143 lines
4.8 KiB
C#
143 lines
4.8 KiB
C#
using StgSharp;
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using StgSharp.Math;
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace StgSharp
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{
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internal static unsafe partial class internalIO
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{
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#region add_mat4
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#if NET7_0_OR_GREATER
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#else
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[DllImport("StgSharpGraphic.dll", EntryPoint = "addmat4",
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#endif
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CallingConvention = CallingConvention.Cdecl)]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static extern unsafe StgSharp.Math.Mat4* add_mat4(
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ref StgSharp.Math.Mat4 mat1, ref StgSharp.Math.Mat4 Mat2);
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[DllImport("StgSharpGraphic.dll", EntryPoint = "addmat4",
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CallingConvention = CallingConvention.Cdecl)]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static extern unsafe StgSharp.Math.Mat4* add_mat4(
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StgSharp.Math.Mat4* mat1, StgSharp.Math.Mat4* Mat2);
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#endregion
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#region sub_mat4
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[DllImport("StgSharpGraphic.dll", EntryPoint = "sub_mat4",
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CallingConvention = CallingConvention.Cdecl)]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static unsafe extern StgSharp.Math.Mat4* sub_mat4(
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ref StgSharp.Math.Mat4 mat1, ref StgSharp.Math.Mat4 Mat2);
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[DllImport("StgSharpGraphic.dll", EntryPoint = "StgSharp.Math.Mat4",
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CallingConvention = CallingConvention.Cdecl)]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static unsafe extern StgSharp.Math.Mat4* sub_mat4(
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StgSharp.Math.Mat4* mat1, StgSharp.Math.Mat4* Mat2);
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#endregion
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#region mul
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[DllImport("StgSharpGraphic.dll", EntryPoint = "mul_const",
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CallingConvention = CallingConvention.Cdecl)]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static unsafe extern StgSharp.Math.Mat4* mul_const(
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StgSharp.Math.Mat4* mat, float value);
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[DllImport("StgSharpGraphic.dll", EntryPoint = "mul_const",
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CallingConvention = CallingConvention.Cdecl)]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static unsafe extern StgSharp.Math.Mat4* mul_const(
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ref StgSharp.Math.Mat4 mat, float value);
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[DllImport("StgsharpGraphic", EntryPoint = "mul_4_4",
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CallingConvention = CallingConvention.Cdecl)]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static extern unsafe Mat4* mul_4_4(Mat4* left, Mat4* right);
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#endregion
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#region transpose
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[DllImport("StgsharpGraphic.dll", EntryPoint = "transpose4to4",
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CallingConvention = CallingConvention.Cdecl)]
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internal static extern unsafe void Transpose4to4_internal(Mat4* source, Mat4* target);
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[DllImport("StgsharpGraphic.dll", EntryPoint = "transpose4to4",
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CallingConvention = CallingConvention.Cdecl)]
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internal static extern unsafe void Transpose4to4_internal(ref Mat4* source, ref Mat4* target);
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#endregion
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#region det
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[DllImport("StgsharpGraphic", EntryPoint = "det_mat4",
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CallingConvention = CallingConvention.Cdecl)]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static unsafe extern float det_mat4(Matrix4x4* matPtr);
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#endregion
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#region deinit_mat4
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[DllImport("StgSharpGraphic.dll", EntryPoint = "deinit_mat4",
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CallingConvention = CallingConvention.Cdecl)]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static extern void deinit_mat4(ref StgSharp.Math.Mat4 mat);
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[DllImport("StgSharpGraphic.dll", EntryPoint = "deinit_mat4",
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CallingConvention = CallingConvention.Cdecl)]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static extern void deinit_mat4(StgSharp.Math.Mat4* mat);
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#endregion
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}
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}
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namespace StgSharp.Math
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{
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[StructLayout(LayoutKind.Explicit, Size = 16 * sizeof(float))]
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public struct Mat4
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{
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[FieldOffset(0)] internal M128 colum0;
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[FieldOffset(16)] internal M128 colum1;
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[FieldOffset(32)] internal M128 colum2;
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[FieldOffset(48)] internal M128 colum3;
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[FieldOffset(0)] public float a00;
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[FieldOffset(4)] public float a10;
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[FieldOffset(8)] public float a20;
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[FieldOffset(12)] public float a30;
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[FieldOffset(16)] public float a01;
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[FieldOffset(20)] public float a11;
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[FieldOffset(24)] public float a21;
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[FieldOffset(28)] public float a31;
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[FieldOffset(32)] public float a02;
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[FieldOffset(36)] public float a12;
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[FieldOffset(40)] public float a22;
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[FieldOffset(44)] public float a32;
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[FieldOffset(48)] public float a03;
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[FieldOffset(52)] public float a13;
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[FieldOffset(56)] public float a23;
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[FieldOffset(60)] public float a33;
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}
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}
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