c655469f5fb81f15b53d2d9a20bfd48b6137ee17
Stg#
Stg# is the new generation STG game engine. STG# is written in C# and runs on .NET platform.
The Stg# engine contains three parts:
- A high efficiency math library
- A timeline manager
- A game resource manager
Timeline of Stg# is controlled by a new type of scipt language called SGSL(Shooting Game Script Language). SGSL allows developers to manage files and debug in an reletively easy mod. Developers edit games in different "Organizations", which can be devided into "Generatings" and "Processings", which defines how bollet creats and move.
Languages
C#
68.5%
C
30.4%
Objective-C
0.6%
CMake
0.3%