44 lines
1010 B
C#
44 lines
1010 B
C#
using StgSharp.Math;
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using System.Text;
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namespace StgSharp.Vector
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{
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[StructLayout(LayoutKind.Explicit)]
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public struct Array2x3:IEquatable<Array2x3>
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{
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[FieldOffset(0)]
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Vec3D row1;
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[FieldOffset(12)]
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Vec3D row2;
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public override bool Equals(object obj)
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{
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return obj is Array2x3 x &&
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row1.Equals(x.row1) &&
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row2.Equals(x.row2);
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}
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public override int GetHashCode()
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{
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return HashCode.Combine(row1, row2);
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}
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bool IEquatable<Array2x3>.Equals(Array2x3 other)
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{
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if (this.GetHashCode() != other.GetHashCode())
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{
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return false;
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}
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else
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{
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return
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this.row1 == other.row1
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&& this.row2 == other.row2;
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}
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}
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}
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}
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