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stgsharp/StgSharp.Mathematics/Geometries/PlainGeometry/Polygon5.cs
T

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2.1 KiB
C#

// -----------------------------------------------------------------------------
// file="Polygon5"
// Project: StgSharp
// Copyright (c) Nitload.
// SPDX-License-Identifier: MIT
// -----------------------------------------------------------------------------
using StgSharp.Mathematics;
using StgSharp.Mathematics.Graphics;
using System;
using System.Numerics;
namespace StgSharp.Geometries
{
public unsafe class Polygon5 : PlainGeometry
{
internal static int[] Indices = [
0,
1,
2,
0,
2,
3,
0,
3,
4
];
public unsafe Polygon5()
: base(PlainCoordinate.StandardPlainCoordination)
{
vertexMat = new Vec4[5];
}
public Polygon5(
float v0x,
float v0y,
float v1x,
float v1y,
float v2x,
float v2y,
float v3x,
float v3y,
float v4x,
float v4y
)
: base(PlainCoordinate.StandardPlainCoordination)
{
vertexMat = new Vec4[5];
this[0] = new Point(v0x, v0y, 0);
this[1] = new Point(v1x, v1y, 0);
this[2] = new Point(v2x, v2y, 0);
this[3] = new Point(v3x, v3y, 0);
this[4] = new Point(v4x, v4y, 0);
}
public Polygon5(
PlainCoordinate coordination,
float v0x,
float v0y,
float v1x,
float v1y,
float v2x,
float v2y,
float v3x,
float v3y,
float v4x,
float v4y
)
: base(coordination)
{
vertexMat = new Vec4[5];
this[0] = new Point(v0x, v0y, 0);
this[1] = new Point(v1x, v1y, 0);
this[2] = new Point(v2x, v2y, 0);
this[3] = new Point(v3x, v3y, 0);
this[4] = new Point(v4x, v4y, 0);
}
public override ReadOnlySpan<int> VertexIndices => Indices;
}
}