLoadGL - -; 1400 : glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex"); - - 00678 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@LFMMIAHA@glDrawElementsBaseVertex@ - 0067f e8 00 00 00 00 call glfwGetProcAddress - -; 1401 : glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex"); - - 00684 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BO@KBDDBILP@glDrawRangeElementsBaseVertex@ - 0068b e8 00 00 00 00 call glfwGetProcAddress - -; 1402 : glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex"); - - 00690 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0CC@KLOIIKNA@glDrawElementsInstancedBaseVert@ - 00697 e8 00 00 00 00 call glfwGetProcAddress - -; 1403 : glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex"); - - 0069c 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BO@NAPFJEEK@glMultiDrawElementsBaseVertex@ - 006a3 e8 00 00 00 00 call glfwGetProcAddress - -; 1404 : glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex"); - - 006a8 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@ECOAPEBI@glProvokingVertex@ - 006af e8 00 00 00 00 call glfwGetProcAddress - -; 1405 : glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync"); - - 006b4 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@EFGFPFLP@glFenceSync@ - 006bb e8 00 00 00 00 call glfwGetProcAddress - -; 1406 : glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync"); - - 006c0 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_08JPIIHJEO@glIsSync@ - 006c7 e8 00 00 00 00 call glfwGetProcAddress - -; 1407 : glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync"); - - 006cc 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@PIFDNDFG@glDeleteSync@ - 006d3 e8 00 00 00 00 call glfwGetProcAddress - -; 1408 : glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync"); - - 006d8 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@KDMPGJAC@glClientWaitSync@ - 006df e8 00 00 00 00 call glfwGetProcAddress - -; 1409 : glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync"); - - 006e4 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0L@MHLOGHGO@glWaitSync@ - 006eb e8 00 00 00 00 call glfwGetProcAddress - -; 1410 : glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v"); - - 006f0 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@INMBOHGL@glGetInteger64v@ - 006f7 e8 00 00 00 00 call glfwGetProcAddress - -; 1411 : glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv"); - - 006fc 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@MPEEOPIN@glGetSynciv@ - 00703 e8 00 00 00 00 call glfwGetProcAddress - -; 1412 : glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v"); - - 00708 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@KOJILIEC@glGetInteger64i_v@ - 0070f e8 00 00 00 00 call glfwGetProcAddress - -; 1413 : glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v"); - - 00714 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@KKBIDGPP@glGetBufferParameteri64v@ - 0071b e8 00 00 00 00 call glfwGetProcAddress - -; 1414 : glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture"); - - 00720 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@ENLMLILA@glFramebufferTexture@ - 00727 e8 00 00 00 00 call glfwGetProcAddress - -; 1415 : glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample"); - - 0072c 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@FHDFLFA@glTexImage2DMultisample@ - 00733 e8 00 00 00 00 call glfwGetProcAddress - -; 1416 : glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample"); - - 00738 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@JIHMLKCG@glTexImage3DMultisample@ - 0073f e8 00 00 00 00 call glfwGetProcAddress - -; 1417 : glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv"); - - 00744 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@DHLIMGN@glGetMultisamplefv@ - 0074b e8 00 00 00 00 call glfwGetProcAddress - -; 1418 : glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski"); - - 00750 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0O@JNHBCHMB@glSampleMaski@ - 00757 e8 00 00 00 00 call glfwGetProcAddress -$LN32@gladLoadGL: - -; 1911 : load_GL_VERSION_3_1(load); -; 1912 : load_GL_VERSION_3_2(load); -; 1913 : load_GL_VERSION_3_3(load); - - 0075c e8 00 00 00 00 call load_GL_VERSION_3_3 - -; 1482 : if (!GLAD_GL_VERSION_4_0) return; - - 00761 39 35 00 00 00 - 00 cmp DWORD PTR GLAD_GL_VERSION_4_0, esi - 00767 0f 84 28 02 00 - 00 je $LN35@gladLoadGL - -; 1483 : glad_glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)load("glMinSampleShading"); - - 0076d 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@EDGCEBP@glMinSampleShading@ - 00774 e8 00 00 00 00 call glfwGetProcAddress - -; 1484 : glad_glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)load("glBlendEquationi"); - - 00779 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@MKHLNEOM@glBlendEquationi@ - 00780 e8 00 00 00 00 call glfwGetProcAddress - -; 1485 : glad_glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)load("glBlendEquationSeparatei"); - - 00785 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@FNMBAGAC@glBlendEquationSeparatei@ - 0078c e8 00 00 00 00 call glfwGetProcAddress - -; 1486 : glad_glBlendFunci = (PFNGLBLENDFUNCIPROC)load("glBlendFunci"); - - 00791 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@IKKELNNP@glBlendFunci@ - 00798 e8 00 00 00 00 call glfwGetProcAddress - -; 1487 : glad_glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)load("glBlendFuncSeparatei"); - - 0079d 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@PDDGKNBJ@glBlendFuncSeparatei@ - 007a4 e8 00 00 00 00 call glfwGetProcAddress - -; 1488 : glad_glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)load("glDrawArraysIndirect"); - - 007a9 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@BGDCPAEP@glDrawArraysIndirect@ - 007b0 e8 00 00 00 00 call glfwGetProcAddress - -; 1489 : glad_glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)load("glDrawElementsIndirect"); - - 007b5 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@LJJDOEDH@glDrawElementsIndirect@ - 007bc e8 00 00 00 00 call glfwGetProcAddress - -; 1490 : glad_glUniform1d = (PFNGLUNIFORM1DPROC)load("glUniform1d"); - - 007c1 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@PJLEGNGH@glUniform1d@ - 007c8 e8 00 00 00 00 call glfwGetProcAddress - -; 1491 : glad_glUniform2d = (PFNGLUNIFORM2DPROC)load("glUniform2d"); - - 007cd 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@PLPCNDDO@glUniform2d@ - 007d4 e8 00 00 00 00 call glfwGetProcAddress - -; 1492 : glad_glUniform3d = (PFNGLUNIFORM3DPROC)load("glUniform3d"); - - 007d9 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@PKDALJAJ@glUniform3d@ - 007e0 e8 00 00 00 00 call glfwGetProcAddress - -; 1493 : glad_glUniform4d = (PFNGLUNIFORM4DPROC)load("glUniform4d"); - - 007e5 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0M@PPHPKPIM@glUniform4d@ - 007ec e8 00 00 00 00 call glfwGetProcAddress - -; 1494 : glad_glUniform1dv = (PFNGLUNIFORM1DVPROC)load("glUniform1dv"); - - 007f1 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@KKEKJOOG@glUniform1dv@ - 007f8 e8 00 00 00 00 call glfwGetProcAddress - -; 1495 : glad_glUniform2dv = (PFNGLUNIFORM2DVPROC)load("glUniform2dv"); - - 007fd 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@LIPPDBAI@glUniform2dv@ - 00804 e8 00 00 00 00 call glfwGetProcAddress - -; 1496 : glad_glUniform3dv = (PFNGLUNIFORM3DVPROC)load("glUniform3dv"); - - 00809 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@EDFGGN@glUniform3dv@ - 00810 e8 00 00 00 00 call glfwGetProcAddress - -; 1497 : glad_glUniform4dv = (PFNGLUNIFORM4DVPROC)load("glUniform4dv"); - - 00815 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0N@JNJEGONE@glUniform4dv@ - 0081c e8 00 00 00 00 call glfwGetProcAddress - -; 1498 : glad_glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)load("glUniformMatrix2dv"); - - 00821 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@JLJNJPBN@glUniformMatrix2dv@ - 00828 e8 00 00 00 00 call glfwGetProcAddress - -; 1499 : glad_glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)load("glUniformMatrix3dv"); - - 0082d 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@CDCBPIHI@glUniformMatrix3dv@ - 00834 e8 00 00 00 00 call glfwGetProcAddress - -; 1500 : glad_glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)load("glUniformMatrix4dv"); - - 00839 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@LOPGMAMB@glUniformMatrix4dv@ - 00840 e8 00 00 00 00 call glfwGetProcAddress - -; 1501 : glad_glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)load("glUniformMatrix2x3dv"); - - 00845 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@KALNBGFE@glUniformMatrix2x3dv@ - 0084c e8 00 00 00 00 call glfwGetProcAddress - -; 1502 : glad_glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)load("glUniformMatrix2x4dv"); - - 00851 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@DNGKCOON@glUniformMatrix2x4dv@ - 00858 e8 00 00 00 00 call glfwGetProcAddress - -; 1503 : glad_glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)load("glUniformMatrix3x2dv"); - - 0085d 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@NDFNKCJE@glUniformMatrix3x2dv@ - 00864 e8 00 00 00 00 call glfwGetProcAddress - -; 1504 : glad_glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)load("glUniformMatrix3x4dv"); - - 00869 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@PGDGPNEI@glUniformMatrix3x4dv@ - 00870 e8 00 00 00 00 call glfwGetProcAddress - -; 1505 : glad_glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)load("glUniformMatrix4x2dv"); - - 00875 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@MOFIJCCM@glUniformMatrix4x2dv@ - 0087c e8 00 00 00 00 call glfwGetProcAddress - -; 1506 : glad_glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)load("glUniformMatrix4x3dv"); - - 00881 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@HGOEPFEJ@glUniformMatrix4x3dv@ - 00888 e8 00 00 00 00 call glfwGetProcAddress - -; 1507 : glad_glGetUniformdv = (PFNGLGETUNIFORMDVPROC)load("glGetUniformdv"); - - 0088d 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0P@NGEMHI@glGetUniformdv@ - 00894 e8 00 00 00 00 call glfwGetProcAddress - -; 1508 : glad_glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)load("glGetSubroutineUniformLocation"); - - 00899 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BP@IBIPLDOA@glGetSubroutineUniformLocation@ - 008a0 e8 00 00 00 00 call glfwGetProcAddress - -; 1509 : glad_glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)load("glGetSubroutineIndex"); - - 008a5 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@ONDIGCJG@glGetSubroutineIndex@ - 008ac e8 00 00 00 00 call glfwGetProcAddress - -; 1510 : glad_glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)load("glGetActiveSubroutineUniformiv"); - - 008b1 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BP@FAPFAJFP@glGetActiveSubroutineUniformiv@ - 008b8 e8 00 00 00 00 call glfwGetProcAddress - -; 1511 : glad_glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)load("glGetActiveSubroutineUniformName"); - - 008bd 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0CB@KCFFPCGJ@glGetActiveSubroutineUniformNam@ - 008c4 e8 00 00 00 00 call glfwGetProcAddress - -; 1512 : glad_glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)load("glGetActiveSubroutineName"); - - 008c9 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@JPHEACLL@glGetActiveSubroutineName@ - 008d0 e8 00 00 00 00 call glfwGetProcAddress - -; 1513 : glad_glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)load("glUniformSubroutinesuiv"); - - 008d5 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@CDPOBBHI@glUniformSubroutinesuiv@ - 008dc e8 00 00 00 00 call glfwGetProcAddress - -; 1514 : glad_glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)load("glGetUniformSubroutineuiv"); - - 008e1 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@BLMOFAGJ@glGetUniformSubroutineuiv@ - 008e8 e8 00 00 00 00 call glfwGetProcAddress - -; 1515 : glad_glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)load("glGetProgramStageiv"); - - 008ed 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@LOKJCDFH@glGetProgramStageiv@ - 008f4 e8 00 00 00 00 call glfwGetProcAddress - -; 1516 : glad_glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)load("glPatchParameteri"); - - 008f9 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@PAPDGMLA@glPatchParameteri@ - 00900 e8 00 00 00 00 call glfwGetProcAddress - -; 1517 : glad_glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)load("glPatchParameterfv"); - - 00905 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@LJKINJKN@glPatchParameterfv@ - 0090c e8 00 00 00 00 call glfwGetProcAddress - -; 1518 : glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)load("glBindTransformFeedback"); - - 00911 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@BPJKLMIG@glBindTransformFeedback@ - 00918 e8 00 00 00 00 call glfwGetProcAddress - -; 1519 : glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)load("glDeleteTransformFeedbacks"); - - 0091d 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BL@DIGEBFBK@glDeleteTransformFeedbacks@ - 00924 e8 00 00 00 00 call glfwGetProcAddress - -; 1520 : glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)load("glGenTransformFeedbacks"); - - 00929 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@KANKBGAE@glGenTransformFeedbacks@ - 00930 e8 00 00 00 00 call glfwGetProcAddress - -; 1521 : glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)load("glIsTransformFeedback"); - - 00935 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@BGFLKHBM@glIsTransformFeedback@ - 0093c e8 00 00 00 00 call glfwGetProcAddress - -; 1522 : glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)load("glPauseTransformFeedback"); - - 00941 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@FFNLKBCB@glPauseTransformFeedback@ - 00948 e8 00 00 00 00 call glfwGetProcAddress - -; 1523 : glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback"); - - 0094d 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@JMHONFHF@glResumeTransformFeedback@ - 00954 e8 00 00 00 00 call glfwGetProcAddress - -; 1524 : glad_glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)load("glDrawTransformFeedback"); - - 00959 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@LEOILCPN@glDrawTransformFeedback@ - 00960 e8 00 00 00 00 call glfwGetProcAddress - -; 1525 : glad_glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)load("glDrawTransformFeedbackStream"); - - 00965 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BO@IGLFNCDG@glDrawTransformFeedbackStream@ - 0096c e8 00 00 00 00 call glfwGetProcAddress - -; 1526 : glad_glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)load("glBeginQueryIndexed"); - - 00971 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@BDKPJDEE@glBeginQueryIndexed@ - 00978 e8 00 00 00 00 call glfwGetProcAddress - -; 1527 : glad_glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)load("glEndQueryIndexed"); - - 0097d 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@DPMHMNME@glEndQueryIndexed@ - 00984 e8 00 00 00 00 call glfwGetProcAddress - -; 1528 : glad_glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)load("glGetQueryIndexediv"); - - 00989 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@CCFJPMFI@glGetQueryIndexediv@ - 00990 e8 00 00 00 00 call glfwGetProcAddress -$LN35@gladLoadGL: - -; 1914 : load_GL_VERSION_4_0(load); -; 1915 : load_GL_VERSION_4_1(load); - - 00995 e8 00 00 00 00 call load_GL_VERSION_4_1 - -; 1623 : if (!GLAD_GL_VERSION_4_2) return; - - 0099a 39 35 00 00 00 - 00 cmp DWORD PTR GLAD_GL_VERSION_4_2, esi - 009a0 0f 84 90 00 00 - 00 je $LN38@gladLoadGL - -; 1624 : glad_glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)load("glDrawArraysInstancedBaseInstance"); - - 009a6 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0CC@FBJBJHCN@glDrawArraysInstancedBaseInstan@ - 009ad e8 00 00 00 00 call glfwGetProcAddress - -; 1625 : glad_glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)load("glDrawElementsInstancedBaseInstance"); - - 009b2 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0CE@NGNINKJD@glDrawElementsInstancedBaseInst@ - 009b9 e8 00 00 00 00 call glfwGetProcAddress - -; 1626 : glad_glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)load("glDrawElementsInstancedBaseVertexBaseInstance"); - - 009be 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0CO@GCMNEAOA@glDrawElementsInstancedBaseVert@ - 009c5 e8 00 00 00 00 call glfwGetProcAddress - -; 1627 : glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)load("glGetInternalformativ"); - - 009ca 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@BAOCDJPF@glGetInternalformativ@ - 009d1 e8 00 00 00 00 call glfwGetProcAddress - -; 1628 : glad_glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)load("glGetActiveAtomicCounterBufferiv"); - - 009d6 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0CB@CEHFMJFN@glGetActiveAtomicCounterBufferi@ - 009dd e8 00 00 00 00 call glfwGetProcAddress - -; 1629 : glad_glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)load("glBindImageTexture"); - - 009e2 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@GAKEPNGD@glBindImageTexture@ - 009e9 e8 00 00 00 00 call glfwGetProcAddress - -; 1630 : glad_glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)load("glMemoryBarrier"); - - 009ee 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@HIHPNLBJ@glMemoryBarrier@ - 009f5 e8 00 00 00 00 call glfwGetProcAddress - -; 1631 : glad_glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)load("glTexStorage1D"); - - 009fa 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0P@LCLGPEBO@glTexStorage1D@ - 00a01 e8 00 00 00 00 call glfwGetProcAddress - -; 1632 : glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D"); - - 00a06 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0P@LAPAEKEH@glTexStorage2D@ - 00a0d e8 00 00 00 00 call glfwGetProcAddress - -; 1633 : glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)load("glTexStorage3D"); - - 00a12 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0P@LBDCCAHA@glTexStorage3D@ - 00a19 e8 00 00 00 00 call glfwGetProcAddress - -; 1634 : glad_glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)load("glDrawTransformFeedbackInstanced"); - - 00a1e 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0CB@NDMLCEF@glDrawTransformFeedbackInstance@ - 00a25 e8 00 00 00 00 call glfwGetProcAddress - -; 1635 : glad_glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)load("glDrawTransformFeedbackStreamInstanced"); - - 00a2a 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0CH@OMPFKBLK@glDrawTransformFeedbackStreamIn@ - 00a31 e8 00 00 00 00 call glfwGetProcAddress -$LN38@gladLoadGL: - -; 1638 : if (!GLAD_GL_VERSION_4_3) return; - - 00a36 39 35 00 00 00 - 00 cmp DWORD PTR GLAD_GL_VERSION_4_3, esi - 00a3c 0f 84 10 02 00 - 00 je $LN41@gladLoadGL - -; 1639 : glad_glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)load("glClearBufferData"); - - 00a42 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@FCMBBKMP@glClearBufferData@ - 00a49 e8 00 00 00 00 call glfwGetProcAddress - -; 1640 : glad_glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)load("glClearBufferSubData"); - - 00a4e 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@FDHIBCMD@glClearBufferSubData@ - 00a55 e8 00 00 00 00 call glfwGetProcAddress - -; 1641 : glad_glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)load("glDispatchCompute"); - - 00a5a 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@DKKFFIGC@glDispatchCompute@ - 00a61 e8 00 00 00 00 call glfwGetProcAddress - -; 1642 : glad_glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)load("glDispatchComputeIndirect"); - - 00a66 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@EJMOGMMI@glDispatchComputeIndirect@ - 00a6d e8 00 00 00 00 call glfwGetProcAddress - -; 1643 : glad_glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)load("glCopyImageSubData"); - - 00a72 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@BNCHOBBL@glCopyImageSubData@ - 00a79 e8 00 00 00 00 call glfwGetProcAddress - -; 1644 : glad_glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)load("glFramebufferParameteri"); - - 00a7e 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@MLACHGDK@glFramebufferParameteri@ - 00a85 e8 00 00 00 00 call glfwGetProcAddress - -; 1645 : glad_glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)load("glGetFramebufferParameteriv"); - - 00a8a 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@BFEEFCMK@glGetFramebufferParameteriv@ - 00a91 e8 00 00 00 00 call glfwGetProcAddress - -; 1646 : glad_glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)load("glGetInternalformati64v"); - - 00a96 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@PHNNEGBD@glGetInternalformati64v@ - 00a9d e8 00 00 00 00 call glfwGetProcAddress - -; 1647 : glad_glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)load("glInvalidateTexSubImage"); - - 00aa2 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@FJDKFLGL@glInvalidateTexSubImage@ - 00aa9 e8 00 00 00 00 call glfwGetProcAddress - -; 1648 : glad_glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)load("glInvalidateTexImage"); - - 00aae 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@KHIECPKG@glInvalidateTexImage@ - 00ab5 e8 00 00 00 00 call glfwGetProcAddress - -; 1649 : glad_glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)load("glInvalidateBufferSubData"); - - 00aba 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@HOHOHNAC@glInvalidateBufferSubData@ - 00ac1 e8 00 00 00 00 call glfwGetProcAddress - -; 1650 : glad_glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)load("glInvalidateBufferData"); - - 00ac6 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@OGIFIBHA@glInvalidateBufferData@ - 00acd e8 00 00 00 00 call glfwGetProcAddress - -; 1651 : glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)load("glInvalidateFramebuffer"); - - 00ad2 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@OAJPOHIP@glInvalidateFramebuffer@ - 00ad9 e8 00 00 00 00 call glfwGetProcAddress - -; 1652 : glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)load("glInvalidateSubFramebuffer"); - - 00ade 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BL@IHGLAPPE@glInvalidateSubFramebuffer@ - 00ae5 e8 00 00 00 00 call glfwGetProcAddress - -; 1653 : glad_glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)load("glMultiDrawArraysIndirect"); - - 00aea 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@IKGAIKOP@glMultiDrawArraysIndirect@ - 00af1 e8 00 00 00 00 call glfwGetProcAddress - -; 1654 : glad_glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)load("glMultiDrawElementsIndirect"); - - 00af6 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@KHEEFMKO@glMultiDrawElementsIndirect@ - 00afd e8 00 00 00 00 call glfwGetProcAddress - -; 1655 : glad_glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)load("glGetProgramInterfaceiv"); - - 00b02 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BI@ICGPDPK@glGetProgramInterfaceiv@ - 00b09 e8 00 00 00 00 call glfwGetProcAddress - -; 1656 : glad_glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)load("glGetProgramResourceIndex"); - - 00b0e 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@DBDCONKB@glGetProgramResourceIndex@ - 00b15 e8 00 00 00 00 call glfwGetProcAddress - -; 1657 : glad_glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)load("glGetProgramResourceName"); - - 00b1a 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BJ@OHCPEAGJ@glGetProgramResourceName@ - 00b21 e8 00 00 00 00 call glfwGetProcAddress - -; 1658 : glad_glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)load("glGetProgramResourceiv"); - - 00b26 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@LEDFEPHI@glGetProgramResourceiv@ - 00b2d e8 00 00 00 00 call glfwGetProcAddress - -; 1659 : glad_glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)load("glGetProgramResourceLocation"); - - 00b32 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BN@BIJNENLC@glGetProgramResourceLocation@ - 00b39 e8 00 00 00 00 call glfwGetProcAddress - -; 1660 : glad_glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)load("glGetProgramResourceLocationIndex"); - - 00b3e 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0CC@GHECGAIH@glGetProgramResourceLocationInd@ - 00b45 e8 00 00 00 00 call glfwGetProcAddress - -; 1661 : glad_glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)load("glShaderStorageBlockBinding"); - - 00b4a 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BM@GDDCNIBO@glShaderStorageBlockBinding@ - 00b51 e8 00 00 00 00 call glfwGetProcAddress - -; 1662 : glad_glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)load("glTexBufferRange"); - - 00b56 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@DPMGLFNI@glTexBufferRange@ - 00b5d e8 00 00 00 00 call glfwGetProcAddress - -; 1663 : glad_glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)load("glTexStorage2DMultisample"); - - 00b62 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@PDJAKDKP@glTexStorage2DMultisample@ - 00b69 e8 00 00 00 00 call glfwGetProcAddress - -; 1664 : glad_glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)load("glTexStorage3DMultisample"); - - 00b6e 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BK@GOJPECNJ@glTexStorage3DMultisample@ - 00b75 e8 00 00 00 00 call glfwGetProcAddress - -; 1665 : glad_glTextureView = (PFNGLTEXTUREVIEWPROC)load("glTextureView"); - - 00b7a 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0O@BNFDGIMP@glTextureView@ - 00b81 e8 00 00 00 00 call glfwGetProcAddress - -; 1666 : glad_glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)load("glBindVertexBuffer"); - - 00b86 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@FCGJAOHG@glBindVertexBuffer@ - 00b8d e8 00 00 00 00 call glfwGetProcAddress - -; 1667 : glad_glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)load("glVertexAttribFormat"); - - 00b92 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@JEIPPBFE@glVertexAttribFormat@ - 00b99 e8 00 00 00 00 call glfwGetProcAddress - -; 1668 : glad_glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)load("glVertexAttribIFormat"); - - 00b9e 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@KJAHAHDI@glVertexAttribIFormat@ - 00ba5 e8 00 00 00 00 call glfwGetProcAddress - -; 1669 : glad_glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)load("glVertexAttribLFormat"); - - 00baa 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@OBOHAJFM@glVertexAttribLFormat@ - 00bb1 e8 00 00 00 00 call glfwGetProcAddress - -; 1670 : glad_glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)load("glVertexAttribBinding"); - - 00bb6 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@MLFHCGE@glVertexAttribBinding@ - 00bbd e8 00 00 00 00 call glfwGetProcAddress - -; 1671 : glad_glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)load("glVertexBindingDivisor"); - - 00bc2 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@GNGCLGOI@glVertexBindingDivisor@ - 00bc9 e8 00 00 00 00 call glfwGetProcAddress - -; 1672 : glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl"); - - 00bce 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BG@MNBDCEEP@glDebugMessageControl@ - 00bd5 e8 00 00 00 00 call glfwGetProcAddress - -; 1673 : glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert"); - - 00bda 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@DGOJNFDO@glDebugMessageInsert@ - 00be1 e8 00 00 00 00 call glfwGetProcAddress - -; 1674 : glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback"); - - 00be6 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BH@IGFENJCI@glDebugMessageCallback@ - 00bed e8 00 00 00 00 call glfwGetProcAddress - -; 1675 : glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog"); - - 00bf2 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@FGBMJKND@glGetDebugMessageLog@ - 00bf9 e8 00 00 00 00 call glfwGetProcAddress - -; 1676 : glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup"); - - 00bfe 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@DEFFBEGJ@glPushDebugGroup@ - 00c05 e8 00 00 00 00 call glfwGetProcAddress - -; 1677 : glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup"); - - 00c0a 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@PMJBDENK@glPopDebugGroup@ - 00c11 e8 00 00 00 00 call glfwGetProcAddress - -; 1678 : glad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel"); - - 00c16 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0O@EFJDECDM@glObjectLabel@ - 00c1d e8 00 00 00 00 call glfwGetProcAddress - -; 1679 : glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel"); - - 00c22 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@MOEDHKDB@glGetObjectLabel@ - 00c29 e8 00 00 00 00 call glfwGetProcAddress - -; 1680 : glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel"); - - 00c2e 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BB@FBABGDIL@glObjectPtrLabel@ - 00c35 e8 00 00 00 00 call glfwGetProcAddress - -; 1681 : glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel"); - - 00c3a 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@MIJFJOHM@glGetObjectPtrLabel@ - 00c41 e8 00 00 00 00 call glfwGetProcAddress - -; 1682 : glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv"); - - 00c46 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0O@LADEDGJO@glGetPointerv@ - 00c4d e8 00 00 00 00 call glfwGetProcAddress -$LN41@gladLoadGL: - -; 1685 : if (!GLAD_GL_VERSION_4_4) return; - - 00c52 39 35 00 00 00 - 00 cmp DWORD PTR GLAD_GL_VERSION_4_4, esi - 00c58 74 6c je SHORT $LN44@gladLoadGL - -; 1686 : glad_glBufferStorage = (PFNGLBUFFERSTORAGEPROC)load("glBufferStorage"); - - 00c5a 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@COBILMHM@glBufferStorage@ - 00c61 e8 00 00 00 00 call glfwGetProcAddress - -; 1687 : glad_glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)load("glClearTexImage"); - - 00c66 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BA@FNPOIBAF@glClearTexImage@ - 00c6d e8 00 00 00 00 call glfwGetProcAddress - -; 1688 : glad_glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)load("glClearTexSubImage"); - - 00c72 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@CFALBON@glClearTexSubImage@ - 00c79 e8 00 00 00 00 call glfwGetProcAddress - -; 1689 : glad_glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)load("glBindBuffersBase"); - - 00c7e 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BC@ENBBLPHM@glBindBuffersBase@ - 00c85 e8 00 00 00 00 call glfwGetProcAddress - -; 1690 : glad_glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)load("glBindBuffersRange"); - - 00c8a 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@ODFFOKPN@glBindBuffersRange@ - 00c91 e8 00 00 00 00 call glfwGetProcAddress - -; 1691 : glad_glBindTextures = (PFNGLBINDTEXTURESPROC)load("glBindTextures"); - - 00c96 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0P@KHDEIIMA@glBindTextures@ - 00c9d e8 00 00 00 00 call glfwGetProcAddress - -; 1692 : glad_glBindSamplers = (PFNGLBINDSAMPLERSPROC)load("glBindSamplers"); - - 00ca2 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0P@FADPDFKM@glBindSamplers@ - 00ca9 e8 00 00 00 00 call glfwGetProcAddress - -; 1693 : glad_glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)load("glBindImageTextures"); - - 00cae 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@NAMJLOCK@glBindImageTextures@ - 00cb5 e8 00 00 00 00 call glfwGetProcAddress - -; 1694 : glad_glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)load("glBindVertexBuffers"); - - 00cba 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BE@LNCGJHDC@glBindVertexBuffers@ - 00cc1 e8 00 00 00 00 call glfwGetProcAddress -$LN44@gladLoadGL: - -; 1916 : load_GL_VERSION_4_2(load); -; 1917 : load_GL_VERSION_4_3(load); -; 1918 : load_GL_VERSION_4_4(load); -; 1919 : load_GL_VERSION_4_5(load); - - 00cc6 e8 00 00 00 00 call load_GL_VERSION_4_5 - -; 1822 : if (!GLAD_GL_VERSION_4_6) return; - - 00ccb 39 35 00 00 00 - 00 cmp DWORD PTR GLAD_GL_VERSION_4_6, esi - 00cd1 74 30 je SHORT $LN47@gladLoadGL - -; 1823 : glad_glSpecializeShader = (PFNGLSPECIALIZESHADERPROC)load("glSpecializeShader"); - - 00cd3 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BD@LNCLLNDI@glSpecializeShader@ - 00cda e8 00 00 00 00 call glfwGetProcAddress - -; 1824 : glad_glMultiDrawArraysIndirectCount = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC)load("glMultiDrawArraysIndirectCount"); - - 00cdf 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BP@GGIOCPJI@glMultiDrawArraysIndirectCount@ - 00ce6 e8 00 00 00 00 call glfwGetProcAddress - -; 1825 : glad_glMultiDrawElementsIndirectCount = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC)load("glMultiDrawElementsIndirectCount"); - - 00ceb 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0CB@BPEMAMPH@glMultiDrawElementsIndirectCoun@ - 00cf2 e8 00 00 00 00 call glfwGetProcAddress - -; 1826 : glad_glPolygonOffsetClamp = (PFNGLPOLYGONOFFSETCLAMPPROC)load("glPolygonOffsetClamp"); - - 00cf7 48 8d 0d 00 00 - 00 00 lea rcx, OFFSET FLAT:??_C@_0BF@ECLDHBOO@glPolygonOffsetClamp@ - 00cfe e8 00 00 00 00 call glfwGetProcAddress -$LN47@gladLoadGL: - -; 1829 : if (!get_exts()) return 0; - - 00d03 e8 00 00 00 00 call get_exts - 00d08 85 c0 test eax, eax - 00d0a 74 77 je SHORT $LN63@gladLoadGL - -; 209 : if (exts_i != NULL) { - - 00d0c 48 8b 0d 00 00 - 00 00 mov rcx, QWORD PTR exts_i - 00d13 48 85 c9 test rcx, rcx - 00d16 74 4e je SHORT $LN4@gladLoadGL - -; 210 : int index; -; 211 : for (index = 0; index < num_exts_i; index++) { - - 00d18 39 35 00 00 00 - 00 cmp DWORD PTR num_exts_i, esi - 00d1e 48 89 5c 24 30 mov QWORD PTR [rsp+48], rbx - 00d23 8b de mov ebx, esi - 00d25 7e 2d jle SHORT $LN55@gladLoadGL - 00d27 48 89 7c 24 38 mov QWORD PTR [rsp+56], rdi - 00d2c 48 8b fe mov rdi, rsi - 00d2f 90 npad 1 -$LL56@gladLoadGL: - -; 212 : free((char*)exts_i[index]); - - 00d30 48 8b 0c 39 mov rcx, QWORD PTR [rcx+rdi] - 00d34 ff 15 00 00 00 - 00 call QWORD PTR __imp_free - 00d3a 48 8b 0d 00 00 - 00 00 mov rcx, QWORD PTR exts_i - 00d41 48 8d 7f 08 lea rdi, QWORD PTR [rdi+8] - 00d45 ff c3 inc ebx - 00d47 3b 1d 00 00 00 - 00 cmp ebx, DWORD PTR num_exts_i - 00d4d 7c e1 jl SHORT $LL56@gladLoadGL - 00d4f 48 8b 7c 24 38 mov rdi, QWORD PTR [rsp+56] -$LN55@gladLoadGL: - -; 213 : } -; 214 : free((void*)exts_i); - - 00d54 ff 15 00 00 00 - 00 call QWORD PTR __imp_free - -; 215 : exts_i = NULL; - - 00d5a 48 8b 5c 24 30 mov rbx, QWORD PTR [rsp+48] - 00d5f 48 89 35 00 00 - 00 00 mov QWORD PTR exts_i, rsi -$LN4@gladLoadGL: - -; 1923 : return GLVersion.major != 0 || GLVersion.minor != 0; - - 00d66 39 35 00 00 00 - 00 cmp DWORD PTR GLVersion, esi - 00d6c 75 08 jne SHORT $LN6@gladLoadGL - 00d6e 39 35 04 00 00 - 00 cmp DWORD PTR GLVersion+4, esi - 00d74 74 05 je SHORT $LN7@gladLoadGL -$LN6@gladLoadGL: - 00d76 be 01 00 00 00 mov esi, 1 -$LN7@gladLoadGL: - 00d7b 8b c6 mov eax, esi - -; 1924 : } - - 00d7d 48 83 c4 20 add rsp, 32 ; 00000020H - 00d81 5e pop rsi - 00d82 c3 ret 0 -$LN63@gladLoadGL: - -; 1920 : load_GL_VERSION_4_6(load); -; 1921 : -; 1922 : if (!find_extensionsGL()) return 0; - - 00d83 33 c0 xor eax, eax - -; 1924 : } - - 00d85 48 83 c4 20 add rsp, 32 ; 00000020H - 00d89 5e pop rsi - 00d8a c3 ret 0 -gladLoadGLLoader ENDP -_TEXT ENDS END diff --git a/源代码/StgShqrpGraphic/x64/Release/linear.obj b/源代码/StgShqrpGraphic/x64/Release/linear.obj index dc1e2bb4..eb3d8552 100644 Binary files a/源代码/StgShqrpGraphic/x64/Release/linear.obj and 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