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stgsharp/StgSharp.Common/Math/Scalar/Tan.cs
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56 lines
2.3 KiB
C#

//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Tan.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
namespace StgSharp.Math
{
public static partial class Scaler
{
public static float Tan( float x )
{
float refer = x / 360.0f;
refer -= ( int )refer;
refer *= 40;
int a = ( int )refer; //大分度,查表
refer -= a; //小分度,拟合
float refer2 = refer * refer;
float sin = ( 0.1570796327f * refer ) - ( 6.459640975e-4f * refer * refer2 );
float cos = ( 1 - ( 0.0123370055f * refer2 ) ) + ( 2.536695709e-5f * refer2 * refer2 );
return ( ( sinData[ a ] * cos ) + ( cosData[ a ] * sin ) ) / ( ( cosData[ a ] * cos ) - ( sinData[
a ] * sin ) );
}
}
}