//----------------------------------------------------------------------- //----------------------------------------------------------------------- // file="ShowViewPort.cs" // Project: StgSharp // AuthorGroup: Nitload Space // Copyright (c) Nitload Space. All rights reserved. // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the “Software”), to deal in the Software without restriction, // including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, // and to permit persons to whom the Software is furnished to do so, // subject to the following conditions: // // The above copyright notice and // this permission notice shall be included in all copies // or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED “AS IS”, // WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH // THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // //----------------------------------------------------------------------- //----------------------------------------------------------------------- using StgSharp.Graphics; using StgSharp.MVVM.View; using System; using System.Collections.Generic; using System.Text; using System.Threading; namespace StgSharp.MVVM.ViewModel { public abstract partial class ViewModelBase { private ViewBase _nextView, _currentView; protected ViewBase CurrentView { get => _currentView; set => _nextView = value; } /// /// CustomizeInit this form and render it on screen, and respond with operation /// public unsafe void UseViewModel(string viewEntryName) { CustomizeInitialize(); //BuildGlobalKeyControl(); UseViewInNextFrame(viewEntryName); while (0 == InternalIO.glfwWindowShouldClose(this.viewPortDisplay.ViewPortID)) { ShowFrameOnce(); } } private void ShowFrameOnce() { viewPortDisplay.FlushSize(); if (_nextView != _currentView) { Interlocked.Exchange(ref _currentView, _nextView); } CurrentView.Use(); RenderStream.PollEvents(); frameTimeProvider.WaitNextSpan(); Interlocked.Add(ref _frameCount, 1); } protected void UseViewInNextFrame(string name) { if (!allView.TryGetValue(name, out ViewBase v)) { throw new KeyNotFoundException($"{($"Cannot find View named {name} ")}{($"in current View Model of {GetType().FullName}")}"); } CurrentView = v; } private unsafe void PrivateShow() { if (0 == InternalIO.glfwWindowShouldClose(this.viewPortDisplay.ViewPortID)) { CurrentView.Use(); RenderStream.PollEvents(); } } } }