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stgsharp/StgSharp.Mathematics/Numeric/MatrixParallel.Publish.cs
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2025-11-14 18:28:15 +08:00

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C#

//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="MatrixParallel.Publish"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Collections;
using StgSharp.HighPerformance;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Mathematics.Numeric
{
public static partial class MatrixParallel
{
private static unsafe MatrixParallelHandle PublicTaskPrivate<T>(MatrixParallelTaskPackage<T>* package)
where T : unmanaged, INumber<T>
{
int primCount = package->PrimCount;
int secCount = package->SecCount;
int tileWidth = (1024 / secCount) + 1;
int tileCount = (primCount + tileWidth - 1) / tileWidth;
MatrixParallelThread[] pool = LeadParallel(tileCount);
if (pool.Length == 0)
{
/*
* wait until has enough threads
*/
}
MatrixParallelHandle handle = new MatrixParallelHandle(pool);
if (handle.Wraps.Count() == 1)
{
handle.Wraps.First().WrapTask = (MatrixParallelTaskPackageNonGeneric*)package;
return handle;
}
int threadCount = pool.Length;
int tilePerThreadLess = tileCount / threadCount; // tiles per thread without extra slice
int columnAfterBaseTile = tileCount % threadCount * tileWidth; // tile sliced into columns
int extraColumnPerThread = columnAfterBaseTile / threadCount;
int extraColumnCount = columnAfterBaseTile % threadCount; // columns to be sliced
int total = primCount;
Stack<MatrixParallelWrap> taskBunch = new Stack<MatrixParallelWrap>(threadCount);
MatrixParallelTaskPackage<T>* current = package;
foreach (MatrixParallelWrap wrap in handle.Wraps)
{
bool hasSlice = columnAfterBaseTile > 0;
bool isLargeSlice = extraColumnCount > 0;
// _count tiles for wrap
int wrapWidth = wrap!.WrapTaskCapacity/**/;
int columnFromSlicingCount = (hasSlice ? extraColumnPerThread : 0) * wrapWidth;
int baseColumn = wrapWidth * tilePerThreadLess * tileWidth;
int columnInWrap = baseColumn + columnFromSlicingCount + (isLargeSlice ? 1 : 0);
// set tasks
if (columnInWrap == 0)
{
#if DEBUG
throw new InvalidOperationException("Zero tasks published.");
#else
break;
#endif
}
// update current task
current->PrimColumnCountInTile = columnInWrap;
current->SecColumnCountInTile = current->SecCount;
current->SecTileOffset = 0;
// remove tiles _count
extraColumnCount--;
columnAfterBaseTile -= columnFromSlicingCount;
total -= columnInWrap;
// set to wrap and push
wrap.WrapTask = (MatrixParallelTaskPackageNonGeneric*)current;
if (total <= 0)
{
break;
}
current = MatrixParallelFactory.FromExistPackage(current);
current->PrimTileOffset += columnInWrap;
}
return handle;
}
}
}