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stgsharp/StgSharpDebug
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Youmu Liu 11d544aed1 HLSf can now set max block size, not only 16MB
2026-01-16 17:52:58 +08:00
..
Properties
hlsf error is solving
2025-11-28 18:18:08 +08:00
RenderStream
Generated opengl function binding added. All opengl core profile function is now available but not in C# flavour.
2025-12-30 19:16:05 +08:00
Shader
add from giga-device, new branch added
2025-08-21 16:51:25 +08:00
View
add from giga-device, new branch added
2025-08-21 16:51:25 +08:00
hlsf-test.cs
hlsf wrong slicing solving
2025-11-26 20:52:12 +08:00
HlsfStressTest.cs
hlsf error is solved. HLSF is now full functional available.
2025-12-02 18:39:41 +08:00
MatrixTest.cs
HLSf can now set max block size, not only 16MB
2026-01-16 17:52:58 +08:00
Program.cs
tiled fma is ok, mat mul is now available again
2026-01-12 15:09:39 +08:00
SlabStressTest.cs
hlsf wrong slicing solving
2025-11-26 13:49:31 +08:00
SSG_errorlog.log
add from giga-device, new branch added
2025-08-21 16:51:25 +08:00
StgSharpDebug.csproj
hlsf wrong slicing solving
2025-11-25 20:39:18 +08:00
TestRender.cs
add from giga-device, new branch added
2025-08-21 16:51:25 +08:00
ViewModelMain.cs
add from giga-device, new branch added
2025-08-21 16:51:25 +08:00
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