daily update on 20240427 by nitload youmu
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@@ -54,7 +54,7 @@ namespace StgSharp.Graphics
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/// <summary>
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/// Create a sets of <see cref="Texture"/>
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/// </summary>
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/// <param name="count">Amount of textures to be crated.</param>
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/// <param name="count">Amount of textures to be created.</param>
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/// <returns></returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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protected Texture CreateTexture(int count)
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@@ -65,7 +65,7 @@ namespace StgSharp.Graphics
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/// <summary>
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/// Create a set of <see cref="VertexArray"/>.
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/// </summary>
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/// <param name="count">Amount of VAO to be crated.</param>
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/// <param name="count">Amount of VAO to be created.</param>
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/// <returns></returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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protected VertexArray CreateVertexArray(int count)
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@@ -74,7 +74,7 @@ namespace StgSharp.Graphics
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}
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/// <summary>
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/// Create aset of <see cref="VertexBuffer"/>.
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/// Create a set of <see cref="VertexBuffer"/>.
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/// </summary>
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/// <param name="count">Amount of Object to be created.</param>
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/// <returns></returns>
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@@ -84,5 +84,6 @@ namespace StgSharp.Graphics
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return new VertexBuffer(count, this);
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}
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}
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}
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