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stgsharp/源代码/StgSharpDebug/Controlling/UsrActivity/JoystickTrigger.cs
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2.9 KiB
C#

//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="JoystickTrigger.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Controlling.UsrActivity
{
public struct JoystickTrigger : ITrigger, IEquatable<JoystickTrigger>
{
private KeyStatus _triggeredStat;
public Joystick Stick;
public JoystickTrigger(Joystick targetKey)
{
this.Stick = targetKey;
}
public int TargetKeyOrButtonID => (int)Stick;
public KeyStatus TriggeredStatus => _triggeredStat;
public override bool Equals(object obj)
{
return base.Equals(obj);
}
public override int GetHashCode()
{
return ((int)Stick) + (17 * ((int)_triggeredStat));
}
public override string ToString()
{
return $"Key {Stick} triggered when {_triggeredStat}";
}
public static bool operator !=(JoystickTrigger left, JoystickTrigger right)
{
return !(left == right);
}
public static bool operator ==(JoystickTrigger left, JoystickTrigger right)
{
return (left._triggeredStat == right._triggeredStat) && (left.Stick == right.Stick);
}
bool IEquatable<JoystickTrigger>.Equals(JoystickTrigger other)
{
return other == this;
}
}
}