Files
stgsharp/StgSharpDebug/Program.cs
T
2025-08-25 09:50:30 +08:00

117 lines
4.4 KiB
C#

//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="Program.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Collections;
using StgSharp.Controlling.UsrActivity;
using StgSharp.Geometries;
using StgSharp.Graphics;
using StgSharp.HighPerformance.Memory;
using StgSharp.Mathematics;
using StgSharp.Model.Step;
using StgSharp.MVVM;
using StgSharp.MVVM.ViewModel;
using StgSharp.Script;
using StgSharp.Script.Express;
using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.Intrinsics;
using System.Runtime.Intrinsics.X86;
using System.Xml.XPath;
namespace StgSharp
{
internal static partial class Program
{
private static string testExpPath = @"D:\Programmer\stepcode\data\ap203\ap203.exp";
internal static unsafe void Main(string[] args)
{
try
{
World.Init();
// HLSF test arena
Console.WriteLine(
"=== HLSF (Hybrid Layer Segregated Fit Allocator) Test Arena ===\n");
HybridLayerSegregatedFitAllocator hlsfAllocator = new HybridLayerSegregatedFitAllocator(1024 * 1024);
Stack<HybridLayerSegregatedFitAllocationHandle> handles = [];
hlsfAllocator.DisplayEntryLayout(false);
for (int c = 0; c < 1; c++)
{
int i = 0;
for (; i < 1024 * 1024 / 1024; i++)
{
Console.WriteLine($"{c} cycles: Allocating the {i}th block.");
handles.Push(hlsfAllocator.Alloc(1024));
hlsfAllocator.DisplayEntryLayout(true);
Console.ReadKey();
}
Console.WriteLine($"{i} allocs called, {handles.Count} handles collected.");
Console.ReadKey();
while (handles.TryPop(out HybridLayerSegregatedFitAllocationHandle h))
{
i--;
hlsfAllocator.Free(h);
Console.WriteLine($"{c} cycles: The {i}th handle is freed");
}
if (handles.Count != 0)
{
Console.WriteLine($"[警告] 第{c}轮后Stack未清空,剩余{handles.Count}个handle未释放!");
} else
{
Console.WriteLine("All handles freed.");
}
Console.ReadKey();
}
}
catch (Exception ex)
{
Console.WriteLine(ex);
/*
World.WriteLog($"{ex}", LogType.Error);
if( true ) { }
Dialogue.PostError( ex );
/**/
World.Terminate(-1);
/**/
}
finally
{
World.Terminate(0);
}
}
}
}