Files
stgsharp/StgSharp.Common/Math/Scalar/Log.cs
T

82 lines
4.8 KiB
C#

//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Log.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
namespace StgSharp.Math
{
public static partial class Scaler
{
private static readonly float[] logArray = {
0f, 0.00995033085316809f, 0.0198026272961797f, 0.0295588022415444f, 0.0392207131532813f, 0.048790164169432f, 0.0582689081239758f, 0.0676586484738149f, 0.0769610411361284f, 0.0861776962410524f, 0.0953101798043249f, 0.104360015324243f, 0.113328685307003f, 0.122217632724249f, 0.131028262406404f, 0.139761942375159f, 0.148420005118273f, 0.157003748809665f, 0.165514438477573f, 0.173953307123438f, 0.182321556793955f, 0.19062035960865f, 0.198850858745165f, 0.207014169384326f, 0.215111379616945f, 0.22314355131421f, 0.231111720963387f, 0.2390169004705f, 0.246860077931526f, 0.254642218373581f, 0.262364264467491f, 0.27002713721306f, 0.27763173659828f, 0.285178942233662f, 0.29266961396282f, 0.300104592450338f, 0.307484699747961f, 0.314810739840034f, 0.322083499169113f, 0.3293037471426f, 0.336472236621213f, 0.343589704390077f, 0.350656871613169f, 0.357674444271816f, 0.364643113587909f, 0.371563556432483f, 0.378436435720245f, 0.385262400790645f, 0.392042087776024f, 0.398776119957368f, 0.405465108108164f, 0.412109650826833f, 0.418710334858185f, 0.425267735404344f, 0.431782416425538f, 0.438254930931155f, 0.444685821261446f, 0.451075619360217f, 0.457424847038875f, 0.46373401623214f, 0.470003629245736f, 0.476234178996372f, 0.482426149244293f, 0.488580014818671f, 0.494696241836107f, 0.500775287912489f, 0.506817602368452f, 0.512823626428664f, 0.518793793415168f, 0.524728528934982f, 0.53062825106217f, 0.536493370514568f, 0.542324290825362f, 0.548121408509688f, 0.553885113226438f, 0.559615787935423f, 0.56531380905006f, 0.570979546585738f, 0.576613364303994f, 0.582215619852664f, 0.587786664902119f, 0.593326845277734f, 0.598836501088704f, 0.60431596685333f, 0.609765571620894f, 0.615185639090233f, 0.62057648772511f, 0.625938430866495f, 0.631271776841858f, 0.636576829071551f, 0.641853886172395f, 0.647103242058538f, 0.65232518603969f, 0.657520002916794f, 0.662687973075237f, 0.667829372575655f, 0.672944473242426f, 0.678033542749897f, 0.683096844706444f, 0.688134638736401f,
};
/// <summary>
///
/// </summary>
/// <param _name="x"></param>
/// <returns>
/// Returns the value of ln(x).
/// </returns>
public static unsafe float Log( float x )
{
if( x < 0 ) {
throw new ArgumentOutOfRangeException();
}
uint input = *( uint* )&x;
int f = ( int )input;
f >>= 23;
f -= 127;
input <<= 9;
input >>= 9;
input += 0b_0011_1111_1000_0000_0000_0000_0000_0000;
float result = *( float* )&input;
uint order = ( ( uint )( result * 100 ) ) - 100;
float cache = ( result / ( 1f + ( 0.01f * order ) ) ) - 1;
result = ( cache * ( -0.25f ) ) + 0.3333333333333f;
result = ( result * cache ) - 0.5f;
result = ( result * cache ) + 1.0f;
result *= cache;
return
( f * 0.6931471806f ) + result + logArray[ order ];
}
public static float Log( float x, float y )
{
return Log( x ) / Log( y );
}
}
}