75 lines
2.3 KiB
C#
75 lines
2.3 KiB
C#
// -----------------------------------------------------------------------------
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// file="Plain"
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// Project: StgSharp
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// Copyright (c) Nitload.
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// SPDX-License-Identifier: MIT
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// -----------------------------------------------------------------------------
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using StgSharp.Mathematics;
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using StgSharp.Mathematics.Graphics;
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using System.Numerics;
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namespace StgSharp.Geometries
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{
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public unsafe class Plain
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{
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internal readonly float d = -1;
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internal Vec3 _origin;
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internal Vec3 plainParameter;
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internal Vec3 vec1;
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internal Vec3 vec2;
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public Plain(
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Vec3 o,
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Vec3 v1,
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Vec3 v2
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)
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{
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this._origin = o;
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this.vec1 = v1 - (v2 * (v1.Y / v2.Y)); //xz
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this.vec2 = v2 - (vec1 * (v2.X / v1.X)); //yz
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// |_origin|-k1*|vec1|-k2*|vec2| --> plainParameter.Z;
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plainParameter.Z = _origin.Z - (vec1.Z * (_origin.X / vec1.X)) - (vec2.Z * (_origin.Y / vec2.Y));
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// plainParameter.Z -> plainParameter.X, plainParameter.Y
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plainParameter.X = vec1.X * (vec1.Z / plainParameter.Z);
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plainParameter.Y = vec2.Y * (vec2.Z / plainParameter.Z);
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plainParameter.X = 1 / plainParameter.X;
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plainParameter.Y = 1 / plainParameter.Y;
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plainParameter.Z = 1 / plainParameter.Z;
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}
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public Plain(
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Point p1,
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Point p2,
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Point p3
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)
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{
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Vec3 origin = p1.Coord;
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Vec3 v1 = p2.Coord - origin;
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Vec3 v2 = p3.Coord - origin;
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vec1 = v1 - (v2 * (v1.Y / v2.Y)); //xz
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vec2 = v2 - (vec1 * (v2.X / v1.X)); //yz
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// |_origin|-k1*|vec1|-k2*|vec2| --> plainParameter.Z;
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plainParameter.Z = origin.Z - (vec1.Z * (origin.X / vec1.X)) - (vec2.Z * (origin.Y / vec2.Y));
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// plainParameter.Z --> plainParameter.X, plainParameter.Y
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plainParameter.X = vec1.X * (vec1.Z / plainParameter.Z);
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plainParameter.Y = vec2.Y * (vec2.Z / plainParameter.Z);
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plainParameter.X = 1 / plainParameter.X;
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plainParameter.Y = 1 / plainParameter.Y;
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plainParameter.Z = 1 / plainParameter.Z;
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}
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}
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}
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