48 lines
1.1 KiB
C#
48 lines
1.1 KiB
C#
using StgSharp.Math;
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace StgSharp
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{
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public class Partical : IEntity
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{
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internal IGeometry _collisionBox;
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internal Sensor _collisionSensor;
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internal string _texture;
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internal Vec2D _position;
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IGeometry IEntity.CollisionBox
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{
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get { return _collisionBox; }
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set { _collisionBox = value; }
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}
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Sensor IEntity.CollisionSensor
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{
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get { return _collisionSensor; }
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set { _collisionSensor = value; }
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}
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string IEntity.Texture
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{
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get { return _texture; }
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set { _texture = value; }
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}
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Vec2D IEntity.Location
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{
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get { return _position; }
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}
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ContainerNode<INode> INode.ID => throw new NotImplementedException();
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void INode.setID<T>(ContainerNode<T> id)
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{
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throw new NotImplementedException();
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}
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void IEntity.SetLocation(StgSharp.Point p)
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{
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this._position = p._position;
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}
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}
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}
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