daily update on 20240610 by nitload youmu
This commit is contained in:
@@ -43,6 +43,11 @@ namespace StgSharp.Controls
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{
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public class BattleField : ControllingItem
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{
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public override vec4d[] TextureBox
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{
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get ;
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}
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public override IEnumerator<PlainGeometryMesh> GetEnumerator()
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{
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throw new NotImplementedException();
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@@ -0,0 +1,71 @@
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using StgSharp.Geometries;
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using StgSharp.Graphics;
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using StgSharp.Math;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Text;
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namespace StgSharp.Controls
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{
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public class KeyboardButtonGroup : ControllingItem
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{
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private List<TriggerButton> buttonList;
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private TriggerButton current;
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public KeyboardButtonGroup()
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{
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buttonList = new List<TriggerButton>();
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}
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public void AddButton(TriggerButton button)
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{
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buttonList.Add(button);
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}
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public TriggerButton CurrentButton
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{
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get => current;
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}
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public override vec4d[] TextureBox
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{
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get => throw new NotSupportedException();
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}
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public void MoveLeft()
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{
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}
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public void MoveRight()
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{
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}
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public void MoveUp()
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{
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}
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public void MoveDown()
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{
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}
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public void Confirm()
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{
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}
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public override IEnumerator<PlainGeometryMesh> GetEnumerator()
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{
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foreach (var item in buttonList)
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{
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yield return item.Single();
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}
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}
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}
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}
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@@ -18,9 +18,13 @@ namespace StgSharp.Controls
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private char defaultChar;
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Dictionary<char, PlainGeometryMesh> texIndex;
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PlainGeometryMesh _tittleMesh;
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public override vec4d[] TextureBox
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{
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get => throw new NotSupportedException();
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}
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public void Display(string message)
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{
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if (string.IsNullOrEmpty(message))
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@@ -35,7 +39,6 @@ namespace StgSharp.Controls
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displayIndex = result.ToCharArray();
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}
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public override IEnumerator<PlainGeometryMesh> GetEnumerator()
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{
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yield return _tittleMesh;
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@@ -14,6 +14,8 @@ namespace StgSharp.Controls
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public vec2d Position { get; set; }
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public Rectangle BoundingBox { get; set; }
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public abstract vec4d[] TextureBox { get; }
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public abstract IEnumerator<PlainGeometryMesh> GetEnumerator();
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@@ -13,12 +13,17 @@ namespace StgSharp.Controls
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{
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private PlainGeometryMesh renderMesh;
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public override vec4d[] TextureBox
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{
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get => renderMesh.TextureCoord;
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}
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public override IEnumerator<PlainGeometryMesh> GetEnumerator()
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{
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yield return renderMesh;
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}
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public DecorationBox(Rectangle bound, Image texture, vec2d[] texCoord)
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public DecorationBox(Rectangle bound, Image texture, vec4d[] texCoord)
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{
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renderMesh = new PlainGeometryMesh(BoundingBox, texture, texCoord);
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}
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@@ -8,11 +8,14 @@ using System.Collections.Generic;
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using System.ComponentModel;
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using System.Text;
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namespace StgSharp.Controlling.Controls
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namespace StgSharp.Controls
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{
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public class MarkingLabel : ControllingItem
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{
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public vec2d Position { get; set; }
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public override vec4d[] TextureBox
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{
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get => marker.TextureCoord;
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}
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private vec2d _currentPosition, _movementVec;
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@@ -40,7 +43,7 @@ namespace StgSharp.Controlling.Controls
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public override IEnumerator<PlainGeometryMesh> GetEnumerator()
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{
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throw new NotImplementedException();
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yield return marker;
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}
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}
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@@ -0,0 +1,116 @@
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="TriggerButton.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the “Software”), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software,
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// and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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//
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// The above copyright notice and
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// this permission notice shall be included in all copies
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// or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED “AS IS”,
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// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using StgSharp.Controls;
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using StgSharp.Geometries;
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using StgSharp.Graphics;
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using StgSharp.Math;
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace StgSharp.Controls
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{
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public class TriggerButton : ControllingItem
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{
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private AnimationBuilder switchAnimationBuilder;
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#nullable enable
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private Action? enableAction;
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private Action? disableAction;
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private Action? confirmAction;
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#nullable restore
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public override vec4d[] TextureBox
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{
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get { return switchAnimationBuilder.TextureFrame.VertexStream; }
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}
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public bool IsHighLighted { get; internal set; }
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public bool IsDisabled { get; internal set; }
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public event Action EnableEvent
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{
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add { enableAction += value; }
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remove { enableAction -= value; }
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}
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public event Action DisableEvent
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{
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add { disableAction += value; }
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remove { disableAction -= value; }
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}
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public event Action ConfirmEvent
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{
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add { confirmAction += value; }
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remove { confirmAction -= value; }
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}
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public void Enable(AnimationBuilder animation)
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{
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if (!IsDisabled)
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{
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return;
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}
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if (switchAnimationBuilder == null || switchAnimationBuilder.IsComplete)
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{
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switchAnimationBuilder = animation;
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}
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if( enableAction != null)enableAction();
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}
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public void Disable(AnimationBuilder animation)
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{
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if (switchAnimationBuilder == null || switchAnimationBuilder.IsComplete)
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{
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switchAnimationBuilder = animation;
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}
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if (disableAction != null) disableAction();
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}
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public void Highlight(AnimationBuilder animation)
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{
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if (switchAnimationBuilder == null || switchAnimationBuilder.IsComplete)
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{
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switchAnimationBuilder = animation;
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}
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if (confirmAction != null) confirmAction();
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}
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public override IEnumerator<PlainGeometryMesh> GetEnumerator()
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{
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yield return new PlainGeometryMesh(this.BoundingBox, switchAnimationBuilder.GetAnimationFrame(),
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this.TextureBox);
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}
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}//----------------------------------- End of class --------------------------------------------
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}
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@@ -1,4 +1,7 @@
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using StgSharp.Controls;
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using StgSharp.Geometries;
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using StgSharp.Graphics;
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using StgSharp.Controls;
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using StgSharp.Controlling.UsrActivity;
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using StgSharp.Math;
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using System;
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@@ -8,12 +11,62 @@ using System.Text;
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namespace StgSharp.Graphics
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{
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public class ViewDesigner
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public class ViewPortDesigner
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{
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private KeyboardButtonGroup currentButtonGroup;
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private List<ControllingItem> _controlList;
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public ViewPortDesigner()
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{
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_controlList = new List<ControllingItem>();
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}
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public KeyboardButtonGroup CreateKeyboardButtonGroup(
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ITrigger leftBidning,
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ITrigger rightBinding,
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ITrigger upBinding,
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ITrigger downBinding,
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ITrigger confirmBinding
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)
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{
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var ret = new KeyboardButtonGroup();
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_controlList.Add(ret);
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currentButtonGroup = ret;
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return ret;
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}
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public TriggerButton CreateKeyboardButton(
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Rectangle bonding, AnimationBuilder defaultAnimation, bool isEnable
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)
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{
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var ret = new TriggerButton();
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ret.BoundingBox = bonding;
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if (isEnable)
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{
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ret.IsDisabled = false;
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ret.Enable(defaultAnimation);
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}
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else
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{
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ret.IsDisabled = true;
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ret.Disable(defaultAnimation);
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}
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currentButtonGroup.AddButton(ret);
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return ret;
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}
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public CharacterLineIndexImage CreateCharacterLine(
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int length, char blankFilling, PlainGeometryMesh tittle, IEnumerable<(char,PlainGeometryMesh)> charList
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)
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{
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var ret = new CharacterLineIndexImage(length, blankFilling,tittle,charList);
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_controlList.Add(ret);
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return ret;
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}
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}//---------------------------------- End of Class -----------------------------------------
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}
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@@ -35,7 +35,7 @@ using StgSharp.Math;
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namespace StgSharp.Graphics
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{
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public partial class ViewModel
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public partial class View
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{
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/// <summary>
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@@ -44,9 +44,9 @@ namespace StgSharp.Graphics
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/// <param name="form"></param>
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/// <param name="key"></param>
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/// <returns></returns>
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public static KeyStatus GetKeyStatus(ViewModel form, KeyboardKey key)
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public static KeyStatus GetKeyStatus(ViewModelBase form, KeyboardKey key)
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{
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return InternalIO.glfwGetKey(form.id, (int)key);
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return InternalIO.glfwGetKey(form.WindowID, (int)key);
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}
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}
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@@ -143,7 +143,7 @@ namespace StgSharp
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NumPad8 = 328,
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NumPad9 = 329,
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NumPadDec = 330,
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NumPadSiv = 331,
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NumPadDiv = 331,
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NumPadMul = 332,
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NumPadSub = 333,
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NumPadAdd = 334,
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@@ -0,0 +1,12 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace StgSharp.Controlling.UsrActivity
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{
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public interface ITrigger
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{
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public int TargetKeyOrButtonID { get; }
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public KeyStatus TriggeredStatus { get; }
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}
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}
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@@ -0,0 +1,52 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace StgSharp.Controlling.UsrActivity
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{
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public struct JoystickTrigger : ITrigger, IEquatable<JoystickTrigger>
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{
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public Joystick Stick;
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private KeyStatus _triggeredStat;
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public int TargetKeyOrButtonID => (int)Stick;
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public KeyStatus TriggeredStatus => _triggeredStat;
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public JoystickTrigger(Joystick targetKey)
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{
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this.Stick = targetKey;
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}
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public static bool operator ==(JoystickTrigger left, JoystickTrigger right)
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{
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return left._triggeredStat == right._triggeredStat && left.Stick == right.Stick;
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}
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public static bool operator !=(JoystickTrigger left, JoystickTrigger right)
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{
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return !(left == right);
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}
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public override bool Equals(object obj)
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{
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return base.Equals(obj);
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}
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public override int GetHashCode()
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{
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return (int)Stick + 17 * (int)_triggeredStat;
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}
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public override string ToString()
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{
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return $"Key {Stick} triggered when {_triggeredStat}";
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}
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bool IEquatable<JoystickTrigger>.Equals(JoystickTrigger other)
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{
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return other == this;
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}
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}
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}
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@@ -0,0 +1,53 @@
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using System;
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using System.Collections.Generic;
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using System.Data.Common;
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using System.Text;
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namespace StgSharp.Controlling.UsrActivity
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{
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public struct KeyTrigger: ITrigger,IEquatable<KeyTrigger>
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{
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public KeyboardKey TargetKey;
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private KeyStatus _triggerStat;
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int ITrigger.TargetKeyOrButtonID => (int)TargetKey;
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KeyStatus ITrigger.TriggeredStatus => _triggerStat;
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public KeyTrigger(KeyboardKey targetKey)
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{
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this.TargetKey = targetKey;
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}
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public static bool operator ==(KeyTrigger left, KeyTrigger right)
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{
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return left._triggerStat == right._triggerStat && left.TargetKey == right.TargetKey;
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}
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public static bool operator !=(KeyTrigger left, KeyTrigger right)
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{
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return !(left == right);
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}
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public override bool Equals(object obj)
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{
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return base.Equals(obj);
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}
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public override int GetHashCode()
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{
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return (int)TargetKey + 17 * (int)_triggerStat;
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}
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public override string ToString()
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{
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return $"Key {TargetKey} triggered when {_triggerStat}";
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}
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bool IEquatable<KeyTrigger>.Equals(KeyTrigger other)
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{
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return other == this;
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}
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}
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}
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Reference in New Issue
Block a user