202 lines
7.8 KiB
C#
202 lines
7.8 KiB
C#
//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="ExpRepeatNode.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the “Software”), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software,
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// and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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//
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// The above copyright notice and
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// this permission notice shall be included in all copies
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// or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED “AS IS”,
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// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.Serialization;
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using System.Text;
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using System.Threading.Channels;
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namespace StgSharp.Script.Express
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{
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public class ExpRepeatNode : ExpNode
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{
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private ExpElementInstance _variable;
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private ExpNode _begin, _end, _increment, _operationBegin,_untilRule,_whileRule;
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internal ExpRepeatNode(
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Token source,
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ExpElementInstance variable,
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ExpNode begin,
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ExpNode end,
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ExpNode increment,
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ExpNode operationBegin,
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ExpNode untilRule,
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ExpNode whileRule )
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: base( source )
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{
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if( variable.NodeFlag != begin.NodeFlag || begin.NodeFlag != end.NodeFlag || ( increment !=
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null && end.NodeFlag !=
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increment.NodeFlag ) ) {
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throw new InvalidCastException();
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}
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if( IsNullOrEmpty( increment ) )
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{
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switch( ( ExpNodeFlag )variable.NodeFlag | ExpNodeFlag.BuiltinType_Any )
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{
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case ExpNodeFlag.BuiltinType_Real:
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increment = new ExpRealNumberNode(
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new Token(
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ExpressCompile.PoolString( "1.0f" ), source.Line, -1,
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TokenFlag.Number ),
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1.0f, isLiteral: true );
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break;
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case ExpNodeFlag.BuiltinType_Int:
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increment = new ExpIntNode(
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new Token(
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ExpressCompile.PoolString( "1" ), source.Line, -1,
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TokenFlag.Number ),
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1, isLiteral: true );
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break;
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default:
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throw new ExpInvalidTypeException( "Int or Real", "otherwise" );
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}
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}
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_variable = variable;
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_begin = begin;
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_end = end;
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_increment = increment!;
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_operationBegin = operationBegin;
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_untilRule = untilRule;
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_whileRule = whileRule;
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}
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public override ExpNode Left => throw new NotImplementedException();
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public override ExpNode Right => _operationBegin;
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public override IExpElementSource EqualityTypeConvert => null!;
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public void AppendRepeatedOperation( ExpNode node )
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{
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_operationBegin.AppendNode( node );
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}
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/// <summary>
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/// Create an AST node for repeat expression in EXPRESS language. The loop does not has
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/// WHILE and UNTIL regulation.
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/// </summary>
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/// <param name="t">
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/// Position of the loop.
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/// </param>
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/// <param name="repeatVariable">
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/// The variable recording increment by step.
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/// </param>
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/// <param name="begin">
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/// Beginning value of the loop.
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/// </param>
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/// <param name="end">
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/// When <see href="repeatVariable" /> reach the value, the loop ends.
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/// </param>
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/// <param name="repeatBody">
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/// Expressions to operate multiple times.
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/// </param>
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/// <returns>
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/// A <see cref="ExpRepeatNode" /> representing the repeat expression.
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/// </returns>
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public static ExpRepeatNode Create(
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Token t,
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ExpInstanceReferenceNode repeatVariable,
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ExpNode begin,
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ExpNode end,
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ExpNode increment,
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ExpNode whileRule,
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ExpNode untilRule,
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ExpNode body )
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{
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untilRule = ExpBoolNode.False( null );
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whileRule = ExpBoolNode.True( null );
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ExpRepeatNode ret = new ExpRepeatNode(
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t, repeatVariable.OriginObject, begin, end, increment, body, whileRule, untilRule )
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{
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/*
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* 0: variable name
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* 1: beginning value
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* 2: ending value
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* 3: increment
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* 4: body
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* 5: while
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* 6: until
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*/
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CodeConvertTemplate = $$"""
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for( {0} = {1}; {0} <= {2}; {0} += {3})
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{
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if(!( {5} )) break;
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{4}
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if( {6} ) break;
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}
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"""
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};
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return ret;
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}
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public static ExpRepeatNode Create(
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Token t,
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ExpElementInstance repeatVariable,
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ExpNode begin,
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ExpNode end,
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ExpNode increment,
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ExpNode whileRule,
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ExpNode untilRule,
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ExpNode body )
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{
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whileRule = IsNullOrEmpty( whileRule ) ? ExpBoolNode.True( t ) : whileRule;
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untilRule = IsNullOrEmpty( untilRule ) ? ExpBoolNode.False( t ) : untilRule;
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ExpRepeatNode ret = new ExpRepeatNode(
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t, repeatVariable, begin, end, increment, body, whileRule, untilRule )
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{
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/*
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* 0: variable name
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* 1: beginning value
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* 2: ending value
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* 3: increment
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* 4: body
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* 5: while
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* 6: until
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*/
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CodeConvertTemplate = $$"""
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for({{repeatVariable.TypeName}} {0} = {1}; {0} <= {2}; {0} += {3})
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{
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if(!( {5} )) break;
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{4}
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if( {6} ) break;
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}
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"""
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};
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return ret;
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}
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}
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}
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