Files
stgsharp/StgSharp.Native/sdl-src/render/direct3d12/D3D12_PixelShader_Advanced.h
T
2025-08-25 09:50:30 +08:00

1508 lines
94 KiB
C

#if 0
;
; Input signature:
;
; Name Index Mask Register SysValue Format Used
; -------------------- ----- ------ -------- -------- ------- ------
; SV_Position 0 xyzw 0 POS float
; TEXCOORD 0 xy 1 NONE float xy
; COLOR 0 xyzw 2 NONE float xyzw
;
;
; Output signature:
;
; Name Index Mask Register SysValue Format Used
; -------------------- ----- ------ -------- -------- ------- ------
; SV_Target 0 xyzw 0 TARGET float xyzw
;
; shader hash: d37677952ab198af41892c76b2b3f57f
;
; Pipeline Runtime Information:
;
; Pixel Shader
; DepthOutput=0
; SampleFrequency=0
;
;
; Input signature:
;
; Name Index InterpMode DynIdx
; -------------------- ----- ---------------------- ------
; SV_Position 0 noperspective
; TEXCOORD 0 linear
; COLOR 0 linear
;
; Output signature:
;
; Name Index InterpMode DynIdx
; -------------------- ----- ---------------------- ------
; SV_Target 0
;
; Buffer Definitions:
;
; cbuffer Constants
; {
;
; struct Constants
; {
;
; float scRGB_output; ; Offset: 0
; float texture_type; ; Offset: 4
; float input_type; ; Offset: 8
; float color_scale; ; Offset: 12
; float4 texel_size; ; Offset: 16
; float tonemap_method; ; Offset: 32
; float tonemap_factor1; ; Offset: 36
; float tonemap_factor2; ; Offset: 40
; float sdr_white_point; ; Offset: 44
; float4 Yoffset; ; Offset: 48
; float4 Rcoeff; ; Offset: 64
; float4 Gcoeff; ; Offset: 80
; float4 Bcoeff; ; Offset: 96
;
; } Constants; ; Offset: 0 Size: 112
;
; }
;
;
; Resource Bindings:
;
; Name Type Format Dim ID HLSL Bind Count
; ------------------------------ ---------- ------- ----------- ------- -------------- ------
; Constants cbuffer NA NA CB0 cb1 1
; sampler0 sampler NA NA S0 s0 1
; texture0 texture f32 2d T0 t0 1
; texture1 texture f32 2d T1 t1 1
; texture2 texture f32 2d T2 t2 1
;
;
; ViewId state:
;
; Number of inputs: 12, outputs: 4
; Outputs dependent on ViewId: { }
; Inputs contributing to computation of Outputs:
; output 0 depends on inputs: { 4, 5, 8 }
; output 1 depends on inputs: { 4, 5, 9 }
; output 2 depends on inputs: { 4, 5, 10 }
; output 3 depends on inputs: { 4, 5, 11 }
;
target datalayout = "e-m:e-p:32:32-i1:32-i8:32-i16:32-i32:32-i64:64-f16:32-f32:32-f64:64-n8:16:32:64"
target triple = "dxil-ms-dx"
%dx.types.Handle = type { i8* }
%dx.types.CBufRet.f32 = type { float, float, float, float }
%dx.types.ResRet.f32 = type { float, float, float, float, i32 }
%"class.Texture2D<vector<float, 4> >" = type { <4 x float>, %"class.Texture2D<vector<float, 4> >::mips_type" }
%"class.Texture2D<vector<float, 4> >::mips_type" = type { i32 }
%Constants = type { float, float, float, float, <4 x float>, float, float, float, float, <4 x float>, <4 x float>, <4 x float>, <4 x float> }
%struct.SamplerState = type { i32 }
define void @main() {
%1 = call %dx.types.Handle @dx.op.createHandle(i32 57, i8 0, i32 2, i32 2, i1 false) ; CreateHandle(resourceClass,rangeId,index,nonUniformIndex)
%2 = call %dx.types.Handle @dx.op.createHandle(i32 57, i8 0, i32 1, i32 1, i1 false) ; CreateHandle(resourceClass,rangeId,index,nonUniformIndex)
%3 = call %dx.types.Handle @dx.op.createHandle(i32 57, i8 0, i32 0, i32 0, i1 false) ; CreateHandle(resourceClass,rangeId,index,nonUniformIndex)
%4 = call %dx.types.Handle @dx.op.createHandle(i32 57, i8 3, i32 0, i32 0, i1 false) ; CreateHandle(resourceClass,rangeId,index,nonUniformIndex)
%5 = call %dx.types.Handle @dx.op.createHandle(i32 57, i8 2, i32 0, i32 1, i1 false) ; CreateHandle(resourceClass,rangeId,index,nonUniformIndex)
%6 = call float @dx.op.loadInput.f32(i32 4, i32 2, i32 0, i8 0, i32 undef) ; LoadInput(inputSigId,rowIndex,colIndex,gsVertexAxis)
%7 = call float @dx.op.loadInput.f32(i32 4, i32 2, i32 0, i8 1, i32 undef) ; LoadInput(inputSigId,rowIndex,colIndex,gsVertexAxis)
%8 = call float @dx.op.loadInput.f32(i32 4, i32 2, i32 0, i8 2, i32 undef) ; LoadInput(inputSigId,rowIndex,colIndex,gsVertexAxis)
%9 = call float @dx.op.loadInput.f32(i32 4, i32 2, i32 0, i8 3, i32 undef) ; LoadInput(inputSigId,rowIndex,colIndex,gsVertexAxis)
%10 = call float @dx.op.loadInput.f32(i32 4, i32 1, i32 0, i8 0, i32 undef) ; LoadInput(inputSigId,rowIndex,colIndex,gsVertexAxis)
%11 = call float @dx.op.loadInput.f32(i32 4, i32 1, i32 0, i8 1, i32 undef) ; LoadInput(inputSigId,rowIndex,colIndex,gsVertexAxis)
%12 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 0) ; CBufferLoadLegacy(handle,regIndex)
%13 = extractvalue %dx.types.CBufRet.f32 %12, 1
%14 = fcmp fast oeq float %13, 0.000000e+00
br i1 %14, label %175, label %15
; <label>:15 ; preds = %0
%16 = fcmp fast oeq float %13, 1.000000e+00
br i1 %16, label %17, label %23
; <label>:17 ; preds = %15
%18 = call %dx.types.ResRet.f32 @dx.op.sample.f32(i32 60, %dx.types.Handle %3, %dx.types.Handle %4, float %10, float %11, float undef, float undef, i32 0, i32 0, i32 undef, float undef) ; Sample(srv,sampler,coord0,coord1,coord2,coord3,offset0,offset1,offset2,clamp)
%19 = extractvalue %dx.types.ResRet.f32 %18, 0
%20 = extractvalue %dx.types.ResRet.f32 %18, 1
%21 = extractvalue %dx.types.ResRet.f32 %18, 2
%22 = extractvalue %dx.types.ResRet.f32 %18, 3
br label %175
; <label>:23 ; preds = %15
%24 = fcmp fast oeq float %13, 2.000000e+00
br i1 %24, label %25, label %84
; <label>:25 ; preds = %23
%26 = call float @dx.op.unary.f32(i32 83, float %10) ; DerivCoarseX(value)
%27 = call float @dx.op.unary.f32(i32 83, float %11) ; DerivCoarseX(value)
%28 = call float @dx.op.unary.f32(i32 6, float %26) ; FAbs(value)
%29 = call float @dx.op.unary.f32(i32 6, float %27) ; FAbs(value)
%30 = call float @dx.op.unary.f32(i32 84, float %10) ; DerivCoarseY(value)
%31 = call float @dx.op.unary.f32(i32 84, float %11) ; DerivCoarseY(value)
%32 = call float @dx.op.unary.f32(i32 6, float %30) ; FAbs(value)
%33 = call float @dx.op.unary.f32(i32 6, float %31) ; FAbs(value)
%34 = fadd fast float %32, %28
%35 = fadd fast float %33, %29
%36 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 1) ; CBufferLoadLegacy(handle,regIndex)
%37 = extractvalue %dx.types.CBufRet.f32 %36, 2
%38 = extractvalue %dx.types.CBufRet.f32 %36, 3
%39 = fmul fast float %37, %34
%40 = fmul fast float %38, %35
%41 = call float @dx.op.binary.f32(i32 35, float %39, float 0x3EE4F8B580000000) ; FMax(a,b)
%42 = call float @dx.op.binary.f32(i32 35, float %40, float 0x3EE4F8B580000000) ; FMax(a,b)
%43 = call float @dx.op.binary.f32(i32 36, float %41, float 1.000000e+00) ; FMin(a,b)
%44 = call float @dx.op.binary.f32(i32 36, float %42, float 1.000000e+00) ; FMin(a,b)
%45 = fmul fast float %37, %10
%46 = fmul fast float %38, %11
%47 = fmul fast float %43, 5.000000e-01
%48 = fmul fast float %44, 5.000000e-01
%49 = fsub fast float %45, %47
%50 = fsub fast float %46, %48
%51 = call float @dx.op.unary.f32(i32 22, float %49) ; Frc(value)
%52 = call float @dx.op.unary.f32(i32 22, float %50) ; Frc(value)
%53 = fadd fast float %43, -1.000000e+00
%54 = fadd fast float %53, %51
%55 = fadd fast float %44, -1.000000e+00
%56 = fadd fast float %55, %52
%57 = fdiv fast float %54, %43
%58 = fdiv fast float %56, %44
%59 = call float @dx.op.unary.f32(i32 7, float %57) ; Saturate(value)
%60 = call float @dx.op.unary.f32(i32 7, float %58) ; Saturate(value)
%61 = fmul fast float %59, 2.000000e+00
%62 = fmul fast float %60, 2.000000e+00
%63 = fsub fast float 3.000000e+00, %61
%64 = fsub fast float 3.000000e+00, %62
%65 = fmul fast float %59, %59
%66 = fmul fast float %65, %63
%67 = fmul fast float %60, %60
%68 = fmul fast float %67, %64
%69 = call float @dx.op.unary.f32(i32 27, float %49) ; Round_ni(value)
%70 = call float @dx.op.unary.f32(i32 27, float %50) ; Round_ni(value)
%71 = fadd fast float %69, 5.000000e-01
%72 = fadd fast float %70, 5.000000e-01
%73 = fadd fast float %71, %66
%74 = fadd fast float %72, %68
%75 = extractvalue %dx.types.CBufRet.f32 %36, 0
%76 = extractvalue %dx.types.CBufRet.f32 %36, 1
%77 = fmul fast float %75, %73
%78 = fmul fast float %74, %76
%79 = call %dx.types.ResRet.f32 @dx.op.sampleGrad.f32(i32 63, %dx.types.Handle %3, %dx.types.Handle %4, float %77, float %78, float undef, float undef, i32 0, i32 0, i32 undef, float %26, float %27, float undef, float %30, float %31, float undef, float undef) ; SampleGrad(srv,sampler,coord0,coord1,coord2,coord3,offset0,offset1,offset2,ddx0,ddx1,ddx2,ddy0,ddy1,ddy2,clamp)
%80 = extractvalue %dx.types.ResRet.f32 %79, 0
%81 = extractvalue %dx.types.ResRet.f32 %79, 1
%82 = extractvalue %dx.types.ResRet.f32 %79, 2
%83 = extractvalue %dx.types.ResRet.f32 %79, 3
br label %175
; <label>:84 ; preds = %23
%85 = fcmp fast oeq float %13, 3.000000e+00
br i1 %85, label %86, label %114
; <label>:86 ; preds = %84
%87 = call %dx.types.ResRet.f32 @dx.op.sample.f32(i32 60, %dx.types.Handle %3, %dx.types.Handle %4, float %10, float %11, float undef, float undef, i32 0, i32 0, i32 undef, float undef) ; Sample(srv,sampler,coord0,coord1,coord2,coord3,offset0,offset1,offset2,clamp)
%88 = extractvalue %dx.types.ResRet.f32 %87, 0
%89 = call %dx.types.ResRet.f32 @dx.op.sample.f32(i32 60, %dx.types.Handle %2, %dx.types.Handle %4, float %10, float %11, float undef, float undef, i32 0, i32 0, i32 undef, float undef) ; Sample(srv,sampler,coord0,coord1,coord2,coord3,offset0,offset1,offset2,clamp)
%90 = extractvalue %dx.types.ResRet.f32 %89, 0
%91 = extractvalue %dx.types.ResRet.f32 %89, 1
%92 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 3) ; CBufferLoadLegacy(handle,regIndex)
%93 = extractvalue %dx.types.CBufRet.f32 %92, 0
%94 = extractvalue %dx.types.CBufRet.f32 %92, 1
%95 = extractvalue %dx.types.CBufRet.f32 %92, 2
%96 = fadd fast float %93, %88
%97 = fadd fast float %94, %90
%98 = fadd fast float %95, %91
%99 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 4) ; CBufferLoadLegacy(handle,regIndex)
%100 = extractvalue %dx.types.CBufRet.f32 %99, 0
%101 = extractvalue %dx.types.CBufRet.f32 %99, 1
%102 = extractvalue %dx.types.CBufRet.f32 %99, 2
%103 = call float @dx.op.dot3.f32(i32 55, float %96, float %97, float %98, float %100, float %101, float %102) ; Dot3(ax,ay,az,bx,by,bz)
%104 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 5) ; CBufferLoadLegacy(handle,regIndex)
%105 = extractvalue %dx.types.CBufRet.f32 %104, 0
%106 = extractvalue %dx.types.CBufRet.f32 %104, 1
%107 = extractvalue %dx.types.CBufRet.f32 %104, 2
%108 = call float @dx.op.dot3.f32(i32 55, float %96, float %97, float %98, float %105, float %106, float %107) ; Dot3(ax,ay,az,bx,by,bz)
%109 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 6) ; CBufferLoadLegacy(handle,regIndex)
%110 = extractvalue %dx.types.CBufRet.f32 %109, 0
%111 = extractvalue %dx.types.CBufRet.f32 %109, 1
%112 = extractvalue %dx.types.CBufRet.f32 %109, 2
%113 = call float @dx.op.dot3.f32(i32 55, float %96, float %97, float %98, float %110, float %111, float %112) ; Dot3(ax,ay,az,bx,by,bz)
br label %175
; <label>:114 ; preds = %84
%115 = fcmp fast oeq float %13, 4.000000e+00
br i1 %115, label %116, label %144
; <label>:116 ; preds = %114
%117 = call %dx.types.ResRet.f32 @dx.op.sample.f32(i32 60, %dx.types.Handle %3, %dx.types.Handle %4, float %10, float %11, float undef, float undef, i32 0, i32 0, i32 undef, float undef) ; Sample(srv,sampler,coord0,coord1,coord2,coord3,offset0,offset1,offset2,clamp)
%118 = extractvalue %dx.types.ResRet.f32 %117, 0
%119 = call %dx.types.ResRet.f32 @dx.op.sample.f32(i32 60, %dx.types.Handle %2, %dx.types.Handle %4, float %10, float %11, float undef, float undef, i32 0, i32 0, i32 undef, float undef) ; Sample(srv,sampler,coord0,coord1,coord2,coord3,offset0,offset1,offset2,clamp)
%120 = extractvalue %dx.types.ResRet.f32 %119, 0
%121 = extractvalue %dx.types.ResRet.f32 %119, 1
%122 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 3) ; CBufferLoadLegacy(handle,regIndex)
%123 = extractvalue %dx.types.CBufRet.f32 %122, 0
%124 = extractvalue %dx.types.CBufRet.f32 %122, 1
%125 = extractvalue %dx.types.CBufRet.f32 %122, 2
%126 = fadd fast float %123, %118
%127 = fadd fast float %124, %121
%128 = fadd fast float %125, %120
%129 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 4) ; CBufferLoadLegacy(handle,regIndex)
%130 = extractvalue %dx.types.CBufRet.f32 %129, 0
%131 = extractvalue %dx.types.CBufRet.f32 %129, 1
%132 = extractvalue %dx.types.CBufRet.f32 %129, 2
%133 = call float @dx.op.dot3.f32(i32 55, float %126, float %127, float %128, float %130, float %131, float %132) ; Dot3(ax,ay,az,bx,by,bz)
%134 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 5) ; CBufferLoadLegacy(handle,regIndex)
%135 = extractvalue %dx.types.CBufRet.f32 %134, 0
%136 = extractvalue %dx.types.CBufRet.f32 %134, 1
%137 = extractvalue %dx.types.CBufRet.f32 %134, 2
%138 = call float @dx.op.dot3.f32(i32 55, float %126, float %127, float %128, float %135, float %136, float %137) ; Dot3(ax,ay,az,bx,by,bz)
%139 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 6) ; CBufferLoadLegacy(handle,regIndex)
%140 = extractvalue %dx.types.CBufRet.f32 %139, 0
%141 = extractvalue %dx.types.CBufRet.f32 %139, 1
%142 = extractvalue %dx.types.CBufRet.f32 %139, 2
%143 = call float @dx.op.dot3.f32(i32 55, float %126, float %127, float %128, float %140, float %141, float %142) ; Dot3(ax,ay,az,bx,by,bz)
br label %175
; <label>:144 ; preds = %114
%145 = fcmp fast oeq float %13, 5.000000e+00
br i1 %145, label %146, label %175
; <label>:146 ; preds = %144
%147 = call %dx.types.ResRet.f32 @dx.op.sample.f32(i32 60, %dx.types.Handle %3, %dx.types.Handle %4, float %10, float %11, float undef, float undef, i32 0, i32 0, i32 undef, float undef) ; Sample(srv,sampler,coord0,coord1,coord2,coord3,offset0,offset1,offset2,clamp)
%148 = extractvalue %dx.types.ResRet.f32 %147, 0
%149 = call %dx.types.ResRet.f32 @dx.op.sample.f32(i32 60, %dx.types.Handle %2, %dx.types.Handle %4, float %10, float %11, float undef, float undef, i32 0, i32 0, i32 undef, float undef) ; Sample(srv,sampler,coord0,coord1,coord2,coord3,offset0,offset1,offset2,clamp)
%150 = extractvalue %dx.types.ResRet.f32 %149, 0
%151 = call %dx.types.ResRet.f32 @dx.op.sample.f32(i32 60, %dx.types.Handle %1, %dx.types.Handle %4, float %10, float %11, float undef, float undef, i32 0, i32 0, i32 undef, float undef) ; Sample(srv,sampler,coord0,coord1,coord2,coord3,offset0,offset1,offset2,clamp)
%152 = extractvalue %dx.types.ResRet.f32 %151, 0
%153 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 3) ; CBufferLoadLegacy(handle,regIndex)
%154 = extractvalue %dx.types.CBufRet.f32 %153, 0
%155 = extractvalue %dx.types.CBufRet.f32 %153, 1
%156 = extractvalue %dx.types.CBufRet.f32 %153, 2
%157 = fadd fast float %154, %148
%158 = fadd fast float %155, %150
%159 = fadd fast float %156, %152
%160 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 4) ; CBufferLoadLegacy(handle,regIndex)
%161 = extractvalue %dx.types.CBufRet.f32 %160, 0
%162 = extractvalue %dx.types.CBufRet.f32 %160, 1
%163 = extractvalue %dx.types.CBufRet.f32 %160, 2
%164 = call float @dx.op.dot3.f32(i32 55, float %157, float %158, float %159, float %161, float %162, float %163) ; Dot3(ax,ay,az,bx,by,bz)
%165 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 5) ; CBufferLoadLegacy(handle,regIndex)
%166 = extractvalue %dx.types.CBufRet.f32 %165, 0
%167 = extractvalue %dx.types.CBufRet.f32 %165, 1
%168 = extractvalue %dx.types.CBufRet.f32 %165, 2
%169 = call float @dx.op.dot3.f32(i32 55, float %157, float %158, float %159, float %166, float %167, float %168) ; Dot3(ax,ay,az,bx,by,bz)
%170 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 6) ; CBufferLoadLegacy(handle,regIndex)
%171 = extractvalue %dx.types.CBufRet.f32 %170, 0
%172 = extractvalue %dx.types.CBufRet.f32 %170, 1
%173 = extractvalue %dx.types.CBufRet.f32 %170, 2
%174 = call float @dx.op.dot3.f32(i32 55, float %157, float %158, float %159, float %171, float %172, float %173) ; Dot3(ax,ay,az,bx,by,bz)
br label %175
; <label>:175 ; preds = %146, %144, %116, %86, %25, %17, %0
%176 = phi float [ %19, %17 ], [ %80, %25 ], [ %103, %86 ], [ %133, %116 ], [ %164, %146 ], [ 1.000000e+00, %0 ], [ 1.000000e+00, %144 ]
%177 = phi float [ %20, %17 ], [ %81, %25 ], [ %108, %86 ], [ %138, %116 ], [ %169, %146 ], [ 1.000000e+00, %0 ], [ 0.000000e+00, %144 ]
%178 = phi float [ %21, %17 ], [ %82, %25 ], [ %113, %86 ], [ %143, %116 ], [ %174, %146 ], [ 1.000000e+00, %0 ], [ 0.000000e+00, %144 ]
%179 = phi float [ %22, %17 ], [ %83, %25 ], [ 1.000000e+00, %86 ], [ 1.000000e+00, %116 ], [ 1.000000e+00, %146 ], [ 1.000000e+00, %0 ], [ 1.000000e+00, %144 ]
%180 = extractvalue %dx.types.CBufRet.f32 %12, 2
%181 = fcmp fast oeq float %180, 3.000000e+00
br i1 %181, label %182, label %230
; <label>:182 ; preds = %175
%183 = call float @dx.op.unary.f32(i32 6, float %176) ; FAbs(value)
%184 = call float @dx.op.unary.f32(i32 6, float %177) ; FAbs(value)
%185 = call float @dx.op.unary.f32(i32 6, float %178) ; FAbs(value)
%186 = call float @dx.op.unary.f32(i32 23, float %183) ; Log(value)
%187 = call float @dx.op.unary.f32(i32 23, float %184) ; Log(value)
%188 = call float @dx.op.unary.f32(i32 23, float %185) ; Log(value)
%189 = fmul fast float %186, 0x3F89F9B580000000
%190 = fmul fast float %187, 0x3F89F9B580000000
%191 = fmul fast float %188, 0x3F89F9B580000000
%192 = call float @dx.op.unary.f32(i32 21, float %189) ; Exp(value)
%193 = call float @dx.op.unary.f32(i32 21, float %190) ; Exp(value)
%194 = call float @dx.op.unary.f32(i32 21, float %191) ; Exp(value)
%195 = fadd fast float %192, -8.359375e-01
%196 = fadd fast float %193, -8.359375e-01
%197 = fadd fast float %194, -8.359375e-01
%198 = call float @dx.op.binary.f32(i32 35, float %195, float 0.000000e+00) ; FMax(a,b)
%199 = call float @dx.op.binary.f32(i32 35, float %196, float 0.000000e+00) ; FMax(a,b)
%200 = call float @dx.op.binary.f32(i32 35, float %197, float 0.000000e+00) ; FMax(a,b)
%201 = fmul fast float %192, 1.868750e+01
%202 = fmul fast float %193, 1.868750e+01
%203 = fmul fast float %194, 1.868750e+01
%204 = fsub fast float 0x4032DA0000000000, %201
%205 = fsub fast float 0x4032DA0000000000, %202
%206 = fsub fast float 0x4032DA0000000000, %203
%207 = fdiv fast float %198, %204
%208 = fdiv fast float %199, %205
%209 = fdiv fast float %200, %206
%210 = call float @dx.op.unary.f32(i32 6, float %207) ; FAbs(value)
%211 = call float @dx.op.unary.f32(i32 6, float %208) ; FAbs(value)
%212 = call float @dx.op.unary.f32(i32 6, float %209) ; FAbs(value)
%213 = call float @dx.op.unary.f32(i32 23, float %210) ; Log(value)
%214 = call float @dx.op.unary.f32(i32 23, float %211) ; Log(value)
%215 = call float @dx.op.unary.f32(i32 23, float %212) ; Log(value)
%216 = fmul fast float %213, 0x40191C0D60000000
%217 = fmul fast float %214, 0x40191C0D60000000
%218 = fmul fast float %215, 0x40191C0D60000000
%219 = call float @dx.op.unary.f32(i32 21, float %216) ; Exp(value)
%220 = call float @dx.op.unary.f32(i32 21, float %217) ; Exp(value)
%221 = call float @dx.op.unary.f32(i32 21, float %218) ; Exp(value)
%222 = fmul fast float %219, 1.000000e+04
%223 = fmul fast float %220, 1.000000e+04
%224 = fmul fast float %221, 1.000000e+04
%225 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 2) ; CBufferLoadLegacy(handle,regIndex)
%226 = extractvalue %dx.types.CBufRet.f32 %225, 3
%227 = fdiv fast float %222, %226
%228 = fdiv fast float %223, %226
%229 = fdiv fast float %224, %226
br label %230
; <label>:230 ; preds = %182, %175
%231 = phi float [ %227, %182 ], [ %176, %175 ]
%232 = phi float [ %228, %182 ], [ %177, %175 ]
%233 = phi float [ %229, %182 ], [ %178, %175 ]
%234 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %5, i32 2) ; CBufferLoadLegacy(handle,regIndex)
%235 = extractvalue %dx.types.CBufRet.f32 %234, 0
%236 = fcmp fast une float %235, 0.000000e+00
br i1 %236, label %237, label %290
; <label>:237 ; preds = %230
%238 = fcmp fast oeq float %235, 1.000000e+00
br i1 %238, label %239, label %244
; <label>:239 ; preds = %237
%240 = extractvalue %dx.types.CBufRet.f32 %234, 1
%241 = fmul fast float %240, %231
%242 = fmul fast float %240, %232
%243 = fmul fast float %240, %233
br label %290
; <label>:244 ; preds = %237
%245 = fcmp fast oeq float %235, 2.000000e+00
br i1 %245, label %246, label %290
; <label>:246 ; preds = %244
%247 = fcmp fast oeq float %180, 2.000000e+00
br i1 %247, label %248, label %258
; <label>:248 ; preds = %246
%249 = fmul fast float %231, 0x3FE413B180000000
%250 = call float @dx.op.tertiary.f32(i32 46, float 0x3FD512F900000000, float %232, float %249) ; FMad(a,b,c)
%251 = call float @dx.op.tertiary.f32(i32 46, float 0x3FA62D1F20000000, float %233, float %250) ; FMad(a,b,c)
%252 = fmul fast float %231, 0x3FB1B05740000000
%253 = call float @dx.op.tertiary.f32(i32 46, float 0x3FED6CE140000000, float %232, float %252) ; FMad(a,b,c)
%254 = call float @dx.op.tertiary.f32(i32 46, float 0x3F8744F5E0000000, float %233, float %253) ; FMad(a,b,c)
%255 = fmul fast float %231, 0x3F90C8CD60000000
%256 = call float @dx.op.tertiary.f32(i32 46, float 0x3FB6880520000000, float %232, float %255) ; FMad(a,b,c)
%257 = call float @dx.op.tertiary.f32(i32 46, float 0x3FECA8B6E0000000, float %233, float %256) ; FMad(a,b,c)
br label %258
; <label>:258 ; preds = %248, %246
%259 = phi float [ %251, %248 ], [ %231, %246 ]
%260 = phi float [ %254, %248 ], [ %232, %246 ]
%261 = phi float [ %257, %248 ], [ %233, %246 ]
%262 = call float @dx.op.binary.f32(i32 35, float %260, float %261) ; FMax(a,b)
%263 = call float @dx.op.binary.f32(i32 35, float %259, float %262) ; FMax(a,b)
%264 = fcmp fast ogt float %263, 0.000000e+00
br i1 %264, label %265, label %276
; <label>:265 ; preds = %258
%266 = extractvalue %dx.types.CBufRet.f32 %234, 1
%267 = fmul fast float %266, %263
%268 = fadd fast float %267, 1.000000e+00
%269 = extractvalue %dx.types.CBufRet.f32 %234, 2
%270 = fmul fast float %269, %263
%271 = fadd fast float %270, 1.000000e+00
%272 = fdiv fast float %268, %271
%273 = fmul fast float %272, %259
%274 = fmul fast float %272, %260
%275 = fmul fast float %272, %261
br label %276
; <label>:276 ; preds = %265, %258
%277 = phi float [ %273, %265 ], [ %259, %258 ]
%278 = phi float [ %274, %265 ], [ %260, %258 ]
%279 = phi float [ %275, %265 ], [ %261, %258 ]
br i1 %247, label %280, label %290
; <label>:280 ; preds = %276
%281 = fmul fast float %277, 0x3FFA916440000000
%282 = call float @dx.op.tertiary.f32(i32 46, float 0xBFE2CE1400000000, float %278, float %281) ; FMad(a,b,c)
%283 = call float @dx.op.tertiary.f32(i32 46, float 0xBFB2A5A460000000, float %279, float %282) ; FMad(a,b,c)
%284 = fmul fast float %277, 0xBFBFE24FE0000000
%285 = call float @dx.op.tertiary.f32(i32 46, float 0x3FF2205680000000, float %278, float %284) ; FMad(a,b,c)
%286 = call float @dx.op.tertiary.f32(i32 46, float 0xBF8118C1A0000000, float %279, float %285) ; FMad(a,b,c)
%287 = fmul fast float %277, 0xBF9296F660000000
%288 = call float @dx.op.tertiary.f32(i32 46, float 0xBFB9C0B9A0000000, float %278, float %287) ; FMad(a,b,c)
%289 = call float @dx.op.tertiary.f32(i32 46, float 0x3FF1E66780000000, float %279, float %288) ; FMad(a,b,c)
br label %290
; <label>:290 ; preds = %280, %276, %244, %239, %230
%291 = phi float [ %231, %230 ], [ %241, %239 ], [ %283, %280 ], [ %277, %276 ], [ %231, %244 ]
%292 = phi float [ %232, %230 ], [ %242, %239 ], [ %286, %280 ], [ %278, %276 ], [ %232, %244 ]
%293 = phi float [ %233, %230 ], [ %243, %239 ], [ %289, %280 ], [ %279, %276 ], [ %233, %244 ]
%294 = fcmp fast oeq float %180, 1.000000e+00
br i1 %294, label %295, label %341
; <label>:295 ; preds = %290
%296 = extractvalue %dx.types.CBufRet.f32 %12, 0
%297 = fcmp fast une float %296, 0.000000e+00
br i1 %297, label %298, label %333
; <label>:298 ; preds = %295
%299 = fcmp fast ugt float %291, 0x3FA4B5DCC0000000
br i1 %299, label %302, label %300
; <label>:300 ; preds = %298
%301 = fmul fast float %291, 0x3FB3D07220000000
br label %309
; <label>:302 ; preds = %298
%303 = fadd fast float %291, 0x3FAC28F5C0000000
%304 = call float @dx.op.unary.f32(i32 6, float %303) ; FAbs(value)
%305 = fmul fast float %304, 0x3FEE54EDE0000000
%306 = call float @dx.op.unary.f32(i32 23, float %305) ; Log(value)
%307 = fmul fast float %306, 0x4003333340000000
%308 = call float @dx.op.unary.f32(i32 21, float %307) ; Exp(value)
br label %309
; <label>:309 ; preds = %302, %300
%310 = phi float [ %301, %300 ], [ %308, %302 ]
%311 = fcmp fast ugt float %292, 0x3FA4B5DCC0000000
br i1 %311, label %314, label %312
; <label>:312 ; preds = %309
%313 = fmul fast float %292, 0x3FB3D07220000000
br label %321
; <label>:314 ; preds = %309
%315 = fadd fast float %292, 0x3FAC28F5C0000000
%316 = call float @dx.op.unary.f32(i32 6, float %315) ; FAbs(value)
%317 = fmul fast float %316, 0x3FEE54EDE0000000
%318 = call float @dx.op.unary.f32(i32 23, float %317) ; Log(value)
%319 = fmul fast float %318, 0x4003333340000000
%320 = call float @dx.op.unary.f32(i32 21, float %319) ; Exp(value)
br label %321
; <label>:321 ; preds = %314, %312
%322 = phi float [ %313, %312 ], [ %320, %314 ]
%323 = fcmp fast ugt float %293, 0x3FA4B5DCC0000000
br i1 %323, label %326, label %324
; <label>:324 ; preds = %321
%325 = fmul fast float %293, 0x3FB3D07220000000
br label %333
; <label>:326 ; preds = %321
%327 = fadd fast float %293, 0x3FAC28F5C0000000
%328 = call float @dx.op.unary.f32(i32 6, float %327) ; FAbs(value)
%329 = fmul fast float %328, 0x3FEE54EDE0000000
%330 = call float @dx.op.unary.f32(i32 23, float %329) ; Log(value)
%331 = fmul fast float %330, 0x4003333340000000
%332 = call float @dx.op.unary.f32(i32 21, float %331) ; Exp(value)
br label %333
; <label>:333 ; preds = %326, %324, %295
%334 = phi float [ %291, %295 ], [ %310, %326 ], [ %310, %324 ]
%335 = phi float [ %292, %295 ], [ %322, %326 ], [ %322, %324 ]
%336 = phi float [ %293, %295 ], [ %332, %326 ], [ %325, %324 ]
%337 = extractvalue %dx.types.CBufRet.f32 %12, 3
%338 = fmul fast float %337, %334
%339 = fmul fast float %337, %335
%340 = fmul fast float %337, %336
br label %450
; <label>:341 ; preds = %290
%342 = fcmp fast oeq float %180, 2.000000e+00
%343 = extractvalue %dx.types.CBufRet.f32 %12, 3
br i1 %342, label %344, label %390
; <label>:344 ; preds = %341
%345 = fmul fast float %343, %291
%346 = fmul fast float %343, %292
%347 = fmul fast float %343, %293
%348 = extractvalue %dx.types.CBufRet.f32 %12, 0
%349 = fcmp fast une float %348, 0.000000e+00
br i1 %349, label %450, label %350
; <label>:350 ; preds = %344
%351 = fcmp fast ugt float %345, 0x3F69A5C380000000
br i1 %351, label %354, label %352
; <label>:352 ; preds = %350
%353 = fmul fast float %345, 0x4029D70A40000000
br label %361
; <label>:354 ; preds = %350
%355 = call float @dx.op.unary.f32(i32 6, float %345) ; FAbs(value)
%356 = call float @dx.op.unary.f32(i32 23, float %355) ; Log(value)
%357 = fmul fast float %356, 0x3FDAAAAAA0000000
%358 = call float @dx.op.unary.f32(i32 21, float %357) ; Exp(value)
%359 = fmul fast float %358, 0x3FF0E147A0000000
%360 = fadd fast float %359, 0xBFAC28F5C0000000
br label %361
; <label>:361 ; preds = %354, %352
%362 = phi float [ %353, %352 ], [ %360, %354 ]
%363 = fcmp fast ugt float %346, 0x3F69A5C380000000
br i1 %363, label %366, label %364
; <label>:364 ; preds = %361
%365 = fmul fast float %346, 0x4029D70A40000000
br label %373
; <label>:366 ; preds = %361
%367 = call float @dx.op.unary.f32(i32 6, float %346) ; FAbs(value)
%368 = call float @dx.op.unary.f32(i32 23, float %367) ; Log(value)
%369 = fmul fast float %368, 0x3FDAAAAAA0000000
%370 = call float @dx.op.unary.f32(i32 21, float %369) ; Exp(value)
%371 = fmul fast float %370, 0x3FF0E147A0000000
%372 = fadd fast float %371, 0xBFAC28F5C0000000
br label %373
; <label>:373 ; preds = %366, %364
%374 = phi float [ %365, %364 ], [ %372, %366 ]
%375 = fcmp fast ugt float %347, 0x3F69A5C380000000
br i1 %375, label %378, label %376
; <label>:376 ; preds = %373
%377 = fmul fast float %347, 0x4029D70A40000000
br label %385
; <label>:378 ; preds = %373
%379 = call float @dx.op.unary.f32(i32 6, float %347) ; FAbs(value)
%380 = call float @dx.op.unary.f32(i32 23, float %379) ; Log(value)
%381 = fmul fast float %380, 0x3FDAAAAAA0000000
%382 = call float @dx.op.unary.f32(i32 21, float %381) ; Exp(value)
%383 = fmul fast float %382, 0x3FF0E147A0000000
%384 = fadd fast float %383, 0xBFAC28F5C0000000
br label %385
; <label>:385 ; preds = %378, %376
%386 = phi float [ %377, %376 ], [ %384, %378 ]
%387 = call float @dx.op.unary.f32(i32 7, float %362) ; Saturate(value)
%388 = call float @dx.op.unary.f32(i32 7, float %374) ; Saturate(value)
%389 = call float @dx.op.unary.f32(i32 7, float %386) ; Saturate(value)
br label %450
; <label>:390 ; preds = %341
br i1 %181, label %391, label %446
; <label>:391 ; preds = %390
%392 = fmul fast float %291, 0x3FFA916440000000
%393 = call float @dx.op.tertiary.f32(i32 46, float 0xBFE2CE1400000000, float %292, float %392) ; FMad(a,b,c)
%394 = call float @dx.op.tertiary.f32(i32 46, float 0xBFB2A5A460000000, float %293, float %393) ; FMad(a,b,c)
%395 = fmul fast float %291, 0xBFBFE24FE0000000
%396 = call float @dx.op.tertiary.f32(i32 46, float 0x3FF2205680000000, float %292, float %395) ; FMad(a,b,c)
%397 = call float @dx.op.tertiary.f32(i32 46, float 0xBF8118C1A0000000, float %293, float %396) ; FMad(a,b,c)
%398 = fmul fast float %291, 0xBF9296F660000000
%399 = call float @dx.op.tertiary.f32(i32 46, float 0xBFB9C0B9A0000000, float %292, float %398) ; FMad(a,b,c)
%400 = call float @dx.op.tertiary.f32(i32 46, float 0x3FF1E66780000000, float %293, float %399) ; FMad(a,b,c)
%401 = fmul fast float %343, %394
%402 = fmul fast float %343, %397
%403 = fmul fast float %343, %400
%404 = extractvalue %dx.types.CBufRet.f32 %12, 0
%405 = fcmp fast une float %404, 0.000000e+00
br i1 %405, label %450, label %406
; <label>:406 ; preds = %391
%407 = fcmp fast ugt float %401, 0x3F69A5C380000000
br i1 %407, label %410, label %408
; <label>:408 ; preds = %406
%409 = fmul fast float %401, 0x4029D70A40000000
br label %417
; <label>:410 ; preds = %406
%411 = call float @dx.op.unary.f32(i32 6, float %401) ; FAbs(value)
%412 = call float @dx.op.unary.f32(i32 23, float %411) ; Log(value)
%413 = fmul fast float %412, 0x3FDAAAAAA0000000
%414 = call float @dx.op.unary.f32(i32 21, float %413) ; Exp(value)
%415 = fmul fast float %414, 0x3FF0E147A0000000
%416 = fadd fast float %415, 0xBFAC28F5C0000000
br label %417
; <label>:417 ; preds = %410, %408
%418 = phi float [ %409, %408 ], [ %416, %410 ]
%419 = fcmp fast ugt float %402, 0x3F69A5C380000000
br i1 %419, label %422, label %420
; <label>:420 ; preds = %417
%421 = fmul fast float %402, 0x4029D70A40000000
br label %429
; <label>:422 ; preds = %417
%423 = call float @dx.op.unary.f32(i32 6, float %402) ; FAbs(value)
%424 = call float @dx.op.unary.f32(i32 23, float %423) ; Log(value)
%425 = fmul fast float %424, 0x3FDAAAAAA0000000
%426 = call float @dx.op.unary.f32(i32 21, float %425) ; Exp(value)
%427 = fmul fast float %426, 0x3FF0E147A0000000
%428 = fadd fast float %427, 0xBFAC28F5C0000000
br label %429
; <label>:429 ; preds = %422, %420
%430 = phi float [ %421, %420 ], [ %428, %422 ]
%431 = fcmp fast ugt float %403, 0x3F69A5C380000000
br i1 %431, label %434, label %432
; <label>:432 ; preds = %429
%433 = fmul fast float %403, 0x4029D70A40000000
br label %441
; <label>:434 ; preds = %429
%435 = call float @dx.op.unary.f32(i32 6, float %403) ; FAbs(value)
%436 = call float @dx.op.unary.f32(i32 23, float %435) ; Log(value)
%437 = fmul fast float %436, 0x3FDAAAAAA0000000
%438 = call float @dx.op.unary.f32(i32 21, float %437) ; Exp(value)
%439 = fmul fast float %438, 0x3FF0E147A0000000
%440 = fadd fast float %439, 0xBFAC28F5C0000000
br label %441
; <label>:441 ; preds = %434, %432
%442 = phi float [ %433, %432 ], [ %440, %434 ]
%443 = call float @dx.op.unary.f32(i32 7, float %418) ; Saturate(value)
%444 = call float @dx.op.unary.f32(i32 7, float %430) ; Saturate(value)
%445 = call float @dx.op.unary.f32(i32 7, float %442) ; Saturate(value)
br label %450
; <label>:446 ; preds = %390
%447 = fmul fast float %343, %291
%448 = fmul fast float %343, %292
%449 = fmul fast float %343, %293
br label %450
; <label>:450 ; preds = %446, %441, %391, %385, %344, %333
%451 = phi float [ %338, %333 ], [ %447, %446 ], [ %345, %344 ], [ %387, %385 ], [ %401, %391 ], [ %443, %441 ]
%452 = phi float [ %339, %333 ], [ %448, %446 ], [ %346, %344 ], [ %388, %385 ], [ %402, %391 ], [ %444, %441 ]
%453 = phi float [ %340, %333 ], [ %449, %446 ], [ %347, %344 ], [ %389, %385 ], [ %403, %391 ], [ %445, %441 ]
%454 = fmul fast float %451, %6
%455 = fmul fast float %452, %7
%456 = fmul fast float %453, %8
%457 = fmul fast float %179, %9
call void @dx.op.storeOutput.f32(i32 5, i32 0, i32 0, i8 0, float %454) ; StoreOutput(outputSigId,rowIndex,colIndex,value)
call void @dx.op.storeOutput.f32(i32 5, i32 0, i32 0, i8 1, float %455) ; StoreOutput(outputSigId,rowIndex,colIndex,value)
call void @dx.op.storeOutput.f32(i32 5, i32 0, i32 0, i8 2, float %456) ; StoreOutput(outputSigId,rowIndex,colIndex,value)
call void @dx.op.storeOutput.f32(i32 5, i32 0, i32 0, i8 3, float %457) ; StoreOutput(outputSigId,rowIndex,colIndex,value)
ret void
}
; Function Attrs: nounwind readnone
declare float @dx.op.loadInput.f32(i32, i32, i32, i8, i32) #0
; Function Attrs: nounwind
declare void @dx.op.storeOutput.f32(i32, i32, i32, i8, float) #1
; Function Attrs: nounwind readonly
declare %dx.types.ResRet.f32 @dx.op.sample.f32(i32, %dx.types.Handle, %dx.types.Handle, float, float, float, float, i32, i32, i32, float) #2
; Function Attrs: nounwind readnone
declare float @dx.op.unary.f32(i32, float) #0
; Function Attrs: nounwind readnone
declare float @dx.op.binary.f32(i32, float, float) #0
; Function Attrs: nounwind readonly
declare %dx.types.ResRet.f32 @dx.op.sampleGrad.f32(i32, %dx.types.Handle, %dx.types.Handle, float, float, float, float, i32, i32, i32, float, float, float, float, float, float, float) #2
; Function Attrs: nounwind readnone
declare float @dx.op.dot3.f32(i32, float, float, float, float, float, float) #0
; Function Attrs: nounwind readonly
declare %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32, %dx.types.Handle, i32) #2
; Function Attrs: nounwind readnone
declare float @dx.op.tertiary.f32(i32, float, float, float) #0
; Function Attrs: nounwind readonly
declare %dx.types.Handle @dx.op.createHandle(i32, i8, i32, i32, i1) #2
attributes #0 = { nounwind readnone }
attributes #1 = { nounwind }
attributes #2 = { nounwind readonly }
!llvm.ident = !{!0}
!dx.version = !{!1}
!dx.valver = !{!2}
!dx.shaderModel = !{!3}
!dx.resources = !{!4}
!dx.viewIdState = !{!14}
!dx.entryPoints = !{!15}
!0 = !{!"dxcoob 1.7.2308.16 (52da17e29)"}
!1 = !{i32 1, i32 0}
!2 = !{i32 1, i32 7}
!3 = !{!"ps", i32 6, i32 0}
!4 = !{!5, null, !10, !12}
!5 = !{!6, !8, !9}
!6 = !{i32 0, %"class.Texture2D<vector<float, 4> >"* undef, !"", i32 0, i32 0, i32 1, i32 2, i32 0, !7}
!7 = !{i32 0, i32 9}
!8 = !{i32 1, %"class.Texture2D<vector<float, 4> >"* undef, !"", i32 0, i32 1, i32 1, i32 2, i32 0, !7}
!9 = !{i32 2, %"class.Texture2D<vector<float, 4> >"* undef, !"", i32 0, i32 2, i32 1, i32 2, i32 0, !7}
!10 = !{!11}
!11 = !{i32 0, %Constants* undef, !"", i32 0, i32 1, i32 1, i32 112, null}
!12 = !{!13}
!13 = !{i32 0, %struct.SamplerState* undef, !"", i32 0, i32 0, i32 1, i32 0, null}
!14 = !{[14 x i32] [i32 12, i32 4, i32 0, i32 0, i32 0, i32 0, i32 15, i32 15, i32 0, i32 0, i32 1, i32 2, i32 4, i32 8]}
!15 = !{void ()* @main, !"main", !16, !4, null}
!16 = !{!17, !24, null}
!17 = !{!18, !20, !22}
!18 = !{i32 0, !"SV_Position", i8 9, i8 3, !19, i8 4, i32 1, i8 4, i32 0, i8 0, null}
!19 = !{i32 0}
!20 = !{i32 1, !"TEXCOORD", i8 9, i8 0, !19, i8 2, i32 1, i8 2, i32 1, i8 0, !21}
!21 = !{i32 3, i32 3}
!22 = !{i32 2, !"COLOR", i8 9, i8 0, !19, i8 2, i32 1, i8 4, i32 2, i8 0, !23}
!23 = !{i32 3, i32 15}
!24 = !{!25}
!25 = !{i32 0, !"SV_Target", i8 9, i8 16, !19, i8 0, i32 1, i8 4, i32 0, i8 0, !23}
#endif
const unsigned char g_main[] = {
0x44, 0x58, 0x42, 0x43, 0x7a, 0x3f, 0xbb, 0x04, 0x7c, 0x42, 0xa1, 0xc2,
0x86, 0xb0, 0xe6, 0xd1, 0xf2, 0x15, 0xf6, 0x3a, 0x01, 0x00, 0x00, 0x00,
0x24, 0x23, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00,
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};