daily update on 20240427 by nitload youmu

This commit is contained in:
YoumuLiu
2024-04-27 05:09:38 +08:00
parent dd6e8247bf
commit f83a130074
52 changed files with 1470 additions and 271 deletions
@@ -62,9 +62,9 @@ namespace StgSharp.Graphics
}
internal unsafe Uniform(
ShaderProgram program, string name, Form binding)
ShaderProgram program, string name, glRenderStream binding)
{
this.binding = binding.graphicContextID;
this.binding = binding.ContextHandle;
id = GL.GetUniformLocation(program.handle, name);
}
@@ -98,9 +98,9 @@ namespace StgSharp.Graphics
}
internal unsafe Uniform(
ShaderProgram program, string name, Form binding)
ShaderProgram program, string name, glRenderStream binding)
{
this.binding = binding.graphicContextID;
this.binding = binding.ContextHandle;
id = GL.GetUniformLocation(program.handle, name);
}
@@ -141,9 +141,9 @@ namespace StgSharp.Graphics
id = GL.GetUniformLocation(program.handle, name);
}
public unsafe Uniform(ShaderProgram program, string name, Form binding)
public unsafe Uniform(ShaderProgram program, string name, glRenderStream binding)
{
this.binding = binding.graphicContextID;
this.binding = binding.ContextHandle;
id = GL.GetUniformLocation(program.handle, name);
}
@@ -172,9 +172,9 @@ namespace StgSharp.Graphics
this.id = id;
}
internal unsafe Uniform(ShaderProgram program, string name, Form binding)
internal unsafe Uniform(ShaderProgram program, string name, glRenderStream binding)
{
this.binding = binding.graphicContextID;
this.binding = binding.ContextHandle;
id = GL.GetUniformLocation(program.handle, name);
}