hlsf wrong slicing solving
This commit is contained in:
@@ -47,12 +47,18 @@ namespace StgSharp.HighPerformance.Memory
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EntryHandle = handle;
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Pointer = (byte*)handle->Position;
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AllocSize = s;
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// Console.WriteLine($"{(ulong)handle->PreviousNear}<->{(ulong)handle->NextNear},\t{handle->Size}");
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}
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public readonly ref byte this[int index]
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public readonly ref byte this[uint index]
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => ref Pointer[index];
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get
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{
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ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual<uint>(index, AllocSize);
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return ref Pointer[index];
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}
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}
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public readonly byte* Pointer { get; init; }
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@@ -73,7 +79,7 @@ namespace StgSharp.HighPerformance.Memory
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private HybridLayerSegregatedFitAllocationHandle _handle;
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private int _index = -1;
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private uint _index = ~0u;
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internal Enumerator(HybridLayerSegregatedFitAllocationHandle span)
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{
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@@ -25,18 +25,8 @@
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//
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using Microsoft.Win32;
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using StgSharp.Threading;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using hlsfHandle = StgSharp.HighPerformance.Memory.HybridLayerSegregatedFitAllocationHandle;
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@@ -121,13 +111,15 @@ namespace StgSharp.HighPerformance.Memory
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current->NextNear = newEntry;
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next->PreviousNear = newEntry;
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newEntry->Level = i;
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PushLevel(i, Math.Min(blockCount - 1, 2), bucket);
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// set new entry
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// Entry* old = current;
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current = newEntry;
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newEntry->Level = i;
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PushLevel(i, Math.Min(blockCount - 1, 2), bucket);
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// Console.WriteLine($"{(ulong)current->PreviousNear}<->{(ulong)current->NextNear},\t{current->Size}");
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finalOffset += (ulong)s;
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remainSize -= (ulong)s;
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if (remainSize <= (ulong)levelSize)
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@@ -212,6 +204,8 @@ namespace StgSharp.HighPerformance.Memory
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// Entry* old = current;
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current = newEntry;
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// Console.WriteLine($"{(ulong)current->PreviousNear}<->{(ulong)current->NextNear},\t{current->Size}");
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// update lock and data
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finalOffset += (ulong)s;
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remainSize -= (ulong)s;
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@@ -225,6 +219,8 @@ namespace StgSharp.HighPerformance.Memory
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{
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e->Size = (uint)(offset);
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e->Level = GetLevelFromSize((uint)offset);
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// Console.WriteLine("Alloc ok");
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}
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}
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@@ -241,7 +237,6 @@ namespace StgSharp.HighPerformance.Memory
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{
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nuint pos = _spareMemory->Position;
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nuint blockSize = (nuint)levelSizeArray[^1] * 2; // Use last level size (16MB)
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nuint newPos = pos + blockSize;
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Entry* previous;
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previous = _spareMemory->PreviousNear;
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@@ -250,6 +245,7 @@ namespace StgSharp.HighPerformance.Memory
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handle = null;
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return false; // No spare memory available
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}
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nuint newPos = pos + blockSize;
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// Check if we have enough space
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if (newPos > ((nuint)m_Buffer) + _size)
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@@ -270,8 +266,6 @@ namespace StgSharp.HighPerformance.Memory
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BucketNode* b = (BucketNode*)handle->Position;
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b->EntryRef = handle;
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// PushLevel(handle->Level, DetermineSegmentIndex((uint)blockSize, handle->Level), b);
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// update position linked list
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handle->NextNear = _spareMemory;
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handle->PreviousNear = previous;
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@@ -26,6 +26,7 @@
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using System;
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using System.Reflection.Metadata;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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@@ -155,7 +156,7 @@ namespace StgSharp.HighPerformance.Memory
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node->NextLevel = null;
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node->PreviousLevel = null;
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node->IsInBucket = false;
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node->EntryRef = null;
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return true;
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}
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@@ -108,7 +108,15 @@ namespace StgSharp.HighPerformance.Memory
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/// </summary>
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private void MergeAndRemoveFromBuckets(Entry* entry)
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{
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if (entry == null) {
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// TODO
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/*
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* 1.有限回收,最多向上收集2层(算上当前总共3层)
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* 2.单层内就可以通过前后链表遍历解决,很容易做到
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* 3.由于SLAB分配器内部包含快速复用路径,因而可以考虑直接进行Free掉被合并的Entry。复用成本很低(因为SLAB既没有Version也没有IEnumerable,所以不会有额外的操作计数损耗)
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* 4.后续提供HLSF.Collect全量整理API,从头遍历邻接块进行彻底的合并
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*/
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if (entry == null)
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{
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return;
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}
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@@ -130,14 +138,16 @@ namespace StgSharp.HighPerformance.Memory
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// compute offset of current block and base position
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ulong currentOffset = entry->Position - (ulong)m_Buffer;
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if (prev == null ||
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prev == _spareMemory ||
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!AssertBackwardBoundary(currentOffset, prev, originLevel) ||
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!IsAdjacentTo(entry, prev) ||
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entry->Level != prev->Level ||
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!TryRemoveFromBucket(originLevel, DetermineSegmentIndex(prev->Size, originLevel), (BucketNode*)prev->Position))
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if (prev != null &&
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prev != _spareMemory &&
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AssertBackwardBoundary(currentOffset, prev, originLevel) &&
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IsAdjacentTo(entry, prev) &&
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TryRemoveFromBucket(originLevel, DetermineSegmentIndex(prev->Size, originLevel), (BucketNode*)prev->Position))
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{
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break;
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// Merge
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entry->Position = prev->Position;
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entry->Size += prev->Size;
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RemoveFromPositionChain(prev);
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}
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// Update linked list
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@@ -148,11 +158,6 @@ namespace StgSharp.HighPerformance.Memory
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}
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entry->PreviousNear = prevPrev;
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/**/
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// Merge
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entry->Position = prev->Position;
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entry->Size += prev->Size;
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RemoveFromPositionChain(prev);
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}
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while (true)
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@@ -189,19 +194,6 @@ namespace StgSharp.HighPerformance.Memory
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} while (originLevel < entry->Level);
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}
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private void RecycleEntry(Entry* entry)
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{
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if (entry is null) {
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return;
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}
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entry->PreviousNear = null;
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entry->NextNear = null;
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// Console.WriteLine("entry recycled.");
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_entries.Free((nuint)entry);
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}
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/// <summary>
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/// Remove node from position linked list
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/// </summary>
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@@ -246,6 +238,7 @@ namespace StgSharp.HighPerformance.Memory
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internal enum EntryState : uint
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{
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Spare,
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Empty,
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Allocated
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@@ -59,7 +59,7 @@ namespace StgSharp.HighPerformance.Memory
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_bucketHeads = new BucketNode*[levelSizeArray.Length * 3 + 1];
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_spareMemory = (Entry*)_entries.Allocate();
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_spareMemory->State = EntryState.Empty;
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_spareMemory->State = EntryState.Spare;
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_spareMemory->PreviousNear = null;
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_spareMemory->NextNear = null;
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_spareMemory->Position = (nuint)m_Buffer;
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@@ -68,21 +68,32 @@ namespace StgSharp.Internal
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[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
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internal static partial void InternalInitGL(int majorVersion, int minorVersion);
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[LibraryImport(Native.LibName, EntryPoint = "loadGlfuncDefault", StringMarshalling = StringMarshalling.Utf8)]
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[LibraryImport(
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Native.LibName,
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EntryPoint = "loadGlfuncDefault",
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StringMarshalling = StringMarshalling.Utf8)]
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[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
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internal static partial IntPtr InternalLoadGlfuncDefault(string name);
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internal static partial IntPtr InternalLoadGlFuncDefault(string name);
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[LibraryImport(Native.LibName, EntryPoint = "linkShaderProgram")]
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[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
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internal static unsafe partial uint InternalLinkShaderProgram(OpenglContext* context, uint shaderProgram);
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internal static unsafe partial uint InternalLinkShaderProgram(
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OpenglContext* context,
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uint shaderProgram);
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[LibraryImport(Native.LibName, EntryPoint = "readLog")]
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[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
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internal static unsafe partial IntPtr InternalReadSSCLog();
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[LibraryImport(Native.LibName, EntryPoint = "loadImageData", StringMarshalling = StringMarshalling.Utf8)]
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[LibraryImport(
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Native.LibName,
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EntryPoint = "loadImageData",
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StringMarshalling = StringMarshalling.Utf8)]
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[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
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internal static unsafe partial void InternalLoadImage(string fileName, ImageInfo* output, ImageLoader loader);
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internal static unsafe partial void InternalLoadImage(
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string fileName,
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ImageInfo* output,
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ImageLoader loader);
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[LibraryImport(Native.LibName, EntryPoint = "unloadImageData")]
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[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
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@@ -42,7 +42,7 @@ namespace StgSharp
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int.TryParse(mbStr, out int mb) &&
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mb >= 64 ?
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(ulong)mb * 1024UL * 1024UL :
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512UL * 1024UL * 1024UL; // lower default to 512MB
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1024UL * 1024UL * 1024UL; // lower default to 512MB
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private static readonly uint[] SizeSweep = {
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64, 128, 192, 256, 512, 768, 1024, 2048, 3072, 4096, 8192, 12288, 16384, 32768, 49152, 65536, 131072, 196608, 262144, 524288, 786432, 1_048_576, 2_097_152, 3_145_728, 4_194_304, 8_388_608, 12_582_912, 16_777_216, 25_165_824, 33_554_432
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@@ -156,6 +156,7 @@ namespace StgSharp
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}
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}
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list.Add(h);
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Console.WriteLine(i);
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}
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sw.Stop();
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double allocOpsPerSec = ops / sw.Elapsed.TotalSeconds;
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@@ -45,8 +45,9 @@ namespace StgSharp
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.InitializeModule();
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// TestRender();
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TestHlsf();
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HlsfStressTest.Run();
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// HlsfStressTest.Run();
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/*
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HybridLayerSegregatedFitAllocator hlsf = new HybridLayerSegregatedFitAllocator((nuint)(64 * (ulong)10000 * 10000));
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+47
-118
@@ -1,30 +1,27 @@
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="hlsf-test.cs"
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// file="hlsf-test"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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// AuthorGroup: Nitload
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// Copyright (c) Nitload. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the “Software”), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software,
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// and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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//
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// The above copyright notice and
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// this permission notice shall be included in all copies
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// or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED “AS IS”,
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// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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//
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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@@ -46,106 +43,38 @@ namespace StgSharp
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// HLSF test arena
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Console.WriteLine(
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"=== HLSF (Hybrid Layer Segregated Fit Allocator) Single-threaded Stress Test ===\n");
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HybridLayerSegregatedFitAllocator hlsfAllocator = new HybridLayerSegregatedFitAllocator(1024 * 1024 * 1024);
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// === 简洁交替测试:100次alloc与100次free交替进行,直到触发异常或达到最大循环 ===
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Console.WriteLine("\n=== 简洁交替测试:100次alloc + 100次free 交替 ===");
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// 使用适中的内存池大小
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HybridLayerSegregatedFitAllocator hlsfAllocator = new HybridLayerSegregatedFitAllocator(16 * 1024 * 1024);
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Console.WriteLine("开始单线程压力测试...\n");
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// 单线程压力测试:适度的分配和释放操作
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int totalCycles = 5;
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int allocationsPerCycle = 1024 * 64; // 65536 次分配
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for (int cycle = 0; cycle < totalCycles; cycle++)
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{
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Console.WriteLine($"\n=== 第 {cycle + 1} 轮压力测试 ===");
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// 预生成随机数
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uint[] randomSizes = new uint[allocationsPerCycle];
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Random random = new Random(cycle);
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for (int i = 0; i < allocationsPerCycle; i++) {
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randomSizes[i] = (uint)(64 + random.Next(1024 - 64 + 1));
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}
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// 分配阶段
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List<HybridLayerSegregatedFitAllocationHandle> handles = new List<HybridLayerSegregatedFitAllocationHandle>(allocationsPerCycle);
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Stopwatch stopwatch = Stopwatch.StartNew();
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for (int i = 0; i < allocationsPerCycle; i++) {
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handles.Add(hlsfAllocator.Alloc(randomSizes[i]));
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}
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stopwatch.Stop();
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Console.WriteLine($"分配完成,总计分配 {handles.Count} 个块");
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Console.WriteLine($"分配耗时: {stopwatch.ElapsedMilliseconds} ms");
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if (stopwatch.ElapsedMilliseconds > 0) {
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Console.WriteLine($"分配速度: {allocationsPerCycle * 1000 / stopwatch.ElapsedMilliseconds} allocs/sec");
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}
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// 随机释放阶段
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stopwatch.Restart();
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for (int i = handles.Count - 1; i >= 0; i--) {
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hlsfAllocator.Free(handles[i]);
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}
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stopwatch.Stop();
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Console.WriteLine($"释放完成,总计释放 {handles.Count} 个块");
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Console.WriteLine($"释放耗时: {stopwatch.ElapsedMilliseconds} ms");
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if (stopwatch.ElapsedMilliseconds > 0) {
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Console.WriteLine($"释放速度: {handles.Count * 1000 / stopwatch.ElapsedMilliseconds} frees/sec");
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}
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handles.Clear();
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}
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Console.WriteLine("\n=== 边界测试 ===");
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// 测试最小分配
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Console.WriteLine("测试最小分配 (64字节)...");
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List<HybridLayerSegregatedFitAllocationHandle> minHandles = new List<HybridLayerSegregatedFitAllocationHandle>();
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for (int i = 0; i < 1000; i++) {
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minHandles.Add(hlsfAllocator.Alloc(64));
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}
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foreach (HybridLayerSegregatedFitAllocationHandle handle in minHandles) {
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hlsfAllocator.Free(handle);
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}
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Console.WriteLine("最小分配测试完成");
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// 测试最大分配
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Console.WriteLine("测试最大分配 (1024字节)...");
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List<HybridLayerSegregatedFitAllocationHandle> maxHandles = new List<HybridLayerSegregatedFitAllocationHandle>();
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for (int i = 0; i < 1000; i++) {
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maxHandles.Add(hlsfAllocator.Alloc(1024));
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}
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foreach (HybridLayerSegregatedFitAllocationHandle handle in maxHandles) {
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hlsfAllocator.Free(handle);
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}
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Console.WriteLine("最大分配测试完成");
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// 测试混合大小分配
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Console.WriteLine("测试混合大小分配...");
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List<HybridLayerSegregatedFitAllocationHandle> mixedHandles = new List<HybridLayerSegregatedFitAllocationHandle>();
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uint[] testSizes = {
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64, 128, 256, 512, 1024
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int maxRounds = 10000; // 可调整
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uint[] sizes = {
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64u, 128u, 256u, 512u, 1024u
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};
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for (int i = 0; i < 2000; i++)
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Random rnd = new Random(42);
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for (int round = 1; round <= maxRounds; round++)
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{
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uint size = testSizes[i % testSizes.Length];
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mixedHandles.Add(hlsfAllocator.Alloc(size));
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}
|
||||
foreach (HybridLayerSegregatedFitAllocationHandle handle in mixedHandles) {
|
||||
hlsfAllocator.Free(handle);
|
||||
}
|
||||
Console.WriteLine("混合大小分配测试完成");
|
||||
// 100 次分配
|
||||
List<HybridLayerSegregatedFitAllocationHandle> batch = new List<HybridLayerSegregatedFitAllocationHandle>(100);
|
||||
for (int i = 0; i < 100; i++)
|
||||
{
|
||||
uint sz = sizes[rnd.Next(sizes.Length)];
|
||||
batch.Add(hlsfAllocator.Alloc(sz));
|
||||
Console.WriteLine($"alloced:{i}");
|
||||
}
|
||||
|
||||
Console.WriteLine("\n所有测试完成!HLSF分配器表现良好。");
|
||||
Console.WriteLine("按任意键退出...");
|
||||
Console.ReadKey();
|
||||
// 100 次释放(逆序)
|
||||
for (int i = batch.Count - 1; i >= 0; i--)
|
||||
{
|
||||
hlsfAllocator.Free(batch[i]);
|
||||
Console.WriteLine($"freed:{i}");
|
||||
}
|
||||
if (round % 100 == 0) {
|
||||
Console.WriteLine($"[交替测试] 已完成 {round} 轮 100alloc+100free");
|
||||
}
|
||||
}
|
||||
Console.WriteLine("[交替测试] 正常结束,无异常触发");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user