763 lines
35 KiB
Markdown
763 lines
35 KiB
Markdown
# L4 Software Cache Design Specification
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> Project: StgSharp
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> Author: Nitload
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> Version: Draft v0.3
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> Date: 2026-03-10
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---
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## 1. Purpose
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### 1.1 Problem Background
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StgSharp's matrix computation system is migrating from a "single global context table" to a
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"per-thread context" architecture to adapt to the scheduling characteristics of hybrid-architecture
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CPUs (e.g., Intel P-Core / E-Core). After the migration, each thread independently holds its own
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computation context, but matrix data may still be allocated by the HLSF allocator or global
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`malloc` on a remote NUMA node, resulting in significantly increased cross-node access latency.
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At the same time, in matrix multiplication (FMA), the core row data of matrix A in the
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checkerboard-shaped kernel grid layout must be repacked (Packed) into a micro-kernel-friendly
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contiguous arrangement. In libraries such as OpenBLAS, this Pack operation is re-executed on
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every tile switch, whereas L4 can cache the Pack results to avoid repeated reordering.
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Additionally, the segmented accumulation (segment) of matrix multiplication requires storing
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intermediate partial sums locally to avoid cross-NUMA writes to the target matrix on every
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segment. L4 can serve as a local accumulation buffer for partial sums, writing them back in a
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single operation after all segments complete locally.
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### 1.2 Solution
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The L4 cache is a purely software-implemented **data caching layer** logically positioned
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between the CPU hardware caches (L1/L2/L3) and main memory. Its core responsibilities:
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1. **Pack result caching**: Cache the repack results of FMA core rows in matrix A to avoid repeated Pack operations
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2. **NUMA migration cache**: Migrate data from remote NUMA nodes to local memory and cache it, eliminating cross-node latency
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3. **Segment accumulation buffer**: Temporarily store partial sums from FMA segmented computation to reduce remote write operations
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4. **PLU intermediate data buffer**: Provide a local contiguous workspace for PLU decomposition
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### 1.3 Design Goals
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- Provide NUMA-friendly local data access for per-thread matrix computation contexts
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- Fixed capacity (64 MB), no runtime expansion, deterministic latency
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- Transparent pointer redirection: upper-layer code queries via original pointers; L4 returns local cache pointers
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- Cache eviction policy based on **RRPV mask + windowed OPT prediction**
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- Support both **StreamTransparent** and **CacheBuffer** working modes
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- Support **writable cache lines** that invoke registered callback functions for pre-processing and write-back upon eviction or explicit flush
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---
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## 2. Overall Architecture
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### 2.1 Three-Component Model
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```
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┌���─────────────────────────────────────────────────────────────────┐
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│ L4 │
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│ │
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│ ┌──────────────┐ ┌────────────────────┐ ┌──────────────────┐ │
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│ │ CacheLine │ │ L4 Core │ │ Predictor │ │
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│ │ Handle │ │ Cache │ │ Prefetch │ │
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│ │ │ │ │ │ Predictor │ │
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│ │ • local addr │ │ • Swiss Table │ │ • 2048-entry buf │ │
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│ │ • ref count │ │ • Slab Allocator │ │ • threshold 1024 │ │
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│ │ • Dispose │ │ • RRPV mask │ │ • windowed OPT │ │
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│ │ drops ref │ │ • SIMD eviction │ │ • active key set │ │
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│ │ │ │ • writeback mgmt │ │ │ │
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│ └──────────────┘ └────────────────────┘ └──────────────────┘ │
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│ │
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└──────────────────────────────────────────────────────────────────┘
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```
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### 2.2 Data Access Path
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```
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Compute thread accessing data:
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┌─────────────────────────────────────────────────────────┐
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│ Read-only path: L4.Map(originKey) │
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│ ├─ StreamTransparent + no repack needed? │
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│ │ └─ Yes → return original pointer directly │
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│ │ (zero overhead) │
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│ │ │
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│ └─ CacheBuffer mode │
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│ ├─ Swiss Table lookup (2.6ns, lock-free) │
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│ ├─ Hit → update RRPV=0, return CacheLine handle │
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│ └─ Miss → SpinWait for Predictor prefetch │
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├─────────────────────────────────────────────────────────┤
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│ Writable path: L4.MapWritable(originKey, preprocess, writeback) │
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│ ├─ Hit → return existing partial sum cache line │
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│ └─ Miss → allocate zero-initialized cache line, │
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│ register writeback callbacks │
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│ cache line marked dirty (dirty=1) │
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│ eviction invokes preprocess + writeback │
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├─────────────────────────────────────────────────────────┤
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│ After computation: │
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│ 3. CacheLine.Dispose() (refCount--) │
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│ 4. L4.StepComplete() │
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│ ├─ Predictor.AdvanceExecutionPoint() │
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│ └─ Predictor.NeedsPrefetch? │
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│ └─ Yes → CAS-acquire lock, execute prefetch │
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└─────────────────────────────────────────────────────────┘
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```
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### 2.3 Key Parameters
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| Parameter | Value | Description |
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|------------------------|--------------------------|------------------------------------------------------|
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| Total cache capacity | 64 MB | Per-NUMA-node contiguous memory |
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| Cache line size | 8192 Bytes | = 64 × `double MAT_KERNEL` |
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| Cache line count | 8192 | 64MB / 8192B |
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| Mapping table type | Swiss Table | 1024 buckets × 16 slots, SIMD-accelerated |
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| Cache line pool | Slab Allocator | Non-concurrent, fixed capacity, no auto-expansion |
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| Eviction policy | RRPV mask + windowed OPT | SoA layout + SSE2 batch scan |
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| Prefetch policy | Predictor windowed OPT | 2048-entry buffer, 1024-step lookahead |
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| Writeback policy | Callback-driven | Invokes registered callbacks on dirty eviction/flush |
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---
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## 3. Key Components
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### 3.1 Swiss Table (Pointer Mapping Table)
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**Responsibility**: Maintains the `original pointer → cache pointer` mapping.
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- Key: original pointer `nint`, pointing to data allocated by HLSF/malloc on a remote node
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- Value: cache pointer `nint`, pointing to locally Slab-allocated cache line
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- Hash: hardware `CRC32C` instruction on the 64-bit pointer
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- Low 10 bits → bucket index (1024 buckets)
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- Bits 10-16 → H2 control byte (used for SIMD pre-filtering)
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- Scan: SSE2 `pmovmskb` instruction for parallel comparison of 16 control bytes
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- Tombstone mechanism: deleted entries set ctrl to `0xFE`, preserving probe chain integrity
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- Capacity: 1024 × 16 = 16,384 mappings, significantly larger than total cache line count (8192 lines),
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ensuring extremely low hash collision rate
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**Measured Performance** (Ryzen 7 6800H, .NET 8, BenchmarkDotNet):
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| Operation | Swiss Table | Dictionary | Speedup |
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|--------------------------|-------------|-------------|---------|
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| Zipfian Lookup (8192×) | 20.0 μs | 76.1 μs | 3.8× |
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| Uniform Lookup (8192×) | 18.6 μs | 50.6 μs | 2.7× |
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| Insert (4096 entries) | 18.5 μs | 46.5 μs | 2.5× |
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| SteadyState (4096 ops) | 25.3 μs | 68.3 μs | 2.7× |
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Single lookup latency ≈ 2.6 ns, GC allocation = 0.
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### 3.2 Slab Allocator (Cache Line Pool)
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**Responsibility**: Manages allocation and reclamation of fixed-size (8192B) cache lines.
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- Mode: **Non-concurrent, fixed capacity** (`FixedSlabAllocator<T>` mode),
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reusing the existing `SlabAllocator.FromBuffer<T>()` interface
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- No auto-expansion: capacity is fixed at initialization (64MB / 8192B = 8192 lines);
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allocation failure triggers eviction rather than expansion
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- Allocation complexity: O(1), pops from free stack
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- Reclamation complexity: O(1), pushes back to free stack
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- Alignment: all cache lines are 64B aligned, ensuring no cross-hardware-cache-line boundaries
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### 3.3 Eviction Metadata (SoA Layout + RRPV Mask + Writeback Callbacks)
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**Responsibility**: Tracks per-cache-line reference state, heat, and writeback information to determine eviction priority.
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Replaces the four-level circular linked list from v0.1 with parallel arrays in Structure-of-Arrays layout:
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```
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SoA Layout — Parallel Arrays
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_refFlags[i] : byte Reference count snapshot (0=free, non-zero=held)
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_evictionFlags[i] : byte dirty(1bit) + RRPV(2bit) + costClass(1bit)
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_originKeys[i] : nuint Original pointer (reverse-deregisters Swiss Table entry on eviction)
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_preprocess[i] : nint Writeback pre-processing function pointer (called before dirty eviction)
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_writeback[i] : nint Writeback function pointer (called during dirty eviction)
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_callbackCtx[i] : nuint Callback context (passed to preprocess/writeback)
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```
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**Eviction Flag Bit Layout** (`_evictionFlags[i]`):
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The RRPV array uses byte storage for each cache line's usage state; the low 2 bits encode the RRPV value.
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**RRPV Semantics**:
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| RRPV | Meaning | Eviction Priority |
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|------|---------------------------------|---------------------------|
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| 0 | Will be re-accessed very soon | Lowest (do not evict) |
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| 1 | Will be accessed shortly | Low |
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| 2 | Will be accessed in a while | Medium |
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| 3 | May never be accessed again | Highest (evict first) |
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**RRPV Update Events**:
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| Event | Operation | Description |
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|--------------------|---------------------------------|------------------------------------------------------|
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| Load (insert) | RRPV = 0 | Freshly loaded data will be used soon |
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| Hit | `_evictionFlags[i] = 0` | Bits 1-2 cleared, RRPV reset to 0 |
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| Eviction scan | Find lines with RRPV=3 to evict | If none found, increment all RRPV +1 (aging) |
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**Advantages over the v0.1 four-level circular linked list**:
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| Comparison | v0.1 Circular List | v0.3 RRPV Mask + Callbacks |
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|----------------------|-------------------------------------|--------------------------------------|
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| Data structure | 4 doubly-linked lists + next ptrs | Byte array + function pointer arrays |
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| Warm-up operation | Unlink + relink (4 pointer writes) | `+= 1` (1-byte write) |
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| Aging operation | Per-node list migration | SIMD batch +1 (16 entries/cycle) |
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| Eviction scan | Iterate list head (pointer chasing) | SIMD pattern matching (16/cycle) |
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| Cache friendliness | Poor (pointer chasing) | Good (contiguous memory scan) |
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| Reference protection | None | Lines with refCount > 0 not evicted |
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| Writeback support | None | Callback-function driven |
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### 3.4 Writeback Callback Mechanism
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**Responsibility**: Provides flexible writeback strategies for writable cache lines, using native function pointers to avoid managed overhead.
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**Design Principle**: All writable cache lines are treated as dirty by default. On eviction or explicit flush,
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L4 itself does not manage the writeback strategy; instead, the bound predictor is responsible for implementing it.
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The predictor is defined via the following interface:
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```
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public interface IPrefetchPredict
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{
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int Predict(
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Span<CacheLinePrediction> node
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);
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bool Prefetch(
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nuint origin,
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ulong policy,
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nuint cache
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);
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void WriteBack(
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nuint origin,
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ulong policy,
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nuint cache
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);
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}
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```
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**Typical Callback Implementations**:
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```
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Scenario 1: Segment accumulation (FMA partial sum)
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preprocess = null (no pre-processing needed; data is already a double array)
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writeback = AccumulateAdd (element-wise dst[i] += src[i], AVX2-vectorized)
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Scenario 2: Writeback of packed intermediate results
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preprocess = UnpackKernelRow (reverse-repack from Pack format to row-major order)
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writeback = AccumulateAdd
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Scenario 3: PLU decomposition intermediate data
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preprocess = null
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writeback = DirectCopy (direct overwrite memcpy)
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```
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### 3.5 CacheLine (Cache Line Handle)
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**Responsibility**: A cache line access handle held by the compute thread; prevents in-use lines from being evicted via reference counting.
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```csharp
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public ref struct CacheLine : IDisposable
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{
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private ref int _activeCount; // L4 global active count
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private ref int _refCount; // Per-line reference count
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private nuint _handle; // Local cache data address
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// Construction: Interlocked.Increment(ref _activeCount)
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// Interlocked.Increment(ref _refCount)
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// Dispose: Interlocked.Decrement on both counters
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}
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```
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- `ref struct` ensures it cannot escape to the heap
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- Reference counts use `Interlocked` atomic operations for thread safety
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- Lines with `_refCount > 0` are skipped during eviction scans
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- StreamTransparent mode returns a CacheLine that does not occupy a cache slot
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- Both read-only and writable paths return the same CacheLine type,
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callers decide read/write behavior via `.Address`
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### 3.6 Predictor (Prefetch Predictor)
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**Responsibility**: Provides deterministic prefetch predictions for L4 based on the windowed OPT strategy.
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**Core Principle**: Matrix computation task sequences are deterministic — the scheduler pre-allocates
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task blocks `(kr, kc, zz)` for each thread, allowing precise computation of the cache line keys
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required at each future step. This gives L4 a predictive capability that hardware caches cannot
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possess: **direct visibility into the future**, rather than inferring the future from history as
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strategies like Hawkeye do.
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```
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Predictor Sliding Window:
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Task sequence: ... [T_now] [T+1] [T+2] ... [T+1023] ... [T+2047]
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↑ execution point ↑ buffer tail
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Window capacity = 2048 prediction entries
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Prefetch trigger threshold = trigger refill when prefetch frontier
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leads execution point by fewer than 1024 steps
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Refill batch size = 64 entries (avoids excessive single-refill latency)
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```
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**数据结构**:
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```csharp
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internal class Predictor
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{
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private const int WindowCapacity = 2048;
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private const int RefillThreshold = 1024;
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private PrefetchEntry[] _buffer; // Circular prediction buffer
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private int _head; // Prefetch frontier (prefetched up to here)
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private int _tail; // Production position (scheduler fills up to here)
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private int _executed; // Execution point (compute thread has completed up to here)
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private HashSet<nuint> _activeKeys; // All active keys within the window (deduplicated)
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}
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struct PrefetchEntry
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{
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public nuint Key; // Cache line identifier
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public nuint SourceAddress; // Source data address
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public bool NeedsRepack; // Whether non-contiguous repacking is needed
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}
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```
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**Cooperation with Eviction Policy**:
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```
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Eviction priority (from highest to lowest priority):
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1. refCount==0, not in window, RRPV==3, dirty==0 ← First (zero-cost eviction)
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2. refCount==0, not in window, RRPV==3, dirty==1 ← Second (needs writeback but cold)
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3. refCount==0, not in window, RRPV<3, dirty==0 ← Ordered by RRPV
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4. refCount==0, not in window, RRPV<3, dirty==1 ← Ordered by RRPV
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5. refCount==0, in window ← Avoid evicting if possible
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6. refCount>0 ← Never evict
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```
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Windowed OPT means most eviction decisions do not depend on RRPV — "not in window" alone is
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sufficient to determine evictability. RRPV provides fine-grained differentiation among
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out-of-window lines; the dirty bit preferentially evicts clean lines at equal RRPV to avoid writeback overhead.
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### 3.7 Concurrency Model
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L4 uses a **no-extra-threads** design; all operations are performed by compute threads themselves:
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| Operation | Executor | Concurrency |
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|------------------------------------|---------------------------------|--------------------------------------|
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| Lookup (Swiss Table read) | Any compute thread | ✅ Fully parallel, lock-free |
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| HIT RRPV update | Any compute thread | ✅ Single-byte write, no sync needed |
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| refCount increment/decrement | Any compute thread | ✅ Interlocked atomic operations |
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| Prefetch refresh (eviction + load) | CAS-winner thread | Serial (only one thread enters) |
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| Dirty writeback | CAS-winner thread | Serial (within eviction flow) |
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| FlushAllDirty | Single thread after computation | Serial (no concurrency) |
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**Prefetch Refresh CAS Lock**:
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```csharp
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private int _refreshLock; // 0=free, 1=locked
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private void TryRefreshPrefetch()
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{
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if (Interlocked.CompareExchange(ref _refreshLock, 1, 0) != 0)
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return; // Another thread is doing it; current thread continues computing
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try { /* eviction + prefetch */ }
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finally { Volatile.Write(ref _refreshLock, 0); }
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}
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```
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**Swiss Table Concurrent Read Safety Guarantee**: The prefetch refresh thread follows strict write ordering
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on insertion: write Slab data first, then write eviction metadata and callback pointers, `sfence`, then
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write the Swiss Table control byte and key/value, ensuring that when a compute thread reads the control
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byte, the data is already fully visible.
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---
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## 4. Operation Flows
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### 4.1 Cache Lookup (Read-Only Hit)
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1. Compute CRC32C hash of the original pointer
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2. Swiss Table lookup: SIMD scan ctrl → compare key → return cache pointer
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3. Update RRPV: `_evictionFlags[slot] &= 0xF9` (RRPV zeroed, dirty bit unchanged)
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4. Construct CacheLine handle (refCount++)
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5. Return CacheLine; upper-layer code accesses local data via `.Address`
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### 4.2 Cache Lookup (Writable Hit)
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1. Swiss Table lookup hits
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2. Update RRPV: `_evictionFlags[slot] &= 0xF9`
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3. Construct CacheLine handle (refCount++)
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4. Return CacheLine; upper-layer code reads/writes the cache line via `.Address` (e.g., partial sum +=)
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### 4.3 Cache Miss (Read-Only)
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1. Swiss Table lookup misses
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2. Compute thread enters `Thread.Sleep(0)` spin loop
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3. Wait for Predictor-driven prefetch refresh to load the line into L4
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4. Exit wait loop when Swiss Table shows a hit
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5. Construct CacheLine handle and return
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Under normal operation, the Predictor always leads the execution point by 1024+ steps,
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misses occur only during cold start or extreme bursts.
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### 4.4 Cache Miss (Writable)
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1. Swiss Table lookup misses
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2. Allocate a cache line from Slab
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3. If Slab has no free slots → trigger eviction (see 4.6)
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4. Zero-initialize the cache line (`Unsafe.InitBlock(dest, 0, 8192)`)
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5. Register writeback callbacks: `_preprocess[slot]`, `_writeback[slot]`, `_callbackCtx[slot]`
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6. Set eviction flags: `dirty=1, RRPV=0`
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7. Write `_originKeys[slot]`
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8. `sfence`
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9. Write Swiss Table mapping
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10. Construct CacheLine handle and return
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### 4.5 Prefetch Refresh
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Triggered by compute threads in `StepComplete()`; CAS lock ensures single-thread execution:
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1. Synchronize refFlags snapshot (`_refCounts[i] > 0 → _refFlags[i] = 1`)
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2. Retrieve pending prefetch entries from Predictor (up to 64 at a time)
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3. For each entry:
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- Swiss Table hit → mark RRPV=0 (hot-line protection)
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- Swiss Table miss → execute load:
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a. Allocate cache line from Slab
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b. If Slab has no free slots → trigger eviction (see 4.6)
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c. Execute Pack reorder or memcpy based on `NeedsRepack` flag
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d. Write eviction metadata (originKey, RRPV=0, dirty=0, callbacks=null)
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e. `sfence`
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f. Write Swiss Table mapping
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### 4.6 Cache Eviction (SIMD Scan + Writeback)
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```
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Eviction scan pseudocode:
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Pass 1: Find refCount==0, RRPV==3, dirty==0 (zero-cost eviction)
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for i in range(scanCursor, CacheLineCount), step=16:
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refChunk = SSE2.Load(refFlags + i)
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refFreeMask = SSE2.MoveMask(SSE2.CompareEqual(refChunk, zero))
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evChunk = SSE2.Load(evictionFlags + i)
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// RRPV==3 and dirty==0 → byte & 0x07 == 0x06
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masked = SSE2.And(evChunk, 0x07)
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coldCleanMask = SSE2.MoveMask(SSE2.CompareEqual(masked, 0x06))
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candidates = refFreeMask & coldCleanMask
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while candidates != 0:
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bit = TrailingZeroCount(candidates)
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idx = i + bit
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||
if originKeys[idx] not in Predictor.ActiveKeys:
|
||
evict(idx) // No writeback, discard directly
|
||
return
|
||
candidates &= candidates - 1
|
||
|
||
Pass 2: Find refCount==0, RRPV==3, dirty==1 (needs writeback)
|
||
Same as above, but match byte & 0x07 == 0x07
|
||
evict triggers writeback callbacks
|
||
|
||
Pass 3: Increment all RRPV+1 (aging), retry
|
||
Up to 3 rounds
|
||
```
|
||
|
||
**逐出执行**:
|
||
|
||
```csharp
|
||
private void Evict(int slot)
|
||
{
|
||
byte flags = _evictionFlags[slot];
|
||
|
||
// Dirty writeback
|
||
if ((flags & 0x01) != 0)
|
||
{
|
||
nuint origin = _originKeys[slot];
|
||
nuint cached = SlotAddressFromIndex(slot);
|
||
nuint ctx = _callbackCtx[slot];
|
||
|
||
// 1. Pre-processing (optional)
|
||
var preprocess = (delegate* unmanaged<nuint, nuint, void>)_preprocess[slot];
|
||
if (preprocess != null)
|
||
preprocess(cached, ctx);
|
||
|
||
// 2. Writeback
|
||
var writeback = (delegate* unmanaged<nuint, nuint, nuint, void>)_writeback[slot];
|
||
if (writeback != null)
|
||
writeback(origin, cached, ctx);
|
||
}
|
||
|
||
// Standard eviction
|
||
_map.TryRemove(_originKeys[slot], out _);
|
||
_slab.Free(SlotAddressFromIndex(slot));
|
||
_evictionFlags[slot] = 0;
|
||
_originKeys[slot] = 0;
|
||
_preprocess[slot] = 0;
|
||
_writeback[slot] = 0;
|
||
_callbackCtx[slot] = 0;
|
||
}
|
||
```
|
||
|
||
### 4.7 显式刷新
|
||
|
||
```csharp
|
||
/// <summary>
|
||
/// Explicitly writes back the specified dirty cache line. Called after all segments complete.
|
||
/// </summary>
|
||
public void FlushDirty(nuint originKey)
|
||
{
|
||
if (_map.TryGet(originKey, out nuint addr))
|
||
{
|
||
int slot = SlotIndex(addr);
|
||
if ((_evictionFlags[slot] & 0x01) != 0)
|
||
{
|
||
// Execute pre-processing + writeback
|
||
InvokeWriteBack(slot);
|
||
_evictionFlags[slot] &= 0xFE; // Clear dirty bit
|
||
}
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Writes back all dirty cache lines in bulk. Called after entire matrix computation completes.
|
||
/// </summary>
|
||
public void FlushAllDirty()
|
||
{
|
||
for (int i = 0; i < CacheLineCount; i++)
|
||
{
|
||
if ((_evictionFlags[i] & 0x01) != 0 && _originKeys[i] != 0)
|
||
{
|
||
InvokeWriteBack(i);
|
||
_evictionFlags[i] &= 0xFE;
|
||
}
|
||
}
|
||
}
|
||
```
|
||
|
||
### 4.8 Working Mode Switch
|
||
|
||
```csharp
|
||
public enum L4Mode
|
||
{
|
||
/// <summary>
|
||
/// Pass-through mode: Map() returns the original pointer directly; L4 does not intervene.
|
||
/// Suitable for single-NUMA + no-repack scenarios (e.g., vector addition, scalar multiplication).
|
||
/// </summary>
|
||
StreamTransparent,
|
||
|
||
/// <summary>
|
||
/// Buffer mode: full lookup/Pack/cache/eviction pipeline.
|
||
/// Suitable for FMA scenarios requiring repacking or multi-NUMA scenarios.
|
||
/// </summary>
|
||
CacheBuffer
|
||
}
|
||
```
|
||
|
||
Mode is determined at construction time and does not change at runtime. Decision logic:
|
||
|
||
- Requires Pack reordering (FMA core rows of matrix A) → CacheBuffer
|
||
- Multiple NUMA nodes → CacheBuffer
|
||
- Requires segment accumulation → CacheBuffer
|
||
- Single NUMA + no reordering + no segment → StreamTransparent
|
||
|
||
---
|
||
|
||
## 5. Segment Accumulation Scenario
|
||
|
||
### 5.1 Problem
|
||
|
||
For matrix multiplication `C = A × B` when the K dimension is large, segmented accumulation is required:
|
||
|
||
```
|
||
segment 0: C_partial = A[kr, 0..KC] × B[0..KC, kc]
|
||
segment 1: C_partial += A[kr, KC..2KC] × B[KC..2KC, kc]
|
||
...
|
||
segment N: C_partial += A[kr, N*KC..K] × B[N*KC..K, kc]
|
||
|
||
Final: C[kr, kc] = Σ all segment partial sums
|
||
```
|
||
|
||
If each segment's result is `+=` directly to the C matrix,
|
||
and C resides on a remote NUMA node, every segment incurs cross-node write latency.
|
||
|
||
### 5.2 L4 Solution
|
||
|
||
Temporarily store C's partial sums in L4's writable cache lines:
|
||
|
||
```
|
||
segment 0: c = l4.MapWritable(C_key, null, &AccumulateAdd)
|
||
// First miss → allocate zero-initialized cache line
|
||
FMA(c.Address, a.Address, b.Address) // c += a*b
|
||
c.Dispose()
|
||
|
||
segment 1: c = l4.MapWritable(C_key, null, &AccumulateAdd)
|
||
// Hit! Returns existing partial sum cache line
|
||
FMA(c.Address, a.Address, b.Address) // c += a*b
|
||
c.Dispose()
|
||
|
||
... after all segments complete ...
|
||
|
||
l4.FlushDirty(C_key)
|
||
// Calls AccumulateAdd(C_origin, cacheline, ctx)
|
||
// → Adds local partial sum back to remote C matrix in one shot
|
||
```
|
||
|
||
### 5.3 Benefits
|
||
|
||
```
|
||
Without segment buffering (OpenBLAS approach):
|
||
Each segment writes C matrix across NUMA
|
||
Remote writes per output tile = Zk times
|
||
Per-write latency = ~200-300ns (cross-node)
|
||
|
||
With L4 segment buffering:
|
||
All segment += operations complete locally in L4 cache lines
|
||
Partial sums likely remain in L1/L2 (8KB << L1 capacity)
|
||
Remote writes per output tile = 1 (final FlushDirty)
|
||
Writeback uses AVX2-vectorized stores: 8192B = 32 × 256-bit stores
|
||
|
||
Reduction ratio = Zk : 1
|
||
```
|
||
|
||
---
|
||
|
||
## 6. Uniqueness and Advantages
|
||
|
||
### 6.1 Deterministic Prefetch (Windowed OPT)
|
||
|
||
Essential difference from hardware cache replacement policies (LRU, RRIP, Hawkeye):
|
||
|
||
| Policy | Information Source | Prediction Method | Accuracy |
|
||
|---------------------|-------------------------|-------------------------------|---------------------------|
|
||
| LRU | Past access order | Least recently used | Moderate |
|
||
| RRIP | Insert/hit markers | Predict reuse distance | Moderate-High |
|
||
| Hawkeye | OPTgen retrospection | Learn past to infer future | High |
|
||
| **L4 Predictor** | **Future task queue** | **Direct future visibility** | **Perfect** (within window) |
|
||
|
||
L4's Predictor is a **deterministic Oracle** — it does not predict; it knows.
|
||
Because matrix computation task sequences are fully determined at scheduler allocation time.
|
||
|
||
### 6.2 NUMA Adaptability
|
||
|
||
The same code automatically gains NUMA benefits on different hardware configurations:
|
||
|
||
| Hardware Configuration | L4 Behavior |
|
||
|-------------------------|-------------------------------------------------------------|
|
||
| Single-socket CPU | Pack cache + segment accumulation buffer |
|
||
| Dual-socket CPU | Pack cache + NUMA migration cache + segment accum. |
|
||
| Hybrid-architecture CPU | Pack cache + cross-domain migration cache + segment accum. |
|
||
|
||
### 6.3 Callback-Driven Writeback Strategy
|
||
|
||
Using native function pointers for writeback avoids:
|
||
|
||
- Virtual method call overhead
|
||
- Interface dispatch overhead
|
||
- Delegate GC pressure
|
||
- Hard-coding specific writeback logic
|
||
|
||
Callers register `preprocess` and `writeback` callbacks at `MapWritable` time,
|
||
L4 invokes them directly through function pointers on eviction or Flush,
|
||
**zero managed overhead, zero virtual dispatch, performance equivalent to C function calls**.
|
||
|
||
### 6.4 Reference Count Protection
|
||
|
||
Through `CacheLine` handle reference counting, cache lines actively in use by compute threads are
|
||
absolutely never evicted (including writeback not being triggered). The SIMD eviction scan skips
|
||
lines with `refCount > 0` immediately via the `_refFlags` array, without checking linked lists or acquiring locks.
|
||
|
||
### 6.5 Cache Line Size Aligned to Matrix Kernel
|
||
|
||
The 8192B cache line size is not arbitrary:
|
||
|
||
- 1 `double MAT_KERNEL` (4×4 double matrix) = 128 Bytes
|
||
- 1 cache line = 64 `MAT_KERNEL` units
|
||
- Matrix multiplication micro-kernels operate on data sizes perfectly aligned to cache lines
|
||
- Compute kernel functions operate on cache lines as units; no cross-cache-line accesses occur
|
||
|
||
### 6.6 Fixed-Capacity Determinism
|
||
|
||
- Slab allocator never expands → memory footprint upper bound is known (64 MB)
|
||
- SIMD eviction scan → latency upper bound is known (at most 3 aging rounds × 512 SIMD comparisons)
|
||
- Swiss Table fixed 16,384 slots → lookup latency upper bound is known
|
||
- Writeback callback latency is controlled by the caller → predictable
|
||
- Worst-case L4 latency = lookup + eviction (incl. writeback) + allocation + memcpy, all statically computable
|
||
|
||
### 6.7 Reuse of Existing StgSharp Infrastructure
|
||
|
||
| L4 Component | Reused StgSharp Infrastructure |
|
||
|-----------------------|-------------------------------------------------------|
|
||
| Mapping table | `SwissTable` (implemented and benchmark-validated) |
|
||
| Mapping table SIMD | `IBucketScanner` + `SIMDID` architecture detection |
|
||
| Cache line alloc | `SlabAllocator.FromBuffer<T>()` |
|
||
| Hash computation | Hardware `CRC32C` instruction |
|
||
| Memory allocation | `NativeMemory.AlignedAlloc` |
|
||
| Future multi-platform | `IBucketScanner` + NRGA compilation pipeline |
|
||
|
||
### 6.8 Originality Analysis
|
||
|
||
After surveying existing mainstream numerical computation libraries, L4's design has
|
||
**no direct precedent or equivalent in known public implementations**.
|
||
|
||
#### NUMA Strategy Comparison with Existing Libraries
|
||
|
||
| Library / Framework | NUMA Strategy | Software Cache Layer | Mapping Table | Eviction Policy | Dirty Writeback |
|
||
|---------------------|-------------------------------------|---------------------|-----------------|-------------------------|--------------------|
|
||
| Intel MKL | Thread pinning + `numactl` | None | None | None | None |
|
||
| OpenBLAS | Thread affinity + block alignment | None | None | None | None |
|
||
| BLIS | Multi-level block alignment L1/L2/L3| None | None | None | None |
|
||
| Eigen | No explicit NUMA handling | None | None | None | None |
|
||
| cuBLAS / rocBLAS | GPU memory (hardware-solved) | None | None | None | None |
|
||
| **StgSharp L4** | **Software-managed thread-local cache** | **Yes** | **Swiss Table** | **RRPV + windowed OPT** | **Callback-driven** |
|
||
|
||
---
|
||
|
||
## 7. 从 v0.1 到 v0.3 的变更摘要
|
||
|
||
| 项目 | v0.1 | v0.3 |
|
||
|-----------------|-------------------------------|---------------------------------------|
|
||
| 逐出数据结构 | 4 级环形双向链表 | RRPV 2-bit 掩码 + 8KB SoA 数组 |
|
||
| 逐出扫描方式 | 链表头指针遍历 | SSE2 批量模式匹配(16 行/周期) |
|
||
| 热���更新 | 链表节点摘插(4 指针写) | 单字节位运算 `&= 0x03` |
|
||
| 老化操作 | 逐节点移链表 | SIMD 批量 +1 |
|
||
| 引用保护 | 无 | refCount > 0 时 SIMD 扫描跳过 |
|
||
| 预取策略 | 无 | Predictor 窗口 OPT(2048 条缓冲) |
|
||
| 线程模型 | L4 服务线程 + Command Queue | 无额外线程,CAS 抢锁 |
|
||
| 命令队列 | 链式 CommandCache 分段 | 不需要(预取刷新替代命令驱动) |
|
||
| 缓存行元数据 | Slab 分配的 CacheLineHead 结构 | SoA 平行数组 + 函数指针数组 |
|
||
| 工作模式 | 单一模式 | StreamTransparent / CacheBuffer 切换 |
|
||
| 写回策略 | 无(只读缓存) | dirty 位 + preprocess/writeback 回调 |
|
||
| 写回机制 | 无 | 本机函数指针,零托管开销 |
|
||
|
||
---
|
||
|
||
## 8. 未来工作
|
||
|
||
- [ ] L4 根类型重构(组合 Swiss Table、Slab、SoA 元数据、Predictor)
|
||
- [ ] Predictor 与矩阵乘法调度器的集成
|
||
- [ ] Segment 累加写回的 AVX2 向量化实现
|
||
- [ ] SIMD 逐出扫描的 AVX2 升级(32 行/周期)
|
||
- [ ] Swiss Table ARM NEON 实现
|
||
- [ ] Swiss Table AVX-512 升级(64 槽扫描从 16 次降至 4 次)
|
||
- [ ] 墓碑累积监控与自动 rehash 策略
|
||
- [ ] 性能基准测试(NUMA 本地 vs 远端访问延迟对比)
|
||
- [ ] Segment 累加 vs 直接写回的 benchmark 对比
|
||
- [ ] 与逐线程矩阵上下文的集成验证
|
||
- [ ] 双路 6242R 环境下的 NUMA 搬运性能验证
|
||
- [ ] 远期:PPC64LE 平台的 VSX 原生 Swiss Table 扫描支持
|
||
|
||
---
|
||
|
||
## 9. 参考
|
||
|
||
- Google Abseil Swiss Tables Design Notes
|
||
- HP Labs RRIP (Re-Reference Interval Prediction) 论文
|
||
- Hawkeye: Efficient Cache Replacement via OPTgen (ISCA 2017)
|
||
- StgSharp HLSF Allocator 设计文档
|
||
- StgSharp SIMD Architecture (`SIMDID` 体系)
|
||
- StgSharp NRGA Roadmap
|
||
- StgSharp `SlabAllocator<T>` 实现
|
||
- StgSharp `SwissTable` 实现及 Benchmark
|