add from giga-device, new branch added
This commit is contained in:
@@ -0,0 +1,17 @@
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<?xml version="1.0"?>
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<package>
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<metadata>
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||||
<id>StgSharp</id>
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||||
<version>1.0.0</version>
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||||
<authors>Nitload</authors>
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||||
<owners>Nitload</owners>
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||||
<requireLicenseAcceptance>false</requireLicenseAcceptance>
|
||||
<description></description>
|
||||
<tags></tags>
|
||||
</metadata>
|
||||
<files>
|
||||
<file src="netstandard2.1\StgSharp.dll" target="lib\netstandard2.1\StgSharp.dll" />
|
||||
<file src="netstandard2.1\StgSharp.xml" target="lib\netstandard2.1\StgSharp.xml" />
|
||||
<file src="netstandard2.1\StgSharpC.dll" target="lib\netstandard2.1\StgSharpC.dll" />
|
||||
</files>
|
||||
</package>
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||||
@@ -0,0 +1,206 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="BidirectionalDictionary.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
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||||
using System.Collections.ObjectModel;
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||||
using System.Diagnostics.CodeAnalysis;
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||||
using System.Linq;
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||||
|
||||
namespace StgSharp.Commom.Collections
|
||||
{
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||||
public sealed class BidirectionalDictionary<TFirst, TSecond> : IBidirectionalDictionary<TFirst, TSecond>
|
||||
{
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||||
|
||||
private readonly Dictionary<TFirst, TSecond> _forward;
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||||
private readonly Dictionary<TSecond, TFirst> _reverse;
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||||
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||||
public BidirectionalDictionary()
|
||||
{
|
||||
_forward = new Dictionary<TFirst, TSecond>();
|
||||
_reverse = new Dictionary<TSecond, TFirst>();
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||||
}
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||||
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||||
public TFirst this[ TSecond key ]
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||||
{
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||||
get
|
||||
{
|
||||
if( _reverse.TryGetValue( key, out TFirst value ) ) {
|
||||
return value;
|
||||
}
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||||
throw new ArgumentException( $"Cannot find key {key!.ToString()} in dictionary." );
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||||
}
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||||
set
|
||||
{
|
||||
if( _reverse.TryGetValue( key, out TFirst origin ) )
|
||||
{
|
||||
_reverse[ key ] = value;
|
||||
_forward.Remove( origin );
|
||||
} else
|
||||
{
|
||||
_reverse.Add( key, value );
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||||
}
|
||||
_forward.Add( value, key );
|
||||
}
|
||||
}
|
||||
|
||||
public TSecond this[ TFirst key ]
|
||||
{
|
||||
get
|
||||
{
|
||||
if( _forward.TryGetValue( key, out TSecond value ) ) {
|
||||
return value;
|
||||
}
|
||||
throw new ArgumentException( $"Cannot find key {key!.ToString()} in dictionary." );
|
||||
}
|
||||
set
|
||||
{
|
||||
if( _forward.TryGetValue( key, out TSecond origin ) )
|
||||
{
|
||||
_forward[ key ] = value;
|
||||
_reverse.Remove( origin );
|
||||
} else
|
||||
{
|
||||
_forward.Add( key, value );
|
||||
}
|
||||
_reverse.Add( value, key );
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsReadOnly => false;
|
||||
|
||||
public ICollection<TFirst> FirstIndex => _forward.Keys;
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||||
|
||||
public ICollection<TSecond> SecondIndex => _reverse.Keys;
|
||||
|
||||
public int Count => _forward.Count;
|
||||
|
||||
public IReadOnlyDictionary<TFirst, TSecond> Forward => new ReadOnlyDictionary<TFirst, TSecond>(
|
||||
_forward );
|
||||
|
||||
public IReadOnlyDictionary<TSecond, TFirst> Reverse => new ReadOnlyDictionary<TSecond, TFirst>(
|
||||
_reverse );
|
||||
|
||||
public void Add( KeyValuePair<TFirst, TSecond> item )
|
||||
{
|
||||
if( _forward.ContainsKey( item.Key ) || _reverse.ContainsKey( item.Value ) ) {
|
||||
throw new ArgumentException( "Duplicate key or value." );
|
||||
}
|
||||
_forward.Add( item.Key, item.Value );
|
||||
_reverse.Add( item.Value, item.Key );
|
||||
}
|
||||
|
||||
public void Add( TFirst key, TSecond value )
|
||||
{
|
||||
if( _forward.ContainsKey( key ) || _reverse.ContainsKey( value ) ) {
|
||||
throw new ArgumentException( "Duplicate key or value." );
|
||||
}
|
||||
_forward.Add( key, value );
|
||||
_reverse.Add( value, key );
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
_forward.Clear();
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||||
_reverse.Clear();
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||||
}
|
||||
|
||||
public bool Contains( KeyValuePair<TFirst, TSecond> item )
|
||||
{
|
||||
return _forward.Contains( item ) &&
|
||||
_reverse.TryGetValue( item.Value, out TFirst var ) &&
|
||||
var!.Equals( item.Key );
|
||||
}
|
||||
|
||||
public bool Contains( TSecond key )
|
||||
{
|
||||
return _reverse.ContainsKey( key );
|
||||
}
|
||||
|
||||
public bool Contains( TFirst key )
|
||||
{
|
||||
return _forward.ContainsKey( key );
|
||||
}
|
||||
|
||||
public void CopyTo( KeyValuePair<TFirst, TSecond>[] array, int arrayIndex )
|
||||
{
|
||||
if( array == null ) {
|
||||
throw new ArgumentNullException( nameof( array ) );
|
||||
}
|
||||
if( arrayIndex < 0 || arrayIndex > array.Length ) {
|
||||
throw new ArgumentOutOfRangeException( nameof( arrayIndex ) );
|
||||
}
|
||||
if( array.Length - arrayIndex < _forward.Count ) {
|
||||
throw new ArgumentException( "The array is too small to copy the elements." );
|
||||
}
|
||||
|
||||
foreach( KeyValuePair<TFirst, TSecond> pair in _forward ) {
|
||||
array[ arrayIndex++ ] = pair;
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerator<KeyValuePair<TFirst, TSecond>> GetEnumerator()
|
||||
{
|
||||
foreach( KeyValuePair<TFirst, TSecond> pair in _forward ) {
|
||||
yield return pair;
|
||||
}
|
||||
}
|
||||
|
||||
public bool Remove( TFirst key )
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public bool Remove( KeyValuePair<TFirst, TSecond> item )
|
||||
{
|
||||
if( _forward.Remove( item.Key ) ) {
|
||||
return _reverse.Remove( item.Value );
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool TryGetValue( TFirst key, out TSecond value )
|
||||
{
|
||||
return _forward.TryGetValue( key, out value );
|
||||
}
|
||||
|
||||
public bool TryGetValue( TSecond key, out TFirst value )
|
||||
{
|
||||
return _reverse.TryGetValue( key, out value );
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator()
|
||||
{
|
||||
return GetEnumerator();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,191 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="CapacityFixedList.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Commom.Collections
|
||||
{
|
||||
public static class CapacityFixedListBuilder
|
||||
{
|
||||
|
||||
internal static CapacityFixedList<T> Create<T>( ReadOnlySpan<T> values )
|
||||
{
|
||||
return new CapacityFixedList<T>( values );
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
[CollectionBuilder(
|
||||
typeof( CapacityFixedListBuilder ),
|
||||
nameof( CapacityFixedListBuilder.Create ) )]
|
||||
public class CapacityFixedList<T> : IList<T>
|
||||
{
|
||||
|
||||
private T[] _values;
|
||||
private int capacity, _index;
|
||||
|
||||
public CapacityFixedList( int size )
|
||||
{
|
||||
_values = new T[size];
|
||||
}
|
||||
|
||||
public CapacityFixedList( ReadOnlySpan<T> values )
|
||||
{
|
||||
_values = values.ToArray();
|
||||
}
|
||||
|
||||
public T this[ int index ]
|
||||
{
|
||||
get => index < _index ?
|
||||
_values[ index ] : throw new ArgumentOutOfRangeException( nameof( index ) );
|
||||
set
|
||||
{
|
||||
if( index < _index )
|
||||
{
|
||||
_values[ index ] = value;
|
||||
} else
|
||||
{
|
||||
throw new ArgumentOutOfRangeException( nameof( index ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsReadOnly => false;
|
||||
|
||||
public int Count => _index + 1;
|
||||
|
||||
public void Add( T item )
|
||||
{
|
||||
if( _index < capacity - 1 )
|
||||
{
|
||||
_index++;
|
||||
this[ _index ] = item;
|
||||
}
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
_values = new T[capacity];
|
||||
_index = 0;
|
||||
}
|
||||
|
||||
public bool Contains( T item )
|
||||
{
|
||||
for( int i = 0; i <= _index; i++ )
|
||||
{
|
||||
if( item.Equals( _values[ i ] ) ) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void CopyTo( T[] array, int arrayIndex )
|
||||
{
|
||||
_values.CopyTo( array, arrayIndex );
|
||||
}
|
||||
|
||||
public IEnumerator<T> GetEnumerator()
|
||||
{
|
||||
for( int i = 0; i <= _index; i++ ) {
|
||||
yield return _values[ i ];
|
||||
}
|
||||
}
|
||||
|
||||
public int IndexOf( T item )
|
||||
{
|
||||
T v;
|
||||
for( int i = 0; i <= _index; i++ )
|
||||
{
|
||||
if( ( v = _values[ i ] ) != null && v.Equals( item ) ) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
public bool Remove( T item )
|
||||
{
|
||||
T v;
|
||||
for( int i = 0; i <= _index; i++ )
|
||||
{
|
||||
if( ( v = _values[ i ] ) != null && v.Equals( item ) )
|
||||
{
|
||||
_values[ i ] = _values[ _index ];
|
||||
_index--;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void RemoveAll( Predicate<T> predicate )
|
||||
{
|
||||
for( int i = _index; i > 0; i-- )
|
||||
{
|
||||
if( predicate( _values[ i ] ) )
|
||||
{
|
||||
_values[ i ] = _values[ _index ];
|
||||
_index--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void RemoveAt( int index )
|
||||
{
|
||||
if( index <= _index )
|
||||
{
|
||||
_values[ index ] = _values[ _index ];
|
||||
_index--;
|
||||
}
|
||||
}
|
||||
|
||||
public void Resize( int newSize )
|
||||
{
|
||||
Array.Resize( ref _values, newSize );
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator()
|
||||
{
|
||||
yield return GetEnumerator();
|
||||
}
|
||||
|
||||
void IList<T>.Insert( int index, T item )
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
}//------------------------------------- End of Class ------------------------------------------
|
||||
}
|
||||
@@ -0,0 +1,87 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="IBidrirectionalDictionary.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the ¡°Software¡±), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED ¡°AS IS¡±,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Commom.Collections
|
||||
{
|
||||
public interface IBidirectionalDictionary<TFirst, TSecond> : IDictionary<TFirst, TSecond>
|
||||
{
|
||||
|
||||
public TFirst this[ TSecond key ] { get; set; }
|
||||
|
||||
public ICollection<TFirst> FirstIndex { get; }
|
||||
|
||||
public ICollection<TSecond> SecondIndex { get; }
|
||||
|
||||
public IReadOnlyDictionary<TFirst, TSecond> Forward { get; }
|
||||
|
||||
public IReadOnlyDictionary<TSecond, TFirst> Reverse { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether the <see cref="IBidirectionalDictionary{TFirst, TSecond}" />
|
||||
/// contains the specified key.
|
||||
/// </summary>
|
||||
/// <param _label="key">
|
||||
/// The value to locate in the <see cref="IBidirectionalDictionary{TFirst, TSecond}" />.
|
||||
/// </param>
|
||||
/// <returns>
|
||||
/// true if the <see cref="IBidirectionalDictionary{TFirst, TSecond}" /> contains an
|
||||
/// element with the specified key; otherwise, false.
|
||||
/// </returns>
|
||||
public bool Contains( TSecond key );
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether the <see cref="IBidirectionalDictionary{TFirst, TSecond}" />
|
||||
/// contains the specified key.
|
||||
/// </summary>
|
||||
/// <param _label="key">
|
||||
/// The value to locate in the <see cref="IBidirectionalDictionary{TFirst, TSecond}" />.
|
||||
/// </param>
|
||||
/// <returns>
|
||||
/// true if the <see cref="IBidirectionalDictionary{TFirst, TSecond}" /> contains an
|
||||
/// element with the specified key; otherwise, false.
|
||||
/// </returns>
|
||||
public bool Contains( TFirst key );
|
||||
|
||||
public bool TryGetValue( TSecond key, out TFirst value );
|
||||
|
||||
#pragma warning disable CA1033
|
||||
ICollection<TFirst> IDictionary<TFirst, TSecond>.Keys => FirstIndex;
|
||||
|
||||
ICollection<TSecond> IDictionary<TFirst, TSecond>.Values => SecondIndex;
|
||||
|
||||
bool IDictionary<TFirst, TSecond>.ContainsKey( TFirst key ) => Contains( key );
|
||||
#pragma warning restore CA1033
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="IHashMultiplexer.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
namespace StgSharp.Collections
|
||||
{
|
||||
public interface IHashMultiplexer<T> : IEqualityComparer<T>
|
||||
{
|
||||
|
||||
int RemainedMultiplexCount { get; set; }
|
||||
|
||||
void CacheHash( T obj, int count );
|
||||
|
||||
void ExtendCache( int count );
|
||||
|
||||
int ForceComputeHash( T count );
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,134 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="ListSegment.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Xml.Serialization;
|
||||
|
||||
namespace StgSharp.Collections
|
||||
{
|
||||
/// <summary>
|
||||
/// Part of a collection. This contains a direct reference to _origin collection, so all
|
||||
/// change to _origin collection will be reflected in this object.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">
|
||||
///
|
||||
/// </typeparam>
|
||||
public struct ListSegment<T> : ICollection<T>
|
||||
{
|
||||
|
||||
private int _begin;
|
||||
private int _length;
|
||||
private List<T> _collection;
|
||||
|
||||
public ListSegment( List<T> collection, int begin, int length )
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull( collection );
|
||||
ArgumentOutOfRangeException.ThrowIfLessThan( begin, 0 );
|
||||
ArgumentOutOfRangeException.ThrowIfLessThan( length, 0 );
|
||||
ArgumentOutOfRangeException.ThrowIfLessThan( begin + length, collection.Count );
|
||||
_collection = collection;
|
||||
_begin = begin;
|
||||
_length = length;
|
||||
}
|
||||
|
||||
public T this[ int indexValue ]
|
||||
{
|
||||
get
|
||||
{
|
||||
ArgumentOutOfRangeException.ThrowIfLessThan( indexValue, 0 );
|
||||
ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual( indexValue, _length );
|
||||
return _collection[ indexValue + _begin ];
|
||||
}
|
||||
}
|
||||
|
||||
public T this[ Index i ]
|
||||
{
|
||||
get
|
||||
{
|
||||
int offset = i.IsFromEnd ? _length - i.Value : i.Value;
|
||||
ArgumentOutOfRangeException.ThrowIfLessThan( offset, 0 );
|
||||
ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual( offset, _length );
|
||||
return _collection[ offset + _begin ];
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsReadOnly => true;
|
||||
|
||||
public int Count => _length;
|
||||
|
||||
public bool Contains( T item )
|
||||
{
|
||||
int index = _collection.IndexOf( item );
|
||||
return index >= _begin && index < _length + index;
|
||||
}
|
||||
|
||||
public void CopyTo( T[] array, int arrayIndex )
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull( array );
|
||||
Span<T> span = CollectionsMarshal.AsSpan<T>( _collection ).Slice( _begin, _length );
|
||||
Span<T> target = new Span<T>( array, arrayIndex, _length );
|
||||
span.CopyTo( target );
|
||||
}
|
||||
|
||||
public IEnumerator<T> GetEnumerator()
|
||||
{
|
||||
for( int i = _begin; i < _length; i++ ) {
|
||||
yield return this[ i ];
|
||||
}
|
||||
}
|
||||
|
||||
void ICollection<T>.Add( T item )
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
void ICollection<T>.Clear()
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
bool ICollection<T>.Remove( T item )
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator()
|
||||
{
|
||||
return GetEnumerator();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,180 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="PartialDictionary.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using System.Net.Http.Headers;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Collections
|
||||
{
|
||||
public partial class PartialDictionary<TKey, TValue> : IDictionary<TKey, TValue>
|
||||
{
|
||||
|
||||
private readonly Dictionary<TKey, TValue> _source;
|
||||
private readonly HashSet<TKey> _keys;
|
||||
private readonly PartialDictionaryValues _values;
|
||||
|
||||
public PartialDictionary( Dictionary<TKey, TValue> source, TKey[] index )
|
||||
{
|
||||
_source = source;
|
||||
_keys = new HashSet<TKey>( index );
|
||||
foreach( TKey item in _keys )
|
||||
{
|
||||
if( !_source.ContainsKey( item ) ) {
|
||||
_source.Add( item, default! );
|
||||
}
|
||||
}
|
||||
_values = new PartialDictionaryValues( this );
|
||||
}
|
||||
|
||||
public PartialDictionary( Dictionary<TKey, TValue> source, HashSet<TKey> keys )
|
||||
{
|
||||
_source = source;
|
||||
_keys = keys;
|
||||
foreach( TKey item in _keys )
|
||||
{
|
||||
if( !_source.ContainsKey( item ) ) {
|
||||
_source.Add( item, default! );
|
||||
}
|
||||
}
|
||||
_values = new PartialDictionaryValues( this );
|
||||
}
|
||||
|
||||
public PartialDictionary(
|
||||
Dictionary<TKey, TValue> source,
|
||||
TKey[] index,
|
||||
IHashMultiplexer<TKey> multiplexer )
|
||||
{
|
||||
_source = source;
|
||||
_keys = new HashSet<TKey>( index );
|
||||
foreach( TKey item in _keys )
|
||||
{
|
||||
if( !_source.ContainsKey( item ) ) {
|
||||
_source.Add( item, default! );
|
||||
}
|
||||
}
|
||||
_values = new PartialDictionaryValues( this );
|
||||
}
|
||||
|
||||
public TValue this[ TKey key ]
|
||||
{
|
||||
get
|
||||
{
|
||||
if( _keys.Contains( key ) ) {
|
||||
return _source[ key ];
|
||||
}
|
||||
throw new KeyNotFoundException();
|
||||
}
|
||||
set
|
||||
{
|
||||
if( _keys.Contains( key ) ) {
|
||||
_source[ key ] = value;
|
||||
}
|
||||
throw new KeyNotFoundException();
|
||||
}
|
||||
}
|
||||
|
||||
public ICollection<TKey> Keys => _keys;
|
||||
|
||||
public ICollection<TValue> Values => _values;
|
||||
|
||||
public int Count => _keys.Count;
|
||||
|
||||
public bool Contains( KeyValuePair<TKey, TValue> item )
|
||||
{
|
||||
return _keys.Contains( item.Key ) && _source.Contains( item );
|
||||
}
|
||||
|
||||
public bool ContainsKey( TKey key )
|
||||
{
|
||||
return _keys.Contains( key );
|
||||
}
|
||||
|
||||
public void CopyTo( KeyValuePair<TKey, TValue>[] array, int arrayIndex )
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator()
|
||||
{
|
||||
foreach( TKey item in _keys ) {
|
||||
yield return new KeyValuePair<TKey, TValue>( item, _source[ item ] );
|
||||
}
|
||||
}
|
||||
|
||||
public bool TryGetValue( TKey key, out TValue value )
|
||||
{
|
||||
if( _keys.Contains( key ) )
|
||||
{
|
||||
value = _source[ key ];
|
||||
return true;
|
||||
}
|
||||
value = default!;
|
||||
return false;
|
||||
}
|
||||
|
||||
void ICollection<KeyValuePair<TKey, TValue>>.Add( KeyValuePair<TKey, TValue> item )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
void ICollection<KeyValuePair<TKey, TValue>>.Clear()
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
bool ICollection<KeyValuePair<TKey, TValue>>.Remove( KeyValuePair<TKey, TValue> item )
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
bool ICollection<KeyValuePair<TKey, TValue>>.IsReadOnly => true;
|
||||
|
||||
void IDictionary<TKey, TValue>.Add( TKey key, TValue value )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
bool IDictionary<TKey, TValue>.Remove( TKey key )
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator()
|
||||
{
|
||||
return GetEnumerator();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,105 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="PartialDictionaryValues.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Collections
|
||||
{
|
||||
public partial class PartialDictionary<TKey, TValue>
|
||||
{
|
||||
|
||||
internal sealed class PartialDictionaryValues : ICollection<TValue>
|
||||
{
|
||||
|
||||
private readonly PartialDictionary<TKey, TValue> _values;
|
||||
|
||||
public PartialDictionaryValues( PartialDictionary<TKey, TValue> value )
|
||||
{
|
||||
_values = value;
|
||||
}
|
||||
|
||||
public bool IsReadOnly => true;
|
||||
|
||||
public int Count => _values.Count;
|
||||
|
||||
public bool Contains( TValue item )
|
||||
{
|
||||
foreach( KeyValuePair<TKey, TValue> kvp in _values )
|
||||
{
|
||||
if( kvp.Value != null && kvp.Value.Equals( item ) ) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void CopyTo( TValue[] array, int arrayIndex )
|
||||
{
|
||||
foreach( KeyValuePair<TKey, TValue> kvp in _values )
|
||||
{
|
||||
array[ arrayIndex ] = kvp.Value;
|
||||
arrayIndex++;
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerator<TValue> GetEnumerator()
|
||||
{
|
||||
foreach( TKey key in _values._keys ) {
|
||||
yield return _values._source[ key ];
|
||||
}
|
||||
}
|
||||
|
||||
void ICollection<TValue>.Add( TValue item )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
void ICollection<TValue>.Clear()
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
bool ICollection<TValue>.Remove( TValue item )
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator()
|
||||
{
|
||||
return GetEnumerator();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,185 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="RandomAccessibleStack.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Collections
|
||||
{
|
||||
public class RandomAccessibleStack<T> : IEnumerable<T>
|
||||
{
|
||||
|
||||
private const int DefaultCapacity = 4;
|
||||
|
||||
private T[] _array;
|
||||
private int _size;
|
||||
private int _version;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the RandomAccessStack class that is empty and has the
|
||||
/// default initial capacity.
|
||||
/// </summary>
|
||||
public RandomAccessibleStack()
|
||||
{
|
||||
_array = new T[DefaultCapacity];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the RandomAccessStack class that is empty and has the
|
||||
/// specified initial capacity.
|
||||
/// </summary>
|
||||
public RandomAccessibleStack( int capacity )
|
||||
{
|
||||
if( capacity < 0 ) {
|
||||
throw new ArgumentOutOfRangeException(
|
||||
nameof( capacity ), "Capacity must be non-negative." );
|
||||
}
|
||||
|
||||
_array = new T[capacity];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the element at the specified index in the stack (0 = bottom, Count-1 =
|
||||
/// top).
|
||||
/// </summary>
|
||||
public T this[ int index ]
|
||||
{
|
||||
get
|
||||
{
|
||||
if( index < 0 || index >= _size ) {
|
||||
throw new ArgumentOutOfRangeException( nameof( index ) );
|
||||
}
|
||||
|
||||
return _array[ index ];
|
||||
}
|
||||
/*
|
||||
set
|
||||
{
|
||||
if( index < 0 || index >= _size ) {
|
||||
throw new ArgumentOutOfRangeException( nameof( index ) );
|
||||
}
|
||||
_array[ index ] = value;
|
||||
_version++;
|
||||
}
|
||||
/**/
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of elements contained in the stack.
|
||||
/// </summary>
|
||||
public int Count => _size;
|
||||
|
||||
/// <summary>
|
||||
/// Removes all objects from the stack.
|
||||
/// </summary>
|
||||
public void Clear()
|
||||
{
|
||||
Array.Clear( _array, 0, _size );
|
||||
_size = 0;
|
||||
_version++;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns an enumerator that iterates through the stack from top to bottom. Throws if
|
||||
/// the stack is modified during iteration.
|
||||
/// </summary>
|
||||
public IEnumerator<T> GetEnumerator()
|
||||
{
|
||||
int expectedVersion = _version;
|
||||
for( int i = _size - 1; i >= 0; i-- )
|
||||
{
|
||||
if( expectedVersion != _version ) {
|
||||
throw new InvalidOperationException(
|
||||
"Collection was modified during enumeration." );
|
||||
}
|
||||
|
||||
yield return _array[ i ];
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the object at the top of the stack without removing it.
|
||||
/// </summary>
|
||||
public T Peek()
|
||||
{
|
||||
if( _size == 0 ) {
|
||||
throw new InvalidOperationException( "Stack is empty." );
|
||||
}
|
||||
|
||||
return _array[ _size - 1 ];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes and returns the object at the top of the stack.
|
||||
/// </summary>
|
||||
public T Pop()
|
||||
{
|
||||
if( _size == 0 ) {
|
||||
throw new InvalidOperationException( "Stack is empty." );
|
||||
}
|
||||
|
||||
T item = _array[ --_size ];
|
||||
_array[ _size ] = default!;
|
||||
_version++;
|
||||
return item;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds an item to the top of the stack.
|
||||
/// </summary>
|
||||
public void Push( T item )
|
||||
{
|
||||
if( _size == _array.Length ) {
|
||||
EnsureCapacity( _size + 1 );
|
||||
}
|
||||
|
||||
_array[ _size++ ] = item;
|
||||
_version++;
|
||||
}
|
||||
|
||||
private void EnsureCapacity( int min )
|
||||
{
|
||||
int newCapacity = _array.Length == 0 ? DefaultCapacity : _array.Length * 2;
|
||||
if( newCapacity < min ) {
|
||||
newCapacity = min;
|
||||
}
|
||||
|
||||
Array.Resize( ref _array, newCapacity );
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,165 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="StringHashMultiplexer.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Globalization;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
|
||||
namespace StgSharp.Collections
|
||||
{
|
||||
public sealed class StringHashMultiplexer : IHashMultiplexer<string>
|
||||
{
|
||||
|
||||
private int _initCount, _remainedCount, _hashCache, _hashLast;
|
||||
private string _source, _sourceLast;
|
||||
|
||||
public int RemainedMultiplexCount
|
||||
{
|
||||
get => _remainedCount;
|
||||
set => _initCount = value;
|
||||
}
|
||||
|
||||
public void CacheHash( string obj, int count )
|
||||
{
|
||||
_hashCache = ForceComputeHash( obj );
|
||||
_initCount = count;
|
||||
_remainedCount = _initCount;
|
||||
_source = obj;
|
||||
}
|
||||
|
||||
public bool Equals( string x, string y )
|
||||
{
|
||||
return x == y;
|
||||
}
|
||||
|
||||
public void ExtendCache( int count )
|
||||
{
|
||||
_initCount += count;
|
||||
_remainedCount += count;
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public unsafe int ForceComputeHash( [NotNull] string obj )
|
||||
{
|
||||
int hash;
|
||||
fixed( char* cPtr = obj.AsSpan() ) {
|
||||
hash = InternalIO.Intrinsic.city_hash_simplify( cPtr, obj.Length );
|
||||
}
|
||||
return hash;
|
||||
}
|
||||
|
||||
public int GetHashCode( string obj )
|
||||
{
|
||||
if( _remainedCount > 0 && ReferenceEquals( _source, obj ) )
|
||||
{
|
||||
_remainedCount--;
|
||||
return _hashCache;
|
||||
}
|
||||
if( ReferenceEquals( _sourceLast, obj ) ) {
|
||||
return _hashLast;
|
||||
}
|
||||
_sourceLast = obj;
|
||||
_hashLast = ForceComputeHash( obj );
|
||||
return _hashLast;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public sealed class ConcurrentStringHashMultiplexer : IHashMultiplexer<string>, IDisposable
|
||||
{
|
||||
|
||||
private bool disposedValue;
|
||||
private readonly ThreadLocal<StringHashMultiplexer> _multiplexers =
|
||||
new( () => new StringHashMultiplexer() );
|
||||
|
||||
public int RemainedMultiplexCount
|
||||
{
|
||||
get => _multiplexers.Value.RemainedMultiplexCount;
|
||||
set => _multiplexers.Value.RemainedMultiplexCount = value;
|
||||
}
|
||||
|
||||
public void CacheHash( string obj, int count )
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
// ~ConcurrentStringHashMultiplexer()
|
||||
// {
|
||||
// Dispose(disposing: false);
|
||||
// }
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose( disposing: true );
|
||||
GC.SuppressFinalize( this );
|
||||
}
|
||||
|
||||
public bool Equals( string x, string y )
|
||||
{
|
||||
return x == y;
|
||||
}
|
||||
|
||||
public void ExtendCache( int count )
|
||||
{
|
||||
_multiplexers.Value.ExtendCache( count );
|
||||
}
|
||||
|
||||
public unsafe int ForceComputeHash( [NotNull] string obj )
|
||||
{
|
||||
int hash;
|
||||
fixed( char* cPtr = obj.AsSpan() ) {
|
||||
hash = InternalIO.Intrinsic.city_hash_simplify( cPtr, obj.Length );
|
||||
}
|
||||
return hash;
|
||||
}
|
||||
|
||||
public int GetHashCode( string obj )
|
||||
{
|
||||
return _multiplexers.Value.GetHashCode( obj );
|
||||
}
|
||||
|
||||
private void Dispose( bool disposing )
|
||||
{
|
||||
if( !disposedValue )
|
||||
{
|
||||
if( disposing ) {
|
||||
_multiplexers.Dispose();
|
||||
}
|
||||
|
||||
disposedValue = true;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,64 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="BattleField.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Geometries;
|
||||
using StgSharp.Graphics;
|
||||
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
// TODO 这玩意如何加载一个渲染流程以获得各个图元还没搞清楚
|
||||
|
||||
namespace StgSharp.Controls
|
||||
{
|
||||
public class BattleField : ControllingItem
|
||||
{
|
||||
|
||||
public bool IsEntity => true;
|
||||
|
||||
public ReadOnlySpan<Vec4> TextureBox
|
||||
{
|
||||
get => throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public Rectangle BoundingBox { get; set; }
|
||||
|
||||
public Vec2 Position { get; set; }
|
||||
|
||||
public IEnumerator<PlainGeometryMesh> GetEnumerator()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,151 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="ButtonGroup.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Geometries;
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using System.Security.Cryptography.X509Certificates;
|
||||
using System.Text;
|
||||
using System.Transactions;
|
||||
|
||||
namespace StgSharp.Controls
|
||||
{
|
||||
public abstract class KeyboardButtonGroup : ControllingItem
|
||||
{
|
||||
|
||||
private List<TriggerButton> buttonList;
|
||||
private TriggerButton current;
|
||||
|
||||
public KeyboardButtonGroup()
|
||||
{
|
||||
buttonList = new List<TriggerButton>();
|
||||
}
|
||||
|
||||
public bool IsEntity
|
||||
{
|
||||
get => false;
|
||||
}
|
||||
|
||||
public ReadOnlySpan<Vec4> TextureBox
|
||||
{
|
||||
get => throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public Rectangle BoundingBox { get; set; }
|
||||
|
||||
public TriggerButton CurrentButton
|
||||
{
|
||||
get => current;
|
||||
}
|
||||
|
||||
public Vec2 Position { get; set; }
|
||||
|
||||
protected List<TriggerButton> AllButton
|
||||
{
|
||||
get => buttonList;
|
||||
}
|
||||
|
||||
public void AddButton( TriggerButton button )
|
||||
{
|
||||
buttonList.Add( button );
|
||||
}
|
||||
|
||||
public abstract void Confirm();
|
||||
|
||||
public IEnumerator<PlainGeometryMesh> GetEnumerator()
|
||||
{
|
||||
foreach( TriggerButton item in buttonList ) {
|
||||
yield return item.Single();
|
||||
}
|
||||
}
|
||||
|
||||
public void MoveDown()
|
||||
{
|
||||
TriggerButton button = current;
|
||||
while( ( button.Down != null ) && button.Down.IsDisabled ) {
|
||||
button = button.Right;
|
||||
}
|
||||
if( current == button ) {
|
||||
return;
|
||||
}
|
||||
current.DeHighlight();
|
||||
button.Enable();
|
||||
current = button;
|
||||
}
|
||||
|
||||
public void MoveLeft()
|
||||
{
|
||||
TriggerButton button = current;
|
||||
while( ( button.Left != null ) && button.Left.IsDisabled ) {
|
||||
button = button.Left;
|
||||
}
|
||||
if( current == button ) {
|
||||
return;
|
||||
}
|
||||
current.DeHighlight();
|
||||
button.Enable();
|
||||
current = button;
|
||||
}
|
||||
|
||||
public void MoveRight()
|
||||
{
|
||||
TriggerButton button = current;
|
||||
while( ( button.Right != null ) && button.Right.IsDisabled ) {
|
||||
button = button.Right;
|
||||
}
|
||||
if( current == button ) {
|
||||
return;
|
||||
}
|
||||
current.DeHighlight();
|
||||
button.Enable();
|
||||
current = button;
|
||||
}
|
||||
|
||||
public void MoveUp()
|
||||
{
|
||||
TriggerButton button = current;
|
||||
while( ( button.Up != null ) && button.Up.IsDisabled ) {
|
||||
button = button.Right;
|
||||
}
|
||||
if( current == button ) {
|
||||
return;
|
||||
}
|
||||
current.DeHighlight();
|
||||
button.Enable();
|
||||
current = button;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,110 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="CharacterIndexImage.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Geometries;
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.Contracts;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Controls
|
||||
{
|
||||
public class CharacterLineIndexImage : ControllingItem
|
||||
{
|
||||
|
||||
private char[] displayIndex;
|
||||
private char defaultChar;
|
||||
|
||||
private Dictionary<char, PlainGeometryMesh> texIndex;
|
||||
private int length;
|
||||
private PlainGeometryMesh _tittleMesh;
|
||||
|
||||
public CharacterLineIndexImage(
|
||||
int length,
|
||||
char defaultChar,
|
||||
PlainGeometryMesh tittleMesh,
|
||||
IEnumerable<(char, PlainGeometryMesh)> indexEnumeration )
|
||||
{
|
||||
this.length = length;
|
||||
displayIndex = new char[length];
|
||||
_tittleMesh = tittleMesh;
|
||||
texIndex = indexEnumeration.ToDictionary( item => item.Item1, item => item.Item2 );
|
||||
}
|
||||
|
||||
public bool IsEntity
|
||||
{
|
||||
get => true;
|
||||
}
|
||||
|
||||
public ReadOnlySpan<Vec4> TextureBox
|
||||
{
|
||||
get => throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public Rectangle BoundingBox
|
||||
{
|
||||
get => throw new NotImplementedException();
|
||||
set => throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public Vec2 Position
|
||||
{
|
||||
get => throw new NotImplementedException();
|
||||
set => throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public void Display( string message )
|
||||
{
|
||||
if( string.IsNullOrEmpty( message ) ) {
|
||||
message = string.Empty;
|
||||
}
|
||||
|
||||
string result = ( message.Length >= length ) ?
|
||||
message.Substring( message.Length - displayIndex.Length ) : message.PadLeft(
|
||||
length, defaultChar );
|
||||
|
||||
displayIndex = result.ToCharArray();
|
||||
}
|
||||
|
||||
public IEnumerator<PlainGeometryMesh> GetEnumerator()
|
||||
{
|
||||
yield return _tittleMesh;
|
||||
foreach( char item in displayIndex ) {
|
||||
yield return texIndex[ item ];
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,59 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="ControllingIntem.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Geometries;
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Controls
|
||||
{
|
||||
public interface ControllingItem : IEnumerable<PlainGeometryMesh>
|
||||
{
|
||||
|
||||
public abstract bool IsEntity { get; }
|
||||
|
||||
public abstract ReadOnlySpan<Vec4> TextureBox { get; }
|
||||
|
||||
public abstract Rectangle BoundingBox { get; set; }
|
||||
|
||||
public abstract Vec2 Position { get; set; }
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator()
|
||||
{
|
||||
return GetEnumerator();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,70 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="DecorationBox.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Controls;
|
||||
using StgSharp.Geometries;
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Controls
|
||||
{
|
||||
public class DecorationBox : ControllingItem
|
||||
{
|
||||
|
||||
private PlainGeometryMesh renderMesh;
|
||||
|
||||
public DecorationBox( Rectangle bound, Image texture, Vec2[] texCoord )
|
||||
{
|
||||
renderMesh = new PlainGeometryMesh(
|
||||
BoundingBox, new TextureProvider( texture, texCoord ) );
|
||||
}
|
||||
|
||||
public bool IsEntity => true;
|
||||
|
||||
public ReadOnlySpan<Vec4> TextureBox
|
||||
{
|
||||
get => renderMesh.TextureCoord;
|
||||
}
|
||||
|
||||
public Rectangle BoundingBox { get; set; }
|
||||
|
||||
public Vec2 Position { get; set; }
|
||||
|
||||
public IEnumerator<PlainGeometryMesh> GetEnumerator()
|
||||
{
|
||||
yield return renderMesh;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,88 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="MarkingLable.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Controls;
|
||||
using StgSharp.Geometries;
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Timing;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Controls
|
||||
{
|
||||
public class MarkingLabel : ControllingItem
|
||||
{
|
||||
|
||||
private PlainGeometryMesh marker;
|
||||
|
||||
private TimeFunction _movement;
|
||||
|
||||
private Vec2 _currentPosition, _movementVec;
|
||||
|
||||
public MarkingLabel( PlainGeometryMesh marker, TimeFunction movement )
|
||||
{
|
||||
this.marker = marker;
|
||||
_movement = movement;
|
||||
}
|
||||
|
||||
public bool IsEntity => true;
|
||||
|
||||
public ReadOnlySpan<Vec4> TextureBox
|
||||
{
|
||||
get => marker.TextureCoord;
|
||||
}
|
||||
|
||||
public Rectangle BoundingBox { get; set; }
|
||||
|
||||
public Vec2 Position { get; set; }
|
||||
|
||||
public IEnumerator<PlainGeometryMesh> GetEnumerator()
|
||||
{
|
||||
yield return marker;
|
||||
}
|
||||
|
||||
public void Move( Vec2 movement )
|
||||
{
|
||||
if( !_movement.IsComplete ) {
|
||||
Position = _currentPosition + ( _movement.Calculate() * _movementVec );
|
||||
}
|
||||
}
|
||||
|
||||
public void MoveTo( Vec2 target )
|
||||
{
|
||||
Move( target - Position );
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,218 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="TriggerButton.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Controls;
|
||||
using StgSharp.Geometries;
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Controls
|
||||
{
|
||||
public delegate void RenderButtonTextureCallback(
|
||||
ButtonStatus status,
|
||||
float beginTime,
|
||||
in TextureProvider texture );
|
||||
|
||||
public enum ButtonStatus
|
||||
{
|
||||
|
||||
Error = 0b0,
|
||||
Disable = 0b1,
|
||||
Enable = 0b10,
|
||||
Highlight = 0b100,
|
||||
Confirm = 0b1000,
|
||||
|
||||
DisableToEnable = Disable | Enable,
|
||||
EnableToDisable = -( Enable | DisableToEnable ),
|
||||
|
||||
EnableToHighlight = Enable | Highlight,
|
||||
HighlightToEnable = -( Enable | Highlight ),
|
||||
|
||||
HighlightToDisable = -( Highlight | Disable ),
|
||||
|
||||
}
|
||||
|
||||
public class TriggerButton : ControllingItem
|
||||
{
|
||||
|
||||
private Action? confirmCallback;
|
||||
private Action? disableCallback;
|
||||
|
||||
#nullable enable
|
||||
private Action? enableCallback;
|
||||
private float _statusBeginTime;
|
||||
|
||||
private RenderButtonTextureCallback _renderButton;
|
||||
private TextureProvider _texture;
|
||||
|
||||
#nullable restore
|
||||
|
||||
public TriggerButton()
|
||||
{
|
||||
CurrentStatus = ButtonStatus.Disable;
|
||||
}
|
||||
|
||||
public event Action ConfirmEvent
|
||||
{
|
||||
add { confirmCallback += value; }
|
||||
remove { confirmCallback -= value; }
|
||||
}
|
||||
|
||||
public event Action DisableEvent
|
||||
{
|
||||
add { disableCallback += value; }
|
||||
remove { disableCallback -= value; }
|
||||
}
|
||||
|
||||
public event Action EnableEvent
|
||||
{
|
||||
add { enableCallback += value; }
|
||||
remove { enableCallback -= value; }
|
||||
}
|
||||
|
||||
public event RenderButtonTextureCallback RenderButtonTexture
|
||||
{
|
||||
add
|
||||
{
|
||||
if( _renderButton == null )
|
||||
{
|
||||
_renderButton = value;
|
||||
} else
|
||||
{
|
||||
_renderButton += value;
|
||||
}
|
||||
}
|
||||
remove
|
||||
{
|
||||
if( _renderButton != null ) {
|
||||
_renderButton -= value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsHighLighted { get; internal set; }
|
||||
|
||||
public bool IsDisabled { get; internal set; }
|
||||
|
||||
public bool IsEntity => true;
|
||||
|
||||
public ReadOnlySpan<Vec4> TextureBox
|
||||
{
|
||||
get => MemoryMarshal.Cast<Vec2, Vec4>( _texture.TextureCoordinate );
|
||||
}
|
||||
|
||||
public Rectangle BoundingBox { get; set; }
|
||||
|
||||
public TriggerButton Left { get; internal set; }
|
||||
|
||||
public TriggerButton Right { get; internal set; }
|
||||
|
||||
public TriggerButton Up { get; internal set; }
|
||||
|
||||
public TriggerButton Down { get; internal set; }
|
||||
|
||||
public Vec2 Position { get; set; }
|
||||
|
||||
internal TextureProvider Texture
|
||||
{
|
||||
get => _texture;
|
||||
set => _texture = value;
|
||||
}
|
||||
|
||||
protected ButtonStatus CurrentStatus { get; set; }
|
||||
|
||||
public void DeHighlight()
|
||||
{
|
||||
if( CurrentStatus == ButtonStatus.Highlight ) {
|
||||
CurrentStatus = ButtonStatus.HighlightToEnable;
|
||||
}
|
||||
}
|
||||
|
||||
public void Disable()
|
||||
{
|
||||
CurrentStatus = CurrentStatus switch
|
||||
{
|
||||
ButtonStatus.Enable => ButtonStatus.EnableToDisable,
|
||||
ButtonStatus.Highlight => ButtonStatus.HighlightToDisable,
|
||||
_ => CurrentStatus,
|
||||
};
|
||||
if( disableCallback != null ) {
|
||||
disableCallback();
|
||||
}
|
||||
}
|
||||
|
||||
public void Enable()
|
||||
{
|
||||
if( CurrentStatus == ButtonStatus.Disable )
|
||||
{
|
||||
CurrentStatus = ButtonStatus.DisableToEnable;
|
||||
} else
|
||||
{
|
||||
return;
|
||||
}
|
||||
if( enableCallback != null ) {
|
||||
enableCallback();
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerator<PlainGeometryMesh> GetEnumerator()
|
||||
{
|
||||
_renderButton( CurrentStatus, _statusBeginTime, in _texture );
|
||||
yield return new PlainGeometryMesh( this.BoundingBox, _texture );
|
||||
}
|
||||
|
||||
public void Highlight()
|
||||
{
|
||||
if( CurrentStatus == ButtonStatus.Enable )
|
||||
{
|
||||
CurrentStatus |= ButtonStatus.EnableToHighlight;
|
||||
} else
|
||||
{
|
||||
return;
|
||||
}
|
||||
if( confirmCallback != null ) {
|
||||
confirmCallback();
|
||||
}
|
||||
}
|
||||
|
||||
internal void Init( ButtonStatus status )
|
||||
{
|
||||
if( CurrentStatus == ButtonStatus.Error ) {
|
||||
CurrentStatus = status;
|
||||
}
|
||||
}
|
||||
|
||||
}//----------------------------------- End of class --------------------------------------------
|
||||
}
|
||||
@@ -0,0 +1,238 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="KeyEnum.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Graphics.OpenGL;
|
||||
using StgSharp.Internal.OpenGL;
|
||||
|
||||
using System;
|
||||
|
||||
namespace StgSharp
|
||||
{
|
||||
public enum KeyboardKey : int
|
||||
{
|
||||
|
||||
UNKNOWN = -1,
|
||||
None = 0,
|
||||
Space = 32,
|
||||
Apostrophe = 39/*'*/,
|
||||
Comma = 44/*,*/,
|
||||
Minus = 45/*-*/,
|
||||
Period = 46/*.*/,
|
||||
Slash = 47/*/*/,
|
||||
Zero = 48,
|
||||
One = 49,
|
||||
Two = 50,
|
||||
Three = 51,
|
||||
Four = 52,
|
||||
Five = 53,
|
||||
Six = 54,
|
||||
Seven = 55,
|
||||
Eight = 56,
|
||||
Nine = 57,
|
||||
Semicolon = 59/*,*/,
|
||||
Equal = 61/*=*/,
|
||||
A = 65,
|
||||
B = 66,
|
||||
C = 67,
|
||||
D = 68,
|
||||
E = 69,
|
||||
F = 70,
|
||||
G = 71,
|
||||
H = 72,
|
||||
I = 73,
|
||||
J = 74,
|
||||
K = 75,
|
||||
L = 76,
|
||||
M = 77,
|
||||
N = 78,
|
||||
O = 79,
|
||||
P = 80,
|
||||
Q = 81,
|
||||
R = 82,
|
||||
S = 83,
|
||||
T = 84,
|
||||
U = 85,
|
||||
V = 86,
|
||||
W = 87,
|
||||
X = 88,
|
||||
Y = 89,
|
||||
Z = 90,
|
||||
LeftBracket = 91/*[*/,
|
||||
BACKSLASH = 92/*\*/,
|
||||
RightBracket = 93/*]*/,
|
||||
GraveAccent = 96/*`*/,
|
||||
World1 = 161/*non-US#1*/,
|
||||
World2 = 162/*non-US#2*/,
|
||||
Esc = 256,
|
||||
Enter = 257,
|
||||
Tab = 258,
|
||||
Backspace = 259,
|
||||
Insert = 260,
|
||||
Delete = 261,
|
||||
Right = 262,
|
||||
Left = 263,
|
||||
Down = 264,
|
||||
Up = 265,
|
||||
PgUp = 266,
|
||||
PgDown = 267,
|
||||
Home = 268,
|
||||
End = 269,
|
||||
CapsLock = 280,
|
||||
ScrollLock = 281,
|
||||
NumLock = 282,
|
||||
PrintScreen = 283,
|
||||
Pause = 284,
|
||||
F1 = 290,
|
||||
F2 = 291,
|
||||
F3 = 292,
|
||||
F4 = 293,
|
||||
F5 = 294,
|
||||
F6 = 295,
|
||||
F7 = 296,
|
||||
F8 = 297,
|
||||
F9 = 298,
|
||||
F10 = 299,
|
||||
F11 = 300,
|
||||
F12 = 301,
|
||||
F13 = 302,
|
||||
F14 = 303,
|
||||
F15 = 304,
|
||||
F16 = 305,
|
||||
F17 = 306,
|
||||
F18 = 307,
|
||||
F19 = 308,
|
||||
F20 = 309,
|
||||
F21 = 310,
|
||||
F22 = 311,
|
||||
F23 = 312,
|
||||
F24 = 313,
|
||||
F25 = 314,
|
||||
NumPad0 = 320,
|
||||
NumPad1 = 321,
|
||||
NumPad2 = 322,
|
||||
NumPad3 = 323,
|
||||
NumPad4 = 324,
|
||||
NumPad5 = 325,
|
||||
NumPad6 = 326,
|
||||
NumPad7 = 327,
|
||||
NumPad8 = 328,
|
||||
NumPad9 = 329,
|
||||
NumPadDec = 330,
|
||||
NumPadDiv = 331,
|
||||
NumPadMul = 332,
|
||||
NumPadSub = 333,
|
||||
NumPadAdd = 334,
|
||||
NumPadAnter = 335,
|
||||
NumPadEqual = 336,
|
||||
LeftShift = 340,
|
||||
LeftControl = 341,
|
||||
LeftAlt = 342,
|
||||
LeftSuper = 343,
|
||||
RightShift = 344,
|
||||
RightControl = 345,
|
||||
RightAlt = 346,
|
||||
RightSuper = 347,
|
||||
Menu = 348,
|
||||
First = Space,
|
||||
Last = Menu,
|
||||
|
||||
}
|
||||
|
||||
#pragma warning disable CA1707
|
||||
#pragma warning disable CA1712
|
||||
#pragma warning disable CA1008
|
||||
#pragma warning disable CA1027
|
||||
public enum Joystick : int
|
||||
#pragma warning restore CA1027
|
||||
{
|
||||
|
||||
Joystick_1 = glConst.GLFW_JOYSTICK_1,
|
||||
Joystick_2 = glConst.GLFW_JOYSTICK_2,
|
||||
Joystick_3 = glConst.GLFW_JOYSTICK_3,
|
||||
Joystick_4 = glConst.GLFW_JOYSTICK_4,
|
||||
Joystick_5 = glConst.GLFW_JOYSTICK_5,
|
||||
Joystick_6 = glConst.GLFW_JOYSTICK_6,
|
||||
Joystick_7 = glConst.GLFW_JOYSTICK_7,
|
||||
Joystick_8 = glConst.GLFW_JOYSTICK_8,
|
||||
Joystick_9 = glConst.GLFW_JOYSTICK_9,
|
||||
Joystick_10 = glConst.GLFW_JOYSTICK_10,
|
||||
Joystick_11 = glConst.GLFW_JOYSTICK_11,
|
||||
Joystick_12 = glConst.GLFW_JOYSTICK_12,
|
||||
Joystick_13 = glConst.GLFW_JOYSTICK_13,
|
||||
Joystick_14 = glConst.GLFW_JOYSTICK_14,
|
||||
Joystick_15 = glConst.GLFW_JOYSTICK_15,
|
||||
Joystick_16 = glConst.GLFW_JOYSTICK_16,
|
||||
First = Joystick_1,
|
||||
Last = Joystick_16
|
||||
|
||||
}
|
||||
|
||||
[System.Flags]
|
||||
public enum Mouse : int
|
||||
{
|
||||
|
||||
Button1 = 0,
|
||||
Button2 = 1,
|
||||
Button3 = 2,
|
||||
Button4 = 3,
|
||||
Button5 = 4,
|
||||
Button6 = 5,
|
||||
Button7 = 6,
|
||||
Button8 = 7,
|
||||
First = Button1,
|
||||
Last = Button8,
|
||||
Left = Button1,
|
||||
Right = Button2,
|
||||
Middle = Button3
|
||||
|
||||
}
|
||||
|
||||
#pragma warning restore CA1707
|
||||
#pragma warning restore CA1712
|
||||
#pragma warning restore CA7008
|
||||
|
||||
internal enum InputEquipment
|
||||
{
|
||||
|
||||
Keyboard,
|
||||
Mouse,
|
||||
Joystick
|
||||
|
||||
}
|
||||
|
||||
public enum KeyStatus : int
|
||||
{
|
||||
|
||||
RELEASE = 0,
|
||||
PRESS = 1
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,69 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="KeyEventAttribute.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp
|
||||
{
|
||||
[AttributeUsage( AttributeTargets.Method )]
|
||||
public class KeyEventAttribute : Attribute
|
||||
{
|
||||
|
||||
internal int _equipment;
|
||||
internal int _keyStat;
|
||||
internal int _keyTarget;
|
||||
|
||||
public KeyEventAttribute( KeyboardKey key, KeyStatus status )
|
||||
{
|
||||
_equipment = ( int )InputEquipment.Keyboard;
|
||||
_keyTarget = ( int )key;
|
||||
_keyStat = ( int )status;
|
||||
}
|
||||
|
||||
public KeyEventAttribute( Joystick joystick, KeyStatus status )
|
||||
{
|
||||
_equipment = ( int )InputEquipment.Keyboard;
|
||||
_keyTarget = ( int )joystick;
|
||||
_keyStat = ( int )status;
|
||||
}
|
||||
|
||||
public KeyEventAttribute( Mouse mouse, KeyStatus status )
|
||||
{
|
||||
_equipment = ( int )InputEquipment.Keyboard;
|
||||
_keyTarget = ( int )mouse;
|
||||
_keyStat = ( int )status;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="IClickTrigger.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Controlling.UsrActivity
|
||||
{
|
||||
public interface IClickTrigger
|
||||
{
|
||||
|
||||
public int TargetKeyOrButtonID { get; }
|
||||
|
||||
public KeyStatus TriggeredStatus { get; }
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="JoystickTrigger.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Controlling.UsrActivity
|
||||
{
|
||||
public readonly struct JoystickTrigger : IClickTrigger, IEquatable<JoystickTrigger>
|
||||
{
|
||||
|
||||
private readonly Joystick _stick;
|
||||
private readonly KeyStatus _status;
|
||||
|
||||
public JoystickTrigger( Joystick targetKey, KeyStatus status )
|
||||
{
|
||||
this._stick = targetKey;
|
||||
_status = status;
|
||||
}
|
||||
|
||||
public int TargetKeyOrButtonID => ( int )_stick;
|
||||
|
||||
public Joystick Stick
|
||||
{
|
||||
get => _stick;
|
||||
}
|
||||
|
||||
public KeyStatus TriggeredStatus => _status;
|
||||
|
||||
public override bool Equals( object obj )
|
||||
{
|
||||
return base.Equals( obj );
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return ( ( int )_stick ) + ( 17 * ( ( int )_status ) );
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"Key {_stick} triggered when {_status}";
|
||||
}
|
||||
|
||||
public static bool operator !=( JoystickTrigger left, JoystickTrigger right )
|
||||
{
|
||||
return !( left == right );
|
||||
}
|
||||
|
||||
public static bool operator ==( JoystickTrigger left, JoystickTrigger right )
|
||||
{
|
||||
return ( left._status == right._status ) && ( left._stick == right._stick );
|
||||
}
|
||||
|
||||
bool IEquatable<JoystickTrigger>.Equals( JoystickTrigger other )
|
||||
{
|
||||
return other == this;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,86 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="KeyTrigger.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data.Common;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Controlling.UsrActivity
|
||||
{
|
||||
public readonly struct KeyTrigger : IClickTrigger, IEquatable<KeyTrigger>
|
||||
{
|
||||
|
||||
private readonly KeyboardKey _targetKey;
|
||||
private readonly KeyStatus _triggerStat;
|
||||
|
||||
public KeyTrigger( KeyboardKey targetKey, KeyStatus targetStat )
|
||||
{
|
||||
this._targetKey = targetKey;
|
||||
this._triggerStat = targetStat;
|
||||
}
|
||||
|
||||
public int TargetKeyOrButtonID => ( int )_targetKey;
|
||||
|
||||
public KeyStatus TriggeredStatus => _triggerStat;
|
||||
|
||||
public override bool Equals( object obj )
|
||||
{
|
||||
return base.Equals( obj );
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return ( ( int )_targetKey ) + ( 17 * ( ( int )_triggerStat ) );
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"Key {_targetKey} triggered when {_triggerStat}";
|
||||
}
|
||||
|
||||
public static bool operator !=( KeyTrigger left, KeyTrigger right )
|
||||
{
|
||||
return !( left == right );
|
||||
}
|
||||
|
||||
public static bool operator ==( KeyTrigger left, KeyTrigger right )
|
||||
{
|
||||
return ( left._triggerStat == right._triggerStat ) &&
|
||||
( left._targetKey == right._targetKey );
|
||||
}
|
||||
|
||||
bool IEquatable<KeyTrigger>.Equals( KeyTrigger other )
|
||||
{
|
||||
return other == this;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,72 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="MouseTrigger.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.SymbolStore;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Controlling.UsrActivity
|
||||
{
|
||||
public readonly struct MouseTrigger : IClickTrigger, IEquatable<MouseTrigger>
|
||||
{
|
||||
|
||||
private readonly KeyStatus _status;
|
||||
private readonly Mouse _mouse;
|
||||
|
||||
public MouseTrigger( Mouse mouse, KeyStatus status )
|
||||
{
|
||||
_mouse = mouse;
|
||||
_status = status;
|
||||
}
|
||||
|
||||
public int TargetKeyOrButtonID => ( int )_mouse;
|
||||
|
||||
public KeyStatus TriggeredStatus => _status;
|
||||
|
||||
public bool Equals( MouseTrigger other )
|
||||
{
|
||||
return this == other;
|
||||
}
|
||||
|
||||
public static bool operator !=( MouseTrigger left, MouseTrigger right )
|
||||
{
|
||||
return left._mouse != right._mouse || left._status != right._status;
|
||||
}
|
||||
|
||||
public static bool operator ==( MouseTrigger left, MouseTrigger right )
|
||||
{
|
||||
return left._mouse == right._mouse && left._status == right._status;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,91 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="TriggetFactory.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Controlling.UsrActivity
|
||||
{
|
||||
public static class TriggetBuilder
|
||||
{
|
||||
|
||||
private const int JoystickMax = ( int )Joystick.Last + 1;
|
||||
private const int JoystickMin = ( int )Joystick.First - 1;
|
||||
private const int KeyboardMax = ( int )KeyboardKey.Last + 1;
|
||||
private const int KeyboardMin = ( int )KeyboardKey.First - 1;
|
||||
private const int MouseMax = ( int )Mouse.Last + 1;
|
||||
private const int MouseMin = ( int )Mouse.First - 1;
|
||||
|
||||
private static KeyTrigger keyboardtemp;
|
||||
private static MouseTrigger mousetemp;
|
||||
|
||||
public static JoystickTrigger BuildJoystickClickTrigger( int keyCode, KeyStatus status )
|
||||
{
|
||||
if( keyCode > MouseMin && keyCode < MouseMax ) {
|
||||
return new JoystickTrigger( ( Joystick )keyCode, status );
|
||||
}
|
||||
throw new InvalidOperationException( "Known key code or key is not on joystick." );
|
||||
}
|
||||
|
||||
public static KeyTrigger BuildKeyboardClickTrigger( int keyCode, KeyStatus status )
|
||||
{
|
||||
if( keyCode > KeyboardMin && keyCode < KeyboardMax ) {
|
||||
return new KeyTrigger( ( KeyboardKey )keyCode, status );
|
||||
}
|
||||
throw new InvalidOperationException( "Known key code or kay is not on keyboard." );
|
||||
}
|
||||
|
||||
public static MouseTrigger BuildMouseClickTrigger( int keyCode, KeyStatus status )
|
||||
{
|
||||
if( keyCode >= MouseMin && keyCode <= MouseMax ) {
|
||||
return new MouseTrigger( ( Mouse )keyCode, status );
|
||||
}
|
||||
throw new InvalidOperationException( "Known key code or key is not on mouse." );
|
||||
}
|
||||
|
||||
public static IClickTrigger BuildTrigger( int keyCode, KeyStatus status )
|
||||
{
|
||||
if( keyCode > KeyboardMin && keyCode < KeyboardMax ) {
|
||||
return new KeyTrigger( ( KeyboardKey )keyCode, status );
|
||||
}
|
||||
if( keyCode > JoystickMin && keyCode < JoystickMax ) {
|
||||
return new JoystickTrigger( ( Joystick )keyCode, status );
|
||||
}
|
||||
if( keyCode >= MouseMin && keyCode <= MouseMax ) {
|
||||
return new MouseTrigger( ( Mouse )keyCode, status );
|
||||
}
|
||||
throw new InvalidOperationException( "Known key code." );
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,114 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Counter.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp
|
||||
{
|
||||
public class Counter<T> where T: unmanaged, INumber<T>
|
||||
{
|
||||
|
||||
internal dynamic _value;
|
||||
internal readonly T _defaultValue;
|
||||
internal readonly T _defualtDecreament;
|
||||
|
||||
internal readonly T _defualtIncreament;
|
||||
|
||||
public Counter(T defaultValue, T defaultIncrement, T defaultDecrement)
|
||||
{
|
||||
_value = defaultValue;
|
||||
_defaultValue = defaultValue;
|
||||
_defualtIncreament = defaultIncrement;
|
||||
_defualtDecreament = defaultDecrement;
|
||||
}
|
||||
|
||||
public T DecrementSpan => _defualtDecreament;
|
||||
|
||||
public T IncrementSpan => _defualtIncreament;
|
||||
|
||||
public T CurrentSpan => _value - _defaultValue;
|
||||
|
||||
public T Value
|
||||
{
|
||||
get => _value;
|
||||
set => _value = value;
|
||||
}
|
||||
|
||||
public void Add(T value)
|
||||
{
|
||||
_value += value;
|
||||
}
|
||||
|
||||
public void QuickAdd()
|
||||
{
|
||||
_value += _defualtIncreament;
|
||||
}
|
||||
|
||||
public void QuickSub()
|
||||
{
|
||||
_value -= _defualtDecreament;
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
_value = _defaultValue;
|
||||
}
|
||||
|
||||
public void Sub(T value)
|
||||
{
|
||||
_value -= value;
|
||||
}
|
||||
|
||||
public override string ToString() => Value.ToString();
|
||||
|
||||
public static Counter<T> operator --(Counter<T> counter)
|
||||
{
|
||||
counter.QuickSub();
|
||||
return counter;
|
||||
}
|
||||
|
||||
public static Counter<T> operator ++(Counter<T> counter)
|
||||
{
|
||||
counter.QuickAdd();
|
||||
return counter;
|
||||
}
|
||||
|
||||
public static implicit operator T(Counter<T> counter)
|
||||
{
|
||||
return counter switch
|
||||
{
|
||||
null => T.Zero,
|
||||
_ => counter.Value
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="root.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Internal;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp
|
||||
{
|
||||
public static unsafe partial class World
|
||||
{
|
||||
|
||||
private static byte leastUnusedArea;
|
||||
private static List<Area> root = new List<Area>();
|
||||
private static SSD defaultIdProvider = new SSD();
|
||||
|
||||
public static byte NewArea()
|
||||
{
|
||||
byte ret = leastUnusedArea;
|
||||
leastUnusedArea++;
|
||||
return ret;
|
||||
}
|
||||
|
||||
}//------------------ end of class ---------------------
|
||||
}
|
||||
@@ -0,0 +1,142 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="RandomGenerator.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.HighPerformance;
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
using System.Xml.Serialization;
|
||||
|
||||
namespace StgSharp.Data
|
||||
{
|
||||
public unsafe class RandomGenerator
|
||||
{
|
||||
|
||||
private byte[] currentKey;
|
||||
private readonly byte[] originKey;
|
||||
|
||||
public RandomGenerator() : this(DateTime.UtcNow.ToBinary()) { }
|
||||
|
||||
public RandomGenerator(object source)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(source);
|
||||
XmlSerializer s = new(source.GetType());
|
||||
using (StringWriter sw = new())
|
||||
{
|
||||
s.Serialize(sw, source);
|
||||
string data = sw.ToString();
|
||||
originKey = Encoding.Unicode.GetBytes(data);
|
||||
}
|
||||
currentKey = [0,0,0,0];
|
||||
fixed (byte* o = originKey, c = currentKey) {
|
||||
*(int*)c = UnsafeCompute.CityHashSimplify((char*)o, 0, originKey.Length / 2);
|
||||
}
|
||||
TotalGeneratedRandom = 0;
|
||||
}
|
||||
|
||||
public int TotalGeneratedRandom
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get;
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private set;
|
||||
}
|
||||
|
||||
public unsafe int GenRandomInt()
|
||||
{
|
||||
uint source = PrivateRand();
|
||||
TotalGeneratedRandom++;
|
||||
M64 m = new M64();
|
||||
m.Member<uint>(0) = source;
|
||||
m.Member<uint>(1) = source;
|
||||
return (m << (TotalGeneratedRandom % 32)).Member<int>(1);
|
||||
}
|
||||
|
||||
public byte GenRandomInt8()
|
||||
{
|
||||
TotalGeneratedRandom++;
|
||||
if (TotalGeneratedRandom % 4 == 0) {
|
||||
PrivateRand();
|
||||
}
|
||||
return currentKey[TotalGeneratedRandom % 4];
|
||||
}
|
||||
|
||||
public float GenRandomSingle()
|
||||
{
|
||||
TotalGeneratedRandom++;
|
||||
|
||||
while (true)
|
||||
{
|
||||
uint
|
||||
temp0 = PrivateRand(),
|
||||
temp1 = PrivateRand();
|
||||
|
||||
if (temp0 * temp1 != 0)
|
||||
{
|
||||
float ret = temp0 % temp1 * 1.0f / temp1;
|
||||
if (ret < 0.335f)
|
||||
{
|
||||
ret = ret * ((ret * (-0.7811934f)) + 1.4489113f);
|
||||
} else
|
||||
{
|
||||
ret = (ret * ((ret * (-0.1158368f)) + 1.0580600f)) + 0.0590584f;
|
||||
}
|
||||
if (ret > 1)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
currentKey = originKey;
|
||||
TotalGeneratedRandom = 0;
|
||||
}
|
||||
|
||||
private unsafe uint PrivateRand()
|
||||
{
|
||||
uint ret;
|
||||
fixed (byte* bptr = currentKey)
|
||||
{
|
||||
*(int*)bptr = UnsafeCompute.CityHashSimplify((char*)bptr, currentKey.Length / 2);
|
||||
ret = *(uint*)bptr;
|
||||
}
|
||||
|
||||
// Console.WriteLine(ret.ToString(16));
|
||||
return ret;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,47 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Area.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Internal.FileIO;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Internal
|
||||
{
|
||||
/// <summary>
|
||||
/// An independent storage area, used as the only folder type in root folder. Contains several
|
||||
/// <see cref="SSD" /> files reference as virtual disc. Data is actually stored in <see
|
||||
/// cref="SSD" />s in certain RAID mode.
|
||||
/// </summary>
|
||||
public partial class Area { }
|
||||
}
|
||||
@@ -0,0 +1,80 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="DataHead.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.HighPerformance;
|
||||
|
||||
using System;
|
||||
using System.Numerics;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace StgSharp.Internal
|
||||
{
|
||||
[StructLayout( LayoutKind.Explicit, Size = 16 )]
|
||||
public struct SSDSegmentHead
|
||||
{
|
||||
|
||||
[FieldOffset( 12 )] internal byte size;
|
||||
|
||||
[FieldOffset( 0 )] internal M128 data;
|
||||
[FieldOffset( 13 )] public byte selfDefine_1;
|
||||
[FieldOffset( 14 )] public byte selfDefine_2;
|
||||
[FieldOffset( 15 )] public byte selfDefine_3;
|
||||
|
||||
[FieldOffset( 0 )] public int globalID;
|
||||
[FieldOffset( 4 )] public int nextID;
|
||||
[FieldOffset( 8 )] public int previousHash;
|
||||
|
||||
public int Size
|
||||
{
|
||||
get => ( ( int )size ) + 1;
|
||||
set
|
||||
{
|
||||
if( ( value > 256 ) || ( value < 0 ) ) {
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
size = ( byte )( value - 1 );
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe byte[] GetBytes()
|
||||
{
|
||||
byte[] ret = new byte[16];
|
||||
fixed( M128* vptr = &data )
|
||||
{
|
||||
byte* bptr = ( byte* )vptr;
|
||||
for( int i = 0; i < 15; i++ ) {
|
||||
ret[ i ] = *bptr;
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,189 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="DataSegment.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.HighPerformance;
|
||||
using StgSharp.HighPerformance;
|
||||
using StgSharp.Internal.Intrinsic;
|
||||
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Internal
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit, Size = World.ssdSegmentLength * 16)]
|
||||
public unsafe struct SSDSegment : IComparable<int>, IComparable<SSDSegment>
|
||||
{
|
||||
|
||||
[FieldOffset(16)] public fixed byte Data[16 * (World.ssdSegmentLength - 1)];
|
||||
[FieldOffset(12)] public int DataHash;
|
||||
[FieldOffset(8)] public int PreviousHash;
|
||||
[FieldOffset(0 * 16)] public SSDSegmentHead Head;
|
||||
|
||||
public SSDSegment(int previousHash)
|
||||
{
|
||||
this.PreviousHash = previousHash;
|
||||
}
|
||||
|
||||
public byte this[int index]
|
||||
{
|
||||
get
|
||||
{
|
||||
if (index > (16 * (World.ssdSegmentLength - 1)) - 1) {
|
||||
throw new IndexOutOfRangeException();
|
||||
}
|
||||
return Data[index];
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (index > (16 * (World.ssdSegmentLength - 1)) - 1) {
|
||||
throw new IndexOutOfRangeException();
|
||||
}
|
||||
Data[index] = value;
|
||||
}
|
||||
}
|
||||
|
||||
public int ID
|
||||
{
|
||||
get { return Head.globalID; }
|
||||
set { Head.globalID = value; }
|
||||
}
|
||||
|
||||
public short Size => Head.size;
|
||||
|
||||
public void FillRandomBytes(int begin)
|
||||
{
|
||||
if (begin > 255) {
|
||||
return;
|
||||
}
|
||||
for (int i = begin; i < 255; i++) {
|
||||
Data[i] = Scaler.Random<byte>();
|
||||
}
|
||||
}
|
||||
|
||||
public static SSDSegment FromStream(byte[] stream)
|
||||
{
|
||||
if (stream.Length != 16 * World.ssdSegmentLength) {
|
||||
throw new ArgumentException();
|
||||
}
|
||||
SSDSegment ret = new SSDSegment();
|
||||
fixed (byte* bptr = stream)
|
||||
{
|
||||
ret.Head.data = *(M128*)bptr;
|
||||
for (int i = 1; i < World.ssdSegmentLength; i++) {
|
||||
ret.WriteData<M128>(i - 1, *(M128*)(bptr + (16 * i)));
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
public byte[] GetBytes()
|
||||
{
|
||||
byte[] ret = new byte[16 * World.ssdSegmentLength];
|
||||
fixed (M128* mptr = &Head.data)
|
||||
{
|
||||
fixed (byte* aptr = ret)
|
||||
{
|
||||
Vector4* vsptr = (Vector4*)mptr;
|
||||
Vector4* vtptr = (Vector4*)aptr;
|
||||
for (int i = 0; i < 18; i++) {
|
||||
*(vtptr + i) = *(vsptr + i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
public int GetDataHash()
|
||||
{
|
||||
Vector4 v = Vector4.One;
|
||||
fixed (M128* mptr = &Head.data)
|
||||
{
|
||||
Vector4* vptr = (Vector4*)mptr;
|
||||
for (int i = 0; i < World.ssdSegmentLength - 1; i += 1) {
|
||||
v += (*vptr) * 31;
|
||||
}
|
||||
}
|
||||
M128 m = new M128(v);
|
||||
DataHash = m.Vec.GetHashCode();
|
||||
return DataHash;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
int ret = 17;
|
||||
fixed (M128* mptr = &Head.data)
|
||||
{
|
||||
Vector4* vptr = (Vector4*)mptr;
|
||||
for (int i = 0; i < World.ssdSegmentLength; i++) {
|
||||
ret = (ret + (*vptr).GetHashCode()) * 31;
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
public unsafe T ReadData<T>(int index) where T: unmanaged
|
||||
{
|
||||
fixed (byte* bptr = Data)
|
||||
{
|
||||
T* tptr = (T*)bptr;
|
||||
return *(tptr + index);
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe void WriteData<T>(int index, T value) where T: unmanaged
|
||||
{
|
||||
fixed (byte* bptr = Data)
|
||||
{
|
||||
T* tptr = (T*)bptr;
|
||||
*(tptr + index) = value;
|
||||
}
|
||||
}
|
||||
|
||||
int IComparable<int>.CompareTo(int other)
|
||||
{
|
||||
return ID.CompareTo(other);
|
||||
}
|
||||
|
||||
int IComparable<SSDSegment>.CompareTo(SSDSegment other)
|
||||
{
|
||||
return ID.CompareTo(other.ID);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,67 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="SSD.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Internal.FileIO;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Internal
|
||||
{
|
||||
public partial class SSD
|
||||
{
|
||||
|
||||
private Dictionary<string, SSDraw> fileList;
|
||||
|
||||
private FileStream file;
|
||||
private SSDrawHead head;
|
||||
|
||||
public SSD()
|
||||
{
|
||||
fileList = new Dictionary<string, SSDraw>();
|
||||
}
|
||||
|
||||
public SSD( FileStream fileStream )
|
||||
{
|
||||
fileList = new Dictionary<string, SSDraw>();
|
||||
file = fileStream;
|
||||
}
|
||||
|
||||
public static SSD FromFile( string fileRoute )
|
||||
{
|
||||
return new SSD( new FileStream( fileRoute, FileMode.Open, FileAccess.Read ) )
|
||||
{
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,80 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="SSDVirtualFolder.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Internal.FileIO;
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Internal
|
||||
{
|
||||
public class SSDFolder : ISSDSerializable
|
||||
{
|
||||
|
||||
internal Dictionary<string, SSDFolder> folders;
|
||||
internal int _folderID;
|
||||
internal string _name;
|
||||
|
||||
internal SSDFolder()
|
||||
{
|
||||
folders = new Dictionary<string, SSDFolder>();
|
||||
}
|
||||
|
||||
internal SSDFolder( string name )
|
||||
{
|
||||
if( name == "root" ) {
|
||||
throw new ArgumentException(
|
||||
"Name cannot be root," + "it is preserved for root file indexer." );
|
||||
}
|
||||
if( name == "default" ) {
|
||||
throw new ArgumentException(
|
||||
"Name cannot be default," + "it is preserved for default file id provider." );
|
||||
}
|
||||
_name = name;
|
||||
folders = new Dictionary<string, SSDFolder>();
|
||||
}
|
||||
|
||||
public SerializableTypeCode SSDTypeCode => SerializableTypeCode.VirtualFolder;
|
||||
|
||||
public void FromBytes( byte[] stream )
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
//TODO TOUGH TO Get Bytes from virtual folders
|
||||
public byte[] GetBytes()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,71 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="SSDraw.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Graphics.ShaderEdit;
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using System.Xml.Serialization;
|
||||
|
||||
namespace StgSharp.Internal.FileIO
|
||||
{
|
||||
public class SSDraw
|
||||
{
|
||||
|
||||
private byte[] data;
|
||||
|
||||
public SSDraw( string name, Stream streamSource )
|
||||
{
|
||||
if( ( streamSource == null ) || ( streamSource.Length == 0 ) ) {
|
||||
throw new ArgumentNullException( nameof( streamSource ) );
|
||||
}
|
||||
Name = name;
|
||||
data = new byte[streamSource.Length];
|
||||
streamSource.Read( data.AsSpan() );
|
||||
}
|
||||
|
||||
public SSDrawHead Head { get; set; }
|
||||
|
||||
public string Name { get; set; }
|
||||
|
||||
}
|
||||
|
||||
[StructLayout( LayoutKind.Explicit, Size = 32 * 16 )]
|
||||
public unsafe struct SSDrawHead { }
|
||||
}
|
||||
@@ -0,0 +1,41 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Define.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Internal
|
||||
{
|
||||
/// <summary>
|
||||
/// A class contains a sets of methods to serialize several types
|
||||
/// </summary>
|
||||
public static partial class Serializer { }
|
||||
}
|
||||
@@ -0,0 +1,106 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="ISSDSerializable.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Internal
|
||||
{
|
||||
public interface ISSDSerializable
|
||||
{
|
||||
|
||||
public SerializableTypeCode SSDTypeCode { get; }
|
||||
|
||||
public byte[] GetBytes();
|
||||
|
||||
internal void FromBytes( byte[] stream );
|
||||
|
||||
}
|
||||
|
||||
public enum SerializableTypeCode
|
||||
{
|
||||
|
||||
Unknown = 0,
|
||||
IndexTable = 1,
|
||||
PixelImage = 2,
|
||||
VectorImage = 3,
|
||||
Audio = 4,
|
||||
Shader = 5,
|
||||
Text = 6,
|
||||
RawData = 7,
|
||||
VirtualFolder = int.MaxValue,
|
||||
|
||||
}
|
||||
|
||||
public static partial class Serializer
|
||||
{
|
||||
|
||||
public static T Deserialize<T>( byte[] stream ) where T: ISSDSerializable
|
||||
{
|
||||
T serializableObject = Activator.CreateInstance<T>();
|
||||
serializableObject.FromBytes( stream );
|
||||
return serializableObject;
|
||||
}
|
||||
|
||||
public static string GetNameTail( SerializableTypeCode typeCode )
|
||||
{
|
||||
switch( typeCode )
|
||||
{
|
||||
case SerializableTypeCode.IndexTable:
|
||||
return "_idt";
|
||||
case SerializableTypeCode.PixelImage:
|
||||
return "_pim";
|
||||
case SerializableTypeCode.VectorImage:
|
||||
return "_vim";
|
||||
case SerializableTypeCode.Audio:
|
||||
return "_wav";
|
||||
case SerializableTypeCode.Shader:
|
||||
return "_gls";
|
||||
case SerializableTypeCode.Text:
|
||||
return "_txt";
|
||||
case SerializableTypeCode.RawData:
|
||||
return "_raw";
|
||||
case SerializableTypeCode.VirtualFolder:
|
||||
return "_fod";
|
||||
default:
|
||||
throw new ArgumentException( "Unknown file type" );
|
||||
}
|
||||
}
|
||||
|
||||
public static byte[] Serialize( ISSDSerializable serializableObject )
|
||||
{
|
||||
return serializableObject.GetBytes();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,94 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="ValueBox.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Data
|
||||
{
|
||||
public interface IValueBox
|
||||
{
|
||||
|
||||
ref object ValueReference { get; }
|
||||
|
||||
static virtual IValueBox<T> AsGeneric<T>(IValueBox box) where T: unmanaged
|
||||
{
|
||||
if (box is not IValueBox<T> genericBox) {
|
||||
return null;
|
||||
}
|
||||
return genericBox;
|
||||
}
|
||||
|
||||
static virtual bool IsGeneric<T>(IValueBox box) where T: unmanaged
|
||||
{
|
||||
return box is IValueBox<T>;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public interface IValueBox<T> where T: unmanaged
|
||||
{
|
||||
|
||||
T Value { get; set; }
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A class attempt to reduce cost of boxing, though still a bit slower than direct access to
|
||||
/// _origin value type instance.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">
|
||||
/// Type of instance to be boxed.
|
||||
/// </typeparam>
|
||||
public class ValueBox<T> : IValueBox, IValueBox<T> where T: unmanaged
|
||||
{
|
||||
|
||||
private T _value;
|
||||
|
||||
public ValueBox(T value)
|
||||
{
|
||||
_value = value;
|
||||
}
|
||||
|
||||
public ref object ValueReference => ref Unsafe.As<T, object>(ref _value);
|
||||
|
||||
public T Value
|
||||
{
|
||||
get => _value;
|
||||
set => _value = value;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="BehaviorArgs.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
namespace StgSharp.Entities
|
||||
{
|
||||
public abstract class BehaviorArgs { }
|
||||
}
|
||||
@@ -0,0 +1,53 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Enemy.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
namespace StgSharp.Entities
|
||||
{
|
||||
public class Enemy : IEntity
|
||||
{
|
||||
|
||||
internal Launcher<EntityPartical> _awardLauncher;
|
||||
internal Launcher<EntityPartical> _commonBulletLauncher;
|
||||
internal Launcher<EntityPartical> _dieBulletLauncher;
|
||||
public bool _selectalbe;
|
||||
|
||||
public Launcher<EntityPartical> AwardLauncher { get; set; }
|
||||
|
||||
public Launcher<EntityPartical> CommonBulletLauncher { get; set; }
|
||||
|
||||
public Launcher<EntityPartical> DieBulletLauncher { get; set; }
|
||||
|
||||
public override void OnRenderFrame()
|
||||
{
|
||||
CommonBulletLauncher.Launch();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="EntityPartical.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
namespace StgSharp.Entities
|
||||
{
|
||||
public abstract class EntityPartical : IEntity { }
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="IEntity.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Geometries;
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace StgSharp
|
||||
{
|
||||
public abstract class IEntity
|
||||
{
|
||||
|
||||
protected uint _bornTick;
|
||||
internal Func<int, Vec3> _movHandler;
|
||||
internal LinkedList<PlainGeometry> _collisionBox;
|
||||
internal PlainGeometryCollisionSensor<PlainGeometry, PlainGeometry> _collisionSensor;
|
||||
internal Point _basePoint;
|
||||
internal Point _pos;
|
||||
internal Point _position;
|
||||
internal string _texture;
|
||||
|
||||
/// <summary>
|
||||
/// X position of an enenmy entity
|
||||
/// </summary>
|
||||
public float X { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Y position of an enemy entity
|
||||
/// </summary>
|
||||
public float Y { get; set; }
|
||||
|
||||
public LinkedList<PlainGeometry> CollisionBox
|
||||
{
|
||||
get => _collisionBox;
|
||||
set => _collisionBox = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A sensor used for checking out if a bullet hit a player or something else
|
||||
/// </summary>
|
||||
public PlainGeometryCollisionSensor<PlainGeometry, PlainGeometry> CollisionSensor
|
||||
{
|
||||
get => _collisionSensor;
|
||||
set => _collisionSensor = value;
|
||||
}
|
||||
|
||||
public string TextureGL { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// A 2D vector presenting the position of an enemy entity, position can also be visited
|
||||
/// by X, Y
|
||||
/// </summary>
|
||||
public Vec2 Location { get; }
|
||||
|
||||
public abstract void OnRenderFrame();
|
||||
|
||||
public void SetLocation( Point p )
|
||||
{
|
||||
_pos = p;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Launcher.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Entities;
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
namespace StgSharp
|
||||
{
|
||||
public class Launcher<T> where T: IEntity
|
||||
{
|
||||
|
||||
internal uint[] launchtick; //发射子弹的内部计时
|
||||
internal Counter<int> _internalParameter; //发射器的内部计时器
|
||||
|
||||
internal EntityPartical _bulletSample; //发射的子弹类型
|
||||
/*
|
||||
*用于发射其他的实体,主要是子弹 和 掉落物
|
||||
*/
|
||||
|
||||
internal Vec2 _center; //发射器的参考位置,运动轨迹的方程应当基于这个参考点构建
|
||||
|
||||
public EntityPartical Bullet
|
||||
{
|
||||
get => _bulletSample;
|
||||
set => _bulletSample = value;
|
||||
}
|
||||
|
||||
internal virtual void Launch() { }
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Partical.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
|
||||
namespace StgSharp
|
||||
{
|
||||
public class Partical : IEntity
|
||||
{
|
||||
|
||||
public override void OnRenderFrame()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,41 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Player.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
namespace StgSharp
|
||||
{
|
||||
public abstract class Player : IEntity
|
||||
{
|
||||
|
||||
internal float _velocity;
|
||||
|
||||
public float Velocity => _velocity;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,179 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Dialogue.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.IO.Pipes;
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
|
||||
namespace StgSharp
|
||||
{
|
||||
public static class Dialogue
|
||||
{
|
||||
|
||||
private static Process? _dialogueProcess;
|
||||
private static AnonymousPipeServerStream _dialogueClientPipe,_dialogueServerPipe;
|
||||
private static ConcurrentBag<string> msgCache = new ConcurrentBag<string>();
|
||||
private static int _readAndWriteThreadId;
|
||||
private static ProcessStartInfo _dialogueProcessInfo;
|
||||
private static StreamReader _dr;
|
||||
private static StreamWriter _dw;
|
||||
|
||||
public static bool NeedShowWhenStartup { get; set; }
|
||||
|
||||
public static void PostError( Exception ex )
|
||||
{
|
||||
CreateDialogueProcessIfNotExist();
|
||||
|
||||
_dw.WriteLine( $"posterror {ex.Message}" );
|
||||
|
||||
_dialogueProcess!.Exited -= DialogueProcessExitCallback;
|
||||
}
|
||||
|
||||
public static void SetReadAndWriteThread( Thread thread )
|
||||
{
|
||||
_readAndWriteThreadId = thread.ManagedThreadId;
|
||||
}
|
||||
|
||||
internal static void CreateDialogueProcessIfNotExist()
|
||||
{
|
||||
if( _dialogueProcess != null ) {
|
||||
return;
|
||||
}
|
||||
if( !File.Exists( _dialogueProcessInfo.FileName ) ) { }
|
||||
_dialogueProcess = Process.Start( _dialogueProcessInfo );
|
||||
|
||||
_dr = new StreamReader( _dialogueClientPipe );
|
||||
_dw = new StreamWriter( _dialogueServerPipe );
|
||||
|
||||
_dialogueProcess!.Exited += DialogueProcessExitCallback;
|
||||
|
||||
_dialogueServerPipe.DisposeLocalCopyOfClientHandle();
|
||||
_dialogueClientPipe.DisposeLocalCopyOfClientHandle();
|
||||
}
|
||||
|
||||
internal static void LoadDialogue()
|
||||
{
|
||||
_dialogueServerPipe = new AnonymousPipeServerStream(
|
||||
PipeDirection.Out, HandleInheritability.Inheritable );
|
||||
_dialogueClientPipe = new AnonymousPipeServerStream(
|
||||
PipeDirection.In, HandleInheritability.Inheritable );
|
||||
|
||||
string route = Assembly.GetAssembly( typeof( World ) ).Location;
|
||||
string path = Path.GetDirectoryName( route );
|
||||
|
||||
string exeName;
|
||||
|
||||
if( RuntimeInformation.IsOSPlatform( OSPlatform.Windows ) )
|
||||
{
|
||||
exeName = ".exe";
|
||||
} else if( RuntimeInformation.IsOSPlatform( OSPlatform.Linux ) ||
|
||||
RuntimeInformation.IsOSPlatform( OSPlatform.OSX ) )
|
||||
{
|
||||
exeName = string.Empty;
|
||||
} else
|
||||
{
|
||||
throw new PlatformNotSupportedException( "Unknown OS platform" );
|
||||
}
|
||||
|
||||
string consoleRoute = Path.Combine(
|
||||
path, @"StgSharpTerminalDialogue", $@"StgSharpTerminalDialogue{exeName}" );
|
||||
|
||||
_dialogueProcessInfo = new ProcessStartInfo
|
||||
{
|
||||
FileName = consoleRoute,
|
||||
Arguments = $"{_dialogueServerPipe.GetClientHandleAsString()} {_dialogueClientPipe.GetClientHandleAsString()}",
|
||||
UseShellExecute = true,
|
||||
RedirectStandardOutput = false,
|
||||
};
|
||||
}
|
||||
|
||||
internal static void PostMessage( string instruction, params string[] operands )
|
||||
{
|
||||
CreateDialogueProcessIfNotExist();
|
||||
|
||||
_dw.WriteLine( $"{instruction} {operands}" );
|
||||
}
|
||||
|
||||
internal static void UnloadDialogue()
|
||||
{
|
||||
if( _dialogueProcess != null ) {
|
||||
_dialogueProcess.Kill();
|
||||
}
|
||||
_dialogueProcess = null;
|
||||
|
||||
_dialogueServerPipe.Dispose();
|
||||
_dialogueClientPipe.Dispose();
|
||||
}
|
||||
|
||||
internal static string WaitCertainReturn( string target )
|
||||
{
|
||||
if( _dialogueProcess == null ) {
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
string temp = string .Empty;
|
||||
do
|
||||
{
|
||||
temp = _dr.ReadLine();
|
||||
temp = temp ?? string.Empty;
|
||||
if( !temp!.StartsWith( target ) )
|
||||
{
|
||||
break;
|
||||
}
|
||||
} while (true);
|
||||
|
||||
int index = temp.IndexOf( ' ' );
|
||||
return index != -1 ? temp.Substring( index + 1 ) : string.Empty;
|
||||
}
|
||||
|
||||
private static void AssertThread()
|
||||
{
|
||||
if( _readAndWriteThreadId != Environment.CurrentManagedThreadId ) {
|
||||
throw new InvalidOperationException(
|
||||
"Communication with dialogue can only call from certain thread." );
|
||||
}
|
||||
}
|
||||
|
||||
private static void DialogueProcessExitCallback( object? sender, EventArgs e )
|
||||
{
|
||||
_dialogueProcess = null;
|
||||
_dr.Close();
|
||||
_dw.Close();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,47 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="ErrorDefine.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp
|
||||
{
|
||||
public class UniformEmptyReferenceException : Exception
|
||||
{
|
||||
|
||||
public UniformEmptyReferenceException( string program, string name )
|
||||
: base(
|
||||
$"Location -1 returned when trying to find uniform {name} in shader program {program}" ) { }
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,108 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="GlobalSetting.cs"
|
||||
// Project: World
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp
|
||||
{
|
||||
public static unsafe partial class World
|
||||
{
|
||||
|
||||
internal const int ssdSegmentLength = 16;
|
||||
|
||||
private static byte[] _currentHash;
|
||||
|
||||
private static bool _inited;
|
||||
private static int _mainThreadID = -1;
|
||||
|
||||
public static byte[] CurrentAssemblyHash
|
||||
{
|
||||
get
|
||||
{
|
||||
if( _currentHash == null ) {
|
||||
string route = Assembly.GetExecutingAssembly().Location;
|
||||
string time = DateTime.UtcNow.ToString();
|
||||
using( SHA256 sh = SHA256.Create() ) {
|
||||
byte[] bytes = Encoding.UTF8.GetBytes( route );
|
||||
_currentHash = sh.ComputeHash( bytes );
|
||||
}
|
||||
}
|
||||
return _currentHash;
|
||||
}
|
||||
}
|
||||
|
||||
public static int MainThreadID
|
||||
{
|
||||
get => ( _mainThreadID == -1 ) ?
|
||||
throw new InvalidOperationException(
|
||||
"StgSharp environment is not inited. " + "Main thread id is not available" ) : _mainThreadID;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// CustomizeInit an instance of OpenGL program, This method should be called before any
|
||||
/// other World api.
|
||||
/// </summary>
|
||||
public static void InitGL( int majorVersion, int minorVersion )
|
||||
{
|
||||
if( API == default ) {
|
||||
API = GraphicAPI.GL;
|
||||
}
|
||||
if( API != GraphicAPI.GL ) {
|
||||
return;
|
||||
}
|
||||
InternalIO.InternalInitGL( majorVersion, minorVersion );
|
||||
}
|
||||
|
||||
public static class GlobalSetting
|
||||
{
|
||||
|
||||
private static bool vSyncActivated;
|
||||
|
||||
public static bool VSyncActivated
|
||||
{
|
||||
get => vsyncActivated;
|
||||
set
|
||||
{
|
||||
InternalIO.glfwSwapInterval( value ? 1 : 0 );
|
||||
vsyncActivated = value;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}//-------------------------------------- End of Class ---------------------------------------//
|
||||
}
|
||||
@@ -0,0 +1,69 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Monitors.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp
|
||||
{
|
||||
public static partial class World
|
||||
{
|
||||
|
||||
private static unsafe IntPtr[] monitorsArray;
|
||||
|
||||
public static unsafe IntPtr[] MonitorsHandleArray
|
||||
{
|
||||
get
|
||||
{
|
||||
if( monitorsArray == null )
|
||||
{
|
||||
int count = 0;
|
||||
IntPtr* arrayhandle = InternalIO.glfwGetMonitors( &count );
|
||||
monitorsArray = new IntPtr[count];
|
||||
Marshal.Copy( ( IntPtr )arrayhandle, monitorsArray, 0, count );
|
||||
Marshal.FreeHGlobal( ( IntPtr )arrayhandle );
|
||||
}
|
||||
return monitorsArray;
|
||||
}
|
||||
}
|
||||
|
||||
public static IntPtr DefaultMonitor
|
||||
{
|
||||
get { return MonitorsHandleArray[ 0 ]; }
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,192 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Platform.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace StgSharp
|
||||
{
|
||||
internal enum GraphicAPI : byte
|
||||
{
|
||||
|
||||
GL,
|
||||
VK
|
||||
|
||||
}
|
||||
|
||||
public static partial class World
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Version of current World platform. Main version represent in hundred's digit, and sub
|
||||
/// version represent in ten's digit.
|
||||
/// </summary>
|
||||
public const long version = 430;
|
||||
|
||||
private static bool vsyncActivated;
|
||||
|
||||
private static uint markCount = 0;
|
||||
internal static GraphicAPI API = default;
|
||||
|
||||
public static unsafe void Init()
|
||||
{
|
||||
mainTimeProvider = new StgSharpTime();
|
||||
MainTimeProvider.StartProvidingTime();
|
||||
InternalIO.LoadGlfw();
|
||||
if (InternalIO.glfwInit() == 0) {
|
||||
throw new Exception("Failed to init system graphic environment.");
|
||||
}
|
||||
InternalIO.InternalAppendLog("\n\n\n");
|
||||
InternalIO.InternalWriteLog(
|
||||
$"Program {Assembly.GetEntryAssembly()!.FullName} on {Environment.MachineName} Started.", LogType.Info);
|
||||
_mainThreadID = Environment.CurrentManagedThreadId;
|
||||
|
||||
|
||||
Dialogue.LoadDialogue();
|
||||
if (Dialogue.NeedShowWhenStartup) {
|
||||
Dialogue.CreateDialogueProcessIfNotExist();
|
||||
}
|
||||
|
||||
InternalIO.InitIntrinsicContext();
|
||||
}
|
||||
|
||||
public static void LogError(Exception ex)
|
||||
{
|
||||
InternalIO.InternalWriteLog(ex.Message, LogType.Error);
|
||||
}
|
||||
|
||||
public static void LogInfo(string log)
|
||||
{
|
||||
InternalIO.InternalWriteLog(log, LogType.Info);
|
||||
}
|
||||
|
||||
public static void LogWarning(string log)
|
||||
{
|
||||
InternalIO.InternalWriteLog(log, LogType.Warning);
|
||||
}
|
||||
|
||||
public static void LogWarning(Exception notVerySeriesException)
|
||||
{
|
||||
InternalIO.InternalWriteLog(notVerySeriesException.Message, LogType.Warning);
|
||||
}
|
||||
|
||||
public static void Mark(bool needConsole)
|
||||
{
|
||||
markCount++;
|
||||
if (needConsole) {
|
||||
Console.WriteLine(markCount);
|
||||
}
|
||||
}
|
||||
|
||||
public static void Terminate(int exitCode)
|
||||
{
|
||||
MainTimeProvider.StopProvidingTime();
|
||||
InternalIO.glfwTerminate();
|
||||
Environment.Exit(exitCode);
|
||||
}
|
||||
|
||||
public static void Track(
|
||||
object target,
|
||||
string message,
|
||||
bool isConsole,
|
||||
[CallerFilePath] string filePath = "",
|
||||
[CallerMemberName] string callerName = "",
|
||||
[CallerLineNumber] int lineNumber = 0)
|
||||
{
|
||||
Type t = target.GetType();
|
||||
string log = $"Tracked object: {nameof(target)}\t\tType:{t.Name}\n";
|
||||
FieldInfo[] fieldInfo = t.GetFields(
|
||||
BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance);
|
||||
log += "|\tFieldName\t|\tFieldType\t|\tFieldValue\t|\n";
|
||||
foreach (FieldInfo field in fieldInfo) {
|
||||
log += $"|{field.Name}\t\t|{field.FieldType}\t\t|{field.GetValue(target)}\t\t|\n";
|
||||
}
|
||||
log += $"Tracking at:\n{filePath}\t{callerName}\tline {lineNumber}\n";
|
||||
log += $"Additional information:\n{message}\n";
|
||||
if (isConsole)
|
||||
{
|
||||
Console.WriteLine(log);
|
||||
} else
|
||||
{
|
||||
InternalIO.InternalWriteLog(log, LogType.Info);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write a log message to log file, and mark the _level of this message.
|
||||
/// </summary>
|
||||
/// <param _label="message">
|
||||
/// A string contains information of how current evironment runs.
|
||||
/// </param>
|
||||
/// <param _label="logType">
|
||||
/// The severity of current message.
|
||||
/// </param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void WriteLog(string message, LogType logType)
|
||||
{
|
||||
InternalIO.InternalWriteLog(message, logType);
|
||||
}
|
||||
|
||||
internal static TDele ConvertAPI<TDele>(IntPtr funcPtr)
|
||||
{
|
||||
if (funcPtr == IntPtr.Zero) {
|
||||
throw new InvalidCastException(
|
||||
"Failed to convert api, the function pointer is zero.");
|
||||
}
|
||||
try
|
||||
{
|
||||
return Marshal.GetDelegateForFunctionPointer<TDele>(funcPtr);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
internal static Delegate ConvertAPI(IntPtr funcPtr, Type T)
|
||||
{
|
||||
if (funcPtr == IntPtr.Zero) {
|
||||
throw new InvalidCastException(
|
||||
"Failed to convert api, the function pointer is zero.");
|
||||
}
|
||||
try
|
||||
{
|
||||
return Marshal.GetDelegateForFunctionPointer(funcPtr, T);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="globalKeyStat.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp
|
||||
{
|
||||
public static partial class World
|
||||
{
|
||||
|
||||
private static ConcurrentDictionary<int, KeyStatus> keyListener
|
||||
= new ConcurrentDictionary<int, KeyStatus>();
|
||||
|
||||
public static KeyStatus CheckKey( KeyboardKey key )
|
||||
{
|
||||
return keyListener.GetOrAdd( ( int )key, KeyStatus.RELEASE );
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,84 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="CoordinationBase.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public abstract class CoordinationBase
|
||||
{
|
||||
|
||||
private bool globalCoordAvailable;
|
||||
private CoordinationBase localCoordination;
|
||||
private Matrix44 coordMat;
|
||||
|
||||
public CoordinationBase( CoordinationBase localCoordination )
|
||||
{
|
||||
this.localCoordination = localCoordination;
|
||||
coordMat = new Matrix44();
|
||||
}
|
||||
|
||||
public virtual Point LocalOrigin
|
||||
{
|
||||
get => new Point( coordMat.colum3.XYZ );
|
||||
internal set => coordMat.colum3.XYZ = value.Coord;
|
||||
}
|
||||
|
||||
public virtual Vec3 LocalX
|
||||
{
|
||||
get => coordMat.colum0.XYZ;
|
||||
internal set => coordMat.colum0.XYZ = value;
|
||||
}
|
||||
|
||||
public virtual Vec3 LocalY
|
||||
{
|
||||
get => coordMat.colum1.XYZ;
|
||||
internal set => coordMat.colum1.XYZ = value;
|
||||
}
|
||||
|
||||
public virtual Vec3 LocalZ
|
||||
{
|
||||
get => coordMat.colum2.XYZ;
|
||||
set => coordMat.colum2.XYZ = value;
|
||||
}
|
||||
|
||||
protected ref Matrix44 CoordMat
|
||||
{
|
||||
get => ref coordMat;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,61 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="PlainCoordinate.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Net.Http.Headers;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class PlainCoordinate : CoordinationBase
|
||||
{
|
||||
|
||||
private static PlainCoordinate statndardPlainCoordination = new PlainCoordinate(
|
||||
null, new Point( 0, 0, 0 ), new Vec3( 1, 0, 0 ), new Vec3( 0, 1, 0 ) );
|
||||
|
||||
public PlainCoordinate( CoordinationBase local, Point origin, Vec3 xAxis, Vec3 yAxis )
|
||||
: base( local )
|
||||
{
|
||||
CoordMat = Matrix44.Unit;
|
||||
|
||||
CoordMat.colum0 = new Vec4( xAxis, 0 );
|
||||
CoordMat.colum1 = new Vec4( yAxis, 0 );
|
||||
CoordMat.colum2 = new Vec4( Linear.Normalize( Vec3.Cross( xAxis, yAxis ) ), 0 );
|
||||
|
||||
LocalOrigin = origin;
|
||||
}
|
||||
|
||||
public static PlainCoordinate StandardPlainCoordination => statndardPlainCoordination;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,51 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="SpaceCoordinate.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class SpaceCoordinate : CoordinationBase
|
||||
{
|
||||
|
||||
public SpaceCoordinate(
|
||||
CoordinationBase localCoordination,
|
||||
Point origin,
|
||||
Vec3 xAxis,
|
||||
Vec3 yAxis,
|
||||
Vec3 zAxis )
|
||||
: base( localCoordination ) { }
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="StreamLocalCoordinate.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
/*
|
||||
public class StreamLocalCoordinate : CoordinationBase
|
||||
{
|
||||
}
|
||||
/**/
|
||||
}
|
||||
@@ -0,0 +1,68 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="GemoryException.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Runtime.Serialization;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public unsafe class ToUpperDimensionException : Exception
|
||||
{
|
||||
|
||||
protected ToUpperDimensionException( SerializationInfo info, StreamingContext context )
|
||||
: base( info, context ) { }
|
||||
|
||||
public ToUpperDimensionException() { }
|
||||
|
||||
public ToUpperDimensionException( string message ) : base( message ) { }
|
||||
|
||||
public ToUpperDimensionException( string message, Exception innerException )
|
||||
: base( message, innerException ) { }
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 当几何体调用了过多的CalcVec方法时,产生UnusedVertexException异常
|
||||
/// </summary>
|
||||
public class UnusedVertexException : Exception
|
||||
{
|
||||
|
||||
protected UnusedVertexException( SerializationInfo info, StreamingContext context )
|
||||
: base( info, context ) { }
|
||||
|
||||
public UnusedVertexException() { }
|
||||
|
||||
public UnusedVertexException( string message ) : base( message ) { }
|
||||
|
||||
public UnusedVertexException( string message, Exception innerException )
|
||||
: base( message, innerException ) { }
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,119 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="GeometryOperation.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Timing;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
[UnmanagedFunctionPointer( CallingConvention.Cdecl )]
|
||||
public delegate Vec3 GeometryMotionDelegate( TimeSpanProvider timeSource, out float rotation );
|
||||
|
||||
public class GeometryMotion
|
||||
{
|
||||
|
||||
private bool isIncrementMode;
|
||||
private bool sourceIsStatic;
|
||||
private GeometryMotionDelegate movement;
|
||||
private IntPtr handle;
|
||||
private TimeSpanProvider time;
|
||||
|
||||
public unsafe GeometryMotion(
|
||||
bool isIncreament,
|
||||
TimeSpanProvider timeSource,
|
||||
GeometryMotionDelegate motionDelegate )
|
||||
{
|
||||
isIncrementMode = isIncreament;
|
||||
time = timeSource;
|
||||
if( motionDelegate == null )
|
||||
{
|
||||
handle = ( IntPtr )( delegate*<TimeSpanProvider, out float, Vec3> )&defaultMotion;
|
||||
movement = defaultMotion;
|
||||
} else if( motionDelegate.Method.IsStatic )
|
||||
{
|
||||
sourceIsStatic = true;
|
||||
handle = Marshal.GetFunctionPointerForDelegate( motionDelegate );
|
||||
movement = motionDelegate;
|
||||
} else
|
||||
{
|
||||
movement = motionDelegate;
|
||||
}
|
||||
|
||||
//sourceIsStatic = false;
|
||||
}
|
||||
|
||||
public bool IsIncrement
|
||||
{
|
||||
get => isIncrementMode;
|
||||
}
|
||||
|
||||
public static GeometryMotion DefaultMotion
|
||||
{
|
||||
get => new GeometryMotion( true, null, null );
|
||||
}
|
||||
|
||||
public unsafe void RunMotion( ref Vec3 coord, ref float rotation )
|
||||
{
|
||||
float rot;
|
||||
Vec3 vec;
|
||||
if( sourceIsStatic )
|
||||
{
|
||||
vec = ( ( delegate* unmanaged[Cdecl]<TimeSpanProvider, out float, Vec3> )handle )(
|
||||
time, out rot );
|
||||
} else
|
||||
{
|
||||
vec = movement( time, out rot );
|
||||
}
|
||||
|
||||
if( isIncrementMode )
|
||||
{
|
||||
coord += vec;
|
||||
rotation += rot;
|
||||
} else
|
||||
{
|
||||
coord = vec;
|
||||
rotation = rot;
|
||||
}
|
||||
}
|
||||
|
||||
private static Vec3 defaultMotion( TimeSpanProvider provider, out float rotation )
|
||||
{
|
||||
rotation = 0;
|
||||
return Vec3.Zero;
|
||||
}
|
||||
|
||||
}//------------------------------- End of Class -------------------------------
|
||||
}
|
||||
@@ -0,0 +1,178 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Angle.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Mathematics
|
||||
{
|
||||
public static partial class GeometryScaler
|
||||
{
|
||||
|
||||
internal const float DegToRad = 180 / Scaler.Pi;
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static float Cos( Radius r )
|
||||
{
|
||||
return MathF.Cos( r._radius );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static float Cos( Degree r )
|
||||
{
|
||||
return MathF.Cos( r._degree / DegToRad );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static float Sin( Radius r )
|
||||
{
|
||||
return MathF.Sin( r._radius );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static float Sin( Degree r )
|
||||
{
|
||||
return MathF.Sin( r._degree / DegToRad );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static float Tan( Radius r )
|
||||
{
|
||||
return MathF.Tan( r._radius );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static float Tan( Degree r )
|
||||
{
|
||||
return MathF.Tan( r._degree / DegToRad );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static Degree ToDegree( float value )
|
||||
{
|
||||
return new Degree( value );
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public struct Degree
|
||||
{
|
||||
|
||||
internal float _degree;
|
||||
|
||||
public Degree( float dgree )
|
||||
{
|
||||
_degree = dgree;
|
||||
}
|
||||
|
||||
public static implicit operator Radius( Degree d )
|
||||
{
|
||||
return new Radius( d._degree / GeometryScaler.DegToRad );
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public struct Radius
|
||||
{
|
||||
|
||||
internal float _radius;
|
||||
|
||||
[Obsolete( "Unsafe, you may forget this is radius.", true )]
|
||||
public Radius() { }
|
||||
|
||||
public Radius( float radius )
|
||||
{
|
||||
_radius = radius;
|
||||
}
|
||||
|
||||
public static Radius Zero
|
||||
{
|
||||
get => new Radius( 0 );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static Radius operator -( Radius r )
|
||||
{
|
||||
return new Radius( -r._radius );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static Radius operator -( Radius left, Radius Right )
|
||||
{
|
||||
return new Radius( left._radius - Right._radius );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static bool operator !=( Radius left, Radius right )
|
||||
{
|
||||
return left._radius != right._radius;
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static Radius operator *( Radius left, float right )
|
||||
{
|
||||
return new Radius( left._radius * right );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static Radius operator /( Radius left, float right )
|
||||
{
|
||||
return new Radius( left._radius / right );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static float operator /( Radius left, Radius right )
|
||||
{
|
||||
return left._radius / right._radius;
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static Radius operator +( Radius left, Radius Right )
|
||||
{
|
||||
return new Radius( left._radius + Right._radius );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static bool operator ==( Radius left, Radius right )
|
||||
{
|
||||
return left._radius == right._radius;
|
||||
}
|
||||
|
||||
public static implicit operator Degree( Radius r )
|
||||
{
|
||||
return new Degree( ( r._radius * 180 ) / Scaler.Pi );
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,59 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="IGeometry.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public interface IGeometry
|
||||
{
|
||||
|
||||
public Point this[ int index ] { get; set; }
|
||||
|
||||
#pragma warning disable CA1819
|
||||
public Vec4[] VertexStream
|
||||
#pragma warning restore CA1819
|
||||
{ get; }
|
||||
|
||||
public CoordinationBase Coordination { get; }
|
||||
|
||||
public int VertexCount { get; }
|
||||
|
||||
public ReadOnlySpan<int> VertexIndices { get; }
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="IGeomtryBuffer.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public interface IGeomtryBuffer { }
|
||||
}
|
||||
@@ -0,0 +1,78 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="IInstancing.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Security.Cryptography.X509Certificates;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public interface IInstancing
|
||||
{
|
||||
|
||||
public float Rotation { get { return GlobalBuffer.CoordAndRotationList[BufferId].W; } set
|
||||
{
|
||||
Vec4 temp = GlobalBuffer.CoordAndRotationList[
|
||||
BufferId];
|
||||
temp.W = value;
|
||||
GlobalBuffer.CoordAndRotationList[
|
||||
BufferId] = temp;
|
||||
} }
|
||||
|
||||
public float Scale { get { return GlobalBuffer.ScalingList[BufferId]; } set { GlobalBuffer.ScalingList[
|
||||
BufferId] = value; } }
|
||||
|
||||
public GeometryMotion Motion { get; set; }
|
||||
|
||||
public IInstancingBuffer GlobalBuffer { get; internal set; }
|
||||
|
||||
public int BufferId { get; internal set; }
|
||||
|
||||
public Vec3 CenterPositionGlobal { get; internal set; }
|
||||
|
||||
public Vec3 Coord { get { return GlobalBuffer.CoordAndRotationList[BufferId].XYZ; } set { GlobalBuffer.CoordAndRotationList[
|
||||
BufferId] = new Vec4(
|
||||
value.reg); } }
|
||||
|
||||
public void Move()
|
||||
{
|
||||
(Vec3 coord, float rotation) = (Coord, Rotation);
|
||||
Motion.RunMotion(ref coord, ref rotation);
|
||||
(Coord, Rotation) = (coord, rotation);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,55 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="IInstancingBuffer.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public interface IInstancingBuffer
|
||||
{
|
||||
|
||||
public Span<Vec4> CoordAndRotationSpan { get; }
|
||||
|
||||
public Span<float> ScalingSpan { get; }
|
||||
|
||||
internal IGeometry TypicalShape { get; }
|
||||
|
||||
internal List<IInstancing> InstanceList { get; }
|
||||
|
||||
internal List<Vec4> CoordAndRotationList { get; }
|
||||
|
||||
internal List<float> ScalingList { get; }
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Cordinate.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
[StructLayout( LayoutKind.Sequential )]
|
||||
public struct PartialPlainCoordinate
|
||||
{
|
||||
|
||||
internal Matrix32 axis;
|
||||
|
||||
/// <summary>
|
||||
/// The _origin of this coordinate.
|
||||
/// </summary>
|
||||
public Vec3 origin;
|
||||
|
||||
public PartialPlainCoordinate( Vec3 origin, Vec3 horiziontial, Vec3 vertical )
|
||||
{
|
||||
this.origin = origin;
|
||||
axis = new Matrix32();
|
||||
#if NET5_0_OR_GREATER
|
||||
Unsafe.SkipInit( out axis.mat );
|
||||
#endif
|
||||
axis.colum0 = horiziontial;
|
||||
axis.colum1 = vertical;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The horizontial axis of the coordinate. Point to the right direction.
|
||||
/// </summary>
|
||||
public Vec3 axis_H => axis.colum0;
|
||||
|
||||
/// <summary>
|
||||
/// The vertical axis of the coordinate. Point to the top direction.
|
||||
/// </summary>
|
||||
public Vec3 axis_V => axis.colum1;
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public Vec3 GetRealLocate( Vec2 raletiveLocation )
|
||||
{
|
||||
return origin + axis.VerticalVecMultiply( raletiveLocation );
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,47 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="GeometryOperation.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public static unsafe class GeometryOperation
|
||||
{
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static Vec3 DefaultMotion( int tick )
|
||||
{
|
||||
return default( Vec3 );
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,72 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="IPlainEntity.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public interface IPlainEntity
|
||||
{
|
||||
|
||||
public Vec2 CenterPosition { get; set; }
|
||||
|
||||
public bool CollideWith( IPlainEntity entity );
|
||||
|
||||
}
|
||||
|
||||
public class PlainEntity : IPlainEntity
|
||||
{
|
||||
|
||||
private PlainGeometry _shape;
|
||||
|
||||
public PlainEntity( PlainGeometry shape )
|
||||
{
|
||||
_shape = shape;
|
||||
}
|
||||
|
||||
bool IPlainEntity.CollideWith( IPlainEntity entity )
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
Vec2 IPlainEntity.CenterPosition
|
||||
{
|
||||
get => _shape.Coordination.LocalOrigin.Coord.XY;
|
||||
set => throw new InvalidOperationException();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,76 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="ParticleOnPlain.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Security.Cryptography.X509Certificates;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class ParticleOnPlain : IInstancing, IPlainEntity
|
||||
{
|
||||
|
||||
public ParticleOnPlain( PlainInstancingBuffer<ParticleOnPlain> buffer )
|
||||
{
|
||||
if( buffer == null ) {
|
||||
throw new ArgumentNullException( paramName: nameof( buffer ) );
|
||||
}
|
||||
GlobalBuffer = buffer;
|
||||
BufferId = buffer.CreateInstanceID();
|
||||
( ( IInstancingBuffer )buffer ).InstanceList.Add( this );
|
||||
}
|
||||
|
||||
public GeometryMotion Motion { get; set; }
|
||||
|
||||
public IInstancingBuffer GlobalBuffer { get; set; }
|
||||
|
||||
public int BufferId { get; set; }
|
||||
|
||||
Vec3 IInstancing.CenterPositionGlobal { get; set; }
|
||||
|
||||
bool IPlainEntity.CollideWith( IPlainEntity entity )
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
Vec2 IPlainEntity.CenterPosition
|
||||
{
|
||||
get => GlobalBuffer.CoordAndRotationList[ BufferId ].XY;
|
||||
set => throw new NotImplementedException();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,69 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="PlainGeometry.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
/// <summary>
|
||||
/// Plain geometry only contains straight sides.
|
||||
/// </summary>
|
||||
public abstract class PlainGeometry : IGeometry
|
||||
{
|
||||
|
||||
protected Vec4[] vertexMat;
|
||||
internal CoordinationBase coordinate;
|
||||
|
||||
internal PlainGeometry( CoordinationBase coordination )
|
||||
{
|
||||
coordinate = coordination;
|
||||
}
|
||||
|
||||
public Point this[ int index ]
|
||||
{
|
||||
get => new Point( vertexMat[ index ] );
|
||||
set => vertexMat[ index ].vec = value.coordVec;
|
||||
}
|
||||
|
||||
public int VertexCount => this.vertexMat.Length;
|
||||
|
||||
public abstract ReadOnlySpan<int> VertexIndices { get; }
|
||||
|
||||
#pragma warning disable CA1819
|
||||
public Vec4[] VertexStream => vertexMat;
|
||||
|
||||
public CoordinationBase Coordination => this.coordinate;
|
||||
#pragma warning restore CA1819
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,216 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="PlainInstancingBuffer.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Diagnostics.Contracts;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class PlainInstancingBuffer<T> : IDisposable, IEnumerable<T>, IInstancingBuffer
|
||||
where T: IInstancing
|
||||
{
|
||||
|
||||
private bool disposedValue;
|
||||
|
||||
private CoordinatePlain globalCorrdinnate;
|
||||
private List<Vec4> coordList;
|
||||
private List<IInstancing> instanceList;
|
||||
private List<float> scalingList;
|
||||
private Mutex mutex;
|
||||
|
||||
public PlainInstancingBuffer()
|
||||
{
|
||||
coordList = new List<Vec4>( capacity: 100 );
|
||||
instanceList = new List<IInstancing>( capacity: 100 );
|
||||
scalingList = new List<float>( capacity: 100 );
|
||||
coordArray = Array.Empty<Vec4>();
|
||||
scaleArray = Array.Empty<float>();
|
||||
mutex = new Mutex();
|
||||
}
|
||||
|
||||
public List<IInstancing> InstanceList
|
||||
{
|
||||
get => instanceList;
|
||||
}
|
||||
|
||||
public List<Vec4> CoordAndRotationList
|
||||
{
|
||||
get => coordList;
|
||||
}
|
||||
|
||||
public List<float> ScalingList
|
||||
{
|
||||
get => scalingList;
|
||||
}
|
||||
|
||||
public Span<Vec4> CoordAndRotationSpan
|
||||
{
|
||||
get
|
||||
{
|
||||
if( coordArray.Length != coordList.Capacity )
|
||||
{
|
||||
FieldInfo fieldInfo = typeof( List<Vec4> ).
|
||||
GetField( "_items", BindingFlags.NonPublic | BindingFlags.Instance );
|
||||
if( fieldInfo == null )
|
||||
{
|
||||
#pragma warning disable CA1065
|
||||
#pragma warning disable CA2201
|
||||
throw new NullReferenceException();
|
||||
#pragma warning restore CA2201
|
||||
#pragma warning restore CA1065
|
||||
}
|
||||
coordArray = ( Vec4[] )fieldInfo.GetValue( coordList );
|
||||
}
|
||||
return new Span<Vec4>( coordArray, 0, coordList.Count );
|
||||
}
|
||||
}
|
||||
|
||||
public Span<float> ScalingSpan
|
||||
{
|
||||
get
|
||||
{
|
||||
if( scaleArray.Length != coordList.Capacity )
|
||||
{
|
||||
FieldInfo fieldInfo = typeof( List<float> ).
|
||||
GetField( "_items", BindingFlags.NonPublic | BindingFlags.Instance );
|
||||
if( fieldInfo == null )
|
||||
{
|
||||
#pragma warning disable CA1065
|
||||
#pragma warning disable CA2201
|
||||
throw new NullReferenceException();
|
||||
#pragma warning restore CA2201
|
||||
#pragma warning restore CA1065
|
||||
}
|
||||
scaleArray = ( float[] )fieldInfo.GetValue( scalingList );
|
||||
}
|
||||
return new Span<float>( scaleArray, 0, coordList.Count );
|
||||
}
|
||||
}
|
||||
|
||||
public int CreateInstanceID()
|
||||
{
|
||||
mutex.WaitOne();
|
||||
int ret = instanceList.Count;
|
||||
coordList.Add( new Vec4() );
|
||||
scalingList.Add( 0 );
|
||||
mutex.ReleaseMutex();
|
||||
return ret;
|
||||
}
|
||||
|
||||
// ~PlainInstancingBuffer()
|
||||
// {
|
||||
// Dispose(disposing: false);
|
||||
// }
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose( disposing: true );
|
||||
GC.SuppressFinalize( this );
|
||||
}
|
||||
|
||||
public IEnumerator<T> GetEnumerator()
|
||||
{
|
||||
foreach( IInstancing item in instanceList ) {
|
||||
yield return ( T )item;
|
||||
}
|
||||
}
|
||||
|
||||
public void Remove( T instance )
|
||||
{
|
||||
mutex.WaitOne();
|
||||
if( instance.GlobalBuffer != this ) {
|
||||
throw new ArgumentException(
|
||||
message: "instance does not belong to current Particle Buffer",
|
||||
paramName: nameof( instance ) );
|
||||
}
|
||||
int index = instance.BufferId;
|
||||
IInstancing temp = instanceList[ instanceList.Count - 1 ];
|
||||
instanceList[ instance.BufferId ] = temp;
|
||||
temp.BufferId = instance.BufferId;
|
||||
|
||||
coordList[ instance.BufferId ] = coordList[ coordList.Count - 1 ];
|
||||
scalingList[ instance.BufferId ] = scalingList[ scalingList.Count - 1 ];
|
||||
|
||||
instanceList.RemoveAt( instanceList.Count - 1 );
|
||||
coordList.RemoveAt( coordList.Count - 1 );
|
||||
scalingList.RemoveAt( scalingList.Count - 1 );
|
||||
mutex.ReleaseMutex();
|
||||
}
|
||||
|
||||
public void UpdateAllParticles()
|
||||
{
|
||||
foreach( IInstancing particle in instanceList ) {
|
||||
particle.Move();
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void Dispose( bool disposing )
|
||||
{
|
||||
if( !disposedValue )
|
||||
{
|
||||
if( disposing ) {
|
||||
mutex.Dispose();
|
||||
}
|
||||
|
||||
coordList.Clear();
|
||||
instanceList.Clear();
|
||||
scalingList.Clear();
|
||||
disposedValue = true;
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator()
|
||||
{
|
||||
foreach( IInstancing item in instanceList ) {
|
||||
yield return ( T )item;
|
||||
}
|
||||
}
|
||||
|
||||
IGeometry IInstancingBuffer.TypicalShape => throw new NotImplementedException();
|
||||
|
||||
#region field of mem opt
|
||||
|
||||
private Vec4[] coordArray;
|
||||
private float[] scaleArray;
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Parallelogram.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class Parallelogram : Polygon4
|
||||
{
|
||||
|
||||
internal readonly Func<int, Vec3> movCenterOperation =
|
||||
new Func<int, Vec3>( GeometryOperation.DefaultMotion );
|
||||
|
||||
internal Point center;
|
||||
|
||||
public Parallelogram(
|
||||
float v0x,
|
||||
float v0y,
|
||||
float v1x,
|
||||
float v1y,
|
||||
float v2x,
|
||||
float v2y,
|
||||
float v3x,
|
||||
float v3y )
|
||||
: base( v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y )
|
||||
{
|
||||
#if DEBUG
|
||||
if( this[ 0 ].Coord + this[ 2 ].Coord != this[ 1 ].Coord + this[ 3 ].Coord )
|
||||
{
|
||||
InternalIO.InternalWriteLog(
|
||||
"Init of geometry item failed, because four vertices cannot form a rectangle.",
|
||||
LogType.Warning );
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
public Parallelogram(
|
||||
PlainCoordinate coordination,
|
||||
float v0x,
|
||||
float v0y,
|
||||
float v1x,
|
||||
float v1y,
|
||||
float v2x,
|
||||
float v2y,
|
||||
float v3x,
|
||||
float v3y )
|
||||
: base( coordination, v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y )
|
||||
{
|
||||
#if DEBUG
|
||||
if( this[ 0 ].Coord + this[ 2 ].Coord != this[ 1 ].Coord + this[ 3 ].Coord )
|
||||
{
|
||||
InternalIO.InternalWriteLog(
|
||||
"Init of geometry item failed, because four vertices cannot form a rectangle.",
|
||||
LogType.Warning );
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,88 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Plain.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public unsafe class Plain
|
||||
{
|
||||
|
||||
internal readonly float d = -1;
|
||||
internal Vec3 _origin;
|
||||
|
||||
internal Vec3 plainParameter;
|
||||
internal Vec3 vec1;
|
||||
internal Vec3 vec2;
|
||||
|
||||
public Plain( Vec3 o, Vec3 v1, Vec3 v2 )
|
||||
{
|
||||
this._origin = o;
|
||||
this.vec1 = v1 - ( v2 * ( v1.Y / v2.Y ) ); //xz
|
||||
this.vec2 = v2 - ( vec1 * ( v2.X / v1.X ) ); //yz
|
||||
|
||||
//|_origin|-k1*|vec1|-k2*|vec2| --> plainParameter.Z;
|
||||
plainParameter.Z = _origin.Z - ( vec1.Z * ( _origin.X / vec1.X ) ) - ( vec2.Z * ( _origin.Y / vec2.Y ) );
|
||||
|
||||
//plainParameter.Z -> plainParameter.X, plainParameter.Y
|
||||
plainParameter.X = vec1.X * ( vec1.Z / plainParameter.Z );
|
||||
plainParameter.Y = vec2.Y * ( vec2.Z / plainParameter.Z );
|
||||
|
||||
plainParameter.X = 1 / plainParameter.X;
|
||||
plainParameter.Y = 1 / plainParameter.Y;
|
||||
plainParameter.Z = 1 / plainParameter.Z;
|
||||
}
|
||||
|
||||
public Plain( Point p1, Point p2, Point p3 )
|
||||
{
|
||||
Vec3 origin = p1.Coord;
|
||||
Vec3 v1 = p2.Coord - origin;
|
||||
Vec3 v2 = p3.Coord - origin;
|
||||
|
||||
|
||||
vec1 = v1 - ( v2 * ( v1.Y / v2.Y ) ); //xz
|
||||
vec2 = v2 - ( vec1 * ( v2.X / v1.X ) ); //yz
|
||||
|
||||
//|_origin|-k1*|vec1|-k2*|vec2| --> plainParameter.Z;
|
||||
plainParameter.Z = origin.Z - ( vec1.Z * ( origin.X / vec1.X ) ) - ( vec2.Z * ( origin.Y / vec2.Y ) );
|
||||
|
||||
//plainParameter.Z --> plainParameter.X, plainParameter.Y
|
||||
plainParameter.X = vec1.X * ( vec1.Z / plainParameter.Z );
|
||||
plainParameter.Y = vec2.Y * ( vec2.Z / plainParameter.Z );
|
||||
|
||||
plainParameter.X = 1 / plainParameter.X;
|
||||
plainParameter.Y = 1 / plainParameter.Y;
|
||||
plainParameter.Z = 1 / plainParameter.Z;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,124 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Polygon4.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class Polygon4 : PlainGeometry
|
||||
{
|
||||
|
||||
protected static int[] Indices = [0, 1, 2, 0, 2, 3];
|
||||
|
||||
internal Polygon4()
|
||||
: base( PlainCoordinate.StandardPlainCoordination )
|
||||
{
|
||||
vertexMat = new Vec4[4];
|
||||
}
|
||||
|
||||
internal Polygon4( Vec4[] rawCoord )
|
||||
: base( PlainCoordinate.StandardPlainCoordination )
|
||||
{
|
||||
if( rawCoord.Length != 4 ) {
|
||||
throw new ArgumentOutOfRangeException( nameof( rawCoord ) );
|
||||
}
|
||||
vertexMat = rawCoord;
|
||||
}
|
||||
|
||||
public Polygon4( Point topLeft, Point topRight, Point bottomRight, Point bottomLeft )
|
||||
: base( PlainCoordinate.StandardPlainCoordination )
|
||||
{
|
||||
this[ 0 ] = topLeft;
|
||||
this[ 1 ] = topRight;
|
||||
this[ 2 ] = bottomRight;
|
||||
this[ 3 ] = bottomLeft;
|
||||
}
|
||||
|
||||
public Polygon4(
|
||||
CoordinationBase coordinate,
|
||||
PlainCoordinate coordination,
|
||||
Point topLeft,
|
||||
Point topRight,
|
||||
Point bottomRight,
|
||||
Point bottomLeft )
|
||||
: base( coordinate )
|
||||
{
|
||||
this[ 0 ] = topLeft;
|
||||
this[ 1 ] = topRight;
|
||||
this[ 2 ] = bottomRight;
|
||||
this[ 3 ] = bottomLeft;
|
||||
}
|
||||
|
||||
public Polygon4(
|
||||
float v0x,
|
||||
float v0y,
|
||||
float v1x,
|
||||
float v1y,
|
||||
float v2x,
|
||||
float v2y,
|
||||
float v3x,
|
||||
float v3y )
|
||||
: base( PlainCoordinate.StandardPlainCoordination )
|
||||
{
|
||||
vertexMat = new Vec4[4];
|
||||
|
||||
this[ 0 ] = new Point( v0x, v0y, 0 );
|
||||
this[ 1 ] = new Point( v1x, v1y, 0 );
|
||||
this[ 2 ] = new Point( v2x, v2y, 0 );
|
||||
this[ 3 ] = new Point( v3x, v3y, 0 );
|
||||
}
|
||||
|
||||
public Polygon4(
|
||||
PlainCoordinate coordination,
|
||||
float v0x,
|
||||
float v0y,
|
||||
float v1x,
|
||||
float v1y,
|
||||
float v2x,
|
||||
float v2y,
|
||||
float v3x,
|
||||
float v3y )
|
||||
: base( coordination )
|
||||
{
|
||||
vertexMat = new Vec4[4];
|
||||
|
||||
this[ 0 ] = new Point( v0x, v0y, 0 );
|
||||
this[ 1 ] = new Point( v1x, v1y, 0 );
|
||||
this[ 2 ] = new Point( v2x, v2y, 0 );
|
||||
this[ 3 ] = new Point( v3x, v3y, 0 );
|
||||
}
|
||||
|
||||
public override ReadOnlySpan<int> VertexIndices => Indices;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,95 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Polygon5.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public unsafe class Polygon5 : PlainGeometry
|
||||
{
|
||||
|
||||
internal static int[] Indices = [0, 1, 2, 0, 2, 3, 0, 3, 4];
|
||||
|
||||
public unsafe Polygon5()
|
||||
: base( PlainCoordinate.StandardPlainCoordination )
|
||||
{
|
||||
vertexMat = new Vec4[5];
|
||||
}
|
||||
|
||||
public Polygon5(
|
||||
float v0x,
|
||||
float v0y,
|
||||
float v1x,
|
||||
float v1y,
|
||||
float v2x,
|
||||
float v2y,
|
||||
float v3x,
|
||||
float v3y,
|
||||
float v4x,
|
||||
float v4y )
|
||||
: base( PlainCoordinate.StandardPlainCoordination )
|
||||
{
|
||||
vertexMat = new Vec4[5];
|
||||
this[ 0 ] = new Point( v0x, v0y, 0 );
|
||||
this[ 1 ] = new Point( v1x, v1y, 0 );
|
||||
this[ 2 ] = new Point( v2x, v2y, 0 );
|
||||
this[ 3 ] = new Point( v3x, v3y, 0 );
|
||||
this[ 4 ] = new Point( v4x, v4y, 0 );
|
||||
}
|
||||
|
||||
public Polygon5(
|
||||
PlainCoordinate coordination,
|
||||
float v0x,
|
||||
float v0y,
|
||||
float v1x,
|
||||
float v1y,
|
||||
float v2x,
|
||||
float v2y,
|
||||
float v3x,
|
||||
float v3y,
|
||||
float v4x,
|
||||
float v4y )
|
||||
: base( coordination )
|
||||
{
|
||||
vertexMat = new Vec4[5];
|
||||
this[ 0 ] = new Point( v0x, v0y, 0 );
|
||||
this[ 1 ] = new Point( v1x, v1y, 0 );
|
||||
this[ 2 ] = new Point( v2x, v2y, 0 );
|
||||
this[ 3 ] = new Point( v3x, v3y, 0 );
|
||||
this[ 4 ] = new Point( v4x, v4y, 0 );
|
||||
}
|
||||
|
||||
public override ReadOnlySpan<int> VertexIndices => Indices;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,73 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Polygon6.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class Polygon6 : PlainGeometry
|
||||
{
|
||||
|
||||
internal static int[] Indices = [0, 1, 2, 0, 2, 3, 0, 3, 4, 0, 4, 5];
|
||||
|
||||
public Polygon6()
|
||||
: base(PlainCoordinate.StandardPlainCoordination)
|
||||
{
|
||||
vertexMat = new Vec4[6];
|
||||
}
|
||||
|
||||
public Polygon6(
|
||||
PlainCoordinate coordination,
|
||||
Vec2 vert0,
|
||||
Vec2 vert1,
|
||||
Vec2 vert2,
|
||||
Vec2 vert3,
|
||||
Vec2 vert4,
|
||||
Vec2 vert5,
|
||||
Vec2 vert6)
|
||||
: base(coordination)
|
||||
{
|
||||
vertexMat = new Vec4[6];
|
||||
vertexMat[0].reg = vert0.reg;
|
||||
vertexMat[1].reg = vert1.reg;
|
||||
vertexMat[2].reg = vert2.reg;
|
||||
vertexMat[3].reg = vert3.reg;
|
||||
vertexMat[4].reg = vert4.reg;
|
||||
vertexMat[5].reg = vert5.reg;
|
||||
vertexMat[6].reg = vert6.reg;
|
||||
}
|
||||
|
||||
public override ReadOnlySpan<int> VertexIndices => Indices;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,97 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Rectangle.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class Rectangle : Parallelogram
|
||||
{
|
||||
|
||||
public Rectangle(
|
||||
float v0x,
|
||||
float v0y,
|
||||
float v1x,
|
||||
float v1y,
|
||||
float v2x,
|
||||
float v2y,
|
||||
float v3x,
|
||||
float v3y )
|
||||
: base( v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y )
|
||||
{
|
||||
#if DEBUG
|
||||
Vec2 side0 = ( this[ 0 ].Coord - this[ 1 ].Coord ).XY;
|
||||
Vec2 side1 = ( this[ 2 ].Coord - this[ 1 ].Coord ).XY;
|
||||
if( side0.Cross( side1 ) == 0 ) {
|
||||
throw new ArgumentException();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
public Rectangle(
|
||||
PlainCoordinate coordination,
|
||||
float v0x,
|
||||
float v0y,
|
||||
float v1x,
|
||||
float v1y,
|
||||
float v2x,
|
||||
float v2y,
|
||||
float v3x,
|
||||
float v3y )
|
||||
: base( coordination, v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y )
|
||||
{
|
||||
#if DEBUG
|
||||
Vec2 side0 = ( this[ 0 ].Coord - this[ 1 ].Coord ).XY;
|
||||
Vec2 side1 = ( this[ 2 ].Coord - this[ 1 ].Coord ).XY;
|
||||
if( side0.Cross( side1 ) == 0 ) {
|
||||
throw new ArgumentException();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Calculate movement to center
|
||||
/// </summary>
|
||||
/// <param _label="tick">
|
||||
/// CurrentPipeline time tick
|
||||
/// </param>
|
||||
/// <returns>
|
||||
///
|
||||
/// </returns>
|
||||
public virtual Vec3 MovCenter( uint tick )
|
||||
{
|
||||
return default( Vec3 );
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Square.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
/// <summary>
|
||||
/// A square
|
||||
/// </summary>
|
||||
public class Square : Rectangle
|
||||
{
|
||||
|
||||
public Square(
|
||||
float v0x,
|
||||
float v0y,
|
||||
float v1x,
|
||||
float v1y,
|
||||
float v2x,
|
||||
float v2y,
|
||||
float v3x,
|
||||
float v3y )
|
||||
: base( v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y )
|
||||
{
|
||||
if( true ) { }
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,96 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Triangle.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public unsafe class Triangle : PlainGeometry
|
||||
{
|
||||
|
||||
internal static int[] Indices = [0, 1, 2];
|
||||
|
||||
public Triangle()
|
||||
: base( PlainCoordinate.StandardPlainCoordination )
|
||||
{
|
||||
vertexMat = new Vec4[3];
|
||||
}
|
||||
|
||||
public Triangle( Point vertex01, Point vertex02, Point vertex03 )
|
||||
: base( PlainCoordinate.StandardPlainCoordination )
|
||||
{
|
||||
this[ 0 ] = vertex01;
|
||||
this[ 1 ] = vertex02;
|
||||
this[ 2 ] = vertex03;
|
||||
}
|
||||
|
||||
public Triangle(
|
||||
PlainCoordinate coordination,
|
||||
Point vertex01,
|
||||
Point vertex02,
|
||||
Point vertex03 )
|
||||
: base( coordination )
|
||||
{
|
||||
this[ 0 ] = vertex01;
|
||||
this[ 1 ] = vertex02;
|
||||
this[ 2 ] = vertex03;
|
||||
}
|
||||
|
||||
public Triangle( float v0x, float v0y, float v1x, float v1y, float v2x, float v2y )
|
||||
: base( PlainCoordinate.StandardPlainCoordination )
|
||||
{
|
||||
this[ 0 ] = new Point( v0x, v0y, 0 );
|
||||
this[ 1 ] = new Point( v1x, v1y, 0 );
|
||||
this[ 2 ] = new Point( v2x, v2y, 0 );
|
||||
}
|
||||
|
||||
public Triangle(
|
||||
PlainCoordinate coordination,
|
||||
float v0x,
|
||||
float v0y,
|
||||
float v1x,
|
||||
float v1y,
|
||||
float v2x,
|
||||
float v2y )
|
||||
: base( coordination )
|
||||
{
|
||||
this[ 0 ] = new Point( v0x, v0y, 0 );
|
||||
this[ 1 ] = new Point( v1x, v1y, 0 );
|
||||
this[ 2 ] = new Point( v2x, v2y, 0 );
|
||||
}
|
||||
|
||||
public override ReadOnlySpan<int> VertexIndices => Indices;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,72 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Point.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Numerics;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit, Size = 16)]
|
||||
public struct Point
|
||||
{
|
||||
|
||||
[FieldOffset(0)] private Vec3 coord;
|
||||
[FieldOffset(0)] internal Vector4 coordVec;
|
||||
|
||||
internal Point(Vec4 vector)
|
||||
{
|
||||
coordVec = vector.vec;
|
||||
coordVec.W = 1;
|
||||
}
|
||||
|
||||
public Point(Vec3 coord)
|
||||
{
|
||||
Coord = coord;
|
||||
coordVec.W = 1;
|
||||
}
|
||||
|
||||
public Point(float x, float y, float z)
|
||||
{
|
||||
coordVec = new Vector4(x, y, z, 1);
|
||||
}
|
||||
|
||||
public Vec3 Coord
|
||||
{
|
||||
get => coord;
|
||||
set { coord = value; }
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,145 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="TriangulatedSurface.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.HighPerformance;
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.HighPrecision;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Intrinsics;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class TriangulatedSurface
|
||||
{
|
||||
|
||||
private HashSet<(int begin,int end)> _sides;
|
||||
|
||||
private List<List<int>> _sideIndices;
|
||||
private List<int> _triangleIndices;
|
||||
private List<Vec3> _vertices;
|
||||
|
||||
public TriangulatedSurface()
|
||||
{
|
||||
_triangleIndices = new List<int>();
|
||||
_vertices = new List<Vec3>();
|
||||
_sides = new HashSet<(int,int)>();
|
||||
_sideIndices = new List<List<int>>();
|
||||
}
|
||||
|
||||
/**/
|
||||
public IEnumerable<List<int>> SideIndicesEnumeratble
|
||||
{
|
||||
get => _sideIndices ;
|
||||
}
|
||||
|
||||
/*
|
||||
public Triangle GetTriangle( int index )
|
||||
{
|
||||
Vec3HP v1,v2,v3;
|
||||
int t = index * 3;
|
||||
v1 = _vertices[ t + 0 ];
|
||||
v2 = _vertices[ t + 1 ];
|
||||
v3 = _vertices[ t + 2 ];
|
||||
return new Triangle( v1, v2, v3 );
|
||||
}
|
||||
/**/
|
||||
|
||||
public Span<Vec3> VertexSpan
|
||||
{
|
||||
get => CollectionsMarshal.AsSpan(_vertices);
|
||||
}
|
||||
|
||||
public Span<int> TriangleIndicesSpan
|
||||
{
|
||||
get => CollectionsMarshal.AsSpan(_triangleIndices);
|
||||
}
|
||||
|
||||
/**/
|
||||
public void AddIndicesByOrder(int v1, int v2, int v3)
|
||||
{
|
||||
_triangleIndices.Add(v1);
|
||||
_triangleIndices.Add(v2);
|
||||
_triangleIndices.Add(v3);
|
||||
if (!(_sides.Remove((v1,v2)) || _sides.Remove((v2, v1)))) {
|
||||
_sides.Add((v1, v2));
|
||||
}
|
||||
if (!(_sides.Remove((v2, v3)) || _sides.Remove((v3, v2)))) {
|
||||
_sides.Add((v2, v3));
|
||||
}
|
||||
if (!(_sides.Remove((v3, v1)) || _sides.Remove((v1, v3)))) {
|
||||
_sides.Add((v3, v1));
|
||||
}
|
||||
}
|
||||
|
||||
public void AddVertexByOrder(Vec3 vertex)
|
||||
{
|
||||
_vertices.Add(vertex);
|
||||
}
|
||||
|
||||
public int TriangleCount()
|
||||
{
|
||||
return _triangleIndices.Count / 3;
|
||||
}
|
||||
|
||||
public void TrimExcess()
|
||||
{
|
||||
_triangleIndices.TrimExcess();
|
||||
_vertices.TrimExcess();
|
||||
Dictionary<int, int> side_dictionary = _sides.ToDictionary(x => x.begin, x => x.end);
|
||||
int begin = side_dictionary.First().Key;
|
||||
List<int> sideLoop = new List<int>(begin);
|
||||
_sideIndices.Add(sideLoop);
|
||||
while (side_dictionary.Count > 0)
|
||||
{
|
||||
if (side_dictionary.Remove(begin, out begin))
|
||||
{
|
||||
sideLoop.Add(begin);
|
||||
} else
|
||||
{
|
||||
begin = side_dictionary.First().Key;
|
||||
sideLoop = new List<int>(begin);
|
||||
_sideIndices.Add(sideLoop);
|
||||
}
|
||||
}
|
||||
_sideIndices.TrimExcess();
|
||||
}
|
||||
|
||||
public int VertexCount()
|
||||
{
|
||||
return _vertices.Count;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,101 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Global.cs"
|
||||
// Project: StepVisualizer
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// This file is used by Code Analysis to maintain SuppressMessage
|
||||
// attributes that are applied to this project.
|
||||
// Project-level suppressions either have no target or are given
|
||||
// a specific target and scoped to a namespace, type, member, etc.
|
||||
|
||||
global using StgSharp.Internal;
|
||||
global using StgSharp.Internal.Intrinsic;
|
||||
global using StgSharp.Internal.OpenGL;
|
||||
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
[assembly: SuppressMessage(
|
||||
"Design",
|
||||
"CA1008:枚举应具有零值",
|
||||
Justification = "<挂起>",
|
||||
Scope = "type",
|
||||
Target = "~T:StgSharp.Graphics.OpenGL.ShaderStatus" )]
|
||||
[assembly: SuppressMessage(
|
||||
"Naming",
|
||||
"CA1715:标识符应具有正确的前缀",
|
||||
Justification = "<挂起>",
|
||||
Scope = "member",
|
||||
Target = "~M:StgSharp.Graphics.OpenGL.ShaderProgram.GetUniform``2(System.String)~StgSharp.Graphics.OpenGL.Uniform{``0,``1}" )]
|
||||
[assembly: SuppressMessage(
|
||||
"Naming",
|
||||
"CA1715:标识符应具有正确的前缀",
|
||||
Justification = "<挂起>",
|
||||
Scope = "member",
|
||||
Target = "~M:StgSharp.Graphics.OpenGL.ShaderProgram.GetUniform``3(System.String)~StgSharp.Graphics.OpenGL.Uniform{``0,``1,``2}" )]
|
||||
[assembly: SuppressMessage(
|
||||
"Naming",
|
||||
"CA1715:标识符应具有正确的前缀",
|
||||
Justification = "<挂起>",
|
||||
Scope = "member",
|
||||
Target = "~M:StgSharp.Graphics.OpenGL.ShaderProgram.GetUniform``4(System.String)~StgSharp.Graphics.OpenGL.Uniform{``0,``1,``2,``3}" )]
|
||||
[assembly: SuppressMessage(
|
||||
"Naming",
|
||||
"CA1715:标识符应具有正确的前缀",
|
||||
Justification = "<挂起>",
|
||||
Scope = "type",
|
||||
Target = "~T:StgSharp.Graphics.OpenGL.Uniform`4" )]
|
||||
[assembly: SuppressMessage(
|
||||
"Design",
|
||||
"CA1043:将整型或字符串参数用于索引器",
|
||||
Justification = "<挂起>",
|
||||
Scope = "member",
|
||||
Target = "~P:StgSharp.MVVM.ViewBase.IViewResponder`1.Item(StgSharp.Controlling.UsrActivity.ITrigger)" )]
|
||||
[assembly: SuppressMessage(
|
||||
"Design",
|
||||
"CA1043:将整型或字符串参数用于索引器",
|
||||
Justification = "<挂起>",
|
||||
Scope = "member",
|
||||
Target = "~P:StgSharp.MVVM.ViewBase.ViewResponder`1.Item(StgSharp.Controlling.UsrActivity.ITrigger)" )]
|
||||
[assembly: SuppressMessage(
|
||||
"Performance",
|
||||
"CA1864:首选 \"IDictionary.TryAdd(TKey, TValue)\" 方法",
|
||||
Justification = "<挂起>",
|
||||
Scope = "member",
|
||||
Target = "~P:StgSharp.MVVM.ViewBase.ViewRender`1.Item(System.String)" )]
|
||||
[assembly: SuppressMessage(
|
||||
"Design",
|
||||
"CA1033:接口方法应可由子类型调用",
|
||||
Justification = "<挂起>",
|
||||
Scope = "member",
|
||||
Target = "~P:StgSharp.Collections.IBidirectionalDictionary`2.System#Collections#Generic#IDictionary<TFirst,TSecond>#Keys" )]
|
||||
[assembly: SuppressMessage(
|
||||
"Design",
|
||||
"CA1033:接口方法应可由子类型调用",
|
||||
Justification = "<挂起>",
|
||||
Scope = "member",
|
||||
Target = "~P:StgSharp.Collections.IBidirectionalDictionary`2.System#Collections#Generic#IDictionary<TFirst,TSecond>#Values" )]
|
||||
@@ -0,0 +1,43 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="IImageProvider.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Graphics
|
||||
{
|
||||
public interface IImageProvider
|
||||
{
|
||||
|
||||
Image ProvideImage();
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,86 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="ImageHelper.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Graphics
|
||||
{
|
||||
public static class ImageHelper
|
||||
{
|
||||
|
||||
public static void Resize( Image i, int width, int height, ImageMovement move )
|
||||
{
|
||||
if( i == null ) {
|
||||
throw new ArgumentNullException( nameof( i ) );
|
||||
}
|
||||
if( i.Size == (width, height) ) {
|
||||
return;
|
||||
}
|
||||
if( !Enum.IsDefined( typeof( ImageMovement ), move ) ) {
|
||||
throw new InvalidEnumArgumentException( nameof( move ) );
|
||||
}
|
||||
byte[] oldData = i.Data;
|
||||
i.Data = new byte[width * height * i.PixelSize];
|
||||
i.Height = height;
|
||||
i.Width = width;
|
||||
i.PixelUpdateCount++;
|
||||
switch( move )
|
||||
{
|
||||
case ImageMovement.Discard:
|
||||
break;
|
||||
case ImageMovement.Top:
|
||||
break;
|
||||
default:
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum ImageMovement
|
||||
{
|
||||
#pragma warning disable CA1008
|
||||
Discard = 0,
|
||||
#pragma warning restore CA1008
|
||||
Top = 1,
|
||||
Bottom = 2,
|
||||
Left = 4,
|
||||
Right = 8,
|
||||
TopLeft = Top | Left,
|
||||
BottomLeft = Bottom | Left,
|
||||
TopRight = Top | Right,
|
||||
BottomRight = Bottom | Right,
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="BufferObjectBase.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Graphics.OpenGL;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Graphics
|
||||
{
|
||||
/// <summary>
|
||||
/// Interface of all kinds OpenGL BufferHandle objects
|
||||
/// </summary>
|
||||
public abstract class BufferObjectBase : IDisposable
|
||||
{
|
||||
|
||||
protected GlHandle[] _bufferHandle;
|
||||
protected RenderStream binding;
|
||||
|
||||
/// <summary>
|
||||
/// Get the only handle to one of the Object instance
|
||||
/// </summary>
|
||||
/// <param _label="index">
|
||||
///
|
||||
/// </param>
|
||||
/// <returns>
|
||||
///
|
||||
/// </returns>
|
||||
public GlHandle this[int index] => _bufferHandle[index];
|
||||
|
||||
/// <summary>
|
||||
/// Bind a BufferHandle instance to OpenGL
|
||||
/// </summary>
|
||||
/// <param _label="index">
|
||||
/// Index of handle of the object in this instance to be bind
|
||||
/// </param>
|
||||
public abstract void Bind(int index);
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(disposing:true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return $"This is a {GetType().FullName}, containing {_bufferHandle.Length} buffer handles: {_bufferHandle.ToString()}.";
|
||||
}
|
||||
|
||||
protected abstract void Dispose(bool disposing);
|
||||
|
||||
~BufferObjectBase()
|
||||
{
|
||||
Dispose(disposing:false);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,210 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Image.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Graphics.OpenGL;
|
||||
using StgSharp.Internal;
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Graphics
|
||||
{
|
||||
public class Image : ISSDSerializable, IImageProvider
|
||||
{
|
||||
|
||||
private byte[] _data;
|
||||
private ImageInfo _rawInfo;
|
||||
private int _pixelUpdateCount = 0;
|
||||
|
||||
internal unsafe Image()
|
||||
{
|
||||
_rawInfo = new ImageInfo();
|
||||
}
|
||||
|
||||
internal Image( ImageInfo information )
|
||||
{
|
||||
_rawInfo = information;
|
||||
_data = Array.Empty<byte>();
|
||||
|
||||
//int length = _rawInfo.width * _rawInfo.height * _rawInfo.channel;
|
||||
}
|
||||
|
||||
public (int width, int height) Size
|
||||
{
|
||||
get => (_rawInfo.Width, _rawInfo.Height);
|
||||
}
|
||||
|
||||
public byte[] PixelBuffer
|
||||
{
|
||||
get
|
||||
{
|
||||
if( ( _data.Length == 0 ) || ( _data == null ) )
|
||||
{
|
||||
GetBytes();
|
||||
return _data!;
|
||||
}
|
||||
return _data;
|
||||
}
|
||||
}
|
||||
|
||||
public ImageChannel Channel => _rawInfo.Channel;
|
||||
|
||||
/// <summary>
|
||||
/// Hash code of time pixels updated last time.
|
||||
/// </summary>
|
||||
public int PixelUpdateCount
|
||||
{
|
||||
get => _pixelUpdateCount;
|
||||
internal set => _pixelUpdateCount = value;
|
||||
}
|
||||
|
||||
public int ChannelCount => _rawInfo.ChannelCount;
|
||||
|
||||
public int Height
|
||||
{
|
||||
get => _rawInfo.Height;
|
||||
internal set => _rawInfo.Height = value;
|
||||
}
|
||||
|
||||
public int Width
|
||||
{
|
||||
get => _rawInfo.Width;
|
||||
internal set => _rawInfo.Width = value;
|
||||
}
|
||||
|
||||
public int PixelSize => ImageInfo.GetPixelSize( _rawInfo.pixelLayout, _rawInfo.Channel );
|
||||
|
||||
public PixelChannelLayout PixelLayout
|
||||
{
|
||||
get => _rawInfo.pixelLayout;
|
||||
private set => _rawInfo.pixelLayout = value;
|
||||
}
|
||||
|
||||
public SerializableTypeCode SSDTypeCode => SerializableTypeCode.PixelImage;
|
||||
|
||||
internal ref byte[] Data
|
||||
{
|
||||
get => ref _data;
|
||||
}
|
||||
|
||||
public void FromBytes( byte[] stream ) { }
|
||||
|
||||
public static unsafe Image FromFile( string route, ImageLoader loader )
|
||||
{
|
||||
Image ret = new Image();
|
||||
fixed( ImageInfo* iptr = &ret._rawInfo ) {
|
||||
InternalIO.InternalLoadImage( route, iptr, loader );
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
public static Image FromMemory(
|
||||
(int width, int height) size,
|
||||
ImageChannel channel,
|
||||
byte[] stream )
|
||||
{
|
||||
ImageInfo _info = new ImageInfo
|
||||
{
|
||||
Height = size.height,
|
||||
Width = size.width,
|
||||
Channel = channel,
|
||||
StreamPtr = IntPtr.Zero
|
||||
};
|
||||
Image ret = new Image( _info );
|
||||
ret.PixelLayout = PixelChannelLayout.Byte;
|
||||
ret._data = stream;
|
||||
return ret;
|
||||
}
|
||||
|
||||
public static Image FromMemory(
|
||||
(int width, int height) size,
|
||||
ImageChannel channel,
|
||||
PixelChannelLayout layout,
|
||||
byte[] stream )
|
||||
{
|
||||
ImageInfo _info = new ImageInfo
|
||||
{
|
||||
Height = size.height,
|
||||
Width = size.width,
|
||||
Channel = channel,
|
||||
StreamPtr = IntPtr.Zero
|
||||
};
|
||||
Image ret = new Image( _info );
|
||||
ret.PixelLayout = layout;
|
||||
ret._data = stream;
|
||||
return ret;
|
||||
}
|
||||
|
||||
public unsafe byte[] GetBytes()
|
||||
{
|
||||
if( _data.Length == 0 )
|
||||
{
|
||||
int size = Width * Height * ImageInfo.GetPixelSize( PixelLayout, Channel );
|
||||
_data = new Span<byte>( ( byte* )_rawInfo.StreamPtr, size ).ToArray();
|
||||
fixed( ImageInfo* pptr = &_rawInfo ) {
|
||||
InternalIO.InternalUnloadImage( pptr );
|
||||
}
|
||||
_rawInfo.StreamPtr = IntPtr.Zero;
|
||||
}
|
||||
return _data;
|
||||
}
|
||||
|
||||
public Image ProvideImage() => this;
|
||||
|
||||
internal static Image FromMemory( ImageInfo info, byte[] data, int operationCount )
|
||||
{
|
||||
return new Image
|
||||
{
|
||||
_rawInfo = info,
|
||||
_data = data,
|
||||
_pixelUpdateCount = operationCount
|
||||
};
|
||||
}
|
||||
|
||||
byte[] ISSDSerializable.GetBytes()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
public static partial class GlHelper { }
|
||||
}
|
||||
@@ -0,0 +1,141 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Runtime.CompilerServices;
|
||||
using StgSharp.Graphics.OpenGL;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
|
||||
namespace StgSharp.Graphics
|
||||
{
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
|
||||
public delegate IntPtr ImageLoader(
|
||||
string name,
|
||||
ref int width,
|
||||
ref int height,
|
||||
ref int definedChannel,
|
||||
int desiredChannel);
|
||||
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct ImageInfo
|
||||
{
|
||||
|
||||
private ImageChannel channel;
|
||||
private int height;
|
||||
private int width;
|
||||
private IntPtr pixelPtr;
|
||||
internal PixelChannelLayout pixelLayout;
|
||||
|
||||
public ImageChannel Channel
|
||||
{
|
||||
get => channel;
|
||||
set { channel = value; }
|
||||
}
|
||||
|
||||
public int ChannelCount
|
||||
{
|
||||
get => GetChannelCount(channel);
|
||||
}
|
||||
|
||||
public int Height
|
||||
{
|
||||
get => height;
|
||||
set => height = value;
|
||||
}
|
||||
|
||||
public int StreamSize
|
||||
{
|
||||
get => width * height * GetPixelSize(
|
||||
pixelLayout, channel);
|
||||
}
|
||||
|
||||
public int Width
|
||||
{
|
||||
get => width;
|
||||
set => width = value;
|
||||
}
|
||||
|
||||
public IntPtr StreamPtr
|
||||
{
|
||||
get => pixelPtr;
|
||||
internal set => pixelPtr = value;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
int hash = 17;
|
||||
hash = hash * 17 + width;
|
||||
hash = hash * 17 + height;
|
||||
hash = hash * 17 + (int)channel;
|
||||
return hash;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{channel}\t{width}\t{height}\t{(ulong)StreamPtr}";
|
||||
}
|
||||
|
||||
|
||||
internal static int GetChannelCount(ImageChannel channel)
|
||||
{
|
||||
return channel switch
|
||||
{
|
||||
ImageChannel.SingleColor => 1,
|
||||
ImageChannel.DoubleColor => 2,
|
||||
ImageChannel.TripleColor => 3,
|
||||
ImageChannel.WithAlphaChannel => 4,
|
||||
_ => throw new InvalidCastException(
|
||||
"Unknown color channel decoding setting.")
|
||||
};
|
||||
}
|
||||
|
||||
internal static int GetPixelSize(
|
||||
PixelChannelLayout layout,
|
||||
ImageChannel channel)
|
||||
{
|
||||
return layout switch
|
||||
{
|
||||
PixelChannelLayout.UByte => sizeof(byte) * GetChannelCount(
|
||||
channel),
|
||||
PixelChannelLayout.Byte => sizeof(byte) * GetChannelCount(
|
||||
channel),
|
||||
PixelChannelLayout.UShort => sizeof(short) * GetChannelCount(
|
||||
channel),
|
||||
PixelChannelLayout.Short => sizeof(short) * GetChannelCount(
|
||||
channel),
|
||||
PixelChannelLayout.UInt => sizeof(int) * GetChannelCount(
|
||||
channel),
|
||||
PixelChannelLayout.Int => sizeof(int) * GetChannelCount(
|
||||
channel),
|
||||
PixelChannelLayout.Float => sizeof(float) * GetChannelCount(
|
||||
channel),
|
||||
PixelChannelLayout.UByte332 => sizeof(byte),
|
||||
PixelChannelLayout.UByte233Rev => sizeof(byte),
|
||||
PixelChannelLayout.UShort565 => sizeof(short),
|
||||
PixelChannelLayout.UShort565Rev => sizeof(short),
|
||||
PixelChannelLayout.UShort4444 => sizeof(short),
|
||||
PixelChannelLayout.UShort4444Rev => sizeof(short),
|
||||
PixelChannelLayout.UShort5551 => sizeof(short),
|
||||
PixelChannelLayout.UShort1555Rev => sizeof(short),
|
||||
PixelChannelLayout.UInt8888 => sizeof(int),
|
||||
PixelChannelLayout.UInt8888Rev => sizeof(int),
|
||||
PixelChannelLayout.UInt1010102 => sizeof(int),
|
||||
PixelChannelLayout.UInt2101010Rev => sizeof(int),
|
||||
_ => throw new ArgumentException("Unknown layout type"),
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public enum ImageChannel : uint
|
||||
{
|
||||
|
||||
SingleColor = glConst.RED,
|
||||
DoubleColor = glConst.RG,
|
||||
TripleColor = glConst.RGB,
|
||||
WithAlphaChannel = glConst.RGBA,
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,162 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="AutoTexture.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Commom.Collections;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
/// <summary>
|
||||
/// A collection of a sets of OpenGL textures. The collection can automatically select one of
|
||||
/// the texture with minimum costs to upgrade pixels to BufferHandle. Usually <see
|
||||
/// cref="AutoTextureGL" /> is used for <see cref="IImageProvider" /> loading, but not for
|
||||
/// target of <see cref="OpenGLFunction.FrameBufferTexture2d(FrameBufferTarget, uint,
|
||||
/// Texture2DTarget, GlHandle, int)" />.
|
||||
/// </summary>
|
||||
public sealed class AutoTextureGL
|
||||
{
|
||||
|
||||
private TextureProperty[] propertyCache;
|
||||
private BidirectionalDictionary<Image, int> imageIndexMap = new BidirectionalDictionary<Image, int>(
|
||||
);
|
||||
private Dictionary<Image, int> imageUpdateIndex = new Dictionary<Image, int>();
|
||||
|
||||
private int _size, _currentIndex;
|
||||
private LinkedList<int> usedTextureIndex;
|
||||
private Queue<int> unusedTextureUnitIndex;
|
||||
private TextureGL texturePackage;
|
||||
|
||||
private TextureProperty _textureProperty;
|
||||
|
||||
private AutoTextureGL( TextureGL texture )
|
||||
{
|
||||
texturePackage = texture;
|
||||
_size = texture.Count;
|
||||
imageIndexMap = new BidirectionalDictionary<Image, int>();
|
||||
unusedTextureUnitIndex = new Queue<int>( Enumerable.Range( 0, _size ) );
|
||||
usedTextureIndex = new LinkedList<int>();
|
||||
propertyCache = new TextureProperty[_size];
|
||||
}
|
||||
|
||||
public AutoTextureGL( int textureObjectSize, [NotNull]glRender binding )
|
||||
{
|
||||
this._size = textureObjectSize;
|
||||
imageIndexMap = new BidirectionalDictionary<Image, int>();
|
||||
texturePackage = new TextureGL( textureObjectSize, binding );
|
||||
unusedTextureUnitIndex = new Queue<int>( Enumerable.Range( 0, _size ) );
|
||||
usedTextureIndex = new LinkedList<int>();
|
||||
propertyCache = new TextureProperty[_size];
|
||||
}
|
||||
|
||||
public TextureProperty DefaultTextureProperty
|
||||
{
|
||||
get => _textureProperty;
|
||||
set => _textureProperty = value;
|
||||
}
|
||||
|
||||
private OpenGLFunction GL
|
||||
{
|
||||
get => texturePackage.GL;
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public void SelectTextureAndBind( Image i )
|
||||
{
|
||||
TextureProperty property = _textureProperty;
|
||||
|
||||
SelectTextureAndBind( i, property );
|
||||
}
|
||||
|
||||
public void SelectTextureAndBind( [NotNull]Image i, TextureProperty property )
|
||||
{
|
||||
//usable texture with image match
|
||||
if( imageIndexMap.TryGetValue( i, out int index ) )
|
||||
{
|
||||
//prop setting match
|
||||
if( propertyCache[ index ] == property )
|
||||
{
|
||||
_currentIndex = index; //GL.Assert(true);
|
||||
texturePackage.Bind2D( index ); //GL.Assert(true);
|
||||
if( i.PixelUpdateCount != imageUpdateIndex[ i ] )
|
||||
{
|
||||
texturePackage.LoadTexture( index, i ); //GL.Assert(true);
|
||||
}
|
||||
} else
|
||||
{
|
||||
_currentIndex = index; //GL.Assert(true);
|
||||
texturePackage.Bind2D( index ); //GL.Assert(true);
|
||||
texturePackage.Set2dProperty( index, property ); //GL.Assert(true);
|
||||
if( i.PixelUpdateCount != imageUpdateIndex[ i ] )
|
||||
{
|
||||
texturePackage.LoadTexture( index, i ); //GL.Assert(true);
|
||||
}
|
||||
}
|
||||
} else
|
||||
{
|
||||
if( unusedTextureUnitIndex.TryDequeue( out int newIndex ) )
|
||||
{
|
||||
//has extra unused texture object
|
||||
imageIndexMap.Add( i, index );
|
||||
texturePackage.Bind2D( index );
|
||||
texturePackage.Set2dProperty( index, property );
|
||||
texturePackage.LoadTexture( index, i );
|
||||
usedTextureIndex.AddLast( newIndex );
|
||||
propertyCache[ newIndex ] = property;
|
||||
imageUpdateIndex[ i ] = i.PixelUpdateCount;
|
||||
} else
|
||||
{
|
||||
//recycle from current
|
||||
int reusedIndex = usedTextureIndex.First!.Value;
|
||||
usedTextureIndex.RemoveFirst();
|
||||
usedTextureIndex.AddLast( reusedIndex );
|
||||
imageIndexMap[ i ] = reusedIndex;
|
||||
propertyCache[ newIndex ] = property;
|
||||
imageUpdateIndex[ i ] = i.PixelUpdateCount;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static AutoTextureGL ToAuto( [NotNull]TextureGL texture )
|
||||
{
|
||||
if( texture.IndexOfCurrentTexture != -1 ) {
|
||||
throw new InvalidOperationException( "Texture to be converted has been editted." );
|
||||
}
|
||||
return new AutoTextureGL( texture );
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,86 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="EBO.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Graphics.OpenGL;
|
||||
using StgSharp.Internal.OpenGL;
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
/// <summary>
|
||||
/// A collection of handle to Element BufferHandle Object in OpenglFunc. Each <see
|
||||
/// langword="uint" /> value indexed from instance of this class this is the only handle to
|
||||
/// one Element BufferHandle Object.
|
||||
/// </summary>
|
||||
public sealed unsafe class ElementBuffer : GlBufferObjectBase
|
||||
{
|
||||
|
||||
internal ElementBuffer(int n, glRender binding)
|
||||
: base(binding)
|
||||
{
|
||||
_bufferHandle = GL.GenBuffers(n);
|
||||
}
|
||||
|
||||
public sealed override void Bind(int index)
|
||||
{
|
||||
GL.BindBuffer(BufferType.ElementArrayBuffer, _bufferHandle[index]);
|
||||
}
|
||||
|
||||
public void SetValue<T>(int index, T[] bufferArray, BufferUsage usage)
|
||||
where T: unmanaged, INumber<T>
|
||||
{
|
||||
GL.BindBuffer(BufferType.ElementArrayBuffer, _bufferHandle[index]);
|
||||
GL.SetBufferData<T>(BufferType.ElementArrayBuffer, bufferArray, usage);
|
||||
}
|
||||
|
||||
public void SetValue<T>(int index, ReadOnlySpan<T> bufferSpan, BufferUsage usage)
|
||||
where T: unmanaged, INumber<T>
|
||||
{
|
||||
GL.BindBuffer(BufferType.ElementArrayBuffer, _bufferHandle[index]);
|
||||
GL.SetBufferData<T>(BufferType.ElementArrayBuffer, bufferSpan, usage);
|
||||
}
|
||||
|
||||
protected sealed override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing) {
|
||||
GL.DeleteBuffers(_bufferHandle);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,108 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="FBO.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Graphics.OpenGL;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
#pragma warning disable CA1008
|
||||
#pragma warning disable CA1028
|
||||
public enum FrameBufferTarget : uint
|
||||
#pragma warning restore CA1028
|
||||
#pragma warning restore CA1008
|
||||
{
|
||||
|
||||
Read = glConst.READ_FRAMEBUFFER,
|
||||
All = glConst.FRAMEBUFFER,
|
||||
Draw = glConst.DRAW_FRAMEBUFFER,
|
||||
|
||||
}
|
||||
|
||||
public sealed class FrameBuffer : GlBufferObjectBase
|
||||
{
|
||||
|
||||
internal unsafe FrameBuffer(int count, glRender binding)
|
||||
: base(binding)
|
||||
{
|
||||
_bufferHandle = GL.GenFrameBuffers(count);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Bind the frame BufferHandle object with _label frame BufferHandle to the frame
|
||||
/// BufferHandle target specified by target. <see langword="FrameBufferTarget.All" /> will
|
||||
/// be set as default target.
|
||||
/// </summary>
|
||||
/// <param _label="index">
|
||||
/// Index of object to be binded in handle set
|
||||
/// </param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override unsafe void Bind(int index)
|
||||
{
|
||||
GL.BindFrameBuffer(FrameBufferTarget.All, _bufferHandle[index]);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Bind the frame BufferHandle object with _label frame BufferHandle to the frame
|
||||
/// BufferHandle target specified by target. Target of this frame BufferHandle should be
|
||||
/// set manually.
|
||||
/// </summary>
|
||||
/// <param _label="target">
|
||||
/// The frame BufferHandle target of the binding operation.
|
||||
/// </param>
|
||||
/// <param _label="index">
|
||||
/// Index of object to be binded in handle set
|
||||
/// </param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void Bind(FrameBufferTarget target, int index)
|
||||
{
|
||||
GL.BindFrameBuffer(target, _bufferHandle[index]);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void BindNull()
|
||||
{
|
||||
OpenGLFunction.CurrentGL.BindFrameBuffer(FrameBufferTarget.All, GlHandle.Zero);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,53 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="GLBufferObjectBase.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Graphics.OpenGL;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
public abstract class GlBufferObjectBase : BufferObjectBase
|
||||
{
|
||||
|
||||
private readonly glRender _contextBinding;
|
||||
|
||||
protected GlBufferObjectBase( glRender contextBinding )
|
||||
{
|
||||
binding = contextBinding;
|
||||
_contextBinding = contextBinding;
|
||||
}
|
||||
|
||||
protected OpenGLFunction GL => _contextBinding.GL;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,71 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="RBO.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Graphics.OpenGL;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Security.Principal;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
public sealed class RenderBuffer : GlBufferObjectBase
|
||||
{
|
||||
|
||||
public RenderBuffer( int count, glRender binding )
|
||||
: base( binding )
|
||||
{
|
||||
_bufferHandle = GL.GenRenderBuffer( count );
|
||||
}
|
||||
|
||||
public override void Bind( int index )
|
||||
{
|
||||
GL.BindRenderBuffer( this[ index ] );
|
||||
}
|
||||
|
||||
public void Store( RenderBufferInternalFormat format, (int width, int height) size )
|
||||
{
|
||||
if( ( size.width > binding.Width ) || ( size.height > binding.Height ) ) {
|
||||
World.LogWarning( "FrameBuffer is larger than current canvas binding" );
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Dispose( bool disposing )
|
||||
{
|
||||
foreach( GlHandle item in _bufferHandle )
|
||||
{
|
||||
Console.WriteLine( "removing a render buffer" );
|
||||
GL.DeleteRenderBuffer( item );
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,287 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="TextureGL.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.HighPerformance;
|
||||
|
||||
using System;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
public sealed unsafe class TextureGL
|
||||
{
|
||||
|
||||
private int currentEditingTextureIndex;
|
||||
|
||||
private OpenGLFunction _gl;
|
||||
internal GlHandle[] _textureHandle;
|
||||
|
||||
internal TextureGL( int count, glRender binding )
|
||||
{
|
||||
//sourceList = new Image[count];
|
||||
this._gl = binding.GL;
|
||||
_textureHandle = _gl.GenTextures( count );
|
||||
}
|
||||
|
||||
public GlHandle this[ int index ]
|
||||
{
|
||||
get => _textureHandle[ index ];
|
||||
}
|
||||
|
||||
public int Count
|
||||
{
|
||||
get => _textureHandle.Length;
|
||||
}
|
||||
|
||||
//internal Image[] sourceList;
|
||||
|
||||
public int IndexOfCurrentTexture
|
||||
{
|
||||
get => currentEditingTextureIndex;
|
||||
}
|
||||
|
||||
internal OpenGLFunction GL => _gl;
|
||||
|
||||
public void ActivateAs( TextureUnit unit )
|
||||
{
|
||||
_gl.ActiveTextureUnit( ( uint )unit );
|
||||
}
|
||||
|
||||
public void Bind2D( int index )
|
||||
{
|
||||
currentEditingTextureIndex = index;
|
||||
_gl.BindTexture( glConst.TEXTURE_2D, _textureHandle[ index ] );
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Load an <see cref="Image" /> to certain texture.
|
||||
/// </summary>
|
||||
/// <param _label="index">
|
||||
///
|
||||
/// </param>
|
||||
/// <param _label="i">
|
||||
///
|
||||
/// </param>
|
||||
public unsafe void LoadTexture( int index, Image i )
|
||||
{
|
||||
byte[] handle = i.PixelBuffer;
|
||||
_gl.TextureImage2d(
|
||||
Texture2DTarget.Texture2D, 0, i.Channel, ( uint )i.Width, ( uint )i.Height,
|
||||
i.Channel, i.PixelLayout, pixels: handle );
|
||||
_gl.GenerateMipmap( Texture2DTarget.Texture2D );
|
||||
}
|
||||
|
||||
#region texture setting
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public void Set2dFilterProperty(
|
||||
int index,
|
||||
TextureFilter onMinify,
|
||||
TextureFilter onMagnify )
|
||||
{
|
||||
#if DEBUG
|
||||
if( index != currentEditingTextureIndex )
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
"Texture to be editted is not the one being activated." );
|
||||
}
|
||||
#endif
|
||||
_gl.TextureParameter( glConst.TEXTURE_2D, glConst.TEXTURE_MIN_FILTER, ( int )onMinify );
|
||||
_gl.TextureParameter( glConst.TEXTURE_2D, glConst.TEXTURE_MAG_FILTER,
|
||||
( int )onMagnify );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public void Set2dWrapProperty(
|
||||
int index,
|
||||
TextureWrap onHorizontial,
|
||||
TextureWrap onVertical )
|
||||
{
|
||||
#if DEBUG
|
||||
if( index != currentEditingTextureIndex )
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
"Texture to be editted is not the one being activated." );
|
||||
}
|
||||
#endif
|
||||
_gl.TextureParameter( glConst.TEXTURE_2D, glConst.TEXTURE_WRAP_S,
|
||||
( int )onHorizontial );
|
||||
_gl.TextureParameter( glConst.TEXTURE_2D, glConst.TEXTURE_WRAP_T, ( int )onVertical );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public void Set2dProperty( int index, TextureProperty property )
|
||||
{
|
||||
Set2dFilterProperty( index, property.FilterOnMinify, property.FilterOnMagnify );
|
||||
Set2dWrapProperty( index, property.WrapOnHorizontial, property.WrapOnVertical );
|
||||
}
|
||||
|
||||
#endregion texture setting
|
||||
}
|
||||
|
||||
[StructLayout( LayoutKind.Explicit )]
|
||||
public struct TextureProperty
|
||||
{
|
||||
|
||||
[FieldOffset( 0 )] private M128 mask;
|
||||
[FieldOffset( 0 )] private TextureFilter mag;
|
||||
[FieldOffset( 4 )] private TextureFilter min;
|
||||
|
||||
[FieldOffset( 8 )] private TextureWrap hori;
|
||||
[FieldOffset( 12 )] private TextureWrap vert;
|
||||
|
||||
public TextureProperty(
|
||||
TextureFilter onMagnify,
|
||||
TextureFilter onMinify,
|
||||
TextureWrap onHorizontial,
|
||||
TextureWrap onVertical )
|
||||
{
|
||||
FilterOnMagnify = onMagnify;
|
||||
FilterOnMinify = onMinify;
|
||||
WrapOnHorizontial = onHorizontial;
|
||||
WrapOnVertical = onVertical;
|
||||
}
|
||||
|
||||
public TextureFilter FilterOnMagnify
|
||||
{
|
||||
get => mag;
|
||||
set => mag = value;
|
||||
}
|
||||
|
||||
public TextureFilter FilterOnMinify
|
||||
{
|
||||
get => min;
|
||||
set => min = value;
|
||||
}
|
||||
|
||||
public TextureWrap WrapOnHorizontial
|
||||
{
|
||||
get => hori;
|
||||
set => hori = value;
|
||||
}
|
||||
|
||||
public TextureWrap WrapOnVertical
|
||||
{
|
||||
get => vert;
|
||||
set => vert = value;
|
||||
}
|
||||
|
||||
public override bool Equals( [NotNullWhen( true )] object obj )
|
||||
{
|
||||
return base.Equals( obj );
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine(
|
||||
FilterOnMagnify, FilterOnMagnify, WrapOnHorizontial, WrapOnVertical );
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"FilterOnMagnify:{FilterOnMagnify}, " + $"FilterOnMagnify:{FilterOnMagnify}, " + $"WrapOnHorizontial:{WrapOnHorizontial}, " + $"WrapOnVertical:{WrapOnVertical}";
|
||||
}
|
||||
|
||||
public static bool operator !=( TextureProperty left, TextureProperty right )
|
||||
{
|
||||
return left.mask != right.mask;
|
||||
}
|
||||
|
||||
public static bool operator ==( TextureProperty left, TextureProperty right )
|
||||
{
|
||||
return left.mask == right.mask;
|
||||
}
|
||||
|
||||
public static implicit operator TextureProperty(
|
||||
(
|
||||
TextureFilter onMagnify, TextureFilter onMinify,
|
||||
TextureWrap onHorizontial, TextureWrap onVertical
|
||||
) propertyValueTuple )
|
||||
{
|
||||
return new TextureProperty(
|
||||
propertyValueTuple.onMagnify, propertyValueTuple.onMinify,
|
||||
propertyValueTuple.onHorizontial, propertyValueTuple.onVertical );
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#pragma warning disable CA1008
|
||||
public enum TextureFilter
|
||||
#pragma warning restore CA1008
|
||||
{
|
||||
|
||||
Nearest = glConst.NEAREST,
|
||||
Linear = glConst.LINEAR,
|
||||
NearestLinearMipmap = glConst.NEAREST_MIPMAP_LINEAR,
|
||||
LinearLinearMipmap = glConst.LINEAR_MIPMAP_LINEAR,
|
||||
NearestNearestMipmap = glConst.NEAREST_MIPMAP_NEAREST,
|
||||
LinearNearestMipmap = glConst.LINEAR_MIPMAP_NEAREST,
|
||||
|
||||
}
|
||||
|
||||
#pragma warning disable CA1008
|
||||
public enum TextureUnit
|
||||
#pragma warning restore CA1008
|
||||
{
|
||||
|
||||
Unit0 = glConst.TEXTURE0,
|
||||
Unit1 = glConst.TEXTURE1,
|
||||
Unit2 = glConst.TEXTURE2,
|
||||
Unit3 = glConst.TEXTURE3,
|
||||
Unit4 = glConst.TEXTURE4,
|
||||
Unit5 = glConst.TEXTURE5,
|
||||
Unit6 = glConst.TEXTURE6,
|
||||
Unit7 = glConst.TEXTURE7,
|
||||
Unit8 = glConst.TEXTURE8,
|
||||
Unit9 = glConst.TEXTURE9,
|
||||
Unit10 = glConst.TEXTURE10,
|
||||
Unit11 = glConst.TEXTURE11,
|
||||
Unit12 = glConst.TEXTURE12,
|
||||
Unit13 = glConst.TEXTURE13,
|
||||
Unit14 = glConst.TEXTURE14,
|
||||
Unit15 = glConst.TEXTURE15,
|
||||
|
||||
}
|
||||
|
||||
#pragma warning disable CA1008
|
||||
public enum TextureWrap
|
||||
#pragma warning restore CA1008
|
||||
{
|
||||
|
||||
Repeat = glConst.REPEAT,
|
||||
MirroredRepeat = glConst.MIRRORED_REPEAT,
|
||||
ClampToEdge = glConst.CLAMP_TO_EDGE,
|
||||
ClampToBorder = glConst.CLAMP_TO_BORDER,
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,80 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="VAO.cs"
|
||||
// Project: StepVisualizer
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
public sealed unsafe class VertexArray : GlBufferObjectBase
|
||||
{
|
||||
|
||||
internal VertexArray( int n, glRender binding )
|
||||
: base( binding )
|
||||
{
|
||||
_bufferHandle = GL.GenVertexArrays( n );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public override sealed void Bind( int index )
|
||||
{
|
||||
GL.BindVertexArray( _bufferHandle[ index ] );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public static void BindNull()
|
||||
{
|
||||
OpenGLFunction.CurrentGL.BindVertexArray( GlHandle.Zero );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public void SetVertexAttribute(
|
||||
uint attributeIndex,
|
||||
int vertexLength,
|
||||
TypeCode dataType,
|
||||
bool isNomalized,
|
||||
uint stride,
|
||||
int pointer )
|
||||
{
|
||||
GL.SetVertexAttribute(
|
||||
attributeIndex, vertexLength, dataType, isNomalized, stride, pointer );
|
||||
}
|
||||
|
||||
protected override sealed void Dispose( bool disposing )
|
||||
{
|
||||
if( disposing ) {
|
||||
GL.DeleteVertexArrays( _bufferHandle );
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,185 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="VBO.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Net.Security;
|
||||
using System.Numerics;
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
public sealed unsafe class VertexBuffer : GlBufferObjectBase
|
||||
{
|
||||
|
||||
internal VertexBuffer(int n, glRender binding)
|
||||
: base(binding)
|
||||
{
|
||||
_bufferHandle = GL.GenBuffers(n);
|
||||
}
|
||||
|
||||
public sealed override void Bind(int index)
|
||||
{
|
||||
GL.BindBuffer(BufferType.ArrayBuffer, _bufferHandle[index]);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Unbind()
|
||||
{
|
||||
GL.BindBuffer(BufferType.ArrayBuffer, GlHandle.Zero);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set _data to current vertex BufferHandle object
|
||||
/// </summary>
|
||||
/// <typeparam _label="TItem">
|
||||
/// Type of bufferData
|
||||
/// </typeparam>
|
||||
/// <param _label="index">
|
||||
/// Index to find certain VBO in this instance
|
||||
/// </param>
|
||||
/// <param _label="bufferData">
|
||||
/// Data to write in
|
||||
/// </param>
|
||||
/// <param _label="usage">
|
||||
/// How OpenGL use these _data, defined by <see cref="BufferUsage" />
|
||||
/// </param>
|
||||
public void WriteMatrixData<T>(int index, T bufferData, BufferUsage usage)
|
||||
where T: unmanaged, IMatrix<T>
|
||||
{
|
||||
GL.BindBuffer(BufferType.ArrayBuffer, _bufferHandle[index]);
|
||||
GL.SetBufferData(BufferType.ArrayBuffer, bufferData, usage);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set _data to current vertex BufferHandle object
|
||||
/// </summary>
|
||||
/// <typeparam _label="TItem">
|
||||
/// Type of bufferData
|
||||
/// </typeparam>
|
||||
/// <param _label="index">
|
||||
/// Index to find certain VBO in this instance
|
||||
/// </param>
|
||||
/// <param _label="bufferArray">
|
||||
/// Data to write in
|
||||
/// </param>
|
||||
/// <param _label="usage">
|
||||
/// How OpenGL use these _data, defined by <see cref="BufferUsage" />
|
||||
/// </param>
|
||||
public void WriteScalerData<T>(int index, T[] bufferArray, BufferUsage usage)
|
||||
where T: unmanaged, INumber<T>
|
||||
{
|
||||
GL.BindBuffer(BufferType.ArrayBuffer, _bufferHandle[index]);
|
||||
GL.SetBufferData(BufferType.ArrayBuffer, bufferArray, usage);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set _data to current vertex BufferHandle object
|
||||
/// </summary>
|
||||
/// <typeparam _label="TItem">
|
||||
/// Type of bufferData
|
||||
/// </typeparam>
|
||||
/// <param _label="index">
|
||||
/// Index to find certain VBO in this instance
|
||||
/// </param>
|
||||
/// <param _label="scalerSpan">
|
||||
/// A <see cref="Span{T}" /> of _data to write in
|
||||
/// </param>
|
||||
/// <param _label="usage">
|
||||
/// How OpenGL use these _data, defined by <see cref="BufferUsage" />
|
||||
/// </param>
|
||||
public void WriteScalerData<T>(int index, ReadOnlySpan<T> scalerSpan, BufferUsage usage)
|
||||
where T: unmanaged,INumber<T>
|
||||
{
|
||||
GL.BindBuffer(BufferType.ArrayBuffer, _bufferHandle[index]);
|
||||
GL.SetBufferData(BufferType.ArrayBuffer, scalerSpan, usage);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set data to current vertex BufferHandle object
|
||||
/// </summary>
|
||||
/// <typeparam _label="TItem">
|
||||
/// Type of bufferData
|
||||
/// </typeparam>
|
||||
/// <param _label="index">
|
||||
/// Index to find certain VBO in this instance
|
||||
/// </param>
|
||||
/// <param _label="vectorSpan">
|
||||
/// A <see cref="Span{T}" /> of data to write in
|
||||
/// </param>
|
||||
/// <param _label="usage">
|
||||
/// How OpenGL use these data, defined by <see cref="BufferUsage" />
|
||||
/// </param>
|
||||
public void WriteVectorData<T>(int index, ReadOnlySpan<T> vectorSpan, BufferUsage usage)
|
||||
where T: unmanaged, IFixedVector<T>
|
||||
{
|
||||
GL.BindBuffer(BufferType.ArrayBuffer, _bufferHandle[index]);
|
||||
GL.SetBufferVectorData(BufferType.ArrayBuffer, vectorSpan, usage);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set _data to current vertex BufferHandle object
|
||||
/// </summary>
|
||||
/// <typeparam _label="TItem">
|
||||
/// Type of bufferData
|
||||
/// </typeparam>
|
||||
/// <param _label="index">
|
||||
/// Index to find certain VBO in this instance
|
||||
/// </param>
|
||||
/// <param _label="vectorArray">
|
||||
/// A array of _data to write in
|
||||
/// </param>
|
||||
/// <param _label="usage">
|
||||
/// How OpenGL use these _data, defined by <see cref="BufferUsage" />
|
||||
/// </param>
|
||||
public void WriteVectorData<T>(int index, T[] vectorArray, BufferUsage usage)
|
||||
where T: unmanaged, IFixedVector<T>
|
||||
{
|
||||
GL.BindBuffer(BufferType.ArrayBuffer, _bufferHandle[index]);
|
||||
GL.SetBufferVectorData(BufferType.ArrayBuffer, vectorArray, usage);
|
||||
}
|
||||
|
||||
protected sealed override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing) {
|
||||
GL.DeleteBuffers(_bufferHandle);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="GLfixed.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Internal
|
||||
{
|
||||
[StructLayout( LayoutKind.Explicit, Size = 8 )]
|
||||
public struct GLfixed
|
||||
{
|
||||
|
||||
[FieldOffset( 0 )] public int All;
|
||||
[FieldOffset( 0 )] public short Decimals;
|
||||
[FieldOffset( 4 )] public short Inertger;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,68 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="IglConvertable.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Graphics.OpenGL;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Graphics.ShaderEdit
|
||||
{
|
||||
public interface IglConvertable
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public void DisplayGLtypeDefinition();
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public void GainAllUniforms( ShaderProgram source, params string[] uniformName );
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
///
|
||||
/// </returns>
|
||||
public ShaderStruct GetConvertedGLtype();
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public void SetAllUniforms();
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,288 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Shader.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp;
|
||||
using StgSharp.Internal;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.IO;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Xml.Linq;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
public abstract partial class glRender : RenderStream
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Create an instance of <see cref="Shader" /> program
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// New instance of <see cref="Shader" /> instance.
|
||||
/// </returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
protected override sealed ShaderProgram CreateShaderProgram()
|
||||
{
|
||||
return new ShaderProgram(this);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
protected override sealed Shader CreateShaderSegment(ShaderType type, int count)
|
||||
{
|
||||
return new Shader(GL.CreateShaderSet(count, type), type, this);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public class Shader : ISSDSerializable
|
||||
{
|
||||
|
||||
private readonly OpenGLFunction GL;
|
||||
internal readonly GlHandle[] handle;
|
||||
public readonly ShaderType type;
|
||||
|
||||
internal unsafe Shader(GlHandle[] handle, ShaderType usage, glRender stream)
|
||||
{
|
||||
this.handle = handle;
|
||||
GL = stream.GL;
|
||||
type = usage;
|
||||
}
|
||||
|
||||
public SerializableTypeCode SSDTypeCode => SerializableTypeCode.Shader;
|
||||
|
||||
/// <summary>
|
||||
/// Attach one shader code to a shader program.
|
||||
/// </summary>
|
||||
/// <param _label="target">
|
||||
/// Shader program to attach
|
||||
/// </param>
|
||||
/// <param _label="index">
|
||||
/// Index of shader code in current shader code set.
|
||||
/// </param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void AttachTo(int index, [NotNull]ShaderProgram target)
|
||||
{
|
||||
GL.AttachShader(target.handle, handle[index]);
|
||||
}
|
||||
|
||||
public void CheckStatus(int index, ShaderStatus status)
|
||||
{
|
||||
string log = GL.GetShaderStatus(this, index, (int)status);
|
||||
if (!string.IsNullOrEmpty(log)) {
|
||||
throw new InvalidOperationException($"{$"Shader Error \t{status}\n"}{log}");
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void Compile(int index, ReadOnlySpan<byte> codeU8Stream)
|
||||
{
|
||||
GL.LoadShaderSource(handle[index], codeU8Stream);
|
||||
GL.CompileShader(handle[index]);
|
||||
CheckStatus(index, ShaderStatus.CompileStatus);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void Compile(int index, byte[] codeStream)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(codeStream);
|
||||
GL.LoadShaderSource(handle[index], codeStream);
|
||||
GL.CompileShader(handle[index]);
|
||||
CheckStatus(index, ShaderStatus.CompileStatus);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void Compile(int index, string codeStream)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(codeStream);
|
||||
GL.LoadShaderSource(handle[index], codeStream.AsSpan());
|
||||
GL.CompileShader(handle[index]);
|
||||
CheckStatus(index, ShaderStatus.CompileStatus);
|
||||
}
|
||||
|
||||
public void FromBytes(byte[] stream)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public static byte[] FromCodeFile(string fileRoute)
|
||||
{
|
||||
string str = File.ReadAllText(fileRoute);
|
||||
if (string.IsNullOrEmpty(str)) {
|
||||
throw new InvalidOperationException($"Cannot load and GLSL code from {fileRoute}");
|
||||
}
|
||||
return Encoding.UTF8.GetBytes(str);
|
||||
}
|
||||
|
||||
public byte[] GetBytes()
|
||||
{
|
||||
return Array.Empty<byte>();
|
||||
}
|
||||
|
||||
public byte[] GetBytes(out int length)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"This is a {type} shader, its shader handles are {handle.ToString()}.";
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public enum ShaderStatus : int
|
||||
{
|
||||
|
||||
CompileStatus = glConst.COMPILE_STATUS,
|
||||
|
||||
}
|
||||
|
||||
public class ShaderProgram
|
||||
{
|
||||
|
||||
private readonly OpenGLFunction GL;
|
||||
internal readonly GlHandle handle;
|
||||
|
||||
/// <summary>
|
||||
/// CustomizeInit a program with no shader attached.
|
||||
/// </summary>
|
||||
internal unsafe ShaderProgram(glRender binding)
|
||||
{
|
||||
GL = binding.GL;
|
||||
handle = GL.CreateProgram();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a uniform form current shader, the value type of the uniform should be provided.
|
||||
/// </summary>
|
||||
/// <param _label="name">
|
||||
/// ContextName of the Uniform in shader code
|
||||
/// </param>
|
||||
/// <returns>
|
||||
///
|
||||
/// </returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe Uniform<T> GetUniform<T>(string name) where T: unmanaged
|
||||
{
|
||||
return new Uniform<T>(GL.GetUniformLocation(this.handle, name));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a uniform form current shader, the value type of the uniform should be provided.
|
||||
/// </summary>
|
||||
/// <param _label="name">
|
||||
/// ContextName of the Uniform in shader code
|
||||
/// </param>
|
||||
/// <returns>
|
||||
///
|
||||
/// </returns>
|
||||
public unsafe Uniform<T, U> GetUniform<T, U>(string name) where T: unmanaged where U: struct
|
||||
{
|
||||
return new Uniform<T, U>(GL.GetUniformLocation(this.handle, name));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a uniform form current shader, the value type of the uniform should be provided.
|
||||
/// </summary>
|
||||
/// <param _label="name">
|
||||
/// ContextName of the Uniform in shader code
|
||||
/// </param>
|
||||
/// <returns>
|
||||
///
|
||||
/// </returns>
|
||||
public unsafe Uniform<T, U, V> GetUniform<T, U, V>(string name) where T: unmanaged
|
||||
where U: struct
|
||||
where V: struct
|
||||
{
|
||||
return new Uniform<T, U, V>(GL.GetUniformLocation(this.handle, name));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a uniform form current shader, the value type of the uniform should be provided.
|
||||
/// </summary>
|
||||
/// <param _label="name">
|
||||
/// ContextName of the Uniform in shader code
|
||||
/// </param>
|
||||
/// <returns>
|
||||
///
|
||||
/// </returns>
|
||||
public unsafe Uniform<T, U, V, W> GetUniform<T, U, V, W>(string name) where T: unmanaged
|
||||
where U: struct
|
||||
where V: struct
|
||||
where W: struct
|
||||
{
|
||||
return new Uniform<T, U, V, W>(GL.GetUniformLocation(this.handle, name));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Link the shader to current viewPortDisplay.
|
||||
/// </summary>
|
||||
public unsafe void Link()
|
||||
{
|
||||
if (InternalIO.InternalLinkShaderProgram(
|
||||
(OpenglContext*)this.GL.ContextHandle, handle.Value) ==
|
||||
0)
|
||||
{
|
||||
IntPtr logPtr = InternalIO.InternalReadSSCLog();
|
||||
try
|
||||
{
|
||||
byte[] logByte = new byte[512];
|
||||
Marshal.Copy(logPtr, logByte, 0, 512);
|
||||
string log = Encoding.UTF8.GetString(logByte);
|
||||
log = log.Replace("\0", string.Empty);
|
||||
InternalIO.InternalWriteLog(log, LogType.Error);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
InternalIO.InternalWriteLog(ex.Message, LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Let the current viewPortDisplay use this shader.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void Use()
|
||||
{
|
||||
GL.UseProgram(handle);
|
||||
}
|
||||
|
||||
~ShaderProgram()
|
||||
{
|
||||
//handle.Dispose();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,205 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Uniform.cs"
|
||||
// Project: StepVisualizer
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
public class Uniform
|
||||
{
|
||||
|
||||
internal GlHandle id;
|
||||
|
||||
public GlHandle Handle
|
||||
{
|
||||
get => id;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public sealed class Uniform<T> : Uniform where T:unmanaged
|
||||
{
|
||||
|
||||
internal Uniform() { }
|
||||
|
||||
internal unsafe Uniform( GlHandle id )
|
||||
{
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
internal static Uniform<T> FromHandle( GlHandle handle )
|
||||
{
|
||||
return new Uniform<T>
|
||||
{
|
||||
id = handle
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public sealed class Uniform<T, U> : Uniform where T:unmanaged where U: struct
|
||||
{
|
||||
|
||||
internal Uniform() { }
|
||||
|
||||
internal unsafe Uniform( GlHandle id )
|
||||
{
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
internal static Uniform<T, U> FromHandle( GlHandle handle )
|
||||
{
|
||||
return new Uniform<T, U>
|
||||
{
|
||||
id = handle
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public sealed class Uniform<T, U, V> : Uniform where T:unmanaged where U: struct where V: struct
|
||||
{
|
||||
|
||||
internal Uniform() { }
|
||||
|
||||
internal unsafe Uniform( GlHandle id )
|
||||
{
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
internal static Uniform<T, U, V> FromHandle( GlHandle handle )
|
||||
{
|
||||
return new Uniform<T, U, V>
|
||||
{
|
||||
id = handle
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public sealed class Uniform<T, U, V, W> : Uniform where T:unmanaged where U: struct
|
||||
where V: struct
|
||||
where W: struct
|
||||
{
|
||||
|
||||
internal Uniform() { }
|
||||
|
||||
internal unsafe Uniform( GlHandle id )
|
||||
{
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
internal static Uniform<T, U, V, W> FromHandle( GlHandle handle )
|
||||
{
|
||||
return new Uniform<T, U, V, W>
|
||||
{
|
||||
id = handle
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public unsafe partial class OpenGLFunction
|
||||
{
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public void SetUniformValue( [NotNull] Uniform<Matrix44> uniform, Matrix44 mat )
|
||||
{
|
||||
Matrix44 temp = mat;
|
||||
Context.glUniformMatrix4fv( uniform.id.SignedValue, 1, false, ( float* )&temp );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public void SetUniformValue(
|
||||
[NotNull]Uniform<float, float, float, float> uniform,
|
||||
Vec4 vec )
|
||||
{
|
||||
Vec4 temp = vec;
|
||||
Context.glUniform1fv( uniform.id.SignedValue, 4, &temp.reg );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public void SetUniformValue( [NotNull]Uniform<Vec4> uniform, Vec4 vec )
|
||||
{
|
||||
Vec4 temp = vec;
|
||||
Context.glUniform1fv( uniform.id.SignedValue, 4, &temp.reg );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public void SetUniformValue( [NotNull]Uniform<float> uniform, float v0 )
|
||||
{
|
||||
Context.glUniform1f( uniform.id.SignedValue, v0 );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public void SetUniformValue( [NotNull]Uniform<int> uniform, int i0 )
|
||||
{
|
||||
Context.glUniform1i( uniform.id.SignedValue, i0 );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public void SetUniformValue( [NotNull] Uniform<float, float> uniform, float v0, float v1 )
|
||||
{
|
||||
Context.glUniform2f( uniform.id.SignedValue, v0, v1 );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public void SetUniformValue(
|
||||
[NotNull] Uniform<float, float, float> uniform,
|
||||
float v0,
|
||||
float v1,
|
||||
float v2 )
|
||||
{
|
||||
Context.glUniform3f( uniform.id.SignedValue, v0, v1, v2 );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public void SetUniformValue(
|
||||
[NotNull] Uniform<float, float, float, float> uniform,
|
||||
float v0,
|
||||
float v1,
|
||||
float v2,
|
||||
float v3 )
|
||||
{
|
||||
Context.glUniform4f( uniform.id.SignedValue, v0, v1, v2, v3 );
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="glAPICalling.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
[AttributeUsage( AttributeTargets.Method )]
|
||||
public sealed class OpenGLAPICallingAttribute : Attribute
|
||||
{
|
||||
|
||||
public OpenGLAPICallingAttribute() { }
|
||||
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,688 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="glApiManagerConst.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
public static partial class glManager
|
||||
{
|
||||
|
||||
#region coreVersion
|
||||
|
||||
private static bool core10 = false;
|
||||
private static bool core11 = false;
|
||||
private static bool core12 = false;
|
||||
private static bool core13 = false;
|
||||
private static bool core14 = false;
|
||||
private static bool core15 = false;
|
||||
private static bool core20 = false;
|
||||
private static bool core21 = false;
|
||||
private static bool core30 = false;
|
||||
private static bool core31 = false;
|
||||
private static bool core32 = false;
|
||||
private static bool core33 = false;
|
||||
private static bool core40 = false;
|
||||
private static bool core41 = false;
|
||||
private static bool core42 = false;
|
||||
private static bool core43 = false;
|
||||
private static bool core44 = false;
|
||||
private static bool core45 = false;
|
||||
private static bool core46 = false;
|
||||
|
||||
#endregion
|
||||
|
||||
#region extension
|
||||
|
||||
private static bool _3DFX_tbuffer;
|
||||
private static bool _3DFX_texture_compression_FXT1;
|
||||
private static bool _4DFX_multisample;
|
||||
private static bool AMD_blend_minmax_factor;
|
||||
private static bool AMD_conservative_depth;
|
||||
private static bool AMD_debug_output;
|
||||
private static bool AMD_depth_clamp_separate;
|
||||
private static bool AMD_draw_buffers_blend;
|
||||
private static bool AMD_framebuffer_multisample_advanced;
|
||||
private static bool AMD_framebuffer_sample_positions;
|
||||
private static bool AMD_gcn_shader;
|
||||
private static bool AMD_gpu_shader_half_float;
|
||||
private static bool AMD_gpu_shader_int16;
|
||||
private static bool AMD_gpu_shader_int64;
|
||||
private static bool AMD_interleaved_elements;
|
||||
private static bool AMD_multi_draw_indirect;
|
||||
private static bool AMD_name_gen_delete;
|
||||
private static bool AMD_occlusion_query_event;
|
||||
private static bool AMD_performance_monitor;
|
||||
private static bool AMD_pinned_memory;
|
||||
private static bool AMD_query_buffer_object;
|
||||
private static bool AMD_sample_positions;
|
||||
private static bool AMD_seamless_cubemap_per_texture;
|
||||
private static bool AMD_shader_atomic_counter_ops;
|
||||
private static bool AMD_shader_ballot;
|
||||
private static bool AMD_shader_explicit_vertex_parameter;
|
||||
private static bool AMD_shader_gpu_shader_half_float_fetch;
|
||||
private static bool AMD_shader_image_load_store_lod;
|
||||
private static bool AMD_shader_stencil_export;
|
||||
private static bool AMD_shader_trinary_minmax;
|
||||
private static bool AMD_sparse_texture;
|
||||
private static bool AMD_stencil_operation_extended;
|
||||
private static bool AMD_texture_gather_bias_lod;
|
||||
private static bool AMD_texture_texture4;
|
||||
private static bool AMD_transform_feedback3_lines_triangles;
|
||||
private static bool AMD_transform_feedback4;
|
||||
private static bool AMD_vertex_shader_layer;
|
||||
private static bool AMD_vertex_shader_tessellator;
|
||||
private static bool AMD_vertex_shader_viewport_index;
|
||||
private static bool APPLE_aux_depth_stencil;
|
||||
private static bool APPLE_client_storage;
|
||||
private static bool APPLE_element_array;
|
||||
private static bool APPLE_fence;
|
||||
private static bool APPLE_float_pixels;
|
||||
private static bool APPLE_flush_buffer_range;
|
||||
private static bool APPLE_object_purgeable;
|
||||
private static bool APPLE_rgb_422;
|
||||
private static bool APPLE_row_bytes;
|
||||
private static bool APPLE_specular_vector;
|
||||
private static bool APPLE_texture_range;
|
||||
private static bool APPLE_transform_hint;
|
||||
private static bool APPLE_vertex_array_object;
|
||||
private static bool APPLE_vertex_array_range;
|
||||
private static bool APPLE_vertex_program_evaluators;
|
||||
private static bool APPLE_ycbcr_422;
|
||||
private static bool ARB_arrays_of_arrays;
|
||||
private static bool ARB_base_instance;
|
||||
private static bool ARB_bindless_texture;
|
||||
private static bool ARB_blend_func_extended;
|
||||
private static bool ARB_buffer_storage;
|
||||
private static bool ARB_cl_event;
|
||||
private static bool ARB_clear_buffer_object;
|
||||
private static bool ARB_clear_texture;
|
||||
private static bool ARB_clip_control;
|
||||
private static bool ARB_color_buffer_float;
|
||||
private static bool ARB_compatibility;
|
||||
private static bool ARB_compressed_texture_pixel_storage;
|
||||
private static bool ARB_compute_shader;
|
||||
private static bool ARB_compute_variable_group_size;
|
||||
private static bool ARB_conditional_render_inverted;
|
||||
private static bool ARB_conservative_depth;
|
||||
private static bool ARB_copy_buffer;
|
||||
private static bool ARB_copy_image;
|
||||
private static bool ARB_cull_distance;
|
||||
private static bool ARB_debug_output;
|
||||
private static bool ARB_depth_buffer_float;
|
||||
private static bool ARB_depth_clamp;
|
||||
private static bool ARB_depth_texture;
|
||||
private static bool ARB_derivative_control;
|
||||
private static bool ARB_direct_state_access;
|
||||
private static bool ARB_draw_buffers;
|
||||
private static bool ARB_draw_buffers_blend;
|
||||
private static bool ARB_draw_elements_base_vertex;
|
||||
private static bool ARB_draw_indirect;
|
||||
private static bool ARB_draw_instanced;
|
||||
private static bool ARB_enhanced_layouts;
|
||||
private static bool ARB_ES2_compatibility;
|
||||
private static bool ARB_ES3_1_compatibility;
|
||||
private static bool ARB_ES3_2_compatibility;
|
||||
private static bool ARB_ES3_compatibility;
|
||||
private static bool ARB_explicit_attrib_location;
|
||||
private static bool ARB_explicit_uniform_location;
|
||||
private static bool ARB_fragment_coord_conventions;
|
||||
private static bool ARB_fragment_layer_viewport;
|
||||
private static bool ARB_fragment_program;
|
||||
private static bool ARB_fragment_program_shadow;
|
||||
private static bool ARB_fragment_shader;
|
||||
private static bool ARB_fragment_shader_interlock;
|
||||
private static bool ARB_framebuffer_no_attachments;
|
||||
private static bool ARB_framebuffer_object;
|
||||
private static bool ARB_framebuffer_sRGB;
|
||||
private static bool ARB_geometry_shader4;
|
||||
private static bool ARB_get_program_binary;
|
||||
private static bool ARB_get_texture_sub_image;
|
||||
private static bool ARB_gl_spirv;
|
||||
private static bool ARB_gpu_shader_fp64;
|
||||
private static bool ARB_gpu_shader_int64;
|
||||
private static bool ARB_gpu_shader5;
|
||||
private static bool ARB_half_float_pixel;
|
||||
private static bool ARB_half_float_vertex;
|
||||
private static bool ARB_imaging;
|
||||
private static bool ARB_indirect_parameters;
|
||||
private static bool ARB_instanced_arrays;
|
||||
private static bool ARB_internalformat_query;
|
||||
private static bool ARB_internalformat_query2;
|
||||
private static bool ARB_invalidate_subdata;
|
||||
private static bool ARB_map_buffer_alignment;
|
||||
private static bool ARB_map_buffer_range;
|
||||
private static bool ARB_matrix_palette;
|
||||
private static bool ARB_multi_bind;
|
||||
private static bool ARB_multi_draw_indirect;
|
||||
private static bool ARB_multisample;
|
||||
private static bool ARB_multitexture;
|
||||
private static bool ARB_occlusion_query;
|
||||
private static bool ARB_occlusion_query2;
|
||||
private static bool ARB_parallel_shader_compile;
|
||||
private static bool ARB_pipeline_statistics_query;
|
||||
private static bool ARB_pixel_buffer_object;
|
||||
private static bool ARB_point_parameters;
|
||||
private static bool ARB_point_sprite;
|
||||
private static bool ARB_polygon_offset_clamp;
|
||||
private static bool ARB_post_depth_coverage;
|
||||
private static bool ARB_program_interface_query;
|
||||
private static bool ARB_provoking_vertex;
|
||||
private static bool ARB_query_buffer_object;
|
||||
private static bool ARB_robust_buffer_access_behavior;
|
||||
private static bool ARB_robustness;
|
||||
private static bool ARB_robustness_isolation;
|
||||
private static bool ARB_sample_locations;
|
||||
private static bool ARB_sample_shading;
|
||||
private static bool ARB_sampler_objects;
|
||||
private static bool ARB_seamless_cube_map;
|
||||
private static bool ARB_seamless_cubemap_per_texture;
|
||||
private static bool ARB_separate_shader_objects;
|
||||
private static bool ARB_shader_atomic_counter_ops;
|
||||
private static bool ARB_shader_atomic_counters;
|
||||
private static bool ARB_shader_ballot;
|
||||
private static bool ARB_shader_bit_encoding;
|
||||
private static bool ARB_shader_clock;
|
||||
private static bool ARB_shader_draw_parameters;
|
||||
private static bool ARB_shader_group_vote;
|
||||
private static bool ARB_shader_image_load_store;
|
||||
private static bool ARB_shader_image_size;
|
||||
private static bool ARB_shader_objects;
|
||||
private static bool ARB_shader_precision;
|
||||
private static bool ARB_shader_stencil_export;
|
||||
private static bool ARB_shader_storage_buffer_object;
|
||||
private static bool ARB_shader_subroutine;
|
||||
private static bool ARB_shader_texture_image_samples;
|
||||
private static bool ARB_shader_texture_lod;
|
||||
private static bool ARB_shader_viewport_layer_array;
|
||||
private static bool ARB_shading_language_100;
|
||||
private static bool ARB_shading_language_420pack;
|
||||
private static bool ARB_shading_language_include;
|
||||
private static bool ARB_shading_language_packing;
|
||||
private static bool ARB_shadow;
|
||||
private static bool ARB_shadow_ambient;
|
||||
private static bool ARB_sparse_buffer;
|
||||
private static bool ARB_sparse_texture;
|
||||
private static bool ARB_sparse_texture_clamp;
|
||||
private static bool ARB_sparse_texture2;
|
||||
private static bool ARB_spirv_extensions;
|
||||
private static bool ARB_stencil_texturing;
|
||||
private static bool ARB_sync;
|
||||
private static bool ARB_tessellation_shader;
|
||||
private static bool ARB_texture_barrier;
|
||||
private static bool ARB_texture_border_clamp;
|
||||
private static bool ARB_texture_buffer_object;
|
||||
private static bool ARB_texture_buffer_object_rgb32;
|
||||
private static bool ARB_texture_buffer_range;
|
||||
private static bool ARB_texture_compression;
|
||||
private static bool ARB_texture_compression_bptc;
|
||||
private static bool ARB_texture_compression_rgtc;
|
||||
private static bool ARB_texture_cube_map;
|
||||
private static bool ARB_texture_cube_map_array;
|
||||
private static bool ARB_texture_env_add;
|
||||
private static bool ARB_texture_env_combine;
|
||||
private static bool ARB_texture_env_crossbar;
|
||||
private static bool ARB_texture_env_dot3;
|
||||
private static bool ARB_texture_filter_anisotropic;
|
||||
private static bool ARB_texture_filter_minmax;
|
||||
private static bool ARB_texture_float;
|
||||
private static bool ARB_texture_gather;
|
||||
private static bool ARB_texture_mirror_clamp_to_edge;
|
||||
private static bool ARB_texture_mirrored_repeat;
|
||||
private static bool ARB_texture_multisample;
|
||||
private static bool ARB_texture_non_power_of_two;
|
||||
private static bool ARB_texture_query_levels;
|
||||
private static bool ARB_texture_query_lod;
|
||||
private static bool ARB_texture_rectangle;
|
||||
private static bool ARB_texture_rg;
|
||||
private static bool ARB_texture_rgb10_a2ui;
|
||||
private static bool ARB_texture_stencil8;
|
||||
private static bool ARB_texture_storage;
|
||||
private static bool ARB_texture_storage_multisample;
|
||||
private static bool ARB_texture_swizzle;
|
||||
private static bool ARB_texture_view;
|
||||
private static bool ARB_timer_query;
|
||||
private static bool ARB_transform_feedback_instanced;
|
||||
private static bool ARB_transform_feedback_overflow_query;
|
||||
private static bool ARB_transform_feedback2;
|
||||
private static bool ARB_transform_feedback3;
|
||||
private static bool ARB_transpose_matrix;
|
||||
private static bool ARB_uniform_buffer_object;
|
||||
private static bool ARB_vertex_array_bgra;
|
||||
private static bool ARB_vertex_array_object;
|
||||
private static bool ARB_vertex_attrib_64bit;
|
||||
private static bool ARB_vertex_attrib_binding;
|
||||
private static bool ARB_vertex_blend;
|
||||
private static bool ARB_vertex_buffer_object;
|
||||
private static bool ARB_vertex_program;
|
||||
private static bool ARB_vertex_shader;
|
||||
private static bool ARB_vertex_type_10f_11f_11f_rev;
|
||||
private static bool ARB_vertex_type_2_10_10_10_rev;
|
||||
private static bool ARB_viewport_array;
|
||||
private static bool ARB_window_pos;
|
||||
private static bool ATI_draw_buffers;
|
||||
private static bool ATI_element_array;
|
||||
private static bool ATI_envmap_bumpmap;
|
||||
private static bool ATI_fragment_shader;
|
||||
private static bool ATI_map_object_buffer;
|
||||
private static bool ATI_meminfo;
|
||||
private static bool ATI_pixel_format_float;
|
||||
private static bool ATI_pn_triangles;
|
||||
private static bool ATI_separate_stencil;
|
||||
private static bool ATI_text_fragment_shader;
|
||||
private static bool ATI_texture_env_combine3;
|
||||
private static bool ATI_texture_float;
|
||||
private static bool ATI_texture_mirror_once;
|
||||
private static bool ATI_vertex_array_object;
|
||||
private static bool ATI_vertex_attrib_array_object;
|
||||
private static bool ATI_vertex_streams;
|
||||
private static bool EXT_422_pixels;
|
||||
private static bool EXT_abgr;
|
||||
private static bool EXT_bgra;
|
||||
private static bool EXT_bindable_uniform;
|
||||
private static bool EXT_blend_color;
|
||||
private static bool EXT_blend_equation_separate;
|
||||
private static bool EXT_blend_func_separate;
|
||||
private static bool EXT_blend_logic_op;
|
||||
private static bool EXT_blend_minmax;
|
||||
private static bool EXT_blend_subtract;
|
||||
private static bool EXT_clip_volume_hint;
|
||||
private static bool EXT_cmyka;
|
||||
private static bool EXT_color_subtable;
|
||||
private static bool EXT_compiled_vertex_array;
|
||||
private static bool EXT_convolution;
|
||||
private static bool EXT_coordinate_frame;
|
||||
private static bool EXT_copy_texture;
|
||||
private static bool EXT_cull_vertex;
|
||||
private static bool EXT_debug_label;
|
||||
private static bool EXT_debug_marker;
|
||||
private static bool EXT_depth_bounds_test;
|
||||
private static bool EXT_direct_state_access;
|
||||
private static bool EXT_draw_buffers2;
|
||||
private static bool EXT_draw_instanced;
|
||||
private static bool EXT_draw_range_elements;
|
||||
private static bool EXT_EGL_image_storage;
|
||||
private static bool EXT_EGL_sync;
|
||||
private static bool EXT_external_buffer;
|
||||
private static bool EXT_fog_coord;
|
||||
private static bool EXT_framebuffer_blit;
|
||||
private static bool EXT_framebuffer_blit_layers;
|
||||
private static bool EXT_framebuffer_multisample;
|
||||
private static bool EXT_framebuffer_multisample_blit_scaled;
|
||||
private static bool EXT_framebuffer_object;
|
||||
private static bool EXT_framebuffer_sRGB;
|
||||
private static bool EXT_geometry_shader4;
|
||||
private static bool EXT_gpu_program_parameters;
|
||||
private static bool EXT_gpu_shader4;
|
||||
private static bool EXT_histogram;
|
||||
private static bool EXT_index_array_formats;
|
||||
private static bool EXT_index_func;
|
||||
private static bool EXT_index_material;
|
||||
private static bool EXT_index_texture;
|
||||
private static bool EXT_light_texture;
|
||||
private static bool EXT_memory_object;
|
||||
private static bool EXT_memory_object_fd;
|
||||
private static bool EXT_memory_object_win32;
|
||||
private static bool EXT_misc_attribute;
|
||||
private static bool EXT_multi_draw_arrays;
|
||||
private static bool EXT_multisample;
|
||||
private static bool EXT_multiview_tessellation_geometry_shader;
|
||||
private static bool EXT_multiview_texture_multisample;
|
||||
private static bool EXT_multiview_timer_query;
|
||||
private static bool EXT_packed_depth_stencil;
|
||||
private static bool EXT_packed_float;
|
||||
private static bool EXT_packed_pixels;
|
||||
private static bool EXT_paletted_texture;
|
||||
private static bool EXT_pixel_buffer_object;
|
||||
private static bool EXT_pixel_transform;
|
||||
private static bool EXT_pixel_transform_color_table;
|
||||
private static bool EXT_point_parameters;
|
||||
private static bool EXT_polygon_offset;
|
||||
private static bool EXT_polygon_offset_clamp;
|
||||
private static bool EXT_post_depth_coverage;
|
||||
private static bool EXT_provoking_vertex;
|
||||
private static bool EXT_raster_multisample;
|
||||
private static bool EXT_rescale_normal;
|
||||
private static bool EXT_secondary_color;
|
||||
private static bool EXT_semaphore;
|
||||
private static bool EXT_semaphore_fd;
|
||||
private static bool EXT_semaphore_win32;
|
||||
private static bool EXT_separate_shader_objects;
|
||||
private static bool EXT_separate_specular_color;
|
||||
private static bool EXT_shader_framebuffer_fetch;
|
||||
private static bool EXT_shader_framebuffer_fetch_non_coherent;
|
||||
private static bool EXT_shader_image_load_formatted;
|
||||
private static bool EXT_shader_image_load_store;
|
||||
private static bool EXT_shader_integer_mix;
|
||||
private static bool EXT_shader_samples_identical;
|
||||
private static bool EXT_shadow_funcs;
|
||||
private static bool EXT_shared_texture_palette;
|
||||
private static bool EXT_sparse_texture2;
|
||||
private static bool EXT_stencil_clear_tag;
|
||||
private static bool EXT_stencil_two_side;
|
||||
private static bool EXT_stencil_wrap;
|
||||
private static bool EXT_subtexture;
|
||||
private static bool EXT_texture;
|
||||
private static bool EXT_texture_array;
|
||||
private static bool EXT_texture_buffer_object;
|
||||
private static bool EXT_texture_compression_latc;
|
||||
private static bool EXT_texture_compression_rgtc;
|
||||
private static bool EXT_texture_compression_s3tc;
|
||||
private static bool EXT_texture_cube_map;
|
||||
private static bool EXT_texture_env_add;
|
||||
private static bool EXT_texture_env_combine;
|
||||
private static bool EXT_texture_env_dot3;
|
||||
private static bool EXT_texture_filter_anisotropic;
|
||||
private static bool EXT_texture_filter_minmax;
|
||||
private static bool EXT_texture_integer;
|
||||
private static bool EXT_texture_lod_bias;
|
||||
private static bool EXT_texture_mirror_clamp;
|
||||
private static bool EXT_texture_object;
|
||||
private static bool EXT_texture_perturb_normal;
|
||||
private static bool EXT_texture_shadow_lod;
|
||||
private static bool EXT_texture_shared_exponent;
|
||||
private static bool EXT_texture_snorm;
|
||||
private static bool EXT_texture_sRGB;
|
||||
private static bool EXT_texture_sRGB_decode;
|
||||
private static bool EXT_texture_sRGB_R8;
|
||||
private static bool EXT_texture_sRGB_RG8;
|
||||
private static bool EXT_texture_storage;
|
||||
private static bool EXT_texture_swizzle;
|
||||
private static bool EXT_texture3D;
|
||||
private static bool EXT_timer_query;
|
||||
private static bool EXT_transform_feedback;
|
||||
private static bool EXT_vertex_array;
|
||||
private static bool EXT_vertex_array_bgra;
|
||||
private static bool EXT_vertex_attrib_64bit;
|
||||
private static bool EXT_vertex_shader;
|
||||
private static bool EXT_vertex_weighting;
|
||||
private static bool EXT_win32_keyed_mutex;
|
||||
private static bool EXT_window_rectangles;
|
||||
private static bool EXT_x11_sync_object;
|
||||
private static bool GREMEDY_frame_terminator;
|
||||
private static bool GREMEDY_string_marker;
|
||||
private static bool HP_convolution_border_modes;
|
||||
private static bool HP_image_transform;
|
||||
private static bool HP_occlusion_test;
|
||||
private static bool HP_texture_lighting;
|
||||
private static bool IBM_cull_vertex;
|
||||
private static bool IBM_multimode_draw_arrays;
|
||||
private static bool IBM_rasterpos_clip;
|
||||
private static bool IBM_static_data;
|
||||
private static bool IBM_texture_mirrored_repeat;
|
||||
private static bool IBM_vertex_array_lists;
|
||||
private static bool INGR_blend_func_separate;
|
||||
private static bool INGR_color_clamp;
|
||||
private static bool INGR_interlace_read;
|
||||
private static bool INTEL_blackhole_render;
|
||||
private static bool INTEL_conservative_rasterization;
|
||||
private static bool INTEL_fragment_shader_ordering;
|
||||
private static bool INTEL_framebuffer_CMAA;
|
||||
private static bool INTEL_map_texture;
|
||||
private static bool INTEL_parallel_arrays;
|
||||
private static bool INTEL_performance_query;
|
||||
private static bool KHR_blend_equation_advanced;
|
||||
private static bool KHR_blend_equation_advanced_coherent;
|
||||
private static bool KHR_context_flush_control;
|
||||
private static bool KHR_debug;
|
||||
private static bool KHR_no_error;
|
||||
private static bool KHR_parallel_shader_compile;
|
||||
private static bool KHR_robust_buffer_access_behavior;
|
||||
private static bool KHR_robustness;
|
||||
private static bool KHR_shader_subgroup;
|
||||
private static bool KHR_texture_compression_astc_hdr;
|
||||
private static bool KHR_texture_compression_astc_ldr;
|
||||
private static bool KHR_texture_compression_astc_sliced_3d;
|
||||
private static bool MESA_framebuffer_flip_x;
|
||||
private static bool MESA_framebuffer_flip_y;
|
||||
private static bool MESA_framebuffer_swap_xy;
|
||||
private static bool MESA_pack_invert;
|
||||
private static bool MESA_program_binary_formats;
|
||||
private static bool MESA_resize_buffers;
|
||||
private static bool MESA_shader_integer_functions;
|
||||
private static bool MESA_tile_raster_order;
|
||||
private static bool MESA_window_pos;
|
||||
private static bool MESA_ycbcr_texture;
|
||||
private static bool MESAX_texture_stack;
|
||||
private static bool NV_alpha_to_coverage_dither_control;
|
||||
private static bool NV_bindless_multi_draw_indirect;
|
||||
private static bool NV_bindless_multi_draw_indirect_count;
|
||||
private static bool NV_bindless_texture;
|
||||
private static bool NV_blend_equation_advanced;
|
||||
private static bool NV_blend_equation_advanced_coherent;
|
||||
private static bool NV_blend_minmax_factor;
|
||||
private static bool NV_blend_square;
|
||||
private static bool NV_clip_space_w_scaling;
|
||||
private static bool NV_command_list;
|
||||
private static bool NV_compute_program5;
|
||||
private static bool NV_compute_shader_derivatives;
|
||||
private static bool NV_conditional_render;
|
||||
private static bool NV_conservative_raster;
|
||||
private static bool NV_conservative_raster_dilate;
|
||||
private static bool NV_conservative_raster_pre_snap;
|
||||
private static bool NV_conservative_raster_pre_snap_triangles;
|
||||
private static bool NV_conservative_raster_underestimation;
|
||||
private static bool NV_copy_depth_to_color;
|
||||
private static bool NV_copy_image;
|
||||
private static bool NV_deep_texture3D;
|
||||
private static bool NV_depth_buffer_float;
|
||||
private static bool NV_depth_clamp;
|
||||
private static bool NV_draw_texture;
|
||||
private static bool NV_draw_vulkan_image;
|
||||
private static bool NV_evaluators;
|
||||
private static bool NV_explicit_multisample;
|
||||
private static bool NV_fence;
|
||||
private static bool NV_fill_rectangle;
|
||||
private static bool NV_float_buffer;
|
||||
private static bool NV_fog_distance;
|
||||
private static bool NV_fragment_coverage_to_color;
|
||||
private static bool NV_fragment_program;
|
||||
private static bool NV_fragment_program_option;
|
||||
private static bool NV_fragment_program2;
|
||||
private static bool NV_fragment_program4;
|
||||
private static bool NV_fragment_shader_barycentric;
|
||||
private static bool NV_fragment_shader_interlock;
|
||||
private static bool NV_framebuffer_mixed_samples;
|
||||
private static bool NV_framebuffer_multisample_coverage;
|
||||
private static bool NV_geometry_program4;
|
||||
private static bool NV_geometry_shader_passthrough;
|
||||
private static bool NV_geometry_shader4;
|
||||
private static bool NV_gpu_multicast;
|
||||
private static bool NV_gpu_program4;
|
||||
private static bool NV_gpu_program5;
|
||||
private static bool NV_gpu_program5_mem_extended;
|
||||
private static bool NV_gpu_shader5;
|
||||
private static bool NV_half_float;
|
||||
private static bool NV_internalformat_sample_query;
|
||||
private static bool NV_light_max_exponent;
|
||||
private static bool NV_memory_attachment;
|
||||
private static bool NV_memory_object_sparse;
|
||||
private static bool NV_mesh_shader;
|
||||
private static bool NV_multisample_coverage;
|
||||
private static bool NV_multisample_filter_hint;
|
||||
private static bool NV_occlusion_query;
|
||||
private static bool NV_packed_depth_stencil;
|
||||
private static bool NV_parameter_buffer_object;
|
||||
private static bool NV_parameter_buffer_object2;
|
||||
private static bool NV_path_rendering;
|
||||
private static bool NV_path_rendering_shared_edge;
|
||||
private static bool NV_pixel_data_range;
|
||||
private static bool NV_point_sprite;
|
||||
private static bool NV_present_video;
|
||||
private static bool NV_primitive_restart;
|
||||
private static bool NV_primitive_shading_rate;
|
||||
private static bool NV_query_resource;
|
||||
private static bool NV_query_resource_tag;
|
||||
private static bool NV_register_combiners;
|
||||
private static bool NV_register_combiners2;
|
||||
private static bool NV_representative_fragment_test;
|
||||
private static bool NV_robustness_video_memory_purge;
|
||||
private static bool NV_sample_locations;
|
||||
private static bool NV_sample_mask_override_coverage;
|
||||
private static bool NV_scissor_exclusive;
|
||||
private static bool NV_shader_atomic_counters;
|
||||
private static bool NV_shader_atomic_float;
|
||||
private static bool NV_shader_atomic_float64;
|
||||
private static bool NV_shader_atomic_fp16_vector;
|
||||
private static bool NV_shader_atomic_int64;
|
||||
private static bool NV_shader_buffer_load;
|
||||
private static bool NV_shader_buffer_store;
|
||||
private static bool NV_shader_storage_buffer_object;
|
||||
private static bool NV_shader_subgroup_partitioned;
|
||||
private static bool NV_shader_texture_footprint;
|
||||
private static bool NV_shader_thread_group;
|
||||
private static bool NV_shader_thread_shuffle;
|
||||
private static bool NV_shading_rate_image;
|
||||
private static bool NV_stereo_view_rendering;
|
||||
private static bool NV_tessellation_program5;
|
||||
private static bool NV_texgen_emboss;
|
||||
private static bool NV_texgen_reflection;
|
||||
private static bool NV_texture_barrier;
|
||||
private static bool NV_texture_compression_vtc;
|
||||
private static bool NV_texture_env_combine4;
|
||||
private static bool NV_texture_expand_normal;
|
||||
private static bool NV_texture_multisample;
|
||||
private static bool NV_texture_rectangle;
|
||||
private static bool NV_texture_rectangle_compressed;
|
||||
private static bool NV_texture_shader;
|
||||
private static bool NV_texture_shader2;
|
||||
private static bool NV_texture_shader3;
|
||||
private static bool NV_timeline_semaphore;
|
||||
private static bool NV_transform_feedback;
|
||||
private static bool NV_transform_feedback2;
|
||||
private static bool NV_uniform_buffer_std430_layout;
|
||||
private static bool NV_uniform_buffer_unified_memory;
|
||||
private static bool NV_vdpau_interop;
|
||||
private static bool NV_vdpau_interop2;
|
||||
private static bool NV_vertex_array_range;
|
||||
private static bool NV_vertex_array_range2;
|
||||
private static bool NV_vertex_attrib_integer_64bit;
|
||||
private static bool NV_vertex_buffer_unified_memory;
|
||||
private static bool NV_vertex_program;
|
||||
private static bool NV_vertex_program1_1;
|
||||
private static bool NV_vertex_program2;
|
||||
private static bool NV_vertex_program2_option;
|
||||
private static bool NV_vertex_program3;
|
||||
private static bool NV_vertex_program4;
|
||||
private static bool NV_video_capture;
|
||||
private static bool NV_viewport_array2;
|
||||
private static bool NV_viewport_swizzle;
|
||||
private static bool NVX_blend_equation_advanced_multi_draw_buffers;
|
||||
private static bool NVX_conditional_render;
|
||||
private static bool NVX_gpu_memory_info;
|
||||
private static bool NVX_gpu_multicast2;
|
||||
private static bool NVX_linked_gpu_multicast;
|
||||
private static bool NVX_progress_fence;
|
||||
private static bool OES_byte_coordinates;
|
||||
private static bool OES_compressed_paletted_texture;
|
||||
private static bool OES_fixed_point;
|
||||
private static bool OES_query_matrix;
|
||||
private static bool OES_read_format;
|
||||
private static bool OES_single_precision;
|
||||
private static bool OML_interlace;
|
||||
private static bool OML_resample;
|
||||
private static bool OML_subsample;
|
||||
private static bool OVR_multiview;
|
||||
private static bool OVR_multiview2;
|
||||
private static bool PGI_misc_hints;
|
||||
private static bool PGI_vertex_hints;
|
||||
private static bool REND_screen_coordinates;
|
||||
private static bool S3_s3tc;
|
||||
private static bool SGI_color_matrix;
|
||||
private static bool SGI_color_table;
|
||||
private static bool SGI_texture_color_table;
|
||||
private static bool SGIS_detail_texture;
|
||||
private static bool SGIS_fog_function;
|
||||
private static bool SGIS_generate_mipmap;
|
||||
private static bool SGIS_multisample;
|
||||
private static bool SGIS_pixel_texture;
|
||||
private static bool SGIS_point_line_texgen;
|
||||
private static bool SGIS_point_parameters;
|
||||
private static bool SGIS_sharpen_texture;
|
||||
private static bool SGIS_texture_border_clamp;
|
||||
private static bool SGIS_texture_color_mask;
|
||||
private static bool SGIS_texture_edge_clamp;
|
||||
private static bool SGIS_texture_filter4;
|
||||
private static bool SGIS_texture_lod;
|
||||
private static bool SGIS_texture_select;
|
||||
private static bool SGIS_texture4D;
|
||||
private static bool SGIX_async;
|
||||
private static bool SGIX_async_histogram;
|
||||
private static bool SGIX_async_pixel;
|
||||
private static bool SGIX_blend_alpha_minmax;
|
||||
private static bool SGIX_calligraphic_fragment;
|
||||
private static bool SGIX_clipmap;
|
||||
private static bool SGIX_convolution_accuracy;
|
||||
private static bool SGIX_depth_pass_instrument;
|
||||
private static bool SGIX_depth_texture;
|
||||
private static bool SGIX_flush_raster;
|
||||
private static bool SGIX_fog_offset;
|
||||
private static bool SGIX_fragment_lighting;
|
||||
private static bool SGIX_framezoom;
|
||||
private static bool SGIX_igloo_interface;
|
||||
private static bool SGIX_instruments;
|
||||
private static bool SGIX_interlace;
|
||||
private static bool SGIX_ir_instrument1;
|
||||
private static bool SGIX_list_priority;
|
||||
private static bool SGIX_pixel_texture;
|
||||
private static bool SGIX_pixel_tiles;
|
||||
private static bool SGIX_polynomial_ffd;
|
||||
private static bool SGIX_reference_plane;
|
||||
private static bool SGIX_resample;
|
||||
private static bool SGIX_scalebias_hint;
|
||||
private static bool SGIX_shadow;
|
||||
private static bool SGIX_shadow_ambient;
|
||||
private static bool SGIX_sprite;
|
||||
private static bool SGIX_subsample;
|
||||
private static bool SGIX_tag_sample_buffer;
|
||||
private static bool SGIX_texture_add_env;
|
||||
private static bool SGIX_texture_coordinate_clamp;
|
||||
private static bool SGIX_texture_lod_bias;
|
||||
private static bool SGIX_texture_multi_buffer;
|
||||
private static bool SGIX_texture_scale_bias;
|
||||
private static bool SGIX_vertex_preclip;
|
||||
private static bool SGIX_ycrcb;
|
||||
private static bool SGIX_ycrcb_subsample;
|
||||
private static bool SGIX_ycrcba;
|
||||
private static bool SUN_convolution_border_modes;
|
||||
private static bool SUN_global_alpha;
|
||||
private static bool SUN_mesh_array;
|
||||
private static bool SUN_slice_accum;
|
||||
private static bool SUN_triangle_list;
|
||||
private static bool SUN_vertex;
|
||||
private static bool SUNX_constant_data;
|
||||
private static bool WIN_phong_shading;
|
||||
private static bool WIN_specular_fog;
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="glClampf.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Internal
|
||||
{
|
||||
/// <summary>
|
||||
/// OpenGL numeric type. An IEEE-754 floating-point value, clamped to the range [0,1].
|
||||
/// </summary>
|
||||
[StructLayout( LayoutKind.Sequential )]
|
||||
public struct GLclampf
|
||||
{
|
||||
|
||||
public float value;
|
||||
|
||||
public GLclampf( float a )
|
||||
{
|
||||
value = a;
|
||||
}
|
||||
|
||||
public static explicit operator float( GLclampf v )
|
||||
{
|
||||
return v.value;
|
||||
}
|
||||
|
||||
public static explicit operator GLclampf( float v )
|
||||
{
|
||||
return new GLclampf( v );
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OpenGL numeric type. An IEEE-754 double precision floating-point value, clamped to the
|
||||
/// range [0,1].
|
||||
/// </summary>
|
||||
[StructLayout( LayoutKind.Sequential )]
|
||||
public struct GLclampd
|
||||
{
|
||||
|
||||
public double value;
|
||||
|
||||
public GLclampd( double a )
|
||||
{
|
||||
value = a;
|
||||
}
|
||||
|
||||
public static explicit operator double( GLclampd v )
|
||||
{
|
||||
return v.value;
|
||||
}
|
||||
|
||||
public static explicit operator GLclampd( double v )
|
||||
{
|
||||
return new GLclampd( v );
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
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Reference in New Issue
Block a user