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stgsharp/StgSharp.Common/PipeLine/IConvertableToPipelineNode.cs
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C#

//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="IConvertableToPipelineNode"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Text;
namespace StgSharp.PipeLine
{
public delegate void PipelineNodeOperation(
in Dictionary<string, PipelineNodeInPort> input,
in Dictionary<string, PipelineNodeOutPort> output);
public interface IConvertableToPipelineNode
{
public IEnumerable<string> InputPortName { get; }
public IEnumerable<string> OutputPortName { get; }
PipelineNodeOperation Operation { get; }
void NodeMain(
in Dictionary<string, PipelineNodeInPort> input,
in Dictionary<string, PipelineNodeOutPort> output);
}
internal class DefaultConvertableToBlueprintNode : IConvertableToPipelineNode
{
private string[] _input;
private string[] _output;
private PipelineNodeOperation _execution;
public DefaultConvertableToBlueprintNode(PipelineNodeOperation execution, string[] input, string[] output)
{
_input = input;
_output = output;
_execution = execution;
}
public IEnumerable<string> InputPortName => _input;
public IEnumerable<string> OutputPortName => _output;
public PipelineNodeOperation Operation => _execution;
public void NodeMain(
in Dictionary<string, PipelineNodeInPort> input,
in Dictionary<string, PipelineNodeOutPort> output)
{
_execution.Invoke(input, output);
}
}
}