364 lines
11 KiB
C
364 lines
11 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifdef SDL_VIDEO_DRIVER_VIVANTE
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// SDL internals
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#include "../SDL_sysvideo.h"
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#include "../../events/SDL_events_c.h"
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#ifdef SDL_INPUT_LINUXEV
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#include "../../core/linux/SDL_evdev.h"
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#endif
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#include "SDL_vivantevideo.h"
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#include "SDL_vivanteplatform.h"
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#include "SDL_vivanteopengles.h"
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#include "SDL_vivantevulkan.h"
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static void VIVANTE_Destroy(SDL_VideoDevice *device)
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{
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SDL_free(device->internal);
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SDL_free(device);
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}
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static SDL_VideoDevice *VIVANTE_Create(void)
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{
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SDL_VideoDevice *device;
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SDL_VideoData *data;
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// Initialize SDL_VideoDevice structure
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device = (SDL_VideoDevice *)SDL_calloc(1, sizeof(SDL_VideoDevice));
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if (!device) {
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return NULL;
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}
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// Initialize internal data
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data = (SDL_VideoData *)SDL_calloc(1, sizeof(SDL_VideoData));
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if (!data) {
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SDL_free(device);
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return NULL;
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}
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device->internal = data;
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// Setup amount of available displays
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device->num_displays = 0;
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// Set device free function
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device->free = VIVANTE_Destroy;
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// Setup all functions which we can handle
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device->VideoInit = VIVANTE_VideoInit;
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device->VideoQuit = VIVANTE_VideoQuit;
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device->CreateSDLWindow = VIVANTE_CreateWindow;
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device->SetWindowTitle = VIVANTE_SetWindowTitle;
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device->SetWindowPosition = VIVANTE_SetWindowPosition;
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device->SetWindowSize = VIVANTE_SetWindowSize;
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device->ShowWindow = VIVANTE_ShowWindow;
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device->HideWindow = VIVANTE_HideWindow;
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device->DestroyWindow = VIVANTE_DestroyWindow;
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#ifdef SDL_VIDEO_OPENGL_EGL
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device->GL_LoadLibrary = VIVANTE_GLES_LoadLibrary;
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device->GL_GetProcAddress = VIVANTE_GLES_GetProcAddress;
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device->GL_UnloadLibrary = VIVANTE_GLES_UnloadLibrary;
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device->GL_CreateContext = VIVANTE_GLES_CreateContext;
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device->GL_MakeCurrent = VIVANTE_GLES_MakeCurrent;
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device->GL_SetSwapInterval = VIVANTE_GLES_SetSwapInterval;
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device->GL_GetSwapInterval = VIVANTE_GLES_GetSwapInterval;
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device->GL_SwapWindow = VIVANTE_GLES_SwapWindow;
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device->GL_DestroyContext = VIVANTE_GLES_DestroyContext;
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#endif
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#ifdef SDL_VIDEO_VULKAN
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device->Vulkan_LoadLibrary = VIVANTE_Vulkan_LoadLibrary;
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device->Vulkan_UnloadLibrary = VIVANTE_Vulkan_UnloadLibrary;
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device->Vulkan_GetInstanceExtensions = VIVANTE_Vulkan_GetInstanceExtensions;
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device->Vulkan_CreateSurface = VIVANTE_Vulkan_CreateSurface;
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device->Vulkan_DestroySurface = VIVANTE_Vulkan_DestroySurface;
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#endif
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device->PumpEvents = VIVANTE_PumpEvents;
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return device;
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}
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VideoBootStrap VIVANTE_bootstrap = {
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"vivante",
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"Vivante EGL Video Driver",
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VIVANTE_Create,
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NULL, // no ShowMessageBox implementation
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false
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};
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/*****************************************************************************/
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// SDL Video and Display initialization/handling functions
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/*****************************************************************************/
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static bool VIVANTE_AddVideoDisplays(SDL_VideoDevice *_this)
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{
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SDL_VideoData *videodata = _this->internal;
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SDL_VideoDisplay display;
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SDL_DisplayMode mode;
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SDL_DisplayData *data;
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int pitch = 0, bpp = 0;
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unsigned long pixels = 0;
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data = (SDL_DisplayData *)SDL_calloc(1, sizeof(SDL_DisplayData));
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if (!data) {
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return false;
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}
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SDL_zero(mode);
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#ifdef SDL_VIDEO_DRIVER_VIVANTE_VDK
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data->native_display = vdkGetDisplay(videodata->vdk_private);
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vdkGetDisplayInfo(data->native_display, &mode.w, &mode.h, &pixels, &pitch,
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&bpp);
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#else
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data->native_display = videodata->fbGetDisplayByIndex(0);
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videodata->fbGetDisplayInfo(data->native_display, &mode.w, &mode.h,
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&pixels, &pitch, &bpp);
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#endif // SDL_VIDEO_DRIVER_VIVANTE_VDK
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switch (bpp) {
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default: // Is another format used?
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case 32:
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mode.format = SDL_PIXELFORMAT_ARGB8888;
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break;
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case 16:
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mode.format = SDL_PIXELFORMAT_RGB565;
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break;
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}
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// FIXME: How do we query refresh rate?
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mode.refresh_rate = 60.0f;
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SDL_zero(display);
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display.name = VIVANTE_GetDisplayName(_this);
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display.desktop_mode = mode;
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display.internal = data;
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if (SDL_AddVideoDisplay(&display, false) == 0) {
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return false;
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}
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return true;
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}
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bool VIVANTE_VideoInit(SDL_VideoDevice *_this)
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{
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SDL_VideoData *videodata = _this->internal;
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#ifdef SDL_VIDEO_DRIVER_VIVANTE_VDK
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videodata->vdk_private = vdkInitialize();
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if (!videodata->vdk_private) {
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return SDL_SetError("vdkInitialize() failed");
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}
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#else
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videodata->egl_handle = SDL_LoadObject("libEGL.so.1");
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if (!videodata->egl_handle) {
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videodata->egl_handle = SDL_LoadObject("libEGL.so");
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if (!videodata->egl_handle) {
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return false;
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}
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}
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#define LOAD_FUNC(TYPE, NAME) \
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videodata->NAME = (TYPE)SDL_LoadFunction(videodata->egl_handle, #NAME); \
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if (!videodata->NAME) \
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return false;
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LOAD_FUNC(EGLNativeDisplayType (EGLAPIENTRY *)(void *), fbGetDisplay);
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LOAD_FUNC(EGLNativeDisplayType (EGLAPIENTRY *)(int), fbGetDisplayByIndex);
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LOAD_FUNC(void (EGLAPIENTRY *)(EGLNativeDisplayType, int *, int *), fbGetDisplayGeometry);
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LOAD_FUNC(void (EGLAPIENTRY *)(EGLNativeDisplayType, int *, int *, unsigned long *, int *, int *), fbGetDisplayInfo);
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LOAD_FUNC(void (EGLAPIENTRY *)(EGLNativeDisplayType), fbDestroyDisplay);
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LOAD_FUNC(EGLNativeWindowType (EGLAPIENTRY *)(EGLNativeDisplayType, int, int, int, int), fbCreateWindow);
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LOAD_FUNC(void (EGLAPIENTRY *)(EGLNativeWindowType, int *, int *, int *, int *), fbGetWindowGeometry);
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LOAD_FUNC(void (EGLAPIENTRY *)(EGLNativeWindowType, int *, int *, int *, int *, int *, unsigned int *), fbGetWindowInfo);
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LOAD_FUNC(void (EGLAPIENTRY *)(EGLNativeWindowType), fbDestroyWindow);
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#endif
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if (!VIVANTE_SetupPlatform(_this)) {
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return false;
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}
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if (!VIVANTE_AddVideoDisplays(_this)) {
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return false;
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}
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VIVANTE_UpdateDisplayScale(_this);
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#ifdef SDL_INPUT_LINUXEV
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if (!SDL_EVDEV_Init()) {
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return false;
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}
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#endif
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return true;
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}
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void VIVANTE_VideoQuit(SDL_VideoDevice *_this)
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{
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SDL_VideoData *videodata = _this->internal;
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#ifdef SDL_INPUT_LINUXEV
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SDL_EVDEV_Quit();
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#endif
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VIVANTE_CleanupPlatform(_this);
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#ifdef SDL_VIDEO_DRIVER_VIVANTE_VDK
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if (videodata->vdk_private) {
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vdkExit(videodata->vdk_private);
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videodata->vdk_private = NULL;
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}
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#else
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if (videodata->egl_handle) {
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SDL_UnloadObject(videodata->egl_handle);
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videodata->egl_handle = NULL;
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}
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#endif
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}
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bool VIVANTE_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props)
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{
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SDL_VideoData *videodata = _this->internal;
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SDL_DisplayData *displaydata;
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SDL_WindowData *data;
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displaydata = SDL_GetDisplayDriverData(SDL_GetPrimaryDisplay());
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// Allocate window internal data
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data = (SDL_WindowData *)SDL_calloc(1, sizeof(SDL_WindowData));
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if (!data) {
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return false;
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}
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// Setup driver data for this window
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window->internal = data;
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SDL_PropertiesID props = SDL_GetWindowProperties(window);
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SDL_SetPointerProperty(props, SDL_PROP_WINDOW_VIVANTE_DISPLAY_POINTER, displaydata->native_display);
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#ifdef SDL_VIDEO_DRIVER_VIVANTE_VDK
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data->native_window = vdkCreateWindow(displaydata->native_display, window->x, window->y, window->w, window->h);
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#else
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data->native_window = videodata->fbCreateWindow(displaydata->native_display, window->x, window->y, window->w, window->h);
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#endif
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if (!data->native_window) {
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return SDL_SetError("VIVANTE: Can't create native window");
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}
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SDL_SetPointerProperty(props, SDL_PROP_WINDOW_VIVANTE_WINDOW_POINTER, data->native_window);
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#ifdef SDL_VIDEO_OPENGL_EGL
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if (window->flags & SDL_WINDOW_OPENGL) {
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data->egl_surface = SDL_EGL_CreateSurface(_this, window, data->native_window);
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if (data->egl_surface == EGL_NO_SURFACE) {
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return SDL_SetError("VIVANTE: Can't create EGL surface");
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}
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} else {
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data->egl_surface = EGL_NO_SURFACE;
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}
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SDL_SetPointerProperty(props, SDL_PROP_WINDOW_VIVANTE_SURFACE_POINTER, data->egl_surface);
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#endif
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// Window has been successfully created
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return true;
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}
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void VIVANTE_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window)
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{
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SDL_VideoData *videodata = _this->internal;
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SDL_WindowData *data;
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data = window->internal;
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if (data) {
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#ifdef SDL_VIDEO_OPENGL_EGL
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if (data->egl_surface != EGL_NO_SURFACE) {
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SDL_EGL_DestroySurface(_this, data->egl_surface);
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}
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#endif
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if (data->native_window) {
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#ifdef SDL_VIDEO_DRIVER_VIVANTE_VDK
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vdkDestroyWindow(data->native_window);
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#else
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videodata->fbDestroyWindow(data->native_window);
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#endif
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}
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SDL_free(data);
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}
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window->internal = NULL;
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}
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void VIVANTE_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window)
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{
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#ifdef SDL_VIDEO_DRIVER_VIVANTE_VDK
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SDL_WindowData *data = window->internal;
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vdkSetWindowTitle(data->native_window, window->title);
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#endif
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}
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bool VIVANTE_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window)
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{
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// FIXME
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return SDL_Unsupported();
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}
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void VIVANTE_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window)
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{
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// FIXME
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}
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void VIVANTE_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window)
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{
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#ifdef SDL_VIDEO_DRIVER_VIVANTE_VDK
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SDL_WindowData *data = window->internal;
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vdkShowWindow(data->native_window);
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#endif
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SDL_SetMouseFocus(window);
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SDL_SetKeyboardFocus(window);
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}
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void VIVANTE_HideWindow(SDL_VideoDevice *_this, SDL_Window *window)
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{
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#ifdef SDL_VIDEO_DRIVER_VIVANTE_VDK
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SDL_WindowData *data = window->internal;
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vdkHideWindow(data->native_window);
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#endif
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SDL_SetMouseFocus(NULL);
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SDL_SetKeyboardFocus(NULL);
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}
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/*****************************************************************************/
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// SDL event functions
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/*****************************************************************************/
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void VIVANTE_PumpEvents(SDL_VideoDevice *_this)
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{
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#ifdef SDL_INPUT_LINUXEV
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SDL_EVDEV_Poll();
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#endif
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}
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#endif // SDL_VIDEO_DRIVER_VIVANTE
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