Files
stgsharp/源代码/StgSharp/Graphics/GLinit.cs
T

14 lines
422 B
C#

using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
namespace StgSharp.Graphics
{
public static class GLinit
{
[DllImport("opengl32.dll", ExactSpelling = false, EntryPoint = "wglGetProcAddress", CharSet = CharSet.Ansi, CallingConvention = CallingConvention.StdCall)]
internal static extern IntPtr wglGetProcAddress(string funcName);
}
}