Cant solve Problems about polar coordinates
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@@ -104,6 +104,8 @@ public Bullet Former{get;set;}
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public float X{get; set;}
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public float Y{get; set;}
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直角坐标系参数
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表示XY线性速度的10*1十次多项式系数矩阵
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表示XY周期性速度数据的三阶傅里叶变换式
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以及指向的方向,初始方向
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@@ -114,6 +116,10 @@ public float[] FourierY {get; set;}
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public float[] Angle {get; set;}
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public float AngleDefult {get; set;}
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极坐标参数
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没闹明白,等会再写
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关于子弹类别的相关属性
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子弹种类和缩放比例,以确定贴图纹理及其大小
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同时还有纹理相关数据,碰撞半径
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@@ -210,25 +216,3 @@ this.Angle = angle;
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*/
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/*
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一个关于数学的类
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主要用于在不丢失精度的情况下简化三角函数计算的复杂度。
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class SimpleMath
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{
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redonly int[] SineArray =
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{
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};
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public void Sin(float x)
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{
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}
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}
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*/
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