117 lines
4.4 KiB
C#
117 lines
4.4 KiB
C#
//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="Program.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the “Software”), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software,
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// and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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//
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// The above copyright notice and
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// this permission notice shall be included in all copies
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// or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED “AS IS”,
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// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using StgSharp.Collections;
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using StgSharp.Controlling.UsrActivity;
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using StgSharp.Geometries;
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using StgSharp.Graphics;
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using StgSharp.HighPerformance.Memory;
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using StgSharp.Mathematics;
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using StgSharp.Model.Step;
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using StgSharp.MVVM;
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using StgSharp.MVVM.ViewModel;
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using StgSharp.Script;
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using StgSharp.Script.Express;
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using System;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Runtime.Intrinsics;
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using System.Runtime.Intrinsics.X86;
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using System.Xml.XPath;
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namespace StgSharp
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{
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internal static partial class Program
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{
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private static string testExpPath = @"D:\Programmer\stepcode\data\ap203\ap203.exp";
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internal static unsafe void Main(string[] args)
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{
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try
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{
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World.Init();
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// HLSF test arena
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Console.WriteLine(
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"=== HLSF (Hybrid Layer Segregated Fit Allocator) Test Arena ===\n");
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HybridLayerSegregatedFitAllocator hlsfAllocator = new HybridLayerSegregatedFitAllocator(1024 * 1024);
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Stack<HybridLayerSegregatedFitAllocationHandle> handles = [];
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hlsfAllocator.DisplayEntryLayout(false);
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for (int c = 0; c < 1; c++)
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{
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int i = 0;
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for (; i < 1024 * 1024 / 1024; i++)
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{
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Console.WriteLine($"{c} cycles: Allocating the {i}th block.");
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handles.Push(hlsfAllocator.Alloc(1024));
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hlsfAllocator.DisplayEntryLayout(true);
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Console.ReadKey();
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}
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Console.WriteLine($"{i} allocs called, {handles.Count} handles collected.");
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Console.ReadKey();
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while (handles.TryPop(out HybridLayerSegregatedFitAllocationHandle h))
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{
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i--;
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hlsfAllocator.Free(h);
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Console.WriteLine($"{c} cycles: The {i}th handle is freed");
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}
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if (handles.Count != 0)
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{
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Console.WriteLine($"[警告] 第{c}轮后Stack未清空,剩余{handles.Count}个handle未释放!");
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} else
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{
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Console.WriteLine("All handles freed.");
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}
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Console.ReadKey();
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}
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}
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catch (Exception ex)
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{
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Console.WriteLine(ex);
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/*
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World.WriteLog($"{ex}", LogType.Error);
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if( true ) { }
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Dialogue.PostError( ex );
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/**/
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World.Terminate(-1);
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/**/
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}
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finally
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{
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World.Terminate(0);
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}
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}
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}
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} |