101 lines
2.3 KiB
C#
101 lines
2.3 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Data.Common;
|
|
using System.Runtime;
|
|
using System.Runtime.InteropServices;
|
|
using System.Text;
|
|
|
|
namespace StgSharp.Math
|
|
{
|
|
|
|
[StructLayout(LayoutKind.Explicit)]
|
|
public struct Vec2D:IEquatable<Vec2D>
|
|
{
|
|
[FieldOffset(0)]
|
|
public float X;
|
|
[FieldOffset(sizeof(float))]
|
|
public float Y;
|
|
|
|
public Vec2D(float x,float y)
|
|
{
|
|
X = x;
|
|
Y = y;
|
|
}
|
|
|
|
public bool Equals(Vec2D other)
|
|
{
|
|
if (this.GetHashCode() != other.GetHashCode())
|
|
{
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
return this.X == other.X && this.Y == other.Y;
|
|
}
|
|
}
|
|
|
|
public override bool Equals(object obj)
|
|
{
|
|
if (obj == null)
|
|
{
|
|
return false;
|
|
}
|
|
else if (obj.GetType() != typeof(Vec2D))
|
|
{
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
return this.Equals((Vec2D)obj);
|
|
}
|
|
}
|
|
|
|
public override int GetHashCode()
|
|
{
|
|
return HashCode.Combine(X, Y);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return $"{this.X}\t{this.Y}";
|
|
}
|
|
|
|
public static bool operator ==(Vec2D vec1, Vec2D vec2)
|
|
{
|
|
return vec1.X==vec2.X && vec1.Y==vec2.Y;
|
|
}
|
|
|
|
public static bool operator !=(Vec2D vec1, Vec2D vec2)
|
|
{
|
|
return !(vec1.X == vec2.X && vec1.Y == vec2.Y);
|
|
}
|
|
|
|
public static Vec2D operator +(Vec2D vec1, Vec2D vec2)
|
|
{
|
|
return new Vec2D(vec1.X + vec2.X, vec1.Y + vec2.Y);
|
|
}
|
|
|
|
public static Vec2D operator -(Vec2D vec1, Vec2D vec2)
|
|
{
|
|
return new Vec2D(vec1.X + vec2.X, vec1.Y + vec2.Y);
|
|
}
|
|
|
|
public static float operator *(Vec2D vec1, Vec2D vec2)
|
|
{
|
|
return vec1.X * vec2.X + vec1.Y*vec2.Y;
|
|
}
|
|
|
|
public static Vec2D operator *(Vec2D vec, float x)
|
|
{
|
|
return new Vec2D(vec.X * x, vec.Y * x);
|
|
}
|
|
|
|
public static Vec2D operator /(Vec2D vec, float x)
|
|
{
|
|
return new Vec2D(vec.X/x, vec.Y/x);
|
|
}
|
|
|
|
|
|
}
|
|
}
|