53 lines
1.3 KiB
C#
53 lines
1.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace StgSharp.Controlling.UsrActivity
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{
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public struct JoystickTrigger : ITrigger, IEquatable<JoystickTrigger>
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{
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public Joystick Stick;
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private KeyStatus _triggeredStat;
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public int TargetKeyOrButtonID => (int)Stick;
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public KeyStatus TriggeredStatus => _triggeredStat;
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public JoystickTrigger(Joystick targetKey)
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{
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this.Stick = targetKey;
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}
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public static bool operator ==(JoystickTrigger left, JoystickTrigger right)
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{
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return left._triggeredStat == right._triggeredStat && left.Stick == right.Stick;
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}
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public static bool operator !=(JoystickTrigger left, JoystickTrigger right)
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{
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return !(left == right);
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}
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public override bool Equals(object obj)
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{
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return base.Equals(obj);
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}
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public override int GetHashCode()
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{
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return (int)Stick + 17 * (int)_triggeredStat;
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}
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public override string ToString()
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{
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return $"Key {Stick} triggered when {_triggeredStat}";
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}
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bool IEquatable<JoystickTrigger>.Equals(JoystickTrigger other)
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{
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return other == this;
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}
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}
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}
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