Files
stgsharp/StgSharp.Graphics/OpenGL/glException.cs
T

102 lines
3.3 KiB
C#

// -----------------------------------------------------------------------------
// file="glException"
// Project: StgSharp
// Copyright (c) Nitload.
// SPDX-License-Identifier: MIT
// -----------------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Runtime.CompilerServices;
using System.Runtime.Serialization;
using System.Text;
namespace StgSharp.Graphics.OpenGL
{
public sealed class GlErrorOverflowException : Exception
{
public GlErrorOverflowException(
int errorCount,
uint errorCode
)
: base(
"Too many opengl error detected at certain position. " + $"The amount of errors exceeds {errorCount}. " + $"Code of the last error is {errorCode}") { }
}
public sealed class GlExecutionException : Exception
{
public GlExecutionException(
uint errorCode
)
: base($"Critical OpenGL error: {errorCode}") { }
}
public sealed class GlArrayFormatException : Exception
{
internal GlArrayFormatException(
string message
)
: base(message) { }
internal GlArrayFormatException(
SerializationInfo info,
StreamingContext context
)
: base(info, context) { }
internal GlArrayFormatException(
string message,
Exception innerException
)
: base(message, innerException) { }
public GlArrayFormatException(
PixelChannelLayout layout,
string arrayname
)
: base($"{arrayname} cannot be used as layout of {layout}") { }
}
public static partial class GlHelper
{
public static bool CheckArrayFormat(
this Array array,
PixelChannelLayout layout
)
{
return layout switch
{
PixelChannelLayout.Byte or PixelChannelLayout.UByte332 or PixelChannelLayout.UByte233Rev => (array is byte[]) ||
(array is sbyte[]),
PixelChannelLayout.Short => array is short[],
PixelChannelLayout.UShort => array is ushort[],
PixelChannelLayout.Int => array is int[],
PixelChannelLayout.Float => array is float[],
PixelChannelLayout.UShort4444 => (array is ushort[]) || (array is byte[]),
PixelChannelLayout.UByte => (array is byte[]) || (array is sbyte[]),
PixelChannelLayout.UInt => array is uint[],
PixelChannelLayout.UShort565 or
PixelChannelLayout.UShort565Rev or
PixelChannelLayout.UShort4444Rev or
PixelChannelLayout.UShort5551 or
PixelChannelLayout.UShort1555Rev => array is ushort[],
PixelChannelLayout.UInt8888Rev or
PixelChannelLayout.UInt1010102 or
PixelChannelLayout.UInt2101010Rev => array is int[],
PixelChannelLayout.UInt8888 => array is uint[] or byte[],
_ => false,
};
}
}
}