Files
stgsharp/StgSharp.Common/Graphics/OpenGL/glException.cs
T
2025-10-17 10:49:00 +08:00

99 lines
4.2 KiB
C#

//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="glException"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Runtime.CompilerServices;
using System.Runtime.Serialization;
using System.Text;
namespace StgSharp.Graphics.OpenGL
{
public sealed class GlErrorOverflowException : Exception
{
public GlErrorOverflowException(int errorCount, uint errorCode)
: base(
"Too many opengl error detected at certain position. " + $"The amount of errors exceeds {errorCount}. " + $"Code of the last error is {errorCode}") { }
}
public sealed class GlExecutionException : Exception
{
public GlExecutionException(uint errorCode) : base($"Critical OpenGL error: {errorCode}") { }
}
public sealed class GlArrayFormatException : Exception
{
internal GlArrayFormatException(string message) : base(message) { }
internal GlArrayFormatException(SerializationInfo info, StreamingContext context) : base(info, context) { }
internal GlArrayFormatException(string message, Exception innerException) : base(message, innerException) { }
public GlArrayFormatException(PixelChannelLayout layout, string arrayname)
: base($"{arrayname} cannot be used as layout of {layout}") { }
}
public static partial class GlHelper
{
public static bool CheckArrayFormat(this Array array, PixelChannelLayout layout)
{
return layout switch
{
PixelChannelLayout.Byte or PixelChannelLayout.UByte332 or PixelChannelLayout.UByte233Rev => (array is byte[]) ||
(array is sbyte[]),
PixelChannelLayout.Short => array is short[],
PixelChannelLayout.UShort => array is ushort[],
PixelChannelLayout.Int => array is int[],
PixelChannelLayout.Float => array is float[],
PixelChannelLayout.UShort4444 => (array is ushort[]) || (array is byte[]),
PixelChannelLayout.UByte => (array is byte[]) || (array is sbyte[]),
PixelChannelLayout.UInt => array is uint[],
PixelChannelLayout.UShort565 or
PixelChannelLayout.UShort565Rev or
PixelChannelLayout.UShort4444Rev or
PixelChannelLayout.UShort5551 or
PixelChannelLayout.UShort1555Rev => array is ushort[],
PixelChannelLayout.UInt8888Rev or
PixelChannelLayout.UInt1010102 or
PixelChannelLayout.UInt2101010Rev => array is int[],
PixelChannelLayout.UInt8888 => array is uint[] or byte[],
_ => false,
};
}
}
}