166 lines
5.2 KiB
C#
166 lines
5.2 KiB
C#
//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="TimeSpanAwaitingToken.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the “Software”), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software,
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// and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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//
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// The above copyright notice and
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// this permission notice shall be included in all copies
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// or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED “AS IS”,
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// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Diagnostics.Contracts;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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namespace StgSharp.Timing
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{
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#nullable enable
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public sealed class TimeSpanAwaitingToken : IDisposable
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{
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private static readonly ConcurrentStack<int> s_unusedID = new ConcurrentStack<int>(
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[0] );
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private static int s_maxID;
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private static readonly object s_lock = new object();
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private EventHandler? _refreshHandler,_missHandler;
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private int _size, _id;
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private object _participantObject = new object();
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private SemaphoreSlim _awaitingSemaphore;
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private TimeSpanProvider _provider;
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internal TimeSpanAwaitingToken( TimeSpanProvider provider )
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{
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if( s_unusedID.Count == 1 ) {
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lock( s_lock ) {
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s_unusedID.TryPop( out int id );
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TokenID = id;
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s_unusedID.Push( s_maxID++ );
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}
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} else {
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s_unusedID.TryPop( out int id );
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TokenID = id;
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}
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_provider = provider;
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_size = 1;
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_awaitingSemaphore = new SemaphoreSlim( 0, 1 );
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}
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internal TimeSpanAwaitingToken( TimeSpanProvider provider, int count )
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{
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if( s_unusedID.Count == 1 ) {
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lock( s_lock ) {
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s_unusedID.TryPop( out int id );
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TokenID = id;
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s_unusedID.Push( s_maxID++ );
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}
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} else {
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s_unusedID.TryPop( out int id );
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TokenID = id;
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}
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_provider = provider;
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_size = count;
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_awaitingSemaphore = new SemaphoreSlim( 0, _size );
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}
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public event EventHandler MissTimeSpanRefreshed
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{
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add { _missHandler += value; }
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remove { _missHandler -= value; }
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}
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public event EventHandler TimeSpanRefreshed
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{
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add { _refreshHandler += value; }
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remove { _refreshHandler -= value; }
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}
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public int TokenID
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{
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get => _id;
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private set => _id = value;
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}
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internal SemaphoreSlim AwaitingSemaphoreSlim
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{
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get => _awaitingSemaphore;
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}
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public void Dispose()
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{
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_provider.QuitSpanAwaiting( this );
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s_unusedID.Push( TokenID );
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_awaitingSemaphore.Dispose();
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GC.SuppressFinalize( this );
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}
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public override int GetHashCode()
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{
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return _id;
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}
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public void Participant()
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{
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lock( _participantObject ) {
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_size++;
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SemaphoreSlim newSemaphore = new SemaphoreSlim(
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_awaitingSemaphore.CurrentCount, _size );
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Interlocked.Exchange( ref _awaitingSemaphore, newSemaphore )
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.Dispose();
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}
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}
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public void WaitNextSpan()
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{
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_awaitingSemaphore.Wait();
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}
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internal void MissRefresh()
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{
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_missHandler?.Invoke( this, EventArgs.Empty );
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}
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[MethodImpl( MethodImplOptions.AggressiveInlining )]
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internal void Refresh()
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{
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_refreshHandler?.Invoke( this, EventArgs.Empty );
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}
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~TimeSpanAwaitingToken()
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{
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Dispose();
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}
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}
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#nullable restore
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}
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