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stgsharp/StgSharp.Common/Geometries/GeometryOperation/GeometryOperation.cs
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2026-02-27 17:09:13 +08:00

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C#

//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="GeometryOperation"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics.Graphics;
using StgSharp.Timing;
using System;
using System.Runtime.InteropServices;
namespace StgSharp.Geometries
{
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate Vec3 GeometryMotionDelegate(TimeSpanProvider timeSource, out float rotation);
public class GeometryMotion
{
private bool isIncrementMode;
private bool sourceIsStatic;
private GeometryMotionDelegate movement;
private IntPtr handle;
private TimeSpanProvider time;
public unsafe GeometryMotion(
bool isIncreament,
TimeSpanProvider timeSource,
GeometryMotionDelegate motionDelegate)
{
isIncrementMode = isIncreament;
time = timeSource;
if (motionDelegate == null)
{
handle = (IntPtr)(delegate*<TimeSpanProvider, out float, Vec3>)&defaultMotion;
movement = defaultMotion;
} else if (motionDelegate.Method.IsStatic)
{
sourceIsStatic = true;
handle = Marshal.GetFunctionPointerForDelegate(motionDelegate);
movement = motionDelegate;
} else
{
movement = motionDelegate;
}
// sourceIsStatic = false;
}
public bool IsIncrement
{
get => isIncrementMode;
}
public static GeometryMotion DefaultMotion
{
get => new GeometryMotion(true, null, null);
}
public unsafe void RunMotion(ref Vec3 coord, ref float rotation)
{
float rot;
Vec3 vec;
if (sourceIsStatic)
{
vec = ((delegate* unmanaged[Cdecl]<TimeSpanProvider, out float, Vec3>)handle)(
time, out rot);
} else
{
vec = movement(time, out rot);
}
if (isIncrementMode)
{
coord += vec;
rotation += rot;
} else
{
coord = vec;
rotation = rot;
}
}
private static Vec3 defaultMotion(TimeSpanProvider provider, out float rotation)
{
rotation = 0;
return Vec3.Zero;
}
}//------------------------------- End of Class -------------------------------
}